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8 8
9=head2 EXAMPLE PROGRAM 9=head2 EXAMPLE PROGRAM
10 10
11 // a single header file is required 11 // a single header file is required
12 #include <ev.h> 12 #include <ev.h>
13
14 #include <stdio.h> // for puts
13 15
14 // every watcher type has its own typedef'd struct 16 // every watcher type has its own typedef'd struct
15 // with the name ev_TYPE 17 // with the name ev_TYPE
16 ev_io stdin_watcher; 18 ev_io stdin_watcher;
17 ev_timer timeout_watcher; 19 ev_timer timeout_watcher;
41 43
42 int 44 int
43 main (void) 45 main (void)
44 { 46 {
45 // use the default event loop unless you have special needs 47 // use the default event loop unless you have special needs
46 ev_loop *loop = ev_default_loop (0); 48 struct ev_loop *loop = ev_default_loop (0);
47 49
48 // initialise an io watcher, then start it 50 // initialise an io watcher, then start it
49 // this one will watch for stdin to become readable 51 // this one will watch for stdin to become readable
50 ev_io_init (&stdin_watcher, stdin_cb, /*STDIN_FILENO*/ 0, EV_READ); 52 ev_io_init (&stdin_watcher, stdin_cb, /*STDIN_FILENO*/ 0, EV_READ);
51 ev_io_start (loop, &stdin_watcher); 53 ev_io_start (loop, &stdin_watcher);
60 62
61 // unloop was called, so exit 63 // unloop was called, so exit
62 return 0; 64 return 0;
63 } 65 }
64 66
65=head1 DESCRIPTION 67=head1 ABOUT THIS DOCUMENT
68
69This document documents the libev software package.
66 70
67The newest version of this document is also available as an html-formatted 71The newest version of this document is also available as an html-formatted
68web page you might find easier to navigate when reading it for the first 72web page you might find easier to navigate when reading it for the first
69time: L<http://pod.tst.eu/http://cvs.schmorp.de/libev/ev.pod>. 73time: L<http://pod.tst.eu/http://cvs.schmorp.de/libev/ev.pod>.
74
75While this document tries to be as complete as possible in documenting
76libev, its usage and the rationale behind its design, it is not a tutorial
77on event-based programming, nor will it introduce event-based programming
78with libev.
79
80Familarity with event based programming techniques in general is assumed
81throughout this document.
82
83=head1 ABOUT LIBEV
70 84
71Libev is an event loop: you register interest in certain events (such as a 85Libev is an event loop: you register interest in certain events (such as a
72file descriptor being readable or a timeout occurring), and it will manage 86file descriptor being readable or a timeout occurring), and it will manage
73these event sources and provide your program with events. 87these event sources and provide your program with events.
74 88
108name C<loop> (which is always of type C<ev_loop *>) will not have 122name C<loop> (which is always of type C<ev_loop *>) will not have
109this argument. 123this argument.
110 124
111=head2 TIME REPRESENTATION 125=head2 TIME REPRESENTATION
112 126
113Libev represents time as a single floating point number, representing the 127Libev represents time as a single floating point number, representing
114(fractional) number of seconds since the (POSIX) epoch (somewhere near 128the (fractional) number of seconds since the (POSIX) epoch (somewhere
115the beginning of 1970, details are complicated, don't ask). This type is 129near the beginning of 1970, details are complicated, don't ask). This
116called C<ev_tstamp>, which is what you should use too. It usually aliases 130type is called C<ev_tstamp>, which is what you should use too. It usually
117to the C<double> type in C, and when you need to do any calculations on 131aliases to the C<double> type in C. When you need to do any calculations
118it, you should treat it as some floating point value. Unlike the name 132on it, you should treat it as some floating point value. Unlike the name
119component C<stamp> might indicate, it is also used for time differences 133component C<stamp> might indicate, it is also used for time differences
120throughout libev. 134throughout libev.
121 135
122=head1 ERROR HANDLING 136=head1 ERROR HANDLING
123 137
458 472
459While nominally embeddable in other event loops, this doesn't work 473While nominally embeddable in other event loops, this doesn't work
460everywhere, so you might need to test for this. And since it is broken 474everywhere, so you might need to test for this. And since it is broken
461almost everywhere, you should only use it when you have a lot of sockets 475almost everywhere, you should only use it when you have a lot of sockets
462(for which it usually works), by embedding it into another event loop 476(for which it usually works), by embedding it into another event loop
463(e.g. C<EVBACKEND_SELECT> or C<EVBACKEND_POLL>) and, did I mention it, 477(e.g. C<EVBACKEND_SELECT> or C<EVBACKEND_POLL> (but C<poll> is of course
464using it only for sockets. 478also broken on OS X)) and, did I mention it, using it only for sockets.
465 479
466This backend maps C<EV_READ> into an C<EVFILT_READ> kevent with 480This backend maps C<EV_READ> into an C<EVFILT_READ> kevent with
467C<NOTE_EOF>, and C<EV_WRITE> into an C<EVFILT_WRITE> kevent with 481C<NOTE_EOF>, and C<EV_WRITE> into an C<EVFILT_WRITE> kevent with
468C<NOTE_EOF>. 482C<NOTE_EOF>.
469 483
607 621
608This value can sometimes be useful as a generation counter of sorts (it 622This value can sometimes be useful as a generation counter of sorts (it
609"ticks" the number of loop iterations), as it roughly corresponds with 623"ticks" the number of loop iterations), as it roughly corresponds with
610C<ev_prepare> and C<ev_check> calls. 624C<ev_prepare> and C<ev_check> calls.
611 625
626=item unsigned int ev_loop_depth (loop)
627
628Returns the number of times C<ev_loop> was entered minus the number of
629times C<ev_loop> was exited, in other words, the recursion depth.
630
631Outside C<ev_loop>, this number is zero. In a callback, this number is
632C<1>, unless C<ev_loop> was invoked recursively (or from another thread),
633in which case it is higher.
634
635Leaving C<ev_loop> abnormally (setjmp/longjmp, cancelling the thread
636etc.), doesn't count as exit.
637
612=item unsigned int ev_backend (loop) 638=item unsigned int ev_backend (loop)
613 639
614Returns one of the C<EVBACKEND_*> flags indicating the event backend in 640Returns one of the C<EVBACKEND_*> flags indicating the event backend in
615use. 641use.
616 642
630 656
631This function is rarely useful, but when some event callback runs for a 657This function is rarely useful, but when some event callback runs for a
632very long time without entering the event loop, updating libev's idea of 658very long time without entering the event loop, updating libev's idea of
633the current time is a good idea. 659the current time is a good idea.
634 660
635See also "The special problem of time updates" in the C<ev_timer> section. 661See also L<The special problem of time updates> in the C<ev_timer> section.
662
663=item ev_suspend (loop)
664
665=item ev_resume (loop)
666
667These two functions suspend and resume a loop, for use when the loop is
668not used for a while and timeouts should not be processed.
669
670A typical use case would be an interactive program such as a game: When
671the user presses C<^Z> to suspend the game and resumes it an hour later it
672would be best to handle timeouts as if no time had actually passed while
673the program was suspended. This can be achieved by calling C<ev_suspend>
674in your C<SIGTSTP> handler, sending yourself a C<SIGSTOP> and calling
675C<ev_resume> directly afterwards to resume timer processing.
676
677Effectively, all C<ev_timer> watchers will be delayed by the time spend
678between C<ev_suspend> and C<ev_resume>, and all C<ev_periodic> watchers
679will be rescheduled (that is, they will lose any events that would have
680occured while suspended).
681
682After calling C<ev_suspend> you B<must not> call I<any> function on the
683given loop other than C<ev_resume>, and you B<must not> call C<ev_resume>
684without a previous call to C<ev_suspend>.
685
686Calling C<ev_suspend>/C<ev_resume> has the side effect of updating the
687event loop time (see C<ev_now_update>).
636 688
637=item ev_loop (loop, int flags) 689=item ev_loop (loop, int flags)
638 690
639Finally, this is it, the event handler. This function usually is called 691Finally, this is it, the event handler. This function usually is called
640after you initialised all your watchers and you want to start handling 692after you initialised all your watchers and you want to start handling
724 776
725If you have a watcher you never unregister that should not keep C<ev_loop> 777If you have a watcher you never unregister that should not keep C<ev_loop>
726from returning, call ev_unref() after starting, and ev_ref() before 778from returning, call ev_unref() after starting, and ev_ref() before
727stopping it. 779stopping it.
728 780
729As an example, libev itself uses this for its internal signal pipe: It is 781As an example, libev itself uses this for its internal signal pipe: It
730not visible to the libev user and should not keep C<ev_loop> from exiting 782is not visible to the libev user and should not keep C<ev_loop> from
731if no event watchers registered by it are active. It is also an excellent 783exiting if no event watchers registered by it are active. It is also an
732way to do this for generic recurring timers or from within third-party 784excellent way to do this for generic recurring timers or from within
733libraries. Just remember to I<unref after start> and I<ref before stop> 785third-party libraries. Just remember to I<unref after start> and I<ref
734(but only if the watcher wasn't active before, or was active before, 786before stop> (but only if the watcher wasn't active before, or was active
735respectively). 787before, respectively. Note also that libev might stop watchers itself
788(e.g. non-repeating timers) in which case you have to C<ev_ref>
789in the callback).
