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62 62
63 // unloop was called, so exit 63 // unloop was called, so exit
64 return 0; 64 return 0;
65 } 65 }
66 66
67=head1 DESCRIPTION 67=head1 ABOUT THIS DOCUMENT
68
69This document documents the libev software package.
68 70
69The newest version of this document is also available as an html-formatted 71The newest version of this document is also available as an html-formatted
70web page you might find easier to navigate when reading it for the first 72web page you might find easier to navigate when reading it for the first
71time: L<http://pod.tst.eu/http://cvs.schmorp.de/libev/ev.pod>. 73time: L<http://pod.tst.eu/http://cvs.schmorp.de/libev/ev.pod>.
74
75While this document tries to be as complete as possible in documenting
76libev, its usage and the rationale behind its design, it is not a tutorial
77on event-based programming, nor will it introduce event-based programming
78with libev.
79
80Familarity with event based programming techniques in general is assumed
81throughout this document.
82
83=head1 ABOUT LIBEV
72 84
73Libev is an event loop: you register interest in certain events (such as a 85Libev is an event loop: you register interest in certain events (such as a
74file descriptor being readable or a timeout occurring), and it will manage 86file descriptor being readable or a timeout occurring), and it will manage
75these event sources and provide your program with events. 87these event sources and provide your program with events.
76 88
110name C<loop> (which is always of type C<ev_loop *>) will not have 122name C<loop> (which is always of type C<ev_loop *>) will not have
111this argument. 123this argument.
112 124
113=head2 TIME REPRESENTATION 125=head2 TIME REPRESENTATION
114 126
115Libev represents time as a single floating point number, representing the 127Libev represents time as a single floating point number, representing
116(fractional) number of seconds since the (POSIX) epoch (somewhere near 128the (fractional) number of seconds since the (POSIX) epoch (somewhere
117the beginning of 1970, details are complicated, don't ask). This type is 129near the beginning of 1970, details are complicated, don't ask). This
118called C<ev_tstamp>, which is what you should use too. It usually aliases 130type is called C<ev_tstamp>, which is what you should use too. It usually
119to the C<double> type in C, and when you need to do any calculations on 131aliases to the C<double> type in C. When you need to do any calculations
120it, you should treat it as some floating point value. Unlike the name 132on it, you should treat it as some floating point value. Unlike the name
121component C<stamp> might indicate, it is also used for time differences 133component C<stamp> might indicate, it is also used for time differences
122throughout libev. 134throughout libev.
123 135
124=head1 ERROR HANDLING 136=head1 ERROR HANDLING
125 137
609 621
610This value can sometimes be useful as a generation counter of sorts (it 622This value can sometimes be useful as a generation counter of sorts (it
611"ticks" the number of loop iterations), as it roughly corresponds with 623"ticks" the number of loop iterations), as it roughly corresponds with
612C<ev_prepare> and C<ev_check> calls. 624C<ev_prepare> and C<ev_check> calls.
613 625
626=item unsigned int ev_loop_depth (loop)
627
628Returns the number of times C<ev_loop> was entered minus the number of
629times C<ev_loop> was exited, in other words, the recursion depth.
630
631Outside C<ev_loop>, this number is zero. In a callback, this number is
632C<1>, unless C<ev_loop> was invoked recursively (or from another thread),
633in which case it is higher.
634
635Leaving C<ev_loop> abnormally (setjmp/longjmp, cancelling the thread
636etc.), doesn't count as exit.
637
614=item unsigned int ev_backend (loop) 638=item unsigned int ev_backend (loop)
615 639
616Returns one of the C<EVBACKEND_*> flags indicating the event backend in 640Returns one of the C<EVBACKEND_*> flags indicating the event backend in
617use. 641use.
618 642
632 656
633This function is rarely useful, but when some event callback runs for a 657This function is rarely useful, but when some event callback runs for a
634very long time without entering the event loop, updating libev's idea of 658very long time without entering the event loop, updating libev's idea of
635the current time is a good idea. 659the current time is a good idea.
636 660
637See also "The special problem of time updates" in the C<ev_timer> section. 661See also L<The special problem of time updates> in the C<ev_timer> section.
638 662
639=item ev_suspend (loop) 663=item ev_suspend (loop)
640 664
641=item ev_resume (loop) 665=item ev_resume (loop)
642 666
799 823
800By setting a higher I<io collect interval> you allow libev to spend more 824By setting a higher I<io collect interval> you allow libev to spend more
801time collecting I/O events, so you can handle more events per iteration, 825time collecting I/O events, so you can handle more events per iteration,
802at the cost of increasing latency. Timeouts (both C<ev_periodic> and 826at the cost of increasing latency. Timeouts (both C<ev_periodic> and
803C<ev_timer>) will be not affected. Setting this to a non-null value will 827C<ev_timer>) will be not affected. Setting this to a non-null value will
804introduce an additional C<ev_sleep ()> call into most loop iterations. 828introduce an additional C<ev_sleep ()> call into most loop iterations. The
829sleep time ensures that libev will not poll for I/O events more often then
830once per this interval, on average.
805 831
806Likewise, by setting a higher I<timeout collect interval> you allow libev 832Likewise, by setting a higher I<timeout collect interval> you allow libev
807to spend more time collecting timeouts, at the expense of increased 833to spend more time collecting timeouts, at the expense of increased
808latency/jitter/inexactness (the watcher callback will be called 834latency/jitter/inexactness (the watcher callback will be called
809later). C<ev_io> watchers will not be affected. Setting this to a non-null 835later). C<ev_io> watchers will not be affected. Setting this to a non-null
811 837
812Many (busy) programs can usually benefit by setting the I/O collect 838Many (busy) programs can usually benefit by setting the I/O collect
813interval to a value near C<0.1> or so, which is often enough for 839interval to a value near C<0.1> or so, which is often enough for
814interactive servers (of course not for games), likewise for timeouts. It 840interactive servers (of course not for games), likewise for timeouts. It
815usually doesn't make much sense to set it to a lower value than C<0.01>, 841usually doesn't make much sense to set it to a lower value than C<0.01>,
816as this approaches the timing granularity of most systems. 842as this approaches the timing granularity of most systems. Note that if
843you do transactions with the outside world and you can't increase the
844parallelity, then this setting will limit your transaction rate (if you
845need to poll once per transaction and the I/O collect interval is 0.01,
846then you can't do more than 100 transations per second).
