ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/libev/ev.pod
(Generate patch)

Comparing libev/ev.pod (file contents):
Revision 1.215 by root, Wed Nov 5 21:44:21 2008 UTC vs.
Revision 1.253 by root, Tue Jul 14 18:33:48 2009 UTC

8 8
9=head2 EXAMPLE PROGRAM 9=head2 EXAMPLE PROGRAM
10 10
11 // a single header file is required 11 // a single header file is required
12 #include <ev.h> 12 #include <ev.h>
13
14 #include <stdio.h> // for puts
13 15
14 // every watcher type has its own typedef'd struct 16 // every watcher type has its own typedef'd struct
15 // with the name ev_TYPE 17 // with the name ev_TYPE
16 ev_io stdin_watcher; 18 ev_io stdin_watcher;
17 ev_timer timeout_watcher; 19 ev_timer timeout_watcher;
41 43
42 int 44 int
43 main (void) 45 main (void)
44 { 46 {
45 // use the default event loop unless you have special needs 47 // use the default event loop unless you have special needs
46 ev_loop *loop = ev_default_loop (0); 48 struct ev_loop *loop = ev_default_loop (0);
47 49
48 // initialise an io watcher, then start it 50 // initialise an io watcher, then start it
49 // this one will watch for stdin to become readable 51 // this one will watch for stdin to become readable
50 ev_io_init (&stdin_watcher, stdin_cb, /*STDIN_FILENO*/ 0, EV_READ); 52 ev_io_init (&stdin_watcher, stdin_cb, /*STDIN_FILENO*/ 0, EV_READ);
51 ev_io_start (loop, &stdin_watcher); 53 ev_io_start (loop, &stdin_watcher);
60 62
61 // unloop was called, so exit 63 // unloop was called, so exit
62 return 0; 64 return 0;
63 } 65 }
64 66
65=head1 DESCRIPTION 67=head1 ABOUT THIS DOCUMENT
68
69This document documents the libev software package.
66 70
67The newest version of this document is also available as an html-formatted 71The newest version of this document is also available as an html-formatted
68web page you might find easier to navigate when reading it for the first 72web page you might find easier to navigate when reading it for the first
69time: L<http://pod.tst.eu/http://cvs.schmorp.de/libev/ev.pod>. 73time: L<http://pod.tst.eu/http://cvs.schmorp.de/libev/ev.pod>.
74
75While this document tries to be as complete as possible in documenting
76libev, its usage and the rationale behind its design, it is not a tutorial
77on event-based programming, nor will it introduce event-based programming
78with libev.
79
80Familarity with event based programming techniques in general is assumed
81throughout this document.
82
83=head1 ABOUT LIBEV
70 84
71Libev is an event loop: you register interest in certain events (such as a 85Libev is an event loop: you register interest in certain events (such as a
72file descriptor being readable or a timeout occurring), and it will manage 86file descriptor being readable or a timeout occurring), and it will manage
73these event sources and provide your program with events. 87these event sources and provide your program with events.
74 88
108name C<loop> (which is always of type C<ev_loop *>) will not have 122name C<loop> (which is always of type C<ev_loop *>) will not have
109this argument. 123this argument.
110 124
111=head2 TIME REPRESENTATION 125=head2 TIME REPRESENTATION
112 126
113Libev represents time as a single floating point number, representing the 127Libev represents time as a single floating point number, representing
114(fractional) number of seconds since the (POSIX) epoch (somewhere near 128the (fractional) number of seconds since the (POSIX) epoch (somewhere
115the beginning of 1970, details are complicated, don't ask). This type is 129near the beginning of 1970, details are complicated, don't ask). This
116called C<ev_tstamp>, which is what you should use too. It usually aliases 130type is called C<ev_tstamp>, which is what you should use too. It usually
117to the C<double> type in C, and when you need to do any calculations on 131aliases to the C<double> type in C. When you need to do any calculations
118it, you should treat it as some floating point value. Unlike the name 132on it, you should treat it as some floating point value. Unlike the name
119component C<stamp> might indicate, it is also used for time differences 133component C<stamp> might indicate, it is also used for time differences
120throughout libev. 134throughout libev.
121 135
122=head1 ERROR HANDLING 136=head1 ERROR HANDLING
123 137
458 472
459While nominally embeddable in other event loops, this doesn't work 473While nominally embeddable in other event loops, this doesn't work
460everywhere, so you might need to test for this. And since it is broken 474everywhere, so you might need to test for this. And since it is broken
461almost everywhere, you should only use it when you have a lot of sockets 475almost everywhere, you should only use it when you have a lot of sockets
462(for which it usually works), by embedding it into another event loop 476(for which it usually works), by embedding it into another event loop
463(e.g. C<EVBACKEND_SELECT> or C<EVBACKEND_POLL>) and, did I mention it, 477(e.g. C<EVBACKEND_SELECT> or C<EVBACKEND_POLL> (but C<poll> is of course
464using it only for sockets. 478also broken on OS X)) and, did I mention it, using it only for sockets.
465 479
466This backend maps C<EV_READ> into an C<EVFILT_READ> kevent with 480This backend maps C<EV_READ> into an C<EVFILT_READ> kevent with
467C<NOTE_EOF>, and C<EV_WRITE> into an C<EVFILT_WRITE> kevent with 481C<NOTE_EOF>, and C<EV_WRITE> into an C<EVFILT_WRITE> kevent with
468C<NOTE_EOF>. 482C<NOTE_EOF>.
469 483
607 621
608This value can sometimes be useful as a generation counter of sorts (it 622This value can sometimes be useful as a generation counter of sorts (it
609"ticks" the number of loop iterations), as it roughly corresponds with 623"ticks" the number of loop iterations), as it roughly corresponds with
610C<ev_prepare> and C<ev_check> calls. 624C<ev_prepare> and C<ev_check> calls.
611 625
626=item unsigned int ev_loop_depth (loop)
627
628Returns the number of times C<ev_loop> was entered minus the number of
629times C<ev_loop> was exited, in other words, the recursion depth.
630
631Outside C<ev_loop>, this number is zero. In a callback, this number is
632C<1>, unless C<ev_loop> was invoked recursively (or from another thread),
633in which case it is higher.
634
635Leaving C<ev_loop> abnormally (setjmp/longjmp, cancelling the thread
636etc.), doesn't count as exit.
637
612=item unsigned int ev_backend (loop) 638=item unsigned int ev_backend (loop)
613 639
614Returns one of the C<EVBACKEND_*> flags indicating the event backend in 640Returns one of the C<EVBACKEND_*> flags indicating the event backend in
615use. 641use.
616 642
630 656
631This function is rarely useful, but when some event callback runs for a 657This function is rarely useful, but when some event callback runs for a
632very long time without entering the event loop, updating libev's idea of 658very long time without entering the event loop, updating libev's idea of
633the current time is a good idea. 659the current time is a good idea.
634 660
635See also "The special problem of time updates" in the C<ev_timer> section. 661See also L<The special problem of time updates> in the C<ev_timer> section.
662
663=item ev_suspend (loop)
664
665=item ev_resume (loop)
666
667These two functions suspend and resume a loop, for use when the loop is
668not used for a while and timeouts should not be processed.
669
670A typical use case would be an interactive program such as a game: When
671the user presses C<^Z> to suspend the game and resumes it an hour later it
672would be best to handle timeouts as if no time had actually passed while
673the program was suspended. This can be achieved by calling C<ev_suspend>
674in your C<SIGTSTP> handler, sending yourself a C<SIGSTOP> and calling
675C<ev_resume> directly afterwards to resume timer processing.
676
677Effectively, all C<ev_timer> watchers will be delayed by the time spend
678between C<ev_suspend> and C<ev_resume>, and all C<ev_periodic> watchers
679will be rescheduled (that is, they will lose any events that would have
680occured while suspended).
681
682After calling C<ev_suspend> you B<must not> call I<any> function on the
683given loop other than C<ev_resume>, and you B<must not> call C<ev_resume>
684without a previous call to C<ev_suspend>.
685
686Calling C<ev_suspend>/C<ev_resume> has the side effect of updating the
687event loop time (see C<ev_now_update>).
636 688
637=item ev_loop (loop, int flags) 689=item ev_loop (loop, int flags)
638 690
639Finally, this is it, the event handler. This function usually is called 691Finally, this is it, the event handler. This function usually is called
640after you initialised all your watchers and you want to start handling 692after you initialised all your watchers and you want to start handling
724 776
725If you have a watcher you never unregister that should not keep C<ev_loop> 777If you have a watcher you never unregister that should not keep C<ev_loop>
726from returning, call ev_unref() after starting, and ev_ref() before 778from returning, call ev_unref() after starting, and ev_ref() before
727stopping it. 779stopping it.
