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Revision 1.239 by root, Tue Apr 21 14:14:19 2009 UTC vs.
Revision 1.259 by root, Sun Jul 19 01:36:34 2009 UTC

620happily wraps around with enough iterations. 620happily wraps around with enough iterations.
621 621
622This value can sometimes be useful as a generation counter of sorts (it 622This value can sometimes be useful as a generation counter of sorts (it
623"ticks" the number of loop iterations), as it roughly corresponds with 623"ticks" the number of loop iterations), as it roughly corresponds with
624C<ev_prepare> and C<ev_check> calls. 624C<ev_prepare> and C<ev_check> calls.
625
626=item unsigned int ev_loop_depth (loop)
627
628Returns the number of times C<ev_loop> was entered minus the number of
629times C<ev_loop> was exited, in other words, the recursion depth.
630
631Outside C<ev_loop>, this number is zero. In a callback, this number is
632C<1>, unless C<ev_loop> was invoked recursively (or from another thread),
633in which case it is higher.
634
635Leaving C<ev_loop> abnormally (setjmp/longjmp, cancelling the thread
636etc.), doesn't count as exit.
625 637
626=item unsigned int ev_backend (loop) 638=item unsigned int ev_backend (loop)
627 639
628Returns one of the C<EVBACKEND_*> flags indicating the event backend in 640Returns one of the C<EVBACKEND_*> flags indicating the event backend in
629use. 641use.
811 823
812By setting a higher I<io collect interval> you allow libev to spend more 824By setting a higher I<io collect interval> you allow libev to spend more
813time collecting I/O events, so you can handle more events per iteration, 825time collecting I/O events, so you can handle more events per iteration,
814at the cost of increasing latency. Timeouts (both C<ev_periodic> and 826at the cost of increasing latency. Timeouts (both C<ev_periodic> and
815C<ev_timer>) will be not affected. Setting this to a non-null value will 827C<ev_timer>) will be not affected. Setting this to a non-null value will
816introduce an additional C<ev_sleep ()> call into most loop iterations. 828introduce an additional C<ev_sleep ()> call into most loop iterations. The
829sleep time ensures that libev will not poll for I/O events more often then
830once per this interval, on average.
817 831
818Likewise, by setting a higher I<timeout collect interval> you allow libev 832Likewise, by setting a higher I<timeout collect interval> you allow libev
819to spend more time collecting timeouts, at the expense of increased 833to spend more time collecting timeouts, at the expense of increased
820latency/jitter/inexactness (the watcher callback will be called 834latency/jitter/inexactness (the watcher callback will be called
821later). C<ev_io> watchers will not be affected. Setting this to a non-null 835later). C<ev_io> watchers will not be affected. Setting this to a non-null
823 837
824Many (busy) programs can usually benefit by setting the I/O collect 838Many (busy) programs can usually benefit by setting the I/O collect
825interval to a value near C<0.1> or so, which is often enough for 839interval to a value near C<0.1> or so, which is often enough for
826interactive servers (of course not for games), likewise for timeouts. It 840interactive servers (of course not for games), likewise for timeouts. It
827usually doesn't make much sense to set it to a lower value than C<0.01>, 841usually doesn't make much sense to set it to a lower value than C<0.01>,
828as this approaches the timing granularity of most systems. 842as this approaches the timing granularity of most systems. Note that if
843you do transactions with the outside world and you can't increase the
844parallelity, then this setting will limit your transaction rate (if you
845need to poll once per transaction and the I/O collect interval is 0.01,
846then you can't do more than 100 transations per second).
829 847
830Setting the I<timeout collect interval> can improve the opportunity for 848Setting the I<timeout collect interval> can improve the opportunity for
831saving power, as the program will "bundle" timer callback invocations that 849saving power, as the program will "bundle" timer callback invocations that
832are "near" in time together, by delaying some, thus reducing the number of 850are "near" in time together, by delaying some, thus reducing the number of
833times the process sleeps and wakes up again. Another useful technique to 851times the process sleeps and wakes up again. Another useful technique to
834reduce iterations/wake-ups is to use C<ev_periodic> watchers and make sure 852reduce iterations/wake-ups is to use C<ev_periodic> watchers and make sure
835they fire on, say, one-second boundaries only. 853they fire on, say, one-second boundaries only.
854
855Example: we only need 0.1s timeout granularity, and we wish not to poll
856more often than 100 times per second:
857
858 ev_set_timeout_collect_interval (EV_DEFAULT_UC_ 0.1);
859 ev_set_io_collect_interval (EV_DEFAULT_UC_ 0.01);
860
861=item ev_invoke_pending (loop)
862
863This call will simply invoke all pending watchers while resetting their
864pending state. Normally, C<ev_loop> does this automatically when required,
865but when overriding the invoke callback this call comes handy.
