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62 62
63 // unloop was called, so exit 63 // unloop was called, so exit
64 return 0; 64 return 0;
65 } 65 }
66 66
67=head1 DESCRIPTION 67=head1 ABOUT THIS DOCUMENT
68
69This document documents the libev software package.
68 70
69The newest version of this document is also available as an html-formatted 71The newest version of this document is also available as an html-formatted
70web page you might find easier to navigate when reading it for the first 72web page you might find easier to navigate when reading it for the first
71time: L<http://pod.tst.eu/http://cvs.schmorp.de/libev/ev.pod>. 73time: L<http://pod.tst.eu/http://cvs.schmorp.de/libev/ev.pod>.
74
75While this document tries to be as complete as possible in documenting
76libev, its usage and the rationale behind its design, it is not a tutorial
77on event-based programming, nor will it introduce event-based programming
78with libev.
79
80Familarity with event based programming techniques in general is assumed
81throughout this document.
82
83=head1 ABOUT LIBEV
72 84
73Libev is an event loop: you register interest in certain events (such as a 85Libev is an event loop: you register interest in certain events (such as a
74file descriptor being readable or a timeout occurring), and it will manage 86file descriptor being readable or a timeout occurring), and it will manage
75these event sources and provide your program with events. 87these event sources and provide your program with events.
76 88
110name C<loop> (which is always of type C<ev_loop *>) will not have 122name C<loop> (which is always of type C<ev_loop *>) will not have
111this argument. 123this argument.
112 124
113=head2 TIME REPRESENTATION 125=head2 TIME REPRESENTATION
114 126
115Libev represents time as a single floating point number, representing the 127Libev represents time as a single floating point number, representing
116(fractional) number of seconds since the (POSIX) epoch (somewhere near 128the (fractional) number of seconds since the (POSIX) epoch (somewhere
117the beginning of 1970, details are complicated, don't ask). This type is 129near the beginning of 1970, details are complicated, don't ask). This
118called C<ev_tstamp>, which is what you should use too. It usually aliases 130type is called C<ev_tstamp>, which is what you should use too. It usually
119to the C<double> type in C, and when you need to do any calculations on 131aliases to the C<double> type in C. When you need to do any calculations
120it, you should treat it as some floating point value. Unlike the name 132on it, you should treat it as some floating point value. Unlike the name
121component C<stamp> might indicate, it is also used for time differences 133component C<stamp> might indicate, it is also used for time differences
122throughout libev. 134throughout libev.
123 135
124=head1 ERROR HANDLING 136=head1 ERROR HANDLING
125 137
609 621
610This value can sometimes be useful as a generation counter of sorts (it 622This value can sometimes be useful as a generation counter of sorts (it
611"ticks" the number of loop iterations), as it roughly corresponds with 623"ticks" the number of loop iterations), as it roughly corresponds with
612C<ev_prepare> and C<ev_check> calls. 624C<ev_prepare> and C<ev_check> calls.
613 625
626=item unsigned int ev_loop_depth (loop)
627
628Returns the number of times C<ev_loop> was entered minus the number of
629times C<ev_loop> was exited, in other words, the recursion depth.
630
631Outside C<ev_loop>, this number is zero. In a callback, this number is
632C<1>, unless C<ev_loop> was invoked recursively (or from another thread),
633in which case it is higher.
634
635Leaving C<ev_loop> abnormally (setjmp/longjmp, cancelling the thread
636etc.), doesn't count as exit.
637
614=item unsigned int ev_backend (loop) 638=item unsigned int ev_backend (loop)
615 639
616Returns one of the C<EVBACKEND_*> flags indicating the event backend in 640Returns one of the C<EVBACKEND_*> flags indicating the event backend in
617use. 641use.
618 642
632 656
633This function is rarely useful, but when some event callback runs for a 657This function is rarely useful, but when some event callback runs for a
634very long time without entering the event loop, updating libev's idea of 658very long time without entering the event loop, updating libev's idea of
635the current time is a good idea. 659the current time is a good idea.
636 660
637See also "The special problem of time updates" in the C<ev_timer> section. 661See also L<The special problem of time updates> in the C<ev_timer> section.
638 662
639=item ev_suspend (loop) 663=item ev_suspend (loop)
640 664
641=item ev_resume (loop) 665=item ev_resume (loop)
642 666
799 823
800By setting a higher I<io collect interval> you allow libev to spend more 824By setting a higher I<io collect interval> you allow libev to spend more
801time collecting I/O events, so you can handle more events per iteration, 825time collecting I/O events, so you can handle more events per iteration,
802at the cost of increasing latency. Timeouts (both C<ev_periodic> and 826at the cost of increasing latency. Timeouts (both C<ev_periodic> and
803C<ev_timer>) will be not affected. Setting this to a non-null value will 827C<ev_timer>) will be not affected. Setting this to a non-null value will
804introduce an additional C<ev_sleep ()> call into most loop iterations. 828introduce an additional C<ev_sleep ()> call into most loop iterations. The
829sleep time ensures that libev will not poll for I/O events more often then
830once per this interval, on average.
