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62 62
63 // unloop was called, so exit 63 // unloop was called, so exit
64 return 0; 64 return 0;
65 } 65 }
66 66
67=head1 DESCRIPTION 67=head1 ABOUT THIS DOCUMENT
68
69This document documents the libev software package.
68 70
69The newest version of this document is also available as an html-formatted 71The newest version of this document is also available as an html-formatted
70web page you might find easier to navigate when reading it for the first 72web page you might find easier to navigate when reading it for the first
71time: L<http://pod.tst.eu/http://cvs.schmorp.de/libev/ev.pod>. 73time: L<http://pod.tst.eu/http://cvs.schmorp.de/libev/ev.pod>.
74
75While this document tries to be as complete as possible in documenting
76libev, its usage and the rationale behind its design, it is not a tutorial
77on event-based programming, nor will it introduce event-based programming
78with libev.
79
80Familarity with event based programming techniques in general is assumed
81throughout this document.
82
83=head1 ABOUT LIBEV
72 84
73Libev is an event loop: you register interest in certain events (such as a 85Libev is an event loop: you register interest in certain events (such as a
74file descriptor being readable or a timeout occurring), and it will manage 86file descriptor being readable or a timeout occurring), and it will manage
75these event sources and provide your program with events. 87these event sources and provide your program with events.
76 88
86=head2 FEATURES 98=head2 FEATURES
87 99
88Libev supports C<select>, C<poll>, the Linux-specific C<epoll>, the 100Libev supports C<select>, C<poll>, the Linux-specific C<epoll>, the
89BSD-specific C<kqueue> and the Solaris-specific event port mechanisms 101BSD-specific C<kqueue> and the Solaris-specific event port mechanisms
90for file descriptor events (C<ev_io>), the Linux C<inotify> interface 102for file descriptor events (C<ev_io>), the Linux C<inotify> interface
91(for C<ev_stat>), relative timers (C<ev_timer>), absolute timers 103(for C<ev_stat>), Linux eventfd/signalfd (for faster and cleaner
92with customised rescheduling (C<ev_periodic>), synchronous signals 104inter-thread wakeup (C<ev_async>)/signal handling (C<ev_signal>)) relative
93(C<ev_signal>), process status change events (C<ev_child>), and event 105timers (C<ev_timer>), absolute timers with customised rescheduling
94watchers dealing with the event loop mechanism itself (C<ev_idle>, 106(C<ev_periodic>), synchronous signals (C<ev_signal>), process status
95C<ev_embed>, C<ev_prepare> and C<ev_check> watchers) as well as 107change events (C<ev_child>), and event watchers dealing with the event
96file watchers (C<ev_stat>) and even limited support for fork events 108loop mechanism itself (C<ev_idle>, C<ev_embed>, C<ev_prepare> and
97(C<ev_fork>). 109C<ev_check> watchers) as well as file watchers (C<ev_stat>) and even
110limited support for fork events (C<ev_fork>).
98 111
99It also is quite fast (see this 112It also is quite fast (see this
100L<benchmark|http://libev.schmorp.de/bench.html> comparing it to libevent 113L<benchmark|http://libev.schmorp.de/bench.html> comparing it to libevent
101for example). 114for example).
102 115
110name C<loop> (which is always of type C<ev_loop *>) will not have 123name C<loop> (which is always of type C<ev_loop *>) will not have
111this argument. 124this argument.
112 125
113=head2 TIME REPRESENTATION 126=head2 TIME REPRESENTATION
114 127
115Libev represents time as a single floating point number, representing the 128Libev represents time as a single floating point number, representing
116(fractional) number of seconds since the (POSIX) epoch (somewhere near 129the (fractional) number of seconds since the (POSIX) epoch (somewhere
117the beginning of 1970, details are complicated, don't ask). This type is 130near the beginning of 1970, details are complicated, don't ask). This
118called C<ev_tstamp>, which is what you should use too. It usually aliases 131type is called C<ev_tstamp>, which is what you should use too. It usually
119to the C<double> type in C, and when you need to do any calculations on 132aliases to the C<double> type in C. When you need to do any calculations
120it, you should treat it as some floating point value. Unlike the name 133on it, you should treat it as some floating point value. Unlike the name
121component C<stamp> might indicate, it is also used for time differences 134component C<stamp> might indicate, it is also used for time differences
122throughout libev. 135throughout libev.
123 136
124=head1 ERROR HANDLING 137=head1 ERROR HANDLING
125 138
349forget about forgetting to tell libev about forking) when you use this 362forget about forgetting to tell libev about forking) when you use this
350flag. 363flag.
351 364
352This flag setting cannot be overridden or specified in the C<LIBEV_FLAGS> 365This flag setting cannot be overridden or specified in the C<LIBEV_FLAGS>
353environment variable. 366environment variable.
367
368=item C<EVFLAG_NOINOTIFY>
369
370When this flag is specified, then libev will not attempt to use the
371I<inotify> API for it's C<ev_stat> watchers. Apart from debugging and
372testing, this flag can be useful to conserve inotify file descriptors, as
373otherwise each loop using C<ev_stat> watchers consumes one inotify handle.
374
375=item C<EVFLAG_NOSIGNALFD>
376
377When this flag is specified, then libev will not attempt to use the
378I<signalfd> API for it's C<ev_signal> (and C<ev_child>) watchers. This is
379probably only useful to work around any bugs in libev. Consequently, this
380flag might go away once the signalfd functionality is considered stable,
381so it's useful mostly in environment variables and not in program code.
354 382
355=item C<EVBACKEND_SELECT> (value 1, portable select backend) 383=item C<EVBACKEND_SELECT> (value 1, portable select backend)
356 384
357This is your standard select(2) backend. Not I<completely> standard, as 385This is your standard select(2) backend. Not I<completely> standard, as
358libev tries to roll its own fd_set with no limits on the number of fds, 386libev tries to roll its own fd_set with no limits on the number of fds,
506 534
507It is definitely not recommended to use this flag. 535It is definitely not recommended to use this flag.
508 536
509=back 537=back
510 538
511If one or more of these are or'ed into the flags value, then only these 539If one or more of the backend flags are or'ed into the flags value,
512backends will be tried (in the reverse order as listed here). If none are 540then only these backends will be tried (in the reverse order as listed
513specified, all backends in C<ev_recommended_backends ()> will be tried. 541here). If none are specified, all backends in C<ev_recommended_backends
542()> will be tried.
514 543
515Example: This is the most typical usage. 544Example: This is the most typical usage.
516 545
517 if (!ev_default_loop (0)) 546 if (!ev_default_loop (0))
518 fatal ("could not initialise libev, bad $LIBEV_FLAGS in environment?"); 547 fatal ("could not initialise libev, bad $LIBEV_FLAGS in environment?");
609 638
610This value can sometimes be useful as a generation counter of sorts (it 639This value can sometimes be useful as a generation counter of sorts (it
611"ticks" the number of loop iterations), as it roughly corresponds with 640"ticks" the number of loop iterations), as it roughly corresponds with
612C<ev_prepare> and C<ev_check> calls. 641C<ev_prepare> and C<ev_check> calls.
613 642
643=item unsigned int ev_loop_depth (loop)
644
645Returns the number of times C<ev_loop> was entered minus the number of
646times C<ev_loop> was exited, in other words, the recursion depth.
647
648Outside C<ev_loop>, this number is zero. In a callback, this number is
649C<1>, unless C<ev_loop> was invoked recursively (or from another thread),
650in which case it is higher.
651
652Leaving C<ev_loop> abnormally (setjmp/longjmp, cancelling the thread
653etc.), doesn't count as exit.
654
614=item unsigned int ev_backend (loop) 655=item unsigned int ev_backend (loop)
615 656
616Returns one of the C<EVBACKEND_*> flags indicating the event backend in 657Returns one of the C<EVBACKEND_*> flags indicating the event backend in
617use. 658use.
