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62 62
63 // unloop was called, so exit 63 // unloop was called, so exit
64 return 0; 64 return 0;
65 } 65 }
66 66
67=head1 DESCRIPTION 67=head1 ABOUT THIS DOCUMENT
68
69This document documents the libev software package.
68 70
69The newest version of this document is also available as an html-formatted 71The newest version of this document is also available as an html-formatted
70web page you might find easier to navigate when reading it for the first 72web page you might find easier to navigate when reading it for the first
71time: L<http://pod.tst.eu/http://cvs.schmorp.de/libev/ev.pod>. 73time: L<http://pod.tst.eu/http://cvs.schmorp.de/libev/ev.pod>.
74
75While this document tries to be as complete as possible in documenting
76libev, its usage and the rationale behind its design, it is not a tutorial
77on event-based programming, nor will it introduce event-based programming
78with libev.
79
80Familarity with event based programming techniques in general is assumed
81throughout this document.
82
83=head1 ABOUT LIBEV
72 84
73Libev is an event loop: you register interest in certain events (such as a 85Libev is an event loop: you register interest in certain events (such as a
74file descriptor being readable or a timeout occurring), and it will manage 86file descriptor being readable or a timeout occurring), and it will manage
75these event sources and provide your program with events. 87these event sources and provide your program with events.
76 88
110name C<loop> (which is always of type C<ev_loop *>) will not have 122name C<loop> (which is always of type C<ev_loop *>) will not have
111this argument. 123this argument.
112 124
113=head2 TIME REPRESENTATION 125=head2 TIME REPRESENTATION
114 126
115Libev represents time as a single floating point number, representing the 127Libev represents time as a single floating point number, representing
116(fractional) number of seconds since the (POSIX) epoch (somewhere near 128the (fractional) number of seconds since the (POSIX) epoch (somewhere
117the beginning of 1970, details are complicated, don't ask). This type is 129near the beginning of 1970, details are complicated, don't ask). This
118called C<ev_tstamp>, which is what you should use too. It usually aliases 130type is called C<ev_tstamp>, which is what you should use too. It usually
119to the C<double> type in C, and when you need to do any calculations on 131aliases to the C<double> type in C. When you need to do any calculations
120it, you should treat it as some floating point value. Unlike the name 132on it, you should treat it as some floating point value. Unlike the name
121component C<stamp> might indicate, it is also used for time differences 133component C<stamp> might indicate, it is also used for time differences
122throughout libev. 134throughout libev.
123 135
124=head1 ERROR HANDLING 136=head1 ERROR HANDLING
125 137
609 621
610This value can sometimes be useful as a generation counter of sorts (it 622This value can sometimes be useful as a generation counter of sorts (it
611"ticks" the number of loop iterations), as it roughly corresponds with 623"ticks" the number of loop iterations), as it roughly corresponds with
612C<ev_prepare> and C<ev_check> calls. 624C<ev_prepare> and C<ev_check> calls.
613 625
626=item unsigned int ev_loop_depth (loop)
627
628Returns the number of times C<ev_loop> was entered minus the number of
629times C<ev_loop> was exited, in other words, the recursion depth.
630
631Outside C<ev_loop>, this number is zero. In a callback, this number is
632C<1>, unless C<ev_loop> was invoked recursively (or from another thread),
633in which case it is higher.
634
635Leaving C<ev_loop> abnormally (setjmp/longjmp, cancelling the thread
636etc.), doesn't count as exit.
637
614=item unsigned int ev_backend (loop) 638=item unsigned int ev_backend (loop)
615 639
616Returns one of the C<EVBACKEND_*> flags indicating the event backend in 640Returns one of the C<EVBACKEND_*> flags indicating the event backend in
617use. 641use.
618 642
632 656
633This function is rarely useful, but when some event callback runs for a 657This function is rarely useful, but when some event callback runs for a
634very long time without entering the event loop, updating libev's idea of 658very long time without entering the event loop, updating libev's idea of
635the current time is a good idea. 659the current time is a good idea.
636 660
637See also "The special problem of time updates" in the C<ev_timer> section. 661See also L<The special problem of time updates> in the C<ev_timer> section.
