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62 62
63 // unloop was called, so exit 63 // unloop was called, so exit
64 return 0; 64 return 0;
65 } 65 }
66 66
67=head1 DESCRIPTION 67=head1 ABOUT THIS DOCUMENT
68
69This document documents the libev software package.
68 70
69The newest version of this document is also available as an html-formatted 71The newest version of this document is also available as an html-formatted
70web page you might find easier to navigate when reading it for the first 72web page you might find easier to navigate when reading it for the first
71time: L<http://pod.tst.eu/http://cvs.schmorp.de/libev/ev.pod>. 73time: L<http://pod.tst.eu/http://cvs.schmorp.de/libev/ev.pod>.
74
75While this document tries to be as complete as possible in documenting
76libev, its usage and the rationale behind its design, it is not a tutorial
77on event-based programming, nor will it introduce event-based programming
78with libev.
79
80Familarity with event based programming techniques in general is assumed
81throughout this document.
82
83=head1 ABOUT LIBEV
72 84
73Libev is an event loop: you register interest in certain events (such as a 85Libev is an event loop: you register interest in certain events (such as a
74file descriptor being readable or a timeout occurring), and it will manage 86file descriptor being readable or a timeout occurring), and it will manage
75these event sources and provide your program with events. 87these event sources and provide your program with events.
76 88
110name C<loop> (which is always of type C<ev_loop *>) will not have 122name C<loop> (which is always of type C<ev_loop *>) will not have
111this argument. 123this argument.
112 124
113=head2 TIME REPRESENTATION 125=head2 TIME REPRESENTATION
114 126
115Libev represents time as a single floating point number, representing the 127Libev represents time as a single floating point number, representing
116(fractional) number of seconds since the (POSIX) epoch (somewhere near 128the (fractional) number of seconds since the (POSIX) epoch (somewhere
117the beginning of 1970, details are complicated, don't ask). This type is 129near the beginning of 1970, details are complicated, don't ask). This
118called C<ev_tstamp>, which is what you should use too. It usually aliases 130type is called C<ev_tstamp>, which is what you should use too. It usually
119to the C<double> type in C, and when you need to do any calculations on 131aliases to the C<double> type in C. When you need to do any calculations
120it, you should treat it as some floating point value. Unlike the name 132on it, you should treat it as some floating point value. Unlike the name
121component C<stamp> might indicate, it is also used for time differences 133component C<stamp> might indicate, it is also used for time differences
122throughout libev. 134throughout libev.
123 135
124=head1 ERROR HANDLING 136=head1 ERROR HANDLING
125 137
609 621
610This value can sometimes be useful as a generation counter of sorts (it 622This value can sometimes be useful as a generation counter of sorts (it
611"ticks" the number of loop iterations), as it roughly corresponds with 623"ticks" the number of loop iterations), as it roughly corresponds with
612C<ev_prepare> and C<ev_check> calls. 624C<ev_prepare> and C<ev_check> calls.
613 625
626=item unsigned int ev_loop_depth (loop)
627
628Returns the number of times C<ev_loop> was entered minus the number of
629times C<ev_loop> was exited, in other words, the recursion depth.
630
631Outside C<ev_loop>, this number is zero. In a callback, this number is
632C<1>, unless C<ev_loop> was invoked recursively (or from another thread),
633in which case it is higher.
634
635Leaving C<ev_loop> abnormally (setjmp/longjmp, cancelling the thread
636etc.), doesn't count as exit.
637
614=item unsigned int ev_backend (loop) 638=item unsigned int ev_backend (loop)
615 639
616Returns one of the C<EVBACKEND_*> flags indicating the event backend in 640Returns one of the C<EVBACKEND_*> flags indicating the event backend in
617use. 641use.
618 642
632 656
633This function is rarely useful, but when some event callback runs for a 657This function is rarely useful, but when some event callback runs for a
634very long time without entering the event loop, updating libev's idea of 658very long time without entering the event loop, updating libev's idea of
635the current time is a good idea. 659the current time is a good idea.
636 660
637See also "The special problem of time updates" in the C<ev_timer> section. 661See also L<The special problem of time updates> in the C<ev_timer> section.
638 662
639=item ev_suspend (loop) 663=item ev_suspend (loop)
640 664
641=item ev_resume (loop) 665=item ev_resume (loop)
642 666
799 823
800By setting a higher I<io collect interval> you allow libev to spend more 824By setting a higher I<io collect interval> you allow libev to spend more
801time collecting I/O events, so you can handle more events per iteration, 825time collecting I/O events, so you can handle more events per iteration,
802at the cost of increasing latency. Timeouts (both C<ev_periodic> and 826at the cost of increasing latency. Timeouts (both C<ev_periodic> and
803C<ev_timer>) will be not affected. Setting this to a non-null value will 827C<ev_timer>) will be not affected. Setting this to a non-null value will
804introduce an additional C<ev_sleep ()> call into most loop iterations. 828introduce an additional C<ev_sleep ()> call into most loop iterations. The
829sleep time ensures that libev will not poll for I/O events more often then
830once per this interval, on average.
