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62 62
63 // unloop was called, so exit 63 // unloop was called, so exit
64 return 0; 64 return 0;
65 } 65 }
66 66
67=head1 DESCRIPTION 67=head1 ABOUT THIS DOCUMENT
68
69This document documents the libev software package.
68 70
69The newest version of this document is also available as an html-formatted 71The newest version of this document is also available as an html-formatted
70web page you might find easier to navigate when reading it for the first 72web page you might find easier to navigate when reading it for the first
71time: L<http://pod.tst.eu/http://cvs.schmorp.de/libev/ev.pod>. 73time: L<http://pod.tst.eu/http://cvs.schmorp.de/libev/ev.pod>.
74
75While this document tries to be as complete as possible in documenting
76libev, its usage and the rationale behind its design, it is not a tutorial
77on event-based programming, nor will it introduce event-based programming
78with libev.
79
80Familarity with event based programming techniques in general is assumed
81throughout this document.
82
83=head1 ABOUT LIBEV
72 84
73Libev is an event loop: you register interest in certain events (such as a 85Libev is an event loop: you register interest in certain events (such as a
74file descriptor being readable or a timeout occurring), and it will manage 86file descriptor being readable or a timeout occurring), and it will manage
75these event sources and provide your program with events. 87these event sources and provide your program with events.
76 88
110name C<loop> (which is always of type C<ev_loop *>) will not have 122name C<loop> (which is always of type C<ev_loop *>) will not have
111this argument. 123this argument.
112 124
113=head2 TIME REPRESENTATION 125=head2 TIME REPRESENTATION
114 126
115Libev represents time as a single floating point number, representing the 127Libev represents time as a single floating point number, representing
116(fractional) number of seconds since the (POSIX) epoch (somewhere near 128the (fractional) number of seconds since the (POSIX) epoch (somewhere
117the beginning of 1970, details are complicated, don't ask). This type is 129near the beginning of 1970, details are complicated, don't ask). This
118called C<ev_tstamp>, which is what you should use too. It usually aliases 130type is called C<ev_tstamp>, which is what you should use too. It usually
119to the C<double> type in C, and when you need to do any calculations on 131aliases to the C<double> type in C. When you need to do any calculations
120it, you should treat it as some floating point value. Unlike the name 132on it, you should treat it as some floating point value. Unlike the name
121component C<stamp> might indicate, it is also used for time differences 133component C<stamp> might indicate, it is also used for time differences
122throughout libev. 134throughout libev.
123 135
124=head1 ERROR HANDLING 136=head1 ERROR HANDLING
125 137
349forget about forgetting to tell libev about forking) when you use this 361forget about forgetting to tell libev about forking) when you use this
350flag. 362flag.
351 363
352This flag setting cannot be overridden or specified in the C<LIBEV_FLAGS> 364This flag setting cannot be overridden or specified in the C<LIBEV_FLAGS>
353environment variable. 365environment variable.
366
367=item C<EVFLAG_NOINOTIFY>
368
369When this flag is specified, then libev will not attempt to use the
370I<inotify> API for it's C<ev_stat> watchers. Apart from debugging and
371testing, this flag can be useful to conserve inotify file descriptors, as
372otherwise each loop using C<ev_stat> watchers consumes one inotify handle.
373
374=item C<EVFLAG_NOSIGNALFD>
375
376When this flag is specified, then libev will not attempt to use the
377I<signalfd> API for it's C<ev_signal> (and C<ev_child>) watchers. This is
378probably only useful to work around any bugs in libev. Consequently, this
379flag might go away once the signalfd functionality is considered stable,
380so it's useful mostly in environment variables and not in program code.
354 381
355=item C<EVBACKEND_SELECT> (value 1, portable select backend) 382=item C<EVBACKEND_SELECT> (value 1, portable select backend)
356 383
357This is your standard select(2) backend. Not I<completely> standard, as 384This is your standard select(2) backend. Not I<completely> standard, as
358libev tries to roll its own fd_set with no limits on the number of fds, 385libev tries to roll its own fd_set with no limits on the number of fds,
506 533
507It is definitely not recommended to use this flag. 534It is definitely not recommended to use this flag.
508 535
509=back 536=back
510 537
511If one or more of these are or'ed into the flags value, then only these 538If one or more of the backend flags are or'ed into the flags value,
512backends will be tried (in the reverse order as listed here). If none are 539then only these backends will be tried (in the reverse order as listed
513specified, all backends in C<ev_recommended_backends ()> will be tried. 540here). If none are specified, all backends in C<ev_recommended_backends
541()> will be tried.
514 542
515Example: This is the most typical usage. 543Example: This is the most typical usage.
516 544
517 if (!ev_default_loop (0)) 545 if (!ev_default_loop (0))
518 fatal ("could not initialise libev, bad $LIBEV_FLAGS in environment?"); 546 fatal ("could not initialise libev, bad $LIBEV_FLAGS in environment?");
609 637
610This value can sometimes be useful as a generation counter of sorts (it 638This value can sometimes be useful as a generation counter of sorts (it
611"ticks" the number of loop iterations), as it roughly corresponds with 639"ticks" the number of loop iterations), as it roughly corresponds with
612C<ev_prepare> and C<ev_check> calls. 640C<ev_prepare> and C<ev_check> calls.
613 641
642=item unsigned int ev_loop_depth (loop)
643
644Returns the number of times C<ev_loop> was entered minus the number of
645times C<ev_loop> was exited, in other words, the recursion depth.
646
647Outside C<ev_loop>, this number is zero. In a callback, this number is
648C<1>, unless C<ev_loop> was invoked recursively (or from another thread),
649in which case it is higher.
650
651Leaving C<ev_loop> abnormally (setjmp/longjmp, cancelling the thread
652etc.), doesn't count as exit.
653
614=item unsigned int ev_backend (loop) 654=item unsigned int ev_backend (loop)
615 655
616Returns one of the C<EVBACKEND_*> flags indicating the event backend in 656Returns one of the C<EVBACKEND_*> flags indicating the event backend in
617use. 657use.
618 658
632 672
633This function is rarely useful, but when some event callback runs for a 673This function is rarely useful, but when some event callback runs for a
634very long time without entering the event loop, updating libev's idea of 674very long time without entering the event loop, updating libev's idea of
635the current time is a good idea. 675the current time is a good idea.
636 676
637See also "The special problem of time updates" in the C<ev_timer> section. 677See also L<The special problem of time updates> in the C<ev_timer> section.
678
679=item ev_suspend (loop)
680
681=item ev_resume (loop)
682
683These two functions suspend and resume a loop, for use when the loop is
684not used for a while and timeouts should not be processed.
685
686A typical use case would be an interactive program such as a game: When
687the user presses C<^Z> to suspend the game and resumes it an hour later it
688would be best to handle timeouts as if no time had actually passed while
689the program was suspended. This can be achieved by calling C<ev_suspend>
690in your C<SIGTSTP> handler, sending yourself a C<SIGSTOP> and calling
691C<ev_resume> directly afterwards to resume timer processing.
