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62 62
63 // unloop was called, so exit 63 // unloop was called, so exit
64 return 0; 64 return 0;
65 } 65 }
66 66
67=head1 DESCRIPTION 67=head1 ABOUT THIS DOCUMENT
68
69This document documents the libev software package.
68 70
69The newest version of this document is also available as an html-formatted 71The newest version of this document is also available as an html-formatted
70web page you might find easier to navigate when reading it for the first 72web page you might find easier to navigate when reading it for the first
71time: L<http://pod.tst.eu/http://cvs.schmorp.de/libev/ev.pod>. 73time: L<http://pod.tst.eu/http://cvs.schmorp.de/libev/ev.pod>.
74
75While this document tries to be as complete as possible in documenting
76libev, its usage and the rationale behind its design, it is not a tutorial
77on event-based programming, nor will it introduce event-based programming
78with libev.
79
80Familarity with event based programming techniques in general is assumed
81throughout this document.
82
83=head1 ABOUT LIBEV
72 84
73Libev is an event loop: you register interest in certain events (such as a 85Libev is an event loop: you register interest in certain events (such as a
74file descriptor being readable or a timeout occurring), and it will manage 86file descriptor being readable or a timeout occurring), and it will manage
75these event sources and provide your program with events. 87these event sources and provide your program with events.
76 88
110name C<loop> (which is always of type C<ev_loop *>) will not have 122name C<loop> (which is always of type C<ev_loop *>) will not have
111this argument. 123this argument.
112 124
113=head2 TIME REPRESENTATION 125=head2 TIME REPRESENTATION
114 126
115Libev represents time as a single floating point number, representing the 127Libev represents time as a single floating point number, representing
116(fractional) number of seconds since the (POSIX) epoch (somewhere near 128the (fractional) number of seconds since the (POSIX) epoch (somewhere
117the beginning of 1970, details are complicated, don't ask). This type is 129near the beginning of 1970, details are complicated, don't ask). This
118called C<ev_tstamp>, which is what you should use too. It usually aliases 130type is called C<ev_tstamp>, which is what you should use too. It usually
119to the C<double> type in C, and when you need to do any calculations on 131aliases to the C<double> type in C. When you need to do any calculations
120it, you should treat it as some floating point value. Unlike the name 132on it, you should treat it as some floating point value. Unlike the name
121component C<stamp> might indicate, it is also used for time differences 133component C<stamp> might indicate, it is also used for time differences
122throughout libev. 134throughout libev.
123 135
124=head1 ERROR HANDLING 136=head1 ERROR HANDLING
125 137
609 621
610This value can sometimes be useful as a generation counter of sorts (it 622This value can sometimes be useful as a generation counter of sorts (it
611"ticks" the number of loop iterations), as it roughly corresponds with 623"ticks" the number of loop iterations), as it roughly corresponds with
612C<ev_prepare> and C<ev_check> calls. 624C<ev_prepare> and C<ev_check> calls.
613 625
626=item unsigned int ev_loop_depth (loop)
627
628Returns the number of times C<ev_loop> was entered minus the number of
629times C<ev_loop> was exited, in other words, the recursion depth.
630
631Outside C<ev_loop>, this number is zero. In a callback, this number is
632C<1>, unless C<ev_loop> was invoked recursively (or from another thread),
633in which case it is higher.
634
635Leaving C<ev_loop> abnormally (setjmp/longjmp, cancelling the thread
636etc.), doesn't count as exit.
637
614=item unsigned int ev_backend (loop) 638=item unsigned int ev_backend (loop)
615 639
616Returns one of the C<EVBACKEND_*> flags indicating the event backend in 640Returns one of the C<EVBACKEND_*> flags indicating the event backend in
617use. 641use.
618 642
632 656
633This function is rarely useful, but when some event callback runs for a 657This function is rarely useful, but when some event callback runs for a
634very long time without entering the event loop, updating libev's idea of 658very long time without entering the event loop, updating libev's idea of
635the current time is a good idea. 659the current time is a good idea.
636 660
637See also "The special problem of time updates" in the C<ev_timer> section. 661See also L<The special problem of time updates> in the C<ev_timer> section.
662
663=item ev_suspend (loop)
664
665=item ev_resume (loop)
666
667These two functions suspend and resume a loop, for use when the loop is
668not used for a while and timeouts should not be processed.
669
670A typical use case would be an interactive program such as a game: When
671the user presses C<^Z> to suspend the game and resumes it an hour later it
672would be best to handle timeouts as if no time had actually passed while
673the program was suspended. This can be achieved by calling C<ev_suspend>
674in your C<SIGTSTP> handler, sending yourself a C<SIGSTOP> and calling
675C<ev_resume> directly afterwards to resume timer processing.
676
677Effectively, all C<ev_timer> watchers will be delayed by the time spend
678between C<ev_suspend> and C<ev_resume>, and all C<ev_periodic> watchers
679will be rescheduled (that is, they will lose any events that would have
680occured while suspended).
681
682After calling C<ev_suspend> you B<must not> call I<any> function on the
683given loop other than C<ev_resume>, and you B<must not> call C<ev_resume>
684without a previous call to C<ev_suspend>.
685
686Calling C<ev_suspend>/C<ev_resume> has the side effect of updating the
687event loop time (see C<ev_now_update>).
638 688
639=item ev_loop (loop, int flags) 689=item ev_loop (loop, int flags)
640 690
641Finally, this is it, the event handler. This function usually is called 691Finally, this is it, the event handler. This function usually is called
642after you initialised all your watchers and you want to start handling 692after you initialised all your watchers and you want to start handling
726 776
727If you have a watcher you never unregister that should not keep C<ev_loop> 777If you have a watcher you never unregister that should not keep C<ev_loop>
728from returning, call ev_unref() after starting, and ev_ref() before 778from returning, call ev_unref() after starting, and ev_ref() before
729stopping it. 779stopping it.
730 780
731As an example, libev itself uses this for its internal signal pipe: It is 781As an example, libev itself uses this for its internal signal pipe: It
732not visible to the libev user and should not keep C<ev_loop> from exiting 782is not visible to the libev user and should not keep C<ev_loop> from
733if no event watchers registered by it are active. It is also an excellent 783exiting if no event watchers registered by it are active. It is also an
734way to do this for generic recurring timers or from within third-party 784excellent way to do this for generic recurring timers or from within
735libraries. Just remember to I<unref after start> and I<ref before stop> 785third-party libraries. Just remember to I<unref after start> and I<ref
736(but only if the watcher wasn't active before, or was active before, 786before stop> (but only if the watcher wasn't active before, or was active
737respectively). 787before, respectively. Note also that libev might stop watchers itself
788(e.g. non-repeating timers) in which case you have to C<ev_ref>
789in the callback).
738 790
739Example: Create a signal watcher, but keep it from keeping C<ev_loop> 791Example: Create a signal watcher, but keep it from keeping C<ev_loop>
740running when nothing else is active. 792running when nothing else is active.
741 793
742 ev_signal exitsig; 794 ev_signal exitsig;
771 823
772By setting a higher I<io collect interval> you allow libev to spend more 824By setting a higher I<io collect interval> you allow libev to spend more
773time collecting I/O events, so you can handle more events per iteration, 825time collecting I/O events, so you can handle more events per iteration,
774at the cost of increasing latency. Timeouts (both C<ev_periodic> and 826at the cost of increasing latency. Timeouts (both C<ev_periodic> and
775C<ev_timer>) will be not affected. Setting this to a non-null value will 827C<ev_timer>) will be not affected. Setting this to a non-null value will
776introduce an additional C<ev_sleep ()> call into most loop iterations. 828introduce an additional C<ev_sleep ()> call into most loop iterations. The
829sleep time ensures that libev will not poll for I/O events more often then
830once per this interval, on average.
