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62 62
63 // unloop was called, so exit 63 // unloop was called, so exit
64 return 0; 64 return 0;
65 } 65 }
66 66
67=head1 DESCRIPTION 67=head1 ABOUT THIS DOCUMENT
68
69This document documents the libev software package.
68 70
69The newest version of this document is also available as an html-formatted 71The newest version of this document is also available as an html-formatted
70web page you might find easier to navigate when reading it for the first 72web page you might find easier to navigate when reading it for the first
71time: L<http://pod.tst.eu/http://cvs.schmorp.de/libev/ev.pod>. 73time: L<http://pod.tst.eu/http://cvs.schmorp.de/libev/ev.pod>.
74
75While this document tries to be as complete as possible in documenting
76libev, its usage and the rationale behind its design, it is not a tutorial
77on event-based programming, nor will it introduce event-based programming
78with libev.
79
80Familarity with event based programming techniques in general is assumed
81throughout this document.
82
83=head1 ABOUT LIBEV
72 84
73Libev is an event loop: you register interest in certain events (such as a 85Libev is an event loop: you register interest in certain events (such as a
74file descriptor being readable or a timeout occurring), and it will manage 86file descriptor being readable or a timeout occurring), and it will manage
75these event sources and provide your program with events. 87these event sources and provide your program with events.
76 88
86=head2 FEATURES 98=head2 FEATURES
87 99
88Libev supports C<select>, C<poll>, the Linux-specific C<epoll>, the 100Libev supports C<select>, C<poll>, the Linux-specific C<epoll>, the
89BSD-specific C<kqueue> and the Solaris-specific event port mechanisms 101BSD-specific C<kqueue> and the Solaris-specific event port mechanisms
90for file descriptor events (C<ev_io>), the Linux C<inotify> interface 102for file descriptor events (C<ev_io>), the Linux C<inotify> interface
91(for C<ev_stat>), relative timers (C<ev_timer>), absolute timers 103(for C<ev_stat>), Linux eventfd/signalfd (for faster and cleaner
92with customised rescheduling (C<ev_periodic>), synchronous signals 104inter-thread wakeup (C<ev_async>)/signal handling (C<ev_signal>)) relative
93(C<ev_signal>), process status change events (C<ev_child>), and event 105timers (C<ev_timer>), absolute timers with customised rescheduling
94watchers dealing with the event loop mechanism itself (C<ev_idle>, 106(C<ev_periodic>), synchronous signals (C<ev_signal>), process status
95C<ev_embed>, C<ev_prepare> and C<ev_check> watchers) as well as 107change events (C<ev_child>), and event watchers dealing with the event
96file watchers (C<ev_stat>) and even limited support for fork events 108loop mechanism itself (C<ev_idle>, C<ev_embed>, C<ev_prepare> and
97(C<ev_fork>). 109C<ev_check> watchers) as well as file watchers (C<ev_stat>) and even
110limited support for fork events (C<ev_fork>).
98 111
99It also is quite fast (see this 112It also is quite fast (see this
100L<benchmark|http://libev.schmorp.de/bench.html> comparing it to libevent 113L<benchmark|http://libev.schmorp.de/bench.html> comparing it to libevent
101for example). 114for example).
102 115
110name C<loop> (which is always of type C<ev_loop *>) will not have 123name C<loop> (which is always of type C<ev_loop *>) will not have
111this argument. 124this argument.
112 125
113=head2 TIME REPRESENTATION 126=head2 TIME REPRESENTATION
114 127
115Libev represents time as a single floating point number, representing the 128Libev represents time as a single floating point number, representing
116(fractional) number of seconds since the (POSIX) epoch (somewhere near 129the (fractional) number of seconds since the (POSIX) epoch (somewhere
117the beginning of 1970, details are complicated, don't ask). This type is 130near the beginning of 1970, details are complicated, don't ask). This
118called C<ev_tstamp>, which is what you should use too. It usually aliases 131type is called C<ev_tstamp>, which is what you should use too. It usually
119to the C<double> type in C, and when you need to do any calculations on 132aliases to the C<double> type in C. When you need to do any calculations
120it, you should treat it as some floating point value. Unlike the name 133on it, you should treat it as some floating point value. Unlike the name
121component C<stamp> might indicate, it is also used for time differences 134component C<stamp> might indicate, it is also used for time differences
122throughout libev. 135throughout libev.
123 136
124=head1 ERROR HANDLING 137=head1 ERROR HANDLING
125 138
349forget about forgetting to tell libev about forking) when you use this 362forget about forgetting to tell libev about forking) when you use this
350flag. 363flag.
351 364
352This flag setting cannot be overridden or specified in the C<LIBEV_FLAGS> 365This flag setting cannot be overridden or specified in the C<LIBEV_FLAGS>
353environment variable. 366environment variable.
367
368=item C<EVFLAG_NOINOTIFY>
369
370When this flag is specified, then libev will not attempt to use the
371I<inotify> API for it's C<ev_stat> watchers. Apart from debugging and
372testing, this flag can be useful to conserve inotify file descriptors, as
373otherwise each loop using C<ev_stat> watchers consumes one inotify handle.
374
375=item C<EVFLAG_NOSIGNALFD>
376
377When this flag is specified, then libev will not attempt to use the
378I<signalfd> API for it's C<ev_signal> (and C<ev_child>) watchers. This is
379probably only useful to work around any bugs in libev. Consequently, this
380flag might go away once the signalfd functionality is considered stable,
381so it's useful mostly in environment variables and not in program code.
354 382
355=item C<EVBACKEND_SELECT> (value 1, portable select backend) 383=item C<EVBACKEND_SELECT> (value 1, portable select backend)
356 384
357This is your standard select(2) backend. Not I<completely> standard, as 385This is your standard select(2) backend. Not I<completely> standard, as
358libev tries to roll its own fd_set with no limits on the number of fds, 386libev tries to roll its own fd_set with no limits on the number of fds,
506 534
507It is definitely not recommended to use this flag. 535It is definitely not recommended to use this flag.
508 536
509=back 537=back
510 538
511If one or more of these are or'ed into the flags value, then only these 539If one or more of the backend flags are or'ed into the flags value,
512backends will be tried (in the reverse order as listed here). If none are 540then only these backends will be tried (in the reverse order as listed
513specified, all backends in C<ev_recommended_backends ()> will be tried. 541here). If none are specified, all backends in C<ev_recommended_backends
542()> will be tried.
514 543
515Example: This is the most typical usage. 544Example: This is the most typical usage.
516 545
517 if (!ev_default_loop (0)) 546 if (!ev_default_loop (0))
518 fatal ("could not initialise libev, bad $LIBEV_FLAGS in environment?"); 547 fatal ("could not initialise libev, bad $LIBEV_FLAGS in environment?");
609 638
610This value can sometimes be useful as a generation counter of sorts (it 639This value can sometimes be useful as a generation counter of sorts (it
611"ticks" the number of loop iterations), as it roughly corresponds with 640"ticks" the number of loop iterations), as it roughly corresponds with
612C<ev_prepare> and C<ev_check> calls. 641C<ev_prepare> and C<ev_check> calls.
613 642
643=item unsigned int ev_loop_depth (loop)
644
645Returns the number of times C<ev_loop> was entered minus the number of
646times C<ev_loop> was exited, in other words, the recursion depth.