692
693Effectively, all C<ev_timer> watchers will be delayed by the time spend
694between C<ev_suspend> and C<ev_resume>, and all C<ev_periodic> watchers
695will be rescheduled (that is, they will lose any events that would have
696occured while suspended).
697
698After calling C<ev_suspend> you B<must not> call I<any> function on the
699given loop other than C<ev_resume>, and you B<must not> call C<ev_resume>
700without a previous call to C<ev_suspend>.
701
702Calling C<ev_suspend>/C<ev_resume> has the side effect of updating the
703event loop time (see C<ev_now_update>).
638 704
639=item ev_loop (loop, int flags) 705=item ev_loop (loop, int flags)
640 706
641Finally, this is it, the event handler. This function usually is called 707Finally, this is it, the event handler. This function usually is called
642after you initialised all your watchers and you want to start handling 708after you initialised all your watchers and you want to start handling
773 839
774By setting a higher I<io collect interval> you allow libev to spend more 840By setting a higher I<io collect interval> you allow libev to spend more
775time collecting I/O events, so you can handle more events per iteration, 841time collecting I/O events, so you can handle more events per iteration,
776at the cost of increasing latency. Timeouts (both C<ev_periodic> and 842at the cost of increasing latency. Timeouts (both C<ev_periodic> and
777C<ev_timer>) will be not affected. Setting this to a non-null value will 843C<ev_timer>) will be not affected. Setting this to a non-null value will
778introduce an additional C<ev_sleep ()> call into most loop iterations. 844introduce an additional C<ev_sleep ()> call into most loop iterations. The
845sleep time ensures that libev will not poll for I/O events more often then
846once per this interval, on average.
779 847
780Likewise, by setting a higher I<timeout collect interval> you allow libev 848Likewise, by setting a higher I<timeout collect interval> you allow libev
781to spend more time collecting timeouts, at the expense of increased 849to spend more time collecting timeouts, at the expense of increased
782latency/jitter/inexactness (the watcher callback will be called 850latency/jitter/inexactness (the watcher callback will be called
783later). C<ev_io> watchers will not be affected. Setting this to a non-null 851later). C<ev_io> watchers will not be affected. Setting this to a non-null
785 853
786Many (busy) programs can usually benefit by setting the I/O collect 854Many (busy) programs can usually benefit by setting the I/O collect
787interval to a value near C<0.1> or so, which is often enough for 855interval to a value near C<0.1> or so, which is often enough for
788interactive servers (of course not for games), likewise for timeouts. It 856interactive servers (of course not for games), likewise for timeouts. It
789usually doesn't make much sense to set it to a lower value than C<0.01>, 857usually doesn't make much sense to set it to a lower value than C<0.01>,
790as this approaches the timing granularity of most systems. 858as this approaches the timing granularity of most systems. Note that if
859you do transactions with the outside world and you can't increase the
860parallelity, then this setting will limit your transaction rate (if you
861need to poll once per transaction and the I/O collect interval is 0.01,
862then you can't do more than 100 transations per second).
791 863
792Setting the I<timeout collect interval> can improve the opportunity for 864Setting the I<timeout collect interval> can improve the opportunity for
793saving power, as the program will "bundle" timer callback invocations that 865saving power, as the program will "bundle" timer callback invocations that
794are "near" in time together, by delaying some, thus reducing the number of 866are "near" in time together, by delaying some, thus reducing the number of
795times the process sleeps and wakes up again. Another useful technique to 867times the process sleeps and wakes up again. Another useful technique to
796reduce iterations/wake-ups is to use C<ev_periodic> watchers and make sure 868reduce iterations/wake-ups is to use C<ev_periodic> watchers and make sure
797they fire on, say, one-second boundaries only. 869they fire on, say, one-second boundaries only.
870
871Example: we only need 0.1s timeout granularity, and we wish not to poll
872more often than 100 times per second:
873
874 ev_set_timeout_collect_interval (EV_DEFAULT_UC_ 0.1);
875 ev_set_io_collect_interval (EV_DEFAULT_UC_ 0.01);
876
877=item ev_invoke_pending (loop)
878
879This call will simply invoke all pending watchers while resetting their
880pending state. Normally, C<ev_loop> does this automatically when required,
881but when overriding the invoke callback this call comes handy.
882
883=item int ev_pending_count (loop)
884
885Returns the number of pending watchers - zero indicates that no watchers
886are pending.
887
888=item ev_set_invoke_pending_cb (loop, void (*invoke_pending_cb)(EV_P))
889
890This overrides the invoke pending functionality of the loop: Instead of
891invoking all pending watchers when there are any, C<ev_loop> will call
892this callback instead. This is useful, for example, when you want to
893invoke the actual watchers inside another context (another thread etc.).
894
895If you want to reset the callback, use C<ev_invoke_pending> as new
896callback.
897
898=item ev_set_loop_release_cb (loop, void (*release)(EV_P), void (*acquire)(EV_P))
899
900Sometimes you want to share the same loop between multiple threads. This
901can be done relatively simply by putting mutex_lock/unlock calls around
902each call to a libev function.
903
904However, C<ev_loop> can run an indefinite time, so it is not feasible to
905wait for it to return. One way around this is to wake up the loop via
906C<ev_unloop> and C<av_async_send>, another way is to set these I<release>
907and I<acquire> callbacks on the loop.
908
909When set, then C<release> will be called just before the thread is
910suspended waiting for new events, and C<acquire> is called just
911afterwards.
912
913Ideally, C<release> will just call your mutex_unlock function, and
914C<acquire> will just call the mutex_lock function again.
915
916While event loop modifications are allowed between invocations of
917C<release> and C<acquire> (that's their only purpose after all), no
918modifications done will affect the event loop, i.e. adding watchers will
919have no effect on the set of file descriptors being watched, or the time
920waited. USe an C<ev_async> watcher to wake up C<ev_loop> when you want it
921to take note of any changes you made.
922
923In theory, threads executing C<ev_loop> will be async-cancel safe between
924invocations of C<release> and C<acquire>.
925
926See also the locking example in the C<THREADS> section later in this
927document.
928
929=item ev_set_userdata (loop, void *data)
930
931=item ev_userdata (loop)
932
933Set and retrieve a single C<void *> associated with a loop. When
934C<ev_set_userdata> has never been called, then C<ev_userdata> returns
935C<0.>
936
937These two functions can be used to associate arbitrary data with a loop,
938and are intended solely for the C<invoke_pending_cb>, C<release> and
939C<acquire> callbacks described above, but of course can be (ab-)used for
940any other purpose as well.
798 941
799=item ev_loop_verify (loop) 942=item ev_loop_verify (loop)
800 943
801This function only does something when C<EV_VERIFY> support has been 944This function only does something when C<EV_VERIFY> support has been
802compiled in, which is the default for non-minimal builds. It tries to go 945compiled in, which is the default for non-minimal builds. It tries to go
1057integer between C<EV_MAXPRI> (default: C<2>) and C<EV_MINPRI> 1200integer between C<EV_MAXPRI> (default: C<2>) and C<EV_MINPRI>
1058(default: C<-2>). Pending watchers with higher priority will be invoked 1201(default: C<-2>). Pending watchers with higher priority will be invoked
1059before watchers with lower priority, but priority will not keep watchers 1202before watchers with lower priority, but priority will not keep watchers
1060from being executed (except for C<ev_idle> watchers). 1203from being executed (except for C<ev_idle> watchers).
