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62 62
63 // unloop was called, so exit 63 // unloop was called, so exit
64 return 0; 64 return 0;
65 } 65 }
66 66
67=head1 DESCRIPTION 67=head1 ABOUT THIS DOCUMENT
68
69This document documents the libev software package.
68 70
69The newest version of this document is also available as an html-formatted 71The newest version of this document is also available as an html-formatted
70web page you might find easier to navigate when reading it for the first 72web page you might find easier to navigate when reading it for the first
71time: L<http://pod.tst.eu/http://cvs.schmorp.de/libev/ev.pod>. 73time: L<http://pod.tst.eu/http://cvs.schmorp.de/libev/ev.pod>.
74
75While this document tries to be as complete as possible in documenting
76libev, its usage and the rationale behind its design, it is not a tutorial
77on event-based programming, nor will it introduce event-based programming
78with libev.
79
80Familarity with event based programming techniques in general is assumed
81throughout this document.
82
83=head1 ABOUT LIBEV
72 84
73Libev is an event loop: you register interest in certain events (such as a 85Libev is an event loop: you register interest in certain events (such as a
74file descriptor being readable or a timeout occurring), and it will manage 86file descriptor being readable or a timeout occurring), and it will manage
75these event sources and provide your program with events. 87these event sources and provide your program with events.
76 88
110name C<loop> (which is always of type C<ev_loop *>) will not have 122name C<loop> (which is always of type C<ev_loop *>) will not have
111this argument. 123this argument.
112 124
113=head2 TIME REPRESENTATION 125=head2 TIME REPRESENTATION
114 126
115Libev represents time as a single floating point number, representing the 127Libev represents time as a single floating point number, representing
116(fractional) number of seconds since the (POSIX) epoch (somewhere near 128the (fractional) number of seconds since the (POSIX) epoch (somewhere
117the beginning of 1970, details are complicated, don't ask). This type is 129near the beginning of 1970, details are complicated, don't ask). This
118called C<ev_tstamp>, which is what you should use too. It usually aliases 130type is called C<ev_tstamp>, which is what you should use too. It usually
119to the C<double> type in C, and when you need to do any calculations on 131aliases to the C<double> type in C. When you need to do any calculations
120it, you should treat it as some floating point value. Unlike the name 132on it, you should treat it as some floating point value. Unlike the name
121component C<stamp> might indicate, it is also used for time differences 133component C<stamp> might indicate, it is also used for time differences
122throughout libev. 134throughout libev.
123 135
124=head1 ERROR HANDLING 136=head1 ERROR HANDLING
125 137
609 621
610This value can sometimes be useful as a generation counter of sorts (it 622This value can sometimes be useful as a generation counter of sorts (it
611"ticks" the number of loop iterations), as it roughly corresponds with 623"ticks" the number of loop iterations), as it roughly corresponds with
612C<ev_prepare> and C<ev_check> calls. 624C<ev_prepare> and C<ev_check> calls.
613 625
626=item unsigned int ev_loop_depth (loop)
627
628Returns the number of times C<ev_loop> was entered minus the number of
629times C<ev_loop> was exited, in other words, the recursion depth.
630
631Outside C<ev_loop>, this number is zero. In a callback, this number is
632C<1>, unless C<ev_loop> was invoked recursively (or from another thread),
633in which case it is higher.
634
635Leaving C<ev_loop> abnormally (setjmp/longjmp, cancelling the thread
636etc.), doesn't count as exit.
637
614=item unsigned int ev_backend (loop) 638=item unsigned int ev_backend (loop)
615 639
616Returns one of the C<EVBACKEND_*> flags indicating the event backend in 640Returns one of the C<EVBACKEND_*> flags indicating the event backend in
617use. 641use.
618 642
632 656
633This function is rarely useful, but when some event callback runs for a 657This function is rarely useful, but when some event callback runs for a
634very long time without entering the event loop, updating libev's idea of 658very long time without entering the event loop, updating libev's idea of
635the current time is a good idea. 659the current time is a good idea.
636 660
637See also "The special problem of time updates" in the C<ev_timer> section. 661See also L<The special problem of time updates> in the C<ev_timer> section.
662
663=item ev_suspend (loop)
664
665=item ev_resume (loop)
666
667These two functions suspend and resume a loop, for use when the loop is
668not used for a while and timeouts should not be processed.
669
670A typical use case would be an interactive program such as a game: When
671the user presses C<^Z> to suspend the game and resumes it an hour later it
672would be best to handle timeouts as if no time had actually passed while
673the program was suspended. This can be achieved by calling C<ev_suspend>
674in your C<SIGTSTP> handler, sending yourself a C<SIGSTOP> and calling
675C<ev_resume> directly afterwards to resume timer processing.