817 847
818Setting the I<timeout collect interval> can improve the opportunity for 848Setting the I<timeout collect interval> can improve the opportunity for
819saving power, as the program will "bundle" timer callback invocations that 849saving power, as the program will "bundle" timer callback invocations that
820are "near" in time together, by delaying some, thus reducing the number of 850are "near" in time together, by delaying some, thus reducing the number of
821times the process sleeps and wakes up again. Another useful technique to 851times the process sleeps and wakes up again. Another useful technique to
822reduce iterations/wake-ups is to use C<ev_periodic> watchers and make sure 852reduce iterations/wake-ups is to use C<ev_periodic> watchers and make sure
823they fire on, say, one-second boundaries only. 853they fire on, say, one-second boundaries only.
854
855Example: we only need 0.1s timeout granularity, and we wish not to poll
856more often than 100 times per second:
857
858 ev_set_timeout_collect_interval (EV_DEFAULT_UC_ 0.1);
859 ev_set_io_collect_interval (EV_DEFAULT_UC_ 0.01);
860
861=item ev_invoke_pending (loop)
862
863This call will simply invoke all pending watchers while resetting their
864pending state. Normally, C<ev_loop> does this automatically when required,
865but when overriding the invoke callback this call comes handy.
866
867=item int ev_pending_count (loop)
868
869Returns the number of pending watchers - zero indicates that no watchers
870are pending.
871
872=item ev_set_invoke_pending_cb (loop, void (*invoke_pending_cb)(EV_P))
873
874This overrides the invoke pending functionality of the loop: Instead of
875invoking all pending watchers when there are any, C<ev_loop> will call
876this callback instead. This is useful, for example, when you want to
877invoke the actual watchers inside another context (another thread etc.).
878
879If you want to reset the callback, use C<ev_invoke_pending> as new
880callback.
881
882=item ev_set_loop_release_cb (loop, void (*release)(EV_P), void (*acquire)(EV_P))
883
884Sometimes you want to share the same loop between multiple threads. This
885can be done relatively simply by putting mutex_lock/unlock calls around
886each call to a libev function.
887
888However, C<ev_loop> can run an indefinite time, so it is not feasible to
889wait for it to return. One way around this is to wake up the loop via
890C<ev_unloop> and C<av_async_send>, another way is to set these I<release>
891and I<acquire> callbacks on the loop.
892
893When set, then C<release> will be called just before the thread is
894suspended waiting for new events, and C<acquire> is called just
895afterwards.
896
897Ideally, C<release> will just call your mutex_unlock function, and
898C<acquire> will just call the mutex_lock function again.
899
900While event loop modifications are allowed between invocations of
901C<release> and C<acquire> (that's their only purpose after all), no
902modifications done will affect the event loop, i.e. adding watchers will
903have no effect on the set of file descriptors being watched, or the time
904waited. USe an C<ev_async> watcher to wake up C<ev_loop> when you want it
905to take note of any changes you made.
906
907In theory, threads executing C<ev_loop> will be async-cancel safe between
908invocations of C<release> and C<acquire>.
909
910See also the locking example in the C<THREADS> section later in this
911document.
912
913=item ev_set_userdata (loop, void *data)
914
915=item ev_userdata (loop)
916
917Set and retrieve a single C<void *> associated with a loop. When
918C<ev_set_userdata> has never been called, then C<ev_userdata> returns
919C<0.>
920
921These two functions can be used to associate arbitrary data with a loop,
922and are intended solely for the C<invoke_pending_cb>, C<release> and
923C<acquire> callbacks described above, but of course can be (ab-)used for
924any other purpose as well.
824 925
825=item ev_loop_verify (loop) 926=item ev_loop_verify (loop)
826 927
827This function only does something when C<EV_VERIFY> support has been 928This function only does something when C<EV_VERIFY> support has been
828compiled in, which is the default for non-minimal builds. It tries to go 929compiled in, which is the default for non-minimal builds. It tries to go
1083integer between C<EV_MAXPRI> (default: C<2>) and C<EV_MINPRI> 1184integer between C<EV_MAXPRI> (default: C<2>) and C<EV_MINPRI>
1084(default: C<-2>). Pending watchers with higher priority will be invoked 1185(default: C<-2>). Pending watchers with higher priority will be invoked
1085before watchers with lower priority, but priority will not keep watchers 1186before watchers with lower priority, but priority will not keep watchers
1086from being executed (except for C<ev_idle> watchers). 1187from being executed (except for C<ev_idle> watchers).
1087 1188
1088See L<
1089
1090This means that priorities are I<only> used for ordering callback
1091invocation after new events have been received. This is useful, for
1092example, to reduce latency after idling, or more often, to bind two
1093watchers on the same event and make sure one is called first.
1094
1095If you need to suppress invocation when higher priority events are pending 1189If you need to suppress invocation when higher priority events are pending
1096you need to look at C<ev_idle> watchers, which provide this functionality. 1190you need to look at C<ev_idle> watchers, which provide this functionality.
1097 1191
1098You I<must not> change the priority of a watcher as long as it is active or 1192You I<must not> change the priority of a watcher as long as it is active or
1099pending. 1193pending.
1100
1101The default priority used by watchers when no priority has been set is
1102always C<0>, which is supposed to not be too high and not be too low :).
1103 1194
1104Setting a priority outside the range of C<EV_MINPRI> to C<EV_MAXPRI> is 1195Setting a priority outside the range of C<EV_MINPRI> to C<EV_MAXPRI> is
1105fine, as long as you do not mind that the priority value you query might 1196fine, as long as you do not mind that the priority value you query might
1106or might not have been clamped to the valid range. 1197or might not have been clamped to the valid range.
1198
1199The default priority used by watchers when no priority has been set is
1200always C<0>, which is supposed to not be too high and not be too low :).
1201
1202See L<WATCHER PRIORITY MODELS>, below, for a more thorough treatment of
1203priorities.
