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Revision 1.204 by root, Mon Oct 27 11:08:29 2008 UTC

10 10
11 // a single header file is required 11 // a single header file is required
12 #include <ev.h> 12 #include <ev.h>
13 13
14 // every watcher type has its own typedef'd struct 14 // every watcher type has its own typedef'd struct
15 // with the name ev_<type> 15 // with the name ev_TYPE
16 ev_io stdin_watcher; 16 ev_io stdin_watcher;
17 ev_timer timeout_watcher; 17 ev_timer timeout_watcher;
18 18
19 // all watcher callbacks have a similar signature 19 // all watcher callbacks have a similar signature
20 // this callback is called when data is readable on stdin 20 // this callback is called when data is readable on stdin
276 276
277=back 277=back
278 278
279=head1 FUNCTIONS CONTROLLING THE EVENT LOOP 279=head1 FUNCTIONS CONTROLLING THE EVENT LOOP
280 280
281An event loop is described by a C<ev_loop *>. The library knows two 281An event loop is described by a C<struct ev_loop *> (the C<struct>
282types of such loops, the I<default> loop, which supports signals and child 282is I<not> optional in this case, as there is also an C<ev_loop>
283events, and dynamically created loops which do not. 283I<function>).
284
285The library knows two types of such loops, the I<default> loop, which
286supports signals and child events, and dynamically created loops which do
287not.
284 288
285=over 4 289=over 4
286 290
287=item struct ev_loop *ev_default_loop (unsigned int flags) 291=item struct ev_loop *ev_default_loop (unsigned int flags)
288 292
385epoll scales either O(1) or O(active_fds). The epoll design has a number 389epoll scales either O(1) or O(active_fds). The epoll design has a number
386of shortcomings, such as silently dropping events in some hard-to-detect 390of shortcomings, such as silently dropping events in some hard-to-detect
387cases and requiring a system call per fd change, no fork support and bad 391cases and requiring a system call per fd change, no fork support and bad
388support for dup. 392support for dup.
389 393
394Epoll is also notoriously buggy - embedding epoll fds should work, but
395of course doesn't, and epoll just loves to report events for totally
396I<different> file descriptors (even already closed ones) than registered
397in the set (especially on SMP systems). Libev tries to counter these
398spurious notifications by employing an additional generation counter and
399comparing that against the events to filter out spurious ones.
400
390While stopping, setting and starting an I/O watcher in the same iteration 401While stopping, setting and starting an I/O watcher in the same iteration
391will result in some caching, there is still a system call per such incident 402will result in some caching, there is still a system call per such incident
392(because the fd could point to a different file description now), so its 403(because the fd could point to a different file description now), so its
393best to avoid that. Also, C<dup ()>'ed file descriptors might not work 404best to avoid that. Also, C<dup ()>'ed file descriptors might not work
394very well if you register events for both fds. 405very well if you register events for both fds.
395
396Please note that epoll sometimes generates spurious notifications, so you
397need to use non-blocking I/O or other means to avoid blocking when no data
398(or space) is available.
399 406
400Best performance from this backend is achieved by not unregistering all 407Best performance from this backend is achieved by not unregistering all
401watchers for a file descriptor until it has been closed, if possible, 408watchers for a file descriptor until it has been closed, if possible,
402i.e. keep at least one watcher active per fd at all times. Stopping and 409i.e. keep at least one watcher active per fd at all times. Stopping and
403starting a watcher (without re-setting it) also usually doesn't cause 410starting a watcher (without re-setting it) also usually doesn't cause
527responsibility to either stop all watchers cleanly yourself I<before> 534responsibility to either stop all watchers cleanly yourself I<before>
528calling this function, or cope with the fact afterwards (which is usually 535calling this function, or cope with the fact afterwards (which is usually
529the easiest thing, you can just ignore the watchers and/or C<free ()> them 536the easiest thing, you can just ignore the watchers and/or C<free ()> them
530for example). 537for example).
