… | |
… | |
862 | |
862 | |
863 | This call will simply invoke all pending watchers while resetting their |
863 | This call will simply invoke all pending watchers while resetting their |
864 | pending state. Normally, C<ev_loop> does this automatically when required, |
864 | pending state. Normally, C<ev_loop> does this automatically when required, |
865 | but when overriding the invoke callback this call comes handy. |
865 | but when overriding the invoke callback this call comes handy. |
866 | |
866 | |
|
|
867 | =item int ev_pending_count (loop) |
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|
868 | |
|
|
869 | Returns the number of pending watchers - zero indicates that no watchers |
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|
870 | are pending. |
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|
871 | |
867 | =item ev_set_invoke_pending_cb (loop, void (*invoke_pending_cb)(EV_P)) |
872 | =item ev_set_invoke_pending_cb (loop, void (*invoke_pending_cb)(EV_P)) |
868 | |
873 | |
869 | This overrides the invoke pending functionality of the loop: Instead of |
874 | This overrides the invoke pending functionality of the loop: Instead of |
870 | invoking all pending watchers when there are any, C<ev_loop> will call |
875 | invoking all pending watchers when there are any, C<ev_loop> will call |
871 | this callback instead. This is useful, for example, when you want to |
876 | this callback instead. This is useful, for example, when you want to |
… | |
… | |
1750 | |
1755 | |
1751 | If the event loop is suspended for a long time, you can also force an |
1756 | If the event loop is suspended for a long time, you can also force an |
1752 | update of the time returned by C<ev_now ()> by calling C<ev_now_update |
1757 | update of the time returned by C<ev_now ()> by calling C<ev_now_update |
1753 | ()>. |
1758 | ()>. |
1754 | |
1759 | |
|
|
1760 | =head3 The special problems of suspended animation |
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|
1761 | |
|
|
1762 | When you leave the server world it is quite customary to hit machines that |
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|
1763 | can suspend/hibernate - what happens to the clocks during such a suspend? |
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|
1764 | |
|
|
1765 | Some quick tests made with a Linux 2.6.28 indicate that a suspend freezes |
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|
1766 | all processes, while the clocks (C<times>, C<CLOCK_MONOTONIC>) continue |
|
|
1767 | to run until the system is suspended, but they will not advance while the |
|
|
1768 | system is suspended. That means, on resume, it will be as if the program |
|
|
1769 | was frozen for a few seconds, but the suspend time will not be counted |
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|
1770 | towards C<ev_timer> when a monotonic clock source is used. The real time |
|
|
1771 | clock advanced as expected, but if it is used as sole clocksource, then a |
|
|
1772 | long suspend would be detected as a time jump by libev, and timers would |
|
|
1773 | be adjusted accordingly. |
|
|
1774 | |
|
|
1775 | I would not be surprised to see different behaviour in different between |
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|
1776 | operating systems, OS versions or even different hardware. |
|
|
1777 | |
|
|
1778 | The other form of suspend (job control, or sending a SIGSTOP) will see a |
|
|
1779 | time jump in the monotonic clocks and the realtime clock. If the program |
|
|
1780 | is suspended for a very long time, and monotonic clock sources are in use, |
|
|
1781 | then you can expect C<ev_timer>s to expire as the full suspension time |
|
|
1782 | will be counted towards the timers. When no monotonic clock source is in |
|
|
1783 | use, then libev will again assume a timejump and adjust accordingly. |
|
|
1784 | |
|
|
1785 | It might be beneficial for this latter case to call C<ev_suspend> |
|
|
1786 | and C<ev_resume> in code that handles C<SIGTSTP>, to at least get |
|
|
1787 | deterministic behaviour in this case (you can do nothing against |
|
|
1788 | C<SIGSTOP>). |
|
|
1789 | |
1755 | =head3 Watcher-Specific Functions and Data Members |
1790 | =head3 Watcher-Specific Functions and Data Members |
1756 | |
1791 | |
1757 | =over 4 |
1792 | =over 4 |
1758 | |
1793 | |
1759 | =item ev_timer_init (ev_timer *, callback, ev_tstamp after, ev_tstamp repeat) |
1794 | =item ev_timer_init (ev_timer *, callback, ev_tstamp after, ev_tstamp repeat) |
… | |
… | |
4028 | } |
4063 | } |
4029 | |
4064 | |
4030 | Instead of invoking all pending watchers, the C<l_invoke> callback will |
4065 | Instead of invoking all pending watchers, the C<l_invoke> callback will |
4031 | signal the main thread via some unspecified mechanism (signals? pipe |
4066 | signal the main thread via some unspecified mechanism (signals? pipe |
4032 | writes? C<Async::Interrupt>?) and then waits until all pending watchers |
4067 | writes? C<Async::Interrupt>?) and then waits until all pending watchers |
4033 | have been called: |
4068 | have been called (in a while loop because a) spurious wakeups are possible |
|
|
4069 | and b) skipping inter-thread-communication when there are no pending |
|
|
4070 | watchers is very beneficial): |
4034 | |
4071 | |
4035 | static void |
4072 | static void |
4036 | l_invoke (EV_P) |
4073 | l_invoke (EV_P) |
4037 | { |
4074 | { |
4038 | userdata *u = ev_userdata (EV_A); |
4075 | userdata *u = ev_userdata (EV_A); |
4039 | |
4076 | |
|
|
4077 | while (ev_pending_count (EV_A)) |
|
|
4078 | { |
4040 | wake_up_other_thread_in_some_magic_or_not_so_magic_way (); |
4079 | wake_up_other_thread_in_some_magic_or_not_so_magic_way (); |
4041 | |
|
|
4042 | pthread_cond_wait (&u->invoke_cv, &u->lock); |
4080 | pthread_cond_wait (&u->invoke_cv, &u->lock); |
|
|
4081 | } |
4043 | } |
4082 | } |
4044 | |
4083 | |
4045 | Now, whenever the main thread gets told to invoke pending watchers, it |
4084 | Now, whenever the main thread gets told to invoke pending watchers, it |
4046 | will grab the lock, call C<ev_invoke_pending> and then signal the loop |
4085 | will grab the lock, call C<ev_invoke_pending> and then signal the loop |
4047 | thread to continue: |
4086 | thread to continue: |