777 831
778Likewise, by setting a higher I<timeout collect interval> you allow libev 832Likewise, by setting a higher I<timeout collect interval> you allow libev
779to spend more time collecting timeouts, at the expense of increased 833to spend more time collecting timeouts, at the expense of increased
780latency/jitter/inexactness (the watcher callback will be called 834latency/jitter/inexactness (the watcher callback will be called
781later). C<ev_io> watchers will not be affected. Setting this to a non-null 835later). C<ev_io> watchers will not be affected. Setting this to a non-null
783 837
784Many (busy) programs can usually benefit by setting the I/O collect 838Many (busy) programs can usually benefit by setting the I/O collect
785interval to a value near C<0.1> or so, which is often enough for 839interval to a value near C<0.1> or so, which is often enough for
786interactive servers (of course not for games), likewise for timeouts. It 840interactive servers (of course not for games), likewise for timeouts. It
787usually doesn't make much sense to set it to a lower value than C<0.01>, 841usually doesn't make much sense to set it to a lower value than C<0.01>,
788as this approaches the timing granularity of most systems. 842as this approaches the timing granularity of most systems. Note that if
843you do transactions with the outside world and you can't increase the
844parallelity, then this setting will limit your transaction rate (if you
845need to poll once per transaction and the I/O collect interval is 0.01,
846then you can't do more than 100 transations per second).
789 847
790Setting the I<timeout collect interval> can improve the opportunity for 848Setting the I<timeout collect interval> can improve the opportunity for
791saving power, as the program will "bundle" timer callback invocations that 849saving power, as the program will "bundle" timer callback invocations that
792are "near" in time together, by delaying some, thus reducing the number of 850are "near" in time together, by delaying some, thus reducing the number of
793times the process sleeps and wakes up again. Another useful technique to 851times the process sleeps and wakes up again. Another useful technique to
794reduce iterations/wake-ups is to use C<ev_periodic> watchers and make sure 852reduce iterations/wake-ups is to use C<ev_periodic> watchers and make sure
795they fire on, say, one-second boundaries only. 853they fire on, say, one-second boundaries only.
854
855Example: we only need 0.1s timeout granularity, and we wish not to poll
856more often than 100 times per second:
857
858 ev_set_timeout_collect_interval (EV_DEFAULT_UC_ 0.1);
859 ev_set_io_collect_interval (EV_DEFAULT_UC_ 0.01);
860
861=item ev_invoke_pending (loop)
862
863This call will simply invoke all pending watchers while resetting their
864pending state. Normally, C<ev_loop> does this automatically when required,
865but when overriding the invoke callback this call comes handy.
866
867=item ev_set_invoke_pending_cb (loop, void (*invoke_pending_cb)(EV_P))
868
869This overrides the invoke pending functionality of the loop: Instead of
870invoking all pending watchers when there are any, C<ev_loop> will call
871this callback instead. This is useful, for example, when you want to
872invoke the actual watchers inside another context (another thread etc.).
873
874If you want to reset the callback, use C<ev_invoke_pending> as new
875callback.
876
877=item ev_set_loop_release_cb (loop, void (*release)(EV_P), void (*acquire)(EV_P))
878
879Sometimes you want to share the same loop between multiple threads. This
880can be done relatively simply by putting mutex_lock/unlock calls around
881each call to a libev function.
882
883However, C<ev_loop> can run an indefinite time, so it is not feasible to
884wait for it to return. One way around this is to wake up the loop via
885C<ev_unloop> and C<av_async_send>, another way is to set these I<release>
886and I<acquire> callbacks on the loop.
887
888When set, then C<release> will be called just before the thread is
889suspended waiting for new events, and C<acquire> is called just
890afterwards.
891
892Ideally, C<release> will just call your mutex_unlock function, and
893C<acquire> will just call the mutex_lock function again.
894
895While event loop modifications are allowed between invocations of
896C<release> and C<acquire> (that's their only purpose after all), no
897modifications done will affect the event loop, i.e. adding watchers will
898have no effect on the set of file descriptors being watched, or the time
899waited. USe an C<ev_async> watcher to wake up C<ev_loop> when you want it
900to take note of any changes you made.
901
902In theory, threads executing C<ev_loop> will be async-cancel safe between
903invocations of C<release> and C<acquire>.
904
905See also the locking example in the C<THREADS> section later in this
906document.
907
908=item ev_set_userdata (loop, void *data)
909
910=item ev_userdata (loop)
911
912Set and retrieve a single C<void *> associated with a loop. When
913C<ev_set_userdata> has never been called, then C<ev_userdata> returns
914C<0.>
915
916These two functions can be used to associate arbitrary data with a loop,
917and are intended solely for the C<invoke_pending_cb>, C<release> and
918C<acquire> callbacks described above, but of course can be (ab-)used for
919any other purpose as well.
796 920
797=item ev_loop_verify (loop) 921=item ev_loop_verify (loop)
798 922
799This function only does something when C<EV_VERIFY> support has been 923This function only does something when C<EV_VERIFY> support has been
800compiled in, which is the default for non-minimal builds. It tries to go 924compiled in, which is the default for non-minimal builds. It tries to go
926 1050
927=item C<EV_ASYNC> 1051=item C<EV_ASYNC>
928 1052
929The given async watcher has been asynchronously notified (see C<ev_async>). 1053The given async watcher has been asynchronously notified (see C<ev_async>).
930 1054
1055=item C<EV_CUSTOM>
1056
1057Not ever sent (or otherwise used) by libev itself, but can be freely used
1058by libev users to signal watchers (e.g. via C<ev_feed_event>).
1059
931=item C<EV_ERROR> 1060=item C<EV_ERROR>
932 1061
933An unspecified error has occurred, the watcher has been stopped. This might 1062An unspecified error has occurred, the watcher has been stopped. This might
934happen because the watcher could not be properly started because libev 1063happen because the watcher could not be properly started because libev
935ran out of memory, a file descriptor was found to be closed or any other 1064ran out of memory, a file descriptor was found to be closed or any other
1050integer between C<EV_MAXPRI> (default: C<2>) and C<EV_MINPRI> 1179integer between C<EV_MAXPRI> (default: C<2>) and C<EV_MINPRI>
1051(default: C<-2>). Pending watchers with higher priority will be invoked 1180(default: C<-2>). Pending watchers with higher priority will be invoked
1052before watchers with lower priority, but priority will not keep watchers 1181before watchers with lower priority, but priority will not keep watchers
1053from being executed (except for C<ev_idle> watchers). 1182from being executed (except for C<ev_idle> watchers).
1054 1183
1055This means that priorities are I<only> used for ordering callback
1056invocation after new events have been received. This is useful, for
1057example, to reduce latency after idling, or more often, to bind two
1058watchers on the same event and make sure one is called first.
1059
1060If you need to suppress invocation when higher priority events are pending 1184If you need to suppress invocation when higher priority events are pending
1061you need to look at C<ev_idle> watchers, which provide this functionality. 1185you need to look at C<ev_idle> watchers, which provide this functionality.
1062 1186
1063You I<must not> change the priority of a watcher as long as it is active or 1187You I<must not> change the priority of a watcher as long as it is active or
1064pending. 1188pending.
1065
1066The default priority used by watchers when no priority has been set is
1067always C<0>, which is supposed to not be too high and not be too low :).
1068 1189
1069Setting a priority outside the range of C<EV_MINPRI> to C<EV_MAXPRI> is 1190Setting a priority outside the range of C<EV_MINPRI> to C<EV_MAXPRI> is
1070fine, as long as you do not mind that the priority value you query might 1191fine, as long as you do not mind that the priority value you query might
1071or might not have been clamped to the valid range. 1192or might not have been clamped to the valid range.