736 790
737Example: Create a signal watcher, but keep it from keeping C<ev_loop> 791Example: Create a signal watcher, but keep it from keeping C<ev_loop>
738running when nothing else is active. 792running when nothing else is active.
739 793
740 ev_signal exitsig; 794 ev_signal exitsig;
769 823
770By setting a higher I<io collect interval> you allow libev to spend more 824By setting a higher I<io collect interval> you allow libev to spend more
771time collecting I/O events, so you can handle more events per iteration, 825time collecting I/O events, so you can handle more events per iteration,
772at the cost of increasing latency. Timeouts (both C<ev_periodic> and 826at the cost of increasing latency. Timeouts (both C<ev_periodic> and
773C<ev_timer>) will be not affected. Setting this to a non-null value will 827C<ev_timer>) will be not affected. Setting this to a non-null value will
774introduce an additional C<ev_sleep ()> call into most loop iterations. 828introduce an additional C<ev_sleep ()> call into most loop iterations. The
829sleep time ensures that libev will not poll for I/O events more often then
830once per this interval, on average.
775 831
776Likewise, by setting a higher I<timeout collect interval> you allow libev 832Likewise, by setting a higher I<timeout collect interval> you allow libev
777to spend more time collecting timeouts, at the expense of increased 833to spend more time collecting timeouts, at the expense of increased
778latency/jitter/inexactness (the watcher callback will be called 834latency/jitter/inexactness (the watcher callback will be called
779later). C<ev_io> watchers will not be affected. Setting this to a non-null 835later). C<ev_io> watchers will not be affected. Setting this to a non-null
781 837
782Many (busy) programs can usually benefit by setting the I/O collect 838Many (busy) programs can usually benefit by setting the I/O collect
783interval to a value near C<0.1> or so, which is often enough for 839interval to a value near C<0.1> or so, which is often enough for
784interactive servers (of course not for games), likewise for timeouts. It 840interactive servers (of course not for games), likewise for timeouts. It
785usually doesn't make much sense to set it to a lower value than C<0.01>, 841usually doesn't make much sense to set it to a lower value than C<0.01>,
786as this approaches the timing granularity of most systems. 842as this approaches the timing granularity of most systems. Note that if
843you do transactions with the outside world and you can't increase the
844parallelity, then this setting will limit your transaction rate (if you
845need to poll once per transaction and the I/O collect interval is 0.01,
846then you can't do more than 100 transations per second).
787 847
788Setting the I<timeout collect interval> can improve the opportunity for 848Setting the I<timeout collect interval> can improve the opportunity for
789saving power, as the program will "bundle" timer callback invocations that 849saving power, as the program will "bundle" timer callback invocations that
790are "near" in time together, by delaying some, thus reducing the number of 850are "near" in time together, by delaying some, thus reducing the number of
791times the process sleeps and wakes up again. Another useful technique to 851times the process sleeps and wakes up again. Another useful technique to
792reduce iterations/wake-ups is to use C<ev_periodic> watchers and make sure 852reduce iterations/wake-ups is to use C<ev_periodic> watchers and make sure
793they fire on, say, one-second boundaries only. 853they fire on, say, one-second boundaries only.
854
855Example: we only need 0.1s timeout granularity, and we wish not to poll
856more often than 100 times per second:
857
858 ev_set_timeout_collect_interval (EV_DEFAULT_UC_ 0.1);
859 ev_set_io_collect_interval (EV_DEFAULT_UC_ 0.01);
860
861=item ev_invoke_pending (loop)
862
863This call will simply invoke all pending watchers while resetting their
864pending state. Normally, C<ev_loop> does this automatically when required,
865but when overriding the invoke callback this call comes handy.
866
867=item ev_set_invoke_pending_cb (loop, void (*invoke_pending_cb)(EV_P))
868
869This overrides the invoke pending functionality of the loop: Instead of
870invoking all pending watchers when there are any, C<ev_loop> will call
871this callback instead. This is useful, for example, when you want to
872invoke the actual watchers inside another context (another thread etc.).
873
874If you want to reset the callback, use C<ev_invoke_pending> as new
875callback.
876
877=item ev_set_loop_release_cb (loop, void (*release)(EV_P), void (*acquire)(EV_P))
878
879Sometimes you want to share the same loop between multiple threads. This
880can be done relatively simply by putting mutex_lock/unlock calls around
881each call to a libev function.
882
883However, C<ev_loop> can run an indefinite time, so it is not feasible to
884wait for it to return. One way around this is to wake up the loop via
885C<ev_unloop> and C<av_async_send>, another way is to set these I<release>
886and I<acquire> callbacks on the loop.
887
888When set, then C<release> will be called just before the thread is
889suspended waiting for new events, and C<acquire> is called just
890afterwards.
891
892Ideally, C<release> will just call your mutex_unlock function, and
893C<acquire> will just call the mutex_lock function again.
894
895While event loop modifications are allowed between invocations of
896C<release> and C<acquire> (that's their only purpose after all), no
897modifications done will affect the event loop, i.e. adding watchers will
898have no effect on the set of file descriptors being watched, or the time
899waited. USe an C<ev_async> watcher to wake up C<ev_loop> when you want it
900to take note of any changes you made.
901
902In theory, threads executing C<ev_loop> will be async-cancel safe between
903invocations of C<release> and C<acquire>.
904
905See also the locking example in the C<THREADS> section later in this
906document.
907
908=item ev_set_userdata (loop, void *data)
909
910=item ev_userdata (loop)
911
912Set and retrieve a single C<void *> associated with a loop. When
913C<ev_set_userdata> has never been called, then C<ev_userdata> returns
914C<0.>
915
916These two functions can be used to associate arbitrary data with a loop,
917and are intended solely for the C<invoke_pending_cb>, C<release> and
918C<acquire> callbacks described above, but of course can be (ab-)used for
919any other purpose as well.
794 920
795=item ev_loop_verify (loop) 921=item ev_loop_verify (loop)
796 922
797This function only does something when C<EV_VERIFY> support has been 923This function only does something when C<EV_VERIFY> support has been
798compiled in, which is the default for non-minimal builds. It tries to go 924compiled in, which is the default for non-minimal builds. It tries to go
924 1050
925=item C<EV_ASYNC> 1051=item C<EV_ASYNC>
926 1052
927The given async watcher has been asynchronously notified (see C<ev_async>). 1053The given async watcher has been asynchronously notified (see C<ev_async>).
928 1054
1055=item C<EV_CUSTOM>
1056
1057Not ever sent (or otherwise used) by libev itself, but can be freely used
1058by libev users to signal watchers (e.g. via C<ev_feed_event>).
1059
929=item C<EV_ERROR> 1060=item C<EV_ERROR>
930 1061
931An unspecified error has occurred, the watcher has been stopped. This might 1062An unspecified error has occurred, the watcher has been stopped. This might
932happen because the watcher could not be properly started because libev 1063happen because the watcher could not be properly started because libev
933ran out of memory, a file descriptor was found to be closed or any other 1064ran out of memory, a file descriptor was found to be closed or any other
1048integer between C<EV_MAXPRI> (default: C<2>) and C<EV_MINPRI> 1179integer between C<EV_MAXPRI> (default: C<2>) and C<EV_MINPRI>
1049(default: C<-2>). Pending watchers with higher priority will be invoked 1180(default: C<-2>). Pending watchers with higher priority will be invoked
1050before watchers with lower priority, but priority will not keep watchers 1181before watchers with lower priority, but priority will not keep watchers
1051from being executed (except for C<ev_idle> watchers). 1182from being executed (except for C<ev_idle> watchers).
1052 1183
1053This means that priorities are I<only> used for ordering callback
1054invocation after new events have been received. This is useful, for
1055example, to reduce latency after idling, or more often, to bind two
1056watchers on the same event and make sure one is called first.
1057
1058If you need to suppress invocation when higher priority events are pending 1184If you need to suppress invocation when higher priority events are pending
1059you need to look at C<ev_idle> watchers, which provide this functionality. 1185you need to look at C<ev_idle> watchers, which provide this functionality.
1060 1186
1061You I<must not> change the priority of a watcher as long as it is active or 1187You I<must not> change the priority of a watcher as long as it is active or
1062pending. 1188pending.
1063
1064The default priority used by watchers when no priority has been set is
1065always C<0>, which is supposed to not be too high and not be too low :).
1066 1189
1067Setting a priority outside the range of C<EV_MINPRI> to C<EV_MAXPRI> is 1190Setting a priority outside the range of C<EV_MINPRI> to C<EV_MAXPRI> is
1068fine, as long as you do not mind that the priority value you query might 1191fine, as long as you do not mind that the priority value you query might
1069or might not have been clamped to the valid range. 1192or might not have been clamped to the valid range.
1193
1194The default priority used by watchers when no priority has been set is
1195always C<0>, which is supposed to not be too high and not be too low :).
1196
1197See L<WATCHER PRIORITY MODELS>, below, for a more thorough treatment of
1198priorities.