866
867=item int ev_pending_count (loop)
868
869Returns the number of pending watchers - zero indicates that no watchers
870are pending.
871
872=item ev_set_invoke_pending_cb (loop, void (*invoke_pending_cb)(EV_P))
873
874This overrides the invoke pending functionality of the loop: Instead of
875invoking all pending watchers when there are any, C<ev_loop> will call
876this callback instead. This is useful, for example, when you want to
877invoke the actual watchers inside another context (another thread etc.).
878
879If you want to reset the callback, use C<ev_invoke_pending> as new
880callback.
881
882=item ev_set_loop_release_cb (loop, void (*release)(EV_P), void (*acquire)(EV_P))
883
884Sometimes you want to share the same loop between multiple threads. This
885can be done relatively simply by putting mutex_lock/unlock calls around
886each call to a libev function.
887
888However, C<ev_loop> can run an indefinite time, so it is not feasible to
889wait for it to return. One way around this is to wake up the loop via
890C<ev_unloop> and C<av_async_send>, another way is to set these I<release>
891and I<acquire> callbacks on the loop.
892
893When set, then C<release> will be called just before the thread is
894suspended waiting for new events, and C<acquire> is called just
895afterwards.
896
897Ideally, C<release> will just call your mutex_unlock function, and
898C<acquire> will just call the mutex_lock function again.
899
900While event loop modifications are allowed between invocations of
901C<release> and C<acquire> (that's their only purpose after all), no
902modifications done will affect the event loop, i.e. adding watchers will
903have no effect on the set of file descriptors being watched, or the time
904waited. USe an C<ev_async> watcher to wake up C<ev_loop> when you want it
905to take note of any changes you made.
906
907In theory, threads executing C<ev_loop> will be async-cancel safe between
908invocations of C<release> and C<acquire>.
909
910See also the locking example in the C<THREADS> section later in this
911document.
912
913=item ev_set_userdata (loop, void *data)
914
915=item ev_userdata (loop)
916
917Set and retrieve a single C<void *> associated with a loop. When
918C<ev_set_userdata> has never been called, then C<ev_userdata> returns
919C<0.>
920
921These two functions can be used to associate arbitrary data with a loop,
922and are intended solely for the C<invoke_pending_cb>, C<release> and
923C<acquire> callbacks described above, but of course can be (ab-)used for
924any other purpose as well.
836 925
837=item ev_loop_verify (loop) 926=item ev_loop_verify (loop)
838 927
839This function only does something when C<EV_VERIFY> support has been 928This function only does something when C<EV_VERIFY> support has been
840compiled in, which is the default for non-minimal builds. It tries to go 929compiled in, which is the default for non-minimal builds. It tries to go
1184 #include <stddef.h> 1273 #include <stddef.h>
1185 1274
1186 static void 1275 static void
1187 t1_cb (EV_P_ ev_timer *w, int revents) 1276 t1_cb (EV_P_ ev_timer *w, int revents)
1188 { 1277 {
1189 struct my_biggy big = (struct my_biggy * 1278 struct my_biggy big = (struct my_biggy *)
1190 (((char *)w) - offsetof (struct my_biggy, t1)); 1279 (((char *)w) - offsetof (struct my_biggy, t1));
1191 } 1280 }
1192 1281
1193 static void 1282 static void
1194 t2_cb (EV_P_ ev_timer *w, int revents) 1283 t2_cb (EV_P_ ev_timer *w, int revents)
1195 { 1284 {
1196 struct my_biggy big = (struct my_biggy * 1285 struct my_biggy big = (struct my_biggy *)
1197 (((char *)w) - offsetof (struct my_biggy, t2)); 1286 (((char *)w) - offsetof (struct my_biggy, t2));
1198 } 1287 }
1199 1288
1200=head2 WATCHER PRIORITY MODELS 1289=head2 WATCHER PRIORITY MODELS
1201 1290
1277 // with the default priority are receiving events. 1366 // with the default priority are receiving events.
1278 ev_idle_start (EV_A_ &idle); 1367 ev_idle_start (EV_A_ &idle);
1279 } 1368 }
1280 1369
1281 static void 1370 static void
1282 idle-cb (EV_P_ ev_idle *w, int revents) 1371 idle_cb (EV_P_ ev_idle *w, int revents)
1283 { 1372 {
1284 // actual processing 1373 // actual processing
1285 read (STDIN_FILENO, ...); 1374 read (STDIN_FILENO, ...);
1286 1375
1287 // have to start the I/O watcher again, as 1376 // have to start the I/O watcher again, as
1465year, it will still time out after (roughly) one hour. "Roughly" because 1554year, it will still time out after (roughly) one hour. "Roughly" because
1466detecting time jumps is hard, and some inaccuracies are unavoidable (the 1555detecting time jumps is hard, and some inaccuracies are unavoidable (the
1467monotonic clock option helps a lot here). 1556monotonic clock option helps a lot here).
