… | |
… | |
620 | happily wraps around with enough iterations. |
620 | happily wraps around with enough iterations. |
621 | |
621 | |
622 | This value can sometimes be useful as a generation counter of sorts (it |
622 | This value can sometimes be useful as a generation counter of sorts (it |
623 | "ticks" the number of loop iterations), as it roughly corresponds with |
623 | "ticks" the number of loop iterations), as it roughly corresponds with |
624 | C<ev_prepare> and C<ev_check> calls. |
624 | C<ev_prepare> and C<ev_check> calls. |
|
|
625 | |
|
|
626 | =item unsigned int ev_loop_depth (loop) |
|
|
627 | |
|
|
628 | Returns the number of times C<ev_loop> was entered minus the number of |
|
|
629 | times C<ev_loop> was exited, in other words, the recursion depth. |
|
|
630 | |
|
|
631 | Outside C<ev_loop>, this number is zero. In a callback, this number is |
|
|
632 | C<1>, unless C<ev_loop> was invoked recursively (or from another thread), |
|
|
633 | in which case it is higher. |
|
|
634 | |
|
|
635 | Leaving C<ev_loop> abnormally (setjmp/longjmp, cancelling the thread |
|
|
636 | etc.), doesn't count as exit. |
625 | |
637 | |
626 | =item unsigned int ev_backend (loop) |
638 | =item unsigned int ev_backend (loop) |
627 | |
639 | |
628 | Returns one of the C<EVBACKEND_*> flags indicating the event backend in |
640 | Returns one of the C<EVBACKEND_*> flags indicating the event backend in |
629 | use. |
641 | use. |
… | |
… | |
811 | |
823 | |
812 | By setting a higher I<io collect interval> you allow libev to spend more |
824 | By setting a higher I<io collect interval> you allow libev to spend more |
813 | time collecting I/O events, so you can handle more events per iteration, |
825 | time collecting I/O events, so you can handle more events per iteration, |
814 | at the cost of increasing latency. Timeouts (both C<ev_periodic> and |
826 | at the cost of increasing latency. Timeouts (both C<ev_periodic> and |
815 | C<ev_timer>) will be not affected. Setting this to a non-null value will |
827 | C<ev_timer>) will be not affected. Setting this to a non-null value will |
816 | introduce an additional C<ev_sleep ()> call into most loop iterations. |
828 | introduce an additional C<ev_sleep ()> call into most loop iterations. The |
|
|
829 | sleep time ensures that libev will not poll for I/O events more often then |
|
|
830 | once per this interval, on average. |
817 | |
831 | |
818 | Likewise, by setting a higher I<timeout collect interval> you allow libev |
832 | Likewise, by setting a higher I<timeout collect interval> you allow libev |
819 | to spend more time collecting timeouts, at the expense of increased |
833 | to spend more time collecting timeouts, at the expense of increased |
820 | latency/jitter/inexactness (the watcher callback will be called |
834 | latency/jitter/inexactness (the watcher callback will be called |
821 | later). C<ev_io> watchers will not be affected. Setting this to a non-null |
835 | later). C<ev_io> watchers will not be affected. Setting this to a non-null |
… | |
… | |
823 | |
837 | |
824 | Many (busy) programs can usually benefit by setting the I/O collect |
838 | Many (busy) programs can usually benefit by setting the I/O collect |
825 | interval to a value near C<0.1> or so, which is often enough for |
839 | interval to a value near C<0.1> or so, which is often enough for |
826 | interactive servers (of course not for games), likewise for timeouts. It |
840 | interactive servers (of course not for games), likewise for timeouts. It |
827 | usually doesn't make much sense to set it to a lower value than C<0.01>, |
841 | usually doesn't make much sense to set it to a lower value than C<0.01>, |
828 | as this approaches the timing granularity of most systems. |
842 | as this approaches the timing granularity of most systems. Note that if |
|
|
843 | you do transactions with the outside world and you can't increase the |
