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8 8
9=head2 EXAMPLE PROGRAM 9=head2 EXAMPLE PROGRAM
10 10
11 // a single header file is required 11 // a single header file is required
12 #include <ev.h> 12 #include <ev.h>
13
14 #include <stdio.h> // for puts
13 15
14 // every watcher type has its own typedef'd struct 16 // every watcher type has its own typedef'd struct
15 // with the name ev_TYPE 17 // with the name ev_TYPE
16 ev_io stdin_watcher; 18 ev_io stdin_watcher;
17 ev_timer timeout_watcher; 19 ev_timer timeout_watcher;
41 43
42 int 44 int
43 main (void) 45 main (void)
44 { 46 {
45 // use the default event loop unless you have special needs 47 // use the default event loop unless you have special needs
46 ev_loop *loop = ev_default_loop (0); 48 struct ev_loop *loop = ev_default_loop (0);
47 49
48 // initialise an io watcher, then start it 50 // initialise an io watcher, then start it
49 // this one will watch for stdin to become readable 51 // this one will watch for stdin to become readable
50 ev_io_init (&stdin_watcher, stdin_cb, /*STDIN_FILENO*/ 0, EV_READ); 52 ev_io_init (&stdin_watcher, stdin_cb, /*STDIN_FILENO*/ 0, EV_READ);
51 ev_io_start (loop, &stdin_watcher); 53 ev_io_start (loop, &stdin_watcher);
60 62
61 // unloop was called, so exit 63 // unloop was called, so exit
62 return 0; 64 return 0;
63 } 65 }
64 66
65=head1 DESCRIPTION 67=head1 ABOUT THIS DOCUMENT
68
69This document documents the libev software package.
66 70
67The newest version of this document is also available as an html-formatted 71The newest version of this document is also available as an html-formatted
68web page you might find easier to navigate when reading it for the first 72web page you might find easier to navigate when reading it for the first
69time: L<http://pod.tst.eu/http://cvs.schmorp.de/libev/ev.pod>. 73time: L<http://pod.tst.eu/http://cvs.schmorp.de/libev/ev.pod>.
74
75While this document tries to be as complete as possible in documenting
76libev, its usage and the rationale behind its design, it is not a tutorial
77on event-based programming, nor will it introduce event-based programming
78with libev.
79
80Familarity with event based programming techniques in general is assumed
81throughout this document.
82
83=head1 ABOUT LIBEV
70 84
71Libev is an event loop: you register interest in certain events (such as a 85Libev is an event loop: you register interest in certain events (such as a
72file descriptor being readable or a timeout occurring), and it will manage 86file descriptor being readable or a timeout occurring), and it will manage
73these event sources and provide your program with events. 87these event sources and provide your program with events.
74 88
108name C<loop> (which is always of type C<ev_loop *>) will not have 122name C<loop> (which is always of type C<ev_loop *>) will not have
109this argument. 123this argument.
110 124
111=head2 TIME REPRESENTATION 125=head2 TIME REPRESENTATION
112 126
113Libev represents time as a single floating point number, representing the 127Libev represents time as a single floating point number, representing
114(fractional) number of seconds since the (POSIX) epoch (somewhere near 128the (fractional) number of seconds since the (POSIX) epoch (somewhere
115the beginning of 1970, details are complicated, don't ask). This type is 129near the beginning of 1970, details are complicated, don't ask). This
116called C<ev_tstamp>, which is what you should use too. It usually aliases 130type is called C<ev_tstamp>, which is what you should use too. It usually
117to the C<double> type in C, and when you need to do any calculations on 131aliases to the C<double> type in C. When you need to do any calculations
118it, you should treat it as some floating point value. Unlike the name 132on it, you should treat it as some floating point value. Unlike the name
119component C<stamp> might indicate, it is also used for time differences 133component C<stamp> might indicate, it is also used for time differences
120throughout libev. 134throughout libev.
121 135
122=head1 ERROR HANDLING 136=head1 ERROR HANDLING
123 137
418starting a watcher (without re-setting it) also usually doesn't cause 432starting a watcher (without re-setting it) also usually doesn't cause
419extra overhead. A fork can both result in spurious notifications as well 433extra overhead. A fork can both result in spurious notifications as well
420as in libev having to destroy and recreate the epoll object, which can 434as in libev having to destroy and recreate the epoll object, which can
421take considerable time and thus should be avoided. 435take considerable time and thus should be avoided.
422 436
423All this means that, in practise, C<EVBACKEND_SELECT> is as fast or faster 437All this means that, in practice, C<EVBACKEND_SELECT> can be as fast or
424then epoll for maybe up to a hundred file descriptors. So sad. 438faster than epoll for maybe up to a hundred file descriptors, depending on
439the usage. So sad.
425 440
426While nominally embeddable in other event loops, this feature is broken in 441While nominally embeddable in other event loops, this feature is broken in
427all kernel versions tested so far. 442all kernel versions tested so far.
428 443
429This backend maps C<EV_READ> and C<EV_WRITE> in the same way as 444This backend maps C<EV_READ> and C<EV_WRITE> in the same way as
457 472
458While nominally embeddable in other event loops, this doesn't work 473While nominally embeddable in other event loops, this doesn't work
459everywhere, so you might need to test for this. And since it is broken 474everywhere, so you might need to test for this. And since it is broken
460almost everywhere, you should only use it when you have a lot of sockets 475almost everywhere, you should only use it when you have a lot of sockets
461(for which it usually works), by embedding it into another event loop 476(for which it usually works), by embedding it into another event loop
462(e.g. C<EVBACKEND_SELECT> or C<EVBACKEND_POLL>) and, did I mention it, 477(e.g. C<EVBACKEND_SELECT> or C<EVBACKEND_POLL> (but C<poll> is of course
463using it only for sockets. 478also broken on OS X)) and, did I mention it, using it only for sockets.
464 479
465This backend maps C<EV_READ> into an C<EVFILT_READ> kevent with 480This backend maps C<EV_READ> into an C<EVFILT_READ> kevent with
466C<NOTE_EOF>, and C<EV_WRITE> into an C<EVFILT_WRITE> kevent with 481C<NOTE_EOF>, and C<EV_WRITE> into an C<EVFILT_WRITE> kevent with
467C<NOTE_EOF>. 482C<NOTE_EOF>.
468 483
629 644
630This function is rarely useful, but when some event callback runs for a 645This function is rarely useful, but when some event callback runs for a
631very long time without entering the event loop, updating libev's idea of 646very long time without entering the event loop, updating libev's idea of
632the current time is a good idea. 647the current time is a good idea.
633 648
634See also "The special problem of time updates" in the C<ev_timer> section. 649See also L<The special problem of time updates> in the C<ev_timer> section.
650
651=item ev_suspend (loop)
652
653=item ev_resume (loop)
654
655These two functions suspend and resume a loop, for use when the loop is
656not used for a while and timeouts should not be processed.
657
658A typical use case would be an interactive program such as a game: When
659the user presses C<^Z> to suspend the game and resumes it an hour later it
660would be best to handle timeouts as if no time had actually passed while
661the program was suspended. This can be achieved by calling C<ev_suspend>
662in your C<SIGTSTP> handler, sending yourself a C<SIGSTOP> and calling
663C<ev_resume> directly afterwards to resume timer processing.
664
665Effectively, all C<ev_timer> watchers will be delayed by the time spend
666between C<ev_suspend> and C<ev_resume>, and all C<ev_periodic> watchers
667will be rescheduled (that is, they will lose any events that would have
668occured while suspended).
669
670After calling C<ev_suspend> you B<must not> call I<any> function on the
671given loop other than C<ev_resume>, and you B<must not> call C<ev_resume>
672without a previous call to C<ev_suspend>.
673
674Calling C<ev_suspend>/C<ev_resume> has the side effect of updating the
675event loop time (see C<ev_now_update>).