1468 1557
1469The callback is guaranteed to be invoked only I<after> its timeout has 1558The callback is guaranteed to be invoked only I<after> its timeout has
1470passed. If multiple timers become ready during the same loop iteration 1559passed (not I<at>, so on systems with very low-resolution clocks this
1471then the ones with earlier time-out values are invoked before ones with 1560might introduce a small delay). If multiple timers become ready during the
1472later time-out values (but this is no longer true when a callback calls 1561same loop iteration then the ones with earlier time-out values are invoked
1473C<ev_loop> recursively). 1562before ones of the same priority with later time-out values (but this is
1563no longer true when a callback calls C<ev_loop> recursively).
1474 1564
1475=head3 Be smart about timeouts 1565=head3 Be smart about timeouts
1476 1566
1477Many real-world problems involve some kind of timeout, usually for error 1567Many real-world problems involve some kind of timeout, usually for error
1478recovery. A typical example is an HTTP request - if the other side hangs, 1568recovery. A typical example is an HTTP request - if the other side hangs,
1522C<after> argument to C<ev_timer_set>, and only ever use the C<repeat> 1612C<after> argument to C<ev_timer_set>, and only ever use the C<repeat>
1523member and C<ev_timer_again>. 1613member and C<ev_timer_again>.
1524 1614
1525At start: 1615At start:
1526 1616
1527 ev_timer_init (timer, callback); 1617 ev_init (timer, callback);
1528 timer->repeat = 60.; 1618 timer->repeat = 60.;
1529 ev_timer_again (loop, timer); 1619 ev_timer_again (loop, timer);
1530 1620
1531Each time there is some activity: 1621Each time there is some activity:
1532 1622
1594 1684
1595To start the timer, simply initialise the watcher and set C<last_activity> 1685To start the timer, simply initialise the watcher and set C<last_activity>
1596to the current time (meaning we just have some activity :), then call the 1686to the current time (meaning we just have some activity :), then call the
1597callback, which will "do the right thing" and start the timer: 1687callback, which will "do the right thing" and start the timer:
1598 1688
1599 ev_timer_init (timer, callback); 1689 ev_init (timer, callback);
1600 last_activity = ev_now (loop); 1690 last_activity = ev_now (loop);
1601 callback (loop, timer, EV_TIMEOUT); 1691 callback (loop, timer, EV_TIMEOUT);
1602 1692
1603And when there is some activity, simply store the current time in 1693And when there is some activity, simply store the current time in
1604C<last_activity>, no libev calls at all: 1694C<last_activity>, no libev calls at all:
1665 1755
1666If the event loop is suspended for a long time, you can also force an 1756If the event loop is suspended for a long time, you can also force an
1667update of the time returned by C<ev_now ()> by calling C<ev_now_update 1757update of the time returned by C<ev_now ()> by calling C<ev_now_update
1668()>. 1758()>.
1669 1759
1760=head3 The special problems of suspended animation
1761
1762When you leave the server world it is quite customary to hit machines that
1763can suspend/hibernate - what happens to the clocks during such a suspend?
1764
1765Some quick tests made with a Linux 2.6.28 indicate that a suspend freezes
1766all processes, while the clocks (C<times>, C<CLOCK_MONOTONIC>) continue
1767to run until the system is suspended, but they will not advance while the
1768system is suspended. That means, on resume, it will be as if the program
1769was frozen for a few seconds, but the suspend time will not be counted
1770towards C<ev_timer> when a monotonic clock source is used. The real time
1771clock advanced as expected, but if it is used as sole clocksource, then a
1772long suspend would be detected as a time jump by libev, and timers would
1773be adjusted accordingly.
1774
1775I would not be surprised to see different behaviour in different between
1776operating systems, OS versions or even different hardware.
1777
1778The other form of suspend (job control, or sending a SIGSTOP) will see a
1779time jump in the monotonic clocks and the realtime clock. If the program
1780is suspended for a very long time, and monotonic clock sources are in use,
1781then you can expect C<ev_timer>s to expire as the full suspension time
1782will be counted towards the timers. When no monotonic clock source is in
1783use, then libev will again assume a timejump and adjust accordingly.