|
|
844 | parallelity, then this setting will limit your transaction rate (if you |
|
|
845 | need to poll once per transaction and the I/O collect interval is 0.01, |
|
|
846 | then you can't do more than 100 transations per second). |
829 | |
847 | |
830 | Setting the I<timeout collect interval> can improve the opportunity for |
848 | Setting the I<timeout collect interval> can improve the opportunity for |
831 | saving power, as the program will "bundle" timer callback invocations that |
849 | saving power, as the program will "bundle" timer callback invocations that |
832 | are "near" in time together, by delaying some, thus reducing the number of |
850 | are "near" in time together, by delaying some, thus reducing the number of |
833 | times the process sleeps and wakes up again. Another useful technique to |
851 | times the process sleeps and wakes up again. Another useful technique to |
834 | reduce iterations/wake-ups is to use C<ev_periodic> watchers and make sure |
852 | reduce iterations/wake-ups is to use C<ev_periodic> watchers and make sure |
835 | they fire on, say, one-second boundaries only. |
853 | they fire on, say, one-second boundaries only. |
|
|
854 | |
|
|
855 | Example: we only need 0.1s timeout granularity, and we wish not to poll |
|
|
856 | more often than 100 times per second: |
|
|
857 | |
|
|
858 | ev_set_timeout_collect_interval (EV_DEFAULT_UC_ 0.1); |
|
|
859 | ev_set_io_collect_interval (EV_DEFAULT_UC_ 0.01); |
|
|
860 | |
|
|
861 | =item ev_invoke_pending (loop) |
|
|
862 | |
|
|
863 | This call will simply invoke all pending watchers while resetting their |
|
|
864 | pending state. Normally, C<ev_loop> does this automatically when required, |
|
|
865 | but when overriding the invoke callback this call comes handy. |
|
|
866 | |
|
|
867 | =item int ev_pending_count (loop) |
|
|
868 | |
|
|
869 | Returns the number of pending watchers - zero indicates that no watchers |
|
|
870 | are pending. |
|
|
871 | |
|
|
872 | =item ev_set_invoke_pending_cb (loop, void (*invoke_pending_cb)(EV_P)) |
|
|
873 | |
|
|
874 | This overrides the invoke pending functionality of the loop: Instead of |
|
|
875 | invoking all pending watchers when there are any, C<ev_loop> will call |
|
|
876 | this callback instead. This is useful, for example, when you want to |
|
|
877 | invoke the actual watchers inside another context (another thread etc.). |
|
|
878 | |
|
|
879 | If you want to reset the callback, use C<ev_invoke_pending> as new |
|
|
880 | callback. |
|
|
881 | |
|
|
882 | =item ev_set_loop_release_cb (loop, void (*release)(EV_P), void (*acquire)(EV_P)) |
|
|
883 | |
|
|
884 | Sometimes you want to share the same loop between multiple threads. This |
|
|
885 | can be done relatively simply by putting mutex_lock/unlock calls around |
|
|
886 | each call to a libev function. |
|
|
887 | |
|
|
888 | However, C<ev_loop> can run an indefinite time, so it is not feasible to |
|
|
889 | wait for it to return. One way around this is to wake up the loop via |
|
|
890 | C<ev_unloop> and C<av_async_send>, another way is to set these I<release> |
|
|
891 | and I<acquire> callbacks on the loop. |
|
|
892 | |
|
|
893 | When set, then C<release> will be called just before the thread is |
|
|
894 | suspended waiting for new events, and C<acquire> is called just |
|
|
895 | afterwards. |
|
|
896 | |
|
|
897 | Ideally, C<release> will just call your mutex_unlock function, and |
|
|
898 | C<acquire> will just call the mutex_lock function again. |
|
|
899 | |
|
|
900 | While event loop modifications are allowed between invocations of |
|
|
901 | C<release> and C<acquire> (that's their only purpose after all), no |
|
|
902 | modifications done will affect the event loop, i.e. adding watchers will |
|
|
903 | have no effect on the set of file descriptors being watched, or the time |
|
|