805 831
806Likewise, by setting a higher I<timeout collect interval> you allow libev 832Likewise, by setting a higher I<timeout collect interval> you allow libev
807to spend more time collecting timeouts, at the expense of increased 833to spend more time collecting timeouts, at the expense of increased
808latency/jitter/inexactness (the watcher callback will be called 834latency/jitter/inexactness (the watcher callback will be called
809later). C<ev_io> watchers will not be affected. Setting this to a non-null 835later). C<ev_io> watchers will not be affected. Setting this to a non-null
811 837
812Many (busy) programs can usually benefit by setting the I/O collect 838Many (busy) programs can usually benefit by setting the I/O collect
813interval to a value near C<0.1> or so, which is often enough for 839interval to a value near C<0.1> or so, which is often enough for
814interactive servers (of course not for games), likewise for timeouts. It 840interactive servers (of course not for games), likewise for timeouts. It
815usually doesn't make much sense to set it to a lower value than C<0.01>, 841usually doesn't make much sense to set it to a lower value than C<0.01>,
816as this approaches the timing granularity of most systems. 842as this approaches the timing granularity of most systems. Note that if
843you do transactions with the outside world and you can't increase the
844parallelity, then this setting will limit your transaction rate (if you
845need to poll once per transaction and the I/O collect interval is 0.01,
846then you can't do more than 100 transations per second).
817 847
818Setting the I<timeout collect interval> can improve the opportunity for 848Setting the I<timeout collect interval> can improve the opportunity for
819saving power, as the program will "bundle" timer callback invocations that 849saving power, as the program will "bundle" timer callback invocations that
820are "near" in time together, by delaying some, thus reducing the number of 850are "near" in time together, by delaying some, thus reducing the number of
821times the process sleeps and wakes up again. Another useful technique to 851times the process sleeps and wakes up again. Another useful technique to
822reduce iterations/wake-ups is to use C<ev_periodic> watchers and make sure 852reduce iterations/wake-ups is to use C<ev_periodic> watchers and make sure
823they fire on, say, one-second boundaries only. 853they fire on, say, one-second boundaries only.
854
855Example: we only need 0.1s timeout granularity, and we wish not to poll
856more often than 100 times per second:
857
858 ev_set_timeout_collect_interval (EV_DEFAULT_UC_ 0.1);
859 ev_set_io_collect_interval (EV_DEFAULT_UC_ 0.01);
860
861=item ev_invoke_pending (loop)
862
863This call will simply invoke all pending watchers while resetting their
864pending state. Normally, C<ev_loop> does this automatically when required,
865but when overriding the invoke callback this call comes handy.
866
867=item int ev_pending_count (loop)
868
869Returns the number of pending watchers - zero indicates that no watchers
870are pending.
871
872=item ev_set_invoke_pending_cb (loop, void (*invoke_pending_cb)(EV_P))
873
874This overrides the invoke pending functionality of the loop: Instead of
875invoking all pending watchers when there are any, C<ev_loop> will call
876this callback instead. This is useful, for example, when you want to
877invoke the actual watchers inside another context (another thread etc.).
878
879If you want to reset the callback, use C<ev_invoke_pending> as new
880callback.
881
882=item ev_set_loop_release_cb (loop, void (*release)(EV_P), void (*acquire)(EV_P))
883
884Sometimes you want to share the same loop between multiple threads. This
885can be done relatively simply by putting mutex_lock/unlock calls around
886each call to a libev function.
887
888However, C<ev_loop> can run an indefinite time, so it is not feasible to
889wait for it to return. One way around this is to wake up the loop via
890C<ev_unloop> and C<av_async_send>, another way is to set these I<release>
891and I<acquire> callbacks on the loop.
892
893When set, then C<release> will be called just before the thread is
894suspended waiting for new events, and C<acquire> is called just
895afterwards.
896
897Ideally, C<release> will just call your mutex_unlock function, and
898C<acquire> will just call the mutex_lock function again.
899
900While event loop modifications are allowed between invocations of
901C<release> and C<acquire> (that's their only purpose after all), no
902modifications done will affect the event loop, i.e. adding watchers will
903have no effect on the set of file descriptors being watched, or the time
904waited. USe an C<ev_async> watcher to wake up C<ev_loop> when you want it
905to take note of any changes you made.
906
907In theory, threads executing C<ev_loop> will be async-cancel safe between
908invocations of C<release> and C<acquire>.
909
910See also the locking example in the C<THREADS> section later in this
911document.
912
913=item ev_set_userdata (loop, void *data)
914
915=item ev_userdata (loop)
916
917Set and retrieve a single C<void *> associated with a loop. When
918C<ev_set_userdata> has never been called, then C<ev_userdata> returns
919C<0.>
920
921These two functions can be used to associate arbitrary data with a loop,
922and are intended solely for the C<invoke_pending_cb>, C<release> and
923C<acquire> callbacks described above, but of course can be (ab-)used for
924any other purpose as well.
824 925
825=item ev_loop_verify (loop) 926=item ev_loop_verify (loop)
826 927
827This function only does something when C<EV_VERIFY> support has been 928This function only does something when C<EV_VERIFY> support has been
828compiled in, which is the default for non-minimal builds. It tries to go 929compiled in, which is the default for non-minimal builds. It tries to go
1083integer between C<EV_MAXPRI> (default: C<2>) and C<EV_MINPRI> 1184integer between C<EV_MAXPRI> (default: C<2>) and C<EV_MINPRI>
1084(default: C<-2>). Pending watchers with higher priority will be invoked 1185(default: C<-2>). Pending watchers with higher priority will be invoked
1085before watchers with lower priority, but priority will not keep watchers 1186before watchers with lower priority, but priority will not keep watchers
1086from being executed (except for C<ev_idle> watchers). 1187from being executed (except for C<ev_idle> watchers).
1087 1188
1088This means that priorities are I<only> used for ordering callback
1089invocation after new events have been received. This is useful, for
1090example, to reduce latency after idling, or more often, to bind two
1091watchers on the same event and make sure one is called first.
1092
1093If you need to suppress invocation when higher priority events are pending 1189If you need to suppress invocation when higher priority events are pending
1094you need to look at C<ev_idle> watchers, which provide this functionality. 1190you need to look at C<ev_idle> watchers, which provide this functionality.