635 676
636=item ev_loop (loop, int flags) 677=item ev_loop (loop, int flags)
637 678
638Finally, this is it, the event handler. This function usually is called 679Finally, this is it, the event handler. This function usually is called
639after you initialised all your watchers and you want to start handling 680after you initialised all your watchers and you want to start handling
723 764
724If you have a watcher you never unregister that should not keep C<ev_loop> 765If you have a watcher you never unregister that should not keep C<ev_loop>
725from returning, call ev_unref() after starting, and ev_ref() before 766from returning, call ev_unref() after starting, and ev_ref() before
726stopping it. 767stopping it.
727 768
728As an example, libev itself uses this for its internal signal pipe: It is 769As an example, libev itself uses this for its internal signal pipe: It
729not visible to the libev user and should not keep C<ev_loop> from exiting 770is not visible to the libev user and should not keep C<ev_loop> from
730if no event watchers registered by it are active. It is also an excellent 771exiting if no event watchers registered by it are active. It is also an
731way to do this for generic recurring timers or from within third-party 772excellent way to do this for generic recurring timers or from within
732libraries. Just remember to I<unref after start> and I<ref before stop> 773third-party libraries. Just remember to I<unref after start> and I<ref
733(but only if the watcher wasn't active before, or was active before, 774before stop> (but only if the watcher wasn't active before, or was active
734respectively). 775before, respectively. Note also that libev might stop watchers itself
776(e.g. non-repeating timers) in which case you have to C<ev_ref>
777in the callback).
735 778
736Example: Create a signal watcher, but keep it from keeping C<ev_loop> 779Example: Create a signal watcher, but keep it from keeping C<ev_loop>
737running when nothing else is active. 780running when nothing else is active.
738 781
739 ev_signal exitsig; 782 ev_signal exitsig;
768 811
769By setting a higher I<io collect interval> you allow libev to spend more 812By setting a higher I<io collect interval> you allow libev to spend more
770time collecting I/O events, so you can handle more events per iteration, 813time collecting I/O events, so you can handle more events per iteration,
771at the cost of increasing latency. Timeouts (both C<ev_periodic> and 814at the cost of increasing latency. Timeouts (both C<ev_periodic> and
772C<ev_timer>) will be not affected. Setting this to a non-null value will 815C<ev_timer>) will be not affected. Setting this to a non-null value will
773introduce an additional C<ev_sleep ()> call into most loop iterations. 816introduce an additional C<ev_sleep ()> call into most loop iterations. The
817sleep time ensures that libev will not poll for I/O events more often then
818once per this interval, on average.
774 819
775Likewise, by setting a higher I<timeout collect interval> you allow libev 820Likewise, by setting a higher I<timeout collect interval> you allow libev
776to spend more time collecting timeouts, at the expense of increased 821to spend more time collecting timeouts, at the expense of increased
777latency/jitter/inexactness (the watcher callback will be called 822latency/jitter/inexactness (the watcher callback will be called
778later). C<ev_io> watchers will not be affected. Setting this to a non-null 823later). C<ev_io> watchers will not be affected. Setting this to a non-null
780 825
781Many (busy) programs can usually benefit by setting the I/O collect 826Many (busy) programs can usually benefit by setting the I/O collect
782interval to a value near C<0.1> or so, which is often enough for 827interval to a value near C<0.1> or so, which is often enough for
783interactive servers (of course not for games), likewise for timeouts. It 828interactive servers (of course not for games), likewise for timeouts. It
784usually doesn't make much sense to set it to a lower value than C<0.01>, 829usually doesn't make much sense to set it to a lower value than C<0.01>,
785as this approaches the timing granularity of most systems. 830as this approaches the timing granularity of most systems. Note that if
831you do transactions with the outside world and you can't increase the
832parallelity, then this setting will limit your transaction rate (if you
833need to poll once per transaction and the I/O collect interval is 0.01,
834then you can't do more than 100 transations per second).
786 835
787Setting the I<timeout collect interval> can improve the opportunity for 836Setting the I<timeout collect interval> can improve the opportunity for
788saving power, as the program will "bundle" timer callback invocations that 837saving power, as the program will "bundle" timer callback invocations that
789are "near" in time together, by delaying some, thus reducing the number of 838are "near" in time together, by delaying some, thus reducing the number of
790times the process sleeps and wakes up again. Another useful technique to 839times the process sleeps and wakes up again. Another useful technique to
791reduce iterations/wake-ups is to use C<ev_periodic> watchers and make sure 840reduce iterations/wake-ups is to use C<ev_periodic> watchers and make sure
792they fire on, say, one-second boundaries only. 841they fire on, say, one-second boundaries only.
842
843Example: we only need 0.1s timeout granularity, and we wish not to poll
844more often than 100 times per second:
845
846 ev_set_timeout_collect_interval (EV_DEFAULT_UC_ 0.1);
847 ev_set_io_collect_interval (EV_DEFAULT_UC_ 0.01);
793 848
794=item ev_loop_verify (loop) 849=item ev_loop_verify (loop)
795 850
796This function only does something when C<EV_VERIFY> support has been 851This function only does something when C<EV_VERIFY> support has been
797compiled in, which is the default for non-minimal builds. It tries to go 852compiled in, which is the default for non-minimal builds. It tries to go
923 978
924=item C<EV_ASYNC> 979=item C<EV_ASYNC>
925 980
926The given async watcher has been asynchronously notified (see C<ev_async>). 981The given async watcher has been asynchronously notified (see C<ev_async>).
927 982
983=item C<EV_CUSTOM>
984
985Not ever sent (or otherwise used) by libev itself, but can be freely used
986by libev users to signal watchers (e.g. via C<ev_feed_event>).
987
928=item C<EV_ERROR> 988=item C<EV_ERROR>
929 989
930An unspecified error has occurred, the watcher has been stopped. This might 990An unspecified error has occurred, the watcher has been stopped. This might
931happen because the watcher could not be properly started because libev 991happen because the watcher could not be properly started because libev
932ran out of memory, a file descriptor was found to be closed or any other 992ran out of memory, a file descriptor was found to be closed or any other
1047integer between C<EV_MAXPRI> (default: C<2>) and C<EV_MINPRI> 1107integer between C<EV_MAXPRI> (default: C<2>) and C<EV_MINPRI>
1048(default: C<-2>). Pending watchers with higher priority will be invoked 1108(default: C<-2>). Pending watchers with higher priority will be invoked
1049before watchers with lower priority, but priority will not keep watchers 1109before watchers with lower priority, but priority will not keep watchers
1050from being executed (except for C<ev_idle> watchers). 1110from being executed (except for C<ev_idle> watchers).
1051 1111
1052This means that priorities are I<only> used for ordering callback
1053invocation after new events have been received. This is useful, for
1054example, to reduce latency after idling, or more often, to bind two
1055watchers on the same event and make sure one is called first.
1056
1057If you need to suppress invocation when higher priority events are pending 1112If you need to suppress invocation when higher priority events are pending
1058you need to look at C<ev_idle> watchers, which provide this functionality. 1113you need to look at C<ev_idle> watchers, which provide this functionality.
1059 1114
1060You I<must not> change the priority of a watcher as long as it is active or 1115You I<must not> change the priority of a watcher as long as it is active or
1061pending. 1116pending.
1062
1063The default priority used by watchers when no priority has been set is
1064always C<0>, which is supposed to not be too high and not be too low :).
1065 1117
1066Setting a priority outside the range of C<EV_MINPRI> to C<EV_MAXPRI> is 1118Setting a priority outside the range of C<EV_MINPRI> to C<EV_MAXPRI> is
1067fine, as long as you do not mind that the priority value you query might 1119fine, as long as you do not mind that the priority value you query might
1068or might not have been clamped to the valid range. 1120or might not have been clamped to the valid range.
1121
1122The default priority used by watchers when no priority has been set is
1123always C<0>, which is supposed to not be too high and not be too low :).
1124
1125See L<WATCHER PRIORITY MODELS>, below, for a more thorough treatment of
1126priorities.