647
648Outside C<ev_loop>, this number is zero. In a callback, this number is
649C<1>, unless C<ev_loop> was invoked recursively (or from another thread),
650in which case it is higher.
651
652Leaving C<ev_loop> abnormally (setjmp/longjmp, cancelling the thread
653etc.), doesn't count as exit.
654
614=item unsigned int ev_backend (loop) 655=item unsigned int ev_backend (loop)
615 656
616Returns one of the C<EVBACKEND_*> flags indicating the event backend in 657Returns one of the C<EVBACKEND_*> flags indicating the event backend in
617use. 658use.
618 659
632 673
633This function is rarely useful, but when some event callback runs for a 674This function is rarely useful, but when some event callback runs for a
634very long time without entering the event loop, updating libev's idea of 675very long time without entering the event loop, updating libev's idea of
635the current time is a good idea. 676the current time is a good idea.
636 677
637See also "The special problem of time updates" in the C<ev_timer> section. 678See also L<The special problem of time updates> in the C<ev_timer> section.
638 679
639=item ev_suspend (loop) 680=item ev_suspend (loop)
640 681
641=item ev_resume (loop) 682=item ev_resume (loop)
642 683
799 840
800By setting a higher I<io collect interval> you allow libev to spend more 841By setting a higher I<io collect interval> you allow libev to spend more
801time collecting I/O events, so you can handle more events per iteration, 842time collecting I/O events, so you can handle more events per iteration,
802at the cost of increasing latency. Timeouts (both C<ev_periodic> and 843at the cost of increasing latency. Timeouts (both C<ev_periodic> and
803C<ev_timer>) will be not affected. Setting this to a non-null value will 844C<ev_timer>) will be not affected. Setting this to a non-null value will
804introduce an additional C<ev_sleep ()> call into most loop iterations. 845introduce an additional C<ev_sleep ()> call into most loop iterations. The
846sleep time ensures that libev will not poll for I/O events more often then
847once per this interval, on average.
805 848
806Likewise, by setting a higher I<timeout collect interval> you allow libev 849Likewise, by setting a higher I<timeout collect interval> you allow libev
807to spend more time collecting timeouts, at the expense of increased 850to spend more time collecting timeouts, at the expense of increased
808latency/jitter/inexactness (the watcher callback will be called 851latency/jitter/inexactness (the watcher callback will be called
809later). C<ev_io> watchers will not be affected. Setting this to a non-null 852later). C<ev_io> watchers will not be affected. Setting this to a non-null
811 854
812Many (busy) programs can usually benefit by setting the I/O collect 855Many (busy) programs can usually benefit by setting the I/O collect
813interval to a value near C<0.1> or so, which is often enough for 856interval to a value near C<0.1> or so, which is often enough for
814interactive servers (of course not for games), likewise for timeouts. It 857interactive servers (of course not for games), likewise for timeouts. It
815usually doesn't make much sense to set it to a lower value than C<0.01>, 858usually doesn't make much sense to set it to a lower value than C<0.01>,
816as this approaches the timing granularity of most systems. 859as this approaches the timing granularity of most systems. Note that if
860you do transactions with the outside world and you can't increase the
861parallelity, then this setting will limit your transaction rate (if you
862need to poll once per transaction and the I/O collect interval is 0.01,
863then you can't do more than 100 transations per second).
817 864
818Setting the I<timeout collect interval> can improve the opportunity for 865Setting the I<timeout collect interval> can improve the opportunity for
819saving power, as the program will "bundle" timer callback invocations that 866saving power, as the program will "bundle" timer callback invocations that
820are "near" in time together, by delaying some, thus reducing the number of 867are "near" in time together, by delaying some, thus reducing the number of
821times the process sleeps and wakes up again. Another useful technique to 868times the process sleeps and wakes up again. Another useful technique to
822reduce iterations/wake-ups is to use C<ev_periodic> watchers and make sure 869reduce iterations/wake-ups is to use C<ev_periodic> watchers and make sure
823they fire on, say, one-second boundaries only. 870they fire on, say, one-second boundaries only.
871
872Example: we only need 0.1s timeout granularity, and we wish not to poll
873more often than 100 times per second:
874
875 ev_set_timeout_collect_interval (EV_DEFAULT_UC_ 0.1);
876 ev_set_io_collect_interval (EV_DEFAULT_UC_ 0.01);
877
878=item ev_invoke_pending (loop)
879
880This call will simply invoke all pending watchers while resetting their
881pending state. Normally, C<ev_loop> does this automatically when required,
882but when overriding the invoke callback this call comes handy.
883
884=item int ev_pending_count (loop)
885
886Returns the number of pending watchers - zero indicates that no watchers
887are pending.
888
889=item ev_set_invoke_pending_cb (loop, void (*invoke_pending_cb)(EV_P))
890
891This overrides the invoke pending functionality of the loop: Instead of
892invoking all pending watchers when there are any, C<ev_loop> will call
893this callback instead. This is useful, for example, when you want to
894invoke the actual watchers inside another context (another thread etc.).
895
896If you want to reset the callback, use C<ev_invoke_pending> as new
897callback.
898
899=item ev_set_loop_release_cb (loop, void (*release)(EV_P), void (*acquire)(EV_P))
900
901Sometimes you want to share the same loop between multiple threads. This
902can be done relatively simply by putting mutex_lock/unlock calls around
903each call to a libev function.
904
905However, C<ev_loop> can run an indefinite time, so it is not feasible to
906wait for it to return. One way around this is to wake up the loop via
907C<ev_unloop> and C<av_async_send>, another way is to set these I<release>
908and I<acquire> callbacks on the loop.
909
910When set, then C<release> will be called just before the thread is
911suspended waiting for new events, and C<acquire> is called just
912afterwards.
913
914Ideally, C<release> will just call your mutex_unlock function, and
915C<acquire> will just call the mutex_lock function again.
916
917While event loop modifications are allowed between invocations of
918C<release> and C<acquire> (that's their only purpose after all), no
919modifications done will affect the event loop, i.e. adding watchers will
920have no effect on the set of file descriptors being watched, or the time
921waited. USe an C<ev_async> watcher to wake up C<ev_loop> when you want it
922to take note of any changes you made.
923
924In theory, threads executing C<ev_loop> will be async-cancel safe between
925invocations of C<release> and C<acquire>.
926
927See also the locking example in the C<THREADS> section later in this
928document.
929
930=item ev_set_userdata (loop, void *data)
931
932=item ev_userdata (loop)
933
934Set and retrieve a single C<void *> associated with a loop. When
935C<ev_set_userdata> has never been called, then C<ev_userdata> returns
936C<0.>
937
938These two functions can be used to associate arbitrary data with a loop,
939and are intended solely for the C<invoke_pending_cb>, C<release> and
940C<acquire> callbacks described above, but of course can be (ab-)used for
941any other purpose as well.
