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62 62
63 // unloop was called, so exit 63 // unloop was called, so exit
64 return 0; 64 return 0;
65 } 65 }
66 66
67=head1 DESCRIPTION 67=head1 ABOUT THIS DOCUMENT
68
69This document documents the libev software package.
68 70
69The newest version of this document is also available as an html-formatted 71The newest version of this document is also available as an html-formatted
70web page you might find easier to navigate when reading it for the first 72web page you might find easier to navigate when reading it for the first
71time: L<http://pod.tst.eu/http://cvs.schmorp.de/libev/ev.pod>. 73time: L<http://pod.tst.eu/http://cvs.schmorp.de/libev/ev.pod>.
74
75While this document tries to be as complete as possible in documenting
76libev, its usage and the rationale behind its design, it is not a tutorial
77on event-based programming, nor will it introduce event-based programming
78with libev.
79
80Familarity with event based programming techniques in general is assumed
81throughout this document.
82
83=head1 ABOUT LIBEV
72 84
73Libev is an event loop: you register interest in certain events (such as a 85Libev is an event loop: you register interest in certain events (such as a
74file descriptor being readable or a timeout occurring), and it will manage 86file descriptor being readable or a timeout occurring), and it will manage
75these event sources and provide your program with events. 87these event sources and provide your program with events.
76 88
110name C<loop> (which is always of type C<ev_loop *>) will not have 122name C<loop> (which is always of type C<ev_loop *>) will not have
111this argument. 123this argument.
112 124
113=head2 TIME REPRESENTATION 125=head2 TIME REPRESENTATION
114 126
115Libev represents time as a single floating point number, representing the 127Libev represents time as a single floating point number, representing
116(fractional) number of seconds since the (POSIX) epoch (somewhere near 128the (fractional) number of seconds since the (POSIX) epoch (somewhere
117the beginning of 1970, details are complicated, don't ask). This type is 129near the beginning of 1970, details are complicated, don't ask). This
118called C<ev_tstamp>, which is what you should use too. It usually aliases 130type is called C<ev_tstamp>, which is what you should use too. It usually
119to the C<double> type in C, and when you need to do any calculations on 131aliases to the C<double> type in C. When you need to do any calculations
120it, you should treat it as some floating point value. Unlike the name 132on it, you should treat it as some floating point value. Unlike the name
121component C<stamp> might indicate, it is also used for time differences 133component C<stamp> might indicate, it is also used for time differences
122throughout libev. 134throughout libev.
123 135
124=head1 ERROR HANDLING 136=head1 ERROR HANDLING
125 137
609 621
610This value can sometimes be useful as a generation counter of sorts (it 622This value can sometimes be useful as a generation counter of sorts (it
611"ticks" the number of loop iterations), as it roughly corresponds with 623"ticks" the number of loop iterations), as it roughly corresponds with
612C<ev_prepare> and C<ev_check> calls. 624C<ev_prepare> and C<ev_check> calls.
613 625
626=item unsigned int ev_loop_depth (loop)
627
628Returns the number of times C<ev_loop> was entered minus the number of
629times C<ev_loop> was exited, in other words, the recursion depth.
630
631Outside C<ev_loop>, this number is zero. In a callback, this number is
632C<1>, unless C<ev_loop> was invoked recursively (or from another thread),
633in which case it is higher.
634
635Leaving C<ev_loop> abnormally (setjmp/longjmp, cancelling the thread
636etc.), doesn't count as exit.
637
614=item unsigned int ev_backend (loop) 638=item unsigned int ev_backend (loop)
615 639
616Returns one of the C<EVBACKEND_*> flags indicating the event backend in 640Returns one of the C<EVBACKEND_*> flags indicating the event backend in
617use. 641use.
618 642
632 656
633This function is rarely useful, but when some event callback runs for a 657This function is rarely useful, but when some event callback runs for a
634very long time without entering the event loop, updating libev's idea of 658very long time without entering the event loop, updating libev's idea of
635the current time is a good idea. 659the current time is a good idea.
636 660
637See also "The special problem of time updates" in the C<ev_timer> section. 661See also L<The special problem of time updates> in the C<ev_timer> section.
