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62 62
63 // unloop was called, so exit 63 // unloop was called, so exit
64 return 0; 64 return 0;
65 } 65 }
66 66
67=head1 DESCRIPTION 67=head1 ABOUT THIS DOCUMENT
68
69This document documents the libev software package.
68 70
69The newest version of this document is also available as an html-formatted 71The newest version of this document is also available as an html-formatted
70web page you might find easier to navigate when reading it for the first 72web page you might find easier to navigate when reading it for the first
71time: L<http://pod.tst.eu/http://cvs.schmorp.de/libev/ev.pod>. 73time: L<http://pod.tst.eu/http://cvs.schmorp.de/libev/ev.pod>.
74
75While this document tries to be as complete as possible in documenting
76libev, its usage and the rationale behind its design, it is not a tutorial
77on event-based programming, nor will it introduce event-based programming
78with libev.
79
80Familarity with event based programming techniques in general is assumed
81throughout this document.
82
83=head1 ABOUT LIBEV
72 84
73Libev is an event loop: you register interest in certain events (such as a 85Libev is an event loop: you register interest in certain events (such as a
74file descriptor being readable or a timeout occurring), and it will manage 86file descriptor being readable or a timeout occurring), and it will manage
75these event sources and provide your program with events. 87these event sources and provide your program with events.
76 88
110name C<loop> (which is always of type C<ev_loop *>) will not have 122name C<loop> (which is always of type C<ev_loop *>) will not have
111this argument. 123this argument.
112 124
113=head2 TIME REPRESENTATION 125=head2 TIME REPRESENTATION
114 126
115Libev represents time as a single floating point number, representing the 127Libev represents time as a single floating point number, representing
116(fractional) number of seconds since the (POSIX) epoch (somewhere near 128the (fractional) number of seconds since the (POSIX) epoch (somewhere
117the beginning of 1970, details are complicated, don't ask). This type is 129near the beginning of 1970, details are complicated, don't ask). This
118called C<ev_tstamp>, which is what you should use too. It usually aliases 130type is called C<ev_tstamp>, which is what you should use too. It usually
119to the C<double> type in C, and when you need to do any calculations on 131aliases to the C<double> type in C. When you need to do any calculations
120it, you should treat it as some floating point value. Unlike the name 132on it, you should treat it as some floating point value. Unlike the name
121component C<stamp> might indicate, it is also used for time differences 133component C<stamp> might indicate, it is also used for time differences
122throughout libev. 134throughout libev.
123 135
124=head1 ERROR HANDLING 136=head1 ERROR HANDLING
125 137
609 621
610This value can sometimes be useful as a generation counter of sorts (it 622This value can sometimes be useful as a generation counter of sorts (it
611"ticks" the number of loop iterations), as it roughly corresponds with 623"ticks" the number of loop iterations), as it roughly corresponds with
612C<ev_prepare> and C<ev_check> calls. 624C<ev_prepare> and C<ev_check> calls.
613 625
626=item unsigned int ev_loop_depth (loop)
627
628Returns the number of times C<ev_loop> was entered minus the number of
629times C<ev_loop> was exited, in other words, the recursion depth.
630
631Outside C<ev_loop>, this number is zero. In a callback, this number is
632C<1>, unless C<ev_loop> was invoked recursively (or from another thread),
633in which case it is higher.
634
635Leaving C<ev_loop> abnormally (setjmp/longjmp, cancelling the thread
636etc.), doesn't count as exit.
637
614=item unsigned int ev_backend (loop) 638=item unsigned int ev_backend (loop)
615 639
616Returns one of the C<EVBACKEND_*> flags indicating the event backend in 640Returns one of the C<EVBACKEND_*> flags indicating the event backend in
617use. 641use.
618 642
632 656
633This function is rarely useful, but when some event callback runs for a 657This function is rarely useful, but when some event callback runs for a
634very long time without entering the event loop, updating libev's idea of 658very long time without entering the event loop, updating libev's idea of
635the current time is a good idea. 659the current time is a good idea.
636 660
637See also "The special problem of time updates" in the C<ev_timer> section. 661See also L<The special problem of time updates> in the C<ev_timer> section.