1061 1204
1062This means that priorities are I<only> used for ordering callback
1063invocation after new events have been received. This is useful, for
1064example, to reduce latency after idling, or more often, to bind two
1065watchers on the same event and make sure one is called first.
1066
1067If you need to suppress invocation when higher priority events are pending 1205If you need to suppress invocation when higher priority events are pending
1068you need to look at C<ev_idle> watchers, which provide this functionality. 1206you need to look at C<ev_idle> watchers, which provide this functionality.
1069 1207
1070You I<must not> change the priority of a watcher as long as it is active or 1208You I<must not> change the priority of a watcher as long as it is active or
1071pending. 1209pending.
1072
1073The default priority used by watchers when no priority has been set is
1074always C<0>, which is supposed to not be too high and not be too low :).
1075 1210
1076Setting a priority outside the range of C<EV_MINPRI> to C<EV_MAXPRI> is 1211Setting a priority outside the range of C<EV_MINPRI> to C<EV_MAXPRI> is
1077fine, as long as you do not mind that the priority value you query might 1212fine, as long as you do not mind that the priority value you query might
1078or might not have been clamped to the valid range. 1213or might not have been clamped to the valid range.
1214
1215The default priority used by watchers when no priority has been set is
1216always C<0>, which is supposed to not be too high and not be too low :).
1217
1218See L<WATCHER PRIORITY MODELS>, below, for a more thorough treatment of
1219priorities.
1079 1220
1080=item ev_invoke (loop, ev_TYPE *watcher, int revents) 1221=item ev_invoke (loop, ev_TYPE *watcher, int revents)
1081 1222
1082Invoke the C<watcher> with the given C<loop> and C<revents>. Neither 1223Invoke the C<watcher> with the given C<loop> and C<revents>. Neither
1083C<loop> nor C<revents> need to be valid as long as the watcher callback 1224C<loop> nor C<revents> need to be valid as long as the watcher callback
1148 #include <stddef.h> 1289 #include <stddef.h>
1149 1290
1150 static void 1291 static void
1151 t1_cb (EV_P_ ev_timer *w, int revents) 1292 t1_cb (EV_P_ ev_timer *w, int revents)
1152 { 1293 {
1153 struct my_biggy big = (struct my_biggy * 1294 struct my_biggy big = (struct my_biggy *)
1154 (((char *)w) - offsetof (struct my_biggy, t1)); 1295 (((char *)w) - offsetof (struct my_biggy, t1));
1155 } 1296 }
1156 1297
1157 static void 1298 static void
1158 t2_cb (EV_P_ ev_timer *w, int revents) 1299 t2_cb (EV_P_ ev_timer *w, int revents)
1159 { 1300 {
1160 struct my_biggy big = (struct my_biggy * 1301 struct my_biggy big = (struct my_biggy *)
1161 (((char *)w) - offsetof (struct my_biggy, t2)); 1302 (((char *)w) - offsetof (struct my_biggy, t2));
1162 } 1303 }
1304
1305=head2 WATCHER PRIORITY MODELS
1306
1307Many event loops support I<watcher priorities>, which are usually small
1308integers that influence the ordering of event callback invocation
1309between watchers in some way, all else being equal.
1310
1311In libev, Watcher priorities can be set using C<ev_set_priority>. See its
1312description for the more technical details such as the actual priority
1313range.
1314
1315There are two common ways how these these priorities are being interpreted
1316by event loops:
1317
1318In the more common lock-out model, higher priorities "lock out" invocation
1319of lower priority watchers, which means as long as higher priority
1320watchers receive events, lower priority watchers are not being invoked.
1321
1322The less common only-for-ordering model uses priorities solely to order
1323callback invocation within a single event loop iteration: Higher priority
1324watchers are invoked before lower priority ones, but they all get invoked
1325before polling for new events.
1326
1327Libev uses the second (only-for-ordering) model for all its watchers
1328except for idle watchers (which use the lock-out model).
1329
1330The rationale behind this is that implementing the lock-out model for
1331watchers is not well supported by most kernel interfaces, and most event
1332libraries will just poll for the same events again and again as long as
1333their callbacks have not been executed, which is very inefficient in the
1334common case of one high-priority watcher locking out a mass of lower
1335priority ones.
1336
1337Static (ordering) priorities are most useful when you have two or more
1338watchers handling the same resource: a typical usage example is having an
1339C<ev_io> watcher to receive data, and an associated C<ev_timer> to handle
1340timeouts. Under load, data might be received while the program handles
1341other jobs, but since timers normally get invoked first, the timeout
1342handler will be executed before checking for data. In that case, giving
1343the timer a lower priority than the I/O watcher ensures that I/O will be
1344handled first even under adverse conditions (which is usually, but not
1345always, what you want).
1346
1347Since idle watchers use the "lock-out" model, meaning that idle watchers
1348will only be executed when no same or higher priority watchers have
1349received events, they can be used to implement the "lock-out" model when
1350required.
1351
1352For example, to emulate how many other event libraries handle priorities,
1353you can associate an C<ev_idle> watcher to each such watcher, and in
1354the normal watcher callback, you just start the idle watcher. The real
1355processing is done in the idle watcher callback. This causes libev to
1356continously poll and process kernel event data for the watcher, but when
1357the lock-out case is known to be rare (which in turn is rare :), this is
1358workable.
1359
1360Usually, however, the lock-out model implemented that way will perform
1361miserably under the type of load it was designed to handle. In that case,
1362it might be preferable to stop the real watcher before starting the
1363idle watcher, so the kernel will not have to process the event in case
1364the actual processing will be delayed for considerable time.
1365
1366Here is an example of an I/O watcher that should run at a strictly lower
1367priority than the default, and which should only process data when no
1368other events are pending:
1369
1370 ev_idle idle; // actual processing watcher
1371 ev_io io; // actual event watcher
1372
1373 static void
1374 io_cb (EV_P_ ev_io *w, int revents)
1375 {
1376 // stop the I/O watcher, we received the event, but
1377 // are not yet ready to handle it.
1378 ev_io_stop (EV_A_ w);
1379
1380 // start the idle watcher to ahndle the actual event.
1381 // it will not be executed as long as other watchers
1382 // with the default priority are receiving events.
1383 ev_idle_start (EV_A_ &idle);
1384 }
1385
1386 static void
1387 idle_cb (EV_P_ ev_idle *w, int revents)
1388 {
1389 // actual processing
1390 read (STDIN_FILENO, ...);
1391
1392 // have to start the I/O watcher again, as
1393 // we have handled the event
1394 ev_io_start (EV_P_ &io);
1395 }
1396
1397 // initialisation
1398 ev_idle_init (&idle, idle_cb);
1399 ev_io_init (&io, io_cb, STDIN_FILENO, EV_READ);
1400 ev_io_start (EV_DEFAULT_ &io);
1401
1402In the "real" world, it might also be beneficial to start a timer, so that
1403low-priority connections can not be locked out forever under load. This
1404enables your program to keep a lower latency for important connections
1405during short periods of high load, while not completely locking out less
1406important ones.
