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8 8
9=head2 EXAMPLE PROGRAM 9=head2 EXAMPLE PROGRAM
10 10
11 // a single header file is required 11 // a single header file is required
12 #include <ev.h> 12 #include <ev.h>
13
14 #include <stdio.h> // for puts
13 15
14 // every watcher type has its own typedef'd struct 16 // every watcher type has its own typedef'd struct
15 // with the name ev_TYPE 17 // with the name ev_TYPE
16 ev_io stdin_watcher; 18 ev_io stdin_watcher;
17 ev_timer timeout_watcher; 19 ev_timer timeout_watcher;
41 43
42 int 44 int
43 main (void) 45 main (void)
44 { 46 {
45 // use the default event loop unless you have special needs 47 // use the default event loop unless you have special needs
46 ev_loop *loop = ev_default_loop (0); 48 struct ev_loop *loop = ev_default_loop (0);
47 49
48 // initialise an io watcher, then start it 50 // initialise an io watcher, then start it
49 // this one will watch for stdin to become readable 51 // this one will watch for stdin to become readable
50 ev_io_init (&stdin_watcher, stdin_cb, /*STDIN_FILENO*/ 0, EV_READ); 52 ev_io_init (&stdin_watcher, stdin_cb, /*STDIN_FILENO*/ 0, EV_READ);
51 ev_io_start (loop, &stdin_watcher); 53 ev_io_start (loop, &stdin_watcher);
60 62
61 // unloop was called, so exit 63 // unloop was called, so exit
62 return 0; 64 return 0;
63 } 65 }
64 66
65=head1 DESCRIPTION 67=head1 ABOUT THIS DOCUMENT
68
69This document documents the libev software package.
66 70
67The newest version of this document is also available as an html-formatted 71The newest version of this document is also available as an html-formatted
68web page you might find easier to navigate when reading it for the first 72web page you might find easier to navigate when reading it for the first
69time: L<http://pod.tst.eu/http://cvs.schmorp.de/libev/ev.pod>. 73time: L<http://pod.tst.eu/http://cvs.schmorp.de/libev/ev.pod>.
74
75While this document tries to be as complete as possible in documenting
76libev, its usage and the rationale behind its design, it is not a tutorial
77on event-based programming, nor will it introduce event-based programming
78with libev.
79
80Familarity with event based programming techniques in general is assumed
81throughout this document.
82
83=head1 ABOUT LIBEV
70 84
71Libev is an event loop: you register interest in certain events (such as a 85Libev is an event loop: you register interest in certain events (such as a
72file descriptor being readable or a timeout occurring), and it will manage 86file descriptor being readable or a timeout occurring), and it will manage
73these event sources and provide your program with events. 87these event sources and provide your program with events.
74 88
108name C<loop> (which is always of type C<ev_loop *>) will not have 122name C<loop> (which is always of type C<ev_loop *>) will not have
109this argument. 123this argument.
110 124
111=head2 TIME REPRESENTATION 125=head2 TIME REPRESENTATION
112 126
113Libev represents time as a single floating point number, representing the 127Libev represents time as a single floating point number, representing
114(fractional) number of seconds since the (POSIX) epoch (somewhere near 128the (fractional) number of seconds since the (POSIX) epoch (somewhere
115the beginning of 1970, details are complicated, don't ask). This type is 129near the beginning of 1970, details are complicated, don't ask). This
116called C<ev_tstamp>, which is what you should use too. It usually aliases 130type is called C<ev_tstamp>, which is what you should use too. It usually
117to the C<double> type in C, and when you need to do any calculations on 131aliases to the C<double> type in C. When you need to do any calculations
118it, you should treat it as some floating point value. Unlike the name 132on it, you should treat it as some floating point value. Unlike the name
119component C<stamp> might indicate, it is also used for time differences 133component C<stamp> might indicate, it is also used for time differences
120throughout libev. 134throughout libev.
121 135
122=head1 ERROR HANDLING 136=head1 ERROR HANDLING
123 137
347forget about forgetting to tell libev about forking) when you use this 361forget about forgetting to tell libev about forking) when you use this
348flag. 362flag.
349 363
350This flag setting cannot be overridden or specified in the C<LIBEV_FLAGS> 364This flag setting cannot be overridden or specified in the C<LIBEV_FLAGS>
351environment variable. 365environment variable.
366
367=item C<EVFLAG_NOINOTIFY>
368
369When this flag is specified, then libev will not attempt to use the
370I<inotify> API for it's C<ev_stat> watchers. Apart from debugging and
371testing, this flag can be useful to conserve inotify file descriptors, as
372otherwise each loop using C<ev_stat> watchers consumes one inotify handle.
373
374=item C<EVFLAG_NOSIGNALFD>
375
376When this flag is specified, then libev will not attempt to use the
377I<signalfd> API for it's C<ev_signal> (and C<ev_child>) watchers. This is
378probably only useful to work around any bugs in libev. Consequently, this
379flag might go away once the signalfd functionality is considered stable,
380so it's useful mostly in environment variables and not in program code.
352 381
353=item C<EVBACKEND_SELECT> (value 1, portable select backend) 382=item C<EVBACKEND_SELECT> (value 1, portable select backend)
354 383
355This is your standard select(2) backend. Not I<completely> standard, as 384This is your standard select(2) backend. Not I<completely> standard, as
356libev tries to roll its own fd_set with no limits on the number of fds, 385libev tries to roll its own fd_set with no limits on the number of fds,
458 487
459While nominally embeddable in other event loops, this doesn't work 488While nominally embeddable in other event loops, this doesn't work
460everywhere, so you might need to test for this. And since it is broken 489everywhere, so you might need to test for this. And since it is broken
461almost everywhere, you should only use it when you have a lot of sockets 490almost everywhere, you should only use it when you have a lot of sockets
462(for which it usually works), by embedding it into another event loop 491(for which it usually works), by embedding it into another event loop
463(e.g. C<EVBACKEND_SELECT> or C<EVBACKEND_POLL>) and, did I mention it, 492(e.g. C<EVBACKEND_SELECT> or C<EVBACKEND_POLL> (but C<poll> is of course
464using it only for sockets. 493also broken on OS X)) and, did I mention it, using it only for sockets.
465 494
466This backend maps C<EV_READ> into an C<EVFILT_READ> kevent with 495This backend maps C<EV_READ> into an C<EVFILT_READ> kevent with
467C<NOTE_EOF>, and C<EV_WRITE> into an C<EVFILT_WRITE> kevent with 496C<NOTE_EOF>, and C<EV_WRITE> into an C<EVFILT_WRITE> kevent with
468C<NOTE_EOF>. 497C<NOTE_EOF>.
469 498
504 533
505It is definitely not recommended to use this flag. 534It is definitely not recommended to use this flag.
506 535
507=back 536=back
508 537
509If one or more of these are or'ed into the flags value, then only these 538If one or more of the backend flags are or'ed into the flags value,
510backends will be tried (in the reverse order as listed here). If none are 539then only these backends will be tried (in the reverse order as listed
511specified, all backends in C<ev_recommended_backends ()> will be tried. 540here). If none are specified, all backends in C<ev_recommended_backends
541()> will be tried.
512 542
513Example: This is the most typical usage. 543Example: This is the most typical usage.
514 544
515 if (!ev_default_loop (0)) 545 if (!ev_default_loop (0))
516 fatal ("could not initialise libev, bad $LIBEV_FLAGS in environment?"); 546 fatal ("could not initialise libev, bad $LIBEV_FLAGS in environment?");
607 637
608This value can sometimes be useful as a generation counter of sorts (it 638This value can sometimes be useful as a generation counter of sorts (it
609"ticks" the number of loop iterations), as it roughly corresponds with 639"ticks" the number of loop iterations), as it roughly corresponds with
610C<ev_prepare> and C<ev_check> calls. 640C<ev_prepare> and C<ev_check> calls.
611 641
642=item unsigned int ev_loop_depth (loop)
643
644Returns the number of times C<ev_loop> was entered minus the number of
645times C<ev_loop> was exited, in other words, the recursion depth.
646
647Outside C<ev_loop>, this number is zero. In a callback, this number is
648C<1>, unless C<ev_loop> was invoked recursively (or from another thread),
649in which case it is higher.
650
651Leaving C<ev_loop> abnormally (setjmp/longjmp, cancelling the thread
652etc.), doesn't count as exit.
653
612=item unsigned int ev_backend (loop) 654=item unsigned int ev_backend (loop)
613 655
614Returns one of the C<EVBACKEND_*> flags indicating the event backend in 656Returns one of the C<EVBACKEND_*> flags indicating the event backend in
615use. 657use.
616 658
630 672
631This function is rarely useful, but when some event callback runs for a 673This function is rarely useful, but when some event callback runs for a
632very long time without entering the event loop, updating libev's idea of 674very long time without entering the event loop, updating libev's idea of
633the current time is a good idea. 675the current time is a good idea.
634 676
635See also "The special problem of time updates" in the C<ev_timer> section. 677See also L<The special problem of time updates> in the C<ev_timer> section.
678
679=item ev_suspend (loop)
680
681=item ev_resume (loop)
682
683These two functions suspend and resume a loop, for use when the loop is
684not used for a while and timeouts should not be processed.
685
686A typical use case would be an interactive program such as a game: When
687the user presses C<^Z> to suspend the game and resumes it an hour later it
688would be best to handle timeouts as if no time had actually passed while
689the program was suspended. This can be achieved by calling C<ev_suspend>
690in your C<SIGTSTP> handler, sending yourself a C<SIGSTOP> and calling
691C<ev_resume> directly afterwards to resume timer processing.
692
693Effectively, all C<ev_timer> watchers will be delayed by the time spend
694between C<ev_suspend> and C<ev_resume>, and all C<ev_periodic> watchers
695will be rescheduled (that is, they will lose any events that would have
696occured while suspended).
697
698After calling C<ev_suspend> you B<must not> call I<any> function on the
699given loop other than C<ev_resume>, and you B<must not> call C<ev_resume>
700without a previous call to C<ev_suspend>.
701
702Calling C<ev_suspend>/C<ev_resume> has the side effect of updating the
703event loop time (see C<ev_now_update>).
636 704
637=item ev_loop (loop, int flags) 705=item ev_loop (loop, int flags)
638 706
639Finally, this is it, the event handler. This function usually is called 707Finally, this is it, the event handler. This function usually is called
640after you initialised all your watchers and you want to start handling 708after you initialised all your watchers and you want to start handling
724 792
725If you have a watcher you never unregister that should not keep C<ev_loop> 793If you have a watcher you never unregister that should not keep C<ev_loop>
726from returning, call ev_unref() after starting, and ev_ref() before 794from returning, call ev_unref() after starting, and ev_ref() before
727stopping it. 795stopping it.
