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62 62
63 // unloop was called, so exit 63 // unloop was called, so exit
64 return 0; 64 return 0;
65 } 65 }
66 66
67=head1 DESCRIPTION 67=head1 ABOUT THIS DOCUMENT
68
69This document documents the libev software package.
68 70
69The newest version of this document is also available as an html-formatted 71The newest version of this document is also available as an html-formatted
70web page you might find easier to navigate when reading it for the first 72web page you might find easier to navigate when reading it for the first
71time: L<http://pod.tst.eu/http://cvs.schmorp.de/libev/ev.pod>. 73time: L<http://pod.tst.eu/http://cvs.schmorp.de/libev/ev.pod>.
74
75While this document tries to be as complete as possible in documenting
76libev, its usage and the rationale behind its design, it is not a tutorial
77on event-based programming, nor will it introduce event-based programming
78with libev.
79
80Familarity with event based programming techniques in general is assumed
81throughout this document.
82
83=head1 ABOUT LIBEV
72 84
73Libev is an event loop: you register interest in certain events (such as a 85Libev is an event loop: you register interest in certain events (such as a
74file descriptor being readable or a timeout occurring), and it will manage 86file descriptor being readable or a timeout occurring), and it will manage
75these event sources and provide your program with events. 87these event sources and provide your program with events.
76 88
110name C<loop> (which is always of type C<ev_loop *>) will not have 122name C<loop> (which is always of type C<ev_loop *>) will not have
111this argument. 123this argument.
112 124
113=head2 TIME REPRESENTATION 125=head2 TIME REPRESENTATION
114 126
115Libev represents time as a single floating point number, representing the 127Libev represents time as a single floating point number, representing
116(fractional) number of seconds since the (POSIX) epoch (somewhere near 128the (fractional) number of seconds since the (POSIX) epoch (somewhere
117the beginning of 1970, details are complicated, don't ask). This type is 129near the beginning of 1970, details are complicated, don't ask). This
118called C<ev_tstamp>, which is what you should use too. It usually aliases 130type is called C<ev_tstamp>, which is what you should use too. It usually
119to the C<double> type in C, and when you need to do any calculations on 131aliases to the C<double> type in C. When you need to do any calculations
120it, you should treat it as some floating point value. Unlike the name 132on it, you should treat it as some floating point value. Unlike the name
121component C<stamp> might indicate, it is also used for time differences 133component C<stamp> might indicate, it is also used for time differences
122throughout libev. 134throughout libev.
123 135
124=head1 ERROR HANDLING 136=head1 ERROR HANDLING
125 137
632 644
633This function is rarely useful, but when some event callback runs for a 645This function is rarely useful, but when some event callback runs for a
634very long time without entering the event loop, updating libev's idea of 646very long time without entering the event loop, updating libev's idea of
635the current time is a good idea. 647the current time is a good idea.
636 648
637See also "The special problem of time updates" in the C<ev_timer> section. 649See also L<The special problem of time updates> in the C<ev_timer> section.
638 650
639=item ev_suspend (loop) 651=item ev_suspend (loop)
640 652
641=item ev_resume (loop) 653=item ev_resume (loop)
642 654
799 811
800By setting a higher I<io collect interval> you allow libev to spend more 812By setting a higher I<io collect interval> you allow libev to spend more
801time collecting I/O events, so you can handle more events per iteration, 813time collecting I/O events, so you can handle more events per iteration,
802at the cost of increasing latency. Timeouts (both C<ev_periodic> and 814at the cost of increasing latency. Timeouts (both C<ev_periodic> and
803C<ev_timer>) will be not affected. Setting this to a non-null value will 815C<ev_timer>) will be not affected. Setting this to a non-null value will
804introduce an additional C<ev_sleep ()> call into most loop iterations. 816introduce an additional C<ev_sleep ()> call into most loop iterations. The
817sleep time ensures that libev will not poll for I/O events more often then
818once per this interval, on average.
