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Revision 1.203 by root, Sun Oct 26 00:52:51 2008 UTC

10 10
11 // a single header file is required 11 // a single header file is required
12 #include <ev.h> 12 #include <ev.h>
13 13
14 // every watcher type has its own typedef'd struct 14 // every watcher type has its own typedef'd struct
15 // with the name ev_<type> 15 // with the name ev_TYPE
16 ev_io stdin_watcher; 16 ev_io stdin_watcher;
17 ev_timer timeout_watcher; 17 ev_timer timeout_watcher;
18 18
19 // all watcher callbacks have a similar signature 19 // all watcher callbacks have a similar signature
20 // this callback is called when data is readable on stdin 20 // this callback is called when data is readable on stdin
276 276
277=back 277=back
278 278
279=head1 FUNCTIONS CONTROLLING THE EVENT LOOP 279=head1 FUNCTIONS CONTROLLING THE EVENT LOOP
280 280
281An event loop is described by a C<ev_loop *>. The library knows two 281An event loop is described by a C<struct ev_loop *> (the C<struct>
282types of such loops, the I<default> loop, which supports signals and child 282is I<not> optional in this case, as there is also an C<ev_loop>
283events, and dynamically created loops which do not. 283I<function>).
284
285The library knows two types of such loops, the I<default> loop, which
286supports signals and child events, and dynamically created loops which do
287not.
284 288
285=over 4 289=over 4
286 290
287=item struct ev_loop *ev_default_loop (unsigned int flags) 291=item struct ev_loop *ev_default_loop (unsigned int flags)
288 292
527responsibility to either stop all watchers cleanly yourself I<before> 531responsibility to either stop all watchers cleanly yourself I<before>
528calling this function, or cope with the fact afterwards (which is usually 532calling this function, or cope with the fact afterwards (which is usually
529the easiest thing, you can just ignore the watchers and/or C<free ()> them 533the easiest thing, you can just ignore the watchers and/or C<free ()> them
530for example). 534for example).
531 535
532Note that certain global state, such as signal state, will not be freed by 536Note that certain global state, such as signal state (and installed signal
533this function, and related watchers (such as signal and child watchers) 537handlers), will not be freed by this function, and related watchers (such
534would need to be stopped manually. 538as signal and child watchers) would need to be stopped manually.
535 539
536In general it is not advisable to call this function except in the 540In general it is not advisable to call this function except in the
537rare occasion where you really need to free e.g. the signal handling 541rare occasion where you really need to free e.g. the signal handling
538pipe fds. If you need dynamically allocated loops it is better to use 542pipe fds. If you need dynamically allocated loops it is better to use
539C<ev_loop_new> and C<ev_loop_destroy>). 543C<ev_loop_new> and C<ev_loop_destroy>).
768they fire on, say, one-second boundaries only. 772they fire on, say, one-second boundaries only.
769 773
770=item ev_loop_verify (loop) 774=item ev_loop_verify (loop)
771 775
772This function only does something when C<EV_VERIFY> support has been 776This function only does something when C<EV_VERIFY> support has been
773compiled in. which is the default for non-minimal builds. It tries to go 777compiled in, which is the default for non-minimal builds. It tries to go
774through all internal structures and checks them for validity. If anything 778through all internal structures and checks them for validity. If anything
775is found to be inconsistent, it will print an error message to standard 779is found to be inconsistent, it will print an error message to standard
776error and call C<abort ()>. 780error and call C<abort ()>.
777 781
778This can be used to catch bugs inside libev itself: under normal 782This can be used to catch bugs inside libev itself: under normal
781 785
782=back 786=back
783 787
784 788
785=head1 ANATOMY OF A WATCHER 789=head1 ANATOMY OF A WATCHER
790
791In the following description, uppercase C<TYPE> in names stands for the
792watcher type, e.g. C<ev_TYPE_start> can mean C<ev_timer_start> for timer
793watchers and C<ev_io_start> for I/O watchers.
