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Revision 1.253 by root, Tue Jul 14 18:33:48 2009 UTC vs.
Revision 1.258 by root, Wed Jul 15 16:58:53 2009 UTC

862 862
863This call will simply invoke all pending watchers while resetting their 863This call will simply invoke all pending watchers while resetting their
864pending state. Normally, C<ev_loop> does this automatically when required, 864pending state. Normally, C<ev_loop> does this automatically when required,
865but when overriding the invoke callback this call comes handy. 865but when overriding the invoke callback this call comes handy.
866 866
867=item int ev_pending_count (loop)
868
869Returns the number of pending watchers - zero indicates that no watchers
870are pending.
871
867=item ev_set_invoke_pending_cb (loop, void (*invoke_pending_cb)(EV_P)) 872=item ev_set_invoke_pending_cb (loop, void (*invoke_pending_cb)(EV_P))
868 873
869This overrides the invoke pending functionality of the loop: Instead of 874This overrides the invoke pending functionality of the loop: Instead of
870invoking all pending watchers when there are any, C<ev_loop> will call 875invoking all pending watchers when there are any, C<ev_loop> will call
871this callback instead. This is useful, for example, when you want to 876this callback instead. This is useful, for example, when you want to
889suspended waiting for new events, and C<acquire> is called just 894suspended waiting for new events, and C<acquire> is called just
890afterwards. 895afterwards.
891 896
892Ideally, C<release> will just call your mutex_unlock function, and 897Ideally, C<release> will just call your mutex_unlock function, and
893C<acquire> will just call the mutex_lock function again. 898C<acquire> will just call the mutex_lock function again.
899
900While event loop modifications are allowed between invocations of
901C<release> and C<acquire> (that's their only purpose after all), no
902modifications done will affect the event loop, i.e. adding watchers will
903have no effect on the set of file descriptors being watched, or the time
904waited. USe an C<ev_async> watcher to wake up C<ev_loop> when you want it
905to take note of any changes you made.
906
907In theory, threads executing C<ev_loop> will be async-cancel safe between
908invocations of C<release> and C<acquire>.
909
910See also the locking example in the C<THREADS> section later in this
911document.
894 912
895=item ev_set_userdata (loop, void *data) 913=item ev_set_userdata (loop, void *data)
896 914
897=item ev_userdata (loop) 915=item ev_userdata (loop)
898 916
1737 1755
1738If the event loop is suspended for a long time, you can also force an 1756If the event loop is suspended for a long time, you can also force an
1739update of the time returned by C<ev_now ()> by calling C<ev_now_update 1757update of the time returned by C<ev_now ()> by calling C<ev_now_update
1740()>. 1758()>.
1741 1759
1760=head3 The special problems of suspended animation
1761
1762When you leave the server world it is quite customary to hit machines that
1763can suspend/hibernate - what happens to the clocks during such a suspend?
1764
1765Some quick tests made with a Linux 2.6.28 indicate that a suspend freezes
1766all processes, while the clocks (C<times>, C<CLOCK_MONOTONIC>) continue
1767to run until the system is suspended, but they will not advance while the
1768system is suspended. That means, on resume, it will be as if the program
1769was frozen for a few seconds, but the suspend time will not be counted
1770towards C<ev_timer> when a monotonic clock source is used. The real time
1771clock advanced as expected, but if it is used as sole clocksource, then a
1772long suspend would be detected as a time jump by libev, and timers would
1773be adjusted accordingly.
1774
1775I would not be surprised to see different behaviour in different between
1776operating systems, OS versions or even different hardware.
1777
1778The other form of suspend (job control, or sending a SIGSTOP) will see a
1779time jump in the monotonic clocks and the realtime clock. If the program
1780is suspended for a very long time, and monotonic clock sources are in use,
1781then you can expect C<ev_timer>s to expire as the full suspension time
1782will be counted towards the timers. When no monotonic clock source is in
1783use, then libev will again assume a timejump and adjust accordingly.
1784
1785It might be beneficial for this latter case to call C<ev_suspend>
1786and C<ev_resume> in code that handles C<SIGTSTP>, to at least get
1787deterministic behaviour in this case (you can do nothing against
1788C<SIGSTOP>).
