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62 62
63 // unloop was called, so exit 63 // unloop was called, so exit
64 return 0; 64 return 0;
65 } 65 }
66 66
67=head1 DESCRIPTION 67=head1 ABOUT THIS DOCUMENT
68
69This document documents the libev software package.
68 70
69The newest version of this document is also available as an html-formatted 71The newest version of this document is also available as an html-formatted
70web page you might find easier to navigate when reading it for the first 72web page you might find easier to navigate when reading it for the first
71time: L<http://pod.tst.eu/http://cvs.schmorp.de/libev/ev.pod>. 73time: L<http://pod.tst.eu/http://cvs.schmorp.de/libev/ev.pod>.
74
75While this document tries to be as complete as possible in documenting
76libev, its usage and the rationale behind its design, it is not a tutorial
77on event-based programming, nor will it introduce event-based programming
78with libev.
79
80Familarity with event based programming techniques in general is assumed
81throughout this document.
82
83=head1 ABOUT LIBEV
72 84
73Libev is an event loop: you register interest in certain events (such as a 85Libev is an event loop: you register interest in certain events (such as a
74file descriptor being readable or a timeout occurring), and it will manage 86file descriptor being readable or a timeout occurring), and it will manage
75these event sources and provide your program with events. 87these event sources and provide your program with events.
76 88
110name C<loop> (which is always of type C<ev_loop *>) will not have 122name C<loop> (which is always of type C<ev_loop *>) will not have
111this argument. 123this argument.
112 124
113=head2 TIME REPRESENTATION 125=head2 TIME REPRESENTATION
114 126
115Libev represents time as a single floating point number, representing the 127Libev represents time as a single floating point number, representing
116(fractional) number of seconds since the (POSIX) epoch (somewhere near 128the (fractional) number of seconds since the (POSIX) epoch (somewhere
117the beginning of 1970, details are complicated, don't ask). This type is 129near the beginning of 1970, details are complicated, don't ask). This
118called C<ev_tstamp>, which is what you should use too. It usually aliases 130type is called C<ev_tstamp>, which is what you should use too. It usually
119to the C<double> type in C, and when you need to do any calculations on 131aliases to the C<double> type in C. When you need to do any calculations
120it, you should treat it as some floating point value. Unlike the name 132on it, you should treat it as some floating point value. Unlike the name
121component C<stamp> might indicate, it is also used for time differences 133component C<stamp> might indicate, it is also used for time differences
122throughout libev. 134throughout libev.
123 135
124=head1 ERROR HANDLING 136=head1 ERROR HANDLING
125 137
632 644
633This function is rarely useful, but when some event callback runs for a 645This function is rarely useful, but when some event callback runs for a
634very long time without entering the event loop, updating libev's idea of 646very long time without entering the event loop, updating libev's idea of
635the current time is a good idea. 647the current time is a good idea.
636 648
637See also "The special problem of time updates" in the C<ev_timer> section. 649See also L<The special problem of time updates> in the C<ev_timer> section.
638 650
639=item ev_suspend (loop) 651=item ev_suspend (loop)
640 652
641=item ev_resume (loop) 653=item ev_resume (loop)
642 654
799 811
800By setting a higher I<io collect interval> you allow libev to spend more 812By setting a higher I<io collect interval> you allow libev to spend more
801time collecting I/O events, so you can handle more events per iteration, 813time collecting I/O events, so you can handle more events per iteration,
802at the cost of increasing latency. Timeouts (both C<ev_periodic> and 814at the cost of increasing latency. Timeouts (both C<ev_periodic> and
803C<ev_timer>) will be not affected. Setting this to a non-null value will 815C<ev_timer>) will be not affected. Setting this to a non-null value will
804introduce an additional C<ev_sleep ()> call into most loop iterations. 816introduce an additional C<ev_sleep ()> call into most loop iterations. The
817sleep time ensures that libev will not poll for I/O events more often then
818once per this interval, on average.