638 662
639=item ev_suspend (loop) 663=item ev_suspend (loop)
640 664
641=item ev_resume (loop) 665=item ev_resume (loop)
642 666
799 823
800By setting a higher I<io collect interval> you allow libev to spend more 824By setting a higher I<io collect interval> you allow libev to spend more
801time collecting I/O events, so you can handle more events per iteration, 825time collecting I/O events, so you can handle more events per iteration,
802at the cost of increasing latency. Timeouts (both C<ev_periodic> and 826at the cost of increasing latency. Timeouts (both C<ev_periodic> and
803C<ev_timer>) will be not affected. Setting this to a non-null value will 827C<ev_timer>) will be not affected. Setting this to a non-null value will
804introduce an additional C<ev_sleep ()> call into most loop iterations. 828introduce an additional C<ev_sleep ()> call into most loop iterations. The
829sleep time ensures that libev will not poll for I/O events more often then
830once per this interval, on average.
805 831
806Likewise, by setting a higher I<timeout collect interval> you allow libev 832Likewise, by setting a higher I<timeout collect interval> you allow libev
807to spend more time collecting timeouts, at the expense of increased 833to spend more time collecting timeouts, at the expense of increased
808latency/jitter/inexactness (the watcher callback will be called 834latency/jitter/inexactness (the watcher callback will be called
809later). C<ev_io> watchers will not be affected. Setting this to a non-null 835later). C<ev_io> watchers will not be affected. Setting this to a non-null
811 837
812Many (busy) programs can usually benefit by setting the I/O collect 838Many (busy) programs can usually benefit by setting the I/O collect
813interval to a value near C<0.1> or so, which is often enough for 839interval to a value near C<0.1> or so, which is often enough for
814interactive servers (of course not for games), likewise for timeouts. It 840interactive servers (of course not for games), likewise for timeouts. It
815usually doesn't make much sense to set it to a lower value than C<0.01>, 841usually doesn't make much sense to set it to a lower value than C<0.01>,
816as this approaches the timing granularity of most systems. 842as this approaches the timing granularity of most systems. Note that if
843you do transactions with the outside world and you can't increase the
844parallelity, then this setting will limit your transaction rate (if you
845need to poll once per transaction and the I/O collect interval is 0.01,
846then you can't do more than 100 transations per second).
817 847
818Setting the I<timeout collect interval> can improve the opportunity for 848Setting the I<timeout collect interval> can improve the opportunity for
819saving power, as the program will "bundle" timer callback invocations that 849saving power, as the program will "bundle" timer callback invocations that
820are "near" in time together, by delaying some, thus reducing the number of 850are "near" in time together, by delaying some, thus reducing the number of
821times the process sleeps and wakes up again. Another useful technique to 851times the process sleeps and wakes up again. Another useful technique to
822reduce iterations/wake-ups is to use C<ev_periodic> watchers and make sure 852reduce iterations/wake-ups is to use C<ev_periodic> watchers and make sure
823they fire on, say, one-second boundaries only. 853they fire on, say, one-second boundaries only.
854
855Example: we only need 0.1s timeout granularity, and we wish not to poll
856more often than 100 times per second:
857
858 ev_set_timeout_collect_interval (EV_DEFAULT_UC_ 0.1);
859 ev_set_io_collect_interval (EV_DEFAULT_UC_ 0.01);
824 860
825=item ev_loop_verify (loop) 861=item ev_loop_verify (loop)
826 862
827This function only does something when C<EV_VERIFY> support has been 863This function only does something when C<EV_VERIFY> support has been
828compiled in, which is the default for non-minimal builds. It tries to go 864compiled in, which is the default for non-minimal builds. It tries to go
1172 #include <stddef.h> 1208 #include <stddef.h>
1173 1209
1174 static void 1210 static void
1175 t1_cb (EV_P_ ev_timer *w, int revents) 1211 t1_cb (EV_P_ ev_timer *w, int revents)
1176 { 1212 {
1177 struct my_biggy big = (struct my_biggy * 1213 struct my_biggy big = (struct my_biggy *)
1178 (((char *)w) - offsetof (struct my_biggy, t1)); 1214 (((char *)w) - offsetof (struct my_biggy, t1));
1179 } 1215 }
1180 1216
1181 static void 1217 static void
1182 t2_cb (EV_P_ ev_timer *w, int revents) 1218 t2_cb (EV_P_ ev_timer *w, int revents)
1183 { 1219 {
1184 struct my_biggy big = (struct my_biggy * 1220 struct my_biggy big = (struct my_biggy *)
1185 (((char *)w) - offsetof (struct my_biggy, t2)); 1221 (((char *)w) - offsetof (struct my_biggy, t2));
1186 } 1222 }
1187 1223
1188=head2 WATCHER PRIORITY MODELS 1224=head2 WATCHER PRIORITY MODELS
1189 1225
1265 // with the default priority are receiving events. 1301 // with the default priority are receiving events.
