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Revision 1.247 by root, Wed Jul 8 02:46:05 2009 UTC vs.
Revision 1.259 by root, Sun Jul 19 01:36:34 2009 UTC

856more often than 100 times per second: 856more often than 100 times per second:
857 857
858 ev_set_timeout_collect_interval (EV_DEFAULT_UC_ 0.1); 858 ev_set_timeout_collect_interval (EV_DEFAULT_UC_ 0.1);
859 ev_set_io_collect_interval (EV_DEFAULT_UC_ 0.01); 859 ev_set_io_collect_interval (EV_DEFAULT_UC_ 0.01);
860 860
861=item ev_invoke_pending (loop)
862
863This call will simply invoke all pending watchers while resetting their
864pending state. Normally, C<ev_loop> does this automatically when required,
865but when overriding the invoke callback this call comes handy.
866
867=item int ev_pending_count (loop)
868
869Returns the number of pending watchers - zero indicates that no watchers
870are pending.
871
872=item ev_set_invoke_pending_cb (loop, void (*invoke_pending_cb)(EV_P))
873
874This overrides the invoke pending functionality of the loop: Instead of
875invoking all pending watchers when there are any, C<ev_loop> will call
876this callback instead. This is useful, for example, when you want to
877invoke the actual watchers inside another context (another thread etc.).
878
879If you want to reset the callback, use C<ev_invoke_pending> as new
880callback.
881
882=item ev_set_loop_release_cb (loop, void (*release)(EV_P), void (*acquire)(EV_P))
883
884Sometimes you want to share the same loop between multiple threads. This
885can be done relatively simply by putting mutex_lock/unlock calls around
886each call to a libev function.
887
888However, C<ev_loop> can run an indefinite time, so it is not feasible to
889wait for it to return. One way around this is to wake up the loop via
890C<ev_unloop> and C<av_async_send>, another way is to set these I<release>
891and I<acquire> callbacks on the loop.
892
893When set, then C<release> will be called just before the thread is
894suspended waiting for new events, and C<acquire> is called just
895afterwards.
896
897Ideally, C<release> will just call your mutex_unlock function, and
898C<acquire> will just call the mutex_lock function again.
899
900While event loop modifications are allowed between invocations of
901C<release> and C<acquire> (that's their only purpose after all), no
902modifications done will affect the event loop, i.e. adding watchers will
903have no effect on the set of file descriptors being watched, or the time
904waited. USe an C<ev_async> watcher to wake up C<ev_loop> when you want it
905to take note of any changes you made.
906
907In theory, threads executing C<ev_loop> will be async-cancel safe between
908invocations of C<release> and C<acquire>.
909
910See also the locking example in the C<THREADS> section later in this
911document.
912
913=item ev_set_userdata (loop, void *data)
914
915=item ev_userdata (loop)
916
917Set and retrieve a single C<void *> associated with a loop. When
918C<ev_set_userdata> has never been called, then C<ev_userdata> returns
919C<0.>
920
921These two functions can be used to associate arbitrary data with a loop,
922and are intended solely for the C<invoke_pending_cb>, C<release> and
923C<acquire> callbacks described above, but of course can be (ab-)used for
924any other purpose as well.
925
861=item ev_loop_verify (loop) 926=item ev_loop_verify (loop)
862 927
863This function only does something when C<EV_VERIFY> support has been 928This function only does something when C<EV_VERIFY> support has been
864compiled in, which is the default for non-minimal builds. It tries to go 929compiled in, which is the default for non-minimal builds. It tries to go
865through all internal structures and checks them for validity. If anything 930through all internal structures and checks them for validity. If anything
1492 1557
1493The callback is guaranteed to be invoked only I<after> its timeout has 1558The callback is guaranteed to be invoked only I<after> its timeout has
1494passed (not I<at>, so on systems with very low-resolution clocks this 1559passed (not I<at>, so on systems with very low-resolution clocks this
1495might introduce a small delay). If multiple timers become ready during the 1560might introduce a small delay). If multiple timers become ready during the
1496same loop iteration then the ones with earlier time-out values are invoked 1561same loop iteration then the ones with earlier time-out values are invoked
1497before ones with later time-out values (but this is no longer true when a 1562before ones of the same priority with later time-out values (but this is
1498callback calls C<ev_loop> recursively). 1563no longer true when a callback calls C<ev_loop> recursively).