805 831
806Likewise, by setting a higher I<timeout collect interval> you allow libev 832Likewise, by setting a higher I<timeout collect interval> you allow libev
807to spend more time collecting timeouts, at the expense of increased 833to spend more time collecting timeouts, at the expense of increased
808latency/jitter/inexactness (the watcher callback will be called 834latency/jitter/inexactness (the watcher callback will be called
809later). C<ev_io> watchers will not be affected. Setting this to a non-null 835later). C<ev_io> watchers will not be affected. Setting this to a non-null
811 837
812Many (busy) programs can usually benefit by setting the I/O collect 838Many (busy) programs can usually benefit by setting the I/O collect
813interval to a value near C<0.1> or so, which is often enough for 839interval to a value near C<0.1> or so, which is often enough for
814interactive servers (of course not for games), likewise for timeouts. It 840interactive servers (of course not for games), likewise for timeouts. It
815usually doesn't make much sense to set it to a lower value than C<0.01>, 841usually doesn't make much sense to set it to a lower value than C<0.01>,
816as this approaches the timing granularity of most systems. 842as this approaches the timing granularity of most systems. Note that if
843you do transactions with the outside world and you can't increase the
844parallelity, then this setting will limit your transaction rate (if you
845need to poll once per transaction and the I/O collect interval is 0.01,
846then you can't do more than 100 transations per second).
817 847
818Setting the I<timeout collect interval> can improve the opportunity for 848Setting the I<timeout collect interval> can improve the opportunity for
819saving power, as the program will "bundle" timer callback invocations that 849saving power, as the program will "bundle" timer callback invocations that
820are "near" in time together, by delaying some, thus reducing the number of 850are "near" in time together, by delaying some, thus reducing the number of
821times the process sleeps and wakes up again. Another useful technique to 851times the process sleeps and wakes up again. Another useful technique to
822reduce iterations/wake-ups is to use C<ev_periodic> watchers and make sure 852reduce iterations/wake-ups is to use C<ev_periodic> watchers and make sure
823they fire on, say, one-second boundaries only. 853they fire on, say, one-second boundaries only.
854
855Example: we only need 0.1s timeout granularity, and we wish not to poll
856more often than 100 times per second:
857
858 ev_set_timeout_collect_interval (EV_DEFAULT_UC_ 0.1);
859 ev_set_io_collect_interval (EV_DEFAULT_UC_ 0.01);
860
861=item ev_invoke_pending (loop)
862
863This call will simply invoke all pending watchers while resetting their
864pending state. Normally, C<ev_loop> does this automatically when required,
865but when overriding the invoke callback this call comes handy.
866
867=item int ev_pending_count (loop)
868
869Returns the number of pending watchers - zero indicates that no watchers
870are pending.
871
872=item ev_set_invoke_pending_cb (loop, void (*invoke_pending_cb)(EV_P))
873
874This overrides the invoke pending functionality of the loop: Instead of
875invoking all pending watchers when there are any, C<ev_loop> will call
876this callback instead. This is useful, for example, when you want to
877invoke the actual watchers inside another context (another thread etc.).
878
879If you want to reset the callback, use C<ev_invoke_pending> as new
880callback.
881
882=item ev_set_loop_release_cb (loop, void (*release)(EV_P), void (*acquire)(EV_P))
883
884Sometimes you want to share the same loop between multiple threads. This
885can be done relatively simply by putting mutex_lock/unlock calls around
886each call to a libev function.
887
888However, C<ev_loop> can run an indefinite time, so it is not feasible to
889wait for it to return. One way around this is to wake up the loop via
890C<ev_unloop> and C<av_async_send>, another way is to set these I<release>
891and I<acquire> callbacks on the loop.
892
893When set, then C<release> will be called just before the thread is
894suspended waiting for new events, and C<acquire> is called just
895afterwards.
896
897Ideally, C<release> will just call your mutex_unlock function, and
898C<acquire> will just call the mutex_lock function again.
899
900While event loop modifications are allowed between invocations of
901C<release> and C<acquire> (that's their only purpose after all), no
902modifications done will affect the event loop, i.e. adding watchers will
903have no effect on the set of file descriptors being watched, or the time
904waited. USe an C<ev_async> watcher to wake up C<ev_loop> when you want it
905to take note of any changes you made.
906
907In theory, threads executing C<ev_loop> will be async-cancel safe between
908invocations of C<release> and C<acquire>.
909
910See also the locking example in the C<THREADS> section later in this
911document.
912
913=item ev_set_userdata (loop, void *data)
914
915=item ev_userdata (loop)
916
917Set and retrieve a single C<void *> associated with a loop. When
918C<ev_set_userdata> has never been called, then C<ev_userdata> returns
919C<0.>
920
921These two functions can be used to associate arbitrary data with a loop,
922and are intended solely for the C<invoke_pending_cb>, C<release> and
923C<acquire> callbacks described above, but of course can be (ab-)used for
924any other purpose as well.
