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Revision 1.237 by root, Thu Apr 16 07:58:03 2009 UTC vs.
Revision 1.253 by root, Tue Jul 14 18:33:48 2009 UTC

621 621
622This value can sometimes be useful as a generation counter of sorts (it 622This value can sometimes be useful as a generation counter of sorts (it
623"ticks" the number of loop iterations), as it roughly corresponds with 623"ticks" the number of loop iterations), as it roughly corresponds with
624C<ev_prepare> and C<ev_check> calls. 624C<ev_prepare> and C<ev_check> calls.
625 625
626=item unsigned int ev_loop_depth (loop)
627
628Returns the number of times C<ev_loop> was entered minus the number of
629times C<ev_loop> was exited, in other words, the recursion depth.
630
631Outside C<ev_loop>, this number is zero. In a callback, this number is
632C<1>, unless C<ev_loop> was invoked recursively (or from another thread),
633in which case it is higher.
634
635Leaving C<ev_loop> abnormally (setjmp/longjmp, cancelling the thread
636etc.), doesn't count as exit.
637
626=item unsigned int ev_backend (loop) 638=item unsigned int ev_backend (loop)
627 639
628Returns one of the C<EVBACKEND_*> flags indicating the event backend in 640Returns one of the C<EVBACKEND_*> flags indicating the event backend in
629use. 641use.
630 642
644 656
645This function is rarely useful, but when some event callback runs for a 657This function is rarely useful, but when some event callback runs for a
646very long time without entering the event loop, updating libev's idea of 658very long time without entering the event loop, updating libev's idea of
647the current time is a good idea. 659the current time is a good idea.
648 660
649See also "The special problem of time updates" in the C<ev_timer> section. 661See also L<The special problem of time updates> in the C<ev_timer> section.
650 662
651=item ev_suspend (loop) 663=item ev_suspend (loop)
652 664
653=item ev_resume (loop) 665=item ev_resume (loop)
654 666
811 823
812By setting a higher I<io collect interval> you allow libev to spend more 824By setting a higher I<io collect interval> you allow libev to spend more
813time collecting I/O events, so you can handle more events per iteration, 825time collecting I/O events, so you can handle more events per iteration,
814at the cost of increasing latency. Timeouts (both C<ev_periodic> and 826at the cost of increasing latency. Timeouts (both C<ev_periodic> and
815C<ev_timer>) will be not affected. Setting this to a non-null value will 827C<ev_timer>) will be not affected. Setting this to a non-null value will
816introduce an additional C<ev_sleep ()> call into most loop iterations. 828introduce an additional C<ev_sleep ()> call into most loop iterations. The
829sleep time ensures that libev will not poll for I/O events more often then
830once per this interval, on average.
817 831
818Likewise, by setting a higher I<timeout collect interval> you allow libev 832Likewise, by setting a higher I<timeout collect interval> you allow libev
819to spend more time collecting timeouts, at the expense of increased 833to spend more time collecting timeouts, at the expense of increased
820latency/jitter/inexactness (the watcher callback will be called 834latency/jitter/inexactness (the watcher callback will be called
821later). C<ev_io> watchers will not be affected. Setting this to a non-null 835later). C<ev_io> watchers will not be affected. Setting this to a non-null
823 837
824Many (busy) programs can usually benefit by setting the I/O collect 838Many (busy) programs can usually benefit by setting the I/O collect
825interval to a value near C<0.1> or so, which is often enough for 839interval to a value near C<0.1> or so, which is often enough for
826interactive servers (of course not for games), likewise for timeouts. It 840interactive servers (of course not for games), likewise for timeouts. It
827usually doesn't make much sense to set it to a lower value than C<0.01>, 841usually doesn't make much sense to set it to a lower value than C<0.01>,
828as this approaches the timing granularity of most systems. 842as this approaches the timing granularity of most systems. Note that if
843you do transactions with the outside world and you can't increase the
844parallelity, then this setting will limit your transaction rate (if you
845need to poll once per transaction and the I/O collect interval is 0.01,
846then you can't do more than 100 transations per second).
