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Revision 1.239 by root, Tue Apr 21 14:14:19 2009 UTC vs.
Revision 1.249 by root, Wed Jul 8 04:29:31 2009 UTC

620happily wraps around with enough iterations. 620happily wraps around with enough iterations.
621 621
622This value can sometimes be useful as a generation counter of sorts (it 622This value can sometimes be useful as a generation counter of sorts (it
623"ticks" the number of loop iterations), as it roughly corresponds with 623"ticks" the number of loop iterations), as it roughly corresponds with
624C<ev_prepare> and C<ev_check> calls. 624C<ev_prepare> and C<ev_check> calls.
625
626=item unsigned int ev_loop_depth (loop)
627
628Returns the number of times C<ev_loop> was entered minus the number of
629times C<ev_loop> was exited, in other words, the recursion depth.
630
631Outside C<ev_loop>, this number is zero. In a callback, this number is
632C<1>, unless C<ev_loop> was invoked recursively (or from another thread),
633in which case it is higher.
634
635Leaving C<ev_loop> abnormally (setjmp/longjmp, cancelling the thread
636etc.), doesn't count as exit.
625 637
626=item unsigned int ev_backend (loop) 638=item unsigned int ev_backend (loop)
627 639
628Returns one of the C<EVBACKEND_*> flags indicating the event backend in 640Returns one of the C<EVBACKEND_*> flags indicating the event backend in
629use. 641use.
811 823
812By setting a higher I<io collect interval> you allow libev to spend more 824By setting a higher I<io collect interval> you allow libev to spend more
813time collecting I/O events, so you can handle more events per iteration, 825time collecting I/O events, so you can handle more events per iteration,
814at the cost of increasing latency. Timeouts (both C<ev_periodic> and 826at the cost of increasing latency. Timeouts (both C<ev_periodic> and
815C<ev_timer>) will be not affected. Setting this to a non-null value will 827C<ev_timer>) will be not affected. Setting this to a non-null value will
816introduce an additional C<ev_sleep ()> call into most loop iterations. 828introduce an additional C<ev_sleep ()> call into most loop iterations. The
829sleep time ensures that libev will not poll for I/O events more often then
830once per this interval, on average.
817 831
818Likewise, by setting a higher I<timeout collect interval> you allow libev 832Likewise, by setting a higher I<timeout collect interval> you allow libev
819to spend more time collecting timeouts, at the expense of increased 833to spend more time collecting timeouts, at the expense of increased
820latency/jitter/inexactness (the watcher callback will be called 834latency/jitter/inexactness (the watcher callback will be called
821later). C<ev_io> watchers will not be affected. Setting this to a non-null 835later). C<ev_io> watchers will not be affected. Setting this to a non-null
823 837
824Many (busy) programs can usually benefit by setting the I/O collect 838Many (busy) programs can usually benefit by setting the I/O collect
825interval to a value near C<0.1> or so, which is often enough for 839interval to a value near C<0.1> or so, which is often enough for
826interactive servers (of course not for games), likewise for timeouts. It 840interactive servers (of course not for games), likewise for timeouts. It
827usually doesn't make much sense to set it to a lower value than C<0.01>, 841usually doesn't make much sense to set it to a lower value than C<0.01>,
828as this approaches the timing granularity of most systems. 842as this approaches the timing granularity of most systems. Note that if
843you do transactions with the outside world and you can't increase the
844parallelity, then this setting will limit your transaction rate (if you
845need to poll once per transaction and the I/O collect interval is 0.01,
846then you can't do more than 100 transations per second).
829 847
830Setting the I<timeout collect interval> can improve the opportunity for 848Setting the I<timeout collect interval> can improve the opportunity for
831saving power, as the program will "bundle" timer callback invocations that 849saving power, as the program will "bundle" timer callback invocations that
832are "near" in time together, by delaying some, thus reducing the number of 850are "near" in time together, by delaying some, thus reducing the number of
833times the process sleeps and wakes up again. Another useful technique to 851times the process sleeps and wakes up again. Another useful technique to
834reduce iterations/wake-ups is to use C<ev_periodic> watchers and make sure 852reduce iterations/wake-ups is to use C<ev_periodic> watchers and make sure
835they fire on, say, one-second boundaries only. 853they fire on, say, one-second boundaries only.