1107 1204
1108=item ev_invoke (loop, ev_TYPE *watcher, int revents) 1205=item ev_invoke (loop, ev_TYPE *watcher, int revents)
1109 1206
1110Invoke the C<watcher> with the given C<loop> and C<revents>. Neither 1207Invoke the C<watcher> with the given C<loop> and C<revents>. Neither
1111C<loop> nor C<revents> need to be valid as long as the watcher callback 1208C<loop> nor C<revents> need to be valid as long as the watcher callback
1176 #include <stddef.h> 1273 #include <stddef.h>
1177 1274
1178 static void 1275 static void
1179 t1_cb (EV_P_ ev_timer *w, int revents) 1276 t1_cb (EV_P_ ev_timer *w, int revents)
1180 { 1277 {
1181 struct my_biggy big = (struct my_biggy * 1278 struct my_biggy big = (struct my_biggy *)
1182 (((char *)w) - offsetof (struct my_biggy, t1)); 1279 (((char *)w) - offsetof (struct my_biggy, t1));
1183 } 1280 }
1184 1281
1185 static void 1282 static void
1186 t2_cb (EV_P_ ev_timer *w, int revents) 1283 t2_cb (EV_P_ ev_timer *w, int revents)
1187 { 1284 {
1188 struct my_biggy big = (struct my_biggy * 1285 struct my_biggy big = (struct my_biggy *)
1189 (((char *)w) - offsetof (struct my_biggy, t2)); 1286 (((char *)w) - offsetof (struct my_biggy, t2));
1190 } 1287 }
1288
1289=head2 WATCHER PRIORITY MODELS
1290
1291Many event loops support I<watcher priorities>, which are usually small
1292integers that influence the ordering of event callback invocation
1293between watchers in some way, all else being equal.
1294
1295In libev, Watcher priorities can be set using C<ev_set_priority>. See its
1296description for the more technical details such as the actual priority
1297range.
1298
1299There are two common ways how these these priorities are being interpreted
1300by event loops:
1301
1302In the more common lock-out model, higher priorities "lock out" invocation
1303of lower priority watchers, which means as long as higher priority
1304watchers receive events, lower priority watchers are not being invoked.
1305
1306The less common only-for-ordering model uses priorities solely to order
1307callback invocation within a single event loop iteration: Higher priority
1308watchers are invoked before lower priority ones, but they all get invoked
1309before polling for new events.
1310
1311Libev uses the second (only-for-ordering) model for all its watchers
1312except for idle watchers (which use the lock-out model).
1313
1314The rationale behind this is that implementing the lock-out model for
1315watchers is not well supported by most kernel interfaces, and most event
1316libraries will just poll for the same events again and again as long as
1317their callbacks have not been executed, which is very inefficient in the
1318common case of one high-priority watcher locking out a mass of lower
1319priority ones.
1320
1321Static (ordering) priorities are most useful when you have two or more
1322watchers handling the same resource: a typical usage example is having an
1323C<ev_io> watcher to receive data, and an associated C<ev_timer> to handle
1324timeouts. Under load, data might be received while the program handles
1325other jobs, but since timers normally get invoked first, the timeout
1326handler will be executed before checking for data. In that case, giving
1327the timer a lower priority than the I/O watcher ensures that I/O will be
1328handled first even under adverse conditions (which is usually, but not
1329always, what you want).
1330
1331Since idle watchers use the "lock-out" model, meaning that idle watchers
1332will only be executed when no same or higher priority watchers have
1333received events, they can be used to implement the "lock-out" model when
1334required.
1335
1336For example, to emulate how many other event libraries handle priorities,
1337you can associate an C<ev_idle> watcher to each such watcher, and in
1338the normal watcher callback, you just start the idle watcher. The real
1339processing is done in the idle watcher callback. This causes libev to
1340continously poll and process kernel event data for the watcher, but when
1341the lock-out case is known to be rare (which in turn is rare :), this is
1342workable.
1343
1344Usually, however, the lock-out model implemented that way will perform
1345miserably under the type of load it was designed to handle. In that case,
1346it might be preferable to stop the real watcher before starting the
1347idle watcher, so the kernel will not have to process the event in case
1348the actual processing will be delayed for considerable time.
1349
1350Here is an example of an I/O watcher that should run at a strictly lower
1351priority than the default, and which should only process data when no
1352other events are pending:
1353
1354 ev_idle idle; // actual processing watcher
1355 ev_io io; // actual event watcher
1356
1357 static void
1358 io_cb (EV_P_ ev_io *w, int revents)
1359 {
1360 // stop the I/O watcher, we received the event, but
1361 // are not yet ready to handle it.
1362 ev_io_stop (EV_A_ w);
1363
1364 // start the idle watcher to ahndle the actual event.
1365 // it will not be executed as long as other watchers
1366 // with the default priority are receiving events.
1367 ev_idle_start (EV_A_ &idle);
1368 }
1369
1370 static void
1371 idle_cb (EV_P_ ev_idle *w, int revents)
1372 {
1373 // actual processing
1374 read (STDIN_FILENO, ...);
1375
1376 // have to start the I/O watcher again, as
1377 // we have handled the event
1378 ev_io_start (EV_P_ &io);
1379 }
1380
1381 // initialisation
1382 ev_idle_init (&idle, idle_cb);
1383 ev_io_init (&io, io_cb, STDIN_FILENO, EV_READ);
1384 ev_io_start (EV_DEFAULT_ &io);
1385
1386In the "real" world, it might also be beneficial to start a timer, so that
1387low-priority connections can not be locked out forever under load. This
1388enables your program to keep a lower latency for important connections
1389during short periods of high load, while not completely locking out less
1390important ones.
1191 1391
1192 1392
1193=head1 WATCHER TYPES 1393=head1 WATCHER TYPES
1194 1394
1195This section describes each watcher in detail, but will not repeat 1395This section describes each watcher in detail, but will not repeat
1221descriptors to non-blocking mode is also usually a good idea (but not 1421descriptors to non-blocking mode is also usually a good idea (but not
1222required if you know what you are doing). 1422required if you know what you are doing).
1223 1423
1224If you cannot use non-blocking mode, then force the use of a 1424If you cannot use non-blocking mode, then force the use of a
1225known-to-be-good backend (at the time of this writing, this includes only 1425known-to-be-good backend (at the time of this writing, this includes only
1226C<EVBACKEND_SELECT> and C<EVBACKEND_POLL>). 1426C<EVBACKEND_SELECT> and C<EVBACKEND_POLL>). The same applies to file
1427descriptors for which non-blocking operation makes no sense (such as
1428files) - libev doesn't guarentee any specific behaviour in that case.