1784
1785It might be beneficial for this latter case to call C<ev_suspend>
1786and C<ev_resume> in code that handles C<SIGTSTP>, to at least get
1787deterministic behaviour in this case (you can do nothing against
1788C<SIGSTOP>).
1789
1670=head3 Watcher-Specific Functions and Data Members 1790=head3 Watcher-Specific Functions and Data Members
1671 1791
1672=over 4 1792=over 4
1673 1793
1674=item ev_timer_init (ev_timer *, callback, ev_tstamp after, ev_tstamp repeat) 1794=item ev_timer_init (ev_timer *, callback, ev_tstamp after, ev_tstamp repeat)
1699If the timer is repeating, either start it if necessary (with the 1819If the timer is repeating, either start it if necessary (with the
1700C<repeat> value), or reset the running timer to the C<repeat> value. 1820C<repeat> value), or reset the running timer to the C<repeat> value.
1701 1821
1702This sounds a bit complicated, see L<Be smart about timeouts>, above, for a 1822This sounds a bit complicated, see L<Be smart about timeouts>, above, for a
1703usage example. 1823usage example.
1824
1825=item ev_timer_remaining (loop, ev_timer *)
1826
1827Returns the remaining time until a timer fires. If the timer is active,
1828then this time is relative to the current event loop time, otherwise it's
1829the timeout value currently configured.
1830
1831That is, after an C<ev_timer_set (w, 5, 7)>, C<ev_timer_remaining> returns
1832C<5>. When the timer is started and one second passes, C<ev_timer_remain>
1833will return C<4>. When the timer expires and is restarted, it will return
1834roughly C<7> (likely slightly less as callback invocation takes some time,
1835too), and so on.
1704 1836
1705=item ev_tstamp repeat [read-write] 1837=item ev_tstamp repeat [read-write]
1706 1838
1707The current C<repeat> value. Will be used each time the watcher times out 1839The current C<repeat> value. Will be used each time the watcher times out
1708or C<ev_timer_again> is called, and determines the next timeout (if any), 1840or C<ev_timer_again> is called, and determines the next timeout (if any),
1944Signal watchers will trigger an event when the process receives a specific 2076Signal watchers will trigger an event when the process receives a specific
1945signal one or more times. Even though signals are very asynchronous, libev 2077signal one or more times. Even though signals are very asynchronous, libev
1946will try it's best to deliver signals synchronously, i.e. as part of the 2078will try it's best to deliver signals synchronously, i.e. as part of the
1947normal event processing, like any other event. 2079normal event processing, like any other event.
1948 2080
2081Note that only the default loop supports registering signal watchers
2082currently.
2083
1949If you want signals asynchronously, just use C<sigaction> as you would 2084If you want signals asynchronously, just use C<sigaction> as you would
1950do without libev and forget about sharing the signal. You can even use 2085do without libev and forget about sharing the signal. You can even use
1951C<ev_async> from a signal handler to synchronously wake up an event loop. 2086C<ev_async> from a signal handler to synchronously wake up an event loop.
1952 2087
1953You can configure as many watchers as you like per signal. Only when the 2088You can configure as many watchers as you like per signal. Only when the
1954first watcher gets started will libev actually register a signal handler 2089first watcher gets started will libev actually register something with
1955with the kernel (thus it coexists with your own signal handlers as long as 2090the kernel (thus it coexists with your own signal handlers as long as you
1956you don't register any with libev for the same signal). Similarly, when 2091don't register any with libev for the same signal).
1957the last signal watcher for a signal is stopped, libev will reset the 2092
1958signal handler to SIG_DFL (regardless of what it was set to before). 2093Both the signal mask state (C<sigprocmask>) and the signal handler state
2094(C<sigaction>) are unspecified after starting a signal watcher (and after
2095sotpping it again), that is, libev might or might not block the signal,
2096and might or might not set or restore the installed signal handler.
1959 2097
1960If possible and supported, libev will install its handlers with 2098If possible and supported, libev will install its handlers with
1961C<SA_RESTART> behaviour enabled, so system calls should not be unduly 2099C<SA_RESTART> (or equivalent) behaviour enabled, so system calls should
1962interrupted. If you have a problem with system calls getting interrupted by 2100not be unduly interrupted. If you have a problem with system calls getting
1963signals you can block all signals in an C<ev_check> watcher and unblock 2101interrupted by signals you can block all signals in an C<ev_check> watcher
1964them in an C<ev_prepare> watcher. 2102and unblock them in an C<ev_prepare> watcher.
