ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/libev/ev.pod
(Generate patch)

Comparing libev/ev.pod (file contents):
Revision 1.231 by root, Wed Apr 15 19:35:53 2009 UTC vs.
Revision 1.272 by root, Tue Nov 24 06:39:28 2009 UTC

62 62
63 // unloop was called, so exit 63 // unloop was called, so exit
64 return 0; 64 return 0;
65 } 65 }
66 66
67=head1 DESCRIPTION 67=head1 ABOUT THIS DOCUMENT
68
69This document documents the libev software package.
68 70
69The newest version of this document is also available as an html-formatted 71The newest version of this document is also available as an html-formatted
70web page you might find easier to navigate when reading it for the first 72web page you might find easier to navigate when reading it for the first
71time: L<http://pod.tst.eu/http://cvs.schmorp.de/libev/ev.pod>. 73time: L<http://pod.tst.eu/http://cvs.schmorp.de/libev/ev.pod>.
74
75While this document tries to be as complete as possible in documenting
76libev, its usage and the rationale behind its design, it is not a tutorial
77on event-based programming, nor will it introduce event-based programming
78with libev.
79
80Familarity with event based programming techniques in general is assumed
81throughout this document.
82
83=head1 ABOUT LIBEV
72 84
73Libev is an event loop: you register interest in certain events (such as a 85Libev is an event loop: you register interest in certain events (such as a
74file descriptor being readable or a timeout occurring), and it will manage 86file descriptor being readable or a timeout occurring), and it will manage
75these event sources and provide your program with events. 87these event sources and provide your program with events.
76 88
86=head2 FEATURES 98=head2 FEATURES
87 99
88Libev supports C<select>, C<poll>, the Linux-specific C<epoll>, the 100Libev supports C<select>, C<poll>, the Linux-specific C<epoll>, the
89BSD-specific C<kqueue> and the Solaris-specific event port mechanisms 101BSD-specific C<kqueue> and the Solaris-specific event port mechanisms
90for file descriptor events (C<ev_io>), the Linux C<inotify> interface 102for file descriptor events (C<ev_io>), the Linux C<inotify> interface
91(for C<ev_stat>), relative timers (C<ev_timer>), absolute timers 103(for C<ev_stat>), Linux eventfd/signalfd (for faster and cleaner
92with customised rescheduling (C<ev_periodic>), synchronous signals 104inter-thread wakeup (C<ev_async>)/signal handling (C<ev_signal>)) relative
93(C<ev_signal>), process status change events (C<ev_child>), and event 105timers (C<ev_timer>), absolute timers with customised rescheduling
94watchers dealing with the event loop mechanism itself (C<ev_idle>, 106(C<ev_periodic>), synchronous signals (C<ev_signal>), process status
95C<ev_embed>, C<ev_prepare> and C<ev_check> watchers) as well as 107change events (C<ev_child>), and event watchers dealing with the event
96file watchers (C<ev_stat>) and even limited support for fork events 108loop mechanism itself (C<ev_idle>, C<ev_embed>, C<ev_prepare> and
97(C<ev_fork>). 109C<ev_check> watchers) as well as file watchers (C<ev_stat>) and even
110limited support for fork events (C<ev_fork>).
98 111
99It also is quite fast (see this 112It also is quite fast (see this
100L<benchmark|http://libev.schmorp.de/bench.html> comparing it to libevent 113L<benchmark|http://libev.schmorp.de/bench.html> comparing it to libevent
101for example). 114for example).
102 115
110name C<loop> (which is always of type C<ev_loop *>) will not have 123name C<loop> (which is always of type C<ev_loop *>) will not have
111this argument. 124this argument.
112 125
113=head2 TIME REPRESENTATION 126=head2 TIME REPRESENTATION
114 127
115Libev represents time as a single floating point number, representing the 128Libev represents time as a single floating point number, representing
116(fractional) number of seconds since the (POSIX) epoch (somewhere near 129the (fractional) number of seconds since the (POSIX) epoch (somewhere
117the beginning of 1970, details are complicated, don't ask). This type is 130near the beginning of 1970, details are complicated, don't ask). This
118called C<ev_tstamp>, which is what you should use too. It usually aliases 131type is called C<ev_tstamp>, which is what you should use too. It usually
119to the C<double> type in C, and when you need to do any calculations on 132aliases to the C<double> type in C. When you need to do any calculations
120it, you should treat it as some floating point value. Unlike the name 133on it, you should treat it as some floating point value. Unlike the name
121component C<stamp> might indicate, it is also used for time differences 134component C<stamp> might indicate, it is also used for time differences
122throughout libev. 135throughout libev.
123 136
124=head1 ERROR HANDLING 137=head1 ERROR HANDLING
125 138
350flag. 363flag.
351 364
352This flag setting cannot be overridden or specified in the C<LIBEV_FLAGS> 365This flag setting cannot be overridden or specified in the C<LIBEV_FLAGS>
353environment variable. 366environment variable.
354 367
368=item C<EVFLAG_NOINOTIFY>
369
370When this flag is specified, then libev will not attempt to use the
371I<inotify> API for it's C<ev_stat> watchers. Apart from debugging and
372testing, this flag can be useful to conserve inotify file descriptors, as
373otherwise each loop using C<ev_stat> watchers consumes one inotify handle.
374
375=item C<EVFLAG_NOSIGFD>
376
377When this flag is specified, then libev will not attempt to use the
378I<signalfd> API for it's C<ev_signal> (and C<ev_child>) watchers. This is
379probably only useful to work around any bugs in libev. Consequently, this
380flag might go away once the signalfd functionality is considered stable,
381so it's useful mostly in environment variables and not in program code.
382
355=item C<EVBACKEND_SELECT> (value 1, portable select backend) 383=item C<EVBACKEND_SELECT> (value 1, portable select backend)
356 384
357This is your standard select(2) backend. Not I<completely> standard, as 385This is your standard select(2) backend. Not I<completely> standard, as
358libev tries to roll its own fd_set with no limits on the number of fds, 386libev tries to roll its own fd_set with no limits on the number of fds,
359but if that fails, expect a fairly low limit on the number of fds when 387but if that fails, expect a fairly low limit on the number of fds when
382 410
383This backend maps C<EV_READ> to C<POLLIN | POLLERR | POLLHUP>, and 411This backend maps C<EV_READ> to C<POLLIN | POLLERR | POLLHUP>, and
384C<EV_WRITE> to C<POLLOUT | POLLERR | POLLHUP>. 412C<EV_WRITE> to C<POLLOUT | POLLERR | POLLHUP>.
385 413
386=item C<EVBACKEND_EPOLL> (value 4, Linux) 414=item C<EVBACKEND_EPOLL> (value 4, Linux)
415
416Use the linux-specific epoll(7) interface (for both pre- and post-2.6.9
417kernels).
387 418
388For few fds, this backend is a bit little slower than poll and select, 419For few fds, this backend is a bit little slower than poll and select,
389but it scales phenomenally better. While poll and select usually scale 420but it scales phenomenally better. While poll and select usually scale
390like O(total_fds) where n is the total number of fds (or the highest fd), 421like O(total_fds) where n is the total number of fds (or the highest fd),
391epoll scales either O(1) or O(active_fds). 422epoll scales either O(1) or O(active_fds).
506 537
507It is definitely not recommended to use this flag. 538It is definitely not recommended to use this flag.
508 539
509=back 540=back
510 541
511If one or more of these are or'ed into the flags value, then only these 542If one or more of the backend flags are or'ed into the flags value,
512backends will be tried (in the reverse order as listed here). If none are 543then only these backends will be tried (in the reverse order as listed
513specified, all backends in C<ev_recommended_backends ()> will be tried. 544here). If none are specified, all backends in C<ev_recommended_backends
545()> will be tried.
514 546
515Example: This is the most typical usage. 547Example: This is the most typical usage.
516 548
517 if (!ev_default_loop (0)) 549 if (!ev_default_loop (0))
518 fatal ("could not initialise libev, bad $LIBEV_FLAGS in environment?"); 550 fatal ("could not initialise libev, bad $LIBEV_FLAGS in environment?");
561as signal and child watchers) would need to be stopped manually. 593as signal and child watchers) would need to be stopped manually.