1193
1194The default priority used by watchers when no priority has been set is
1195always C<0>, which is supposed to not be too high and not be too low :).
1196
1197See L<WATCHER PRIORITY MODELS>, below, for a more thorough treatment of
1198priorities.
1072 1199
1073=item ev_invoke (loop, ev_TYPE *watcher, int revents) 1200=item ev_invoke (loop, ev_TYPE *watcher, int revents)
1074 1201
1075Invoke the C<watcher> with the given C<loop> and C<revents>. Neither 1202Invoke the C<watcher> with the given C<loop> and C<revents>. Neither
1076C<loop> nor C<revents> need to be valid as long as the watcher callback 1203C<loop> nor C<revents> need to be valid as long as the watcher callback
1141 #include <stddef.h> 1268 #include <stddef.h>
1142 1269
1143 static void 1270 static void
1144 t1_cb (EV_P_ ev_timer *w, int revents) 1271 t1_cb (EV_P_ ev_timer *w, int revents)
1145 { 1272 {
1146 struct my_biggy big = (struct my_biggy * 1273 struct my_biggy big = (struct my_biggy *)
1147 (((char *)w) - offsetof (struct my_biggy, t1)); 1274 (((char *)w) - offsetof (struct my_biggy, t1));
1148 } 1275 }
1149 1276
1150 static void 1277 static void
1151 t2_cb (EV_P_ ev_timer *w, int revents) 1278 t2_cb (EV_P_ ev_timer *w, int revents)
1152 { 1279 {
1153 struct my_biggy big = (struct my_biggy * 1280 struct my_biggy big = (struct my_biggy *)
1154 (((char *)w) - offsetof (struct my_biggy, t2)); 1281 (((char *)w) - offsetof (struct my_biggy, t2));
1155 } 1282 }
1283
1284=head2 WATCHER PRIORITY MODELS
1285
1286Many event loops support I<watcher priorities>, which are usually small
1287integers that influence the ordering of event callback invocation
1288between watchers in some way, all else being equal.
1289
1290In libev, Watcher priorities can be set using C<ev_set_priority>. See its
1291description for the more technical details such as the actual priority
1292range.
1293
1294There are two common ways how these these priorities are being interpreted
1295by event loops:
1296
1297In the more common lock-out model, higher priorities "lock out" invocation
1298of lower priority watchers, which means as long as higher priority
1299watchers receive events, lower priority watchers are not being invoked.
1300
1301The less common only-for-ordering model uses priorities solely to order
1302callback invocation within a single event loop iteration: Higher priority
1303watchers are invoked before lower priority ones, but they all get invoked
1304before polling for new events.
1305
1306Libev uses the second (only-for-ordering) model for all its watchers
1307except for idle watchers (which use the lock-out model).
1308
1309The rationale behind this is that implementing the lock-out model for
1310watchers is not well supported by most kernel interfaces, and most event
1311libraries will just poll for the same events again and again as long as
1312their callbacks have not been executed, which is very inefficient in the
1313common case of one high-priority watcher locking out a mass of lower
1314priority ones.
1315
1316Static (ordering) priorities are most useful when you have two or more
1317watchers handling the same resource: a typical usage example is having an
1318C<ev_io> watcher to receive data, and an associated C<ev_timer> to handle
1319timeouts. Under load, data might be received while the program handles
1320other jobs, but since timers normally get invoked first, the timeout
1321handler will be executed before checking for data. In that case, giving
1322the timer a lower priority than the I/O watcher ensures that I/O will be
1323handled first even under adverse conditions (which is usually, but not
1324always, what you want).
1325
1326Since idle watchers use the "lock-out" model, meaning that idle watchers
1327will only be executed when no same or higher priority watchers have
1328received events, they can be used to implement the "lock-out" model when
1329required.
1330
1331For example, to emulate how many other event libraries handle priorities,
1332you can associate an C<ev_idle> watcher to each such watcher, and in
1333the normal watcher callback, you just start the idle watcher. The real
1334processing is done in the idle watcher callback. This causes libev to
1335continously poll and process kernel event data for the watcher, but when
1336the lock-out case is known to be rare (which in turn is rare :), this is
1337workable.
1338
1339Usually, however, the lock-out model implemented that way will perform
1340miserably under the type of load it was designed to handle. In that case,
1341it might be preferable to stop the real watcher before starting the
1342idle watcher, so the kernel will not have to process the event in case
1343the actual processing will be delayed for considerable time.
1344
1345Here is an example of an I/O watcher that should run at a strictly lower
1346priority than the default, and which should only process data when no
1347other events are pending:
1348
1349 ev_idle idle; // actual processing watcher
1350 ev_io io; // actual event watcher
1351
1352 static void
1353 io_cb (EV_P_ ev_io *w, int revents)
1354 {
1355 // stop the I/O watcher, we received the event, but
1356 // are not yet ready to handle it.
1357 ev_io_stop (EV_A_ w);
1358
1359 // start the idle watcher to ahndle the actual event.
1360 // it will not be executed as long as other watchers
1361 // with the default priority are receiving events.
1362 ev_idle_start (EV_A_ &idle);
1363 }
1364
1365 static void
1366 idle_cb (EV_P_ ev_idle *w, int revents)
1367 {
1368 // actual processing
1369 read (STDIN_FILENO, ...);
1370
1371 // have to start the I/O watcher again, as
1372 // we have handled the event
1373 ev_io_start (EV_P_ &io);
1374 }
1375
1376 // initialisation
1377 ev_idle_init (&idle, idle_cb);
1378 ev_io_init (&io, io_cb, STDIN_FILENO, EV_READ);
1379 ev_io_start (EV_DEFAULT_ &io);
1380
1381In the "real" world, it might also be beneficial to start a timer, so that
1382low-priority connections can not be locked out forever under load. This
1383enables your program to keep a lower latency for important connections
1384during short periods of high load, while not completely locking out less
1385important ones.
1156 1386
1157 1387
1158=head1 WATCHER TYPES 1388=head1 WATCHER TYPES
1159 1389
1160This section describes each watcher in detail, but will not repeat 1390This section describes each watcher in detail, but will not repeat
1186descriptors to non-blocking mode is also usually a good idea (but not 1416descriptors to non-blocking mode is also usually a good idea (but not
1187required if you know what you are doing). 1417required if you know what you are doing).
1188 1418
1189If you cannot use non-blocking mode, then force the use of a 1419If you cannot use non-blocking mode, then force the use of a
1190known-to-be-good backend (at the time of this writing, this includes only 1420known-to-be-good backend (at the time of this writing, this includes only
1191C<EVBACKEND_SELECT> and C<EVBACKEND_POLL>). 1421C<EVBACKEND_SELECT> and C<EVBACKEND_POLL>). The same applies to file
1422descriptors for which non-blocking operation makes no sense (such as
1423files) - libev doesn't guarentee any specific behaviour in that case.
1192 1424
1193Another thing you have to watch out for is that it is quite easy to 1425Another thing you have to watch out for is that it is quite easy to
1194receive "spurious" readiness notifications, that is your callback might 1426receive "spurious" readiness notifications, that is your callback might
1195be called with C<EV_READ> but a subsequent C<read>(2) will actually block 1427be called with C<EV_READ> but a subsequent C<read>(2) will actually block
1196because there is no data. Not only are some backends known to create a 1428because there is no data. Not only are some backends known to create a
1317year, it will still time out after (roughly) one hour. "Roughly" because 1549year, it will still time out after (roughly) one hour. "Roughly" because
1318detecting time jumps is hard, and some inaccuracies are unavoidable (the 1550detecting time jumps is hard, and some inaccuracies are unavoidable (the
1319monotonic clock option helps a lot here). 1551monotonic clock option helps a lot here).