676
677Effectively, all C<ev_timer> watchers will be delayed by the time spend
678between C<ev_suspend> and C<ev_resume>, and all C<ev_periodic> watchers
679will be rescheduled (that is, they will lose any events that would have
680occured while suspended).
681
682After calling C<ev_suspend> you B<must not> call I<any> function on the
683given loop other than C<ev_resume>, and you B<must not> call C<ev_resume>
684without a previous call to C<ev_suspend>.
685
686Calling C<ev_suspend>/C<ev_resume> has the side effect of updating the
687event loop time (see C<ev_now_update>).
638 688
639=item ev_loop (loop, int flags) 689=item ev_loop (loop, int flags)
640 690
641Finally, this is it, the event handler. This function usually is called 691Finally, this is it, the event handler. This function usually is called
642after you initialised all your watchers and you want to start handling 692after you initialised all your watchers and you want to start handling
773 823
774By setting a higher I<io collect interval> you allow libev to spend more 824By setting a higher I<io collect interval> you allow libev to spend more
775time collecting I/O events, so you can handle more events per iteration, 825time collecting I/O events, so you can handle more events per iteration,
776at the cost of increasing latency. Timeouts (both C<ev_periodic> and 826at the cost of increasing latency. Timeouts (both C<ev_periodic> and
777C<ev_timer>) will be not affected. Setting this to a non-null value will 827C<ev_timer>) will be not affected. Setting this to a non-null value will
778introduce an additional C<ev_sleep ()> call into most loop iterations. 828introduce an additional C<ev_sleep ()> call into most loop iterations. The
829sleep time ensures that libev will not poll for I/O events more often then
830once per this interval, on average.
779 831
780Likewise, by setting a higher I<timeout collect interval> you allow libev 832Likewise, by setting a higher I<timeout collect interval> you allow libev
781to spend more time collecting timeouts, at the expense of increased 833to spend more time collecting timeouts, at the expense of increased
782latency/jitter/inexactness (the watcher callback will be called 834latency/jitter/inexactness (the watcher callback will be called
783later). C<ev_io> watchers will not be affected. Setting this to a non-null 835later). C<ev_io> watchers will not be affected. Setting this to a non-null
785 837
786Many (busy) programs can usually benefit by setting the I/O collect 838Many (busy) programs can usually benefit by setting the I/O collect
787interval to a value near C<0.1> or so, which is often enough for 839interval to a value near C<0.1> or so, which is often enough for
788interactive servers (of course not for games), likewise for timeouts. It 840interactive servers (of course not for games), likewise for timeouts. It
789usually doesn't make much sense to set it to a lower value than C<0.01>, 841usually doesn't make much sense to set it to a lower value than C<0.01>,
790as this approaches the timing granularity of most systems. 842as this approaches the timing granularity of most systems. Note that if
843you do transactions with the outside world and you can't increase the
844parallelity, then this setting will limit your transaction rate (if you
845need to poll once per transaction and the I/O collect interval is 0.01,
846then you can't do more than 100 transations per second).
791 847
792Setting the I<timeout collect interval> can improve the opportunity for 848Setting the I<timeout collect interval> can improve the opportunity for
793saving power, as the program will "bundle" timer callback invocations that 849saving power, as the program will "bundle" timer callback invocations that
794are "near" in time together, by delaying some, thus reducing the number of 850are "near" in time together, by delaying some, thus reducing the number of
795times the process sleeps and wakes up again. Another useful technique to 851times the process sleeps and wakes up again. Another useful technique to
796reduce iterations/wake-ups is to use C<ev_periodic> watchers and make sure 852reduce iterations/wake-ups is to use C<ev_periodic> watchers and make sure
797they fire on, say, one-second boundaries only. 853they fire on, say, one-second boundaries only.