531 538
532Note that certain global state, such as signal state, will not be freed by 539Note that certain global state, such as signal state (and installed signal
533this function, and related watchers (such as signal and child watchers) 540handlers), will not be freed by this function, and related watchers (such
534would need to be stopped manually. 541as signal and child watchers) would need to be stopped manually.
535 542
536In general it is not advisable to call this function except in the 543In general it is not advisable to call this function except in the
537rare occasion where you really need to free e.g. the signal handling 544rare occasion where you really need to free e.g. the signal handling
538pipe fds. If you need dynamically allocated loops it is better to use 545pipe fds. If you need dynamically allocated loops it is better to use
539C<ev_loop_new> and C<ev_loop_destroy>). 546C<ev_loop_new> and C<ev_loop_destroy>).
768they fire on, say, one-second boundaries only. 775they fire on, say, one-second boundaries only.
769 776
770=item ev_loop_verify (loop) 777=item ev_loop_verify (loop)
771 778
772This function only does something when C<EV_VERIFY> support has been 779This function only does something when C<EV_VERIFY> support has been
773compiled in. which is the default for non-minimal builds. It tries to go 780compiled in, which is the default for non-minimal builds. It tries to go
774through all internal structures and checks them for validity. If anything 781through all internal structures and checks them for validity. If anything
775is found to be inconsistent, it will print an error message to standard 782is found to be inconsistent, it will print an error message to standard
776error and call C<abort ()>. 783error and call C<abort ()>.
777 784
778This can be used to catch bugs inside libev itself: under normal 785This can be used to catch bugs inside libev itself: under normal
781 788
782=back 789=back
783 790
784 791
785=head1 ANATOMY OF A WATCHER 792=head1 ANATOMY OF A WATCHER
793
794In the following description, uppercase C<TYPE> in names stands for the
795watcher type, e.g. C<ev_TYPE_start> can mean C<ev_timer_start> for timer
796watchers and C<ev_io_start> for I/O watchers.
786 797
787A watcher is a structure that you create and register to record your 798A watcher is a structure that you create and register to record your
788interest in some event. For instance, if you want to wait for STDIN to 799interest in some event. For instance, if you want to wait for STDIN to
789become readable, you would create an C<ev_io> watcher for that: 800become readable, you would create an C<ev_io> watcher for that:
790 801
793 ev_io_stop (w); 804 ev_io_stop (w);
794 ev_unloop (loop, EVUNLOOP_ALL); 805 ev_unloop (loop, EVUNLOOP_ALL);
795 } 806 }
796 807
797 struct ev_loop *loop = ev_default_loop (0); 808 struct ev_loop *loop = ev_default_loop (0);
809
798 ev_io stdin_watcher; 810 ev_io stdin_watcher;
811
799 ev_init (&stdin_watcher, my_cb); 812 ev_init (&stdin_watcher, my_cb);
800 ev_io_set (&stdin_watcher, STDIN_FILENO, EV_READ); 813 ev_io_set (&stdin_watcher, STDIN_FILENO, EV_READ);
801 ev_io_start (loop, &stdin_watcher); 814 ev_io_start (loop, &stdin_watcher);
815
802 ev_loop (loop, 0); 816 ev_loop (loop, 0);
803 817
804As you can see, you are responsible for allocating the memory for your 818As you can see, you are responsible for allocating the memory for your
805watcher structures (and it is usually a bad idea to do this on the stack, 819watcher structures (and it is I<usually> a bad idea to do this on the
806although this can sometimes be quite valid). 820stack).
821
822Each watcher has an associated watcher structure (called C<struct ev_TYPE>
823or simply C<ev_TYPE>, as typedefs are provided for all watcher structs).
807 824
808Each watcher structure must be initialised by a call to C<ev_init 825Each watcher structure must be initialised by a call to C<ev_init
809(watcher *, callback)>, which expects a callback to be provided. This 826(watcher *, callback)>, which expects a callback to be provided. This
810callback gets invoked each time the event occurs (or, in the case of I/O 827callback gets invoked each time the event occurs (or, in the case of I/O
811watchers, each time the event loop detects that the file descriptor given 828watchers, each time the event loop detects that the file descriptor given
812is readable and/or writable). 829is readable and/or writable).
