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Revision 1.238 by root, Sat Apr 18 12:10:41 2009 UTC vs.
Revision 1.256 by root, Tue Jul 14 20:31:21 2009 UTC

620happily wraps around with enough iterations. 620happily wraps around with enough iterations.
621 621
622This value can sometimes be useful as a generation counter of sorts (it 622This value can sometimes be useful as a generation counter of sorts (it
623"ticks" the number of loop iterations), as it roughly corresponds with 623"ticks" the number of loop iterations), as it roughly corresponds with
624C<ev_prepare> and C<ev_check> calls. 624C<ev_prepare> and C<ev_check> calls.
625
626=item unsigned int ev_loop_depth (loop)
627
628Returns the number of times C<ev_loop> was entered minus the number of
629times C<ev_loop> was exited, in other words, the recursion depth.
630
631Outside C<ev_loop>, this number is zero. In a callback, this number is
632C<1>, unless C<ev_loop> was invoked recursively (or from another thread),
633in which case it is higher.
634
635Leaving C<ev_loop> abnormally (setjmp/longjmp, cancelling the thread
636etc.), doesn't count as exit.
625 637
626=item unsigned int ev_backend (loop) 638=item unsigned int ev_backend (loop)
627 639
628Returns one of the C<EVBACKEND_*> flags indicating the event backend in 640Returns one of the C<EVBACKEND_*> flags indicating the event backend in
629use. 641use.
811 823
812By setting a higher I<io collect interval> you allow libev to spend more 824By setting a higher I<io collect interval> you allow libev to spend more
813time collecting I/O events, so you can handle more events per iteration, 825time collecting I/O events, so you can handle more events per iteration,
814at the cost of increasing latency. Timeouts (both C<ev_periodic> and 826at the cost of increasing latency. Timeouts (both C<ev_periodic> and
815C<ev_timer>) will be not affected. Setting this to a non-null value will 827C<ev_timer>) will be not affected. Setting this to a non-null value will
816introduce an additional C<ev_sleep ()> call into most loop iterations. 828introduce an additional C<ev_sleep ()> call into most loop iterations. The
829sleep time ensures that libev will not poll for I/O events more often then
830once per this interval, on average.
817 831
818Likewise, by setting a higher I<timeout collect interval> you allow libev 832Likewise, by setting a higher I<timeout collect interval> you allow libev
819to spend more time collecting timeouts, at the expense of increased 833to spend more time collecting timeouts, at the expense of increased
820latency/jitter/inexactness (the watcher callback will be called 834latency/jitter/inexactness (the watcher callback will be called
821later). C<ev_io> watchers will not be affected. Setting this to a non-null 835later). C<ev_io> watchers will not be affected. Setting this to a non-null
823 837
824Many (busy) programs can usually benefit by setting the I/O collect 838Many (busy) programs can usually benefit by setting the I/O collect
825interval to a value near C<0.1> or so, which is often enough for 839interval to a value near C<0.1> or so, which is often enough for
826interactive servers (of course not for games), likewise for timeouts. It 840interactive servers (of course not for games), likewise for timeouts. It
827usually doesn't make much sense to set it to a lower value than C<0.01>, 841usually doesn't make much sense to set it to a lower value than C<0.01>,
828as this approaches the timing granularity of most systems. 842as this approaches the timing granularity of most systems. Note that if
843you do transactions with the outside world and you can't increase the
844parallelity, then this setting will limit your transaction rate (if you
845need to poll once per transaction and the I/O collect interval is 0.01,
846then you can't do more than 100 transations per second).
829 847
830Setting the I<timeout collect interval> can improve the opportunity for 848Setting the I<timeout collect interval> can improve the opportunity for
831saving power, as the program will "bundle" timer callback invocations that 849saving power, as the program will "bundle" timer callback invocations that
832are "near" in time together, by delaying some, thus reducing the number of 850are "near" in time together, by delaying some, thus reducing the number of
833times the process sleeps and wakes up again. Another useful technique to 851times the process sleeps and wakes up again. Another useful technique to
834reduce iterations/wake-ups is to use C<ev_periodic> watchers and make sure 852reduce iterations/wake-ups is to use C<ev_periodic> watchers and make sure
835they fire on, say, one-second boundaries only. 853they fire on, say, one-second boundaries only.
