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62 62
63 // unloop was called, so exit 63 // unloop was called, so exit
64 return 0; 64 return 0;
65 } 65 }
66 66
67=head1 DESCRIPTION 67=head1 ABOUT THIS DOCUMENT
68
69This document documents the libev software package.
68 70
69The newest version of this document is also available as an html-formatted 71The newest version of this document is also available as an html-formatted
70web page you might find easier to navigate when reading it for the first 72web page you might find easier to navigate when reading it for the first
71time: L<http://pod.tst.eu/http://cvs.schmorp.de/libev/ev.pod>. 73time: L<http://pod.tst.eu/http://cvs.schmorp.de/libev/ev.pod>.
74
75While this document tries to be as complete as possible in documenting
76libev, its usage and the rationale behind its design, it is not a tutorial
77on event-based programming, nor will it introduce event-based programming
78with libev.
79
80Familarity with event based programming techniques in general is assumed
81throughout this document.
82
83=head1 ABOUT LIBEV
72 84
73Libev is an event loop: you register interest in certain events (such as a 85Libev is an event loop: you register interest in certain events (such as a
74file descriptor being readable or a timeout occurring), and it will manage 86file descriptor being readable or a timeout occurring), and it will manage
75these event sources and provide your program with events. 87these event sources and provide your program with events.
76 88
86=head2 FEATURES 98=head2 FEATURES
87 99
88Libev supports C<select>, C<poll>, the Linux-specific C<epoll>, the 100Libev supports C<select>, C<poll>, the Linux-specific C<epoll>, the
89BSD-specific C<kqueue> and the Solaris-specific event port mechanisms 101BSD-specific C<kqueue> and the Solaris-specific event port mechanisms
90for file descriptor events (C<ev_io>), the Linux C<inotify> interface 102for file descriptor events (C<ev_io>), the Linux C<inotify> interface
91(for C<ev_stat>), relative timers (C<ev_timer>), absolute timers 103(for C<ev_stat>), Linux eventfd/signalfd (for faster and cleaner
92with customised rescheduling (C<ev_periodic>), synchronous signals 104inter-thread wakeup (C<ev_async>)/signal handling (C<ev_signal>)) relative
93(C<ev_signal>), process status change events (C<ev_child>), and event 105timers (C<ev_timer>), absolute timers with customised rescheduling
94watchers dealing with the event loop mechanism itself (C<ev_idle>, 106(C<ev_periodic>), synchronous signals (C<ev_signal>), process status
95C<ev_embed>, C<ev_prepare> and C<ev_check> watchers) as well as 107change events (C<ev_child>), and event watchers dealing with the event
96file watchers (C<ev_stat>) and even limited support for fork events 108loop mechanism itself (C<ev_idle>, C<ev_embed>, C<ev_prepare> and
97(C<ev_fork>). 109C<ev_check> watchers) as well as file watchers (C<ev_stat>) and even
110limited support for fork events (C<ev_fork>).
98 111
99It also is quite fast (see this 112It also is quite fast (see this
100L<benchmark|http://libev.schmorp.de/bench.html> comparing it to libevent 113L<benchmark|http://libev.schmorp.de/bench.html> comparing it to libevent
101for example). 114for example).
102 115
105Libev is very configurable. In this manual the default (and most common) 118Libev is very configurable. In this manual the default (and most common)
106configuration will be described, which supports multiple event loops. For 119configuration will be described, which supports multiple event loops. For
107more info about various configuration options please have a look at 120more info about various configuration options please have a look at
108B<EMBED> section in this manual. If libev was configured without support 121B<EMBED> section in this manual. If libev was configured without support
109for multiple event loops, then all functions taking an initial argument of 122for multiple event loops, then all functions taking an initial argument of
110name C<loop> (which is always of type C<ev_loop *>) will not have 123name C<loop> (which is always of type C<struct ev_loop *>) will not have
111this argument. 124this argument.
112 125
113=head2 TIME REPRESENTATION 126=head2 TIME REPRESENTATION
114 127
115Libev represents time as a single floating point number, representing the 128Libev represents time as a single floating point number, representing
116(fractional) number of seconds since the (POSIX) epoch (somewhere near 129the (fractional) number of seconds since the (POSIX) epoch (somewhere
117the beginning of 1970, details are complicated, don't ask). This type is 130near the beginning of 1970, details are complicated, don't ask). This
118called C<ev_tstamp>, which is what you should use too. It usually aliases 131type is called C<ev_tstamp>, which is what you should use too. It usually
119to the C<double> type in C, and when you need to do any calculations on 132aliases to the C<double> type in C. When you need to do any calculations
120it, you should treat it as some floating point value. Unlike the name 133on it, you should treat it as some floating point value. Unlike the name
121component C<stamp> might indicate, it is also used for time differences 134component C<stamp> might indicate, it is also used for time differences
122throughout libev. 135throughout libev.
123 136
124=head1 ERROR HANDLING 137=head1 ERROR HANDLING
125 138
350flag. 363flag.
351 364
352This flag setting cannot be overridden or specified in the C<LIBEV_FLAGS> 365This flag setting cannot be overridden or specified in the C<LIBEV_FLAGS>
353environment variable. 366environment variable.
354 367
368=item C<EVFLAG_NOINOTIFY>
369
370When this flag is specified, then libev will not attempt to use the
371I<inotify> API for it's C<ev_stat> watchers. Apart from debugging and
372testing, this flag can be useful to conserve inotify file descriptors, as
373otherwise each loop using C<ev_stat> watchers consumes one inotify handle.
374
375=item C<EVFLAG_SIGNALFD>
376
377When this flag is specified, then libev will attempt to use the
378I<signalfd> API for it's C<ev_signal> (and C<ev_child>) watchers. This API
379delivers signals synchronously, which makes it both faster and might make
380it possible to get the queued signal data. It can also simplify signal
381handling with threads, as long as you properly block signals in your
382threads that are not interested in handling them.
383
384Signalfd will not be used by default as this changes your signal mask, and
385there are a lot of shoddy libraries and programs (glib's threadpool for
386example) that can't properly initialise their signal masks.
387
355=item C<EVBACKEND_SELECT> (value 1, portable select backend) 388=item C<EVBACKEND_SELECT> (value 1, portable select backend)
356 389
357This is your standard select(2) backend. Not I<completely> standard, as 390This is your standard select(2) backend. Not I<completely> standard, as
358libev tries to roll its own fd_set with no limits on the number of fds, 391libev tries to roll its own fd_set with no limits on the number of fds,
359but if that fails, expect a fairly low limit on the number of fds when 392but if that fails, expect a fairly low limit on the number of fds when
382 415
383This backend maps C<EV_READ> to C<POLLIN | POLLERR | POLLHUP>, and 416This backend maps C<EV_READ> to C<POLLIN | POLLERR | POLLHUP>, and
384C<EV_WRITE> to C<POLLOUT | POLLERR | POLLHUP>. 417C<EV_WRITE> to C<POLLOUT | POLLERR | POLLHUP>.
385 418
386=item C<EVBACKEND_EPOLL> (value 4, Linux) 419=item C<EVBACKEND_EPOLL> (value 4, Linux)
420
421Use the linux-specific epoll(7) interface (for both pre- and post-2.6.9
422kernels).
387 423
388For few fds, this backend is a bit little slower than poll and select, 424For few fds, this backend is a bit little slower than poll and select,
389but it scales phenomenally better. While poll and select usually scale 425but it scales phenomenally better. While poll and select usually scale
390like O(total_fds) where n is the total number of fds (or the highest fd), 426like O(total_fds) where n is the total number of fds (or the highest fd),
391epoll scales either O(1) or O(active_fds). 427epoll scales either O(1) or O(active_fds).
506 542
507It is definitely not recommended to use this flag. 543It is definitely not recommended to use this flag.
508 544
509=back 545=back
510 546
511If one or more of these are or'ed into the flags value, then only these 547If one or more of the backend flags are or'ed into the flags value,
512backends will be tried (in the reverse order as listed here). If none are 548then only these backends will be tried (in the reverse order as listed
513specified, all backends in C<ev_recommended_backends ()> will be tried. 549here). If none are specified, all backends in C<ev_recommended_backends
550()> will be tried.
514 551
515Example: This is the most typical usage. 552Example: This is the most typical usage.
516 553
517 if (!ev_default_loop (0)) 554 if (!ev_default_loop (0))
518 fatal ("could not initialise libev, bad $LIBEV_FLAGS in environment?"); 555 fatal ("could not initialise libev, bad $LIBEV_FLAGS in environment?");
530 ev_default_loop (ev_recommended_backends () | EVBACKEND_KQUEUE); 567 ev_default_loop (ev_recommended_backends () | EVBACKEND_KQUEUE);
531 568
532=item struct ev_loop *ev_loop_new (unsigned int flags) 569=item struct ev_loop *ev_loop_new (unsigned int flags)
533 570
534Similar to C<ev_default_loop>, but always creates a new event loop that is 571Similar to C<ev_default_loop>, but always creates a new event loop that is
535always distinct from the default loop. Unlike the default loop, it cannot 572always distinct from the default loop.
536handle signal and child watchers, and attempts to do so will be greeted by
537undefined behaviour (or a failed assertion if assertions are enabled).
538 573
539Note that this function I<is> thread-safe, and the recommended way to use 574Note that this function I<is> thread-safe, and one common way to use
540libev with threads is indeed to create one loop per thread, and using the 575libev with threads is indeed to create one loop per thread, and using the
541default loop in the "main" or "initial" thread. 576default loop in the "main" or "initial" thread.
542 577
543Example: Try to create a event loop that uses epoll and nothing else. 578Example: Try to create a event loop that uses epoll and nothing else.
544 579
546 if (!epoller) 581 if (!epoller)
547 fatal ("no epoll found here, maybe it hides under your chair"); 582 fatal ("no epoll found here, maybe it hides under your chair");
548 583
549=item ev_default_destroy () 584=item ev_default_destroy ()
550 585
551Destroys the default loop again (frees all memory and kernel state 586Destroys the default loop (frees all memory and kernel state etc.). None
552etc.). None of the active event watchers will be stopped in the normal 587of the active event watchers will be stopped in the normal sense, so
553sense, so e.g. C<ev_is_active> might still return true. It is your 588e.g. C<ev_is_active> might still return true. It is your responsibility to
554responsibility to either stop all watchers cleanly yourself I<before> 589either stop all watchers cleanly yourself I<before> calling this function,
555calling this function, or cope with the fact afterwards (which is usually 590or cope with the fact afterwards (which is usually the easiest thing, you
556the easiest thing, you can just ignore the watchers and/or C<free ()> them 591can just ignore the watchers and/or C<free ()> them for example).
557for example).