1070 1199
1071=item ev_invoke (loop, ev_TYPE *watcher, int revents) 1200=item ev_invoke (loop, ev_TYPE *watcher, int revents)
1072 1201
1073Invoke the C<watcher> with the given C<loop> and C<revents>. Neither 1202Invoke the C<watcher> with the given C<loop> and C<revents>. Neither
1074C<loop> nor C<revents> need to be valid as long as the watcher callback 1203C<loop> nor C<revents> need to be valid as long as the watcher callback
1139 #include <stddef.h> 1268 #include <stddef.h>
1140 1269
1141 static void 1270 static void
1142 t1_cb (EV_P_ ev_timer *w, int revents) 1271 t1_cb (EV_P_ ev_timer *w, int revents)
1143 { 1272 {
1144 struct my_biggy big = (struct my_biggy * 1273 struct my_biggy big = (struct my_biggy *)
1145 (((char *)w) - offsetof (struct my_biggy, t1)); 1274 (((char *)w) - offsetof (struct my_biggy, t1));
1146 } 1275 }
1147 1276
1148 static void 1277 static void
1149 t2_cb (EV_P_ ev_timer *w, int revents) 1278 t2_cb (EV_P_ ev_timer *w, int revents)
1150 { 1279 {
1151 struct my_biggy big = (struct my_biggy * 1280 struct my_biggy big = (struct my_biggy *)
1152 (((char *)w) - offsetof (struct my_biggy, t2)); 1281 (((char *)w) - offsetof (struct my_biggy, t2));
1153 } 1282 }
1283
1284=head2 WATCHER PRIORITY MODELS
1285
1286Many event loops support I<watcher priorities>, which are usually small
1287integers that influence the ordering of event callback invocation
1288between watchers in some way, all else being equal.
1289
1290In libev, Watcher priorities can be set using C<ev_set_priority>. See its
1291description for the more technical details such as the actual priority
1292range.
1293
1294There are two common ways how these these priorities are being interpreted
1295by event loops:
1296
1297In the more common lock-out model, higher priorities "lock out" invocation
1298of lower priority watchers, which means as long as higher priority
1299watchers receive events, lower priority watchers are not being invoked.
1300
1301The less common only-for-ordering model uses priorities solely to order
1302callback invocation within a single event loop iteration: Higher priority
1303watchers are invoked before lower priority ones, but they all get invoked
1304before polling for new events.
1305
1306Libev uses the second (only-for-ordering) model for all its watchers
1307except for idle watchers (which use the lock-out model).
1308
1309The rationale behind this is that implementing the lock-out model for
1310watchers is not well supported by most kernel interfaces, and most event
1311libraries will just poll for the same events again and again as long as
1312their callbacks have not been executed, which is very inefficient in the
1313common case of one high-priority watcher locking out a mass of lower
1314priority ones.
1315
1316Static (ordering) priorities are most useful when you have two or more
1317watchers handling the same resource: a typical usage example is having an
1318C<ev_io> watcher to receive data, and an associated C<ev_timer> to handle
1319timeouts. Under load, data might be received while the program handles
1320other jobs, but since timers normally get invoked first, the timeout
1321handler will be executed before checking for data. In that case, giving
1322the timer a lower priority than the I/O watcher ensures that I/O will be
1323handled first even under adverse conditions (which is usually, but not
1324always, what you want).
1325
1326Since idle watchers use the "lock-out" model, meaning that idle watchers
1327will only be executed when no same or higher priority watchers have
1328received events, they can be used to implement the "lock-out" model when
1329required.
1330
1331For example, to emulate how many other event libraries handle priorities,
1332you can associate an C<ev_idle> watcher to each such watcher, and in
1333the normal watcher callback, you just start the idle watcher. The real
1334processing is done in the idle watcher callback. This causes libev to
1335continously poll and process kernel event data for the watcher, but when
1336the lock-out case is known to be rare (which in turn is rare :), this is
1337workable.
1338
1339Usually, however, the lock-out model implemented that way will perform
1340miserably under the type of load it was designed to handle. In that case,
1341it might be preferable to stop the real watcher before starting the
1342idle watcher, so the kernel will not have to process the event in case
1343the actual processing will be delayed for considerable time.
1344
1345Here is an example of an I/O watcher that should run at a strictly lower
1346priority than the default, and which should only process data when no
1347other events are pending:
1348
1349 ev_idle idle; // actual processing watcher
1350 ev_io io; // actual event watcher
1351
1352 static void
1353 io_cb (EV_P_ ev_io *w, int revents)
1354 {
1355 // stop the I/O watcher, we received the event, but
1356 // are not yet ready to handle it.
1357 ev_io_stop (EV_A_ w);
1358
1359 // start the idle watcher to ahndle the actual event.
1360 // it will not be executed as long as other watchers
1361 // with the default priority are receiving events.
1362 ev_idle_start (EV_A_ &idle);
1363 }
1364
1365 static void
1366 idle_cb (EV_P_ ev_idle *w, int revents)
1367 {
1368 // actual processing
1369 read (STDIN_FILENO, ...);
1370
1371 // have to start the I/O watcher again, as
1372 // we have handled the event
1373 ev_io_start (EV_P_ &io);
1374 }
1375
1376 // initialisation
1377 ev_idle_init (&idle, idle_cb);
1378 ev_io_init (&io, io_cb, STDIN_FILENO, EV_READ);
1379 ev_io_start (EV_DEFAULT_ &io);
1380
1381In the "real" world, it might also be beneficial to start a timer, so that
1382low-priority connections can not be locked out forever under load. This
1383enables your program to keep a lower latency for important connections
1384during short periods of high load, while not completely locking out less
1385important ones.
1154 1386
1155 1387
1156=head1 WATCHER TYPES 1388=head1 WATCHER TYPES
1157 1389
1158This section describes each watcher in detail, but will not repeat 1390This section describes each watcher in detail, but will not repeat
1184descriptors to non-blocking mode is also usually a good idea (but not 1416descriptors to non-blocking mode is also usually a good idea (but not
1185required if you know what you are doing). 1417required if you know what you are doing).
1186 1418
1187If you cannot use non-blocking mode, then force the use of a 1419If you cannot use non-blocking mode, then force the use of a
1188known-to-be-good backend (at the time of this writing, this includes only 1420known-to-be-good backend (at the time of this writing, this includes only
1189C<EVBACKEND_SELECT> and C<EVBACKEND_POLL>). 1421C<EVBACKEND_SELECT> and C<EVBACKEND_POLL>). The same applies to file
1422descriptors for which non-blocking operation makes no sense (such as
1423files) - libev doesn't guarentee any specific behaviour in that case.
1190 1424
1191Another thing you have to watch out for is that it is quite easy to 1425Another thing you have to watch out for is that it is quite easy to
1192receive "spurious" readiness notifications, that is your callback might 1426receive "spurious" readiness notifications, that is your callback might
1193be called with C<EV_READ> but a subsequent C<read>(2) will actually block 1427be called with C<EV_READ> but a subsequent C<read>(2) will actually block
1194because there is no data. Not only are some backends known to create a 1428because there is no data. Not only are some backends known to create a
1315year, it will still time out after (roughly) one hour. "Roughly" because 1549year, it will still time out after (roughly) one hour. "Roughly" because
1316detecting time jumps is hard, and some inaccuracies are unavoidable (the 1550detecting time jumps is hard, and some inaccuracies are unavoidable (the
1317monotonic clock option helps a lot here). 1551monotonic clock option helps a lot here).
1318 1552
1319The callback is guaranteed to be invoked only I<after> its timeout has 1553The callback is guaranteed to be invoked only I<after> its timeout has
1320passed, but if multiple timers become ready during the same loop iteration 1554passed (not I<at>, so on systems with very low-resolution clocks this
1321then order of execution is undefined. 1555might introduce a small delay). If multiple timers become ready during the
1556same loop iteration then the ones with earlier time-out values are invoked
1557before ones of the same priority with later time-out values (but this is
1558no longer true when a callback calls C<ev_loop> recursively).
1322 1559
1323=head3 Be smart about timeouts 1560=head3 Be smart about timeouts
1324 1561
1325Many real-world problems involve some kind of timeout, usually for error 1562Many real-world problems involve some kind of timeout, usually for error
1326recovery. A typical example is an HTTP request - if the other side hangs, 1563recovery. A typical example is an HTTP request - if the other side hangs,
1370C<after> argument to C<ev_timer_set>, and only ever use the C<repeat> 1607C<after> argument to C<ev_timer_set>, and only ever use the C<repeat>
1371member and C<ev_timer_again>. 1608member and C<ev_timer_again>.
1372 1609
1373At start: 1610At start:
1374 1611
1375 ev_timer_init (timer, callback); 1612 ev_init (timer, callback);
1376 timer->repeat = 60.; 1613 timer->repeat = 60.;
1377 ev_timer_again (loop, timer); 1614 ev_timer_again (loop, timer);
1378 1615
1379Each time there is some activity: 1616Each time there is some activity:
1380 1617
1419 else 1656 else
1420 { 1657 {
1421 // callback was invoked, but there was some activity, re-arm 1658 // callback was invoked, but there was some activity, re-arm
1422 // the watcher to fire in last_activity + 60, which is 1659 // the watcher to fire in last_activity + 60, which is
1423 // guaranteed to be in the future, so "again" is positive: 1660 // guaranteed to be in the future, so "again" is positive:
1424 w->again = timeout - now; 1661 w->repeat = timeout - now;
1425 ev_timer_again (EV_A_ w); 1662 ev_timer_again (EV_A_ w);
1426 } 1663 }
1427 } 1664 }
1428 1665
1429To summarise the callback: first calculate the real timeout (defined 1666To summarise the callback: first calculate the real timeout (defined
1442 1679
1443To start the timer, simply initialise the watcher and set C<last_activity> 1680To start the timer, simply initialise the watcher and set C<last_activity>
1444to the current time (meaning we just have some activity :), then call the 1681to the current time (meaning we just have some activity :), then call the
1445callback, which will "do the right thing" and start the timer: 1682callback, which will "do the right thing" and start the timer:
1446 1683
1447 ev_timer_init (timer, callback); 1684 ev_init (timer, callback);
1448 last_activity = ev_now (loop); 1685 last_activity = ev_now (loop);
1449 callback (loop, timer, EV_TIMEOUT); 1686 callback (loop, timer, EV_TIMEOUT);
1450 1687
1451And when there is some activity, simply store the current time in 1688And when there is some activity, simply store the current time in
1452C<last_activity>, no libev calls at all: 1689C<last_activity>, no libev calls at all:
1545If the timer is started but non-repeating, stop it (as if it timed out). 1782If the timer is started but non-repeating, stop it (as if it timed out).