854
855Example: we only need 0.1s timeout granularity, and we wish not to poll
856more often than 100 times per second:
857
858 ev_set_timeout_collect_interval (EV_DEFAULT_UC_ 0.1);
859 ev_set_io_collect_interval (EV_DEFAULT_UC_ 0.01);
860
861=item ev_invoke_pending (loop)
862
863This call will simply invoke all pending watchers while resetting their
864pending state. Normally, C<ev_loop> does this automatically when required,
865but when overriding the invoke callback this call comes handy.
866
867=item int ev_pending_count (loop)
868
869Returns the number of pending watchers - zero indicates that no watchers
870are pending.
871
872=item ev_set_invoke_pending_cb (loop, void (*invoke_pending_cb)(EV_P))
873
874This overrides the invoke pending functionality of the loop: Instead of
875invoking all pending watchers when there are any, C<ev_loop> will call
876this callback instead. This is useful, for example, when you want to
877invoke the actual watchers inside another context (another thread etc.).
878
879If you want to reset the callback, use C<ev_invoke_pending> as new
880callback.
881
882=item ev_set_loop_release_cb (loop, void (*release)(EV_P), void (*acquire)(EV_P))
883
884Sometimes you want to share the same loop between multiple threads. This
885can be done relatively simply by putting mutex_lock/unlock calls around
886each call to a libev function.
887
888However, C<ev_loop> can run an indefinite time, so it is not feasible to
889wait for it to return. One way around this is to wake up the loop via
890C<ev_unloop> and C<av_async_send>, another way is to set these I<release>
891and I<acquire> callbacks on the loop.
892
893When set, then C<release> will be called just before the thread is
894suspended waiting for new events, and C<acquire> is called just
895afterwards.
896
897Ideally, C<release> will just call your mutex_unlock function, and
898C<acquire> will just call the mutex_lock function again.
899
900While event loop modifications are allowed between invocations of
901C<release> and C<acquire> (that's their only purpose after all), no
902modifications done will affect the event loop, i.e. adding watchers will
903have no effect on the set of file descriptors being watched, or the time
904waited. USe an C<ev_async> watcher to wake up C<ev_loop> when you want it
905to take note of any changes you made.
906
907In theory, threads executing C<ev_loop> will be async-cancel safe between
908invocations of C<release> and C<acquire>.
909
910See also the locking example in the C<THREADS> section later in this
911document.
912
913=item ev_set_userdata (loop, void *data)
914
915=item ev_userdata (loop)
916
917Set and retrieve a single C<void *> associated with a loop. When
918C<ev_set_userdata> has never been called, then C<ev_userdata> returns
919C<0.>
920
921These two functions can be used to associate arbitrary data with a loop,
922and are intended solely for the C<invoke_pending_cb>, C<release> and
923C<acquire> callbacks described above, but of course can be (ab-)used for
924any other purpose as well.
836 925
837=item ev_loop_verify (loop) 926=item ev_loop_verify (loop)
838 927
839This function only does something when C<EV_VERIFY> support has been 928This function only does something when C<EV_VERIFY> support has been
840compiled in, which is the default for non-minimal builds. It tries to go 929compiled in, which is the default for non-minimal builds. It tries to go
1184 #include <stddef.h> 1273 #include <stddef.h>
1185 1274
1186 static void 1275 static void
1187 t1_cb (EV_P_ ev_timer *w, int revents) 1276 t1_cb (EV_P_ ev_timer *w, int revents)
1188 { 1277 {
1189 struct my_biggy big = (struct my_biggy * 1278 struct my_biggy big = (struct my_biggy *)
1190 (((char *)w) - offsetof (struct my_biggy, t1)); 1279 (((char *)w) - offsetof (struct my_biggy, t1));
1191 } 1280 }
1192 1281
1193 static void 1282 static void
1194 t2_cb (EV_P_ ev_timer *w, int revents) 1283 t2_cb (EV_P_ ev_timer *w, int revents)
1195 { 1284 {
1196 struct my_biggy big = (struct my_biggy * 1285 struct my_biggy big = (struct my_biggy *)
1197 (((char *)w) - offsetof (struct my_biggy, t2)); 1286 (((char *)w) - offsetof (struct my_biggy, t2));
1198 } 1287 }
1199 1288
1200=head2 WATCHER PRIORITY MODELS 1289=head2 WATCHER PRIORITY MODELS
1201 1290
1277 // with the default priority are receiving events. 1366 // with the default priority are receiving events.