805 819
806Likewise, by setting a higher I<timeout collect interval> you allow libev 820Likewise, by setting a higher I<timeout collect interval> you allow libev
807to spend more time collecting timeouts, at the expense of increased 821to spend more time collecting timeouts, at the expense of increased
808latency/jitter/inexactness (the watcher callback will be called 822latency/jitter/inexactness (the watcher callback will be called
809later). C<ev_io> watchers will not be affected. Setting this to a non-null 823later). C<ev_io> watchers will not be affected. Setting this to a non-null
811 825
812Many (busy) programs can usually benefit by setting the I/O collect 826Many (busy) programs can usually benefit by setting the I/O collect
813interval to a value near C<0.1> or so, which is often enough for 827interval to a value near C<0.1> or so, which is often enough for
814interactive servers (of course not for games), likewise for timeouts. It 828interactive servers (of course not for games), likewise for timeouts. It
815usually doesn't make much sense to set it to a lower value than C<0.01>, 829usually doesn't make much sense to set it to a lower value than C<0.01>,
816as this approaches the timing granularity of most systems. 830as this approaches the timing granularity of most systems. Note that if
831you do transactions with the outside world and you can't increase the
832parallelity, then this setting will limit your transaction rate (if you
833need to poll once per transaction and the I/O collect interval is 0.01,
834then you can't do more than 100 transations per second).
817 835
818Setting the I<timeout collect interval> can improve the opportunity for 836Setting the I<timeout collect interval> can improve the opportunity for
819saving power, as the program will "bundle" timer callback invocations that 837saving power, as the program will "bundle" timer callback invocations that
820are "near" in time together, by delaying some, thus reducing the number of 838are "near" in time together, by delaying some, thus reducing the number of
821times the process sleeps and wakes up again. Another useful technique to 839times the process sleeps and wakes up again. Another useful technique to
822reduce iterations/wake-ups is to use C<ev_periodic> watchers and make sure 840reduce iterations/wake-ups is to use C<ev_periodic> watchers and make sure
823they fire on, say, one-second boundaries only. 841they fire on, say, one-second boundaries only.
842
843Example: we only need 0.1s timeout granularity, and we wish not to poll
844more often than 100 times per second:
845
846 ev_set_timeout_collect_interval (EV_DEFAULT_UC_ 0.1);
847 ev_set_io_collect_interval (EV_DEFAULT_UC_ 0.01);
824 848
825=item ev_loop_verify (loop) 849=item ev_loop_verify (loop)
826 850
827This function only does something when C<EV_VERIFY> support has been 851This function only does something when C<EV_VERIFY> support has been
828compiled in, which is the default for non-minimal builds. It tries to go 852compiled in, which is the default for non-minimal builds. It tries to go
1083integer between C<EV_MAXPRI> (default: C<2>) and C<EV_MINPRI> 1107integer between C<EV_MAXPRI> (default: C<2>) and C<EV_MINPRI>
1084(default: C<-2>). Pending watchers with higher priority will be invoked 1108(default: C<-2>). Pending watchers with higher priority will be invoked
1085before watchers with lower priority, but priority will not keep watchers 1109before watchers with lower priority, but priority will not keep watchers
1086from being executed (except for C<ev_idle> watchers). 1110from being executed (except for C<ev_idle> watchers).
1087 1111
1088This means that priorities are I<only> used for ordering callback
1089invocation after new events have been received. This is useful, for
1090example, to reduce latency after idling, or more often, to bind two
1091watchers on the same event and make sure one is called first.
1092
1093If you need to suppress invocation when higher priority events are pending 1112If you need to suppress invocation when higher priority events are pending
1094you need to look at C<ev_idle> watchers, which provide this functionality. 1113you need to look at C<ev_idle> watchers, which provide this functionality.
1095 1114
1096You I<must not> change the priority of a watcher as long as it is active or 1115You I<must not> change the priority of a watcher as long as it is active or
1097pending. 1116pending.
1098
1099The default priority used by watchers when no priority has been set is
1100always C<0>, which is supposed to not be too high and not be too low :).
1101 1117
1102Setting a priority outside the range of C<EV_MINPRI> to C<EV_MAXPRI> is 1118Setting a priority outside the range of C<EV_MINPRI> to C<EV_MAXPRI> is
1103fine, as long as you do not mind that the priority value you query might 1119fine, as long as you do not mind that the priority value you query might
1104or might not have been clamped to the valid range. 1120or might not have been clamped to the valid range.