805 819
806Likewise, by setting a higher I<timeout collect interval> you allow libev 820Likewise, by setting a higher I<timeout collect interval> you allow libev
807to spend more time collecting timeouts, at the expense of increased 821to spend more time collecting timeouts, at the expense of increased
808latency/jitter/inexactness (the watcher callback will be called 822latency/jitter/inexactness (the watcher callback will be called
809later). C<ev_io> watchers will not be affected. Setting this to a non-null 823later). C<ev_io> watchers will not be affected. Setting this to a non-null
811 825
812Many (busy) programs can usually benefit by setting the I/O collect 826Many (busy) programs can usually benefit by setting the I/O collect
813interval to a value near C<0.1> or so, which is often enough for 827interval to a value near C<0.1> or so, which is often enough for
814interactive servers (of course not for games), likewise for timeouts. It 828interactive servers (of course not for games), likewise for timeouts. It
815usually doesn't make much sense to set it to a lower value than C<0.01>, 829usually doesn't make much sense to set it to a lower value than C<0.01>,
816as this approaches the timing granularity of most systems. 830as this approaches the timing granularity of most systems. Note that if
831you do transactions with the outside world and you can't increase the
832parallelity, then this setting will limit your transaction rate (if you
833need to poll once per transaction and the I/O collect interval is 0.01,
834then you can't do more than 100 transations per second).
817 835
818Setting the I<timeout collect interval> can improve the opportunity for 836Setting the I<timeout collect interval> can improve the opportunity for
819saving power, as the program will "bundle" timer callback invocations that 837saving power, as the program will "bundle" timer callback invocations that
820are "near" in time together, by delaying some, thus reducing the number of 838are "near" in time together, by delaying some, thus reducing the number of
821times the process sleeps and wakes up again. Another useful technique to 839times the process sleeps and wakes up again. Another useful technique to
822reduce iterations/wake-ups is to use C<ev_periodic> watchers and make sure 840reduce iterations/wake-ups is to use C<ev_periodic> watchers and make sure
823they fire on, say, one-second boundaries only. 841they fire on, say, one-second boundaries only.
842
843Example: we only need 0.1s timeout granularity, and we wish not to poll
844more often than 100 times per second:
845
846 ev_set_timeout_collect_interval (EV_DEFAULT_UC_ 0.1);
847 ev_set_io_collect_interval (EV_DEFAULT_UC_ 0.01);
824 848
825=item ev_loop_verify (loop) 849=item ev_loop_verify (loop)
826 850
827This function only does something when C<EV_VERIFY> support has been 851This function only does something when C<EV_VERIFY> support has been
828compiled in, which is the default for non-minimal builds. It tries to go 852compiled in, which is the default for non-minimal builds. It tries to go
1096or might not have been clamped to the valid range. 1120or might not have been clamped to the valid range.
1097 1121
1098The default priority used by watchers when no priority has been set is 1122The default priority used by watchers when no priority has been set is
1099always C<0>, which is supposed to not be too high and not be too low :). 1123always C<0>, which is supposed to not be too high and not be too low :).
1100 1124
1101See L<WATCHER PRIORITIES>, below, for a more thorough treatment of 1125See L<WATCHER PRIORITY MODELS>, below, for a more thorough treatment of
1102priorities. 1126priorities.
1103 1127
1104=item ev_invoke (loop, ev_TYPE *watcher, int revents) 1128=item ev_invoke (loop, ev_TYPE *watcher, int revents)
1105 1129
1106Invoke the C<watcher> with the given C<loop> and C<revents>. Neither 1130Invoke the C<watcher> with the given C<loop> and C<revents>. Neither
1172 #include <stddef.h> 1196 #include <stddef.h>
1173 1197
1174 static void 1198 static void
1175 t1_cb (EV_P_ ev_timer *w, int revents) 1199 t1_cb (EV_P_ ev_timer *w, int revents)
1176 { 1200 {
1177 struct my_biggy big = (struct my_biggy * 1201 struct my_biggy big = (struct my_biggy *)
1178 (((char *)w) - offsetof (struct my_biggy, t1)); 1202 (((char *)w) - offsetof (struct my_biggy, t1));
1179 } 1203 }
1180 1204
1181 static void 1205 static void
1182 t2_cb (EV_P_ ev_timer *w, int revents) 1206 t2_cb (EV_P_ ev_timer *w, int revents)
1183 { 1207 {
1184 struct my_biggy big = (struct my_biggy * 1208 struct my_biggy big = (struct my_biggy *)
1185 (((char *)w) - offsetof (struct my_biggy, t2)); 1209 (((char *)w) - offsetof (struct my_biggy, t2));
1186 } 1210 }
1187 1211
1188=head2 WATCHER PRIORITY MODELS 1212=head2 WATCHER PRIORITY MODELS
1189 1213
1265 // with the default priority are receiving events. 1289 // with the default priority are receiving events.