824 925
825=item ev_loop_verify (loop) 926=item ev_loop_verify (loop)
826 927
827This function only does something when C<EV_VERIFY> support has been 928This function only does something when C<EV_VERIFY> support has been
828compiled in, which is the default for non-minimal builds. It tries to go 929compiled in, which is the default for non-minimal builds. It tries to go
1172 #include <stddef.h> 1273 #include <stddef.h>
1173 1274
1174 static void 1275 static void
1175 t1_cb (EV_P_ ev_timer *w, int revents) 1276 t1_cb (EV_P_ ev_timer *w, int revents)
1176 { 1277 {
1177 struct my_biggy big = (struct my_biggy * 1278 struct my_biggy big = (struct my_biggy *)
1178 (((char *)w) - offsetof (struct my_biggy, t1)); 1279 (((char *)w) - offsetof (struct my_biggy, t1));
1179 } 1280 }
1180 1281
1181 static void 1282 static void
1182 t2_cb (EV_P_ ev_timer *w, int revents) 1283 t2_cb (EV_P_ ev_timer *w, int revents)
1183 { 1284 {
1184 struct my_biggy big = (struct my_biggy * 1285 struct my_biggy big = (struct my_biggy *)
1185 (((char *)w) - offsetof (struct my_biggy, t2)); 1286 (((char *)w) - offsetof (struct my_biggy, t2));
1186 } 1287 }
1187 1288
1188=head2 WATCHER PRIORITY MODELS 1289=head2 WATCHER PRIORITY MODELS
1189 1290
1265 // with the default priority are receiving events. 1366 // with the default priority are receiving events.
1266 ev_idle_start (EV_A_ &idle); 1367 ev_idle_start (EV_A_ &idle);
1267 } 1368 }
1268 1369
1269 static void 1370 static void
1270 idle-cb (EV_P_ ev_idle *w, int revents) 1371 idle_cb (EV_P_ ev_idle *w, int revents)
1271 { 1372 {
1272 // actual processing 1373 // actual processing
1273 read (STDIN_FILENO, ...); 1374 read (STDIN_FILENO, ...);
1274 1375
1275 // have to start the I/O watcher again, as 1376 // have to start the I/O watcher again, as
1320descriptors to non-blocking mode is also usually a good idea (but not 1421descriptors to non-blocking mode is also usually a good idea (but not
1321required if you know what you are doing). 1422required if you know what you are doing).
1322 1423
1323If you cannot use non-blocking mode, then force the use of a 1424If you cannot use non-blocking mode, then force the use of a
1324known-to-be-good backend (at the time of this writing, this includes only 1425known-to-be-good backend (at the time of this writing, this includes only
1325C<EVBACKEND_SELECT> and C<EVBACKEND_POLL>). 1426C<EVBACKEND_SELECT> and C<EVBACKEND_POLL>). The same applies to file
1427descriptors for which non-blocking operation makes no sense (such as
1428files) - libev doesn't guarentee any specific behaviour in that case.
1326 1429
1327Another thing you have to watch out for is that it is quite easy to 1430Another thing you have to watch out for is that it is quite easy to
1328receive "spurious" readiness notifications, that is your callback might 1431receive "spurious" readiness notifications, that is your callback might
1329be called with C<EV_READ> but a subsequent C<read>(2) will actually block 1432be called with C<EV_READ> but a subsequent C<read>(2) will actually block
1330because there is no data. Not only are some backends known to create a 1433because there is no data. Not only are some backends known to create a
1451year, it will still time out after (roughly) one hour. "Roughly" because 1554year, it will still time out after (roughly) one hour. "Roughly" because
1452detecting time jumps is hard, and some inaccuracies are unavoidable (the 1555detecting time jumps is hard, and some inaccuracies are unavoidable (the
1453monotonic clock option helps a lot here). 1556monotonic clock option helps a lot here).
1454 1557
1455The callback is guaranteed to be invoked only I<after> its timeout has 1558The callback is guaranteed to be invoked only I<after> its timeout has
1456passed. If multiple timers become ready during the same loop iteration 1559passed (not I<at>, so on systems with very low-resolution clocks this
1457then the ones with earlier time-out values are invoked before ones with 1560might introduce a small delay). If multiple timers become ready during the
1458later time-out values (but this is no longer true when a callback calls 1561same loop iteration then the ones with earlier time-out values are invoked
1459C<ev_loop> recursively). 1562before ones of the same priority with later time-out values (but this is
1563no longer true when a callback calls C<ev_loop> recursively).