1320 1552
1321The callback is guaranteed to be invoked only I<after> its timeout has 1553The callback is guaranteed to be invoked only I<after> its timeout has
1322passed, but if multiple timers become ready during the same loop iteration 1554passed (not I<at>, so on systems with very low-resolution clocks this
1323then order of execution is undefined. 1555might introduce a small delay). If multiple timers become ready during the
1556same loop iteration then the ones with earlier time-out values are invoked
1557before ones of the same priority with later time-out values (but this is
1558no longer true when a callback calls C<ev_loop> recursively).
1324 1559
1325=head3 Be smart about timeouts 1560=head3 Be smart about timeouts
1326 1561
1327Many real-world problems involve some kind of timeout, usually for error 1562Many real-world problems involve some kind of timeout, usually for error
1328recovery. A typical example is an HTTP request - if the other side hangs, 1563recovery. A typical example is an HTTP request - if the other side hangs,
1372C<after> argument to C<ev_timer_set>, and only ever use the C<repeat> 1607C<after> argument to C<ev_timer_set>, and only ever use the C<repeat>
1373member and C<ev_timer_again>. 1608member and C<ev_timer_again>.
1374 1609
1375At start: 1610At start:
1376 1611
1377 ev_timer_init (timer, callback); 1612 ev_init (timer, callback);
1378 timer->repeat = 60.; 1613 timer->repeat = 60.;
1379 ev_timer_again (loop, timer); 1614 ev_timer_again (loop, timer);
1380 1615
1381Each time there is some activity: 1616Each time there is some activity:
1382 1617
1444 1679
1445To start the timer, simply initialise the watcher and set C<last_activity> 1680To start the timer, simply initialise the watcher and set C<last_activity>
1446to the current time (meaning we just have some activity :), then call the 1681to the current time (meaning we just have some activity :), then call the
1447callback, which will "do the right thing" and start the timer: 1682callback, which will "do the right thing" and start the timer:
1448 1683
1449 ev_timer_init (timer, callback); 1684 ev_init (timer, callback);
1450 last_activity = ev_now (loop); 1685 last_activity = ev_now (loop);
1451 callback (loop, timer, EV_TIMEOUT); 1686 callback (loop, timer, EV_TIMEOUT);
1452 1687
1453And when there is some activity, simply store the current time in 1688And when there is some activity, simply store the current time in
1454C<last_activity>, no libev calls at all: 1689C<last_activity>, no libev calls at all:
1547If the timer is started but non-repeating, stop it (as if it timed out). 1782If the timer is started but non-repeating, stop it (as if it timed out).
1548 1783
1549If the timer is repeating, either start it if necessary (with the 1784If the timer is repeating, either start it if necessary (with the
1550C<repeat> value), or reset the running timer to the C<repeat> value. 1785C<repeat> value), or reset the running timer to the C<repeat> value.
1551 1786
1552This sounds a bit complicated, see "Be smart about timeouts", above, for a 1787This sounds a bit complicated, see L<Be smart about timeouts>, above, for a
1553usage example. 1788usage example.
1554 1789
1555=item ev_tstamp repeat [read-write] 1790=item ev_tstamp repeat [read-write]
1556 1791
1557The current C<repeat> value. Will be used each time the watcher times out 1792The current C<repeat> value. Will be used each time the watcher times out
1596=head2 C<ev_periodic> - to cron or not to cron? 1831=head2 C<ev_periodic> - to cron or not to cron?
1597 1832
1598Periodic watchers are also timers of a kind, but they are very versatile 1833Periodic watchers are also timers of a kind, but they are very versatile
1599(and unfortunately a bit complex). 1834(and unfortunately a bit complex).
1600 1835
1601Unlike C<ev_timer>'s, they are not based on real time (or relative time) 1836Unlike C<ev_timer>, periodic watchers are not based on real time (or
1602but on wall clock time (absolute time). You can tell a periodic watcher 1837relative time, the physical time that passes) but on wall clock time
1603to trigger after some specific point in time. For example, if you tell a 1838(absolute time, the thing you can read on your calender or clock). The
1604periodic watcher to trigger in 10 seconds (by specifying e.g. C<ev_now () 1839difference is that wall clock time can run faster or slower than real
1605+ 10.>, that is, an absolute time not a delay) and then reset your system 1840time, and time jumps are not uncommon (e.g. when you adjust your
1606clock to January of the previous year, then it will take more than year 1841wrist-watch).
1607to trigger the event (unlike an C<ev_timer>, which would still trigger
1608roughly 10 seconds later as it uses a relative timeout).
1609 1842
1843You can tell a periodic watcher to trigger after some specific point
1844in time: for example, if you tell a periodic watcher to trigger "in 10
1845seconds" (by specifying e.g. C<ev_now () + 10.>, that is, an absolute time
1846not a delay) and then reset your system clock to January of the previous
1847year, then it will take a year or more to trigger the event (unlike an
1848C<ev_timer>, which would still trigger roughly 10 seconds after starting
1849it, as it uses a relative timeout).
1850
1610C<ev_periodic>s can also be used to implement vastly more complex timers, 1851C<ev_periodic> watchers can also be used to implement vastly more complex
1611such as triggering an event on each "midnight, local time", or other 1852timers, such as triggering an event on each "midnight, local time", or
1612complicated rules. 1853other complicated rules. This cannot be done with C<ev_timer> watchers, as
1854those cannot react to time jumps.
1613 1855
1614As with timers, the callback is guaranteed to be invoked only when the 1856As with timers, the callback is guaranteed to be invoked only when the
1615time (C<at>) has passed, but if multiple periodic timers become ready 1857point in time where it is supposed to trigger has passed. If multiple
1616during the same loop iteration, then order of execution is undefined. 1858timers become ready during the same loop iteration then the ones with
1859earlier time-out values are invoked before ones with later time-out values
1860(but this is no longer true when a callback calls C<ev_loop> recursively).
1617 1861
1618=head3 Watcher-Specific Functions and Data Members 1862=head3 Watcher-Specific Functions and Data Members
1619 1863
1620=over 4 1864=over 4
1621 1865
1622=item ev_periodic_init (ev_periodic *, callback, ev_tstamp at, ev_tstamp interval, reschedule_cb) 1866=item ev_periodic_init (ev_periodic *, callback, ev_tstamp offset, ev_tstamp interval, reschedule_cb)
1623 1867
1624=item ev_periodic_set (ev_periodic *, ev_tstamp at, ev_tstamp interval, reschedule_cb) 1868=item ev_periodic_set (ev_periodic *, ev_tstamp offset, ev_tstamp interval, reschedule_cb)
1625 1869
1626Lots of arguments, lets sort it out... There are basically three modes of 1870Lots of arguments, let's sort it out... There are basically three modes of
1627operation, and we will explain them from simplest to most complex: 1871operation, and we will explain them from simplest to most complex:
1628 1872
1629=over 4 1873=over 4
1630 1874
1631=item * absolute timer (at = time, interval = reschedule_cb = 0) 1875=item * absolute timer (offset = absolute time, interval = 0, reschedule_cb = 0)
1632 1876
1633In this configuration the watcher triggers an event after the wall clock 1877In this configuration the watcher triggers an event after the wall clock
1634time C<at> has passed. It will not repeat and will not adjust when a time 1878time C<offset> has passed. It will not repeat and will not adjust when a
1635jump occurs, that is, if it is to be run at January 1st 2011 then it will 1879time jump occurs, that is, if it is to be run at January 1st 2011 then it
1636only run when the system clock reaches or surpasses this time. 1880will be stopped and invoked when the system clock reaches or surpasses
1881this point in time.