1789
1742=head3 Watcher-Specific Functions and Data Members 1790=head3 Watcher-Specific Functions and Data Members
1743 1791
1744=over 4 1792=over 4
1745 1793
1746=item ev_timer_init (ev_timer *, callback, ev_tstamp after, ev_tstamp repeat) 1794=item ev_timer_init (ev_timer *, callback, ev_tstamp after, ev_tstamp repeat)
1771If the timer is repeating, either start it if necessary (with the 1819If the timer is repeating, either start it if necessary (with the
1772C<repeat> value), or reset the running timer to the C<repeat> value. 1820C<repeat> value), or reset the running timer to the C<repeat> value.
1773 1821
1774This sounds a bit complicated, see L<Be smart about timeouts>, above, for a 1822This sounds a bit complicated, see L<Be smart about timeouts>, above, for a
1775usage example. 1823usage example.
1824
1825=item ev_timer_remaining (loop, ev_timer *)
1826
1827Returns the remaining time until a timer fires. If the timer is active,
1828then this time is relative to the current event loop time, otherwise it's
1829the timeout value currently configured.
1830
1831That is, after an C<ev_timer_set (w, 5, 7)>, C<ev_timer_remaining> returns
1832C<5>. When the timer is started and one second passes, C<ev_timer_remain>
1833will return C<4>. When the timer expires and is restarted, it will return
1834roughly C<7> (likely slightly less as callback invocation takes some time,
1835too), and so on.
1776 1836
1777=item ev_tstamp repeat [read-write] 1837=item ev_tstamp repeat [read-write]
1778 1838
1779The current C<repeat> value. Will be used each time the watcher times out 1839The current C<repeat> value. Will be used each time the watcher times out
1780or C<ev_timer_again> is called, and determines the next timeout (if any), 1840or C<ev_timer_again> is called, and determines the next timeout (if any),
3928 3988
3929=back 3989=back
3930 3990
3931=head4 THREAD LOCKING EXAMPLE 3991=head4 THREAD LOCKING EXAMPLE
3932 3992
3993Here is a fictitious example of how to run an event loop in a different
3994thread than where callbacks are being invoked and watchers are
3995created/added/removed.
3996
3997For a real-world example, see the C<EV::Loop::Async> perl module,
3998which uses exactly this technique (which is suited for many high-level
3999languages).
4000
4001The example uses a pthread mutex to protect the loop data, a condition
4002variable to wait for callback invocations, an async watcher to notify the
4003event loop thread and an unspecified mechanism to wake up the main thread.
4004
4005First, you need to associate some data with the event loop:
4006
4007 typedef struct {
4008 mutex_t lock; /* global loop lock */
4009 ev_async async_w;
4010 thread_t tid;
4011 cond_t invoke_cv;
4012 } userdata;
4013
4014 void prepare_loop (EV_P)
4015 {
4016 // for simplicity, we use a static userdata struct.
4017 static userdata u;
4018
4019 ev_async_init (&u->async_w, async_cb);
4020 ev_async_start (EV_A_ &u->async_w);
4021
4022 pthread_mutex_init (&u->lock, 0);
4023 pthread_cond_init (&u->invoke_cv, 0);
4024
4025 // now associate this with the loop
4026 ev_set_userdata (EV_A_ u);
4027 ev_set_invoke_pending_cb (EV_A_ l_invoke);
4028 ev_set_loop_release_cb (EV_A_ l_release, l_acquire);
4029
4030 // then create the thread running ev_loop
4031 pthread_create (&u->tid, 0, l_run, EV_A);
4032 }
4033
4034The callback for the C<ev_async> watcher does nothing: the watcher is used
4035solely to wake up the event loop so it takes notice of any new watchers
4036that might have been added:
4037
4038 static void
4039 async_cb (EV_P_ ev_async *w, int revents)
4040 {
4041 // just used for the side effects
4042 }
4043
4044The C<l_release> and C<l_acquire> callbacks simply unlock/lock the mutex
4045protecting the loop data, respectively.