638 662
639=item ev_suspend (loop) 663=item ev_suspend (loop)
640 664
641=item ev_resume (loop) 665=item ev_resume (loop)
642 666
799 823
800By setting a higher I<io collect interval> you allow libev to spend more 824By setting a higher I<io collect interval> you allow libev to spend more
801time collecting I/O events, so you can handle more events per iteration, 825time collecting I/O events, so you can handle more events per iteration,
802at the cost of increasing latency. Timeouts (both C<ev_periodic> and 826at the cost of increasing latency. Timeouts (both C<ev_periodic> and
803C<ev_timer>) will be not affected. Setting this to a non-null value will 827C<ev_timer>) will be not affected. Setting this to a non-null value will
804introduce an additional C<ev_sleep ()> call into most loop iterations. 828introduce an additional C<ev_sleep ()> call into most loop iterations. The
829sleep time ensures that libev will not poll for I/O events more often then
830once per this interval, on average.
805 831
806Likewise, by setting a higher I<timeout collect interval> you allow libev 832Likewise, by setting a higher I<timeout collect interval> you allow libev
807to spend more time collecting timeouts, at the expense of increased 833to spend more time collecting timeouts, at the expense of increased
808latency/jitter/inexactness (the watcher callback will be called 834latency/jitter/inexactness (the watcher callback will be called
809later). C<ev_io> watchers will not be affected. Setting this to a non-null 835later). C<ev_io> watchers will not be affected. Setting this to a non-null
811 837
812Many (busy) programs can usually benefit by setting the I/O collect 838Many (busy) programs can usually benefit by setting the I/O collect
813interval to a value near C<0.1> or so, which is often enough for 839interval to a value near C<0.1> or so, which is often enough for
814interactive servers (of course not for games), likewise for timeouts. It 840interactive servers (of course not for games), likewise for timeouts. It
815usually doesn't make much sense to set it to a lower value than C<0.01>, 841usually doesn't make much sense to set it to a lower value than C<0.01>,
816as this approaches the timing granularity of most systems. 842as this approaches the timing granularity of most systems. Note that if
843you do transactions with the outside world and you can't increase the
844parallelity, then this setting will limit your transaction rate (if you
845need to poll once per transaction and the I/O collect interval is 0.01,
846then you can't do more than 100 transations per second).
817 847
818Setting the I<timeout collect interval> can improve the opportunity for 848Setting the I<timeout collect interval> can improve the opportunity for
819saving power, as the program will "bundle" timer callback invocations that 849saving power, as the program will "bundle" timer callback invocations that
820are "near" in time together, by delaying some, thus reducing the number of 850are "near" in time together, by delaying some, thus reducing the number of
821times the process sleeps and wakes up again. Another useful technique to 851times the process sleeps and wakes up again. Another useful technique to
822reduce iterations/wake-ups is to use C<ev_periodic> watchers and make sure 852reduce iterations/wake-ups is to use C<ev_periodic> watchers and make sure
823they fire on, say, one-second boundaries only. 853they fire on, say, one-second boundaries only.
854
855Example: we only need 0.1s timeout granularity, and we wish not to poll
856more often than 100 times per second:
857
858 ev_set_timeout_collect_interval (EV_DEFAULT_UC_ 0.1);
859 ev_set_io_collect_interval (EV_DEFAULT_UC_ 0.01);
824 860
825=item ev_loop_verify (loop) 861=item ev_loop_verify (loop)
826 862
827This function only does something when C<EV_VERIFY> support has been 863This function only does something when C<EV_VERIFY> support has been
828compiled in, which is the default for non-minimal builds. It tries to go 864compiled in, which is the default for non-minimal builds. It tries to go
1083integer between C<EV_MAXPRI> (default: C<2>) and C<EV_MINPRI> 1119integer between C<EV_MAXPRI> (default: C<2>) and C<EV_MINPRI>
1084(default: C<-2>). Pending watchers with higher priority will be invoked 1120(default: C<-2>). Pending watchers with higher priority will be invoked
1085before watchers with lower priority, but priority will not keep watchers 1121before watchers with lower priority, but priority will not keep watchers
1086from being executed (except for C<ev_idle> watchers). 1122from being executed (except for C<ev_idle> watchers).