728 780
729As an example, libev itself uses this for its internal signal pipe: It is 781As an example, libev itself uses this for its internal signal pipe: It
730not visible to the libev user and should not keep C<ev_loop> from exiting 782is not visible to the libev user and should not keep C<ev_loop> from
731if no event watchers registered by it are active. It is also an excellent 783exiting if no event watchers registered by it are active. It is also an
732way to do this for generic recurring timers or from within third-party 784excellent way to do this for generic recurring timers or from within
733libraries. Just remember to I<unref after start> and I<ref before stop> 785third-party libraries. Just remember to I<unref after start> and I<ref
734(but only if the watcher wasn't active before, or was active before, 786before stop> (but only if the watcher wasn't active before, or was active
735respectively). 787before, respectively. Note also that libev might stop watchers itself
788(e.g. non-repeating timers) in which case you have to C<ev_ref>
789in the callback).
736 790
737Example: Create a signal watcher, but keep it from keeping C<ev_loop> 791Example: Create a signal watcher, but keep it from keeping C<ev_loop>
738running when nothing else is active. 792running when nothing else is active.
739 793
740 ev_signal exitsig; 794 ev_signal exitsig;
769 823
770By setting a higher I<io collect interval> you allow libev to spend more 824By setting a higher I<io collect interval> you allow libev to spend more
771time collecting I/O events, so you can handle more events per iteration, 825time collecting I/O events, so you can handle more events per iteration,
772at the cost of increasing latency. Timeouts (both C<ev_periodic> and 826at the cost of increasing latency. Timeouts (both C<ev_periodic> and
773C<ev_timer>) will be not affected. Setting this to a non-null value will 827C<ev_timer>) will be not affected. Setting this to a non-null value will
774introduce an additional C<ev_sleep ()> call into most loop iterations. 828introduce an additional C<ev_sleep ()> call into most loop iterations. The
829sleep time ensures that libev will not poll for I/O events more often then
830once per this interval, on average.
775 831
776Likewise, by setting a higher I<timeout collect interval> you allow libev 832Likewise, by setting a higher I<timeout collect interval> you allow libev
777to spend more time collecting timeouts, at the expense of increased 833to spend more time collecting timeouts, at the expense of increased
778latency/jitter/inexactness (the watcher callback will be called 834latency/jitter/inexactness (the watcher callback will be called
779later). C<ev_io> watchers will not be affected. Setting this to a non-null 835later). C<ev_io> watchers will not be affected. Setting this to a non-null
781 837
782Many (busy) programs can usually benefit by setting the I/O collect 838Many (busy) programs can usually benefit by setting the I/O collect
783interval to a value near C<0.1> or so, which is often enough for 839interval to a value near C<0.1> or so, which is often enough for
784interactive servers (of course not for games), likewise for timeouts. It 840interactive servers (of course not for games), likewise for timeouts. It
785usually doesn't make much sense to set it to a lower value than C<0.01>, 841usually doesn't make much sense to set it to a lower value than C<0.01>,
786as this approaches the timing granularity of most systems. 842as this approaches the timing granularity of most systems. Note that if
843you do transactions with the outside world and you can't increase the
844parallelity, then this setting will limit your transaction rate (if you
845need to poll once per transaction and the I/O collect interval is 0.01,
846then you can't do more than 100 transations per second).
787 847
788Setting the I<timeout collect interval> can improve the opportunity for 848Setting the I<timeout collect interval> can improve the opportunity for
789saving power, as the program will "bundle" timer callback invocations that 849saving power, as the program will "bundle" timer callback invocations that
790are "near" in time together, by delaying some, thus reducing the number of 850are "near" in time together, by delaying some, thus reducing the number of
791times the process sleeps and wakes up again. Another useful technique to 851times the process sleeps and wakes up again. Another useful technique to
792reduce iterations/wake-ups is to use C<ev_periodic> watchers and make sure 852reduce iterations/wake-ups is to use C<ev_periodic> watchers and make sure
793they fire on, say, one-second boundaries only. 853they fire on, say, one-second boundaries only.
854
855Example: we only need 0.1s timeout granularity, and we wish not to poll
856more often than 100 times per second:
857
858 ev_set_timeout_collect_interval (EV_DEFAULT_UC_ 0.1);
859 ev_set_io_collect_interval (EV_DEFAULT_UC_ 0.01);
860
861=item ev_invoke_pending (loop)
862
863This call will simply invoke all pending watchers while resetting their
864pending state. Normally, C<ev_loop> does this automatically when required,
865but when overriding the invoke callback this call comes handy.
866
867=item ev_set_invoke_pending_cb (loop, void (*invoke_pending_cb)(EV_P))
868
869This overrides the invoke pending functionality of the loop: Instead of
870invoking all pending watchers when there are any, C<ev_loop> will call
871this callback instead. This is useful, for example, when you want to
872invoke the actual watchers inside another context (another thread etc.).
873
874If you want to reset the callback, use C<ev_invoke_pending> as new
875callback.
876
877=item ev_set_loop_release_cb (loop, void (*release)(EV_P), void (*acquire)(EV_P))
878
879Sometimes you want to share the same loop between multiple threads. This
880can be done relatively simply by putting mutex_lock/unlock calls around
881each call to a libev function.
882
883However, C<ev_loop> can run an indefinite time, so it is not feasible to
884wait for it to return. One way around this is to wake up the loop via
885C<ev_unloop> and C<av_async_send>, another way is to set these I<release>
886and I<acquire> callbacks on the loop.
887
888When set, then C<release> will be called just before the thread is
889suspended waiting for new events, and C<acquire> is called just
890afterwards.
891
892Ideally, C<release> will just call your mutex_unlock function, and
893C<acquire> will just call the mutex_lock function again.
894
895=item ev_set_userdata (loop, void *data)
896
897=item ev_userdata (loop)
898
899Set and retrieve a single C<void *> associated with a loop. When
900C<ev_set_userdata> has never been called, then C<ev_userdata> returns
901C<0.>
902
903These two functions can be used to associate arbitrary data with a loop,
904and are intended solely for the C<invoke_pending_cb>, C<release> and
905C<acquire> callbacks described above, but of course can be (ab-)used for
906any other purpose as well.
794 907
795=item ev_loop_verify (loop) 908=item ev_loop_verify (loop)
796 909
797This function only does something when C<EV_VERIFY> support has been 910This function only does something when C<EV_VERIFY> support has been
798compiled in, which is the default for non-minimal builds. It tries to go 911compiled in, which is the default for non-minimal builds. It tries to go
924 1037
925=item C<EV_ASYNC> 1038=item C<EV_ASYNC>
926 1039
927The given async watcher has been asynchronously notified (see C<ev_async>). 1040The given async watcher has been asynchronously notified (see C<ev_async>).
928 1041
1042=item C<EV_CUSTOM>
1043
1044Not ever sent (or otherwise used) by libev itself, but can be freely used
1045by libev users to signal watchers (e.g. via C<ev_feed_event>).
1046
929=item C<EV_ERROR> 1047=item C<EV_ERROR>
930 1048
931An unspecified error has occurred, the watcher has been stopped. This might 1049An unspecified error has occurred, the watcher has been stopped. This might
932happen because the watcher could not be properly started because libev 1050happen because the watcher could not be properly started because libev
933ran out of memory, a file descriptor was found to be closed or any other 1051ran out of memory, a file descriptor was found to be closed or any other
1048integer between C<EV_MAXPRI> (default: C<2>) and C<EV_MINPRI> 1166integer between C<EV_MAXPRI> (default: C<2>) and C<EV_MINPRI>
1049(default: C<-2>). Pending watchers with higher priority will be invoked 1167(default: C<-2>). Pending watchers with higher priority will be invoked
1050before watchers with lower priority, but priority will not keep watchers 1168before watchers with lower priority, but priority will not keep watchers
1051from being executed (except for C<ev_idle> watchers). 1169from being executed (except for C<ev_idle> watchers).
1052 1170
1053This means that priorities are I<only> used for ordering callback
1054invocation after new events have been received. This is useful, for
1055example, to reduce latency after idling, or more often, to bind two
1056watchers on the same event and make sure one is called first.
1057
1058If you need to suppress invocation when higher priority events are pending 1171If you need to suppress invocation when higher priority events are pending
1059you need to look at C<ev_idle> watchers, which provide this functionality. 1172you need to look at C<ev_idle> watchers, which provide this functionality.
1060 1173
1061You I<must not> change the priority of a watcher as long as it is active or 1174You I<must not> change the priority of a watcher as long as it is active or
1062pending. 1175pending.
1063
1064The default priority used by watchers when no priority has been set is
1065always C<0>, which is supposed to not be too high and not be too low :).
1066 1176
1067Setting a priority outside the range of C<EV_MINPRI> to C<EV_MAXPRI> is 1177Setting a priority outside the range of C<EV_MINPRI> to C<EV_MAXPRI> is
1068fine, as long as you do not mind that the priority value you query might 1178fine, as long as you do not mind that the priority value you query might
1069or might not have been clamped to the valid range. 1179or might not have been clamped to the valid range.