1460 1564
1461=head3 Be smart about timeouts 1565=head3 Be smart about timeouts
1462 1566
1463Many real-world problems involve some kind of timeout, usually for error 1567Many real-world problems involve some kind of timeout, usually for error
1464recovery. A typical example is an HTTP request - if the other side hangs, 1568recovery. A typical example is an HTTP request - if the other side hangs,
1508C<after> argument to C<ev_timer_set>, and only ever use the C<repeat> 1612C<after> argument to C<ev_timer_set>, and only ever use the C<repeat>
1509member and C<ev_timer_again>. 1613member and C<ev_timer_again>.
1510 1614
1511At start: 1615At start:
1512 1616
1513 ev_timer_init (timer, callback); 1617 ev_init (timer, callback);
1514 timer->repeat = 60.; 1618 timer->repeat = 60.;
1515 ev_timer_again (loop, timer); 1619 ev_timer_again (loop, timer);
1516 1620
1517Each time there is some activity: 1621Each time there is some activity:
1518 1622
1580 1684
1581To start the timer, simply initialise the watcher and set C<last_activity> 1685To start the timer, simply initialise the watcher and set C<last_activity>
1582to the current time (meaning we just have some activity :), then call the 1686to the current time (meaning we just have some activity :), then call the
1583callback, which will "do the right thing" and start the timer: 1687callback, which will "do the right thing" and start the timer:
1584 1688
1585 ev_timer_init (timer, callback); 1689 ev_init (timer, callback);
1586 last_activity = ev_now (loop); 1690 last_activity = ev_now (loop);
1587 callback (loop, timer, EV_TIMEOUT); 1691 callback (loop, timer, EV_TIMEOUT);
1588 1692
1589And when there is some activity, simply store the current time in 1693And when there is some activity, simply store the current time in
1590C<last_activity>, no libev calls at all: 1694C<last_activity>, no libev calls at all:
1651 1755
1652If the event loop is suspended for a long time, you can also force an 1756If the event loop is suspended for a long time, you can also force an
1653update of the time returned by C<ev_now ()> by calling C<ev_now_update 1757update of the time returned by C<ev_now ()> by calling C<ev_now_update
1654()>. 1758()>.
1655 1759
1760=head3 The special problems of suspended animation
1761
1762When you leave the server world it is quite customary to hit machines that
1763can suspend/hibernate - what happens to the clocks during such a suspend?
1764
1765Some quick tests made with a Linux 2.6.28 indicate that a suspend freezes
1766all processes, while the clocks (C<times>, C<CLOCK_MONOTONIC>) continue
1767to run until the system is suspended, but they will not advance while the
1768system is suspended. That means, on resume, it will be as if the program
1769was frozen for a few seconds, but the suspend time will not be counted
1770towards C<ev_timer> when a monotonic clock source is used. The real time
1771clock advanced as expected, but if it is used as sole clocksource, then a
1772long suspend would be detected as a time jump by libev, and timers would
1773be adjusted accordingly.
1774
1775I would not be surprised to see different behaviour in different between
1776operating systems, OS versions or even different hardware.
1777
1778The other form of suspend (job control, or sending a SIGSTOP) will see a
1779time jump in the monotonic clocks and the realtime clock. If the program
1780is suspended for a very long time, and monotonic clock sources are in use,
1781then you can expect C<ev_timer>s to expire as the full suspension time
1782will be counted towards the timers. When no monotonic clock source is in
1783use, then libev will again assume a timejump and adjust accordingly.
1784
1785It might be beneficial for this latter case to call C<ev_suspend>
1786and C<ev_resume> in code that handles C<SIGTSTP>, to at least get
1787deterministic behaviour in this case (you can do nothing against
1788C<SIGSTOP>).
1789
1656=head3 Watcher-Specific Functions and Data Members 1790=head3 Watcher-Specific Functions and Data Members
1657 1791
1658=over 4 1792=over 4
1659 1793
1660=item ev_timer_init (ev_timer *, callback, ev_tstamp after, ev_tstamp repeat) 1794=item ev_timer_init (ev_timer *, callback, ev_tstamp after, ev_tstamp repeat)
1685If the timer is repeating, either start it if necessary (with the 1819If the timer is repeating, either start it if necessary (with the
1686C<repeat> value), or reset the running timer to the C<repeat> value. 1820C<repeat> value), or reset the running timer to the C<repeat> value.
1687 1821
1688This sounds a bit complicated, see L<Be smart about timeouts>, above, for a 1822This sounds a bit complicated, see L<Be smart about timeouts>, above, for a
1689usage example. 1823usage example.
1824
1825=item ev_timer_remaining (loop, ev_timer *)
1826
1827Returns the remaining time until a timer fires. If the timer is active,
1828then this time is relative to the current event loop time, otherwise it's
1829the timeout value currently configured.
1830
1831That is, after an C<ev_timer_set (w, 5, 7)>, C<ev_timer_remaining> returns
1832C<5>. When the timer is started and one second passes, C<ev_timer_remain>
1833will return C<4>. When the timer expires and is restarted, it will return
1834roughly C<7> (likely slightly less as callback invocation takes some time,
1835too), and so on.