854
855Example: we only need 0.1s timeout granularity, and we wish not to poll
856more often than 100 times per second:
857
858 ev_set_timeout_collect_interval (EV_DEFAULT_UC_ 0.1);
859 ev_set_io_collect_interval (EV_DEFAULT_UC_ 0.01);
798 860
799=item ev_loop_verify (loop) 861=item ev_loop_verify (loop)
800 862
801This function only does something when C<EV_VERIFY> support has been 863This function only does something when C<EV_VERIFY> support has been
802compiled in, which is the default for non-minimal builds. It tries to go 864compiled in, which is the default for non-minimal builds. It tries to go
1057integer between C<EV_MAXPRI> (default: C<2>) and C<EV_MINPRI> 1119integer between C<EV_MAXPRI> (default: C<2>) and C<EV_MINPRI>
1058(default: C<-2>). Pending watchers with higher priority will be invoked 1120(default: C<-2>). Pending watchers with higher priority will be invoked
1059before watchers with lower priority, but priority will not keep watchers 1121before watchers with lower priority, but priority will not keep watchers
1060from being executed (except for C<ev_idle> watchers). 1122from being executed (except for C<ev_idle> watchers).
1061 1123
1062This means that priorities are I<only> used for ordering callback
1063invocation after new events have been received. This is useful, for
1064example, to reduce latency after idling, or more often, to bind two
1065watchers on the same event and make sure one is called first.
1066
1067If you need to suppress invocation when higher priority events are pending 1124If you need to suppress invocation when higher priority events are pending
1068you need to look at C<ev_idle> watchers, which provide this functionality. 1125you need to look at C<ev_idle> watchers, which provide this functionality.
1069 1126
1070You I<must not> change the priority of a watcher as long as it is active or 1127You I<must not> change the priority of a watcher as long as it is active or
1071pending. 1128pending.
1072
1073The default priority used by watchers when no priority has been set is
1074always C<0>, which is supposed to not be too high and not be too low :).
1075 1129
1076Setting a priority outside the range of C<EV_MINPRI> to C<EV_MAXPRI> is 1130Setting a priority outside the range of C<EV_MINPRI> to C<EV_MAXPRI> is
1077fine, as long as you do not mind that the priority value you query might 1131fine, as long as you do not mind that the priority value you query might
1078or might not have been clamped to the valid range. 1132or might not have been clamped to the valid range.
1133
1134The default priority used by watchers when no priority has been set is
1135always C<0>, which is supposed to not be too high and not be too low :).
1136
1137See L<WATCHER PRIORITY MODELS>, below, for a more thorough treatment of
1138priorities.
1079 1139
1080=item ev_invoke (loop, ev_TYPE *watcher, int revents) 1140=item ev_invoke (loop, ev_TYPE *watcher, int revents)
1081 1141
1082Invoke the C<watcher> with the given C<loop> and C<revents>. Neither 1142Invoke the C<watcher> with the given C<loop> and C<revents>. Neither
1083C<loop> nor C<revents> need to be valid as long as the watcher callback 1143C<loop> nor C<revents> need to be valid as long as the watcher callback
1148 #include <stddef.h> 1208 #include <stddef.h>
1149 1209
1150 static void 1210 static void
1151 t1_cb (EV_P_ ev_timer *w, int revents) 1211 t1_cb (EV_P_ ev_timer *w, int revents)
1152 { 1212 {
1153 struct my_biggy big = (struct my_biggy * 1213 struct my_biggy big = (struct my_biggy *)
1154 (((char *)w) - offsetof (struct my_biggy, t1)); 1214 (((char *)w) - offsetof (struct my_biggy, t1));
1155 } 1215 }
1156 1216
1157 static void 1217 static void
1158 t2_cb (EV_P_ ev_timer *w, int revents) 1218 t2_cb (EV_P_ ev_timer *w, int revents)
1159 { 1219 {
1160 struct my_biggy big = (struct my_biggy * 1220 struct my_biggy big = (struct my_biggy *)
1161 (((char *)w) - offsetof (struct my_biggy, t2)); 1221 (((char *)w) - offsetof (struct my_biggy, t2));
1162 } 1222 }
1223
1224=head2 WATCHER PRIORITY MODELS
1225
1226Many event loops support I<watcher priorities>, which are usually small
1227integers that influence the ordering of event callback invocation
1228between watchers in some way, all else being equal.
1229
1230In libev, Watcher priorities can be set using C<ev_set_priority>. See its
1231description for the more technical details such as the actual priority
1232range.
1233
1234There are two common ways how these these priorities are being interpreted
1235by event loops:
1236
1237In the more common lock-out model, higher priorities "lock out" invocation
1238of lower priority watchers, which means as long as higher priority
1239watchers receive events, lower priority watchers are not being invoked.
1240
1241The less common only-for-ordering model uses priorities solely to order
1242callback invocation within a single event loop iteration: Higher priority
1243watchers are invoked before lower priority ones, but they all get invoked
1244before polling for new events.
1245
1246Libev uses the second (only-for-ordering) model for all its watchers
1247except for idle watchers (which use the lock-out model).