562 594
563In general it is not advisable to call this function except in the 595In general it is not advisable to call this function except in the
564rare occasion where you really need to free e.g. the signal handling 596rare occasion where you really need to free e.g. the signal handling
565pipe fds. If you need dynamically allocated loops it is better to use 597pipe fds. If you need dynamically allocated loops it is better to use
566C<ev_loop_new> and C<ev_loop_destroy>). 598C<ev_loop_new> and C<ev_loop_destroy>.
567 599
568=item ev_loop_destroy (loop) 600=item ev_loop_destroy (loop)
569 601
570Like C<ev_default_destroy>, but destroys an event loop created by an 602Like C<ev_default_destroy>, but destroys an event loop created by an
571earlier call to C<ev_loop_new>. 603earlier call to C<ev_loop_new>.
609 641
610This value can sometimes be useful as a generation counter of sorts (it 642This value can sometimes be useful as a generation counter of sorts (it
611"ticks" the number of loop iterations), as it roughly corresponds with 643"ticks" the number of loop iterations), as it roughly corresponds with
612C<ev_prepare> and C<ev_check> calls. 644C<ev_prepare> and C<ev_check> calls.
613 645
646=item unsigned int ev_loop_depth (loop)
647
648Returns the number of times C<ev_loop> was entered minus the number of
649times C<ev_loop> was exited, in other words, the recursion depth.
650
651Outside C<ev_loop>, this number is zero. In a callback, this number is
652C<1>, unless C<ev_loop> was invoked recursively (or from another thread),
653in which case it is higher.
654
655Leaving C<ev_loop> abnormally (setjmp/longjmp, cancelling the thread
656etc.), doesn't count as exit.
657
614=item unsigned int ev_backend (loop) 658=item unsigned int ev_backend (loop)
615 659
616Returns one of the C<EVBACKEND_*> flags indicating the event backend in 660Returns one of the C<EVBACKEND_*> flags indicating the event backend in
617use. 661use.
618 662
632 676
633This function is rarely useful, but when some event callback runs for a 677This function is rarely useful, but when some event callback runs for a
634very long time without entering the event loop, updating libev's idea of 678very long time without entering the event loop, updating libev's idea of
635the current time is a good idea. 679the current time is a good idea.
636 680
637See also "The special problem of time updates" in the C<ev_timer> section. 681See also L<The special problem of time updates> in the C<ev_timer> section.
638 682
639=item ev_suspend (loop) 683=item ev_suspend (loop)
640 684
641=item ev_resume (loop) 685=item ev_resume (loop)
642 686
663event loop time (see C<ev_now_update>). 707event loop time (see C<ev_now_update>).
664 708
665=item ev_loop (loop, int flags) 709=item ev_loop (loop, int flags)
666 710
667Finally, this is it, the event handler. This function usually is called 711Finally, this is it, the event handler. This function usually is called
668after you initialised all your watchers and you want to start handling 712after you have initialised all your watchers and you want to start
669events. 713handling events.
670 714
671If the flags argument is specified as C<0>, it will not return until 715If the flags argument is specified as C<0>, it will not return until
672either no event watchers are active anymore or C<ev_unloop> was called. 716either no event watchers are active anymore or C<ev_unloop> was called.
673 717
674Please note that an explicit C<ev_unloop> is usually better than 718Please note that an explicit C<ev_unloop> is usually better than
799 843
800By setting a higher I<io collect interval> you allow libev to spend more 844By setting a higher I<io collect interval> you allow libev to spend more
801time collecting I/O events, so you can handle more events per iteration, 845time collecting I/O events, so you can handle more events per iteration,
802at the cost of increasing latency. Timeouts (both C<ev_periodic> and 846at the cost of increasing latency. Timeouts (both C<ev_periodic> and
803C<ev_timer>) will be not affected. Setting this to a non-null value will 847C<ev_timer>) will be not affected. Setting this to a non-null value will
804introduce an additional C<ev_sleep ()> call into most loop iterations. 848introduce an additional C<ev_sleep ()> call into most loop iterations. The
849sleep time ensures that libev will not poll for I/O events more often then
850once per this interval, on average.
805 851
806Likewise, by setting a higher I<timeout collect interval> you allow libev 852Likewise, by setting a higher I<timeout collect interval> you allow libev
807to spend more time collecting timeouts, at the expense of increased 853to spend more time collecting timeouts, at the expense of increased
808latency/jitter/inexactness (the watcher callback will be called 854latency/jitter/inexactness (the watcher callback will be called
809later). C<ev_io> watchers will not be affected. Setting this to a non-null 855later). C<ev_io> watchers will not be affected. Setting this to a non-null
811 857
812Many (busy) programs can usually benefit by setting the I/O collect 858Many (busy) programs can usually benefit by setting the I/O collect
813interval to a value near C<0.1> or so, which is often enough for 859interval to a value near C<0.1> or so, which is often enough for
814interactive servers (of course not for games), likewise for timeouts. It 860interactive servers (of course not for games), likewise for timeouts. It
815usually doesn't make much sense to set it to a lower value than C<0.01>, 861usually doesn't make much sense to set it to a lower value than C<0.01>,
816as this approaches the timing granularity of most systems. 862as this approaches the timing granularity of most systems. Note that if
863you do transactions with the outside world and you can't increase the
864parallelity, then this setting will limit your transaction rate (if you
865need to poll once per transaction and the I/O collect interval is 0.01,
866then you can't do more than 100 transations per second).
817 867
818Setting the I<timeout collect interval> can improve the opportunity for 868Setting the I<timeout collect interval> can improve the opportunity for
819saving power, as the program will "bundle" timer callback invocations that 869saving power, as the program will "bundle" timer callback invocations that
820are "near" in time together, by delaying some, thus reducing the number of 870are "near" in time together, by delaying some, thus reducing the number of
821times the process sleeps and wakes up again. Another useful technique to 871times the process sleeps and wakes up again. Another useful technique to
822reduce iterations/wake-ups is to use C<ev_periodic> watchers and make sure 872reduce iterations/wake-ups is to use C<ev_periodic> watchers and make sure
823they fire on, say, one-second boundaries only. 873they fire on, say, one-second boundaries only.
874
875Example: we only need 0.1s timeout granularity, and we wish not to poll
876more often than 100 times per second:
877
878 ev_set_timeout_collect_interval (EV_DEFAULT_UC_ 0.1);
879 ev_set_io_collect_interval (EV_DEFAULT_UC_ 0.01);
880
881=item ev_invoke_pending (loop)
882
883This call will simply invoke all pending watchers while resetting their
884pending state. Normally, C<ev_loop> does this automatically when required,
885but when overriding the invoke callback this call comes handy.
886
887=item int ev_pending_count (loop)
888
889Returns the number of pending watchers - zero indicates that no watchers
890are pending.
891
892=item ev_set_invoke_pending_cb (loop, void (*invoke_pending_cb)(EV_P))
893
894This overrides the invoke pending functionality of the loop: Instead of
895invoking all pending watchers when there are any, C<ev_loop> will call
896this callback instead. This is useful, for example, when you want to
897invoke the actual watchers inside another context (another thread etc.).
898
899If you want to reset the callback, use C<ev_invoke_pending> as new
900callback.
901
902=item ev_set_loop_release_cb (loop, void (*release)(EV_P), void (*acquire)(EV_P))
903
904Sometimes you want to share the same loop between multiple threads. This
905can be done relatively simply by putting mutex_lock/unlock calls around
906each call to a libev function.
907
908However, C<ev_loop> can run an indefinite time, so it is not feasible to
909wait for it to return. One way around this is to wake up the loop via
910C<ev_unloop> and C<av_async_send>, another way is to set these I<release>
911and I<acquire> callbacks on the loop.
912
913When set, then C<release> will be called just before the thread is
914suspended waiting for new events, and C<acquire> is called just
915afterwards.
