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Revision 1.173 by root, Thu Aug 7 19:24:56 2008 UTC vs.
Revision 1.181 by root, Fri Sep 19 03:47:50 2008 UTC

359writing a server, you should C<accept ()> in a loop to accept as many 359writing a server, you should C<accept ()> in a loop to accept as many
360connections as possible during one iteration. You might also want to have 360connections as possible during one iteration. You might also want to have
361a look at C<ev_set_io_collect_interval ()> to increase the amount of 361a look at C<ev_set_io_collect_interval ()> to increase the amount of
362readiness notifications you get per iteration. 362readiness notifications you get per iteration.
363 363
364This backend maps C<EV_READ> to the C<readfds> set and C<EV_WRITE> to the
365C<writefds> set (and to work around Microsoft Windows bugs, also onto the
366C<exceptfds> set on that platform).
367
364=item C<EVBACKEND_POLL> (value 2, poll backend, available everywhere except on windows) 368=item C<EVBACKEND_POLL> (value 2, poll backend, available everywhere except on windows)
365 369
366And this is your standard poll(2) backend. It's more complicated 370And this is your standard poll(2) backend. It's more complicated
367than select, but handles sparse fds better and has no artificial 371than select, but handles sparse fds better and has no artificial
368limit on the number of fds you can use (except it will slow down 372limit on the number of fds you can use (except it will slow down
369considerably with a lot of inactive fds). It scales similarly to select, 373considerably with a lot of inactive fds). It scales similarly to select,
370i.e. O(total_fds). See the entry for C<EVBACKEND_SELECT>, above, for 374i.e. O(total_fds). See the entry for C<EVBACKEND_SELECT>, above, for
371performance tips. 375performance tips.
376
377This backend maps C<EV_READ> to C<POLLIN | POLLERR | POLLHUP>, and
378C<EV_WRITE> to C<POLLOUT | POLLERR | POLLHUP>.
372 379
373=item C<EVBACKEND_EPOLL> (value 4, Linux) 380=item C<EVBACKEND_EPOLL> (value 4, Linux)
374 381
375For few fds, this backend is a bit little slower than poll and select, 382For few fds, this backend is a bit little slower than poll and select,
376but it scales phenomenally better. While poll and select usually scale 383but it scales phenomenally better. While poll and select usually scale
395keep at least one watcher active per fd at all times. 402keep at least one watcher active per fd at all times.
396 403
397While nominally embeddable in other event loops, this feature is broken in 404While nominally embeddable in other event loops, this feature is broken in
398all kernel versions tested so far. 405all kernel versions tested so far.
399 406
407This backend maps C<EV_READ> and C<EV_WRITE> in the same way as
408C<EVBACKEND_POLL>.
409
400=item C<EVBACKEND_KQUEUE> (value 8, most BSD clones) 410=item C<EVBACKEND_KQUEUE> (value 8, most BSD clones)
401 411
402Kqueue deserves special mention, as at the time of this writing, it 412Kqueue deserves special mention, as at the time of this writing, it
403was broken on all BSDs except NetBSD (usually it doesn't work reliably 413was broken on all BSDs except NetBSD (usually it doesn't work reliably
404with anything but sockets and pipes, except on Darwin, where of course 414with anything but sockets and pipes, except on Darwin, where of course
425almost everywhere, you should only use it when you have a lot of sockets 435almost everywhere, you should only use it when you have a lot of sockets
426(for which it usually works), by embedding it into another event loop 436(for which it usually works), by embedding it into another event loop
427(e.g. C<EVBACKEND_SELECT> or C<EVBACKEND_POLL>) and using it only for 437(e.g. C<EVBACKEND_SELECT> or C<EVBACKEND_POLL>) and using it only for
428sockets. 438sockets.
429 439
440This backend maps C<EV_READ> into an C<EVFILT_READ> kevent with
441C<NOTE_EOF>, and C<EV_WRITE> into an C<EVFILT_WRITE> kevent with
442C<NOTE_EOF>.