1121
1122The default priority used by watchers when no priority has been set is
1123always C<0>, which is supposed to not be too high and not be too low :).
1124
1125See L<WATCHER PRIORITY MODELS>, below, for a more thorough treatment of
1126priorities.
1105 1127
1106=item ev_invoke (loop, ev_TYPE *watcher, int revents) 1128=item ev_invoke (loop, ev_TYPE *watcher, int revents)
1107 1129
1108Invoke the C<watcher> with the given C<loop> and C<revents>. Neither 1130Invoke the C<watcher> with the given C<loop> and C<revents>. Neither
1109C<loop> nor C<revents> need to be valid as long as the watcher callback 1131C<loop> nor C<revents> need to be valid as long as the watcher callback
1174 #include <stddef.h> 1196 #include <stddef.h>
1175 1197
1176 static void 1198 static void
1177 t1_cb (EV_P_ ev_timer *w, int revents) 1199 t1_cb (EV_P_ ev_timer *w, int revents)
1178 { 1200 {
1179 struct my_biggy big = (struct my_biggy * 1201 struct my_biggy big = (struct my_biggy *)
1180 (((char *)w) - offsetof (struct my_biggy, t1)); 1202 (((char *)w) - offsetof (struct my_biggy, t1));
1181 } 1203 }
1182 1204
1183 static void 1205 static void
1184 t2_cb (EV_P_ ev_timer *w, int revents) 1206 t2_cb (EV_P_ ev_timer *w, int revents)
1185 { 1207 {
1186 struct my_biggy big = (struct my_biggy * 1208 struct my_biggy big = (struct my_biggy *)
1187 (((char *)w) - offsetof (struct my_biggy, t2)); 1209 (((char *)w) - offsetof (struct my_biggy, t2));
1188 } 1210 }
1211
1212=head2 WATCHER PRIORITY MODELS
1213
1214Many event loops support I<watcher priorities>, which are usually small
1215integers that influence the ordering of event callback invocation
1216between watchers in some way, all else being equal.
1217
1218In libev, Watcher priorities can be set using C<ev_set_priority>. See its
1219description for the more technical details such as the actual priority
1220range.
1221
1222There are two common ways how these these priorities are being interpreted
1223by event loops:
1224
1225In the more common lock-out model, higher priorities "lock out" invocation
1226of lower priority watchers, which means as long as higher priority
1227watchers receive events, lower priority watchers are not being invoked.
1228
1229The less common only-for-ordering model uses priorities solely to order
1230callback invocation within a single event loop iteration: Higher priority
1231watchers are invoked before lower priority ones, but they all get invoked
1232before polling for new events.
1233
1234Libev uses the second (only-for-ordering) model for all its watchers
1235except for idle watchers (which use the lock-out model).
1236
1237The rationale behind this is that implementing the lock-out model for
1238watchers is not well supported by most kernel interfaces, and most event
1239libraries will just poll for the same events again and again as long as
1240their callbacks have not been executed, which is very inefficient in the
1241common case of one high-priority watcher locking out a mass of lower
1242priority ones.
1243
1244Static (ordering) priorities are most useful when you have two or more
1245watchers handling the same resource: a typical usage example is having an
1246C<ev_io> watcher to receive data, and an associated C<ev_timer> to handle
1247timeouts. Under load, data might be received while the program handles
1248other jobs, but since timers normally get invoked first, the timeout
1249handler will be executed before checking for data. In that case, giving
1250the timer a lower priority than the I/O watcher ensures that I/O will be
1251handled first even under adverse conditions (which is usually, but not
1252always, what you want).
1253
1254Since idle watchers use the "lock-out" model, meaning that idle watchers
1255will only be executed when no same or higher priority watchers have
1256received events, they can be used to implement the "lock-out" model when
1257required.