1266 ev_idle_start (EV_A_ &idle); 1290 ev_idle_start (EV_A_ &idle);
1267 } 1291 }
1268 1292
1269 static void 1293 static void
1270 idle-cb (EV_P_ ev_idle *w, int revents) 1294 idle_cb (EV_P_ ev_idle *w, int revents)
1271 { 1295 {
1272 // actual processing 1296 // actual processing
1273 read (STDIN_FILENO, ...); 1297 read (STDIN_FILENO, ...);
1274 1298
1275 // have to start the I/O watcher again, as 1299 // have to start the I/O watcher again, as
1320descriptors to non-blocking mode is also usually a good idea (but not 1344descriptors to non-blocking mode is also usually a good idea (but not
1321required if you know what you are doing). 1345required if you know what you are doing).
1322 1346
1323If you cannot use non-blocking mode, then force the use of a 1347If you cannot use non-blocking mode, then force the use of a
1324known-to-be-good backend (at the time of this writing, this includes only 1348known-to-be-good backend (at the time of this writing, this includes only
1325C<EVBACKEND_SELECT> and C<EVBACKEND_POLL>). 1349C<EVBACKEND_SELECT> and C<EVBACKEND_POLL>). The same applies to file
1350descriptors for which non-blocking operation makes no sense (such as
1351files) - libev doesn't guarentee any specific behaviour in that case.
1326 1352
1327Another thing you have to watch out for is that it is quite easy to 1353Another thing you have to watch out for is that it is quite easy to
1328receive "spurious" readiness notifications, that is your callback might 1354receive "spurious" readiness notifications, that is your callback might
1329be called with C<EV_READ> but a subsequent C<read>(2) will actually block 1355be called with C<EV_READ> but a subsequent C<read>(2) will actually block
1330because there is no data. Not only are some backends known to create a 1356because there is no data. Not only are some backends known to create a
1451year, it will still time out after (roughly) one hour. "Roughly" because 1477year, it will still time out after (roughly) one hour. "Roughly" because
1452detecting time jumps is hard, and some inaccuracies are unavoidable (the 1478detecting time jumps is hard, and some inaccuracies are unavoidable (the
1453monotonic clock option helps a lot here). 1479monotonic clock option helps a lot here).
1454 1480
1455The callback is guaranteed to be invoked only I<after> its timeout has 1481The callback is guaranteed to be invoked only I<after> its timeout has
1456passed. If multiple timers become ready during the same loop iteration 1482passed (not I<at>, so on systems with very low-resolution clocks this
1457then the ones with earlier time-out values are invoked before ones with 1483might introduce a small delay). If multiple timers become ready during the
1484same loop iteration then the ones with earlier time-out values are invoked
1458later time-out values (but this is no longer true when a callback calls 1485before ones with later time-out values (but this is no longer true when a
1459C<ev_loop> recursively). 1486callback calls C<ev_loop> recursively).
1460 1487
1461=head3 Be smart about timeouts 1488=head3 Be smart about timeouts
1462 1489
1463Many real-world problems involve some kind of timeout, usually for error 1490Many real-world problems involve some kind of timeout, usually for error
1464recovery. A typical example is an HTTP request - if the other side hangs, 1491recovery. A typical example is an HTTP request - if the other side hangs,
1508C<after> argument to C<ev_timer_set>, and only ever use the C<repeat> 1535C<after> argument to C<ev_timer_set>, and only ever use the C<repeat>
1509member and C<ev_timer_again>. 1536member and C<ev_timer_again>.