1087 1123
1088See L<
1089
1090This means that priorities are I<only> used for ordering callback
1091invocation after new events have been received. This is useful, for
1092example, to reduce latency after idling, or more often, to bind two
1093watchers on the same event and make sure one is called first.
1094
1095If you need to suppress invocation when higher priority events are pending 1124If you need to suppress invocation when higher priority events are pending
1096you need to look at C<ev_idle> watchers, which provide this functionality. 1125you need to look at C<ev_idle> watchers, which provide this functionality.
1097 1126
1098You I<must not> change the priority of a watcher as long as it is active or 1127You I<must not> change the priority of a watcher as long as it is active or
1099pending. 1128pending.
1100
1101The default priority used by watchers when no priority has been set is
1102always C<0>, which is supposed to not be too high and not be too low :).
1103 1129
1104Setting a priority outside the range of C<EV_MINPRI> to C<EV_MAXPRI> is 1130Setting a priority outside the range of C<EV_MINPRI> to C<EV_MAXPRI> is
1105fine, as long as you do not mind that the priority value you query might 1131fine, as long as you do not mind that the priority value you query might
1106or might not have been clamped to the valid range. 1132or might not have been clamped to the valid range.
1133
1134The default priority used by watchers when no priority has been set is
1135always C<0>, which is supposed to not be too high and not be too low :).
1136
1137See L<WATCHER PRIORITY MODELS>, below, for a more thorough treatment of
1138priorities.
1107 1139
1108=item ev_invoke (loop, ev_TYPE *watcher, int revents) 1140=item ev_invoke (loop, ev_TYPE *watcher, int revents)
1109 1141
1110Invoke the C<watcher> with the given C<loop> and C<revents>. Neither 1142Invoke the C<watcher> with the given C<loop> and C<revents>. Neither
1111C<loop> nor C<revents> need to be valid as long as the watcher callback 1143C<loop> nor C<revents> need to be valid as long as the watcher callback
1176 #include <stddef.h> 1208 #include <stddef.h>
1177 1209
1178 static void 1210 static void
1179 t1_cb (EV_P_ ev_timer *w, int revents) 1211 t1_cb (EV_P_ ev_timer *w, int revents)
1180 { 1212 {
1181 struct my_biggy big = (struct my_biggy * 1213 struct my_biggy big = (struct my_biggy *)
1182 (((char *)w) - offsetof (struct my_biggy, t1)); 1214 (((char *)w) - offsetof (struct my_biggy, t1));
1183 } 1215 }
1184 1216
1185 static void 1217 static void
1186 t2_cb (EV_P_ ev_timer *w, int revents) 1218 t2_cb (EV_P_ ev_timer *w, int revents)
1187 { 1219 {
1188 struct my_biggy big = (struct my_biggy * 1220 struct my_biggy big = (struct my_biggy *)
1189 (((char *)w) - offsetof (struct my_biggy, t2)); 1221 (((char *)w) - offsetof (struct my_biggy, t2));
1190 } 1222 }
1223
1224=head2 WATCHER PRIORITY MODELS
1225
1226Many event loops support I<watcher priorities>, which are usually small
1227integers that influence the ordering of event callback invocation
1228between watchers in some way, all else being equal.
1229
1230In libev, Watcher priorities can be set using C<ev_set_priority>. See its
1231description for the more technical details such as the actual priority
1232range.
1233
1234There are two common ways how these these priorities are being interpreted
1235by event loops:
1236
1237In the more common lock-out model, higher priorities "lock out" invocation
1238of lower priority watchers, which means as long as higher priority
1239watchers receive events, lower priority watchers are not being invoked.
1240
1241The less common only-for-ordering model uses priorities solely to order
1242callback invocation within a single event loop iteration: Higher priority
1243watchers are invoked before lower priority ones, but they all get invoked
1244before polling for new events.
1245
1246Libev uses the second (only-for-ordering) model for all its watchers
1247except for idle watchers (which use the lock-out model).
1248
1249The rationale behind this is that implementing the lock-out model for
1250watchers is not well supported by most kernel interfaces, and most event
1251libraries will just poll for the same events again and again as long as
1252their callbacks have not been executed, which is very inefficient in the
1253common case of one high-priority watcher locking out a mass of lower
1254priority ones.