1546 1783
1547If the timer is repeating, either start it if necessary (with the 1784If the timer is repeating, either start it if necessary (with the
1548C<repeat> value), or reset the running timer to the C<repeat> value. 1785C<repeat> value), or reset the running timer to the C<repeat> value.
1549 1786
1550This sounds a bit complicated, see "Be smart about timeouts", above, for a 1787This sounds a bit complicated, see L<Be smart about timeouts>, above, for a
1551usage example. 1788usage example.
1552 1789
1553=item ev_tstamp repeat [read-write] 1790=item ev_tstamp repeat [read-write]
1554 1791
1555The current C<repeat> value. Will be used each time the watcher times out 1792The current C<repeat> value. Will be used each time the watcher times out
1594=head2 C<ev_periodic> - to cron or not to cron? 1831=head2 C<ev_periodic> - to cron or not to cron?
1595 1832
1596Periodic watchers are also timers of a kind, but they are very versatile 1833Periodic watchers are also timers of a kind, but they are very versatile
1597(and unfortunately a bit complex). 1834(and unfortunately a bit complex).
1598 1835
1599Unlike C<ev_timer>'s, they are not based on real time (or relative time) 1836Unlike C<ev_timer>, periodic watchers are not based on real time (or
1600but on wall clock time (absolute time). You can tell a periodic watcher 1837relative time, the physical time that passes) but on wall clock time
1601to trigger after some specific point in time. For example, if you tell a 1838(absolute time, the thing you can read on your calender or clock). The
1602periodic watcher to trigger in 10 seconds (by specifying e.g. C<ev_now () 1839difference is that wall clock time can run faster or slower than real
1603+ 10.>, that is, an absolute time not a delay) and then reset your system 1840time, and time jumps are not uncommon (e.g. when you adjust your
1604clock to January of the previous year, then it will take more than year 1841wrist-watch).
1605to trigger the event (unlike an C<ev_timer>, which would still trigger
1606roughly 10 seconds later as it uses a relative timeout).
1607 1842
1843You can tell a periodic watcher to trigger after some specific point
1844in time: for example, if you tell a periodic watcher to trigger "in 10
1845seconds" (by specifying e.g. C<ev_now () + 10.>, that is, an absolute time
1846not a delay) and then reset your system clock to January of the previous
1847year, then it will take a year or more to trigger the event (unlike an
1848C<ev_timer>, which would still trigger roughly 10 seconds after starting
1849it, as it uses a relative timeout).
1850
1608C<ev_periodic>s can also be used to implement vastly more complex timers, 1851C<ev_periodic> watchers can also be used to implement vastly more complex
1609such as triggering an event on each "midnight, local time", or other 1852timers, such as triggering an event on each "midnight, local time", or
1610complicated rules. 1853other complicated rules. This cannot be done with C<ev_timer> watchers, as
1854those cannot react to time jumps.
1611 1855
1612As with timers, the callback is guaranteed to be invoked only when the 1856As with timers, the callback is guaranteed to be invoked only when the
1613time (C<at>) has passed, but if multiple periodic timers become ready 1857point in time where it is supposed to trigger has passed. If multiple
1614during the same loop iteration, then order of execution is undefined. 1858timers become ready during the same loop iteration then the ones with
1859earlier time-out values are invoked before ones with later time-out values
1860(but this is no longer true when a callback calls C<ev_loop> recursively).
1615 1861
1616=head3 Watcher-Specific Functions and Data Members 1862=head3 Watcher-Specific Functions and Data Members
1617 1863
1618=over 4 1864=over 4
1619 1865
1620=item ev_periodic_init (ev_periodic *, callback, ev_tstamp at, ev_tstamp interval, reschedule_cb) 1866=item ev_periodic_init (ev_periodic *, callback, ev_tstamp offset, ev_tstamp interval, reschedule_cb)
1621 1867
1622=item ev_periodic_set (ev_periodic *, ev_tstamp after, ev_tstamp repeat, reschedule_cb) 1868=item ev_periodic_set (ev_periodic *, ev_tstamp offset, ev_tstamp interval, reschedule_cb)
1623 1869
1624Lots of arguments, lets sort it out... There are basically three modes of 1870Lots of arguments, let's sort it out... There are basically three modes of
1625operation, and we will explain them from simplest to most complex: 1871operation, and we will explain them from simplest to most complex:
1626 1872
1627=over 4 1873=over 4
1628 1874
1629=item * absolute timer (at = time, interval = reschedule_cb = 0) 1875=item * absolute timer (offset = absolute time, interval = 0, reschedule_cb = 0)
1630 1876
1631In this configuration the watcher triggers an event after the wall clock 1877In this configuration the watcher triggers an event after the wall clock
1632time C<at> has passed. It will not repeat and will not adjust when a time 1878time C<offset> has passed. It will not repeat and will not adjust when a
1633jump occurs, that is, if it is to be run at January 1st 2011 then it will 1879time jump occurs, that is, if it is to be run at January 1st 2011 then it
1634only run when the system clock reaches or surpasses this time. 1880will be stopped and invoked when the system clock reaches or surpasses
1881this point in time.
1635 1882
1636=item * repeating interval timer (at = offset, interval > 0, reschedule_cb = 0) 1883=item * repeating interval timer (offset = offset within interval, interval > 0, reschedule_cb = 0)
1637 1884
1638In this mode the watcher will always be scheduled to time out at the next 1885In this mode the watcher will always be scheduled to time out at the next
1639C<at + N * interval> time (for some integer N, which can also be negative) 1886C<offset + N * interval> time (for some integer N, which can also be
1640and then repeat, regardless of any time jumps. 1887negative) and then repeat, regardless of any time jumps. The C<offset>
1888argument is merely an offset into the C<interval> periods.
1641 1889
1642This can be used to create timers that do not drift with respect to the 1890This can be used to create timers that do not drift with respect to the
1643system clock, for example, here is a C<ev_periodic> that triggers each 1891system clock, for example, here is an C<ev_periodic> that triggers each
1644hour, on the hour: 1892hour, on the hour (with respect to UTC):
1645 1893
1646 ev_periodic_set (&periodic, 0., 3600., 0); 1894 ev_periodic_set (&periodic, 0., 3600., 0);
1647 1895
1648This doesn't mean there will always be 3600 seconds in between triggers, 1896This doesn't mean there will always be 3600 seconds in between triggers,
1649but only that the callback will be called when the system time shows a 1897but only that the callback will be called when the system time shows a
1650full hour (UTC), or more correctly, when the system time is evenly divisible 1898full hour (UTC), or more correctly, when the system time is evenly divisible
1651by 3600. 1899by 3600.
1652 1900
1653Another way to think about it (for the mathematically inclined) is that 1901Another way to think about it (for the mathematically inclined) is that
1654C<ev_periodic> will try to run the callback in this mode at the next possible 1902C<ev_periodic> will try to run the callback in this mode at the next possible
1655time where C<time = at (mod interval)>, regardless of any time jumps. 1903time where C<time = offset (mod interval)>, regardless of any time jumps.
1656 1904
1657For numerical stability it is preferable that the C<at> value is near 1905For numerical stability it is preferable that the C<offset> value is near
1658C<ev_now ()> (the current time), but there is no range requirement for 1906C<ev_now ()> (the current time), but there is no range requirement for
1659this value, and in fact is often specified as zero. 1907this value, and in fact is often specified as zero.
1660 1908
1661Note also that there is an upper limit to how often a timer can fire (CPU 1909Note also that there is an upper limit to how often a timer can fire (CPU
1662speed for example), so if C<interval> is very small then timing stability 1910speed for example), so if C<interval> is very small then timing stability
1663will of course deteriorate. Libev itself tries to be exact to be about one 1911will of course deteriorate. Libev itself tries to be exact to be about one
1664millisecond (if the OS supports it and the machine is fast enough). 1912millisecond (if the OS supports it and the machine is fast enough).
1665 1913
1666=item * manual reschedule mode (at and interval ignored, reschedule_cb = callback) 1914=item * manual reschedule mode (offset ignored, interval ignored, reschedule_cb = callback)
1667 1915
1668In this mode the values for C<interval> and C<at> are both being 1916In this mode the values for C<interval> and C<offset> are both being
1669ignored. Instead, each time the periodic watcher gets scheduled, the 1917ignored. Instead, each time the periodic watcher gets scheduled, the
1670reschedule callback will be called with the watcher as first, and the 1918reschedule callback will be called with the watcher as first, and the
1671current time as second argument. 1919current time as second argument.
1672 1920
1673NOTE: I<This callback MUST NOT stop or destroy any periodic watcher, 1921NOTE: I<This callback MUST NOT stop or destroy any periodic watcher, ever,
1674ever, or make ANY event loop modifications whatsoever>. 1922or make ANY other event loop modifications whatsoever, unless explicitly
1923allowed by documentation here>.