638 662
639=item ev_suspend (loop) 663=item ev_suspend (loop)
640 664
641=item ev_resume (loop) 665=item ev_resume (loop)
642 666
799 823
800By setting a higher I<io collect interval> you allow libev to spend more 824By setting a higher I<io collect interval> you allow libev to spend more
801time collecting I/O events, so you can handle more events per iteration, 825time collecting I/O events, so you can handle more events per iteration,
802at the cost of increasing latency. Timeouts (both C<ev_periodic> and 826at the cost of increasing latency. Timeouts (both C<ev_periodic> and
803C<ev_timer>) will be not affected. Setting this to a non-null value will 827C<ev_timer>) will be not affected. Setting this to a non-null value will
804introduce an additional C<ev_sleep ()> call into most loop iterations. 828introduce an additional C<ev_sleep ()> call into most loop iterations. The
829sleep time ensures that libev will not poll for I/O events more often then
830once per this interval, on average.
805 831
806Likewise, by setting a higher I<timeout collect interval> you allow libev 832Likewise, by setting a higher I<timeout collect interval> you allow libev
807to spend more time collecting timeouts, at the expense of increased 833to spend more time collecting timeouts, at the expense of increased
808latency/jitter/inexactness (the watcher callback will be called 834latency/jitter/inexactness (the watcher callback will be called
809later). C<ev_io> watchers will not be affected. Setting this to a non-null 835later). C<ev_io> watchers will not be affected. Setting this to a non-null
811 837
812Many (busy) programs can usually benefit by setting the I/O collect 838Many (busy) programs can usually benefit by setting the I/O collect
813interval to a value near C<0.1> or so, which is often enough for 839interval to a value near C<0.1> or so, which is often enough for
814interactive servers (of course not for games), likewise for timeouts. It 840interactive servers (of course not for games), likewise for timeouts. It
815usually doesn't make much sense to set it to a lower value than C<0.01>, 841usually doesn't make much sense to set it to a lower value than C<0.01>,
816as this approaches the timing granularity of most systems. 842as this approaches the timing granularity of most systems. Note that if
843you do transactions with the outside world and you can't increase the
844parallelity, then this setting will limit your transaction rate (if you
845need to poll once per transaction and the I/O collect interval is 0.01,
846then you can't do more than 100 transations per second).
817 847
818Setting the I<timeout collect interval> can improve the opportunity for 848Setting the I<timeout collect interval> can improve the opportunity for
819saving power, as the program will "bundle" timer callback invocations that 849saving power, as the program will "bundle" timer callback invocations that
820are "near" in time together, by delaying some, thus reducing the number of 850are "near" in time together, by delaying some, thus reducing the number of
821times the process sleeps and wakes up again. Another useful technique to 851times the process sleeps and wakes up again. Another useful technique to
822reduce iterations/wake-ups is to use C<ev_periodic> watchers and make sure 852reduce iterations/wake-ups is to use C<ev_periodic> watchers and make sure
823they fire on, say, one-second boundaries only. 853they fire on, say, one-second boundaries only.
854
855Example: we only need 0.1s timeout granularity, and we wish not to poll
856more often than 100 times per second:
857
858 ev_set_timeout_collect_interval (EV_DEFAULT_UC_ 0.1);
859 ev_set_io_collect_interval (EV_DEFAULT_UC_ 0.01);
824 860
825=item ev_loop_verify (loop) 861=item ev_loop_verify (loop)
826 862
827This function only does something when C<EV_VERIFY> support has been 863This function only does something when C<EV_VERIFY> support has been
828compiled in, which is the default for non-minimal builds. It tries to go 864compiled in, which is the default for non-minimal builds. It tries to go
1083integer between C<EV_MAXPRI> (default: C<2>) and C<EV_MINPRI> 1119integer between C<EV_MAXPRI> (default: C<2>) and C<EV_MINPRI>
1084(default: C<-2>). Pending watchers with higher priority will be invoked 1120(default: C<-2>). Pending watchers with higher priority will be invoked
1085before watchers with lower priority, but priority will not keep watchers 1121before watchers with lower priority, but priority will not keep watchers
1086from being executed (except for C<ev_idle> watchers). 1122from being executed (except for C<ev_idle> watchers).
1087 1123
1088This means that priorities are I<only> used for ordering callback
1089invocation after new events have been received. This is useful, for
1090example, to reduce latency after idling, or more often, to bind two
1091watchers on the same event and make sure one is called first.