1095 1191
1096You I<must not> change the priority of a watcher as long as it is active or 1192You I<must not> change the priority of a watcher as long as it is active or
1097pending. 1193pending.
1098
1099The default priority used by watchers when no priority has been set is
1100always C<0>, which is supposed to not be too high and not be too low :).
1101 1194
1102Setting a priority outside the range of C<EV_MINPRI> to C<EV_MAXPRI> is 1195Setting a priority outside the range of C<EV_MINPRI> to C<EV_MAXPRI> is
1103fine, as long as you do not mind that the priority value you query might 1196fine, as long as you do not mind that the priority value you query might
1104or might not have been clamped to the valid range. 1197or might not have been clamped to the valid range.
1198
1199The default priority used by watchers when no priority has been set is
1200always C<0>, which is supposed to not be too high and not be too low :).
1201
1202See L<WATCHER PRIORITY MODELS>, below, for a more thorough treatment of
1203priorities.
1105 1204
1106=item ev_invoke (loop, ev_TYPE *watcher, int revents) 1205=item ev_invoke (loop, ev_TYPE *watcher, int revents)
1107 1206
1108Invoke the C<watcher> with the given C<loop> and C<revents>. Neither 1207Invoke the C<watcher> with the given C<loop> and C<revents>. Neither
1109C<loop> nor C<revents> need to be valid as long as the watcher callback 1208C<loop> nor C<revents> need to be valid as long as the watcher callback
1174 #include <stddef.h> 1273 #include <stddef.h>
1175 1274
1176 static void 1275 static void
1177 t1_cb (EV_P_ ev_timer *w, int revents) 1276 t1_cb (EV_P_ ev_timer *w, int revents)
1178 { 1277 {
1179 struct my_biggy big = (struct my_biggy * 1278 struct my_biggy big = (struct my_biggy *)
1180 (((char *)w) - offsetof (struct my_biggy, t1)); 1279 (((char *)w) - offsetof (struct my_biggy, t1));
1181 } 1280 }
1182 1281
1183 static void 1282 static void
1184 t2_cb (EV_P_ ev_timer *w, int revents) 1283 t2_cb (EV_P_ ev_timer *w, int revents)
1185 { 1284 {
1186 struct my_biggy big = (struct my_biggy * 1285 struct my_biggy big = (struct my_biggy *)
1187 (((char *)w) - offsetof (struct my_biggy, t2)); 1286 (((char *)w) - offsetof (struct my_biggy, t2));
1188 } 1287 }
1288
1289=head2 WATCHER PRIORITY MODELS
1290
1291Many event loops support I<watcher priorities>, which are usually small
1292integers that influence the ordering of event callback invocation
1293between watchers in some way, all else being equal.
1294
1295In libev, Watcher priorities can be set using C<ev_set_priority>. See its
1296description for the more technical details such as the actual priority
1297range.
1298
1299There are two common ways how these these priorities are being interpreted
1300by event loops:
1301
1302In the more common lock-out model, higher priorities "lock out" invocation
1303of lower priority watchers, which means as long as higher priority
1304watchers receive events, lower priority watchers are not being invoked.
1305
1306The less common only-for-ordering model uses priorities solely to order
1307callback invocation within a single event loop iteration: Higher priority
1308watchers are invoked before lower priority ones, but they all get invoked
1309before polling for new events.
1310
1311Libev uses the second (only-for-ordering) model for all its watchers
1312except for idle watchers (which use the lock-out model).
1313
1314The rationale behind this is that implementing the lock-out model for
1315watchers is not well supported by most kernel interfaces, and most event
1316libraries will just poll for the same events again and again as long as
1317their callbacks have not been executed, which is very inefficient in the
1318common case of one high-priority watcher locking out a mass of lower
1319priority ones.
1320
1321Static (ordering) priorities are most useful when you have two or more
1322watchers handling the same resource: a typical usage example is having an
1323C<ev_io> watcher to receive data, and an associated C<ev_timer> to handle
1324timeouts. Under load, data might be received while the program handles
1325other jobs, but since timers normally get invoked first, the timeout
1326handler will be executed before checking for data. In that case, giving
1327the timer a lower priority than the I/O watcher ensures that I/O will be
1328handled first even under adverse conditions (which is usually, but not
1329always, what you want).
1330
1331Since idle watchers use the "lock-out" model, meaning that idle watchers
1332will only be executed when no same or higher priority watchers have
1333received events, they can be used to implement the "lock-out" model when
1334required.
1335
1336For example, to emulate how many other event libraries handle priorities,
1337you can associate an C<ev_idle> watcher to each such watcher, and in
1338the normal watcher callback, you just start the idle watcher. The real
1339processing is done in the idle watcher callback. This causes libev to
1340continously poll and process kernel event data for the watcher, but when
1341the lock-out case is known to be rare (which in turn is rare :), this is
1342workable.
1343
1344Usually, however, the lock-out model implemented that way will perform
1345miserably under the type of load it was designed to handle. In that case,
1346it might be preferable to stop the real watcher before starting the
1347idle watcher, so the kernel will not have to process the event in case
1348the actual processing will be delayed for considerable time.
1349
1350Here is an example of an I/O watcher that should run at a strictly lower
1351priority than the default, and which should only process data when no
1352other events are pending:
1353
1354 ev_idle idle; // actual processing watcher
1355 ev_io io; // actual event watcher
1356
1357 static void
1358 io_cb (EV_P_ ev_io *w, int revents)
1359 {
1360 // stop the I/O watcher, we received the event, but
1361 // are not yet ready to handle it.
