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62 62
63 // unloop was called, so exit 63 // unloop was called, so exit
64 return 0; 64 return 0;
65 } 65 }
66 66
67=head1 DESCRIPTION 67=head1 ABOUT THIS DOCUMENT
68
69This document documents the libev software package.
68 70
69The newest version of this document is also available as an html-formatted 71The newest version of this document is also available as an html-formatted
70web page you might find easier to navigate when reading it for the first 72web page you might find easier to navigate when reading it for the first
71time: L<http://pod.tst.eu/http://cvs.schmorp.de/libev/ev.pod>. 73time: L<http://pod.tst.eu/http://cvs.schmorp.de/libev/ev.pod>.
74
75While this document tries to be as complete as possible in documenting
76libev, its usage and the rationale behind its design, it is not a tutorial
77on event-based programming, nor will it introduce event-based programming
78with libev.
79
80Familarity with event based programming techniques in general is assumed
81throughout this document.
82
83=head1 ABOUT LIBEV
72 84
73Libev is an event loop: you register interest in certain events (such as a 85Libev is an event loop: you register interest in certain events (such as a
74file descriptor being readable or a timeout occurring), and it will manage 86file descriptor being readable or a timeout occurring), and it will manage
75these event sources and provide your program with events. 87these event sources and provide your program with events.
76 88
110name C<loop> (which is always of type C<ev_loop *>) will not have 122name C<loop> (which is always of type C<ev_loop *>) will not have
111this argument. 123this argument.
112 124
113=head2 TIME REPRESENTATION 125=head2 TIME REPRESENTATION
114 126
115Libev represents time as a single floating point number, representing the 127Libev represents time as a single floating point number, representing
116(fractional) number of seconds since the (POSIX) epoch (somewhere near 128the (fractional) number of seconds since the (POSIX) epoch (somewhere
117the beginning of 1970, details are complicated, don't ask). This type is 129near the beginning of 1970, details are complicated, don't ask). This
118called C<ev_tstamp>, which is what you should use too. It usually aliases 130type is called C<ev_tstamp>, which is what you should use too. It usually
119to the C<double> type in C, and when you need to do any calculations on 131aliases to the C<double> type in C. When you need to do any calculations
120it, you should treat it as some floating point value. Unlike the name 132on it, you should treat it as some floating point value. Unlike the name
121component C<stamp> might indicate, it is also used for time differences 133component C<stamp> might indicate, it is also used for time differences
122throughout libev. 134throughout libev.
123 135
124=head1 ERROR HANDLING 136=head1 ERROR HANDLING
125 137
609 621
610This value can sometimes be useful as a generation counter of sorts (it 622This value can sometimes be useful as a generation counter of sorts (it
611"ticks" the number of loop iterations), as it roughly corresponds with 623"ticks" the number of loop iterations), as it roughly corresponds with
612C<ev_prepare> and C<ev_check> calls. 624C<ev_prepare> and C<ev_check> calls.
613 625
626=item unsigned int ev_loop_depth (loop)
627
628Returns the number of times C<ev_loop> was entered minus the number of
629times C<ev_loop> was exited, in other words, the recursion depth.
630
631Outside C<ev_loop>, this number is zero. In a callback, this number is
632C<1>, unless C<ev_loop> was invoked recursively (or from another thread),
633in which case it is higher.
634
635Leaving C<ev_loop> abnormally (setjmp/longjmp, cancelling the thread
636etc.), doesn't count as exit.
637
614=item unsigned int ev_backend (loop) 638=item unsigned int ev_backend (loop)
615 639
616Returns one of the C<EVBACKEND_*> flags indicating the event backend in 640Returns one of the C<EVBACKEND_*> flags indicating the event backend in
617use. 641use.
618 642
632 656
633This function is rarely useful, but when some event callback runs for a 657This function is rarely useful, but when some event callback runs for a
634very long time without entering the event loop, updating libev's idea of 658very long time without entering the event loop, updating libev's idea of
635the current time is a good idea. 659the current time is a good idea.
636 660
637See also "The special problem of time updates" in the C<ev_timer> section. 661See also L<The special problem of time updates> in the C<ev_timer> section.