904 | waited. USe an C<ev_async> watcher to wake up C<ev_loop> when you want it |
|
|
905 | to take note of any changes you made. |
|
|
906 | |
|
|
907 | In theory, threads executing C<ev_loop> will be async-cancel safe between |
|
|
908 | invocations of C<release> and C<acquire>. |
|
|
909 | |
|
|
910 | See also the locking example in the C<THREADS> section later in this |
|
|
911 | document. |
|
|
912 | |
|
|
913 | =item ev_set_userdata (loop, void *data) |
|
|
914 | |
|
|
915 | =item ev_userdata (loop) |
|
|
916 | |
|
|
917 | Set and retrieve a single C<void *> associated with a loop. When |
|
|
918 | C<ev_set_userdata> has never been called, then C<ev_userdata> returns |
|
|
919 | C<0.> |
|
|
920 | |
|
|
921 | These two functions can be used to associate arbitrary data with a loop, |
|
|
922 | and are intended solely for the C<invoke_pending_cb>, C<release> and |
|
|
923 | C<acquire> callbacks described above, but of course can be (ab-)used for |
|
|
924 | any other purpose as well. |
836 | |
925 | |
837 | =item ev_loop_verify (loop) |
926 | =item ev_loop_verify (loop) |
838 | |
927 | |
839 | This function only does something when C<EV_VERIFY> support has been |
928 | This function only does something when C<EV_VERIFY> support has been |
840 | compiled in, which is the default for non-minimal builds. It tries to go |
929 | compiled in, which is the default for non-minimal builds. It tries to go |
… | |
… | |
1468 | |
1557 | |
1469 | The callback is guaranteed to be invoked only I<after> its timeout has |
1558 | The callback is guaranteed to be invoked only I<after> its timeout has |
1470 | passed (not I<at>, so on systems with very low-resolution clocks this |
1559 | passed (not I<at>, so on systems with very low-resolution clocks this |
1471 | might introduce a small delay). If multiple timers become ready during the |
1560 | might introduce a small delay). If multiple timers become ready during the |
1472 | same loop iteration then the ones with earlier time-out values are invoked |
1561 | same loop iteration then the ones with earlier time-out values are invoked |
1473 | before ones with later time-out values (but this is no longer true when a |
1562 | before ones of the same priority with later time-out values (but this is |
1474 | callback calls C<ev_loop> recursively). |
1563 | no longer true when a callback calls C<ev_loop> recursively). |
1475 | |
1564 | |
1476 | =head3 Be smart about timeouts |
1565 | =head3 Be smart about timeouts |
1477 | |
1566 | |
1478 | Many real-world problems involve some kind of timeout, usually for error |
1567 | Many real-world problems involve some kind of timeout, usually for error |
1479 | recovery. A typical example is an HTTP request - if the other side hangs, |
1568 | recovery. A typical example is an HTTP request - if the other side hangs, |
… | |
… | |
1666 | |
1755 | |
1667 | If the event loop is suspended for a long time, you can also force an |
1756 | If the event loop is suspended for a long time, you can also force an |
1668 | update of the time returned by C<ev_now ()> by calling C<ev_now_update |
1757 | update of the time returned by C<ev_now ()> by calling C<ev_now_update |
1669 | ()>. |
1758 | ()>. |
1670 | |
1759 | |
|
|
1760 | =head3 The special problems of suspended animation |
|
|
1761 | |
|
|
1762 | When you leave the server world it is quite customary to hit machines that |
|
|
1763 | can suspend/hibernate - what happens to the clocks during such a suspend? |
|
|
1764 | |
|
|
1765 | Some quick tests made with a Linux 2.6.28 indicate that a suspend freezes |
|
|
1766 | all processes, while the clocks (C<times>, C<CLOCK_MONOTONIC>) continue |
|
|
1767 | to run until the system is suspended, but they will not advance while the |
|
|
1768 | system is suspended. That means, on resume, it will be as if the program |
|
|
1769 | was frozen for a few seconds, but the suspend time will not be counted |
|
|