1690 1836
1691=item ev_tstamp repeat [read-write] 1837=item ev_tstamp repeat [read-write]
1692 1838
1693The current C<repeat> value. Will be used each time the watcher times out 1839The current C<repeat> value. Will be used each time the watcher times out
1694or C<ev_timer_again> is called, and determines the next timeout (if any), 1840or C<ev_timer_again> is called, and determines the next timeout (if any),
1987some child status changes (most typically when a child of yours dies or 2133some child status changes (most typically when a child of yours dies or
1988exits). It is permissible to install a child watcher I<after> the child 2134exits). It is permissible to install a child watcher I<after> the child
1989has been forked (which implies it might have already exited), as long 2135has been forked (which implies it might have already exited), as long
1990as the event loop isn't entered (or is continued from a watcher), i.e., 2136as the event loop isn't entered (or is continued from a watcher), i.e.,
1991forking and then immediately registering a watcher for the child is fine, 2137forking and then immediately registering a watcher for the child is fine,
1992but forking and registering a watcher a few event loop iterations later is 2138but forking and registering a watcher a few event loop iterations later or
1993not. 2139in the next callback invocation is not.
1994 2140
1995Only the default event loop is capable of handling signals, and therefore 2141Only the default event loop is capable of handling signals, and therefore
1996you can only register child watchers in the default event loop. 2142you can only register child watchers in the default event loop.
2143
2144Due to some design glitches inside libev, child watchers will always be
2145handled at maximum priority (their priority is set to C<EV_MAXPRI> by
2146libev)
1997 2147
1998=head3 Process Interaction 2148=head3 Process Interaction
1999 2149
2000Libev grabs C<SIGCHLD> as soon as the default event loop is 2150Libev grabs C<SIGCHLD> as soon as the default event loop is
2001initialised. This is necessary to guarantee proper behaviour even if 2151initialised. This is necessary to guarantee proper behaviour even if
2353 // no longer anything immediate to do. 2503 // no longer anything immediate to do.
2354 } 2504 }
2355 2505
2356 ev_idle *idle_watcher = malloc (sizeof (ev_idle)); 2506 ev_idle *idle_watcher = malloc (sizeof (ev_idle));
2357 ev_idle_init (idle_watcher, idle_cb); 2507 ev_idle_init (idle_watcher, idle_cb);
2358 ev_idle_start (loop, idle_cb); 2508 ev_idle_start (loop, idle_watcher);
2359 2509
2360 2510
2361=head2 C<ev_prepare> and C<ev_check> - customise your event loop! 2511=head2 C<ev_prepare> and C<ev_check> - customise your event loop!
2362 2512
2363Prepare and check watchers are usually (but not always) used in pairs: 2513Prepare and check watchers are usually (but not always) used in pairs:
2456 struct pollfd fds [nfd]; 2606 struct pollfd fds [nfd];
2457 // actual code will need to loop here and realloc etc. 2607 // actual code will need to loop here and realloc etc.
2458 adns_beforepoll (ads, fds, &nfd, &timeout, timeval_from (ev_time ())); 2608 adns_beforepoll (ads, fds, &nfd, &timeout, timeval_from (ev_time ()));
2459 2609
2460 /* the callback is illegal, but won't be called as we stop during check */ 2610 /* the callback is illegal, but won't be called as we stop during check */
2461 ev_timer_init (&tw, 0, timeout * 1e-3); 2611 ev_timer_init (&tw, 0, timeout * 1e-3, 0.);
2462 ev_timer_start (loop, &tw); 2612 ev_timer_start (loop, &tw);
2463 2613
2464 // create one ev_io per pollfd 2614 // create one ev_io per pollfd
2465 for (int i = 0; i < nfd; ++i) 2615 for (int i = 0; i < nfd; ++i)
2466 { 2616 {
2696event loop blocks next and before C<ev_check> watchers are being called, 2846event loop blocks next and before C<ev_check> watchers are being called,
2697and only in the child after the fork. If whoever good citizen calling 2847and only in the child after the fork. If whoever good citizen calling
2698C<ev_default_fork> cheats and calls it in the wrong process, the fork 2848C<ev_default_fork> cheats and calls it in the wrong process, the fork
2699handlers will be invoked, too, of course. 2849handlers will be invoked, too, of course.
2700 2850
2851=head3 The special problem of life after fork - how is it possible?
2852
2853Most uses of C<fork()> consist of forking, then some simple calls to ste
2854up/change the process environment, followed by a call to C<exec()>. This
2855sequence should be handled by libev without any problems.
2856
2857This changes when the application actually wants to do event handling
2858in the child, or both parent in child, in effect "continuing" after the
2859fork.
2860
2861The default mode of operation (for libev, with application help to detect
2862forks) is to duplicate all the state in the child, as would be expected
2863when I<either> the parent I<or> the child process continues.
2864
2865When both processes want to continue using libev, then this is usually the
2866wrong result. In that case, usually one process (typically the parent) is
2867supposed to continue with all watchers in place as before, while the other
2868process typically wants to start fresh, i.e. without any active watchers.