1069 1127
1070=item ev_invoke (loop, ev_TYPE *watcher, int revents) 1128=item ev_invoke (loop, ev_TYPE *watcher, int revents)
1071 1129
1072Invoke the C<watcher> with the given C<loop> and C<revents>. Neither 1130Invoke the C<watcher> with the given C<loop> and C<revents>. Neither
1073C<loop> nor C<revents> need to be valid as long as the watcher callback 1131C<loop> nor C<revents> need to be valid as long as the watcher callback
1138 #include <stddef.h> 1196 #include <stddef.h>
1139 1197
1140 static void 1198 static void
1141 t1_cb (EV_P_ ev_timer *w, int revents) 1199 t1_cb (EV_P_ ev_timer *w, int revents)
1142 { 1200 {
1143 struct my_biggy big = (struct my_biggy * 1201 struct my_biggy big = (struct my_biggy *)
1144 (((char *)w) - offsetof (struct my_biggy, t1)); 1202 (((char *)w) - offsetof (struct my_biggy, t1));
1145 } 1203 }
1146 1204
1147 static void 1205 static void
1148 t2_cb (EV_P_ ev_timer *w, int revents) 1206 t2_cb (EV_P_ ev_timer *w, int revents)
1149 { 1207 {
1150 struct my_biggy big = (struct my_biggy * 1208 struct my_biggy big = (struct my_biggy *)
1151 (((char *)w) - offsetof (struct my_biggy, t2)); 1209 (((char *)w) - offsetof (struct my_biggy, t2));
1152 } 1210 }
1211
1212=head2 WATCHER PRIORITY MODELS
1213
1214Many event loops support I<watcher priorities>, which are usually small
1215integers that influence the ordering of event callback invocation
1216between watchers in some way, all else being equal.
1217
1218In libev, Watcher priorities can be set using C<ev_set_priority>. See its
1219description for the more technical details such as the actual priority
1220range.
1221
1222There are two common ways how these these priorities are being interpreted
1223by event loops:
1224
1225In the more common lock-out model, higher priorities "lock out" invocation
1226of lower priority watchers, which means as long as higher priority
1227watchers receive events, lower priority watchers are not being invoked.
1228
1229The less common only-for-ordering model uses priorities solely to order
1230callback invocation within a single event loop iteration: Higher priority
1231watchers are invoked before lower priority ones, but they all get invoked
1232before polling for new events.
1233
1234Libev uses the second (only-for-ordering) model for all its watchers
1235except for idle watchers (which use the lock-out model).
1236
1237The rationale behind this is that implementing the lock-out model for
1238watchers is not well supported by most kernel interfaces, and most event
1239libraries will just poll for the same events again and again as long as
1240their callbacks have not been executed, which is very inefficient in the
1241common case of one high-priority watcher locking out a mass of lower
1242priority ones.
1243
1244Static (ordering) priorities are most useful when you have two or more
1245watchers handling the same resource: a typical usage example is having an
1246C<ev_io> watcher to receive data, and an associated C<ev_timer> to handle
1247timeouts. Under load, data might be received while the program handles
1248other jobs, but since timers normally get invoked first, the timeout
1249handler will be executed before checking for data. In that case, giving
1250the timer a lower priority than the I/O watcher ensures that I/O will be
1251handled first even under adverse conditions (which is usually, but not
1252always, what you want).
1253
1254Since idle watchers use the "lock-out" model, meaning that idle watchers
1255will only be executed when no same or higher priority watchers have
1256received events, they can be used to implement the "lock-out" model when
1257required.
1258
1259For example, to emulate how many other event libraries handle priorities,
1260you can associate an C<ev_idle> watcher to each such watcher, and in
1261the normal watcher callback, you just start the idle watcher. The real
1262processing is done in the idle watcher callback. This causes libev to
1263continously poll and process kernel event data for the watcher, but when
1264the lock-out case is known to be rare (which in turn is rare :), this is
1265workable.
1266
1267Usually, however, the lock-out model implemented that way will perform
1268miserably under the type of load it was designed to handle. In that case,
1269it might be preferable to stop the real watcher before starting the
1270idle watcher, so the kernel will not have to process the event in case
1271the actual processing will be delayed for considerable time.
1272
1273Here is an example of an I/O watcher that should run at a strictly lower
1274priority than the default, and which should only process data when no
1275other events are pending:
1276
1277 ev_idle idle; // actual processing watcher
1278 ev_io io; // actual event watcher
1279
1280 static void
1281 io_cb (EV_P_ ev_io *w, int revents)
1282 {
1283 // stop the I/O watcher, we received the event, but
1284 // are not yet ready to handle it.
1285 ev_io_stop (EV_A_ w);
1286
1287 // start the idle watcher to ahndle the actual event.
1288 // it will not be executed as long as other watchers
1289 // with the default priority are receiving events.
1290 ev_idle_start (EV_A_ &idle);
1291 }
1292
1293 static void
1294 idle_cb (EV_P_ ev_idle *w, int revents)
1295 {
1296 // actual processing
1297 read (STDIN_FILENO, ...);
1298
1299 // have to start the I/O watcher again, as
1300 // we have handled the event
1301 ev_io_start (EV_P_ &io);
1302 }
1303
1304 // initialisation
1305 ev_idle_init (&idle, idle_cb);
1306 ev_io_init (&io, io_cb, STDIN_FILENO, EV_READ);
1307 ev_io_start (EV_DEFAULT_ &io);
1308
1309In the "real" world, it might also be beneficial to start a timer, so that
1310low-priority connections can not be locked out forever under load. This
1311enables your program to keep a lower latency for important connections
1312during short periods of high load, while not completely locking out less
1313important ones.
1153 1314
1154 1315
1155=head1 WATCHER TYPES 1316=head1 WATCHER TYPES
1156 1317
1157This section describes each watcher in detail, but will not repeat 1318This section describes each watcher in detail, but will not repeat
1183descriptors to non-blocking mode is also usually a good idea (but not 1344descriptors to non-blocking mode is also usually a good idea (but not
1184required if you know what you are doing). 1345required if you know what you are doing).
1185 1346
1186If you cannot use non-blocking mode, then force the use of a 1347If you cannot use non-blocking mode, then force the use of a
1187known-to-be-good backend (at the time of this writing, this includes only 1348known-to-be-good backend (at the time of this writing, this includes only
1188C<EVBACKEND_SELECT> and C<EVBACKEND_POLL>). 1349C<EVBACKEND_SELECT> and C<EVBACKEND_POLL>). The same applies to file
1350descriptors for which non-blocking operation makes no sense (such as
1351files) - libev doesn't guarentee any specific behaviour in that case.
1189 1352
1190Another thing you have to watch out for is that it is quite easy to 1353Another thing you have to watch out for is that it is quite easy to
1191receive "spurious" readiness notifications, that is your callback might 1354receive "spurious" readiness notifications, that is your callback might
1192be called with C<EV_READ> but a subsequent C<read>(2) will actually block 1355be called with C<EV_READ> but a subsequent C<read>(2) will actually block
1193because there is no data. Not only are some backends known to create a 1356because there is no data. Not only are some backends known to create a
1314year, it will still time out after (roughly) one hour. "Roughly" because 1477year, it will still time out after (roughly) one hour. "Roughly" because
1315detecting time jumps is hard, and some inaccuracies are unavoidable (the 1478detecting time jumps is hard, and some inaccuracies are unavoidable (the
1316monotonic clock option helps a lot here). 1479monotonic clock option helps a lot here).
1317 1480
1318The callback is guaranteed to be invoked only I<after> its timeout has 1481The callback is guaranteed to be invoked only I<after> its timeout has
1319passed, but if multiple timers become ready during the same loop iteration 1482passed (not I<at>, so on systems with very low-resolution clocks this
1320then order of execution is undefined. 1483might introduce a small delay). If multiple timers become ready during the
1484same loop iteration then the ones with earlier time-out values are invoked
1485before ones with later time-out values (but this is no longer true when a
1486callback calls C<ev_loop> recursively).
1321 1487
1322=head3 Be smart about timeouts 1488=head3 Be smart about timeouts
1323 1489
1324Many real-world problems involve some kind of timeout, usually for error 1490Many real-world problems involve some kind of timeout, usually for error
1325recovery. A typical example is an HTTP request - if the other side hangs, 1491recovery. A typical example is an HTTP request - if the other side hangs,
1369C<after> argument to C<ev_timer_set>, and only ever use the C<repeat> 1535C<after> argument to C<ev_timer_set>, and only ever use the C<repeat>
1370member and C<ev_timer_again>. 1536member and C<ev_timer_again>.