916
917Ideally, C<release> will just call your mutex_unlock function, and
918C<acquire> will just call the mutex_lock function again.
919
920While event loop modifications are allowed between invocations of
921C<release> and C<acquire> (that's their only purpose after all), no
922modifications done will affect the event loop, i.e. adding watchers will
923have no effect on the set of file descriptors being watched, or the time
924waited. USe an C<ev_async> watcher to wake up C<ev_loop> when you want it
925to take note of any changes you made.
926
927In theory, threads executing C<ev_loop> will be async-cancel safe between
928invocations of C<release> and C<acquire>.
929
930See also the locking example in the C<THREADS> section later in this
931document.
932
933=item ev_set_userdata (loop, void *data)
934
935=item ev_userdata (loop)
936
937Set and retrieve a single C<void *> associated with a loop. When
938C<ev_set_userdata> has never been called, then C<ev_userdata> returns
939C<0.>
940
941These two functions can be used to associate arbitrary data with a loop,
942and are intended solely for the C<invoke_pending_cb>, C<release> and
943C<acquire> callbacks described above, but of course can be (ab-)used for
944any other purpose as well.
824 945
825=item ev_loop_verify (loop) 946=item ev_loop_verify (loop)
826 947
827This function only does something when C<EV_VERIFY> support has been 948This function only does something when C<EV_VERIFY> support has been
828compiled in, which is the default for non-minimal builds. It tries to go 949compiled in, which is the default for non-minimal builds. It tries to go
1083integer between C<EV_MAXPRI> (default: C<2>) and C<EV_MINPRI> 1204integer between C<EV_MAXPRI> (default: C<2>) and C<EV_MINPRI>
1084(default: C<-2>). Pending watchers with higher priority will be invoked 1205(default: C<-2>). Pending watchers with higher priority will be invoked
1085before watchers with lower priority, but priority will not keep watchers 1206before watchers with lower priority, but priority will not keep watchers
1086from being executed (except for C<ev_idle> watchers). 1207from being executed (except for C<ev_idle> watchers).
1087 1208
1088This means that priorities are I<only> used for ordering callback
1089invocation after new events have been received. This is useful, for
1090example, to reduce latency after idling, or more often, to bind two
1091watchers on the same event and make sure one is called first.
1092
1093If you need to suppress invocation when higher priority events are pending 1209If you need to suppress invocation when higher priority events are pending
1094you need to look at C<ev_idle> watchers, which provide this functionality. 1210you need to look at C<ev_idle> watchers, which provide this functionality.
1095 1211
1096You I<must not> change the priority of a watcher as long as it is active or 1212You I<must not> change the priority of a watcher as long as it is active or
1097pending. 1213pending.
1098
1099The default priority used by watchers when no priority has been set is
1100always C<0>, which is supposed to not be too high and not be too low :).
1101 1214
1102Setting a priority outside the range of C<EV_MINPRI> to C<EV_MAXPRI> is 1215Setting a priority outside the range of C<EV_MINPRI> to C<EV_MAXPRI> is
1103fine, as long as you do not mind that the priority value you query might 1216fine, as long as you do not mind that the priority value you query might
1104or might not have been clamped to the valid range. 1217or might not have been clamped to the valid range.
1218
1219The default priority used by watchers when no priority has been set is
1220always C<0>, which is supposed to not be too high and not be too low :).
1221
1222See L<WATCHER PRIORITY MODELS>, below, for a more thorough treatment of
1223priorities.
1105 1224
1106=item ev_invoke (loop, ev_TYPE *watcher, int revents) 1225=item ev_invoke (loop, ev_TYPE *watcher, int revents)
1107 1226
1108Invoke the C<watcher> with the given C<loop> and C<revents>. Neither 1227Invoke the C<watcher> with the given C<loop> and C<revents>. Neither
1109C<loop> nor C<revents> need to be valid as long as the watcher callback 1228C<loop> nor C<revents> need to be valid as long as the watcher callback
1174 #include <stddef.h> 1293 #include <stddef.h>
1175 1294
1176 static void 1295 static void
1177 t1_cb (EV_P_ ev_timer *w, int revents) 1296 t1_cb (EV_P_ ev_timer *w, int revents)
1178 { 1297 {
1179 struct my_biggy big = (struct my_biggy * 1298 struct my_biggy big = (struct my_biggy *)
1180 (((char *)w) - offsetof (struct my_biggy, t1)); 1299 (((char *)w) - offsetof (struct my_biggy, t1));
1181 } 1300 }
1182 1301
1183 static void 1302 static void
1184 t2_cb (EV_P_ ev_timer *w, int revents) 1303 t2_cb (EV_P_ ev_timer *w, int revents)
1185 { 1304 {
1186 struct my_biggy big = (struct my_biggy * 1305 struct my_biggy big = (struct my_biggy *)
1187 (((char *)w) - offsetof (struct my_biggy, t2)); 1306 (((char *)w) - offsetof (struct my_biggy, t2));
1188 } 1307 }
1308
1309=head2 WATCHER PRIORITY MODELS
1310
1311Many event loops support I<watcher priorities>, which are usually small
1312integers that influence the ordering of event callback invocation
1313between watchers in some way, all else being equal.
1314
1315In libev, Watcher priorities can be set using C<ev_set_priority>. See its
1316description for the more technical details such as the actual priority
1317range.
1318
1319There are two common ways how these these priorities are being interpreted
1320by event loops:
1321
1322In the more common lock-out model, higher priorities "lock out" invocation
1323of lower priority watchers, which means as long as higher priority
1324watchers receive events, lower priority watchers are not being invoked.
1325
1326The less common only-for-ordering model uses priorities solely to order
1327callback invocation within a single event loop iteration: Higher priority
1328watchers are invoked before lower priority ones, but they all get invoked
1329before polling for new events.
1330
1331Libev uses the second (only-for-ordering) model for all its watchers
1332except for idle watchers (which use the lock-out model).
1333
1334The rationale behind this is that implementing the lock-out model for
1335watchers is not well supported by most kernel interfaces, and most event
1336libraries will just poll for the same events again and again as long as
1337their callbacks have not been executed, which is very inefficient in the
1338common case of one high-priority watcher locking out a mass of lower
1339priority ones.
1340
1341Static (ordering) priorities are most useful when you have two or more
1342watchers handling the same resource: a typical usage example is having an
1343C<ev_io> watcher to receive data, and an associated C<ev_timer> to handle
1344timeouts. Under load, data might be received while the program handles
1345other jobs, but since timers normally get invoked first, the timeout
1346handler will be executed before checking for data. In that case, giving
1347the timer a lower priority than the I/O watcher ensures that I/O will be
1348handled first even under adverse conditions (which is usually, but not
1349always, what you want).
1350
1351Since idle watchers use the "lock-out" model, meaning that idle watchers
1352will only be executed when no same or higher priority watchers have
1353received events, they can be used to implement the "lock-out" model when
1354required.
1355
1356For example, to emulate how many other event libraries handle priorities,
1357you can associate an C<ev_idle> watcher to each such watcher, and in
1358the normal watcher callback, you just start the idle watcher. The real
1359processing is done in the idle watcher callback. This causes libev to
1360continously poll and process kernel event data for the watcher, but when
1361the lock-out case is known to be rare (which in turn is rare :), this is
1362workable.
1363
1364Usually, however, the lock-out model implemented that way will perform
1365miserably under the type of load it was designed to handle. In that case,
1366it might be preferable to stop the real watcher before starting the
1367idle watcher, so the kernel will not have to process the event in case
1368the actual processing will be delayed for considerable time.
1369
1370Here is an example of an I/O watcher that should run at a strictly lower
1371priority than the default, and which should only process data when no
1372other events are pending:
1373
1374 ev_idle idle; // actual processing watcher
1375 ev_io io; // actual event watcher
1376
1377 static void
1378 io_cb (EV_P_ ev_io *w, int revents)
1379 {
1380 // stop the I/O watcher, we received the event, but
1381 // are not yet ready to handle it.
1382 ev_io_stop (EV_A_ w);
1383
1384 // start the idle watcher to ahndle the actual event.