829 847
830Setting the I<timeout collect interval> can improve the opportunity for 848Setting the I<timeout collect interval> can improve the opportunity for
831saving power, as the program will "bundle" timer callback invocations that 849saving power, as the program will "bundle" timer callback invocations that
832are "near" in time together, by delaying some, thus reducing the number of 850are "near" in time together, by delaying some, thus reducing the number of
833times the process sleeps and wakes up again. Another useful technique to 851times the process sleeps and wakes up again. Another useful technique to
834reduce iterations/wake-ups is to use C<ev_periodic> watchers and make sure 852reduce iterations/wake-ups is to use C<ev_periodic> watchers and make sure
835they fire on, say, one-second boundaries only. 853they fire on, say, one-second boundaries only.
854
855Example: we only need 0.1s timeout granularity, and we wish not to poll
856more often than 100 times per second:
857
858 ev_set_timeout_collect_interval (EV_DEFAULT_UC_ 0.1);
859 ev_set_io_collect_interval (EV_DEFAULT_UC_ 0.01);
860
861=item ev_invoke_pending (loop)
862
863This call will simply invoke all pending watchers while resetting their
864pending state. Normally, C<ev_loop> does this automatically when required,
865but when overriding the invoke callback this call comes handy.
866
867=item ev_set_invoke_pending_cb (loop, void (*invoke_pending_cb)(EV_P))
868
869This overrides the invoke pending functionality of the loop: Instead of
870invoking all pending watchers when there are any, C<ev_loop> will call
871this callback instead. This is useful, for example, when you want to
872invoke the actual watchers inside another context (another thread etc.).
873
874If you want to reset the callback, use C<ev_invoke_pending> as new
875callback.
876
877=item ev_set_loop_release_cb (loop, void (*release)(EV_P), void (*acquire)(EV_P))
878
879Sometimes you want to share the same loop between multiple threads. This
880can be done relatively simply by putting mutex_lock/unlock calls around
881each call to a libev function.
882
883However, C<ev_loop> can run an indefinite time, so it is not feasible to
884wait for it to return. One way around this is to wake up the loop via
885C<ev_unloop> and C<av_async_send>, another way is to set these I<release>
886and I<acquire> callbacks on the loop.
887
888When set, then C<release> will be called just before the thread is
889suspended waiting for new events, and C<acquire> is called just
890afterwards.
891
892Ideally, C<release> will just call your mutex_unlock function, and
893C<acquire> will just call the mutex_lock function again.
894
895=item ev_set_userdata (loop, void *data)
896
897=item ev_userdata (loop)
898
899Set and retrieve a single C<void *> associated with a loop. When
900C<ev_set_userdata> has never been called, then C<ev_userdata> returns
901C<0.>
902
903These two functions can be used to associate arbitrary data with a loop,
904and are intended solely for the C<invoke_pending_cb>, C<release> and
905C<acquire> callbacks described above, but of course can be (ab-)used for
906any other purpose as well.