1278 ev_idle_start (EV_A_ &idle); 1367 ev_idle_start (EV_A_ &idle);
1279 } 1368 }
1280 1369
1281 static void 1370 static void
1282 idle-cb (EV_P_ ev_idle *w, int revents) 1371 idle_cb (EV_P_ ev_idle *w, int revents)
1283 { 1372 {
1284 // actual processing 1373 // actual processing
1285 read (STDIN_FILENO, ...); 1374 read (STDIN_FILENO, ...);
1286 1375
1287 // have to start the I/O watcher again, as 1376 // have to start the I/O watcher again, as
1332descriptors to non-blocking mode is also usually a good idea (but not 1421descriptors to non-blocking mode is also usually a good idea (but not
1333required if you know what you are doing). 1422required if you know what you are doing).
1334 1423
1335If you cannot use non-blocking mode, then force the use of a 1424If you cannot use non-blocking mode, then force the use of a
1336known-to-be-good backend (at the time of this writing, this includes only 1425known-to-be-good backend (at the time of this writing, this includes only
1337C<EVBACKEND_SELECT> and C<EVBACKEND_POLL>). 1426C<EVBACKEND_SELECT> and C<EVBACKEND_POLL>). The same applies to file
1427descriptors for which non-blocking operation makes no sense (such as
1428files) - libev doesn't guarentee any specific behaviour in that case.
1338 1429
1339Another thing you have to watch out for is that it is quite easy to 1430Another thing you have to watch out for is that it is quite easy to
1340receive "spurious" readiness notifications, that is your callback might 1431receive "spurious" readiness notifications, that is your callback might
1341be called with C<EV_READ> but a subsequent C<read>(2) will actually block 1432be called with C<EV_READ> but a subsequent C<read>(2) will actually block
1342because there is no data. Not only are some backends known to create a 1433because there is no data. Not only are some backends known to create a
1463year, it will still time out after (roughly) one hour. "Roughly" because 1554year, it will still time out after (roughly) one hour. "Roughly" because
1464detecting time jumps is hard, and some inaccuracies are unavoidable (the 1555detecting time jumps is hard, and some inaccuracies are unavoidable (the
1465monotonic clock option helps a lot here). 1556monotonic clock option helps a lot here).
1466 1557
1467The callback is guaranteed to be invoked only I<after> its timeout has 1558The callback is guaranteed to be invoked only I<after> its timeout has
1468passed. If multiple timers become ready during the same loop iteration 1559passed (not I<at>, so on systems with very low-resolution clocks this
1469then the ones with earlier time-out values are invoked before ones with 1560might introduce a small delay). If multiple timers become ready during the
1470later time-out values (but this is no longer true when a callback calls 1561same loop iteration then the ones with earlier time-out values are invoked
1471C<ev_loop> recursively). 1562before ones of the same priority with later time-out values (but this is
1563no longer true when a callback calls C<ev_loop> recursively).
1472 1564
1473=head3 Be smart about timeouts 1565=head3 Be smart about timeouts
1474 1566
1475Many real-world problems involve some kind of timeout, usually for error 1567Many real-world problems involve some kind of timeout, usually for error
1476recovery. A typical example is an HTTP request - if the other side hangs, 1568recovery. A typical example is an HTTP request - if the other side hangs,
1520C<after> argument to C<ev_timer_set>, and only ever use the C<repeat> 1612C<after> argument to C<ev_timer_set>, and only ever use the C<repeat>
1521member and C<ev_timer_again>. 1613member and C<ev_timer_again>.