1248
1249The rationale behind this is that implementing the lock-out model for
1250watchers is not well supported by most kernel interfaces, and most event
1251libraries will just poll for the same events again and again as long as
1252their callbacks have not been executed, which is very inefficient in the
1253common case of one high-priority watcher locking out a mass of lower
1254priority ones.
1255
1256Static (ordering) priorities are most useful when you have two or more
1257watchers handling the same resource: a typical usage example is having an
1258C<ev_io> watcher to receive data, and an associated C<ev_timer> to handle
1259timeouts. Under load, data might be received while the program handles
1260other jobs, but since timers normally get invoked first, the timeout
1261handler will be executed before checking for data. In that case, giving
1262the timer a lower priority than the I/O watcher ensures that I/O will be
1263handled first even under adverse conditions (which is usually, but not
1264always, what you want).
1265
1266Since idle watchers use the "lock-out" model, meaning that idle watchers
1267will only be executed when no same or higher priority watchers have
1268received events, they can be used to implement the "lock-out" model when
1269required.
1270
1271For example, to emulate how many other event libraries handle priorities,
1272you can associate an C<ev_idle> watcher to each such watcher, and in
1273the normal watcher callback, you just start the idle watcher. The real
1274processing is done in the idle watcher callback. This causes libev to
1275continously poll and process kernel event data for the watcher, but when
1276the lock-out case is known to be rare (which in turn is rare :), this is
1277workable.
1278
1279Usually, however, the lock-out model implemented that way will perform
1280miserably under the type of load it was designed to handle. In that case,
1281it might be preferable to stop the real watcher before starting the
1282idle watcher, so the kernel will not have to process the event in case
1283the actual processing will be delayed for considerable time.
1284
1285Here is an example of an I/O watcher that should run at a strictly lower
1286priority than the default, and which should only process data when no
1287other events are pending:
1288
1289 ev_idle idle; // actual processing watcher
1290 ev_io io; // actual event watcher
1291
1292 static void
1293 io_cb (EV_P_ ev_io *w, int revents)
1294 {
1295 // stop the I/O watcher, we received the event, but
1296 // are not yet ready to handle it.
1297 ev_io_stop (EV_A_ w);
1298
1299 // start the idle watcher to ahndle the actual event.
1300 // it will not be executed as long as other watchers
1301 // with the default priority are receiving events.
1302 ev_idle_start (EV_A_ &idle);
1303 }
1304
1305 static void
1306 idle_cb (EV_P_ ev_idle *w, int revents)
1307 {
1308 // actual processing
1309 read (STDIN_FILENO, ...);
1310
1311 // have to start the I/O watcher again, as
1312 // we have handled the event
1313 ev_io_start (EV_P_ &io);
1314 }
1315
1316 // initialisation
1317 ev_idle_init (&idle, idle_cb);
1318 ev_io_init (&io, io_cb, STDIN_FILENO, EV_READ);
1319 ev_io_start (EV_DEFAULT_ &io);
1320
1321In the "real" world, it might also be beneficial to start a timer, so that
1322low-priority connections can not be locked out forever under load. This
1323enables your program to keep a lower latency for important connections
1324during short periods of high load, while not completely locking out less
1325important ones.
1163 1326
1164 1327
1165=head1 WATCHER TYPES 1328=head1 WATCHER TYPES
1166 1329
1167This section describes each watcher in detail, but will not repeat 1330This section describes each watcher in detail, but will not repeat
1193descriptors to non-blocking mode is also usually a good idea (but not 1356descriptors to non-blocking mode is also usually a good idea (but not
1194required if you know what you are doing). 1357required if you know what you are doing).
1195 1358
1196If you cannot use non-blocking mode, then force the use of a 1359If you cannot use non-blocking mode, then force the use of a
1197known-to-be-good backend (at the time of this writing, this includes only 1360known-to-be-good backend (at the time of this writing, this includes only
1198C<EVBACKEND_SELECT> and C<EVBACKEND_POLL>). 1361C<EVBACKEND_SELECT> and C<EVBACKEND_POLL>). The same applies to file
1362descriptors for which non-blocking operation makes no sense (such as
1363files) - libev doesn't guarentee any specific behaviour in that case.