558 592
559Note that certain global state, such as signal state (and installed signal 593Note that certain global state, such as signal state (and installed signal
560handlers), will not be freed by this function, and related watchers (such 594handlers), will not be freed by this function, and related watchers (such
561as signal and child watchers) would need to be stopped manually. 595as signal and child watchers) would need to be stopped manually.
562 596
563In general it is not advisable to call this function except in the 597In general it is not advisable to call this function except in the
564rare occasion where you really need to free e.g. the signal handling 598rare occasion where you really need to free e.g. the signal handling
565pipe fds. If you need dynamically allocated loops it is better to use 599pipe fds. If you need dynamically allocated loops it is better to use
566C<ev_loop_new> and C<ev_loop_destroy>). 600C<ev_loop_new> and C<ev_loop_destroy>.
567 601
568=item ev_loop_destroy (loop) 602=item ev_loop_destroy (loop)
569 603
570Like C<ev_default_destroy>, but destroys an event loop created by an 604Like C<ev_default_destroy>, but destroys an event loop created by an
571earlier call to C<ev_loop_new>. 605earlier call to C<ev_loop_new>.
609 643
610This value can sometimes be useful as a generation counter of sorts (it 644This value can sometimes be useful as a generation counter of sorts (it
611"ticks" the number of loop iterations), as it roughly corresponds with 645"ticks" the number of loop iterations), as it roughly corresponds with
612C<ev_prepare> and C<ev_check> calls. 646C<ev_prepare> and C<ev_check> calls.
613 647
648=item unsigned int ev_loop_depth (loop)
649
650Returns the number of times C<ev_loop> was entered minus the number of
651times C<ev_loop> was exited, in other words, the recursion depth.
652
653Outside C<ev_loop>, this number is zero. In a callback, this number is
654C<1>, unless C<ev_loop> was invoked recursively (or from another thread),
655in which case it is higher.
656
657Leaving C<ev_loop> abnormally (setjmp/longjmp, cancelling the thread
658etc.), doesn't count as exit.
659
614=item unsigned int ev_backend (loop) 660=item unsigned int ev_backend (loop)
615 661
616Returns one of the C<EVBACKEND_*> flags indicating the event backend in 662Returns one of the C<EVBACKEND_*> flags indicating the event backend in
617use. 663use.
618 664
632 678
633This function is rarely useful, but when some event callback runs for a 679This function is rarely useful, but when some event callback runs for a
634very long time without entering the event loop, updating libev's idea of 680very long time without entering the event loop, updating libev's idea of
635the current time is a good idea. 681the current time is a good idea.
636 682
637See also "The special problem of time updates" in the C<ev_timer> section. 683See also L<The special problem of time updates> in the C<ev_timer> section.
684
685=item ev_suspend (loop)
686
687=item ev_resume (loop)
688
689These two functions suspend and resume a loop, for use when the loop is
690not used for a while and timeouts should not be processed.
691
692A typical use case would be an interactive program such as a game: When
693the user presses C<^Z> to suspend the game and resumes it an hour later it
694would be best to handle timeouts as if no time had actually passed while
695the program was suspended. This can be achieved by calling C<ev_suspend>
696in your C<SIGTSTP> handler, sending yourself a C<SIGSTOP> and calling
697C<ev_resume> directly afterwards to resume timer processing.
698
699Effectively, all C<ev_timer> watchers will be delayed by the time spend
700between C<ev_suspend> and C<ev_resume>, and all C<ev_periodic> watchers
701will be rescheduled (that is, they will lose any events that would have
702occured while suspended).
703
704After calling C<ev_suspend> you B<must not> call I<any> function on the
705given loop other than C<ev_resume>, and you B<must not> call C<ev_resume>
706without a previous call to C<ev_suspend>.
707
708Calling C<ev_suspend>/C<ev_resume> has the side effect of updating the
709event loop time (see C<ev_now_update>).
638 710
639=item ev_loop (loop, int flags) 711=item ev_loop (loop, int flags)
640 712
641Finally, this is it, the event handler. This function usually is called 713Finally, this is it, the event handler. This function usually is called
642after you initialised all your watchers and you want to start handling 714after you have initialised all your watchers and you want to start
643events. 715handling events.
644 716
645If the flags argument is specified as C<0>, it will not return until 717If the flags argument is specified as C<0>, it will not return until
646either no event watchers are active anymore or C<ev_unloop> was called. 718either no event watchers are active anymore or C<ev_unloop> was called.
647 719
648Please note that an explicit C<ev_unloop> is usually better than 720Please note that an explicit C<ev_unloop> is usually better than
722 794
723Ref/unref can be used to add or remove a reference count on the event 795Ref/unref can be used to add or remove a reference count on the event
724loop: Every watcher keeps one reference, and as long as the reference 796loop: Every watcher keeps one reference, and as long as the reference
725count is nonzero, C<ev_loop> will not return on its own. 797count is nonzero, C<ev_loop> will not return on its own.
726 798
727If you have a watcher you never unregister that should not keep C<ev_loop> 799This is useful when you have a watcher that you never intend to
728from returning, call ev_unref() after starting, and ev_ref() before 800unregister, but that nevertheless should not keep C<ev_loop> from
801returning. In such a case, call C<ev_unref> after starting, and C<ev_ref>
729stopping it. 802before stopping it.
730 803
731As an example, libev itself uses this for its internal signal pipe: It 804As an example, libev itself uses this for its internal signal pipe: It
732is not visible to the libev user and should not keep C<ev_loop> from 805is not visible to the libev user and should not keep C<ev_loop> from
733exiting if no event watchers registered by it are active. It is also an 806exiting if no event watchers registered by it are active. It is also an
734excellent way to do this for generic recurring timers or from within 807excellent way to do this for generic recurring timers or from within
773 846
774By setting a higher I<io collect interval> you allow libev to spend more 847By setting a higher I<io collect interval> you allow libev to spend more
775time collecting I/O events, so you can handle more events per iteration, 848time collecting I/O events, so you can handle more events per iteration,
776at the cost of increasing latency. Timeouts (both C<ev_periodic> and 849at the cost of increasing latency. Timeouts (both C<ev_periodic> and
777C<ev_timer>) will be not affected. Setting this to a non-null value will 850C<ev_timer>) will be not affected. Setting this to a non-null value will
778introduce an additional C<ev_sleep ()> call into most loop iterations. 851introduce an additional C<ev_sleep ()> call into most loop iterations. The
852sleep time ensures that libev will not poll for I/O events more often then
853once per this interval, on average.
779 854
780Likewise, by setting a higher I<timeout collect interval> you allow libev 855Likewise, by setting a higher I<timeout collect interval> you allow libev
781to spend more time collecting timeouts, at the expense of increased 856to spend more time collecting timeouts, at the expense of increased
782latency/jitter/inexactness (the watcher callback will be called 857latency/jitter/inexactness (the watcher callback will be called
783later). C<ev_io> watchers will not be affected. Setting this to a non-null 858later). C<ev_io> watchers will not be affected. Setting this to a non-null
785 860
786Many (busy) programs can usually benefit by setting the I/O collect 861Many (busy) programs can usually benefit by setting the I/O collect
787interval to a value near C<0.1> or so, which is often enough for 862interval to a value near C<0.1> or so, which is often enough for
788interactive servers (of course not for games), likewise for timeouts. It 863interactive servers (of course not for games), likewise for timeouts. It
789usually doesn't make much sense to set it to a lower value than C<0.01>, 864usually doesn't make much sense to set it to a lower value than C<0.01>,
790as this approaches the timing granularity of most systems. 865as this approaches the timing granularity of most systems. Note that if
866you do transactions with the outside world and you can't increase the
867parallelity, then this setting will limit your transaction rate (if you
868need to poll once per transaction and the I/O collect interval is 0.01,
869then you can't do more than 100 transations per second).
791 870
792Setting the I<timeout collect interval> can improve the opportunity for 871Setting the I<timeout collect interval> can improve the opportunity for
793saving power, as the program will "bundle" timer callback invocations that 872saving power, as the program will "bundle" timer callback invocations that
794are "near" in time together, by delaying some, thus reducing the number of 873are "near" in time together, by delaying some, thus reducing the number of
795times the process sleeps and wakes up again. Another useful technique to 874times the process sleeps and wakes up again. Another useful technique to
796reduce iterations/wake-ups is to use C<ev_periodic> watchers and make sure 875reduce iterations/wake-ups is to use C<ev_periodic> watchers and make sure
797they fire on, say, one-second boundaries only. 876they fire on, say, one-second boundaries only.
798 877
878Example: we only need 0.1s timeout granularity, and we wish not to poll
879more often than 100 times per second:
880
881 ev_set_timeout_collect_interval (EV_DEFAULT_UC_ 0.1);
882 ev_set_io_collect_interval (EV_DEFAULT_UC_ 0.01);
883
884=item ev_invoke_pending (loop)
885
886This call will simply invoke all pending watchers while resetting their
887pending state. Normally, C<ev_loop> does this automatically when required,
888but when overriding the invoke callback this call comes handy.
889
890=item int ev_pending_count (loop)
891
892Returns the number of pending watchers - zero indicates that no watchers
893are pending.
894
895=item ev_set_invoke_pending_cb (loop, void (*invoke_pending_cb)(EV_P))
896
897This overrides the invoke pending functionality of the loop: Instead of
898invoking all pending watchers when there are any, C<ev_loop> will call
899this callback instead. This is useful, for example, when you want to
900invoke the actual watchers inside another context (another thread etc.).
901
902If you want to reset the callback, use C<ev_invoke_pending> as new
903callback.
904
905=item ev_set_loop_release_cb (loop, void (*release)(EV_P), void (*acquire)(EV_P))
906
907Sometimes you want to share the same loop between multiple threads. This
908can be done relatively simply by putting mutex_lock/unlock calls around
909each call to a libev function.
910
911However, C<ev_loop> can run an indefinite time, so it is not feasible to
912wait for it to return. One way around this is to wake up the loop via
913C<ev_unloop> and C<av_async_send>, another way is to set these I<release>
914and I<acquire> callbacks on the loop.
915
916When set, then C<release> will be called just before the thread is
917suspended waiting for new events, and C<acquire> is called just
918afterwards.
919
920Ideally, C<release> will just call your mutex_unlock function, and
921C<acquire> will just call the mutex_lock function again.
922
923While event loop modifications are allowed between invocations of
924C<release> and C<acquire> (that's their only purpose after all), no
925modifications done will affect the event loop, i.e. adding watchers will
926have no effect on the set of file descriptors being watched, or the time
927waited. Use an C<ev_async> watcher to wake up C<ev_loop> when you want it
928to take note of any changes you made.
929
930In theory, threads executing C<ev_loop> will be async-cancel safe between
931invocations of C<release> and C<acquire>.
932
933See also the locking example in the C<THREADS> section later in this
934document.