1675 1924
1676If you need to stop it, return C<now + 1e30> (or so, fudge fudge) and stop 1925If you need to stop it, return C<now + 1e30> (or so, fudge fudge) and stop
1677it afterwards (e.g. by starting an C<ev_prepare> watcher, which is the 1926it afterwards (e.g. by starting an C<ev_prepare> watcher, which is the
1678only event loop modification you are allowed to do). 1927only event loop modification you are allowed to do).
1679 1928
1709a different time than the last time it was called (e.g. in a crond like 1958a different time than the last time it was called (e.g. in a crond like
1710program when the crontabs have changed). 1959program when the crontabs have changed).
1711 1960
1712=item ev_tstamp ev_periodic_at (ev_periodic *) 1961=item ev_tstamp ev_periodic_at (ev_periodic *)
1713 1962
1714When active, returns the absolute time that the watcher is supposed to 1963When active, returns the absolute time that the watcher is supposed
1715trigger next. 1964to trigger next. This is not the same as the C<offset> argument to
1965C<ev_periodic_set>, but indeed works even in interval and manual
1966rescheduling modes.
1716 1967
1717=item ev_tstamp offset [read-write] 1968=item ev_tstamp offset [read-write]
1718 1969
1719When repeating, this contains the offset value, otherwise this is the 1970When repeating, this contains the offset value, otherwise this is the
1720absolute point in time (the C<at> value passed to C<ev_periodic_set>). 1971absolute point in time (the C<offset> value passed to C<ev_periodic_set>,
1972although libev might modify this value for better numerical stability).
1721 1973
1722Can be modified any time, but changes only take effect when the periodic 1974Can be modified any time, but changes only take effect when the periodic
1723timer fires or C<ev_periodic_again> is being called. 1975timer fires or C<ev_periodic_again> is being called.
1724 1976
1725=item ev_tstamp interval [read-write] 1977=item ev_tstamp interval [read-write]
1834some child status changes (most typically when a child of yours dies or 2086some child status changes (most typically when a child of yours dies or
1835exits). It is permissible to install a child watcher I<after> the child 2087exits). It is permissible to install a child watcher I<after> the child
1836has been forked (which implies it might have already exited), as long 2088has been forked (which implies it might have already exited), as long
1837as the event loop isn't entered (or is continued from a watcher), i.e., 2089as the event loop isn't entered (or is continued from a watcher), i.e.,
1838forking and then immediately registering a watcher for the child is fine, 2090forking and then immediately registering a watcher for the child is fine,
1839but forking and registering a watcher a few event loop iterations later is 2091but forking and registering a watcher a few event loop iterations later or
1840not. 2092in the next callback invocation is not.
1841 2093
1842Only the default event loop is capable of handling signals, and therefore 2094Only the default event loop is capable of handling signals, and therefore
1843you can only register child watchers in the default event loop. 2095you can only register child watchers in the default event loop.
2096
2097Due to some design glitches inside libev, child watchers will always be
2098handled at maximum priority (their priority is set to C<EV_MAXPRI> by
2099libev)
1844 2100
1845=head3 Process Interaction 2101=head3 Process Interaction
1846 2102
1847Libev grabs C<SIGCHLD> as soon as the default event loop is 2103Libev grabs C<SIGCHLD> as soon as the default event loop is
1848initialised. This is necessary to guarantee proper behaviour even if 2104initialised. This is necessary to guarantee proper behaviour even if
2010the process. The exception are C<ev_stat> watchers - those call C<stat 2266the process. The exception are C<ev_stat> watchers - those call C<stat
2011()>, which is a synchronous operation. 2267()>, which is a synchronous operation.
2012 2268
2013For local paths, this usually doesn't matter: unless the system is very 2269For local paths, this usually doesn't matter: unless the system is very
2014busy or the intervals between stat's are large, a stat call will be fast, 2270busy or the intervals between stat's are large, a stat call will be fast,
2015as the path data is suually in memory already (except when starting the 2271as the path data is usually in memory already (except when starting the
2016watcher). 2272watcher).
2017 2273
2018For networked file systems, calling C<stat ()> can block an indefinite 2274For networked file systems, calling C<stat ()> can block an indefinite
2019time due to network issues, and even under good conditions, a stat call 2275time due to network issues, and even under good conditions, a stat call
2020often takes multiple milliseconds. 2276often takes multiple milliseconds.
2177 2433
2178=head3 Watcher-Specific Functions and Data Members 2434=head3 Watcher-Specific Functions and Data Members
2179 2435
2180=over 4 2436=over 4
2181 2437
2182=item ev_idle_init (ev_signal *, callback) 2438=item ev_idle_init (ev_idle *, callback)
2183 2439
2184Initialises and configures the idle watcher - it has no parameters of any 2440Initialises and configures the idle watcher - it has no parameters of any
2185kind. There is a C<ev_idle_set> macro, but using it is utterly pointless, 2441kind. There is a C<ev_idle_set> macro, but using it is utterly pointless,
2186believe me. 2442believe me.
2187 2443
2200 // no longer anything immediate to do. 2456 // no longer anything immediate to do.
2201 } 2457 }
2202 2458
2203 ev_idle *idle_watcher = malloc (sizeof (ev_idle)); 2459 ev_idle *idle_watcher = malloc (sizeof (ev_idle));
2204 ev_idle_init (idle_watcher, idle_cb); 2460 ev_idle_init (idle_watcher, idle_cb);
2205 ev_idle_start (loop, idle_cb); 2461 ev_idle_start (loop, idle_watcher);
2206 2462
2207 2463
2208=head2 C<ev_prepare> and C<ev_check> - customise your event loop! 2464=head2 C<ev_prepare> and C<ev_check> - customise your event loop!
2209 2465
2210Prepare and check watchers are usually (but not always) used in pairs: 2466Prepare and check watchers are usually (but not always) used in pairs:
2303 struct pollfd fds [nfd]; 2559 struct pollfd fds [nfd];
2304 // actual code will need to loop here and realloc etc. 2560 // actual code will need to loop here and realloc etc.
2305 adns_beforepoll (ads, fds, &nfd, &timeout, timeval_from (ev_time ())); 2561 adns_beforepoll (ads, fds, &nfd, &timeout, timeval_from (ev_time ()));
2306 2562
2307 /* the callback is illegal, but won't be called as we stop during check */ 2563 /* the callback is illegal, but won't be called as we stop during check */
2308 ev_timer_init (&tw, 0, timeout * 1e-3); 2564 ev_timer_init (&tw, 0, timeout * 1e-3, 0.);
2309 ev_timer_start (loop, &tw); 2565 ev_timer_start (loop, &tw);
2310 2566
2311 // create one ev_io per pollfd 2567 // create one ev_io per pollfd
2312 for (int i = 0; i < nfd; ++i) 2568 for (int i = 0; i < nfd; ++i)
2313 { 2569 {
2426some fds have to be watched and handled very quickly (with low latency), 2682some fds have to be watched and handled very quickly (with low latency),
2427and even priorities and idle watchers might have too much overhead. In 2683and even priorities and idle watchers might have too much overhead. In
2428this case you would put all the high priority stuff in one loop and all 2684this case you would put all the high priority stuff in one loop and all
2429the rest in a second one, and embed the second one in the first. 2685the rest in a second one, and embed the second one in the first.
2430 2686
2431As long as the watcher is active, the callback will be invoked every time 2687As long as the watcher is active, the callback will be invoked every
2432there might be events pending in the embedded loop. The callback must then 2688time there might be events pending in the embedded loop. The callback
2433call C<ev_embed_sweep (mainloop, watcher)> to make a single sweep and invoke 2689must then call C<ev_embed_sweep (mainloop, watcher)> to make a single
2434their callbacks (you could also start an idle watcher to give the embedded 2690sweep and invoke their callbacks (the callback doesn't need to invoke the
2435loop strictly lower priority for example). You can also set the callback 2691C<ev_embed_sweep> function directly, it could also start an idle watcher
2436to C<0>, in which case the embed watcher will automatically execute the 2692to give the embedded loop strictly lower priority for example).
2437embedded loop sweep.
2438 2693
2439As long as the watcher is started it will automatically handle events. The 2694You can also set the callback to C<0>, in which case the embed watcher
2440callback will be invoked whenever some events have been handled. You can 2695will automatically execute the embedded loop sweep whenever necessary.
2441set the callback to C<0> to avoid having to specify one if you are not
2442interested in that.
2443 2696
2444Also, there have not currently been made special provisions for forking: 2697Fork detection will be handled transparently while the C<ev_embed> watcher
2445when you fork, you not only have to call C<ev_loop_fork> on both loops, 2698is active, i.e., the embedded loop will automatically be forked when the
2446but you will also have to stop and restart any C<ev_embed> watchers 2699embedding loop forks. In other cases, the user is responsible for calling
2447yourself - but you can use a fork watcher to handle this automatically, 2700C<ev_loop_fork> on the embedded loop.
2448and future versions of libev might do just that.
2449 2701
2450Unfortunately, not all backends are embeddable: only the ones returned by 2702Unfortunately, not all backends are embeddable: only the ones returned by
2451C<ev_embeddable_backends> are, which, unfortunately, does not include any 2703C<ev_embeddable_backends> are, which, unfortunately, does not include any
2452portable one. 2704portable one.