618 659
632 673
633This function is rarely useful, but when some event callback runs for a 674This function is rarely useful, but when some event callback runs for a
634very long time without entering the event loop, updating libev's idea of 675very long time without entering the event loop, updating libev's idea of
635the current time is a good idea. 676the current time is a good idea.
636 677
637See also "The special problem of time updates" in the C<ev_timer> section. 678See also L<The special problem of time updates> in the C<ev_timer> section.
679
680=item ev_suspend (loop)
681
682=item ev_resume (loop)
683
684These two functions suspend and resume a loop, for use when the loop is
685not used for a while and timeouts should not be processed.
686
687A typical use case would be an interactive program such as a game: When
688the user presses C<^Z> to suspend the game and resumes it an hour later it
689would be best to handle timeouts as if no time had actually passed while
690the program was suspended. This can be achieved by calling C<ev_suspend>
691in your C<SIGTSTP> handler, sending yourself a C<SIGSTOP> and calling
692C<ev_resume> directly afterwards to resume timer processing.
693
694Effectively, all C<ev_timer> watchers will be delayed by the time spend
695between C<ev_suspend> and C<ev_resume>, and all C<ev_periodic> watchers
696will be rescheduled (that is, they will lose any events that would have
697occured while suspended).
698
699After calling C<ev_suspend> you B<must not> call I<any> function on the
700given loop other than C<ev_resume>, and you B<must not> call C<ev_resume>
701without a previous call to C<ev_suspend>.
702
703Calling C<ev_suspend>/C<ev_resume> has the side effect of updating the
704event loop time (see C<ev_now_update>).
638 705
639=item ev_loop (loop, int flags) 706=item ev_loop (loop, int flags)
640 707
641Finally, this is it, the event handler. This function usually is called 708Finally, this is it, the event handler. This function usually is called
642after you initialised all your watchers and you want to start handling 709after you initialised all your watchers and you want to start handling
773 840
774By setting a higher I<io collect interval> you allow libev to spend more 841By setting a higher I<io collect interval> you allow libev to spend more
775time collecting I/O events, so you can handle more events per iteration, 842time collecting I/O events, so you can handle more events per iteration,
776at the cost of increasing latency. Timeouts (both C<ev_periodic> and 843at the cost of increasing latency. Timeouts (both C<ev_periodic> and
777C<ev_timer>) will be not affected. Setting this to a non-null value will 844C<ev_timer>) will be not affected. Setting this to a non-null value will
778introduce an additional C<ev_sleep ()> call into most loop iterations. 845introduce an additional C<ev_sleep ()> call into most loop iterations. The
846sleep time ensures that libev will not poll for I/O events more often then
847once per this interval, on average.
779 848
780Likewise, by setting a higher I<timeout collect interval> you allow libev 849Likewise, by setting a higher I<timeout collect interval> you allow libev
781to spend more time collecting timeouts, at the expense of increased 850to spend more time collecting timeouts, at the expense of increased
782latency/jitter/inexactness (the watcher callback will be called 851latency/jitter/inexactness (the watcher callback will be called
783later). C<ev_io> watchers will not be affected. Setting this to a non-null 852later). C<ev_io> watchers will not be affected. Setting this to a non-null
785 854
786Many (busy) programs can usually benefit by setting the I/O collect 855Many (busy) programs can usually benefit by setting the I/O collect
787interval to a value near C<0.1> or so, which is often enough for 856interval to a value near C<0.1> or so, which is often enough for
788interactive servers (of course not for games), likewise for timeouts. It 857interactive servers (of course not for games), likewise for timeouts. It
789usually doesn't make much sense to set it to a lower value than C<0.01>, 858usually doesn't make much sense to set it to a lower value than C<0.01>,
790as this approaches the timing granularity of most systems. 859as this approaches the timing granularity of most systems. Note that if
860you do transactions with the outside world and you can't increase the
861parallelity, then this setting will limit your transaction rate (if you
862need to poll once per transaction and the I/O collect interval is 0.01,
863then you can't do more than 100 transations per second).
791 864
792Setting the I<timeout collect interval> can improve the opportunity for 865Setting the I<timeout collect interval> can improve the opportunity for
793saving power, as the program will "bundle" timer callback invocations that 866saving power, as the program will "bundle" timer callback invocations that
794are "near" in time together, by delaying some, thus reducing the number of 867are "near" in time together, by delaying some, thus reducing the number of
795times the process sleeps and wakes up again. Another useful technique to 868times the process sleeps and wakes up again. Another useful technique to
796reduce iterations/wake-ups is to use C<ev_periodic> watchers and make sure 869reduce iterations/wake-ups is to use C<ev_periodic> watchers and make sure
797they fire on, say, one-second boundaries only. 870they fire on, say, one-second boundaries only.
871
872Example: we only need 0.1s timeout granularity, and we wish not to poll
873more often than 100 times per second:
874
875 ev_set_timeout_collect_interval (EV_DEFAULT_UC_ 0.1);
876 ev_set_io_collect_interval (EV_DEFAULT_UC_ 0.01);
877
878=item ev_invoke_pending (loop)
879
880This call will simply invoke all pending watchers while resetting their
881pending state. Normally, C<ev_loop> does this automatically when required,
882but when overriding the invoke callback this call comes handy.
883
884=item int ev_pending_count (loop)
885
886Returns the number of pending watchers - zero indicates that no watchers
887are pending.
888
889=item ev_set_invoke_pending_cb (loop, void (*invoke_pending_cb)(EV_P))
890
891This overrides the invoke pending functionality of the loop: Instead of
892invoking all pending watchers when there are any, C<ev_loop> will call
893this callback instead. This is useful, for example, when you want to
894invoke the actual watchers inside another context (another thread etc.).
895
896If you want to reset the callback, use C<ev_invoke_pending> as new
897callback.
898
899=item ev_set_loop_release_cb (loop, void (*release)(EV_P), void (*acquire)(EV_P))
900
901Sometimes you want to share the same loop between multiple threads. This
902can be done relatively simply by putting mutex_lock/unlock calls around
903each call to a libev function.
904
905However, C<ev_loop> can run an indefinite time, so it is not feasible to
906wait for it to return. One way around this is to wake up the loop via
907C<ev_unloop> and C<av_async_send>, another way is to set these I<release>
908and I<acquire> callbacks on the loop.
909
910When set, then C<release> will be called just before the thread is
911suspended waiting for new events, and C<acquire> is called just
912afterwards.
913
914Ideally, C<release> will just call your mutex_unlock function, and
915C<acquire> will just call the mutex_lock function again.
916
917While event loop modifications are allowed between invocations of
918C<release> and C<acquire> (that's their only purpose after all), no
919modifications done will affect the event loop, i.e. adding watchers will
920have no effect on the set of file descriptors being watched, or the time
921waited. USe an C<ev_async> watcher to wake up C<ev_loop> when you want it
922to take note of any changes you made.
923
924In theory, threads executing C<ev_loop> will be async-cancel safe between
925invocations of C<release> and C<acquire>.
926
927See also the locking example in the C<THREADS> section later in this
928document.
929
930=item ev_set_userdata (loop, void *data)
931
932=item ev_userdata (loop)
933
934Set and retrieve a single C<void *> associated with a loop. When
935C<ev_set_userdata> has never been called, then C<ev_userdata> returns
936C<0.>
937
938These two functions can be used to associate arbitrary data with a loop,
939and are intended solely for the C<invoke_pending_cb>, C<release> and
940C<acquire> callbacks described above, but of course can be (ab-)used for
941any other purpose as well.