1522 1614
1523At start: 1615At start:
1524 1616
1525 ev_timer_init (timer, callback); 1617 ev_init (timer, callback);
1526 timer->repeat = 60.; 1618 timer->repeat = 60.;
1527 ev_timer_again (loop, timer); 1619 ev_timer_again (loop, timer);
1528 1620
1529Each time there is some activity: 1621Each time there is some activity:
1530 1622
1592 1684
1593To start the timer, simply initialise the watcher and set C<last_activity> 1685To start the timer, simply initialise the watcher and set C<last_activity>
1594to the current time (meaning we just have some activity :), then call the 1686to the current time (meaning we just have some activity :), then call the
1595callback, which will "do the right thing" and start the timer: 1687callback, which will "do the right thing" and start the timer:
1596 1688
1597 ev_timer_init (timer, callback); 1689 ev_init (timer, callback);
1598 last_activity = ev_now (loop); 1690 last_activity = ev_now (loop);
1599 callback (loop, timer, EV_TIMEOUT); 1691 callback (loop, timer, EV_TIMEOUT);
1600 1692
1601And when there is some activity, simply store the current time in 1693And when there is some activity, simply store the current time in
1602C<last_activity>, no libev calls at all: 1694C<last_activity>, no libev calls at all:
1999some child status changes (most typically when a child of yours dies or 2091some child status changes (most typically when a child of yours dies or
2000exits). It is permissible to install a child watcher I<after> the child 2092exits). It is permissible to install a child watcher I<after> the child
2001has been forked (which implies it might have already exited), as long 2093has been forked (which implies it might have already exited), as long
2002as the event loop isn't entered (or is continued from a watcher), i.e., 2094as the event loop isn't entered (or is continued from a watcher), i.e.,
2003forking and then immediately registering a watcher for the child is fine, 2095forking and then immediately registering a watcher for the child is fine,
2004but forking and registering a watcher a few event loop iterations later is 2096but forking and registering a watcher a few event loop iterations later or
2005not. 2097in the next callback invocation is not.
2006 2098
2007Only the default event loop is capable of handling signals, and therefore 2099Only the default event loop is capable of handling signals, and therefore
2008you can only register child watchers in the default event loop. 2100you can only register child watchers in the default event loop.
2101
2102Due to some design glitches inside libev, child watchers will always be
2103handled at maximum priority (their priority is set to C<EV_MAXPRI> by
2104libev)
2009 2105
2010=head3 Process Interaction 2106=head3 Process Interaction
2011 2107
2012Libev grabs C<SIGCHLD> as soon as the default event loop is 2108Libev grabs C<SIGCHLD> as soon as the default event loop is
2013initialised. This is necessary to guarantee proper behaviour even if 2109initialised. This is necessary to guarantee proper behaviour even if
2365 // no longer anything immediate to do. 2461 // no longer anything immediate to do.
2366 } 2462 }
2367 2463
2368 ev_idle *idle_watcher = malloc (sizeof (ev_idle)); 2464 ev_idle *idle_watcher = malloc (sizeof (ev_idle));
2369 ev_idle_init (idle_watcher, idle_cb); 2465 ev_idle_init (idle_watcher, idle_cb);
2370 ev_idle_start (loop, idle_cb); 2466 ev_idle_start (loop, idle_watcher);
2371 2467
2372 2468
2373=head2 C<ev_prepare> and C<ev_check> - customise your event loop! 2469=head2 C<ev_prepare> and C<ev_check> - customise your event loop!
2374 2470
2375Prepare and check watchers are usually (but not always) used in pairs: 2471Prepare and check watchers are usually (but not always) used in pairs:
2468 struct pollfd fds [nfd]; 2564 struct pollfd fds [nfd];
2469 // actual code will need to loop here and realloc etc. 2565 // actual code will need to loop here and realloc etc.
2470 adns_beforepoll (ads, fds, &nfd, &timeout, timeval_from (ev_time ())); 2566 adns_beforepoll (ads, fds, &nfd, &timeout, timeval_from (ev_time ()));
2471 2567
2472 /* the callback is illegal, but won't be called as we stop during check */ 2568 /* the callback is illegal, but won't be called as we stop during check */
2473 ev_timer_init (&tw, 0, timeout * 1e-3); 2569 ev_timer_init (&tw, 0, timeout * 1e-3, 0.);
2474 ev_timer_start (loop, &tw); 2570 ev_timer_start (loop, &tw);
2475 2571
2476 // create one ev_io per pollfd 2572 // create one ev_io per pollfd
2477 for (int i = 0; i < nfd; ++i) 2573 for (int i = 0; i < nfd; ++i)
2478 { 2574 {
3640defined to be C<0>, then they are not. 3736defined to be C<0>, then they are not.
3641 3737
3642=item EV_MINIMAL 3738=item EV_MINIMAL
3643 3739
3644If you need to shave off some kilobytes of code at the expense of some 3740If you need to shave off some kilobytes of code at the expense of some
3645speed, define this symbol to C<1>. Currently this is used to override some 3741speed (but with the full API), define this symbol to C<1>. Currently this
3646inlining decisions, saves roughly 30% code size on amd64. It also selects a 3742is used to override some inlining decisions, saves roughly 30% code size
3647much smaller 2-heap for timer management over the default 4-heap. 3743on amd64. It also selects a much smaller 2-heap for timer management over
3744the default 4-heap.