1770 | towards C<ev_timer> when a monotonic clock source is used. The real time |
|
|
1771 | clock advanced as expected, but if it is used as sole clocksource, then a |
|
|
1772 | long suspend would be detected as a time jump by libev, and timers would |
|
|
1773 | be adjusted accordingly. |
|
|
1774 | |
|
|
1775 | I would not be surprised to see different behaviour in different between |
|
|
1776 | operating systems, OS versions or even different hardware. |
|
|
1777 | |
|
|
1778 | The other form of suspend (job control, or sending a SIGSTOP) will see a |
|
|
1779 | time jump in the monotonic clocks and the realtime clock. If the program |
|
|
1780 | is suspended for a very long time, and monotonic clock sources are in use, |
|
|
1781 | then you can expect C<ev_timer>s to expire as the full suspension time |
|
|
1782 | will be counted towards the timers. When no monotonic clock source is in |
|
|
1783 | use, then libev will again assume a timejump and adjust accordingly. |
|
|
1784 | |
|
|
1785 | It might be beneficial for this latter case to call C<ev_suspend> |
|
|
1786 | and C<ev_resume> in code that handles C<SIGTSTP>, to at least get |
|
|
1787 | deterministic behaviour in this case (you can do nothing against |
|
|
1788 | C<SIGSTOP>). |
|
|
1789 | |
1671 | =head3 Watcher-Specific Functions and Data Members |
1790 | =head3 Watcher-Specific Functions and Data Members |
1672 | |
1791 | |
1673 | =over 4 |
1792 | =over 4 |
1674 | |
1793 | |
1675 | =item ev_timer_init (ev_timer *, callback, ev_tstamp after, ev_tstamp repeat) |
1794 | =item ev_timer_init (ev_timer *, callback, ev_tstamp after, ev_tstamp repeat) |
… | |
… | |
1700 | If the timer is repeating, either start it if necessary (with the |
1819 | If the timer is repeating, either start it if necessary (with the |
1701 | C<repeat> value), or reset the running timer to the C<repeat> value. |
1820 | C<repeat> value), or reset the running timer to the C<repeat> value. |
1702 | |
1821 | |
1703 | This sounds a bit complicated, see L<Be smart about timeouts>, above, for a |
1822 | This sounds a bit complicated, see L<Be smart about timeouts>, above, for a |
1704 | usage example. |
1823 | usage example. |
|
|
1824 | |
|
|
1825 | =item ev_timer_remaining (loop, ev_timer *) |
|
|
1826 | |
|
|
1827 | Returns the remaining time until a timer fires. If the timer is active, |
|
|
1828 | then this time is relative to the current event loop time, otherwise it's |
|
|
1829 | the timeout value currently configured. |
|
|
1830 | |
|
|
1831 | That is, after an C<ev_timer_set (w, 5, 7)>, C<ev_timer_remaining> returns |
|
|
1832 | C<5>. When the timer is started and one second passes, C<ev_timer_remain> |
|
|
1833 | will return C<4>. When the timer expires and is restarted, it will return |
|
|
1834 | roughly C<7> (likely slightly less as callback invocation takes some time, |
|
|
1835 | too), and so on. |
1705 | |
1836 | |
1706 | =item ev_tstamp repeat [read-write] |
1837 | =item ev_tstamp repeat [read-write] |
1707 | |
1838 | |
1708 | The current C<repeat> value. Will be used each time the watcher times out |
1839 | The current C<repeat> value. Will be used each time the watcher times out |
1709 | or C<ev_timer_again> is called, and determines the next timeout (if any), |
1840 | or C<ev_timer_again> is called, and determines the next timeout (if any), |
… | |
… | |
2002 | some child status changes (most typically when a child of yours dies or |
2133 | some child status changes (most typically when a child of yours dies or |
2003 | exits). It is permissible to install a child watcher I<after> the child |
2134 | exits). It is permissible to install a child watcher I<after> the child |
2004 | has been forked (which implies it might have already exited), as long |
2135 | has been forked (which implies it might have already exited), as long |
2005 | as the event loop isn't entered (or is continued from a watcher), i.e., |