836 907
837=item ev_loop_verify (loop) 908=item ev_loop_verify (loop)
838 909
839This function only does something when C<EV_VERIFY> support has been 910This function only does something when C<EV_VERIFY> support has been
840compiled in, which is the default for non-minimal builds. It tries to go 911compiled in, which is the default for non-minimal builds. It tries to go
1184 #include <stddef.h> 1255 #include <stddef.h>
1185 1256
1186 static void 1257 static void
1187 t1_cb (EV_P_ ev_timer *w, int revents) 1258 t1_cb (EV_P_ ev_timer *w, int revents)
1188 { 1259 {
1189 struct my_biggy big = (struct my_biggy * 1260 struct my_biggy big = (struct my_biggy *)
1190 (((char *)w) - offsetof (struct my_biggy, t1)); 1261 (((char *)w) - offsetof (struct my_biggy, t1));
1191 } 1262 }
1192 1263
1193 static void 1264 static void
1194 t2_cb (EV_P_ ev_timer *w, int revents) 1265 t2_cb (EV_P_ ev_timer *w, int revents)
1195 { 1266 {
1196 struct my_biggy big = (struct my_biggy * 1267 struct my_biggy big = (struct my_biggy *)
1197 (((char *)w) - offsetof (struct my_biggy, t2)); 1268 (((char *)w) - offsetof (struct my_biggy, t2));
1198 } 1269 }
1199 1270
1200=head2 WATCHER PRIORITY MODELS 1271=head2 WATCHER PRIORITY MODELS
1201 1272
1277 // with the default priority are receiving events. 1348 // with the default priority are receiving events.
1278 ev_idle_start (EV_A_ &idle); 1349 ev_idle_start (EV_A_ &idle);
1279 } 1350 }
1280 1351
1281 static void 1352 static void
1282 idle-cb (EV_P_ ev_idle *w, int revents) 1353 idle_cb (EV_P_ ev_idle *w, int revents)
1283 { 1354 {
1284 // actual processing 1355 // actual processing
1285 read (STDIN_FILENO, ...); 1356 read (STDIN_FILENO, ...);
1286 1357
1287 // have to start the I/O watcher again, as 1358 // have to start the I/O watcher again, as
1332descriptors to non-blocking mode is also usually a good idea (but not 1403descriptors to non-blocking mode is also usually a good idea (but not
1333required if you know what you are doing). 1404required if you know what you are doing).
1334 1405
1335If you cannot use non-blocking mode, then force the use of a 1406If you cannot use non-blocking mode, then force the use of a
1336known-to-be-good backend (at the time of this writing, this includes only 1407known-to-be-good backend (at the time of this writing, this includes only
1337C<EVBACKEND_SELECT> and C<EVBACKEND_POLL>). 1408C<EVBACKEND_SELECT> and C<EVBACKEND_POLL>). The same applies to file
1409descriptors for which non-blocking operation makes no sense (such as
1410files) - libev doesn't guarentee any specific behaviour in that case.
1338 1411
1339Another thing you have to watch out for is that it is quite easy to 1412Another thing you have to watch out for is that it is quite easy to
1340receive "spurious" readiness notifications, that is your callback might 1413receive "spurious" readiness notifications, that is your callback might
1341be called with C<EV_READ> but a subsequent C<read>(2) will actually block 1414be called with C<EV_READ> but a subsequent C<read>(2) will actually block
1342because there is no data. Not only are some backends known to create a 1415because there is no data. Not only are some backends known to create a
1463year, it will still time out after (roughly) one hour. "Roughly" because 1536year, it will still time out after (roughly) one hour. "Roughly" because
1464detecting time jumps is hard, and some inaccuracies are unavoidable (the 1537detecting time jumps is hard, and some inaccuracies are unavoidable (the
1465monotonic clock option helps a lot here). 1538monotonic clock option helps a lot here).
1466 1539
1467The callback is guaranteed to be invoked only I<after> its timeout has 1540The callback is guaranteed to be invoked only I<after> its timeout has
1468passed. If multiple timers become ready during the same loop iteration 1541passed (not I<at>, so on systems with very low-resolution clocks this
1469then the ones with earlier time-out values are invoked before ones with 1542might introduce a small delay). If multiple timers become ready during the
1470later time-out values (but this is no longer true when a callback calls 1543same loop iteration then the ones with earlier time-out values are invoked
1471C<ev_loop> recursively). 1544before ones of the same priority with later time-out values (but this is
1545no longer true when a callback calls C<ev_loop> recursively).
