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Comparing libev/ev.pod (file contents):
Revision 1.239 by root, Tue Apr 21 14:14:19 2009 UTC vs.
Revision 1.243 by root, Sat Jun 20 20:22:35 2009 UTC

1184 #include <stddef.h> 1184 #include <stddef.h>
1185 1185
1186 static void 1186 static void
1187 t1_cb (EV_P_ ev_timer *w, int revents) 1187 t1_cb (EV_P_ ev_timer *w, int revents)
1188 { 1188 {
1189 struct my_biggy big = (struct my_biggy * 1189 struct my_biggy big = (struct my_biggy *)
1190 (((char *)w) - offsetof (struct my_biggy, t1)); 1190 (((char *)w) - offsetof (struct my_biggy, t1));
1191 } 1191 }
1192 1192
1193 static void 1193 static void
1194 t2_cb (EV_P_ ev_timer *w, int revents) 1194 t2_cb (EV_P_ ev_timer *w, int revents)
1195 { 1195 {
1196 struct my_biggy big = (struct my_biggy * 1196 struct my_biggy big = (struct my_biggy *)
1197 (((char *)w) - offsetof (struct my_biggy, t2)); 1197 (((char *)w) - offsetof (struct my_biggy, t2));
1198 } 1198 }
1199 1199
1200=head2 WATCHER PRIORITY MODELS 1200=head2 WATCHER PRIORITY MODELS
1201 1201
1277 // with the default priority are receiving events. 1277 // with the default priority are receiving events.
1278 ev_idle_start (EV_A_ &idle); 1278 ev_idle_start (EV_A_ &idle);
1279 } 1279 }
1280 1280
1281 static void 1281 static void
1282 idle-cb (EV_P_ ev_idle *w, int revents) 1282 idle_cb (EV_P_ ev_idle *w, int revents)
1283 { 1283 {
1284 // actual processing 1284 // actual processing
1285 read (STDIN_FILENO, ...); 1285 read (STDIN_FILENO, ...);
1286 1286
1287 // have to start the I/O watcher again, as 1287 // have to start the I/O watcher again, as
1465year, it will still time out after (roughly) one hour. "Roughly" because 1465year, it will still time out after (roughly) one hour. "Roughly" because
1466detecting time jumps is hard, and some inaccuracies are unavoidable (the 1466detecting time jumps is hard, and some inaccuracies are unavoidable (the
1467monotonic clock option helps a lot here). 1467monotonic clock option helps a lot here).
1468 1468
1469The callback is guaranteed to be invoked only I<after> its timeout has 1469The callback is guaranteed to be invoked only I<after> its timeout has
1470passed. If multiple timers become ready during the same loop iteration 1470passed (not I<at>, so on systems with very low-resolution clocks this
1471then the ones with earlier time-out values are invoked before ones with 1471might introduce a small delay). If multiple timers become ready during the
1472same loop iteration then the ones with earlier time-out values are invoked
1472later time-out values (but this is no longer true when a callback calls 1473before ones with later time-out values (but this is no longer true when a
1473C<ev_loop> recursively). 1474callback calls C<ev_loop> recursively).
1474 1475
1475=head3 Be smart about timeouts 1476=head3 Be smart about timeouts
1476 1477
1477Many real-world problems involve some kind of timeout, usually for error 1478Many real-world problems involve some kind of timeout, usually for error
1478recovery. A typical example is an HTTP request - if the other side hangs, 1479recovery. A typical example is an HTTP request - if the other side hangs,
1522C<after> argument to C<ev_timer_set>, and only ever use the C<repeat> 1523C<after> argument to C<ev_timer_set>, and only ever use the C<repeat>
1523member and C<ev_timer_again>. 1524member and C<ev_timer_again>.
1524 1525
1525At start: 1526At start:
1526 1527
1527 ev_timer_init (timer, callback); 1528 ev_init (timer, callback);
1528 timer->repeat = 60.; 1529 timer->repeat = 60.;
1529 ev_timer_again (loop, timer); 1530 ev_timer_again (loop, timer);
1530 1531
1531Each time there is some activity: 1532Each time there is some activity:
1532 1533
1594 1595
1595To start the timer, simply initialise the watcher and set C<last_activity> 1596To start the timer, simply initialise the watcher and set C<last_activity>
1596to the current time (meaning we just have some activity :), then call the 1597to the current time (meaning we just have some activity :), then call the
1597callback, which will "do the right thing" and start the timer: 1598callback, which will "do the right thing" and start the timer:
1598 1599
1599 ev_timer_init (timer, callback); 1600 ev_init (timer, callback);
1600 last_activity = ev_now (loop); 1601 last_activity = ev_now (loop);
1601 callback (loop, timer, EV_TIMEOUT); 1602 callback (loop, timer, EV_TIMEOUT);
1602 1603
1603And when there is some activity, simply store the current time in 1604And when there is some activity, simply store the current time in
1604C<last_activity>, no libev calls at all: 1605C<last_activity>, no libev calls at all:
2367 // no longer anything immediate to do. 2368 // no longer anything immediate to do.
2368 } 2369 }
2369 2370
2370 ev_idle *idle_watcher = malloc (sizeof (ev_idle)); 2371 ev_idle *idle_watcher = malloc (sizeof (ev_idle));
2371 ev_idle_init (idle_watcher, idle_cb); 2372 ev_idle_init (idle_watcher, idle_cb);
2372 ev_idle_start (loop, idle_cb); 2373 ev_idle_start (loop, idle_watcher);
2373 2374
2374 2375
2375=head2 C<ev_prepare> and C<ev_check> - customise your event loop! 2376=head2 C<ev_prepare> and C<ev_check> - customise your event loop!