2136 | as the event loop isn't entered (or is continued from a watcher), i.e., |
2006 | forking and then immediately registering a watcher for the child is fine, |
2137 | forking and then immediately registering a watcher for the child is fine, |
2007 | but forking and registering a watcher a few event loop iterations later is |
2138 | but forking and registering a watcher a few event loop iterations later or |
2008 | not. |
2139 | in the next callback invocation is not. |
2009 | |
2140 | |
2010 | Only the default event loop is capable of handling signals, and therefore |
2141 | Only the default event loop is capable of handling signals, and therefore |
2011 | you can only register child watchers in the default event loop. |
2142 | you can only register child watchers in the default event loop. |
|
|
2143 | |
|
|
2144 | Due to some design glitches inside libev, child watchers will always be |
|
|
2145 | handled at maximum priority (their priority is set to C<EV_MAXPRI> by |
|
|
2146 | libev) |
2012 | |
2147 | |
2013 | =head3 Process Interaction |
2148 | =head3 Process Interaction |
2014 | |
2149 | |
2015 | Libev grabs C<SIGCHLD> as soon as the default event loop is |
2150 | Libev grabs C<SIGCHLD> as soon as the default event loop is |
2016 | initialised. This is necessary to guarantee proper behaviour even if |
2151 | initialised. This is necessary to guarantee proper behaviour even if |
… | |
… | |
3643 | defined to be C<0>, then they are not. |
3778 | defined to be C<0>, then they are not. |
3644 | |
3779 | |
3645 | =item EV_MINIMAL |
3780 | =item EV_MINIMAL |
3646 | |
3781 | |
3647 | If you need to shave off some kilobytes of code at the expense of some |
3782 | If you need to shave off some kilobytes of code at the expense of some |
3648 | speed, define this symbol to C<1>. Currently this is used to override some |
3783 | speed (but with the full API), define this symbol to C<1>. Currently this |
3649 | inlining decisions, saves roughly 30% code size on amd64. It also selects a |
3784 | is used to override some inlining decisions, saves roughly 30% code size |
3650 | much smaller 2-heap for timer management over the default 4-heap. |
3785 | on amd64. It also selects a much smaller 2-heap for timer management over |
|
|
3786 | the default 4-heap. |
|
|
3787 | |
|
|
3788 | You can save even more by disabling watcher types you do not need |
|
|
3789 | and setting C<EV_MAXPRI> == C<EV_MINPRI>. Also, disabling C<assert> |
|
|
3790 | (C<-DNDEBUG>) will usually reduce code size a lot. |
|
|
3791 | |
|
|
3792 | Defining C<EV_MINIMAL> to C<2> will additionally reduce the core API to |
|
|
3793 | provide a bare-bones event library. See C<ev.h> for details on what parts |
|
|
3794 | of the API are still available, and do not complain if this subset changes |
|
|
3795 | over time. |
3651 | |
3796 | |
3652 | =item EV_PID_HASHSIZE |
3797 | =item EV_PID_HASHSIZE |
3653 | |
3798 | |
3654 | C<ev_child> watchers use a small hash table to distribute workload by |
3799 | C<ev_child> watchers use a small hash table to distribute workload by |
3655 | pid. The default size is C<16> (or C<1> with C<EV_MINIMAL>), usually more |
3800 | pid. The default size is C<16> (or C<1> with C<EV_MINIMAL>), usually more |
… | |
… | |
3841 | default loop and triggering an C<ev_async> watcher from the default loop |
3986 | default loop and triggering an C<ev_async> watcher from the default loop |
3842 | watcher callback into the event loop interested in the signal. |
3987 | watcher callback into the event loop interested in the signal. |
3843 | |
3988 | |
3844 | =back |
3989 | =back |
3845 | |
3990 | |
|
|
3991 | =head4 THREAD LOCKING EXAMPLE |
|
|
3992 | |
|
|
3993 | Here is a fictitious example of how to run an event loop in a different |
|
|
3994 | thread than where callbacks are being invoked and watchers are |
|
|
3995 | created/added/removed. |
|
|
3996 | |
|
|