1371 1537
1372At start: 1538At start:
1373 1539
1374 ev_timer_init (timer, callback); 1540 ev_init (timer, callback);
1375 timer->repeat = 60.; 1541 timer->repeat = 60.;
1376 ev_timer_again (loop, timer); 1542 ev_timer_again (loop, timer);
1377 1543
1378Each time there is some activity: 1544Each time there is some activity:
1379 1545
1418 else 1584 else
1419 { 1585 {
1420 // callback was invoked, but there was some activity, re-arm 1586 // callback was invoked, but there was some activity, re-arm
1421 // the watcher to fire in last_activity + 60, which is 1587 // the watcher to fire in last_activity + 60, which is
1422 // guaranteed to be in the future, so "again" is positive: 1588 // guaranteed to be in the future, so "again" is positive:
1423 w->again = timeout - now; 1589 w->repeat = timeout - now;
1424 ev_timer_again (EV_A_ w); 1590 ev_timer_again (EV_A_ w);
1425 } 1591 }
1426 } 1592 }
1427 1593
1428To summarise the callback: first calculate the real timeout (defined 1594To summarise the callback: first calculate the real timeout (defined
1441 1607
1442To start the timer, simply initialise the watcher and set C<last_activity> 1608To start the timer, simply initialise the watcher and set C<last_activity>
1443to the current time (meaning we just have some activity :), then call the 1609to the current time (meaning we just have some activity :), then call the
1444callback, which will "do the right thing" and start the timer: 1610callback, which will "do the right thing" and start the timer:
1445 1611
1446 ev_timer_init (timer, callback); 1612 ev_init (timer, callback);
1447 last_activity = ev_now (loop); 1613 last_activity = ev_now (loop);
1448 callback (loop, timer, EV_TIMEOUT); 1614 callback (loop, timer, EV_TIMEOUT);
1449 1615
1450And when there is some activity, simply store the current time in 1616And when there is some activity, simply store the current time in
1451C<last_activity>, no libev calls at all: 1617C<last_activity>, no libev calls at all:
1544If the timer is started but non-repeating, stop it (as if it timed out). 1710If the timer is started but non-repeating, stop it (as if it timed out).
1545 1711
1546If the timer is repeating, either start it if necessary (with the 1712If the timer is repeating, either start it if necessary (with the
1547C<repeat> value), or reset the running timer to the C<repeat> value. 1713C<repeat> value), or reset the running timer to the C<repeat> value.
1548 1714
1549This sounds a bit complicated, see "Be smart about timeouts", above, for a 1715This sounds a bit complicated, see L<Be smart about timeouts>, above, for a
1550usage example. 1716usage example.
1551 1717
1552=item ev_tstamp repeat [read-write] 1718=item ev_tstamp repeat [read-write]
1553 1719
1554The current C<repeat> value. Will be used each time the watcher times out 1720The current C<repeat> value. Will be used each time the watcher times out
1593=head2 C<ev_periodic> - to cron or not to cron? 1759=head2 C<ev_periodic> - to cron or not to cron?
1594 1760
1595Periodic watchers are also timers of a kind, but they are very versatile 1761Periodic watchers are also timers of a kind, but they are very versatile
1596(and unfortunately a bit complex). 1762(and unfortunately a bit complex).
1597 1763
1598Unlike C<ev_timer>'s, they are not based on real time (or relative time) 1764Unlike C<ev_timer>, periodic watchers are not based on real time (or
1599but on wall clock time (absolute time). You can tell a periodic watcher 1765relative time, the physical time that passes) but on wall clock time
1600to trigger after some specific point in time. For example, if you tell a 1766(absolute time, the thing you can read on your calender or clock). The
1601periodic watcher to trigger in 10 seconds (by specifying e.g. C<ev_now () 1767difference is that wall clock time can run faster or slower than real
1602+ 10.>, that is, an absolute time not a delay) and then reset your system 1768time, and time jumps are not uncommon (e.g. when you adjust your
1603clock to January of the previous year, then it will take more than year 1769wrist-watch).
1604to trigger the event (unlike an C<ev_timer>, which would still trigger
1605roughly 10 seconds later as it uses a relative timeout).
1606 1770
1771You can tell a periodic watcher to trigger after some specific point
1772in time: for example, if you tell a periodic watcher to trigger "in 10
1773seconds" (by specifying e.g. C<ev_now () + 10.>, that is, an absolute time
1774not a delay) and then reset your system clock to January of the previous
1775year, then it will take a year or more to trigger the event (unlike an
1776C<ev_timer>, which would still trigger roughly 10 seconds after starting
1777it, as it uses a relative timeout).
1778
1607C<ev_periodic>s can also be used to implement vastly more complex timers, 1779C<ev_periodic> watchers can also be used to implement vastly more complex
1608such as triggering an event on each "midnight, local time", or other 1780timers, such as triggering an event on each "midnight, local time", or
1609complicated rules. 1781other complicated rules. This cannot be done with C<ev_timer> watchers, as
1782those cannot react to time jumps.
1610 1783
1611As with timers, the callback is guaranteed to be invoked only when the 1784As with timers, the callback is guaranteed to be invoked only when the
1612time (C<at>) has passed, but if multiple periodic timers become ready 1785point in time where it is supposed to trigger has passed. If multiple
1613during the same loop iteration, then order of execution is undefined. 1786timers become ready during the same loop iteration then the ones with
1787earlier time-out values are invoked before ones with later time-out values
1788(but this is no longer true when a callback calls C<ev_loop> recursively).
1614 1789
1615=head3 Watcher-Specific Functions and Data Members 1790=head3 Watcher-Specific Functions and Data Members
1616 1791
1617=over 4 1792=over 4
1618 1793
1619=item ev_periodic_init (ev_periodic *, callback, ev_tstamp at, ev_tstamp interval, reschedule_cb) 1794=item ev_periodic_init (ev_periodic *, callback, ev_tstamp offset, ev_tstamp interval, reschedule_cb)
1620 1795
1621=item ev_periodic_set (ev_periodic *, ev_tstamp after, ev_tstamp repeat, reschedule_cb) 1796=item ev_periodic_set (ev_periodic *, ev_tstamp offset, ev_tstamp interval, reschedule_cb)
1622 1797
1623Lots of arguments, lets sort it out... There are basically three modes of 1798Lots of arguments, let's sort it out... There are basically three modes of
1624operation, and we will explain them from simplest to most complex: 1799operation, and we will explain them from simplest to most complex:
1625 1800
1626=over 4 1801=over 4
1627 1802
1628=item * absolute timer (at = time, interval = reschedule_cb = 0) 1803=item * absolute timer (offset = absolute time, interval = 0, reschedule_cb = 0)
1629 1804
1630In this configuration the watcher triggers an event after the wall clock 1805In this configuration the watcher triggers an event after the wall clock
1631time C<at> has passed. It will not repeat and will not adjust when a time 1806time C<offset> has passed. It will not repeat and will not adjust when a
1632jump occurs, that is, if it is to be run at January 1st 2011 then it will 1807time jump occurs, that is, if it is to be run at January 1st 2011 then it
1633only run when the system clock reaches or surpasses this time. 1808will be stopped and invoked when the system clock reaches or surpasses
1809this point in time.
1634 1810
1635=item * repeating interval timer (at = offset, interval > 0, reschedule_cb = 0) 1811=item * repeating interval timer (offset = offset within interval, interval > 0, reschedule_cb = 0)
1636 1812
1637In this mode the watcher will always be scheduled to time out at the next 1813In this mode the watcher will always be scheduled to time out at the next
1638C<at + N * interval> time (for some integer N, which can also be negative) 1814C<offset + N * interval> time (for some integer N, which can also be
1639and then repeat, regardless of any time jumps. 1815negative) and then repeat, regardless of any time jumps. The C<offset>
1816argument is merely an offset into the C<interval> periods.