1637 1882
1638=item * repeating interval timer (at = offset, interval > 0, reschedule_cb = 0) 1883=item * repeating interval timer (offset = offset within interval, interval > 0, reschedule_cb = 0)
1639 1884
1640In this mode the watcher will always be scheduled to time out at the next 1885In this mode the watcher will always be scheduled to time out at the next
1641C<at + N * interval> time (for some integer N, which can also be negative) 1886C<offset + N * interval> time (for some integer N, which can also be
1642and then repeat, regardless of any time jumps. 1887negative) and then repeat, regardless of any time jumps. The C<offset>
1888argument is merely an offset into the C<interval> periods.
1643 1889
1644This can be used to create timers that do not drift with respect to the 1890This can be used to create timers that do not drift with respect to the
1645system clock, for example, here is a C<ev_periodic> that triggers each 1891system clock, for example, here is an C<ev_periodic> that triggers each
1646hour, on the hour: 1892hour, on the hour (with respect to UTC):
1647 1893
1648 ev_periodic_set (&periodic, 0., 3600., 0); 1894 ev_periodic_set (&periodic, 0., 3600., 0);
1649 1895
1650This doesn't mean there will always be 3600 seconds in between triggers, 1896This doesn't mean there will always be 3600 seconds in between triggers,
1651but only that the callback will be called when the system time shows a 1897but only that the callback will be called when the system time shows a
1652full hour (UTC), or more correctly, when the system time is evenly divisible 1898full hour (UTC), or more correctly, when the system time is evenly divisible
1653by 3600. 1899by 3600.
1654 1900
1655Another way to think about it (for the mathematically inclined) is that 1901Another way to think about it (for the mathematically inclined) is that
1656C<ev_periodic> will try to run the callback in this mode at the next possible 1902C<ev_periodic> will try to run the callback in this mode at the next possible
1657time where C<time = at (mod interval)>, regardless of any time jumps. 1903time where C<time = offset (mod interval)>, regardless of any time jumps.
1658 1904
1659For numerical stability it is preferable that the C<at> value is near 1905For numerical stability it is preferable that the C<offset> value is near
1660C<ev_now ()> (the current time), but there is no range requirement for 1906C<ev_now ()> (the current time), but there is no range requirement for
1661this value, and in fact is often specified as zero. 1907this value, and in fact is often specified as zero.
1662 1908
1663Note also that there is an upper limit to how often a timer can fire (CPU 1909Note also that there is an upper limit to how often a timer can fire (CPU
1664speed for example), so if C<interval> is very small then timing stability 1910speed for example), so if C<interval> is very small then timing stability
1665will of course deteriorate. Libev itself tries to be exact to be about one 1911will of course deteriorate. Libev itself tries to be exact to be about one
1666millisecond (if the OS supports it and the machine is fast enough). 1912millisecond (if the OS supports it and the machine is fast enough).
1667 1913
1668=item * manual reschedule mode (at and interval ignored, reschedule_cb = callback) 1914=item * manual reschedule mode (offset ignored, interval ignored, reschedule_cb = callback)
1669 1915
1670In this mode the values for C<interval> and C<at> are both being 1916In this mode the values for C<interval> and C<offset> are both being
1671ignored. Instead, each time the periodic watcher gets scheduled, the 1917ignored. Instead, each time the periodic watcher gets scheduled, the
1672reschedule callback will be called with the watcher as first, and the 1918reschedule callback will be called with the watcher as first, and the
1673current time as second argument. 1919current time as second argument.
1674 1920
1675NOTE: I<This callback MUST NOT stop or destroy any periodic watcher, 1921NOTE: I<This callback MUST NOT stop or destroy any periodic watcher, ever,
1676ever, or make ANY other event loop modifications whatsoever>. 1922or make ANY other event loop modifications whatsoever, unless explicitly
1923allowed by documentation here>.
1677 1924
1678If you need to stop it, return C<now + 1e30> (or so, fudge fudge) and stop 1925If you need to stop it, return C<now + 1e30> (or so, fudge fudge) and stop
1679it afterwards (e.g. by starting an C<ev_prepare> watcher, which is the 1926it afterwards (e.g. by starting an C<ev_prepare> watcher, which is the
1680only event loop modification you are allowed to do). 1927only event loop modification you are allowed to do).
1681 1928
1711a different time than the last time it was called (e.g. in a crond like 1958a different time than the last time it was called (e.g. in a crond like
1712program when the crontabs have changed). 1959program when the crontabs have changed).
1713 1960
1714=item ev_tstamp ev_periodic_at (ev_periodic *) 1961=item ev_tstamp ev_periodic_at (ev_periodic *)
1715 1962
1716When active, returns the absolute time that the watcher is supposed to 1963When active, returns the absolute time that the watcher is supposed
1717trigger next. 1964to trigger next. This is not the same as the C<offset> argument to
1965C<ev_periodic_set>, but indeed works even in interval and manual
1966rescheduling modes.
1718 1967
1719=item ev_tstamp offset [read-write] 1968=item ev_tstamp offset [read-write]
1720 1969
1721When repeating, this contains the offset value, otherwise this is the 1970When repeating, this contains the offset value, otherwise this is the
1722absolute point in time (the C<at> value passed to C<ev_periodic_set>). 1971absolute point in time (the C<offset> value passed to C<ev_periodic_set>,
1972although libev might modify this value for better numerical stability).
1723 1973
1724Can be modified any time, but changes only take effect when the periodic 1974Can be modified any time, but changes only take effect when the periodic
1725timer fires or C<ev_periodic_again> is being called. 1975timer fires or C<ev_periodic_again> is being called.
1726 1976
1727=item ev_tstamp interval [read-write] 1977=item ev_tstamp interval [read-write]
1836some child status changes (most typically when a child of yours dies or 2086some child status changes (most typically when a child of yours dies or
1837exits). It is permissible to install a child watcher I<after> the child 2087exits). It is permissible to install a child watcher I<after> the child
1838has been forked (which implies it might have already exited), as long 2088has been forked (which implies it might have already exited), as long
1839as the event loop isn't entered (or is continued from a watcher), i.e., 2089as the event loop isn't entered (or is continued from a watcher), i.e.,
1840forking and then immediately registering a watcher for the child is fine, 2090forking and then immediately registering a watcher for the child is fine,
1841but forking and registering a watcher a few event loop iterations later is 2091but forking and registering a watcher a few event loop iterations later or
1842not. 2092in the next callback invocation is not.
1843 2093
1844Only the default event loop is capable of handling signals, and therefore 2094Only the default event loop is capable of handling signals, and therefore
1845you can only register child watchers in the default event loop. 2095you can only register child watchers in the default event loop.
2096
2097Due to some design glitches inside libev, child watchers will always be
2098handled at maximum priority (their priority is set to C<EV_MAXPRI> by
2099libev)
1846 2100
1847=head3 Process Interaction 2101=head3 Process Interaction
1848 2102
1849Libev grabs C<SIGCHLD> as soon as the default event loop is 2103Libev grabs C<SIGCHLD> as soon as the default event loop is
1850initialised. This is necessary to guarantee proper behaviour even if 2104initialised. This is necessary to guarantee proper behaviour even if
2202 // no longer anything immediate to do. 2456 // no longer anything immediate to do.
2203 } 2457 }
2204 2458
2205 ev_idle *idle_watcher = malloc (sizeof (ev_idle)); 2459 ev_idle *idle_watcher = malloc (sizeof (ev_idle));
2206 ev_idle_init (idle_watcher, idle_cb); 2460 ev_idle_init (idle_watcher, idle_cb);
2207 ev_idle_start (loop, idle_cb); 2461 ev_idle_start (loop, idle_watcher);
2208 2462
2209 2463
2210=head2 C<ev_prepare> and C<ev_check> - customise your event loop! 2464=head2 C<ev_prepare> and C<ev_check> - customise your event loop!