786 794
787A watcher is a structure that you create and register to record your 795A watcher is a structure that you create and register to record your
788interest in some event. For instance, if you want to wait for STDIN to 796interest in some event. For instance, if you want to wait for STDIN to
789become readable, you would create an C<ev_io> watcher for that: 797become readable, you would create an C<ev_io> watcher for that:
790 798
793 ev_io_stop (w); 801 ev_io_stop (w);
794 ev_unloop (loop, EVUNLOOP_ALL); 802 ev_unloop (loop, EVUNLOOP_ALL);
795 } 803 }
796 804
797 struct ev_loop *loop = ev_default_loop (0); 805 struct ev_loop *loop = ev_default_loop (0);
806
798 ev_io stdin_watcher; 807 ev_io stdin_watcher;
808
799 ev_init (&stdin_watcher, my_cb); 809 ev_init (&stdin_watcher, my_cb);
800 ev_io_set (&stdin_watcher, STDIN_FILENO, EV_READ); 810 ev_io_set (&stdin_watcher, STDIN_FILENO, EV_READ);
801 ev_io_start (loop, &stdin_watcher); 811 ev_io_start (loop, &stdin_watcher);
812
802 ev_loop (loop, 0); 813 ev_loop (loop, 0);
803 814
804As you can see, you are responsible for allocating the memory for your 815As you can see, you are responsible for allocating the memory for your
805watcher structures (and it is usually a bad idea to do this on the stack, 816watcher structures (and it is I<usually> a bad idea to do this on the
806although this can sometimes be quite valid). 817stack).
818
819Each watcher has an associated watcher structure (called C<struct ev_TYPE>
820or simply C<ev_TYPE>, as typedefs are provided for all watcher structs).
807 821
808Each watcher structure must be initialised by a call to C<ev_init 822Each watcher structure must be initialised by a call to C<ev_init
809(watcher *, callback)>, which expects a callback to be provided. This 823(watcher *, callback)>, which expects a callback to be provided. This
810callback gets invoked each time the event occurs (or, in the case of I/O 824callback gets invoked each time the event occurs (or, in the case of I/O
811watchers, each time the event loop detects that the file descriptor given 825watchers, each time the event loop detects that the file descriptor given
812is readable and/or writable). 826is readable and/or writable).
813 827
814Each watcher type has its own C<< ev_<type>_set (watcher *, ...) >> macro 828Each watcher type further has its own C<< ev_TYPE_set (watcher *, ...) >>
815with arguments specific to this watcher type. There is also a macro 829macro to configure it, with arguments specific to the watcher type. There
816to combine initialisation and setting in one call: C<< ev_<type>_init 830is also a macro to combine initialisation and setting in one call: C<<
817(watcher *, callback, ...) >>. 831ev_TYPE_init (watcher *, callback, ...) >>.
818 832
819To make the watcher actually watch out for events, you have to start it 833To make the watcher actually watch out for events, you have to start it
820with a watcher-specific start function (C<< ev_<type>_start (loop, watcher 834with a watcher-specific start function (C<< ev_TYPE_start (loop, watcher
821*) >>), and you can stop watching for events at any time by calling the 835*) >>), and you can stop watching for events at any time by calling the
822corresponding stop function (C<< ev_<type>_stop (loop, watcher *) >>. 836corresponding stop function (C<< ev_TYPE_stop (loop, watcher *) >>.
823 837
824As long as your watcher is active (has been started but not stopped) you 838As long as your watcher is active (has been started but not stopped) you
825must not touch the values stored in it. Most specifically you must never 839must not touch the values stored in it. Most specifically you must never
826reinitialise it or call its C<set> macro. 840reinitialise it or call its C<ev_TYPE_set> macro.
827 841
828Each and every callback receives the event loop pointer as first, the 842Each and every callback receives the event loop pointer as first, the
829registered watcher structure as second, and a bitset of received events as 843registered watcher structure as second, and a bitset of received events as
830third argument. 844third argument.
831 845
912 926
913=back 927=back
914 928
915=head2 GENERIC WATCHER FUNCTIONS 929=head2 GENERIC WATCHER FUNCTIONS
916 930
917In the following description, C<TYPE> stands for the watcher type,
918e.g. C<timer> for C<ev_timer> watchers and C<io> for C<ev_io> watchers.
919
920=over 4 931=over 4
921 932
922=item C<ev_init> (ev_TYPE *watcher, callback) 933=item C<ev_init> (ev_TYPE *watcher, callback)
923 934
924This macro initialises the generic portion of a watcher. The contents 935This macro initialises the generic portion of a watcher. The contents
1032The default priority used by watchers when no priority has been set is 1043The default priority used by watchers when no priority has been set is
1033always C<0>, which is supposed to not be too high and not be too low :). 1044always C<0>, which is supposed to not be too high and not be too low :).