1640 1817
1641This can be used to create timers that do not drift with respect to the 1818This can be used to create timers that do not drift with respect to the
1642system clock, for example, here is a C<ev_periodic> that triggers each 1819system clock, for example, here is an C<ev_periodic> that triggers each
1643hour, on the hour: 1820hour, on the hour (with respect to UTC):
1644 1821
1645 ev_periodic_set (&periodic, 0., 3600., 0); 1822 ev_periodic_set (&periodic, 0., 3600., 0);
1646 1823
1647This doesn't mean there will always be 3600 seconds in between triggers, 1824This doesn't mean there will always be 3600 seconds in between triggers,
1648but only that the callback will be called when the system time shows a 1825but only that the callback will be called when the system time shows a
1649full hour (UTC), or more correctly, when the system time is evenly divisible 1826full hour (UTC), or more correctly, when the system time is evenly divisible
1650by 3600. 1827by 3600.
1651 1828
1652Another way to think about it (for the mathematically inclined) is that 1829Another way to think about it (for the mathematically inclined) is that
1653C<ev_periodic> will try to run the callback in this mode at the next possible 1830C<ev_periodic> will try to run the callback in this mode at the next possible
1654time where C<time = at (mod interval)>, regardless of any time jumps. 1831time where C<time = offset (mod interval)>, regardless of any time jumps.
1655 1832
1656For numerical stability it is preferable that the C<at> value is near 1833For numerical stability it is preferable that the C<offset> value is near
1657C<ev_now ()> (the current time), but there is no range requirement for 1834C<ev_now ()> (the current time), but there is no range requirement for
1658this value, and in fact is often specified as zero. 1835this value, and in fact is often specified as zero.
1659 1836
1660Note also that there is an upper limit to how often a timer can fire (CPU 1837Note also that there is an upper limit to how often a timer can fire (CPU
1661speed for example), so if C<interval> is very small then timing stability 1838speed for example), so if C<interval> is very small then timing stability
1662will of course deteriorate. Libev itself tries to be exact to be about one 1839will of course deteriorate. Libev itself tries to be exact to be about one
1663millisecond (if the OS supports it and the machine is fast enough). 1840millisecond (if the OS supports it and the machine is fast enough).
1664 1841
1665=item * manual reschedule mode (at and interval ignored, reschedule_cb = callback) 1842=item * manual reschedule mode (offset ignored, interval ignored, reschedule_cb = callback)
1666 1843
1667In this mode the values for C<interval> and C<at> are both being 1844In this mode the values for C<interval> and C<offset> are both being
1668ignored. Instead, each time the periodic watcher gets scheduled, the 1845ignored. Instead, each time the periodic watcher gets scheduled, the
1669reschedule callback will be called with the watcher as first, and the 1846reschedule callback will be called with the watcher as first, and the
1670current time as second argument. 1847current time as second argument.
1671 1848
1672NOTE: I<This callback MUST NOT stop or destroy any periodic watcher, 1849NOTE: I<This callback MUST NOT stop or destroy any periodic watcher, ever,
1673ever, or make ANY event loop modifications whatsoever>. 1850or make ANY other event loop modifications whatsoever, unless explicitly
1851allowed by documentation here>.
1674 1852
1675If you need to stop it, return C<now + 1e30> (or so, fudge fudge) and stop 1853If you need to stop it, return C<now + 1e30> (or so, fudge fudge) and stop
1676it afterwards (e.g. by starting an C<ev_prepare> watcher, which is the 1854it afterwards (e.g. by starting an C<ev_prepare> watcher, which is the
1677only event loop modification you are allowed to do). 1855only event loop modification you are allowed to do).
1678 1856
1708a different time than the last time it was called (e.g. in a crond like 1886a different time than the last time it was called (e.g. in a crond like
1709program when the crontabs have changed). 1887program when the crontabs have changed).
1710 1888
1711=item ev_tstamp ev_periodic_at (ev_periodic *) 1889=item ev_tstamp ev_periodic_at (ev_periodic *)
1712 1890
1713When active, returns the absolute time that the watcher is supposed to 1891When active, returns the absolute time that the watcher is supposed
1714trigger next. 1892to trigger next. This is not the same as the C<offset> argument to
1893C<ev_periodic_set>, but indeed works even in interval and manual
1894rescheduling modes.
1715 1895
1716=item ev_tstamp offset [read-write] 1896=item ev_tstamp offset [read-write]
1717 1897
1718When repeating, this contains the offset value, otherwise this is the 1898When repeating, this contains the offset value, otherwise this is the
1719absolute point in time (the C<at> value passed to C<ev_periodic_set>). 1899absolute point in time (the C<offset> value passed to C<ev_periodic_set>,
1900although libev might modify this value for better numerical stability).
1720 1901
1721Can be modified any time, but changes only take effect when the periodic 1902Can be modified any time, but changes only take effect when the periodic
1722timer fires or C<ev_periodic_again> is being called. 1903timer fires or C<ev_periodic_again> is being called.
1723 1904
1724=item ev_tstamp interval [read-write] 1905=item ev_tstamp interval [read-write]
1833some child status changes (most typically when a child of yours dies or 2014some child status changes (most typically when a child of yours dies or
1834exits). It is permissible to install a child watcher I<after> the child 2015exits). It is permissible to install a child watcher I<after> the child
1835has been forked (which implies it might have already exited), as long 2016has been forked (which implies it might have already exited), as long
1836as the event loop isn't entered (or is continued from a watcher), i.e., 2017as the event loop isn't entered (or is continued from a watcher), i.e.,
1837forking and then immediately registering a watcher for the child is fine, 2018forking and then immediately registering a watcher for the child is fine,
1838but forking and registering a watcher a few event loop iterations later is 2019but forking and registering a watcher a few event loop iterations later or
1839not. 2020in the next callback invocation is not.
1840 2021
1841Only the default event loop is capable of handling signals, and therefore 2022Only the default event loop is capable of handling signals, and therefore
1842you can only register child watchers in the default event loop. 2023you can only register child watchers in the default event loop.
1843 2024
1844=head3 Process Interaction 2025=head3 Process Interaction
2009the process. The exception are C<ev_stat> watchers - those call C<stat 2190the process. The exception are C<ev_stat> watchers - those call C<stat
2010()>, which is a synchronous operation. 2191()>, which is a synchronous operation.
2011 2192
2012For local paths, this usually doesn't matter: unless the system is very 2193For local paths, this usually doesn't matter: unless the system is very
2013busy or the intervals between stat's are large, a stat call will be fast, 2194busy or the intervals between stat's are large, a stat call will be fast,
2014as the path data is suually in memory already (except when starting the 2195as the path data is usually in memory already (except when starting the
2015watcher). 2196watcher).
2016 2197
2017For networked file systems, calling C<stat ()> can block an indefinite 2198For networked file systems, calling C<stat ()> can block an indefinite
2018time due to network issues, and even under good conditions, a stat call 2199time due to network issues, and even under good conditions, a stat call
2019often takes multiple milliseconds. 2200often takes multiple milliseconds.
2176 2357
2177=head3 Watcher-Specific Functions and Data Members 2358=head3 Watcher-Specific Functions and Data Members
2178 2359
2179=over 4 2360=over 4
2180 2361
2181=item ev_idle_init (ev_signal *, callback) 2362=item ev_idle_init (ev_idle *, callback)
2182 2363
2183Initialises and configures the idle watcher - it has no parameters of any 2364Initialises and configures the idle watcher - it has no parameters of any
2184kind. There is a C<ev_idle_set> macro, but using it is utterly pointless, 2365kind. There is a C<ev_idle_set> macro, but using it is utterly pointless,
2185believe me. 2366believe me.
2186 2367
2199 // no longer anything immediate to do. 2380 // no longer anything immediate to do.
2200 } 2381 }
2201 2382
2202 ev_idle *idle_watcher = malloc (sizeof (ev_idle)); 2383 ev_idle *idle_watcher = malloc (sizeof (ev_idle));
2203 ev_idle_init (idle_watcher, idle_cb); 2384 ev_idle_init (idle_watcher, idle_cb);
2204 ev_idle_start (loop, idle_cb); 2385 ev_idle_start (loop, idle_watcher);
2205 2386
2206 2387
2207=head2 C<ev_prepare> and C<ev_check> - customise your event loop! 2388=head2 C<ev_prepare> and C<ev_check> - customise your event loop!