1258
1259For example, to emulate how many other event libraries handle priorities,
1260you can associate an C<ev_idle> watcher to each such watcher, and in
1261the normal watcher callback, you just start the idle watcher. The real
1262processing is done in the idle watcher callback. This causes libev to
1263continously poll and process kernel event data for the watcher, but when
1264the lock-out case is known to be rare (which in turn is rare :), this is
1265workable.
1266
1267Usually, however, the lock-out model implemented that way will perform
1268miserably under the type of load it was designed to handle. In that case,
1269it might be preferable to stop the real watcher before starting the
1270idle watcher, so the kernel will not have to process the event in case
1271the actual processing will be delayed for considerable time.
1272
1273Here is an example of an I/O watcher that should run at a strictly lower
1274priority than the default, and which should only process data when no
1275other events are pending:
1276
1277 ev_idle idle; // actual processing watcher
1278 ev_io io; // actual event watcher
1279
1280 static void
1281 io_cb (EV_P_ ev_io *w, int revents)
1282 {
1283 // stop the I/O watcher, we received the event, but
1284 // are not yet ready to handle it.
1285 ev_io_stop (EV_A_ w);
1286
1287 // start the idle watcher to ahndle the actual event.
1288 // it will not be executed as long as other watchers
1289 // with the default priority are receiving events.
1290 ev_idle_start (EV_A_ &idle);
1291 }
1292
1293 static void
1294 idle_cb (EV_P_ ev_idle *w, int revents)
1295 {
1296 // actual processing
1297 read (STDIN_FILENO, ...);
1298
1299 // have to start the I/O watcher again, as
1300 // we have handled the event
1301 ev_io_start (EV_P_ &io);
1302 }
1303
1304 // initialisation
1305 ev_idle_init (&idle, idle_cb);
1306 ev_io_init (&io, io_cb, STDIN_FILENO, EV_READ);
1307 ev_io_start (EV_DEFAULT_ &io);
1308
1309In the "real" world, it might also be beneficial to start a timer, so that
1310low-priority connections can not be locked out forever under load. This
1311enables your program to keep a lower latency for important connections
1312during short periods of high load, while not completely locking out less
1313important ones.
1189 1314
1190 1315
1191=head1 WATCHER TYPES 1316=head1 WATCHER TYPES
1192 1317
1193This section describes each watcher in detail, but will not repeat 1318This section describes each watcher in detail, but will not repeat
1219descriptors to non-blocking mode is also usually a good idea (but not 1344descriptors to non-blocking mode is also usually a good idea (but not
1220required if you know what you are doing). 1345required if you know what you are doing).
1221 1346
1222If you cannot use non-blocking mode, then force the use of a 1347If you cannot use non-blocking mode, then force the use of a
1223known-to-be-good backend (at the time of this writing, this includes only 1348known-to-be-good backend (at the time of this writing, this includes only
1224C<EVBACKEND_SELECT> and C<EVBACKEND_POLL>). 1349C<EVBACKEND_SELECT> and C<EVBACKEND_POLL>). The same applies to file
1350descriptors for which non-blocking operation makes no sense (such as
1351files) - libev doesn't guarentee any specific behaviour in that case.
1225 1352
1226Another thing you have to watch out for is that it is quite easy to 1353Another thing you have to watch out for is that it is quite easy to
1227receive "spurious" readiness notifications, that is your callback might 1354receive "spurious" readiness notifications, that is your callback might
1228be called with C<EV_READ> but a subsequent C<read>(2) will actually block 1355be called with C<EV_READ> but a subsequent C<read>(2) will actually block
1229because there is no data. Not only are some backends known to create a 1356because there is no data. Not only are some backends known to create a
1350year, it will still time out after (roughly) one hour. "Roughly" because 1477year, it will still time out after (roughly) one hour. "Roughly" because
1351detecting time jumps is hard, and some inaccuracies are unavoidable (the 1478detecting time jumps is hard, and some inaccuracies are unavoidable (the
1352monotonic clock option helps a lot here). 1479monotonic clock option helps a lot here).