813 830
814Each watcher type has its own C<< ev_<type>_set (watcher *, ...) >> macro 831Each watcher type further has its own C<< ev_TYPE_set (watcher *, ...) >>
815with arguments specific to this watcher type. There is also a macro 832macro to configure it, with arguments specific to the watcher type. There
816to combine initialisation and setting in one call: C<< ev_<type>_init 833is also a macro to combine initialisation and setting in one call: C<<
817(watcher *, callback, ...) >>. 834ev_TYPE_init (watcher *, callback, ...) >>.
818 835
819To make the watcher actually watch out for events, you have to start it 836To make the watcher actually watch out for events, you have to start it
820with a watcher-specific start function (C<< ev_<type>_start (loop, watcher 837with a watcher-specific start function (C<< ev_TYPE_start (loop, watcher
821*) >>), and you can stop watching for events at any time by calling the 838*) >>), and you can stop watching for events at any time by calling the
822corresponding stop function (C<< ev_<type>_stop (loop, watcher *) >>. 839corresponding stop function (C<< ev_TYPE_stop (loop, watcher *) >>.
823 840
824As long as your watcher is active (has been started but not stopped) you 841As long as your watcher is active (has been started but not stopped) you
825must not touch the values stored in it. Most specifically you must never 842must not touch the values stored in it. Most specifically you must never
826reinitialise it or call its C<set> macro. 843reinitialise it or call its C<ev_TYPE_set> macro.
827 844
828Each and every callback receives the event loop pointer as first, the 845Each and every callback receives the event loop pointer as first, the
829registered watcher structure as second, and a bitset of received events as 846registered watcher structure as second, and a bitset of received events as
830third argument. 847third argument.
831 848
912 929
913=back 930=back
914 931
915=head2 GENERIC WATCHER FUNCTIONS 932=head2 GENERIC WATCHER FUNCTIONS
916 933
917In the following description, C<TYPE> stands for the watcher type,
918e.g. C<timer> for C<ev_timer> watchers and C<io> for C<ev_io> watchers.
919
920=over 4 934=over 4
921 935
922=item C<ev_init> (ev_TYPE *watcher, callback) 936=item C<ev_init> (ev_TYPE *watcher, callback)
923 937
924This macro initialises the generic portion of a watcher. The contents 938This macro initialises the generic portion of a watcher. The contents
1032The default priority used by watchers when no priority has been set is 1046The default priority used by watchers when no priority has been set is
1033always C<0>, which is supposed to not be too high and not be too low :). 1047always C<0>, which is supposed to not be too high and not be too low :).
1034 1048
1035Setting a priority outside the range of C<EV_MINPRI> to C<EV_MAXPRI> is 1049Setting a priority outside the range of C<EV_MINPRI> to C<EV_MAXPRI> is
1036fine, as long as you do not mind that the priority value you query might 1050fine, as long as you do not mind that the priority value you query might
1037or might not have been adjusted to be within valid range. 1051or might not have been clamped to the valid range.
1038 1052
1039=item ev_invoke (loop, ev_TYPE *watcher, int revents) 1053=item ev_invoke (loop, ev_TYPE *watcher, int revents)
1040 1054
1041Invoke the C<watcher> with the given C<loop> and C<revents>. Neither 1055Invoke the C<watcher> with the given C<loop> and C<revents>. Neither
1042C<loop> nor C<revents> need to be valid as long as the watcher callback 1056C<loop> nor C<revents> need to be valid as long as the watcher callback
1288passed, but if multiple timers become ready during the same loop iteration 1302passed, but if multiple timers become ready during the same loop iteration
1289then order of execution is undefined. 1303then order of execution is undefined.
1290 1304
1291=head3 Be smart about timeouts 1305=head3 Be smart about timeouts
1292 1306
1293Many real-world problems invole some kind of time-out, usually for error 1307Many real-world problems involve some kind of timeout, usually for error
1294recovery. A typical example is an HTTP request - if the other side hangs, 1308recovery. A typical example is an HTTP request - if the other side hangs,
1295you want to raise some error after a while. 1309you want to raise some error after a while.