728 796
729As an example, libev itself uses this for its internal signal pipe: It is 797As an example, libev itself uses this for its internal signal pipe: It
730not visible to the libev user and should not keep C<ev_loop> from exiting 798is not visible to the libev user and should not keep C<ev_loop> from
731if no event watchers registered by it are active. It is also an excellent 799exiting if no event watchers registered by it are active. It is also an
732way to do this for generic recurring timers or from within third-party 800excellent way to do this for generic recurring timers or from within
733libraries. Just remember to I<unref after start> and I<ref before stop> 801third-party libraries. Just remember to I<unref after start> and I<ref
734(but only if the watcher wasn't active before, or was active before, 802before stop> (but only if the watcher wasn't active before, or was active
735respectively). 803before, respectively. Note also that libev might stop watchers itself
804(e.g. non-repeating timers) in which case you have to C<ev_ref>
805in the callback).
736 806
737Example: Create a signal watcher, but keep it from keeping C<ev_loop> 807Example: Create a signal watcher, but keep it from keeping C<ev_loop>
738running when nothing else is active. 808running when nothing else is active.
739 809
740 ev_signal exitsig; 810 ev_signal exitsig;
769 839
770By setting a higher I<io collect interval> you allow libev to spend more 840By setting a higher I<io collect interval> you allow libev to spend more
771time collecting I/O events, so you can handle more events per iteration, 841time collecting I/O events, so you can handle more events per iteration,
772at the cost of increasing latency. Timeouts (both C<ev_periodic> and 842at the cost of increasing latency. Timeouts (both C<ev_periodic> and
773C<ev_timer>) will be not affected. Setting this to a non-null value will 843C<ev_timer>) will be not affected. Setting this to a non-null value will
774introduce an additional C<ev_sleep ()> call into most loop iterations. 844introduce an additional C<ev_sleep ()> call into most loop iterations. The
845sleep time ensures that libev will not poll for I/O events more often then
846once per this interval, on average.
775 847
776Likewise, by setting a higher I<timeout collect interval> you allow libev 848Likewise, by setting a higher I<timeout collect interval> you allow libev
777to spend more time collecting timeouts, at the expense of increased 849to spend more time collecting timeouts, at the expense of increased
778latency/jitter/inexactness (the watcher callback will be called 850latency/jitter/inexactness (the watcher callback will be called
779later). C<ev_io> watchers will not be affected. Setting this to a non-null 851later). C<ev_io> watchers will not be affected. Setting this to a non-null
781 853
782Many (busy) programs can usually benefit by setting the I/O collect 854Many (busy) programs can usually benefit by setting the I/O collect
783interval to a value near C<0.1> or so, which is often enough for 855interval to a value near C<0.1> or so, which is often enough for
784interactive servers (of course not for games), likewise for timeouts. It 856interactive servers (of course not for games), likewise for timeouts. It
785usually doesn't make much sense to set it to a lower value than C<0.01>, 857usually doesn't make much sense to set it to a lower value than C<0.01>,
786as this approaches the timing granularity of most systems. 858as this approaches the timing granularity of most systems. Note that if
859you do transactions with the outside world and you can't increase the
860parallelity, then this setting will limit your transaction rate (if you
861need to poll once per transaction and the I/O collect interval is 0.01,
862then you can't do more than 100 transations per second).
787 863
788Setting the I<timeout collect interval> can improve the opportunity for 864Setting the I<timeout collect interval> can improve the opportunity for
789saving power, as the program will "bundle" timer callback invocations that 865saving power, as the program will "bundle" timer callback invocations that
790are "near" in time together, by delaying some, thus reducing the number of 866are "near" in time together, by delaying some, thus reducing the number of
791times the process sleeps and wakes up again. Another useful technique to 867times the process sleeps and wakes up again. Another useful technique to
792reduce iterations/wake-ups is to use C<ev_periodic> watchers and make sure 868reduce iterations/wake-ups is to use C<ev_periodic> watchers and make sure
793they fire on, say, one-second boundaries only. 869they fire on, say, one-second boundaries only.
870
871Example: we only need 0.1s timeout granularity, and we wish not to poll
872more often than 100 times per second:
873
874 ev_set_timeout_collect_interval (EV_DEFAULT_UC_ 0.1);
875 ev_set_io_collect_interval (EV_DEFAULT_UC_ 0.01);
876
877=item ev_invoke_pending (loop)
878
879This call will simply invoke all pending watchers while resetting their
880pending state. Normally, C<ev_loop> does this automatically when required,
881but when overriding the invoke callback this call comes handy.
882
883=item int ev_pending_count (loop)
884
885Returns the number of pending watchers - zero indicates that no watchers
886are pending.
887
888=item ev_set_invoke_pending_cb (loop, void (*invoke_pending_cb)(EV_P))
889
890This overrides the invoke pending functionality of the loop: Instead of
891invoking all pending watchers when there are any, C<ev_loop> will call
892this callback instead. This is useful, for example, when you want to
893invoke the actual watchers inside another context (another thread etc.).
894
895If you want to reset the callback, use C<ev_invoke_pending> as new
896callback.
897
898=item ev_set_loop_release_cb (loop, void (*release)(EV_P), void (*acquire)(EV_P))
899
900Sometimes you want to share the same loop between multiple threads. This
901can be done relatively simply by putting mutex_lock/unlock calls around
902each call to a libev function.
903
904However, C<ev_loop> can run an indefinite time, so it is not feasible to
905wait for it to return. One way around this is to wake up the loop via
906C<ev_unloop> and C<av_async_send>, another way is to set these I<release>
907and I<acquire> callbacks on the loop.
908
909When set, then C<release> will be called just before the thread is
910suspended waiting for new events, and C<acquire> is called just
911afterwards.
912
913Ideally, C<release> will just call your mutex_unlock function, and
914C<acquire> will just call the mutex_lock function again.
915
916While event loop modifications are allowed between invocations of
917C<release> and C<acquire> (that's their only purpose after all), no
918modifications done will affect the event loop, i.e. adding watchers will
919have no effect on the set of file descriptors being watched, or the time
920waited. USe an C<ev_async> watcher to wake up C<ev_loop> when you want it
921to take note of any changes you made.
922
923In theory, threads executing C<ev_loop> will be async-cancel safe between
924invocations of C<release> and C<acquire>.
925
926See also the locking example in the C<THREADS> section later in this
927document.
928
929=item ev_set_userdata (loop, void *data)
930
931=item ev_userdata (loop)
932
933Set and retrieve a single C<void *> associated with a loop. When
934C<ev_set_userdata> has never been called, then C<ev_userdata> returns
935C<0.>
936
937These two functions can be used to associate arbitrary data with a loop,
938and are intended solely for the C<invoke_pending_cb>, C<release> and
939C<acquire> callbacks described above, but of course can be (ab-)used for
940any other purpose as well.
794 941
795=item ev_loop_verify (loop) 942=item ev_loop_verify (loop)
796 943
797This function only does something when C<EV_VERIFY> support has been 944This function only does something when C<EV_VERIFY> support has been
798compiled in, which is the default for non-minimal builds. It tries to go 945compiled in, which is the default for non-minimal builds. It tries to go
924 1071
925=item C<EV_ASYNC> 1072=item C<EV_ASYNC>
926 1073
927The given async watcher has been asynchronously notified (see C<ev_async>). 1074The given async watcher has been asynchronously notified (see C<ev_async>).
928 1075
1076=item C<EV_CUSTOM>
1077
1078Not ever sent (or otherwise used) by libev itself, but can be freely used
1079by libev users to signal watchers (e.g. via C<ev_feed_event>).
1080
929=item C<EV_ERROR> 1081=item C<EV_ERROR>
930 1082
931An unspecified error has occurred, the watcher has been stopped. This might 1083An unspecified error has occurred, the watcher has been stopped. This might
932happen because the watcher could not be properly started because libev 1084happen because the watcher could not be properly started because libev
933ran out of memory, a file descriptor was found to be closed or any other 1085ran out of memory, a file descriptor was found to be closed or any other
1048integer between C<EV_MAXPRI> (default: C<2>) and C<EV_MINPRI> 1200integer between C<EV_MAXPRI> (default: C<2>) and C<EV_MINPRI>
1049(default: C<-2>). Pending watchers with higher priority will be invoked 1201(default: C<-2>). Pending watchers with higher priority will be invoked
1050before watchers with lower priority, but priority will not keep watchers 1202before watchers with lower priority, but priority will not keep watchers
1051from being executed (except for C<ev_idle> watchers). 1203from being executed (except for C<ev_idle> watchers).
1052 1204
1053This means that priorities are I<only> used for ordering callback
1054invocation after new events have been received. This is useful, for
1055example, to reduce latency after idling, or more often, to bind two
1056watchers on the same event and make sure one is called first.
1057
1058If you need to suppress invocation when higher priority events are pending 1205If you need to suppress invocation when higher priority events are pending
1059you need to look at C<ev_idle> watchers, which provide this functionality. 1206you need to look at C<ev_idle> watchers, which provide this functionality.
1060 1207
1061You I<must not> change the priority of a watcher as long as it is active or 1208You I<must not> change the priority of a watcher as long as it is active or
1062pending. 1209pending.
1063
1064The default priority used by watchers when no priority has been set is
1065always C<0>, which is supposed to not be too high and not be too low :).
1066 1210
1067Setting a priority outside the range of C<EV_MINPRI> to C<EV_MAXPRI> is 1211Setting a priority outside the range of C<EV_MINPRI> to C<EV_MAXPRI> is
1068fine, as long as you do not mind that the priority value you query might 1212fine, as long as you do not mind that the priority value you query might
1069or might not have been clamped to the valid range. 1213or might not have been clamped to the valid range.
1214
1215The default priority used by watchers when no priority has been set is
1216always C<0>, which is supposed to not be too high and not be too low :).
1217
1218See L<WATCHER PRIORITY MODELS>, below, for a more thorough treatment of
1219priorities.