798 942
799=item ev_loop_verify (loop) 943=item ev_loop_verify (loop)
800 944
801This function only does something when C<EV_VERIFY> support has been 945This function only does something when C<EV_VERIFY> support has been
802compiled in, which is the default for non-minimal builds. It tries to go 946compiled in, which is the default for non-minimal builds. It tries to go
1057integer between C<EV_MAXPRI> (default: C<2>) and C<EV_MINPRI> 1201integer between C<EV_MAXPRI> (default: C<2>) and C<EV_MINPRI>
1058(default: C<-2>). Pending watchers with higher priority will be invoked 1202(default: C<-2>). Pending watchers with higher priority will be invoked
1059before watchers with lower priority, but priority will not keep watchers 1203before watchers with lower priority, but priority will not keep watchers
1060from being executed (except for C<ev_idle> watchers). 1204from being executed (except for C<ev_idle> watchers).
1061 1205
1062This means that priorities are I<only> used for ordering callback
1063invocation after new events have been received. This is useful, for
1064example, to reduce latency after idling, or more often, to bind two
1065watchers on the same event and make sure one is called first.
1066
1067If you need to suppress invocation when higher priority events are pending 1206If you need to suppress invocation when higher priority events are pending
1068you need to look at C<ev_idle> watchers, which provide this functionality. 1207you need to look at C<ev_idle> watchers, which provide this functionality.
1069 1208
1070You I<must not> change the priority of a watcher as long as it is active or 1209You I<must not> change the priority of a watcher as long as it is active or
1071pending. 1210pending.
1072
1073The default priority used by watchers when no priority has been set is
1074always C<0>, which is supposed to not be too high and not be too low :).
1075 1211
1076Setting a priority outside the range of C<EV_MINPRI> to C<EV_MAXPRI> is 1212Setting a priority outside the range of C<EV_MINPRI> to C<EV_MAXPRI> is
1077fine, as long as you do not mind that the priority value you query might 1213fine, as long as you do not mind that the priority value you query might
1078or might not have been clamped to the valid range. 1214or might not have been clamped to the valid range.
1215
1216The default priority used by watchers when no priority has been set is
1217always C<0>, which is supposed to not be too high and not be too low :).
1218
1219See L<WATCHER PRIORITY MODELS>, below, for a more thorough treatment of
1220priorities.
1079 1221
1080=item ev_invoke (loop, ev_TYPE *watcher, int revents) 1222=item ev_invoke (loop, ev_TYPE *watcher, int revents)
1081 1223
1082Invoke the C<watcher> with the given C<loop> and C<revents>. Neither 1224Invoke the C<watcher> with the given C<loop> and C<revents>. Neither
1083C<loop> nor C<revents> need to be valid as long as the watcher callback 1225C<loop> nor C<revents> need to be valid as long as the watcher callback
1148 #include <stddef.h> 1290 #include <stddef.h>
1149 1291
1150 static void 1292 static void
1151 t1_cb (EV_P_ ev_timer *w, int revents) 1293 t1_cb (EV_P_ ev_timer *w, int revents)
1152 { 1294 {
1153 struct my_biggy big = (struct my_biggy * 1295 struct my_biggy big = (struct my_biggy *)
1154 (((char *)w) - offsetof (struct my_biggy, t1)); 1296 (((char *)w) - offsetof (struct my_biggy, t1));
1155 } 1297 }
1156 1298
1157 static void 1299 static void
1158 t2_cb (EV_P_ ev_timer *w, int revents) 1300 t2_cb (EV_P_ ev_timer *w, int revents)
1159 { 1301 {
1160 struct my_biggy big = (struct my_biggy * 1302 struct my_biggy big = (struct my_biggy *)
1161 (((char *)w) - offsetof (struct my_biggy, t2)); 1303 (((char *)w) - offsetof (struct my_biggy, t2));
1162 } 1304 }
1305
1306=head2 WATCHER PRIORITY MODELS
1307
1308Many event loops support I<watcher priorities>, which are usually small
1309integers that influence the ordering of event callback invocation
1310between watchers in some way, all else being equal.
1311
1312In libev, Watcher priorities can be set using C<ev_set_priority>. See its
1313description for the more technical details such as the actual priority
1314range.
1315
1316There are two common ways how these these priorities are being interpreted
1317by event loops:
1318
1319In the more common lock-out model, higher priorities "lock out" invocation
1320of lower priority watchers, which means as long as higher priority
1321watchers receive events, lower priority watchers are not being invoked.
1322
1323The less common only-for-ordering model uses priorities solely to order
1324callback invocation within a single event loop iteration: Higher priority
1325watchers are invoked before lower priority ones, but they all get invoked
1326before polling for new events.
1327
1328Libev uses the second (only-for-ordering) model for all its watchers
1329except for idle watchers (which use the lock-out model).
1330
1331The rationale behind this is that implementing the lock-out model for
1332watchers is not well supported by most kernel interfaces, and most event
1333libraries will just poll for the same events again and again as long as
1334their callbacks have not been executed, which is very inefficient in the
1335common case of one high-priority watcher locking out a mass of lower
1336priority ones.
1337
1338Static (ordering) priorities are most useful when you have two or more
1339watchers handling the same resource: a typical usage example is having an
1340C<ev_io> watcher to receive data, and an associated C<ev_timer> to handle
1341timeouts. Under load, data might be received while the program handles
1342other jobs, but since timers normally get invoked first, the timeout
1343handler will be executed before checking for data. In that case, giving
1344the timer a lower priority than the I/O watcher ensures that I/O will be
1345handled first even under adverse conditions (which is usually, but not
1346always, what you want).
1347
1348Since idle watchers use the "lock-out" model, meaning that idle watchers
1349will only be executed when no same or higher priority watchers have
1350received events, they can be used to implement the "lock-out" model when
1351required.
1352
1353For example, to emulate how many other event libraries handle priorities,
1354you can associate an C<ev_idle> watcher to each such watcher, and in
1355the normal watcher callback, you just start the idle watcher. The real
1356processing is done in the idle watcher callback. This causes libev to
1357continously poll and process kernel event data for the watcher, but when
1358the lock-out case is known to be rare (which in turn is rare :), this is
1359workable.
1360
1361Usually, however, the lock-out model implemented that way will perform
1362miserably under the type of load it was designed to handle. In that case,
1363it might be preferable to stop the real watcher before starting the
1364idle watcher, so the kernel will not have to process the event in case
1365the actual processing will be delayed for considerable time.
1366
1367Here is an example of an I/O watcher that should run at a strictly lower
1368priority than the default, and which should only process data when no
1369other events are pending:
1370
1371 ev_idle idle; // actual processing watcher
1372 ev_io io; // actual event watcher
1373
1374 static void
1375 io_cb (EV_P_ ev_io *w, int revents)
1376 {
1377 // stop the I/O watcher, we received the event, but
1378 // are not yet ready to handle it.
1379 ev_io_stop (EV_A_ w);
1380
1381 // start the idle watcher to ahndle the actual event.
1382 // it will not be executed as long as other watchers
1383 // with the default priority are receiving events.
1384 ev_idle_start (EV_A_ &idle);
1385 }
1386
1387 static void
1388 idle_cb (EV_P_ ev_idle *w, int revents)
1389 {
1390 // actual processing
1391 read (STDIN_FILENO, ...);
1392
1393 // have to start the I/O watcher again, as
1394 // we have handled the event
1395 ev_io_start (EV_P_ &io);
1396 }
1397
1398 // initialisation
1399 ev_idle_init (&idle, idle_cb);
1400 ev_io_init (&io, io_cb, STDIN_FILENO, EV_READ);
1401 ev_io_start (EV_DEFAULT_ &io);
1402
1403In the "real" world, it might also be beneficial to start a timer, so that
1404low-priority connections can not be locked out forever under load. This
1405enables your program to keep a lower latency for important connections
1406during short periods of high load, while not completely locking out less
1407important ones.