1266 ev_idle_start (EV_A_ &idle); 1302 ev_idle_start (EV_A_ &idle);
1267 } 1303 }
1268 1304
1269 static void 1305 static void
1270 idle-cb (EV_P_ ev_idle *w, int revents) 1306 idle_cb (EV_P_ ev_idle *w, int revents)
1271 { 1307 {
1272 // actual processing 1308 // actual processing
1273 read (STDIN_FILENO, ...); 1309 read (STDIN_FILENO, ...);
1274 1310
1275 // have to start the I/O watcher again, as 1311 // have to start the I/O watcher again, as
1320descriptors to non-blocking mode is also usually a good idea (but not 1356descriptors to non-blocking mode is also usually a good idea (but not
1321required if you know what you are doing). 1357required if you know what you are doing).
1322 1358
1323If you cannot use non-blocking mode, then force the use of a 1359If you cannot use non-blocking mode, then force the use of a
1324known-to-be-good backend (at the time of this writing, this includes only 1360known-to-be-good backend (at the time of this writing, this includes only
1325C<EVBACKEND_SELECT> and C<EVBACKEND_POLL>). 1361C<EVBACKEND_SELECT> and C<EVBACKEND_POLL>). The same applies to file
1362descriptors for which non-blocking operation makes no sense (such as
1363files) - libev doesn't guarentee any specific behaviour in that case.
1326 1364
1327Another thing you have to watch out for is that it is quite easy to 1365Another thing you have to watch out for is that it is quite easy to
1328receive "spurious" readiness notifications, that is your callback might 1366receive "spurious" readiness notifications, that is your callback might
1329be called with C<EV_READ> but a subsequent C<read>(2) will actually block 1367be called with C<EV_READ> but a subsequent C<read>(2) will actually block
1330because there is no data. Not only are some backends known to create a 1368because there is no data. Not only are some backends known to create a
1451year, it will still time out after (roughly) one hour. "Roughly" because 1489year, it will still time out after (roughly) one hour. "Roughly" because
1452detecting time jumps is hard, and some inaccuracies are unavoidable (the 1490detecting time jumps is hard, and some inaccuracies are unavoidable (the
1453monotonic clock option helps a lot here). 1491monotonic clock option helps a lot here).
1454 1492
1455The callback is guaranteed to be invoked only I<after> its timeout has 1493The callback is guaranteed to be invoked only I<after> its timeout has
1456passed. If multiple timers become ready during the same loop iteration 1494passed (not I<at>, so on systems with very low-resolution clocks this
1457then the ones with earlier time-out values are invoked before ones with 1495might introduce a small delay). If multiple timers become ready during the
1458later time-out values (but this is no longer true when a callback calls 1496same loop iteration then the ones with earlier time-out values are invoked
1459C<ev_loop> recursively). 1497before ones of the same priority with later time-out values (but this is
1498no longer true when a callback calls C<ev_loop> recursively).
1460 1499
1461=head3 Be smart about timeouts 1500=head3 Be smart about timeouts
1462 1501
1463Many real-world problems involve some kind of timeout, usually for error 1502Many real-world problems involve some kind of timeout, usually for error
1464recovery. A typical example is an HTTP request - if the other side hangs, 1503recovery. A typical example is an HTTP request - if the other side hangs,
1508C<after> argument to C<ev_timer_set>, and only ever use the C<repeat> 1547C<after> argument to C<ev_timer_set>, and only ever use the C<repeat>
1509member and C<ev_timer_again>. 1548member and C<ev_timer_again>.