824 942
825=item ev_loop_verify (loop) 943=item ev_loop_verify (loop)
826 944
827This function only does something when C<EV_VERIFY> support has been 945This function only does something when C<EV_VERIFY> support has been
828compiled in, which is the default for non-minimal builds. It tries to go 946compiled in, which is the default for non-minimal builds. It tries to go
1083integer between C<EV_MAXPRI> (default: C<2>) and C<EV_MINPRI> 1201integer between C<EV_MAXPRI> (default: C<2>) and C<EV_MINPRI>
1084(default: C<-2>). Pending watchers with higher priority will be invoked 1202(default: C<-2>). Pending watchers with higher priority will be invoked
1085before watchers with lower priority, but priority will not keep watchers 1203before watchers with lower priority, but priority will not keep watchers
1086from being executed (except for C<ev_idle> watchers). 1204from being executed (except for C<ev_idle> watchers).
1087 1205
1088This means that priorities are I<only> used for ordering callback
1089invocation after new events have been received. This is useful, for
1090example, to reduce latency after idling, or more often, to bind two
1091watchers on the same event and make sure one is called first.
1092
1093If you need to suppress invocation when higher priority events are pending 1206If you need to suppress invocation when higher priority events are pending
1094you need to look at C<ev_idle> watchers, which provide this functionality. 1207you need to look at C<ev_idle> watchers, which provide this functionality.
1095 1208
1096You I<must not> change the priority of a watcher as long as it is active or 1209You I<must not> change the priority of a watcher as long as it is active or
1097pending. 1210pending.
1098
1099The default priority used by watchers when no priority has been set is
1100always C<0>, which is supposed to not be too high and not be too low :).
1101 1211
1102Setting a priority outside the range of C<EV_MINPRI> to C<EV_MAXPRI> is 1212Setting a priority outside the range of C<EV_MINPRI> to C<EV_MAXPRI> is
1103fine, as long as you do not mind that the priority value you query might 1213fine, as long as you do not mind that the priority value you query might
1104or might not have been clamped to the valid range. 1214or might not have been clamped to the valid range.
1215
1216The default priority used by watchers when no priority has been set is
1217always C<0>, which is supposed to not be too high and not be too low :).
1218
1219See L<WATCHER PRIORITY MODELS>, below, for a more thorough treatment of
1220priorities.
1105 1221
1106=item ev_invoke (loop, ev_TYPE *watcher, int revents) 1222=item ev_invoke (loop, ev_TYPE *watcher, int revents)
1107 1223
1108Invoke the C<watcher> with the given C<loop> and C<revents>. Neither 1224Invoke the C<watcher> with the given C<loop> and C<revents>. Neither
1109C<loop> nor C<revents> need to be valid as long as the watcher callback 1225C<loop> nor C<revents> need to be valid as long as the watcher callback
1174 #include <stddef.h> 1290 #include <stddef.h>
1175 1291
1176 static void 1292 static void
1177 t1_cb (EV_P_ ev_timer *w, int revents) 1293 t1_cb (EV_P_ ev_timer *w, int revents)
1178 { 1294 {
1179 struct my_biggy big = (struct my_biggy * 1295 struct my_biggy big = (struct my_biggy *)
1180 (((char *)w) - offsetof (struct my_biggy, t1)); 1296 (((char *)w) - offsetof (struct my_biggy, t1));
1181 } 1297 }
1182 1298
1183 static void 1299 static void
1184 t2_cb (EV_P_ ev_timer *w, int revents) 1300 t2_cb (EV_P_ ev_timer *w, int revents)
1185 { 1301 {
1186 struct my_biggy big = (struct my_biggy * 1302 struct my_biggy big = (struct my_biggy *)
1187 (((char *)w) - offsetof (struct my_biggy, t2)); 1303 (((char *)w) - offsetof (struct my_biggy, t2));
1188 } 1304 }
1305
1306=head2 WATCHER PRIORITY MODELS
1307
1308Many event loops support I<watcher priorities>, which are usually small
1309integers that influence the ordering of event callback invocation
1310between watchers in some way, all else being equal.
1311
1312In libev, Watcher priorities can be set using C<ev_set_priority>. See its
1313description for the more technical details such as the actual priority
1314range.
1315
1316There are two common ways how these these priorities are being interpreted
1317by event loops:
1318
1319In the more common lock-out model, higher priorities "lock out" invocation
1320of lower priority watchers, which means as long as higher priority
1321watchers receive events, lower priority watchers are not being invoked.
1322
1323The less common only-for-ordering model uses priorities solely to order
1324callback invocation within a single event loop iteration: Higher priority
1325watchers are invoked before lower priority ones, but they all get invoked
1326before polling for new events.
1327
1328Libev uses the second (only-for-ordering) model for all its watchers
1329except for idle watchers (which use the lock-out model).
1330
1331The rationale behind this is that implementing the lock-out model for
1332watchers is not well supported by most kernel interfaces, and most event
1333libraries will just poll for the same events again and again as long as
1334their callbacks have not been executed, which is very inefficient in the
1335common case of one high-priority watcher locking out a mass of lower
1336priority ones.
1337
1338Static (ordering) priorities are most useful when you have two or more
1339watchers handling the same resource: a typical usage example is having an
1340C<ev_io> watcher to receive data, and an associated C<ev_timer> to handle
1341timeouts. Under load, data might be received while the program handles
1342other jobs, but since timers normally get invoked first, the timeout
1343handler will be executed before checking for data. In that case, giving
1344the timer a lower priority than the I/O watcher ensures that I/O will be
1345handled first even under adverse conditions (which is usually, but not
1346always, what you want).
1347
1348Since idle watchers use the "lock-out" model, meaning that idle watchers
1349will only be executed when no same or higher priority watchers have
1350received events, they can be used to implement the "lock-out" model when
1351required.
1352
1353For example, to emulate how many other event libraries handle priorities,
1354you can associate an C<ev_idle> watcher to each such watcher, and in
1355the normal watcher callback, you just start the idle watcher. The real
1356processing is done in the idle watcher callback. This causes libev to
1357continously poll and process kernel event data for the watcher, but when
1358the lock-out case is known to be rare (which in turn is rare :), this is
1359workable.
1360
1361Usually, however, the lock-out model implemented that way will perform
1362miserably under the type of load it was designed to handle. In that case,
1363it might be preferable to stop the real watcher before starting the
1364idle watcher, so the kernel will not have to process the event in case
1365the actual processing will be delayed for considerable time.
1366
1367Here is an example of an I/O watcher that should run at a strictly lower
1368priority than the default, and which should only process data when no
1369other events are pending:
1370
1371 ev_idle idle; // actual processing watcher
1372 ev_io io; // actual event watcher
1373
1374 static void
1375 io_cb (EV_P_ ev_io *w, int revents)
1376 {
1377 // stop the I/O watcher, we received the event, but
1378 // are not yet ready to handle it.
1379 ev_io_stop (EV_A_ w);
1380
1381 // start the idle watcher to ahndle the actual event.
1382 // it will not be executed as long as other watchers
1383 // with the default priority are receiving events.
1384 ev_idle_start (EV_A_ &idle);
1385 }
1386
1387 static void
1388 idle_cb (EV_P_ ev_idle *w, int revents)
1389 {
1390 // actual processing
1391 read (STDIN_FILENO, ...);
1392
1393 // have to start the I/O watcher again, as
1394 // we have handled the event
1395 ev_io_start (EV_P_ &io);
1396 }
1397
1398 // initialisation
1399 ev_idle_init (&idle, idle_cb);
1400 ev_io_init (&io, io_cb, STDIN_FILENO, EV_READ);
1401 ev_io_start (EV_DEFAULT_ &io);
1402
1403In the "real" world, it might also be beneficial to start a timer, so that
1404low-priority connections can not be locked out forever under load. This
1405enables your program to keep a lower latency for important connections
1406during short periods of high load, while not completely locking out less
1407important ones.