1296 1310
1297Here are some ways on how to handle this problem, from simple and 1311What follows are some ways to handle this problem, from obvious and
1298inefficient to very efficient. 1312inefficient to smart and efficient.
1299 1313
1300In the following examples a 60 second activity timeout is assumed - a 1314In the following, a 60 second activity timeout is assumed - a timeout that
1301timeout that gets reset to 60 seconds each time some data ("a lifesign") 1315gets reset to 60 seconds each time there is activity (e.g. each time some
1302was received. 1316data or other life sign was received).
1303 1317
1304=over 4 1318=over 4
1305 1319
1306=item 1. Use a timer and stop, reinitialise, start it on activity. 1320=item 1. Use a timer and stop, reinitialise and start it on activity.
1307 1321
1308This is the most obvious, but not the most simple way: In the beginning, 1322This is the most obvious, but not the most simple way: In the beginning,
1309start the watcher: 1323start the watcher:
1310 1324
1311 ev_timer_init (timer, callback, 60., 0.); 1325 ev_timer_init (timer, callback, 60., 0.);
1312 ev_timer_start (loop, timer); 1326 ev_timer_start (loop, timer);
1313 1327
1314Then, each time there is some activity, C<ev_timer_stop> the timer, 1328Then, each time there is some activity, C<ev_timer_stop> it, initialise it
1315initialise it again, and start it: 1329and start it again:
1316 1330
1317 ev_timer_stop (loop, timer); 1331 ev_timer_stop (loop, timer);
1318 ev_timer_set (timer, 60., 0.); 1332 ev_timer_set (timer, 60., 0.);
1319 ev_timer_start (loop, timer); 1333 ev_timer_start (loop, timer);
1320 1334
1321This is relatively simple to implement, but means that each time there 1335This is relatively simple to implement, but means that each time there is
1322is some activity, libev will first have to remove the timer from it's 1336some activity, libev will first have to remove the timer from its internal
1323internal data strcuture and then add it again. 1337data structure and then add it again. Libev tries to be fast, but it's
1338still not a constant-time operation.
1324 1339
1325=item 2. Use a timer and re-start it with C<ev_timer_again> inactivity. 1340=item 2. Use a timer and re-start it with C<ev_timer_again> inactivity.
1326 1341
1327This is the easiest way, and involves using C<ev_timer_again> instead of 1342This is the easiest way, and involves using C<ev_timer_again> instead of
1328C<ev_timer_start>. 1343C<ev_timer_start>.
1329 1344
1330For this, configure an C<ev_timer> with a C<repeat> value of C<60> and 1345To implement this, configure an C<ev_timer> with a C<repeat> value
1331then call C<ev_timer_again> at start and each time you successfully read 1346of C<60> and then call C<ev_timer_again> at start and each time you
1332or write some data. If you go into an idle state where you do not expect 1347successfully read or write some data. If you go into an idle state where
1333data to travel on the socket, you can C<ev_timer_stop> the timer, and 1348you do not expect data to travel on the socket, you can C<ev_timer_stop>
1334C<ev_timer_again> will automatically restart it if need be. 1349the timer, and C<ev_timer_again> will automatically restart it if need be.
1335 1350
1336That means you can ignore the C<after> value and C<ev_timer_start> 1351That means you can ignore both the C<ev_timer_start> function and the
1337altogether and only ever use the C<repeat> value and C<ev_timer_again>. 1352C<after> argument to C<ev_timer_set>, and only ever use the C<repeat>
1353member and C<ev_timer_again>.