1227 1429
1228Another thing you have to watch out for is that it is quite easy to 1430Another thing you have to watch out for is that it is quite easy to
1229receive "spurious" readiness notifications, that is your callback might 1431receive "spurious" readiness notifications, that is your callback might
1230be called with C<EV_READ> but a subsequent C<read>(2) will actually block 1432be called with C<EV_READ> but a subsequent C<read>(2) will actually block
1231because there is no data. Not only are some backends known to create a 1433because there is no data. Not only are some backends known to create a
1352year, it will still time out after (roughly) one hour. "Roughly" because 1554year, it will still time out after (roughly) one hour. "Roughly" because
1353detecting time jumps is hard, and some inaccuracies are unavoidable (the 1555detecting time jumps is hard, and some inaccuracies are unavoidable (the
1354monotonic clock option helps a lot here). 1556monotonic clock option helps a lot here).
1355 1557
1356The callback is guaranteed to be invoked only I<after> its timeout has 1558The callback is guaranteed to be invoked only I<after> its timeout has
1357passed. If multiple timers become ready during the same loop iteration 1559passed (not I<at>, so on systems with very low-resolution clocks this
1358then the ones with earlier time-out values are invoked before ones with 1560might introduce a small delay). If multiple timers become ready during the
1359later time-out values (but this is no longer true when a callback calls 1561same loop iteration then the ones with earlier time-out values are invoked
1360C<ev_loop> recursively). 1562before ones of the same priority with later time-out values (but this is
1563no longer true when a callback calls C<ev_loop> recursively).
1361 1564
1362=head3 Be smart about timeouts 1565=head3 Be smart about timeouts
1363 1566
1364Many real-world problems involve some kind of timeout, usually for error 1567Many real-world problems involve some kind of timeout, usually for error
1365recovery. A typical example is an HTTP request - if the other side hangs, 1568recovery. A typical example is an HTTP request - if the other side hangs,
1409C<after> argument to C<ev_timer_set>, and only ever use the C<repeat> 1612C<after> argument to C<ev_timer_set>, and only ever use the C<repeat>
1410member and C<ev_timer_again>. 1613member and C<ev_timer_again>.
1411 1614
1412At start: 1615At start:
1413 1616
1414 ev_timer_init (timer, callback); 1617 ev_init (timer, callback);
1415 timer->repeat = 60.; 1618 timer->repeat = 60.;
1416 ev_timer_again (loop, timer); 1619 ev_timer_again (loop, timer);
1417 1620
1418Each time there is some activity: 1621Each time there is some activity:
1419 1622
1481 1684
1482To start the timer, simply initialise the watcher and set C<last_activity> 1685To start the timer, simply initialise the watcher and set C<last_activity>
1483to the current time (meaning we just have some activity :), then call the 1686to the current time (meaning we just have some activity :), then call the
1484callback, which will "do the right thing" and start the timer: 1687callback, which will "do the right thing" and start the timer:
1485 1688
1486 ev_timer_init (timer, callback); 1689 ev_init (timer, callback);
1487 last_activity = ev_now (loop); 1690 last_activity = ev_now (loop);
1488 callback (loop, timer, EV_TIMEOUT); 1691 callback (loop, timer, EV_TIMEOUT);
1489 1692
1490And when there is some activity, simply store the current time in 1693And when there is some activity, simply store the current time in
1491C<last_activity>, no libev calls at all: 1694C<last_activity>, no libev calls at all:
1552 1755
1553If the event loop is suspended for a long time, you can also force an 1756If the event loop is suspended for a long time, you can also force an
1554update of the time returned by C<ev_now ()> by calling C<ev_now_update 1757update of the time returned by C<ev_now ()> by calling C<ev_now_update
1555()>. 1758()>.
1556 1759
1760=head3 The special problems of suspended animation
1761
1762When you leave the server world it is quite customary to hit machines that
1763can suspend/hibernate - what happens to the clocks during such a suspend?
1764
1765Some quick tests made with a Linux 2.6.28 indicate that a suspend freezes
1766all processes, while the clocks (C<times>, C<CLOCK_MONOTONIC>) continue
1767to run until the system is suspended, but they will not advance while the
1768system is suspended. That means, on resume, it will be as if the program
1769was frozen for a few seconds, but the suspend time will not be counted
1770towards C<ev_timer> when a monotonic clock source is used. The real time
1771clock advanced as expected, but if it is used as sole clocksource, then a
1772long suspend would be detected as a time jump by libev, and timers would
1773be adjusted accordingly.
1774
1775I would not be surprised to see different behaviour in different between
1776operating systems, OS versions or even different hardware.
1777
1778The other form of suspend (job control, or sending a SIGSTOP) will see a
1779time jump in the monotonic clocks and the realtime clock. If the program
1780is suspended for a very long time, and monotonic clock sources are in use,
1781then you can expect C<ev_timer>s to expire as the full suspension time
1782will be counted towards the timers. When no monotonic clock source is in
1783use, then libev will again assume a timejump and adjust accordingly.
1784
1785It might be beneficial for this latter case to call C<ev_suspend>
1786and C<ev_resume> in code that handles C<SIGTSTP>, to at least get
1787deterministic behaviour in this case (you can do nothing against
1788C<SIGSTOP>).
1789
1557=head3 Watcher-Specific Functions and Data Members 1790=head3 Watcher-Specific Functions and Data Members
1558 1791
1559=over 4 1792=over 4
1560 1793
1561=item ev_timer_init (ev_timer *, callback, ev_tstamp after, ev_tstamp repeat) 1794=item ev_timer_init (ev_timer *, callback, ev_tstamp after, ev_tstamp repeat)
1586If the timer is repeating, either start it if necessary (with the 1819If the timer is repeating, either start it if necessary (with the
1587C<repeat> value), or reset the running timer to the C<repeat> value. 1820C<repeat> value), or reset the running timer to the C<repeat> value.
1588 1821
1589This sounds a bit complicated, see L<Be smart about timeouts>, above, for a 1822This sounds a bit complicated, see L<Be smart about timeouts>, above, for a
1590usage example. 1823usage example.
1824
1825=item ev_timer_remaining (loop, ev_timer *)
1826
1827Returns the remaining time until a timer fires. If the timer is active,
1828then this time is relative to the current event loop time, otherwise it's
1829the timeout value currently configured.
1830
1831That is, after an C<ev_timer_set (w, 5, 7)>, C<ev_timer_remaining> returns
1832C<5>. When the timer is started and one second passes, C<ev_timer_remain>
1833will return C<4>. When the timer expires and is restarted, it will return
1834roughly C<7> (likely slightly less as callback invocation takes some time,
1835too), and so on.