1092
1093If you need to suppress invocation when higher priority events are pending 1124If you need to suppress invocation when higher priority events are pending
1094you need to look at C<ev_idle> watchers, which provide this functionality. 1125you need to look at C<ev_idle> watchers, which provide this functionality.
1095 1126
1096You I<must not> change the priority of a watcher as long as it is active or 1127You I<must not> change the priority of a watcher as long as it is active or
1097pending. 1128pending.
1098
1099The default priority used by watchers when no priority has been set is
1100always C<0>, which is supposed to not be too high and not be too low :).
1101 1129
1102Setting a priority outside the range of C<EV_MINPRI> to C<EV_MAXPRI> is 1130Setting a priority outside the range of C<EV_MINPRI> to C<EV_MAXPRI> is
1103fine, as long as you do not mind that the priority value you query might 1131fine, as long as you do not mind that the priority value you query might
1104or might not have been clamped to the valid range. 1132or might not have been clamped to the valid range.
1133
1134The default priority used by watchers when no priority has been set is
1135always C<0>, which is supposed to not be too high and not be too low :).
1136
1137See L<WATCHER PRIORITY MODELS>, below, for a more thorough treatment of
1138priorities.
1105 1139
1106=item ev_invoke (loop, ev_TYPE *watcher, int revents) 1140=item ev_invoke (loop, ev_TYPE *watcher, int revents)
1107 1141
1108Invoke the C<watcher> with the given C<loop> and C<revents>. Neither 1142Invoke the C<watcher> with the given C<loop> and C<revents>. Neither
1109C<loop> nor C<revents> need to be valid as long as the watcher callback 1143C<loop> nor C<revents> need to be valid as long as the watcher callback
1174 #include <stddef.h> 1208 #include <stddef.h>
1175 1209
1176 static void 1210 static void
1177 t1_cb (EV_P_ ev_timer *w, int revents) 1211 t1_cb (EV_P_ ev_timer *w, int revents)
1178 { 1212 {
1179 struct my_biggy big = (struct my_biggy * 1213 struct my_biggy big = (struct my_biggy *)
1180 (((char *)w) - offsetof (struct my_biggy, t1)); 1214 (((char *)w) - offsetof (struct my_biggy, t1));
1181 } 1215 }
1182 1216
1183 static void 1217 static void
1184 t2_cb (EV_P_ ev_timer *w, int revents) 1218 t2_cb (EV_P_ ev_timer *w, int revents)
1185 { 1219 {
1186 struct my_biggy big = (struct my_biggy * 1220 struct my_biggy big = (struct my_biggy *)
1187 (((char *)w) - offsetof (struct my_biggy, t2)); 1221 (((char *)w) - offsetof (struct my_biggy, t2));
1188 } 1222 }
1223
1224=head2 WATCHER PRIORITY MODELS
1225
1226Many event loops support I<watcher priorities>, which are usually small
1227integers that influence the ordering of event callback invocation
1228between watchers in some way, all else being equal.
1229
1230In libev, Watcher priorities can be set using C<ev_set_priority>. See its
1231description for the more technical details such as the actual priority
1232range.
1233
1234There are two common ways how these these priorities are being interpreted
1235by event loops:
1236
1237In the more common lock-out model, higher priorities "lock out" invocation
1238of lower priority watchers, which means as long as higher priority
1239watchers receive events, lower priority watchers are not being invoked.
1240
1241The less common only-for-ordering model uses priorities solely to order
1242callback invocation within a single event loop iteration: Higher priority
1243watchers are invoked before lower priority ones, but they all get invoked
1244before polling for new events.
1245
1246Libev uses the second (only-for-ordering) model for all its watchers
1247except for idle watchers (which use the lock-out model).
1248
1249The rationale behind this is that implementing the lock-out model for
1250watchers is not well supported by most kernel interfaces, and most event
1251libraries will just poll for the same events again and again as long as
1252their callbacks have not been executed, which is very inefficient in the
1253common case of one high-priority watcher locking out a mass of lower
1254priority ones.
1255
1256Static (ordering) priorities are most useful when you have two or more
1257watchers handling the same resource: a typical usage example is having an
1258C<ev_io> watcher to receive data, and an associated C<ev_timer> to handle
1259timeouts. Under load, data might be received while the program handles
1260other jobs, but since timers normally get invoked first, the timeout
1261handler will be executed before checking for data. In that case, giving
1262the timer a lower priority than the I/O watcher ensures that I/O will be
1263handled first even under adverse conditions (which is usually, but not
1264always, what you want).