2208 2389
2209Prepare and check watchers are usually (but not always) used in pairs: 2390Prepare and check watchers are usually (but not always) used in pairs:
2302 struct pollfd fds [nfd]; 2483 struct pollfd fds [nfd];
2303 // actual code will need to loop here and realloc etc. 2484 // actual code will need to loop here and realloc etc.
2304 adns_beforepoll (ads, fds, &nfd, &timeout, timeval_from (ev_time ())); 2485 adns_beforepoll (ads, fds, &nfd, &timeout, timeval_from (ev_time ()));
2305 2486
2306 /* the callback is illegal, but won't be called as we stop during check */ 2487 /* the callback is illegal, but won't be called as we stop during check */
2307 ev_timer_init (&tw, 0, timeout * 1e-3); 2488 ev_timer_init (&tw, 0, timeout * 1e-3, 0.);
2308 ev_timer_start (loop, &tw); 2489 ev_timer_start (loop, &tw);
2309 2490
2310 // create one ev_io per pollfd 2491 // create one ev_io per pollfd
2311 for (int i = 0; i < nfd; ++i) 2492 for (int i = 0; i < nfd; ++i)
2312 { 2493 {
2425some fds have to be watched and handled very quickly (with low latency), 2606some fds have to be watched and handled very quickly (with low latency),
2426and even priorities and idle watchers might have too much overhead. In 2607and even priorities and idle watchers might have too much overhead. In
2427this case you would put all the high priority stuff in one loop and all 2608this case you would put all the high priority stuff in one loop and all
2428the rest in a second one, and embed the second one in the first. 2609the rest in a second one, and embed the second one in the first.
2429 2610
2430As long as the watcher is active, the callback will be invoked every time 2611As long as the watcher is active, the callback will be invoked every
2431there might be events pending in the embedded loop. The callback must then 2612time there might be events pending in the embedded loop. The callback
2432call C<ev_embed_sweep (mainloop, watcher)> to make a single sweep and invoke 2613must then call C<ev_embed_sweep (mainloop, watcher)> to make a single
2433their callbacks (you could also start an idle watcher to give the embedded 2614sweep and invoke their callbacks (the callback doesn't need to invoke the
2434loop strictly lower priority for example). You can also set the callback 2615C<ev_embed_sweep> function directly, it could also start an idle watcher
2435to C<0>, in which case the embed watcher will automatically execute the 2616to give the embedded loop strictly lower priority for example).
2436embedded loop sweep.
2437 2617
2438As long as the watcher is started it will automatically handle events. The 2618You can also set the callback to C<0>, in which case the embed watcher
2439callback will be invoked whenever some events have been handled. You can 2619will automatically execute the embedded loop sweep whenever necessary.
2440set the callback to C<0> to avoid having to specify one if you are not
2441interested in that.
2442 2620
2443Also, there have not currently been made special provisions for forking: 2621Fork detection will be handled transparently while the C<ev_embed> watcher
2444when you fork, you not only have to call C<ev_loop_fork> on both loops, 2622is active, i.e., the embedded loop will automatically be forked when the
2445but you will also have to stop and restart any C<ev_embed> watchers 2623embedding loop forks. In other cases, the user is responsible for calling
2446yourself - but you can use a fork watcher to handle this automatically, 2624C<ev_loop_fork> on the embedded loop.
2447and future versions of libev might do just that.
2448 2625
2449Unfortunately, not all backends are embeddable: only the ones returned by 2626Unfortunately, not all backends are embeddable: only the ones returned by
2450C<ev_embeddable_backends> are, which, unfortunately, does not include any 2627C<ev_embeddable_backends> are, which, unfortunately, does not include any
2451portable one. 2628portable one.
2452 2629
2546event loop blocks next and before C<ev_check> watchers are being called, 2723event loop blocks next and before C<ev_check> watchers are being called,
2547and only in the child after the fork. If whoever good citizen calling 2724and only in the child after the fork. If whoever good citizen calling
2548C<ev_default_fork> cheats and calls it in the wrong process, the fork 2725C<ev_default_fork> cheats and calls it in the wrong process, the fork
2549handlers will be invoked, too, of course. 2726handlers will be invoked, too, of course.
2550 2727
2728=head3 The special problem of life after fork - how is it possible?
2729
2730Most uses of C<fork()> consist of forking, then some simple calls to ste
2731up/change the process environment, followed by a call to C<exec()>. This
2732sequence should be handled by libev without any problems.
2733
2734This changes when the application actually wants to do event handling
2735in the child, or both parent in child, in effect "continuing" after the
2736fork.
2737
2738The default mode of operation (for libev, with application help to detect
2739forks) is to duplicate all the state in the child, as would be expected
2740when I<either> the parent I<or> the child process continues.
2741
2742When both processes want to continue using libev, then this is usually the
2743wrong result. In that case, usually one process (typically the parent) is
2744supposed to continue with all watchers in place as before, while the other
2745process typically wants to start fresh, i.e. without any active watchers.
2746
2747The cleanest and most efficient way to achieve that with libev is to
2748simply create a new event loop, which of course will be "empty", and
2749use that for new watchers. This has the advantage of not touching more
2750memory than necessary, and thus avoiding the copy-on-write, and the
2751disadvantage of having to use multiple event loops (which do not support
2752signal watchers).
2753
2754When this is not possible, or you want to use the default loop for
2755other reasons, then in the process that wants to start "fresh", call
2756C<ev_default_destroy ()> followed by C<ev_default_loop (...)>. Destroying
2757the default loop will "orphan" (not stop) all registered watchers, so you
2758have to be careful not to execute code that modifies those watchers. Note
2759also that in that case, you have to re-register any signal watchers.
2760
2551=head3 Watcher-Specific Functions and Data Members 2761=head3 Watcher-Specific Functions and Data Members
2552 2762
2553=over 4 2763=over 4
2554 2764
2555=item ev_fork_init (ev_signal *, callback) 2765=item ev_fork_init (ev_signal *, callback)
2683an C<EV_ASYNC> event on the watcher into the event loop. Unlike 2893an C<EV_ASYNC> event on the watcher into the event loop. Unlike
2684C<ev_feed_event>, this call is safe to do from other threads, signal or 2894C<ev_feed_event>, this call is safe to do from other threads, signal or
2685similar contexts (see the discussion of C<EV_ATOMIC_T> in the embedding 2895similar contexts (see the discussion of C<EV_ATOMIC_T> in the embedding
2686section below on what exactly this means). 2896section below on what exactly this means).
2687 2897
2898Note that, as with other watchers in libev, multiple events might get
2899compressed into a single callback invocation (another way to look at this
2900is that C<ev_async> watchers are level-triggered, set on C<ev_async_send>,
2901reset when the event loop detects that).
2902
2688This call incurs the overhead of a system call only once per loop iteration, 2903This call incurs the overhead of a system call only once per event loop
2689so while the overhead might be noticeable, it doesn't apply to repeated 2904iteration, so while the overhead might be noticeable, it doesn't apply to
2690calls to C<ev_async_send>. 2905repeated calls to C<ev_async_send> for the same event loop.
2691 2906
2692=item bool = ev_async_pending (ev_async *) 2907=item bool = ev_async_pending (ev_async *)
2693 2908
2694Returns a non-zero value when C<ev_async_send> has been called on the 2909Returns a non-zero value when C<ev_async_send> has been called on the
2695watcher but the event has not yet been processed (or even noted) by the 2910watcher but the event has not yet been processed (or even noted) by the
2698C<ev_async_send> sets a flag in the watcher and wakes up the loop. When 2913C<ev_async_send> sets a flag in the watcher and wakes up the loop. When
2699the loop iterates next and checks for the watcher to have become active, 2914the loop iterates next and checks for the watcher to have become active,
2700it will reset the flag again. C<ev_async_pending> can be used to very 2915it will reset the flag again. C<ev_async_pending> can be used to very
2701quickly check whether invoking the loop might be a good idea. 2916quickly check whether invoking the loop might be a good idea.