2869
2870The cleanest and most efficient way to achieve that with libev is to
2871simply create a new event loop, which of course will be "empty", and
2872use that for new watchers. This has the advantage of not touching more
2873memory than necessary, and thus avoiding the copy-on-write, and the
2874disadvantage of having to use multiple event loops (which do not support
2875signal watchers).
2876
2877When this is not possible, or you want to use the default loop for
2878other reasons, then in the process that wants to start "fresh", call
2879C<ev_default_destroy ()> followed by C<ev_default_loop (...)>. Destroying
2880the default loop will "orphan" (not stop) all registered watchers, so you
2881have to be careful not to execute code that modifies those watchers. Note
2882also that in that case, you have to re-register any signal watchers.
2883
2701=head3 Watcher-Specific Functions and Data Members 2884=head3 Watcher-Specific Functions and Data Members
2702 2885
2703=over 4 2886=over 4
2704 2887
2705=item ev_fork_init (ev_signal *, callback) 2888=item ev_fork_init (ev_signal *, callback)
3595defined to be C<0>, then they are not. 3778defined to be C<0>, then they are not.
3596 3779
3597=item EV_MINIMAL 3780=item EV_MINIMAL
3598 3781
3599If you need to shave off some kilobytes of code at the expense of some 3782If you need to shave off some kilobytes of code at the expense of some
3600speed, define this symbol to C<1>. Currently this is used to override some 3783speed (but with the full API), define this symbol to C<1>. Currently this
3601inlining decisions, saves roughly 30% code size on amd64. It also selects a 3784is used to override some inlining decisions, saves roughly 30% code size
3602much smaller 2-heap for timer management over the default 4-heap. 3785on amd64. It also selects a much smaller 2-heap for timer management over
3786the default 4-heap.
3787
3788You can save even more by disabling watcher types you do not need
3789and setting C<EV_MAXPRI> == C<EV_MINPRI>. Also, disabling C<assert>
3790(C<-DNDEBUG>) will usually reduce code size a lot.
3791
3792Defining C<EV_MINIMAL> to C<2> will additionally reduce the core API to
3793provide a bare-bones event library. See C<ev.h> for details on what parts
3794of the API are still available, and do not complain if this subset changes
3795over time.
3603 3796
3604=item EV_PID_HASHSIZE 3797=item EV_PID_HASHSIZE
3605 3798
3606C<ev_child> watchers use a small hash table to distribute workload by 3799C<ev_child> watchers use a small hash table to distribute workload by
3607pid. The default size is C<16> (or C<1> with C<EV_MINIMAL>), usually more 3800pid. The default size is C<16> (or C<1> with C<EV_MINIMAL>), usually more
3793default loop and triggering an C<ev_async> watcher from the default loop 3986default loop and triggering an C<ev_async> watcher from the default loop
3794watcher callback into the event loop interested in the signal. 3987watcher callback into the event loop interested in the signal.
3795 3988
3796=back 3989=back
3797 3990
3991=head4 THREAD LOCKING EXAMPLE
3992
3993Here is a fictitious example of how to run an event loop in a different
3994thread than where callbacks are being invoked and watchers are
3995created/added/removed.
3996
3997For a real-world example, see the C<EV::Loop::Async> perl module,
3998which uses exactly this technique (which is suited for many high-level
3999languages).
4000
4001The example uses a pthread mutex to protect the loop data, a condition
4002variable to wait for callback invocations, an async watcher to notify the
4003event loop thread and an unspecified mechanism to wake up the main thread.
4004
4005First, you need to associate some data with the event loop:
4006
4007 typedef struct {
4008 mutex_t lock; /* global loop lock */
4009 ev_async async_w;
4010 thread_t tid;
4011 cond_t invoke_cv;
4012 } userdata;
4013
4014 void prepare_loop (EV_P)
4015 {
4016 // for simplicity, we use a static userdata struct.
4017 static userdata u;
4018
4019 ev_async_init (&u->async_w, async_cb);
4020 ev_async_start (EV_A_ &u->async_w);
4021
4022 pthread_mutex_init (&u->lock, 0);
4023 pthread_cond_init (&u->invoke_cv, 0);
4024
4025 // now associate this with the loop
4026 ev_set_userdata (EV_A_ u);
4027 ev_set_invoke_pending_cb (EV_A_ l_invoke);
4028 ev_set_loop_release_cb (EV_A_ l_release, l_acquire);
4029
4030 // then create the thread running ev_loop
4031 pthread_create (&u->tid, 0, l_run, EV_A);
4032 }
4033
4034The callback for the C<ev_async> watcher does nothing: the watcher is used
4035solely to wake up the event loop so it takes notice of any new watchers
4036that might have been added:
4037
4038 static void
4039 async_cb (EV_P_ ev_async *w, int revents)
4040 {
4041 // just used for the side effects
4042 }
4043
4044The C<l_release> and C<l_acquire> callbacks simply unlock/lock the mutex
4045protecting the loop data, respectively.