1180
1181The default priority used by watchers when no priority has been set is
1182always C<0>, which is supposed to not be too high and not be too low :).
1183
1184See L<WATCHER PRIORITY MODELS>, below, for a more thorough treatment of
1185priorities.
1070 1186
1071=item ev_invoke (loop, ev_TYPE *watcher, int revents) 1187=item ev_invoke (loop, ev_TYPE *watcher, int revents)
1072 1188
1073Invoke the C<watcher> with the given C<loop> and C<revents>. Neither 1189Invoke the C<watcher> with the given C<loop> and C<revents>. Neither
1074C<loop> nor C<revents> need to be valid as long as the watcher callback 1190C<loop> nor C<revents> need to be valid as long as the watcher callback
1139 #include <stddef.h> 1255 #include <stddef.h>
1140 1256
1141 static void 1257 static void
1142 t1_cb (EV_P_ ev_timer *w, int revents) 1258 t1_cb (EV_P_ ev_timer *w, int revents)
1143 { 1259 {
1144 struct my_biggy big = (struct my_biggy * 1260 struct my_biggy big = (struct my_biggy *)
1145 (((char *)w) - offsetof (struct my_biggy, t1)); 1261 (((char *)w) - offsetof (struct my_biggy, t1));
1146 } 1262 }
1147 1263
1148 static void 1264 static void
1149 t2_cb (EV_P_ ev_timer *w, int revents) 1265 t2_cb (EV_P_ ev_timer *w, int revents)
1150 { 1266 {
1151 struct my_biggy big = (struct my_biggy * 1267 struct my_biggy big = (struct my_biggy *)
1152 (((char *)w) - offsetof (struct my_biggy, t2)); 1268 (((char *)w) - offsetof (struct my_biggy, t2));
1153 } 1269 }
1270
1271=head2 WATCHER PRIORITY MODELS
1272
1273Many event loops support I<watcher priorities>, which are usually small
1274integers that influence the ordering of event callback invocation
1275between watchers in some way, all else being equal.
1276
1277In libev, Watcher priorities can be set using C<ev_set_priority>. See its
1278description for the more technical details such as the actual priority
1279range.
1280
1281There are two common ways how these these priorities are being interpreted
1282by event loops:
1283
1284In the more common lock-out model, higher priorities "lock out" invocation
1285of lower priority watchers, which means as long as higher priority
1286watchers receive events, lower priority watchers are not being invoked.
1287
1288The less common only-for-ordering model uses priorities solely to order
1289callback invocation within a single event loop iteration: Higher priority
1290watchers are invoked before lower priority ones, but they all get invoked
1291before polling for new events.
1292
1293Libev uses the second (only-for-ordering) model for all its watchers
1294except for idle watchers (which use the lock-out model).
1295
1296The rationale behind this is that implementing the lock-out model for
1297watchers is not well supported by most kernel interfaces, and most event
1298libraries will just poll for the same events again and again as long as
1299their callbacks have not been executed, which is very inefficient in the
1300common case of one high-priority watcher locking out a mass of lower
1301priority ones.
1302
1303Static (ordering) priorities are most useful when you have two or more
1304watchers handling the same resource: a typical usage example is having an
1305C<ev_io> watcher to receive data, and an associated C<ev_timer> to handle
1306timeouts. Under load, data might be received while the program handles
1307other jobs, but since timers normally get invoked first, the timeout
1308handler will be executed before checking for data. In that case, giving
1309the timer a lower priority than the I/O watcher ensures that I/O will be
1310handled first even under adverse conditions (which is usually, but not
1311always, what you want).
1312
1313Since idle watchers use the "lock-out" model, meaning that idle watchers
1314will only be executed when no same or higher priority watchers have
1315received events, they can be used to implement the "lock-out" model when
1316required.
1317
1318For example, to emulate how many other event libraries handle priorities,
1319you can associate an C<ev_idle> watcher to each such watcher, and in
1320the normal watcher callback, you just start the idle watcher. The real
1321processing is done in the idle watcher callback. This causes libev to
1322continously poll and process kernel event data for the watcher, but when
1323the lock-out case is known to be rare (which in turn is rare :), this is
1324workable.
1325
1326Usually, however, the lock-out model implemented that way will perform
1327miserably under the type of load it was designed to handle. In that case,
1328it might be preferable to stop the real watcher before starting the
1329idle watcher, so the kernel will not have to process the event in case
1330the actual processing will be delayed for considerable time.
1331
1332Here is an example of an I/O watcher that should run at a strictly lower
1333priority than the default, and which should only process data when no
1334other events are pending:
1335
1336 ev_idle idle; // actual processing watcher
1337 ev_io io; // actual event watcher
1338
1339 static void
1340 io_cb (EV_P_ ev_io *w, int revents)
1341 {
1342 // stop the I/O watcher, we received the event, but
1343 // are not yet ready to handle it.
1344 ev_io_stop (EV_A_ w);
1345
1346 // start the idle watcher to ahndle the actual event.
1347 // it will not be executed as long as other watchers
1348 // with the default priority are receiving events.
1349 ev_idle_start (EV_A_ &idle);
1350 }
1351
1352 static void
1353 idle_cb (EV_P_ ev_idle *w, int revents)
1354 {
1355 // actual processing
1356 read (STDIN_FILENO, ...);
1357
1358 // have to start the I/O watcher again, as
1359 // we have handled the event
1360 ev_io_start (EV_P_ &io);
1361 }
1362
1363 // initialisation
1364 ev_idle_init (&idle, idle_cb);
1365 ev_io_init (&io, io_cb, STDIN_FILENO, EV_READ);
1366 ev_io_start (EV_DEFAULT_ &io);
1367
1368In the "real" world, it might also be beneficial to start a timer, so that
1369low-priority connections can not be locked out forever under load. This
1370enables your program to keep a lower latency for important connections
1371during short periods of high load, while not completely locking out less
1372important ones.
1154 1373
1155 1374
1156=head1 WATCHER TYPES 1375=head1 WATCHER TYPES
1157 1376
1158This section describes each watcher in detail, but will not repeat 1377This section describes each watcher in detail, but will not repeat
1184descriptors to non-blocking mode is also usually a good idea (but not 1403descriptors to non-blocking mode is also usually a good idea (but not
1185required if you know what you are doing). 1404required if you know what you are doing).
1186 1405
1187If you cannot use non-blocking mode, then force the use of a 1406If you cannot use non-blocking mode, then force the use of a
1188known-to-be-good backend (at the time of this writing, this includes only 1407known-to-be-good backend (at the time of this writing, this includes only
1189C<EVBACKEND_SELECT> and C<EVBACKEND_POLL>). 1408C<EVBACKEND_SELECT> and C<EVBACKEND_POLL>). The same applies to file
1409descriptors for which non-blocking operation makes no sense (such as
1410files) - libev doesn't guarentee any specific behaviour in that case.
1190 1411
1191Another thing you have to watch out for is that it is quite easy to 1412Another thing you have to watch out for is that it is quite easy to
1192receive "spurious" readiness notifications, that is your callback might 1413receive "spurious" readiness notifications, that is your callback might
1193be called with C<EV_READ> but a subsequent C<read>(2) will actually block 1414be called with C<EV_READ> but a subsequent C<read>(2) will actually block
1194because there is no data. Not only are some backends known to create a 1415because there is no data. Not only are some backends known to create a
1315year, it will still time out after (roughly) one hour. "Roughly" because 1536year, it will still time out after (roughly) one hour. "Roughly" because
1316detecting time jumps is hard, and some inaccuracies are unavoidable (the 1537detecting time jumps is hard, and some inaccuracies are unavoidable (the
1317monotonic clock option helps a lot here). 1538monotonic clock option helps a lot here).
1318 1539
1319The callback is guaranteed to be invoked only I<after> its timeout has 1540The callback is guaranteed to be invoked only I<after> its timeout has
1320passed, but if multiple timers become ready during the same loop iteration 1541passed (not I<at>, so on systems with very low-resolution clocks this
1321then order of execution is undefined. 1542might introduce a small delay). If multiple timers become ready during the
1543same loop iteration then the ones with earlier time-out values are invoked
1544before ones of the same priority with later time-out values (but this is
1545no longer true when a callback calls C<ev_loop> recursively).
1322 1546
1323=head3 Be smart about timeouts 1547=head3 Be smart about timeouts
1324 1548
1325Many real-world problems involve some kind of timeout, usually for error 1549Many real-world problems involve some kind of timeout, usually for error
1326recovery. A typical example is an HTTP request - if the other side hangs, 1550recovery. A typical example is an HTTP request - if the other side hangs,
1370C<after> argument to C<ev_timer_set>, and only ever use the C<repeat> 1594C<after> argument to C<ev_timer_set>, and only ever use the C<repeat>
1371member and C<ev_timer_again>. 1595member and C<ev_timer_again>.