2702 2917
2703Not that this does I<not> check whether the watcher itself is pending, only 2918Not that this does I<not> check whether the watcher itself is pending,
2704whether it has been requested to make this watcher pending. 2919only whether it has been requested to make this watcher pending: there
2920is a time window between the event loop checking and resetting the async
2921notification, and the callback being invoked.
2705 2922
2706=back 2923=back
2707 2924
2708 2925
2709=head1 OTHER FUNCTIONS 2926=head1 OTHER FUNCTIONS
2888 3105
2889 myclass obj; 3106 myclass obj;
2890 ev::io iow; 3107 ev::io iow;
2891 iow.set <myclass, &myclass::io_cb> (&obj); 3108 iow.set <myclass, &myclass::io_cb> (&obj);
2892 3109
3110=item w->set (object *)
3111
3112This is an B<experimental> feature that might go away in a future version.
3113
3114This is a variation of a method callback - leaving out the method to call
3115will default the method to C<operator ()>, which makes it possible to use
3116functor objects without having to manually specify the C<operator ()> all
3117the time. Incidentally, you can then also leave out the template argument
3118list.
3119
3120The C<operator ()> method prototype must be C<void operator ()(watcher &w,
3121int revents)>.
3122
3123See the method-C<set> above for more details.
3124
3125Example: use a functor object as callback.
3126
3127 struct myfunctor
3128 {
3129 void operator() (ev::io &w, int revents)
3130 {
3131 ...
3132 }
3133 }
3134
3135 myfunctor f;
3136
3137 ev::io w;
3138 w.set (&f);
3139
2893=item w->set<function> (void *data = 0) 3140=item w->set<function> (void *data = 0)
2894 3141
2895Also sets a callback, but uses a static method or plain function as 3142Also sets a callback, but uses a static method or plain function as
2896callback. The optional C<data> argument will be stored in the watcher's 3143callback. The optional C<data> argument will be stored in the watcher's
2897C<data> member and is free for you to use. 3144C<data> member and is free for you to use.
2983L<http://software.schmorp.de/pkg/EV>. 3230L<http://software.schmorp.de/pkg/EV>.
2984 3231
2985=item Python 3232=item Python
2986 3233
2987Python bindings can be found at L<http://code.google.com/p/pyev/>. It 3234Python bindings can be found at L<http://code.google.com/p/pyev/>. It
2988seems to be quite complete and well-documented. Note, however, that the 3235seems to be quite complete and well-documented.
2989patch they require for libev is outright dangerous as it breaks the ABI
2990for everybody else, and therefore, should never be applied in an installed
2991libev (if python requires an incompatible ABI then it needs to embed
2992libev).
2993 3236
2994=item Ruby 3237=item Ruby
2995 3238
2996Tony Arcieri has written a ruby extension that offers access to a subset 3239Tony Arcieri has written a ruby extension that offers access to a subset
2997of the libev API and adds file handle abstractions, asynchronous DNS and 3240of the libev API and adds file handle abstractions, asynchronous DNS and
2998more on top of it. It can be found via gem servers. Its homepage is at 3241more on top of it. It can be found via gem servers. Its homepage is at
2999L<http://rev.rubyforge.org/>. 3242L<http://rev.rubyforge.org/>.
3243
3244Roger Pack reports that using the link order C<-lws2_32 -lmsvcrt-ruby-190>
3245makes rev work even on mingw.
3246
3247=item Haskell
3248
3249A haskell binding to libev is available at
3250L<http://hackage.haskell.org/cgi-bin/hackage-scripts/package/hlibev>.
3000 3251
3001=item D 3252=item D
3002 3253
3003Leandro Lucarella has written a D language binding (F<ev.d>) for libev, to 3254Leandro Lucarella has written a D language binding (F<ev.d>) for libev, to
3004be found at L<http://proj.llucax.com.ar/wiki/evd>. 3255be found at L<http://proj.llucax.com.ar/wiki/evd>.
3181keeps libev from including F<config.h>, and it also defines dummy 3432keeps libev from including F<config.h>, and it also defines dummy
3182implementations for some libevent functions (such as logging, which is not 3433implementations for some libevent functions (such as logging, which is not
3183supported). It will also not define any of the structs usually found in 3434supported). It will also not define any of the structs usually found in
3184F<event.h> that are not directly supported by the libev core alone. 3435F<event.h> that are not directly supported by the libev core alone.
3185 3436
3437In stanbdalone mode, libev will still try to automatically deduce the
3438configuration, but has to be more conservative.
3439
3186=item EV_USE_MONOTONIC 3440=item EV_USE_MONOTONIC
3187 3441
3188If defined to be C<1>, libev will try to detect the availability of the 3442If defined to be C<1>, libev will try to detect the availability of the
3189monotonic clock option at both compile time and runtime. Otherwise no use 3443monotonic clock option at both compile time and runtime. Otherwise no
3190of the monotonic clock option will be attempted. If you enable this, you 3444use of the monotonic clock option will be attempted. If you enable this,
3191usually have to link against librt or something similar. Enabling it when 3445you usually have to link against librt or something similar. Enabling it
3192the functionality isn't available is safe, though, although you have 3446when the functionality isn't available is safe, though, although you have
3193to make sure you link against any libraries where the C<clock_gettime> 3447to make sure you link against any libraries where the C<clock_gettime>
3194function is hiding in (often F<-lrt>). 3448function is hiding in (often F<-lrt>). See also C<EV_USE_CLOCK_SYSCALL>.
3195 3449
3196=item EV_USE_REALTIME 3450=item EV_USE_REALTIME
3197 3451
3198If defined to be C<1>, libev will try to detect the availability of the 3452If defined to be C<1>, libev will try to detect the availability of the
3199real-time clock option at compile time (and assume its availability at 3453real-time clock option at compile time (and assume its availability
3200runtime if successful). Otherwise no use of the real-time clock option will 3454at runtime if successful). Otherwise no use of the real-time clock
3201be attempted. This effectively replaces C<gettimeofday> by C<clock_get 3455option will be attempted. This effectively replaces C<gettimeofday>
3202(CLOCK_REALTIME, ...)> and will not normally affect correctness. See the 3456by C<clock_get (CLOCK_REALTIME, ...)> and will not normally affect
3203note about libraries in the description of C<EV_USE_MONOTONIC>, though. 3457correctness. See the note about libraries in the description of
3458C<EV_USE_MONOTONIC>, though. Defaults to the opposite value of
3459C<EV_USE_CLOCK_SYSCALL>.
3460
3461=item EV_USE_CLOCK_SYSCALL
3462
3463If defined to be C<1>, libev will try to use a direct syscall instead
3464of calling the system-provided C<clock_gettime> function. This option
3465exists because on GNU/Linux, C<clock_gettime> is in C<librt>, but C<librt>
3466unconditionally pulls in C<libpthread>, slowing down single-threaded
3467programs needlessly. Using a direct syscall is slightly slower (in
3468theory), because no optimised vdso implementation can be used, but avoids
3469the pthread dependency. Defaults to C<1> on GNU/Linux with glibc 2.x or
3470higher, as it simplifies linking (no need for C<-lrt>).
3204 3471
3205=item EV_USE_NANOSLEEP 3472=item EV_USE_NANOSLEEP
3206 3473
3207If defined to be C<1>, libev will assume that C<nanosleep ()> is available 3474If defined to be C<1>, libev will assume that C<nanosleep ()> is available
3208and will use it for delays. Otherwise it will use C<select ()>. 3475and will use it for delays. Otherwise it will use C<select ()>.