2453 2705
2547event loop blocks next and before C<ev_check> watchers are being called, 2799event loop blocks next and before C<ev_check> watchers are being called,
2548and only in the child after the fork. If whoever good citizen calling 2800and only in the child after the fork. If whoever good citizen calling
2549C<ev_default_fork> cheats and calls it in the wrong process, the fork 2801C<ev_default_fork> cheats and calls it in the wrong process, the fork
2550handlers will be invoked, too, of course. 2802handlers will be invoked, too, of course.
2551 2803
2804=head3 The special problem of life after fork - how is it possible?
2805
2806Most uses of C<fork()> consist of forking, then some simple calls to ste
2807up/change the process environment, followed by a call to C<exec()>. This
2808sequence should be handled by libev without any problems.
2809
2810This changes when the application actually wants to do event handling
2811in the child, or both parent in child, in effect "continuing" after the
2812fork.
2813
2814The default mode of operation (for libev, with application help to detect
2815forks) is to duplicate all the state in the child, as would be expected
2816when I<either> the parent I<or> the child process continues.
2817
2818When both processes want to continue using libev, then this is usually the
2819wrong result. In that case, usually one process (typically the parent) is
2820supposed to continue with all watchers in place as before, while the other
2821process typically wants to start fresh, i.e. without any active watchers.
2822
2823The cleanest and most efficient way to achieve that with libev is to
2824simply create a new event loop, which of course will be "empty", and
2825use that for new watchers. This has the advantage of not touching more
2826memory than necessary, and thus avoiding the copy-on-write, and the
2827disadvantage of having to use multiple event loops (which do not support
2828signal watchers).
2829
2830When this is not possible, or you want to use the default loop for
2831other reasons, then in the process that wants to start "fresh", call
2832C<ev_default_destroy ()> followed by C<ev_default_loop (...)>. Destroying
2833the default loop will "orphan" (not stop) all registered watchers, so you
2834have to be careful not to execute code that modifies those watchers. Note
2835also that in that case, you have to re-register any signal watchers.
2836
2552=head3 Watcher-Specific Functions and Data Members 2837=head3 Watcher-Specific Functions and Data Members
2553 2838
2554=over 4 2839=over 4
2555 2840
2556=item ev_fork_init (ev_signal *, callback) 2841=item ev_fork_init (ev_signal *, callback)
2684an C<EV_ASYNC> event on the watcher into the event loop. Unlike 2969an C<EV_ASYNC> event on the watcher into the event loop. Unlike
2685C<ev_feed_event>, this call is safe to do from other threads, signal or 2970C<ev_feed_event>, this call is safe to do from other threads, signal or
2686similar contexts (see the discussion of C<EV_ATOMIC_T> in the embedding 2971similar contexts (see the discussion of C<EV_ATOMIC_T> in the embedding
2687section below on what exactly this means). 2972section below on what exactly this means).
2688 2973
2974Note that, as with other watchers in libev, multiple events might get
2975compressed into a single callback invocation (another way to look at this
2976is that C<ev_async> watchers are level-triggered, set on C<ev_async_send>,
2977reset when the event loop detects that).
2978
2689This call incurs the overhead of a system call only once per loop iteration, 2979This call incurs the overhead of a system call only once per event loop
2690so while the overhead might be noticeable, it doesn't apply to repeated 2980iteration, so while the overhead might be noticeable, it doesn't apply to
2691calls to C<ev_async_send>. 2981repeated calls to C<ev_async_send> for the same event loop.
2692 2982
2693=item bool = ev_async_pending (ev_async *) 2983=item bool = ev_async_pending (ev_async *)
2694 2984
2695Returns a non-zero value when C<ev_async_send> has been called on the 2985Returns a non-zero value when C<ev_async_send> has been called on the
2696watcher but the event has not yet been processed (or even noted) by the 2986watcher but the event has not yet been processed (or even noted) by the
2699C<ev_async_send> sets a flag in the watcher and wakes up the loop. When 2989C<ev_async_send> sets a flag in the watcher and wakes up the loop. When
2700the loop iterates next and checks for the watcher to have become active, 2990the loop iterates next and checks for the watcher to have become active,
2701it will reset the flag again. C<ev_async_pending> can be used to very 2991it will reset the flag again. C<ev_async_pending> can be used to very
2702quickly check whether invoking the loop might be a good idea. 2992quickly check whether invoking the loop might be a good idea.
2703 2993
2704Not that this does I<not> check whether the watcher itself is pending, only 2994Not that this does I<not> check whether the watcher itself is pending,
2705whether it has been requested to make this watcher pending. 2995only whether it has been requested to make this watcher pending: there
2996is a time window between the event loop checking and resetting the async
2997notification, and the callback being invoked.
2706 2998
2707=back 2999=back
2708 3000
2709 3001
2710=head1 OTHER FUNCTIONS 3002=head1 OTHER FUNCTIONS
2889 3181
2890 myclass obj; 3182 myclass obj;
2891 ev::io iow; 3183 ev::io iow;
2892 iow.set <myclass, &myclass::io_cb> (&obj); 3184 iow.set <myclass, &myclass::io_cb> (&obj);
2893 3185
3186=item w->set (object *)
3187
3188This is an B<experimental> feature that might go away in a future version.
3189
3190This is a variation of a method callback - leaving out the method to call
3191will default the method to C<operator ()>, which makes it possible to use
3192functor objects without having to manually specify the C<operator ()> all
3193the time. Incidentally, you can then also leave out the template argument
3194list.
3195
3196The C<operator ()> method prototype must be C<void operator ()(watcher &w,
3197int revents)>.
3198
3199See the method-C<set> above for more details.
3200
3201Example: use a functor object as callback.
3202
3203 struct myfunctor
3204 {
3205 void operator() (ev::io &w, int revents)
3206 {
3207 ...
3208 }
3209 }
3210
3211 myfunctor f;
3212
3213 ev::io w;
3214 w.set (&f);
3215
2894=item w->set<function> (void *data = 0) 3216=item w->set<function> (void *data = 0)
2895 3217
2896Also sets a callback, but uses a static method or plain function as 3218Also sets a callback, but uses a static method or plain function as
2897callback. The optional C<data> argument will be stored in the watcher's 3219callback. The optional C<data> argument will be stored in the watcher's
2898C<data> member and is free for you to use. 3220C<data> member and is free for you to use.
2984L<http://software.schmorp.de/pkg/EV>. 3306L<http://software.schmorp.de/pkg/EV>.
2985 3307
2986=item Python 3308=item Python
2987 3309
2988Python bindings can be found at L<http://code.google.com/p/pyev/>. It 3310Python bindings can be found at L<http://code.google.com/p/pyev/>. It
2989seems to be quite complete and well-documented. Note, however, that the 3311seems to be quite complete and well-documented.
2990patch they require for libev is outright dangerous as it breaks the ABI
2991for everybody else, and therefore, should never be applied in an installed
2992libev (if python requires an incompatible ABI then it needs to embed
2993libev).
2994 3312
2995=item Ruby 3313=item Ruby
2996 3314
2997Tony Arcieri has written a ruby extension that offers access to a subset 3315Tony Arcieri has written a ruby extension that offers access to a subset
2998of the libev API and adds file handle abstractions, asynchronous DNS and 3316of the libev API and adds file handle abstractions, asynchronous DNS and
2999more on top of it. It can be found via gem servers. Its homepage is at 3317more on top of it. It can be found via gem servers. Its homepage is at
3000L<http://rev.rubyforge.org/>. 3318L<http://rev.rubyforge.org/>.
3319
3320Roger Pack reports that using the link order C<-lws2_32 -lmsvcrt-ruby-190>
3321makes rev work even on mingw.
3322
3323=item Haskell
3324
3325A haskell binding to libev is available at
3326L<http://hackage.haskell.org/cgi-bin/hackage-scripts/package/hlibev>.
3001 3327
3002=item D 3328=item D
3003 3329
3004Leandro Lucarella has written a D language binding (F<ev.d>) for libev, to 3330Leandro Lucarella has written a D language binding (F<ev.d>) for libev, to
3005be found at L<http://proj.llucax.com.ar/wiki/evd>. 3331be found at L<http://proj.llucax.com.ar/wiki/evd>.
3182keeps libev from including F<config.h>, and it also defines dummy 3508keeps libev from including F<config.h>, and it also defines dummy
3183implementations for some libevent functions (such as logging, which is not 3509implementations for some libevent functions (such as logging, which is not
3184supported). It will also not define any of the structs usually found in 3510supported). It will also not define any of the structs usually found in
3185F<event.h> that are not directly supported by the libev core alone. 3511F<event.h> that are not directly supported by the libev core alone.
3186 3512
3513In stanbdalone mode, libev will still try to automatically deduce the
3514configuration, but has to be more conservative.
3515
3187=item EV_USE_MONOTONIC 3516=item EV_USE_MONOTONIC
3188 3517
3189If defined to be C<1>, libev will try to detect the availability of the 3518If defined to be C<1>, libev will try to detect the availability of the
3190monotonic clock option at both compile time and runtime. Otherwise no use 3519monotonic clock option at both compile time and runtime. Otherwise no
3191of the monotonic clock option will be attempted. If you enable this, you 3520use of the monotonic clock option will be attempted. If you enable this,
3192usually have to link against librt or something similar. Enabling it when 3521you usually have to link against librt or something similar. Enabling it
3193the functionality isn't available is safe, though, although you have 3522when the functionality isn't available is safe, though, although you have
3194to make sure you link against any libraries where the C<clock_gettime> 3523to make sure you link against any libraries where the C<clock_gettime>
3195function is hiding in (often F<-lrt>). 3524function is hiding in (often F<-lrt>). See also C<EV_USE_CLOCK_SYSCALL>.