443
430=item C<EVBACKEND_DEVPOLL> (value 16, Solaris 8) 444=item C<EVBACKEND_DEVPOLL> (value 16, Solaris 8)
431 445
432This is not implemented yet (and might never be, unless you send me an 446This is not implemented yet (and might never be, unless you send me an
433implementation). According to reports, C</dev/poll> only supports sockets 447implementation). According to reports, C</dev/poll> only supports sockets
434and is not embeddable, which would limit the usefulness of this backend 448and is not embeddable, which would limit the usefulness of this backend
449might perform better. 463might perform better.
450 464
451On the positive side, ignoring the spurious readiness notifications, this 465On the positive side, ignoring the spurious readiness notifications, this
452backend actually performed to specification in all tests and is fully 466backend actually performed to specification in all tests and is fully
453embeddable, which is a rare feat among the OS-specific backends. 467embeddable, which is a rare feat among the OS-specific backends.
468
469This backend maps C<EV_READ> and C<EV_WRITE> in the same way as
470C<EVBACKEND_POLL>.
454 471
455=item C<EVBACKEND_ALL> 472=item C<EVBACKEND_ALL>
456 473
457Try all backends (even potentially broken ones that wouldn't be tried 474Try all backends (even potentially broken ones that wouldn't be tried
458with C<EVFLAG_AUTO>). Since this is a mask, you can do stuff such as 475with C<EVFLAG_AUTO>). Since this is a mask, you can do stuff such as
572Returns the current "event loop time", which is the time the event loop 589Returns the current "event loop time", which is the time the event loop
573received events and started processing them. This timestamp does not 590received events and started processing them. This timestamp does not
574change as long as callbacks are being processed, and this is also the base 591change as long as callbacks are being processed, and this is also the base
575time used for relative timers. You can treat it as the timestamp of the 592time used for relative timers. You can treat it as the timestamp of the
576event occurring (or more correctly, libev finding out about it). 593event occurring (or more correctly, libev finding out about it).
594
595=item ev_now_update (loop)
596
597Establishes the current time by querying the kernel, updating the time
598returned by C<ev_now ()> in the progress. This is a costly operation and
599is usually done automatically within C<ev_loop ()>.
600
601This function is rarely useful, but when some event callback runs for a
602very long time without entering the event loop, updating libev's idea of
603the current time is a good idea.
604
605See also "The special problem of time updates" in the C<ev_timer> section.
577 606
578=item ev_loop (loop, int flags) 607=item ev_loop (loop, int flags)
579 608
580Finally, this is it, the event handler. This function usually is called 609Finally, this is it, the event handler. This function usually is called
581after you initialised all your watchers and you want to start handling 610after you initialised all your watchers and you want to start handling
994 { 1023 {
995 struct ev_io io; 1024 struct ev_io io;
996 int otherfd; 1025 int otherfd;
997 void *somedata; 1026 void *somedata;
998 struct whatever *mostinteresting; 1027 struct whatever *mostinteresting;
999 } 1028 };
1029
1030 ...
1031 struct my_io w;
1032 ev_io_init (&w.io, my_cb, fd, EV_READ);
1000 1033
1001And since your callback will be called with a pointer to the watcher, you 1034And since your callback will be called with a pointer to the watcher, you
1002can cast it back to your own type: 1035can cast it back to your own type:
1003 1036
1004 static void my_cb (struct ev_loop *loop, struct ev_io *w_, int revents) 1037 static void my_cb (struct ev_loop *loop, struct ev_io *w_, int revents)
1008 } 1041 }
1009 1042
1010More interesting and less C-conformant ways of casting your callback type 1043More interesting and less C-conformant ways of casting your callback type
1011instead have been omitted. 1044instead have been omitted.