1163 1408
1164 1409
1165=head1 WATCHER TYPES 1410=head1 WATCHER TYPES
1166 1411
1167This section describes each watcher in detail, but will not repeat 1412This section describes each watcher in detail, but will not repeat
1193descriptors to non-blocking mode is also usually a good idea (but not 1438descriptors to non-blocking mode is also usually a good idea (but not
1194required if you know what you are doing). 1439required if you know what you are doing).
1195 1440
1196If you cannot use non-blocking mode, then force the use of a 1441If you cannot use non-blocking mode, then force the use of a
1197known-to-be-good backend (at the time of this writing, this includes only 1442known-to-be-good backend (at the time of this writing, this includes only
1198C<EVBACKEND_SELECT> and C<EVBACKEND_POLL>). 1443C<EVBACKEND_SELECT> and C<EVBACKEND_POLL>). The same applies to file
1444descriptors for which non-blocking operation makes no sense (such as
1445files) - libev doesn't guarentee any specific behaviour in that case.
1199 1446
1200Another thing you have to watch out for is that it is quite easy to 1447Another thing you have to watch out for is that it is quite easy to
1201receive "spurious" readiness notifications, that is your callback might 1448receive "spurious" readiness notifications, that is your callback might
1202be called with C<EV_READ> but a subsequent C<read>(2) will actually block 1449be called with C<EV_READ> but a subsequent C<read>(2) will actually block
1203because there is no data. Not only are some backends known to create a 1450because there is no data. Not only are some backends known to create a
1324year, it will still time out after (roughly) one hour. "Roughly" because 1571year, it will still time out after (roughly) one hour. "Roughly" because
1325detecting time jumps is hard, and some inaccuracies are unavoidable (the 1572detecting time jumps is hard, and some inaccuracies are unavoidable (the
1326monotonic clock option helps a lot here). 1573monotonic clock option helps a lot here).
1327 1574
1328The callback is guaranteed to be invoked only I<after> its timeout has 1575The callback is guaranteed to be invoked only I<after> its timeout has
1329passed. If multiple timers become ready during the same loop iteration 1576passed (not I<at>, so on systems with very low-resolution clocks this
1330then the ones with earlier time-out values are invoked before ones with 1577might introduce a small delay). If multiple timers become ready during the
1331later time-out values (but this is no longer true when a callback calls 1578same loop iteration then the ones with earlier time-out values are invoked
1332C<ev_loop> recursively). 1579before ones of the same priority with later time-out values (but this is
1580no longer true when a callback calls C<ev_loop> recursively).
1333 1581
1334=head3 Be smart about timeouts 1582=head3 Be smart about timeouts
1335 1583
1336Many real-world problems involve some kind of timeout, usually for error 1584Many real-world problems involve some kind of timeout, usually for error
1337recovery. A typical example is an HTTP request - if the other side hangs, 1585recovery. A typical example is an HTTP request - if the other side hangs,
1381C<after> argument to C<ev_timer_set>, and only ever use the C<repeat> 1629C<after> argument to C<ev_timer_set>, and only ever use the C<repeat>
1382member and C<ev_timer_again>. 1630member and C<ev_timer_again>.
1383 1631
1384At start: 1632At start:
1385 1633
1386 ev_timer_init (timer, callback); 1634 ev_init (timer, callback);
1387 timer->repeat = 60.; 1635 timer->repeat = 60.;
1388 ev_timer_again (loop, timer); 1636 ev_timer_again (loop, timer);
1389 1637
1390Each time there is some activity: 1638Each time there is some activity:
1391 1639
1453 1701
1454To start the timer, simply initialise the watcher and set C<last_activity> 1702To start the timer, simply initialise the watcher and set C<last_activity>
1455to the current time (meaning we just have some activity :), then call the 1703to the current time (meaning we just have some activity :), then call the
1456callback, which will "do the right thing" and start the timer: 1704callback, which will "do the right thing" and start the timer:
1457 1705
1458 ev_timer_init (timer, callback); 1706 ev_init (timer, callback);
1459 last_activity = ev_now (loop); 1707 last_activity = ev_now (loop);
1460 callback (loop, timer, EV_TIMEOUT); 1708 callback (loop, timer, EV_TIMEOUT);
1461 1709
1462And when there is some activity, simply store the current time in 1710And when there is some activity, simply store the current time in
1463C<last_activity>, no libev calls at all: 1711C<last_activity>, no libev calls at all:
1524 1772
1525If the event loop is suspended for a long time, you can also force an 1773If the event loop is suspended for a long time, you can also force an
1526update of the time returned by C<ev_now ()> by calling C<ev_now_update 1774update of the time returned by C<ev_now ()> by calling C<ev_now_update
1527()>. 1775()>.
1528 1776
1777=head3 The special problems of suspended animation
1778
1779When you leave the server world it is quite customary to hit machines that
1780can suspend/hibernate - what happens to the clocks during such a suspend?
1781
1782Some quick tests made with a Linux 2.6.28 indicate that a suspend freezes
1783all processes, while the clocks (C<times>, C<CLOCK_MONOTONIC>) continue
1784to run until the system is suspended, but they will not advance while the
1785system is suspended. That means, on resume, it will be as if the program
1786was frozen for a few seconds, but the suspend time will not be counted
1787towards C<ev_timer> when a monotonic clock source is used. The real time
1788clock advanced as expected, but if it is used as sole clocksource, then a
1789long suspend would be detected as a time jump by libev, and timers would
1790be adjusted accordingly.
1791
1792I would not be surprised to see different behaviour in different between
1793operating systems, OS versions or even different hardware.
1794
1795The other form of suspend (job control, or sending a SIGSTOP) will see a
1796time jump in the monotonic clocks and the realtime clock. If the program
1797is suspended for a very long time, and monotonic clock sources are in use,
1798then you can expect C<ev_timer>s to expire as the full suspension time
1799will be counted towards the timers. When no monotonic clock source is in
1800use, then libev will again assume a timejump and adjust accordingly.
1801
1802It might be beneficial for this latter case to call C<ev_suspend>
1803and C<ev_resume> in code that handles C<SIGTSTP>, to at least get
1804deterministic behaviour in this case (you can do nothing against
1805C<SIGSTOP>).
1806
1529=head3 Watcher-Specific Functions and Data Members 1807=head3 Watcher-Specific Functions and Data Members
1530 1808
1531=over 4 1809=over 4
1532 1810
1533=item ev_timer_init (ev_timer *, callback, ev_tstamp after, ev_tstamp repeat) 1811=item ev_timer_init (ev_timer *, callback, ev_tstamp after, ev_tstamp repeat)
1556If the timer is started but non-repeating, stop it (as if it timed out). 1834If the timer is started but non-repeating, stop it (as if it timed out).
1557 1835
1558If the timer is repeating, either start it if necessary (with the 1836If the timer is repeating, either start it if necessary (with the
1559C<repeat> value), or reset the running timer to the C<repeat> value. 1837C<repeat> value), or reset the running timer to the C<repeat> value.
1560 1838
1561This sounds a bit complicated, see "Be smart about timeouts", above, for a 1839This sounds a bit complicated, see L<Be smart about timeouts>, above, for a
1562usage example. 1840usage example.
1841
1842=item ev_timer_remaining (loop, ev_timer *)
1843
1844Returns the remaining time until a timer fires. If the timer is active,
1845then this time is relative to the current event loop time, otherwise it's
1846the timeout value currently configured.
1847
1848That is, after an C<ev_timer_set (w, 5, 7)>, C<ev_timer_remaining> returns
1849C<5>. When the timer is started and one second passes, C<ev_timer_remain>
1850will return C<4>. When the timer expires and is restarted, it will return
1851roughly C<7> (likely slightly less as callback invocation takes some time,
1852too), and so on.