1034 1045
1035Setting a priority outside the range of C<EV_MINPRI> to C<EV_MAXPRI> is 1046Setting a priority outside the range of C<EV_MINPRI> to C<EV_MAXPRI> is
1036fine, as long as you do not mind that the priority value you query might 1047fine, as long as you do not mind that the priority value you query might
1037or might not have been adjusted to be within valid range. 1048or might not have been clamped to the valid range.
1038 1049
1039=item ev_invoke (loop, ev_TYPE *watcher, int revents) 1050=item ev_invoke (loop, ev_TYPE *watcher, int revents)
1040 1051
1041Invoke the C<watcher> with the given C<loop> and C<revents>. Neither 1052Invoke the C<watcher> with the given C<loop> and C<revents>. Neither
1042C<loop> nor C<revents> need to be valid as long as the watcher callback 1053C<loop> nor C<revents> need to be valid as long as the watcher callback
1288passed, but if multiple timers become ready during the same loop iteration 1299passed, but if multiple timers become ready during the same loop iteration
1289then order of execution is undefined. 1300then order of execution is undefined.
1290 1301
1291=head3 Be smart about timeouts 1302=head3 Be smart about timeouts
1292 1303
1293Many real-world problems invole some kind of time-out, usually for error 1304Many real-world problems involve some kind of timeout, usually for error
1294recovery. A typical example is an HTTP request - if the other side hangs, 1305recovery. A typical example is an HTTP request - if the other side hangs,
1295you want to raise some error after a while. 1306you want to raise some error after a while.
1296 1307
1297Here are some ways on how to handle this problem, from simple and 1308What follows are some ways to handle this problem, from obvious and
1298inefficient to very efficient. 1309inefficient to smart and efficient.
1299 1310
1300In the following examples a 60 second activity timeout is assumed - a 1311In the following, a 60 second activity timeout is assumed - a timeout that
1301timeout that gets reset to 60 seconds each time some data ("a lifesign") 1312gets reset to 60 seconds each time there is activity (e.g. each time some
1302was received. 1313data or other life sign was received).
1303 1314
1304=over 4 1315=over 4
1305 1316
1306=item 1. Use a timer and stop, reinitialise, start it on activity. 1317=item 1. Use a timer and stop, reinitialise and start it on activity.
1307 1318
1308This is the most obvious, but not the most simple way: In the beginning, 1319This is the most obvious, but not the most simple way: In the beginning,
1309start the watcher: 1320start the watcher:
1310 1321
1311 ev_timer_init (timer, callback, 60., 0.); 1322 ev_timer_init (timer, callback, 60., 0.);
1312 ev_timer_start (loop, timer); 1323 ev_timer_start (loop, timer);
1313 1324
1314Then, each time there is some activity, C<ev_timer_stop> the timer, 1325Then, each time there is some activity, C<ev_timer_stop> it, initialise it
1315initialise it again, and start it: 1326and start it again:
1316 1327
1317 ev_timer_stop (loop, timer); 1328 ev_timer_stop (loop, timer);
1318 ev_timer_set (timer, 60., 0.); 1329 ev_timer_set (timer, 60., 0.);
1319 ev_timer_start (loop, timer); 1330 ev_timer_start (loop, timer);
1320 1331
1321This is relatively simple to implement, but means that each time there 1332This is relatively simple to implement, but means that each time there is
1322is some activity, libev will first have to remove the timer from it's 1333some activity, libev will first have to remove the timer from its internal
1323internal data strcuture and then add it again. 1334data structure and then add it again. Libev tries to be fast, but it's
1335still not a constant-time operation.
1324 1336
1325=item 2. Use a timer and re-start it with C<ev_timer_again> inactivity. 1337=item 2. Use a timer and re-start it with C<ev_timer_again> inactivity.
1326 1338
1327This is the easiest way, and involves using C<ev_timer_again> instead of 1339This is the easiest way, and involves using C<ev_timer_again> instead of
1328C<ev_timer_start>. 1340C<ev_timer_start>.
1329 1341
1330For this, configure an C<ev_timer> with a C<repeat> value of C<60> and 1342To implement this, configure an C<ev_timer> with a C<repeat> value
1331then call C<ev_timer_again> at start and each time you successfully read 1343of C<60> and then call C<ev_timer_again> at start and each time you
1332or write some data. If you go into an idle state where you do not expect 1344successfully read or write some data. If you go into an idle state where
1333data to travel on the socket, you can C<ev_timer_stop> the timer, and 1345you do not expect data to travel on the socket, you can C<ev_timer_stop>
1334C<ev_timer_again> will automatically restart it if need be. 1346the timer, and C<ev_timer_again> will automatically restart it if need be.