638 662
639=item ev_suspend (loop) 663=item ev_suspend (loop)
640 664
641=item ev_resume (loop) 665=item ev_resume (loop)
642 666
799 823
800By setting a higher I<io collect interval> you allow libev to spend more 824By setting a higher I<io collect interval> you allow libev to spend more
801time collecting I/O events, so you can handle more events per iteration, 825time collecting I/O events, so you can handle more events per iteration,
802at the cost of increasing latency. Timeouts (both C<ev_periodic> and 826at the cost of increasing latency. Timeouts (both C<ev_periodic> and
803C<ev_timer>) will be not affected. Setting this to a non-null value will 827C<ev_timer>) will be not affected. Setting this to a non-null value will
804introduce an additional C<ev_sleep ()> call into most loop iterations. 828introduce an additional C<ev_sleep ()> call into most loop iterations. The
829sleep time ensures that libev will not poll for I/O events more often then
830once per this interval, on average.
805 831
806Likewise, by setting a higher I<timeout collect interval> you allow libev 832Likewise, by setting a higher I<timeout collect interval> you allow libev
807to spend more time collecting timeouts, at the expense of increased 833to spend more time collecting timeouts, at the expense of increased
808latency/jitter/inexactness (the watcher callback will be called 834latency/jitter/inexactness (the watcher callback will be called
809later). C<ev_io> watchers will not be affected. Setting this to a non-null 835later). C<ev_io> watchers will not be affected. Setting this to a non-null
811 837
812Many (busy) programs can usually benefit by setting the I/O collect 838Many (busy) programs can usually benefit by setting the I/O collect
813interval to a value near C<0.1> or so, which is often enough for 839interval to a value near C<0.1> or so, which is often enough for
814interactive servers (of course not for games), likewise for timeouts. It 840interactive servers (of course not for games), likewise for timeouts. It
815usually doesn't make much sense to set it to a lower value than C<0.01>, 841usually doesn't make much sense to set it to a lower value than C<0.01>,
816as this approaches the timing granularity of most systems. 842as this approaches the timing granularity of most systems. Note that if
843you do transactions with the outside world and you can't increase the
844parallelity, then this setting will limit your transaction rate (if you
845need to poll once per transaction and the I/O collect interval is 0.01,
846then you can't do more than 100 transations per second).
817 847
818Setting the I<timeout collect interval> can improve the opportunity for 848Setting the I<timeout collect interval> can improve the opportunity for
819saving power, as the program will "bundle" timer callback invocations that 849saving power, as the program will "bundle" timer callback invocations that
820are "near" in time together, by delaying some, thus reducing the number of 850are "near" in time together, by delaying some, thus reducing the number of
821times the process sleeps and wakes up again. Another useful technique to 851times the process sleeps and wakes up again. Another useful technique to
822reduce iterations/wake-ups is to use C<ev_periodic> watchers and make sure 852reduce iterations/wake-ups is to use C<ev_periodic> watchers and make sure
823they fire on, say, one-second boundaries only. 853they fire on, say, one-second boundaries only.
854
855Example: we only need 0.1s timeout granularity, and we wish not to poll
856more often than 100 times per second:
857
858 ev_set_timeout_collect_interval (EV_DEFAULT_UC_ 0.1);
859 ev_set_io_collect_interval (EV_DEFAULT_UC_ 0.01);
860
861=item ev_invoke_pending (loop)
862
863This call will simply invoke all pending watchers while resetting their
864pending state. Normally, C<ev_loop> does this automatically when required,
865but when overriding the invoke callback this call comes handy.
866
867=item ev_set_invoke_pending_cb (loop, void (*invoke_pending_cb)(EV_P))
868
869This overrides the invoke pending functionality of the loop: Instead of
870invoking all pending watchers when there are any, C<ev_loop> will call
871this callback instead. This is useful, for example, when you want to
872invoke the actual watchers inside another context (another thread etc.).
873
874If you want to reset the callback, use C<ev_invoke_pending> as new
875callback.
876
877=item ev_set_loop_release_cb (loop, void (*release)(EV_P), void (*acquire)(EV_P))
878
879Sometimes you want to share the same loop between multiple threads. This
880can be done relatively simply by putting mutex_lock/unlock calls around
881each call to a libev function.
882
883However, C<ev_loop> can run an indefinite time, so it is not feasible to
884wait for it to return. One way around this is to wake up the loop via
885C<ev_unloop> and C<av_async_send>, another way is to set these I<release>
886and I<acquire> callbacks on the loop.