1385 // it will not be executed as long as other watchers
1386 // with the default priority are receiving events.
1387 ev_idle_start (EV_A_ &idle);
1388 }
1389
1390 static void
1391 idle_cb (EV_P_ ev_idle *w, int revents)
1392 {
1393 // actual processing
1394 read (STDIN_FILENO, ...);
1395
1396 // have to start the I/O watcher again, as
1397 // we have handled the event
1398 ev_io_start (EV_P_ &io);
1399 }
1400
1401 // initialisation
1402 ev_idle_init (&idle, idle_cb);
1403 ev_io_init (&io, io_cb, STDIN_FILENO, EV_READ);
1404 ev_io_start (EV_DEFAULT_ &io);
1405
1406In the "real" world, it might also be beneficial to start a timer, so that
1407low-priority connections can not be locked out forever under load. This
1408enables your program to keep a lower latency for important connections
1409during short periods of high load, while not completely locking out less
1410important ones.
1189 1411
1190 1412
1191=head1 WATCHER TYPES 1413=head1 WATCHER TYPES
1192 1414
1193This section describes each watcher in detail, but will not repeat 1415This section describes each watcher in detail, but will not repeat
1219descriptors to non-blocking mode is also usually a good idea (but not 1441descriptors to non-blocking mode is also usually a good idea (but not
1220required if you know what you are doing). 1442required if you know what you are doing).
1221 1443
1222If you cannot use non-blocking mode, then force the use of a 1444If you cannot use non-blocking mode, then force the use of a
1223known-to-be-good backend (at the time of this writing, this includes only 1445known-to-be-good backend (at the time of this writing, this includes only
1224C<EVBACKEND_SELECT> and C<EVBACKEND_POLL>). 1446C<EVBACKEND_SELECT> and C<EVBACKEND_POLL>). The same applies to file
1447descriptors for which non-blocking operation makes no sense (such as
1448files) - libev doesn't guarentee any specific behaviour in that case.
1225 1449
1226Another thing you have to watch out for is that it is quite easy to 1450Another thing you have to watch out for is that it is quite easy to
1227receive "spurious" readiness notifications, that is your callback might 1451receive "spurious" readiness notifications, that is your callback might
1228be called with C<EV_READ> but a subsequent C<read>(2) will actually block 1452be called with C<EV_READ> but a subsequent C<read>(2) will actually block
1229because there is no data. Not only are some backends known to create a 1453because there is no data. Not only are some backends known to create a
1350year, it will still time out after (roughly) one hour. "Roughly" because 1574year, it will still time out after (roughly) one hour. "Roughly" because
1351detecting time jumps is hard, and some inaccuracies are unavoidable (the 1575detecting time jumps is hard, and some inaccuracies are unavoidable (the
1352monotonic clock option helps a lot here). 1576monotonic clock option helps a lot here).
1353 1577
1354The callback is guaranteed to be invoked only I<after> its timeout has 1578The callback is guaranteed to be invoked only I<after> its timeout has
1355passed. If multiple timers become ready during the same loop iteration 1579passed (not I<at>, so on systems with very low-resolution clocks this
1356then the ones with earlier time-out values are invoked before ones with 1580might introduce a small delay). If multiple timers become ready during the
1357later time-out values (but this is no longer true when a callback calls 1581same loop iteration then the ones with earlier time-out values are invoked
1358C<ev_loop> recursively). 1582before ones of the same priority with later time-out values (but this is
1583no longer true when a callback calls C<ev_loop> recursively).
1359 1584
1360=head3 Be smart about timeouts 1585=head3 Be smart about timeouts
1361 1586
1362Many real-world problems involve some kind of timeout, usually for error 1587Many real-world problems involve some kind of timeout, usually for error
1363recovery. A typical example is an HTTP request - if the other side hangs, 1588recovery. A typical example is an HTTP request - if the other side hangs,
1407C<after> argument to C<ev_timer_set>, and only ever use the C<repeat> 1632C<after> argument to C<ev_timer_set>, and only ever use the C<repeat>
1408member and C<ev_timer_again>. 1633member and C<ev_timer_again>.
1409 1634
1410At start: 1635At start:
1411 1636
1412 ev_timer_init (timer, callback); 1637 ev_init (timer, callback);
1413 timer->repeat = 60.; 1638 timer->repeat = 60.;
1414 ev_timer_again (loop, timer); 1639 ev_timer_again (loop, timer);
1415 1640
1416Each time there is some activity: 1641Each time there is some activity:
1417 1642
1479 1704
1480To start the timer, simply initialise the watcher and set C<last_activity> 1705To start the timer, simply initialise the watcher and set C<last_activity>
1481to the current time (meaning we just have some activity :), then call the 1706to the current time (meaning we just have some activity :), then call the
1482callback, which will "do the right thing" and start the timer: 1707callback, which will "do the right thing" and start the timer:
1483 1708
1484 ev_timer_init (timer, callback); 1709 ev_init (timer, callback);
1485 last_activity = ev_now (loop); 1710 last_activity = ev_now (loop);
1486 callback (loop, timer, EV_TIMEOUT); 1711 callback (loop, timer, EV_TIMEOUT);
1487 1712
1488And when there is some activity, simply store the current time in 1713And when there is some activity, simply store the current time in
1489C<last_activity>, no libev calls at all: 1714C<last_activity>, no libev calls at all:
1550 1775
1551If the event loop is suspended for a long time, you can also force an 1776If the event loop is suspended for a long time, you can also force an
1552update of the time returned by C<ev_now ()> by calling C<ev_now_update 1777update of the time returned by C<ev_now ()> by calling C<ev_now_update
1553()>. 1778()>.
1554 1779
1780=head3 The special problems of suspended animation
1781
1782When you leave the server world it is quite customary to hit machines that
1783can suspend/hibernate - what happens to the clocks during such a suspend?
1784
1785Some quick tests made with a Linux 2.6.28 indicate that a suspend freezes
1786all processes, while the clocks (C<times>, C<CLOCK_MONOTONIC>) continue
1787to run until the system is suspended, but they will not advance while the
1788system is suspended. That means, on resume, it will be as if the program
1789was frozen for a few seconds, but the suspend time will not be counted
1790towards C<ev_timer> when a monotonic clock source is used. The real time
1791clock advanced as expected, but if it is used as sole clocksource, then a
1792long suspend would be detected as a time jump by libev, and timers would
1793be adjusted accordingly.
1794
1795I would not be surprised to see different behaviour in different between
1796operating systems, OS versions or even different hardware.
1797
1798The other form of suspend (job control, or sending a SIGSTOP) will see a
1799time jump in the monotonic clocks and the realtime clock. If the program
1800is suspended for a very long time, and monotonic clock sources are in use,
1801then you can expect C<ev_timer>s to expire as the full suspension time
1802will be counted towards the timers. When no monotonic clock source is in
1803use, then libev will again assume a timejump and adjust accordingly.
1804
1805It might be beneficial for this latter case to call C<ev_suspend>
1806and C<ev_resume> in code that handles C<SIGTSTP>, to at least get
1807deterministic behaviour in this case (you can do nothing against
1808C<SIGSTOP>).
1809
1555=head3 Watcher-Specific Functions and Data Members 1810=head3 Watcher-Specific Functions and Data Members
1556 1811
1557=over 4 1812=over 4
1558 1813
1559=item ev_timer_init (ev_timer *, callback, ev_tstamp after, ev_tstamp repeat) 1814=item ev_timer_init (ev_timer *, callback, ev_tstamp after, ev_tstamp repeat)
1582If the timer is started but non-repeating, stop it (as if it timed out). 1837If the timer is started but non-repeating, stop it (as if it timed out).
1583 1838
1584If the timer is repeating, either start it if necessary (with the 1839If the timer is repeating, either start it if necessary (with the
1585C<repeat> value), or reset the running timer to the C<repeat> value. 1840C<repeat> value), or reset the running timer to the C<repeat> value.
1586 1841
1587This sounds a bit complicated, see "Be smart about timeouts", above, for a 1842This sounds a bit complicated, see L<Be smart about timeouts>, above, for a
1588usage example. 1843usage example.