1265
1266Since idle watchers use the "lock-out" model, meaning that idle watchers
1267will only be executed when no same or higher priority watchers have
1268received events, they can be used to implement the "lock-out" model when
1269required.
1270
1271For example, to emulate how many other event libraries handle priorities,
1272you can associate an C<ev_idle> watcher to each such watcher, and in
1273the normal watcher callback, you just start the idle watcher. The real
1274processing is done in the idle watcher callback. This causes libev to
1275continously poll and process kernel event data for the watcher, but when
1276the lock-out case is known to be rare (which in turn is rare :), this is
1277workable.
1278
1279Usually, however, the lock-out model implemented that way will perform
1280miserably under the type of load it was designed to handle. In that case,
1281it might be preferable to stop the real watcher before starting the
1282idle watcher, so the kernel will not have to process the event in case
1283the actual processing will be delayed for considerable time.
1284
1285Here is an example of an I/O watcher that should run at a strictly lower
1286priority than the default, and which should only process data when no
1287other events are pending:
1288
1289 ev_idle idle; // actual processing watcher
1290 ev_io io; // actual event watcher
1291
1292 static void
1293 io_cb (EV_P_ ev_io *w, int revents)
1294 {
1295 // stop the I/O watcher, we received the event, but
1296 // are not yet ready to handle it.
1297 ev_io_stop (EV_A_ w);
1298
1299 // start the idle watcher to ahndle the actual event.
1300 // it will not be executed as long as other watchers
1301 // with the default priority are receiving events.
1302 ev_idle_start (EV_A_ &idle);
1303 }
1304
1305 static void
1306 idle_cb (EV_P_ ev_idle *w, int revents)
1307 {
1308 // actual processing
1309 read (STDIN_FILENO, ...);
1310
1311 // have to start the I/O watcher again, as
1312 // we have handled the event
1313 ev_io_start (EV_P_ &io);
1314 }
1315
1316 // initialisation
1317 ev_idle_init (&idle, idle_cb);
1318 ev_io_init (&io, io_cb, STDIN_FILENO, EV_READ);
1319 ev_io_start (EV_DEFAULT_ &io);
1320
1321In the "real" world, it might also be beneficial to start a timer, so that
1322low-priority connections can not be locked out forever under load. This
1323enables your program to keep a lower latency for important connections
1324during short periods of high load, while not completely locking out less
1325important ones.
1189 1326
1190 1327
1191=head1 WATCHER TYPES 1328=head1 WATCHER TYPES
1192 1329
1193This section describes each watcher in detail, but will not repeat 1330This section describes each watcher in detail, but will not repeat
1219descriptors to non-blocking mode is also usually a good idea (but not 1356descriptors to non-blocking mode is also usually a good idea (but not
1220required if you know what you are doing). 1357required if you know what you are doing).
1221 1358
1222If you cannot use non-blocking mode, then force the use of a 1359If you cannot use non-blocking mode, then force the use of a
1223known-to-be-good backend (at the time of this writing, this includes only 1360known-to-be-good backend (at the time of this writing, this includes only
1224C<EVBACKEND_SELECT> and C<EVBACKEND_POLL>). 1361C<EVBACKEND_SELECT> and C<EVBACKEND_POLL>). The same applies to file
1362descriptors for which non-blocking operation makes no sense (such as
1363files) - libev doesn't guarentee any specific behaviour in that case.
1225 1364
1226Another thing you have to watch out for is that it is quite easy to 1365Another thing you have to watch out for is that it is quite easy to
1227receive "spurious" readiness notifications, that is your callback might 1366receive "spurious" readiness notifications, that is your callback might
1228be called with C<EV_READ> but a subsequent C<read>(2) will actually block 1367be called with C<EV_READ> but a subsequent C<read>(2) will actually block
1229because there is no data. Not only are some backends known to create a 1368because there is no data. Not only are some backends known to create a
1350year, it will still time out after (roughly) one hour. "Roughly" because 1489year, it will still time out after (roughly) one hour. "Roughly" because
1351detecting time jumps is hard, and some inaccuracies are unavoidable (the 1490detecting time jumps is hard, and some inaccuracies are unavoidable (the
1352monotonic clock option helps a lot here). 1491monotonic clock option helps a lot here).