1965 2103
1966=head3 Watcher-Specific Functions and Data Members 2104=head3 Watcher-Specific Functions and Data Members
1967 2105
1968=over 4 2106=over 4
1969 2107
2001some child status changes (most typically when a child of yours dies or 2139some child status changes (most typically when a child of yours dies or
2002exits). It is permissible to install a child watcher I<after> the child 2140exits). It is permissible to install a child watcher I<after> the child
2003has been forked (which implies it might have already exited), as long 2141has been forked (which implies it might have already exited), as long
2004as the event loop isn't entered (or is continued from a watcher), i.e., 2142as the event loop isn't entered (or is continued from a watcher), i.e.,
2005forking and then immediately registering a watcher for the child is fine, 2143forking and then immediately registering a watcher for the child is fine,
2006but forking and registering a watcher a few event loop iterations later is 2144but forking and registering a watcher a few event loop iterations later or
2007not. 2145in the next callback invocation is not.
2008 2146
2009Only the default event loop is capable of handling signals, and therefore 2147Only the default event loop is capable of handling signals, and therefore
2010you can only register child watchers in the default event loop. 2148you can only register child watchers in the default event loop.
2011 2149
2150Due to some design glitches inside libev, child watchers will always be
2151handled at maximum priority (their priority is set to C<EV_MAXPRI> by
2152libev)
2153
2012=head3 Process Interaction 2154=head3 Process Interaction
2013 2155
2014Libev grabs C<SIGCHLD> as soon as the default event loop is 2156Libev grabs C<SIGCHLD> as soon as the default event loop is
2015initialised. This is necessary to guarantee proper behaviour even if 2157initialised. This is necessary to guarantee proper behaviour even if the
2016the first child watcher is started after the child exits. The occurrence 2158first child watcher is started after the child exits. The occurrence
2017of C<SIGCHLD> is recorded asynchronously, but child reaping is done 2159of C<SIGCHLD> is recorded asynchronously, but child reaping is done
2018synchronously as part of the event loop processing. Libev always reaps all 2160synchronously as part of the event loop processing. Libev always reaps all
2019children, even ones not watched. 2161children, even ones not watched.
2020 2162
2021=head3 Overriding the Built-In Processing 2163=head3 Overriding the Built-In Processing
2031=head3 Stopping the Child Watcher 2173=head3 Stopping the Child Watcher
2032 2174
2033Currently, the child watcher never gets stopped, even when the 2175Currently, the child watcher never gets stopped, even when the
2034child terminates, so normally one needs to stop the watcher in the 2176child terminates, so normally one needs to stop the watcher in the
2035callback. Future versions of libev might stop the watcher automatically 2177callback. Future versions of libev might stop the watcher automatically
2036when a child exit is detected. 2178when a child exit is detected (calling C<ev_child_stop> twice is not a
2179problem).
2037 2180
2038=head3 Watcher-Specific Functions and Data Members 2181=head3 Watcher-Specific Functions and Data Members
2039 2182
2040=over 4 2183=over 4
2041 2184
2367 // no longer anything immediate to do. 2510 // no longer anything immediate to do.
2368 } 2511 }
2369 2512
2370 ev_idle *idle_watcher = malloc (sizeof (ev_idle)); 2513 ev_idle *idle_watcher = malloc (sizeof (ev_idle));
2371 ev_idle_init (idle_watcher, idle_cb); 2514 ev_idle_init (idle_watcher, idle_cb);
2372 ev_idle_start (loop, idle_cb); 2515 ev_idle_start (loop, idle_watcher);
2373 2516
2374 2517
2375=head2 C<ev_prepare> and C<ev_check> - customise your event loop! 2518=head2 C<ev_prepare> and C<ev_check> - customise your event loop!
2376 2519
2377Prepare and check watchers are usually (but not always) used in pairs: 2520Prepare and check watchers are usually (but not always) used in pairs:
2470 struct pollfd fds [nfd]; 2613 struct pollfd fds [nfd];
2471 // actual code will need to loop here and realloc etc. 2614 // actual code will need to loop here and realloc etc.
2472 adns_beforepoll (ads, fds, &nfd, &timeout, timeval_from (ev_time ())); 2615 adns_beforepoll (ads, fds, &nfd, &timeout, timeval_from (ev_time ()));
2473 2616
2474 /* the callback is illegal, but won't be called as we stop during check */ 2617 /* the callback is illegal, but won't be called as we stop during check */
2475 ev_timer_init (&tw, 0, timeout * 1e-3); 2618 ev_timer_init (&tw, 0, timeout * 1e-3, 0.);
2476 ev_timer_start (loop, &tw); 2619 ev_timer_start (loop, &tw);
2477 2620
2478 // create one ev_io per pollfd 2621 // create one ev_io per pollfd
2479 for (int i = 0; i < nfd; ++i) 2622 for (int i = 0; i < nfd; ++i)
2480 { 2623 {
3642defined to be C<0>, then they are not. 3785defined to be C<0>, then they are not.