1563 1853
1564=item ev_tstamp repeat [read-write] 1854=item ev_tstamp repeat [read-write]
1565 1855
1566The current C<repeat> value. Will be used each time the watcher times out 1856The current C<repeat> value. Will be used each time the watcher times out
1567or C<ev_timer_again> is called, and determines the next timeout (if any), 1857or C<ev_timer_again> is called, and determines the next timeout (if any),
1803Signal watchers will trigger an event when the process receives a specific 2093Signal watchers will trigger an event when the process receives a specific
1804signal one or more times. Even though signals are very asynchronous, libev 2094signal one or more times. Even though signals are very asynchronous, libev
1805will try it's best to deliver signals synchronously, i.e. as part of the 2095will try it's best to deliver signals synchronously, i.e. as part of the
1806normal event processing, like any other event. 2096normal event processing, like any other event.
1807 2097
1808If you want signals asynchronously, just use C<sigaction> as you would 2098If you want signals to be delivered truly asynchronously, just use
1809do without libev and forget about sharing the signal. You can even use 2099C<sigaction> as you would do without libev and forget about sharing
1810C<ev_async> from a signal handler to synchronously wake up an event loop. 2100the signal. You can even use C<ev_async> from a signal handler to
2101synchronously wake up an event loop.
1811 2102
1812You can configure as many watchers as you like per signal. Only when the 2103You can configure as many watchers as you like for the same signal, but
2104only within the same loop, i.e. you can watch for C<SIGINT> in your
2105default loop and for C<SIGIO> in another loop, but you cannot watch for
2106C<SIGINT> in both the default loop and another loop at the same time. At
2107the moment, C<SIGCHLD> is permanently tied to the default loop.
2108
1813first watcher gets started will libev actually register a signal handler 2109When the first watcher gets started will libev actually register something
1814with the kernel (thus it coexists with your own signal handlers as long as 2110with the kernel (thus it coexists with your own signal handlers as long as
1815you don't register any with libev for the same signal). Similarly, when 2111you don't register any with libev for the same signal).
1816the last signal watcher for a signal is stopped, libev will reset the
1817signal handler to SIG_DFL (regardless of what it was set to before).
1818 2112
1819If possible and supported, libev will install its handlers with 2113If possible and supported, libev will install its handlers with
1820C<SA_RESTART> behaviour enabled, so system calls should not be unduly 2114C<SA_RESTART> (or equivalent) behaviour enabled, so system calls should
1821interrupted. If you have a problem with system calls getting interrupted by 2115not be unduly interrupted. If you have a problem with system calls getting
1822signals you can block all signals in an C<ev_check> watcher and unblock 2116interrupted by signals you can block all signals in an C<ev_check> watcher
1823them in an C<ev_prepare> watcher. 2117and unblock them in an C<ev_prepare> watcher.
2118
2119=head3 The special problem of inheritance over execve
2120
2121Both the signal mask (C<sigprocmask>) and the signal disposition
2122(C<sigaction>) are unspecified after starting a signal watcher (and after
2123stopping it again), that is, libev might or might not block the signal,
2124and might or might not set or restore the installed signal handler.
2125
2126While this does not matter for the signal disposition (libev never
2127sets signals to C<SIG_IGN>, so handlers will be reset to C<SIG_DFL> on
2128C<execve>), this matters for the signal mask: many programs do not expect
2129many signals to be blocked.
2130
2131This means that before calling C<exec> (from the child) you should reset
2132the signal mask to whatever "default" you expect (all clear is a good
2133choice usually).
1824 2134
1825=head3 Watcher-Specific Functions and Data Members 2135=head3 Watcher-Specific Functions and Data Members
1826 2136
1827=over 4 2137=over 4
1828 2138
1860some child status changes (most typically when a child of yours dies or 2170some child status changes (most typically when a child of yours dies or
1861exits). It is permissible to install a child watcher I<after> the child 2171exits). It is permissible to install a child watcher I<after> the child
1862has been forked (which implies it might have already exited), as long 2172has been forked (which implies it might have already exited), as long
1863as the event loop isn't entered (or is continued from a watcher), i.e., 2173as the event loop isn't entered (or is continued from a watcher), i.e.,
1864forking and then immediately registering a watcher for the child is fine, 2174forking and then immediately registering a watcher for the child is fine,
1865but forking and registering a watcher a few event loop iterations later is 2175but forking and registering a watcher a few event loop iterations later or
1866not. 2176in the next callback invocation is not.
1867 2177
1868Only the default event loop is capable of handling signals, and therefore 2178Only the default event loop is capable of handling signals, and therefore
1869you can only register child watchers in the default event loop. 2179you can only register child watchers in the default event loop.
1870 2180
2181Due to some design glitches inside libev, child watchers will always be
2182handled at maximum priority (their priority is set to C<EV_MAXPRI> by
2183libev)
2184
1871=head3 Process Interaction 2185=head3 Process Interaction
1872 2186
1873Libev grabs C<SIGCHLD> as soon as the default event loop is 2187Libev grabs C<SIGCHLD> as soon as the default event loop is
1874initialised. This is necessary to guarantee proper behaviour even if 2188initialised. This is necessary to guarantee proper behaviour even if the
1875the first child watcher is started after the child exits. The occurrence 2189first child watcher is started after the child exits. The occurrence
1876of C<SIGCHLD> is recorded asynchronously, but child reaping is done 2190of C<SIGCHLD> is recorded asynchronously, but child reaping is done
1877synchronously as part of the event loop processing. Libev always reaps all 2191synchronously as part of the event loop processing. Libev always reaps all
1878children, even ones not watched. 2192children, even ones not watched.
1879 2193
1880=head3 Overriding the Built-In Processing 2194=head3 Overriding the Built-In Processing
1890=head3 Stopping the Child Watcher 2204=head3 Stopping the Child Watcher
1891 2205
1892Currently, the child watcher never gets stopped, even when the 2206Currently, the child watcher never gets stopped, even when the
1893child terminates, so normally one needs to stop the watcher in the 2207child terminates, so normally one needs to stop the watcher in the
1894callback. Future versions of libev might stop the watcher automatically 2208callback. Future versions of libev might stop the watcher automatically
1895when a child exit is detected. 2209when a child exit is detected (calling C<ev_child_stop> twice is not a
2210problem).
1896 2211
1897=head3 Watcher-Specific Functions and Data Members 2212=head3 Watcher-Specific Functions and Data Members
1898 2213
1899=over 4 2214=over 4
1900 2215
2226 // no longer anything immediate to do. 2541 // no longer anything immediate to do.
2227 } 2542 }
2228 2543
2229 ev_idle *idle_watcher = malloc (sizeof (ev_idle)); 2544 ev_idle *idle_watcher = malloc (sizeof (ev_idle));
2230 ev_idle_init (idle_watcher, idle_cb); 2545 ev_idle_init (idle_watcher, idle_cb);
2231 ev_idle_start (loop, idle_cb); 2546 ev_idle_start (loop, idle_watcher);
2232 2547
2233 2548
2234=head2 C<ev_prepare> and C<ev_check> - customise your event loop! 2549=head2 C<ev_prepare> and C<ev_check> - customise your event loop!
2235 2550
2236Prepare and check watchers are usually (but not always) used in pairs: 2551Prepare and check watchers are usually (but not always) used in pairs:
2329 struct pollfd fds [nfd]; 2644 struct pollfd fds [nfd];
2330 // actual code will need to loop here and realloc etc. 2645 // actual code will need to loop here and realloc etc.