3196 3525
3197=item EV_USE_REALTIME 3526=item EV_USE_REALTIME
3198 3527
3199If defined to be C<1>, libev will try to detect the availability of the 3528If defined to be C<1>, libev will try to detect the availability of the
3200real-time clock option at compile time (and assume its availability at 3529real-time clock option at compile time (and assume its availability
3201runtime if successful). Otherwise no use of the real-time clock option will 3530at runtime if successful). Otherwise no use of the real-time clock
3202be attempted. This effectively replaces C<gettimeofday> by C<clock_get 3531option will be attempted. This effectively replaces C<gettimeofday>
3203(CLOCK_REALTIME, ...)> and will not normally affect correctness. See the 3532by C<clock_get (CLOCK_REALTIME, ...)> and will not normally affect
3204note about libraries in the description of C<EV_USE_MONOTONIC>, though. 3533correctness. See the note about libraries in the description of
3534C<EV_USE_MONOTONIC>, though. Defaults to the opposite value of
3535C<EV_USE_CLOCK_SYSCALL>.
3536
3537=item EV_USE_CLOCK_SYSCALL
3538
3539If defined to be C<1>, libev will try to use a direct syscall instead
3540of calling the system-provided C<clock_gettime> function. This option
3541exists because on GNU/Linux, C<clock_gettime> is in C<librt>, but C<librt>
3542unconditionally pulls in C<libpthread>, slowing down single-threaded
3543programs needlessly. Using a direct syscall is slightly slower (in
3544theory), because no optimised vdso implementation can be used, but avoids
3545the pthread dependency. Defaults to C<1> on GNU/Linux with glibc 2.x or
3546higher, as it simplifies linking (no need for C<-lrt>).
3205 3547
3206=item EV_USE_NANOSLEEP 3548=item EV_USE_NANOSLEEP
3207 3549
3208If defined to be C<1>, libev will assume that C<nanosleep ()> is available 3550If defined to be C<1>, libev will assume that C<nanosleep ()> is available
3209and will use it for delays. Otherwise it will use C<select ()>. 3551and will use it for delays. Otherwise it will use C<select ()>.
3225 3567
3226=item EV_SELECT_USE_FD_SET 3568=item EV_SELECT_USE_FD_SET
3227 3569
3228If defined to C<1>, then the select backend will use the system C<fd_set> 3570If defined to C<1>, then the select backend will use the system C<fd_set>
3229structure. This is useful if libev doesn't compile due to a missing 3571structure. This is useful if libev doesn't compile due to a missing
3230C<NFDBITS> or C<fd_mask> definition or it mis-guesses the bitset layout on 3572C<NFDBITS> or C<fd_mask> definition or it mis-guesses the bitset layout
3231exotic systems. This usually limits the range of file descriptors to some 3573on exotic systems. This usually limits the range of file descriptors to
3232low limit such as 1024 or might have other limitations (winsocket only 3574some low limit such as 1024 or might have other limitations (winsocket
3233allows 64 sockets). The C<FD_SETSIZE> macro, set before compilation, might 3575only allows 64 sockets). The C<FD_SETSIZE> macro, set before compilation,
3234influence the size of the C<fd_set> used. 3576configures the maximum size of the C<fd_set>.
3235 3577
3236=item EV_SELECT_IS_WINSOCKET 3578=item EV_SELECT_IS_WINSOCKET
3237 3579
3238When defined to C<1>, the select backend will assume that 3580When defined to C<1>, the select backend will assume that
3239select/socket/connect etc. don't understand file descriptors but 3581select/socket/connect etc. don't understand file descriptors but
3389defined to be C<0>, then they are not. 3731defined to be C<0>, then they are not.
3390 3732
3391=item EV_MINIMAL 3733=item EV_MINIMAL
3392 3734
3393If you need to shave off some kilobytes of code at the expense of some 3735If you need to shave off some kilobytes of code at the expense of some
3394speed, define this symbol to C<1>. Currently this is used to override some 3736speed (but with the full API), define this symbol to C<1>. Currently this
3395inlining decisions, saves roughly 30% code size on amd64. It also selects a 3737is used to override some inlining decisions, saves roughly 30% code size
3396much smaller 2-heap for timer management over the default 4-heap. 3738on amd64. It also selects a much smaller 2-heap for timer management over
3739the default 4-heap.
3740
3741You can save even more by disabling watcher types you do not need
3742and setting C<EV_MAXPRI> == C<EV_MINPRI>. Also, disabling C<assert>
3743(C<-DNDEBUG>) will usually reduce code size a lot.
3744
3745Defining C<EV_MINIMAL> to C<2> will additionally reduce the core API to
3746provide a bare-bones event library. See C<ev.h> for details on what parts
3747of the API are still available, and do not complain if this subset changes
3748over time.
3397 3749
3398=item EV_PID_HASHSIZE 3750=item EV_PID_HASHSIZE
3399 3751
3400C<ev_child> watchers use a small hash table to distribute workload by 3752C<ev_child> watchers use a small hash table to distribute workload by
3401pid. The default size is C<16> (or C<1> with C<EV_MINIMAL>), usually more 3753pid. The default size is C<16> (or C<1> with C<EV_MINIMAL>), usually more
3587default loop and triggering an C<ev_async> watcher from the default loop 3939default loop and triggering an C<ev_async> watcher from the default loop
3588watcher callback into the event loop interested in the signal. 3940watcher callback into the event loop interested in the signal.
3589 3941
3590=back 3942=back
3591 3943
3944=head4 THREAD LOCKING EXAMPLE
3945
3946Here is a fictitious example of how to run an event loop in a different
3947thread than where callbacks are being invoked and watchers are
3948created/added/removed.
3949
3950For a real-world example, see the C<EV::Loop::Async> perl module,
3951which uses exactly this technique (which is suited for many high-level
3952languages).
3953
3954The example uses a pthread mutex to protect the loop data, a condition
3955variable to wait for callback invocations, an async watcher to notify the
3956event loop thread and an unspecified mechanism to wake up the main thread.
3957
3958First, you need to associate some data with the event loop:
3959
3960 typedef struct {
3961 mutex_t lock; /* global loop lock */
3962 ev_async async_w;
3963 thread_t tid;
3964 cond_t invoke_cv;
3965 } userdata;
3966
3967 void prepare_loop (EV_P)
3968 {
3969 // for simplicity, we use a static userdata struct.
3970 static userdata u;
3971
3972 ev_async_init (&u->async_w, async_cb);
3973 ev_async_start (EV_A_ &u->async_w);
3974
3975 pthread_mutex_init (&u->lock, 0);
3976 pthread_cond_init (&u->invoke_cv, 0);
3977
3978 // now associate this with the loop
3979 ev_set_userdata (EV_A_ u);
3980 ev_set_invoke_pending_cb (EV_A_ l_invoke);
3981 ev_set_loop_release_cb (EV_A_ l_release, l_acquire);
3982
3983 // then create the thread running ev_loop
3984 pthread_create (&u->tid, 0, l_run, EV_A);
3985 }
3986
3987The callback for the C<ev_async> watcher does nothing: the watcher is used
3988solely to wake up the event loop so it takes notice of any new watchers
3989that might have been added:
3990
3991 static void
3992 async_cb (EV_P_ ev_async *w, int revents)
3993 {
3994 // just used for the side effects
3995 }
3996
3997The C<l_release> and C<l_acquire> callbacks simply unlock/lock the mutex
3998protecting the loop data, respectively.
3999
4000 static void
4001 l_release (EV_P)
4002 {
4003 udat *u = ev_userdata (EV_A);
4004 pthread_mutex_unlock (&u->lock);
4005 }
4006
4007 static void
4008 l_acquire (EV_P)
4009 {
4010 udat *u = ev_userdata (EV_A);
4011 pthread_mutex_lock (&u->lock);
4012 }
4013
4014The event loop thread first acquires the mutex, and then jumps straight
4015into C<ev_loop>:
4016
4017 void *
4018 l_run (void *thr_arg)
4019 {
4020 struct ev_loop *loop = (struct ev_loop *)thr_arg;
4021
4022 l_acquire (EV_A);
4023 pthread_setcanceltype (PTHREAD_CANCEL_ASYNCHRONOUS, 0);
4024 ev_loop (EV_A_ 0);
4025 l_release (EV_A);
4026
4027 return 0;
4028 }
4029
4030Instead of invoking all pending watchers, the C<l_invoke> callback will
4031signal the main thread via some unspecified mechanism (signals? pipe
4032writes? C<Async::Interrupt>?) and then waits until all pending watchers
4033have been called:
4034
4035 static void
4036 l_invoke (EV_P)
4037 {
4038 udat *u = ev_userdata (EV_A);
4039
4040 wake_up_other_thread_in_some_magic_or_not_so_magic_way ();
4041
4042 pthread_cond_wait (&u->invoke_cv, &u->lock);
4043 }
4044
4045Now, whenever the main thread gets told to invoke pending watchers, it
4046will grab the lock, call C<ev_invoke_pending> and then signal the loop
4047thread to continue:
4048
4049 static void
4050 real_invoke_pending (EV_P)
4051 {
4052 udat *u = ev_userdata (EV_A);
4053
4054 pthread_mutex_lock (&u->lock);
4055 ev_invoke_pending (EV_A);
4056 pthread_cond_signal (&u->invoke_cv);
4057 pthread_mutex_unlock (&u->lock);
4058 }
4059
4060Whenever you want to start/stop a watcher or do other modifications to an
4061event loop, you will now have to lock:
4062
4063 ev_timer timeout_watcher;
4064 udat *u = ev_userdata (EV_A);
4065
4066 ev_timer_init (&timeout_watcher, timeout_cb, 5.5, 0.);
4067
4068 pthread_mutex_lock (&u->lock);
4069 ev_timer_start (EV_A_ &timeout_watcher);
4070 ev_async_send (EV_A_ &u->async_w);
4071 pthread_mutex_unlock (&u->lock);
4072
4073Note that sending the C<ev_async> watcher is required because otherwise
4074an event loop currently blocking in the kernel will have no knowledge
4075about the newly added timer. By waking up the loop it will pick up any new
4076watchers in the next event loop iteration.