1163 1407
1164 1408
1165=head1 WATCHER TYPES 1409=head1 WATCHER TYPES
1166 1410
1167This section describes each watcher in detail, but will not repeat 1411This section describes each watcher in detail, but will not repeat
1193descriptors to non-blocking mode is also usually a good idea (but not 1437descriptors to non-blocking mode is also usually a good idea (but not
1194required if you know what you are doing). 1438required if you know what you are doing).
1195 1439
1196If you cannot use non-blocking mode, then force the use of a 1440If you cannot use non-blocking mode, then force the use of a
1197known-to-be-good backend (at the time of this writing, this includes only 1441known-to-be-good backend (at the time of this writing, this includes only
1198C<EVBACKEND_SELECT> and C<EVBACKEND_POLL>). 1442C<EVBACKEND_SELECT> and C<EVBACKEND_POLL>). The same applies to file
1443descriptors for which non-blocking operation makes no sense (such as
1444files) - libev doesn't guarentee any specific behaviour in that case.
1199 1445
1200Another thing you have to watch out for is that it is quite easy to 1446Another thing you have to watch out for is that it is quite easy to
1201receive "spurious" readiness notifications, that is your callback might 1447receive "spurious" readiness notifications, that is your callback might
1202be called with C<EV_READ> but a subsequent C<read>(2) will actually block 1448be called with C<EV_READ> but a subsequent C<read>(2) will actually block
1203because there is no data. Not only are some backends known to create a 1449because there is no data. Not only are some backends known to create a
1324year, it will still time out after (roughly) one hour. "Roughly" because 1570year, it will still time out after (roughly) one hour. "Roughly" because
1325detecting time jumps is hard, and some inaccuracies are unavoidable (the 1571detecting time jumps is hard, and some inaccuracies are unavoidable (the
1326monotonic clock option helps a lot here). 1572monotonic clock option helps a lot here).
1327 1573
1328The callback is guaranteed to be invoked only I<after> its timeout has 1574The callback is guaranteed to be invoked only I<after> its timeout has
1329passed, but if multiple timers become ready during the same loop iteration 1575passed (not I<at>, so on systems with very low-resolution clocks this
1330then order of execution is undefined. 1576might introduce a small delay). If multiple timers become ready during the
1577same loop iteration then the ones with earlier time-out values are invoked
1578before ones of the same priority with later time-out values (but this is
1579no longer true when a callback calls C<ev_loop> recursively).
1331 1580
1332=head3 Be smart about timeouts 1581=head3 Be smart about timeouts
1333 1582
1334Many real-world problems involve some kind of timeout, usually for error 1583Many real-world problems involve some kind of timeout, usually for error
1335recovery. A typical example is an HTTP request - if the other side hangs, 1584recovery. A typical example is an HTTP request - if the other side hangs,
1379C<after> argument to C<ev_timer_set>, and only ever use the C<repeat> 1628C<after> argument to C<ev_timer_set>, and only ever use the C<repeat>
1380member and C<ev_timer_again>. 1629member and C<ev_timer_again>.
1381 1630
1382At start: 1631At start:
1383 1632
1384 ev_timer_init (timer, callback); 1633 ev_init (timer, callback);
1385 timer->repeat = 60.; 1634 timer->repeat = 60.;
1386 ev_timer_again (loop, timer); 1635 ev_timer_again (loop, timer);
1387 1636
1388Each time there is some activity: 1637Each time there is some activity:
1389 1638
1451 1700
1452To start the timer, simply initialise the watcher and set C<last_activity> 1701To start the timer, simply initialise the watcher and set C<last_activity>
1453to the current time (meaning we just have some activity :), then call the 1702to the current time (meaning we just have some activity :), then call the
1454callback, which will "do the right thing" and start the timer: 1703callback, which will "do the right thing" and start the timer:
1455 1704
1456 ev_timer_init (timer, callback); 1705 ev_init (timer, callback);
1457 last_activity = ev_now (loop); 1706 last_activity = ev_now (loop);
1458 callback (loop, timer, EV_TIMEOUT); 1707 callback (loop, timer, EV_TIMEOUT);
1459 1708
1460And when there is some activity, simply store the current time in 1709And when there is some activity, simply store the current time in
1461C<last_activity>, no libev calls at all: 1710C<last_activity>, no libev calls at all:
1522 1771
1523If the event loop is suspended for a long time, you can also force an 1772If the event loop is suspended for a long time, you can also force an
1524update of the time returned by C<ev_now ()> by calling C<ev_now_update 1773update of the time returned by C<ev_now ()> by calling C<ev_now_update
1525()>. 1774()>.
1526 1775
1776=head3 The special problems of suspended animation
1777
1778When you leave the server world it is quite customary to hit machines that
1779can suspend/hibernate - what happens to the clocks during such a suspend?
1780
1781Some quick tests made with a Linux 2.6.28 indicate that a suspend freezes
1782all processes, while the clocks (C<times>, C<CLOCK_MONOTONIC>) continue
1783to run until the system is suspended, but they will not advance while the
1784system is suspended. That means, on resume, it will be as if the program
1785was frozen for a few seconds, but the suspend time will not be counted
1786towards C<ev_timer> when a monotonic clock source is used. The real time
1787clock advanced as expected, but if it is used as sole clocksource, then a
1788long suspend would be detected as a time jump by libev, and timers would
1789be adjusted accordingly.
1790
1791I would not be surprised to see different behaviour in different between
1792operating systems, OS versions or even different hardware.
1793
1794The other form of suspend (job control, or sending a SIGSTOP) will see a
1795time jump in the monotonic clocks and the realtime clock. If the program
1796is suspended for a very long time, and monotonic clock sources are in use,
1797then you can expect C<ev_timer>s to expire as the full suspension time
1798will be counted towards the timers. When no monotonic clock source is in
1799use, then libev will again assume a timejump and adjust accordingly.
1800
1801It might be beneficial for this latter case to call C<ev_suspend>
1802and C<ev_resume> in code that handles C<SIGTSTP>, to at least get
1803deterministic behaviour in this case (you can do nothing against
1804C<SIGSTOP>).
1805
1527=head3 Watcher-Specific Functions and Data Members 1806=head3 Watcher-Specific Functions and Data Members
1528 1807
1529=over 4 1808=over 4
1530 1809
1531=item ev_timer_init (ev_timer *, callback, ev_tstamp after, ev_tstamp repeat) 1810=item ev_timer_init (ev_timer *, callback, ev_tstamp after, ev_tstamp repeat)
1554If the timer is started but non-repeating, stop it (as if it timed out). 1833If the timer is started but non-repeating, stop it (as if it timed out).
1555 1834
1556If the timer is repeating, either start it if necessary (with the 1835If the timer is repeating, either start it if necessary (with the
1557C<repeat> value), or reset the running timer to the C<repeat> value. 1836C<repeat> value), or reset the running timer to the C<repeat> value.