1199 1364
1200Another thing you have to watch out for is that it is quite easy to 1365Another thing you have to watch out for is that it is quite easy to
1201receive "spurious" readiness notifications, that is your callback might 1366receive "spurious" readiness notifications, that is your callback might
1202be called with C<EV_READ> but a subsequent C<read>(2) will actually block 1367be called with C<EV_READ> but a subsequent C<read>(2) will actually block
1203because there is no data. Not only are some backends known to create a 1368because there is no data. Not only are some backends known to create a
1324year, it will still time out after (roughly) one hour. "Roughly" because 1489year, it will still time out after (roughly) one hour. "Roughly" because
1325detecting time jumps is hard, and some inaccuracies are unavoidable (the 1490detecting time jumps is hard, and some inaccuracies are unavoidable (the
1326monotonic clock option helps a lot here). 1491monotonic clock option helps a lot here).
1327 1492
1328The callback is guaranteed to be invoked only I<after> its timeout has 1493The callback is guaranteed to be invoked only I<after> its timeout has
1329passed, but if multiple timers become ready during the same loop iteration 1494passed (not I<at>, so on systems with very low-resolution clocks this
1330then order of execution is undefined. 1495might introduce a small delay). If multiple timers become ready during the
1496same loop iteration then the ones with earlier time-out values are invoked
1497before ones with later time-out values (but this is no longer true when a
1498callback calls C<ev_loop> recursively).
1331 1499
1332=head3 Be smart about timeouts 1500=head3 Be smart about timeouts
1333 1501
1334Many real-world problems involve some kind of timeout, usually for error 1502Many real-world problems involve some kind of timeout, usually for error
1335recovery. A typical example is an HTTP request - if the other side hangs, 1503recovery. A typical example is an HTTP request - if the other side hangs,
1379C<after> argument to C<ev_timer_set>, and only ever use the C<repeat> 1547C<after> argument to C<ev_timer_set>, and only ever use the C<repeat>
1380member and C<ev_timer_again>. 1548member and C<ev_timer_again>.
1381 1549
1382At start: 1550At start:
1383 1551
1384 ev_timer_init (timer, callback); 1552 ev_init (timer, callback);
1385 timer->repeat = 60.; 1553 timer->repeat = 60.;
1386 ev_timer_again (loop, timer); 1554 ev_timer_again (loop, timer);
1387 1555
1388Each time there is some activity: 1556Each time there is some activity:
1389 1557
1451 1619
1452To start the timer, simply initialise the watcher and set C<last_activity> 1620To start the timer, simply initialise the watcher and set C<last_activity>
1453to the current time (meaning we just have some activity :), then call the 1621to the current time (meaning we just have some activity :), then call the
1454callback, which will "do the right thing" and start the timer: 1622callback, which will "do the right thing" and start the timer:
1455 1623
1456 ev_timer_init (timer, callback); 1624 ev_init (timer, callback);
1457 last_activity = ev_now (loop); 1625 last_activity = ev_now (loop);
1458 callback (loop, timer, EV_TIMEOUT); 1626 callback (loop, timer, EV_TIMEOUT);
1459 1627
1460And when there is some activity, simply store the current time in 1628And when there is some activity, simply store the current time in
1461C<last_activity>, no libev calls at all: 1629C<last_activity>, no libev calls at all:
1554If the timer is started but non-repeating, stop it (as if it timed out). 1722If the timer is started but non-repeating, stop it (as if it timed out).
1555 1723
1556If the timer is repeating, either start it if necessary (with the 1724If the timer is repeating, either start it if necessary (with the
1557C<repeat> value), or reset the running timer to the C<repeat> value. 1725C<repeat> value), or reset the running timer to the C<repeat> value.
1558 1726
1559This sounds a bit complicated, see "Be smart about timeouts", above, for a 1727This sounds a bit complicated, see L<Be smart about timeouts>, above, for a
1560usage example. 1728usage example.
1561 1729
1562=item ev_tstamp repeat [read-write] 1730=item ev_tstamp repeat [read-write]
1563 1731
1564The current C<repeat> value. Will be used each time the watcher times out 1732The current C<repeat> value. Will be used each time the watcher times out
1624timers, such as triggering an event on each "midnight, local time", or 1792timers, such as triggering an event on each "midnight, local time", or
1625other complicated rules. This cannot be done with C<ev_timer> watchers, as 1793other complicated rules. This cannot be done with C<ev_timer> watchers, as
1626those cannot react to time jumps. 1794those cannot react to time jumps.
1627 1795
1628As with timers, the callback is guaranteed to be invoked only when the 1796As with timers, the callback is guaranteed to be invoked only when the
1629point in time where it is supposed to trigger has passed, but if multiple 1797point in time where it is supposed to trigger has passed. If multiple
1630periodic timers become ready during the same loop iteration, then order of 1798timers become ready during the same loop iteration then the ones with
1631execution is undefined. 1799earlier time-out values are invoked before ones with later time-out values
1800(but this is no longer true when a callback calls C<ev_loop> recursively).