1499 1564
1500=head3 Be smart about timeouts 1565=head3 Be smart about timeouts
1501 1566
1502Many real-world problems involve some kind of timeout, usually for error 1567Many real-world problems involve some kind of timeout, usually for error
1503recovery. A typical example is an HTTP request - if the other side hangs, 1568recovery. A typical example is an HTTP request - if the other side hangs,
1690 1755
1691If the event loop is suspended for a long time, you can also force an 1756If the event loop is suspended for a long time, you can also force an
1692update of the time returned by C<ev_now ()> by calling C<ev_now_update 1757update of the time returned by C<ev_now ()> by calling C<ev_now_update
1693()>. 1758()>.
1694 1759
1760=head3 The special problems of suspended animation
1761
1762When you leave the server world it is quite customary to hit machines that
1763can suspend/hibernate - what happens to the clocks during such a suspend?
1764
1765Some quick tests made with a Linux 2.6.28 indicate that a suspend freezes
1766all processes, while the clocks (C<times>, C<CLOCK_MONOTONIC>) continue
1767to run until the system is suspended, but they will not advance while the
1768system is suspended. That means, on resume, it will be as if the program
1769was frozen for a few seconds, but the suspend time will not be counted
1770towards C<ev_timer> when a monotonic clock source is used. The real time
1771clock advanced as expected, but if it is used as sole clocksource, then a
1772long suspend would be detected as a time jump by libev, and timers would
1773be adjusted accordingly.
1774
1775I would not be surprised to see different behaviour in different between
1776operating systems, OS versions or even different hardware.
1777
1778The other form of suspend (job control, or sending a SIGSTOP) will see a
1779time jump in the monotonic clocks and the realtime clock. If the program
1780is suspended for a very long time, and monotonic clock sources are in use,
1781then you can expect C<ev_timer>s to expire as the full suspension time
1782will be counted towards the timers. When no monotonic clock source is in
1783use, then libev will again assume a timejump and adjust accordingly.
1784
1785It might be beneficial for this latter case to call C<ev_suspend>
1786and C<ev_resume> in code that handles C<SIGTSTP>, to at least get
1787deterministic behaviour in this case (you can do nothing against
1788C<SIGSTOP>).
1789
1695=head3 Watcher-Specific Functions and Data Members 1790=head3 Watcher-Specific Functions and Data Members
1696 1791
1697=over 4 1792=over 4
1698 1793
1699=item ev_timer_init (ev_timer *, callback, ev_tstamp after, ev_tstamp repeat) 1794=item ev_timer_init (ev_timer *, callback, ev_tstamp after, ev_tstamp repeat)
1724If the timer is repeating, either start it if necessary (with the 1819If the timer is repeating, either start it if necessary (with the
1725C<repeat> value), or reset the running timer to the C<repeat> value. 1820C<repeat> value), or reset the running timer to the C<repeat> value.
1726 1821
1727This sounds a bit complicated, see L<Be smart about timeouts>, above, for a 1822This sounds a bit complicated, see L<Be smart about timeouts>, above, for a
1728usage example. 1823usage example.
1824
1825=item ev_timer_remaining (loop, ev_timer *)
1826
1827Returns the remaining time until a timer fires. If the timer is active,
1828then this time is relative to the current event loop time, otherwise it's
1829the timeout value currently configured.
1830
1831That is, after an C<ev_timer_set (w, 5, 7)>, C<ev_timer_remaining> returns
1832C<5>. When the timer is started and one second passes, C<ev_timer_remain>
1833will return C<4>. When the timer expires and is restarted, it will return
1834roughly C<7> (likely slightly less as callback invocation takes some time,
1835too), and so on.
1729 1836
1730=item ev_tstamp repeat [read-write] 1837=item ev_tstamp repeat [read-write]
1731 1838
1732The current C<repeat> value. Will be used each time the watcher times out 1839The current C<repeat> value. Will be used each time the watcher times out
1733or C<ev_timer_again> is called, and determines the next timeout (if any), 1840or C<ev_timer_again> is called, and determines the next timeout (if any),
1969Signal watchers will trigger an event when the process receives a specific 2076Signal watchers will trigger an event when the process receives a specific
1970signal one or more times. Even though signals are very asynchronous, libev 2077signal one or more times. Even though signals are very asynchronous, libev
1971will try it's best to deliver signals synchronously, i.e. as part of the 2078will try it's best to deliver signals synchronously, i.e. as part of the
1972normal event processing, like any other event. 2079normal event processing, like any other event.