1070 1220
1071=item ev_invoke (loop, ev_TYPE *watcher, int revents) 1221=item ev_invoke (loop, ev_TYPE *watcher, int revents)
1072 1222
1073Invoke the C<watcher> with the given C<loop> and C<revents>. Neither 1223Invoke the C<watcher> with the given C<loop> and C<revents>. Neither
1074C<loop> nor C<revents> need to be valid as long as the watcher callback 1224C<loop> nor C<revents> need to be valid as long as the watcher callback
1139 #include <stddef.h> 1289 #include <stddef.h>
1140 1290
1141 static void 1291 static void
1142 t1_cb (EV_P_ ev_timer *w, int revents) 1292 t1_cb (EV_P_ ev_timer *w, int revents)
1143 { 1293 {
1144 struct my_biggy big = (struct my_biggy * 1294 struct my_biggy big = (struct my_biggy *)
1145 (((char *)w) - offsetof (struct my_biggy, t1)); 1295 (((char *)w) - offsetof (struct my_biggy, t1));
1146 } 1296 }
1147 1297
1148 static void 1298 static void
1149 t2_cb (EV_P_ ev_timer *w, int revents) 1299 t2_cb (EV_P_ ev_timer *w, int revents)
1150 { 1300 {
1151 struct my_biggy big = (struct my_biggy * 1301 struct my_biggy big = (struct my_biggy *)
1152 (((char *)w) - offsetof (struct my_biggy, t2)); 1302 (((char *)w) - offsetof (struct my_biggy, t2));
1153 } 1303 }
1304
1305=head2 WATCHER PRIORITY MODELS
1306
1307Many event loops support I<watcher priorities>, which are usually small
1308integers that influence the ordering of event callback invocation
1309between watchers in some way, all else being equal.
1310
1311In libev, Watcher priorities can be set using C<ev_set_priority>. See its
1312description for the more technical details such as the actual priority
1313range.
1314
1315There are two common ways how these these priorities are being interpreted
1316by event loops:
1317
1318In the more common lock-out model, higher priorities "lock out" invocation
1319of lower priority watchers, which means as long as higher priority
1320watchers receive events, lower priority watchers are not being invoked.
1321
1322The less common only-for-ordering model uses priorities solely to order
1323callback invocation within a single event loop iteration: Higher priority
1324watchers are invoked before lower priority ones, but they all get invoked
1325before polling for new events.
1326
1327Libev uses the second (only-for-ordering) model for all its watchers
1328except for idle watchers (which use the lock-out model).
1329
1330The rationale behind this is that implementing the lock-out model for
1331watchers is not well supported by most kernel interfaces, and most event
1332libraries will just poll for the same events again and again as long as
1333their callbacks have not been executed, which is very inefficient in the
1334common case of one high-priority watcher locking out a mass of lower
1335priority ones.
1336
1337Static (ordering) priorities are most useful when you have two or more
1338watchers handling the same resource: a typical usage example is having an
1339C<ev_io> watcher to receive data, and an associated C<ev_timer> to handle
1340timeouts. Under load, data might be received while the program handles
1341other jobs, but since timers normally get invoked first, the timeout
1342handler will be executed before checking for data. In that case, giving
1343the timer a lower priority than the I/O watcher ensures that I/O will be
1344handled first even under adverse conditions (which is usually, but not
1345always, what you want).
1346
1347Since idle watchers use the "lock-out" model, meaning that idle watchers
1348will only be executed when no same or higher priority watchers have
1349received events, they can be used to implement the "lock-out" model when
1350required.
1351
1352For example, to emulate how many other event libraries handle priorities,
1353you can associate an C<ev_idle> watcher to each such watcher, and in
1354the normal watcher callback, you just start the idle watcher. The real
1355processing is done in the idle watcher callback. This causes libev to
1356continously poll and process kernel event data for the watcher, but when
1357the lock-out case is known to be rare (which in turn is rare :), this is
1358workable.
1359
1360Usually, however, the lock-out model implemented that way will perform
1361miserably under the type of load it was designed to handle. In that case,
1362it might be preferable to stop the real watcher before starting the
1363idle watcher, so the kernel will not have to process the event in case
1364the actual processing will be delayed for considerable time.
1365
1366Here is an example of an I/O watcher that should run at a strictly lower
1367priority than the default, and which should only process data when no
1368other events are pending:
1369
1370 ev_idle idle; // actual processing watcher
1371 ev_io io; // actual event watcher
1372
1373 static void
1374 io_cb (EV_P_ ev_io *w, int revents)
1375 {
1376 // stop the I/O watcher, we received the event, but
1377 // are not yet ready to handle it.
1378 ev_io_stop (EV_A_ w);
1379
1380 // start the idle watcher to ahndle the actual event.
1381 // it will not be executed as long as other watchers
1382 // with the default priority are receiving events.
1383 ev_idle_start (EV_A_ &idle);
1384 }
1385
1386 static void
1387 idle_cb (EV_P_ ev_idle *w, int revents)
1388 {
1389 // actual processing
1390 read (STDIN_FILENO, ...);
1391
1392 // have to start the I/O watcher again, as
1393 // we have handled the event
1394 ev_io_start (EV_P_ &io);
1395 }
1396
1397 // initialisation
1398 ev_idle_init (&idle, idle_cb);
1399 ev_io_init (&io, io_cb, STDIN_FILENO, EV_READ);
1400 ev_io_start (EV_DEFAULT_ &io);
1401
1402In the "real" world, it might also be beneficial to start a timer, so that
1403low-priority connections can not be locked out forever under load. This
1404enables your program to keep a lower latency for important connections
1405during short periods of high load, while not completely locking out less
1406important ones.
1154 1407
1155 1408
1156=head1 WATCHER TYPES 1409=head1 WATCHER TYPES
1157 1410
1158This section describes each watcher in detail, but will not repeat 1411This section describes each watcher in detail, but will not repeat
1184descriptors to non-blocking mode is also usually a good idea (but not 1437descriptors to non-blocking mode is also usually a good idea (but not
1185required if you know what you are doing). 1438required if you know what you are doing).
1186 1439
1187If you cannot use non-blocking mode, then force the use of a 1440If you cannot use non-blocking mode, then force the use of a
1188known-to-be-good backend (at the time of this writing, this includes only 1441known-to-be-good backend (at the time of this writing, this includes only
1189C<EVBACKEND_SELECT> and C<EVBACKEND_POLL>). 1442C<EVBACKEND_SELECT> and C<EVBACKEND_POLL>). The same applies to file
1443descriptors for which non-blocking operation makes no sense (such as
1444files) - libev doesn't guarentee any specific behaviour in that case.
1190 1445
1191Another thing you have to watch out for is that it is quite easy to 1446Another thing you have to watch out for is that it is quite easy to
1192receive "spurious" readiness notifications, that is your callback might 1447receive "spurious" readiness notifications, that is your callback might
1193be called with C<EV_READ> but a subsequent C<read>(2) will actually block 1448be called with C<EV_READ> but a subsequent C<read>(2) will actually block
1194because there is no data. Not only are some backends known to create a 1449because there is no data. Not only are some backends known to create a
1315year, it will still time out after (roughly) one hour. "Roughly" because 1570year, it will still time out after (roughly) one hour. "Roughly" because
1316detecting time jumps is hard, and some inaccuracies are unavoidable (the 1571detecting time jumps is hard, and some inaccuracies are unavoidable (the
1317monotonic clock option helps a lot here). 1572monotonic clock option helps a lot here).
1318 1573
1319The callback is guaranteed to be invoked only I<after> its timeout has 1574The callback is guaranteed to be invoked only I<after> its timeout has
1320passed, but if multiple timers become ready during the same loop iteration 1575passed (not I<at>, so on systems with very low-resolution clocks this
1321then order of execution is undefined. 1576might introduce a small delay). If multiple timers become ready during the
1577same loop iteration then the ones with earlier time-out values are invoked
1578before ones of the same priority with later time-out values (but this is
1579no longer true when a callback calls C<ev_loop> recursively).
1322 1580
1323=head3 Be smart about timeouts 1581=head3 Be smart about timeouts
1324 1582
1325Many real-world problems involve some kind of timeout, usually for error 1583Many real-world problems involve some kind of timeout, usually for error
1326recovery. A typical example is an HTTP request - if the other side hangs, 1584recovery. A typical example is an HTTP request - if the other side hangs,
1370C<after> argument to C<ev_timer_set>, and only ever use the C<repeat> 1628C<after> argument to C<ev_timer_set>, and only ever use the C<repeat>
1371member and C<ev_timer_again>. 1629member and C<ev_timer_again>.
1372 1630
1373At start: 1631At start:
1374 1632
1375 ev_timer_init (timer, callback); 1633 ev_init (timer, callback);
1376 timer->repeat = 60.; 1634 timer->repeat = 60.;
1377 ev_timer_again (loop, timer); 1635 ev_timer_again (loop, timer);
1378 1636
1379Each time there is some activity: 1637Each time there is some activity:
1380 1638
1419 else 1677 else
1420 { 1678 {
1421 // callback was invoked, but there was some activity, re-arm 1679 // callback was invoked, but there was some activity, re-arm
1422 // the watcher to fire in last_activity + 60, which is 1680 // the watcher to fire in last_activity + 60, which is
1423 // guaranteed to be in the future, so "again" is positive: 1681 // guaranteed to be in the future, so "again" is positive:
1424 w->again = timeout - now; 1682 w->repeat = timeout - now;
1425 ev_timer_again (EV_A_ w); 1683 ev_timer_again (EV_A_ w);
1426 } 1684 }
1427 } 1685 }
1428 1686
1429To summarise the callback: first calculate the real timeout (defined 1687To summarise the callback: first calculate the real timeout (defined
1442 1700
1443To start the timer, simply initialise the watcher and set C<last_activity> 1701To start the timer, simply initialise the watcher and set C<last_activity>
1444to the current time (meaning we just have some activity :), then call the 1702to the current time (meaning we just have some activity :), then call the
1445callback, which will "do the right thing" and start the timer: 1703callback, which will "do the right thing" and start the timer:
1446 1704
1447 ev_timer_init (timer, callback); 1705 ev_init (timer, callback);
1448 last_activity = ev_now (loop); 1706 last_activity = ev_now (loop);
1449 callback (loop, timer, EV_TIMEOUT); 1707 callback (loop, timer, EV_TIMEOUT);
1450 1708
1451And when there is some activity, simply store the current time in 1709And when there is some activity, simply store the current time in
1452C<last_activity>, no libev calls at all: 1710C<last_activity>, no libev calls at all:
1513 1771
1514If the event loop is suspended for a long time, you can also force an 1772If the event loop is suspended for a long time, you can also force an
1515update of the time returned by C<ev_now ()> by calling C<ev_now_update 1773update of the time returned by C<ev_now ()> by calling C<ev_now_update
1516()>. 1774()>.
1517 1775
1776=head3 The special problems of suspended animation
1777
1778When you leave the server world it is quite customary to hit machines that
1779can suspend/hibernate - what happens to the clocks during such a suspend?
1780
1781Some quick tests made with a Linux 2.6.28 indicate that a suspend freezes
1782all processes, while the clocks (C<times>, C<CLOCK_MONOTONIC>) continue
1783to run until the system is suspended, but they will not advance while the
1784system is suspended. That means, on resume, it will be as if the program
1785was frozen for a few seconds, but the suspend time will not be counted
1786towards C<ev_timer> when a monotonic clock source is used. The real time
1787clock advanced as expected, but if it is used as sole clocksource, then a
1788long suspend would be detected as a time jump by libev, and timers would
1789be adjusted accordingly.