4046
4047 static void
4048 l_release (EV_P)
4049 {
4050 userdata *u = ev_userdata (EV_A);
4051 pthread_mutex_unlock (&u->lock);
4052 }
4053
4054 static void
4055 l_acquire (EV_P)
4056 {
4057 userdata *u = ev_userdata (EV_A);
4058 pthread_mutex_lock (&u->lock);
4059 }
4060
4061The event loop thread first acquires the mutex, and then jumps straight
4062into C<ev_loop>:
4063
4064 void *
4065 l_run (void *thr_arg)
4066 {
4067 struct ev_loop *loop = (struct ev_loop *)thr_arg;
4068
4069 l_acquire (EV_A);
4070 pthread_setcanceltype (PTHREAD_CANCEL_ASYNCHRONOUS, 0);
4071 ev_loop (EV_A_ 0);
4072 l_release (EV_A);
4073
4074 return 0;
4075 }
4076
4077Instead of invoking all pending watchers, the C<l_invoke> callback will
4078signal the main thread via some unspecified mechanism (signals? pipe
4079writes? C<Async::Interrupt>?) and then waits until all pending watchers
4080have been called (in a while loop because a) spurious wakeups are possible
4081and b) skipping inter-thread-communication when there are no pending
4082watchers is very beneficial):
4083
4084 static void
4085 l_invoke (EV_P)
4086 {
4087 userdata *u = ev_userdata (EV_A);
4088
4089 while (ev_pending_count (EV_A))
4090 {
4091 wake_up_other_thread_in_some_magic_or_not_so_magic_way ();
4092 pthread_cond_wait (&u->invoke_cv, &u->lock);
4093 }
4094 }
4095
4096Now, whenever the main thread gets told to invoke pending watchers, it
4097will grab the lock, call C<ev_invoke_pending> and then signal the loop
4098thread to continue:
4099
4100 static void
4101 real_invoke_pending (EV_P)
4102 {
4103 userdata *u = ev_userdata (EV_A);
4104
4105 pthread_mutex_lock (&u->lock);
4106 ev_invoke_pending (EV_A);
4107 pthread_cond_signal (&u->invoke_cv);
4108 pthread_mutex_unlock (&u->lock);
4109 }
4110
4111Whenever you want to start/stop a watcher or do other modifications to an
4112event loop, you will now have to lock:
4113
4114 ev_timer timeout_watcher;
4115 userdata *u = ev_userdata (EV_A);
4116
4117 ev_timer_init (&timeout_watcher, timeout_cb, 5.5, 0.);
4118
4119 pthread_mutex_lock (&u->lock);
4120 ev_timer_start (EV_A_ &timeout_watcher);
4121 ev_async_send (EV_A_ &u->async_w);
4122 pthread_mutex_unlock (&u->lock);
4123
4124Note that sending the C<ev_async> watcher is required because otherwise
4125an event loop currently blocking in the kernel will have no knowledge
4126about the newly added timer. By waking up the loop it will pick up any new
4127watchers in the next event loop iteration.
4128
3798=head3 COROUTINES 4129=head3 COROUTINES
3799 4130
3800Libev is very accommodating to coroutines ("cooperative threads"): 4131Libev is very accommodating to coroutines ("cooperative threads"):
3801libev fully supports nesting calls to its functions from different 4132libev fully supports nesting calls to its functions from different
3802coroutines (e.g. you can call C<ev_loop> on the same loop from two 4133coroutines (e.g. you can call C<ev_loop> on the same loop from two
3803different coroutines, and switch freely between both coroutines running the 4134different coroutines, and switch freely between both coroutines running
3804loop, as long as you don't confuse yourself). The only exception is that 4135the loop, as long as you don't confuse yourself). The only exception is
3805you must not do this from C<ev_periodic> reschedule callbacks. 4136that you must not do this from C<ev_periodic> reschedule callbacks.
3806 4137
3807Care has been taken to ensure that libev does not keep local state inside 4138Care has been taken to ensure that libev does not keep local state inside
3808C<ev_loop>, and other calls do not usually allow for coroutine switches as 4139C<ev_loop>, and other calls do not usually allow for coroutine switches as
3809they do not call any callbacks. 4140they do not call any callbacks.
3810 4141
3887way (note also that glib is the slowest event library known to man). 4218way (note also that glib is the slowest event library known to man).
3888 4219
3889There is no supported compilation method available on windows except 4220There is no supported compilation method available on windows except
3890embedding it into other applications. 4221embedding it into other applications.
3891 4222
4223Sensible signal handling is officially unsupported by Microsoft - libev
4224tries its best, but under most conditions, signals will simply not work.