1255
1256Static (ordering) priorities are most useful when you have two or more
1257watchers handling the same resource: a typical usage example is having an
1258C<ev_io> watcher to receive data, and an associated C<ev_timer> to handle
1259timeouts. Under load, data might be received while the program handles
1260other jobs, but since timers normally get invoked first, the timeout
1261handler will be executed before checking for data. In that case, giving
1262the timer a lower priority than the I/O watcher ensures that I/O will be
1263handled first even under adverse conditions (which is usually, but not
1264always, what you want).
1265
1266Since idle watchers use the "lock-out" model, meaning that idle watchers
1267will only be executed when no same or higher priority watchers have
1268received events, they can be used to implement the "lock-out" model when
1269required.
1270
1271For example, to emulate how many other event libraries handle priorities,
1272you can associate an C<ev_idle> watcher to each such watcher, and in
1273the normal watcher callback, you just start the idle watcher. The real
1274processing is done in the idle watcher callback. This causes libev to
1275continously poll and process kernel event data for the watcher, but when
1276the lock-out case is known to be rare (which in turn is rare :), this is
1277workable.
1278
1279Usually, however, the lock-out model implemented that way will perform
1280miserably under the type of load it was designed to handle. In that case,
1281it might be preferable to stop the real watcher before starting the
1282idle watcher, so the kernel will not have to process the event in case
1283the actual processing will be delayed for considerable time.
1284
1285Here is an example of an I/O watcher that should run at a strictly lower
1286priority than the default, and which should only process data when no
1287other events are pending:
1288
1289 ev_idle idle; // actual processing watcher
1290 ev_io io; // actual event watcher
1291
1292 static void
1293 io_cb (EV_P_ ev_io *w, int revents)
1294 {
1295 // stop the I/O watcher, we received the event, but
1296 // are not yet ready to handle it.
1297 ev_io_stop (EV_A_ w);
1298
1299 // start the idle watcher to ahndle the actual event.
1300 // it will not be executed as long as other watchers
1301 // with the default priority are receiving events.
1302 ev_idle_start (EV_A_ &idle);
1303 }
1304
1305 static void
1306 idle_cb (EV_P_ ev_idle *w, int revents)
1307 {
1308 // actual processing
1309 read (STDIN_FILENO, ...);
1310
1311 // have to start the I/O watcher again, as
1312 // we have handled the event
1313 ev_io_start (EV_P_ &io);
1314 }
1315
1316 // initialisation
1317 ev_idle_init (&idle, idle_cb);
1318 ev_io_init (&io, io_cb, STDIN_FILENO, EV_READ);
1319 ev_io_start (EV_DEFAULT_ &io);
1320
1321In the "real" world, it might also be beneficial to start a timer, so that
1322low-priority connections can not be locked out forever under load. This
1323enables your program to keep a lower latency for important connections
1324during short periods of high load, while not completely locking out less
1325important ones.
1191 1326
1192 1327
1193=head1 WATCHER TYPES 1328=head1 WATCHER TYPES
1194 1329
1195This section describes each watcher in detail, but will not repeat 1330This section describes each watcher in detail, but will not repeat
1221descriptors to non-blocking mode is also usually a good idea (but not 1356descriptors to non-blocking mode is also usually a good idea (but not
1222required if you know what you are doing). 1357required if you know what you are doing).
1223 1358
1224If you cannot use non-blocking mode, then force the use of a 1359If you cannot use non-blocking mode, then force the use of a
1225known-to-be-good backend (at the time of this writing, this includes only 1360known-to-be-good backend (at the time of this writing, this includes only
1226C<EVBACKEND_SELECT> and C<EVBACKEND_POLL>). 1361C<EVBACKEND_SELECT> and C<EVBACKEND_POLL>). The same applies to file
1362descriptors for which non-blocking operation makes no sense (such as
1363files) - libev doesn't guarentee any specific behaviour in that case.