1338 1354
1339At start: 1355At start:
1340 1356
1341 ev_timer_init (timer, callback, 0., 60.); 1357 ev_timer_init (timer, callback);
1358 timer->repeat = 60.;
1342 ev_timer_again (loop, timer); 1359 ev_timer_again (loop, timer);
1343 1360
1344Each time you receive some data: 1361Each time there is some activity:
1345 1362
1346 ev_timer_again (loop, timer); 1363 ev_timer_again (loop, timer);
1347 1364
1348It is even possible to change the time-out on the fly: 1365It is even possible to change the time-out on the fly, regardless of
1366whether the watcher is active or not:
1349 1367
1350 timer->repeat = 30.; 1368 timer->repeat = 30.;
1351 ev_timer_again (loop, timer); 1369 ev_timer_again (loop, timer);
1352 1370
1353This is slightly more efficient then stopping/starting the timer each time 1371This is slightly more efficient then stopping/starting the timer each time
1354you want to modify its timeout value, as libev does not have to completely 1372you want to modify its timeout value, as libev does not have to completely
1355remove and re-insert the timer from/into it's internal data structure. 1373remove and re-insert the timer from/into its internal data structure.
1374
1375It is, however, even simpler than the "obvious" way to do it.
1356 1376
1357=item 3. Let the timer time out, but then re-arm it as required. 1377=item 3. Let the timer time out, but then re-arm it as required.
1358 1378
1359This method is more tricky, but usually most efficient: Most timeouts are 1379This method is more tricky, but usually most efficient: Most timeouts are
1360relatively long compared to the loop iteration time - in our example, 1380relatively long compared to the intervals between other activity - in
1361within 60 seconds, there are usually many I/O events with associated 1381our example, within 60 seconds, there are usually many I/O events with
1362activity resets. 1382associated activity resets.
1363 1383
1364In this case, it would be more efficient to leave the C<ev_timer> alone, 1384In this case, it would be more efficient to leave the C<ev_timer> alone,
1365but remember the time of last activity, and check for a real timeout only 1385but remember the time of last activity, and check for a real timeout only
1366within the callback: 1386within the callback:
1367 1387
1368 ev_tstamp last_activity; // time of last activity 1388 ev_tstamp last_activity; // time of last activity
1369 1389
1370 static void 1390 static void
1371 callback (EV_P_ ev_timer *w, int revents) 1391 callback (EV_P_ ev_timer *w, int revents)
1372 { 1392 {
1373 ev_tstamp now = ev_now (EV_A); 1393 ev_tstamp now = ev_now (EV_A);
1374 ev_tstamp timeout = last_activity + 60.; 1394 ev_tstamp timeout = last_activity + 60.;
1375 1395
1376 // if last_activity is older than now - timeout, we did time out 1396 // if last_activity + 60. is older than now, we did time out
1377 if (timeout < now) 1397 if (timeout < now)
1378 { 1398 {
1379 // timeout occured, take action 1399 // timeout occured, take action
1380 } 1400 }
1381 else 1401 else
1382 { 1402 {
1383 // callback was invoked, but there was some activity, re-arm 1403 // callback was invoked, but there was some activity, re-arm
1384 // to fire in last_activity + 60. 1404 // the watcher to fire in last_activity + 60, which is
1405 // guaranteed to be in the future, so "again" is positive:
1385 w->again = timeout - now; 1406 w->again = timeout - now;
1386 ev_timer_again (EV_A_ w); 1407 ev_timer_again (EV_A_ w);
1387 } 1408 }
1388 } 1409 }
1389 1410
1390To summarise the callback: first calculate the real time-out (defined as 1411To summarise the callback: first calculate the real timeout (defined
1391"60 seconds after the last activity"), then check if that time has been 1412as "60 seconds after the last activity"), then check if that time has
1392reached, which means there was a real timeout. Otherwise the callback was 1413been reached, which means something I<did>, in fact, time out. Otherwise
1393invoked too early (timeout is in the future), so re-schedule the timer to 1414the callback was invoked too early (C<timeout> is in the future), so
1394fire at that future time. 1415re-schedule the timer to fire at that future time, to see if maybe we have
1416a timeout then.
1395 1417
1396Note how C<ev_timer_again> is used, taking advantage of the 1418Note how C<ev_timer_again> is used, taking advantage of the
1397C<ev_timer_again> optimisation when the timer is already running. 1419C<ev_timer_again> optimisation when the timer is already running.