2376 2377
2377Prepare and check watchers are usually (but not always) used in pairs: 2378Prepare and check watchers are usually (but not always) used in pairs:
2470 struct pollfd fds [nfd]; 2471 struct pollfd fds [nfd];
2471 // actual code will need to loop here and realloc etc. 2472 // actual code will need to loop here and realloc etc.
2472 adns_beforepoll (ads, fds, &nfd, &timeout, timeval_from (ev_time ())); 2473 adns_beforepoll (ads, fds, &nfd, &timeout, timeval_from (ev_time ()));
2473 2474
2474 /* the callback is illegal, but won't be called as we stop during check */ 2475 /* the callback is illegal, but won't be called as we stop during check */
2475 ev_timer_init (&tw, 0, timeout * 1e-3); 2476 ev_timer_init (&tw, 0, timeout * 1e-3, 0.);
2476 ev_timer_start (loop, &tw); 2477 ev_timer_start (loop, &tw);
2477 2478
2478 // create one ev_io per pollfd 2479 // create one ev_io per pollfd
2479 for (int i = 0; i < nfd; ++i) 2480 for (int i = 0; i < nfd; ++i)
2480 { 2481 {
3934way (note also that glib is the slowest event library known to man). 3935way (note also that glib is the slowest event library known to man).
3935 3936
3936There is no supported compilation method available on windows except 3937There is no supported compilation method available on windows except
3937embedding it into other applications. 3938embedding it into other applications.
3938 3939
3940Sensible signal handling is officially unsupported by Microsoft - libev
3941tries its best, but under most conditions, signals will simply not work.
3942
3939Not a libev limitation but worth mentioning: windows apparently doesn't 3943Not a libev limitation but worth mentioning: windows apparently doesn't
3940accept large writes: instead of resulting in a partial write, windows will 3944accept large writes: instead of resulting in a partial write, windows will
3941either accept everything or return C<ENOBUFS> if the buffer is too large, 3945either accept everything or return C<ENOBUFS> if the buffer is too large,
3942so make sure you only write small amounts into your sockets (less than a 3946so make sure you only write small amounts into your sockets (less than a
3943megabyte seems safe, but this apparently depends on the amount of memory 3947megabyte seems safe, but this apparently depends on the amount of memory
3947the abysmal performance of winsockets, using a large number of sockets 3951the abysmal performance of winsockets, using a large number of sockets
3948is not recommended (and not reasonable). If your program needs to use 3952is not recommended (and not reasonable). If your program needs to use
3949more than a hundred or so sockets, then likely it needs to use a totally 3953more than a hundred or so sockets, then likely it needs to use a totally
3950different implementation for windows, as libev offers the POSIX readiness 3954different implementation for windows, as libev offers the POSIX readiness
3951notification model, which cannot be implemented efficiently on windows 3955notification model, which cannot be implemented efficiently on windows
3952(Microsoft monopoly games). 3956(due to Microsoft monopoly games).
3953 3957
3954A typical way to use libev under windows is to embed it (see the embedding 3958A typical way to use libev under windows is to embed it (see the embedding
3955section for details) and use the following F<evwrap.h> header file instead 3959section for details) and use the following F<evwrap.h> header file instead
3956of F<ev.h>: 3960of F<ev.h>:
3957 3961
3993 3997
3994Early versions of winsocket's select only supported waiting for a maximum 3998Early versions of winsocket's select only supported waiting for a maximum
3995of C<64> handles (probably owning to the fact that all windows kernels 3999of C<64> handles (probably owning to the fact that all windows kernels
3996can only wait for C<64> things at the same time internally; Microsoft 4000can only wait for C<64> things at the same time internally; Microsoft
3997recommends spawning a chain of threads and wait for 63 handles and the 4001recommends spawning a chain of threads and wait for 63 handles and the
3998previous thread in each. Great). 4002previous thread in each. Sounds great!).
3999 4003
4000Newer versions support more handles, but you need to define C<FD_SETSIZE> 4004Newer versions support more handles, but you need to define C<FD_SETSIZE>
4001to some high number (e.g. C<2048>) before compiling the winsocket select 4005to some high number (e.g. C<2048>) before compiling the winsocket select
4002call (which might be in libev or elsewhere, for example, perl does its own 4006call (which might be in libev or elsewhere, for example, perl and many
4003select emulation on windows). 4007other interpreters do their own select emulation on windows).
4004 4008
4005Another limit is the number of file descriptors in the Microsoft runtime 4009Another limit is the number of file descriptors in the Microsoft runtime
4006libraries, which by default is C<64> (there must be a hidden I<64> fetish 4010libraries, which by default is C<64> (there must be a hidden I<64>
4007or something like this inside Microsoft). You can increase this by calling 4011fetish or something like this inside Microsoft). You can increase this
4008C<_setmaxstdio>, which can increase this limit to C<2048> (another 4012by calling C<_setmaxstdio>, which can increase this limit to C<2048>
4009arbitrary limit), but is broken in many versions of the Microsoft runtime 4013(another arbitrary limit), but is broken in many versions of the Microsoft
4010libraries.
4011
4012This might get you to about C<512> or C<2048> sockets (depending on 4014runtime libraries. This might get you to about C<512> or C<2048> sockets
4013windows version and/or the phase of the moon). To get more, you need to 4015(depending on windows version and/or the phase of the moon). To get more,
4014wrap all I/O functions and provide your own fd management, but the cost of 4016you need to wrap all I/O functions and provide your own fd management, but
4015calling select (O(n²)) will likely make this unworkable. 4017the cost of calling select (O(n²)) will likely make this unworkable.
4016 4018
4017=back 4019=back
4018 4020
4019=head2 PORTABILITY REQUIREMENTS 4021=head2 PORTABILITY REQUIREMENTS
4020 4022

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