4077
3592=head3 COROUTINES 4078=head3 COROUTINES
3593 4079
3594Libev is very accommodating to coroutines ("cooperative threads"): 4080Libev is very accommodating to coroutines ("cooperative threads"):
3595libev fully supports nesting calls to its functions from different 4081libev fully supports nesting calls to its functions from different
3596coroutines (e.g. you can call C<ev_loop> on the same loop from two 4082coroutines (e.g. you can call C<ev_loop> on the same loop from two
3681way (note also that glib is the slowest event library known to man). 4167way (note also that glib is the slowest event library known to man).
3682 4168
3683There is no supported compilation method available on windows except 4169There is no supported compilation method available on windows except
3684embedding it into other applications. 4170embedding it into other applications.
3685 4171
4172Sensible signal handling is officially unsupported by Microsoft - libev
4173tries its best, but under most conditions, signals will simply not work.
4174
3686Not a libev limitation but worth mentioning: windows apparently doesn't 4175Not a libev limitation but worth mentioning: windows apparently doesn't
3687accept large writes: instead of resulting in a partial write, windows will 4176accept large writes: instead of resulting in a partial write, windows will
3688either accept everything or return C<ENOBUFS> if the buffer is too large, 4177either accept everything or return C<ENOBUFS> if the buffer is too large,
3689so make sure you only write small amounts into your sockets (less than a 4178so make sure you only write small amounts into your sockets (less than a
3690megabyte seems safe, but this apparently depends on the amount of memory 4179megabyte seems safe, but this apparently depends on the amount of memory
3694the abysmal performance of winsockets, using a large number of sockets 4183the abysmal performance of winsockets, using a large number of sockets
3695is not recommended (and not reasonable). If your program needs to use 4184is not recommended (and not reasonable). If your program needs to use
3696more than a hundred or so sockets, then likely it needs to use a totally 4185more than a hundred or so sockets, then likely it needs to use a totally
3697different implementation for windows, as libev offers the POSIX readiness 4186different implementation for windows, as libev offers the POSIX readiness
3698notification model, which cannot be implemented efficiently on windows 4187notification model, which cannot be implemented efficiently on windows
3699(Microsoft monopoly games). 4188(due to Microsoft monopoly games).
3700 4189
3701A typical way to use libev under windows is to embed it (see the embedding 4190A typical way to use libev under windows is to embed it (see the embedding
3702section for details) and use the following F<evwrap.h> header file instead 4191section for details) and use the following F<evwrap.h> header file instead
3703of F<ev.h>: 4192of F<ev.h>:
3704 4193
3740 4229
3741Early versions of winsocket's select only supported waiting for a maximum 4230Early versions of winsocket's select only supported waiting for a maximum
3742of C<64> handles (probably owning to the fact that all windows kernels 4231of C<64> handles (probably owning to the fact that all windows kernels
3743can only wait for C<64> things at the same time internally; Microsoft 4232can only wait for C<64> things at the same time internally; Microsoft
3744recommends spawning a chain of threads and wait for 63 handles and the 4233recommends spawning a chain of threads and wait for 63 handles and the
3745previous thread in each. Great). 4234previous thread in each. Sounds great!).
3746 4235
3747Newer versions support more handles, but you need to define C<FD_SETSIZE> 4236Newer versions support more handles, but you need to define C<FD_SETSIZE>
3748to some high number (e.g. C<2048>) before compiling the winsocket select 4237to some high number (e.g. C<2048>) before compiling the winsocket select
3749call (which might be in libev or elsewhere, for example, perl does its own 4238call (which might be in libev or elsewhere, for example, perl and many
3750select emulation on windows). 4239other interpreters do their own select emulation on windows).
3751 4240
3752Another limit is the number of file descriptors in the Microsoft runtime 4241Another limit is the number of file descriptors in the Microsoft runtime
3753libraries, which by default is C<64> (there must be a hidden I<64> fetish 4242libraries, which by default is C<64> (there must be a hidden I<64>
3754or something like this inside Microsoft). You can increase this by calling 4243fetish or something like this inside Microsoft). You can increase this
3755C<_setmaxstdio>, which can increase this limit to C<2048> (another 4244by calling C<_setmaxstdio>, which can increase this limit to C<2048>
3756arbitrary limit), but is broken in many versions of the Microsoft runtime 4245(another arbitrary limit), but is broken in many versions of the Microsoft
3757libraries.
3758
3759This might get you to about C<512> or C<2048> sockets (depending on 4246runtime libraries. This might get you to about C<512> or C<2048> sockets
3760windows version and/or the phase of the moon). To get more, you need to 4247(depending on windows version and/or the phase of the moon). To get more,
3761wrap all I/O functions and provide your own fd management, but the cost of 4248you need to wrap all I/O functions and provide your own fd management, but
3762calling select (O(n²)) will likely make this unworkable. 4249the cost of calling select (O(n²)) will likely make this unworkable.
3763 4250
3764=back 4251=back
3765 4252
3766=head2 PORTABILITY REQUIREMENTS 4253=head2 PORTABILITY REQUIREMENTS
3767 4254
3810=item C<double> must hold a time value in seconds with enough accuracy 4297=item C<double> must hold a time value in seconds with enough accuracy
3811 4298
3812The type C<double> is used to represent timestamps. It is required to 4299The type C<double> is used to represent timestamps. It is required to
3813have at least 51 bits of mantissa (and 9 bits of exponent), which is good 4300have at least 51 bits of mantissa (and 9 bits of exponent), which is good
3814enough for at least into the year 4000. This requirement is fulfilled by 4301enough for at least into the year 4000. This requirement is fulfilled by
3815implementations implementing IEEE 754 (basically all existing ones). 4302implementations implementing IEEE 754, which is basically all existing
4303ones. With IEEE 754 doubles, you get microsecond accuracy until at least
43042200.
3816 4305
3817=back 4306=back
3818 4307
3819If you know of other additional requirements drop me a note. 4308If you know of other additional requirements drop me a note.
3820 4309
3888involves iterating over all running async watchers or all signal numbers. 4377involves iterating over all running async watchers or all signal numbers.
3889 4378
3890=back 4379=back
3891 4380
3892 4381
4382=head1 GLOSSARY
4383
4384=over 4
4385
4386=item active
4387
4388A watcher is active as long as it has been started (has been attached to
4389an event loop) but not yet stopped (disassociated from the event loop).
4390
4391=item application
4392
4393In this document, an application is whatever is using libev.
4394
4395=item callback
4396
4397The address of a function that is called when some event has been
4398detected. Callbacks are being passed the event loop, the watcher that
4399received the event, and the actual event bitset.
4400
4401=item callback invocation
4402
4403The act of calling the callback associated with a watcher.
4404
4405=item event
4406
4407A change of state of some external event, such as data now being available
4408for reading on a file descriptor, time having passed or simply not having
4409any other events happening anymore.
4410
4411In libev, events are represented as single bits (such as C<EV_READ> or
4412C<EV_TIMEOUT>).
4413
4414=item event library
4415
4416A software package implementing an event model and loop.
4417
4418=item event loop
4419
4420An entity that handles and processes external events and converts them
4421into callback invocations.
4422
4423=item event model
4424
4425The model used to describe how an event loop handles and processes
4426watchers and events.
4427
4428=item pending
4429
4430A watcher is pending as soon as the corresponding event has been detected,
4431and stops being pending as soon as the watcher will be invoked or its
4432pending status is explicitly cleared by the application.
4433
4434A watcher can be pending, but not active. Stopping a watcher also clears
4435its pending status.
4436
4437=item real time
4438
4439The physical time that is observed. It is apparently strictly monotonic :)
4440
4441=item wall-clock time
4442
4443The time and date as shown on clocks. Unlike real time, it can actually
4444be wrong and jump forwards and backwards, e.g. when the you adjust your
4445clock.
4446
4447=item watcher
4448
4449A data structure that describes interest in certain events. Watchers need
4450to be started (attached to an event loop) before they can receive events.
4451
4452=item watcher invocation
4453
4454The act of calling the callback associated with a watcher.
4455
4456=back
4457
3893=head1 AUTHOR 4458=head1 AUTHOR
3894 4459
3895Marc Lehmann <libev@schmorp.de>, with repeated corrections by Mikael Magnusson. 4460Marc Lehmann <libev@schmorp.de>, with repeated corrections by Mikael Magnusson.
3896 4461

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