935
936=item ev_set_userdata (loop, void *data)
937
938=item ev_userdata (loop)
939
940Set and retrieve a single C<void *> associated with a loop. When
941C<ev_set_userdata> has never been called, then C<ev_userdata> returns
942C<0.>
943
944These two functions can be used to associate arbitrary data with a loop,
945and are intended solely for the C<invoke_pending_cb>, C<release> and
946C<acquire> callbacks described above, but of course can be (ab-)used for
947any other purpose as well.
948
799=item ev_loop_verify (loop) 949=item ev_loop_verify (loop)
800 950
801This function only does something when C<EV_VERIFY> support has been 951This function only does something when C<EV_VERIFY> support has been
802compiled in, which is the default for non-minimal builds. It tries to go 952compiled in, which is the default for non-minimal builds. It tries to go
803through all internal structures and checks them for validity. If anything 953through all internal structures and checks them for validity. If anything
879=item C<EV_WRITE> 1029=item C<EV_WRITE>
880 1030
881The file descriptor in the C<ev_io> watcher has become readable and/or 1031The file descriptor in the C<ev_io> watcher has become readable and/or
882writable. 1032writable.
883 1033
884=item C<EV_TIMEOUT> 1034=item C<EV_TIMER>
885 1035
886The C<ev_timer> watcher has timed out. 1036The C<ev_timer> watcher has timed out.
887 1037
888=item C<EV_PERIODIC> 1038=item C<EV_PERIODIC>
889 1039
979 1129
980 ev_io w; 1130 ev_io w;
981 ev_init (&w, my_cb); 1131 ev_init (&w, my_cb);
982 ev_io_set (&w, STDIN_FILENO, EV_READ); 1132 ev_io_set (&w, STDIN_FILENO, EV_READ);
983 1133
984=item C<ev_TYPE_set> (ev_TYPE *, [args]) 1134=item C<ev_TYPE_set> (ev_TYPE *watcher, [args])
985 1135
986This macro initialises the type-specific parts of a watcher. You need to 1136This macro initialises the type-specific parts of a watcher. You need to
987call C<ev_init> at least once before you call this macro, but you can 1137call C<ev_init> at least once before you call this macro, but you can
988call C<ev_TYPE_set> any number of times. You must not, however, call this 1138call C<ev_TYPE_set> any number of times. You must not, however, call this
989macro on a watcher that is active (it can be pending, however, which is a 1139macro on a watcher that is active (it can be pending, however, which is a
1002 1152
1003Example: Initialise and set an C<ev_io> watcher in one step. 1153Example: Initialise and set an C<ev_io> watcher in one step.
1004 1154
1005 ev_io_init (&w, my_cb, STDIN_FILENO, EV_READ); 1155 ev_io_init (&w, my_cb, STDIN_FILENO, EV_READ);
1006 1156
1007=item C<ev_TYPE_start> (loop *, ev_TYPE *watcher) 1157=item C<ev_TYPE_start> (loop, ev_TYPE *watcher)
1008 1158
1009Starts (activates) the given watcher. Only active watchers will receive 1159Starts (activates) the given watcher. Only active watchers will receive
1010events. If the watcher is already active nothing will happen. 1160events. If the watcher is already active nothing will happen.
1011 1161
1012Example: Start the C<ev_io> watcher that is being abused as example in this 1162Example: Start the C<ev_io> watcher that is being abused as example in this
1013whole section. 1163whole section.
1014 1164
1015 ev_io_start (EV_DEFAULT_UC, &w); 1165 ev_io_start (EV_DEFAULT_UC, &w);
1016 1166
1017=item C<ev_TYPE_stop> (loop *, ev_TYPE *watcher) 1167=item C<ev_TYPE_stop> (loop, ev_TYPE *watcher)
1018 1168
1019Stops the given watcher if active, and clears the pending status (whether 1169Stops the given watcher if active, and clears the pending status (whether
1020the watcher was active or not). 1170the watcher was active or not).
1021 1171
1022It is possible that stopped watchers are pending - for example, 1172It is possible that stopped watchers are pending - for example,
1047=item ev_cb_set (ev_TYPE *watcher, callback) 1197=item ev_cb_set (ev_TYPE *watcher, callback)
1048 1198
1049Change the callback. You can change the callback at virtually any time 1199Change the callback. You can change the callback at virtually any time
1050(modulo threads). 1200(modulo threads).
1051 1201
1052=item ev_set_priority (ev_TYPE *watcher, priority) 1202=item ev_set_priority (ev_TYPE *watcher, int priority)
1053 1203
1054=item int ev_priority (ev_TYPE *watcher) 1204=item int ev_priority (ev_TYPE *watcher)
1055 1205
1056Set and query the priority of the watcher. The priority is a small 1206Set and query the priority of the watcher. The priority is a small
1057integer between C<EV_MAXPRI> (default: C<2>) and C<EV_MINPRI> 1207integer between C<EV_MAXPRI> (default: C<2>) and C<EV_MINPRI>
1058(default: C<-2>). Pending watchers with higher priority will be invoked 1208(default: C<-2>). Pending watchers with higher priority will be invoked
1059before watchers with lower priority, but priority will not keep watchers 1209before watchers with lower priority, but priority will not keep watchers
1060from being executed (except for C<ev_idle> watchers). 1210from being executed (except for C<ev_idle> watchers).
1061 1211
1062This means that priorities are I<only> used for ordering callback
1063invocation after new events have been received. This is useful, for
1064example, to reduce latency after idling, or more often, to bind two
1065watchers on the same event and make sure one is called first.
1066
1067If you need to suppress invocation when higher priority events are pending 1212If you need to suppress invocation when higher priority events are pending
1068you need to look at C<ev_idle> watchers, which provide this functionality. 1213you need to look at C<ev_idle> watchers, which provide this functionality.
1069 1214
1070You I<must not> change the priority of a watcher as long as it is active or 1215You I<must not> change the priority of a watcher as long as it is active or
1071pending. 1216pending.
1072
1073The default priority used by watchers when no priority has been set is
1074always C<0>, which is supposed to not be too high and not be too low :).
1075 1217
1076Setting a priority outside the range of C<EV_MINPRI> to C<EV_MAXPRI> is 1218Setting a priority outside the range of C<EV_MINPRI> to C<EV_MAXPRI> is
1077fine, as long as you do not mind that the priority value you query might 1219fine, as long as you do not mind that the priority value you query might
1078or might not have been clamped to the valid range. 1220or might not have been clamped to the valid range.
1221
1222The default priority used by watchers when no priority has been set is
1223always C<0>, which is supposed to not be too high and not be too low :).
1224
1225See L<WATCHER PRIORITY MODELS>, below, for a more thorough treatment of
1226priorities.
1079 1227
1080=item ev_invoke (loop, ev_TYPE *watcher, int revents) 1228=item ev_invoke (loop, ev_TYPE *watcher, int revents)
1081 1229
1082Invoke the C<watcher> with the given C<loop> and C<revents>. Neither 1230Invoke the C<watcher> with the given C<loop> and C<revents>. Neither
1083C<loop> nor C<revents> need to be valid as long as the watcher callback 1231C<loop> nor C<revents> need to be valid as long as the watcher callback
1090returns its C<revents> bitset (as if its callback was invoked). If the 1238returns its C<revents> bitset (as if its callback was invoked). If the
1091watcher isn't pending it does nothing and returns C<0>. 1239watcher isn't pending it does nothing and returns C<0>.
1092 1240
1093Sometimes it can be useful to "poll" a watcher instead of waiting for its 1241Sometimes it can be useful to "poll" a watcher instead of waiting for its
1094callback to be invoked, which can be accomplished with this function. 1242callback to be invoked, which can be accomplished with this function.
1243
1244=item ev_feed_event (loop, ev_TYPE *watcher, int revents)
1245
1246Feeds the given event set into the event loop, as if the specified event
1247had happened for the specified watcher (which must be a pointer to an
1248initialised but not necessarily started event watcher). Obviously you must
1249not free the watcher as long as it has pending events.
1250
1251Stopping the watcher, letting libev invoke it, or calling
1252C<ev_clear_pending> will clear the pending event, even if the watcher was
1253not started in the first place.
1254
1255See also C<ev_feed_fd_event> and C<ev_feed_signal_event> for related
1256functions that do not need a watcher.
1095 1257
1096=back 1258=back
1097 1259
1098 1260
1099=head2 ASSOCIATING CUSTOM DATA WITH A WATCHER 1261=head2 ASSOCIATING CUSTOM DATA WITH A WATCHER
1148 #include <stddef.h> 1310 #include <stddef.h>
1149 1311
1150 static void 1312 static void
1151 t1_cb (EV_P_ ev_timer *w, int revents) 1313 t1_cb (EV_P_ ev_timer *w, int revents)
1152 { 1314 {
1153 struct my_biggy big = (struct my_biggy * 1315 struct my_biggy big = (struct my_biggy *)
1154 (((char *)w) - offsetof (struct my_biggy, t1)); 1316 (((char *)w) - offsetof (struct my_biggy, t1));
1155 } 1317 }
1156 1318
1157 static void 1319 static void
1158 t2_cb (EV_P_ ev_timer *w, int revents) 1320 t2_cb (EV_P_ ev_timer *w, int revents)
1159 { 1321 {
1160 struct my_biggy big = (struct my_biggy * 1322 struct my_biggy big = (struct my_biggy *)
1161 (((char *)w) - offsetof (struct my_biggy, t2)); 1323 (((char *)w) - offsetof (struct my_biggy, t2));
1162 } 1324 }
1325
1326=head2 WATCHER PRIORITY MODELS
1327
1328Many event loops support I<watcher priorities>, which are usually small
1329integers that influence the ordering of event callback invocation
1330between watchers in some way, all else being equal.
1331
1332In libev, Watcher priorities can be set using C<ev_set_priority>. See its
1333description for the more technical details such as the actual priority
1334range.
1335
1336There are two common ways how these these priorities are being interpreted
1337by event loops:
1338
1339In the more common lock-out model, higher priorities "lock out" invocation
1340of lower priority watchers, which means as long as higher priority
1341watchers receive events, lower priority watchers are not being invoked.
1342
1343The less common only-for-ordering model uses priorities solely to order
1344callback invocation within a single event loop iteration: Higher priority
1345watchers are invoked before lower priority ones, but they all get invoked
1346before polling for new events.
1347
1348Libev uses the second (only-for-ordering) model for all its watchers
1349except for idle watchers (which use the lock-out model).
1350
1351The rationale behind this is that implementing the lock-out model for
1352watchers is not well supported by most kernel interfaces, and most event
1353libraries will just poll for the same events again and again as long as
1354their callbacks have not been executed, which is very inefficient in the
1355common case of one high-priority watcher locking out a mass of lower
1356priority ones.