4225
3892Not a libev limitation but worth mentioning: windows apparently doesn't 4226Not a libev limitation but worth mentioning: windows apparently doesn't
3893accept large writes: instead of resulting in a partial write, windows will 4227accept large writes: instead of resulting in a partial write, windows will
3894either accept everything or return C<ENOBUFS> if the buffer is too large, 4228either accept everything or return C<ENOBUFS> if the buffer is too large,
3895so make sure you only write small amounts into your sockets (less than a 4229so make sure you only write small amounts into your sockets (less than a
3896megabyte seems safe, but this apparently depends on the amount of memory 4230megabyte seems safe, but this apparently depends on the amount of memory
3900the abysmal performance of winsockets, using a large number of sockets 4234the abysmal performance of winsockets, using a large number of sockets
3901is not recommended (and not reasonable). If your program needs to use 4235is not recommended (and not reasonable). If your program needs to use
3902more than a hundred or so sockets, then likely it needs to use a totally 4236more than a hundred or so sockets, then likely it needs to use a totally
3903different implementation for windows, as libev offers the POSIX readiness 4237different implementation for windows, as libev offers the POSIX readiness
3904notification model, which cannot be implemented efficiently on windows 4238notification model, which cannot be implemented efficiently on windows
3905(Microsoft monopoly games). 4239(due to Microsoft monopoly games).
3906 4240
3907A typical way to use libev under windows is to embed it (see the embedding 4241A typical way to use libev under windows is to embed it (see the embedding
3908section for details) and use the following F<evwrap.h> header file instead 4242section for details) and use the following F<evwrap.h> header file instead
3909of F<ev.h>: 4243of F<ev.h>:
3910 4244
3946 4280
3947Early versions of winsocket's select only supported waiting for a maximum 4281Early versions of winsocket's select only supported waiting for a maximum
3948of C<64> handles (probably owning to the fact that all windows kernels 4282of C<64> handles (probably owning to the fact that all windows kernels
3949can only wait for C<64> things at the same time internally; Microsoft 4283can only wait for C<64> things at the same time internally; Microsoft
3950recommends spawning a chain of threads and wait for 63 handles and the 4284recommends spawning a chain of threads and wait for 63 handles and the
3951previous thread in each. Great). 4285previous thread in each. Sounds great!).
3952 4286
3953Newer versions support more handles, but you need to define C<FD_SETSIZE> 4287Newer versions support more handles, but you need to define C<FD_SETSIZE>
3954to some high number (e.g. C<2048>) before compiling the winsocket select 4288to some high number (e.g. C<2048>) before compiling the winsocket select
3955call (which might be in libev or elsewhere, for example, perl does its own 4289call (which might be in libev or elsewhere, for example, perl and many
3956select emulation on windows). 4290other interpreters do their own select emulation on windows).
3957 4291
3958Another limit is the number of file descriptors in the Microsoft runtime 4292Another limit is the number of file descriptors in the Microsoft runtime
3959libraries, which by default is C<64> (there must be a hidden I<64> fetish 4293libraries, which by default is C<64> (there must be a hidden I<64>
3960or something like this inside Microsoft). You can increase this by calling 4294fetish or something like this inside Microsoft). You can increase this
3961C<_setmaxstdio>, which can increase this limit to C<2048> (another 4295by calling C<_setmaxstdio>, which can increase this limit to C<2048>
3962arbitrary limit), but is broken in many versions of the Microsoft runtime 4296(another arbitrary limit), but is broken in many versions of the Microsoft
3963libraries.
3964
3965This might get you to about C<512> or C<2048> sockets (depending on 4297runtime libraries. This might get you to about C<512> or C<2048> sockets
3966windows version and/or the phase of the moon). To get more, you need to 4298(depending on windows version and/or the phase of the moon). To get more,
3967wrap all I/O functions and provide your own fd management, but the cost of 4299you need to wrap all I/O functions and provide your own fd management, but
3968calling select (O(n²)) will likely make this unworkable. 4300the cost of calling select (O(n²)) will likely make this unworkable.
3969 4301
3970=back 4302=back
3971 4303
3972=head2 PORTABILITY REQUIREMENTS 4304=head2 PORTABILITY REQUIREMENTS
3973 4305
4016=item C<double> must hold a time value in seconds with enough accuracy 4348=item C<double> must hold a time value in seconds with enough accuracy
4017 4349
4018The type C<double> is used to represent timestamps. It is required to 4350The type C<double> is used to represent timestamps. It is required to
4019have at least 51 bits of mantissa (and 9 bits of exponent), which is good 4351have at least 51 bits of mantissa (and 9 bits of exponent), which is good
4020enough for at least into the year 4000. This requirement is fulfilled by 4352enough for at least into the year 4000. This requirement is fulfilled by
4021implementations implementing IEEE 754 (basically all existing ones). 4353implementations implementing IEEE 754, which is basically all existing
4354ones. With IEEE 754 doubles, you get microsecond accuracy until at least
43552200.
4022 4356
4023=back 4357=back
4024 4358
4025If you know of other additional requirements drop me a note. 4359If you know of other additional requirements drop me a note.
4026 4360

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