1591 1836
1592=item ev_tstamp repeat [read-write] 1837=item ev_tstamp repeat [read-write]
1593 1838
1594The current C<repeat> value. Will be used each time the watcher times out 1839The current C<repeat> value. Will be used each time the watcher times out
1595or C<ev_timer_again> is called, and determines the next timeout (if any), 1840or C<ev_timer_again> is called, and determines the next timeout (if any),
1831Signal watchers will trigger an event when the process receives a specific 2076Signal watchers will trigger an event when the process receives a specific
1832signal one or more times. Even though signals are very asynchronous, libev 2077signal one or more times. Even though signals are very asynchronous, libev
1833will try it's best to deliver signals synchronously, i.e. as part of the 2078will try it's best to deliver signals synchronously, i.e. as part of the
1834normal event processing, like any other event. 2079normal event processing, like any other event.
1835 2080
2081Note that only the default loop supports registering signal watchers
2082currently.
2083
1836If you want signals asynchronously, just use C<sigaction> as you would 2084If you want signals asynchronously, just use C<sigaction> as you would
1837do without libev and forget about sharing the signal. You can even use 2085do without libev and forget about sharing the signal. You can even use
1838C<ev_async> from a signal handler to synchronously wake up an event loop. 2086C<ev_async> from a signal handler to synchronously wake up an event loop.
1839 2087
1840You can configure as many watchers as you like per signal. Only when the 2088You can configure as many watchers as you like per signal. Only when the
1841first watcher gets started will libev actually register a signal handler 2089first watcher gets started will libev actually register something with
1842with the kernel (thus it coexists with your own signal handlers as long as 2090the kernel (thus it coexists with your own signal handlers as long as you
1843you don't register any with libev for the same signal). Similarly, when 2091don't register any with libev for the same signal).
1844the last signal watcher for a signal is stopped, libev will reset the 2092
1845signal handler to SIG_DFL (regardless of what it was set to before). 2093Both the signal mask state (C<sigprocmask>) and the signal handler state
2094(C<sigaction>) are unspecified after starting a signal watcher (and after
2095sotpping it again), that is, libev might or might not block the signal,
2096and might or might not set or restore the installed signal handler.
1846 2097
1847If possible and supported, libev will install its handlers with 2098If possible and supported, libev will install its handlers with
1848C<SA_RESTART> behaviour enabled, so system calls should not be unduly 2099C<SA_RESTART> (or equivalent) behaviour enabled, so system calls should
1849interrupted. If you have a problem with system calls getting interrupted by 2100not be unduly interrupted. If you have a problem with system calls getting
1850signals you can block all signals in an C<ev_check> watcher and unblock 2101interrupted by signals you can block all signals in an C<ev_check> watcher
1851them in an C<ev_prepare> watcher. 2102and unblock them in an C<ev_prepare> watcher.
1852 2103
1853=head3 Watcher-Specific Functions and Data Members 2104=head3 Watcher-Specific Functions and Data Members
1854 2105
1855=over 4 2106=over 4
1856 2107
1888some child status changes (most typically when a child of yours dies or 2139some child status changes (most typically when a child of yours dies or
1889exits). It is permissible to install a child watcher I<after> the child 2140exits). It is permissible to install a child watcher I<after> the child
1890has been forked (which implies it might have already exited), as long 2141has been forked (which implies it might have already exited), as long
1891as the event loop isn't entered (or is continued from a watcher), i.e., 2142as the event loop isn't entered (or is continued from a watcher), i.e.,
1892forking and then immediately registering a watcher for the child is fine, 2143forking and then immediately registering a watcher for the child is fine,
1893but forking and registering a watcher a few event loop iterations later is 2144but forking and registering a watcher a few event loop iterations later or
1894not. 2145in the next callback invocation is not.
1895 2146
1896Only the default event loop is capable of handling signals, and therefore 2147Only the default event loop is capable of handling signals, and therefore
1897you can only register child watchers in the default event loop. 2148you can only register child watchers in the default event loop.
1898 2149
2150Due to some design glitches inside libev, child watchers will always be
2151handled at maximum priority (their priority is set to C<EV_MAXPRI> by
2152libev)
2153
1899=head3 Process Interaction 2154=head3 Process Interaction
1900 2155
1901Libev grabs C<SIGCHLD> as soon as the default event loop is 2156Libev grabs C<SIGCHLD> as soon as the default event loop is
1902initialised. This is necessary to guarantee proper behaviour even if 2157initialised. This is necessary to guarantee proper behaviour even if the
1903the first child watcher is started after the child exits. The occurrence 2158first child watcher is started after the child exits. The occurrence
1904of C<SIGCHLD> is recorded asynchronously, but child reaping is done 2159of C<SIGCHLD> is recorded asynchronously, but child reaping is done
1905synchronously as part of the event loop processing. Libev always reaps all 2160synchronously as part of the event loop processing. Libev always reaps all
1906children, even ones not watched. 2161children, even ones not watched.
1907 2162
1908=head3 Overriding the Built-In Processing 2163=head3 Overriding the Built-In Processing
1918=head3 Stopping the Child Watcher 2173=head3 Stopping the Child Watcher
1919 2174
1920Currently, the child watcher never gets stopped, even when the 2175Currently, the child watcher never gets stopped, even when the
1921child terminates, so normally one needs to stop the watcher in the 2176child terminates, so normally one needs to stop the watcher in the
1922callback. Future versions of libev might stop the watcher automatically 2177callback. Future versions of libev might stop the watcher automatically
1923when a child exit is detected. 2178when a child exit is detected (calling C<ev_child_stop> twice is not a
2179problem).
1924 2180
1925=head3 Watcher-Specific Functions and Data Members 2181=head3 Watcher-Specific Functions and Data Members
1926 2182
1927=over 4 2183=over 4
1928 2184
2254 // no longer anything immediate to do. 2510 // no longer anything immediate to do.
2255 } 2511 }
2256 2512
2257 ev_idle *idle_watcher = malloc (sizeof (ev_idle)); 2513 ev_idle *idle_watcher = malloc (sizeof (ev_idle));
2258 ev_idle_init (idle_watcher, idle_cb); 2514 ev_idle_init (idle_watcher, idle_cb);
2259 ev_idle_start (loop, idle_cb); 2515 ev_idle_start (loop, idle_watcher);
2260 2516
2261 2517
2262=head2 C<ev_prepare> and C<ev_check> - customise your event loop! 2518=head2 C<ev_prepare> and C<ev_check> - customise your event loop!
2263 2519
2264Prepare and check watchers are usually (but not always) used in pairs: 2520Prepare and check watchers are usually (but not always) used in pairs:
2357 struct pollfd fds [nfd]; 2613 struct pollfd fds [nfd];
2358 // actual code will need to loop here and realloc etc. 2614 // actual code will need to loop here and realloc etc.