1189 1408
1190 1409
1191=head1 WATCHER TYPES 1410=head1 WATCHER TYPES
1192 1411
1193This section describes each watcher in detail, but will not repeat 1412This section describes each watcher in detail, but will not repeat
1219descriptors to non-blocking mode is also usually a good idea (but not 1438descriptors to non-blocking mode is also usually a good idea (but not
1220required if you know what you are doing). 1439required if you know what you are doing).
1221 1440
1222If you cannot use non-blocking mode, then force the use of a 1441If you cannot use non-blocking mode, then force the use of a
1223known-to-be-good backend (at the time of this writing, this includes only 1442known-to-be-good backend (at the time of this writing, this includes only
1224C<EVBACKEND_SELECT> and C<EVBACKEND_POLL>). 1443C<EVBACKEND_SELECT> and C<EVBACKEND_POLL>). The same applies to file
1444descriptors for which non-blocking operation makes no sense (such as
1445files) - libev doesn't guarentee any specific behaviour in that case.
1225 1446
1226Another thing you have to watch out for is that it is quite easy to 1447Another thing you have to watch out for is that it is quite easy to
1227receive "spurious" readiness notifications, that is your callback might 1448receive "spurious" readiness notifications, that is your callback might
1228be called with C<EV_READ> but a subsequent C<read>(2) will actually block 1449be called with C<EV_READ> but a subsequent C<read>(2) will actually block
1229because there is no data. Not only are some backends known to create a 1450because there is no data. Not only are some backends known to create a
1350year, it will still time out after (roughly) one hour. "Roughly" because 1571year, it will still time out after (roughly) one hour. "Roughly" because
1351detecting time jumps is hard, and some inaccuracies are unavoidable (the 1572detecting time jumps is hard, and some inaccuracies are unavoidable (the
1352monotonic clock option helps a lot here). 1573monotonic clock option helps a lot here).
1353 1574
1354The callback is guaranteed to be invoked only I<after> its timeout has 1575The callback is guaranteed to be invoked only I<after> its timeout has
1355passed. If multiple timers become ready during the same loop iteration 1576passed (not I<at>, so on systems with very low-resolution clocks this
1356then the ones with earlier time-out values are invoked before ones with 1577might introduce a small delay). If multiple timers become ready during the
1357later time-out values (but this is no longer true when a callback calls 1578same loop iteration then the ones with earlier time-out values are invoked
1358C<ev_loop> recursively). 1579before ones of the same priority with later time-out values (but this is
1580no longer true when a callback calls C<ev_loop> recursively).
1359 1581
1360=head3 Be smart about timeouts 1582=head3 Be smart about timeouts
1361 1583
1362Many real-world problems involve some kind of timeout, usually for error 1584Many real-world problems involve some kind of timeout, usually for error
1363recovery. A typical example is an HTTP request - if the other side hangs, 1585recovery. A typical example is an HTTP request - if the other side hangs,
1407C<after> argument to C<ev_timer_set>, and only ever use the C<repeat> 1629C<after> argument to C<ev_timer_set>, and only ever use the C<repeat>
1408member and C<ev_timer_again>. 1630member and C<ev_timer_again>.
1409 1631
1410At start: 1632At start:
1411 1633
1412 ev_timer_init (timer, callback); 1634 ev_init (timer, callback);
1413 timer->repeat = 60.; 1635 timer->repeat = 60.;
1414 ev_timer_again (loop, timer); 1636 ev_timer_again (loop, timer);
1415 1637
1416Each time there is some activity: 1638Each time there is some activity:
1417 1639
1479 1701
1480To start the timer, simply initialise the watcher and set C<last_activity> 1702To start the timer, simply initialise the watcher and set C<last_activity>
1481to the current time (meaning we just have some activity :), then call the 1703to the current time (meaning we just have some activity :), then call the
1482callback, which will "do the right thing" and start the timer: 1704callback, which will "do the right thing" and start the timer:
1483 1705
1484 ev_timer_init (timer, callback); 1706 ev_init (timer, callback);
1485 last_activity = ev_now (loop); 1707 last_activity = ev_now (loop);
1486 callback (loop, timer, EV_TIMEOUT); 1708 callback (loop, timer, EV_TIMEOUT);
1487 1709
1488And when there is some activity, simply store the current time in 1710And when there is some activity, simply store the current time in
1489C<last_activity>, no libev calls at all: 1711C<last_activity>, no libev calls at all:
1550 1772
1551If the event loop is suspended for a long time, you can also force an 1773If the event loop is suspended for a long time, you can also force an
1552update of the time returned by C<ev_now ()> by calling C<ev_now_update 1774update of the time returned by C<ev_now ()> by calling C<ev_now_update
1553()>. 1775()>.
1554 1776
1777=head3 The special problems of suspended animation
1778
1779When you leave the server world it is quite customary to hit machines that
1780can suspend/hibernate - what happens to the clocks during such a suspend?
1781
1782Some quick tests made with a Linux 2.6.28 indicate that a suspend freezes
1783all processes, while the clocks (C<times>, C<CLOCK_MONOTONIC>) continue
1784to run until the system is suspended, but they will not advance while the
1785system is suspended. That means, on resume, it will be as if the program
1786was frozen for a few seconds, but the suspend time will not be counted
1787towards C<ev_timer> when a monotonic clock source is used. The real time
1788clock advanced as expected, but if it is used as sole clocksource, then a
1789long suspend would be detected as a time jump by libev, and timers would
1790be adjusted accordingly.
1791
1792I would not be surprised to see different behaviour in different between
1793operating systems, OS versions or even different hardware.
1794
1795The other form of suspend (job control, or sending a SIGSTOP) will see a
1796time jump in the monotonic clocks and the realtime clock. If the program
1797is suspended for a very long time, and monotonic clock sources are in use,
1798then you can expect C<ev_timer>s to expire as the full suspension time
1799will be counted towards the timers. When no monotonic clock source is in
1800use, then libev will again assume a timejump and adjust accordingly.
1801
1802It might be beneficial for this latter case to call C<ev_suspend>
1803and C<ev_resume> in code that handles C<SIGTSTP>, to at least get
1804deterministic behaviour in this case (you can do nothing against
1805C<SIGSTOP>).
1806
1555=head3 Watcher-Specific Functions and Data Members 1807=head3 Watcher-Specific Functions and Data Members
1556 1808
1557=over 4 1809=over 4
1558 1810
1559=item ev_timer_init (ev_timer *, callback, ev_tstamp after, ev_tstamp repeat) 1811=item ev_timer_init (ev_timer *, callback, ev_tstamp after, ev_tstamp repeat)
1582If the timer is started but non-repeating, stop it (as if it timed out). 1834If the timer is started but non-repeating, stop it (as if it timed out).
1583 1835
1584If the timer is repeating, either start it if necessary (with the 1836If the timer is repeating, either start it if necessary (with the
1585C<repeat> value), or reset the running timer to the C<repeat> value. 1837C<repeat> value), or reset the running timer to the C<repeat> value.