1632 1801
1633=head3 Watcher-Specific Functions and Data Members 1802=head3 Watcher-Specific Functions and Data Members
1634 1803
1635=over 4 1804=over 4
1636 1805
1857some child status changes (most typically when a child of yours dies or 2026some child status changes (most typically when a child of yours dies or
1858exits). It is permissible to install a child watcher I<after> the child 2027exits). It is permissible to install a child watcher I<after> the child
1859has been forked (which implies it might have already exited), as long 2028has been forked (which implies it might have already exited), as long
1860as the event loop isn't entered (or is continued from a watcher), i.e., 2029as the event loop isn't entered (or is continued from a watcher), i.e.,
1861forking and then immediately registering a watcher for the child is fine, 2030forking and then immediately registering a watcher for the child is fine,
1862but forking and registering a watcher a few event loop iterations later is 2031but forking and registering a watcher a few event loop iterations later or
1863not. 2032in the next callback invocation is not.
1864 2033
1865Only the default event loop is capable of handling signals, and therefore 2034Only the default event loop is capable of handling signals, and therefore
1866you can only register child watchers in the default event loop. 2035you can only register child watchers in the default event loop.
1867 2036
1868=head3 Process Interaction 2037=head3 Process Interaction
2223 // no longer anything immediate to do. 2392 // no longer anything immediate to do.
2224 } 2393 }
2225 2394
2226 ev_idle *idle_watcher = malloc (sizeof (ev_idle)); 2395 ev_idle *idle_watcher = malloc (sizeof (ev_idle));
2227 ev_idle_init (idle_watcher, idle_cb); 2396 ev_idle_init (idle_watcher, idle_cb);
2228 ev_idle_start (loop, idle_cb); 2397 ev_idle_start (loop, idle_watcher);
2229 2398
2230 2399
2231=head2 C<ev_prepare> and C<ev_check> - customise your event loop! 2400=head2 C<ev_prepare> and C<ev_check> - customise your event loop!
2232 2401
2233Prepare and check watchers are usually (but not always) used in pairs: 2402Prepare and check watchers are usually (but not always) used in pairs:
2326 struct pollfd fds [nfd]; 2495 struct pollfd fds [nfd];
2327 // actual code will need to loop here and realloc etc. 2496 // actual code will need to loop here and realloc etc.
2328 adns_beforepoll (ads, fds, &nfd, &timeout, timeval_from (ev_time ())); 2497 adns_beforepoll (ads, fds, &nfd, &timeout, timeval_from (ev_time ()));
2329 2498
2330 /* the callback is illegal, but won't be called as we stop during check */ 2499 /* the callback is illegal, but won't be called as we stop during check */
2331 ev_timer_init (&tw, 0, timeout * 1e-3); 2500 ev_timer_init (&tw, 0, timeout * 1e-3, 0.);
2332 ev_timer_start (loop, &tw); 2501 ev_timer_start (loop, &tw);
2333 2502
2334 // create one ev_io per pollfd 2503 // create one ev_io per pollfd
2335 for (int i = 0; i < nfd; ++i) 2504 for (int i = 0; i < nfd; ++i)
2336 { 2505 {
2566event loop blocks next and before C<ev_check> watchers are being called, 2735event loop blocks next and before C<ev_check> watchers are being called,
2567and only in the child after the fork. If whoever good citizen calling 2736and only in the child after the fork. If whoever good citizen calling
2568C<ev_default_fork> cheats and calls it in the wrong process, the fork 2737C<ev_default_fork> cheats and calls it in the wrong process, the fork
2569handlers will be invoked, too, of course. 2738handlers will be invoked, too, of course.
2570 2739
2740=head3 The special problem of life after fork - how is it possible?
2741
2742Most uses of C<fork()> consist of forking, then some simple calls to ste
2743up/change the process environment, followed by a call to C<exec()>. This
2744sequence should be handled by libev without any problems.
2745
2746This changes when the application actually wants to do event handling
2747in the child, or both parent in child, in effect "continuing" after the
2748fork.
2749
2750The default mode of operation (for libev, with application help to detect
2751forks) is to duplicate all the state in the child, as would be expected
2752when I<either> the parent I<or> the child process continues.
2753
2754When both processes want to continue using libev, then this is usually the
2755wrong result. In that case, usually one process (typically the parent) is
2756supposed to continue with all watchers in place as before, while the other
2757process typically wants to start fresh, i.e. without any active watchers.