1353 1492
1354The callback is guaranteed to be invoked only I<after> its timeout has 1493The callback is guaranteed to be invoked only I<after> its timeout has
1355passed. If multiple timers become ready during the same loop iteration 1494passed (not I<at>, so on systems with very low-resolution clocks this
1356then the ones with earlier time-out values are invoked before ones with 1495might introduce a small delay). If multiple timers become ready during the
1357later time-out values (but this is no longer true when a callback calls 1496same loop iteration then the ones with earlier time-out values are invoked
1358C<ev_loop> recursively). 1497before ones of the same priority with later time-out values (but this is
1498no longer true when a callback calls C<ev_loop> recursively).
1359 1499
1360=head3 Be smart about timeouts 1500=head3 Be smart about timeouts
1361 1501
1362Many real-world problems involve some kind of timeout, usually for error 1502Many real-world problems involve some kind of timeout, usually for error
1363recovery. A typical example is an HTTP request - if the other side hangs, 1503recovery. A typical example is an HTTP request - if the other side hangs,
1407C<after> argument to C<ev_timer_set>, and only ever use the C<repeat> 1547C<after> argument to C<ev_timer_set>, and only ever use the C<repeat>
1408member and C<ev_timer_again>. 1548member and C<ev_timer_again>.
1409 1549
1410At start: 1550At start:
1411 1551
1412 ev_timer_init (timer, callback); 1552 ev_init (timer, callback);
1413 timer->repeat = 60.; 1553 timer->repeat = 60.;
1414 ev_timer_again (loop, timer); 1554 ev_timer_again (loop, timer);
1415 1555
1416Each time there is some activity: 1556Each time there is some activity:
1417 1557
1479 1619
1480To start the timer, simply initialise the watcher and set C<last_activity> 1620To start the timer, simply initialise the watcher and set C<last_activity>
1481to the current time (meaning we just have some activity :), then call the 1621to the current time (meaning we just have some activity :), then call the
1482callback, which will "do the right thing" and start the timer: 1622callback, which will "do the right thing" and start the timer:
1483 1623
1484 ev_timer_init (timer, callback); 1624 ev_init (timer, callback);
1485 last_activity = ev_now (loop); 1625 last_activity = ev_now (loop);
1486 callback (loop, timer, EV_TIMEOUT); 1626 callback (loop, timer, EV_TIMEOUT);
1487 1627
1488And when there is some activity, simply store the current time in 1628And when there is some activity, simply store the current time in
1489C<last_activity>, no libev calls at all: 1629C<last_activity>, no libev calls at all:
1582If the timer is started but non-repeating, stop it (as if it timed out). 1722If the timer is started but non-repeating, stop it (as if it timed out).
1583 1723
1584If the timer is repeating, either start it if necessary (with the 1724If the timer is repeating, either start it if necessary (with the
1585C<repeat> value), or reset the running timer to the C<repeat> value. 1725C<repeat> value), or reset the running timer to the C<repeat> value.
1586 1726
1587This sounds a bit complicated, see "Be smart about timeouts", above, for a 1727This sounds a bit complicated, see L<Be smart about timeouts>, above, for a
1588usage example. 1728usage example.
1589 1729
1590=item ev_tstamp repeat [read-write] 1730=item ev_tstamp repeat [read-write]
1591 1731
1592The current C<repeat> value. Will be used each time the watcher times out 1732The current C<repeat> value. Will be used each time the watcher times out
1886some child status changes (most typically when a child of yours dies or 2026some child status changes (most typically when a child of yours dies or
1887exits). It is permissible to install a child watcher I<after> the child 2027exits). It is permissible to install a child watcher I<after> the child
1888has been forked (which implies it might have already exited), as long 2028has been forked (which implies it might have already exited), as long
1889as the event loop isn't entered (or is continued from a watcher), i.e., 2029as the event loop isn't entered (or is continued from a watcher), i.e.,
1890forking and then immediately registering a watcher for the child is fine, 2030forking and then immediately registering a watcher for the child is fine,
1891but forking and registering a watcher a few event loop iterations later is 2031but forking and registering a watcher a few event loop iterations later or
1892not. 2032in the next callback invocation is not.