1973 2080
2081Note that only the default loop supports registering signal watchers
2082currently.
2083
1974If you want signals asynchronously, just use C<sigaction> as you would 2084If you want signals asynchronously, just use C<sigaction> as you would
1975do without libev and forget about sharing the signal. You can even use 2085do without libev and forget about sharing the signal. You can even use
1976C<ev_async> from a signal handler to synchronously wake up an event loop. 2086C<ev_async> from a signal handler to synchronously wake up an event loop.
1977 2087
1978You can configure as many watchers as you like per signal. Only when the 2088You can configure as many watchers as you like per signal. Only when the
1979first watcher gets started will libev actually register a signal handler 2089first watcher gets started will libev actually register something with
1980with the kernel (thus it coexists with your own signal handlers as long as 2090the kernel (thus it coexists with your own signal handlers as long as you
1981you don't register any with libev for the same signal). Similarly, when 2091don't register any with libev for the same signal).
1982the last signal watcher for a signal is stopped, libev will reset the 2092
1983signal handler to SIG_DFL (regardless of what it was set to before). 2093Both the signal mask state (C<sigprocmask>) and the signal handler state
2094(C<sigaction>) are unspecified after starting a signal watcher (and after
2095sotpping it again), that is, libev might or might not block the signal,
2096and might or might not set or restore the installed signal handler.
1984 2097
1985If possible and supported, libev will install its handlers with 2098If possible and supported, libev will install its handlers with
1986C<SA_RESTART> behaviour enabled, so system calls should not be unduly 2099C<SA_RESTART> (or equivalent) behaviour enabled, so system calls should
1987interrupted. If you have a problem with system calls getting interrupted by 2100not be unduly interrupted. If you have a problem with system calls getting
1988signals you can block all signals in an C<ev_check> watcher and unblock 2101interrupted by signals you can block all signals in an C<ev_check> watcher
1989them in an C<ev_prepare> watcher. 2102and unblock them in an C<ev_prepare> watcher.
1990 2103
1991=head3 Watcher-Specific Functions and Data Members 2104=head3 Watcher-Specific Functions and Data Members
1992 2105
1993=over 4 2106=over 4
1994 2107
2032in the next callback invocation is not. 2145in the next callback invocation is not.
2033 2146
2034Only the default event loop is capable of handling signals, and therefore 2147Only the default event loop is capable of handling signals, and therefore
2035you can only register child watchers in the default event loop. 2148you can only register child watchers in the default event loop.
2036 2149
2150Due to some design glitches inside libev, child watchers will always be
2151handled at maximum priority (their priority is set to C<EV_MAXPRI> by
2152libev)
2153
2037=head3 Process Interaction 2154=head3 Process Interaction
2038 2155
2039Libev grabs C<SIGCHLD> as soon as the default event loop is 2156Libev grabs C<SIGCHLD> as soon as the default event loop is
2040initialised. This is necessary to guarantee proper behaviour even if 2157initialised. This is necessary to guarantee proper behaviour even if the
2041the first child watcher is started after the child exits. The occurrence 2158first child watcher is started after the child exits. The occurrence
2042of C<SIGCHLD> is recorded asynchronously, but child reaping is done 2159of C<SIGCHLD> is recorded asynchronously, but child reaping is done
2043synchronously as part of the event loop processing. Libev always reaps all 2160synchronously as part of the event loop processing. Libev always reaps all
2044children, even ones not watched. 2161children, even ones not watched.
2045 2162
2046=head3 Overriding the Built-In Processing 2163=head3 Overriding the Built-In Processing
2056=head3 Stopping the Child Watcher 2173=head3 Stopping the Child Watcher
2057 2174
2058Currently, the child watcher never gets stopped, even when the 2175Currently, the child watcher never gets stopped, even when the
2059child terminates, so normally one needs to stop the watcher in the 2176child terminates, so normally one needs to stop the watcher in the
2060callback. Future versions of libev might stop the watcher automatically 2177callback. Future versions of libev might stop the watcher automatically
2061when a child exit is detected. 2178when a child exit is detected (calling C<ev_child_stop> twice is not a
2179problem).