1586 1838
1587This sounds a bit complicated, see "Be smart about timeouts", above, for a 1839This sounds a bit complicated, see L<Be smart about timeouts>, above, for a
1588usage example. 1840usage example.
1841
1842=item ev_timer_remaining (loop, ev_timer *)
1843
1844Returns the remaining time until a timer fires. If the timer is active,
1845then this time is relative to the current event loop time, otherwise it's
1846the timeout value currently configured.
1847
1848That is, after an C<ev_timer_set (w, 5, 7)>, C<ev_timer_remaining> returns
1849C<5>. When the timer is started and one second passes, C<ev_timer_remain>
1850will return C<4>. When the timer expires and is restarted, it will return
1851roughly C<7> (likely slightly less as callback invocation takes some time,
1852too), and so on.
1589 1853
1590=item ev_tstamp repeat [read-write] 1854=item ev_tstamp repeat [read-write]
1591 1855
1592The current C<repeat> value. Will be used each time the watcher times out 1856The current C<repeat> value. Will be used each time the watcher times out
1593or C<ev_timer_again> is called, and determines the next timeout (if any), 1857or C<ev_timer_again> is called, and determines the next timeout (if any),
1829Signal watchers will trigger an event when the process receives a specific 2093Signal watchers will trigger an event when the process receives a specific
1830signal one or more times. Even though signals are very asynchronous, libev 2094signal one or more times. Even though signals are very asynchronous, libev
1831will try it's best to deliver signals synchronously, i.e. as part of the 2095will try it's best to deliver signals synchronously, i.e. as part of the
1832normal event processing, like any other event. 2096normal event processing, like any other event.
1833 2097
1834If you want signals asynchronously, just use C<sigaction> as you would 2098If you want signals to be delivered truly asynchronously, just use
1835do without libev and forget about sharing the signal. You can even use 2099C<sigaction> as you would do without libev and forget about sharing
1836C<ev_async> from a signal handler to synchronously wake up an event loop. 2100the signal. You can even use C<ev_async> from a signal handler to
2101synchronously wake up an event loop.
1837 2102
1838You can configure as many watchers as you like per signal. Only when the 2103You can configure as many watchers as you like for the same signal, but
2104only within the same loop, i.e. you can watch for C<SIGINT> in your
2105default loop and for C<SIGIO> in another loop, but you cannot watch for
2106C<SIGINT> in both the default loop and another loop at the same time. At
2107the moment, C<SIGCHLD> is permanently tied to the default loop.
2108
1839first watcher gets started will libev actually register a signal handler 2109When the first watcher gets started will libev actually register something
1840with the kernel (thus it coexists with your own signal handlers as long as 2110with the kernel (thus it coexists with your own signal handlers as long as
1841you don't register any with libev for the same signal). Similarly, when 2111you don't register any with libev for the same signal).
1842the last signal watcher for a signal is stopped, libev will reset the 2112
1843signal handler to SIG_DFL (regardless of what it was set to before). 2113Both the signal mask state (C<sigprocmask>) and the signal handler state
2114(C<sigaction>) are unspecified after starting a signal watcher (and after
2115sotpping it again), that is, libev might or might not block the signal,
2116and might or might not set or restore the installed signal handler.
1844 2117
1845If possible and supported, libev will install its handlers with 2118If possible and supported, libev will install its handlers with
1846C<SA_RESTART> behaviour enabled, so system calls should not be unduly 2119C<SA_RESTART> (or equivalent) behaviour enabled, so system calls should
1847interrupted. If you have a problem with system calls getting interrupted by 2120not be unduly interrupted. If you have a problem with system calls getting
1848signals you can block all signals in an C<ev_check> watcher and unblock 2121interrupted by signals you can block all signals in an C<ev_check> watcher
1849them in an C<ev_prepare> watcher. 2122and unblock them in an C<ev_prepare> watcher.
1850 2123
1851=head3 Watcher-Specific Functions and Data Members 2124=head3 Watcher-Specific Functions and Data Members
1852 2125
1853=over 4 2126=over 4
1854 2127
1886some child status changes (most typically when a child of yours dies or 2159some child status changes (most typically when a child of yours dies or
1887exits). It is permissible to install a child watcher I<after> the child 2160exits). It is permissible to install a child watcher I<after> the child
1888has been forked (which implies it might have already exited), as long 2161has been forked (which implies it might have already exited), as long
1889as the event loop isn't entered (or is continued from a watcher), i.e., 2162as the event loop isn't entered (or is continued from a watcher), i.e.,
1890forking and then immediately registering a watcher for the child is fine, 2163forking and then immediately registering a watcher for the child is fine,
1891but forking and registering a watcher a few event loop iterations later is 2164but forking and registering a watcher a few event loop iterations later or
1892not. 2165in the next callback invocation is not.
1893 2166
1894Only the default event loop is capable of handling signals, and therefore 2167Only the default event loop is capable of handling signals, and therefore
1895you can only register child watchers in the default event loop. 2168you can only register child watchers in the default event loop.
1896 2169
2170Due to some design glitches inside libev, child watchers will always be
2171handled at maximum priority (their priority is set to C<EV_MAXPRI> by
2172libev)
2173
1897=head3 Process Interaction 2174=head3 Process Interaction
1898 2175
1899Libev grabs C<SIGCHLD> as soon as the default event loop is 2176Libev grabs C<SIGCHLD> as soon as the default event loop is
1900initialised. This is necessary to guarantee proper behaviour even if 2177initialised. This is necessary to guarantee proper behaviour even if the
1901the first child watcher is started after the child exits. The occurrence 2178first child watcher is started after the child exits. The occurrence
1902of C<SIGCHLD> is recorded asynchronously, but child reaping is done 2179of C<SIGCHLD> is recorded asynchronously, but child reaping is done
1903synchronously as part of the event loop processing. Libev always reaps all 2180synchronously as part of the event loop processing. Libev always reaps all
1904children, even ones not watched. 2181children, even ones not watched.
1905 2182
1906=head3 Overriding the Built-In Processing 2183=head3 Overriding the Built-In Processing
1916=head3 Stopping the Child Watcher 2193=head3 Stopping the Child Watcher
1917 2194
1918Currently, the child watcher never gets stopped, even when the 2195Currently, the child watcher never gets stopped, even when the
1919child terminates, so normally one needs to stop the watcher in the 2196child terminates, so normally one needs to stop the watcher in the
1920callback. Future versions of libev might stop the watcher automatically 2197callback. Future versions of libev might stop the watcher automatically
1921when a child exit is detected. 2198when a child exit is detected (calling C<ev_child_stop> twice is not a
2199problem).
1922 2200
1923=head3 Watcher-Specific Functions and Data Members 2201=head3 Watcher-Specific Functions and Data Members
1924 2202
1925=over 4 2203=over 4
1926 2204
2252 // no longer anything immediate to do. 2530 // no longer anything immediate to do.
2253 } 2531 }
2254 2532
2255 ev_idle *idle_watcher = malloc (sizeof (ev_idle)); 2533 ev_idle *idle_watcher = malloc (sizeof (ev_idle));
2256 ev_idle_init (idle_watcher, idle_cb); 2534 ev_idle_init (idle_watcher, idle_cb);
2257 ev_idle_start (loop, idle_cb); 2535 ev_idle_start (loop, idle_watcher);
2258 2536
2259 2537
2260=head2 C<ev_prepare> and C<ev_check> - customise your event loop! 2538=head2 C<ev_prepare> and C<ev_check> - customise your event loop!