2359 adns_beforepoll (ads, fds, &nfd, &timeout, timeval_from (ev_time ())); 2615 adns_beforepoll (ads, fds, &nfd, &timeout, timeval_from (ev_time ()));
2360 2616
2361 /* the callback is illegal, but won't be called as we stop during check */ 2617 /* the callback is illegal, but won't be called as we stop during check */
2362 ev_timer_init (&tw, 0, timeout * 1e-3); 2618 ev_timer_init (&tw, 0, timeout * 1e-3, 0.);
2363 ev_timer_start (loop, &tw); 2619 ev_timer_start (loop, &tw);
2364 2620
2365 // create one ev_io per pollfd 2621 // create one ev_io per pollfd
2366 for (int i = 0; i < nfd; ++i) 2622 for (int i = 0; i < nfd; ++i)
2367 { 2623 {
2597event loop blocks next and before C<ev_check> watchers are being called, 2853event loop blocks next and before C<ev_check> watchers are being called,
2598and only in the child after the fork. If whoever good citizen calling 2854and only in the child after the fork. If whoever good citizen calling
2599C<ev_default_fork> cheats and calls it in the wrong process, the fork 2855C<ev_default_fork> cheats and calls it in the wrong process, the fork
2600handlers will be invoked, too, of course. 2856handlers will be invoked, too, of course.
2601 2857
2858=head3 The special problem of life after fork - how is it possible?
2859
2860Most uses of C<fork()> consist of forking, then some simple calls to ste
2861up/change the process environment, followed by a call to C<exec()>. This
2862sequence should be handled by libev without any problems.
2863
2864This changes when the application actually wants to do event handling
2865in the child, or both parent in child, in effect "continuing" after the
2866fork.
2867
2868The default mode of operation (for libev, with application help to detect
2869forks) is to duplicate all the state in the child, as would be expected
2870when I<either> the parent I<or> the child process continues.
2871
2872When both processes want to continue using libev, then this is usually the
2873wrong result. In that case, usually one process (typically the parent) is
2874supposed to continue with all watchers in place as before, while the other
2875process typically wants to start fresh, i.e. without any active watchers.
2876
2877The cleanest and most efficient way to achieve that with libev is to
2878simply create a new event loop, which of course will be "empty", and
2879use that for new watchers. This has the advantage of not touching more
2880memory than necessary, and thus avoiding the copy-on-write, and the
2881disadvantage of having to use multiple event loops (which do not support
2882signal watchers).
2883
2884When this is not possible, or you want to use the default loop for
2885other reasons, then in the process that wants to start "fresh", call
2886C<ev_default_destroy ()> followed by C<ev_default_loop (...)>. Destroying
2887the default loop will "orphan" (not stop) all registered watchers, so you
2888have to be careful not to execute code that modifies those watchers. Note
2889also that in that case, you have to re-register any signal watchers.
2890
2602=head3 Watcher-Specific Functions and Data Members 2891=head3 Watcher-Specific Functions and Data Members
2603 2892
2604=over 4 2893=over 4
2605 2894
2606=item ev_fork_init (ev_signal *, callback) 2895=item ev_fork_init (ev_signal *, callback)
3496defined to be C<0>, then they are not. 3785defined to be C<0>, then they are not.
3497 3786
3498=item EV_MINIMAL 3787=item EV_MINIMAL
3499 3788
3500If you need to shave off some kilobytes of code at the expense of some 3789If you need to shave off some kilobytes of code at the expense of some
3501speed, define this symbol to C<1>. Currently this is used to override some 3790speed (but with the full API), define this symbol to C<1>. Currently this
3502inlining decisions, saves roughly 30% code size on amd64. It also selects a 3791is used to override some inlining decisions, saves roughly 30% code size
3503much smaller 2-heap for timer management over the default 4-heap. 3792on amd64. It also selects a much smaller 2-heap for timer management over
3793the default 4-heap.
3794
3795You can save even more by disabling watcher types you do not need
3796and setting C<EV_MAXPRI> == C<EV_MINPRI>. Also, disabling C<assert>
3797(C<-DNDEBUG>) will usually reduce code size a lot.
3798
3799Defining C<EV_MINIMAL> to C<2> will additionally reduce the core API to
3800provide a bare-bones event library. See C<ev.h> for details on what parts
3801of the API are still available, and do not complain if this subset changes
3802over time.
3504 3803
3505=item EV_PID_HASHSIZE 3804=item EV_PID_HASHSIZE
3506 3805
3507C<ev_child> watchers use a small hash table to distribute workload by 3806C<ev_child> watchers use a small hash table to distribute workload by
3508pid. The default size is C<16> (or C<1> with C<EV_MINIMAL>), usually more 3807pid. The default size is C<16> (or C<1> with C<EV_MINIMAL>), usually more
3694default loop and triggering an C<ev_async> watcher from the default loop 3993default loop and triggering an C<ev_async> watcher from the default loop
3695watcher callback into the event loop interested in the signal. 3994watcher callback into the event loop interested in the signal.
3696 3995
3697=back 3996=back
3698 3997
3998=head4 THREAD LOCKING EXAMPLE
3999
4000Here is a fictitious example of how to run an event loop in a different
4001thread than where callbacks are being invoked and watchers are
4002created/added/removed.
4003
4004For a real-world example, see the C<EV::Loop::Async> perl module,
4005which uses exactly this technique (which is suited for many high-level
4006languages).
4007
4008The example uses a pthread mutex to protect the loop data, a condition
4009variable to wait for callback invocations, an async watcher to notify the
4010event loop thread and an unspecified mechanism to wake up the main thread.
4011
4012First, you need to associate some data with the event loop:
4013
4014 typedef struct {
4015 mutex_t lock; /* global loop lock */
4016 ev_async async_w;
4017 thread_t tid;
4018 cond_t invoke_cv;
4019 } userdata;
4020
4021 void prepare_loop (EV_P)
4022 {
4023 // for simplicity, we use a static userdata struct.