1558 1837
1559This sounds a bit complicated, see "Be smart about timeouts", above, for a 1838This sounds a bit complicated, see L<Be smart about timeouts>, above, for a
1560usage example. 1839usage example.
1840
1841=item ev_timer_remaining (loop, ev_timer *)
1842
1843Returns the remaining time until a timer fires. If the timer is active,
1844then this time is relative to the current event loop time, otherwise it's
1845the timeout value currently configured.
1846
1847That is, after an C<ev_timer_set (w, 5, 7)>, C<ev_timer_remaining> returns
1848C<5>. When the timer is started and one second passes, C<ev_timer_remain>
1849will return C<4>. When the timer expires and is restarted, it will return
1850roughly C<7> (likely slightly less as callback invocation takes some time,
1851too), and so on.
1561 1852
1562=item ev_tstamp repeat [read-write] 1853=item ev_tstamp repeat [read-write]
1563 1854
1564The current C<repeat> value. Will be used each time the watcher times out 1855The current C<repeat> value. Will be used each time the watcher times out
1565or C<ev_timer_again> is called, and determines the next timeout (if any), 1856or C<ev_timer_again> is called, and determines the next timeout (if any),
1624timers, such as triggering an event on each "midnight, local time", or 1915timers, such as triggering an event on each "midnight, local time", or
1625other complicated rules. This cannot be done with C<ev_timer> watchers, as 1916other complicated rules. This cannot be done with C<ev_timer> watchers, as
1626those cannot react to time jumps. 1917those cannot react to time jumps.
1627 1918
1628As with timers, the callback is guaranteed to be invoked only when the 1919As with timers, the callback is guaranteed to be invoked only when the
1629point in time where it is supposed to trigger has passed, but if multiple 1920point in time where it is supposed to trigger has passed. If multiple
1630periodic timers become ready during the same loop iteration, then order of 1921timers become ready during the same loop iteration then the ones with
1631execution is undefined. 1922earlier time-out values are invoked before ones with later time-out values
1923(but this is no longer true when a callback calls C<ev_loop> recursively).
1632 1924
1633=head3 Watcher-Specific Functions and Data Members 1925=head3 Watcher-Specific Functions and Data Members
1634 1926
1635=over 4 1927=over 4
1636 1928
1800Signal watchers will trigger an event when the process receives a specific 2092Signal watchers will trigger an event when the process receives a specific
1801signal one or more times. Even though signals are very asynchronous, libev 2093signal one or more times. Even though signals are very asynchronous, libev
1802will try it's best to deliver signals synchronously, i.e. as part of the 2094will try it's best to deliver signals synchronously, i.e. as part of the
1803normal event processing, like any other event. 2095normal event processing, like any other event.
1804 2096
1805If you want signals asynchronously, just use C<sigaction> as you would 2097If you want signals to be delivered truly asynchronously, just use
1806do without libev and forget about sharing the signal. You can even use 2098C<sigaction> as you would do without libev and forget about sharing
1807C<ev_async> from a signal handler to synchronously wake up an event loop. 2099the signal. You can even use C<ev_async> from a signal handler to
2100synchronously wake up an event loop.
1808 2101
1809You can configure as many watchers as you like per signal. Only when the 2102You can configure as many watchers as you like for the same signal, but
2103only within the same loop, i.e. you can watch for C<SIGINT> in your
2104default loop and for C<SIGIO> in another loop, but you cannot watch for
2105C<SIGINT> in both the default loop and another loop at the same time. At
2106the moment, C<SIGCHLD> is permanently tied to the default loop.
2107
1810first watcher gets started will libev actually register a signal handler 2108When the first watcher gets started will libev actually register something
1811with the kernel (thus it coexists with your own signal handlers as long as 2109with the kernel (thus it coexists with your own signal handlers as long as
1812you don't register any with libev for the same signal). Similarly, when 2110you don't register any with libev for the same signal).
1813the last signal watcher for a signal is stopped, libev will reset the 2111
1814signal handler to SIG_DFL (regardless of what it was set to before). 2112Both the signal mask state (C<sigprocmask>) and the signal handler state
2113(C<sigaction>) are unspecified after starting a signal watcher (and after
2114sotpping it again), that is, libev might or might not block the signal,
2115and might or might not set or restore the installed signal handler.
1815 2116
1816If possible and supported, libev will install its handlers with 2117If possible and supported, libev will install its handlers with
1817C<SA_RESTART> behaviour enabled, so system calls should not be unduly 2118C<SA_RESTART> (or equivalent) behaviour enabled, so system calls should
1818interrupted. If you have a problem with system calls getting interrupted by 2119not be unduly interrupted. If you have a problem with system calls getting
1819signals you can block all signals in an C<ev_check> watcher and unblock 2120interrupted by signals you can block all signals in an C<ev_check> watcher
1820them in an C<ev_prepare> watcher. 2121and unblock them in an C<ev_prepare> watcher.
1821 2122
1822=head3 Watcher-Specific Functions and Data Members 2123=head3 Watcher-Specific Functions and Data Members
1823 2124
1824=over 4 2125=over 4
1825 2126
1857some child status changes (most typically when a child of yours dies or 2158some child status changes (most typically when a child of yours dies or
1858exits). It is permissible to install a child watcher I<after> the child 2159exits). It is permissible to install a child watcher I<after> the child
1859has been forked (which implies it might have already exited), as long 2160has been forked (which implies it might have already exited), as long
1860as the event loop isn't entered (or is continued from a watcher), i.e., 2161as the event loop isn't entered (or is continued from a watcher), i.e.,
1861forking and then immediately registering a watcher for the child is fine, 2162forking and then immediately registering a watcher for the child is fine,
1862but forking and registering a watcher a few event loop iterations later is 2163but forking and registering a watcher a few event loop iterations later or
1863not. 2164in the next callback invocation is not.
1864 2165
1865Only the default event loop is capable of handling signals, and therefore 2166Only the default event loop is capable of handling signals, and therefore
1866you can only register child watchers in the default event loop. 2167you can only register child watchers in the default event loop.
1867 2168
2169Due to some design glitches inside libev, child watchers will always be
2170handled at maximum priority (their priority is set to C<EV_MAXPRI> by
2171libev)
2172
1868=head3 Process Interaction 2173=head3 Process Interaction
1869 2174
1870Libev grabs C<SIGCHLD> as soon as the default event loop is 2175Libev grabs C<SIGCHLD> as soon as the default event loop is
1871initialised. This is necessary to guarantee proper behaviour even if 2176initialised. This is necessary to guarantee proper behaviour even if the
1872the first child watcher is started after the child exits. The occurrence 2177first child watcher is started after the child exits. The occurrence
1873of C<SIGCHLD> is recorded asynchronously, but child reaping is done 2178of C<SIGCHLD> is recorded asynchronously, but child reaping is done
1874synchronously as part of the event loop processing. Libev always reaps all 2179synchronously as part of the event loop processing. Libev always reaps all
1875children, even ones not watched. 2180children, even ones not watched.