1353 1480
1354The callback is guaranteed to be invoked only I<after> its timeout has 1481The callback is guaranteed to be invoked only I<after> its timeout has
1355passed. If multiple timers become ready during the same loop iteration 1482passed (not I<at>, so on systems with very low-resolution clocks this
1356then the ones with earlier time-out values are invoked before ones with 1483might introduce a small delay). If multiple timers become ready during the
1484same loop iteration then the ones with earlier time-out values are invoked
1357later time-out values (but this is no longer true when a callback calls 1485before ones with later time-out values (but this is no longer true when a
1358C<ev_loop> recursively). 1486callback calls C<ev_loop> recursively).
1359 1487
1360=head3 Be smart about timeouts 1488=head3 Be smart about timeouts
1361 1489
1362Many real-world problems involve some kind of timeout, usually for error 1490Many real-world problems involve some kind of timeout, usually for error
1363recovery. A typical example is an HTTP request - if the other side hangs, 1491recovery. A typical example is an HTTP request - if the other side hangs,
1407C<after> argument to C<ev_timer_set>, and only ever use the C<repeat> 1535C<after> argument to C<ev_timer_set>, and only ever use the C<repeat>
1408member and C<ev_timer_again>. 1536member and C<ev_timer_again>.
1409 1537
1410At start: 1538At start:
1411 1539
1412 ev_timer_init (timer, callback); 1540 ev_init (timer, callback);
1413 timer->repeat = 60.; 1541 timer->repeat = 60.;
1414 ev_timer_again (loop, timer); 1542 ev_timer_again (loop, timer);
1415 1543
1416Each time there is some activity: 1544Each time there is some activity:
1417 1545
1479 1607
1480To start the timer, simply initialise the watcher and set C<last_activity> 1608To start the timer, simply initialise the watcher and set C<last_activity>
1481to the current time (meaning we just have some activity :), then call the 1609to the current time (meaning we just have some activity :), then call the
1482callback, which will "do the right thing" and start the timer: 1610callback, which will "do the right thing" and start the timer:
1483 1611
1484 ev_timer_init (timer, callback); 1612 ev_init (timer, callback);
1485 last_activity = ev_now (loop); 1613 last_activity = ev_now (loop);
1486 callback (loop, timer, EV_TIMEOUT); 1614 callback (loop, timer, EV_TIMEOUT);
1487 1615
1488And when there is some activity, simply store the current time in 1616And when there is some activity, simply store the current time in
1489C<last_activity>, no libev calls at all: 1617C<last_activity>, no libev calls at all:
1582If the timer is started but non-repeating, stop it (as if it timed out). 1710If the timer is started but non-repeating, stop it (as if it timed out).
1583 1711
1584If the timer is repeating, either start it if necessary (with the 1712If the timer is repeating, either start it if necessary (with the
1585C<repeat> value), or reset the running timer to the C<repeat> value. 1713C<repeat> value), or reset the running timer to the C<repeat> value.
1586 1714
1587This sounds a bit complicated, see "Be smart about timeouts", above, for a 1715This sounds a bit complicated, see L<Be smart about timeouts>, above, for a
1588usage example. 1716usage example.
1589 1717
1590=item ev_tstamp repeat [read-write] 1718=item ev_tstamp repeat [read-write]
1591 1719
1592The current C<repeat> value. Will be used each time the watcher times out 1720The current C<repeat> value. Will be used each time the watcher times out
1886some child status changes (most typically when a child of yours dies or 2014some child status changes (most typically when a child of yours dies or
1887exits). It is permissible to install a child watcher I<after> the child 2015exits). It is permissible to install a child watcher I<after> the child
1888has been forked (which implies it might have already exited), as long 2016has been forked (which implies it might have already exited), as long
1889as the event loop isn't entered (or is continued from a watcher), i.e., 2017as the event loop isn't entered (or is continued from a watcher), i.e.,
1890forking and then immediately registering a watcher for the child is fine, 2018forking and then immediately registering a watcher for the child is fine,
1891but forking and registering a watcher a few event loop iterations later is 2019but forking and registering a watcher a few event loop iterations later or
1892not. 2020in the next callback invocation is not.
1893 2021
1894Only the default event loop is capable of handling signals, and therefore 2022Only the default event loop is capable of handling signals, and therefore
1895you can only register child watchers in the default event loop. 2023you can only register child watchers in the default event loop.