4046
4047 static void
4048 l_release (EV_P)
4049 {
4050 userdata *u = ev_userdata (EV_A);
4051 pthread_mutex_unlock (&u->lock);
4052 }
4053
4054 static void
4055 l_acquire (EV_P)
4056 {
4057 userdata *u = ev_userdata (EV_A);
4058 pthread_mutex_lock (&u->lock);
4059 }
4060
4061The event loop thread first acquires the mutex, and then jumps straight
4062into C<ev_loop>:
4063
4064 void *
4065 l_run (void *thr_arg)
4066 {
4067 struct ev_loop *loop = (struct ev_loop *)thr_arg;
4068
4069 l_acquire (EV_A);
4070 pthread_setcanceltype (PTHREAD_CANCEL_ASYNCHRONOUS, 0);
4071 ev_loop (EV_A_ 0);
4072 l_release (EV_A);
4073
4074 return 0;
4075 }
4076
4077Instead of invoking all pending watchers, the C<l_invoke> callback will
4078signal the main thread via some unspecified mechanism (signals? pipe
4079writes? C<Async::Interrupt>?) and then waits until all pending watchers
4080have been called (in a while loop because a) spurious wakeups are possible
4081and b) skipping inter-thread-communication when there are no pending
4082watchers is very beneficial):
4083
4084 static void
4085 l_invoke (EV_P)
4086 {
4087 userdata *u = ev_userdata (EV_A);
4088
4089 while (ev_pending_count (EV_A))
4090 {
4091 wake_up_other_thread_in_some_magic_or_not_so_magic_way ();
4092 pthread_cond_wait (&u->invoke_cv, &u->lock);
4093 }
4094 }
4095
4096Now, whenever the main thread gets told to invoke pending watchers, it
4097will grab the lock, call C<ev_invoke_pending> and then signal the loop
4098thread to continue:
4099
4100 static void
4101 real_invoke_pending (EV_P)
4102 {
4103 userdata *u = ev_userdata (EV_A);
4104
4105 pthread_mutex_lock (&u->lock);
4106 ev_invoke_pending (EV_A);
4107 pthread_cond_signal (&u->invoke_cv);
4108 pthread_mutex_unlock (&u->lock);
4109 }
4110
4111Whenever you want to start/stop a watcher or do other modifications to an
4112event loop, you will now have to lock:
4113
4114 ev_timer timeout_watcher;
4115 userdata *u = ev_userdata (EV_A);
4116
4117 ev_timer_init (&timeout_watcher, timeout_cb, 5.5, 0.);
4118
4119 pthread_mutex_lock (&u->lock);
4120 ev_timer_start (EV_A_ &timeout_watcher);
4121 ev_async_send (EV_A_ &u->async_w);
4122 pthread_mutex_unlock (&u->lock);
4123
4124Note that sending the C<ev_async> watcher is required because otherwise
4125an event loop currently blocking in the kernel will have no knowledge
4126about the newly added timer. By waking up the loop it will pick up any new
4127watchers in the next event loop iteration.
4128
3933=head3 COROUTINES 4129=head3 COROUTINES
3934 4130
3935Libev is very accommodating to coroutines ("cooperative threads"): 4131Libev is very accommodating to coroutines ("cooperative threads"):
3936libev fully supports nesting calls to its functions from different 4132libev fully supports nesting calls to its functions from different
3937coroutines (e.g. you can call C<ev_loop> on the same loop from two 4133coroutines (e.g. you can call C<ev_loop> on the same loop from two
3938different coroutines, and switch freely between both coroutines running the 4134different coroutines, and switch freely between both coroutines running
3939loop, as long as you don't confuse yourself). The only exception is that 4135the loop, as long as you don't confuse yourself). The only exception is
3940you must not do this from C<ev_periodic> reschedule callbacks. 4136that you must not do this from C<ev_periodic> reschedule callbacks.
3941 4137
3942Care has been taken to ensure that libev does not keep local state inside 4138Care has been taken to ensure that libev does not keep local state inside
3943C<ev_loop>, and other calls do not usually allow for coroutine switches as 4139C<ev_loop>, and other calls do not usually allow for coroutine switches as
3944they do not call any callbacks. 4140they do not call any callbacks.
3945 4141

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