3643 3786
3644=item EV_MINIMAL 3787=item EV_MINIMAL
3645 3788
3646If you need to shave off some kilobytes of code at the expense of some 3789If you need to shave off some kilobytes of code at the expense of some
3647speed, define this symbol to C<1>. Currently this is used to override some 3790speed (but with the full API), define this symbol to C<1>. Currently this
3648inlining decisions, saves roughly 30% code size on amd64. It also selects a 3791is used to override some inlining decisions, saves roughly 30% code size
3649much smaller 2-heap for timer management over the default 4-heap. 3792on amd64. It also selects a much smaller 2-heap for timer management over
3793the default 4-heap.
3794
3795You can save even more by disabling watcher types you do not need
3796and setting C<EV_MAXPRI> == C<EV_MINPRI>. Also, disabling C<assert>
3797(C<-DNDEBUG>) will usually reduce code size a lot.
3798
3799Defining C<EV_MINIMAL> to C<2> will additionally reduce the core API to
3800provide a bare-bones event library. See C<ev.h> for details on what parts
3801of the API are still available, and do not complain if this subset changes
3802over time.
3650 3803
3651=item EV_PID_HASHSIZE 3804=item EV_PID_HASHSIZE
3652 3805
3653C<ev_child> watchers use a small hash table to distribute workload by 3806C<ev_child> watchers use a small hash table to distribute workload by
3654pid. The default size is C<16> (or C<1> with C<EV_MINIMAL>), usually more 3807pid. The default size is C<16> (or C<1> with C<EV_MINIMAL>), usually more
3840default loop and triggering an C<ev_async> watcher from the default loop 3993default loop and triggering an C<ev_async> watcher from the default loop
3841watcher callback into the event loop interested in the signal. 3994watcher callback into the event loop interested in the signal.
3842 3995
3843=back 3996=back
3844 3997
3998=head4 THREAD LOCKING EXAMPLE
3999
4000Here is a fictitious example of how to run an event loop in a different
4001thread than where callbacks are being invoked and watchers are
4002created/added/removed.
4003
4004For a real-world example, see the C<EV::Loop::Async> perl module,
4005which uses exactly this technique (which is suited for many high-level
4006languages).
4007
4008The example uses a pthread mutex to protect the loop data, a condition
4009variable to wait for callback invocations, an async watcher to notify the
4010event loop thread and an unspecified mechanism to wake up the main thread.
4011
4012First, you need to associate some data with the event loop:
4013
4014 typedef struct {
4015 mutex_t lock; /* global loop lock */
4016 ev_async async_w;
4017 thread_t tid;
4018 cond_t invoke_cv;
4019 } userdata;
4020
4021 void prepare_loop (EV_P)
4022 {
4023 // for simplicity, we use a static userdata struct.
4024 static userdata u;
4025
4026 ev_async_init (&u->async_w, async_cb);
4027 ev_async_start (EV_A_ &u->async_w);
4028
4029 pthread_mutex_init (&u->lock, 0);
4030 pthread_cond_init (&u->invoke_cv, 0);
4031
4032 // now associate this with the loop
4033 ev_set_userdata (EV_A_ u);
4034 ev_set_invoke_pending_cb (EV_A_ l_invoke);
4035 ev_set_loop_release_cb (EV_A_ l_release, l_acquire);
4036
4037 // then create the thread running ev_loop
4038 pthread_create (&u->tid, 0, l_run, EV_A);
4039 }
4040
4041The callback for the C<ev_async> watcher does nothing: the watcher is used
4042solely to wake up the event loop so it takes notice of any new watchers
4043that might have been added:
4044
4045 static void
4046 async_cb (EV_P_ ev_async *w, int revents)
4047 {
4048 // just used for the side effects
4049 }
4050
4051The C<l_release> and C<l_acquire> callbacks simply unlock/lock the mutex
4052protecting the loop data, respectively.