1896 2024
1897=head3 Process Interaction 2025=head3 Process Interaction
2252 // no longer anything immediate to do. 2380 // no longer anything immediate to do.
2253 } 2381 }
2254 2382
2255 ev_idle *idle_watcher = malloc (sizeof (ev_idle)); 2383 ev_idle *idle_watcher = malloc (sizeof (ev_idle));
2256 ev_idle_init (idle_watcher, idle_cb); 2384 ev_idle_init (idle_watcher, idle_cb);
2257 ev_idle_start (loop, idle_cb); 2385 ev_idle_start (loop, idle_watcher);
2258 2386
2259 2387
2260=head2 C<ev_prepare> and C<ev_check> - customise your event loop! 2388=head2 C<ev_prepare> and C<ev_check> - customise your event loop!
2261 2389
2262Prepare and check watchers are usually (but not always) used in pairs: 2390Prepare and check watchers are usually (but not always) used in pairs:
2355 struct pollfd fds [nfd]; 2483 struct pollfd fds [nfd];
2356 // actual code will need to loop here and realloc etc. 2484 // actual code will need to loop here and realloc etc.
2357 adns_beforepoll (ads, fds, &nfd, &timeout, timeval_from (ev_time ())); 2485 adns_beforepoll (ads, fds, &nfd, &timeout, timeval_from (ev_time ()));
2358 2486
2359 /* the callback is illegal, but won't be called as we stop during check */ 2487 /* the callback is illegal, but won't be called as we stop during check */
2360 ev_timer_init (&tw, 0, timeout * 1e-3); 2488 ev_timer_init (&tw, 0, timeout * 1e-3, 0.);
2361 ev_timer_start (loop, &tw); 2489 ev_timer_start (loop, &tw);
2362 2490
2363 // create one ev_io per pollfd 2491 // create one ev_io per pollfd
2364 for (int i = 0; i < nfd; ++i) 2492 for (int i = 0; i < nfd; ++i)
2365 { 2493 {
2595event loop blocks next and before C<ev_check> watchers are being called, 2723event loop blocks next and before C<ev_check> watchers are being called,
2596and only in the child after the fork. If whoever good citizen calling 2724and only in the child after the fork. If whoever good citizen calling
2597C<ev_default_fork> cheats and calls it in the wrong process, the fork 2725C<ev_default_fork> cheats and calls it in the wrong process, the fork
2598handlers will be invoked, too, of course. 2726handlers will be invoked, too, of course.
2599 2727
2728=head3 The special problem of life after fork - how is it possible?
2729
2730Most uses of C<fork()> consist of forking, then some simple calls to ste
2731up/change the process environment, followed by a call to C<exec()>. This
2732sequence should be handled by libev without any problems.
2733
2734This changes when the application actually wants to do event handling
2735in the child, or both parent in child, in effect "continuing" after the
2736fork.
2737
2738The default mode of operation (for libev, with application help to detect
2739forks) is to duplicate all the state in the child, as would be expected
2740when I<either> the parent I<or> the child process continues.
2741
2742When both processes want to continue using libev, then this is usually the
2743wrong result. In that case, usually one process (typically the parent) is
2744supposed to continue with all watchers in place as before, while the other
2745process typically wants to start fresh, i.e. without any active watchers.
2746
2747The cleanest and most efficient way to achieve that with libev is to
2748simply create a new event loop, which of course will be "empty", and
2749use that for new watchers. This has the advantage of not touching more
2750memory than necessary, and thus avoiding the copy-on-write, and the
2751disadvantage of having to use multiple event loops (which do not support
2752signal watchers).
2753
2754When this is not possible, or you want to use the default loop for
2755other reasons, then in the process that wants to start "fresh", call
2756C<ev_default_destroy ()> followed by C<ev_default_loop (...)>. Destroying
2757the default loop will "orphan" (not stop) all registered watchers, so you
2758have to be careful not to execute code that modifies those watchers. Note
2759also that in that case, you have to re-register any signal watchers.