1876 2181
1877=head3 Overriding the Built-In Processing 2182=head3 Overriding the Built-In Processing
1887=head3 Stopping the Child Watcher 2192=head3 Stopping the Child Watcher
1888 2193
1889Currently, the child watcher never gets stopped, even when the 2194Currently, the child watcher never gets stopped, even when the
1890child terminates, so normally one needs to stop the watcher in the 2195child terminates, so normally one needs to stop the watcher in the
1891callback. Future versions of libev might stop the watcher automatically 2196callback. Future versions of libev might stop the watcher automatically
1892when a child exit is detected. 2197when a child exit is detected (calling C<ev_child_stop> twice is not a
2198problem).
1893 2199
1894=head3 Watcher-Specific Functions and Data Members 2200=head3 Watcher-Specific Functions and Data Members
1895 2201
1896=over 4 2202=over 4
1897 2203
2223 // no longer anything immediate to do. 2529 // no longer anything immediate to do.
2224 } 2530 }
2225 2531
2226 ev_idle *idle_watcher = malloc (sizeof (ev_idle)); 2532 ev_idle *idle_watcher = malloc (sizeof (ev_idle));
2227 ev_idle_init (idle_watcher, idle_cb); 2533 ev_idle_init (idle_watcher, idle_cb);
2228 ev_idle_start (loop, idle_cb); 2534 ev_idle_start (loop, idle_watcher);
2229 2535
2230 2536
2231=head2 C<ev_prepare> and C<ev_check> - customise your event loop! 2537=head2 C<ev_prepare> and C<ev_check> - customise your event loop!
2232 2538
2233Prepare and check watchers are usually (but not always) used in pairs: 2539Prepare and check watchers are usually (but not always) used in pairs:
2326 struct pollfd fds [nfd]; 2632 struct pollfd fds [nfd];
2327 // actual code will need to loop here and realloc etc. 2633 // actual code will need to loop here and realloc etc.
2328 adns_beforepoll (ads, fds, &nfd, &timeout, timeval_from (ev_time ())); 2634 adns_beforepoll (ads, fds, &nfd, &timeout, timeval_from (ev_time ()));
2329 2635
2330 /* the callback is illegal, but won't be called as we stop during check */ 2636 /* the callback is illegal, but won't be called as we stop during check */
2331 ev_timer_init (&tw, 0, timeout * 1e-3); 2637 ev_timer_init (&tw, 0, timeout * 1e-3, 0.);
2332 ev_timer_start (loop, &tw); 2638 ev_timer_start (loop, &tw);
2333 2639
2334 // create one ev_io per pollfd 2640 // create one ev_io per pollfd
2335 for (int i = 0; i < nfd; ++i) 2641 for (int i = 0; i < nfd; ++i)
2336 { 2642 {
2566event loop blocks next and before C<ev_check> watchers are being called, 2872event loop blocks next and before C<ev_check> watchers are being called,
2567and only in the child after the fork. If whoever good citizen calling 2873and only in the child after the fork. If whoever good citizen calling
2568C<ev_default_fork> cheats and calls it in the wrong process, the fork 2874C<ev_default_fork> cheats and calls it in the wrong process, the fork
2569handlers will be invoked, too, of course. 2875handlers will be invoked, too, of course.
2570 2876
2877=head3 The special problem of life after fork - how is it possible?
2878
2879Most uses of C<fork()> consist of forking, then some simple calls to ste
2880up/change the process environment, followed by a call to C<exec()>. This
2881sequence should be handled by libev without any problems.
2882
2883This changes when the application actually wants to do event handling
2884in the child, or both parent in child, in effect "continuing" after the
2885fork.
2886
2887The default mode of operation (for libev, with application help to detect
2888forks) is to duplicate all the state in the child, as would be expected
2889when I<either> the parent I<or> the child process continues.
2890
2891When both processes want to continue using libev, then this is usually the
2892wrong result. In that case, usually one process (typically the parent) is
2893supposed to continue with all watchers in place as before, while the other
2894process typically wants to start fresh, i.e. without any active watchers.
2895
2896The cleanest and most efficient way to achieve that with libev is to
2897simply create a new event loop, which of course will be "empty", and
2898use that for new watchers. This has the advantage of not touching more
2899memory than necessary, and thus avoiding the copy-on-write, and the
2900disadvantage of having to use multiple event loops (which do not support
2901signal watchers).
2902
2903When this is not possible, or you want to use the default loop for
2904other reasons, then in the process that wants to start "fresh", call
2905C<ev_default_destroy ()> followed by C<ev_default_loop (...)>. Destroying
2906the default loop will "orphan" (not stop) all registered watchers, so you
2907have to be careful not to execute code that modifies those watchers. Note
2908also that in that case, you have to re-register any signal watchers.
2909
2571=head3 Watcher-Specific Functions and Data Members 2910=head3 Watcher-Specific Functions and Data Members
2572 2911
2573=over 4 2912=over 4
2574 2913
2575=item ev_fork_init (ev_signal *, callback) 2914=item ev_fork_init (ev_signal *, callback)
3465defined to be C<0>, then they are not. 3804defined to be C<0>, then they are not.
3466 3805
3467=item EV_MINIMAL 3806=item EV_MINIMAL
3468 3807
3469If you need to shave off some kilobytes of code at the expense of some 3808If you need to shave off some kilobytes of code at the expense of some
3470speed, define this symbol to C<1>. Currently this is used to override some 3809speed (but with the full API), define this symbol to C<1>. Currently this
3471inlining decisions, saves roughly 30% code size on amd64. It also selects a 3810is used to override some inlining decisions, saves roughly 30% code size
3472much smaller 2-heap for timer management over the default 4-heap. 3811on amd64. It also selects a much smaller 2-heap for timer management over
3812the default 4-heap.
3813
3814You can save even more by disabling watcher types you do not need
3815and setting C<EV_MAXPRI> == C<EV_MINPRI>. Also, disabling C<assert>
3816(C<-DNDEBUG>) will usually reduce code size a lot.
3817
3818Defining C<EV_MINIMAL> to C<2> will additionally reduce the core API to
3819provide a bare-bones event library. See C<ev.h> for details on what parts
3820of the API are still available, and do not complain if this subset changes
3821over time.
3822
3823=item EV_NSIG
3824
3825The highest supported signal number, +1 (or, the number of
3826signals): Normally, libev tries to deduce the maximum number of signals
3827automatically, but sometimes this fails, in which case it can be
3828specified. Also, using a lower number than detected (C<32> should be
3829good for about any system in existance) can save some memory, as libev
3830statically allocates some 12-24 bytes per signal number.
3473 3831
3474=item EV_PID_HASHSIZE 3832=item EV_PID_HASHSIZE
3475 3833
3476C<ev_child> watchers use a small hash table to distribute workload by 3834C<ev_child> watchers use a small hash table to distribute workload by
3477pid. The default size is C<16> (or C<1> with C<EV_MINIMAL>), usually more 3835pid. The default size is C<16> (or C<1> with C<EV_MINIMAL>), usually more
3663default loop and triggering an C<ev_async> watcher from the default loop 4021default loop and triggering an C<ev_async> watcher from the default loop
3664watcher callback into the event loop interested in the signal. 4022watcher callback into the event loop interested in the signal.