1227 1364
1228Another thing you have to watch out for is that it is quite easy to 1365Another thing you have to watch out for is that it is quite easy to
1229receive "spurious" readiness notifications, that is your callback might 1366receive "spurious" readiness notifications, that is your callback might
1230be called with C<EV_READ> but a subsequent C<read>(2) will actually block 1367be called with C<EV_READ> but a subsequent C<read>(2) will actually block
1231because there is no data. Not only are some backends known to create a 1368because there is no data. Not only are some backends known to create a
1352year, it will still time out after (roughly) one hour. "Roughly" because 1489year, it will still time out after (roughly) one hour. "Roughly" because
1353detecting time jumps is hard, and some inaccuracies are unavoidable (the 1490detecting time jumps is hard, and some inaccuracies are unavoidable (the
1354monotonic clock option helps a lot here). 1491monotonic clock option helps a lot here).
1355 1492
1356The callback is guaranteed to be invoked only I<after> its timeout has 1493The callback is guaranteed to be invoked only I<after> its timeout has
1357passed. If multiple timers become ready during the same loop iteration 1494passed (not I<at>, so on systems with very low-resolution clocks this
1358then the ones with earlier time-out values are invoked before ones with 1495might introduce a small delay). If multiple timers become ready during the
1359later time-out values (but this is no longer true when a callback calls 1496same loop iteration then the ones with earlier time-out values are invoked
1360C<ev_loop> recursively). 1497before ones of the same priority with later time-out values (but this is
1498no longer true when a callback calls C<ev_loop> recursively).
1361 1499
1362=head3 Be smart about timeouts 1500=head3 Be smart about timeouts
1363 1501
1364Many real-world problems involve some kind of timeout, usually for error 1502Many real-world problems involve some kind of timeout, usually for error
1365recovery. A typical example is an HTTP request - if the other side hangs, 1503recovery. A typical example is an HTTP request - if the other side hangs,
1409C<after> argument to C<ev_timer_set>, and only ever use the C<repeat> 1547C<after> argument to C<ev_timer_set>, and only ever use the C<repeat>
1410member and C<ev_timer_again>. 1548member and C<ev_timer_again>.
1411 1549
1412At start: 1550At start:
1413 1551
1414 ev_timer_init (timer, callback); 1552 ev_init (timer, callback);
1415 timer->repeat = 60.; 1553 timer->repeat = 60.;
1416 ev_timer_again (loop, timer); 1554 ev_timer_again (loop, timer);
1417 1555
1418Each time there is some activity: 1556Each time there is some activity:
1419 1557
1481 1619
1482To start the timer, simply initialise the watcher and set C<last_activity> 1620To start the timer, simply initialise the watcher and set C<last_activity>
1483to the current time (meaning we just have some activity :), then call the 1621to the current time (meaning we just have some activity :), then call the
1484callback, which will "do the right thing" and start the timer: 1622callback, which will "do the right thing" and start the timer:
1485 1623
1486 ev_timer_init (timer, callback); 1624 ev_init (timer, callback);
1487 last_activity = ev_now (loop); 1625 last_activity = ev_now (loop);
1488 callback (loop, timer, EV_TIMEOUT); 1626 callback (loop, timer, EV_TIMEOUT);
1489 1627
1490And when there is some activity, simply store the current time in 1628And when there is some activity, simply store the current time in
1491C<last_activity>, no libev calls at all: 1629C<last_activity>, no libev calls at all:
1888some child status changes (most typically when a child of yours dies or 2026some child status changes (most typically when a child of yours dies or
1889exits). It is permissible to install a child watcher I<after> the child 2027exits). It is permissible to install a child watcher I<after> the child
1890has been forked (which implies it might have already exited), as long 2028has been forked (which implies it might have already exited), as long
1891as the event loop isn't entered (or is continued from a watcher), i.e., 2029as the event loop isn't entered (or is continued from a watcher), i.e.,
1892forking and then immediately registering a watcher for the child is fine, 2030forking and then immediately registering a watcher for the child is fine,
1893but forking and registering a watcher a few event loop iterations later is 2031but forking and registering a watcher a few event loop iterations later or
1894not. 2032in the next callback invocation is not.
1895 2033
1896Only the default event loop is capable of handling signals, and therefore 2034Only the default event loop is capable of handling signals, and therefore
1897you can only register child watchers in the default event loop. 2035you can only register child watchers in the default event loop.