2758
2759The cleanest and most efficient way to achieve that with libev is to
2760simply create a new event loop, which of course will be "empty", and
2761use that for new watchers. This has the advantage of not touching more
2762memory than necessary, and thus avoiding the copy-on-write, and the
2763disadvantage of having to use multiple event loops (which do not support
2764signal watchers).
2765
2766When this is not possible, or you want to use the default loop for
2767other reasons, then in the process that wants to start "fresh", call
2768C<ev_default_destroy ()> followed by C<ev_default_loop (...)>. Destroying
2769the default loop will "orphan" (not stop) all registered watchers, so you
2770have to be careful not to execute code that modifies those watchers. Note
2771also that in that case, you have to re-register any signal watchers.
2772
2571=head3 Watcher-Specific Functions and Data Members 2773=head3 Watcher-Specific Functions and Data Members
2572 2774
2573=over 4 2775=over 4
2574 2776
2575=item ev_fork_init (ev_signal *, callback) 2777=item ev_fork_init (ev_signal *, callback)
3757way (note also that glib is the slowest event library known to man). 3959way (note also that glib is the slowest event library known to man).
3758 3960
3759There is no supported compilation method available on windows except 3961There is no supported compilation method available on windows except
3760embedding it into other applications. 3962embedding it into other applications.
3761 3963
3964Sensible signal handling is officially unsupported by Microsoft - libev
3965tries its best, but under most conditions, signals will simply not work.
3966
3762Not a libev limitation but worth mentioning: windows apparently doesn't 3967Not a libev limitation but worth mentioning: windows apparently doesn't
3763accept large writes: instead of resulting in a partial write, windows will 3968accept large writes: instead of resulting in a partial write, windows will
3764either accept everything or return C<ENOBUFS> if the buffer is too large, 3969either accept everything or return C<ENOBUFS> if the buffer is too large,
3765so make sure you only write small amounts into your sockets (less than a 3970so make sure you only write small amounts into your sockets (less than a
3766megabyte seems safe, but this apparently depends on the amount of memory 3971megabyte seems safe, but this apparently depends on the amount of memory
3770the abysmal performance of winsockets, using a large number of sockets 3975the abysmal performance of winsockets, using a large number of sockets
3771is not recommended (and not reasonable). If your program needs to use 3976is not recommended (and not reasonable). If your program needs to use
3772more than a hundred or so sockets, then likely it needs to use a totally 3977more than a hundred or so sockets, then likely it needs to use a totally
3773different implementation for windows, as libev offers the POSIX readiness 3978different implementation for windows, as libev offers the POSIX readiness
3774notification model, which cannot be implemented efficiently on windows 3979notification model, which cannot be implemented efficiently on windows
3775(Microsoft monopoly games). 3980(due to Microsoft monopoly games).
3776 3981
3777A typical way to use libev under windows is to embed it (see the embedding 3982A typical way to use libev under windows is to embed it (see the embedding
3778section for details) and use the following F<evwrap.h> header file instead 3983section for details) and use the following F<evwrap.h> header file instead
3779of F<ev.h>: 3984of F<ev.h>:
3780 3985
3816 4021
3817Early versions of winsocket's select only supported waiting for a maximum 4022Early versions of winsocket's select only supported waiting for a maximum
3818of C<64> handles (probably owning to the fact that all windows kernels 4023of C<64> handles (probably owning to the fact that all windows kernels
3819can only wait for C<64> things at the same time internally; Microsoft 4024can only wait for C<64> things at the same time internally; Microsoft
3820recommends spawning a chain of threads and wait for 63 handles and the 4025recommends spawning a chain of threads and wait for 63 handles and the
3821previous thread in each. Great). 4026previous thread in each. Sounds great!).
3822 4027
3823Newer versions support more handles, but you need to define C<FD_SETSIZE> 4028Newer versions support more handles, but you need to define C<FD_SETSIZE>
3824to some high number (e.g. C<2048>) before compiling the winsocket select 4029to some high number (e.g. C<2048>) before compiling the winsocket select
3825call (which might be in libev or elsewhere, for example, perl does its own 4030call (which might be in libev or elsewhere, for example, perl and many
3826select emulation on windows). 4031other interpreters do their own select emulation on windows).