1510 1549
1511At start: 1550At start:
1512 1551
1513 ev_timer_init (timer, callback); 1552 ev_init (timer, callback);
1514 timer->repeat = 60.; 1553 timer->repeat = 60.;
1515 ev_timer_again (loop, timer); 1554 ev_timer_again (loop, timer);
1516 1555
1517Each time there is some activity: 1556Each time there is some activity:
1518 1557
1580 1619
1581To start the timer, simply initialise the watcher and set C<last_activity> 1620To start the timer, simply initialise the watcher and set C<last_activity>
1582to the current time (meaning we just have some activity :), then call the 1621to the current time (meaning we just have some activity :), then call the
1583callback, which will "do the right thing" and start the timer: 1622callback, which will "do the right thing" and start the timer:
1584 1623
1585 ev_timer_init (timer, callback); 1624 ev_init (timer, callback);
1586 last_activity = ev_now (loop); 1625 last_activity = ev_now (loop);
1587 callback (loop, timer, EV_TIMEOUT); 1626 callback (loop, timer, EV_TIMEOUT);
1588 1627
1589And when there is some activity, simply store the current time in 1628And when there is some activity, simply store the current time in
1590C<last_activity>, no libev calls at all: 1629C<last_activity>, no libev calls at all:
1987some child status changes (most typically when a child of yours dies or 2026some child status changes (most typically when a child of yours dies or
1988exits). It is permissible to install a child watcher I<after> the child 2027exits). It is permissible to install a child watcher I<after> the child
1989has been forked (which implies it might have already exited), as long 2028has been forked (which implies it might have already exited), as long
1990as the event loop isn't entered (or is continued from a watcher), i.e., 2029as the event loop isn't entered (or is continued from a watcher), i.e.,
1991forking and then immediately registering a watcher for the child is fine, 2030forking and then immediately registering a watcher for the child is fine,
1992but forking and registering a watcher a few event loop iterations later is 2031but forking and registering a watcher a few event loop iterations later or
1993not. 2032in the next callback invocation is not.
1994 2033
1995Only the default event loop is capable of handling signals, and therefore 2034Only the default event loop is capable of handling signals, and therefore
1996you can only register child watchers in the default event loop. 2035you can only register child watchers in the default event loop.
2036
2037Due to some design glitches inside libev, child watchers will always be
2038handled at maximum priority (their priority is set to C<EV_MAXPRI> by
2039libev)
1997 2040
1998=head3 Process Interaction 2041=head3 Process Interaction
1999 2042
2000Libev grabs C<SIGCHLD> as soon as the default event loop is 2043Libev grabs C<SIGCHLD> as soon as the default event loop is
2001initialised. This is necessary to guarantee proper behaviour even if 2044initialised. This is necessary to guarantee proper behaviour even if
2353 // no longer anything immediate to do. 2396 // no longer anything immediate to do.
2354 } 2397 }
2355 2398
2356 ev_idle *idle_watcher = malloc (sizeof (ev_idle)); 2399 ev_idle *idle_watcher = malloc (sizeof (ev_idle));
2357 ev_idle_init (idle_watcher, idle_cb); 2400 ev_idle_init (idle_watcher, idle_cb);
2358 ev_idle_start (loop, idle_cb); 2401 ev_idle_start (loop, idle_watcher);
2359 2402
2360 2403
2361=head2 C<ev_prepare> and C<ev_check> - customise your event loop! 2404=head2 C<ev_prepare> and C<ev_check> - customise your event loop!
2362 2405
2363Prepare and check watchers are usually (but not always) used in pairs: 2406Prepare and check watchers are usually (but not always) used in pairs:
2456 struct pollfd fds [nfd]; 2499 struct pollfd fds [nfd];
2457 // actual code will need to loop here and realloc etc. 2500 // actual code will need to loop here and realloc etc.
2458 adns_beforepoll (ads, fds, &nfd, &timeout, timeval_from (ev_time ())); 2501 adns_beforepoll (ads, fds, &nfd, &timeout, timeval_from (ev_time ()));
2459 2502
2460 /* the callback is illegal, but won't be called as we stop during check */ 2503 /* the callback is illegal, but won't be called as we stop during check */
2461 ev_timer_init (&tw, 0, timeout * 1e-3); 2504 ev_timer_init (&tw, 0, timeout * 1e-3, 0.);
2462 ev_timer_start (loop, &tw); 2505 ev_timer_start (loop, &tw);
2463 2506
2464 // create one ev_io per pollfd 2507 // create one ev_io per pollfd
2465 for (int i = 0; i < nfd; ++i) 2508 for (int i = 0; i < nfd; ++i)
2466 { 2509 {
2696event loop blocks next and before C<ev_check> watchers are being called, 2739event loop blocks next and before C<ev_check> watchers are being called,
2697and only in the child after the fork. If whoever good citizen calling 2740and only in the child after the fork. If whoever good citizen calling
2698C<ev_default_fork> cheats and calls it in the wrong process, the fork 2741C<ev_default_fork> cheats and calls it in the wrong process, the fork
2699handlers will be invoked, too, of course. 2742handlers will be invoked, too, of course.