2261 2539
2262Prepare and check watchers are usually (but not always) used in pairs: 2540Prepare and check watchers are usually (but not always) used in pairs:
2355 struct pollfd fds [nfd]; 2633 struct pollfd fds [nfd];
2356 // actual code will need to loop here and realloc etc. 2634 // actual code will need to loop here and realloc etc.
2357 adns_beforepoll (ads, fds, &nfd, &timeout, timeval_from (ev_time ())); 2635 adns_beforepoll (ads, fds, &nfd, &timeout, timeval_from (ev_time ()));
2358 2636
2359 /* the callback is illegal, but won't be called as we stop during check */ 2637 /* the callback is illegal, but won't be called as we stop during check */
2360 ev_timer_init (&tw, 0, timeout * 1e-3); 2638 ev_timer_init (&tw, 0, timeout * 1e-3, 0.);
2361 ev_timer_start (loop, &tw); 2639 ev_timer_start (loop, &tw);
2362 2640
2363 // create one ev_io per pollfd 2641 // create one ev_io per pollfd
2364 for (int i = 0; i < nfd; ++i) 2642 for (int i = 0; i < nfd; ++i)
2365 { 2643 {
2595event loop blocks next and before C<ev_check> watchers are being called, 2873event loop blocks next and before C<ev_check> watchers are being called,
2596and only in the child after the fork. If whoever good citizen calling 2874and only in the child after the fork. If whoever good citizen calling
2597C<ev_default_fork> cheats and calls it in the wrong process, the fork 2875C<ev_default_fork> cheats and calls it in the wrong process, the fork
2598handlers will be invoked, too, of course. 2876handlers will be invoked, too, of course.
2599 2877
2878=head3 The special problem of life after fork - how is it possible?
2879
2880Most uses of C<fork()> consist of forking, then some simple calls to ste
2881up/change the process environment, followed by a call to C<exec()>. This
2882sequence should be handled by libev without any problems.
2883
2884This changes when the application actually wants to do event handling
2885in the child, or both parent in child, in effect "continuing" after the
2886fork.
2887
2888The default mode of operation (for libev, with application help to detect
2889forks) is to duplicate all the state in the child, as would be expected
2890when I<either> the parent I<or> the child process continues.
2891
2892When both processes want to continue using libev, then this is usually the
2893wrong result. In that case, usually one process (typically the parent) is
2894supposed to continue with all watchers in place as before, while the other
2895process typically wants to start fresh, i.e. without any active watchers.
2896
2897The cleanest and most efficient way to achieve that with libev is to
2898simply create a new event loop, which of course will be "empty", and
2899use that for new watchers. This has the advantage of not touching more
2900memory than necessary, and thus avoiding the copy-on-write, and the
2901disadvantage of having to use multiple event loops (which do not support
2902signal watchers).
2903
2904When this is not possible, or you want to use the default loop for
2905other reasons, then in the process that wants to start "fresh", call
2906C<ev_default_destroy ()> followed by C<ev_default_loop (...)>. Destroying
2907the default loop will "orphan" (not stop) all registered watchers, so you
2908have to be careful not to execute code that modifies those watchers. Note
2909also that in that case, you have to re-register any signal watchers.
2910
2600=head3 Watcher-Specific Functions and Data Members 2911=head3 Watcher-Specific Functions and Data Members
2601 2912
2602=over 4 2913=over 4
2603 2914
2604=item ev_fork_init (ev_signal *, callback) 2915=item ev_fork_init (ev_signal *, callback)
3096=item Ocaml 3407=item Ocaml
3097 3408
3098Erkki Seppala has written Ocaml bindings for libev, to be found at 3409Erkki Seppala has written Ocaml bindings for libev, to be found at
3099L<http://modeemi.cs.tut.fi/~flux/software/ocaml-ev/>. 3410L<http://modeemi.cs.tut.fi/~flux/software/ocaml-ev/>.
3100 3411
3412=item Lua
3413
3414Brian Maher has written a partial interface to libev
3415for lua (only C<ev_io> and C<ev_timer>), to be found at
3416L<http://github.com/brimworks/lua-ev>.
3417
3101=back 3418=back
3102 3419
3103 3420
3104=head1 MACRO MAGIC 3421=head1 MACRO MAGIC
3105 3422
3271keeps libev from including F<config.h>, and it also defines dummy 3588keeps libev from including F<config.h>, and it also defines dummy
3272implementations for some libevent functions (such as logging, which is not 3589implementations for some libevent functions (such as logging, which is not
3273supported). It will also not define any of the structs usually found in 3590supported). It will also not define any of the structs usually found in
3274F<event.h> that are not directly supported by the libev core alone. 3591F<event.h> that are not directly supported by the libev core alone.
3275 3592
3276In stanbdalone mode, libev will still try to automatically deduce the 3593In standalone mode, libev will still try to automatically deduce the
3277configuration, but has to be more conservative. 3594configuration, but has to be more conservative.
3278 3595
3279=item EV_USE_MONOTONIC 3596=item EV_USE_MONOTONIC
3280 3597
3281If defined to be C<1>, libev will try to detect the availability of the 3598If defined to be C<1>, libev will try to detect the availability of the
3494defined to be C<0>, then they are not. 3811defined to be C<0>, then they are not.
3495 3812
3496=item EV_MINIMAL 3813=item EV_MINIMAL
3497 3814
3498If you need to shave off some kilobytes of code at the expense of some 3815If you need to shave off some kilobytes of code at the expense of some
3499speed, define this symbol to C<1>. Currently this is used to override some 3816speed (but with the full API), define this symbol to C<1>. Currently this
3500inlining decisions, saves roughly 30% code size on amd64. It also selects a 3817is used to override some inlining decisions, saves roughly 30% code size
3501much smaller 2-heap for timer management over the default 4-heap. 3818on amd64. It also selects a much smaller 2-heap for timer management over
3819the default 4-heap.
3820
3821You can save even more by disabling watcher types you do not need
3822and setting C<EV_MAXPRI> == C<EV_MINPRI>. Also, disabling C<assert>
3823(C<-DNDEBUG>) will usually reduce code size a lot.
3824
3825Defining C<EV_MINIMAL> to C<2> will additionally reduce the core API to
3826provide a bare-bones event library. See C<ev.h> for details on what parts
3827of the API are still available, and do not complain if this subset changes
3828over time.
3829
3830=item EV_NSIG
3831
3832The highest supported signal number, +1 (or, the number of
3833signals): Normally, libev tries to deduce the maximum number of signals
3834automatically, but sometimes this fails, in which case it can be
3835specified. Also, using a lower number than detected (C<32> should be
3836good for about any system in existance) can save some memory, as libev
3837statically allocates some 12-24 bytes per signal number.