1012 1045
1013Another common scenario is having some data structure with multiple 1046Another common scenario is to use some data structure with multiple
1014watchers: 1047embedded watchers:
1015 1048
1016 struct my_biggy 1049 struct my_biggy
1017 { 1050 {
1018 int some_data; 1051 int some_data;
1019 ev_timer t1; 1052 ev_timer t1;
1020 ev_timer t2; 1053 ev_timer t2;
1021 } 1054 }
1022 1055
1023In this case getting the pointer to C<my_biggy> is a bit more complicated, 1056In this case getting the pointer to C<my_biggy> is a bit more
1024you need to use C<offsetof>: 1057complicated: Either you store the address of your C<my_biggy> struct
1058in the C<data> member of the watcher, or you need to use some pointer
1059arithmetic using C<offsetof> inside your watchers:
1025 1060
1026 #include <stddef.h> 1061 #include <stddef.h>
1027 1062
1028 static void 1063 static void
1029 t1_cb (EV_P_ struct ev_timer *w, int revents) 1064 t1_cb (EV_P_ struct ev_timer *w, int revents)
1134C<EVBACKEND_POLL>. 1169C<EVBACKEND_POLL>.
1135 1170
1136=head3 The special problem of SIGPIPE 1171=head3 The special problem of SIGPIPE
1137 1172
1138While not really specific to libev, it is easy to forget about SIGPIPE: 1173While not really specific to libev, it is easy to forget about SIGPIPE:
1139when reading from a pipe whose other end has been closed, your program 1174when writing to a pipe whose other end has been closed, your program gets
1140gets send a SIGPIPE, which, by default, aborts your program. For most 1175send a SIGPIPE, which, by default, aborts your program. For most programs
1141programs this is sensible behaviour, for daemons, this is usually 1176this is sensible behaviour, for daemons, this is usually undesirable.
1142undesirable.
1143 1177
1144So when you encounter spurious, unexplained daemon exits, make sure you 1178So when you encounter spurious, unexplained daemon exits, make sure you
1145ignore SIGPIPE (and maybe make sure you log the exit status of your daemon 1179ignore SIGPIPE (and maybe make sure you log the exit status of your daemon
1146somewhere, as that would have given you a big clue). 1180somewhere, as that would have given you a big clue).
1147 1181
1198times out after an hour and you reset your system clock to January last 1232times out after an hour and you reset your system clock to January last
1199year, it will still time out after (roughly) and hour. "Roughly" because 1233year, it will still time out after (roughly) and hour. "Roughly" because
1200detecting time jumps is hard, and some inaccuracies are unavoidable (the 1234detecting time jumps is hard, and some inaccuracies are unavoidable (the
1201monotonic clock option helps a lot here). 1235monotonic clock option helps a lot here).
1202 1236
1237The callback is guaranteed to be invoked only after its timeout has passed,
1238but if multiple timers become ready during the same loop iteration then
1239order of execution is undefined.
1240
1241=head3 The special problem of time updates
1242
1243Establishing the current time is a costly operation (it usually takes at
1244least two system calls): EV therefore updates its idea of the current
1245time only before and after C<ev_loop> polls for new events, which causes
1246a growing difference between C<ev_now ()> and C<ev_time ()> when handling
1247lots of events.
1248
1203The relative timeouts are calculated relative to the C<ev_now ()> 1249The relative timeouts are calculated relative to the C<ev_now ()>
1204time. This is usually the right thing as this timestamp refers to the time 1250time. This is usually the right thing as this timestamp refers to the time
1205of the event triggering whatever timeout you are modifying/starting. If 1251of the event triggering whatever timeout you are modifying/starting. If
1206you suspect event processing to be delayed and you I<need> to base the timeout 1252you suspect event processing to be delayed and you I<need> to base the
1207on the current time, use something like this to adjust for this: 1253timeout on the current time, use something like this to adjust for this:
1208 1254
1209 ev_timer_set (&timer, after + ev_now () - ev_time (), 0.); 1255 ev_timer_set (&timer, after + ev_now () - ev_time (), 0.);
1210 1256
1211The callback is guaranteed to be invoked only after its timeout has passed, 1257If the event loop is suspended for a long time, you can also force an
1212but if multiple timers become ready during the same loop iteration then 1258update of the time returned by C<ev_now ()> by calling C<ev_now_update
1213order of execution is undefined. 1259()>.