2700 2743
2744=head3 The special problem of life after fork - how is it possible?
2745
2746Most uses of C<fork()> consist of forking, then some simple calls to ste
2747up/change the process environment, followed by a call to C<exec()>. This
2748sequence should be handled by libev without any problems.
2749
2750This changes when the application actually wants to do event handling
2751in the child, or both parent in child, in effect "continuing" after the
2752fork.
2753
2754The default mode of operation (for libev, with application help to detect
2755forks) is to duplicate all the state in the child, as would be expected
2756when I<either> the parent I<or> the child process continues.
2757
2758When both processes want to continue using libev, then this is usually the
2759wrong result. In that case, usually one process (typically the parent) is
2760supposed to continue with all watchers in place as before, while the other
2761process typically wants to start fresh, i.e. without any active watchers.
2762
2763The cleanest and most efficient way to achieve that with libev is to
2764simply create a new event loop, which of course will be "empty", and
2765use that for new watchers. This has the advantage of not touching more
2766memory than necessary, and thus avoiding the copy-on-write, and the
2767disadvantage of having to use multiple event loops (which do not support
2768signal watchers).
2769
2770When this is not possible, or you want to use the default loop for
2771other reasons, then in the process that wants to start "fresh", call
2772C<ev_default_destroy ()> followed by C<ev_default_loop (...)>. Destroying
2773the default loop will "orphan" (not stop) all registered watchers, so you
2774have to be careful not to execute code that modifies those watchers. Note
2775also that in that case, you have to re-register any signal watchers.
2776
2701=head3 Watcher-Specific Functions and Data Members 2777=head3 Watcher-Specific Functions and Data Members
2702 2778
2703=over 4 2779=over 4
2704 2780
2705=item ev_fork_init (ev_signal *, callback) 2781=item ev_fork_init (ev_signal *, callback)
3595defined to be C<0>, then they are not. 3671defined to be C<0>, then they are not.
3596 3672
3597=item EV_MINIMAL 3673=item EV_MINIMAL
3598 3674
3599If you need to shave off some kilobytes of code at the expense of some 3675If you need to shave off some kilobytes of code at the expense of some
3600speed, define this symbol to C<1>. Currently this is used to override some 3676speed (but with the full API), define this symbol to C<1>. Currently this
3601inlining decisions, saves roughly 30% code size on amd64. It also selects a 3677is used to override some inlining decisions, saves roughly 30% code size
3602much smaller 2-heap for timer management over the default 4-heap. 3678on amd64. It also selects a much smaller 2-heap for timer management over
3679the default 4-heap.
3680
3681You can save even more by disabling watcher types you do not need and
3682setting C<EV_MAXPRI> == C<EV_MINPRI>.
3683
3684Defining C<EV_MINIMAL> to C<2> will additionally reduce the core API to
3685provide a bare-bones event library. See C<ev.h> for details on what parts
3686of the API are still available, and do not complain if this subset changes
3687over time.
3603 3688
3604=item EV_PID_HASHSIZE 3689=item EV_PID_HASHSIZE
3605 3690
3606C<ev_child> watchers use a small hash table to distribute workload by 3691C<ev_child> watchers use a small hash table to distribute workload by
3607pid. The default size is C<16> (or C<1> with C<EV_MINIMAL>), usually more 3692pid. The default size is C<16> (or C<1> with C<EV_MINIMAL>), usually more
3887way (note also that glib is the slowest event library known to man). 3972way (note also that glib is the slowest event library known to man).
3888 3973
3889There is no supported compilation method available on windows except 3974There is no supported compilation method available on windows except
3890embedding it into other applications. 3975embedding it into other applications.
3891 3976
3977Sensible signal handling is officially unsupported by Microsoft - libev
3978tries its best, but under most conditions, signals will simply not work.
3979
3892Not a libev limitation but worth mentioning: windows apparently doesn't 3980Not a libev limitation but worth mentioning: windows apparently doesn't
3893accept large writes: instead of resulting in a partial write, windows will 3981accept large writes: instead of resulting in a partial write, windows will
3894either accept everything or return C<ENOBUFS> if the buffer is too large, 3982either accept everything or return C<ENOBUFS> if the buffer is too large,
3895so make sure you only write small amounts into your sockets (less than a 3983so make sure you only write small amounts into your sockets (less than a
3896megabyte seems safe, but this apparently depends on the amount of memory 3984megabyte seems safe, but this apparently depends on the amount of memory
3900the abysmal performance of winsockets, using a large number of sockets 3988the abysmal performance of winsockets, using a large number of sockets
3901is not recommended (and not reasonable). If your program needs to use 3989is not recommended (and not reasonable). If your program needs to use
3902more than a hundred or so sockets, then likely it needs to use a totally 3990more than a hundred or so sockets, then likely it needs to use a totally
3903different implementation for windows, as libev offers the POSIX readiness 3991different implementation for windows, as libev offers the POSIX readiness
3904notification model, which cannot be implemented efficiently on windows 3992notification model, which cannot be implemented efficiently on windows
3905(Microsoft monopoly games). 3993(due to Microsoft monopoly games).