1357
1358Static (ordering) priorities are most useful when you have two or more
1359watchers handling the same resource: a typical usage example is having an
1360C<ev_io> watcher to receive data, and an associated C<ev_timer> to handle
1361timeouts. Under load, data might be received while the program handles
1362other jobs, but since timers normally get invoked first, the timeout
1363handler will be executed before checking for data. In that case, giving
1364the timer a lower priority than the I/O watcher ensures that I/O will be
1365handled first even under adverse conditions (which is usually, but not
1366always, what you want).
1367
1368Since idle watchers use the "lock-out" model, meaning that idle watchers
1369will only be executed when no same or higher priority watchers have
1370received events, they can be used to implement the "lock-out" model when
1371required.
1372
1373For example, to emulate how many other event libraries handle priorities,
1374you can associate an C<ev_idle> watcher to each such watcher, and in
1375the normal watcher callback, you just start the idle watcher. The real
1376processing is done in the idle watcher callback. This causes libev to
1377continously poll and process kernel event data for the watcher, but when
1378the lock-out case is known to be rare (which in turn is rare :), this is
1379workable.
1380
1381Usually, however, the lock-out model implemented that way will perform
1382miserably under the type of load it was designed to handle. In that case,
1383it might be preferable to stop the real watcher before starting the
1384idle watcher, so the kernel will not have to process the event in case
1385the actual processing will be delayed for considerable time.
1386
1387Here is an example of an I/O watcher that should run at a strictly lower
1388priority than the default, and which should only process data when no
1389other events are pending:
1390
1391 ev_idle idle; // actual processing watcher
1392 ev_io io; // actual event watcher
1393
1394 static void
1395 io_cb (EV_P_ ev_io *w, int revents)
1396 {
1397 // stop the I/O watcher, we received the event, but
1398 // are not yet ready to handle it.
1399 ev_io_stop (EV_A_ w);
1400
1401 // start the idle watcher to ahndle the actual event.
1402 // it will not be executed as long as other watchers
1403 // with the default priority are receiving events.
1404 ev_idle_start (EV_A_ &idle);
1405 }
1406
1407 static void
1408 idle_cb (EV_P_ ev_idle *w, int revents)
1409 {
1410 // actual processing
1411 read (STDIN_FILENO, ...);
1412
1413 // have to start the I/O watcher again, as
1414 // we have handled the event
1415 ev_io_start (EV_P_ &io);
1416 }
1417
1418 // initialisation
1419 ev_idle_init (&idle, idle_cb);
1420 ev_io_init (&io, io_cb, STDIN_FILENO, EV_READ);
1421 ev_io_start (EV_DEFAULT_ &io);
1422
1423In the "real" world, it might also be beneficial to start a timer, so that
1424low-priority connections can not be locked out forever under load. This
1425enables your program to keep a lower latency for important connections
1426during short periods of high load, while not completely locking out less
1427important ones.
1163 1428
1164 1429
1165=head1 WATCHER TYPES 1430=head1 WATCHER TYPES
1166 1431
1167This section describes each watcher in detail, but will not repeat 1432This section describes each watcher in detail, but will not repeat
1193descriptors to non-blocking mode is also usually a good idea (but not 1458descriptors to non-blocking mode is also usually a good idea (but not
1194required if you know what you are doing). 1459required if you know what you are doing).
1195 1460
1196If you cannot use non-blocking mode, then force the use of a 1461If you cannot use non-blocking mode, then force the use of a
1197known-to-be-good backend (at the time of this writing, this includes only 1462known-to-be-good backend (at the time of this writing, this includes only
1198C<EVBACKEND_SELECT> and C<EVBACKEND_POLL>). 1463C<EVBACKEND_SELECT> and C<EVBACKEND_POLL>). The same applies to file
1464descriptors for which non-blocking operation makes no sense (such as
1465files) - libev doesn't guarentee any specific behaviour in that case.
1199 1466
1200Another thing you have to watch out for is that it is quite easy to 1467Another thing you have to watch out for is that it is quite easy to
1201receive "spurious" readiness notifications, that is your callback might 1468receive "spurious" readiness notifications, that is your callback might
1202be called with C<EV_READ> but a subsequent C<read>(2) will actually block 1469be called with C<EV_READ> but a subsequent C<read>(2) will actually block
1203because there is no data. Not only are some backends known to create a 1470because there is no data. Not only are some backends known to create a
1268 1535
1269So when you encounter spurious, unexplained daemon exits, make sure you 1536So when you encounter spurious, unexplained daemon exits, make sure you
1270ignore SIGPIPE (and maybe make sure you log the exit status of your daemon 1537ignore SIGPIPE (and maybe make sure you log the exit status of your daemon
1271somewhere, as that would have given you a big clue). 1538somewhere, as that would have given you a big clue).
1272 1539
1540=head3 The special problem of accept()ing when you can't
1541
1542Many implementations of the POSIX C<accept> function (for example,
1543found in port-2004 Linux) have the peculiar behaviour of not removing a
1544connection from the pending queue in all error cases.
1545
1546For example, larger servers often run out of file descriptors (because
1547of resource limits), causing C<accept> to fail with C<ENFILE> but not
1548rejecting the connection, leading to libev signalling readiness on
1549the next iteration again (the connection still exists after all), and
1550typically causing the program to loop at 100% CPU usage.
1551
1552Unfortunately, the set of errors that cause this issue differs between
1553operating systems, there is usually little the app can do to remedy the
1554situation, and no known thread-safe method of removing the connection to
1555cope with overload is known (to me).
1556
1557One of the easiest ways to handle this situation is to just ignore it
1558- when the program encounters an overload, it will just loop until the
1559situation is over. While this is a form of busy waiting, no OS offers an
1560event-based way to handle this situation, so it's the best one can do.
1561
1562A better way to handle the situation is to log any errors other than
1563C<EAGAIN> and C<EWOULDBLOCK>, making sure not to flood the log with such
1564messages, and continue as usual, which at least gives the user an idea of
1565what could be wrong ("raise the ulimit!"). For extra points one could stop
1566the C<ev_io> watcher on the listening fd "for a while", which reduces CPU
1567usage.
1568
1569If your program is single-threaded, then you could also keep a dummy file
1570descriptor for overload situations (e.g. by opening F</dev/null>), and
1571when you run into C<ENFILE> or C<EMFILE>, close it, run C<accept>,
1572close that fd, and create a new dummy fd. This will gracefully refuse
1573clients under typical overload conditions.
1574
1575The last way to handle it is to simply log the error and C<exit>, as
1576is often done with C<malloc> failures, but this results in an easy
1577opportunity for a DoS attack.
1273 1578
1274=head3 Watcher-Specific Functions 1579=head3 Watcher-Specific Functions
1275 1580
1276=over 4 1581=over 4
1277 1582
1324year, it will still time out after (roughly) one hour. "Roughly" because 1629year, it will still time out after (roughly) one hour. "Roughly" because
1325detecting time jumps is hard, and some inaccuracies are unavoidable (the 1630detecting time jumps is hard, and some inaccuracies are unavoidable (the
1326monotonic clock option helps a lot here). 1631monotonic clock option helps a lot here).
1327 1632
1328The callback is guaranteed to be invoked only I<after> its timeout has 1633The callback is guaranteed to be invoked only I<after> its timeout has
1329passed, but if multiple timers become ready during the same loop iteration 1634passed (not I<at>, so on systems with very low-resolution clocks this
1330then order of execution is undefined. 1635might introduce a small delay). If multiple timers become ready during the
1636same loop iteration then the ones with earlier time-out values are invoked
1637before ones of the same priority with later time-out values (but this is
1638no longer true when a callback calls C<ev_loop> recursively).
1331 1639
1332=head3 Be smart about timeouts 1640=head3 Be smart about timeouts
1333 1641
1334Many real-world problems involve some kind of timeout, usually for error 1642Many real-world problems involve some kind of timeout, usually for error
1335recovery. A typical example is an HTTP request - if the other side hangs, 1643recovery. A typical example is an HTTP request - if the other side hangs,
1379C<after> argument to C<ev_timer_set>, and only ever use the C<repeat> 1687C<after> argument to C<ev_timer_set>, and only ever use the C<repeat>
1380member and C<ev_timer_again>. 1688member and C<ev_timer_again>.
1381 1689
1382At start: 1690At start:
1383 1691
1384 ev_timer_init (timer, callback); 1692 ev_init (timer, callback);
1385 timer->repeat = 60.; 1693 timer->repeat = 60.;
1386 ev_timer_again (loop, timer); 1694 ev_timer_again (loop, timer);
1387 1695
1388Each time there is some activity: 1696Each time there is some activity:
1389 1697
1451 1759
1452To start the timer, simply initialise the watcher and set C<last_activity> 1760To start the timer, simply initialise the watcher and set C<last_activity>
1453to the current time (meaning we just have some activity :), then call the 1761to the current time (meaning we just have some activity :), then call the
1454callback, which will "do the right thing" and start the timer: 1762callback, which will "do the right thing" and start the timer:
1455 1763
1456 ev_timer_init (timer, callback); 1764 ev_init (timer, callback);
1457 last_activity = ev_now (loop); 1765 last_activity = ev_now (loop);
1458 callback (loop, timer, EV_TIMEOUT); 1766 callback (loop, timer, EV_TIMER);
1459 1767
1460And when there is some activity, simply store the current time in 1768And when there is some activity, simply store the current time in
1461C<last_activity>, no libev calls at all: 1769C<last_activity>, no libev calls at all:
1462 1770
1463 last_actiivty = ev_now (loop); 1771 last_actiivty = ev_now (loop);
1522 1830
1523If the event loop is suspended for a long time, you can also force an 1831If the event loop is suspended for a long time, you can also force an
1524update of the time returned by C<ev_now ()> by calling C<ev_now_update 1832update of the time returned by C<ev_now ()> by calling C<ev_now_update
1525()>. 1833()>.
1526 1834
1835=head3 The special problems of suspended animation
1836
1837When you leave the server world it is quite customary to hit machines that
1838can suspend/hibernate - what happens to the clocks during such a suspend?
1839
1840Some quick tests made with a Linux 2.6.28 indicate that a suspend freezes
1841all processes, while the clocks (C<times>, C<CLOCK_MONOTONIC>) continue
1842to run until the system is suspended, but they will not advance while the
1843system is suspended. That means, on resume, it will be as if the program
1844was frozen for a few seconds, but the suspend time will not be counted
1845towards C<ev_timer> when a monotonic clock source is used. The real time
1846clock advanced as expected, but if it is used as sole clocksource, then a
1847long suspend would be detected as a time jump by libev, and timers would
1848be adjusted accordingly.
1849
1850I would not be surprised to see different behaviour in different between
1851operating systems, OS versions or even different hardware.