1893 2033
1894Only the default event loop is capable of handling signals, and therefore 2034Only the default event loop is capable of handling signals, and therefore
1895you can only register child watchers in the default event loop. 2035you can only register child watchers in the default event loop.
2036
2037Due to some design glitches inside libev, child watchers will always be
2038handled at maximum priority (their priority is set to C<EV_MAXPRI> by
2039libev)
1896 2040
1897=head3 Process Interaction 2041=head3 Process Interaction
1898 2042
1899Libev grabs C<SIGCHLD> as soon as the default event loop is 2043Libev grabs C<SIGCHLD> as soon as the default event loop is
1900initialised. This is necessary to guarantee proper behaviour even if 2044initialised. This is necessary to guarantee proper behaviour even if
2252 // no longer anything immediate to do. 2396 // no longer anything immediate to do.
2253 } 2397 }
2254 2398
2255 ev_idle *idle_watcher = malloc (sizeof (ev_idle)); 2399 ev_idle *idle_watcher = malloc (sizeof (ev_idle));
2256 ev_idle_init (idle_watcher, idle_cb); 2400 ev_idle_init (idle_watcher, idle_cb);
2257 ev_idle_start (loop, idle_cb); 2401 ev_idle_start (loop, idle_watcher);
2258 2402
2259 2403
2260=head2 C<ev_prepare> and C<ev_check> - customise your event loop! 2404=head2 C<ev_prepare> and C<ev_check> - customise your event loop!
2261 2405
2262Prepare and check watchers are usually (but not always) used in pairs: 2406Prepare and check watchers are usually (but not always) used in pairs:
2355 struct pollfd fds [nfd]; 2499 struct pollfd fds [nfd];
2356 // actual code will need to loop here and realloc etc. 2500 // actual code will need to loop here and realloc etc.
2357 adns_beforepoll (ads, fds, &nfd, &timeout, timeval_from (ev_time ())); 2501 adns_beforepoll (ads, fds, &nfd, &timeout, timeval_from (ev_time ()));
2358 2502
2359 /* the callback is illegal, but won't be called as we stop during check */ 2503 /* the callback is illegal, but won't be called as we stop during check */
2360 ev_timer_init (&tw, 0, timeout * 1e-3); 2504 ev_timer_init (&tw, 0, timeout * 1e-3, 0.);
2361 ev_timer_start (loop, &tw); 2505 ev_timer_start (loop, &tw);
2362 2506
2363 // create one ev_io per pollfd 2507 // create one ev_io per pollfd
2364 for (int i = 0; i < nfd; ++i) 2508 for (int i = 0; i < nfd; ++i)
2365 { 2509 {
2595event loop blocks next and before C<ev_check> watchers are being called, 2739event loop blocks next and before C<ev_check> watchers are being called,
2596and only in the child after the fork. If whoever good citizen calling 2740and only in the child after the fork. If whoever good citizen calling
2597C<ev_default_fork> cheats and calls it in the wrong process, the fork 2741C<ev_default_fork> cheats and calls it in the wrong process, the fork
2598handlers will be invoked, too, of course. 2742handlers will be invoked, too, of course.
2599 2743
2744=head3 The special problem of life after fork - how is it possible?
2745
2746Most uses of C<fork()> consist of forking, then some simple calls to ste
2747up/change the process environment, followed by a call to C<exec()>. This
2748sequence should be handled by libev without any problems.
2749
2750This changes when the application actually wants to do event handling
2751in the child, or both parent in child, in effect "continuing" after the
2752fork.
2753
2754The default mode of operation (for libev, with application help to detect
2755forks) is to duplicate all the state in the child, as would be expected
2756when I<either> the parent I<or> the child process continues.
2757
2758When both processes want to continue using libev, then this is usually the
2759wrong result. In that case, usually one process (typically the parent) is
2760supposed to continue with all watchers in place as before, while the other
2761process typically wants to start fresh, i.e. without any active watchers.
2762
2763The cleanest and most efficient way to achieve that with libev is to
2764simply create a new event loop, which of course will be "empty", and
2765use that for new watchers. This has the advantage of not touching more
2766memory than necessary, and thus avoiding the copy-on-write, and the
2767disadvantage of having to use multiple event loops (which do not support
2768signal watchers).