2211 2465
2212Prepare and check watchers are usually (but not always) used in pairs: 2466Prepare and check watchers are usually (but not always) used in pairs:
2305 struct pollfd fds [nfd]; 2559 struct pollfd fds [nfd];
2306 // actual code will need to loop here and realloc etc. 2560 // actual code will need to loop here and realloc etc.
2307 adns_beforepoll (ads, fds, &nfd, &timeout, timeval_from (ev_time ())); 2561 adns_beforepoll (ads, fds, &nfd, &timeout, timeval_from (ev_time ()));
2308 2562
2309 /* the callback is illegal, but won't be called as we stop during check */ 2563 /* the callback is illegal, but won't be called as we stop during check */
2310 ev_timer_init (&tw, 0, timeout * 1e-3); 2564 ev_timer_init (&tw, 0, timeout * 1e-3, 0.);
2311 ev_timer_start (loop, &tw); 2565 ev_timer_start (loop, &tw);
2312 2566
2313 // create one ev_io per pollfd 2567 // create one ev_io per pollfd
2314 for (int i = 0; i < nfd; ++i) 2568 for (int i = 0; i < nfd; ++i)
2315 { 2569 {
2545event loop blocks next and before C<ev_check> watchers are being called, 2799event loop blocks next and before C<ev_check> watchers are being called,
2546and only in the child after the fork. If whoever good citizen calling 2800and only in the child after the fork. If whoever good citizen calling
2547C<ev_default_fork> cheats and calls it in the wrong process, the fork 2801C<ev_default_fork> cheats and calls it in the wrong process, the fork
2548handlers will be invoked, too, of course. 2802handlers will be invoked, too, of course.
2549 2803
2804=head3 The special problem of life after fork - how is it possible?
2805
2806Most uses of C<fork()> consist of forking, then some simple calls to ste
2807up/change the process environment, followed by a call to C<exec()>. This
2808sequence should be handled by libev without any problems.
2809
2810This changes when the application actually wants to do event handling
2811in the child, or both parent in child, in effect "continuing" after the
2812fork.
2813
2814The default mode of operation (for libev, with application help to detect
2815forks) is to duplicate all the state in the child, as would be expected
2816when I<either> the parent I<or> the child process continues.
2817
2818When both processes want to continue using libev, then this is usually the
2819wrong result. In that case, usually one process (typically the parent) is
2820supposed to continue with all watchers in place as before, while the other
2821process typically wants to start fresh, i.e. without any active watchers.
2822
2823The cleanest and most efficient way to achieve that with libev is to
2824simply create a new event loop, which of course will be "empty", and
2825use that for new watchers. This has the advantage of not touching more
2826memory than necessary, and thus avoiding the copy-on-write, and the
2827disadvantage of having to use multiple event loops (which do not support
2828signal watchers).
2829
2830When this is not possible, or you want to use the default loop for
2831other reasons, then in the process that wants to start "fresh", call
2832C<ev_default_destroy ()> followed by C<ev_default_loop (...)>. Destroying
2833the default loop will "orphan" (not stop) all registered watchers, so you
2834have to be careful not to execute code that modifies those watchers. Note
2835also that in that case, you have to re-register any signal watchers.
2836
2550=head3 Watcher-Specific Functions and Data Members 2837=head3 Watcher-Specific Functions and Data Members
2551 2838
2552=over 4 2839=over 4
2553 2840
2554=item ev_fork_init (ev_signal *, callback) 2841=item ev_fork_init (ev_signal *, callback)
2682an C<EV_ASYNC> event on the watcher into the event loop. Unlike 2969an C<EV_ASYNC> event on the watcher into the event loop. Unlike
2683C<ev_feed_event>, this call is safe to do from other threads, signal or 2970C<ev_feed_event>, this call is safe to do from other threads, signal or
2684similar contexts (see the discussion of C<EV_ATOMIC_T> in the embedding 2971similar contexts (see the discussion of C<EV_ATOMIC_T> in the embedding
2685section below on what exactly this means). 2972section below on what exactly this means).
2686 2973
2974Note that, as with other watchers in libev, multiple events might get
2975compressed into a single callback invocation (another way to look at this
2976is that C<ev_async> watchers are level-triggered, set on C<ev_async_send>,
2977reset when the event loop detects that).
2978
2687This call incurs the overhead of a system call only once per loop iteration, 2979This call incurs the overhead of a system call only once per event loop
2688so while the overhead might be noticeable, it doesn't apply to repeated 2980iteration, so while the overhead might be noticeable, it doesn't apply to
2689calls to C<ev_async_send>. 2981repeated calls to C<ev_async_send> for the same event loop.
2690 2982
2691=item bool = ev_async_pending (ev_async *) 2983=item bool = ev_async_pending (ev_async *)
2692 2984
2693Returns a non-zero value when C<ev_async_send> has been called on the 2985Returns a non-zero value when C<ev_async_send> has been called on the
2694watcher but the event has not yet been processed (or even noted) by the 2986watcher but the event has not yet been processed (or even noted) by the
2697C<ev_async_send> sets a flag in the watcher and wakes up the loop. When 2989C<ev_async_send> sets a flag in the watcher and wakes up the loop. When
2698the loop iterates next and checks for the watcher to have become active, 2990the loop iterates next and checks for the watcher to have become active,
2699it will reset the flag again. C<ev_async_pending> can be used to very 2991it will reset the flag again. C<ev_async_pending> can be used to very
2700quickly check whether invoking the loop might be a good idea. 2992quickly check whether invoking the loop might be a good idea.
2701 2993
2702Not that this does I<not> check whether the watcher itself is pending, only 2994Not that this does I<not> check whether the watcher itself is pending,
2703whether it has been requested to make this watcher pending. 2995only whether it has been requested to make this watcher pending: there
2996is a time window between the event loop checking and resetting the async
2997notification, and the callback being invoked.
2704 2998
2705=back 2999=back
2706 3000
2707 3001
2708=head1 OTHER FUNCTIONS 3002=head1 OTHER FUNCTIONS
3012L<http://software.schmorp.de/pkg/EV>. 3306L<http://software.schmorp.de/pkg/EV>.
3013 3307
3014=item Python 3308=item Python
3015 3309
3016Python bindings can be found at L<http://code.google.com/p/pyev/>. It 3310Python bindings can be found at L<http://code.google.com/p/pyev/>. It
3017seems to be quite complete and well-documented. Note, however, that the 3311seems to be quite complete and well-documented.
3018patch they require for libev is outright dangerous as it breaks the ABI
3019for everybody else, and therefore, should never be applied in an installed
3020libev (if python requires an incompatible ABI then it needs to embed
3021libev).
3022 3312
3023=item Ruby 3313=item Ruby
3024 3314
3025Tony Arcieri has written a ruby extension that offers access to a subset 3315Tony Arcieri has written a ruby extension that offers access to a subset
3026of the libev API and adds file handle abstractions, asynchronous DNS and 3316of the libev API and adds file handle abstractions, asynchronous DNS and
3027more on top of it. It can be found via gem servers. Its homepage is at 3317more on top of it. It can be found via gem servers. Its homepage is at
3028L<http://rev.rubyforge.org/>. 3318L<http://rev.rubyforge.org/>.
3029 3319
3030Roger Pack reports that using the link order C<-lws2_32 -lmsvcrt-ruby-190> 3320Roger Pack reports that using the link order C<-lws2_32 -lmsvcrt-ruby-190>
3031makes rev work even on mingw. 3321makes rev work even on mingw.
3322
3323=item Haskell
3324
3325A haskell binding to libev is available at
3326L<http://hackage.haskell.org/cgi-bin/hackage-scripts/package/hlibev>.