3745
3746You can save even more by disabling watcher types you do not need
3747and setting C<EV_MAXPRI> == C<EV_MINPRI>. Also, disabling C<assert>
3748(C<-DNDEBUG>) will usually reduce code size a lot.
3749
3750Defining C<EV_MINIMAL> to C<2> will additionally reduce the core API to
3751provide a bare-bones event library. See C<ev.h> for details on what parts
3752of the API are still available, and do not complain if this subset changes
3753over time.
3648 3754
3649=item EV_PID_HASHSIZE 3755=item EV_PID_HASHSIZE
3650 3756
3651C<ev_child> watchers use a small hash table to distribute workload by 3757C<ev_child> watchers use a small hash table to distribute workload by
3652pid. The default size is C<16> (or C<1> with C<EV_MINIMAL>), usually more 3758pid. The default size is C<16> (or C<1> with C<EV_MINIMAL>), usually more
3838default loop and triggering an C<ev_async> watcher from the default loop 3944default loop and triggering an C<ev_async> watcher from the default loop
3839watcher callback into the event loop interested in the signal. 3945watcher callback into the event loop interested in the signal.
3840 3946
3841=back 3947=back
3842 3948
3949=head4 THREAD LOCKING EXAMPLE
3950
3951Here is a fictitious example of how to run an event loop in a different
3952thread than where callbacks are being invoked and watchers are
3953created/added/removed.
3954
3955For a real-world example, see the C<EV::Loop::Async> perl module,
3956which uses exactly this technique (which is suited for many high-level
3957languages).
3958
3959The example uses a pthread mutex to protect the loop data, a condition
3960variable to wait for callback invocations, an async watcher to notify the
3961event loop thread and an unspecified mechanism to wake up the main thread.
3962
3963First, you need to associate some data with the event loop:
3964
3965 typedef struct {
3966 mutex_t lock; /* global loop lock */
3967 ev_async async_w;
3968 thread_t tid;
3969 cond_t invoke_cv;
3970 } userdata;
3971
3972 void prepare_loop (EV_P)
3973 {
3974 // for simplicity, we use a static userdata struct.
3975 static userdata u;
3976
3977 ev_async_init (&u->async_w, async_cb);
3978 ev_async_start (EV_A_ &u->async_w);
3979
3980 pthread_mutex_init (&u->lock, 0);
3981 pthread_cond_init (&u->invoke_cv, 0);
3982
3983 // now associate this with the loop
3984 ev_set_userdata (EV_A_ u);
3985 ev_set_invoke_pending_cb (EV_A_ l_invoke);
3986 ev_set_loop_release_cb (EV_A_ l_release, l_acquire);
3987
3988 // then create the thread running ev_loop
3989 pthread_create (&u->tid, 0, l_run, EV_A);
3990 }
3991
3992The callback for the C<ev_async> watcher does nothing: the watcher is used
3993solely to wake up the event loop so it takes notice of any new watchers
3994that might have been added:
3995
3996 static void
3997 async_cb (EV_P_ ev_async *w, int revents)
3998 {
3999 // just used for the side effects
4000 }
4001
4002The C<l_release> and C<l_acquire> callbacks simply unlock/lock the mutex
4003protecting the loop data, respectively.