1372 1596
1373At start: 1597At start:
1374 1598
1375 ev_timer_init (timer, callback); 1599 ev_init (timer, callback);
1376 timer->repeat = 60.; 1600 timer->repeat = 60.;
1377 ev_timer_again (loop, timer); 1601 ev_timer_again (loop, timer);
1378 1602
1379Each time there is some activity: 1603Each time there is some activity:
1380 1604
1419 else 1643 else
1420 { 1644 {
1421 // callback was invoked, but there was some activity, re-arm 1645 // callback was invoked, but there was some activity, re-arm
1422 // the watcher to fire in last_activity + 60, which is 1646 // the watcher to fire in last_activity + 60, which is
1423 // guaranteed to be in the future, so "again" is positive: 1647 // guaranteed to be in the future, so "again" is positive:
1424 w->again = timeout - now; 1648 w->repeat = timeout - now;
1425 ev_timer_again (EV_A_ w); 1649 ev_timer_again (EV_A_ w);
1426 } 1650 }
1427 } 1651 }
1428 1652
1429To summarise the callback: first calculate the real timeout (defined 1653To summarise the callback: first calculate the real timeout (defined
1442 1666
1443To start the timer, simply initialise the watcher and set C<last_activity> 1667To start the timer, simply initialise the watcher and set C<last_activity>
1444to the current time (meaning we just have some activity :), then call the 1668to the current time (meaning we just have some activity :), then call the
1445callback, which will "do the right thing" and start the timer: 1669callback, which will "do the right thing" and start the timer:
1446 1670
1447 ev_timer_init (timer, callback); 1671 ev_init (timer, callback);
1448 last_activity = ev_now (loop); 1672 last_activity = ev_now (loop);
1449 callback (loop, timer, EV_TIMEOUT); 1673 callback (loop, timer, EV_TIMEOUT);
1450 1674
1451And when there is some activity, simply store the current time in 1675And when there is some activity, simply store the current time in
1452C<last_activity>, no libev calls at all: 1676C<last_activity>, no libev calls at all:
1545If the timer is started but non-repeating, stop it (as if it timed out). 1769If the timer is started but non-repeating, stop it (as if it timed out).
1546 1770
1547If the timer is repeating, either start it if necessary (with the 1771If the timer is repeating, either start it if necessary (with the
1548C<repeat> value), or reset the running timer to the C<repeat> value. 1772C<repeat> value), or reset the running timer to the C<repeat> value.
1549 1773
1550This sounds a bit complicated, see "Be smart about timeouts", above, for a 1774This sounds a bit complicated, see L<Be smart about timeouts>, above, for a
1551usage example. 1775usage example.
1552 1776
1553=item ev_tstamp repeat [read-write] 1777=item ev_tstamp repeat [read-write]
1554 1778
1555The current C<repeat> value. Will be used each time the watcher times out 1779The current C<repeat> value. Will be used each time the watcher times out
1594=head2 C<ev_periodic> - to cron or not to cron? 1818=head2 C<ev_periodic> - to cron or not to cron?
1595 1819
1596Periodic watchers are also timers of a kind, but they are very versatile 1820Periodic watchers are also timers of a kind, but they are very versatile
1597(and unfortunately a bit complex). 1821(and unfortunately a bit complex).
1598 1822
1599Unlike C<ev_timer>'s, they are not based on real time (or relative time) 1823Unlike C<ev_timer>, periodic watchers are not based on real time (or
1600but on wall clock time (absolute time). You can tell a periodic watcher 1824relative time, the physical time that passes) but on wall clock time
1601to trigger after some specific point in time. For example, if you tell a 1825(absolute time, the thing you can read on your calender or clock). The
1602periodic watcher to trigger in 10 seconds (by specifying e.g. C<ev_now () 1826difference is that wall clock time can run faster or slower than real
1603+ 10.>, that is, an absolute time not a delay) and then reset your system 1827time, and time jumps are not uncommon (e.g. when you adjust your
1604clock to January of the previous year, then it will take more than year 1828wrist-watch).
1605to trigger the event (unlike an C<ev_timer>, which would still trigger
1606roughly 10 seconds later as it uses a relative timeout).
1607 1829
1830You can tell a periodic watcher to trigger after some specific point
1831in time: for example, if you tell a periodic watcher to trigger "in 10
1832seconds" (by specifying e.g. C<ev_now () + 10.>, that is, an absolute time
1833not a delay) and then reset your system clock to January of the previous
1834year, then it will take a year or more to trigger the event (unlike an
1835C<ev_timer>, which would still trigger roughly 10 seconds after starting
1836it, as it uses a relative timeout).
1837
1608C<ev_periodic>s can also be used to implement vastly more complex timers, 1838C<ev_periodic> watchers can also be used to implement vastly more complex
1609such as triggering an event on each "midnight, local time", or other 1839timers, such as triggering an event on each "midnight, local time", or
1610complicated rules. 1840other complicated rules. This cannot be done with C<ev_timer> watchers, as
1841those cannot react to time jumps.
1611 1842
1612As with timers, the callback is guaranteed to be invoked only when the 1843As with timers, the callback is guaranteed to be invoked only when the
1613time (C<at>) has passed, but if multiple periodic timers become ready 1844point in time where it is supposed to trigger has passed. If multiple
1614during the same loop iteration, then order of execution is undefined. 1845timers become ready during the same loop iteration then the ones with
1846earlier time-out values are invoked before ones with later time-out values
1847(but this is no longer true when a callback calls C<ev_loop> recursively).
1615 1848
1616=head3 Watcher-Specific Functions and Data Members 1849=head3 Watcher-Specific Functions and Data Members
1617 1850
1618=over 4 1851=over 4
1619 1852
1620=item ev_periodic_init (ev_periodic *, callback, ev_tstamp at, ev_tstamp interval, reschedule_cb) 1853=item ev_periodic_init (ev_periodic *, callback, ev_tstamp offset, ev_tstamp interval, reschedule_cb)
1621 1854
1622=item ev_periodic_set (ev_periodic *, ev_tstamp after, ev_tstamp repeat, reschedule_cb) 1855=item ev_periodic_set (ev_periodic *, ev_tstamp offset, ev_tstamp interval, reschedule_cb)
1623 1856
1624Lots of arguments, lets sort it out... There are basically three modes of 1857Lots of arguments, let's sort it out... There are basically three modes of
1625operation, and we will explain them from simplest to most complex: 1858operation, and we will explain them from simplest to most complex:
1626 1859
1627=over 4 1860=over 4
1628 1861
1629=item * absolute timer (at = time, interval = reschedule_cb = 0) 1862=item * absolute timer (offset = absolute time, interval = 0, reschedule_cb = 0)
1630 1863
1631In this configuration the watcher triggers an event after the wall clock 1864In this configuration the watcher triggers an event after the wall clock
1632time C<at> has passed. It will not repeat and will not adjust when a time 1865time C<offset> has passed. It will not repeat and will not adjust when a
1633jump occurs, that is, if it is to be run at January 1st 2011 then it will 1866time jump occurs, that is, if it is to be run at January 1st 2011 then it
1634only run when the system clock reaches or surpasses this time. 1867will be stopped and invoked when the system clock reaches or surpasses
1868this point in time.
1635 1869
1636=item * repeating interval timer (at = offset, interval > 0, reschedule_cb = 0) 1870=item * repeating interval timer (offset = offset within interval, interval > 0, reschedule_cb = 0)
1637 1871
1638In this mode the watcher will always be scheduled to time out at the next 1872In this mode the watcher will always be scheduled to time out at the next
1639C<at + N * interval> time (for some integer N, which can also be negative) 1873C<offset + N * interval> time (for some integer N, which can also be
1640and then repeat, regardless of any time jumps. 1874negative) and then repeat, regardless of any time jumps. The C<offset>
1875argument is merely an offset into the C<interval> periods.
1641 1876
1642This can be used to create timers that do not drift with respect to the 1877This can be used to create timers that do not drift with respect to the
1643system clock, for example, here is a C<ev_periodic> that triggers each 1878system clock, for example, here is an C<ev_periodic> that triggers each
1644hour, on the hour: 1879hour, on the hour (with respect to UTC):
1645 1880
1646 ev_periodic_set (&periodic, 0., 3600., 0); 1881 ev_periodic_set (&periodic, 0., 3600., 0);
1647 1882
1648This doesn't mean there will always be 3600 seconds in between triggers, 1883This doesn't mean there will always be 3600 seconds in between triggers,
1649but only that the callback will be called when the system time shows a 1884but only that the callback will be called when the system time shows a
1650full hour (UTC), or more correctly, when the system time is evenly divisible 1885full hour (UTC), or more correctly, when the system time is evenly divisible
1651by 3600. 1886by 3600.