1362 ev_io_stop (EV_A_ w);
1363
1364 // start the idle watcher to ahndle the actual event.
1365 // it will not be executed as long as other watchers
1366 // with the default priority are receiving events.
1367 ev_idle_start (EV_A_ &idle);
1368 }
1369
1370 static void
1371 idle_cb (EV_P_ ev_idle *w, int revents)
1372 {
1373 // actual processing
1374 read (STDIN_FILENO, ...);
1375
1376 // have to start the I/O watcher again, as
1377 // we have handled the event
1378 ev_io_start (EV_P_ &io);
1379 }
1380
1381 // initialisation
1382 ev_idle_init (&idle, idle_cb);
1383 ev_io_init (&io, io_cb, STDIN_FILENO, EV_READ);
1384 ev_io_start (EV_DEFAULT_ &io);
1385
1386In the "real" world, it might also be beneficial to start a timer, so that
1387low-priority connections can not be locked out forever under load. This
1388enables your program to keep a lower latency for important connections
1389during short periods of high load, while not completely locking out less
1390important ones.
1189 1391
1190 1392
1191=head1 WATCHER TYPES 1393=head1 WATCHER TYPES
1192 1394
1193This section describes each watcher in detail, but will not repeat 1395This section describes each watcher in detail, but will not repeat
1219descriptors to non-blocking mode is also usually a good idea (but not 1421descriptors to non-blocking mode is also usually a good idea (but not
1220required if you know what you are doing). 1422required if you know what you are doing).
1221 1423
1222If you cannot use non-blocking mode, then force the use of a 1424If you cannot use non-blocking mode, then force the use of a
1223known-to-be-good backend (at the time of this writing, this includes only 1425known-to-be-good backend (at the time of this writing, this includes only
1224C<EVBACKEND_SELECT> and C<EVBACKEND_POLL>). 1426C<EVBACKEND_SELECT> and C<EVBACKEND_POLL>). The same applies to file
1427descriptors for which non-blocking operation makes no sense (such as
1428files) - libev doesn't guarentee any specific behaviour in that case.
1225 1429
1226Another thing you have to watch out for is that it is quite easy to 1430Another thing you have to watch out for is that it is quite easy to
1227receive "spurious" readiness notifications, that is your callback might 1431receive "spurious" readiness notifications, that is your callback might
1228be called with C<EV_READ> but a subsequent C<read>(2) will actually block 1432be called with C<EV_READ> but a subsequent C<read>(2) will actually block
1229because there is no data. Not only are some backends known to create a 1433because there is no data. Not only are some backends known to create a
1350year, it will still time out after (roughly) one hour. "Roughly" because 1554year, it will still time out after (roughly) one hour. "Roughly" because
1351detecting time jumps is hard, and some inaccuracies are unavoidable (the 1555detecting time jumps is hard, and some inaccuracies are unavoidable (the
1352monotonic clock option helps a lot here). 1556monotonic clock option helps a lot here).
1353 1557
1354The callback is guaranteed to be invoked only I<after> its timeout has 1558The callback is guaranteed to be invoked only I<after> its timeout has
1355passed. If multiple timers become ready during the same loop iteration 1559passed (not I<at>, so on systems with very low-resolution clocks this
1356then the ones with earlier time-out values are invoked before ones with 1560might introduce a small delay). If multiple timers become ready during the
1357later time-out values (but this is no longer true when a callback calls 1561same loop iteration then the ones with earlier time-out values are invoked
1358C<ev_loop> recursively). 1562before ones of the same priority with later time-out values (but this is
1563no longer true when a callback calls C<ev_loop> recursively).
1359 1564
1360=head3 Be smart about timeouts 1565=head3 Be smart about timeouts
1361 1566
1362Many real-world problems involve some kind of timeout, usually for error 1567Many real-world problems involve some kind of timeout, usually for error
1363recovery. A typical example is an HTTP request - if the other side hangs, 1568recovery. A typical example is an HTTP request - if the other side hangs,
1407C<after> argument to C<ev_timer_set>, and only ever use the C<repeat> 1612C<after> argument to C<ev_timer_set>, and only ever use the C<repeat>
1408member and C<ev_timer_again>. 1613member and C<ev_timer_again>.
1409 1614
1410At start: 1615At start:
1411 1616
1412 ev_timer_init (timer, callback); 1617 ev_init (timer, callback);
1413 timer->repeat = 60.; 1618 timer->repeat = 60.;
1414 ev_timer_again (loop, timer); 1619 ev_timer_again (loop, timer);
1415 1620
1416Each time there is some activity: 1621Each time there is some activity:
1417 1622
1479 1684
1480To start the timer, simply initialise the watcher and set C<last_activity> 1685To start the timer, simply initialise the watcher and set C<last_activity>
1481to the current time (meaning we just have some activity :), then call the 1686to the current time (meaning we just have some activity :), then call the
1482callback, which will "do the right thing" and start the timer: 1687callback, which will "do the right thing" and start the timer:
1483 1688
1484 ev_timer_init (timer, callback); 1689 ev_init (timer, callback);
1485 last_activity = ev_now (loop); 1690 last_activity = ev_now (loop);
1486 callback (loop, timer, EV_TIMEOUT); 1691 callback (loop, timer, EV_TIMEOUT);
1487 1692
1488And when there is some activity, simply store the current time in 1693And when there is some activity, simply store the current time in
1489C<last_activity>, no libev calls at all: 1694C<last_activity>, no libev calls at all:
1582If the timer is started but non-repeating, stop it (as if it timed out). 1787If the timer is started but non-repeating, stop it (as if it timed out).