1790
1791I would not be surprised to see different behaviour in different between
1792operating systems, OS versions or even different hardware.
1793
1794The other form of suspend (job control, or sending a SIGSTOP) will see a
1795time jump in the monotonic clocks and the realtime clock. If the program
1796is suspended for a very long time, and monotonic clock sources are in use,
1797then you can expect C<ev_timer>s to expire as the full suspension time
1798will be counted towards the timers. When no monotonic clock source is in
1799use, then libev will again assume a timejump and adjust accordingly.
1800
1801It might be beneficial for this latter case to call C<ev_suspend>
1802and C<ev_resume> in code that handles C<SIGTSTP>, to at least get
1803deterministic behaviour in this case (you can do nothing against
1804C<SIGSTOP>).
1805
1518=head3 Watcher-Specific Functions and Data Members 1806=head3 Watcher-Specific Functions and Data Members
1519 1807
1520=over 4 1808=over 4
1521 1809
1522=item ev_timer_init (ev_timer *, callback, ev_tstamp after, ev_tstamp repeat) 1810=item ev_timer_init (ev_timer *, callback, ev_tstamp after, ev_tstamp repeat)
1545If the timer is started but non-repeating, stop it (as if it timed out). 1833If the timer is started but non-repeating, stop it (as if it timed out).
1546 1834
1547If the timer is repeating, either start it if necessary (with the 1835If the timer is repeating, either start it if necessary (with the
1548C<repeat> value), or reset the running timer to the C<repeat> value. 1836C<repeat> value), or reset the running timer to the C<repeat> value.
1549 1837
1550This sounds a bit complicated, see "Be smart about timeouts", above, for a 1838This sounds a bit complicated, see L<Be smart about timeouts>, above, for a
1551usage example. 1839usage example.
1840
1841=item ev_timer_remaining (loop, ev_timer *)
1842
1843Returns the remaining time until a timer fires. If the timer is active,
1844then this time is relative to the current event loop time, otherwise it's
1845the timeout value currently configured.
1846
1847That is, after an C<ev_timer_set (w, 5, 7)>, C<ev_timer_remaining> returns
1848C<5>. When the timer is started and one second passes, C<ev_timer_remain>
1849will return C<4>. When the timer expires and is restarted, it will return
1850roughly C<7> (likely slightly less as callback invocation takes some time,
1851too), and so on.
1552 1852
1553=item ev_tstamp repeat [read-write] 1853=item ev_tstamp repeat [read-write]
1554 1854
1555The current C<repeat> value. Will be used each time the watcher times out 1855The current C<repeat> value. Will be used each time the watcher times out
1556or C<ev_timer_again> is called, and determines the next timeout (if any), 1856or C<ev_timer_again> is called, and determines the next timeout (if any),
1594=head2 C<ev_periodic> - to cron or not to cron? 1894=head2 C<ev_periodic> - to cron or not to cron?
1595 1895
1596Periodic watchers are also timers of a kind, but they are very versatile 1896Periodic watchers are also timers of a kind, but they are very versatile
1597(and unfortunately a bit complex). 1897(and unfortunately a bit complex).
1598 1898
1599Unlike C<ev_timer>'s, they are not based on real time (or relative time) 1899Unlike C<ev_timer>, periodic watchers are not based on real time (or
1600but on wall clock time (absolute time). You can tell a periodic watcher 1900relative time, the physical time that passes) but on wall clock time
1601to trigger after some specific point in time. For example, if you tell a 1901(absolute time, the thing you can read on your calender or clock). The
1602periodic watcher to trigger in 10 seconds (by specifying e.g. C<ev_now () 1902difference is that wall clock time can run faster or slower than real
1603+ 10.>, that is, an absolute time not a delay) and then reset your system 1903time, and time jumps are not uncommon (e.g. when you adjust your
1604clock to January of the previous year, then it will take more than year 1904wrist-watch).
1605to trigger the event (unlike an C<ev_timer>, which would still trigger
1606roughly 10 seconds later as it uses a relative timeout).
1607 1905
1906You can tell a periodic watcher to trigger after some specific point
1907in time: for example, if you tell a periodic watcher to trigger "in 10
1908seconds" (by specifying e.g. C<ev_now () + 10.>, that is, an absolute time
1909not a delay) and then reset your system clock to January of the previous
1910year, then it will take a year or more to trigger the event (unlike an
1911C<ev_timer>, which would still trigger roughly 10 seconds after starting
1912it, as it uses a relative timeout).
1913
1608C<ev_periodic>s can also be used to implement vastly more complex timers, 1914C<ev_periodic> watchers can also be used to implement vastly more complex
1609such as triggering an event on each "midnight, local time", or other 1915timers, such as triggering an event on each "midnight, local time", or
1610complicated rules. 1916other complicated rules. This cannot be done with C<ev_timer> watchers, as
1917those cannot react to time jumps.
1611 1918
1612As with timers, the callback is guaranteed to be invoked only when the 1919As with timers, the callback is guaranteed to be invoked only when the
1613time (C<at>) has passed, but if multiple periodic timers become ready 1920point in time where it is supposed to trigger has passed. If multiple
1614during the same loop iteration, then order of execution is undefined. 1921timers become ready during the same loop iteration then the ones with
1922earlier time-out values are invoked before ones with later time-out values
1923(but this is no longer true when a callback calls C<ev_loop> recursively).
1615 1924
1616=head3 Watcher-Specific Functions and Data Members 1925=head3 Watcher-Specific Functions and Data Members
1617 1926
1618=over 4 1927=over 4
1619 1928
1620=item ev_periodic_init (ev_periodic *, callback, ev_tstamp at, ev_tstamp interval, reschedule_cb) 1929=item ev_periodic_init (ev_periodic *, callback, ev_tstamp offset, ev_tstamp interval, reschedule_cb)
1621 1930
1622=item ev_periodic_set (ev_periodic *, ev_tstamp after, ev_tstamp repeat, reschedule_cb) 1931=item ev_periodic_set (ev_periodic *, ev_tstamp offset, ev_tstamp interval, reschedule_cb)
1623 1932
1624Lots of arguments, lets sort it out... There are basically three modes of 1933Lots of arguments, let's sort it out... There are basically three modes of
1625operation, and we will explain them from simplest to most complex: 1934operation, and we will explain them from simplest to most complex:
1626 1935
1627=over 4 1936=over 4
1628 1937
1629=item * absolute timer (at = time, interval = reschedule_cb = 0) 1938=item * absolute timer (offset = absolute time, interval = 0, reschedule_cb = 0)
1630 1939
1631In this configuration the watcher triggers an event after the wall clock 1940In this configuration the watcher triggers an event after the wall clock
1632time C<at> has passed. It will not repeat and will not adjust when a time 1941time C<offset> has passed. It will not repeat and will not adjust when a
1633jump occurs, that is, if it is to be run at January 1st 2011 then it will 1942time jump occurs, that is, if it is to be run at January 1st 2011 then it
1634only run when the system clock reaches or surpasses this time. 1943will be stopped and invoked when the system clock reaches or surpasses
1944this point in time.
1635 1945
1636=item * repeating interval timer (at = offset, interval > 0, reschedule_cb = 0) 1946=item * repeating interval timer (offset = offset within interval, interval > 0, reschedule_cb = 0)
1637 1947
1638In this mode the watcher will always be scheduled to time out at the next 1948In this mode the watcher will always be scheduled to time out at the next
1639C<at + N * interval> time (for some integer N, which can also be negative) 1949C<offset + N * interval> time (for some integer N, which can also be
1640and then repeat, regardless of any time jumps. 1950negative) and then repeat, regardless of any time jumps. The C<offset>
1951argument is merely an offset into the C<interval> periods.
1641 1952
1642This can be used to create timers that do not drift with respect to the 1953This can be used to create timers that do not drift with respect to the
1643system clock, for example, here is a C<ev_periodic> that triggers each 1954system clock, for example, here is an C<ev_periodic> that triggers each
1644hour, on the hour: 1955hour, on the hour (with respect to UTC):
1645 1956
1646 ev_periodic_set (&periodic, 0., 3600., 0); 1957 ev_periodic_set (&periodic, 0., 3600., 0);
1647 1958
1648This doesn't mean there will always be 3600 seconds in between triggers, 1959This doesn't mean there will always be 3600 seconds in between triggers,
1649but only that the callback will be called when the system time shows a 1960but only that the callback will be called when the system time shows a
1650full hour (UTC), or more correctly, when the system time is evenly divisible 1961full hour (UTC), or more correctly, when the system time is evenly divisible
1651by 3600. 1962by 3600.
1652 1963
1653Another way to think about it (for the mathematically inclined) is that 1964Another way to think about it (for the mathematically inclined) is that
1654C<ev_periodic> will try to run the callback in this mode at the next possible 1965C<ev_periodic> will try to run the callback in this mode at the next possible
1655time where C<time = at (mod interval)>, regardless of any time jumps. 1966time where C<time = offset (mod interval)>, regardless of any time jumps.
1656 1967
1657For numerical stability it is preferable that the C<at> value is near 1968For numerical stability it is preferable that the C<offset> value is near
1658C<ev_now ()> (the current time), but there is no range requirement for 1969C<ev_now ()> (the current time), but there is no range requirement for
1659this value, and in fact is often specified as zero. 1970this value, and in fact is often specified as zero.
1660 1971
1661Note also that there is an upper limit to how often a timer can fire (CPU 1972Note also that there is an upper limit to how often a timer can fire (CPU
1662speed for example), so if C<interval> is very small then timing stability 1973speed for example), so if C<interval> is very small then timing stability
1663will of course deteriorate. Libev itself tries to be exact to be about one 1974will of course deteriorate. Libev itself tries to be exact to be about one
1664millisecond (if the OS supports it and the machine is fast enough). 1975millisecond (if the OS supports it and the machine is fast enough).
1665 1976
1666=item * manual reschedule mode (at and interval ignored, reschedule_cb = callback) 1977=item * manual reschedule mode (offset ignored, interval ignored, reschedule_cb = callback)
1667 1978
1668In this mode the values for C<interval> and C<at> are both being 1979In this mode the values for C<interval> and C<offset> are both being
1669ignored. Instead, each time the periodic watcher gets scheduled, the 1980ignored. Instead, each time the periodic watcher gets scheduled, the
1670reschedule callback will be called with the watcher as first, and the 1981reschedule callback will be called with the watcher as first, and the
1671current time as second argument. 1982current time as second argument.
1672 1983
1673NOTE: I<This callback MUST NOT stop or destroy any periodic watcher, 1984NOTE: I<This callback MUST NOT stop or destroy any periodic watcher, ever,
1674ever, or make ANY event loop modifications whatsoever>. 1985or make ANY other event loop modifications whatsoever, unless explicitly
1986allowed by documentation here>.