3502 3838
3503=item EV_PID_HASHSIZE 3839=item EV_PID_HASHSIZE
3504 3840
3505C<ev_child> watchers use a small hash table to distribute workload by 3841C<ev_child> watchers use a small hash table to distribute workload by
3506pid. The default size is C<16> (or C<1> with C<EV_MINIMAL>), usually more 3842pid. The default size is C<16> (or C<1> with C<EV_MINIMAL>), usually more
3692default loop and triggering an C<ev_async> watcher from the default loop 4028default loop and triggering an C<ev_async> watcher from the default loop
3693watcher callback into the event loop interested in the signal. 4029watcher callback into the event loop interested in the signal.
3694 4030
3695=back 4031=back
3696 4032
4033=head4 THREAD LOCKING EXAMPLE
4034
4035Here is a fictitious example of how to run an event loop in a different
4036thread than where callbacks are being invoked and watchers are
4037created/added/removed.
4038
4039For a real-world example, see the C<EV::Loop::Async> perl module,
4040which uses exactly this technique (which is suited for many high-level
4041languages).
4042
4043The example uses a pthread mutex to protect the loop data, a condition
4044variable to wait for callback invocations, an async watcher to notify the
4045event loop thread and an unspecified mechanism to wake up the main thread.
4046
4047First, you need to associate some data with the event loop:
4048
4049 typedef struct {
4050 mutex_t lock; /* global loop lock */
4051 ev_async async_w;
4052 thread_t tid;
4053 cond_t invoke_cv;
4054 } userdata;
4055
4056 void prepare_loop (EV_P)
4057 {
4058 // for simplicity, we use a static userdata struct.
4059 static userdata u;
4060
4061 ev_async_init (&u->async_w, async_cb);
4062 ev_async_start (EV_A_ &u->async_w);
4063
4064 pthread_mutex_init (&u->lock, 0);
4065 pthread_cond_init (&u->invoke_cv, 0);
4066
4067 // now associate this with the loop
4068 ev_set_userdata (EV_A_ u);
4069 ev_set_invoke_pending_cb (EV_A_ l_invoke);
4070 ev_set_loop_release_cb (EV_A_ l_release, l_acquire);
4071
4072 // then create the thread running ev_loop
4073 pthread_create (&u->tid, 0, l_run, EV_A);
4074 }
4075
4076The callback for the C<ev_async> watcher does nothing: the watcher is used
4077solely to wake up the event loop so it takes notice of any new watchers
4078that might have been added:
4079
4080 static void
4081 async_cb (EV_P_ ev_async *w, int revents)
4082 {
4083 // just used for the side effects
4084 }
4085
4086The C<l_release> and C<l_acquire> callbacks simply unlock/lock the mutex
4087protecting the loop data, respectively.
4088
4089 static void
4090 l_release (EV_P)
4091 {
4092 userdata *u = ev_userdata (EV_A);
4093 pthread_mutex_unlock (&u->lock);
4094 }
4095
4096 static void
4097 l_acquire (EV_P)
4098 {
4099 userdata *u = ev_userdata (EV_A);
4100 pthread_mutex_lock (&u->lock);
4101 }
4102
4103The event loop thread first acquires the mutex, and then jumps straight
4104into C<ev_loop>:
4105
4106 void *
4107 l_run (void *thr_arg)
4108 {
4109 struct ev_loop *loop = (struct ev_loop *)thr_arg;
4110
4111 l_acquire (EV_A);
4112 pthread_setcanceltype (PTHREAD_CANCEL_ASYNCHRONOUS, 0);
4113 ev_loop (EV_A_ 0);
4114 l_release (EV_A);
4115
4116 return 0;
4117 }
4118
4119Instead of invoking all pending watchers, the C<l_invoke> callback will
4120signal the main thread via some unspecified mechanism (signals? pipe
4121writes? C<Async::Interrupt>?) and then waits until all pending watchers
4122have been called (in a while loop because a) spurious wakeups are possible
4123and b) skipping inter-thread-communication when there are no pending
4124watchers is very beneficial):
4125
4126 static void
4127 l_invoke (EV_P)
4128 {
4129 userdata *u = ev_userdata (EV_A);
4130
4131 while (ev_pending_count (EV_A))
4132 {
4133 wake_up_other_thread_in_some_magic_or_not_so_magic_way ();
4134 pthread_cond_wait (&u->invoke_cv, &u->lock);
4135 }
4136 }
4137
4138Now, whenever the main thread gets told to invoke pending watchers, it
4139will grab the lock, call C<ev_invoke_pending> and then signal the loop
4140thread to continue:
4141
4142 static void
4143 real_invoke_pending (EV_P)
4144 {
4145 userdata *u = ev_userdata (EV_A);
4146
4147 pthread_mutex_lock (&u->lock);
4148 ev_invoke_pending (EV_A);
4149 pthread_cond_signal (&u->invoke_cv);
4150 pthread_mutex_unlock (&u->lock);
4151 }
4152
4153Whenever you want to start/stop a watcher or do other modifications to an
4154event loop, you will now have to lock:
4155
4156 ev_timer timeout_watcher;
4157 userdata *u = ev_userdata (EV_A);
4158
4159 ev_timer_init (&timeout_watcher, timeout_cb, 5.5, 0.);
4160
4161 pthread_mutex_lock (&u->lock);
4162 ev_timer_start (EV_A_ &timeout_watcher);
4163 ev_async_send (EV_A_ &u->async_w);
4164 pthread_mutex_unlock (&u->lock);
4165
4166Note that sending the C<ev_async> watcher is required because otherwise
4167an event loop currently blocking in the kernel will have no knowledge
4168about the newly added timer. By waking up the loop it will pick up any new
4169watchers in the next event loop iteration.
4170
3697=head3 COROUTINES 4171=head3 COROUTINES
3698 4172
3699Libev is very accommodating to coroutines ("cooperative threads"): 4173Libev is very accommodating to coroutines ("cooperative threads"):
3700libev fully supports nesting calls to its functions from different 4174libev fully supports nesting calls to its functions from different
3701coroutines (e.g. you can call C<ev_loop> on the same loop from two 4175coroutines (e.g. you can call C<ev_loop> on the same loop from two
3702different coroutines, and switch freely between both coroutines running the 4176different coroutines, and switch freely between both coroutines running
3703loop, as long as you don't confuse yourself). The only exception is that 4177the loop, as long as you don't confuse yourself). The only exception is
3704you must not do this from C<ev_periodic> reschedule callbacks. 4178that you must not do this from C<ev_periodic> reschedule callbacks.
3705 4179
3706Care has been taken to ensure that libev does not keep local state inside 4180Care has been taken to ensure that libev does not keep local state inside
3707C<ev_loop>, and other calls do not usually allow for coroutine switches as 4181C<ev_loop>, and other calls do not usually allow for coroutine switches as
3708they do not call any callbacks. 4182they do not call any callbacks.
3709 4183
3786way (note also that glib is the slowest event library known to man). 4260way (note also that glib is the slowest event library known to man).
3787 4261
3788There is no supported compilation method available on windows except 4262There is no supported compilation method available on windows except
3789embedding it into other applications. 4263embedding it into other applications.
3790 4264
4265Sensible signal handling is officially unsupported by Microsoft - libev
4266tries its best, but under most conditions, signals will simply not work.