2331 adns_beforepoll (ads, fds, &nfd, &timeout, timeval_from (ev_time ())); 2646 adns_beforepoll (ads, fds, &nfd, &timeout, timeval_from (ev_time ()));
2332 2647
2333 /* the callback is illegal, but won't be called as we stop during check */ 2648 /* the callback is illegal, but won't be called as we stop during check */
2334 ev_timer_init (&tw, 0, timeout * 1e-3); 2649 ev_timer_init (&tw, 0, timeout * 1e-3, 0.);
2335 ev_timer_start (loop, &tw); 2650 ev_timer_start (loop, &tw);
2336 2651
2337 // create one ev_io per pollfd 2652 // create one ev_io per pollfd
2338 for (int i = 0; i < nfd; ++i) 2653 for (int i = 0; i < nfd; ++i)
2339 { 2654 {
2569event loop blocks next and before C<ev_check> watchers are being called, 2884event loop blocks next and before C<ev_check> watchers are being called,
2570and only in the child after the fork. If whoever good citizen calling 2885and only in the child after the fork. If whoever good citizen calling
2571C<ev_default_fork> cheats and calls it in the wrong process, the fork 2886C<ev_default_fork> cheats and calls it in the wrong process, the fork
2572handlers will be invoked, too, of course. 2887handlers will be invoked, too, of course.
2573 2888
2889=head3 The special problem of life after fork - how is it possible?
2890
2891Most uses of C<fork()> consist of forking, then some simple calls to ste
2892up/change the process environment, followed by a call to C<exec()>. This
2893sequence should be handled by libev without any problems.
2894
2895This changes when the application actually wants to do event handling
2896in the child, or both parent in child, in effect "continuing" after the
2897fork.
2898
2899The default mode of operation (for libev, with application help to detect
2900forks) is to duplicate all the state in the child, as would be expected
2901when I<either> the parent I<or> the child process continues.
2902
2903When both processes want to continue using libev, then this is usually the
2904wrong result. In that case, usually one process (typically the parent) is
2905supposed to continue with all watchers in place as before, while the other
2906process typically wants to start fresh, i.e. without any active watchers.
2907
2908The cleanest and most efficient way to achieve that with libev is to
2909simply create a new event loop, which of course will be "empty", and
2910use that for new watchers. This has the advantage of not touching more
2911memory than necessary, and thus avoiding the copy-on-write, and the
2912disadvantage of having to use multiple event loops (which do not support
2913signal watchers).
2914
2915When this is not possible, or you want to use the default loop for
2916other reasons, then in the process that wants to start "fresh", call
2917C<ev_default_destroy ()> followed by C<ev_default_loop (...)>. Destroying
2918the default loop will "orphan" (not stop) all registered watchers, so you
2919have to be careful not to execute code that modifies those watchers. Note
2920also that in that case, you have to re-register any signal watchers.
2921
2574=head3 Watcher-Specific Functions and Data Members 2922=head3 Watcher-Specific Functions and Data Members
2575 2923
2576=over 4 2924=over 4
2577 2925
2578=item ev_fork_init (ev_signal *, callback) 2926=item ev_fork_init (ev_signal *, callback)
3070=item Ocaml 3418=item Ocaml
3071 3419
3072Erkki Seppala has written Ocaml bindings for libev, to be found at 3420Erkki Seppala has written Ocaml bindings for libev, to be found at
3073L<http://modeemi.cs.tut.fi/~flux/software/ocaml-ev/>. 3421L<http://modeemi.cs.tut.fi/~flux/software/ocaml-ev/>.
3074 3422
3423=item Lua
3424
3425Brian Maher has written a partial interface to libev
3426for lua (only C<ev_io> and C<ev_timer>), to be found at
3427L<http://github.com/brimworks/lua-ev>.
3428
3075=back 3429=back
3076 3430
3077 3431
3078=head1 MACRO MAGIC 3432=head1 MACRO MAGIC
3079 3433
3245keeps libev from including F<config.h>, and it also defines dummy 3599keeps libev from including F<config.h>, and it also defines dummy
3246implementations for some libevent functions (such as logging, which is not 3600implementations for some libevent functions (such as logging, which is not
3247supported). It will also not define any of the structs usually found in 3601supported). It will also not define any of the structs usually found in
3248F<event.h> that are not directly supported by the libev core alone. 3602F<event.h> that are not directly supported by the libev core alone.
3249 3603
3250In stanbdalone mode, libev will still try to automatically deduce the 3604In standalone mode, libev will still try to automatically deduce the
3251configuration, but has to be more conservative. 3605configuration, but has to be more conservative.
3252 3606
3253=item EV_USE_MONOTONIC 3607=item EV_USE_MONOTONIC
3254 3608
3255If defined to be C<1>, libev will try to detect the availability of the 3609If defined to be C<1>, libev will try to detect the availability of the
3320be used is the winsock select). This means that it will call 3674be used is the winsock select). This means that it will call
3321C<_get_osfhandle> on the fd to convert it to an OS handle. Otherwise, 3675C<_get_osfhandle> on the fd to convert it to an OS handle. Otherwise,
3322it is assumed that all these functions actually work on fds, even 3676it is assumed that all these functions actually work on fds, even
3323on win32. Should not be defined on non-win32 platforms. 3677on win32. Should not be defined on non-win32 platforms.
3324 3678
3325=item EV_FD_TO_WIN32_HANDLE 3679=item EV_FD_TO_WIN32_HANDLE(fd)
3326 3680
3327If C<EV_SELECT_IS_WINSOCKET> is enabled, then libev needs a way to map 3681If C<EV_SELECT_IS_WINSOCKET> is enabled, then libev needs a way to map
3328file descriptors to socket handles. When not defining this symbol (the 3682file descriptors to socket handles. When not defining this symbol (the
3329default), then libev will call C<_get_osfhandle>, which is usually 3683default), then libev will call C<_get_osfhandle>, which is usually
3330correct. In some cases, programs use their own file descriptor management, 3684correct. In some cases, programs use their own file descriptor management,
3331in which case they can provide this function to map fds to socket handles. 3685in which case they can provide this function to map fds to socket handles.
3686
3687=item EV_WIN32_HANDLE_TO_FD(handle)
3688
3689If C<EV_SELECT_IS_WINSOCKET> then libev maps handles to file descriptors
3690using the standard C<_open_osfhandle> function. For programs implementing
3691their own fd to handle mapping, overwriting this function makes it easier
3692to do so. This can be done by defining this macro to an appropriate value.
3693
3694=item EV_WIN32_CLOSE_FD(fd)
3695
3696If programs implement their own fd to handle mapping on win32, then this
3697macro can be used to override the C<close> function, useful to unregister
3698file descriptors again. Note that the replacement function has to close
3699the underlying OS handle.
3332 3700
3333=item EV_USE_POLL 3701=item EV_USE_POLL
3334 3702
3335If defined to be C<1>, libev will compile in support for the C<poll>(2) 3703If defined to be C<1>, libev will compile in support for the C<poll>(2)
3336backend. Otherwise it will be enabled on non-win32 platforms. It 3704backend. Otherwise it will be enabled on non-win32 platforms. It
3468defined to be C<0>, then they are not. 3836defined to be C<0>, then they are not.
3469 3837
3470=item EV_MINIMAL 3838=item EV_MINIMAL
3471 3839
3472If you need to shave off some kilobytes of code at the expense of some 3840If you need to shave off some kilobytes of code at the expense of some
3473speed, define this symbol to C<1>. Currently this is used to override some 3841speed (but with the full API), define this symbol to C<1>. Currently this
3474inlining decisions, saves roughly 30% code size on amd64. It also selects a 3842is used to override some inlining decisions, saves roughly 30% code size
3475much smaller 2-heap for timer management over the default 4-heap. 3843on amd64. It also selects a much smaller 2-heap for timer management over
3844the default 4-heap.
3845
3846You can save even more by disabling watcher types you do not need
3847and setting C<EV_MAXPRI> == C<EV_MINPRI>. Also, disabling C<assert>
3848(C<-DNDEBUG>) will usually reduce code size a lot.