1844
1845=item ev_timer_remaining (loop, ev_timer *)
1846
1847Returns the remaining time until a timer fires. If the timer is active,
1848then this time is relative to the current event loop time, otherwise it's
1849the timeout value currently configured.
1850
1851That is, after an C<ev_timer_set (w, 5, 7)>, C<ev_timer_remaining> returns
1852C<5>. When the timer is started and one second passes, C<ev_timer_remain>
1853will return C<4>. When the timer expires and is restarted, it will return
1854roughly C<7> (likely slightly less as callback invocation takes some time,
1855too), and so on.
1589 1856
1590=item ev_tstamp repeat [read-write] 1857=item ev_tstamp repeat [read-write]
1591 1858
1592The current C<repeat> value. Will be used each time the watcher times out 1859The current C<repeat> value. Will be used each time the watcher times out
1593or C<ev_timer_again> is called, and determines the next timeout (if any), 1860or C<ev_timer_again> is called, and determines the next timeout (if any),
1829Signal watchers will trigger an event when the process receives a specific 2096Signal watchers will trigger an event when the process receives a specific
1830signal one or more times. Even though signals are very asynchronous, libev 2097signal one or more times. Even though signals are very asynchronous, libev
1831will try it's best to deliver signals synchronously, i.e. as part of the 2098will try it's best to deliver signals synchronously, i.e. as part of the
1832normal event processing, like any other event. 2099normal event processing, like any other event.
1833 2100
1834If you want signals asynchronously, just use C<sigaction> as you would 2101If you want signals to be delivered truly asynchronously, just use
1835do without libev and forget about sharing the signal. You can even use 2102C<sigaction> as you would do without libev and forget about sharing
1836C<ev_async> from a signal handler to synchronously wake up an event loop. 2103the signal. You can even use C<ev_async> from a signal handler to
2104synchronously wake up an event loop.
1837 2105
1838You can configure as many watchers as you like per signal. Only when the 2106You can configure as many watchers as you like for the same signal, but
2107only within the same loop, i.e. you can watch for C<SIGINT> in your
2108default loop and for C<SIGIO> in another loop, but you cannot watch for
2109C<SIGINT> in both the default loop and another loop at the same time. At
2110the moment, C<SIGCHLD> is permanently tied to the default loop.
2111
1839first watcher gets started will libev actually register a signal handler 2112When the first watcher gets started will libev actually register something
1840with the kernel (thus it coexists with your own signal handlers as long as 2113with the kernel (thus it coexists with your own signal handlers as long as
1841you don't register any with libev for the same signal). Similarly, when 2114you don't register any with libev for the same signal).
1842the last signal watcher for a signal is stopped, libev will reset the
1843signal handler to SIG_DFL (regardless of what it was set to before).
1844 2115
1845If possible and supported, libev will install its handlers with 2116If possible and supported, libev will install its handlers with
1846C<SA_RESTART> behaviour enabled, so system calls should not be unduly 2117C<SA_RESTART> (or equivalent) behaviour enabled, so system calls should
1847interrupted. If you have a problem with system calls getting interrupted by 2118not be unduly interrupted. If you have a problem with system calls getting
1848signals you can block all signals in an C<ev_check> watcher and unblock 2119interrupted by signals you can block all signals in an C<ev_check> watcher
1849them in an C<ev_prepare> watcher. 2120and unblock them in an C<ev_prepare> watcher.
2121
2122=head3 The special problem of inheritance over execve
2123
2124Both the signal mask (C<sigprocmask>) and the signal disposition
2125(C<sigaction>) are unspecified after starting a signal watcher (and after
2126stopping it again), that is, libev might or might not block the signal,
2127and might or might not set or restore the installed signal handler.
2128
2129While this does not matter for the signal disposition (libev never
2130sets signals to C<SIG_IGN>, so handlers will be reset to C<SIG_DFL> on
2131C<execve>), this matters for the signal mask: many programs do not expect
2132certain signals to be blocked.
2133
2134This means that before calling C<exec> (from the child) you should reset
2135the signal mask to whatever "default" you expect (all clear is a good
2136choice usually).
2137
2138The simplest way to ensure that the signal mask is reset in the child is
2139to install a fork handler with C<pthread_atfork> that resets it. That will
2140catch fork calls done by libraries (such as the libc) as well.
2141
2142In current versions of libev, you can also ensure that the signal mask is
2143not blocking any signals (except temporarily, so thread users watch out)
2144by specifying the C<EVFLAG_NOSIGFD> when creating the event loop. This
2145is not guaranteed for future versions, however.
1850 2146
1851=head3 Watcher-Specific Functions and Data Members 2147=head3 Watcher-Specific Functions and Data Members
1852 2148
1853=over 4 2149=over 4
1854 2150
1886some child status changes (most typically when a child of yours dies or 2182some child status changes (most typically when a child of yours dies or
1887exits). It is permissible to install a child watcher I<after> the child 2183exits). It is permissible to install a child watcher I<after> the child
1888has been forked (which implies it might have already exited), as long 2184has been forked (which implies it might have already exited), as long
1889as the event loop isn't entered (or is continued from a watcher), i.e., 2185as the event loop isn't entered (or is continued from a watcher), i.e.,
1890forking and then immediately registering a watcher for the child is fine, 2186forking and then immediately registering a watcher for the child is fine,
1891but forking and registering a watcher a few event loop iterations later is 2187but forking and registering a watcher a few event loop iterations later or
1892not. 2188in the next callback invocation is not.
1893 2189
1894Only the default event loop is capable of handling signals, and therefore 2190Only the default event loop is capable of handling signals, and therefore
1895you can only register child watchers in the default event loop. 2191you can only register child watchers in the default event loop.
1896 2192
2193Due to some design glitches inside libev, child watchers will always be
2194handled at maximum priority (their priority is set to C<EV_MAXPRI> by
2195libev)
2196
1897=head3 Process Interaction 2197=head3 Process Interaction
1898 2198
1899Libev grabs C<SIGCHLD> as soon as the default event loop is 2199Libev grabs C<SIGCHLD> as soon as the default event loop is
1900initialised. This is necessary to guarantee proper behaviour even if 2200initialised. This is necessary to guarantee proper behaviour even if the
1901the first child watcher is started after the child exits. The occurrence 2201first child watcher is started after the child exits. The occurrence
1902of C<SIGCHLD> is recorded asynchronously, but child reaping is done 2202of C<SIGCHLD> is recorded asynchronously, but child reaping is done
1903synchronously as part of the event loop processing. Libev always reaps all 2203synchronously as part of the event loop processing. Libev always reaps all
1904children, even ones not watched. 2204children, even ones not watched.
1905 2205
1906=head3 Overriding the Built-In Processing 2206=head3 Overriding the Built-In Processing
1916=head3 Stopping the Child Watcher 2216=head3 Stopping the Child Watcher
1917 2217
1918Currently, the child watcher never gets stopped, even when the 2218Currently, the child watcher never gets stopped, even when the
1919child terminates, so normally one needs to stop the watcher in the 2219child terminates, so normally one needs to stop the watcher in the
1920callback. Future versions of libev might stop the watcher automatically 2220callback. Future versions of libev might stop the watcher automatically
1921when a child exit is detected. 2221when a child exit is detected (calling C<ev_child_stop> twice is not a
2222problem).
1922 2223
1923=head3 Watcher-Specific Functions and Data Members 2224=head3 Watcher-Specific Functions and Data Members
1924 2225
1925=over 4 2226=over 4
1926 2227
2252 // no longer anything immediate to do. 2553 // no longer anything immediate to do.
2253 } 2554 }
2254 2555
2255 ev_idle *idle_watcher = malloc (sizeof (ev_idle)); 2556 ev_idle *idle_watcher = malloc (sizeof (ev_idle));
2256 ev_idle_init (idle_watcher, idle_cb); 2557 ev_idle_init (idle_watcher, idle_cb);
2257 ev_idle_start (loop, idle_cb); 2558 ev_idle_start (loop, idle_watcher);
2258 2559
2259 2560
2260=head2 C<ev_prepare> and C<ev_check> - customise your event loop! 2561=head2 C<ev_prepare> and C<ev_check> - customise your event loop!