1675 1987
1676If you need to stop it, return C<now + 1e30> (or so, fudge fudge) and stop 1988If you need to stop it, return C<now + 1e30> (or so, fudge fudge) and stop
1677it afterwards (e.g. by starting an C<ev_prepare> watcher, which is the 1989it afterwards (e.g. by starting an C<ev_prepare> watcher, which is the
1678only event loop modification you are allowed to do). 1990only event loop modification you are allowed to do).
1679 1991
1709a different time than the last time it was called (e.g. in a crond like 2021a different time than the last time it was called (e.g. in a crond like
1710program when the crontabs have changed). 2022program when the crontabs have changed).
1711 2023
1712=item ev_tstamp ev_periodic_at (ev_periodic *) 2024=item ev_tstamp ev_periodic_at (ev_periodic *)
1713 2025
1714When active, returns the absolute time that the watcher is supposed to 2026When active, returns the absolute time that the watcher is supposed
1715trigger next. 2027to trigger next. This is not the same as the C<offset> argument to
2028C<ev_periodic_set>, but indeed works even in interval and manual
2029rescheduling modes.
1716 2030
1717=item ev_tstamp offset [read-write] 2031=item ev_tstamp offset [read-write]
1718 2032
1719When repeating, this contains the offset value, otherwise this is the 2033When repeating, this contains the offset value, otherwise this is the
1720absolute point in time (the C<at> value passed to C<ev_periodic_set>). 2034absolute point in time (the C<offset> value passed to C<ev_periodic_set>,
2035although libev might modify this value for better numerical stability).
1721 2036
1722Can be modified any time, but changes only take effect when the periodic 2037Can be modified any time, but changes only take effect when the periodic
1723timer fires or C<ev_periodic_again> is being called. 2038timer fires or C<ev_periodic_again> is being called.
1724 2039
1725=item ev_tstamp interval [read-write] 2040=item ev_tstamp interval [read-write]
1777Signal watchers will trigger an event when the process receives a specific 2092Signal watchers will trigger an event when the process receives a specific
1778signal one or more times. Even though signals are very asynchronous, libev 2093signal one or more times. Even though signals are very asynchronous, libev
1779will try it's best to deliver signals synchronously, i.e. as part of the 2094will try it's best to deliver signals synchronously, i.e. as part of the
1780normal event processing, like any other event. 2095normal event processing, like any other event.
1781 2096
1782If you want signals asynchronously, just use C<sigaction> as you would 2097If you want signals to be delivered truly asynchronously, just use
1783do without libev and forget about sharing the signal. You can even use 2098C<sigaction> as you would do without libev and forget about sharing
1784C<ev_async> from a signal handler to synchronously wake up an event loop. 2099the signal. You can even use C<ev_async> from a signal handler to
2100synchronously wake up an event loop.
1785 2101
1786You can configure as many watchers as you like per signal. Only when the 2102You can configure as many watchers as you like for the same signal, but
2103only within the same loop, i.e. you can watch for C<SIGINT> in your
2104default loop and for C<SIGIO> in another loop, but you cannot watch for
2105C<SIGINT> in both the default loop and another loop at the same time. At
2106the moment, C<SIGCHLD> is permanently tied to the default loop.
2107
1787first watcher gets started will libev actually register a signal handler 2108When the first watcher gets started will libev actually register something
1788with the kernel (thus it coexists with your own signal handlers as long as 2109with the kernel (thus it coexists with your own signal handlers as long as
1789you don't register any with libev for the same signal). Similarly, when 2110you don't register any with libev for the same signal).
1790the last signal watcher for a signal is stopped, libev will reset the 2111
1791signal handler to SIG_DFL (regardless of what it was set to before). 2112Both the signal mask state (C<sigprocmask>) and the signal handler state
2113(C<sigaction>) are unspecified after starting a signal watcher (and after
2114sotpping it again), that is, libev might or might not block the signal,
2115and might or might not set or restore the installed signal handler.
1792 2116
1793If possible and supported, libev will install its handlers with 2117If possible and supported, libev will install its handlers with
1794C<SA_RESTART> behaviour enabled, so system calls should not be unduly 2118C<SA_RESTART> (or equivalent) behaviour enabled, so system calls should
1795interrupted. If you have a problem with system calls getting interrupted by 2119not be unduly interrupted. If you have a problem with system calls getting
1796signals you can block all signals in an C<ev_check> watcher and unblock 2120interrupted by signals you can block all signals in an C<ev_check> watcher
1797them in an C<ev_prepare> watcher. 2121and unblock them in an C<ev_prepare> watcher.
1798 2122
1799=head3 Watcher-Specific Functions and Data Members 2123=head3 Watcher-Specific Functions and Data Members
1800 2124
1801=over 4 2125=over 4
1802 2126
1834some child status changes (most typically when a child of yours dies or 2158some child status changes (most typically when a child of yours dies or
1835exits). It is permissible to install a child watcher I<after> the child 2159exits). It is permissible to install a child watcher I<after> the child
1836has been forked (which implies it might have already exited), as long 2160has been forked (which implies it might have already exited), as long
1837as the event loop isn't entered (or is continued from a watcher), i.e., 2161as the event loop isn't entered (or is continued from a watcher), i.e.,
1838forking and then immediately registering a watcher for the child is fine, 2162forking and then immediately registering a watcher for the child is fine,
1839but forking and registering a watcher a few event loop iterations later is 2163but forking and registering a watcher a few event loop iterations later or
1840not. 2164in the next callback invocation is not.
1841 2165
1842Only the default event loop is capable of handling signals, and therefore 2166Only the default event loop is capable of handling signals, and therefore
1843you can only register child watchers in the default event loop. 2167you can only register child watchers in the default event loop.
1844 2168
2169Due to some design glitches inside libev, child watchers will always be
2170handled at maximum priority (their priority is set to C<EV_MAXPRI> by
2171libev)
2172
1845=head3 Process Interaction 2173=head3 Process Interaction
1846 2174
1847Libev grabs C<SIGCHLD> as soon as the default event loop is 2175Libev grabs C<SIGCHLD> as soon as the default event loop is
1848initialised. This is necessary to guarantee proper behaviour even if 2176initialised. This is necessary to guarantee proper behaviour even if the
1849the first child watcher is started after the child exits. The occurrence 2177first child watcher is started after the child exits. The occurrence
1850of C<SIGCHLD> is recorded asynchronously, but child reaping is done 2178of C<SIGCHLD> is recorded asynchronously, but child reaping is done
1851synchronously as part of the event loop processing. Libev always reaps all 2179synchronously as part of the event loop processing. Libev always reaps all
1852children, even ones not watched. 2180children, even ones not watched.
1853 2181
1854=head3 Overriding the Built-In Processing 2182=head3 Overriding the Built-In Processing
1864=head3 Stopping the Child Watcher 2192=head3 Stopping the Child Watcher
1865 2193
1866Currently, the child watcher never gets stopped, even when the 2194Currently, the child watcher never gets stopped, even when the
1867child terminates, so normally one needs to stop the watcher in the 2195child terminates, so normally one needs to stop the watcher in the
1868callback. Future versions of libev might stop the watcher automatically 2196callback. Future versions of libev might stop the watcher automatically
1869when a child exit is detected. 2197when a child exit is detected (calling C<ev_child_stop> twice is not a
2198problem).
1870 2199
1871=head3 Watcher-Specific Functions and Data Members 2200=head3 Watcher-Specific Functions and Data Members
1872 2201
1873=over 4 2202=over 4
1874 2203
2010the process. The exception are C<ev_stat> watchers - those call C<stat 2339the process. The exception are C<ev_stat> watchers - those call C<stat
2011()>, which is a synchronous operation. 2340()>, which is a synchronous operation.
2012 2341
2013For local paths, this usually doesn't matter: unless the system is very 2342For local paths, this usually doesn't matter: unless the system is very
2014busy or the intervals between stat's are large, a stat call will be fast, 2343busy or the intervals between stat's are large, a stat call will be fast,
2015as the path data is suually in memory already (except when starting the 2344as the path data is usually in memory already (except when starting the
2016watcher). 2345watcher).
2017 2346
2018For networked file systems, calling C<stat ()> can block an indefinite 2347For networked file systems, calling C<stat ()> can block an indefinite
2019time due to network issues, and even under good conditions, a stat call 2348time due to network issues, and even under good conditions, a stat call
2020often takes multiple milliseconds. 2349often takes multiple milliseconds.
2177 2506
2178=head3 Watcher-Specific Functions and Data Members 2507=head3 Watcher-Specific Functions and Data Members
2179 2508
2180=over 4 2509=over 4
2181 2510
2182=item ev_idle_init (ev_signal *, callback) 2511=item ev_idle_init (ev_idle *, callback)
2183 2512
2184Initialises and configures the idle watcher - it has no parameters of any 2513Initialises and configures the idle watcher - it has no parameters of any
2185kind. There is a C<ev_idle_set> macro, but using it is utterly pointless, 2514kind. There is a C<ev_idle_set> macro, but using it is utterly pointless,
2186believe me. 2515believe me.
2187 2516
2200 // no longer anything immediate to do. 2529 // no longer anything immediate to do.
2201 } 2530 }
2202 2531
2203 ev_idle *idle_watcher = malloc (sizeof (ev_idle)); 2532 ev_idle *idle_watcher = malloc (sizeof (ev_idle));
2204 ev_idle_init (idle_watcher, idle_cb); 2533 ev_idle_init (idle_watcher, idle_cb);
2205 ev_idle_start (loop, idle_cb); 2534 ev_idle_start (loop, idle_watcher);
2206 2535
2207 2536
2208=head2 C<ev_prepare> and C<ev_check> - customise your event loop! 2537=head2 C<ev_prepare> and C<ev_check> - customise your event loop!
2209 2538
2210Prepare and check watchers are usually (but not always) used in pairs: 2539Prepare and check watchers are usually (but not always) used in pairs:
2303 struct pollfd fds [nfd]; 2632 struct pollfd fds [nfd];
2304 // actual code will need to loop here and realloc etc. 2633 // actual code will need to loop here and realloc etc.