2769
2770When this is not possible, or you want to use the default loop for
2771other reasons, then in the process that wants to start "fresh", call
2772C<ev_default_destroy ()> followed by C<ev_default_loop (...)>. Destroying
2773the default loop will "orphan" (not stop) all registered watchers, so you
2774have to be careful not to execute code that modifies those watchers. Note
2775also that in that case, you have to re-register any signal watchers.
2776
2600=head3 Watcher-Specific Functions and Data Members 2777=head3 Watcher-Specific Functions and Data Members
2601 2778
2602=over 4 2779=over 4
2603 2780
2604=item ev_fork_init (ev_signal *, callback) 2781=item ev_fork_init (ev_signal *, callback)
3786way (note also that glib is the slowest event library known to man). 3963way (note also that glib is the slowest event library known to man).
3787 3964
3788There is no supported compilation method available on windows except 3965There is no supported compilation method available on windows except
3789embedding it into other applications. 3966embedding it into other applications.
3790 3967
3968Sensible signal handling is officially unsupported by Microsoft - libev
3969tries its best, but under most conditions, signals will simply not work.
3970
3791Not a libev limitation but worth mentioning: windows apparently doesn't 3971Not a libev limitation but worth mentioning: windows apparently doesn't
3792accept large writes: instead of resulting in a partial write, windows will 3972accept large writes: instead of resulting in a partial write, windows will
3793either accept everything or return C<ENOBUFS> if the buffer is too large, 3973either accept everything or return C<ENOBUFS> if the buffer is too large,
3794so make sure you only write small amounts into your sockets (less than a 3974so make sure you only write small amounts into your sockets (less than a
3795megabyte seems safe, but this apparently depends on the amount of memory 3975megabyte seems safe, but this apparently depends on the amount of memory
3799the abysmal performance of winsockets, using a large number of sockets 3979the abysmal performance of winsockets, using a large number of sockets
3800is not recommended (and not reasonable). If your program needs to use 3980is not recommended (and not reasonable). If your program needs to use
3801more than a hundred or so sockets, then likely it needs to use a totally 3981more than a hundred or so sockets, then likely it needs to use a totally
3802different implementation for windows, as libev offers the POSIX readiness 3982different implementation for windows, as libev offers the POSIX readiness
3803notification model, which cannot be implemented efficiently on windows 3983notification model, which cannot be implemented efficiently on windows
3804(Microsoft monopoly games). 3984(due to Microsoft monopoly games).
3805 3985
3806A typical way to use libev under windows is to embed it (see the embedding 3986A typical way to use libev under windows is to embed it (see the embedding
3807section for details) and use the following F<evwrap.h> header file instead 3987section for details) and use the following F<evwrap.h> header file instead
3808of F<ev.h>: 3988of F<ev.h>:
3809 3989
3845 4025
3846Early versions of winsocket's select only supported waiting for a maximum 4026Early versions of winsocket's select only supported waiting for a maximum
3847of C<64> handles (probably owning to the fact that all windows kernels 4027of C<64> handles (probably owning to the fact that all windows kernels
3848can only wait for C<64> things at the same time internally; Microsoft 4028can only wait for C<64> things at the same time internally; Microsoft
3849recommends spawning a chain of threads and wait for 63 handles and the 4029recommends spawning a chain of threads and wait for 63 handles and the
3850previous thread in each. Great). 4030previous thread in each. Sounds great!).
3851 4031
3852Newer versions support more handles, but you need to define C<FD_SETSIZE> 4032Newer versions support more handles, but you need to define C<FD_SETSIZE>
3853to some high number (e.g. C<2048>) before compiling the winsocket select 4033to some high number (e.g. C<2048>) before compiling the winsocket select
3854call (which might be in libev or elsewhere, for example, perl does its own 4034call (which might be in libev or elsewhere, for example, perl and many
3855select emulation on windows). 4035other interpreters do their own select emulation on windows).
3856 4036
3857Another limit is the number of file descriptors in the Microsoft runtime 4037Another limit is the number of file descriptors in the Microsoft runtime
3858libraries, which by default is C<64> (there must be a hidden I<64> fetish 4038libraries, which by default is C<64> (there must be a hidden I<64>
3859or something like this inside Microsoft). You can increase this by calling 4039fetish or something like this inside Microsoft). You can increase this
3860C<_setmaxstdio>, which can increase this limit to C<2048> (another 4040by calling C<_setmaxstdio>, which can increase this limit to C<2048>
3861arbitrary limit), but is broken in many versions of the Microsoft runtime 4041(another arbitrary limit), but is broken in many versions of the Microsoft
3862libraries.