4024 static userdata u;
4025
4026 ev_async_init (&u->async_w, async_cb);
4027 ev_async_start (EV_A_ &u->async_w);
4028
4029 pthread_mutex_init (&u->lock, 0);
4030 pthread_cond_init (&u->invoke_cv, 0);
4031
4032 // now associate this with the loop
4033 ev_set_userdata (EV_A_ u);
4034 ev_set_invoke_pending_cb (EV_A_ l_invoke);
4035 ev_set_loop_release_cb (EV_A_ l_release, l_acquire);
4036
4037 // then create the thread running ev_loop
4038 pthread_create (&u->tid, 0, l_run, EV_A);
4039 }
4040
4041The callback for the C<ev_async> watcher does nothing: the watcher is used
4042solely to wake up the event loop so it takes notice of any new watchers
4043that might have been added:
4044
4045 static void
4046 async_cb (EV_P_ ev_async *w, int revents)
4047 {
4048 // just used for the side effects
4049 }
4050
4051The C<l_release> and C<l_acquire> callbacks simply unlock/lock the mutex
4052protecting the loop data, respectively.
4053
4054 static void
4055 l_release (EV_P)
4056 {
4057 userdata *u = ev_userdata (EV_A);
4058 pthread_mutex_unlock (&u->lock);
4059 }
4060
4061 static void
4062 l_acquire (EV_P)
4063 {
4064 userdata *u = ev_userdata (EV_A);
4065 pthread_mutex_lock (&u->lock);
4066 }
4067
4068The event loop thread first acquires the mutex, and then jumps straight
4069into C<ev_loop>:
4070
4071 void *
4072 l_run (void *thr_arg)
4073 {
4074 struct ev_loop *loop = (struct ev_loop *)thr_arg;
4075
4076 l_acquire (EV_A);
4077 pthread_setcanceltype (PTHREAD_CANCEL_ASYNCHRONOUS, 0);
4078 ev_loop (EV_A_ 0);
4079 l_release (EV_A);
4080
4081 return 0;
4082 }
4083
4084Instead of invoking all pending watchers, the C<l_invoke> callback will
4085signal the main thread via some unspecified mechanism (signals? pipe
4086writes? C<Async::Interrupt>?) and then waits until all pending watchers
4087have been called (in a while loop because a) spurious wakeups are possible
4088and b) skipping inter-thread-communication when there are no pending
4089watchers is very beneficial):
4090
4091 static void
4092 l_invoke (EV_P)
4093 {
4094 userdata *u = ev_userdata (EV_A);
4095
4096 while (ev_pending_count (EV_A))
4097 {
4098 wake_up_other_thread_in_some_magic_or_not_so_magic_way ();
4099 pthread_cond_wait (&u->invoke_cv, &u->lock);
4100 }
4101 }
4102
4103Now, whenever the main thread gets told to invoke pending watchers, it
4104will grab the lock, call C<ev_invoke_pending> and then signal the loop
4105thread to continue:
4106
4107 static void
4108 real_invoke_pending (EV_P)
4109 {
4110 userdata *u = ev_userdata (EV_A);
4111
4112 pthread_mutex_lock (&u->lock);
4113 ev_invoke_pending (EV_A);
4114 pthread_cond_signal (&u->invoke_cv);
4115 pthread_mutex_unlock (&u->lock);
4116 }
4117
4118Whenever you want to start/stop a watcher or do other modifications to an
4119event loop, you will now have to lock:
4120
4121 ev_timer timeout_watcher;
4122 userdata *u = ev_userdata (EV_A);
4123
4124 ev_timer_init (&timeout_watcher, timeout_cb, 5.5, 0.);
4125
4126 pthread_mutex_lock (&u->lock);
4127 ev_timer_start (EV_A_ &timeout_watcher);
4128 ev_async_send (EV_A_ &u->async_w);
4129 pthread_mutex_unlock (&u->lock);
4130
4131Note that sending the C<ev_async> watcher is required because otherwise
4132an event loop currently blocking in the kernel will have no knowledge
4133about the newly added timer. By waking up the loop it will pick up any new
4134watchers in the next event loop iteration.
4135
3699=head3 COROUTINES 4136=head3 COROUTINES
3700 4137
3701Libev is very accommodating to coroutines ("cooperative threads"): 4138Libev is very accommodating to coroutines ("cooperative threads"):
3702libev fully supports nesting calls to its functions from different 4139libev fully supports nesting calls to its functions from different
3703coroutines (e.g. you can call C<ev_loop> on the same loop from two 4140coroutines (e.g. you can call C<ev_loop> on the same loop from two
3704different coroutines, and switch freely between both coroutines running the 4141different coroutines, and switch freely between both coroutines running
3705loop, as long as you don't confuse yourself). The only exception is that 4142the loop, as long as you don't confuse yourself). The only exception is
3706you must not do this from C<ev_periodic> reschedule callbacks. 4143that you must not do this from C<ev_periodic> reschedule callbacks.
3707 4144
3708Care has been taken to ensure that libev does not keep local state inside 4145Care has been taken to ensure that libev does not keep local state inside
3709C<ev_loop>, and other calls do not usually allow for coroutine switches as 4146C<ev_loop>, and other calls do not usually allow for coroutine switches as
3710they do not call any callbacks. 4147they do not call any callbacks.
3711 4148
3788way (note also that glib is the slowest event library known to man). 4225way (note also that glib is the slowest event library known to man).
3789 4226
3790There is no supported compilation method available on windows except 4227There is no supported compilation method available on windows except
3791embedding it into other applications. 4228embedding it into other applications.
3792 4229
4230Sensible signal handling is officially unsupported by Microsoft - libev
4231tries its best, but under most conditions, signals will simply not work.
4232
3793Not a libev limitation but worth mentioning: windows apparently doesn't 4233Not a libev limitation but worth mentioning: windows apparently doesn't
3794accept large writes: instead of resulting in a partial write, windows will 4234accept large writes: instead of resulting in a partial write, windows will
3795either accept everything or return C<ENOBUFS> if the buffer is too large, 4235either accept everything or return C<ENOBUFS> if the buffer is too large,
3796so make sure you only write small amounts into your sockets (less than a 4236so make sure you only write small amounts into your sockets (less than a
3797megabyte seems safe, but this apparently depends on the amount of memory 4237megabyte seems safe, but this apparently depends on the amount of memory
3801the abysmal performance of winsockets, using a large number of sockets 4241the abysmal performance of winsockets, using a large number of sockets
3802is not recommended (and not reasonable). If your program needs to use 4242is not recommended (and not reasonable). If your program needs to use
3803more than a hundred or so sockets, then likely it needs to use a totally 4243more than a hundred or so sockets, then likely it needs to use a totally
3804different implementation for windows, as libev offers the POSIX readiness 4244different implementation for windows, as libev offers the POSIX readiness
3805notification model, which cannot be implemented efficiently on windows 4245notification model, which cannot be implemented efficiently on windows
3806(Microsoft monopoly games). 4246(due to Microsoft monopoly games).