2305 adns_beforepoll (ads, fds, &nfd, &timeout, timeval_from (ev_time ())); 2634 adns_beforepoll (ads, fds, &nfd, &timeout, timeval_from (ev_time ()));
2306 2635
2307 /* the callback is illegal, but won't be called as we stop during check */ 2636 /* the callback is illegal, but won't be called as we stop during check */
2308 ev_timer_init (&tw, 0, timeout * 1e-3); 2637 ev_timer_init (&tw, 0, timeout * 1e-3, 0.);
2309 ev_timer_start (loop, &tw); 2638 ev_timer_start (loop, &tw);
2310 2639
2311 // create one ev_io per pollfd 2640 // create one ev_io per pollfd
2312 for (int i = 0; i < nfd; ++i) 2641 for (int i = 0; i < nfd; ++i)
2313 { 2642 {
2426some fds have to be watched and handled very quickly (with low latency), 2755some fds have to be watched and handled very quickly (with low latency),
2427and even priorities and idle watchers might have too much overhead. In 2756and even priorities and idle watchers might have too much overhead. In
2428this case you would put all the high priority stuff in one loop and all 2757this case you would put all the high priority stuff in one loop and all
2429the rest in a second one, and embed the second one in the first. 2758the rest in a second one, and embed the second one in the first.
2430 2759
2431As long as the watcher is active, the callback will be invoked every time 2760As long as the watcher is active, the callback will be invoked every
2432there might be events pending in the embedded loop. The callback must then 2761time there might be events pending in the embedded loop. The callback
2433call C<ev_embed_sweep (mainloop, watcher)> to make a single sweep and invoke 2762must then call C<ev_embed_sweep (mainloop, watcher)> to make a single
2434their callbacks (you could also start an idle watcher to give the embedded 2763sweep and invoke their callbacks (the callback doesn't need to invoke the
2435loop strictly lower priority for example). You can also set the callback 2764C<ev_embed_sweep> function directly, it could also start an idle watcher
2436to C<0>, in which case the embed watcher will automatically execute the 2765to give the embedded loop strictly lower priority for example).
2437embedded loop sweep.
2438 2766
2439As long as the watcher is started it will automatically handle events. The 2767You can also set the callback to C<0>, in which case the embed watcher
2440callback will be invoked whenever some events have been handled. You can 2768will automatically execute the embedded loop sweep whenever necessary.
2441set the callback to C<0> to avoid having to specify one if you are not
2442interested in that.
2443 2769
2444Also, there have not currently been made special provisions for forking: 2770Fork detection will be handled transparently while the C<ev_embed> watcher
2445when you fork, you not only have to call C<ev_loop_fork> on both loops, 2771is active, i.e., the embedded loop will automatically be forked when the
2446but you will also have to stop and restart any C<ev_embed> watchers 2772embedding loop forks. In other cases, the user is responsible for calling
2447yourself - but you can use a fork watcher to handle this automatically, 2773C<ev_loop_fork> on the embedded loop.
2448and future versions of libev might do just that.
2449 2774
2450Unfortunately, not all backends are embeddable: only the ones returned by 2775Unfortunately, not all backends are embeddable: only the ones returned by
2451C<ev_embeddable_backends> are, which, unfortunately, does not include any 2776C<ev_embeddable_backends> are, which, unfortunately, does not include any
2452portable one. 2777portable one.
2453 2778
2547event loop blocks next and before C<ev_check> watchers are being called, 2872event loop blocks next and before C<ev_check> watchers are being called,
2548and only in the child after the fork. If whoever good citizen calling 2873and only in the child after the fork. If whoever good citizen calling
2549C<ev_default_fork> cheats and calls it in the wrong process, the fork 2874C<ev_default_fork> cheats and calls it in the wrong process, the fork
2550handlers will be invoked, too, of course. 2875handlers will be invoked, too, of course.
2551 2876
2877=head3 The special problem of life after fork - how is it possible?
2878
2879Most uses of C<fork()> consist of forking, then some simple calls to ste
2880up/change the process environment, followed by a call to C<exec()>. This
2881sequence should be handled by libev without any problems.
2882
2883This changes when the application actually wants to do event handling
2884in the child, or both parent in child, in effect "continuing" after the
2885fork.
2886
2887The default mode of operation (for libev, with application help to detect
2888forks) is to duplicate all the state in the child, as would be expected
2889when I<either> the parent I<or> the child process continues.
2890
2891When both processes want to continue using libev, then this is usually the
2892wrong result. In that case, usually one process (typically the parent) is
2893supposed to continue with all watchers in place as before, while the other
2894process typically wants to start fresh, i.e. without any active watchers.
2895
2896The cleanest and most efficient way to achieve that with libev is to
2897simply create a new event loop, which of course will be "empty", and
2898use that for new watchers. This has the advantage of not touching more
2899memory than necessary, and thus avoiding the copy-on-write, and the
2900disadvantage of having to use multiple event loops (which do not support
2901signal watchers).
2902
2903When this is not possible, or you want to use the default loop for
2904other reasons, then in the process that wants to start "fresh", call
2905C<ev_default_destroy ()> followed by C<ev_default_loop (...)>. Destroying
2906the default loop will "orphan" (not stop) all registered watchers, so you
2907have to be careful not to execute code that modifies those watchers. Note
2908also that in that case, you have to re-register any signal watchers.
2909
2552=head3 Watcher-Specific Functions and Data Members 2910=head3 Watcher-Specific Functions and Data Members
2553 2911
2554=over 4 2912=over 4
2555 2913
2556=item ev_fork_init (ev_signal *, callback) 2914=item ev_fork_init (ev_signal *, callback)
2684an C<EV_ASYNC> event on the watcher into the event loop. Unlike 3042an C<EV_ASYNC> event on the watcher into the event loop. Unlike
2685C<ev_feed_event>, this call is safe to do from other threads, signal or 3043C<ev_feed_event>, this call is safe to do from other threads, signal or
2686similar contexts (see the discussion of C<EV_ATOMIC_T> in the embedding 3044similar contexts (see the discussion of C<EV_ATOMIC_T> in the embedding
2687section below on what exactly this means). 3045section below on what exactly this means).
2688 3046
3047Note that, as with other watchers in libev, multiple events might get
3048compressed into a single callback invocation (another way to look at this
3049is that C<ev_async> watchers are level-triggered, set on C<ev_async_send>,
3050reset when the event loop detects that).
3051
2689This call incurs the overhead of a system call only once per loop iteration, 3052This call incurs the overhead of a system call only once per event loop
2690so while the overhead might be noticeable, it doesn't apply to repeated 3053iteration, so while the overhead might be noticeable, it doesn't apply to
2691calls to C<ev_async_send>. 3054repeated calls to C<ev_async_send> for the same event loop.
2692 3055
2693=item bool = ev_async_pending (ev_async *) 3056=item bool = ev_async_pending (ev_async *)
2694 3057
2695Returns a non-zero value when C<ev_async_send> has been called on the 3058Returns a non-zero value when C<ev_async_send> has been called on the
2696watcher but the event has not yet been processed (or even noted) by the 3059watcher but the event has not yet been processed (or even noted) by the
2699C<ev_async_send> sets a flag in the watcher and wakes up the loop. When 3062C<ev_async_send> sets a flag in the watcher and wakes up the loop. When
2700the loop iterates next and checks for the watcher to have become active, 3063the loop iterates next and checks for the watcher to have become active,
2701it will reset the flag again. C<ev_async_pending> can be used to very 3064it will reset the flag again. C<ev_async_pending> can be used to very
2702quickly check whether invoking the loop might be a good idea. 3065quickly check whether invoking the loop might be a good idea.
2703 3066
2704Not that this does I<not> check whether the watcher itself is pending, only 3067Not that this does I<not> check whether the watcher itself is pending,
2705whether it has been requested to make this watcher pending. 3068only whether it has been requested to make this watcher pending: there
3069is a time window between the event loop checking and resetting the async
3070notification, and the callback being invoked.
2706 3071
2707=back 3072=back
2708 3073
2709 3074
2710=head1 OTHER FUNCTIONS 3075=head1 OTHER FUNCTIONS
2889 3254
2890 myclass obj; 3255 myclass obj;
2891 ev::io iow; 3256 ev::io iow;
2892 iow.set <myclass, &myclass::io_cb> (&obj); 3257 iow.set <myclass, &myclass::io_cb> (&obj);
2893 3258
3259=item w->set (object *)
3260
3261This is an B<experimental> feature that might go away in a future version.
3262
3263This is a variation of a method callback - leaving out the method to call
3264will default the method to C<operator ()>, which makes it possible to use
3265functor objects without having to manually specify the C<operator ()> all
3266the time. Incidentally, you can then also leave out the template argument
3267list.
3268
3269The C<operator ()> method prototype must be C<void operator ()(watcher &w,
3270int revents)>.
3271
3272See the method-C<set> above for more details.
3273
3274Example: use a functor object as callback.
3275
3276 struct myfunctor
3277 {
3278 void operator() (ev::io &w, int revents)
3279 {
3280 ...
3281 }
3282 }
3283
3284 myfunctor f;
3285
3286 ev::io w;
3287 w.set (&f);
3288
2894=item w->set<function> (void *data = 0) 3289=item w->set<function> (void *data = 0)
2895 3290
2896Also sets a callback, but uses a static method or plain function as 3291Also sets a callback, but uses a static method or plain function as
2897callback. The optional C<data> argument will be stored in the watcher's 3292callback. The optional C<data> argument will be stored in the watcher's
2898C<data> member and is free for you to use. 3293C<data> member and is free for you to use.
2984L<http://software.schmorp.de/pkg/EV>. 3379L<http://software.schmorp.de/pkg/EV>.
2985 3380
2986=item Python 3381=item Python
2987 3382
2988Python bindings can be found at L<http://code.google.com/p/pyev/>. It 3383Python bindings can be found at L<http://code.google.com/p/pyev/>. It
2989seems to be quite complete and well-documented. Note, however, that the 3384seems to be quite complete and well-documented.
2990patch they require for libev is outright dangerous as it breaks the ABI
2991for everybody else, and therefore, should never be applied in an installed
2992libev (if python requires an incompatible ABI then it needs to embed
2993libev).
2994 3385
2995=item Ruby 3386=item Ruby
2996 3387
2997Tony Arcieri has written a ruby extension that offers access to a subset 3388Tony Arcieri has written a ruby extension that offers access to a subset
2998of the libev API and adds file handle abstractions, asynchronous DNS and 3389of the libev API and adds file handle abstractions, asynchronous DNS and
2999more on top of it. It can be found via gem servers. Its homepage is at 3390more on top of it. It can be found via gem servers. Its homepage is at
3000L<http://rev.rubyforge.org/>. 3391L<http://rev.rubyforge.org/>.
3392
3393Roger Pack reports that using the link order C<-lws2_32 -lmsvcrt-ruby-190>
3394makes rev work even on mingw.
3395
3396=item Haskell
3397
3398A haskell binding to libev is available at
3399L<http://hackage.haskell.org/cgi-bin/hackage-scripts/package/hlibev>.
3001 3400
3002=item D 3401=item D
3003 3402
3004Leandro Lucarella has written a D language binding (F<ev.d>) for libev, to 3403Leandro Lucarella has written a D language binding (F<ev.d>) for libev, to
3005be found at L<http://proj.llucax.com.ar/wiki/evd>. 3404be found at L<http://proj.llucax.com.ar/wiki/evd>.