3224 3491
3225=item EV_SELECT_USE_FD_SET 3492=item EV_SELECT_USE_FD_SET
3226 3493
3227If defined to C<1>, then the select backend will use the system C<fd_set> 3494If defined to C<1>, then the select backend will use the system C<fd_set>
3228structure. This is useful if libev doesn't compile due to a missing 3495structure. This is useful if libev doesn't compile due to a missing
3229C<NFDBITS> or C<fd_mask> definition or it mis-guesses the bitset layout on 3496C<NFDBITS> or C<fd_mask> definition or it mis-guesses the bitset layout
3230exotic systems. This usually limits the range of file descriptors to some 3497on exotic systems. This usually limits the range of file descriptors to
3231low limit such as 1024 or might have other limitations (winsocket only 3498some low limit such as 1024 or might have other limitations (winsocket
3232allows 64 sockets). The C<FD_SETSIZE> macro, set before compilation, might 3499only allows 64 sockets). The C<FD_SETSIZE> macro, set before compilation,
3233influence the size of the C<fd_set> used. 3500configures the maximum size of the C<fd_set>.
3234 3501
3235=item EV_SELECT_IS_WINSOCKET 3502=item EV_SELECT_IS_WINSOCKET
3236 3503
3237When defined to C<1>, the select backend will assume that 3504When defined to C<1>, the select backend will assume that
3238select/socket/connect etc. don't understand file descriptors but 3505select/socket/connect etc. don't understand file descriptors but
3680way (note also that glib is the slowest event library known to man). 3947way (note also that glib is the slowest event library known to man).
3681 3948
3682There is no supported compilation method available on windows except 3949There is no supported compilation method available on windows except
3683embedding it into other applications. 3950embedding it into other applications.
3684 3951
3952Sensible signal handling is officially unsupported by Microsoft - libev
3953tries its best, but under most conditions, signals will simply not work.
3954
3685Not a libev limitation but worth mentioning: windows apparently doesn't 3955Not a libev limitation but worth mentioning: windows apparently doesn't
3686accept large writes: instead of resulting in a partial write, windows will 3956accept large writes: instead of resulting in a partial write, windows will
3687either accept everything or return C<ENOBUFS> if the buffer is too large, 3957either accept everything or return C<ENOBUFS> if the buffer is too large,
3688so make sure you only write small amounts into your sockets (less than a 3958so make sure you only write small amounts into your sockets (less than a
3689megabyte seems safe, but this apparently depends on the amount of memory 3959megabyte seems safe, but this apparently depends on the amount of memory
3693the abysmal performance of winsockets, using a large number of sockets 3963the abysmal performance of winsockets, using a large number of sockets
3694is not recommended (and not reasonable). If your program needs to use 3964is not recommended (and not reasonable). If your program needs to use
3695more than a hundred or so sockets, then likely it needs to use a totally 3965more than a hundred or so sockets, then likely it needs to use a totally
3696different implementation for windows, as libev offers the POSIX readiness 3966different implementation for windows, as libev offers the POSIX readiness
3697notification model, which cannot be implemented efficiently on windows 3967notification model, which cannot be implemented efficiently on windows
3698(Microsoft monopoly games). 3968(due to Microsoft monopoly games).
3699 3969
3700A typical way to use libev under windows is to embed it (see the embedding 3970A typical way to use libev under windows is to embed it (see the embedding
3701section for details) and use the following F<evwrap.h> header file instead 3971section for details) and use the following F<evwrap.h> header file instead
3702of F<ev.h>: 3972of F<ev.h>:
3703 3973
3739 4009
3740Early versions of winsocket's select only supported waiting for a maximum 4010Early versions of winsocket's select only supported waiting for a maximum
3741of C<64> handles (probably owning to the fact that all windows kernels 4011of C<64> handles (probably owning to the fact that all windows kernels
3742can only wait for C<64> things at the same time internally; Microsoft 4012can only wait for C<64> things at the same time internally; Microsoft
3743recommends spawning a chain of threads and wait for 63 handles and the 4013recommends spawning a chain of threads and wait for 63 handles and the
3744previous thread in each. Great). 4014previous thread in each. Sounds great!).
3745 4015
3746Newer versions support more handles, but you need to define C<FD_SETSIZE> 4016Newer versions support more handles, but you need to define C<FD_SETSIZE>
3747to some high number (e.g. C<2048>) before compiling the winsocket select 4017to some high number (e.g. C<2048>) before compiling the winsocket select
3748call (which might be in libev or elsewhere, for example, perl does its own 4018call (which might be in libev or elsewhere, for example, perl and many
3749select emulation on windows). 4019other interpreters do their own select emulation on windows).
3750 4020
3751Another limit is the number of file descriptors in the Microsoft runtime 4021Another limit is the number of file descriptors in the Microsoft runtime
3752libraries, which by default is C<64> (there must be a hidden I<64> fetish 4022libraries, which by default is C<64> (there must be a hidden I<64>
3753or something like this inside Microsoft). You can increase this by calling 4023fetish or something like this inside Microsoft). You can increase this
3754C<_setmaxstdio>, which can increase this limit to C<2048> (another 4024by calling C<_setmaxstdio>, which can increase this limit to C<2048>
3755arbitrary limit), but is broken in many versions of the Microsoft runtime 4025(another arbitrary limit), but is broken in many versions of the Microsoft
3756libraries.
3757
3758This might get you to about C<512> or C<2048> sockets (depending on 4026runtime libraries. This might get you to about C<512> or C<2048> sockets
3759windows version and/or the phase of the moon). To get more, you need to 4027(depending on windows version and/or the phase of the moon). To get more,
3760wrap all I/O functions and provide your own fd management, but the cost of 4028you need to wrap all I/O functions and provide your own fd management, but
3761calling select (O(n²)) will likely make this unworkable. 4029the cost of calling select (O(n²)) will likely make this unworkable.
3762 4030
3763=back 4031=back
3764 4032
3765=head2 PORTABILITY REQUIREMENTS 4033=head2 PORTABILITY REQUIREMENTS
3766 4034
3887involves iterating over all running async watchers or all signal numbers. 4155involves iterating over all running async watchers or all signal numbers.
3888 4156
3889=back 4157=back
3890 4158
3891 4159
4160=head1 GLOSSARY
4161
4162=over 4
4163
4164=item active
4165
4166A watcher is active as long as it has been started (has been attached to
4167an event loop) but not yet stopped (disassociated from the event loop).
4168
4169=item application
4170
4171In this document, an application is whatever is using libev.
4172
4173=item callback
4174
4175The address of a function that is called when some event has been
4176detected. Callbacks are being passed the event loop, the watcher that
4177received the event, and the actual event bitset.
4178
4179=item callback invocation
4180
4181The act of calling the callback associated with a watcher.
4182
4183=item event
4184
4185A change of state of some external event, such as data now being available
4186for reading on a file descriptor, time having passed or simply not having
4187any other events happening anymore.
4188
4189In libev, events are represented as single bits (such as C<EV_READ> or
4190C<EV_TIMEOUT>).
4191
4192=item event library
4193
4194A software package implementing an event model and loop.
4195
4196=item event loop
4197
4198An entity that handles and processes external events and converts them
4199into callback invocations.
4200
4201=item event model
4202
4203The model used to describe how an event loop handles and processes
4204watchers and events.
4205
4206=item pending
4207
4208A watcher is pending as soon as the corresponding event has been detected,
4209and stops being pending as soon as the watcher will be invoked or its
4210pending status is explicitly cleared by the application.
4211
4212A watcher can be pending, but not active. Stopping a watcher also clears
4213its pending status.
4214
4215=item real time
4216
4217The physical time that is observed. It is apparently strictly monotonic :)
4218
4219=item wall-clock time
4220
4221The time and date as shown on clocks. Unlike real time, it can actually
4222be wrong and jump forwards and backwards, e.g. when the you adjust your
4223clock.
4224
4225=item watcher
4226
4227A data structure that describes interest in certain events. Watchers need
4228to be started (attached to an event loop) before they can receive events.
4229
4230=item watcher invocation
4231
4232The act of calling the callback associated with a watcher.
4233
4234=back
4235
3892=head1 AUTHOR 4236=head1 AUTHOR
3893 4237
3894Marc Lehmann <libev@schmorp.de>, with repeated corrections by Mikael Magnusson. 4238Marc Lehmann <libev@schmorp.de>, with repeated corrections by Mikael Magnusson.
3895 4239

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