2036
2037Due to some design glitches inside libev, child watchers will always be
2038handled at maximum priority (their priority is set to EV_MAXPRI by libev)
1898 2039
1899=head3 Process Interaction 2040=head3 Process Interaction
1900 2041
1901Libev grabs C<SIGCHLD> as soon as the default event loop is 2042Libev grabs C<SIGCHLD> as soon as the default event loop is
1902initialised. This is necessary to guarantee proper behaviour even if 2043initialised. This is necessary to guarantee proper behaviour even if
2254 // no longer anything immediate to do. 2395 // no longer anything immediate to do.
2255 } 2396 }
2256 2397
2257 ev_idle *idle_watcher = malloc (sizeof (ev_idle)); 2398 ev_idle *idle_watcher = malloc (sizeof (ev_idle));
2258 ev_idle_init (idle_watcher, idle_cb); 2399 ev_idle_init (idle_watcher, idle_cb);
2259 ev_idle_start (loop, idle_cb); 2400 ev_idle_start (loop, idle_watcher);
2260 2401
2261 2402
2262=head2 C<ev_prepare> and C<ev_check> - customise your event loop! 2403=head2 C<ev_prepare> and C<ev_check> - customise your event loop!
2263 2404
2264Prepare and check watchers are usually (but not always) used in pairs: 2405Prepare and check watchers are usually (but not always) used in pairs:
2357 struct pollfd fds [nfd]; 2498 struct pollfd fds [nfd];
2358 // actual code will need to loop here and realloc etc. 2499 // actual code will need to loop here and realloc etc.
2359 adns_beforepoll (ads, fds, &nfd, &timeout, timeval_from (ev_time ())); 2500 adns_beforepoll (ads, fds, &nfd, &timeout, timeval_from (ev_time ()));
2360 2501
2361 /* the callback is illegal, but won't be called as we stop during check */ 2502 /* the callback is illegal, but won't be called as we stop during check */
2362 ev_timer_init (&tw, 0, timeout * 1e-3); 2503 ev_timer_init (&tw, 0, timeout * 1e-3, 0.);
2363 ev_timer_start (loop, &tw); 2504 ev_timer_start (loop, &tw);
2364 2505
2365 // create one ev_io per pollfd 2506 // create one ev_io per pollfd
2366 for (int i = 0; i < nfd; ++i) 2507 for (int i = 0; i < nfd; ++i)
2367 { 2508 {
2597event loop blocks next and before C<ev_check> watchers are being called, 2738event loop blocks next and before C<ev_check> watchers are being called,
2598and only in the child after the fork. If whoever good citizen calling 2739and only in the child after the fork. If whoever good citizen calling
2599C<ev_default_fork> cheats and calls it in the wrong process, the fork 2740C<ev_default_fork> cheats and calls it in the wrong process, the fork
2600handlers will be invoked, too, of course. 2741handlers will be invoked, too, of course.
2601 2742
2743=head3 The special problem of life after fork - how is it possible?
2744
2745Most uses of C<fork()> consist of forking, then some simple calls to ste
2746up/change the process environment, followed by a call to C<exec()>. This
2747sequence should be handled by libev without any problems.
2748
2749This changes when the application actually wants to do event handling
2750in the child, or both parent in child, in effect "continuing" after the
2751fork.
2752
2753The default mode of operation (for libev, with application help to detect
2754forks) is to duplicate all the state in the child, as would be expected
2755when I<either> the parent I<or> the child process continues.
2756
2757When both processes want to continue using libev, then this is usually the
2758wrong result. In that case, usually one process (typically the parent) is
2759supposed to continue with all watchers in place as before, while the other
2760process typically wants to start fresh, i.e. without any active watchers.
2761
2762The cleanest and most efficient way to achieve that with libev is to
2763simply create a new event loop, which of course will be "empty", and
2764use that for new watchers. This has the advantage of not touching more
2765memory than necessary, and thus avoiding the copy-on-write, and the
2766disadvantage of having to use multiple event loops (which do not support
2767signal watchers).
2768
2769When this is not possible, or you want to use the default loop for
2770other reasons, then in the process that wants to start "fresh", call
2771C<ev_default_destroy ()> followed by C<ev_default_loop (...)>. Destroying
2772the default loop will "orphan" (not stop) all registered watchers, so you
2773have to be careful not to execute code that modifies those watchers. Note
2774also that in that case, you have to re-register any signal watchers.