1472 1546
1473=head3 Be smart about timeouts 1547=head3 Be smart about timeouts
1474 1548
1475Many real-world problems involve some kind of timeout, usually for error 1549Many real-world problems involve some kind of timeout, usually for error
1476recovery. A typical example is an HTTP request - if the other side hangs, 1550recovery. A typical example is an HTTP request - if the other side hangs,
1520C<after> argument to C<ev_timer_set>, and only ever use the C<repeat> 1594C<after> argument to C<ev_timer_set>, and only ever use the C<repeat>
1521member and C<ev_timer_again>. 1595member and C<ev_timer_again>.
1522 1596
1523At start: 1597At start:
1524 1598
1525 ev_timer_init (timer, callback); 1599 ev_init (timer, callback);
1526 timer->repeat = 60.; 1600 timer->repeat = 60.;
1527 ev_timer_again (loop, timer); 1601 ev_timer_again (loop, timer);
1528 1602
1529Each time there is some activity: 1603Each time there is some activity:
1530 1604
1592 1666
1593To start the timer, simply initialise the watcher and set C<last_activity> 1667To start the timer, simply initialise the watcher and set C<last_activity>
1594to the current time (meaning we just have some activity :), then call the 1668to the current time (meaning we just have some activity :), then call the
1595callback, which will "do the right thing" and start the timer: 1669callback, which will "do the right thing" and start the timer:
1596 1670
1597 ev_timer_init (timer, callback); 1671 ev_init (timer, callback);
1598 last_activity = ev_now (loop); 1672 last_activity = ev_now (loop);
1599 callback (loop, timer, EV_TIMEOUT); 1673 callback (loop, timer, EV_TIMEOUT);
1600 1674
1601And when there is some activity, simply store the current time in 1675And when there is some activity, simply store the current time in
1602C<last_activity>, no libev calls at all: 1676C<last_activity>, no libev calls at all:
1999some child status changes (most typically when a child of yours dies or 2073some child status changes (most typically when a child of yours dies or
2000exits). It is permissible to install a child watcher I<after> the child 2074exits). It is permissible to install a child watcher I<after> the child
2001has been forked (which implies it might have already exited), as long 2075has been forked (which implies it might have already exited), as long
2002as the event loop isn't entered (or is continued from a watcher), i.e., 2076as the event loop isn't entered (or is continued from a watcher), i.e.,
2003forking and then immediately registering a watcher for the child is fine, 2077forking and then immediately registering a watcher for the child is fine,
2004but forking and registering a watcher a few event loop iterations later is 2078but forking and registering a watcher a few event loop iterations later or
2005not. 2079in the next callback invocation is not.
2006 2080
2007Only the default event loop is capable of handling signals, and therefore 2081Only the default event loop is capable of handling signals, and therefore
2008you can only register child watchers in the default event loop. 2082you can only register child watchers in the default event loop.
2083
2084Due to some design glitches inside libev, child watchers will always be
2085handled at maximum priority (their priority is set to C<EV_MAXPRI> by
2086libev)
2009 2087
2010=head3 Process Interaction 2088=head3 Process Interaction
2011 2089
2012Libev grabs C<SIGCHLD> as soon as the default event loop is 2090Libev grabs C<SIGCHLD> as soon as the default event loop is
2013initialised. This is necessary to guarantee proper behaviour even if 2091initialised. This is necessary to guarantee proper behaviour even if
2365 // no longer anything immediate to do. 2443 // no longer anything immediate to do.
2366 } 2444 }
2367 2445
2368 ev_idle *idle_watcher = malloc (sizeof (ev_idle)); 2446 ev_idle *idle_watcher = malloc (sizeof (ev_idle));
2369 ev_idle_init (idle_watcher, idle_cb); 2447 ev_idle_init (idle_watcher, idle_cb);
2370 ev_idle_start (loop, idle_cb); 2448 ev_idle_start (loop, idle_watcher);
2371 2449
2372 2450
2373=head2 C<ev_prepare> and C<ev_check> - customise your event loop! 2451=head2 C<ev_prepare> and C<ev_check> - customise your event loop!