1214 1260
1215=head3 Watcher-Specific Functions and Data Members 1261=head3 Watcher-Specific Functions and Data Members
1216 1262
1217=over 4 1263=over 4
1218 1264
3194 3240
3195=head1 THREADS AND COROUTINES 3241=head1 THREADS AND COROUTINES
3196 3242
3197=head2 THREADS 3243=head2 THREADS
3198 3244
3199Libev itself is completely thread-safe, but it uses no locking. This 3245Libev itself is thread-safe (unless the opposite is specifically
3246documented for a function), but it uses no locking itself. This means that
3200means that you can use as many loops as you want in parallel, as long as 3247you can use as many loops as you want in parallel, as long as only one
3201only one thread ever calls into one libev function with the same loop 3248thread ever calls into one libev function with the same loop parameter:
3202parameter. 3249libev guarentees that different event loops share no data structures that
3250need locking.
3203 3251
3204Or put differently: calls with different loop parameters can be done in 3252Or to put it differently: calls with different loop parameters can be done
3205parallel from multiple threads, calls with the same loop parameter must be 3253concurrently from multiple threads, calls with the same loop parameter
3206done serially (but can be done from different threads, as long as only one 3254must be done serially (but can be done from different threads, as long as
3207thread ever is inside a call at any point in time, e.g. by using a mutex 3255only one thread ever is inside a call at any point in time, e.g. by using
3208per loop). 3256a mutex per loop).
3257
3258Specifically to support threads (and signal handlers), libev implements
3259so-called C<ev_async> watchers, which allow some limited form of
3260concurrency on the same event loop.
3209 3261
3210If you want to know which design (one loop, locking, or multiple loops 3262If you want to know which design (one loop, locking, or multiple loops
3211without or something else still) is best for your problem, then I cannot 3263without or something else still) is best for your problem, then I cannot
3212help you. I can give some generic advice however: 3264help you. I can give some generic advice however:
3213 3265
3231better than you currently do :-) 3283better than you currently do :-)
3232 3284
3233=item * often you need to talk to some other thread which blocks in the 3285=item * often you need to talk to some other thread which blocks in the
3234event loop - C<ev_async> watchers can be used to wake them up from other 3286event loop - C<ev_async> watchers can be used to wake them up from other
3235threads safely (or from signal contexts...). 3287threads safely (or from signal contexts...).
3288
3289=item * some watcher types are only supported in the default loop - use
3290C<ev_async> watchers to tell your other loops about any such events.
3236 3291
3237=back 3292=back
3238 3293
3239=head2 COROUTINES 3294=head2 COROUTINES
3240 3295
3243coroutines (e.g. you can call C<ev_loop> on the same loop from two 3298coroutines (e.g. you can call C<ev_loop> on the same loop from two
3244different coroutines and switch freely between both coroutines running the 3299different coroutines and switch freely between both coroutines running the
3245loop, as long as you don't confuse yourself). The only exception is that 3300loop, as long as you don't confuse yourself). The only exception is that
3246you must not do this from C<ev_periodic> reschedule callbacks. 3301you must not do this from C<ev_periodic> reschedule callbacks.
3247 3302
3248Care has been invested into making sure that libev does not keep local 3303Care has been taken to ensure that libev does not keep local state inside
3249state inside C<ev_loop>, and other calls do not usually allow coroutine 3304C<ev_loop>, and other calls do not usually allow coroutine switches.
3250switches.
3251 3305
3252 3306
3253=head1 COMPLEXITIES 3307=head1 COMPLEXITIES
3254 3308
3255In this section the complexities of (many of) the algorithms used inside 3309In this section the complexities of (many of) the algorithms used inside

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