2261 2562
2262Prepare and check watchers are usually (but not always) used in pairs: 2563Prepare and check watchers are usually (but not always) used in pairs:
2355 struct pollfd fds [nfd]; 2656 struct pollfd fds [nfd];
2356 // actual code will need to loop here and realloc etc. 2657 // actual code will need to loop here and realloc etc.
2357 adns_beforepoll (ads, fds, &nfd, &timeout, timeval_from (ev_time ())); 2658 adns_beforepoll (ads, fds, &nfd, &timeout, timeval_from (ev_time ()));
2358 2659
2359 /* the callback is illegal, but won't be called as we stop during check */ 2660 /* the callback is illegal, but won't be called as we stop during check */
2360 ev_timer_init (&tw, 0, timeout * 1e-3); 2661 ev_timer_init (&tw, 0, timeout * 1e-3, 0.);
2361 ev_timer_start (loop, &tw); 2662 ev_timer_start (loop, &tw);
2362 2663
2363 // create one ev_io per pollfd 2664 // create one ev_io per pollfd
2364 for (int i = 0; i < nfd; ++i) 2665 for (int i = 0; i < nfd; ++i)
2365 { 2666 {
2595event loop blocks next and before C<ev_check> watchers are being called, 2896event loop blocks next and before C<ev_check> watchers are being called,
2596and only in the child after the fork. If whoever good citizen calling 2897and only in the child after the fork. If whoever good citizen calling
2597C<ev_default_fork> cheats and calls it in the wrong process, the fork 2898C<ev_default_fork> cheats and calls it in the wrong process, the fork
2598handlers will be invoked, too, of course. 2899handlers will be invoked, too, of course.
2599 2900
2901=head3 The special problem of life after fork - how is it possible?
2902
2903Most uses of C<fork()> consist of forking, then some simple calls to ste
2904up/change the process environment, followed by a call to C<exec()>. This
2905sequence should be handled by libev without any problems.
2906
2907This changes when the application actually wants to do event handling
2908in the child, or both parent in child, in effect "continuing" after the
2909fork.
2910
2911The default mode of operation (for libev, with application help to detect
2912forks) is to duplicate all the state in the child, as would be expected
2913when I<either> the parent I<or> the child process continues.
2914
2915When both processes want to continue using libev, then this is usually the
2916wrong result. In that case, usually one process (typically the parent) is
2917supposed to continue with all watchers in place as before, while the other
2918process typically wants to start fresh, i.e. without any active watchers.
2919
2920The cleanest and most efficient way to achieve that with libev is to
2921simply create a new event loop, which of course will be "empty", and
2922use that for new watchers. This has the advantage of not touching more
2923memory than necessary, and thus avoiding the copy-on-write, and the
2924disadvantage of having to use multiple event loops (which do not support
2925signal watchers).
2926
2927When this is not possible, or you want to use the default loop for
2928other reasons, then in the process that wants to start "fresh", call
2929C<ev_default_destroy ()> followed by C<ev_default_loop (...)>. Destroying
2930the default loop will "orphan" (not stop) all registered watchers, so you
2931have to be careful not to execute code that modifies those watchers. Note
2932also that in that case, you have to re-register any signal watchers.
2933
2600=head3 Watcher-Specific Functions and Data Members 2934=head3 Watcher-Specific Functions and Data Members
2601 2935
2602=over 4 2936=over 4
2603 2937
2604=item ev_fork_init (ev_signal *, callback) 2938=item ev_fork_init (ev_signal *, callback)
3096=item Ocaml 3430=item Ocaml
3097 3431
3098Erkki Seppala has written Ocaml bindings for libev, to be found at 3432Erkki Seppala has written Ocaml bindings for libev, to be found at
3099L<http://modeemi.cs.tut.fi/~flux/software/ocaml-ev/>. 3433L<http://modeemi.cs.tut.fi/~flux/software/ocaml-ev/>.
3100 3434
3435=item Lua
3436
3437Brian Maher has written a partial interface to libev
3438for lua (only C<ev_io> and C<ev_timer>), to be found at
3439L<http://github.com/brimworks/lua-ev>.
3440
3101=back 3441=back
3102 3442
3103 3443
3104=head1 MACRO MAGIC 3444=head1 MACRO MAGIC
3105 3445
3271keeps libev from including F<config.h>, and it also defines dummy 3611keeps libev from including F<config.h>, and it also defines dummy
3272implementations for some libevent functions (such as logging, which is not 3612implementations for some libevent functions (such as logging, which is not
3273supported). It will also not define any of the structs usually found in 3613supported). It will also not define any of the structs usually found in
3274F<event.h> that are not directly supported by the libev core alone. 3614F<event.h> that are not directly supported by the libev core alone.
3275 3615
3276In stanbdalone mode, libev will still try to automatically deduce the 3616In standalone mode, libev will still try to automatically deduce the
3277configuration, but has to be more conservative. 3617configuration, but has to be more conservative.
3278 3618
3279=item EV_USE_MONOTONIC 3619=item EV_USE_MONOTONIC
3280 3620
3281If defined to be C<1>, libev will try to detect the availability of the 3621If defined to be C<1>, libev will try to detect the availability of the
3346be used is the winsock select). This means that it will call 3686be used is the winsock select). This means that it will call
3347C<_get_osfhandle> on the fd to convert it to an OS handle. Otherwise, 3687C<_get_osfhandle> on the fd to convert it to an OS handle. Otherwise,
3348it is assumed that all these functions actually work on fds, even 3688it is assumed that all these functions actually work on fds, even
3349on win32. Should not be defined on non-win32 platforms. 3689on win32. Should not be defined on non-win32 platforms.
3350 3690
3351=item EV_FD_TO_WIN32_HANDLE 3691=item EV_FD_TO_WIN32_HANDLE(fd)
3352 3692
3353If C<EV_SELECT_IS_WINSOCKET> is enabled, then libev needs a way to map 3693If C<EV_SELECT_IS_WINSOCKET> is enabled, then libev needs a way to map
3354file descriptors to socket handles. When not defining this symbol (the 3694file descriptors to socket handles. When not defining this symbol (the
3355default), then libev will call C<_get_osfhandle>, which is usually 3695default), then libev will call C<_get_osfhandle>, which is usually
3356correct. In some cases, programs use their own file descriptor management, 3696correct. In some cases, programs use their own file descriptor management,
3357in which case they can provide this function to map fds to socket handles. 3697in which case they can provide this function to map fds to socket handles.
3698
3699=item EV_WIN32_HANDLE_TO_FD(handle)
3700
3701If C<EV_SELECT_IS_WINSOCKET> then libev maps handles to file descriptors
3702using the standard C<_open_osfhandle> function. For programs implementing
3703their own fd to handle mapping, overwriting this function makes it easier
3704to do so. This can be done by defining this macro to an appropriate value.
3705
3706=item EV_WIN32_CLOSE_FD(fd)
3707
3708If programs implement their own fd to handle mapping on win32, then this
3709macro can be used to override the C<close> function, useful to unregister
3710file descriptors again. Note that the replacement function has to close
3711the underlying OS handle.
3358 3712
3359=item EV_USE_POLL 3713=item EV_USE_POLL
3360 3714
3361If defined to be C<1>, libev will compile in support for the C<poll>(2) 3715If defined to be C<1>, libev will compile in support for the C<poll>(2)
3362backend. Otherwise it will be enabled on non-win32 platforms. It 3716backend. Otherwise it will be enabled on non-win32 platforms. It
3494defined to be C<0>, then they are not. 3848defined to be C<0>, then they are not.