2760
2600=head3 Watcher-Specific Functions and Data Members 2761=head3 Watcher-Specific Functions and Data Members
2601 2762
2602=over 4 2763=over 4
2603 2764
2604=item ev_fork_init (ev_signal *, callback) 2765=item ev_fork_init (ev_signal *, callback)
3786way (note also that glib is the slowest event library known to man). 3947way (note also that glib is the slowest event library known to man).
3787 3948
3788There is no supported compilation method available on windows except 3949There is no supported compilation method available on windows except
3789embedding it into other applications. 3950embedding it into other applications.
3790 3951
3952Sensible signal handling is officially unsupported by Microsoft - libev
3953tries its best, but under most conditions, signals will simply not work.
3954
3791Not a libev limitation but worth mentioning: windows apparently doesn't 3955Not a libev limitation but worth mentioning: windows apparently doesn't
3792accept large writes: instead of resulting in a partial write, windows will 3956accept large writes: instead of resulting in a partial write, windows will
3793either accept everything or return C<ENOBUFS> if the buffer is too large, 3957either accept everything or return C<ENOBUFS> if the buffer is too large,
3794so make sure you only write small amounts into your sockets (less than a 3958so make sure you only write small amounts into your sockets (less than a
3795megabyte seems safe, but this apparently depends on the amount of memory 3959megabyte seems safe, but this apparently depends on the amount of memory
3799the abysmal performance of winsockets, using a large number of sockets 3963the abysmal performance of winsockets, using a large number of sockets
3800is not recommended (and not reasonable). If your program needs to use 3964is not recommended (and not reasonable). If your program needs to use
3801more than a hundred or so sockets, then likely it needs to use a totally 3965more than a hundred or so sockets, then likely it needs to use a totally
3802different implementation for windows, as libev offers the POSIX readiness 3966different implementation for windows, as libev offers the POSIX readiness
3803notification model, which cannot be implemented efficiently on windows 3967notification model, which cannot be implemented efficiently on windows
3804(Microsoft monopoly games). 3968(due to Microsoft monopoly games).
3805 3969
3806A typical way to use libev under windows is to embed it (see the embedding 3970A typical way to use libev under windows is to embed it (see the embedding
3807section for details) and use the following F<evwrap.h> header file instead 3971section for details) and use the following F<evwrap.h> header file instead
3808of F<ev.h>: 3972of F<ev.h>:
3809 3973
3845 4009
3846Early versions of winsocket's select only supported waiting for a maximum 4010Early versions of winsocket's select only supported waiting for a maximum
3847of C<64> handles (probably owning to the fact that all windows kernels 4011of C<64> handles (probably owning to the fact that all windows kernels
3848can only wait for C<64> things at the same time internally; Microsoft 4012can only wait for C<64> things at the same time internally; Microsoft
3849recommends spawning a chain of threads and wait for 63 handles and the 4013recommends spawning a chain of threads and wait for 63 handles and the
3850previous thread in each. Great). 4014previous thread in each. Sounds great!).
3851 4015
3852Newer versions support more handles, but you need to define C<FD_SETSIZE> 4016Newer versions support more handles, but you need to define C<FD_SETSIZE>
3853to some high number (e.g. C<2048>) before compiling the winsocket select 4017to some high number (e.g. C<2048>) before compiling the winsocket select
3854call (which might be in libev or elsewhere, for example, perl does its own 4018call (which might be in libev or elsewhere, for example, perl and many
3855select emulation on windows). 4019other interpreters do their own select emulation on windows).
3856 4020
3857Another limit is the number of file descriptors in the Microsoft runtime 4021Another limit is the number of file descriptors in the Microsoft runtime
3858libraries, which by default is C<64> (there must be a hidden I<64> fetish 4022libraries, which by default is C<64> (there must be a hidden I<64>
3859or something like this inside Microsoft). You can increase this by calling 4023fetish or something like this inside Microsoft). You can increase this
3860C<_setmaxstdio>, which can increase this limit to C<2048> (another 4024by calling C<_setmaxstdio>, which can increase this limit to C<2048>
3861arbitrary limit), but is broken in many versions of the Microsoft runtime 4025(another arbitrary limit), but is broken in many versions of the Microsoft
3862libraries.