3827 4032
3828Another limit is the number of file descriptors in the Microsoft runtime 4033Another limit is the number of file descriptors in the Microsoft runtime
3829libraries, which by default is C<64> (there must be a hidden I<64> fetish 4034libraries, which by default is C<64> (there must be a hidden I<64>
3830or something like this inside Microsoft). You can increase this by calling 4035fetish or something like this inside Microsoft). You can increase this
3831C<_setmaxstdio>, which can increase this limit to C<2048> (another 4036by calling C<_setmaxstdio>, which can increase this limit to C<2048>
3832arbitrary limit), but is broken in many versions of the Microsoft runtime 4037(another arbitrary limit), but is broken in many versions of the Microsoft
3833libraries.
3834
3835This might get you to about C<512> or C<2048> sockets (depending on 4038runtime libraries. This might get you to about C<512> or C<2048> sockets
3836windows version and/or the phase of the moon). To get more, you need to 4039(depending on windows version and/or the phase of the moon). To get more,
3837wrap all I/O functions and provide your own fd management, but the cost of 4040you need to wrap all I/O functions and provide your own fd management, but
3838calling select (O(n²)) will likely make this unworkable. 4041the cost of calling select (O(n²)) will likely make this unworkable.
3839 4042
3840=back 4043=back
3841 4044
3842=head2 PORTABILITY REQUIREMENTS 4045=head2 PORTABILITY REQUIREMENTS
3843 4046
3886=item C<double> must hold a time value in seconds with enough accuracy 4089=item C<double> must hold a time value in seconds with enough accuracy
3887 4090
3888The type C<double> is used to represent timestamps. It is required to 4091The type C<double> is used to represent timestamps. It is required to
3889have at least 51 bits of mantissa (and 9 bits of exponent), which is good 4092have at least 51 bits of mantissa (and 9 bits of exponent), which is good
3890enough for at least into the year 4000. This requirement is fulfilled by 4093enough for at least into the year 4000. This requirement is fulfilled by
3891implementations implementing IEEE 754 (basically all existing ones). 4094implementations implementing IEEE 754, which is basically all existing
4095ones. With IEEE 754 doubles, you get microsecond accuracy until at least
40962200.
3892 4097
3893=back 4098=back
3894 4099
3895If you know of other additional requirements drop me a note. 4100If you know of other additional requirements drop me a note.
3896 4101
3964involves iterating over all running async watchers or all signal numbers. 4169involves iterating over all running async watchers or all signal numbers.
3965 4170
3966=back 4171=back
3967 4172
3968 4173
4174=head1 GLOSSARY
4175
4176=over 4
4177
4178=item active
4179
4180A watcher is active as long as it has been started (has been attached to
4181an event loop) but not yet stopped (disassociated from the event loop).
4182
4183=item application
4184
4185In this document, an application is whatever is using libev.
4186
4187=item callback
4188
4189The address of a function that is called when some event has been
4190detected. Callbacks are being passed the event loop, the watcher that
4191received the event, and the actual event bitset.
4192
4193=item callback invocation
4194
4195The act of calling the callback associated with a watcher.
4196
4197=item event
4198
4199A change of state of some external event, such as data now being available
4200for reading on a file descriptor, time having passed or simply not having
4201any other events happening anymore.
4202
4203In libev, events are represented as single bits (such as C<EV_READ> or
4204C<EV_TIMEOUT>).
4205
4206=item event library
4207
4208A software package implementing an event model and loop.
4209
4210=item event loop
4211
4212An entity that handles and processes external events and converts them
4213into callback invocations.
4214
4215=item event model
4216
4217The model used to describe how an event loop handles and processes
4218watchers and events.
4219
4220=item pending
4221
4222A watcher is pending as soon as the corresponding event has been detected,
4223and stops being pending as soon as the watcher will be invoked or its
4224pending status is explicitly cleared by the application.
4225
4226A watcher can be pending, but not active. Stopping a watcher also clears
4227its pending status.
4228
4229=item real time
4230
4231The physical time that is observed. It is apparently strictly monotonic :)
4232
4233=item wall-clock time
4234
4235The time and date as shown on clocks. Unlike real time, it can actually
4236be wrong and jump forwards and backwards, e.g. when the you adjust your
4237clock.
4238
4239=item watcher
4240
4241A data structure that describes interest in certain events. Watchers need
4242to be started (attached to an event loop) before they can receive events.
4243
4244=item watcher invocation
4245
4246The act of calling the callback associated with a watcher.
4247
4248=back
4249
3969=head1 AUTHOR 4250=head1 AUTHOR
3970 4251
3971Marc Lehmann <libev@schmorp.de>, with repeated corrections by Mikael Magnusson. 4252Marc Lehmann <libev@schmorp.de>, with repeated corrections by Mikael Magnusson.
3972 4253

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