854
855Example: we only need 0.1s timeout granularity, and we wish not to poll
856more often than 100 times per second:
857
858 ev_set_timeout_collect_interval (EV_DEFAULT_UC_ 0.1);
859 ev_set_io_collect_interval (EV_DEFAULT_UC_ 0.01);
836 860
837=item ev_loop_verify (loop) 861=item ev_loop_verify (loop)
838 862
839This function only does something when C<EV_VERIFY> support has been 863This function only does something when C<EV_VERIFY> support has been
840compiled in, which is the default for non-minimal builds. It tries to go 864compiled in, which is the default for non-minimal builds. It tries to go
1184 #include <stddef.h> 1208 #include <stddef.h>
1185 1209
1186 static void 1210 static void
1187 t1_cb (EV_P_ ev_timer *w, int revents) 1211 t1_cb (EV_P_ ev_timer *w, int revents)
1188 { 1212 {
1189 struct my_biggy big = (struct my_biggy * 1213 struct my_biggy big = (struct my_biggy *)
1190 (((char *)w) - offsetof (struct my_biggy, t1)); 1214 (((char *)w) - offsetof (struct my_biggy, t1));
1191 } 1215 }
1192 1216
1193 static void 1217 static void
1194 t2_cb (EV_P_ ev_timer *w, int revents) 1218 t2_cb (EV_P_ ev_timer *w, int revents)
1195 { 1219 {
1196 struct my_biggy big = (struct my_biggy * 1220 struct my_biggy big = (struct my_biggy *)
1197 (((char *)w) - offsetof (struct my_biggy, t2)); 1221 (((char *)w) - offsetof (struct my_biggy, t2));
1198 } 1222 }
1199 1223
1200=head2 WATCHER PRIORITY MODELS 1224=head2 WATCHER PRIORITY MODELS
1201 1225
1277 // with the default priority are receiving events. 1301 // with the default priority are receiving events.
1278 ev_idle_start (EV_A_ &idle); 1302 ev_idle_start (EV_A_ &idle);
1279 } 1303 }
1280 1304
1281 static void 1305 static void
1282 idle-cb (EV_P_ ev_idle *w, int revents) 1306 idle_cb (EV_P_ ev_idle *w, int revents)
1283 { 1307 {
1284 // actual processing 1308 // actual processing
1285 read (STDIN_FILENO, ...); 1309 read (STDIN_FILENO, ...);
1286 1310
1287 // have to start the I/O watcher again, as 1311 // have to start the I/O watcher again, as
1465year, it will still time out after (roughly) one hour. "Roughly" because 1489year, it will still time out after (roughly) one hour. "Roughly" because
1466detecting time jumps is hard, and some inaccuracies are unavoidable (the 1490detecting time jumps is hard, and some inaccuracies are unavoidable (the
1467monotonic clock option helps a lot here). 1491monotonic clock option helps a lot here).
1468 1492
1469The callback is guaranteed to be invoked only I<after> its timeout has 1493The callback is guaranteed to be invoked only I<after> its timeout has
1470passed. If multiple timers become ready during the same loop iteration 1494passed (not I<at>, so on systems with very low-resolution clocks this
1471then the ones with earlier time-out values are invoked before ones with 1495might introduce a small delay). If multiple timers become ready during the
1472later time-out values (but this is no longer true when a callback calls 1496same loop iteration then the ones with earlier time-out values are invoked
1473C<ev_loop> recursively). 1497before ones of the same priority with later time-out values (but this is
1498no longer true when a callback calls C<ev_loop> recursively).
1474 1499
1475=head3 Be smart about timeouts 1500=head3 Be smart about timeouts
1476 1501
1477Many real-world problems involve some kind of timeout, usually for error 1502Many real-world problems involve some kind of timeout, usually for error
1478recovery. A typical example is an HTTP request - if the other side hangs, 1503recovery. A typical example is an HTTP request - if the other side hangs,
1522C<after> argument to C<ev_timer_set>, and only ever use the C<repeat> 1547C<after> argument to C<ev_timer_set>, and only ever use the C<repeat>
1523member and C<ev_timer_again>. 1548member and C<ev_timer_again>.