1652 1887
1653Another way to think about it (for the mathematically inclined) is that 1888Another way to think about it (for the mathematically inclined) is that
1654C<ev_periodic> will try to run the callback in this mode at the next possible 1889C<ev_periodic> will try to run the callback in this mode at the next possible
1655time where C<time = at (mod interval)>, regardless of any time jumps. 1890time where C<time = offset (mod interval)>, regardless of any time jumps.
1656 1891
1657For numerical stability it is preferable that the C<at> value is near 1892For numerical stability it is preferable that the C<offset> value is near
1658C<ev_now ()> (the current time), but there is no range requirement for 1893C<ev_now ()> (the current time), but there is no range requirement for
1659this value, and in fact is often specified as zero. 1894this value, and in fact is often specified as zero.
1660 1895
1661Note also that there is an upper limit to how often a timer can fire (CPU 1896Note also that there is an upper limit to how often a timer can fire (CPU
1662speed for example), so if C<interval> is very small then timing stability 1897speed for example), so if C<interval> is very small then timing stability
1663will of course deteriorate. Libev itself tries to be exact to be about one 1898will of course deteriorate. Libev itself tries to be exact to be about one
1664millisecond (if the OS supports it and the machine is fast enough). 1899millisecond (if the OS supports it and the machine is fast enough).
1665 1900
1666=item * manual reschedule mode (at and interval ignored, reschedule_cb = callback) 1901=item * manual reschedule mode (offset ignored, interval ignored, reschedule_cb = callback)
1667 1902
1668In this mode the values for C<interval> and C<at> are both being 1903In this mode the values for C<interval> and C<offset> are both being
1669ignored. Instead, each time the periodic watcher gets scheduled, the 1904ignored. Instead, each time the periodic watcher gets scheduled, the
1670reschedule callback will be called with the watcher as first, and the 1905reschedule callback will be called with the watcher as first, and the
1671current time as second argument. 1906current time as second argument.
1672 1907
1673NOTE: I<This callback MUST NOT stop or destroy any periodic watcher, 1908NOTE: I<This callback MUST NOT stop or destroy any periodic watcher, ever,
1674ever, or make ANY event loop modifications whatsoever>. 1909or make ANY other event loop modifications whatsoever, unless explicitly
1910allowed by documentation here>.
1675 1911
1676If you need to stop it, return C<now + 1e30> (or so, fudge fudge) and stop 1912If you need to stop it, return C<now + 1e30> (or so, fudge fudge) and stop
1677it afterwards (e.g. by starting an C<ev_prepare> watcher, which is the 1913it afterwards (e.g. by starting an C<ev_prepare> watcher, which is the
1678only event loop modification you are allowed to do). 1914only event loop modification you are allowed to do).
1679 1915
1709a different time than the last time it was called (e.g. in a crond like 1945a different time than the last time it was called (e.g. in a crond like
1710program when the crontabs have changed). 1946program when the crontabs have changed).
1711 1947
1712=item ev_tstamp ev_periodic_at (ev_periodic *) 1948=item ev_tstamp ev_periodic_at (ev_periodic *)
1713 1949
1714When active, returns the absolute time that the watcher is supposed to 1950When active, returns the absolute time that the watcher is supposed
1715trigger next. 1951to trigger next. This is not the same as the C<offset> argument to
1952C<ev_periodic_set>, but indeed works even in interval and manual
1953rescheduling modes.
1716 1954
1717=item ev_tstamp offset [read-write] 1955=item ev_tstamp offset [read-write]
1718 1956
1719When repeating, this contains the offset value, otherwise this is the 1957When repeating, this contains the offset value, otherwise this is the
1720absolute point in time (the C<at> value passed to C<ev_periodic_set>). 1958absolute point in time (the C<offset> value passed to C<ev_periodic_set>,
1959although libev might modify this value for better numerical stability).
1721 1960
1722Can be modified any time, but changes only take effect when the periodic 1961Can be modified any time, but changes only take effect when the periodic
1723timer fires or C<ev_periodic_again> is being called. 1962timer fires or C<ev_periodic_again> is being called.
1724 1963
1725=item ev_tstamp interval [read-write] 1964=item ev_tstamp interval [read-write]
1834some child status changes (most typically when a child of yours dies or 2073some child status changes (most typically when a child of yours dies or
1835exits). It is permissible to install a child watcher I<after> the child 2074exits). It is permissible to install a child watcher I<after> the child
1836has been forked (which implies it might have already exited), as long 2075has been forked (which implies it might have already exited), as long
1837as the event loop isn't entered (or is continued from a watcher), i.e., 2076as the event loop isn't entered (or is continued from a watcher), i.e.,
1838forking and then immediately registering a watcher for the child is fine, 2077forking and then immediately registering a watcher for the child is fine,
1839but forking and registering a watcher a few event loop iterations later is 2078but forking and registering a watcher a few event loop iterations later or
1840not. 2079in the next callback invocation is not.
1841 2080
1842Only the default event loop is capable of handling signals, and therefore 2081Only the default event loop is capable of handling signals, and therefore
1843you can only register child watchers in the default event loop. 2082you can only register child watchers in the default event loop.
2083
2084Due to some design glitches inside libev, child watchers will always be
2085handled at maximum priority (their priority is set to C<EV_MAXPRI> by
2086libev)
1844 2087
1845=head3 Process Interaction 2088=head3 Process Interaction
1846 2089
1847Libev grabs C<SIGCHLD> as soon as the default event loop is 2090Libev grabs C<SIGCHLD> as soon as the default event loop is
1848initialised. This is necessary to guarantee proper behaviour even if 2091initialised. This is necessary to guarantee proper behaviour even if
2010the process. The exception are C<ev_stat> watchers - those call C<stat 2253the process. The exception are C<ev_stat> watchers - those call C<stat
2011()>, which is a synchronous operation. 2254()>, which is a synchronous operation.
2012 2255
2013For local paths, this usually doesn't matter: unless the system is very 2256For local paths, this usually doesn't matter: unless the system is very
2014busy or the intervals between stat's are large, a stat call will be fast, 2257busy or the intervals between stat's are large, a stat call will be fast,
2015as the path data is suually in memory already (except when starting the 2258as the path data is usually in memory already (except when starting the
2016watcher). 2259watcher).
2017 2260
2018For networked file systems, calling C<stat ()> can block an indefinite 2261For networked file systems, calling C<stat ()> can block an indefinite
2019time due to network issues, and even under good conditions, a stat call 2262time due to network issues, and even under good conditions, a stat call
2020often takes multiple milliseconds. 2263often takes multiple milliseconds.
2177 2420
2178=head3 Watcher-Specific Functions and Data Members 2421=head3 Watcher-Specific Functions and Data Members
2179 2422
2180=over 4 2423=over 4
2181 2424
2182=item ev_idle_init (ev_signal *, callback) 2425=item ev_idle_init (ev_idle *, callback)
2183 2426
2184Initialises and configures the idle watcher - it has no parameters of any 2427Initialises and configures the idle watcher - it has no parameters of any
2185kind. There is a C<ev_idle_set> macro, but using it is utterly pointless, 2428kind. There is a C<ev_idle_set> macro, but using it is utterly pointless,
2186believe me. 2429believe me.
2187 2430
2200 // no longer anything immediate to do. 2443 // no longer anything immediate to do.
2201 } 2444 }
2202 2445
2203 ev_idle *idle_watcher = malloc (sizeof (ev_idle)); 2446 ev_idle *idle_watcher = malloc (sizeof (ev_idle));
2204 ev_idle_init (idle_watcher, idle_cb); 2447 ev_idle_init (idle_watcher, idle_cb);
2205 ev_idle_start (loop, idle_cb); 2448 ev_idle_start (loop, idle_watcher);
2206 2449
2207 2450
2208=head2 C<ev_prepare> and C<ev_check> - customise your event loop! 2451=head2 C<ev_prepare> and C<ev_check> - customise your event loop!
2209 2452
2210Prepare and check watchers are usually (but not always) used in pairs: 2453Prepare and check watchers are usually (but not always) used in pairs:
2303 struct pollfd fds [nfd]; 2546 struct pollfd fds [nfd];
2304 // actual code will need to loop here and realloc etc. 2547 // actual code will need to loop here and realloc etc.