4053
4054 static void
4055 l_release (EV_P)
4056 {
4057 userdata *u = ev_userdata (EV_A);
4058 pthread_mutex_unlock (&u->lock);
4059 }
4060
4061 static void
4062 l_acquire (EV_P)
4063 {
4064 userdata *u = ev_userdata (EV_A);
4065 pthread_mutex_lock (&u->lock);
4066 }
4067
4068The event loop thread first acquires the mutex, and then jumps straight
4069into C<ev_loop>:
4070
4071 void *
4072 l_run (void *thr_arg)
4073 {
4074 struct ev_loop *loop = (struct ev_loop *)thr_arg;
4075
4076 l_acquire (EV_A);
4077 pthread_setcanceltype (PTHREAD_CANCEL_ASYNCHRONOUS, 0);
4078 ev_loop (EV_A_ 0);
4079 l_release (EV_A);
4080
4081 return 0;
4082 }
4083
4084Instead of invoking all pending watchers, the C<l_invoke> callback will
4085signal the main thread via some unspecified mechanism (signals? pipe
4086writes? C<Async::Interrupt>?) and then waits until all pending watchers
4087have been called (in a while loop because a) spurious wakeups are possible
4088and b) skipping inter-thread-communication when there are no pending
4089watchers is very beneficial):
4090
4091 static void
4092 l_invoke (EV_P)
4093 {
4094 userdata *u = ev_userdata (EV_A);
4095
4096 while (ev_pending_count (EV_A))
4097 {
4098 wake_up_other_thread_in_some_magic_or_not_so_magic_way ();
4099 pthread_cond_wait (&u->invoke_cv, &u->lock);
4100 }
4101 }
4102
4103Now, whenever the main thread gets told to invoke pending watchers, it
4104will grab the lock, call C<ev_invoke_pending> and then signal the loop
4105thread to continue:
4106
4107 static void
4108 real_invoke_pending (EV_P)
4109 {
4110 userdata *u = ev_userdata (EV_A);
4111
4112 pthread_mutex_lock (&u->lock);
4113 ev_invoke_pending (EV_A);
4114 pthread_cond_signal (&u->invoke_cv);
4115 pthread_mutex_unlock (&u->lock);
4116 }
4117
4118Whenever you want to start/stop a watcher or do other modifications to an
4119event loop, you will now have to lock:
4120
4121 ev_timer timeout_watcher;
4122 userdata *u = ev_userdata (EV_A);
4123
4124 ev_timer_init (&timeout_watcher, timeout_cb, 5.5, 0.);
4125
4126 pthread_mutex_lock (&u->lock);
4127 ev_timer_start (EV_A_ &timeout_watcher);
4128 ev_async_send (EV_A_ &u->async_w);
4129 pthread_mutex_unlock (&u->lock);
4130
4131Note that sending the C<ev_async> watcher is required because otherwise
4132an event loop currently blocking in the kernel will have no knowledge
4133about the newly added timer. By waking up the loop it will pick up any new
4134watchers in the next event loop iteration.
4135
3845=head3 COROUTINES 4136=head3 COROUTINES
3846 4137
3847Libev is very accommodating to coroutines ("cooperative threads"): 4138Libev is very accommodating to coroutines ("cooperative threads"):
3848libev fully supports nesting calls to its functions from different 4139libev fully supports nesting calls to its functions from different
3849coroutines (e.g. you can call C<ev_loop> on the same loop from two 4140coroutines (e.g. you can call C<ev_loop> on the same loop from two
3850different coroutines, and switch freely between both coroutines running the 4141different coroutines, and switch freely between both coroutines running
3851loop, as long as you don't confuse yourself). The only exception is that 4142the loop, as long as you don't confuse yourself). The only exception is
3852you must not do this from C<ev_periodic> reschedule callbacks. 4143that you must not do this from C<ev_periodic> reschedule callbacks.
3853 4144
3854Care has been taken to ensure that libev does not keep local state inside 4145Care has been taken to ensure that libev does not keep local state inside
3855C<ev_loop>, and other calls do not usually allow for coroutine switches as 4146C<ev_loop>, and other calls do not usually allow for coroutine switches as
3856they do not call any callbacks. 4147they do not call any callbacks.
3857 4148
3934way (note also that glib is the slowest event library known to man). 4225way (note also that glib is the slowest event library known to man).
3935 4226
3936There is no supported compilation method available on windows except 4227There is no supported compilation method available on windows except
3937embedding it into other applications. 4228embedding it into other applications.
3938 4229
4230Sensible signal handling is officially unsupported by Microsoft - libev
4231tries its best, but under most conditions, signals will simply not work.