3863
3864This might get you to about C<512> or C<2048> sockets (depending on 4026runtime libraries. This might get you to about C<512> or C<2048> sockets
3865windows version and/or the phase of the moon). To get more, you need to 4027(depending on windows version and/or the phase of the moon). To get more,
3866wrap all I/O functions and provide your own fd management, but the cost of 4028you need to wrap all I/O functions and provide your own fd management, but
3867calling select (O(n²)) will likely make this unworkable. 4029the cost of calling select (O(n²)) will likely make this unworkable.
3868 4030
3869=back 4031=back
3870 4032
3871=head2 PORTABILITY REQUIREMENTS 4033=head2 PORTABILITY REQUIREMENTS
3872 4034
3915=item C<double> must hold a time value in seconds with enough accuracy 4077=item C<double> must hold a time value in seconds with enough accuracy
3916 4078
3917The type C<double> is used to represent timestamps. It is required to 4079The type C<double> is used to represent timestamps. It is required to
3918have at least 51 bits of mantissa (and 9 bits of exponent), which is good 4080have at least 51 bits of mantissa (and 9 bits of exponent), which is good
3919enough for at least into the year 4000. This requirement is fulfilled by 4081enough for at least into the year 4000. This requirement is fulfilled by
3920implementations implementing IEEE 754 (basically all existing ones). 4082implementations implementing IEEE 754, which is basically all existing
4083ones. With IEEE 754 doubles, you get microsecond accuracy until at least
40842200.
3921 4085
3922=back 4086=back
3923 4087
3924If you know of other additional requirements drop me a note. 4088If you know of other additional requirements drop me a note.
3925 4089
3993involves iterating over all running async watchers or all signal numbers. 4157involves iterating over all running async watchers or all signal numbers.
3994 4158
3995=back 4159=back
3996 4160
3997 4161
4162=head1 GLOSSARY
4163
4164=over 4
4165
4166=item active
4167
4168A watcher is active as long as it has been started (has been attached to
4169an event loop) but not yet stopped (disassociated from the event loop).
4170
4171=item application
4172
4173In this document, an application is whatever is using libev.
4174
4175=item callback
4176
4177The address of a function that is called when some event has been
4178detected. Callbacks are being passed the event loop, the watcher that
4179received the event, and the actual event bitset.
4180
4181=item callback invocation
4182
4183The act of calling the callback associated with a watcher.
4184
4185=item event
4186
4187A change of state of some external event, such as data now being available
4188for reading on a file descriptor, time having passed or simply not having
4189any other events happening anymore.
4190
4191In libev, events are represented as single bits (such as C<EV_READ> or
4192C<EV_TIMEOUT>).
4193
4194=item event library
4195
4196A software package implementing an event model and loop.
4197
4198=item event loop
4199
4200An entity that handles and processes external events and converts them
4201into callback invocations.
4202
4203=item event model
4204
4205The model used to describe how an event loop handles and processes
4206watchers and events.
4207
4208=item pending
4209
4210A watcher is pending as soon as the corresponding event has been detected,
4211and stops being pending as soon as the watcher will be invoked or its
4212pending status is explicitly cleared by the application.
4213
4214A watcher can be pending, but not active. Stopping a watcher also clears
4215its pending status.
4216
4217=item real time
4218
4219The physical time that is observed. It is apparently strictly monotonic :)
4220
4221=item wall-clock time
4222
4223The time and date as shown on clocks. Unlike real time, it can actually
4224be wrong and jump forwards and backwards, e.g. when the you adjust your
4225clock.
4226
4227=item watcher
4228
4229A data structure that describes interest in certain events. Watchers need
4230to be started (attached to an event loop) before they can receive events.
4231
4232=item watcher invocation
4233
4234The act of calling the callback associated with a watcher.
4235
4236=back
4237
3998=head1 AUTHOR 4238=head1 AUTHOR
3999 4239
4000Marc Lehmann <libev@schmorp.de>, with repeated corrections by Mikael Magnusson. 4240Marc Lehmann <libev@schmorp.de>, with repeated corrections by Mikael Magnusson.
4001 4241

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