1583 1788
1584If the timer is repeating, either start it if necessary (with the 1789If the timer is repeating, either start it if necessary (with the
1585C<repeat> value), or reset the running timer to the C<repeat> value. 1790C<repeat> value), or reset the running timer to the C<repeat> value.
1586 1791
1587This sounds a bit complicated, see "Be smart about timeouts", above, for a 1792This sounds a bit complicated, see L<Be smart about timeouts>, above, for a
1588usage example. 1793usage example.
1589 1794
1590=item ev_tstamp repeat [read-write] 1795=item ev_tstamp repeat [read-write]
1591 1796
1592The current C<repeat> value. Will be used each time the watcher times out 1797The current C<repeat> value. Will be used each time the watcher times out
1886some child status changes (most typically when a child of yours dies or 2091some child status changes (most typically when a child of yours dies or
1887exits). It is permissible to install a child watcher I<after> the child 2092exits). It is permissible to install a child watcher I<after> the child
1888has been forked (which implies it might have already exited), as long 2093has been forked (which implies it might have already exited), as long
1889as the event loop isn't entered (or is continued from a watcher), i.e., 2094as the event loop isn't entered (or is continued from a watcher), i.e.,
1890forking and then immediately registering a watcher for the child is fine, 2095forking and then immediately registering a watcher for the child is fine,
1891but forking and registering a watcher a few event loop iterations later is 2096but forking and registering a watcher a few event loop iterations later or
1892not. 2097in the next callback invocation is not.
1893 2098
1894Only the default event loop is capable of handling signals, and therefore 2099Only the default event loop is capable of handling signals, and therefore
1895you can only register child watchers in the default event loop. 2100you can only register child watchers in the default event loop.
2101
2102Due to some design glitches inside libev, child watchers will always be
2103handled at maximum priority (their priority is set to C<EV_MAXPRI> by
2104libev)
1896 2105
1897=head3 Process Interaction 2106=head3 Process Interaction
1898 2107
1899Libev grabs C<SIGCHLD> as soon as the default event loop is 2108Libev grabs C<SIGCHLD> as soon as the default event loop is
1900initialised. This is necessary to guarantee proper behaviour even if 2109initialised. This is necessary to guarantee proper behaviour even if
2252 // no longer anything immediate to do. 2461 // no longer anything immediate to do.
2253 } 2462 }
2254 2463
2255 ev_idle *idle_watcher = malloc (sizeof (ev_idle)); 2464 ev_idle *idle_watcher = malloc (sizeof (ev_idle));
2256 ev_idle_init (idle_watcher, idle_cb); 2465 ev_idle_init (idle_watcher, idle_cb);
2257 ev_idle_start (loop, idle_cb); 2466 ev_idle_start (loop, idle_watcher);
2258 2467
2259 2468
2260=head2 C<ev_prepare> and C<ev_check> - customise your event loop! 2469=head2 C<ev_prepare> and C<ev_check> - customise your event loop!
2261 2470
2262Prepare and check watchers are usually (but not always) used in pairs: 2471Prepare and check watchers are usually (but not always) used in pairs:
2355 struct pollfd fds [nfd]; 2564 struct pollfd fds [nfd];
2356 // actual code will need to loop here and realloc etc. 2565 // actual code will need to loop here and realloc etc.
2357 adns_beforepoll (ads, fds, &nfd, &timeout, timeval_from (ev_time ())); 2566 adns_beforepoll (ads, fds, &nfd, &timeout, timeval_from (ev_time ()));
2358 2567
2359 /* the callback is illegal, but won't be called as we stop during check */ 2568 /* the callback is illegal, but won't be called as we stop during check */
2360 ev_timer_init (&tw, 0, timeout * 1e-3); 2569 ev_timer_init (&tw, 0, timeout * 1e-3, 0.);
2361 ev_timer_start (loop, &tw); 2570 ev_timer_start (loop, &tw);
2362 2571
2363 // create one ev_io per pollfd 2572 // create one ev_io per pollfd
2364 for (int i = 0; i < nfd; ++i) 2573 for (int i = 0; i < nfd; ++i)
2365 { 2574 {
2595event loop blocks next and before C<ev_check> watchers are being called, 2804event loop blocks next and before C<ev_check> watchers are being called,
2596and only in the child after the fork. If whoever good citizen calling 2805and only in the child after the fork. If whoever good citizen calling
2597C<ev_default_fork> cheats and calls it in the wrong process, the fork 2806C<ev_default_fork> cheats and calls it in the wrong process, the fork
2598handlers will be invoked, too, of course. 2807handlers will be invoked, too, of course.
2599 2808
2809=head3 The special problem of life after fork - how is it possible?
2810
2811Most uses of C<fork()> consist of forking, then some simple calls to ste
2812up/change the process environment, followed by a call to C<exec()>. This
2813sequence should be handled by libev without any problems.
2814
2815This changes when the application actually wants to do event handling
2816in the child, or both parent in child, in effect "continuing" after the
2817fork.
2818
2819The default mode of operation (for libev, with application help to detect
2820forks) is to duplicate all the state in the child, as would be expected
2821when I<either> the parent I<or> the child process continues.
2822
2823When both processes want to continue using libev, then this is usually the
2824wrong result. In that case, usually one process (typically the parent) is
2825supposed to continue with all watchers in place as before, while the other
2826process typically wants to start fresh, i.e. without any active watchers.
2827
2828The cleanest and most efficient way to achieve that with libev is to
2829simply create a new event loop, which of course will be "empty", and
2830use that for new watchers. This has the advantage of not touching more
2831memory than necessary, and thus avoiding the copy-on-write, and the
2832disadvantage of having to use multiple event loops (which do not support
2833signal watchers).