1510 1537
1511At start: 1538At start:
1512 1539
1513 ev_timer_init (timer, callback); 1540 ev_init (timer, callback);
1514 timer->repeat = 60.; 1541 timer->repeat = 60.;
1515 ev_timer_again (loop, timer); 1542 ev_timer_again (loop, timer);
1516 1543
1517Each time there is some activity: 1544Each time there is some activity:
1518 1545
1580 1607
1581To start the timer, simply initialise the watcher and set C<last_activity> 1608To start the timer, simply initialise the watcher and set C<last_activity>
1582to the current time (meaning we just have some activity :), then call the 1609to the current time (meaning we just have some activity :), then call the
1583callback, which will "do the right thing" and start the timer: 1610callback, which will "do the right thing" and start the timer:
1584 1611
1585 ev_timer_init (timer, callback); 1612 ev_init (timer, callback);
1586 last_activity = ev_now (loop); 1613 last_activity = ev_now (loop);
1587 callback (loop, timer, EV_TIMEOUT); 1614 callback (loop, timer, EV_TIMEOUT);
1588 1615
1589And when there is some activity, simply store the current time in 1616And when there is some activity, simply store the current time in
1590C<last_activity>, no libev calls at all: 1617C<last_activity>, no libev calls at all:
1987some child status changes (most typically when a child of yours dies or 2014some child status changes (most typically when a child of yours dies or
1988exits). It is permissible to install a child watcher I<after> the child 2015exits). It is permissible to install a child watcher I<after> the child
1989has been forked (which implies it might have already exited), as long 2016has been forked (which implies it might have already exited), as long
1990as the event loop isn't entered (or is continued from a watcher), i.e., 2017as the event loop isn't entered (or is continued from a watcher), i.e.,
1991forking and then immediately registering a watcher for the child is fine, 2018forking and then immediately registering a watcher for the child is fine,
1992but forking and registering a watcher a few event loop iterations later is 2019but forking and registering a watcher a few event loop iterations later or
1993not. 2020in the next callback invocation is not.
1994 2021
1995Only the default event loop is capable of handling signals, and therefore 2022Only the default event loop is capable of handling signals, and therefore
1996you can only register child watchers in the default event loop. 2023you can only register child watchers in the default event loop.
1997 2024
1998=head3 Process Interaction 2025=head3 Process Interaction
2353 // no longer anything immediate to do. 2380 // no longer anything immediate to do.
2354 } 2381 }
2355 2382
2356 ev_idle *idle_watcher = malloc (sizeof (ev_idle)); 2383 ev_idle *idle_watcher = malloc (sizeof (ev_idle));
2357 ev_idle_init (idle_watcher, idle_cb); 2384 ev_idle_init (idle_watcher, idle_cb);
2358 ev_idle_start (loop, idle_cb); 2385 ev_idle_start (loop, idle_watcher);
2359 2386
2360 2387
2361=head2 C<ev_prepare> and C<ev_check> - customise your event loop! 2388=head2 C<ev_prepare> and C<ev_check> - customise your event loop!
2362 2389
2363Prepare and check watchers are usually (but not always) used in pairs: 2390Prepare and check watchers are usually (but not always) used in pairs:
2456 struct pollfd fds [nfd]; 2483 struct pollfd fds [nfd];
2457 // actual code will need to loop here and realloc etc. 2484 // actual code will need to loop here and realloc etc.
2458 adns_beforepoll (ads, fds, &nfd, &timeout, timeval_from (ev_time ())); 2485 adns_beforepoll (ads, fds, &nfd, &timeout, timeval_from (ev_time ()));
2459 2486
2460 /* the callback is illegal, but won't be called as we stop during check */ 2487 /* the callback is illegal, but won't be called as we stop during check */
2461 ev_timer_init (&tw, 0, timeout * 1e-3); 2488 ev_timer_init (&tw, 0, timeout * 1e-3, 0.);
2462 ev_timer_start (loop, &tw); 2489 ev_timer_start (loop, &tw);
2463 2490
2464 // create one ev_io per pollfd 2491 // create one ev_io per pollfd
2465 for (int i = 0; i < nfd; ++i) 2492 for (int i = 0; i < nfd; ++i)
2466 { 2493 {
2696event loop blocks next and before C<ev_check> watchers are being called, 2723event loop blocks next and before C<ev_check> watchers are being called,
2697and only in the child after the fork. If whoever good citizen calling 2724and only in the child after the fork. If whoever good citizen calling
2698C<ev_default_fork> cheats and calls it in the wrong process, the fork 2725C<ev_default_fork> cheats and calls it in the wrong process, the fork
2699handlers will be invoked, too, of course. 2726handlers will be invoked, too, of course.
2700 2727
2728=head3 The special problem of life after fork - how is it possible?
2729
2730Most uses of C<fork()> consist of forking, then some simple calls to ste
2731up/change the process environment, followed by a call to C<exec()>. This
2732sequence should be handled by libev without any problems.
