ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/libev/ev.pod
(Generate patch)

Comparing libev/ev.pod (file contents):
Revision 1.240 by root, Sat Apr 25 14:12:48 2009 UTC vs.
Revision 1.253 by root, Tue Jul 14 18:33:48 2009 UTC

620happily wraps around with enough iterations. 620happily wraps around with enough iterations.
621 621
622This value can sometimes be useful as a generation counter of sorts (it 622This value can sometimes be useful as a generation counter of sorts (it
623"ticks" the number of loop iterations), as it roughly corresponds with 623"ticks" the number of loop iterations), as it roughly corresponds with
624C<ev_prepare> and C<ev_check> calls. 624C<ev_prepare> and C<ev_check> calls.
625
626=item unsigned int ev_loop_depth (loop)
627
628Returns the number of times C<ev_loop> was entered minus the number of
629times C<ev_loop> was exited, in other words, the recursion depth.
630
631Outside C<ev_loop>, this number is zero. In a callback, this number is
632C<1>, unless C<ev_loop> was invoked recursively (or from another thread),
633in which case it is higher.
634
635Leaving C<ev_loop> abnormally (setjmp/longjmp, cancelling the thread
636etc.), doesn't count as exit.
625 637
626=item unsigned int ev_backend (loop) 638=item unsigned int ev_backend (loop)
627 639
628Returns one of the C<EVBACKEND_*> flags indicating the event backend in 640Returns one of the C<EVBACKEND_*> flags indicating the event backend in
629use. 641use.
811 823
812By setting a higher I<io collect interval> you allow libev to spend more 824By setting a higher I<io collect interval> you allow libev to spend more
813time collecting I/O events, so you can handle more events per iteration, 825time collecting I/O events, so you can handle more events per iteration,
814at the cost of increasing latency. Timeouts (both C<ev_periodic> and 826at the cost of increasing latency. Timeouts (both C<ev_periodic> and
815C<ev_timer>) will be not affected. Setting this to a non-null value will 827C<ev_timer>) will be not affected. Setting this to a non-null value will
816introduce an additional C<ev_sleep ()> call into most loop iterations. 828introduce an additional C<ev_sleep ()> call into most loop iterations. The
829sleep time ensures that libev will not poll for I/O events more often then
830once per this interval, on average.
817 831
818Likewise, by setting a higher I<timeout collect interval> you allow libev 832Likewise, by setting a higher I<timeout collect interval> you allow libev
819to spend more time collecting timeouts, at the expense of increased 833to spend more time collecting timeouts, at the expense of increased
820latency/jitter/inexactness (the watcher callback will be called 834latency/jitter/inexactness (the watcher callback will be called
821later). C<ev_io> watchers will not be affected. Setting this to a non-null 835later). C<ev_io> watchers will not be affected. Setting this to a non-null
823 837
824Many (busy) programs can usually benefit by setting the I/O collect 838Many (busy) programs can usually benefit by setting the I/O collect
825interval to a value near C<0.1> or so, which is often enough for 839interval to a value near C<0.1> or so, which is often enough for
826interactive servers (of course not for games), likewise for timeouts. It 840interactive servers (of course not for games), likewise for timeouts. It
827usually doesn't make much sense to set it to a lower value than C<0.01>, 841usually doesn't make much sense to set it to a lower value than C<0.01>,
828as this approaches the timing granularity of most systems. 842as this approaches the timing granularity of most systems. Note that if
843you do transactions with the outside world and you can't increase the
844parallelity, then this setting will limit your transaction rate (if you
845need to poll once per transaction and the I/O collect interval is 0.01,
846then you can't do more than 100 transations per second).
829 847
830Setting the I<timeout collect interval> can improve the opportunity for 848Setting the I<timeout collect interval> can improve the opportunity for
831saving power, as the program will "bundle" timer callback invocations that 849saving power, as the program will "bundle" timer callback invocations that
832are "near" in time together, by delaying some, thus reducing the number of 850are "near" in time together, by delaying some, thus reducing the number of
833times the process sleeps and wakes up again. Another useful technique to 851times the process sleeps and wakes up again. Another useful technique to
834reduce iterations/wake-ups is to use C<ev_periodic> watchers and make sure 852reduce iterations/wake-ups is to use C<ev_periodic> watchers and make sure
835they fire on, say, one-second boundaries only. 853they fire on, say, one-second boundaries only.