4004
4005 static void
4006 l_release (EV_P)
4007 {
4008 userdata *u = ev_userdata (EV_A);
4009 pthread_mutex_unlock (&u->lock);
4010 }
4011
4012 static void
4013 l_acquire (EV_P)
4014 {
4015 userdata *u = ev_userdata (EV_A);
4016 pthread_mutex_lock (&u->lock);
4017 }
4018
4019The event loop thread first acquires the mutex, and then jumps straight
4020into C<ev_loop>:
4021
4022 void *
4023 l_run (void *thr_arg)
4024 {
4025 struct ev_loop *loop = (struct ev_loop *)thr_arg;
4026
4027 l_acquire (EV_A);
4028 pthread_setcanceltype (PTHREAD_CANCEL_ASYNCHRONOUS, 0);
4029 ev_loop (EV_A_ 0);
4030 l_release (EV_A);
4031
4032 return 0;
4033 }
4034
4035Instead of invoking all pending watchers, the C<l_invoke> callback will
4036signal the main thread via some unspecified mechanism (signals? pipe
4037writes? C<Async::Interrupt>?) and then waits until all pending watchers
4038have been called (in a while loop because a) spurious wakeups are possible
4039and b) skipping inter-thread-communication when there are no pending
4040watchers is very beneficial):
4041
4042 static void
4043 l_invoke (EV_P)
4044 {
4045 userdata *u = ev_userdata (EV_A);
4046
4047 while (ev_pending_count (EV_A))
4048 {
4049 wake_up_other_thread_in_some_magic_or_not_so_magic_way ();
4050 pthread_cond_wait (&u->invoke_cv, &u->lock);
4051 }
4052 }
4053
4054Now, whenever the main thread gets told to invoke pending watchers, it
4055will grab the lock, call C<ev_invoke_pending> and then signal the loop
4056thread to continue:
4057
4058 static void
4059 real_invoke_pending (EV_P)
4060 {
4061 userdata *u = ev_userdata (EV_A);
4062
4063 pthread_mutex_lock (&u->lock);
4064 ev_invoke_pending (EV_A);
4065 pthread_cond_signal (&u->invoke_cv);
4066 pthread_mutex_unlock (&u->lock);
4067 }
4068
4069Whenever you want to start/stop a watcher or do other modifications to an
4070event loop, you will now have to lock:
4071
4072 ev_timer timeout_watcher;
4073 userdata *u = ev_userdata (EV_A);
4074
4075 ev_timer_init (&timeout_watcher, timeout_cb, 5.5, 0.);
4076
4077 pthread_mutex_lock (&u->lock);
4078 ev_timer_start (EV_A_ &timeout_watcher);
4079 ev_async_send (EV_A_ &u->async_w);
4080 pthread_mutex_unlock (&u->lock);
4081
4082Note that sending the C<ev_async> watcher is required because otherwise
4083an event loop currently blocking in the kernel will have no knowledge
4084about the newly added timer. By waking up the loop it will pick up any new
4085watchers in the next event loop iteration.
4086
3843=head3 COROUTINES 4087=head3 COROUTINES
3844 4088
3845Libev is very accommodating to coroutines ("cooperative threads"): 4089Libev is very accommodating to coroutines ("cooperative threads"):
3846libev fully supports nesting calls to its functions from different 4090libev fully supports nesting calls to its functions from different
3847coroutines (e.g. you can call C<ev_loop> on the same loop from two 4091coroutines (e.g. you can call C<ev_loop> on the same loop from two
3848different coroutines, and switch freely between both coroutines running the 4092different coroutines, and switch freely between both coroutines running
3849loop, as long as you don't confuse yourself). The only exception is that 4093the loop, as long as you don't confuse yourself). The only exception is
3850you must not do this from C<ev_periodic> reschedule callbacks. 4094that you must not do this from C<ev_periodic> reschedule callbacks.
3851 4095
3852Care has been taken to ensure that libev does not keep local state inside 4096Care has been taken to ensure that libev does not keep local state inside
3853C<ev_loop>, and other calls do not usually allow for coroutine switches as 4097C<ev_loop>, and other calls do not usually allow for coroutine switches as
3854they do not call any callbacks. 4098they do not call any callbacks.
3855 4099
3932way (note also that glib is the slowest event library known to man). 4176way (note also that glib is the slowest event library known to man).
3933 4177
3934There is no supported compilation method available on windows except 4178There is no supported compilation method available on windows except
3935embedding it into other applications. 4179embedding it into other applications.
3936 4180
4181Sensible signal handling is officially unsupported by Microsoft - libev
4182tries its best, but under most conditions, signals will simply not work.
4183
3937Not a libev limitation but worth mentioning: windows apparently doesn't 4184Not a libev limitation but worth mentioning: windows apparently doesn't
3938accept large writes: instead of resulting in a partial write, windows will 4185accept large writes: instead of resulting in a partial write, windows will
3939either accept everything or return C<ENOBUFS> if the buffer is too large, 4186either accept everything or return C<ENOBUFS> if the buffer is too large,
3940so make sure you only write small amounts into your sockets (less than a 4187so make sure you only write small amounts into your sockets (less than a
3941megabyte seems safe, but this apparently depends on the amount of memory 4188megabyte seems safe, but this apparently depends on the amount of memory
3945the abysmal performance of winsockets, using a large number of sockets 4192the abysmal performance of winsockets, using a large number of sockets
3946is not recommended (and not reasonable). If your program needs to use 4193is not recommended (and not reasonable). If your program needs to use
3947more than a hundred or so sockets, then likely it needs to use a totally 4194more than a hundred or so sockets, then likely it needs to use a totally
3948different implementation for windows, as libev offers the POSIX readiness 4195different implementation for windows, as libev offers the POSIX readiness
3949notification model, which cannot be implemented efficiently on windows 4196notification model, which cannot be implemented efficiently on windows
3950(Microsoft monopoly games). 4197(due to Microsoft monopoly games).