887
888When set, then C<release> will be called just before the thread is
889suspended waiting for new events, and C<acquire> is called just
890afterwards.
891
892Ideally, C<release> will just call your mutex_unlock function, and
893C<acquire> will just call the mutex_lock function again.
894
895=item ev_set_userdata (loop, void *data)
896
897=item ev_userdata (loop)
898
899Set and retrieve a single C<void *> associated with a loop. When
900C<ev_set_userdata> has never been called, then C<ev_userdata> returns
901C<0.>
902
903These two functions can be used to associate arbitrary data with a loop,
904and are intended solely for the C<invoke_pending_cb>, C<release> and
905C<acquire> callbacks described above, but of course can be (ab-)used for
906any other purpose as well.
824 907
825=item ev_loop_verify (loop) 908=item ev_loop_verify (loop)
826 909
827This function only does something when C<EV_VERIFY> support has been 910This function only does something when C<EV_VERIFY> support has been
828compiled in, which is the default for non-minimal builds. It tries to go 911compiled in, which is the default for non-minimal builds. It tries to go
1096or might not have been clamped to the valid range. 1179or might not have been clamped to the valid range.
1097 1180
1098The default priority used by watchers when no priority has been set is 1181The default priority used by watchers when no priority has been set is
1099always C<0>, which is supposed to not be too high and not be too low :). 1182always C<0>, which is supposed to not be too high and not be too low :).
1100 1183
1101See L<WATCHER PRIORITIES>, below, for a more thorough treatment of 1184See L<WATCHER PRIORITY MODELS>, below, for a more thorough treatment of
1102priorities. 1185priorities.
1103 1186
1104=item ev_invoke (loop, ev_TYPE *watcher, int revents) 1187=item ev_invoke (loop, ev_TYPE *watcher, int revents)
1105 1188
1106Invoke the C<watcher> with the given C<loop> and C<revents>. Neither 1189Invoke the C<watcher> with the given C<loop> and C<revents>. Neither
1172 #include <stddef.h> 1255 #include <stddef.h>
1173 1256
1174 static void 1257 static void
1175 t1_cb (EV_P_ ev_timer *w, int revents) 1258 t1_cb (EV_P_ ev_timer *w, int revents)
1176 { 1259 {
1177 struct my_biggy big = (struct my_biggy * 1260 struct my_biggy big = (struct my_biggy *)
1178 (((char *)w) - offsetof (struct my_biggy, t1)); 1261 (((char *)w) - offsetof (struct my_biggy, t1));
1179 } 1262 }
1180 1263
1181 static void 1264 static void
1182 t2_cb (EV_P_ ev_timer *w, int revents) 1265 t2_cb (EV_P_ ev_timer *w, int revents)
1183 { 1266 {
1184 struct my_biggy big = (struct my_biggy * 1267 struct my_biggy big = (struct my_biggy *)
1185 (((char *)w) - offsetof (struct my_biggy, t2)); 1268 (((char *)w) - offsetof (struct my_biggy, t2));
1186 } 1269 }
1187 1270
1188=head2 WATCHER PRIORITY MODELS 1271=head2 WATCHER PRIORITY MODELS
1189 1272
1265 // with the default priority are receiving events. 1348 // with the default priority are receiving events.
1266 ev_idle_start (EV_A_ &idle); 1349 ev_idle_start (EV_A_ &idle);
1267 } 1350 }
1268 1351
1269 static void 1352 static void
1270 idle-cb (EV_P_ ev_idle *w, int revents) 1353 idle_cb (EV_P_ ev_idle *w, int revents)
1271 { 1354 {
1272 // actual processing 1355 // actual processing
1273 read (STDIN_FILENO, ...); 1356 read (STDIN_FILENO, ...);
1274 1357
1275 // have to start the I/O watcher again, as 1358 // have to start the I/O watcher again, as
1320descriptors to non-blocking mode is also usually a good idea (but not 1403descriptors to non-blocking mode is also usually a good idea (but not
1321required if you know what you are doing). 1404required if you know what you are doing).
1322 1405
1323If you cannot use non-blocking mode, then force the use of a 1406If you cannot use non-blocking mode, then force the use of a
1324known-to-be-good backend (at the time of this writing, this includes only 1407known-to-be-good backend (at the time of this writing, this includes only
1325C<EVBACKEND_SELECT> and C<EVBACKEND_POLL>). 1408C<EVBACKEND_SELECT> and C<EVBACKEND_POLL>). The same applies to file
1409descriptors for which non-blocking operation makes no sense (such as
1410files) - libev doesn't guarentee any specific behaviour in that case.