2374 2452
2375Prepare and check watchers are usually (but not always) used in pairs: 2453Prepare and check watchers are usually (but not always) used in pairs:
2468 struct pollfd fds [nfd]; 2546 struct pollfd fds [nfd];
2469 // actual code will need to loop here and realloc etc. 2547 // actual code will need to loop here and realloc etc.
2470 adns_beforepoll (ads, fds, &nfd, &timeout, timeval_from (ev_time ())); 2548 adns_beforepoll (ads, fds, &nfd, &timeout, timeval_from (ev_time ()));
2471 2549
2472 /* the callback is illegal, but won't be called as we stop during check */ 2550 /* the callback is illegal, but won't be called as we stop during check */
2473 ev_timer_init (&tw, 0, timeout * 1e-3); 2551 ev_timer_init (&tw, 0, timeout * 1e-3, 0.);
2474 ev_timer_start (loop, &tw); 2552 ev_timer_start (loop, &tw);
2475 2553
2476 // create one ev_io per pollfd 2554 // create one ev_io per pollfd
2477 for (int i = 0; i < nfd; ++i) 2555 for (int i = 0; i < nfd; ++i)
2478 { 2556 {
2708event loop blocks next and before C<ev_check> watchers are being called, 2786event loop blocks next and before C<ev_check> watchers are being called,
2709and only in the child after the fork. If whoever good citizen calling 2787and only in the child after the fork. If whoever good citizen calling
2710C<ev_default_fork> cheats and calls it in the wrong process, the fork 2788C<ev_default_fork> cheats and calls it in the wrong process, the fork
2711handlers will be invoked, too, of course. 2789handlers will be invoked, too, of course.
2712 2790
2791=head3 The special problem of life after fork - how is it possible?
2792
2793Most uses of C<fork()> consist of forking, then some simple calls to ste
2794up/change the process environment, followed by a call to C<exec()>. This
2795sequence should be handled by libev without any problems.
2796
2797This changes when the application actually wants to do event handling
2798in the child, or both parent in child, in effect "continuing" after the
2799fork.
2800
2801The default mode of operation (for libev, with application help to detect
2802forks) is to duplicate all the state in the child, as would be expected
2803when I<either> the parent I<or> the child process continues.
2804
2805When both processes want to continue using libev, then this is usually the
2806wrong result. In that case, usually one process (typically the parent) is
2807supposed to continue with all watchers in place as before, while the other
2808process typically wants to start fresh, i.e. without any active watchers.
2809
2810The cleanest and most efficient way to achieve that with libev is to
2811simply create a new event loop, which of course will be "empty", and
2812use that for new watchers. This has the advantage of not touching more
2813memory than necessary, and thus avoiding the copy-on-write, and the
2814disadvantage of having to use multiple event loops (which do not support
2815signal watchers).
2816
2817When this is not possible, or you want to use the default loop for
2818other reasons, then in the process that wants to start "fresh", call
2819C<ev_default_destroy ()> followed by C<ev_default_loop (...)>. Destroying
2820the default loop will "orphan" (not stop) all registered watchers, so you
2821have to be careful not to execute code that modifies those watchers. Note
2822also that in that case, you have to re-register any signal watchers.
2823
2713=head3 Watcher-Specific Functions and Data Members 2824=head3 Watcher-Specific Functions and Data Members
2714 2825
2715=over 4 2826=over 4
2716 2827
2717=item ev_fork_init (ev_signal *, callback) 2828=item ev_fork_init (ev_signal *, callback)
3607defined to be C<0>, then they are not. 3718defined to be C<0>, then they are not.