1335 1347
1336That means you can ignore the C<after> value and C<ev_timer_start> 1348That means you can ignore both the C<ev_timer_start> function and the
1337altogether and only ever use the C<repeat> value and C<ev_timer_again>. 1349C<after> argument to C<ev_timer_set>, and only ever use the C<repeat>
1350member and C<ev_timer_again>.
1338 1351
1339At start: 1352At start:
1340 1353
1341 ev_timer_init (timer, callback, 0., 60.); 1354 ev_timer_init (timer, callback);
1355 timer->repeat = 60.;
1342 ev_timer_again (loop, timer); 1356 ev_timer_again (loop, timer);
1343 1357
1344Each time you receive some data: 1358Each time there is some activity:
1345 1359
1346 ev_timer_again (loop, timer); 1360 ev_timer_again (loop, timer);
1347 1361
1348It is even possible to change the time-out on the fly: 1362It is even possible to change the time-out on the fly, regardless of
1363whether the watcher is active or not:
1349 1364
1350 timer->repeat = 30.; 1365 timer->repeat = 30.;
1351 ev_timer_again (loop, timer); 1366 ev_timer_again (loop, timer);
1352 1367
1353This is slightly more efficient then stopping/starting the timer each time 1368This is slightly more efficient then stopping/starting the timer each time
1354you want to modify its timeout value, as libev does not have to completely 1369you want to modify its timeout value, as libev does not have to completely
1355remove and re-insert the timer from/into it's internal data structure. 1370remove and re-insert the timer from/into its internal data structure.
1371
1372It is, however, even simpler than the "obvious" way to do it.
1356 1373
1357=item 3. Let the timer time out, but then re-arm it as required. 1374=item 3. Let the timer time out, but then re-arm it as required.
1358 1375
1359This method is more tricky, but usually most efficient: Most timeouts are 1376This method is more tricky, but usually most efficient: Most timeouts are
1360relatively long compared to the loop iteration time - in our example, 1377relatively long compared to the intervals between other activity - in
1361within 60 seconds, there are usually many I/O events with associated 1378our example, within 60 seconds, there are usually many I/O events with
1362activity resets. 1379associated activity resets.
1363 1380
1364In this case, it would be more efficient to leave the C<ev_timer> alone, 1381In this case, it would be more efficient to leave the C<ev_timer> alone,
1365but remember the time of last activity, and check for a real timeout only 1382but remember the time of last activity, and check for a real timeout only
1366within the callback: 1383within the callback:
1367 1384
1368 ev_tstamp last_activity; // time of last activity 1385 ev_tstamp last_activity; // time of last activity
1369 1386
1370 static void 1387 static void
1371 callback (EV_P_ ev_timer *w, int revents) 1388 callback (EV_P_ ev_timer *w, int revents)
1372 { 1389 {
1373 ev_tstamp now = ev_now (EV_A); 1390 ev_tstamp now = ev_now (EV_A);
1374 ev_tstamp timeout = last_activity + 60.; 1391 ev_tstamp timeout = last_activity + 60.;
1375 1392
1376 // if last_activity is older than now - timeout, we did time out 1393 // if last_activity + 60. is older than now, we did time out
1377 if (timeout < now) 1394 if (timeout < now)
1378 { 1395 {
1379 // timeout occured, take action 1396 // timeout occured, take action
1380 } 1397 }
1381 else 1398 else
1382 { 1399 {
1383 // callback was invoked, but there was some activity, re-arm 1400 // callback was invoked, but there was some activity, re-arm
1384 // to fire in last_activity + 60. 1401 // the watcher to fire in last_activity + 60, which is
1402 // guaranteed to be in the future, so "again" is positive:
1385 w->again = timeout - now; 1403 w->again = timeout - now;
1386 ev_timer_again (EV_A_ w); 1404 ev_timer_again (EV_A_ w);
1387 } 1405 }
1388 } 1406 }
1389 1407
1390To summarise the callback: first calculate the real time-out (defined as 1408To summarise the callback: first calculate the real timeout (defined
1391"60 seconds after the last activity"), then check if that time has been 1409as "60 seconds after the last activity"), then check if that time has
1392reached, which means there was a real timeout. Otherwise the callback was 1410been reached, which means something I<did>, in fact, time out. Otherwise
1393invoked too early (timeout is in the future), so re-schedule the timer to 1411the callback was invoked too early (C<timeout> is in the future), so
1394fire at that future time. 1412re-schedule the timer to fire at that future time, to see if maybe we have
1413a timeout then.