1326 1411
1327Another thing you have to watch out for is that it is quite easy to 1412Another thing you have to watch out for is that it is quite easy to
1328receive "spurious" readiness notifications, that is your callback might 1413receive "spurious" readiness notifications, that is your callback might
1329be called with C<EV_READ> but a subsequent C<read>(2) will actually block 1414be called with C<EV_READ> but a subsequent C<read>(2) will actually block
1330because there is no data. Not only are some backends known to create a 1415because there is no data. Not only are some backends known to create a
1451year, it will still time out after (roughly) one hour. "Roughly" because 1536year, it will still time out after (roughly) one hour. "Roughly" because
1452detecting time jumps is hard, and some inaccuracies are unavoidable (the 1537detecting time jumps is hard, and some inaccuracies are unavoidable (the
1453monotonic clock option helps a lot here). 1538monotonic clock option helps a lot here).
1454 1539
1455The callback is guaranteed to be invoked only I<after> its timeout has 1540The callback is guaranteed to be invoked only I<after> its timeout has
1456passed. If multiple timers become ready during the same loop iteration 1541passed (not I<at>, so on systems with very low-resolution clocks this
1457then the ones with earlier time-out values are invoked before ones with 1542might introduce a small delay). If multiple timers become ready during the
1458later time-out values (but this is no longer true when a callback calls 1543same loop iteration then the ones with earlier time-out values are invoked
1459C<ev_loop> recursively). 1544before ones of the same priority with later time-out values (but this is
1545no longer true when a callback calls C<ev_loop> recursively).
1460 1546
1461=head3 Be smart about timeouts 1547=head3 Be smart about timeouts
1462 1548
1463Many real-world problems involve some kind of timeout, usually for error 1549Many real-world problems involve some kind of timeout, usually for error
1464recovery. A typical example is an HTTP request - if the other side hangs, 1550recovery. A typical example is an HTTP request - if the other side hangs,
1508C<after> argument to C<ev_timer_set>, and only ever use the C<repeat> 1594C<after> argument to C<ev_timer_set>, and only ever use the C<repeat>
1509member and C<ev_timer_again>. 1595member and C<ev_timer_again>.
1510 1596
1511At start: 1597At start:
1512 1598
1513 ev_timer_init (timer, callback); 1599 ev_init (timer, callback);
1514 timer->repeat = 60.; 1600 timer->repeat = 60.;
1515 ev_timer_again (loop, timer); 1601 ev_timer_again (loop, timer);
1516 1602
1517Each time there is some activity: 1603Each time there is some activity:
1518 1604
1580 1666
1581To start the timer, simply initialise the watcher and set C<last_activity> 1667To start the timer, simply initialise the watcher and set C<last_activity>
1582to the current time (meaning we just have some activity :), then call the 1668to the current time (meaning we just have some activity :), then call the
1583callback, which will "do the right thing" and start the timer: 1669callback, which will "do the right thing" and start the timer:
1584 1670
1585 ev_timer_init (timer, callback); 1671 ev_init (timer, callback);
1586 last_activity = ev_now (loop); 1672 last_activity = ev_now (loop);
1587 callback (loop, timer, EV_TIMEOUT); 1673 callback (loop, timer, EV_TIMEOUT);
1588 1674
1589And when there is some activity, simply store the current time in 1675And when there is some activity, simply store the current time in
1590C<last_activity>, no libev calls at all: 1676C<last_activity>, no libev calls at all:
1987some child status changes (most typically when a child of yours dies or 2073some child status changes (most typically when a child of yours dies or
1988exits). It is permissible to install a child watcher I<after> the child 2074exits). It is permissible to install a child watcher I<after> the child
1989has been forked (which implies it might have already exited), as long 2075has been forked (which implies it might have already exited), as long
1990as the event loop isn't entered (or is continued from a watcher), i.e., 2076as the event loop isn't entered (or is continued from a watcher), i.e.,
1991forking and then immediately registering a watcher for the child is fine, 2077forking and then immediately registering a watcher for the child is fine,
1992but forking and registering a watcher a few event loop iterations later is 2078but forking and registering a watcher a few event loop iterations later or
1993not. 2079in the next callback invocation is not.