2062 2180
2063=head3 Watcher-Specific Functions and Data Members 2181=head3 Watcher-Specific Functions and Data Members
2064 2182
2065=over 4 2183=over 4
2066 2184
3667defined to be C<0>, then they are not. 3785defined to be C<0>, then they are not.
3668 3786
3669=item EV_MINIMAL 3787=item EV_MINIMAL
3670 3788
3671If you need to shave off some kilobytes of code at the expense of some 3789If you need to shave off some kilobytes of code at the expense of some
3672speed, define this symbol to C<1>. Currently this is used to override some 3790speed (but with the full API), define this symbol to C<1>. Currently this
3673inlining decisions, saves roughly 30% code size on amd64. It also selects a 3791is used to override some inlining decisions, saves roughly 30% code size
3674much smaller 2-heap for timer management over the default 4-heap. 3792on amd64. It also selects a much smaller 2-heap for timer management over
3793the default 4-heap.
3794
3795You can save even more by disabling watcher types you do not need
3796and setting C<EV_MAXPRI> == C<EV_MINPRI>. Also, disabling C<assert>
3797(C<-DNDEBUG>) will usually reduce code size a lot.
3798
3799Defining C<EV_MINIMAL> to C<2> will additionally reduce the core API to
3800provide a bare-bones event library. See C<ev.h> for details on what parts
3801of the API are still available, and do not complain if this subset changes
3802over time.
3675 3803
3676=item EV_PID_HASHSIZE 3804=item EV_PID_HASHSIZE
3677 3805
3678C<ev_child> watchers use a small hash table to distribute workload by 3806C<ev_child> watchers use a small hash table to distribute workload by
3679pid. The default size is C<16> (or C<1> with C<EV_MINIMAL>), usually more 3807pid. The default size is C<16> (or C<1> with C<EV_MINIMAL>), usually more
3865default loop and triggering an C<ev_async> watcher from the default loop 3993default loop and triggering an C<ev_async> watcher from the default loop
3866watcher callback into the event loop interested in the signal. 3994watcher callback into the event loop interested in the signal.
3867 3995
3868=back 3996=back
3869 3997
3998=head4 THREAD LOCKING EXAMPLE
3999
4000Here is a fictitious example of how to run an event loop in a different
4001thread than where callbacks are being invoked and watchers are
4002created/added/removed.
4003
4004For a real-world example, see the C<EV::Loop::Async> perl module,
4005which uses exactly this technique (which is suited for many high-level
4006languages).
4007
4008The example uses a pthread mutex to protect the loop data, a condition
4009variable to wait for callback invocations, an async watcher to notify the
4010event loop thread and an unspecified mechanism to wake up the main thread.
4011
4012First, you need to associate some data with the event loop:
4013
4014 typedef struct {
4015 mutex_t lock; /* global loop lock */
4016 ev_async async_w;
4017 thread_t tid;
4018 cond_t invoke_cv;
4019 } userdata;
4020
4021 void prepare_loop (EV_P)
4022 {
4023 // for simplicity, we use a static userdata struct.
4024 static userdata u;
4025
4026 ev_async_init (&u->async_w, async_cb);
4027 ev_async_start (EV_A_ &u->async_w);
4028
4029 pthread_mutex_init (&u->lock, 0);
4030 pthread_cond_init (&u->invoke_cv, 0);
4031
4032 // now associate this with the loop
4033 ev_set_userdata (EV_A_ u);
4034 ev_set_invoke_pending_cb (EV_A_ l_invoke);
4035 ev_set_loop_release_cb (EV_A_ l_release, l_acquire);
4036
4037 // then create the thread running ev_loop
4038 pthread_create (&u->tid, 0, l_run, EV_A);
4039 }
4040
4041The callback for the C<ev_async> watcher does nothing: the watcher is used
4042solely to wake up the event loop so it takes notice of any new watchers
4043that might have been added:
4044
4045 static void
4046 async_cb (EV_P_ ev_async *w, int revents)
4047 {
4048 // just used for the side effects
4049 }
4050
4051The C<l_release> and C<l_acquire> callbacks simply unlock/lock the mutex
4052protecting the loop data, respectively.