3906 3994
3907A typical way to use libev under windows is to embed it (see the embedding 3995A typical way to use libev under windows is to embed it (see the embedding
3908section for details) and use the following F<evwrap.h> header file instead 3996section for details) and use the following F<evwrap.h> header file instead
3909of F<ev.h>: 3997of F<ev.h>:
3910 3998
3946 4034
3947Early versions of winsocket's select only supported waiting for a maximum 4035Early versions of winsocket's select only supported waiting for a maximum
3948of C<64> handles (probably owning to the fact that all windows kernels 4036of C<64> handles (probably owning to the fact that all windows kernels
3949can only wait for C<64> things at the same time internally; Microsoft 4037can only wait for C<64> things at the same time internally; Microsoft
3950recommends spawning a chain of threads and wait for 63 handles and the 4038recommends spawning a chain of threads and wait for 63 handles and the
3951previous thread in each. Great). 4039previous thread in each. Sounds great!).
3952 4040
3953Newer versions support more handles, but you need to define C<FD_SETSIZE> 4041Newer versions support more handles, but you need to define C<FD_SETSIZE>
3954to some high number (e.g. C<2048>) before compiling the winsocket select 4042to some high number (e.g. C<2048>) before compiling the winsocket select
3955call (which might be in libev or elsewhere, for example, perl does its own 4043call (which might be in libev or elsewhere, for example, perl and many
3956select emulation on windows). 4044other interpreters do their own select emulation on windows).
3957 4045
3958Another limit is the number of file descriptors in the Microsoft runtime 4046Another limit is the number of file descriptors in the Microsoft runtime
3959libraries, which by default is C<64> (there must be a hidden I<64> fetish 4047libraries, which by default is C<64> (there must be a hidden I<64>
3960or something like this inside Microsoft). You can increase this by calling 4048fetish or something like this inside Microsoft). You can increase this
3961C<_setmaxstdio>, which can increase this limit to C<2048> (another 4049by calling C<_setmaxstdio>, which can increase this limit to C<2048>
3962arbitrary limit), but is broken in many versions of the Microsoft runtime 4050(another arbitrary limit), but is broken in many versions of the Microsoft
3963libraries.
3964
3965This might get you to about C<512> or C<2048> sockets (depending on 4051runtime libraries. This might get you to about C<512> or C<2048> sockets
3966windows version and/or the phase of the moon). To get more, you need to 4052(depending on windows version and/or the phase of the moon). To get more,
3967wrap all I/O functions and provide your own fd management, but the cost of 4053you need to wrap all I/O functions and provide your own fd management, but
3968calling select (O(n²)) will likely make this unworkable. 4054the cost of calling select (O(n²)) will likely make this unworkable.
3969 4055
3970=back 4056=back
3971 4057
3972=head2 PORTABILITY REQUIREMENTS 4058=head2 PORTABILITY REQUIREMENTS
3973 4059
4016=item C<double> must hold a time value in seconds with enough accuracy 4102=item C<double> must hold a time value in seconds with enough accuracy
4017 4103
4018The type C<double> is used to represent timestamps. It is required to 4104The type C<double> is used to represent timestamps. It is required to
4019have at least 51 bits of mantissa (and 9 bits of exponent), which is good 4105have at least 51 bits of mantissa (and 9 bits of exponent), which is good
4020enough for at least into the year 4000. This requirement is fulfilled by 4106enough for at least into the year 4000. This requirement is fulfilled by
4021implementations implementing IEEE 754 (basically all existing ones). 4107implementations implementing IEEE 754, which is basically all existing
4108ones. With IEEE 754 doubles, you get microsecond accuracy until at least
41092200.
4022 4110
4023=back 4111=back
4024 4112
4025If you know of other additional requirements drop me a note. 4113If you know of other additional requirements drop me a note.
4026 4114

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