854
855Example: we only need 0.1s timeout granularity, and we wish not to poll
856more often than 100 times per second:
857
858 ev_set_timeout_collect_interval (EV_DEFAULT_UC_ 0.1);
859 ev_set_io_collect_interval (EV_DEFAULT_UC_ 0.01);
860
861=item ev_invoke_pending (loop)
862
863This call will simply invoke all pending watchers while resetting their
864pending state. Normally, C<ev_loop> does this automatically when required,
865but when overriding the invoke callback this call comes handy.
866
867=item ev_set_invoke_pending_cb (loop, void (*invoke_pending_cb)(EV_P))
868
869This overrides the invoke pending functionality of the loop: Instead of
870invoking all pending watchers when there are any, C<ev_loop> will call
871this callback instead. This is useful, for example, when you want to
872invoke the actual watchers inside another context (another thread etc.).
873
874If you want to reset the callback, use C<ev_invoke_pending> as new
875callback.
876
877=item ev_set_loop_release_cb (loop, void (*release)(EV_P), void (*acquire)(EV_P))
878
879Sometimes you want to share the same loop between multiple threads. This
880can be done relatively simply by putting mutex_lock/unlock calls around
881each call to a libev function.
882
883However, C<ev_loop> can run an indefinite time, so it is not feasible to
884wait for it to return. One way around this is to wake up the loop via
885C<ev_unloop> and C<av_async_send>, another way is to set these I<release>
886and I<acquire> callbacks on the loop.
887
888When set, then C<release> will be called just before the thread is
889suspended waiting for new events, and C<acquire> is called just
890afterwards.
891
892Ideally, C<release> will just call your mutex_unlock function, and
893C<acquire> will just call the mutex_lock function again.
894
895=item ev_set_userdata (loop, void *data)
896
897=item ev_userdata (loop)
898
899Set and retrieve a single C<void *> associated with a loop. When
900C<ev_set_userdata> has never been called, then C<ev_userdata> returns
901C<0.>
902
903These two functions can be used to associate arbitrary data with a loop,
904and are intended solely for the C<invoke_pending_cb>, C<release> and
905C<acquire> callbacks described above, but of course can be (ab-)used for
906any other purpose as well.
836 907
837=item ev_loop_verify (loop) 908=item ev_loop_verify (loop)
838 909
839This function only does something when C<EV_VERIFY> support has been 910This function only does something when C<EV_VERIFY> support has been
840compiled in, which is the default for non-minimal builds. It tries to go 911compiled in, which is the default for non-minimal builds. It tries to go
1184 #include <stddef.h> 1255 #include <stddef.h>
1185 1256
1186 static void 1257 static void
1187 t1_cb (EV_P_ ev_timer *w, int revents) 1258 t1_cb (EV_P_ ev_timer *w, int revents)
1188 { 1259 {
1189 struct my_biggy big = (struct my_biggy * 1260 struct my_biggy big = (struct my_biggy *)
1190 (((char *)w) - offsetof (struct my_biggy, t1)); 1261 (((char *)w) - offsetof (struct my_biggy, t1));
1191 } 1262 }
1192 1263
1193 static void 1264 static void
1194 t2_cb (EV_P_ ev_timer *w, int revents) 1265 t2_cb (EV_P_ ev_timer *w, int revents)
1195 { 1266 {
1196 struct my_biggy big = (struct my_biggy * 1267 struct my_biggy big = (struct my_biggy *)
1197 (((char *)w) - offsetof (struct my_biggy, t2)); 1268 (((char *)w) - offsetof (struct my_biggy, t2));
1198 } 1269 }
1199 1270
1200=head2 WATCHER PRIORITY MODELS 1271=head2 WATCHER PRIORITY MODELS
1201 1272
1277 // with the default priority are receiving events. 1348 // with the default priority are receiving events.
1278 ev_idle_start (EV_A_ &idle); 1349 ev_idle_start (EV_A_ &idle);
1279 } 1350 }
1280 1351
1281 static void 1352 static void
1282 idle-cb (EV_P_ ev_idle *w, int revents) 1353 idle_cb (EV_P_ ev_idle *w, int revents)
1283 { 1354 {
1284 // actual processing 1355 // actual processing
1285 read (STDIN_FILENO, ...); 1356 read (STDIN_FILENO, ...);
1286 1357
1287 // have to start the I/O watcher again, as 1358 // have to start the I/O watcher again, as
1468 1539
1469The callback is guaranteed to be invoked only I<after> its timeout has 1540The callback is guaranteed to be invoked only I<after> its timeout has
1470passed (not I<at>, so on systems with very low-resolution clocks this 1541passed (not I<at>, so on systems with very low-resolution clocks this
1471might introduce a small delay). If multiple timers become ready during the 1542might introduce a small delay). If multiple timers become ready during the
1472same loop iteration then the ones with earlier time-out values are invoked 1543same loop iteration then the ones with earlier time-out values are invoked
1473before ones with later time-out values (but this is no longer true when a 1544before ones of the same priority with later time-out values (but this is
1474callback calls C<ev_loop> recursively). 1545no longer true when a callback calls C<ev_loop> recursively).