2775
2602=head3 Watcher-Specific Functions and Data Members 2776=head3 Watcher-Specific Functions and Data Members
2603 2777
2604=over 4 2778=over 4
2605 2779
2606=item ev_fork_init (ev_signal *, callback) 2780=item ev_fork_init (ev_signal *, callback)
3788way (note also that glib is the slowest event library known to man). 3962way (note also that glib is the slowest event library known to man).
3789 3963
3790There is no supported compilation method available on windows except 3964There is no supported compilation method available on windows except
3791embedding it into other applications. 3965embedding it into other applications.
3792 3966
3967Sensible signal handling is officially unsupported by Microsoft - libev
3968tries its best, but under most conditions, signals will simply not work.
3969
3793Not a libev limitation but worth mentioning: windows apparently doesn't 3970Not a libev limitation but worth mentioning: windows apparently doesn't
3794accept large writes: instead of resulting in a partial write, windows will 3971accept large writes: instead of resulting in a partial write, windows will
3795either accept everything or return C<ENOBUFS> if the buffer is too large, 3972either accept everything or return C<ENOBUFS> if the buffer is too large,
3796so make sure you only write small amounts into your sockets (less than a 3973so make sure you only write small amounts into your sockets (less than a
3797megabyte seems safe, but this apparently depends on the amount of memory 3974megabyte seems safe, but this apparently depends on the amount of memory
3801the abysmal performance of winsockets, using a large number of sockets 3978the abysmal performance of winsockets, using a large number of sockets
3802is not recommended (and not reasonable). If your program needs to use 3979is not recommended (and not reasonable). If your program needs to use
3803more than a hundred or so sockets, then likely it needs to use a totally 3980more than a hundred or so sockets, then likely it needs to use a totally
3804different implementation for windows, as libev offers the POSIX readiness 3981different implementation for windows, as libev offers the POSIX readiness
3805notification model, which cannot be implemented efficiently on windows 3982notification model, which cannot be implemented efficiently on windows
3806(Microsoft monopoly games). 3983(due to Microsoft monopoly games).
3807 3984
3808A typical way to use libev under windows is to embed it (see the embedding 3985A typical way to use libev under windows is to embed it (see the embedding
3809section for details) and use the following F<evwrap.h> header file instead 3986section for details) and use the following F<evwrap.h> header file instead
3810of F<ev.h>: 3987of F<ev.h>:
3811 3988
3847 4024
3848Early versions of winsocket's select only supported waiting for a maximum 4025Early versions of winsocket's select only supported waiting for a maximum
3849of C<64> handles (probably owning to the fact that all windows kernels 4026of C<64> handles (probably owning to the fact that all windows kernels
3850can only wait for C<64> things at the same time internally; Microsoft 4027can only wait for C<64> things at the same time internally; Microsoft
3851recommends spawning a chain of threads and wait for 63 handles and the 4028recommends spawning a chain of threads and wait for 63 handles and the
3852previous thread in each. Great). 4029previous thread in each. Sounds great!).
3853 4030
3854Newer versions support more handles, but you need to define C<FD_SETSIZE> 4031Newer versions support more handles, but you need to define C<FD_SETSIZE>
3855to some high number (e.g. C<2048>) before compiling the winsocket select 4032to some high number (e.g. C<2048>) before compiling the winsocket select
3856call (which might be in libev or elsewhere, for example, perl does its own 4033call (which might be in libev or elsewhere, for example, perl and many
3857select emulation on windows). 4034other interpreters do their own select emulation on windows).
3858 4035
3859Another limit is the number of file descriptors in the Microsoft runtime 4036Another limit is the number of file descriptors in the Microsoft runtime
3860libraries, which by default is C<64> (there must be a hidden I<64> fetish 4037libraries, which by default is C<64> (there must be a hidden I<64>
3861or something like this inside Microsoft). You can increase this by calling 4038fetish or something like this inside Microsoft). You can increase this
3862C<_setmaxstdio>, which can increase this limit to C<2048> (another 4039by calling C<_setmaxstdio>, which can increase this limit to C<2048>
3863arbitrary limit), but is broken in many versions of the Microsoft runtime 4040(another arbitrary limit), but is broken in many versions of the Microsoft
3864libraries.