1395 1414
1396Note how C<ev_timer_again> is used, taking advantage of the 1415Note how C<ev_timer_again> is used, taking advantage of the
1397C<ev_timer_again> optimisation when the timer is already running. 1416C<ev_timer_again> optimisation when the timer is already running.
1398 1417
1399This scheme causes more callback invocations (about one every 60 seconds), 1418This scheme causes more callback invocations (about one every 60 seconds
1400but virtually no calls to libev to change the timeout. 1419minus half the average time between activity), but virtually no calls to
1420libev to change the timeout.
1401 1421
1402To start the timer, simply intiialise the watcher and C<last_activity>, 1422To start the timer, simply initialise the watcher and set C<last_activity>
1403then call the callback: 1423to the current time (meaning we just have some activity :), then call the
1424callback, which will "do the right thing" and start the timer:
1404 1425
1405 ev_timer_init (timer, callback); 1426 ev_timer_init (timer, callback);
1406 last_activity = ev_now (loop); 1427 last_activity = ev_now (loop);
1407 callback (loop, timer, EV_TIMEOUT); 1428 callback (loop, timer, EV_TIMEOUT);
1408 1429
1409And when there is some activity, simply remember the time in 1430And when there is some activity, simply store the current time in
1410C<last_activity>: 1431C<last_activity>, no libev calls at all:
1411 1432
1412 last_actiivty = ev_now (loop); 1433 last_actiivty = ev_now (loop);
1413 1434
1414This technique is slightly more complex, but in most cases where the 1435This technique is slightly more complex, but in most cases where the
1415time-out is unlikely to be triggered, much more efficient. 1436time-out is unlikely to be triggered, much more efficient.
1416 1437
1438Changing the timeout is trivial as well (if it isn't hard-coded in the
1439callback :) - just change the timeout and invoke the callback, which will
1440fix things for you.
1441
1442=item 4. Wee, just use a double-linked list for your timeouts.
1443
1444If there is not one request, but many thousands (millions...), all
1445employing some kind of timeout with the same timeout value, then one can
1446do even better:
1447
1448When starting the timeout, calculate the timeout value and put the timeout
1449at the I<end> of the list.
1450
1451Then use an C<ev_timer> to fire when the timeout at the I<beginning> of
1452the list is expected to fire (for example, using the technique #3).
1453
1454When there is some activity, remove the timer from the list, recalculate
1455the timeout, append it to the end of the list again, and make sure to
1456update the C<ev_timer> if it was taken from the beginning of the list.
1457
1458This way, one can manage an unlimited number of timeouts in O(1) time for
1459starting, stopping and updating the timers, at the expense of a major
1460complication, and having to use a constant timeout. The constant timeout
1461ensures that the list stays sorted.
1462
1417=back 1463=back
1464
1465So which method the best?
1466
1467Method #2 is a simple no-brain-required solution that is adequate in most
1468situations. Method #3 requires a bit more thinking, but handles many cases
1469better, and isn't very complicated either. In most case, choosing either
1470one is fine, with #3 being better in typical situations.
1471
1472Method #1 is almost always a bad idea, and buys you nothing. Method #4 is
1473rather complicated, but extremely efficient, something that really pays
1474off after the first million or so of active timers, i.e. it's usually
1475overkill :)
1418 1476
1419=head3 The special problem of time updates 1477=head3 The special problem of time updates
1420 1478
1421Establishing the current time is a costly operation (it usually takes at 1479Establishing the current time is a costly operation (it usually takes at
1422least two system calls): EV therefore updates its idea of the current 1480least two system calls): EV therefore updates its idea of the current
2900=item D 2958=item D
2901 2959
2902Leandro Lucarella has written a D language binding (F<ev.d>) for libev, to 2960Leandro Lucarella has written a D language binding (F<ev.d>) for libev, to
2903be found at L<http://proj.llucax.com.ar/wiki/evd>. 2961be found at L<http://proj.llucax.com.ar/wiki/evd>.
2904 2962
2963=item Ocaml
2964
2965Erkki Seppala has written Ocaml bindings for libev, to be found at
2966L<http://modeemi.cs.tut.fi/~flux/software/ocaml-ev/>.
2967
2905=back 2968=back
2906 2969
2907 2970
2908=head1 MACRO MAGIC 2971=head1 MACRO MAGIC
2909 2972

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