4267
3791Not a libev limitation but worth mentioning: windows apparently doesn't 4268Not a libev limitation but worth mentioning: windows apparently doesn't
3792accept large writes: instead of resulting in a partial write, windows will 4269accept large writes: instead of resulting in a partial write, windows will
3793either accept everything or return C<ENOBUFS> if the buffer is too large, 4270either accept everything or return C<ENOBUFS> if the buffer is too large,
3794so make sure you only write small amounts into your sockets (less than a 4271so make sure you only write small amounts into your sockets (less than a
3795megabyte seems safe, but this apparently depends on the amount of memory 4272megabyte seems safe, but this apparently depends on the amount of memory
3799the abysmal performance of winsockets, using a large number of sockets 4276the abysmal performance of winsockets, using a large number of sockets
3800is not recommended (and not reasonable). If your program needs to use 4277is not recommended (and not reasonable). If your program needs to use
3801more than a hundred or so sockets, then likely it needs to use a totally 4278more than a hundred or so sockets, then likely it needs to use a totally
3802different implementation for windows, as libev offers the POSIX readiness 4279different implementation for windows, as libev offers the POSIX readiness
3803notification model, which cannot be implemented efficiently on windows 4280notification model, which cannot be implemented efficiently on windows
3804(Microsoft monopoly games). 4281(due to Microsoft monopoly games).
3805 4282
3806A typical way to use libev under windows is to embed it (see the embedding 4283A typical way to use libev under windows is to embed it (see the embedding
3807section for details) and use the following F<evwrap.h> header file instead 4284section for details) and use the following F<evwrap.h> header file instead
3808of F<ev.h>: 4285of F<ev.h>:
3809 4286
3845 4322
3846Early versions of winsocket's select only supported waiting for a maximum 4323Early versions of winsocket's select only supported waiting for a maximum
3847of C<64> handles (probably owning to the fact that all windows kernels 4324of C<64> handles (probably owning to the fact that all windows kernels
3848can only wait for C<64> things at the same time internally; Microsoft 4325can only wait for C<64> things at the same time internally; Microsoft
3849recommends spawning a chain of threads and wait for 63 handles and the 4326recommends spawning a chain of threads and wait for 63 handles and the
3850previous thread in each. Great). 4327previous thread in each. Sounds great!).
3851 4328
3852Newer versions support more handles, but you need to define C<FD_SETSIZE> 4329Newer versions support more handles, but you need to define C<FD_SETSIZE>
3853to some high number (e.g. C<2048>) before compiling the winsocket select 4330to some high number (e.g. C<2048>) before compiling the winsocket select
3854call (which might be in libev or elsewhere, for example, perl does its own 4331call (which might be in libev or elsewhere, for example, perl and many
3855select emulation on windows). 4332other interpreters do their own select emulation on windows).
3856 4333
3857Another limit is the number of file descriptors in the Microsoft runtime 4334Another limit is the number of file descriptors in the Microsoft runtime
3858libraries, which by default is C<64> (there must be a hidden I<64> fetish 4335libraries, which by default is C<64> (there must be a hidden I<64>
3859or something like this inside Microsoft). You can increase this by calling 4336fetish or something like this inside Microsoft). You can increase this
3860C<_setmaxstdio>, which can increase this limit to C<2048> (another 4337by calling C<_setmaxstdio>, which can increase this limit to C<2048>
3861arbitrary limit), but is broken in many versions of the Microsoft runtime 4338(another arbitrary limit), but is broken in many versions of the Microsoft
3862libraries.
3863
3864This might get you to about C<512> or C<2048> sockets (depending on 4339runtime libraries. This might get you to about C<512> or C<2048> sockets
3865windows version and/or the phase of the moon). To get more, you need to 4340(depending on windows version and/or the phase of the moon). To get more,
3866wrap all I/O functions and provide your own fd management, but the cost of 4341you need to wrap all I/O functions and provide your own fd management, but
3867calling select (O(n²)) will likely make this unworkable. 4342the cost of calling select (O(n²)) will likely make this unworkable.
3868 4343
3869=back 4344=back
3870 4345
3871=head2 PORTABILITY REQUIREMENTS 4346=head2 PORTABILITY REQUIREMENTS
3872 4347
3915=item C<double> must hold a time value in seconds with enough accuracy 4390=item C<double> must hold a time value in seconds with enough accuracy
3916 4391
3917The type C<double> is used to represent timestamps. It is required to 4392The type C<double> is used to represent timestamps. It is required to
3918have at least 51 bits of mantissa (and 9 bits of exponent), which is good 4393have at least 51 bits of mantissa (and 9 bits of exponent), which is good
3919enough for at least into the year 4000. This requirement is fulfilled by 4394enough for at least into the year 4000. This requirement is fulfilled by
3920implementations implementing IEEE 754 (basically all existing ones). 4395implementations implementing IEEE 754, which is basically all existing
4396ones. With IEEE 754 doubles, you get microsecond accuracy until at least
43972200.
3921 4398
3922=back 4399=back
3923 4400
3924If you know of other additional requirements drop me a note. 4401If you know of other additional requirements drop me a note.
3925 4402
3993involves iterating over all running async watchers or all signal numbers. 4470involves iterating over all running async watchers or all signal numbers.
3994 4471
3995=back 4472=back
3996 4473
3997 4474
4475=head1 GLOSSARY
4476
4477=over 4
4478
4479=item active
4480
4481A watcher is active as long as it has been started (has been attached to
4482an event loop) but not yet stopped (disassociated from the event loop).
4483
4484=item application
4485
4486In this document, an application is whatever is using libev.
4487
4488=item callback
4489
4490The address of a function that is called when some event has been
4491detected. Callbacks are being passed the event loop, the watcher that
4492received the event, and the actual event bitset.
4493
4494=item callback invocation
4495
4496The act of calling the callback associated with a watcher.
4497
4498=item event
4499
4500A change of state of some external event, such as data now being available
4501for reading on a file descriptor, time having passed or simply not having
4502any other events happening anymore.
4503
4504In libev, events are represented as single bits (such as C<EV_READ> or
4505C<EV_TIMEOUT>).
4506
4507=item event library
4508
4509A software package implementing an event model and loop.
4510
4511=item event loop
4512
4513An entity that handles and processes external events and converts them
4514into callback invocations.
4515
4516=item event model
4517
4518The model used to describe how an event loop handles and processes
4519watchers and events.
4520
4521=item pending
4522
4523A watcher is pending as soon as the corresponding event has been detected,
4524and stops being pending as soon as the watcher will be invoked or its
4525pending status is explicitly cleared by the application.
4526
4527A watcher can be pending, but not active. Stopping a watcher also clears
4528its pending status.
4529
4530=item real time
4531
4532The physical time that is observed. It is apparently strictly monotonic :)
4533
4534=item wall-clock time
4535
4536The time and date as shown on clocks. Unlike real time, it can actually
4537be wrong and jump forwards and backwards, e.g. when the you adjust your
4538clock.
4539
4540=item watcher
4541
4542A data structure that describes interest in certain events. Watchers need
4543to be started (attached to an event loop) before they can receive events.
4544
4545=item watcher invocation
4546
4547The act of calling the callback associated with a watcher.
4548
4549=back
4550
3998=head1 AUTHOR 4551=head1 AUTHOR
3999 4552
4000Marc Lehmann <libev@schmorp.de>, with repeated corrections by Mikael Magnusson. 4553Marc Lehmann <libev@schmorp.de>, with repeated corrections by Mikael Magnusson.
4001 4554

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