1398 1420
1399This scheme causes more callback invocations (about one every 60 seconds), 1421This scheme causes more callback invocations (about one every 60 seconds
1400but virtually no calls to libev to change the timeout. 1422minus half the average time between activity), but virtually no calls to
1423libev to change the timeout.
1401 1424
1402To start the timer, simply intiialise the watcher and C<last_activity>, 1425To start the timer, simply initialise the watcher and set C<last_activity>
1403then call the callback: 1426to the current time (meaning we just have some activity :), then call the
1427callback, which will "do the right thing" and start the timer:
1404 1428
1405 ev_timer_init (timer, callback); 1429 ev_timer_init (timer, callback);
1406 last_activity = ev_now (loop); 1430 last_activity = ev_now (loop);
1407 callback (loop, timer, EV_TIMEOUT); 1431 callback (loop, timer, EV_TIMEOUT);
1408 1432
1409And when there is some activity, simply remember the time in 1433And when there is some activity, simply store the current time in
1410C<last_activity>: 1434C<last_activity>, no libev calls at all:
1411 1435
1412 last_actiivty = ev_now (loop); 1436 last_actiivty = ev_now (loop);
1413 1437
1414This technique is slightly more complex, but in most cases where the 1438This technique is slightly more complex, but in most cases where the
1415time-out is unlikely to be triggered, much more efficient. 1439time-out is unlikely to be triggered, much more efficient.
1416 1440
1441Changing the timeout is trivial as well (if it isn't hard-coded in the
1442callback :) - just change the timeout and invoke the callback, which will
1443fix things for you.
1444
1445=item 4. Wee, just use a double-linked list for your timeouts.
1446
1447If there is not one request, but many thousands (millions...), all
1448employing some kind of timeout with the same timeout value, then one can
1449do even better:
1450
1451When starting the timeout, calculate the timeout value and put the timeout
1452at the I<end> of the list.
1453
1454Then use an C<ev_timer> to fire when the timeout at the I<beginning> of
1455the list is expected to fire (for example, using the technique #3).
1456
1457When there is some activity, remove the timer from the list, recalculate
1458the timeout, append it to the end of the list again, and make sure to
1459update the C<ev_timer> if it was taken from the beginning of the list.
1460
1461This way, one can manage an unlimited number of timeouts in O(1) time for
1462starting, stopping and updating the timers, at the expense of a major
1463complication, and having to use a constant timeout. The constant timeout
1464ensures that the list stays sorted.
1465
1417=back 1466=back
1467
1468So which method the best?
1469
1470Method #2 is a simple no-brain-required solution that is adequate in most
1471situations. Method #3 requires a bit more thinking, but handles many cases
1472better, and isn't very complicated either. In most case, choosing either
1473one is fine, with #3 being better in typical situations.
1474
1475Method #1 is almost always a bad idea, and buys you nothing. Method #4 is
1476rather complicated, but extremely efficient, something that really pays
1477off after the first million or so of active timers, i.e. it's usually
1478overkill :)
1418 1479
1419=head3 The special problem of time updates 1480=head3 The special problem of time updates
1420 1481
1421Establishing the current time is a costly operation (it usually takes at 1482Establishing the current time is a costly operation (it usually takes at
1422least two system calls): EV therefore updates its idea of the current 1483least two system calls): EV therefore updates its idea of the current
2900=item D 2961=item D
2901 2962
2902Leandro Lucarella has written a D language binding (F<ev.d>) for libev, to 2963Leandro Lucarella has written a D language binding (F<ev.d>) for libev, to
2903be found at L<http://proj.llucax.com.ar/wiki/evd>. 2964be found at L<http://proj.llucax.com.ar/wiki/evd>.
2904 2965
2966=item Ocaml
2967
2968Erkki Seppala has written Ocaml bindings for libev, to be found at
2969L<http://modeemi.cs.tut.fi/~flux/software/ocaml-ev/>.
2970
2905=back 2971=back
2906 2972
2907 2973
2908=head1 MACRO MAGIC 2974=head1 MACRO MAGIC
2909 2975

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