3032 3327
3033=item D 3328=item D
3034 3329
3035Leandro Lucarella has written a D language binding (F<ev.d>) for libev, to 3330Leandro Lucarella has written a D language binding (F<ev.d>) for libev, to
3036be found at L<http://proj.llucax.com.ar/wiki/evd>. 3331be found at L<http://proj.llucax.com.ar/wiki/evd>.
3436defined to be C<0>, then they are not. 3731defined to be C<0>, then they are not.
3437 3732
3438=item EV_MINIMAL 3733=item EV_MINIMAL
3439 3734
3440If you need to shave off some kilobytes of code at the expense of some 3735If you need to shave off some kilobytes of code at the expense of some
3441speed, define this symbol to C<1>. Currently this is used to override some 3736speed (but with the full API), define this symbol to C<1>. Currently this
3442inlining decisions, saves roughly 30% code size on amd64. It also selects a 3737is used to override some inlining decisions, saves roughly 30% code size
3443much smaller 2-heap for timer management over the default 4-heap. 3738on amd64. It also selects a much smaller 2-heap for timer management over
3739the default 4-heap.
3740
3741You can save even more by disabling watcher types you do not need
3742and setting C<EV_MAXPRI> == C<EV_MINPRI>. Also, disabling C<assert>
3743(C<-DNDEBUG>) will usually reduce code size a lot.
3744
3745Defining C<EV_MINIMAL> to C<2> will additionally reduce the core API to
3746provide a bare-bones event library. See C<ev.h> for details on what parts
3747of the API are still available, and do not complain if this subset changes
3748over time.
3444 3749
3445=item EV_PID_HASHSIZE 3750=item EV_PID_HASHSIZE
3446 3751
3447C<ev_child> watchers use a small hash table to distribute workload by 3752C<ev_child> watchers use a small hash table to distribute workload by
3448pid. The default size is C<16> (or C<1> with C<EV_MINIMAL>), usually more 3753pid. The default size is C<16> (or C<1> with C<EV_MINIMAL>), usually more
3634default loop and triggering an C<ev_async> watcher from the default loop 3939default loop and triggering an C<ev_async> watcher from the default loop
3635watcher callback into the event loop interested in the signal. 3940watcher callback into the event loop interested in the signal.
3636 3941
3637=back 3942=back
3638 3943
3944=head4 THREAD LOCKING EXAMPLE
3945
3946Here is a fictitious example of how to run an event loop in a different
3947thread than where callbacks are being invoked and watchers are
3948created/added/removed.
3949
3950For a real-world example, see the C<EV::Loop::Async> perl module,
3951which uses exactly this technique (which is suited for many high-level
3952languages).
3953
3954The example uses a pthread mutex to protect the loop data, a condition
3955variable to wait for callback invocations, an async watcher to notify the
3956event loop thread and an unspecified mechanism to wake up the main thread.
3957
3958First, you need to associate some data with the event loop:
3959
3960 typedef struct {
3961 mutex_t lock; /* global loop lock */
3962 ev_async async_w;
3963 thread_t tid;
3964 cond_t invoke_cv;
3965 } userdata;
3966
3967 void prepare_loop (EV_P)
3968 {
3969 // for simplicity, we use a static userdata struct.
3970 static userdata u;
3971
3972 ev_async_init (&u->async_w, async_cb);
3973 ev_async_start (EV_A_ &u->async_w);
3974
3975 pthread_mutex_init (&u->lock, 0);
3976 pthread_cond_init (&u->invoke_cv, 0);
3977
3978 // now associate this with the loop
3979 ev_set_userdata (EV_A_ u);
3980 ev_set_invoke_pending_cb (EV_A_ l_invoke);
3981 ev_set_loop_release_cb (EV_A_ l_release, l_acquire);
3982
3983 // then create the thread running ev_loop
3984 pthread_create (&u->tid, 0, l_run, EV_A);
3985 }
3986
3987The callback for the C<ev_async> watcher does nothing: the watcher is used
3988solely to wake up the event loop so it takes notice of any new watchers
3989that might have been added:
3990
3991 static void
3992 async_cb (EV_P_ ev_async *w, int revents)
3993 {
3994 // just used for the side effects
3995 }
3996
3997The C<l_release> and C<l_acquire> callbacks simply unlock/lock the mutex
3998protecting the loop data, respectively.
3999
4000 static void
4001 l_release (EV_P)
4002 {
4003 udat *u = ev_userdata (EV_A);
4004 pthread_mutex_unlock (&u->lock);
4005 }
4006
4007 static void
4008 l_acquire (EV_P)
4009 {
4010 udat *u = ev_userdata (EV_A);
4011 pthread_mutex_lock (&u->lock);
4012 }
4013
4014The event loop thread first acquires the mutex, and then jumps straight
4015into C<ev_loop>:
4016
4017 void *
4018 l_run (void *thr_arg)
4019 {
4020 struct ev_loop *loop = (struct ev_loop *)thr_arg;
4021
4022 l_acquire (EV_A);
4023 pthread_setcanceltype (PTHREAD_CANCEL_ASYNCHRONOUS, 0);
4024 ev_loop (EV_A_ 0);
4025 l_release (EV_A);
4026
4027 return 0;
4028 }
4029
4030Instead of invoking all pending watchers, the C<l_invoke> callback will
4031signal the main thread via some unspecified mechanism (signals? pipe
4032writes? C<Async::Interrupt>?) and then waits until all pending watchers
4033have been called:
4034
4035 static void
4036 l_invoke (EV_P)
4037 {
4038 udat *u = ev_userdata (EV_A);
4039
4040 wake_up_other_thread_in_some_magic_or_not_so_magic_way ();
4041
4042 pthread_cond_wait (&u->invoke_cv, &u->lock);
4043 }
4044
4045Now, whenever the main thread gets told to invoke pending watchers, it
4046will grab the lock, call C<ev_invoke_pending> and then signal the loop
4047thread to continue:
4048
4049 static void
4050 real_invoke_pending (EV_P)
4051 {
4052 udat *u = ev_userdata (EV_A);
4053
4054 pthread_mutex_lock (&u->lock);
4055 ev_invoke_pending (EV_A);
4056 pthread_cond_signal (&u->invoke_cv);
4057 pthread_mutex_unlock (&u->lock);
4058 }
4059
4060Whenever you want to start/stop a watcher or do other modifications to an
4061event loop, you will now have to lock:
4062
4063 ev_timer timeout_watcher;
4064 udat *u = ev_userdata (EV_A);
4065
4066 ev_timer_init (&timeout_watcher, timeout_cb, 5.5, 0.);
4067
4068 pthread_mutex_lock (&u->lock);
4069 ev_timer_start (EV_A_ &timeout_watcher);
4070 ev_async_send (EV_A_ &u->async_w);
4071 pthread_mutex_unlock (&u->lock);
4072
4073Note that sending the C<ev_async> watcher is required because otherwise
4074an event loop currently blocking in the kernel will have no knowledge
4075about the newly added timer. By waking up the loop it will pick up any new
4076watchers in the next event loop iteration.
4077
3639=head3 COROUTINES 4078=head3 COROUTINES
3640 4079
3641Libev is very accommodating to coroutines ("cooperative threads"): 4080Libev is very accommodating to coroutines ("cooperative threads"):
3642libev fully supports nesting calls to its functions from different 4081libev fully supports nesting calls to its functions from different
3643coroutines (e.g. you can call C<ev_loop> on the same loop from two 4082coroutines (e.g. you can call C<ev_loop> on the same loop from two
3728way (note also that glib is the slowest event library known to man). 4167way (note also that glib is the slowest event library known to man).
3729 4168
3730There is no supported compilation method available on windows except 4169There is no supported compilation method available on windows except
3731embedding it into other applications. 4170embedding it into other applications.