3849
3850Defining C<EV_MINIMAL> to C<2> will additionally reduce the core API to
3851provide a bare-bones event library. See C<ev.h> for details on what parts
3852of the API are still available, and do not complain if this subset changes
3853over time.
3854
3855=item EV_NSIG
3856
3857The highest supported signal number, +1 (or, the number of
3858signals): Normally, libev tries to deduce the maximum number of signals
3859automatically, but sometimes this fails, in which case it can be
3860specified. Also, using a lower number than detected (C<32> should be
3861good for about any system in existance) can save some memory, as libev
3862statically allocates some 12-24 bytes per signal number.
3476 3863
3477=item EV_PID_HASHSIZE 3864=item EV_PID_HASHSIZE
3478 3865
3479C<ev_child> watchers use a small hash table to distribute workload by 3866C<ev_child> watchers use a small hash table to distribute workload by
3480pid. The default size is C<16> (or C<1> with C<EV_MINIMAL>), usually more 3867pid. The default size is C<16> (or C<1> with C<EV_MINIMAL>), usually more
3666default loop and triggering an C<ev_async> watcher from the default loop 4053default loop and triggering an C<ev_async> watcher from the default loop
3667watcher callback into the event loop interested in the signal. 4054watcher callback into the event loop interested in the signal.
3668 4055
3669=back 4056=back
3670 4057
4058=head4 THREAD LOCKING EXAMPLE
4059
4060Here is a fictitious example of how to run an event loop in a different
4061thread than where callbacks are being invoked and watchers are
4062created/added/removed.
4063
4064For a real-world example, see the C<EV::Loop::Async> perl module,
4065which uses exactly this technique (which is suited for many high-level
4066languages).
4067
4068The example uses a pthread mutex to protect the loop data, a condition
4069variable to wait for callback invocations, an async watcher to notify the
4070event loop thread and an unspecified mechanism to wake up the main thread.
4071
4072First, you need to associate some data with the event loop:
4073
4074 typedef struct {
4075 mutex_t lock; /* global loop lock */
4076 ev_async async_w;
4077 thread_t tid;
4078 cond_t invoke_cv;
4079 } userdata;
4080
4081 void prepare_loop (EV_P)
4082 {
4083 // for simplicity, we use a static userdata struct.
4084 static userdata u;
4085
4086 ev_async_init (&u->async_w, async_cb);
4087 ev_async_start (EV_A_ &u->async_w);
4088
4089 pthread_mutex_init (&u->lock, 0);
4090 pthread_cond_init (&u->invoke_cv, 0);
4091
4092 // now associate this with the loop
4093 ev_set_userdata (EV_A_ u);
4094 ev_set_invoke_pending_cb (EV_A_ l_invoke);
4095 ev_set_loop_release_cb (EV_A_ l_release, l_acquire);
4096
4097 // then create the thread running ev_loop
4098 pthread_create (&u->tid, 0, l_run, EV_A);
4099 }
4100
4101The callback for the C<ev_async> watcher does nothing: the watcher is used
4102solely to wake up the event loop so it takes notice of any new watchers
4103that might have been added:
4104
4105 static void
4106 async_cb (EV_P_ ev_async *w, int revents)
4107 {
4108 // just used for the side effects
4109 }
4110
4111The C<l_release> and C<l_acquire> callbacks simply unlock/lock the mutex
4112protecting the loop data, respectively.
4113
4114 static void
4115 l_release (EV_P)
4116 {
4117 userdata *u = ev_userdata (EV_A);
4118 pthread_mutex_unlock (&u->lock);
4119 }
4120
4121 static void
4122 l_acquire (EV_P)
4123 {
4124 userdata *u = ev_userdata (EV_A);
4125 pthread_mutex_lock (&u->lock);
4126 }
4127
4128The event loop thread first acquires the mutex, and then jumps straight
4129into C<ev_loop>:
4130
4131 void *
4132 l_run (void *thr_arg)
4133 {
4134 struct ev_loop *loop = (struct ev_loop *)thr_arg;
4135
4136 l_acquire (EV_A);
4137 pthread_setcanceltype (PTHREAD_CANCEL_ASYNCHRONOUS, 0);
4138 ev_loop (EV_A_ 0);
4139 l_release (EV_A);
4140
4141 return 0;
4142 }
4143
4144Instead of invoking all pending watchers, the C<l_invoke> callback will
4145signal the main thread via some unspecified mechanism (signals? pipe
4146writes? C<Async::Interrupt>?) and then waits until all pending watchers
4147have been called (in a while loop because a) spurious wakeups are possible
4148and b) skipping inter-thread-communication when there are no pending
4149watchers is very beneficial):
4150
4151 static void
4152 l_invoke (EV_P)
4153 {
4154 userdata *u = ev_userdata (EV_A);
4155
4156 while (ev_pending_count (EV_A))
4157 {
4158 wake_up_other_thread_in_some_magic_or_not_so_magic_way ();
4159 pthread_cond_wait (&u->invoke_cv, &u->lock);
4160 }
4161 }
4162
4163Now, whenever the main thread gets told to invoke pending watchers, it
4164will grab the lock, call C<ev_invoke_pending> and then signal the loop
4165thread to continue:
4166
4167 static void
4168 real_invoke_pending (EV_P)
4169 {
4170 userdata *u = ev_userdata (EV_A);
4171
4172 pthread_mutex_lock (&u->lock);
4173 ev_invoke_pending (EV_A);
4174 pthread_cond_signal (&u->invoke_cv);
4175 pthread_mutex_unlock (&u->lock);
4176 }
4177
4178Whenever you want to start/stop a watcher or do other modifications to an
4179event loop, you will now have to lock:
4180
4181 ev_timer timeout_watcher;
4182 userdata *u = ev_userdata (EV_A);
4183
4184 ev_timer_init (&timeout_watcher, timeout_cb, 5.5, 0.);
4185
4186 pthread_mutex_lock (&u->lock);
4187 ev_timer_start (EV_A_ &timeout_watcher);
4188 ev_async_send (EV_A_ &u->async_w);
4189 pthread_mutex_unlock (&u->lock);
4190
4191Note that sending the C<ev_async> watcher is required because otherwise
4192an event loop currently blocking in the kernel will have no knowledge
4193about the newly added timer. By waking up the loop it will pick up any new
4194watchers in the next event loop iteration.
4195
3671=head3 COROUTINES 4196=head3 COROUTINES
3672 4197
3673Libev is very accommodating to coroutines ("cooperative threads"): 4198Libev is very accommodating to coroutines ("cooperative threads"):
3674libev fully supports nesting calls to its functions from different 4199libev fully supports nesting calls to its functions from different
3675coroutines (e.g. you can call C<ev_loop> on the same loop from two 4200coroutines (e.g. you can call C<ev_loop> on the same loop from two
3676different coroutines, and switch freely between both coroutines running the 4201different coroutines, and switch freely between both coroutines running
3677loop, as long as you don't confuse yourself). The only exception is that 4202the loop, as long as you don't confuse yourself). The only exception is
3678you must not do this from C<ev_periodic> reschedule callbacks. 4203that you must not do this from C<ev_periodic> reschedule callbacks.
3679 4204
3680Care has been taken to ensure that libev does not keep local state inside 4205Care has been taken to ensure that libev does not keep local state inside
3681C<ev_loop>, and other calls do not usually allow for coroutine switches as 4206C<ev_loop>, and other calls do not usually allow for coroutine switches as
3682they do not call any callbacks. 4207they do not call any callbacks.
3683 4208
3760way (note also that glib is the slowest event library known to man). 4285way (note also that glib is the slowest event library known to man).