4053
4054 static void
4055 l_release (EV_P)
4056 {
4057 userdata *u = ev_userdata (EV_A);
4058 pthread_mutex_unlock (&u->lock);
4059 }
4060
4061 static void
4062 l_acquire (EV_P)
4063 {
4064 userdata *u = ev_userdata (EV_A);
4065 pthread_mutex_lock (&u->lock);
4066 }
4067
4068The event loop thread first acquires the mutex, and then jumps straight
4069into C<ev_loop>:
4070
4071 void *
4072 l_run (void *thr_arg)
4073 {
4074 struct ev_loop *loop = (struct ev_loop *)thr_arg;
4075
4076 l_acquire (EV_A);
4077 pthread_setcanceltype (PTHREAD_CANCEL_ASYNCHRONOUS, 0);
4078 ev_loop (EV_A_ 0);
4079 l_release (EV_A);
4080
4081 return 0;
4082 }
4083
4084Instead of invoking all pending watchers, the C<l_invoke> callback will
4085signal the main thread via some unspecified mechanism (signals? pipe
4086writes? C<Async::Interrupt>?) and then waits until all pending watchers
4087have been called (in a while loop because a) spurious wakeups are possible
4088and b) skipping inter-thread-communication when there are no pending
4089watchers is very beneficial):
4090
4091 static void
4092 l_invoke (EV_P)
4093 {
4094 userdata *u = ev_userdata (EV_A);
4095
4096 while (ev_pending_count (EV_A))
4097 {
4098 wake_up_other_thread_in_some_magic_or_not_so_magic_way ();
4099 pthread_cond_wait (&u->invoke_cv, &u->lock);
4100 }
4101 }
4102
4103Now, whenever the main thread gets told to invoke pending watchers, it
4104will grab the lock, call C<ev_invoke_pending> and then signal the loop
4105thread to continue:
4106
4107 static void
4108 real_invoke_pending (EV_P)
4109 {
4110 userdata *u = ev_userdata (EV_A);
4111
4112 pthread_mutex_lock (&u->lock);
4113 ev_invoke_pending (EV_A);
4114 pthread_cond_signal (&u->invoke_cv);
4115 pthread_mutex_unlock (&u->lock);
4116 }
4117
4118Whenever you want to start/stop a watcher or do other modifications to an
4119event loop, you will now have to lock:
4120
4121 ev_timer timeout_watcher;
4122 userdata *u = ev_userdata (EV_A);
4123
4124 ev_timer_init (&timeout_watcher, timeout_cb, 5.5, 0.);
4125
4126 pthread_mutex_lock (&u->lock);
4127 ev_timer_start (EV_A_ &timeout_watcher);
4128 ev_async_send (EV_A_ &u->async_w);
4129 pthread_mutex_unlock (&u->lock);
4130
4131Note that sending the C<ev_async> watcher is required because otherwise
4132an event loop currently blocking in the kernel will have no knowledge
4133about the newly added timer. By waking up the loop it will pick up any new
4134watchers in the next event loop iteration.
4135
3870=head3 COROUTINES 4136=head3 COROUTINES
3871 4137
3872Libev is very accommodating to coroutines ("cooperative threads"): 4138Libev is very accommodating to coroutines ("cooperative threads"):
3873libev fully supports nesting calls to its functions from different 4139libev fully supports nesting calls to its functions from different
3874coroutines (e.g. you can call C<ev_loop> on the same loop from two 4140coroutines (e.g. you can call C<ev_loop> on the same loop from two
3875different coroutines, and switch freely between both coroutines running the 4141different coroutines, and switch freely between both coroutines running
3876loop, as long as you don't confuse yourself). The only exception is that 4142the loop, as long as you don't confuse yourself). The only exception is
3877you must not do this from C<ev_periodic> reschedule callbacks. 4143that you must not do this from C<ev_periodic> reschedule callbacks.
3878 4144
3879Care has been taken to ensure that libev does not keep local state inside 4145Care has been taken to ensure that libev does not keep local state inside
3880C<ev_loop>, and other calls do not usually allow for coroutine switches as 4146C<ev_loop>, and other calls do not usually allow for coroutine switches as
3881they do not call any callbacks. 4147they do not call any callbacks.
3882 4148

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