3495 3849
3496=item EV_MINIMAL 3850=item EV_MINIMAL
3497 3851
3498If you need to shave off some kilobytes of code at the expense of some 3852If you need to shave off some kilobytes of code at the expense of some
3499speed, define this symbol to C<1>. Currently this is used to override some 3853speed (but with the full API), define this symbol to C<1>. Currently this
3500inlining decisions, saves roughly 30% code size on amd64. It also selects a 3854is used to override some inlining decisions, saves roughly 30% code size
3501much smaller 2-heap for timer management over the default 4-heap. 3855on amd64. It also selects a much smaller 2-heap for timer management over
3856the default 4-heap.
3857
3858You can save even more by disabling watcher types you do not need
3859and setting C<EV_MAXPRI> == C<EV_MINPRI>. Also, disabling C<assert>
3860(C<-DNDEBUG>) will usually reduce code size a lot.
3861
3862Defining C<EV_MINIMAL> to C<2> will additionally reduce the core API to
3863provide a bare-bones event library. See C<ev.h> for details on what parts
3864of the API are still available, and do not complain if this subset changes
3865over time.
3866
3867=item EV_NSIG
3868
3869The highest supported signal number, +1 (or, the number of
3870signals): Normally, libev tries to deduce the maximum number of signals
3871automatically, but sometimes this fails, in which case it can be
3872specified. Also, using a lower number than detected (C<32> should be
3873good for about any system in existance) can save some memory, as libev
3874statically allocates some 12-24 bytes per signal number.
3502 3875
3503=item EV_PID_HASHSIZE 3876=item EV_PID_HASHSIZE
3504 3877
3505C<ev_child> watchers use a small hash table to distribute workload by 3878C<ev_child> watchers use a small hash table to distribute workload by
3506pid. The default size is C<16> (or C<1> with C<EV_MINIMAL>), usually more 3879pid. The default size is C<16> (or C<1> with C<EV_MINIMAL>), usually more
3692default loop and triggering an C<ev_async> watcher from the default loop 4065default loop and triggering an C<ev_async> watcher from the default loop
3693watcher callback into the event loop interested in the signal. 4066watcher callback into the event loop interested in the signal.
3694 4067
3695=back 4068=back
3696 4069
4070=head4 THREAD LOCKING EXAMPLE
4071
4072Here is a fictitious example of how to run an event loop in a different
4073thread than where callbacks are being invoked and watchers are
4074created/added/removed.
4075
4076For a real-world example, see the C<EV::Loop::Async> perl module,
4077which uses exactly this technique (which is suited for many high-level
4078languages).
4079
4080The example uses a pthread mutex to protect the loop data, a condition
4081variable to wait for callback invocations, an async watcher to notify the
4082event loop thread and an unspecified mechanism to wake up the main thread.
4083
4084First, you need to associate some data with the event loop:
4085
4086 typedef struct {
4087 mutex_t lock; /* global loop lock */
4088 ev_async async_w;
4089 thread_t tid;
4090 cond_t invoke_cv;
4091 } userdata;
4092
4093 void prepare_loop (EV_P)
4094 {
4095 // for simplicity, we use a static userdata struct.
4096 static userdata u;
4097
4098 ev_async_init (&u->async_w, async_cb);
4099 ev_async_start (EV_A_ &u->async_w);
4100
4101 pthread_mutex_init (&u->lock, 0);
4102 pthread_cond_init (&u->invoke_cv, 0);
4103
4104 // now associate this with the loop
4105 ev_set_userdata (EV_A_ u);
4106 ev_set_invoke_pending_cb (EV_A_ l_invoke);
4107 ev_set_loop_release_cb (EV_A_ l_release, l_acquire);
4108
4109 // then create the thread running ev_loop
4110 pthread_create (&u->tid, 0, l_run, EV_A);
4111 }
4112
4113The callback for the C<ev_async> watcher does nothing: the watcher is used
4114solely to wake up the event loop so it takes notice of any new watchers
4115that might have been added:
4116
4117 static void
4118 async_cb (EV_P_ ev_async *w, int revents)
4119 {
4120 // just used for the side effects
4121 }
4122
4123The C<l_release> and C<l_acquire> callbacks simply unlock/lock the mutex
4124protecting the loop data, respectively.
4125
4126 static void
4127 l_release (EV_P)
4128 {
4129 userdata *u = ev_userdata (EV_A);
4130 pthread_mutex_unlock (&u->lock);
4131 }
4132
4133 static void
4134 l_acquire (EV_P)
4135 {
4136 userdata *u = ev_userdata (EV_A);
4137 pthread_mutex_lock (&u->lock);
4138 }
4139
4140The event loop thread first acquires the mutex, and then jumps straight
4141into C<ev_loop>:
4142
4143 void *
4144 l_run (void *thr_arg)
4145 {
4146 struct ev_loop *loop = (struct ev_loop *)thr_arg;
4147
4148 l_acquire (EV_A);
4149 pthread_setcanceltype (PTHREAD_CANCEL_ASYNCHRONOUS, 0);
4150 ev_loop (EV_A_ 0);
4151 l_release (EV_A);
4152
4153 return 0;
4154 }
4155
4156Instead of invoking all pending watchers, the C<l_invoke> callback will
4157signal the main thread via some unspecified mechanism (signals? pipe
4158writes? C<Async::Interrupt>?) and then waits until all pending watchers
4159have been called (in a while loop because a) spurious wakeups are possible
4160and b) skipping inter-thread-communication when there are no pending
4161watchers is very beneficial):
4162
4163 static void
4164 l_invoke (EV_P)
4165 {
4166 userdata *u = ev_userdata (EV_A);
4167
4168 while (ev_pending_count (EV_A))
4169 {
4170 wake_up_other_thread_in_some_magic_or_not_so_magic_way ();
4171 pthread_cond_wait (&u->invoke_cv, &u->lock);
4172 }
4173 }
4174
4175Now, whenever the main thread gets told to invoke pending watchers, it
4176will grab the lock, call C<ev_invoke_pending> and then signal the loop
4177thread to continue:
4178
4179 static void
4180 real_invoke_pending (EV_P)
4181 {
4182 userdata *u = ev_userdata (EV_A);
4183
4184 pthread_mutex_lock (&u->lock);
4185 ev_invoke_pending (EV_A);
4186 pthread_cond_signal (&u->invoke_cv);
4187 pthread_mutex_unlock (&u->lock);
4188 }
4189
4190Whenever you want to start/stop a watcher or do other modifications to an
4191event loop, you will now have to lock:
4192
4193 ev_timer timeout_watcher;
4194 userdata *u = ev_userdata (EV_A);
4195
4196 ev_timer_init (&timeout_watcher, timeout_cb, 5.5, 0.);
4197
4198 pthread_mutex_lock (&u->lock);
4199 ev_timer_start (EV_A_ &timeout_watcher);
4200 ev_async_send (EV_A_ &u->async_w);
4201 pthread_mutex_unlock (&u->lock);
4202
4203Note that sending the C<ev_async> watcher is required because otherwise
4204an event loop currently blocking in the kernel will have no knowledge
4205about the newly added timer. By waking up the loop it will pick up any new
4206watchers in the next event loop iteration.
4207
3697=head3 COROUTINES 4208=head3 COROUTINES
3698 4209
3699Libev is very accommodating to coroutines ("cooperative threads"): 4210Libev is very accommodating to coroutines ("cooperative threads"):
3700libev fully supports nesting calls to its functions from different 4211libev fully supports nesting calls to its functions from different
3701coroutines (e.g. you can call C<ev_loop> on the same loop from two 4212coroutines (e.g. you can call C<ev_loop> on the same loop from two
3702different coroutines, and switch freely between both coroutines running the 4213different coroutines, and switch freely between both coroutines running
3703loop, as long as you don't confuse yourself). The only exception is that 4214the loop, as long as you don't confuse yourself). The only exception is
3704you must not do this from C<ev_periodic> reschedule callbacks. 4215that you must not do this from C<ev_periodic> reschedule callbacks.
3705 4216
3706Care has been taken to ensure that libev does not keep local state inside 4217Care has been taken to ensure that libev does not keep local state inside
3707C<ev_loop>, and other calls do not usually allow for coroutine switches as 4218C<ev_loop>, and other calls do not usually allow for coroutine switches as
3708they do not call any callbacks. 4219they do not call any callbacks.