1852
1853The other form of suspend (job control, or sending a SIGSTOP) will see a
1854time jump in the monotonic clocks and the realtime clock. If the program
1855is suspended for a very long time, and monotonic clock sources are in use,
1856then you can expect C<ev_timer>s to expire as the full suspension time
1857will be counted towards the timers. When no monotonic clock source is in
1858use, then libev will again assume a timejump and adjust accordingly.
1859
1860It might be beneficial for this latter case to call C<ev_suspend>
1861and C<ev_resume> in code that handles C<SIGTSTP>, to at least get
1862deterministic behaviour in this case (you can do nothing against
1863C<SIGSTOP>).
1864
1527=head3 Watcher-Specific Functions and Data Members 1865=head3 Watcher-Specific Functions and Data Members
1528 1866
1529=over 4 1867=over 4
1530 1868
1531=item ev_timer_init (ev_timer *, callback, ev_tstamp after, ev_tstamp repeat) 1869=item ev_timer_init (ev_timer *, callback, ev_tstamp after, ev_tstamp repeat)
1554If the timer is started but non-repeating, stop it (as if it timed out). 1892If the timer is started but non-repeating, stop it (as if it timed out).
1555 1893
1556If the timer is repeating, either start it if necessary (with the 1894If the timer is repeating, either start it if necessary (with the
1557C<repeat> value), or reset the running timer to the C<repeat> value. 1895C<repeat> value), or reset the running timer to the C<repeat> value.
1558 1896
1559This sounds a bit complicated, see "Be smart about timeouts", above, for a 1897This sounds a bit complicated, see L<Be smart about timeouts>, above, for a
1560usage example. 1898usage example.
1899
1900=item ev_tstamp ev_timer_remaining (loop, ev_timer *)
1901
1902Returns the remaining time until a timer fires. If the timer is active,
1903then this time is relative to the current event loop time, otherwise it's
1904the timeout value currently configured.
1905
1906That is, after an C<ev_timer_set (w, 5, 7)>, C<ev_timer_remaining> returns
1907C<5>. When the timer is started and one second passes, C<ev_timer_remaining>
1908will return C<4>. When the timer expires and is restarted, it will return
1909roughly C<7> (likely slightly less as callback invocation takes some time,
1910too), and so on.
1561 1911
1562=item ev_tstamp repeat [read-write] 1912=item ev_tstamp repeat [read-write]
1563 1913
1564The current C<repeat> value. Will be used each time the watcher times out 1914The current C<repeat> value. Will be used each time the watcher times out
1565or C<ev_timer_again> is called, and determines the next timeout (if any), 1915or C<ev_timer_again> is called, and determines the next timeout (if any),
1624timers, such as triggering an event on each "midnight, local time", or 1974timers, such as triggering an event on each "midnight, local time", or
1625other complicated rules. This cannot be done with C<ev_timer> watchers, as 1975other complicated rules. This cannot be done with C<ev_timer> watchers, as
1626those cannot react to time jumps. 1976those cannot react to time jumps.
1627 1977
1628As with timers, the callback is guaranteed to be invoked only when the 1978As with timers, the callback is guaranteed to be invoked only when the
1629point in time where it is supposed to trigger has passed, but if multiple 1979point in time where it is supposed to trigger has passed. If multiple
1630periodic timers become ready during the same loop iteration, then order of 1980timers become ready during the same loop iteration then the ones with
1631execution is undefined. 1981earlier time-out values are invoked before ones with later time-out values
1982(but this is no longer true when a callback calls C<ev_loop> recursively).
1632 1983
1633=head3 Watcher-Specific Functions and Data Members 1984=head3 Watcher-Specific Functions and Data Members
1634 1985
1635=over 4 1986=over 4
1636 1987
1800Signal watchers will trigger an event when the process receives a specific 2151Signal watchers will trigger an event when the process receives a specific
1801signal one or more times. Even though signals are very asynchronous, libev 2152signal one or more times. Even though signals are very asynchronous, libev
1802will try it's best to deliver signals synchronously, i.e. as part of the 2153will try it's best to deliver signals synchronously, i.e. as part of the
1803normal event processing, like any other event. 2154normal event processing, like any other event.
1804 2155
1805If you want signals asynchronously, just use C<sigaction> as you would 2156If you want signals to be delivered truly asynchronously, just use
1806do without libev and forget about sharing the signal. You can even use 2157C<sigaction> as you would do without libev and forget about sharing
1807C<ev_async> from a signal handler to synchronously wake up an event loop. 2158the signal. You can even use C<ev_async> from a signal handler to
2159synchronously wake up an event loop.
1808 2160
1809You can configure as many watchers as you like per signal. Only when the 2161You can configure as many watchers as you like for the same signal, but
2162only within the same loop, i.e. you can watch for C<SIGINT> in your
2163default loop and for C<SIGIO> in another loop, but you cannot watch for
2164C<SIGINT> in both the default loop and another loop at the same time. At
2165the moment, C<SIGCHLD> is permanently tied to the default loop.
2166
1810first watcher gets started will libev actually register a signal handler 2167When the first watcher gets started will libev actually register something
1811with the kernel (thus it coexists with your own signal handlers as long as 2168with the kernel (thus it coexists with your own signal handlers as long as
1812you don't register any with libev for the same signal). Similarly, when 2169you don't register any with libev for the same signal).
1813the last signal watcher for a signal is stopped, libev will reset the
1814signal handler to SIG_DFL (regardless of what it was set to before).
1815 2170
1816If possible and supported, libev will install its handlers with 2171If possible and supported, libev will install its handlers with
1817C<SA_RESTART> behaviour enabled, so system calls should not be unduly 2172C<SA_RESTART> (or equivalent) behaviour enabled, so system calls should
1818interrupted. If you have a problem with system calls getting interrupted by 2173not be unduly interrupted. If you have a problem with system calls getting
1819signals you can block all signals in an C<ev_check> watcher and unblock 2174interrupted by signals you can block all signals in an C<ev_check> watcher
1820them in an C<ev_prepare> watcher. 2175and unblock them in an C<ev_prepare> watcher.
2176
2177=head3 The special problem of inheritance over fork/execve/pthread_create
2178
2179Both the signal mask (C<sigprocmask>) and the signal disposition
2180(C<sigaction>) are unspecified after starting a signal watcher (and after
2181stopping it again), that is, libev might or might not block the signal,
2182and might or might not set or restore the installed signal handler.
2183
2184While this does not matter for the signal disposition (libev never
2185sets signals to C<SIG_IGN>, so handlers will be reset to C<SIG_DFL> on
2186C<execve>), this matters for the signal mask: many programs do not expect
2187certain signals to be blocked.
2188
2189This means that before calling C<exec> (from the child) you should reset
2190the signal mask to whatever "default" you expect (all clear is a good
2191choice usually).
2192
2193The simplest way to ensure that the signal mask is reset in the child is
2194to install a fork handler with C<pthread_atfork> that resets it. That will
2195catch fork calls done by libraries (such as the libc) as well.
2196
2197In current versions of libev, the signal will not be blocked indefinitely
2198unless you use the C<signalfd> API (C<EV_SIGNALFD>). While this reduces
2199the window of opportunity for problems, it will not go away, as libev
2200I<has> to modify the signal mask, at least temporarily.
2201
2202So I can't stress this enough: I<If you do not reset your signal mask when
2203you expect it to be empty, you have a race condition in your code>. This
2204is not a libev-specific thing, this is true for most event libraries.
1821 2205
1822=head3 Watcher-Specific Functions and Data Members 2206=head3 Watcher-Specific Functions and Data Members
1823 2207
1824=over 4 2208=over 4
1825 2209
1857some child status changes (most typically when a child of yours dies or 2241some child status changes (most typically when a child of yours dies or
1858exits). It is permissible to install a child watcher I<after> the child 2242exits). It is permissible to install a child watcher I<after> the child
1859has been forked (which implies it might have already exited), as long 2243has been forked (which implies it might have already exited), as long
1860as the event loop isn't entered (or is continued from a watcher), i.e., 2244as the event loop isn't entered (or is continued from a watcher), i.e.,
1861forking and then immediately registering a watcher for the child is fine, 2245forking and then immediately registering a watcher for the child is fine,
1862but forking and registering a watcher a few event loop iterations later is 2246but forking and registering a watcher a few event loop iterations later or
1863not. 2247in the next callback invocation is not.
1864 2248
1865Only the default event loop is capable of handling signals, and therefore 2249Only the default event loop is capable of handling signals, and therefore
1866you can only register child watchers in the default event loop. 2250you can only register child watchers in the default event loop.
1867 2251
2252Due to some design glitches inside libev, child watchers will always be
2253handled at maximum priority (their priority is set to C<EV_MAXPRI> by
2254libev)
2255
1868=head3 Process Interaction 2256=head3 Process Interaction
1869 2257
1870Libev grabs C<SIGCHLD> as soon as the default event loop is 2258Libev grabs C<SIGCHLD> as soon as the default event loop is
1871initialised. This is necessary to guarantee proper behaviour even if 2259initialised. This is necessary to guarantee proper behaviour even if the
1872the first child watcher is started after the child exits. The occurrence 2260first child watcher is started after the child exits. The occurrence
1873of C<SIGCHLD> is recorded asynchronously, but child reaping is done 2261of C<SIGCHLD> is recorded asynchronously, but child reaping is done
1874synchronously as part of the event loop processing. Libev always reaps all 2262synchronously as part of the event loop processing. Libev always reaps all
1875children, even ones not watched. 2263children, even ones not watched.
1876 2264
1877=head3 Overriding the Built-In Processing 2265=head3 Overriding the Built-In Processing
1887=head3 Stopping the Child Watcher 2275=head3 Stopping the Child Watcher
1888 2276
1889Currently, the child watcher never gets stopped, even when the 2277Currently, the child watcher never gets stopped, even when the
1890child terminates, so normally one needs to stop the watcher in the 2278child terminates, so normally one needs to stop the watcher in the
1891callback. Future versions of libev might stop the watcher automatically 2279callback. Future versions of libev might stop the watcher automatically
1892when a child exit is detected. 2280when a child exit is detected (calling C<ev_child_stop> twice is not a
2281problem).
1893 2282
1894=head3 Watcher-Specific Functions and Data Members 2283=head3 Watcher-Specific Functions and Data Members
1895 2284
1896=over 4 2285=over 4
1897 2286
2223 // no longer anything immediate to do. 2612 // no longer anything immediate to do.
2224 } 2613 }
2225 2614
2226 ev_idle *idle_watcher = malloc (sizeof (ev_idle)); 2615 ev_idle *idle_watcher = malloc (sizeof (ev_idle));
2227 ev_idle_init (idle_watcher, idle_cb); 2616 ev_idle_init (idle_watcher, idle_cb);
2228 ev_idle_start (loop, idle_cb); 2617 ev_idle_start (loop, idle_watcher);
2229 2618
2230 2619
2231=head2 C<ev_prepare> and C<ev_check> - customise your event loop! 2620=head2 C<ev_prepare> and C<ev_check> - customise your event loop!