3997 | For a real-world example, see the C<EV::Loop::Async> perl module, |
|
|
3998 | which uses exactly this technique (which is suited for many high-level |
|
|
3999 | languages). |
|
|
4000 | |
|
|
4001 | The example uses a pthread mutex to protect the loop data, a condition |
|
|
4002 | variable to wait for callback invocations, an async watcher to notify the |
|
|
4003 | event loop thread and an unspecified mechanism to wake up the main thread. |
|
|
4004 | |
|
|
4005 | First, you need to associate some data with the event loop: |
|
|
4006 | |
|
|
4007 | typedef struct { |
|
|
4008 | mutex_t lock; /* global loop lock */ |
|
|
4009 | ev_async async_w; |
|
|
4010 | thread_t tid; |
|
|
4011 | cond_t invoke_cv; |
|
|
4012 | } userdata; |
|
|
4013 | |
|
|
4014 | void prepare_loop (EV_P) |
|
|
4015 | { |
|
|
4016 | // for simplicity, we use a static userdata struct. |
|
|
4017 | static userdata u; |
|
|
4018 | |
|
|
4019 | ev_async_init (&u->async_w, async_cb); |
|
|
4020 | ev_async_start (EV_A_ &u->async_w); |
|
|
4021 | |
|
|
4022 | pthread_mutex_init (&u->lock, 0); |
|
|
4023 | pthread_cond_init (&u->invoke_cv, 0); |
|
|
4024 | |
|
|
4025 | // now associate this with the loop |
|
|
4026 | ev_set_userdata (EV_A_ u); |
|
|
4027 | ev_set_invoke_pending_cb (EV_A_ l_invoke); |
|
|
4028 | ev_set_loop_release_cb (EV_A_ l_release, l_acquire); |
|
|
4029 | |
|
|
4030 | // then create the thread running ev_loop |
|
|
4031 | pthread_create (&u->tid, 0, l_run, EV_A); |
|
|
4032 | } |
|
|
4033 | |
|
|
4034 | The callback for the C<ev_async> watcher does nothing: the watcher is used |
|
|
4035 | solely to wake up the event loop so it takes notice of any new watchers |
|
|
4036 | that might have been added: |
|
|
4037 | |
|
|
4038 | static void |
|
|
4039 | async_cb (EV_P_ ev_async *w, int revents) |
|
|
4040 | { |
|
|
4041 | // just used for the side effects |
|
|
4042 | } |
|
|
4043 | |
|
|
4044 | The C<l_release> and C<l_acquire> callbacks simply unlock/lock the mutex |
|
|
4045 | protecting the loop data, respectively. |
|
|
4046 | |
|
|
4047 | static void |
|
|
4048 | l_release (EV_P) |
|
|
4049 | { |
|
|
4050 | userdata *u = ev_userdata (EV_A); |
|
|
4051 | pthread_mutex_unlock (&u->lock); |
|
|
4052 | } |
|
|
4053 | |
|
|
4054 | static void |
|
|
4055 | l_acquire (EV_P) |
|
|
4056 | { |
|
|
4057 | userdata *u = ev_userdata (EV_A); |
|
|
4058 | pthread_mutex_lock (&u->lock); |
|
|
4059 | } |
|
|
4060 | |
|
|
4061 | The event loop thread first acquires the mutex, and then jumps straight |
|
|
4062 | into C<ev_loop>: |
|
|
4063 | |
|
|
4064 | void * |
|
|
4065 | l_run (void *thr_arg) |
|
|
4066 | { |
|
|
4067 | struct ev_loop *loop = (struct ev_loop *)thr_arg; |
|
|
4068 | |
|
|
4069 | l_acquire (EV_A); |
|
|
4070 | pthread_setcanceltype (PTHREAD_CANCEL_ASYNCHRONOUS, 0); |
|
|
4071 | ev_loop (EV_A_ 0); |
|
|
4072 | l_release (EV_A); |
|
|
4073 | |
|
|
4074 | return 0; |
|
|
4075 | } |
|
|
4076 | |
|
|
4077 | Instead of invoking all pending watchers, the C<l_invoke> callback will |
|
|
4078 | signal the main thread via some unspecified mechanism (signals? pipe |
|
|
4079 | writes? C<Async::Interrupt>?) and then waits until all pending watchers |
|
|
4080 | have been called (in a while loop because a) spurious wakeups are possible |
|
|
4081 | and b) skipping inter-thread-communication when there are no pending |
|
|
4082 | watchers is very beneficial): |
|
|
4083 | |
|
|
4084 | static void |
|
|
4085 | l_invoke (EV_P) |
|
|
4086 | { |
|
|
4087 | userdata *u = ev_userdata (EV_A); |
|
|
4088 | |
|
|
4089 | while (ev_pending_count (EV_A)) |
|
|
4090 | { |
|
|
4091 | wake_up_other_thread_in_some_magic_or_not_so_magic_way (); |
|
|
4092 | pthread_cond_wait (&u->invoke_cv, &u->lock); |
|
|
4093 | } |
|
|
4094 | } |
|
|
4095 | |
|
|
4096 | Now, whenever the main thread gets told to invoke pending watchers, it |
|
|
4097 | will grab the lock, call C<ev_invoke_pending> and then signal the loop |