1475 1546
1476=head3 Be smart about timeouts 1547=head3 Be smart about timeouts
1477 1548
1478Many real-world problems involve some kind of timeout, usually for error 1549Many real-world problems involve some kind of timeout, usually for error
1479recovery. A typical example is an HTTP request - if the other side hangs, 1550recovery. A typical example is an HTTP request - if the other side hangs,
1523C<after> argument to C<ev_timer_set>, and only ever use the C<repeat> 1594C<after> argument to C<ev_timer_set>, and only ever use the C<repeat>
1524member and C<ev_timer_again>. 1595member and C<ev_timer_again>.
1525 1596
1526At start: 1597At start:
1527 1598
1528 ev_timer_init (timer, callback); 1599 ev_init (timer, callback);
1529 timer->repeat = 60.; 1600 timer->repeat = 60.;
1530 ev_timer_again (loop, timer); 1601 ev_timer_again (loop, timer);
1531 1602
1532Each time there is some activity: 1603Each time there is some activity:
1533 1604
1595 1666
1596To start the timer, simply initialise the watcher and set C<last_activity> 1667To start the timer, simply initialise the watcher and set C<last_activity>
1597to the current time (meaning we just have some activity :), then call the 1668to the current time (meaning we just have some activity :), then call the
1598callback, which will "do the right thing" and start the timer: 1669callback, which will "do the right thing" and start the timer:
1599 1670
1600 ev_timer_init (timer, callback); 1671 ev_init (timer, callback);
1601 last_activity = ev_now (loop); 1672 last_activity = ev_now (loop);
1602 callback (loop, timer, EV_TIMEOUT); 1673 callback (loop, timer, EV_TIMEOUT);
1603 1674
1604And when there is some activity, simply store the current time in 1675And when there is some activity, simply store the current time in
1605C<last_activity>, no libev calls at all: 1676C<last_activity>, no libev calls at all:
2002some child status changes (most typically when a child of yours dies or 2073some child status changes (most typically when a child of yours dies or
2003exits). It is permissible to install a child watcher I<after> the child 2074exits). It is permissible to install a child watcher I<after> the child
2004has been forked (which implies it might have already exited), as long 2075has been forked (which implies it might have already exited), as long
2005as the event loop isn't entered (or is continued from a watcher), i.e., 2076as the event loop isn't entered (or is continued from a watcher), i.e.,
2006forking and then immediately registering a watcher for the child is fine, 2077forking and then immediately registering a watcher for the child is fine,
2007but forking and registering a watcher a few event loop iterations later is 2078but forking and registering a watcher a few event loop iterations later or
2008not. 2079in the next callback invocation is not.
2009 2080
2010Only the default event loop is capable of handling signals, and therefore 2081Only the default event loop is capable of handling signals, and therefore
2011you can only register child watchers in the default event loop. 2082you can only register child watchers in the default event loop.
2083
2084Due to some design glitches inside libev, child watchers will always be
2085handled at maximum priority (their priority is set to C<EV_MAXPRI> by
2086libev)
2012 2087
2013=head3 Process Interaction 2088=head3 Process Interaction
2014 2089
2015Libev grabs C<SIGCHLD> as soon as the default event loop is 2090Libev grabs C<SIGCHLD> as soon as the default event loop is
2016initialised. This is necessary to guarantee proper behaviour even if 2091initialised. This is necessary to guarantee proper behaviour even if
2368 // no longer anything immediate to do. 2443 // no longer anything immediate to do.
2369 } 2444 }
2370 2445
2371 ev_idle *idle_watcher = malloc (sizeof (ev_idle)); 2446 ev_idle *idle_watcher = malloc (sizeof (ev_idle));
2372 ev_idle_init (idle_watcher, idle_cb); 2447 ev_idle_init (idle_watcher, idle_cb);
2373 ev_idle_start (loop, idle_cb); 2448 ev_idle_start (loop, idle_watcher);
2374 2449
2375 2450
2376=head2 C<ev_prepare> and C<ev_check> - customise your event loop! 2451=head2 C<ev_prepare> and C<ev_check> - customise your event loop!