3865
3866This might get you to about C<512> or C<2048> sockets (depending on 4041runtime libraries. This might get you to about C<512> or C<2048> sockets
3867windows version and/or the phase of the moon). To get more, you need to 4042(depending on windows version and/or the phase of the moon). To get more,
3868wrap all I/O functions and provide your own fd management, but the cost of 4043you need to wrap all I/O functions and provide your own fd management, but
3869calling select (O(n²)) will likely make this unworkable. 4044the cost of calling select (O(n²)) will likely make this unworkable.
3870 4045
3871=back 4046=back
3872 4047
3873=head2 PORTABILITY REQUIREMENTS 4048=head2 PORTABILITY REQUIREMENTS
3874 4049
3917=item C<double> must hold a time value in seconds with enough accuracy 4092=item C<double> must hold a time value in seconds with enough accuracy
3918 4093
3919The type C<double> is used to represent timestamps. It is required to 4094The type C<double> is used to represent timestamps. It is required to
3920have at least 51 bits of mantissa (and 9 bits of exponent), which is good 4095have at least 51 bits of mantissa (and 9 bits of exponent), which is good
3921enough for at least into the year 4000. This requirement is fulfilled by 4096enough for at least into the year 4000. This requirement is fulfilled by
3922implementations implementing IEEE 754 (basically all existing ones). 4097implementations implementing IEEE 754, which is basically all existing
4098ones. With IEEE 754 doubles, you get microsecond accuracy until at least
40992200.
3923 4100
3924=back 4101=back
3925 4102
3926If you know of other additional requirements drop me a note. 4103If you know of other additional requirements drop me a note.
3927 4104
3995involves iterating over all running async watchers or all signal numbers. 4172involves iterating over all running async watchers or all signal numbers.
3996 4173
3997=back 4174=back
3998 4175
3999 4176
4177=head1 GLOSSARY
4178
4179=over 4
4180
4181=item active
4182
4183A watcher is active as long as it has been started (has been attached to
4184an event loop) but not yet stopped (disassociated from the event loop).
4185
4186=item application
4187
4188In this document, an application is whatever is using libev.
4189
4190=item callback
4191
4192The address of a function that is called when some event has been
4193detected. Callbacks are being passed the event loop, the watcher that
4194received the event, and the actual event bitset.
4195
4196=item callback invocation
4197
4198The act of calling the callback associated with a watcher.
4199
4200=item event
4201
4202A change of state of some external event, such as data now being available
4203for reading on a file descriptor, time having passed or simply not having
4204any other events happening anymore.
4205
4206In libev, events are represented as single bits (such as C<EV_READ> or
4207C<EV_TIMEOUT>).
4208
4209=item event library
4210
4211A software package implementing an event model and loop.
4212
4213=item event loop
4214
4215An entity that handles and processes external events and converts them
4216into callback invocations.
4217
4218=item event model
4219
4220The model used to describe how an event loop handles and processes
4221watchers and events.
4222
4223=item pending
4224
4225A watcher is pending as soon as the corresponding event has been detected,
4226and stops being pending as soon as the watcher will be invoked or its
4227pending status is explicitly cleared by the application.
4228
4229A watcher can be pending, but not active. Stopping a watcher also clears
4230its pending status.
4231
4232=item real time
4233
4234The physical time that is observed. It is apparently strictly monotonic :)
4235
4236=item wall-clock time
4237
4238The time and date as shown on clocks. Unlike real time, it can actually
4239be wrong and jump forwards and backwards, e.g. when the you adjust your
4240clock.
4241
4242=item watcher
4243
4244A data structure that describes interest in certain events. Watchers need
4245to be started (attached to an event loop) before they can receive events.
4246
4247=item watcher invocation
4248
4249The act of calling the callback associated with a watcher.
4250
4251=back
4252
4000=head1 AUTHOR 4253=head1 AUTHOR
4001 4254
4002Marc Lehmann <libev@schmorp.de>, with repeated corrections by Mikael Magnusson. 4255Marc Lehmann <libev@schmorp.de>, with repeated corrections by Mikael Magnusson.
4003 4256

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