2232 2621
2233Prepare and check watchers are usually (but not always) used in pairs: 2622Prepare and check watchers are usually (but not always) used in pairs:
2326 struct pollfd fds [nfd]; 2715 struct pollfd fds [nfd];
2327 // actual code will need to loop here and realloc etc. 2716 // actual code will need to loop here and realloc etc.
2328 adns_beforepoll (ads, fds, &nfd, &timeout, timeval_from (ev_time ())); 2717 adns_beforepoll (ads, fds, &nfd, &timeout, timeval_from (ev_time ()));
2329 2718
2330 /* the callback is illegal, but won't be called as we stop during check */ 2719 /* the callback is illegal, but won't be called as we stop during check */
2331 ev_timer_init (&tw, 0, timeout * 1e-3); 2720 ev_timer_init (&tw, 0, timeout * 1e-3, 0.);
2332 ev_timer_start (loop, &tw); 2721 ev_timer_start (loop, &tw);
2333 2722
2334 // create one ev_io per pollfd 2723 // create one ev_io per pollfd
2335 for (int i = 0; i < nfd; ++i) 2724 for (int i = 0; i < nfd; ++i)
2336 { 2725 {
2566event loop blocks next and before C<ev_check> watchers are being called, 2955event loop blocks next and before C<ev_check> watchers are being called,
2567and only in the child after the fork. If whoever good citizen calling 2956and only in the child after the fork. If whoever good citizen calling
2568C<ev_default_fork> cheats and calls it in the wrong process, the fork 2957C<ev_default_fork> cheats and calls it in the wrong process, the fork
2569handlers will be invoked, too, of course. 2958handlers will be invoked, too, of course.
2570 2959
2960=head3 The special problem of life after fork - how is it possible?
2961
2962Most uses of C<fork()> consist of forking, then some simple calls to ste
2963up/change the process environment, followed by a call to C<exec()>. This
2964sequence should be handled by libev without any problems.
2965
2966This changes when the application actually wants to do event handling
2967in the child, or both parent in child, in effect "continuing" after the
2968fork.
2969
2970The default mode of operation (for libev, with application help to detect
2971forks) is to duplicate all the state in the child, as would be expected
2972when I<either> the parent I<or> the child process continues.
2973
2974When both processes want to continue using libev, then this is usually the
2975wrong result. In that case, usually one process (typically the parent) is
2976supposed to continue with all watchers in place as before, while the other
2977process typically wants to start fresh, i.e. without any active watchers.
2978
2979The cleanest and most efficient way to achieve that with libev is to
2980simply create a new event loop, which of course will be "empty", and
2981use that for new watchers. This has the advantage of not touching more
2982memory than necessary, and thus avoiding the copy-on-write, and the
2983disadvantage of having to use multiple event loops (which do not support
2984signal watchers).
2985
2986When this is not possible, or you want to use the default loop for
2987other reasons, then in the process that wants to start "fresh", call
2988C<ev_default_destroy ()> followed by C<ev_default_loop (...)>. Destroying
2989the default loop will "orphan" (not stop) all registered watchers, so you
2990have to be careful not to execute code that modifies those watchers. Note
2991also that in that case, you have to re-register any signal watchers.
2992
2571=head3 Watcher-Specific Functions and Data Members 2993=head3 Watcher-Specific Functions and Data Members
2572 2994
2573=over 4 2995=over 4
2574 2996
2575=item ev_fork_init (ev_signal *, callback) 2997=item ev_fork_init (ev_signal *, callback)
2604=head3 Queueing 3026=head3 Queueing
2605 3027
2606C<ev_async> does not support queueing of data in any way. The reason 3028C<ev_async> does not support queueing of data in any way. The reason
2607is that the author does not know of a simple (or any) algorithm for a 3029is that the author does not know of a simple (or any) algorithm for a
2608multiple-writer-single-reader queue that works in all cases and doesn't 3030multiple-writer-single-reader queue that works in all cases and doesn't
2609need elaborate support such as pthreads. 3031need elaborate support such as pthreads or unportable memory access
3032semantics.
2610 3033
2611That means that if you want to queue data, you have to provide your own 3034That means that if you want to queue data, you have to provide your own
2612queue. But at least I can tell you how to implement locking around your 3035queue. But at least I can tell you how to implement locking around your
2613queue: 3036queue:
2614 3037
2753 3176
2754If C<timeout> is less than 0, then no timeout watcher will be 3177If C<timeout> is less than 0, then no timeout watcher will be
2755started. Otherwise an C<ev_timer> watcher with after = C<timeout> (and 3178started. Otherwise an C<ev_timer> watcher with after = C<timeout> (and
2756repeat = 0) will be started. C<0> is a valid timeout. 3179repeat = 0) will be started. C<0> is a valid timeout.
2757 3180
2758The callback has the type C<void (*cb)(int revents, void *arg)> and gets 3181The callback has the type C<void (*cb)(int revents, void *arg)> and is
2759passed an C<revents> set like normal event callbacks (a combination of 3182passed an C<revents> set like normal event callbacks (a combination of
2760C<EV_ERROR>, C<EV_READ>, C<EV_WRITE> or C<EV_TIMEOUT>) and the C<arg> 3183C<EV_ERROR>, C<EV_READ>, C<EV_WRITE> or C<EV_TIMER>) and the C<arg>
2761value passed to C<ev_once>. Note that it is possible to receive I<both> 3184value passed to C<ev_once>. Note that it is possible to receive I<both>
2762a timeout and an io event at the same time - you probably should give io 3185a timeout and an io event at the same time - you probably should give io
2763events precedence. 3186events precedence.
2764 3187
2765Example: wait up to ten seconds for data to appear on STDIN_FILENO. 3188Example: wait up to ten seconds for data to appear on STDIN_FILENO.
2766 3189
2767 static void stdin_ready (int revents, void *arg) 3190 static void stdin_ready (int revents, void *arg)
2768 { 3191 {
2769 if (revents & EV_READ) 3192 if (revents & EV_READ)
2770 /* stdin might have data for us, joy! */; 3193 /* stdin might have data for us, joy! */;
2771 else if (revents & EV_TIMEOUT) 3194 else if (revents & EV_TIMER)
2772 /* doh, nothing entered */; 3195 /* doh, nothing entered */;
2773 } 3196 }
2774 3197
2775 ev_once (STDIN_FILENO, EV_READ, 10., stdin_ready, 0); 3198 ev_once (STDIN_FILENO, EV_READ, 10., stdin_ready, 0);
2776 3199
2777=item ev_feed_event (struct ev_loop *, watcher *, int revents)
2778
2779Feeds the given event set into the event loop, as if the specified event
2780had happened for the specified watcher (which must be a pointer to an
2781initialised but not necessarily started event watcher).
2782
2783=item ev_feed_fd_event (struct ev_loop *, int fd, int revents) 3200=item ev_feed_fd_event (loop, int fd, int revents)
2784 3201
2785Feed an event on the given fd, as if a file descriptor backend detected 3202Feed an event on the given fd, as if a file descriptor backend detected
2786the given events it. 3203the given events it.
2787 3204
2788=item ev_feed_signal_event (struct ev_loop *loop, int signum) 3205=item ev_feed_signal_event (loop, int signum)
2789 3206
2790Feed an event as if the given signal occurred (C<loop> must be the default 3207Feed an event as if the given signal occurred (C<loop> must be the default
2791loop!). 3208loop!).
2792 3209
2793=back 3210=back
2873 3290
2874=over 4 3291=over 4
2875 3292
2876=item ev::TYPE::TYPE () 3293=item ev::TYPE::TYPE ()
2877 3294
2878=item ev::TYPE::TYPE (struct ev_loop *) 3295=item ev::TYPE::TYPE (loop)
2879 3296
2880=item ev::TYPE::~TYPE 3297=item ev::TYPE::~TYPE
2881 3298
2882The constructor (optionally) takes an event loop to associate the watcher 3299The constructor (optionally) takes an event loop to associate the watcher
2883with. If it is omitted, it will use C<EV_DEFAULT>. 3300with. If it is omitted, it will use C<EV_DEFAULT>.
2960Example: Use a plain function as callback. 3377Example: Use a plain function as callback.
2961 3378
2962 static void io_cb (ev::io &w, int revents) { } 3379 static void io_cb (ev::io &w, int revents) { }
2963 iow.set <io_cb> (); 3380 iow.set <io_cb> ();
2964 3381
2965=item w->set (struct ev_loop *) 3382=item w->set (loop)
2966 3383
2967Associates a different C<struct ev_loop> with this watcher. You can only 3384Associates a different C<struct ev_loop> with this watcher. You can only
2968do this when the watcher is inactive (and not pending either). 3385do this when the watcher is inactive (and not pending either).
2969 3386
2970=item w->set ([arguments]) 3387=item w->set ([arguments])
3067=item Ocaml 3484=item Ocaml
3068 3485
3069Erkki Seppala has written Ocaml bindings for libev, to be found at 3486Erkki Seppala has written Ocaml bindings for libev, to be found at
3070L<http://modeemi.cs.tut.fi/~flux/software/ocaml-ev/>. 3487L<http://modeemi.cs.tut.fi/~flux/software/ocaml-ev/>.
3071 3488
3489=item Lua
3490
3491Brian Maher has written a partial interface to libev for lua (at the
3492time of this writing, only C<ev_io> and C<ev_timer>), to be found at
3493L<http://github.com/brimworks/lua-ev>.
3494
3072=back 3495=back
3073 3496
3074 3497
3075=head1 MACRO MAGIC 3498=head1 MACRO MAGIC
3076 3499
3229 libev.m4 3652 libev.m4
3230 3653
3231=head2 PREPROCESSOR SYMBOLS/MACROS 3654=head2 PREPROCESSOR SYMBOLS/MACROS
3232 3655
3233Libev can be configured via a variety of preprocessor symbols you have to 3656Libev can be configured via a variety of preprocessor symbols you have to
3234define before including any of its files. The default in the absence of 3657define before including (or compiling) any of its files. The default in
3235autoconf is documented for every option. 3658the absence of autoconf is documented for every option.
3659
3660Symbols marked with "(h)" do not change the ABI, and can have different
3661values when compiling libev vs. including F<ev.h>, so it is permissible
3662to redefine them before including F<ev.h> without breakign compatibility
3663to a compiled library. All other symbols change the ABI, which means all
3664users of libev and the libev code itself must be compiled with compatible
3665settings.