2834
2835When this is not possible, or you want to use the default loop for
2836other reasons, then in the process that wants to start "fresh", call
2837C<ev_default_destroy ()> followed by C<ev_default_loop (...)>. Destroying
2838the default loop will "orphan" (not stop) all registered watchers, so you
2839have to be careful not to execute code that modifies those watchers. Note
2840also that in that case, you have to re-register any signal watchers.
2841
2600=head3 Watcher-Specific Functions and Data Members 2842=head3 Watcher-Specific Functions and Data Members
2601 2843
2602=over 4 2844=over 4
2603 2845
2604=item ev_fork_init (ev_signal *, callback) 2846=item ev_fork_init (ev_signal *, callback)
3494defined to be C<0>, then they are not. 3736defined to be C<0>, then they are not.
3495 3737
3496=item EV_MINIMAL 3738=item EV_MINIMAL
3497 3739
3498If you need to shave off some kilobytes of code at the expense of some 3740If you need to shave off some kilobytes of code at the expense of some
3499speed, define this symbol to C<1>. Currently this is used to override some 3741speed (but with the full API), define this symbol to C<1>. Currently this
3500inlining decisions, saves roughly 30% code size on amd64. It also selects a 3742is used to override some inlining decisions, saves roughly 30% code size
3501much smaller 2-heap for timer management over the default 4-heap. 3743on amd64. It also selects a much smaller 2-heap for timer management over
3744the default 4-heap.
3745
3746You can save even more by disabling watcher types you do not need
3747and setting C<EV_MAXPRI> == C<EV_MINPRI>. Also, disabling C<assert>
3748(C<-DNDEBUG>) will usually reduce code size a lot.
3749
3750Defining C<EV_MINIMAL> to C<2> will additionally reduce the core API to
3751provide a bare-bones event library. See C<ev.h> for details on what parts
3752of the API are still available, and do not complain if this subset changes
3753over time.
3502 3754
3503=item EV_PID_HASHSIZE 3755=item EV_PID_HASHSIZE
3504 3756
3505C<ev_child> watchers use a small hash table to distribute workload by 3757C<ev_child> watchers use a small hash table to distribute workload by
3506pid. The default size is C<16> (or C<1> with C<EV_MINIMAL>), usually more 3758pid. The default size is C<16> (or C<1> with C<EV_MINIMAL>), usually more
3692default loop and triggering an C<ev_async> watcher from the default loop 3944default loop and triggering an C<ev_async> watcher from the default loop
3693watcher callback into the event loop interested in the signal. 3945watcher callback into the event loop interested in the signal.
3694 3946
3695=back 3947=back
3696 3948
3949=head4 THREAD LOCKING EXAMPLE
3950
3951Here is a fictitious example of how to run an event loop in a different
3952thread than where callbacks are being invoked and watchers are
3953created/added/removed.
3954
3955For a real-world example, see the C<EV::Loop::Async> perl module,
3956which uses exactly this technique (which is suited for many high-level
3957languages).
3958
3959The example uses a pthread mutex to protect the loop data, a condition
3960variable to wait for callback invocations, an async watcher to notify the
3961event loop thread and an unspecified mechanism to wake up the main thread.
3962
3963First, you need to associate some data with the event loop:
3964
3965 typedef struct {
3966 mutex_t lock; /* global loop lock */
3967 ev_async async_w;
3968 thread_t tid;
3969 cond_t invoke_cv;
3970 } userdata;
3971
3972 void prepare_loop (EV_P)
3973 {
3974 // for simplicity, we use a static userdata struct.
3975 static userdata u;
3976
3977 ev_async_init (&u->async_w, async_cb);
3978 ev_async_start (EV_A_ &u->async_w);
3979
3980 pthread_mutex_init (&u->lock, 0);
3981 pthread_cond_init (&u->invoke_cv, 0);
3982
3983 // now associate this with the loop
3984 ev_set_userdata (EV_A_ u);
3985 ev_set_invoke_pending_cb (EV_A_ l_invoke);
3986 ev_set_loop_release_cb (EV_A_ l_release, l_acquire);
3987
3988 // then create the thread running ev_loop
3989 pthread_create (&u->tid, 0, l_run, EV_A);
3990 }
3991
3992The callback for the C<ev_async> watcher does nothing: the watcher is used
3993solely to wake up the event loop so it takes notice of any new watchers
3994that might have been added:
3995
3996 static void
3997 async_cb (EV_P_ ev_async *w, int revents)
3998 {
3999 // just used for the side effects
4000 }
4001
4002The C<l_release> and C<l_acquire> callbacks simply unlock/lock the mutex
4003protecting the loop data, respectively.