3665 4023
3666=back 4024=back
3667 4025
4026=head4 THREAD LOCKING EXAMPLE
4027
4028Here is a fictitious example of how to run an event loop in a different
4029thread than where callbacks are being invoked and watchers are
4030created/added/removed.
4031
4032For a real-world example, see the C<EV::Loop::Async> perl module,
4033which uses exactly this technique (which is suited for many high-level
4034languages).
4035
4036The example uses a pthread mutex to protect the loop data, a condition
4037variable to wait for callback invocations, an async watcher to notify the
4038event loop thread and an unspecified mechanism to wake up the main thread.
4039
4040First, you need to associate some data with the event loop:
4041
4042 typedef struct {
4043 mutex_t lock; /* global loop lock */
4044 ev_async async_w;
4045 thread_t tid;
4046 cond_t invoke_cv;
4047 } userdata;
4048
4049 void prepare_loop (EV_P)
4050 {
4051 // for simplicity, we use a static userdata struct.
4052 static userdata u;
4053
4054 ev_async_init (&u->async_w, async_cb);
4055 ev_async_start (EV_A_ &u->async_w);
4056
4057 pthread_mutex_init (&u->lock, 0);
4058 pthread_cond_init (&u->invoke_cv, 0);
4059
4060 // now associate this with the loop
4061 ev_set_userdata (EV_A_ u);
4062 ev_set_invoke_pending_cb (EV_A_ l_invoke);
4063 ev_set_loop_release_cb (EV_A_ l_release, l_acquire);
4064
4065 // then create the thread running ev_loop
4066 pthread_create (&u->tid, 0, l_run, EV_A);
4067 }
4068
4069The callback for the C<ev_async> watcher does nothing: the watcher is used
4070solely to wake up the event loop so it takes notice of any new watchers
4071that might have been added:
4072
4073 static void
4074 async_cb (EV_P_ ev_async *w, int revents)
4075 {
4076 // just used for the side effects
4077 }
4078
4079The C<l_release> and C<l_acquire> callbacks simply unlock/lock the mutex
4080protecting the loop data, respectively.
4081
4082 static void
4083 l_release (EV_P)
4084 {
4085 userdata *u = ev_userdata (EV_A);
4086 pthread_mutex_unlock (&u->lock);
4087 }
4088
4089 static void
4090 l_acquire (EV_P)
4091 {
4092 userdata *u = ev_userdata (EV_A);
4093 pthread_mutex_lock (&u->lock);
4094 }
4095
4096The event loop thread first acquires the mutex, and then jumps straight
4097into C<ev_loop>:
4098
4099 void *
4100 l_run (void *thr_arg)
4101 {
4102 struct ev_loop *loop = (struct ev_loop *)thr_arg;
4103
4104 l_acquire (EV_A);
4105 pthread_setcanceltype (PTHREAD_CANCEL_ASYNCHRONOUS, 0);
4106 ev_loop (EV_A_ 0);
4107 l_release (EV_A);
4108
4109 return 0;
4110 }
4111
4112Instead of invoking all pending watchers, the C<l_invoke> callback will
4113signal the main thread via some unspecified mechanism (signals? pipe
4114writes? C<Async::Interrupt>?) and then waits until all pending watchers
4115have been called (in a while loop because a) spurious wakeups are possible
4116and b) skipping inter-thread-communication when there are no pending
4117watchers is very beneficial):
4118
4119 static void
4120 l_invoke (EV_P)
4121 {
4122 userdata *u = ev_userdata (EV_A);
4123
4124 while (ev_pending_count (EV_A))
4125 {
4126 wake_up_other_thread_in_some_magic_or_not_so_magic_way ();
4127 pthread_cond_wait (&u->invoke_cv, &u->lock);
4128 }
4129 }
4130
4131Now, whenever the main thread gets told to invoke pending watchers, it
4132will grab the lock, call C<ev_invoke_pending> and then signal the loop
4133thread to continue:
4134
4135 static void
4136 real_invoke_pending (EV_P)
4137 {
4138 userdata *u = ev_userdata (EV_A);
4139
4140 pthread_mutex_lock (&u->lock);
4141 ev_invoke_pending (EV_A);
4142 pthread_cond_signal (&u->invoke_cv);
4143 pthread_mutex_unlock (&u->lock);
4144 }
4145
4146Whenever you want to start/stop a watcher or do other modifications to an
4147event loop, you will now have to lock:
4148
4149 ev_timer timeout_watcher;
4150 userdata *u = ev_userdata (EV_A);
4151
4152 ev_timer_init (&timeout_watcher, timeout_cb, 5.5, 0.);
4153
4154 pthread_mutex_lock (&u->lock);
4155 ev_timer_start (EV_A_ &timeout_watcher);
4156 ev_async_send (EV_A_ &u->async_w);
4157 pthread_mutex_unlock (&u->lock);
4158
4159Note that sending the C<ev_async> watcher is required because otherwise
4160an event loop currently blocking in the kernel will have no knowledge
4161about the newly added timer. By waking up the loop it will pick up any new
4162watchers in the next event loop iteration.
4163
3668=head3 COROUTINES 4164=head3 COROUTINES
3669 4165
3670Libev is very accommodating to coroutines ("cooperative threads"): 4166Libev is very accommodating to coroutines ("cooperative threads"):
3671libev fully supports nesting calls to its functions from different 4167libev fully supports nesting calls to its functions from different
3672coroutines (e.g. you can call C<ev_loop> on the same loop from two 4168coroutines (e.g. you can call C<ev_loop> on the same loop from two
3673different coroutines, and switch freely between both coroutines running the 4169different coroutines, and switch freely between both coroutines running
3674loop, as long as you don't confuse yourself). The only exception is that 4170the loop, as long as you don't confuse yourself). The only exception is
3675you must not do this from C<ev_periodic> reschedule callbacks. 4171that you must not do this from C<ev_periodic> reschedule callbacks.
3676 4172
3677Care has been taken to ensure that libev does not keep local state inside 4173Care has been taken to ensure that libev does not keep local state inside
3678C<ev_loop>, and other calls do not usually allow for coroutine switches as 4174C<ev_loop>, and other calls do not usually allow for coroutine switches as
3679they do not call any callbacks. 4175they do not call any callbacks.
3680 4176
3757way (note also that glib is the slowest event library known to man). 4253way (note also that glib is the slowest event library known to man).
3758 4254
3759There is no supported compilation method available on windows except 4255There is no supported compilation method available on windows except
3760embedding it into other applications. 4256embedding it into other applications.
3761 4257
4258Sensible signal handling is officially unsupported by Microsoft - libev
4259tries its best, but under most conditions, signals will simply not work.