3608 3719
3609=item EV_MINIMAL 3720=item EV_MINIMAL
3610 3721
3611If you need to shave off some kilobytes of code at the expense of some 3722If you need to shave off some kilobytes of code at the expense of some
3612speed, define this symbol to C<1>. Currently this is used to override some 3723speed (but with the full API), define this symbol to C<1>. Currently this
3613inlining decisions, saves roughly 30% code size on amd64. It also selects a 3724is used to override some inlining decisions, saves roughly 30% code size
3614much smaller 2-heap for timer management over the default 4-heap. 3725on amd64. It also selects a much smaller 2-heap for timer management over
3726the default 4-heap.
3727
3728You can save even more by disabling watcher types you do not need
3729and setting C<EV_MAXPRI> == C<EV_MINPRI>. Also, disabling C<assert>
3730(C<-DNDEBUG>) will usually reduce code size a lot.
3731
3732Defining C<EV_MINIMAL> to C<2> will additionally reduce the core API to
3733provide a bare-bones event library. See C<ev.h> for details on what parts
3734of the API are still available, and do not complain if this subset changes
3735over time.
3615 3736
3616=item EV_PID_HASHSIZE 3737=item EV_PID_HASHSIZE
3617 3738
3618C<ev_child> watchers use a small hash table to distribute workload by 3739C<ev_child> watchers use a small hash table to distribute workload by
3619pid. The default size is C<16> (or C<1> with C<EV_MINIMAL>), usually more 3740pid. The default size is C<16> (or C<1> with C<EV_MINIMAL>), usually more
3805default loop and triggering an C<ev_async> watcher from the default loop 3926default loop and triggering an C<ev_async> watcher from the default loop
3806watcher callback into the event loop interested in the signal. 3927watcher callback into the event loop interested in the signal.
3807 3928
3808=back 3929=back
3809 3930
3931=head4 THREAD LOCKING EXAMPLE
3932
3810=head3 COROUTINES 3933=head3 COROUTINES
3811 3934
3812Libev is very accommodating to coroutines ("cooperative threads"): 3935Libev is very accommodating to coroutines ("cooperative threads"):
3813libev fully supports nesting calls to its functions from different 3936libev fully supports nesting calls to its functions from different
3814coroutines (e.g. you can call C<ev_loop> on the same loop from two 3937coroutines (e.g. you can call C<ev_loop> on the same loop from two
3899way (note also that glib is the slowest event library known to man). 4022way (note also that glib is the slowest event library known to man).
3900 4023
3901There is no supported compilation method available on windows except 4024There is no supported compilation method available on windows except
3902embedding it into other applications. 4025embedding it into other applications.
3903 4026
4027Sensible signal handling is officially unsupported by Microsoft - libev
4028tries its best, but under most conditions, signals will simply not work.
4029
3904Not a libev limitation but worth mentioning: windows apparently doesn't 4030Not a libev limitation but worth mentioning: windows apparently doesn't
3905accept large writes: instead of resulting in a partial write, windows will 4031accept large writes: instead of resulting in a partial write, windows will
3906either accept everything or return C<ENOBUFS> if the buffer is too large, 4032either accept everything or return C<ENOBUFS> if the buffer is too large,
3907so make sure you only write small amounts into your sockets (less than a 4033so make sure you only write small amounts into your sockets (less than a
3908megabyte seems safe, but this apparently depends on the amount of memory 4034megabyte seems safe, but this apparently depends on the amount of memory
3912the abysmal performance of winsockets, using a large number of sockets 4038the abysmal performance of winsockets, using a large number of sockets
3913is not recommended (and not reasonable). If your program needs to use 4039is not recommended (and not reasonable). If your program needs to use
3914more than a hundred or so sockets, then likely it needs to use a totally 4040more than a hundred or so sockets, then likely it needs to use a totally
3915different implementation for windows, as libev offers the POSIX readiness 4041different implementation for windows, as libev offers the POSIX readiness
3916notification model, which cannot be implemented efficiently on windows 4042notification model, which cannot be implemented efficiently on windows
3917(Microsoft monopoly games). 4043(due to Microsoft monopoly games).