2305 adns_beforepoll (ads, fds, &nfd, &timeout, timeval_from (ev_time ())); 2548 adns_beforepoll (ads, fds, &nfd, &timeout, timeval_from (ev_time ()));
2306 2549
2307 /* the callback is illegal, but won't be called as we stop during check */ 2550 /* the callback is illegal, but won't be called as we stop during check */
2308 ev_timer_init (&tw, 0, timeout * 1e-3); 2551 ev_timer_init (&tw, 0, timeout * 1e-3, 0.);
2309 ev_timer_start (loop, &tw); 2552 ev_timer_start (loop, &tw);
2310 2553
2311 // create one ev_io per pollfd 2554 // create one ev_io per pollfd
2312 for (int i = 0; i < nfd; ++i) 2555 for (int i = 0; i < nfd; ++i)
2313 { 2556 {
2426some fds have to be watched and handled very quickly (with low latency), 2669some fds have to be watched and handled very quickly (with low latency),
2427and even priorities and idle watchers might have too much overhead. In 2670and even priorities and idle watchers might have too much overhead. In
2428this case you would put all the high priority stuff in one loop and all 2671this case you would put all the high priority stuff in one loop and all
2429the rest in a second one, and embed the second one in the first. 2672the rest in a second one, and embed the second one in the first.
2430 2673
2431As long as the watcher is active, the callback will be invoked every time 2674As long as the watcher is active, the callback will be invoked every
2432there might be events pending in the embedded loop. The callback must then 2675time there might be events pending in the embedded loop. The callback
2433call C<ev_embed_sweep (mainloop, watcher)> to make a single sweep and invoke 2676must then call C<ev_embed_sweep (mainloop, watcher)> to make a single
2434their callbacks (you could also start an idle watcher to give the embedded 2677sweep and invoke their callbacks (the callback doesn't need to invoke the
2435loop strictly lower priority for example). You can also set the callback 2678C<ev_embed_sweep> function directly, it could also start an idle watcher
2436to C<0>, in which case the embed watcher will automatically execute the 2679to give the embedded loop strictly lower priority for example).
2437embedded loop sweep.
2438 2680
2439As long as the watcher is started it will automatically handle events. The 2681You can also set the callback to C<0>, in which case the embed watcher
2440callback will be invoked whenever some events have been handled. You can 2682will automatically execute the embedded loop sweep whenever necessary.
2441set the callback to C<0> to avoid having to specify one if you are not
2442interested in that.
2443 2683
2444Also, there have not currently been made special provisions for forking: 2684Fork detection will be handled transparently while the C<ev_embed> watcher
2445when you fork, you not only have to call C<ev_loop_fork> on both loops, 2685is active, i.e., the embedded loop will automatically be forked when the
2446but you will also have to stop and restart any C<ev_embed> watchers 2686embedding loop forks. In other cases, the user is responsible for calling
2447yourself - but you can use a fork watcher to handle this automatically, 2687C<ev_loop_fork> on the embedded loop.
2448and future versions of libev might do just that.
2449 2688
2450Unfortunately, not all backends are embeddable: only the ones returned by 2689Unfortunately, not all backends are embeddable: only the ones returned by
2451C<ev_embeddable_backends> are, which, unfortunately, does not include any 2690C<ev_embeddable_backends> are, which, unfortunately, does not include any
2452portable one. 2691portable one.
2453 2692
2547event loop blocks next and before C<ev_check> watchers are being called, 2786event loop blocks next and before C<ev_check> watchers are being called,
2548and only in the child after the fork. If whoever good citizen calling 2787and only in the child after the fork. If whoever good citizen calling
2549C<ev_default_fork> cheats and calls it in the wrong process, the fork 2788C<ev_default_fork> cheats and calls it in the wrong process, the fork
2550handlers will be invoked, too, of course. 2789handlers will be invoked, too, of course.
2551 2790
2791=head3 The special problem of life after fork - how is it possible?
2792
2793Most uses of C<fork()> consist of forking, then some simple calls to ste
2794up/change the process environment, followed by a call to C<exec()>. This
2795sequence should be handled by libev without any problems.
2796
2797This changes when the application actually wants to do event handling
2798in the child, or both parent in child, in effect "continuing" after the
2799fork.
2800
2801The default mode of operation (for libev, with application help to detect
2802forks) is to duplicate all the state in the child, as would be expected
2803when I<either> the parent I<or> the child process continues.
2804
2805When both processes want to continue using libev, then this is usually the
2806wrong result. In that case, usually one process (typically the parent) is
2807supposed to continue with all watchers in place as before, while the other
2808process typically wants to start fresh, i.e. without any active watchers.
2809
2810The cleanest and most efficient way to achieve that with libev is to
2811simply create a new event loop, which of course will be "empty", and
2812use that for new watchers. This has the advantage of not touching more
2813memory than necessary, and thus avoiding the copy-on-write, and the
2814disadvantage of having to use multiple event loops (which do not support
2815signal watchers).
2816
2817When this is not possible, or you want to use the default loop for
2818other reasons, then in the process that wants to start "fresh", call
2819C<ev_default_destroy ()> followed by C<ev_default_loop (...)>. Destroying
2820the default loop will "orphan" (not stop) all registered watchers, so you
2821have to be careful not to execute code that modifies those watchers. Note
2822also that in that case, you have to re-register any signal watchers.
2823
2552=head3 Watcher-Specific Functions and Data Members 2824=head3 Watcher-Specific Functions and Data Members
2553 2825
2554=over 4 2826=over 4
2555 2827
2556=item ev_fork_init (ev_signal *, callback) 2828=item ev_fork_init (ev_signal *, callback)
2684an C<EV_ASYNC> event on the watcher into the event loop. Unlike 2956an C<EV_ASYNC> event on the watcher into the event loop. Unlike
2685C<ev_feed_event>, this call is safe to do from other threads, signal or 2957C<ev_feed_event>, this call is safe to do from other threads, signal or
2686similar contexts (see the discussion of C<EV_ATOMIC_T> in the embedding 2958similar contexts (see the discussion of C<EV_ATOMIC_T> in the embedding
2687section below on what exactly this means). 2959section below on what exactly this means).
2688 2960
2961Note that, as with other watchers in libev, multiple events might get
2962compressed into a single callback invocation (another way to look at this
2963is that C<ev_async> watchers are level-triggered, set on C<ev_async_send>,
2964reset when the event loop detects that).
2965
2689This call incurs the overhead of a system call only once per loop iteration, 2966This call incurs the overhead of a system call only once per event loop
2690so while the overhead might be noticeable, it doesn't apply to repeated 2967iteration, so while the overhead might be noticeable, it doesn't apply to
2691calls to C<ev_async_send>. 2968repeated calls to C<ev_async_send> for the same event loop.
2692 2969
2693=item bool = ev_async_pending (ev_async *) 2970=item bool = ev_async_pending (ev_async *)
2694 2971
2695Returns a non-zero value when C<ev_async_send> has been called on the 2972Returns a non-zero value when C<ev_async_send> has been called on the
2696watcher but the event has not yet been processed (or even noted) by the 2973watcher but the event has not yet been processed (or even noted) by the
2699C<ev_async_send> sets a flag in the watcher and wakes up the loop. When 2976C<ev_async_send> sets a flag in the watcher and wakes up the loop. When
2700the loop iterates next and checks for the watcher to have become active, 2977the loop iterates next and checks for the watcher to have become active,
2701it will reset the flag again. C<ev_async_pending> can be used to very 2978it will reset the flag again. C<ev_async_pending> can be used to very
2702quickly check whether invoking the loop might be a good idea. 2979quickly check whether invoking the loop might be a good idea.
2703 2980
2704Not that this does I<not> check whether the watcher itself is pending, only 2981Not that this does I<not> check whether the watcher itself is pending,
2705whether it has been requested to make this watcher pending. 2982only whether it has been requested to make this watcher pending: there
2983is a time window between the event loop checking and resetting the async
2984notification, and the callback being invoked.
2706 2985
2707=back 2986=back
2708 2987
2709 2988
2710=head1 OTHER FUNCTIONS 2989=head1 OTHER FUNCTIONS
2889 3168
2890 myclass obj; 3169 myclass obj;
2891 ev::io iow; 3170 ev::io iow;
2892 iow.set <myclass, &myclass::io_cb> (&obj); 3171 iow.set <myclass, &myclass::io_cb> (&obj);
2893 3172
3173=item w->set (object *)
3174
3175This is an B<experimental> feature that might go away in a future version.
3176
3177This is a variation of a method callback - leaving out the method to call
3178will default the method to C<operator ()>, which makes it possible to use
3179functor objects without having to manually specify the C<operator ()> all
3180the time. Incidentally, you can then also leave out the template argument
3181list.
3182
3183The C<operator ()> method prototype must be C<void operator ()(watcher &w,
3184int revents)>.
3185
3186See the method-C<set> above for more details.
3187
3188Example: use a functor object as callback.
3189
3190 struct myfunctor
3191 {
3192 void operator() (ev::io &w, int revents)
3193 {
3194 ...
3195 }
3196 }
3197
3198 myfunctor f;
3199
3200 ev::io w;
3201 w.set (&f);
3202
2894=item w->set<function> (void *data = 0) 3203=item w->set<function> (void *data = 0)
2895 3204
2896Also sets a callback, but uses a static method or plain function as 3205Also sets a callback, but uses a static method or plain function as
2897callback. The optional C<data> argument will be stored in the watcher's 3206callback. The optional C<data> argument will be stored in the watcher's
2898C<data> member and is free for you to use. 3207C<data> member and is free for you to use.