|
|
4098 | thread to continue: |
|
|
4099 | |
|
|
4100 | static void |
|
|
4101 | real_invoke_pending (EV_P) |
|
|
4102 | { |
|
|
4103 | userdata *u = ev_userdata (EV_A); |
|
|
4104 | |
|
|
4105 | pthread_mutex_lock (&u->lock); |
|
|
4106 | ev_invoke_pending (EV_A); |
|
|
4107 | pthread_cond_signal (&u->invoke_cv); |
|
|
4108 | pthread_mutex_unlock (&u->lock); |
|
|
4109 | } |
|
|
4110 | |
|
|
4111 | Whenever you want to start/stop a watcher or do other modifications to an |
|
|
4112 | event loop, you will now have to lock: |
|
|
4113 | |
|
|
4114 | ev_timer timeout_watcher; |
|
|
4115 | userdata *u = ev_userdata (EV_A); |
|
|
4116 | |
|
|
4117 | ev_timer_init (&timeout_watcher, timeout_cb, 5.5, 0.); |
|
|
4118 | |
|
|
4119 | pthread_mutex_lock (&u->lock); |
|
|
4120 | ev_timer_start (EV_A_ &timeout_watcher); |
|
|
4121 | ev_async_send (EV_A_ &u->async_w); |
|
|
4122 | pthread_mutex_unlock (&u->lock); |
|
|
4123 | |
|
|
4124 | Note that sending the C<ev_async> watcher is required because otherwise |
|
|
4125 | an event loop currently blocking in the kernel will have no knowledge |
|
|
4126 | about the newly added timer. By waking up the loop it will pick up any new |
|
|
4127 | watchers in the next event loop iteration. |
|
|
4128 | |
3846 | =head3 COROUTINES |
4129 | =head3 COROUTINES |
3847 | |
4130 | |
3848 | Libev is very accommodating to coroutines ("cooperative threads"): |
4131 | Libev is very accommodating to coroutines ("cooperative threads"): |
3849 | libev fully supports nesting calls to its functions from different |
4132 | libev fully supports nesting calls to its functions from different |
3850 | coroutines (e.g. you can call C<ev_loop> on the same loop from two |
4133 | coroutines (e.g. you can call C<ev_loop> on the same loop from two |
3851 | different coroutines, and switch freely between both coroutines running the |
4134 | different coroutines, and switch freely between both coroutines running |
3852 | loop, as long as you don't confuse yourself). The only exception is that |
4135 | the loop, as long as you don't confuse yourself). The only exception is |
3853 | you must not do this from C<ev_periodic> reschedule callbacks. |
4136 | that you must not do this from C<ev_periodic> reschedule callbacks. |
3854 | |
4137 | |
3855 | Care has been taken to ensure that libev does not keep local state inside |
4138 | Care has been taken to ensure that libev does not keep local state inside |
3856 | C<ev_loop>, and other calls do not usually allow for coroutine switches as |
4139 | C<ev_loop>, and other calls do not usually allow for coroutine switches as |
3857 | they do not call any callbacks. |
4140 | they do not call any callbacks. |
3858 | |
4141 | |
… | |
… | |
4065 | =item C<double> must hold a time value in seconds with enough accuracy |
4348 | =item C<double> must hold a time value in seconds with enough accuracy |
4066 | |
4349 | |
4067 | The type C<double> is used to represent timestamps. It is required to |
4350 | The type C<double> is used to represent timestamps. It is required to |
4068 | have at least 51 bits of mantissa (and 9 bits of exponent), which is good |
4351 | have at least 51 bits of mantissa (and 9 bits of exponent), which is good |
4069 | enough for at least into the year 4000. This requirement is fulfilled by |
4352 | enough for at least into the year 4000. This requirement is fulfilled by |
4070 | implementations implementing IEEE 754 (basically all existing ones). |
4353 | implementations implementing IEEE 754, which is basically all existing |
|
|
4354 | ones. With IEEE 754 doubles, you get microsecond accuracy until at least |
|
|
4355 | 2200. |
4071 | |
4356 | |
4072 | =back |
4357 | =back |
4073 | |
4358 | |
4074 | If you know of other additional requirements drop me a note. |
4359 | If you know of other additional requirements drop me a note. |
4075 | |
4360 | |