3709 4220
3786way (note also that glib is the slowest event library known to man). 4297way (note also that glib is the slowest event library known to man).
3787 4298
3788There is no supported compilation method available on windows except 4299There is no supported compilation method available on windows except
3789embedding it into other applications. 4300embedding it into other applications.
3790 4301
4302Sensible signal handling is officially unsupported by Microsoft - libev
4303tries its best, but under most conditions, signals will simply not work.
4304
3791Not a libev limitation but worth mentioning: windows apparently doesn't 4305Not a libev limitation but worth mentioning: windows apparently doesn't
3792accept large writes: instead of resulting in a partial write, windows will 4306accept large writes: instead of resulting in a partial write, windows will
3793either accept everything or return C<ENOBUFS> if the buffer is too large, 4307either accept everything or return C<ENOBUFS> if the buffer is too large,
3794so make sure you only write small amounts into your sockets (less than a 4308so make sure you only write small amounts into your sockets (less than a
3795megabyte seems safe, but this apparently depends on the amount of memory 4309megabyte seems safe, but this apparently depends on the amount of memory
3799the abysmal performance of winsockets, using a large number of sockets 4313the abysmal performance of winsockets, using a large number of sockets
3800is not recommended (and not reasonable). If your program needs to use 4314is not recommended (and not reasonable). If your program needs to use
3801more than a hundred or so sockets, then likely it needs to use a totally 4315more than a hundred or so sockets, then likely it needs to use a totally
3802different implementation for windows, as libev offers the POSIX readiness 4316different implementation for windows, as libev offers the POSIX readiness
3803notification model, which cannot be implemented efficiently on windows 4317notification model, which cannot be implemented efficiently on windows
3804(Microsoft monopoly games). 4318(due to Microsoft monopoly games).
3805 4319
3806A typical way to use libev under windows is to embed it (see the embedding 4320A typical way to use libev under windows is to embed it (see the embedding
3807section for details) and use the following F<evwrap.h> header file instead 4321section for details) and use the following F<evwrap.h> header file instead
3808of F<ev.h>: 4322of F<ev.h>:
3809 4323
3845 4359
3846Early versions of winsocket's select only supported waiting for a maximum 4360Early versions of winsocket's select only supported waiting for a maximum
3847of C<64> handles (probably owning to the fact that all windows kernels 4361of C<64> handles (probably owning to the fact that all windows kernels
3848can only wait for C<64> things at the same time internally; Microsoft 4362can only wait for C<64> things at the same time internally; Microsoft
3849recommends spawning a chain of threads and wait for 63 handles and the 4363recommends spawning a chain of threads and wait for 63 handles and the
3850previous thread in each. Great). 4364previous thread in each. Sounds great!).
3851 4365
3852Newer versions support more handles, but you need to define C<FD_SETSIZE> 4366Newer versions support more handles, but you need to define C<FD_SETSIZE>
3853to some high number (e.g. C<2048>) before compiling the winsocket select 4367to some high number (e.g. C<2048>) before compiling the winsocket select
3854call (which might be in libev or elsewhere, for example, perl does its own 4368call (which might be in libev or elsewhere, for example, perl and many
3855select emulation on windows). 4369other interpreters do their own select emulation on windows).
3856 4370
3857Another limit is the number of file descriptors in the Microsoft runtime 4371Another limit is the number of file descriptors in the Microsoft runtime
3858libraries, which by default is C<64> (there must be a hidden I<64> fetish 4372libraries, which by default is C<64> (there must be a hidden I<64>
3859or something like this inside Microsoft). You can increase this by calling 4373fetish or something like this inside Microsoft). You can increase this
3860C<_setmaxstdio>, which can increase this limit to C<2048> (another 4374by calling C<_setmaxstdio>, which can increase this limit to C<2048>
3861arbitrary limit), but is broken in many versions of the Microsoft runtime 4375(another arbitrary limit), but is broken in many versions of the Microsoft
3862libraries.
3863
3864This might get you to about C<512> or C<2048> sockets (depending on 4376runtime libraries. This might get you to about C<512> or C<2048> sockets
3865windows version and/or the phase of the moon). To get more, you need to 4377(depending on windows version and/or the phase of the moon). To get more,
3866wrap all I/O functions and provide your own fd management, but the cost of 4378you need to wrap all I/O functions and provide your own fd management, but
3867calling select (O(n²)) will likely make this unworkable. 4379the cost of calling select (O(n²)) will likely make this unworkable.
3868 4380
3869=back 4381=back
3870 4382
3871=head2 PORTABILITY REQUIREMENTS 4383=head2 PORTABILITY REQUIREMENTS
3872 4384
3915=item C<double> must hold a time value in seconds with enough accuracy 4427=item C<double> must hold a time value in seconds with enough accuracy
3916 4428
3917The type C<double> is used to represent timestamps. It is required to 4429The type C<double> is used to represent timestamps. It is required to
3918have at least 51 bits of mantissa (and 9 bits of exponent), which is good 4430have at least 51 bits of mantissa (and 9 bits of exponent), which is good
3919enough for at least into the year 4000. This requirement is fulfilled by 4431enough for at least into the year 4000. This requirement is fulfilled by
3920implementations implementing IEEE 754 (basically all existing ones). 4432implementations implementing IEEE 754, which is basically all existing
4433ones. With IEEE 754 doubles, you get microsecond accuracy until at least
44342200.
3921 4435
3922=back 4436=back
3923 4437
3924If you know of other additional requirements drop me a note. 4438If you know of other additional requirements drop me a note.
3925 4439
3993involves iterating over all running async watchers or all signal numbers. 4507involves iterating over all running async watchers or all signal numbers.
3994 4508
3995=back 4509=back
3996 4510
3997 4511
4512=head1 GLOSSARY
4513
4514=over 4
4515
4516=item active
4517
4518A watcher is active as long as it has been started (has been attached to
4519an event loop) but not yet stopped (disassociated from the event loop).
4520
4521=item application
4522
4523In this document, an application is whatever is using libev.
4524
4525=item callback
4526
4527The address of a function that is called when some event has been
4528detected. Callbacks are being passed the event loop, the watcher that
4529received the event, and the actual event bitset.
4530
4531=item callback invocation
4532
4533The act of calling the callback associated with a watcher.
4534
4535=item event
4536
4537A change of state of some external event, such as data now being available
4538for reading on a file descriptor, time having passed or simply not having
4539any other events happening anymore.
4540
4541In libev, events are represented as single bits (such as C<EV_READ> or
4542C<EV_TIMEOUT>).
4543
4544=item event library
4545
4546A software package implementing an event model and loop.
4547
4548=item event loop
4549
4550An entity that handles and processes external events and converts them
4551into callback invocations.
4552
4553=item event model
4554
4555The model used to describe how an event loop handles and processes
4556watchers and events.
4557
4558=item pending
4559
4560A watcher is pending as soon as the corresponding event has been detected,
4561and stops being pending as soon as the watcher will be invoked or its
4562pending status is explicitly cleared by the application.
4563
4564A watcher can be pending, but not active. Stopping a watcher also clears
4565its pending status.
4566
4567=item real time
4568
4569The physical time that is observed. It is apparently strictly monotonic :)
4570
4571=item wall-clock time
4572
4573The time and date as shown on clocks. Unlike real time, it can actually
4574be wrong and jump forwards and backwards, e.g. when the you adjust your
4575clock.
4576
4577=item watcher
4578
4579A data structure that describes interest in certain events. Watchers need
4580to be started (attached to an event loop) before they can receive events.
4581
4582=item watcher invocation
4583
4584The act of calling the callback associated with a watcher.
4585
4586=back
4587
3998=head1 AUTHOR 4588=head1 AUTHOR
3999 4589
4000Marc Lehmann <libev@schmorp.de>, with repeated corrections by Mikael Magnusson. 4590Marc Lehmann <libev@schmorp.de>, with repeated corrections by Mikael Magnusson.
4001 4591

Diff Legend

Removed lines
+ Added lines
< Changed lines
> Changed lines