3182keeps libev from including F<config.h>, and it also defines dummy 3581keeps libev from including F<config.h>, and it also defines dummy
3183implementations for some libevent functions (such as logging, which is not 3582implementations for some libevent functions (such as logging, which is not
3184supported). It will also not define any of the structs usually found in 3583supported). It will also not define any of the structs usually found in
3185F<event.h> that are not directly supported by the libev core alone. 3584F<event.h> that are not directly supported by the libev core alone.
3186 3585
3586In stanbdalone mode, libev will still try to automatically deduce the
3587configuration, but has to be more conservative.
3588
3187=item EV_USE_MONOTONIC 3589=item EV_USE_MONOTONIC
3188 3590
3189If defined to be C<1>, libev will try to detect the availability of the 3591If defined to be C<1>, libev will try to detect the availability of the
3190monotonic clock option at both compile time and runtime. Otherwise no use 3592monotonic clock option at both compile time and runtime. Otherwise no
3191of the monotonic clock option will be attempted. If you enable this, you 3593use of the monotonic clock option will be attempted. If you enable this,
3192usually have to link against librt or something similar. Enabling it when 3594you usually have to link against librt or something similar. Enabling it
3193the functionality isn't available is safe, though, although you have 3595when the functionality isn't available is safe, though, although you have
3194to make sure you link against any libraries where the C<clock_gettime> 3596to make sure you link against any libraries where the C<clock_gettime>
3195function is hiding in (often F<-lrt>). 3597function is hiding in (often F<-lrt>). See also C<EV_USE_CLOCK_SYSCALL>.
3196 3598
3197=item EV_USE_REALTIME 3599=item EV_USE_REALTIME
3198 3600
3199If defined to be C<1>, libev will try to detect the availability of the 3601If defined to be C<1>, libev will try to detect the availability of the
3200real-time clock option at compile time (and assume its availability at 3602real-time clock option at compile time (and assume its availability
3201runtime if successful). Otherwise no use of the real-time clock option will 3603at runtime if successful). Otherwise no use of the real-time clock
3202be attempted. This effectively replaces C<gettimeofday> by C<clock_get 3604option will be attempted. This effectively replaces C<gettimeofday>
3203(CLOCK_REALTIME, ...)> and will not normally affect correctness. See the 3605by C<clock_get (CLOCK_REALTIME, ...)> and will not normally affect
3204note about libraries in the description of C<EV_USE_MONOTONIC>, though. 3606correctness. See the note about libraries in the description of
3607C<EV_USE_MONOTONIC>, though. Defaults to the opposite value of
3608C<EV_USE_CLOCK_SYSCALL>.
3609
3610=item EV_USE_CLOCK_SYSCALL
3611
3612If defined to be C<1>, libev will try to use a direct syscall instead
3613of calling the system-provided C<clock_gettime> function. This option
3614exists because on GNU/Linux, C<clock_gettime> is in C<librt>, but C<librt>
3615unconditionally pulls in C<libpthread>, slowing down single-threaded
3616programs needlessly. Using a direct syscall is slightly slower (in
3617theory), because no optimised vdso implementation can be used, but avoids
3618the pthread dependency. Defaults to C<1> on GNU/Linux with glibc 2.x or
3619higher, as it simplifies linking (no need for C<-lrt>).
3205 3620
3206=item EV_USE_NANOSLEEP 3621=item EV_USE_NANOSLEEP
3207 3622
3208If defined to be C<1>, libev will assume that C<nanosleep ()> is available 3623If defined to be C<1>, libev will assume that C<nanosleep ()> is available
3209and will use it for delays. Otherwise it will use C<select ()>. 3624and will use it for delays. Otherwise it will use C<select ()>.
3225 3640
3226=item EV_SELECT_USE_FD_SET 3641=item EV_SELECT_USE_FD_SET
3227 3642
3228If defined to C<1>, then the select backend will use the system C<fd_set> 3643If defined to C<1>, then the select backend will use the system C<fd_set>
3229structure. This is useful if libev doesn't compile due to a missing 3644structure. This is useful if libev doesn't compile due to a missing
3230C<NFDBITS> or C<fd_mask> definition or it mis-guesses the bitset layout on 3645C<NFDBITS> or C<fd_mask> definition or it mis-guesses the bitset layout
3231exotic systems. This usually limits the range of file descriptors to some 3646on exotic systems. This usually limits the range of file descriptors to
3232low limit such as 1024 or might have other limitations (winsocket only 3647some low limit such as 1024 or might have other limitations (winsocket
3233allows 64 sockets). The C<FD_SETSIZE> macro, set before compilation, might 3648only allows 64 sockets). The C<FD_SETSIZE> macro, set before compilation,
3234influence the size of the C<fd_set> used. 3649configures the maximum size of the C<fd_set>.
3235 3650
3236=item EV_SELECT_IS_WINSOCKET 3651=item EV_SELECT_IS_WINSOCKET
3237 3652
3238When defined to C<1>, the select backend will assume that 3653When defined to C<1>, the select backend will assume that
3239select/socket/connect etc. don't understand file descriptors but 3654select/socket/connect etc. don't understand file descriptors but
3389defined to be C<0>, then they are not. 3804defined to be C<0>, then they are not.
3390 3805
3391=item EV_MINIMAL 3806=item EV_MINIMAL
3392 3807
3393If you need to shave off some kilobytes of code at the expense of some 3808If you need to shave off some kilobytes of code at the expense of some
3394speed, define this symbol to C<1>. Currently this is used to override some 3809speed (but with the full API), define this symbol to C<1>. Currently this
3395inlining decisions, saves roughly 30% code size on amd64. It also selects a 3810is used to override some inlining decisions, saves roughly 30% code size
3396much smaller 2-heap for timer management over the default 4-heap. 3811on amd64. It also selects a much smaller 2-heap for timer management over
3812the default 4-heap.
3813
3814You can save even more by disabling watcher types you do not need
3815and setting C<EV_MAXPRI> == C<EV_MINPRI>. Also, disabling C<assert>
3816(C<-DNDEBUG>) will usually reduce code size a lot.
3817
3818Defining C<EV_MINIMAL> to C<2> will additionally reduce the core API to
3819provide a bare-bones event library. See C<ev.h> for details on what parts
3820of the API are still available, and do not complain if this subset changes
3821over time.
3822
3823=item EV_NSIG
3824
3825The highest supported signal number, +1 (or, the number of
3826signals): Normally, libev tries to deduce the maximum number of signals
3827automatically, but sometimes this fails, in which case it can be
3828specified. Also, using a lower number than detected (C<32> should be
3829good for about any system in existance) can save some memory, as libev
3830statically allocates some 12-24 bytes per signal number.
3397 3831
3398=item EV_PID_HASHSIZE 3832=item EV_PID_HASHSIZE
3399 3833
3400C<ev_child> watchers use a small hash table to distribute workload by 3834C<ev_child> watchers use a small hash table to distribute workload by
3401pid. The default size is C<16> (or C<1> with C<EV_MINIMAL>), usually more 3835pid. The default size is C<16> (or C<1> with C<EV_MINIMAL>), usually more
3587default loop and triggering an C<ev_async> watcher from the default loop 4021default loop and triggering an C<ev_async> watcher from the default loop
3588watcher callback into the event loop interested in the signal. 4022watcher callback into the event loop interested in the signal.
3589 4023
3590=back 4024=back
3591 4025
4026=head4 THREAD LOCKING EXAMPLE
4027
4028Here is a fictitious example of how to run an event loop in a different
4029thread than where callbacks are being invoked and watchers are
4030created/added/removed.
4031
4032For a real-world example, see the C<EV::Loop::Async> perl module,
4033which uses exactly this technique (which is suited for many high-level
4034languages).
4035
4036The example uses a pthread mutex to protect the loop data, a condition
4037variable to wait for callback invocations, an async watcher to notify the
4038event loop thread and an unspecified mechanism to wake up the main thread.
4039
4040First, you need to associate some data with the event loop:
4041
4042 typedef struct {
4043 mutex_t lock; /* global loop lock */
4044 ev_async async_w;
4045 thread_t tid;
4046 cond_t invoke_cv;
4047 } userdata;
4048
4049 void prepare_loop (EV_P)
4050 {
4051 // for simplicity, we use a static userdata struct.
4052 static userdata u;
4053
4054 ev_async_init (&u->async_w, async_cb);
4055 ev_async_start (EV_A_ &u->async_w);
4056
4057 pthread_mutex_init (&u->lock, 0);
4058 pthread_cond_init (&u->invoke_cv, 0);
4059
4060 // now associate this with the loop
4061 ev_set_userdata (EV_A_ u);
4062 ev_set_invoke_pending_cb (EV_A_ l_invoke);
4063 ev_set_loop_release_cb (EV_A_ l_release, l_acquire);
4064
4065 // then create the thread running ev_loop
4066 pthread_create (&u->tid, 0, l_run, EV_A);
4067 }
4068
4069The callback for the C<ev_async> watcher does nothing: the watcher is used
4070solely to wake up the event loop so it takes notice of any new watchers
4071that might have been added:
4072
4073 static void
4074 async_cb (EV_P_ ev_async *w, int revents)
4075 {
4076 // just used for the side effects
4077 }
4078
4079The C<l_release> and C<l_acquire> callbacks simply unlock/lock the mutex
4080protecting the loop data, respectively.