1994 2080
1995Only the default event loop is capable of handling signals, and therefore 2081Only the default event loop is capable of handling signals, and therefore
1996you can only register child watchers in the default event loop. 2082you can only register child watchers in the default event loop.
2083
2084Due to some design glitches inside libev, child watchers will always be
2085handled at maximum priority (their priority is set to C<EV_MAXPRI> by
2086libev)
1997 2087
1998=head3 Process Interaction 2088=head3 Process Interaction
1999 2089
2000Libev grabs C<SIGCHLD> as soon as the default event loop is 2090Libev grabs C<SIGCHLD> as soon as the default event loop is
2001initialised. This is necessary to guarantee proper behaviour even if 2091initialised. This is necessary to guarantee proper behaviour even if
2353 // no longer anything immediate to do. 2443 // no longer anything immediate to do.
2354 } 2444 }
2355 2445
2356 ev_idle *idle_watcher = malloc (sizeof (ev_idle)); 2446 ev_idle *idle_watcher = malloc (sizeof (ev_idle));
2357 ev_idle_init (idle_watcher, idle_cb); 2447 ev_idle_init (idle_watcher, idle_cb);
2358 ev_idle_start (loop, idle_cb); 2448 ev_idle_start (loop, idle_watcher);
2359 2449
2360 2450
2361=head2 C<ev_prepare> and C<ev_check> - customise your event loop! 2451=head2 C<ev_prepare> and C<ev_check> - customise your event loop!
2362 2452
2363Prepare and check watchers are usually (but not always) used in pairs: 2453Prepare and check watchers are usually (but not always) used in pairs:
2456 struct pollfd fds [nfd]; 2546 struct pollfd fds [nfd];
2457 // actual code will need to loop here and realloc etc. 2547 // actual code will need to loop here and realloc etc.
2458 adns_beforepoll (ads, fds, &nfd, &timeout, timeval_from (ev_time ())); 2548 adns_beforepoll (ads, fds, &nfd, &timeout, timeval_from (ev_time ()));
2459 2549
2460 /* the callback is illegal, but won't be called as we stop during check */ 2550 /* the callback is illegal, but won't be called as we stop during check */
2461 ev_timer_init (&tw, 0, timeout * 1e-3); 2551 ev_timer_init (&tw, 0, timeout * 1e-3, 0.);
2462 ev_timer_start (loop, &tw); 2552 ev_timer_start (loop, &tw);
2463 2553
2464 // create one ev_io per pollfd 2554 // create one ev_io per pollfd
2465 for (int i = 0; i < nfd; ++i) 2555 for (int i = 0; i < nfd; ++i)
2466 { 2556 {
2696event loop blocks next and before C<ev_check> watchers are being called, 2786event loop blocks next and before C<ev_check> watchers are being called,
2697and only in the child after the fork. If whoever good citizen calling 2787and only in the child after the fork. If whoever good citizen calling
2698C<ev_default_fork> cheats and calls it in the wrong process, the fork 2788C<ev_default_fork> cheats and calls it in the wrong process, the fork
2699handlers will be invoked, too, of course. 2789handlers will be invoked, too, of course.
2700 2790
2791=head3 The special problem of life after fork - how is it possible?
2792
2793Most uses of C<fork()> consist of forking, then some simple calls to ste
2794up/change the process environment, followed by a call to C<exec()>. This
2795sequence should be handled by libev without any problems.
2796
2797This changes when the application actually wants to do event handling
2798in the child, or both parent in child, in effect "continuing" after the
2799fork.
2800
2801The default mode of operation (for libev, with application help to detect
2802forks) is to duplicate all the state in the child, as would be expected
2803when I<either> the parent I<or> the child process continues.
2804
2805When both processes want to continue using libev, then this is usually the
2806wrong result. In that case, usually one process (typically the parent) is
2807supposed to continue with all watchers in place as before, while the other
2808process typically wants to start fresh, i.e. without any active watchers.
2809
2810The cleanest and most efficient way to achieve that with libev is to
2811simply create a new event loop, which of course will be "empty", and
2812use that for new watchers. This has the advantage of not touching more
2813memory than necessary, and thus avoiding the copy-on-write, and the
2814disadvantage of having to use multiple event loops (which do not support
2815signal watchers).