3918 4044
3919A typical way to use libev under windows is to embed it (see the embedding 4045A typical way to use libev under windows is to embed it (see the embedding
3920section for details) and use the following F<evwrap.h> header file instead 4046section for details) and use the following F<evwrap.h> header file instead
3921of F<ev.h>: 4047of F<ev.h>:
3922 4048
3958 4084
3959Early versions of winsocket's select only supported waiting for a maximum 4085Early versions of winsocket's select only supported waiting for a maximum
3960of C<64> handles (probably owning to the fact that all windows kernels 4086of C<64> handles (probably owning to the fact that all windows kernels
3961can only wait for C<64> things at the same time internally; Microsoft 4087can only wait for C<64> things at the same time internally; Microsoft
3962recommends spawning a chain of threads and wait for 63 handles and the 4088recommends spawning a chain of threads and wait for 63 handles and the
3963previous thread in each. Great). 4089previous thread in each. Sounds great!).
3964 4090
3965Newer versions support more handles, but you need to define C<FD_SETSIZE> 4091Newer versions support more handles, but you need to define C<FD_SETSIZE>
3966to some high number (e.g. C<2048>) before compiling the winsocket select 4092to some high number (e.g. C<2048>) before compiling the winsocket select
3967call (which might be in libev or elsewhere, for example, perl does its own 4093call (which might be in libev or elsewhere, for example, perl and many
3968select emulation on windows). 4094other interpreters do their own select emulation on windows).
3969 4095
3970Another limit is the number of file descriptors in the Microsoft runtime 4096Another limit is the number of file descriptors in the Microsoft runtime
3971libraries, which by default is C<64> (there must be a hidden I<64> fetish 4097libraries, which by default is C<64> (there must be a hidden I<64>
3972or something like this inside Microsoft). You can increase this by calling 4098fetish or something like this inside Microsoft). You can increase this
3973C<_setmaxstdio>, which can increase this limit to C<2048> (another 4099by calling C<_setmaxstdio>, which can increase this limit to C<2048>
3974arbitrary limit), but is broken in many versions of the Microsoft runtime 4100(another arbitrary limit), but is broken in many versions of the Microsoft
3975libraries.
3976
3977This might get you to about C<512> or C<2048> sockets (depending on 4101runtime libraries. This might get you to about C<512> or C<2048> sockets
3978windows version and/or the phase of the moon). To get more, you need to 4102(depending on windows version and/or the phase of the moon). To get more,
3979wrap all I/O functions and provide your own fd management, but the cost of 4103you need to wrap all I/O functions and provide your own fd management, but
3980calling select (O(n²)) will likely make this unworkable. 4104the cost of calling select (O(n²)) will likely make this unworkable.
3981 4105
3982=back 4106=back
3983 4107
3984=head2 PORTABILITY REQUIREMENTS 4108=head2 PORTABILITY REQUIREMENTS
3985 4109
4028=item C<double> must hold a time value in seconds with enough accuracy 4152=item C<double> must hold a time value in seconds with enough accuracy
4029 4153
4030The type C<double> is used to represent timestamps. It is required to 4154The type C<double> is used to represent timestamps. It is required to
4031have at least 51 bits of mantissa (and 9 bits of exponent), which is good 4155have at least 51 bits of mantissa (and 9 bits of exponent), which is good
4032enough for at least into the year 4000. This requirement is fulfilled by 4156enough for at least into the year 4000. This requirement is fulfilled by
4033implementations implementing IEEE 754 (basically all existing ones). 4157implementations implementing IEEE 754, which is basically all existing
4158ones. With IEEE 754 doubles, you get microsecond accuracy until at least
41592200.
4034 4160
4035=back 4161=back
4036 4162
4037If you know of other additional requirements drop me a note. 4163If you know of other additional requirements drop me a note.
4038 4164

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