4081
4082 static void
4083 l_release (EV_P)
4084 {
4085 userdata *u = ev_userdata (EV_A);
4086 pthread_mutex_unlock (&u->lock);
4087 }
4088
4089 static void
4090 l_acquire (EV_P)
4091 {
4092 userdata *u = ev_userdata (EV_A);
4093 pthread_mutex_lock (&u->lock);
4094 }
4095
4096The event loop thread first acquires the mutex, and then jumps straight
4097into C<ev_loop>:
4098
4099 void *
4100 l_run (void *thr_arg)
4101 {
4102 struct ev_loop *loop = (struct ev_loop *)thr_arg;
4103
4104 l_acquire (EV_A);
4105 pthread_setcanceltype (PTHREAD_CANCEL_ASYNCHRONOUS, 0);
4106 ev_loop (EV_A_ 0);
4107 l_release (EV_A);
4108
4109 return 0;
4110 }
4111
4112Instead of invoking all pending watchers, the C<l_invoke> callback will
4113signal the main thread via some unspecified mechanism (signals? pipe
4114writes? C<Async::Interrupt>?) and then waits until all pending watchers
4115have been called (in a while loop because a) spurious wakeups are possible
4116and b) skipping inter-thread-communication when there are no pending
4117watchers is very beneficial):
4118
4119 static void
4120 l_invoke (EV_P)
4121 {
4122 userdata *u = ev_userdata (EV_A);
4123
4124 while (ev_pending_count (EV_A))
4125 {
4126 wake_up_other_thread_in_some_magic_or_not_so_magic_way ();
4127 pthread_cond_wait (&u->invoke_cv, &u->lock);
4128 }
4129 }
4130
4131Now, whenever the main thread gets told to invoke pending watchers, it
4132will grab the lock, call C<ev_invoke_pending> and then signal the loop
4133thread to continue:
4134
4135 static void
4136 real_invoke_pending (EV_P)
4137 {
4138 userdata *u = ev_userdata (EV_A);
4139
4140 pthread_mutex_lock (&u->lock);
4141 ev_invoke_pending (EV_A);
4142 pthread_cond_signal (&u->invoke_cv);
4143 pthread_mutex_unlock (&u->lock);
4144 }
4145
4146Whenever you want to start/stop a watcher or do other modifications to an
4147event loop, you will now have to lock:
4148
4149 ev_timer timeout_watcher;
4150 userdata *u = ev_userdata (EV_A);
4151
4152 ev_timer_init (&timeout_watcher, timeout_cb, 5.5, 0.);
4153
4154 pthread_mutex_lock (&u->lock);
4155 ev_timer_start (EV_A_ &timeout_watcher);
4156 ev_async_send (EV_A_ &u->async_w);
4157 pthread_mutex_unlock (&u->lock);
4158
4159Note that sending the C<ev_async> watcher is required because otherwise
4160an event loop currently blocking in the kernel will have no knowledge
4161about the newly added timer. By waking up the loop it will pick up any new
4162watchers in the next event loop iteration.
4163
3592=head3 COROUTINES 4164=head3 COROUTINES
3593 4165
3594Libev is very accommodating to coroutines ("cooperative threads"): 4166Libev is very accommodating to coroutines ("cooperative threads"):
3595libev fully supports nesting calls to its functions from different 4167libev fully supports nesting calls to its functions from different
3596coroutines (e.g. you can call C<ev_loop> on the same loop from two 4168coroutines (e.g. you can call C<ev_loop> on the same loop from two
3597different coroutines, and switch freely between both coroutines running the 4169different coroutines, and switch freely between both coroutines running
3598loop, as long as you don't confuse yourself). The only exception is that 4170the loop, as long as you don't confuse yourself). The only exception is
3599you must not do this from C<ev_periodic> reschedule callbacks. 4171that you must not do this from C<ev_periodic> reschedule callbacks.
3600 4172
3601Care has been taken to ensure that libev does not keep local state inside 4173Care has been taken to ensure that libev does not keep local state inside
3602C<ev_loop>, and other calls do not usually allow for coroutine switches as 4174C<ev_loop>, and other calls do not usually allow for coroutine switches as
3603they do not call any callbacks. 4175they do not call any callbacks.
3604 4176
3681way (note also that glib is the slowest event library known to man). 4253way (note also that glib is the slowest event library known to man).
3682 4254
3683There is no supported compilation method available on windows except 4255There is no supported compilation method available on windows except
3684embedding it into other applications. 4256embedding it into other applications.
3685 4257
4258Sensible signal handling is officially unsupported by Microsoft - libev
4259tries its best, but under most conditions, signals will simply not work.
4260
3686Not a libev limitation but worth mentioning: windows apparently doesn't 4261Not a libev limitation but worth mentioning: windows apparently doesn't
3687accept large writes: instead of resulting in a partial write, windows will 4262accept large writes: instead of resulting in a partial write, windows will
3688either accept everything or return C<ENOBUFS> if the buffer is too large, 4263either accept everything or return C<ENOBUFS> if the buffer is too large,
3689so make sure you only write small amounts into your sockets (less than a 4264so make sure you only write small amounts into your sockets (less than a
3690megabyte seems safe, but this apparently depends on the amount of memory 4265megabyte seems safe, but this apparently depends on the amount of memory
3694the abysmal performance of winsockets, using a large number of sockets 4269the abysmal performance of winsockets, using a large number of sockets
3695is not recommended (and not reasonable). If your program needs to use 4270is not recommended (and not reasonable). If your program needs to use
3696more than a hundred or so sockets, then likely it needs to use a totally 4271more than a hundred or so sockets, then likely it needs to use a totally
3697different implementation for windows, as libev offers the POSIX readiness 4272different implementation for windows, as libev offers the POSIX readiness
3698notification model, which cannot be implemented efficiently on windows 4273notification model, which cannot be implemented efficiently on windows
3699(Microsoft monopoly games). 4274(due to Microsoft monopoly games).
3700 4275
3701A typical way to use libev under windows is to embed it (see the embedding 4276A typical way to use libev under windows is to embed it (see the embedding
3702section for details) and use the following F<evwrap.h> header file instead 4277section for details) and use the following F<evwrap.h> header file instead
3703of F<ev.h>: 4278of F<ev.h>:
3704 4279
3740 4315
3741Early versions of winsocket's select only supported waiting for a maximum 4316Early versions of winsocket's select only supported waiting for a maximum
3742of C<64> handles (probably owning to the fact that all windows kernels 4317of C<64> handles (probably owning to the fact that all windows kernels
3743can only wait for C<64> things at the same time internally; Microsoft 4318can only wait for C<64> things at the same time internally; Microsoft
3744recommends spawning a chain of threads and wait for 63 handles and the 4319recommends spawning a chain of threads and wait for 63 handles and the
3745previous thread in each. Great). 4320previous thread in each. Sounds great!).
3746 4321
3747Newer versions support more handles, but you need to define C<FD_SETSIZE> 4322Newer versions support more handles, but you need to define C<FD_SETSIZE>
3748to some high number (e.g. C<2048>) before compiling the winsocket select 4323to some high number (e.g. C<2048>) before compiling the winsocket select
3749call (which might be in libev or elsewhere, for example, perl does its own 4324call (which might be in libev or elsewhere, for example, perl and many
3750select emulation on windows). 4325other interpreters do their own select emulation on windows).
3751 4326
3752Another limit is the number of file descriptors in the Microsoft runtime 4327Another limit is the number of file descriptors in the Microsoft runtime
3753libraries, which by default is C<64> (there must be a hidden I<64> fetish 4328libraries, which by default is C<64> (there must be a hidden I<64>
3754or something like this inside Microsoft). You can increase this by calling 4329fetish or something like this inside Microsoft). You can increase this
3755C<_setmaxstdio>, which can increase this limit to C<2048> (another 4330by calling C<_setmaxstdio>, which can increase this limit to C<2048>
3756arbitrary limit), but is broken in many versions of the Microsoft runtime 4331(another arbitrary limit), but is broken in many versions of the Microsoft
3757libraries.
3758
3759This might get you to about C<512> or C<2048> sockets (depending on 4332runtime libraries. This might get you to about C<512> or C<2048> sockets
3760windows version and/or the phase of the moon). To get more, you need to 4333(depending on windows version and/or the phase of the moon). To get more,
3761wrap all I/O functions and provide your own fd management, but the cost of 4334you need to wrap all I/O functions and provide your own fd management, but
3762calling select (O(n²)) will likely make this unworkable. 4335the cost of calling select (O(n²)) will likely make this unworkable.
3763 4336
3764=back 4337=back
3765 4338
3766=head2 PORTABILITY REQUIREMENTS 4339=head2 PORTABILITY REQUIREMENTS
3767 4340
3810=item C<double> must hold a time value in seconds with enough accuracy 4383=item C<double> must hold a time value in seconds with enough accuracy
3811 4384
3812The type C<double> is used to represent timestamps. It is required to 4385The type C<double> is used to represent timestamps. It is required to
3813have at least 51 bits of mantissa (and 9 bits of exponent), which is good 4386have at least 51 bits of mantissa (and 9 bits of exponent), which is good
3814enough for at least into the year 4000. This requirement is fulfilled by 4387enough for at least into the year 4000. This requirement is fulfilled by
3815implementations implementing IEEE 754 (basically all existing ones). 4388implementations implementing IEEE 754, which is basically all existing
4389ones. With IEEE 754 doubles, you get microsecond accuracy until at least
43902200.
3816 4391
3817=back 4392=back
3818 4393
3819If you know of other additional requirements drop me a note. 4394If you know of other additional requirements drop me a note.
3820 4395
3888involves iterating over all running async watchers or all signal numbers. 4463involves iterating over all running async watchers or all signal numbers.
3889 4464
3890=back 4465=back
3891 4466
3892 4467
4468=head1 GLOSSARY
4469
4470=over 4
4471
4472=item active
4473
4474A watcher is active as long as it has been started (has been attached to
4475an event loop) but not yet stopped (disassociated from the event loop).
4476
4477=item application
4478
4479In this document, an application is whatever is using libev.
4480
4481=item callback
4482
4483The address of a function that is called when some event has been
4484detected. Callbacks are being passed the event loop, the watcher that
4485received the event, and the actual event bitset.
4486
4487=item callback invocation
4488
4489The act of calling the callback associated with a watcher.
4490
4491=item event
4492
4493A change of state of some external event, such as data now being available
4494for reading on a file descriptor, time having passed or simply not having
4495any other events happening anymore.
4496
4497In libev, events are represented as single bits (such as C<EV_READ> or
4498C<EV_TIMEOUT>).
4499
4500=item event library
4501
4502A software package implementing an event model and loop.
4503
4504=item event loop
4505
4506An entity that handles and processes external events and converts them
4507into callback invocations.
4508
4509=item event model
4510
4511The model used to describe how an event loop handles and processes
4512watchers and events.
4513
4514=item pending
4515
4516A watcher is pending as soon as the corresponding event has been detected,
4517and stops being pending as soon as the watcher will be invoked or its
4518pending status is explicitly cleared by the application.
4519
4520A watcher can be pending, but not active. Stopping a watcher also clears
4521its pending status.
4522
4523=item real time
4524
4525The physical time that is observed. It is apparently strictly monotonic :)
4526
4527=item wall-clock time
4528
4529The time and date as shown on clocks. Unlike real time, it can actually
4530be wrong and jump forwards and backwards, e.g. when the you adjust your
4531clock.
4532
4533=item watcher
4534
4535A data structure that describes interest in certain events. Watchers need
4536to be started (attached to an event loop) before they can receive events.
4537
4538=item watcher invocation
4539
4540The act of calling the callback associated with a watcher.
4541
4542=back
4543
3893=head1 AUTHOR 4544=head1 AUTHOR
3894 4545
3895Marc Lehmann <libev@schmorp.de>, with repeated corrections by Mikael Magnusson. 4546Marc Lehmann <libev@schmorp.de>, with repeated corrections by Mikael Magnusson.
3896 4547

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