2377 2452
2378Prepare and check watchers are usually (but not always) used in pairs: 2453Prepare and check watchers are usually (but not always) used in pairs:
2471 struct pollfd fds [nfd]; 2546 struct pollfd fds [nfd];
2472 // actual code will need to loop here and realloc etc. 2547 // actual code will need to loop here and realloc etc.
2473 adns_beforepoll (ads, fds, &nfd, &timeout, timeval_from (ev_time ())); 2548 adns_beforepoll (ads, fds, &nfd, &timeout, timeval_from (ev_time ()));
2474 2549
2475 /* the callback is illegal, but won't be called as we stop during check */ 2550 /* the callback is illegal, but won't be called as we stop during check */
2476 ev_timer_init (&tw, 0, timeout * 1e-3); 2551 ev_timer_init (&tw, 0, timeout * 1e-3, 0.);
2477 ev_timer_start (loop, &tw); 2552 ev_timer_start (loop, &tw);
2478 2553
2479 // create one ev_io per pollfd 2554 // create one ev_io per pollfd
2480 for (int i = 0; i < nfd; ++i) 2555 for (int i = 0; i < nfd; ++i)
2481 { 2556 {
3643defined to be C<0>, then they are not. 3718defined to be C<0>, then they are not.
3644 3719
3645=item EV_MINIMAL 3720=item EV_MINIMAL
3646 3721
3647If you need to shave off some kilobytes of code at the expense of some 3722If you need to shave off some kilobytes of code at the expense of some
3648speed, define this symbol to C<1>. Currently this is used to override some 3723speed (but with the full API), define this symbol to C<1>. Currently this
3649inlining decisions, saves roughly 30% code size on amd64. It also selects a 3724is used to override some inlining decisions, saves roughly 30% code size
3650much smaller 2-heap for timer management over the default 4-heap. 3725on amd64. It also selects a much smaller 2-heap for timer management over
3726the default 4-heap.
3727
3728You can save even more by disabling watcher types you do not need
3729and setting C<EV_MAXPRI> == C<EV_MINPRI>. Also, disabling C<assert>
3730(C<-DNDEBUG>) will usually reduce code size a lot.
3731
3732Defining C<EV_MINIMAL> to C<2> will additionally reduce the core API to
3733provide a bare-bones event library. See C<ev.h> for details on what parts
3734of the API are still available, and do not complain if this subset changes
3735over time.
3651 3736
3652=item EV_PID_HASHSIZE 3737=item EV_PID_HASHSIZE
3653 3738
3654C<ev_child> watchers use a small hash table to distribute workload by 3739C<ev_child> watchers use a small hash table to distribute workload by
3655pid. The default size is C<16> (or C<1> with C<EV_MINIMAL>), usually more 3740pid. The default size is C<16> (or C<1> with C<EV_MINIMAL>), usually more
3841default loop and triggering an C<ev_async> watcher from the default loop 3926default loop and triggering an C<ev_async> watcher from the default loop
3842watcher callback into the event loop interested in the signal. 3927watcher callback into the event loop interested in the signal.
3843 3928
3844=back 3929=back
3845 3930
3931=head4 THREAD LOCKING EXAMPLE
3932
3846=head3 COROUTINES 3933=head3 COROUTINES
3847 3934
3848Libev is very accommodating to coroutines ("cooperative threads"): 3935Libev is very accommodating to coroutines ("cooperative threads"):
3849libev fully supports nesting calls to its functions from different 3936libev fully supports nesting calls to its functions from different
3850coroutines (e.g. you can call C<ev_loop> on the same loop from two 3937coroutines (e.g. you can call C<ev_loop> on the same loop from two
3935way (note also that glib is the slowest event library known to man). 4022way (note also that glib is the slowest event library known to man).
3936 4023
3937There is no supported compilation method available on windows except 4024There is no supported compilation method available on windows except
3938embedding it into other applications. 4025embedding it into other applications.
3939 4026
4027Sensible signal handling is officially unsupported by Microsoft - libev
4028tries its best, but under most conditions, signals will simply not work.