1524 1549
1525At start: 1550At start:
1526 1551
1527 ev_timer_init (timer, callback); 1552 ev_init (timer, callback);
1528 timer->repeat = 60.; 1553 timer->repeat = 60.;
1529 ev_timer_again (loop, timer); 1554 ev_timer_again (loop, timer);
1530 1555
1531Each time there is some activity: 1556Each time there is some activity:
1532 1557
1594 1619
1595To start the timer, simply initialise the watcher and set C<last_activity> 1620To start the timer, simply initialise the watcher and set C<last_activity>
1596to the current time (meaning we just have some activity :), then call the 1621to the current time (meaning we just have some activity :), then call the
1597callback, which will "do the right thing" and start the timer: 1622callback, which will "do the right thing" and start the timer:
1598 1623
1599 ev_timer_init (timer, callback); 1624 ev_init (timer, callback);
1600 last_activity = ev_now (loop); 1625 last_activity = ev_now (loop);
1601 callback (loop, timer, EV_TIMEOUT); 1626 callback (loop, timer, EV_TIMEOUT);
1602 1627
1603And when there is some activity, simply store the current time in 1628And when there is some activity, simply store the current time in
1604C<last_activity>, no libev calls at all: 1629C<last_activity>, no libev calls at all:
2001some child status changes (most typically when a child of yours dies or 2026some child status changes (most typically when a child of yours dies or
2002exits). It is permissible to install a child watcher I<after> the child 2027exits). It is permissible to install a child watcher I<after> the child
2003has been forked (which implies it might have already exited), as long 2028has been forked (which implies it might have already exited), as long
2004as the event loop isn't entered (or is continued from a watcher), i.e., 2029as the event loop isn't entered (or is continued from a watcher), i.e.,
2005forking and then immediately registering a watcher for the child is fine, 2030forking and then immediately registering a watcher for the child is fine,
2006but forking and registering a watcher a few event loop iterations later is 2031but forking and registering a watcher a few event loop iterations later or
2007not. 2032in the next callback invocation is not.
2008 2033
2009Only the default event loop is capable of handling signals, and therefore 2034Only the default event loop is capable of handling signals, and therefore
2010you can only register child watchers in the default event loop. 2035you can only register child watchers in the default event loop.
2036
2037Due to some design glitches inside libev, child watchers will always be
2038handled at maximum priority (their priority is set to C<EV_MAXPRI> by
2039libev)
2011 2040
2012=head3 Process Interaction 2041=head3 Process Interaction
2013 2042
2014Libev grabs C<SIGCHLD> as soon as the default event loop is 2043Libev grabs C<SIGCHLD> as soon as the default event loop is
2015initialised. This is necessary to guarantee proper behaviour even if 2044initialised. This is necessary to guarantee proper behaviour even if
2367 // no longer anything immediate to do. 2396 // no longer anything immediate to do.
2368 } 2397 }
2369 2398
2370 ev_idle *idle_watcher = malloc (sizeof (ev_idle)); 2399 ev_idle *idle_watcher = malloc (sizeof (ev_idle));
2371 ev_idle_init (idle_watcher, idle_cb); 2400 ev_idle_init (idle_watcher, idle_cb);
2372 ev_idle_start (loop, idle_cb); 2401 ev_idle_start (loop, idle_watcher);
2373 2402
2374 2403
2375=head2 C<ev_prepare> and C<ev_check> - customise your event loop! 2404=head2 C<ev_prepare> and C<ev_check> - customise your event loop!
2376 2405
2377Prepare and check watchers are usually (but not always) used in pairs: 2406Prepare and check watchers are usually (but not always) used in pairs:
2470 struct pollfd fds [nfd]; 2499 struct pollfd fds [nfd];
2471 // actual code will need to loop here and realloc etc. 2500 // actual code will need to loop here and realloc etc.
2472 adns_beforepoll (ads, fds, &nfd, &timeout, timeval_from (ev_time ())); 2501 adns_beforepoll (ads, fds, &nfd, &timeout, timeval_from (ev_time ()));
2473 2502
2474 /* the callback is illegal, but won't be called as we stop during check */ 2503 /* the callback is illegal, but won't be called as we stop during check */
2475 ev_timer_init (&tw, 0, timeout * 1e-3); 2504 ev_timer_init (&tw, 0, timeout * 1e-3, 0.);
2476 ev_timer_start (loop, &tw); 2505 ev_timer_start (loop, &tw);
2477 2506
2478 // create one ev_io per pollfd 2507 // create one ev_io per pollfd
2479 for (int i = 0; i < nfd; ++i) 2508 for (int i = 0; i < nfd; ++i)
2480 { 2509 {
3934way (note also that glib is the slowest event library known to man). 3963way (note also that glib is the slowest event library known to man).
3935 3964
3936There is no supported compilation method available on windows except 3965There is no supported compilation method available on windows except
3937embedding it into other applications. 3966embedding it into other applications.
3938 3967
3968Sensible signal handling is officially unsupported by Microsoft - libev
3969tries its best, but under most conditions, signals will simply not work.