4232
3939Not a libev limitation but worth mentioning: windows apparently doesn't 4233Not a libev limitation but worth mentioning: windows apparently doesn't
3940accept large writes: instead of resulting in a partial write, windows will 4234accept large writes: instead of resulting in a partial write, windows will
3941either accept everything or return C<ENOBUFS> if the buffer is too large, 4235either accept everything or return C<ENOBUFS> if the buffer is too large,
3942so make sure you only write small amounts into your sockets (less than a 4236so make sure you only write small amounts into your sockets (less than a
3943megabyte seems safe, but this apparently depends on the amount of memory 4237megabyte seems safe, but this apparently depends on the amount of memory
3947the abysmal performance of winsockets, using a large number of sockets 4241the abysmal performance of winsockets, using a large number of sockets
3948is not recommended (and not reasonable). If your program needs to use 4242is not recommended (and not reasonable). If your program needs to use
3949more than a hundred or so sockets, then likely it needs to use a totally 4243more than a hundred or so sockets, then likely it needs to use a totally
3950different implementation for windows, as libev offers the POSIX readiness 4244different implementation for windows, as libev offers the POSIX readiness
3951notification model, which cannot be implemented efficiently on windows 4245notification model, which cannot be implemented efficiently on windows
3952(Microsoft monopoly games). 4246(due to Microsoft monopoly games).
3953 4247
3954A typical way to use libev under windows is to embed it (see the embedding 4248A typical way to use libev under windows is to embed it (see the embedding
3955section for details) and use the following F<evwrap.h> header file instead 4249section for details) and use the following F<evwrap.h> header file instead
3956of F<ev.h>: 4250of F<ev.h>:
3957 4251
3993 4287
3994Early versions of winsocket's select only supported waiting for a maximum 4288Early versions of winsocket's select only supported waiting for a maximum
3995of C<64> handles (probably owning to the fact that all windows kernels 4289of C<64> handles (probably owning to the fact that all windows kernels
3996can only wait for C<64> things at the same time internally; Microsoft 4290can only wait for C<64> things at the same time internally; Microsoft
3997recommends spawning a chain of threads and wait for 63 handles and the 4291recommends spawning a chain of threads and wait for 63 handles and the
3998previous thread in each. Great). 4292previous thread in each. Sounds great!).
3999 4293
4000Newer versions support more handles, but you need to define C<FD_SETSIZE> 4294Newer versions support more handles, but you need to define C<FD_SETSIZE>
4001to some high number (e.g. C<2048>) before compiling the winsocket select 4295to some high number (e.g. C<2048>) before compiling the winsocket select
4002call (which might be in libev or elsewhere, for example, perl does its own 4296call (which might be in libev or elsewhere, for example, perl and many
4003select emulation on windows). 4297other interpreters do their own select emulation on windows).
4004 4298
4005Another limit is the number of file descriptors in the Microsoft runtime 4299Another limit is the number of file descriptors in the Microsoft runtime
4006libraries, which by default is C<64> (there must be a hidden I<64> fetish 4300libraries, which by default is C<64> (there must be a hidden I<64>
4007or something like this inside Microsoft). You can increase this by calling 4301fetish or something like this inside Microsoft). You can increase this
4008C<_setmaxstdio>, which can increase this limit to C<2048> (another 4302by calling C<_setmaxstdio>, which can increase this limit to C<2048>
4009arbitrary limit), but is broken in many versions of the Microsoft runtime 4303(another arbitrary limit), but is broken in many versions of the Microsoft
4010libraries.
4011
4012This might get you to about C<512> or C<2048> sockets (depending on 4304runtime libraries. This might get you to about C<512> or C<2048> sockets
4013windows version and/or the phase of the moon). To get more, you need to 4305(depending on windows version and/or the phase of the moon). To get more,
4014wrap all I/O functions and provide your own fd management, but the cost of 4306you need to wrap all I/O functions and provide your own fd management, but
4015calling select (O(n²)) will likely make this unworkable. 4307the cost of calling select (O(n²)) will likely make this unworkable.
4016 4308
4017=back 4309=back
4018 4310
4019=head2 PORTABILITY REQUIREMENTS 4311=head2 PORTABILITY REQUIREMENTS
4020 4312
4063=item C<double> must hold a time value in seconds with enough accuracy 4355=item C<double> must hold a time value in seconds with enough accuracy
4064 4356
4065The type C<double> is used to represent timestamps. It is required to 4357The type C<double> is used to represent timestamps. It is required to
4066have at least 51 bits of mantissa (and 9 bits of exponent), which is good 4358have at least 51 bits of mantissa (and 9 bits of exponent), which is good
4067enough for at least into the year 4000. This requirement is fulfilled by 4359enough for at least into the year 4000. This requirement is fulfilled by
4068implementations implementing IEEE 754 (basically all existing ones). 4360implementations implementing IEEE 754, which is basically all existing
4361ones. With IEEE 754 doubles, you get microsecond accuracy until at least
43622200.
4069 4363
4070=back 4364=back
4071 4365
4072If you know of other additional requirements drop me a note. 4366If you know of other additional requirements drop me a note.
4073 4367

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