2816
2817When this is not possible, or you want to use the default loop for
2818other reasons, then in the process that wants to start "fresh", call
2819C<ev_default_destroy ()> followed by C<ev_default_loop (...)>. Destroying
2820the default loop will "orphan" (not stop) all registered watchers, so you
2821have to be careful not to execute code that modifies those watchers. Note
2822also that in that case, you have to re-register any signal watchers.
2823
2701=head3 Watcher-Specific Functions and Data Members 2824=head3 Watcher-Specific Functions and Data Members
2702 2825
2703=over 4 2826=over 4
2704 2827
2705=item ev_fork_init (ev_signal *, callback) 2828=item ev_fork_init (ev_signal *, callback)
3595defined to be C<0>, then they are not. 3718defined to be C<0>, then they are not.
3596 3719
3597=item EV_MINIMAL 3720=item EV_MINIMAL
3598 3721
3599If you need to shave off some kilobytes of code at the expense of some 3722If you need to shave off some kilobytes of code at the expense of some
3600speed, define this symbol to C<1>. Currently this is used to override some 3723speed (but with the full API), define this symbol to C<1>. Currently this
3601inlining decisions, saves roughly 30% code size on amd64. It also selects a 3724is used to override some inlining decisions, saves roughly 30% code size
3602much smaller 2-heap for timer management over the default 4-heap. 3725on amd64. It also selects a much smaller 2-heap for timer management over
3726the default 4-heap.
3727
3728You can save even more by disabling watcher types you do not need
3729and setting C<EV_MAXPRI> == C<EV_MINPRI>. Also, disabling C<assert>
3730(C<-DNDEBUG>) will usually reduce code size a lot.
3731
3732Defining C<EV_MINIMAL> to C<2> will additionally reduce the core API to
3733provide a bare-bones event library. See C<ev.h> for details on what parts
3734of the API are still available, and do not complain if this subset changes
3735over time.
3603 3736
3604=item EV_PID_HASHSIZE 3737=item EV_PID_HASHSIZE
3605 3738
3606C<ev_child> watchers use a small hash table to distribute workload by 3739C<ev_child> watchers use a small hash table to distribute workload by
3607pid. The default size is C<16> (or C<1> with C<EV_MINIMAL>), usually more 3740pid. The default size is C<16> (or C<1> with C<EV_MINIMAL>), usually more
3793default loop and triggering an C<ev_async> watcher from the default loop 3926default loop and triggering an C<ev_async> watcher from the default loop
3794watcher callback into the event loop interested in the signal. 3927watcher callback into the event loop interested in the signal.
3795 3928
3796=back 3929=back
3797 3930
3931=head4 THREAD LOCKING EXAMPLE
3932
3798=head3 COROUTINES 3933=head3 COROUTINES
3799 3934
3800Libev is very accommodating to coroutines ("cooperative threads"): 3935Libev is very accommodating to coroutines ("cooperative threads"):
3801libev fully supports nesting calls to its functions from different 3936libev fully supports nesting calls to its functions from different
3802coroutines (e.g. you can call C<ev_loop> on the same loop from two 3937coroutines (e.g. you can call C<ev_loop> on the same loop from two
3887way (note also that glib is the slowest event library known to man). 4022way (note also that glib is the slowest event library known to man).
3888 4023
3889There is no supported compilation method available on windows except 4024There is no supported compilation method available on windows except
3890embedding it into other applications. 4025embedding it into other applications.
3891 4026
4027Sensible signal handling is officially unsupported by Microsoft - libev
4028tries its best, but under most conditions, signals will simply not work.
4029
3892Not a libev limitation but worth mentioning: windows apparently doesn't 4030Not a libev limitation but worth mentioning: windows apparently doesn't
3893accept large writes: instead of resulting in a partial write, windows will 4031accept large writes: instead of resulting in a partial write, windows will
3894either accept everything or return C<ENOBUFS> if the buffer is too large, 4032either accept everything or return C<ENOBUFS> if the buffer is too large,
3895so make sure you only write small amounts into your sockets (less than a 4033so make sure you only write small amounts into your sockets (less than a
3896megabyte seems safe, but this apparently depends on the amount of memory 4034megabyte seems safe, but this apparently depends on the amount of memory
3900the abysmal performance of winsockets, using a large number of sockets 4038the abysmal performance of winsockets, using a large number of sockets
3901is not recommended (and not reasonable). If your program needs to use 4039is not recommended (and not reasonable). If your program needs to use
3902more than a hundred or so sockets, then likely it needs to use a totally 4040more than a hundred or so sockets, then likely it needs to use a totally
3903different implementation for windows, as libev offers the POSIX readiness 4041different implementation for windows, as libev offers the POSIX readiness
3904notification model, which cannot be implemented efficiently on windows 4042notification model, which cannot be implemented efficiently on windows
3905(Microsoft monopoly games). 4043(due to Microsoft monopoly games).