4260
3762Not a libev limitation but worth mentioning: windows apparently doesn't 4261Not a libev limitation but worth mentioning: windows apparently doesn't
3763accept large writes: instead of resulting in a partial write, windows will 4262accept large writes: instead of resulting in a partial write, windows will
3764either accept everything or return C<ENOBUFS> if the buffer is too large, 4263either accept everything or return C<ENOBUFS> if the buffer is too large,
3765so make sure you only write small amounts into your sockets (less than a 4264so make sure you only write small amounts into your sockets (less than a
3766megabyte seems safe, but this apparently depends on the amount of memory 4265megabyte seems safe, but this apparently depends on the amount of memory
3770the abysmal performance of winsockets, using a large number of sockets 4269the abysmal performance of winsockets, using a large number of sockets
3771is not recommended (and not reasonable). If your program needs to use 4270is not recommended (and not reasonable). If your program needs to use
3772more than a hundred or so sockets, then likely it needs to use a totally 4271more than a hundred or so sockets, then likely it needs to use a totally
3773different implementation for windows, as libev offers the POSIX readiness 4272different implementation for windows, as libev offers the POSIX readiness
3774notification model, which cannot be implemented efficiently on windows 4273notification model, which cannot be implemented efficiently on windows
3775(Microsoft monopoly games). 4274(due to Microsoft monopoly games).
3776 4275
3777A typical way to use libev under windows is to embed it (see the embedding 4276A typical way to use libev under windows is to embed it (see the embedding
3778section for details) and use the following F<evwrap.h> header file instead 4277section for details) and use the following F<evwrap.h> header file instead
3779of F<ev.h>: 4278of F<ev.h>:
3780 4279
3816 4315
3817Early versions of winsocket's select only supported waiting for a maximum 4316Early versions of winsocket's select only supported waiting for a maximum
3818of C<64> handles (probably owning to the fact that all windows kernels 4317of C<64> handles (probably owning to the fact that all windows kernels
3819can only wait for C<64> things at the same time internally; Microsoft 4318can only wait for C<64> things at the same time internally; Microsoft
3820recommends spawning a chain of threads and wait for 63 handles and the 4319recommends spawning a chain of threads and wait for 63 handles and the
3821previous thread in each. Great). 4320previous thread in each. Sounds great!).
3822 4321
3823Newer versions support more handles, but you need to define C<FD_SETSIZE> 4322Newer versions support more handles, but you need to define C<FD_SETSIZE>
3824to some high number (e.g. C<2048>) before compiling the winsocket select 4323to some high number (e.g. C<2048>) before compiling the winsocket select
3825call (which might be in libev or elsewhere, for example, perl does its own 4324call (which might be in libev or elsewhere, for example, perl and many
3826select emulation on windows). 4325other interpreters do their own select emulation on windows).
3827 4326
3828Another limit is the number of file descriptors in the Microsoft runtime 4327Another limit is the number of file descriptors in the Microsoft runtime
3829libraries, which by default is C<64> (there must be a hidden I<64> fetish 4328libraries, which by default is C<64> (there must be a hidden I<64>
3830or something like this inside Microsoft). You can increase this by calling 4329fetish or something like this inside Microsoft). You can increase this
3831C<_setmaxstdio>, which can increase this limit to C<2048> (another 4330by calling C<_setmaxstdio>, which can increase this limit to C<2048>
3832arbitrary limit), but is broken in many versions of the Microsoft runtime 4331(another arbitrary limit), but is broken in many versions of the Microsoft
3833libraries.
3834
3835This might get you to about C<512> or C<2048> sockets (depending on 4332runtime libraries. This might get you to about C<512> or C<2048> sockets
3836windows version and/or the phase of the moon). To get more, you need to 4333(depending on windows version and/or the phase of the moon). To get more,
3837wrap all I/O functions and provide your own fd management, but the cost of 4334you need to wrap all I/O functions and provide your own fd management, but
3838calling select (O(n²)) will likely make this unworkable. 4335the cost of calling select (O(n²)) will likely make this unworkable.
3839 4336
3840=back 4337=back
3841 4338
3842=head2 PORTABILITY REQUIREMENTS 4339=head2 PORTABILITY REQUIREMENTS
3843 4340
3886=item C<double> must hold a time value in seconds with enough accuracy 4383=item C<double> must hold a time value in seconds with enough accuracy
3887 4384
3888The type C<double> is used to represent timestamps. It is required to 4385The type C<double> is used to represent timestamps. It is required to
3889have at least 51 bits of mantissa (and 9 bits of exponent), which is good 4386have at least 51 bits of mantissa (and 9 bits of exponent), which is good
3890enough for at least into the year 4000. This requirement is fulfilled by 4387enough for at least into the year 4000. This requirement is fulfilled by
3891implementations implementing IEEE 754 (basically all existing ones). 4388implementations implementing IEEE 754, which is basically all existing
4389ones. With IEEE 754 doubles, you get microsecond accuracy until at least
43902200.
3892 4391
3893=back 4392=back
3894 4393
3895If you know of other additional requirements drop me a note. 4394If you know of other additional requirements drop me a note.
3896 4395
3964involves iterating over all running async watchers or all signal numbers. 4463involves iterating over all running async watchers or all signal numbers.
3965 4464
3966=back 4465=back
3967 4466
3968 4467
4468=head1 GLOSSARY
4469
4470=over 4
4471
4472=item active
4473
4474A watcher is active as long as it has been started (has been attached to
4475an event loop) but not yet stopped (disassociated from the event loop).
4476
4477=item application
4478
4479In this document, an application is whatever is using libev.
4480
4481=item callback
4482
4483The address of a function that is called when some event has been
4484detected. Callbacks are being passed the event loop, the watcher that
4485received the event, and the actual event bitset.
4486
4487=item callback invocation
4488
4489The act of calling the callback associated with a watcher.
4490
4491=item event
4492
4493A change of state of some external event, such as data now being available
4494for reading on a file descriptor, time having passed or simply not having
4495any other events happening anymore.
4496
4497In libev, events are represented as single bits (such as C<EV_READ> or
4498C<EV_TIMEOUT>).
4499
4500=item event library
4501
4502A software package implementing an event model and loop.
4503
4504=item event loop
4505
4506An entity that handles and processes external events and converts them
4507into callback invocations.
4508
4509=item event model
4510
4511The model used to describe how an event loop handles and processes
4512watchers and events.
4513
4514=item pending
4515
4516A watcher is pending as soon as the corresponding event has been detected,
4517and stops being pending as soon as the watcher will be invoked or its
4518pending status is explicitly cleared by the application.
4519
4520A watcher can be pending, but not active. Stopping a watcher also clears
4521its pending status.
4522
4523=item real time
4524
4525The physical time that is observed. It is apparently strictly monotonic :)
4526
4527=item wall-clock time
4528
4529The time and date as shown on clocks. Unlike real time, it can actually
4530be wrong and jump forwards and backwards, e.g. when the you adjust your
4531clock.
4532
4533=item watcher
4534
4535A data structure that describes interest in certain events. Watchers need
4536to be started (attached to an event loop) before they can receive events.
4537
4538=item watcher invocation
4539
4540The act of calling the callback associated with a watcher.
4541
4542=back
4543
3969=head1 AUTHOR 4544=head1 AUTHOR
3970 4545
3971Marc Lehmann <libev@schmorp.de>, with repeated corrections by Mikael Magnusson. 4546Marc Lehmann <libev@schmorp.de>, with repeated corrections by Mikael Magnusson.
3972 4547

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