2733
2734This changes when the application actually wants to do event handling
2735in the child, or both parent in child, in effect "continuing" after the
2736fork.
2737
2738The default mode of operation (for libev, with application help to detect
2739forks) is to duplicate all the state in the child, as would be expected
2740when I<either> the parent I<or> the child process continues.
2741
2742When both processes want to continue using libev, then this is usually the
2743wrong result. In that case, usually one process (typically the parent) is
2744supposed to continue with all watchers in place as before, while the other
2745process typically wants to start fresh, i.e. without any active watchers.
2746
2747The cleanest and most efficient way to achieve that with libev is to
2748simply create a new event loop, which of course will be "empty", and
2749use that for new watchers. This has the advantage of not touching more
2750memory than necessary, and thus avoiding the copy-on-write, and the
2751disadvantage of having to use multiple event loops (which do not support
2752signal watchers).
2753
2754When this is not possible, or you want to use the default loop for
2755other reasons, then in the process that wants to start "fresh", call
2756C<ev_default_destroy ()> followed by C<ev_default_loop (...)>. Destroying
2757the default loop will "orphan" (not stop) all registered watchers, so you
2758have to be careful not to execute code that modifies those watchers. Note
2759also that in that case, you have to re-register any signal watchers.
2760
2701=head3 Watcher-Specific Functions and Data Members 2761=head3 Watcher-Specific Functions and Data Members
2702 2762
2703=over 4 2763=over 4
2704 2764
2705=item ev_fork_init (ev_signal *, callback) 2765=item ev_fork_init (ev_signal *, callback)
3887way (note also that glib is the slowest event library known to man). 3947way (note also that glib is the slowest event library known to man).
3888 3948
3889There is no supported compilation method available on windows except 3949There is no supported compilation method available on windows except
3890embedding it into other applications. 3950embedding it into other applications.
3891 3951
3952Sensible signal handling is officially unsupported by Microsoft - libev
3953tries its best, but under most conditions, signals will simply not work.
3954
3892Not a libev limitation but worth mentioning: windows apparently doesn't 3955Not a libev limitation but worth mentioning: windows apparently doesn't
3893accept large writes: instead of resulting in a partial write, windows will 3956accept large writes: instead of resulting in a partial write, windows will
3894either accept everything or return C<ENOBUFS> if the buffer is too large, 3957either accept everything or return C<ENOBUFS> if the buffer is too large,
3895so make sure you only write small amounts into your sockets (less than a 3958so make sure you only write small amounts into your sockets (less than a
3896megabyte seems safe, but this apparently depends on the amount of memory 3959megabyte seems safe, but this apparently depends on the amount of memory
3900the abysmal performance of winsockets, using a large number of sockets 3963the abysmal performance of winsockets, using a large number of sockets
3901is not recommended (and not reasonable). If your program needs to use 3964is not recommended (and not reasonable). If your program needs to use
3902more than a hundred or so sockets, then likely it needs to use a totally 3965more than a hundred or so sockets, then likely it needs to use a totally
3903different implementation for windows, as libev offers the POSIX readiness 3966different implementation for windows, as libev offers the POSIX readiness
3904notification model, which cannot be implemented efficiently on windows 3967notification model, which cannot be implemented efficiently on windows
3905(Microsoft monopoly games). 3968(due to Microsoft monopoly games).
3906 3969
3907A typical way to use libev under windows is to embed it (see the embedding 3970A typical way to use libev under windows is to embed it (see the embedding
3908section for details) and use the following F<evwrap.h> header file instead 3971section for details) and use the following F<evwrap.h> header file instead
3909of F<ev.h>: 3972of F<ev.h>:
3910 3973
3946 4009
3947Early versions of winsocket's select only supported waiting for a maximum 4010Early versions of winsocket's select only supported waiting for a maximum
3948of C<64> handles (probably owning to the fact that all windows kernels 4011of C<64> handles (probably owning to the fact that all windows kernels
3949can only wait for C<64> things at the same time internally; Microsoft 4012can only wait for C<64> things at the same time internally; Microsoft
3950recommends spawning a chain of threads and wait for 63 handles and the 4013recommends spawning a chain of threads and wait for 63 handles and the
3951previous thread in each. Great). 4014previous thread in each. Sounds great!).