4004
4005 static void
4006 l_release (EV_P)
4007 {
4008 userdata *u = ev_userdata (EV_A);
4009 pthread_mutex_unlock (&u->lock);
4010 }
4011
4012 static void
4013 l_acquire (EV_P)
4014 {
4015 userdata *u = ev_userdata (EV_A);
4016 pthread_mutex_lock (&u->lock);
4017 }
4018
4019The event loop thread first acquires the mutex, and then jumps straight
4020into C<ev_loop>:
4021
4022 void *
4023 l_run (void *thr_arg)
4024 {
4025 struct ev_loop *loop = (struct ev_loop *)thr_arg;
4026
4027 l_acquire (EV_A);
4028 pthread_setcanceltype (PTHREAD_CANCEL_ASYNCHRONOUS, 0);
4029 ev_loop (EV_A_ 0);
4030 l_release (EV_A);
4031
4032 return 0;
4033 }
4034
4035Instead of invoking all pending watchers, the C<l_invoke> callback will
4036signal the main thread via some unspecified mechanism (signals? pipe
4037writes? C<Async::Interrupt>?) and then waits until all pending watchers
4038have been called (in a while loop because a) spurious wakeups are possible
4039and b) skipping inter-thread-communication when there are no pending
4040watchers is very beneficial):
4041
4042 static void
4043 l_invoke (EV_P)
4044 {
4045 userdata *u = ev_userdata (EV_A);
4046
4047 while (ev_pending_count (EV_A))
4048 {
4049 wake_up_other_thread_in_some_magic_or_not_so_magic_way ();
4050 pthread_cond_wait (&u->invoke_cv, &u->lock);
4051 }
4052 }
4053
4054Now, whenever the main thread gets told to invoke pending watchers, it
4055will grab the lock, call C<ev_invoke_pending> and then signal the loop
4056thread to continue:
4057
4058 static void
4059 real_invoke_pending (EV_P)
4060 {
4061 userdata *u = ev_userdata (EV_A);
4062
4063 pthread_mutex_lock (&u->lock);
4064 ev_invoke_pending (EV_A);
4065 pthread_cond_signal (&u->invoke_cv);
4066 pthread_mutex_unlock (&u->lock);
4067 }
4068
4069Whenever you want to start/stop a watcher or do other modifications to an
4070event loop, you will now have to lock:
4071
4072 ev_timer timeout_watcher;
4073 userdata *u = ev_userdata (EV_A);
4074
4075 ev_timer_init (&timeout_watcher, timeout_cb, 5.5, 0.);
4076
4077 pthread_mutex_lock (&u->lock);
4078 ev_timer_start (EV_A_ &timeout_watcher);
4079 ev_async_send (EV_A_ &u->async_w);
4080 pthread_mutex_unlock (&u->lock);
4081
4082Note that sending the C<ev_async> watcher is required because otherwise
4083an event loop currently blocking in the kernel will have no knowledge
4084about the newly added timer. By waking up the loop it will pick up any new
4085watchers in the next event loop iteration.
4086
3697=head3 COROUTINES 4087=head3 COROUTINES
3698 4088
3699Libev is very accommodating to coroutines ("cooperative threads"): 4089Libev is very accommodating to coroutines ("cooperative threads"):
3700libev fully supports nesting calls to its functions from different 4090libev fully supports nesting calls to its functions from different
3701coroutines (e.g. you can call C<ev_loop> on the same loop from two 4091coroutines (e.g. you can call C<ev_loop> on the same loop from two
3702different coroutines, and switch freely between both coroutines running the 4092different coroutines, and switch freely between both coroutines running
3703loop, as long as you don't confuse yourself). The only exception is that 4093the loop, as long as you don't confuse yourself). The only exception is
3704you must not do this from C<ev_periodic> reschedule callbacks. 4094that you must not do this from C<ev_periodic> reschedule callbacks.
3705 4095
3706Care has been taken to ensure that libev does not keep local state inside 4096Care has been taken to ensure that libev does not keep local state inside
3707C<ev_loop>, and other calls do not usually allow for coroutine switches as 4097C<ev_loop>, and other calls do not usually allow for coroutine switches as
3708they do not call any callbacks. 4098they do not call any callbacks.
3709 4099
3786way (note also that glib is the slowest event library known to man). 4176way (note also that glib is the slowest event library known to man).
3787 4177
3788There is no supported compilation method available on windows except 4178There is no supported compilation method available on windows except
3789embedding it into other applications. 4179embedding it into other applications.
3790 4180
4181Sensible signal handling is officially unsupported by Microsoft - libev
4182tries its best, but under most conditions, signals will simply not work.
4183
3791Not a libev limitation but worth mentioning: windows apparently doesn't 4184Not a libev limitation but worth mentioning: windows apparently doesn't
3792accept large writes: instead of resulting in a partial write, windows will 4185accept large writes: instead of resulting in a partial write, windows will
3793either accept everything or return C<ENOBUFS> if the buffer is too large, 4186either accept everything or return C<ENOBUFS> if the buffer is too large,
3794so make sure you only write small amounts into your sockets (less than a 4187so make sure you only write small amounts into your sockets (less than a
3795megabyte seems safe, but this apparently depends on the amount of memory 4188megabyte seems safe, but this apparently depends on the amount of memory
3799the abysmal performance of winsockets, using a large number of sockets 4192the abysmal performance of winsockets, using a large number of sockets
3800is not recommended (and not reasonable). If your program needs to use 4193is not recommended (and not reasonable). If your program needs to use
3801more than a hundred or so sockets, then likely it needs to use a totally 4194more than a hundred or so sockets, then likely it needs to use a totally
3802different implementation for windows, as libev offers the POSIX readiness 4195different implementation for windows, as libev offers the POSIX readiness
3803notification model, which cannot be implemented efficiently on windows 4196notification model, which cannot be implemented efficiently on windows
3804(Microsoft monopoly games). 4197(due to Microsoft monopoly games).
3805 4198
3806A typical way to use libev under windows is to embed it (see the embedding 4199A typical way to use libev under windows is to embed it (see the embedding
3807section for details) and use the following F<evwrap.h> header file instead 4200section for details) and use the following F<evwrap.h> header file instead
3808of F<ev.h>: 4201of F<ev.h>:
3809 4202
3845 4238
3846Early versions of winsocket's select only supported waiting for a maximum 4239Early versions of winsocket's select only supported waiting for a maximum
3847of C<64> handles (probably owning to the fact that all windows kernels 4240of C<64> handles (probably owning to the fact that all windows kernels
3848can only wait for C<64> things at the same time internally; Microsoft 4241can only wait for C<64> things at the same time internally; Microsoft
3849recommends spawning a chain of threads and wait for 63 handles and the 4242recommends spawning a chain of threads and wait for 63 handles and the
3850previous thread in each. Great). 4243previous thread in each. Sounds great!).