3906 4044
3907A typical way to use libev under windows is to embed it (see the embedding 4045A typical way to use libev under windows is to embed it (see the embedding
3908section for details) and use the following F<evwrap.h> header file instead 4046section for details) and use the following F<evwrap.h> header file instead
3909of F<ev.h>: 4047of F<ev.h>:
3910 4048
3946 4084
3947Early versions of winsocket's select only supported waiting for a maximum 4085Early versions of winsocket's select only supported waiting for a maximum
3948of C<64> handles (probably owning to the fact that all windows kernels 4086of C<64> handles (probably owning to the fact that all windows kernels
3949can only wait for C<64> things at the same time internally; Microsoft 4087can only wait for C<64> things at the same time internally; Microsoft
3950recommends spawning a chain of threads and wait for 63 handles and the 4088recommends spawning a chain of threads and wait for 63 handles and the
3951previous thread in each. Great). 4089previous thread in each. Sounds great!).
3952 4090
3953Newer versions support more handles, but you need to define C<FD_SETSIZE> 4091Newer versions support more handles, but you need to define C<FD_SETSIZE>
3954to some high number (e.g. C<2048>) before compiling the winsocket select 4092to some high number (e.g. C<2048>) before compiling the winsocket select
3955call (which might be in libev or elsewhere, for example, perl does its own 4093call (which might be in libev or elsewhere, for example, perl and many
3956select emulation on windows). 4094other interpreters do their own select emulation on windows).
3957 4095
3958Another limit is the number of file descriptors in the Microsoft runtime 4096Another limit is the number of file descriptors in the Microsoft runtime
3959libraries, which by default is C<64> (there must be a hidden I<64> fetish 4097libraries, which by default is C<64> (there must be a hidden I<64>
3960or something like this inside Microsoft). You can increase this by calling 4098fetish or something like this inside Microsoft). You can increase this
3961C<_setmaxstdio>, which can increase this limit to C<2048> (another 4099by calling C<_setmaxstdio>, which can increase this limit to C<2048>
3962arbitrary limit), but is broken in many versions of the Microsoft runtime 4100(another arbitrary limit), but is broken in many versions of the Microsoft
3963libraries.
3964
3965This might get you to about C<512> or C<2048> sockets (depending on 4101runtime libraries. This might get you to about C<512> or C<2048> sockets
3966windows version and/or the phase of the moon). To get more, you need to 4102(depending on windows version and/or the phase of the moon). To get more,
3967wrap all I/O functions and provide your own fd management, but the cost of 4103you need to wrap all I/O functions and provide your own fd management, but
3968calling select (O(n²)) will likely make this unworkable. 4104the cost of calling select (O(n²)) will likely make this unworkable.
3969 4105
3970=back 4106=back
3971 4107
3972=head2 PORTABILITY REQUIREMENTS 4108=head2 PORTABILITY REQUIREMENTS
3973 4109
4016=item C<double> must hold a time value in seconds with enough accuracy 4152=item C<double> must hold a time value in seconds with enough accuracy
4017 4153
4018The type C<double> is used to represent timestamps. It is required to 4154The type C<double> is used to represent timestamps. It is required to
4019have at least 51 bits of mantissa (and 9 bits of exponent), which is good 4155have at least 51 bits of mantissa (and 9 bits of exponent), which is good
4020enough for at least into the year 4000. This requirement is fulfilled by 4156enough for at least into the year 4000. This requirement is fulfilled by
4021implementations implementing IEEE 754 (basically all existing ones). 4157implementations implementing IEEE 754, which is basically all existing
4158ones. With IEEE 754 doubles, you get microsecond accuracy until at least
41592200.
4022 4160
4023=back 4161=back
4024 4162
4025If you know of other additional requirements drop me a note. 4163If you know of other additional requirements drop me a note.
4026 4164

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