3952 4015
3953Newer versions support more handles, but you need to define C<FD_SETSIZE> 4016Newer versions support more handles, but you need to define C<FD_SETSIZE>
3954to some high number (e.g. C<2048>) before compiling the winsocket select 4017to some high number (e.g. C<2048>) before compiling the winsocket select
3955call (which might be in libev or elsewhere, for example, perl does its own 4018call (which might be in libev or elsewhere, for example, perl and many
3956select emulation on windows). 4019other interpreters do their own select emulation on windows).
3957 4020
3958Another limit is the number of file descriptors in the Microsoft runtime 4021Another limit is the number of file descriptors in the Microsoft runtime
3959libraries, which by default is C<64> (there must be a hidden I<64> fetish 4022libraries, which by default is C<64> (there must be a hidden I<64>
3960or something like this inside Microsoft). You can increase this by calling 4023fetish or something like this inside Microsoft). You can increase this
3961C<_setmaxstdio>, which can increase this limit to C<2048> (another 4024by calling C<_setmaxstdio>, which can increase this limit to C<2048>
3962arbitrary limit), but is broken in many versions of the Microsoft runtime 4025(another arbitrary limit), but is broken in many versions of the Microsoft
3963libraries.
3964
3965This might get you to about C<512> or C<2048> sockets (depending on 4026runtime libraries. This might get you to about C<512> or C<2048> sockets
3966windows version and/or the phase of the moon). To get more, you need to 4027(depending on windows version and/or the phase of the moon). To get more,
3967wrap all I/O functions and provide your own fd management, but the cost of 4028you need to wrap all I/O functions and provide your own fd management, but
3968calling select (O(n²)) will likely make this unworkable. 4029the cost of calling select (O(n²)) will likely make this unworkable.
3969 4030
3970=back 4031=back
3971 4032
3972=head2 PORTABILITY REQUIREMENTS 4033=head2 PORTABILITY REQUIREMENTS
3973 4034
4094involves iterating over all running async watchers or all signal numbers. 4155involves iterating over all running async watchers or all signal numbers.
4095 4156
4096=back 4157=back
4097 4158
4098 4159
4160=head1 GLOSSARY
4161
4162=over 4
4163
4164=item active
4165
4166A watcher is active as long as it has been started (has been attached to
4167an event loop) but not yet stopped (disassociated from the event loop).
4168
4169=item application
4170
4171In this document, an application is whatever is using libev.
4172
4173=item callback
4174
4175The address of a function that is called when some event has been
4176detected. Callbacks are being passed the event loop, the watcher that
4177received the event, and the actual event bitset.
4178
4179=item callback invocation
4180
4181The act of calling the callback associated with a watcher.
4182
4183=item event
4184
4185A change of state of some external event, such as data now being available
4186for reading on a file descriptor, time having passed or simply not having
4187any other events happening anymore.
4188
4189In libev, events are represented as single bits (such as C<EV_READ> or
4190C<EV_TIMEOUT>).
4191
4192=item event library
4193
4194A software package implementing an event model and loop.
4195
4196=item event loop
4197
4198An entity that handles and processes external events and converts them
4199into callback invocations.
4200
4201=item event model
4202
4203The model used to describe how an event loop handles and processes
4204watchers and events.
4205
4206=item pending
4207
4208A watcher is pending as soon as the corresponding event has been detected,
4209and stops being pending as soon as the watcher will be invoked or its
4210pending status is explicitly cleared by the application.
4211
4212A watcher can be pending, but not active. Stopping a watcher also clears
4213its pending status.
4214
4215=item real time
4216
4217The physical time that is observed. It is apparently strictly monotonic :)
4218
4219=item wall-clock time
4220
4221The time and date as shown on clocks. Unlike real time, it can actually
4222be wrong and jump forwards and backwards, e.g. when the you adjust your
4223clock.
4224
4225=item watcher
4226
4227A data structure that describes interest in certain events. Watchers need
4228to be started (attached to an event loop) before they can receive events.
4229
4230=item watcher invocation
4231
4232The act of calling the callback associated with a watcher.
4233
4234=back
4235
4099=head1 AUTHOR 4236=head1 AUTHOR
4100 4237
4101Marc Lehmann <libev@schmorp.de>, with repeated corrections by Mikael Magnusson. 4238Marc Lehmann <libev@schmorp.de>, with repeated corrections by Mikael Magnusson.
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