3236 3666
3237=over 4 3667=over 4
3238 3668
3239=item EV_STANDALONE 3669=item EV_STANDALONE (h)
3240 3670
3241Must always be C<1> if you do not use autoconf configuration, which 3671Must always be C<1> if you do not use autoconf configuration, which
3242keeps libev from including F<config.h>, and it also defines dummy 3672keeps libev from including F<config.h>, and it also defines dummy
3243implementations for some libevent functions (such as logging, which is not 3673implementations for some libevent functions (such as logging, which is not
3244supported). It will also not define any of the structs usually found in 3674supported). It will also not define any of the structs usually found in
3245F<event.h> that are not directly supported by the libev core alone. 3675F<event.h> that are not directly supported by the libev core alone.
3246 3676
3247In stanbdalone mode, libev will still try to automatically deduce the 3677In standalone mode, libev will still try to automatically deduce the
3248configuration, but has to be more conservative. 3678configuration, but has to be more conservative.
3249 3679
3250=item EV_USE_MONOTONIC 3680=item EV_USE_MONOTONIC
3251 3681
3252If defined to be C<1>, libev will try to detect the availability of the 3682If defined to be C<1>, libev will try to detect the availability of the
3317be used is the winsock select). This means that it will call 3747be used is the winsock select). This means that it will call
3318C<_get_osfhandle> on the fd to convert it to an OS handle. Otherwise, 3748C<_get_osfhandle> on the fd to convert it to an OS handle. Otherwise,
3319it is assumed that all these functions actually work on fds, even 3749it is assumed that all these functions actually work on fds, even
3320on win32. Should not be defined on non-win32 platforms. 3750on win32. Should not be defined on non-win32 platforms.
3321 3751
3322=item EV_FD_TO_WIN32_HANDLE 3752=item EV_FD_TO_WIN32_HANDLE(fd)
3323 3753
3324If C<EV_SELECT_IS_WINSOCKET> is enabled, then libev needs a way to map 3754If C<EV_SELECT_IS_WINSOCKET> is enabled, then libev needs a way to map
3325file descriptors to socket handles. When not defining this symbol (the 3755file descriptors to socket handles. When not defining this symbol (the
3326default), then libev will call C<_get_osfhandle>, which is usually 3756default), then libev will call C<_get_osfhandle>, which is usually
3327correct. In some cases, programs use their own file descriptor management, 3757correct. In some cases, programs use their own file descriptor management,
3328in which case they can provide this function to map fds to socket handles. 3758in which case they can provide this function to map fds to socket handles.
3759
3760=item EV_WIN32_HANDLE_TO_FD(handle)
3761
3762If C<EV_SELECT_IS_WINSOCKET> then libev maps handles to file descriptors
3763using the standard C<_open_osfhandle> function. For programs implementing
3764their own fd to handle mapping, overwriting this function makes it easier
3765to do so. This can be done by defining this macro to an appropriate value.
3766
3767=item EV_WIN32_CLOSE_FD(fd)
3768
3769If programs implement their own fd to handle mapping on win32, then this
3770macro can be used to override the C<close> function, useful to unregister
3771file descriptors again. Note that the replacement function has to close
3772the underlying OS handle.
3329 3773
3330=item EV_USE_POLL 3774=item EV_USE_POLL
3331 3775
3332If defined to be C<1>, libev will compile in support for the C<poll>(2) 3776If defined to be C<1>, libev will compile in support for the C<poll>(2)
3333backend. Otherwise it will be enabled on non-win32 platforms. It 3777backend. Otherwise it will be enabled on non-win32 platforms. It
3380as well as for signal and thread safety in C<ev_async> watchers. 3824as well as for signal and thread safety in C<ev_async> watchers.
3381 3825
3382In the absence of this define, libev will use C<sig_atomic_t volatile> 3826In the absence of this define, libev will use C<sig_atomic_t volatile>
3383(from F<signal.h>), which is usually good enough on most platforms. 3827(from F<signal.h>), which is usually good enough on most platforms.
3384 3828
3385=item EV_H 3829=item EV_H (h)
3386 3830
3387The name of the F<ev.h> header file used to include it. The default if 3831The name of the F<ev.h> header file used to include it. The default if
3388undefined is C<"ev.h"> in F<event.h>, F<ev.c> and F<ev++.h>. This can be 3832undefined is C<"ev.h"> in F<event.h>, F<ev.c> and F<ev++.h>. This can be
3389used to virtually rename the F<ev.h> header file in case of conflicts. 3833used to virtually rename the F<ev.h> header file in case of conflicts.
3390 3834
3391=item EV_CONFIG_H 3835=item EV_CONFIG_H (h)
3392 3836
3393If C<EV_STANDALONE> isn't C<1>, this variable can be used to override 3837If C<EV_STANDALONE> isn't C<1>, this variable can be used to override
3394F<ev.c>'s idea of where to find the F<config.h> file, similarly to 3838F<ev.c>'s idea of where to find the F<config.h> file, similarly to
3395C<EV_H>, above. 3839C<EV_H>, above.
3396 3840
3397=item EV_EVENT_H 3841=item EV_EVENT_H (h)
3398 3842
3399Similarly to C<EV_H>, this macro can be used to override F<event.c>'s idea 3843Similarly to C<EV_H>, this macro can be used to override F<event.c>'s idea
3400of how the F<event.h> header can be found, the default is C<"event.h">. 3844of how the F<event.h> header can be found, the default is C<"event.h">.
3401 3845
3402=item EV_PROTOTYPES 3846=item EV_PROTOTYPES (h)
3403 3847
3404If defined to be C<0>, then F<ev.h> will not define any function 3848If defined to be C<0>, then F<ev.h> will not define any function
3405prototypes, but still define all the structs and other symbols. This is 3849prototypes, but still define all the structs and other symbols. This is
3406occasionally useful if you want to provide your own wrapper functions 3850occasionally useful if you want to provide your own wrapper functions
3407around libev functions. 3851around libev functions.
3429fine. 3873fine.
3430 3874
3431If your embedding application does not need any priorities, defining these 3875If your embedding application does not need any priorities, defining these
3432both to C<0> will save some memory and CPU. 3876both to C<0> will save some memory and CPU.
3433 3877
3434=item EV_PERIODIC_ENABLE 3878=item EV_PERIODIC_ENABLE, EV_IDLE_ENABLE, EV_EMBED_ENABLE, EV_STAT_ENABLE,
3879EV_PREPARE_ENABLE, EV_CHECK_ENABLE, EV_FORK_ENABLE, EV_SIGNAL_ENABLE,
3880EV_ASYNC_ENABLE, EV_CHILD_ENABLE.
3435 3881
3436If undefined or defined to be C<1>, then periodic timers are supported. If 3882If undefined or defined to be C<1> (and the platform supports it), then
3437defined to be C<0>, then they are not. Disabling them saves a few kB of 3883the respective watcher type is supported. If defined to be C<0>, then it
3438code. 3884is not. Disabling watcher types mainly saves codesize.
3439 3885
3440=item EV_IDLE_ENABLE 3886=item EV_FEATURES
3441
3442If undefined or defined to be C<1>, then idle watchers are supported. If
3443defined to be C<0>, then they are not. Disabling them saves a few kB of
3444code.
3445
3446=item EV_EMBED_ENABLE
3447
3448If undefined or defined to be C<1>, then embed watchers are supported. If
3449defined to be C<0>, then they are not. Embed watchers rely on most other
3450watcher types, which therefore must not be disabled.
3451
3452=item EV_STAT_ENABLE
3453
3454If undefined or defined to be C<1>, then stat watchers are supported. If
3455defined to be C<0>, then they are not.
3456
3457=item EV_FORK_ENABLE
3458
3459If undefined or defined to be C<1>, then fork watchers are supported. If
3460defined to be C<0>, then they are not.
3461
3462=item EV_ASYNC_ENABLE
3463
3464If undefined or defined to be C<1>, then async watchers are supported. If
3465defined to be C<0>, then they are not.
3466
3467=item EV_MINIMAL
3468 3887
3469If you need to shave off some kilobytes of code at the expense of some 3888If you need to shave off some kilobytes of code at the expense of some
3470speed, define this symbol to C<1>. Currently this is used to override some 3889speed (but with the full API), you can define this symbol to request
3471inlining decisions, saves roughly 30% code size on amd64. It also selects a 3890certain subsets of functionality. The default is to enable all features
3472much smaller 2-heap for timer management over the default 4-heap. 3891that can be enabled on the platform.
3892
3893A typical way to use this symbol is to define it to C<0> (or to a bitset
3894with some broad features you want) and then selectively re-enable
3895additional parts you want, for example if you want everything minimal,
3896but multiple event loop support, async and child watchers and the poll
3897backend, use this:
3898
3899 #define EV_FEATURES 0
3900 #define EV_MULTIPLICITY 1
3901 #define EV_USE_POLL 1
3902 #define EV_CHILD_ENABLE 1
3903 #define EV_ASYNC_ENABLE 1
3904
3905The actual value is a bitset, it can be a combination of the following
3906values:
3907
3908=over 4
3909
3910=item C<1> - faster/larger code
3911
3912Use larger code to speed up some operations.
3913
3914Currently this is used to override some inlining decisions (enlarging the roughly
391530% code size on amd64.
3916
3917When optimising for size, use of compiler flags such as C<-Os> with
3918gcc recommended, as well as C<-DNDEBUG>, as libev contains a number of
3919assertions.
3920
3921=item C<2> - faster/larger data structures
3922
3923Replaces the small 2-heap for timer management by a faster 4-heap, larger
3924hash table sizes and so on. This will usually further increase codesize
3925and can additionally have an effect on the size of data structures at
3926runtime.
3927
3928=item C<4> - full API configuration
3929
3930This enables priorities (sets C<EV_MAXPRI>=2 and C<EV_MINPRI>=-2), and
3931enables multiplicity (C<EV_MULTIPLICITY>=1).
3932
3933=item C<8> - full API
3934
3935This enables a lot of the "lesser used" API functions. See C<ev.h> for
3936details on which parts of the API are still available without this
3937feature, and do not complain if this subset changes over time.
3938
3939=item C<16> - enable all optional watcher types
3940
3941Enables all optional watcher types. If you want to selectively enable
3942only some watcher types other than I/O and timers (e.g. prepare,
3943embed, async, child...) you can enable them manually by defining
3944C<EV_watchertype_ENABLE> to C<1> instead.
3945
3946=item C<32> - enable all backends
3947
3948This enables all backends - without this feature, you need to enable at
3949least one backend manually (C<EV_USE_SELECT> is a good choice).
3950
3951=item C<64> - enable OS-specific "helper" APIs
3952
3953Enable inotify, eventfd, signalfd and similar OS-specific helper APIs by
3954default.