3761 4286
3762There is no supported compilation method available on windows except 4287There is no supported compilation method available on windows except
3763embedding it into other applications. 4288embedding it into other applications.
3764 4289
4290Sensible signal handling is officially unsupported by Microsoft - libev
4291tries its best, but under most conditions, signals will simply not work.
4292
3765Not a libev limitation but worth mentioning: windows apparently doesn't 4293Not a libev limitation but worth mentioning: windows apparently doesn't
3766accept large writes: instead of resulting in a partial write, windows will 4294accept large writes: instead of resulting in a partial write, windows will
3767either accept everything or return C<ENOBUFS> if the buffer is too large, 4295either accept everything or return C<ENOBUFS> if the buffer is too large,
3768so make sure you only write small amounts into your sockets (less than a 4296so make sure you only write small amounts into your sockets (less than a
3769megabyte seems safe, but this apparently depends on the amount of memory 4297megabyte seems safe, but this apparently depends on the amount of memory
3773the abysmal performance of winsockets, using a large number of sockets 4301the abysmal performance of winsockets, using a large number of sockets
3774is not recommended (and not reasonable). If your program needs to use 4302is not recommended (and not reasonable). If your program needs to use
3775more than a hundred or so sockets, then likely it needs to use a totally 4303more than a hundred or so sockets, then likely it needs to use a totally
3776different implementation for windows, as libev offers the POSIX readiness 4304different implementation for windows, as libev offers the POSIX readiness
3777notification model, which cannot be implemented efficiently on windows 4305notification model, which cannot be implemented efficiently on windows
3778(Microsoft monopoly games). 4306(due to Microsoft monopoly games).
3779 4307
3780A typical way to use libev under windows is to embed it (see the embedding 4308A typical way to use libev under windows is to embed it (see the embedding
3781section for details) and use the following F<evwrap.h> header file instead 4309section for details) and use the following F<evwrap.h> header file instead
3782of F<ev.h>: 4310of F<ev.h>:
3783 4311
3819 4347
3820Early versions of winsocket's select only supported waiting for a maximum 4348Early versions of winsocket's select only supported waiting for a maximum
3821of C<64> handles (probably owning to the fact that all windows kernels 4349of C<64> handles (probably owning to the fact that all windows kernels
3822can only wait for C<64> things at the same time internally; Microsoft 4350can only wait for C<64> things at the same time internally; Microsoft
3823recommends spawning a chain of threads and wait for 63 handles and the 4351recommends spawning a chain of threads and wait for 63 handles and the
3824previous thread in each. Great). 4352previous thread in each. Sounds great!).
3825 4353
3826Newer versions support more handles, but you need to define C<FD_SETSIZE> 4354Newer versions support more handles, but you need to define C<FD_SETSIZE>
3827to some high number (e.g. C<2048>) before compiling the winsocket select 4355to some high number (e.g. C<2048>) before compiling the winsocket select
3828call (which might be in libev or elsewhere, for example, perl does its own 4356call (which might be in libev or elsewhere, for example, perl and many
3829select emulation on windows). 4357other interpreters do their own select emulation on windows).
3830 4358
3831Another limit is the number of file descriptors in the Microsoft runtime 4359Another limit is the number of file descriptors in the Microsoft runtime
3832libraries, which by default is C<64> (there must be a hidden I<64> fetish 4360libraries, which by default is C<64> (there must be a hidden I<64>
3833or something like this inside Microsoft). You can increase this by calling 4361fetish or something like this inside Microsoft). You can increase this
3834C<_setmaxstdio>, which can increase this limit to C<2048> (another 4362by calling C<_setmaxstdio>, which can increase this limit to C<2048>
3835arbitrary limit), but is broken in many versions of the Microsoft runtime 4363(another arbitrary limit), but is broken in many versions of the Microsoft
3836libraries.
3837
3838This might get you to about C<512> or C<2048> sockets (depending on 4364runtime libraries. This might get you to about C<512> or C<2048> sockets
3839windows version and/or the phase of the moon). To get more, you need to 4365(depending on windows version and/or the phase of the moon). To get more,
3840wrap all I/O functions and provide your own fd management, but the cost of 4366you need to wrap all I/O functions and provide your own fd management, but
3841calling select (O(n²)) will likely make this unworkable. 4367the cost of calling select (O(n²)) will likely make this unworkable.
3842 4368
3843=back 4369=back
3844 4370
3845=head2 PORTABILITY REQUIREMENTS 4371=head2 PORTABILITY REQUIREMENTS
3846 4372
3889=item C<double> must hold a time value in seconds with enough accuracy 4415=item C<double> must hold a time value in seconds with enough accuracy
3890 4416
3891The type C<double> is used to represent timestamps. It is required to 4417The type C<double> is used to represent timestamps. It is required to
3892have at least 51 bits of mantissa (and 9 bits of exponent), which is good 4418have at least 51 bits of mantissa (and 9 bits of exponent), which is good
3893enough for at least into the year 4000. This requirement is fulfilled by 4419enough for at least into the year 4000. This requirement is fulfilled by
3894implementations implementing IEEE 754 (basically all existing ones). 4420implementations implementing IEEE 754, which is basically all existing
4421ones. With IEEE 754 doubles, you get microsecond accuracy until at least
44222200.
3895 4423
3896=back 4424=back
3897 4425
3898If you know of other additional requirements drop me a note. 4426If you know of other additional requirements drop me a note.
3899 4427
3967involves iterating over all running async watchers or all signal numbers. 4495involves iterating over all running async watchers or all signal numbers.
3968 4496
3969=back 4497=back
3970 4498
3971 4499
4500=head1 GLOSSARY
4501
4502=over 4
4503
4504=item active
4505
4506A watcher is active as long as it has been started (has been attached to
4507an event loop) but not yet stopped (disassociated from the event loop).
4508
4509=item application
4510
4511In this document, an application is whatever is using libev.
4512
4513=item callback
4514
4515The address of a function that is called when some event has been
4516detected. Callbacks are being passed the event loop, the watcher that
4517received the event, and the actual event bitset.
4518
4519=item callback invocation
4520
4521The act of calling the callback associated with a watcher.
4522
4523=item event
4524
4525A change of state of some external event, such as data now being available
4526for reading on a file descriptor, time having passed or simply not having
4527any other events happening anymore.
4528
4529In libev, events are represented as single bits (such as C<EV_READ> or
4530C<EV_TIMEOUT>).
4531
4532=item event library
4533
4534A software package implementing an event model and loop.
4535
4536=item event loop
4537
4538An entity that handles and processes external events and converts them
4539into callback invocations.
4540
4541=item event model
4542
4543The model used to describe how an event loop handles and processes
4544watchers and events.
4545
4546=item pending
4547
4548A watcher is pending as soon as the corresponding event has been detected,
4549and stops being pending as soon as the watcher will be invoked or its
4550pending status is explicitly cleared by the application.
4551
4552A watcher can be pending, but not active. Stopping a watcher also clears
4553its pending status.
4554
4555=item real time
4556
4557The physical time that is observed. It is apparently strictly monotonic :)
4558
4559=item wall-clock time
4560
4561The time and date as shown on clocks. Unlike real time, it can actually
4562be wrong and jump forwards and backwards, e.g. when the you adjust your
4563clock.
4564
4565=item watcher
4566
4567A data structure that describes interest in certain events. Watchers need
4568to be started (attached to an event loop) before they can receive events.
4569
4570=item watcher invocation
4571
4572The act of calling the callback associated with a watcher.
4573
4574=back
4575
3972=head1 AUTHOR 4576=head1 AUTHOR
3973 4577
3974Marc Lehmann <libev@schmorp.de>, with repeated corrections by Mikael Magnusson. 4578Marc Lehmann <libev@schmorp.de>, with repeated corrections by Mikael Magnusson.
3975 4579

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