2984L<http://software.schmorp.de/pkg/EV>. 3293L<http://software.schmorp.de/pkg/EV>.
2985 3294
2986=item Python 3295=item Python
2987 3296
2988Python bindings can be found at L<http://code.google.com/p/pyev/>. It 3297Python bindings can be found at L<http://code.google.com/p/pyev/>. It
2989seems to be quite complete and well-documented. Note, however, that the 3298seems to be quite complete and well-documented.
2990patch they require for libev is outright dangerous as it breaks the ABI
2991for everybody else, and therefore, should never be applied in an installed
2992libev (if python requires an incompatible ABI then it needs to embed
2993libev).
2994 3299
2995=item Ruby 3300=item Ruby
2996 3301
2997Tony Arcieri has written a ruby extension that offers access to a subset 3302Tony Arcieri has written a ruby extension that offers access to a subset
2998of the libev API and adds file handle abstractions, asynchronous DNS and 3303of the libev API and adds file handle abstractions, asynchronous DNS and
2999more on top of it. It can be found via gem servers. Its homepage is at 3304more on top of it. It can be found via gem servers. Its homepage is at
3000L<http://rev.rubyforge.org/>. 3305L<http://rev.rubyforge.org/>.
3306
3307Roger Pack reports that using the link order C<-lws2_32 -lmsvcrt-ruby-190>
3308makes rev work even on mingw.
3309
3310=item Haskell
3311
3312A haskell binding to libev is available at
3313L<http://hackage.haskell.org/cgi-bin/hackage-scripts/package/hlibev>.
3001 3314
3002=item D 3315=item D
3003 3316
3004Leandro Lucarella has written a D language binding (F<ev.d>) for libev, to 3317Leandro Lucarella has written a D language binding (F<ev.d>) for libev, to
3005be found at L<http://proj.llucax.com.ar/wiki/evd>. 3318be found at L<http://proj.llucax.com.ar/wiki/evd>.
3182keeps libev from including F<config.h>, and it also defines dummy 3495keeps libev from including F<config.h>, and it also defines dummy
3183implementations for some libevent functions (such as logging, which is not 3496implementations for some libevent functions (such as logging, which is not
3184supported). It will also not define any of the structs usually found in 3497supported). It will also not define any of the structs usually found in
3185F<event.h> that are not directly supported by the libev core alone. 3498F<event.h> that are not directly supported by the libev core alone.
3186 3499
3500In stanbdalone mode, libev will still try to automatically deduce the
3501configuration, but has to be more conservative.
3502
3187=item EV_USE_MONOTONIC 3503=item EV_USE_MONOTONIC
3188 3504
3189If defined to be C<1>, libev will try to detect the availability of the 3505If defined to be C<1>, libev will try to detect the availability of the
3190monotonic clock option at both compile time and runtime. Otherwise no use 3506monotonic clock option at both compile time and runtime. Otherwise no
3191of the monotonic clock option will be attempted. If you enable this, you 3507use of the monotonic clock option will be attempted. If you enable this,
3192usually have to link against librt or something similar. Enabling it when 3508you usually have to link against librt or something similar. Enabling it
3193the functionality isn't available is safe, though, although you have 3509when the functionality isn't available is safe, though, although you have
3194to make sure you link against any libraries where the C<clock_gettime> 3510to make sure you link against any libraries where the C<clock_gettime>
3195function is hiding in (often F<-lrt>). 3511function is hiding in (often F<-lrt>). See also C<EV_USE_CLOCK_SYSCALL>.
3196 3512
3197=item EV_USE_REALTIME 3513=item EV_USE_REALTIME
3198 3514
3199If defined to be C<1>, libev will try to detect the availability of the 3515If defined to be C<1>, libev will try to detect the availability of the
3200real-time clock option at compile time (and assume its availability at 3516real-time clock option at compile time (and assume its availability
3201runtime if successful). Otherwise no use of the real-time clock option will 3517at runtime if successful). Otherwise no use of the real-time clock
3202be attempted. This effectively replaces C<gettimeofday> by C<clock_get 3518option will be attempted. This effectively replaces C<gettimeofday>
3203(CLOCK_REALTIME, ...)> and will not normally affect correctness. See the 3519by C<clock_get (CLOCK_REALTIME, ...)> and will not normally affect
3204note about libraries in the description of C<EV_USE_MONOTONIC>, though. 3520correctness. See the note about libraries in the description of
3521C<EV_USE_MONOTONIC>, though. Defaults to the opposite value of
3522C<EV_USE_CLOCK_SYSCALL>.
3523
3524=item EV_USE_CLOCK_SYSCALL
3525
3526If defined to be C<1>, libev will try to use a direct syscall instead
3527of calling the system-provided C<clock_gettime> function. This option
3528exists because on GNU/Linux, C<clock_gettime> is in C<librt>, but C<librt>
3529unconditionally pulls in C<libpthread>, slowing down single-threaded
3530programs needlessly. Using a direct syscall is slightly slower (in
3531theory), because no optimised vdso implementation can be used, but avoids
3532the pthread dependency. Defaults to C<1> on GNU/Linux with glibc 2.x or
3533higher, as it simplifies linking (no need for C<-lrt>).
3205 3534
3206=item EV_USE_NANOSLEEP 3535=item EV_USE_NANOSLEEP
3207 3536
3208If defined to be C<1>, libev will assume that C<nanosleep ()> is available 3537If defined to be C<1>, libev will assume that C<nanosleep ()> is available
3209and will use it for delays. Otherwise it will use C<select ()>. 3538and will use it for delays. Otherwise it will use C<select ()>.
3225 3554
3226=item EV_SELECT_USE_FD_SET 3555=item EV_SELECT_USE_FD_SET
3227 3556
3228If defined to C<1>, then the select backend will use the system C<fd_set> 3557If defined to C<1>, then the select backend will use the system C<fd_set>
3229structure. This is useful if libev doesn't compile due to a missing 3558structure. This is useful if libev doesn't compile due to a missing
3230C<NFDBITS> or C<fd_mask> definition or it mis-guesses the bitset layout on 3559C<NFDBITS> or C<fd_mask> definition or it mis-guesses the bitset layout
3231exotic systems. This usually limits the range of file descriptors to some 3560on exotic systems. This usually limits the range of file descriptors to
3232low limit such as 1024 or might have other limitations (winsocket only 3561some low limit such as 1024 or might have other limitations (winsocket
3233allows 64 sockets). The C<FD_SETSIZE> macro, set before compilation, might 3562only allows 64 sockets). The C<FD_SETSIZE> macro, set before compilation,
3234influence the size of the C<fd_set> used. 3563configures the maximum size of the C<fd_set>.
3235 3564
3236=item EV_SELECT_IS_WINSOCKET 3565=item EV_SELECT_IS_WINSOCKET
3237 3566
3238When defined to C<1>, the select backend will assume that 3567When defined to C<1>, the select backend will assume that
3239select/socket/connect etc. don't understand file descriptors but 3568select/socket/connect etc. don't understand file descriptors but
3389defined to be C<0>, then they are not. 3718defined to be C<0>, then they are not.
3390 3719
3391=item EV_MINIMAL 3720=item EV_MINIMAL
3392 3721
3393If you need to shave off some kilobytes of code at the expense of some 3722If you need to shave off some kilobytes of code at the expense of some
3394speed, define this symbol to C<1>. Currently this is used to override some 3723speed (but with the full API), define this symbol to C<1>. Currently this
3395inlining decisions, saves roughly 30% code size on amd64. It also selects a 3724is used to override some inlining decisions, saves roughly 30% code size
3396much smaller 2-heap for timer management over the default 4-heap. 3725on amd64. It also selects a much smaller 2-heap for timer management over
3726the default 4-heap.
3727
3728You can save even more by disabling watcher types you do not need
3729and setting C<EV_MAXPRI> == C<EV_MINPRI>. Also, disabling C<assert>
3730(C<-DNDEBUG>) will usually reduce code size a lot.
3731
3732Defining C<EV_MINIMAL> to C<2> will additionally reduce the core API to
3733provide a bare-bones event library. See C<ev.h> for details on what parts
3734of the API are still available, and do not complain if this subset changes
3735over time.
3397 3736
3398=item EV_PID_HASHSIZE 3737=item EV_PID_HASHSIZE
3399 3738
3400C<ev_child> watchers use a small hash table to distribute workload by 3739C<ev_child> watchers use a small hash table to distribute workload by
3401pid. The default size is C<16> (or C<1> with C<EV_MINIMAL>), usually more 3740pid. The default size is C<16> (or C<1> with C<EV_MINIMAL>), usually more
3587default loop and triggering an C<ev_async> watcher from the default loop 3926default loop and triggering an C<ev_async> watcher from the default loop
3588watcher callback into the event loop interested in the signal. 3927watcher callback into the event loop interested in the signal.