3863
3864This might get you to about C<512> or C<2048> sockets (depending on 4042runtime libraries. This might get you to about C<512> or C<2048> sockets
3865windows version and/or the phase of the moon). To get more, you need to 4043(depending on windows version and/or the phase of the moon). To get more,
3866wrap all I/O functions and provide your own fd management, but the cost of 4044you need to wrap all I/O functions and provide your own fd management, but
3867calling select (O(n²)) will likely make this unworkable. 4045the cost of calling select (O(n²)) will likely make this unworkable.
3868 4046
3869=back 4047=back
3870 4048
3871=head2 PORTABILITY REQUIREMENTS 4049=head2 PORTABILITY REQUIREMENTS
3872 4050
3915=item C<double> must hold a time value in seconds with enough accuracy 4093=item C<double> must hold a time value in seconds with enough accuracy
3916 4094
3917The type C<double> is used to represent timestamps. It is required to 4095The type C<double> is used to represent timestamps. It is required to
3918have at least 51 bits of mantissa (and 9 bits of exponent), which is good 4096have at least 51 bits of mantissa (and 9 bits of exponent), which is good
3919enough for at least into the year 4000. This requirement is fulfilled by 4097enough for at least into the year 4000. This requirement is fulfilled by
3920implementations implementing IEEE 754 (basically all existing ones). 4098implementations implementing IEEE 754, which is basically all existing
4099ones. With IEEE 754 doubles, you get microsecond accuracy until at least
41002200.
3921 4101
3922=back 4102=back
3923 4103
3924If you know of other additional requirements drop me a note. 4104If you know of other additional requirements drop me a note.
3925 4105
3993involves iterating over all running async watchers or all signal numbers. 4173involves iterating over all running async watchers or all signal numbers.
3994 4174
3995=back 4175=back
3996 4176
3997 4177
4178=head1 GLOSSARY
4179
4180=over 4
4181
4182=item active
4183
4184A watcher is active as long as it has been started (has been attached to
4185an event loop) but not yet stopped (disassociated from the event loop).
4186
4187=item application
4188
4189In this document, an application is whatever is using libev.
4190
4191=item callback
4192
4193The address of a function that is called when some event has been
4194detected. Callbacks are being passed the event loop, the watcher that
4195received the event, and the actual event bitset.
4196
4197=item callback invocation
4198
4199The act of calling the callback associated with a watcher.
4200
4201=item event
4202
4203A change of state of some external event, such as data now being available
4204for reading on a file descriptor, time having passed or simply not having
4205any other events happening anymore.
4206
4207In libev, events are represented as single bits (such as C<EV_READ> or
4208C<EV_TIMEOUT>).
4209
4210=item event library
4211
4212A software package implementing an event model and loop.
4213
4214=item event loop
4215
4216An entity that handles and processes external events and converts them
4217into callback invocations.
4218
4219=item event model
4220
4221The model used to describe how an event loop handles and processes
4222watchers and events.
4223
4224=item pending
4225
4226A watcher is pending as soon as the corresponding event has been detected,
4227and stops being pending as soon as the watcher will be invoked or its
4228pending status is explicitly cleared by the application.
4229
4230A watcher can be pending, but not active. Stopping a watcher also clears
4231its pending status.
4232
4233=item real time
4234
4235The physical time that is observed. It is apparently strictly monotonic :)
4236
4237=item wall-clock time
4238
4239The time and date as shown on clocks. Unlike real time, it can actually
4240be wrong and jump forwards and backwards, e.g. when the you adjust your
4241clock.
4242
4243=item watcher
4244
4245A data structure that describes interest in certain events. Watchers need
4246to be started (attached to an event loop) before they can receive events.
4247
4248=item watcher invocation
4249
4250The act of calling the callback associated with a watcher.
4251
4252=back
4253
3998=head1 AUTHOR 4254=head1 AUTHOR
3999 4255
4000Marc Lehmann <libev@schmorp.de>, with repeated corrections by Mikael Magnusson. 4256Marc Lehmann <libev@schmorp.de>, with repeated corrections by Mikael Magnusson.
4001 4257

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