3851 4244
3852Newer versions support more handles, but you need to define C<FD_SETSIZE> 4245Newer versions support more handles, but you need to define C<FD_SETSIZE>
3853to some high number (e.g. C<2048>) before compiling the winsocket select 4246to some high number (e.g. C<2048>) before compiling the winsocket select
3854call (which might be in libev or elsewhere, for example, perl does its own 4247call (which might be in libev or elsewhere, for example, perl and many
3855select emulation on windows). 4248other interpreters do their own select emulation on windows).
3856 4249
3857Another limit is the number of file descriptors in the Microsoft runtime 4250Another limit is the number of file descriptors in the Microsoft runtime
3858libraries, which by default is C<64> (there must be a hidden I<64> fetish 4251libraries, which by default is C<64> (there must be a hidden I<64>
3859or something like this inside Microsoft). You can increase this by calling 4252fetish or something like this inside Microsoft). You can increase this
3860C<_setmaxstdio>, which can increase this limit to C<2048> (another 4253by calling C<_setmaxstdio>, which can increase this limit to C<2048>
3861arbitrary limit), but is broken in many versions of the Microsoft runtime 4254(another arbitrary limit), but is broken in many versions of the Microsoft
3862libraries.
3863
3864This might get you to about C<512> or C<2048> sockets (depending on 4255runtime libraries. This might get you to about C<512> or C<2048> sockets
3865windows version and/or the phase of the moon). To get more, you need to 4256(depending on windows version and/or the phase of the moon). To get more,
3866wrap all I/O functions and provide your own fd management, but the cost of 4257you need to wrap all I/O functions and provide your own fd management, but
3867calling select (O(n²)) will likely make this unworkable. 4258the cost of calling select (O(n²)) will likely make this unworkable.
3868 4259
3869=back 4260=back
3870 4261
3871=head2 PORTABILITY REQUIREMENTS 4262=head2 PORTABILITY REQUIREMENTS
3872 4263
3915=item C<double> must hold a time value in seconds with enough accuracy 4306=item C<double> must hold a time value in seconds with enough accuracy
3916 4307
3917The type C<double> is used to represent timestamps. It is required to 4308The type C<double> is used to represent timestamps. It is required to
3918have at least 51 bits of mantissa (and 9 bits of exponent), which is good 4309have at least 51 bits of mantissa (and 9 bits of exponent), which is good
3919enough for at least into the year 4000. This requirement is fulfilled by 4310enough for at least into the year 4000. This requirement is fulfilled by
3920implementations implementing IEEE 754 (basically all existing ones). 4311implementations implementing IEEE 754, which is basically all existing
4312ones. With IEEE 754 doubles, you get microsecond accuracy until at least
43132200.
3921 4314
3922=back 4315=back
3923 4316
3924If you know of other additional requirements drop me a note. 4317If you know of other additional requirements drop me a note.
3925 4318
3993involves iterating over all running async watchers or all signal numbers. 4386involves iterating over all running async watchers or all signal numbers.
3994 4387
3995=back 4388=back
3996 4389
3997 4390
4391=head1 GLOSSARY
4392
4393=over 4
4394
4395=item active
4396
4397A watcher is active as long as it has been started (has been attached to
4398an event loop) but not yet stopped (disassociated from the event loop).
4399
4400=item application
4401
4402In this document, an application is whatever is using libev.
4403
4404=item callback
4405
4406The address of a function that is called when some event has been
4407detected. Callbacks are being passed the event loop, the watcher that
4408received the event, and the actual event bitset.
4409
4410=item callback invocation
4411
4412The act of calling the callback associated with a watcher.
4413
4414=item event
4415
4416A change of state of some external event, such as data now being available
4417for reading on a file descriptor, time having passed or simply not having
4418any other events happening anymore.
4419
4420In libev, events are represented as single bits (such as C<EV_READ> or
4421C<EV_TIMEOUT>).
4422
4423=item event library
4424
4425A software package implementing an event model and loop.
4426
4427=item event loop
4428
4429An entity that handles and processes external events and converts them
4430into callback invocations.
4431
4432=item event model
4433
4434The model used to describe how an event loop handles and processes
4435watchers and events.
4436
4437=item pending
4438
4439A watcher is pending as soon as the corresponding event has been detected,
4440and stops being pending as soon as the watcher will be invoked or its
4441pending status is explicitly cleared by the application.
4442
4443A watcher can be pending, but not active. Stopping a watcher also clears
4444its pending status.
4445
4446=item real time
4447
4448The physical time that is observed. It is apparently strictly monotonic :)
4449
4450=item wall-clock time
4451
4452The time and date as shown on clocks. Unlike real time, it can actually
4453be wrong and jump forwards and backwards, e.g. when the you adjust your
4454clock.
4455
4456=item watcher
4457
4458A data structure that describes interest in certain events. Watchers need
4459to be started (attached to an event loop) before they can receive events.
4460
4461=item watcher invocation
4462
4463The act of calling the callback associated with a watcher.
4464
4465=back
4466
3998=head1 AUTHOR 4467=head1 AUTHOR
3999 4468
4000Marc Lehmann <libev@schmorp.de>, with repeated corrections by Mikael Magnusson. 4469Marc Lehmann <libev@schmorp.de>, with repeated corrections by Mikael Magnusson.
4001 4470

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