3970
3939Not a libev limitation but worth mentioning: windows apparently doesn't 3971Not a libev limitation but worth mentioning: windows apparently doesn't
3940accept large writes: instead of resulting in a partial write, windows will 3972accept large writes: instead of resulting in a partial write, windows will
3941either accept everything or return C<ENOBUFS> if the buffer is too large, 3973either accept everything or return C<ENOBUFS> if the buffer is too large,
3942so make sure you only write small amounts into your sockets (less than a 3974so make sure you only write small amounts into your sockets (less than a
3943megabyte seems safe, but this apparently depends on the amount of memory 3975megabyte seems safe, but this apparently depends on the amount of memory
3947the abysmal performance of winsockets, using a large number of sockets 3979the abysmal performance of winsockets, using a large number of sockets
3948is not recommended (and not reasonable). If your program needs to use 3980is not recommended (and not reasonable). If your program needs to use
3949more than a hundred or so sockets, then likely it needs to use a totally 3981more than a hundred or so sockets, then likely it needs to use a totally
3950different implementation for windows, as libev offers the POSIX readiness 3982different implementation for windows, as libev offers the POSIX readiness
3951notification model, which cannot be implemented efficiently on windows 3983notification model, which cannot be implemented efficiently on windows
3952(Microsoft monopoly games). 3984(due to Microsoft monopoly games).
3953 3985
3954A typical way to use libev under windows is to embed it (see the embedding 3986A typical way to use libev under windows is to embed it (see the embedding
3955section for details) and use the following F<evwrap.h> header file instead 3987section for details) and use the following F<evwrap.h> header file instead
3956of F<ev.h>: 3988of F<ev.h>:
3957 3989
3993 4025
3994Early versions of winsocket's select only supported waiting for a maximum 4026Early versions of winsocket's select only supported waiting for a maximum
3995of C<64> handles (probably owning to the fact that all windows kernels 4027of C<64> handles (probably owning to the fact that all windows kernels
3996can only wait for C<64> things at the same time internally; Microsoft 4028can only wait for C<64> things at the same time internally; Microsoft
3997recommends spawning a chain of threads and wait for 63 handles and the 4029recommends spawning a chain of threads and wait for 63 handles and the
3998previous thread in each. Great). 4030previous thread in each. Sounds great!).
3999 4031
4000Newer versions support more handles, but you need to define C<FD_SETSIZE> 4032Newer versions support more handles, but you need to define C<FD_SETSIZE>
4001to some high number (e.g. C<2048>) before compiling the winsocket select 4033to some high number (e.g. C<2048>) before compiling the winsocket select
4002call (which might be in libev or elsewhere, for example, perl does its own 4034call (which might be in libev or elsewhere, for example, perl and many
4003select emulation on windows). 4035other interpreters do their own select emulation on windows).
4004 4036
4005Another limit is the number of file descriptors in the Microsoft runtime 4037Another limit is the number of file descriptors in the Microsoft runtime
4006libraries, which by default is C<64> (there must be a hidden I<64> fetish 4038libraries, which by default is C<64> (there must be a hidden I<64>
4007or something like this inside Microsoft). You can increase this by calling 4039fetish or something like this inside Microsoft). You can increase this
4008C<_setmaxstdio>, which can increase this limit to C<2048> (another 4040by calling C<_setmaxstdio>, which can increase this limit to C<2048>
4009arbitrary limit), but is broken in many versions of the Microsoft runtime 4041(another arbitrary limit), but is broken in many versions of the Microsoft
4010libraries.
4011
4012This might get you to about C<512> or C<2048> sockets (depending on 4042runtime libraries. This might get you to about C<512> or C<2048> sockets
4013windows version and/or the phase of the moon). To get more, you need to 4043(depending on windows version and/or the phase of the moon). To get more,
4014wrap all I/O functions and provide your own fd management, but the cost of 4044you need to wrap all I/O functions and provide your own fd management, but
4015calling select (O(n²)) will likely make this unworkable. 4045the cost of calling select (O(n²)) will likely make this unworkable.
4016 4046
4017=back 4047=back
4018 4048
4019=head2 PORTABILITY REQUIREMENTS 4049=head2 PORTABILITY REQUIREMENTS
4020 4050
4063=item C<double> must hold a time value in seconds with enough accuracy 4093=item C<double> must hold a time value in seconds with enough accuracy
4064 4094
4065The type C<double> is used to represent timestamps. It is required to 4095The type C<double> is used to represent timestamps. It is required to
4066have at least 51 bits of mantissa (and 9 bits of exponent), which is good 4096have at least 51 bits of mantissa (and 9 bits of exponent), which is good
4067enough for at least into the year 4000. This requirement is fulfilled by 4097enough for at least into the year 4000. This requirement is fulfilled by
4068implementations implementing IEEE 754 (basically all existing ones). 4098implementations implementing IEEE 754, which is basically all existing
4099ones. With IEEE 754 doubles, you get microsecond accuracy until at least
41002200.
4069 4101
4070=back 4102=back
4071 4103
4072If you know of other additional requirements drop me a note. 4104If you know of other additional requirements drop me a note.
4073 4105

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