3589 3928
3590=back 3929=back
3591 3930
3931=head4 THREAD LOCKING EXAMPLE
3932
3592=head3 COROUTINES 3933=head3 COROUTINES
3593 3934
3594Libev is very accommodating to coroutines ("cooperative threads"): 3935Libev is very accommodating to coroutines ("cooperative threads"):
3595libev fully supports nesting calls to its functions from different 3936libev fully supports nesting calls to its functions from different
3596coroutines (e.g. you can call C<ev_loop> on the same loop from two 3937coroutines (e.g. you can call C<ev_loop> on the same loop from two
3681way (note also that glib is the slowest event library known to man). 4022way (note also that glib is the slowest event library known to man).
3682 4023
3683There is no supported compilation method available on windows except 4024There is no supported compilation method available on windows except
3684embedding it into other applications. 4025embedding it into other applications.
3685 4026
4027Sensible signal handling is officially unsupported by Microsoft - libev
4028tries its best, but under most conditions, signals will simply not work.
4029
3686Not a libev limitation but worth mentioning: windows apparently doesn't 4030Not a libev limitation but worth mentioning: windows apparently doesn't
3687accept large writes: instead of resulting in a partial write, windows will 4031accept large writes: instead of resulting in a partial write, windows will
3688either accept everything or return C<ENOBUFS> if the buffer is too large, 4032either accept everything or return C<ENOBUFS> if the buffer is too large,
3689so make sure you only write small amounts into your sockets (less than a 4033so make sure you only write small amounts into your sockets (less than a
3690megabyte seems safe, but this apparently depends on the amount of memory 4034megabyte seems safe, but this apparently depends on the amount of memory
3694the abysmal performance of winsockets, using a large number of sockets 4038the abysmal performance of winsockets, using a large number of sockets
3695is not recommended (and not reasonable). If your program needs to use 4039is not recommended (and not reasonable). If your program needs to use
3696more than a hundred or so sockets, then likely it needs to use a totally 4040more than a hundred or so sockets, then likely it needs to use a totally
3697different implementation for windows, as libev offers the POSIX readiness 4041different implementation for windows, as libev offers the POSIX readiness
3698notification model, which cannot be implemented efficiently on windows 4042notification model, which cannot be implemented efficiently on windows
3699(Microsoft monopoly games). 4043(due to Microsoft monopoly games).
3700 4044
3701A typical way to use libev under windows is to embed it (see the embedding 4045A typical way to use libev under windows is to embed it (see the embedding
3702section for details) and use the following F<evwrap.h> header file instead 4046section for details) and use the following F<evwrap.h> header file instead
3703of F<ev.h>: 4047of F<ev.h>:
3704 4048
3740 4084
3741Early versions of winsocket's select only supported waiting for a maximum 4085Early versions of winsocket's select only supported waiting for a maximum
3742of C<64> handles (probably owning to the fact that all windows kernels 4086of C<64> handles (probably owning to the fact that all windows kernels
3743can only wait for C<64> things at the same time internally; Microsoft 4087can only wait for C<64> things at the same time internally; Microsoft
3744recommends spawning a chain of threads and wait for 63 handles and the 4088recommends spawning a chain of threads and wait for 63 handles and the
3745previous thread in each. Great). 4089previous thread in each. Sounds great!).
3746 4090
3747Newer versions support more handles, but you need to define C<FD_SETSIZE> 4091Newer versions support more handles, but you need to define C<FD_SETSIZE>
3748to some high number (e.g. C<2048>) before compiling the winsocket select 4092to some high number (e.g. C<2048>) before compiling the winsocket select
3749call (which might be in libev or elsewhere, for example, perl does its own 4093call (which might be in libev or elsewhere, for example, perl and many
3750select emulation on windows). 4094other interpreters do their own select emulation on windows).
3751 4095
3752Another limit is the number of file descriptors in the Microsoft runtime 4096Another limit is the number of file descriptors in the Microsoft runtime
3753libraries, which by default is C<64> (there must be a hidden I<64> fetish 4097libraries, which by default is C<64> (there must be a hidden I<64>
3754or something like this inside Microsoft). You can increase this by calling 4098fetish or something like this inside Microsoft). You can increase this
3755C<_setmaxstdio>, which can increase this limit to C<2048> (another 4099by calling C<_setmaxstdio>, which can increase this limit to C<2048>
3756arbitrary limit), but is broken in many versions of the Microsoft runtime 4100(another arbitrary limit), but is broken in many versions of the Microsoft
3757libraries.
3758
3759This might get you to about C<512> or C<2048> sockets (depending on 4101runtime libraries. This might get you to about C<512> or C<2048> sockets
3760windows version and/or the phase of the moon). To get more, you need to 4102(depending on windows version and/or the phase of the moon). To get more,
3761wrap all I/O functions and provide your own fd management, but the cost of 4103you need to wrap all I/O functions and provide your own fd management, but
3762calling select (O(n²)) will likely make this unworkable. 4104the cost of calling select (O(n²)) will likely make this unworkable.
3763 4105
3764=back 4106=back
3765 4107
3766=head2 PORTABILITY REQUIREMENTS 4108=head2 PORTABILITY REQUIREMENTS
3767 4109
3810=item C<double> must hold a time value in seconds with enough accuracy 4152=item C<double> must hold a time value in seconds with enough accuracy
3811 4153
3812The type C<double> is used to represent timestamps. It is required to 4154The type C<double> is used to represent timestamps. It is required to
3813have at least 51 bits of mantissa (and 9 bits of exponent), which is good 4155have at least 51 bits of mantissa (and 9 bits of exponent), which is good
3814enough for at least into the year 4000. This requirement is fulfilled by 4156enough for at least into the year 4000. This requirement is fulfilled by
3815implementations implementing IEEE 754 (basically all existing ones). 4157implementations implementing IEEE 754, which is basically all existing
4158ones. With IEEE 754 doubles, you get microsecond accuracy until at least
41592200.
3816 4160
3817=back 4161=back
3818 4162
3819If you know of other additional requirements drop me a note. 4163If you know of other additional requirements drop me a note.
3820 4164
3888involves iterating over all running async watchers or all signal numbers. 4232involves iterating over all running async watchers or all signal numbers.
3889 4233
3890=back 4234=back
3891 4235
3892 4236
4237=head1 GLOSSARY
4238
4239=over 4
4240
4241=item active
4242
4243A watcher is active as long as it has been started (has been attached to
4244an event loop) but not yet stopped (disassociated from the event loop).
4245
4246=item application
4247
4248In this document, an application is whatever is using libev.
4249
4250=item callback
4251
4252The address of a function that is called when some event has been
4253detected. Callbacks are being passed the event loop, the watcher that
4254received the event, and the actual event bitset.
4255
4256=item callback invocation
4257
4258The act of calling the callback associated with a watcher.
4259
4260=item event
4261
4262A change of state of some external event, such as data now being available
4263for reading on a file descriptor, time having passed or simply not having
4264any other events happening anymore.
4265
4266In libev, events are represented as single bits (such as C<EV_READ> or
4267C<EV_TIMEOUT>).
4268
4269=item event library
4270
4271A software package implementing an event model and loop.
4272
4273=item event loop
4274
4275An entity that handles and processes external events and converts them
4276into callback invocations.
4277
4278=item event model
4279
4280The model used to describe how an event loop handles and processes
4281watchers and events.
4282
4283=item pending
4284
4285A watcher is pending as soon as the corresponding event has been detected,
4286and stops being pending as soon as the watcher will be invoked or its
4287pending status is explicitly cleared by the application.
4288
4289A watcher can be pending, but not active. Stopping a watcher also clears
4290its pending status.
4291
4292=item real time
4293
4294The physical time that is observed. It is apparently strictly monotonic :)
4295
4296=item wall-clock time
4297
4298The time and date as shown on clocks. Unlike real time, it can actually
4299be wrong and jump forwards and backwards, e.g. when the you adjust your
4300clock.
4301
4302=item watcher
4303
4304A data structure that describes interest in certain events. Watchers need
4305to be started (attached to an event loop) before they can receive events.
4306
4307=item watcher invocation
4308
4309The act of calling the callback associated with a watcher.
4310
4311=back
4312
3893=head1 AUTHOR 4313=head1 AUTHOR
3894 4314
3895Marc Lehmann <libev@schmorp.de>, with repeated corrections by Mikael Magnusson. 4315Marc Lehmann <libev@schmorp.de>, with repeated corrections by Mikael Magnusson.
3896 4316

Diff Legend

Removed lines
+ Added lines
< Changed lines
> Changed lines