3951 4198
3952A typical way to use libev under windows is to embed it (see the embedding 4199A typical way to use libev under windows is to embed it (see the embedding
3953section for details) and use the following F<evwrap.h> header file instead 4200section for details) and use the following F<evwrap.h> header file instead
3954of F<ev.h>: 4201of F<ev.h>:
3955 4202
3991 4238
3992Early versions of winsocket's select only supported waiting for a maximum 4239Early versions of winsocket's select only supported waiting for a maximum
3993of C<64> handles (probably owning to the fact that all windows kernels 4240of C<64> handles (probably owning to the fact that all windows kernels
3994can only wait for C<64> things at the same time internally; Microsoft 4241can only wait for C<64> things at the same time internally; Microsoft
3995recommends spawning a chain of threads and wait for 63 handles and the 4242recommends spawning a chain of threads and wait for 63 handles and the
3996previous thread in each. Great). 4243previous thread in each. Sounds great!).
3997 4244
3998Newer versions support more handles, but you need to define C<FD_SETSIZE> 4245Newer versions support more handles, but you need to define C<FD_SETSIZE>
3999to some high number (e.g. C<2048>) before compiling the winsocket select 4246to some high number (e.g. C<2048>) before compiling the winsocket select
4000call (which might be in libev or elsewhere, for example, perl does its own 4247call (which might be in libev or elsewhere, for example, perl and many
4001select emulation on windows). 4248other interpreters do their own select emulation on windows).
4002 4249
4003Another limit is the number of file descriptors in the Microsoft runtime 4250Another limit is the number of file descriptors in the Microsoft runtime
4004libraries, which by default is C<64> (there must be a hidden I<64> fetish 4251libraries, which by default is C<64> (there must be a hidden I<64>
4005or something like this inside Microsoft). You can increase this by calling 4252fetish or something like this inside Microsoft). You can increase this
4006C<_setmaxstdio>, which can increase this limit to C<2048> (another 4253by calling C<_setmaxstdio>, which can increase this limit to C<2048>
4007arbitrary limit), but is broken in many versions of the Microsoft runtime 4254(another arbitrary limit), but is broken in many versions of the Microsoft
4008libraries.
4009
4010This might get you to about C<512> or C<2048> sockets (depending on 4255runtime libraries. This might get you to about C<512> or C<2048> sockets
4011windows version and/or the phase of the moon). To get more, you need to 4256(depending on windows version and/or the phase of the moon). To get more,
4012wrap all I/O functions and provide your own fd management, but the cost of 4257you need to wrap all I/O functions and provide your own fd management, but
4013calling select (O(n²)) will likely make this unworkable. 4258the cost of calling select (O(n²)) will likely make this unworkable.
4014 4259
4015=back 4260=back
4016 4261
4017=head2 PORTABILITY REQUIREMENTS 4262=head2 PORTABILITY REQUIREMENTS
4018 4263
4061=item C<double> must hold a time value in seconds with enough accuracy 4306=item C<double> must hold a time value in seconds with enough accuracy
4062 4307
4063The type C<double> is used to represent timestamps. It is required to 4308The type C<double> is used to represent timestamps. It is required to
4064have at least 51 bits of mantissa (and 9 bits of exponent), which is good 4309have at least 51 bits of mantissa (and 9 bits of exponent), which is good
4065enough for at least into the year 4000. This requirement is fulfilled by 4310enough for at least into the year 4000. This requirement is fulfilled by
4066implementations implementing IEEE 754 (basically all existing ones). 4311implementations implementing IEEE 754, which is basically all existing
4312ones. With IEEE 754 doubles, you get microsecond accuracy until at least
43132200.
4067 4314
4068=back 4315=back
4069 4316
4070If you know of other additional requirements drop me a note. 4317If you know of other additional requirements drop me a note.
4071 4318

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