3732 4171
4172Sensible signal handling is officially unsupported by Microsoft - libev
4173tries its best, but under most conditions, signals will simply not work.
4174
3733Not a libev limitation but worth mentioning: windows apparently doesn't 4175Not a libev limitation but worth mentioning: windows apparently doesn't
3734accept large writes: instead of resulting in a partial write, windows will 4176accept large writes: instead of resulting in a partial write, windows will
3735either accept everything or return C<ENOBUFS> if the buffer is too large, 4177either accept everything or return C<ENOBUFS> if the buffer is too large,
3736so make sure you only write small amounts into your sockets (less than a 4178so make sure you only write small amounts into your sockets (less than a
3737megabyte seems safe, but this apparently depends on the amount of memory 4179megabyte seems safe, but this apparently depends on the amount of memory
3741the abysmal performance of winsockets, using a large number of sockets 4183the abysmal performance of winsockets, using a large number of sockets
3742is not recommended (and not reasonable). If your program needs to use 4184is not recommended (and not reasonable). If your program needs to use
3743more than a hundred or so sockets, then likely it needs to use a totally 4185more than a hundred or so sockets, then likely it needs to use a totally
3744different implementation for windows, as libev offers the POSIX readiness 4186different implementation for windows, as libev offers the POSIX readiness
3745notification model, which cannot be implemented efficiently on windows 4187notification model, which cannot be implemented efficiently on windows
3746(Microsoft monopoly games). 4188(due to Microsoft monopoly games).
3747 4189
3748A typical way to use libev under windows is to embed it (see the embedding 4190A typical way to use libev under windows is to embed it (see the embedding
3749section for details) and use the following F<evwrap.h> header file instead 4191section for details) and use the following F<evwrap.h> header file instead
3750of F<ev.h>: 4192of F<ev.h>:
3751 4193
3787 4229
3788Early versions of winsocket's select only supported waiting for a maximum 4230Early versions of winsocket's select only supported waiting for a maximum
3789of C<64> handles (probably owning to the fact that all windows kernels 4231of C<64> handles (probably owning to the fact that all windows kernels
3790can only wait for C<64> things at the same time internally; Microsoft 4232can only wait for C<64> things at the same time internally; Microsoft
3791recommends spawning a chain of threads and wait for 63 handles and the 4233recommends spawning a chain of threads and wait for 63 handles and the
3792previous thread in each. Great). 4234previous thread in each. Sounds great!).
3793 4235
3794Newer versions support more handles, but you need to define C<FD_SETSIZE> 4236Newer versions support more handles, but you need to define C<FD_SETSIZE>
3795to some high number (e.g. C<2048>) before compiling the winsocket select 4237to some high number (e.g. C<2048>) before compiling the winsocket select
3796call (which might be in libev or elsewhere, for example, perl does its own 4238call (which might be in libev or elsewhere, for example, perl and many
3797select emulation on windows). 4239other interpreters do their own select emulation on windows).
3798 4240
3799Another limit is the number of file descriptors in the Microsoft runtime 4241Another limit is the number of file descriptors in the Microsoft runtime
3800libraries, which by default is C<64> (there must be a hidden I<64> fetish 4242libraries, which by default is C<64> (there must be a hidden I<64>
3801or something like this inside Microsoft). You can increase this by calling 4243fetish or something like this inside Microsoft). You can increase this
3802C<_setmaxstdio>, which can increase this limit to C<2048> (another 4244by calling C<_setmaxstdio>, which can increase this limit to C<2048>
3803arbitrary limit), but is broken in many versions of the Microsoft runtime 4245(another arbitrary limit), but is broken in many versions of the Microsoft
3804libraries.
3805
3806This might get you to about C<512> or C<2048> sockets (depending on 4246runtime libraries. This might get you to about C<512> or C<2048> sockets
3807windows version and/or the phase of the moon). To get more, you need to 4247(depending on windows version and/or the phase of the moon). To get more,
3808wrap all I/O functions and provide your own fd management, but the cost of 4248you need to wrap all I/O functions and provide your own fd management, but
3809calling select (O(n²)) will likely make this unworkable. 4249the cost of calling select (O(n²)) will likely make this unworkable.
3810 4250
3811=back 4251=back
3812 4252
3813=head2 PORTABILITY REQUIREMENTS 4253=head2 PORTABILITY REQUIREMENTS
3814 4254
3857=item C<double> must hold a time value in seconds with enough accuracy 4297=item C<double> must hold a time value in seconds with enough accuracy
3858 4298
3859The type C<double> is used to represent timestamps. It is required to 4299The type C<double> is used to represent timestamps. It is required to
3860have at least 51 bits of mantissa (and 9 bits of exponent), which is good 4300have at least 51 bits of mantissa (and 9 bits of exponent), which is good
3861enough for at least into the year 4000. This requirement is fulfilled by 4301enough for at least into the year 4000. This requirement is fulfilled by
3862implementations implementing IEEE 754 (basically all existing ones). 4302implementations implementing IEEE 754, which is basically all existing
4303ones. With IEEE 754 doubles, you get microsecond accuracy until at least
43042200.
3863 4305
3864=back 4306=back
3865 4307
3866If you know of other additional requirements drop me a note. 4308If you know of other additional requirements drop me a note.
3867 4309
3935involves iterating over all running async watchers or all signal numbers. 4377involves iterating over all running async watchers or all signal numbers.
3936 4378
3937=back 4379=back
3938 4380
3939 4381
4382=head1 GLOSSARY
4383
4384=over 4
4385
4386=item active
4387
4388A watcher is active as long as it has been started (has been attached to
4389an event loop) but not yet stopped (disassociated from the event loop).
4390
4391=item application
4392
4393In this document, an application is whatever is using libev.
4394
4395=item callback
4396
4397The address of a function that is called when some event has been
4398detected. Callbacks are being passed the event loop, the watcher that
4399received the event, and the actual event bitset.
4400
4401=item callback invocation
4402
4403The act of calling the callback associated with a watcher.
4404
4405=item event
4406
4407A change of state of some external event, such as data now being available
4408for reading on a file descriptor, time having passed or simply not having
4409any other events happening anymore.
4410
4411In libev, events are represented as single bits (such as C<EV_READ> or
4412C<EV_TIMEOUT>).
4413
4414=item event library
4415
4416A software package implementing an event model and loop.
4417
4418=item event loop
4419
4420An entity that handles and processes external events and converts them
4421into callback invocations.
4422
4423=item event model
4424
4425The model used to describe how an event loop handles and processes
4426watchers and events.
4427
4428=item pending
4429
4430A watcher is pending as soon as the corresponding event has been detected,
4431and stops being pending as soon as the watcher will be invoked or its
4432pending status is explicitly cleared by the application.
4433
4434A watcher can be pending, but not active. Stopping a watcher also clears
4435its pending status.
4436
4437=item real time
4438
4439The physical time that is observed. It is apparently strictly monotonic :)
4440
4441=item wall-clock time
4442
4443The time and date as shown on clocks. Unlike real time, it can actually
4444be wrong and jump forwards and backwards, e.g. when the you adjust your
4445clock.
4446
4447=item watcher
4448
4449A data structure that describes interest in certain events. Watchers need
4450to be started (attached to an event loop) before they can receive events.
4451
4452=item watcher invocation
4453
4454The act of calling the callback associated with a watcher.
4455
4456=back
4457
3940=head1 AUTHOR 4458=head1 AUTHOR
3941 4459
3942Marc Lehmann <libev@schmorp.de>, with repeated corrections by Mikael Magnusson. 4460Marc Lehmann <libev@schmorp.de>, with repeated corrections by Mikael Magnusson.
3943 4461

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