4029
3940Not a libev limitation but worth mentioning: windows apparently doesn't 4030Not a libev limitation but worth mentioning: windows apparently doesn't
3941accept large writes: instead of resulting in a partial write, windows will 4031accept large writes: instead of resulting in a partial write, windows will
3942either accept everything or return C<ENOBUFS> if the buffer is too large, 4032either accept everything or return C<ENOBUFS> if the buffer is too large,
3943so make sure you only write small amounts into your sockets (less than a 4033so make sure you only write small amounts into your sockets (less than a
3944megabyte seems safe, but this apparently depends on the amount of memory 4034megabyte seems safe, but this apparently depends on the amount of memory
3948the abysmal performance of winsockets, using a large number of sockets 4038the abysmal performance of winsockets, using a large number of sockets
3949is not recommended (and not reasonable). If your program needs to use 4039is not recommended (and not reasonable). If your program needs to use
3950more than a hundred or so sockets, then likely it needs to use a totally 4040more than a hundred or so sockets, then likely it needs to use a totally
3951different implementation for windows, as libev offers the POSIX readiness 4041different implementation for windows, as libev offers the POSIX readiness
3952notification model, which cannot be implemented efficiently on windows 4042notification model, which cannot be implemented efficiently on windows
3953(Microsoft monopoly games). 4043(due to Microsoft monopoly games).
3954 4044
3955A typical way to use libev under windows is to embed it (see the embedding 4045A typical way to use libev under windows is to embed it (see the embedding
3956section for details) and use the following F<evwrap.h> header file instead 4046section for details) and use the following F<evwrap.h> header file instead
3957of F<ev.h>: 4047of F<ev.h>:
3958 4048
3994 4084
3995Early versions of winsocket's select only supported waiting for a maximum 4085Early versions of winsocket's select only supported waiting for a maximum
3996of C<64> handles (probably owning to the fact that all windows kernels 4086of C<64> handles (probably owning to the fact that all windows kernels
3997can only wait for C<64> things at the same time internally; Microsoft 4087can only wait for C<64> things at the same time internally; Microsoft
3998recommends spawning a chain of threads and wait for 63 handles and the 4088recommends spawning a chain of threads and wait for 63 handles and the
3999previous thread in each. Great). 4089previous thread in each. Sounds great!).
4000 4090
4001Newer versions support more handles, but you need to define C<FD_SETSIZE> 4091Newer versions support more handles, but you need to define C<FD_SETSIZE>
4002to some high number (e.g. C<2048>) before compiling the winsocket select 4092to some high number (e.g. C<2048>) before compiling the winsocket select
4003call (which might be in libev or elsewhere, for example, perl does its own 4093call (which might be in libev or elsewhere, for example, perl and many
4004select emulation on windows). 4094other interpreters do their own select emulation on windows).
4005 4095
4006Another limit is the number of file descriptors in the Microsoft runtime 4096Another limit is the number of file descriptors in the Microsoft runtime
4007libraries, which by default is C<64> (there must be a hidden I<64> fetish 4097libraries, which by default is C<64> (there must be a hidden I<64>
4008or something like this inside Microsoft). You can increase this by calling 4098fetish or something like this inside Microsoft). You can increase this
4009C<_setmaxstdio>, which can increase this limit to C<2048> (another 4099by calling C<_setmaxstdio>, which can increase this limit to C<2048>
4010arbitrary limit), but is broken in many versions of the Microsoft runtime 4100(another arbitrary limit), but is broken in many versions of the Microsoft
4011libraries.
4012
4013This might get you to about C<512> or C<2048> sockets (depending on 4101runtime libraries. This might get you to about C<512> or C<2048> sockets
4014windows version and/or the phase of the moon). To get more, you need to 4102(depending on windows version and/or the phase of the moon). To get more,
4015wrap all I/O functions and provide your own fd management, but the cost of 4103you need to wrap all I/O functions and provide your own fd management, but
4016calling select (O(n²)) will likely make this unworkable. 4104the cost of calling select (O(n²)) will likely make this unworkable.
4017 4105
4018=back 4106=back
4019 4107
4020=head2 PORTABILITY REQUIREMENTS 4108=head2 PORTABILITY REQUIREMENTS
4021 4109
4064=item C<double> must hold a time value in seconds with enough accuracy 4152=item C<double> must hold a time value in seconds with enough accuracy
4065 4153
4066The type C<double> is used to represent timestamps. It is required to 4154The type C<double> is used to represent timestamps. It is required to
4067have at least 51 bits of mantissa (and 9 bits of exponent), which is good 4155have at least 51 bits of mantissa (and 9 bits of exponent), which is good
4068enough for at least into the year 4000. This requirement is fulfilled by 4156enough for at least into the year 4000. This requirement is fulfilled by
4069implementations implementing IEEE 754 (basically all existing ones). 4157implementations implementing IEEE 754, which is basically all existing
4158ones. With IEEE 754 doubles, you get microsecond accuracy until at least
41592200.
4070 4160
4071=back 4161=back
4072 4162
4073If you know of other additional requirements drop me a note. 4163If you know of other additional requirements drop me a note.
4074 4164

Diff Legend

Removed lines
+ Added lines
< Changed lines
> Changed lines