3807 4247
3808A typical way to use libev under windows is to embed it (see the embedding 4248A typical way to use libev under windows is to embed it (see the embedding
3809section for details) and use the following F<evwrap.h> header file instead 4249section for details) and use the following F<evwrap.h> header file instead
3810of F<ev.h>: 4250of F<ev.h>:
3811 4251
3847 4287
3848Early versions of winsocket's select only supported waiting for a maximum 4288Early versions of winsocket's select only supported waiting for a maximum
3849of C<64> handles (probably owning to the fact that all windows kernels 4289of C<64> handles (probably owning to the fact that all windows kernels
3850can only wait for C<64> things at the same time internally; Microsoft 4290can only wait for C<64> things at the same time internally; Microsoft
3851recommends spawning a chain of threads and wait for 63 handles and the 4291recommends spawning a chain of threads and wait for 63 handles and the
3852previous thread in each. Great). 4292previous thread in each. Sounds great!).
3853 4293
3854Newer versions support more handles, but you need to define C<FD_SETSIZE> 4294Newer versions support more handles, but you need to define C<FD_SETSIZE>
3855to some high number (e.g. C<2048>) before compiling the winsocket select 4295to some high number (e.g. C<2048>) before compiling the winsocket select
3856call (which might be in libev or elsewhere, for example, perl does its own 4296call (which might be in libev or elsewhere, for example, perl and many
3857select emulation on windows). 4297other interpreters do their own select emulation on windows).
3858 4298
3859Another limit is the number of file descriptors in the Microsoft runtime 4299Another limit is the number of file descriptors in the Microsoft runtime
3860libraries, which by default is C<64> (there must be a hidden I<64> fetish 4300libraries, which by default is C<64> (there must be a hidden I<64>
3861or something like this inside Microsoft). You can increase this by calling 4301fetish or something like this inside Microsoft). You can increase this
3862C<_setmaxstdio>, which can increase this limit to C<2048> (another 4302by calling C<_setmaxstdio>, which can increase this limit to C<2048>
3863arbitrary limit), but is broken in many versions of the Microsoft runtime 4303(another arbitrary limit), but is broken in many versions of the Microsoft
3864libraries.
3865
3866This might get you to about C<512> or C<2048> sockets (depending on 4304runtime libraries. This might get you to about C<512> or C<2048> sockets
3867windows version and/or the phase of the moon). To get more, you need to 4305(depending on windows version and/or the phase of the moon). To get more,
3868wrap all I/O functions and provide your own fd management, but the cost of 4306you need to wrap all I/O functions and provide your own fd management, but
3869calling select (O(n²)) will likely make this unworkable. 4307the cost of calling select (O(n²)) will likely make this unworkable.
3870 4308
3871=back 4309=back
3872 4310
3873=head2 PORTABILITY REQUIREMENTS 4311=head2 PORTABILITY REQUIREMENTS
3874 4312
3917=item C<double> must hold a time value in seconds with enough accuracy 4355=item C<double> must hold a time value in seconds with enough accuracy
3918 4356
3919The type C<double> is used to represent timestamps. It is required to 4357The type C<double> is used to represent timestamps. It is required to
3920have at least 51 bits of mantissa (and 9 bits of exponent), which is good 4358have at least 51 bits of mantissa (and 9 bits of exponent), which is good
3921enough for at least into the year 4000. This requirement is fulfilled by 4359enough for at least into the year 4000. This requirement is fulfilled by
3922implementations implementing IEEE 754 (basically all existing ones). 4360implementations implementing IEEE 754, which is basically all existing
4361ones. With IEEE 754 doubles, you get microsecond accuracy until at least
43622200.
3923 4363
3924=back 4364=back
3925 4365
3926If you know of other additional requirements drop me a note. 4366If you know of other additional requirements drop me a note.
3927 4367
3995involves iterating over all running async watchers or all signal numbers. 4435involves iterating over all running async watchers or all signal numbers.
3996 4436
3997=back 4437=back
3998 4438
3999 4439
4440=head1 GLOSSARY
4441
4442=over 4
4443
4444=item active
4445
4446A watcher is active as long as it has been started (has been attached to
4447an event loop) but not yet stopped (disassociated from the event loop).
4448
4449=item application
4450
4451In this document, an application is whatever is using libev.
4452
4453=item callback
4454
4455The address of a function that is called when some event has been
4456detected. Callbacks are being passed the event loop, the watcher that
4457received the event, and the actual event bitset.
4458
4459=item callback invocation
4460
4461The act of calling the callback associated with a watcher.
4462
4463=item event
4464
4465A change of state of some external event, such as data now being available
4466for reading on a file descriptor, time having passed or simply not having
4467any other events happening anymore.
4468
4469In libev, events are represented as single bits (such as C<EV_READ> or
4470C<EV_TIMEOUT>).
4471
4472=item event library
4473
4474A software package implementing an event model and loop.
4475
4476=item event loop
4477
4478An entity that handles and processes external events and converts them
4479into callback invocations.
4480
4481=item event model
4482
4483The model used to describe how an event loop handles and processes
4484watchers and events.
4485
4486=item pending
4487
4488A watcher is pending as soon as the corresponding event has been detected,
4489and stops being pending as soon as the watcher will be invoked or its
4490pending status is explicitly cleared by the application.
4491
4492A watcher can be pending, but not active. Stopping a watcher also clears
4493its pending status.
4494
4495=item real time
4496
4497The physical time that is observed. It is apparently strictly monotonic :)
4498
4499=item wall-clock time
4500
4501The time and date as shown on clocks. Unlike real time, it can actually
4502be wrong and jump forwards and backwards, e.g. when the you adjust your
4503clock.
4504
4505=item watcher
4506
4507A data structure that describes interest in certain events. Watchers need
4508to be started (attached to an event loop) before they can receive events.
4509
4510=item watcher invocation
4511
4512The act of calling the callback associated with a watcher.
4513
4514=back
4515
4000=head1 AUTHOR 4516=head1 AUTHOR
4001 4517
4002Marc Lehmann <libev@schmorp.de>, with repeated corrections by Mikael Magnusson. 4518Marc Lehmann <libev@schmorp.de>, with repeated corrections by Mikael Magnusson.
4003 4519

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