3955
3956=back
3957
3958Compiling with C<gcc -Os -DEV_STANDALONE -DEV_USE_EPOLL=1 -DEV_FEATURES=0>
3959reduces the compiled size of libev from 24.7Kb code/2.8Kb data to 6.5Kb
3960code/0.3Kb data on my GNU/Linux amd64 system, while still giving you I/O
3961watchers, timers and monotonic clock support.
3962
3963With an intelligent-enough linker (gcc+binutils are intelligent enough
3964when you use C<-Wl,--gc-sections -ffunction-sections>) functions unused by
3965your program might be left out as well - a binary starting a timer and an
3966I/O watcher then might come out at only 5Kb.
3967
3968=item EV_AVOID_STDIO
3969
3970If this is set to C<1> at compiletime, then libev will avoid using stdio
3971functions (printf, scanf, perror etc.). This will increase the codesize
3972somewhat, but if your program doesn't otherwise depend on stdio and your
3973libc allows it, this avoids linking in the stdio library which is quite
3974big.
3975
3976Note that error messages might become less precise when this option is
3977enabled.
3978
3979=item EV_NSIG
3980
3981The highest supported signal number, +1 (or, the number of
3982signals): Normally, libev tries to deduce the maximum number of signals
3983automatically, but sometimes this fails, in which case it can be
3984specified. Also, using a lower number than detected (C<32> should be
3985good for about any system in existance) can save some memory, as libev
3986statically allocates some 12-24 bytes per signal number.
3473 3987
3474=item EV_PID_HASHSIZE 3988=item EV_PID_HASHSIZE
3475 3989
3476C<ev_child> watchers use a small hash table to distribute workload by 3990C<ev_child> watchers use a small hash table to distribute workload by
3477pid. The default size is C<16> (or C<1> with C<EV_MINIMAL>), usually more 3991pid. The default size is C<16> (or C<1> with C<EV_FEATURES> disabled),
3478than enough. If you need to manage thousands of children you might want to 3992usually more than enough. If you need to manage thousands of children you
3479increase this value (I<must> be a power of two). 3993might want to increase this value (I<must> be a power of two).
3480 3994
3481=item EV_INOTIFY_HASHSIZE 3995=item EV_INOTIFY_HASHSIZE
3482 3996
3483C<ev_stat> watchers use a small hash table to distribute workload by 3997C<ev_stat> watchers use a small hash table to distribute workload by
3484inotify watch id. The default size is C<16> (or C<1> with C<EV_MINIMAL>), 3998inotify watch id. The default size is C<16> (or C<1> with C<EV_FEATURES>
3485usually more than enough. If you need to manage thousands of C<ev_stat> 3999disabled), usually more than enough. If you need to manage thousands of
3486watchers you might want to increase this value (I<must> be a power of 4000C<ev_stat> watchers you might want to increase this value (I<must> be a
3487two). 4001power of two).
3488 4002
3489=item EV_USE_4HEAP 4003=item EV_USE_4HEAP
3490 4004
3491Heaps are not very cache-efficient. To improve the cache-efficiency of the 4005Heaps are not very cache-efficient. To improve the cache-efficiency of the
3492timer and periodics heaps, libev uses a 4-heap when this symbol is defined 4006timer and periodics heaps, libev uses a 4-heap when this symbol is defined
3493to C<1>. The 4-heap uses more complicated (longer) code but has noticeably 4007to C<1>. The 4-heap uses more complicated (longer) code but has noticeably
3494faster performance with many (thousands) of watchers. 4008faster performance with many (thousands) of watchers.
3495 4009
3496The default is C<1> unless C<EV_MINIMAL> is set in which case it is C<0> 4010The default is C<1>, unless C<EV_FEATURES> overrides it, in which case it
3497(disabled). 4011will be C<0>.
3498 4012
3499=item EV_HEAP_CACHE_AT 4013=item EV_HEAP_CACHE_AT
3500 4014
3501Heaps are not very cache-efficient. To improve the cache-efficiency of the 4015Heaps are not very cache-efficient. To improve the cache-efficiency of the
3502timer and periodics heaps, libev can cache the timestamp (I<at>) within 4016timer and periodics heaps, libev can cache the timestamp (I<at>) within
3503the heap structure (selected by defining C<EV_HEAP_CACHE_AT> to C<1>), 4017the heap structure (selected by defining C<EV_HEAP_CACHE_AT> to C<1>),
3504which uses 8-12 bytes more per watcher and a few hundred bytes more code, 4018which uses 8-12 bytes more per watcher and a few hundred bytes more code,
3505but avoids random read accesses on heap changes. This improves performance 4019but avoids random read accesses on heap changes. This improves performance
3506noticeably with many (hundreds) of watchers. 4020noticeably with many (hundreds) of watchers.
3507 4021
3508The default is C<1> unless C<EV_MINIMAL> is set in which case it is C<0> 4022The default is C<1>, unless C<EV_FEATURES> overrides it, in which case it
3509(disabled). 4023will be C<0>.
3510 4024
3511=item EV_VERIFY 4025=item EV_VERIFY
3512 4026
3513Controls how much internal verification (see C<ev_loop_verify ()>) will 4027Controls how much internal verification (see C<ev_loop_verify ()>) will
3514be done: If set to C<0>, no internal verification code will be compiled 4028be done: If set to C<0>, no internal verification code will be compiled
3516called. If set to C<2>, then the internal verification code will be 4030called. If set to C<2>, then the internal verification code will be
3517called once per loop, which can slow down libev. If set to C<3>, then the 4031called once per loop, which can slow down libev. If set to C<3>, then the
3518verification code will be called very frequently, which will slow down 4032verification code will be called very frequently, which will slow down
3519libev considerably. 4033libev considerably.
3520 4034
3521The default is C<1>, unless C<EV_MINIMAL> is set, in which case it will be 4035The default is C<1>, unless C<EV_FEATURES> overrides it, in which case it
3522C<0>. 4036will be C<0>.
3523 4037
3524=item EV_COMMON 4038=item EV_COMMON
3525 4039
3526By default, all watchers have a C<void *data> member. By redefining 4040By default, all watchers have a C<void *data> member. By redefining
3527this macro to a something else you can include more and other types of 4041this macro to a something else you can include more and other types of
3585file. 4099file.
3586 4100
3587The usage in rxvt-unicode is simpler. It has a F<ev_cpp.h> header file 4101The usage in rxvt-unicode is simpler. It has a F<ev_cpp.h> header file
3588that everybody includes and which overrides some configure choices: 4102that everybody includes and which overrides some configure choices:
3589 4103
3590 #define EV_MINIMAL 1 4104 #define EV_FEATURES 8
3591 #define EV_USE_POLL 0 4105 #define EV_USE_SELECT 1
3592 #define EV_MULTIPLICITY 0
3593 #define EV_PERIODIC_ENABLE 0 4106 #define EV_PREPARE_ENABLE 1
4107 #define EV_IDLE_ENABLE 1
3594 #define EV_STAT_ENABLE 0 4108 #define EV_SIGNAL_ENABLE 1
3595 #define EV_FORK_ENABLE 0 4109 #define EV_CHILD_ENABLE 1
4110 #define EV_USE_STDEXCEPT 0
3596 #define EV_CONFIG_H <config.h> 4111 #define EV_CONFIG_H <config.h>
3597 #define EV_MINPRI 0
3598 #define EV_MAXPRI 0
3599 4112
3600 #include "ev++.h" 4113 #include "ev++.h"
3601 4114
3602And a F<ev_cpp.C> implementation file that contains libev proper and is compiled: 4115And a F<ev_cpp.C> implementation file that contains libev proper and is compiled:
3603 4116
3663default loop and triggering an C<ev_async> watcher from the default loop 4176default loop and triggering an C<ev_async> watcher from the default loop
3664watcher callback into the event loop interested in the signal. 4177watcher callback into the event loop interested in the signal.
3665 4178
3666=back 4179=back
3667 4180
4181=head4 THREAD LOCKING EXAMPLE
4182
4183Here is a fictitious example of how to run an event loop in a different
4184thread than where callbacks are being invoked and watchers are
4185created/added/removed.
4186
4187For a real-world example, see the C<EV::Loop::Async> perl module,
4188which uses exactly this technique (which is suited for many high-level
4189languages).
4190
4191The example uses a pthread mutex to protect the loop data, a condition
4192variable to wait for callback invocations, an async watcher to notify the
4193event loop thread and an unspecified mechanism to wake up the main thread.
4194
4195First, you need to associate some data with the event loop:
4196
4197 typedef struct {
4198 mutex_t lock; /* global loop lock */
4199 ev_async async_w;
4200 thread_t tid;
4201 cond_t invoke_cv;
4202 } userdata;
4203
4204 void prepare_loop (EV_P)
4205 {
4206 // for simplicity, we use a static userdata struct.
4207 static userdata u;
4208
4209 ev_async_init (&u->async_w, async_cb);
4210 ev_async_start (EV_A_ &u->async_w);
4211
4212 pthread_mutex_init (&u->lock, 0);
4213 pthread_cond_init (&u->invoke_cv, 0);
4214
4215 // now associate this with the loop
4216 ev_set_userdata (EV_A_ u);
4217 ev_set_invoke_pending_cb (EV_A_ l_invoke);
4218 ev_set_loop_release_cb (EV_A_ l_release, l_acquire);
4219
4220 // then create the thread running ev_loop
4221 pthread_create (&u->tid, 0, l_run, EV_A);
4222 }
4223
4224The callback for the C<ev_async> watcher does nothing: the watcher is used
4225solely to wake up the event loop so it takes notice of any new watchers
4226that might have been added:
4227
4228 static void
4229 async_cb (EV_P_ ev_async *w, int revents)
4230 {
4231 // just used for the side effects
4232 }
4233
4234The C<l_release> and C<l_acquire> callbacks simply unlock/lock the mutex
4235protecting the loop data, respectively.
4236
4237 static void
4238 l_release (EV_P)
4239 {
4240 userdata *u = ev_userdata (EV_A);
4241 pthread_mutex_unlock (&u->lock);
4242 }
4243
4244 static void
4245 l_acquire (EV_P)
4246 {
4247 userdata *u = ev_userdata (EV_A);
4248 pthread_mutex_lock (&u->lock);
4249 }
4250
4251The event loop thread first acquires the mutex, and then jumps straight
4252into C<ev_loop>:
4253
4254 void *
4255 l_run (void *thr_arg)
4256 {
4257 struct ev_loop *loop = (struct ev_loop *)thr_arg;
4258
4259 l_acquire (EV_A);
4260 pthread_setcanceltype (PTHREAD_CANCEL_ASYNCHRONOUS, 0);
4261 ev_loop (EV_A_ 0);
4262 l_release (EV_A);
4263
4264 return 0;
4265 }
4266
4267Instead of invoking all pending watchers, the C<l_invoke> callback will
4268signal the main thread via some unspecified mechanism (signals? pipe
4269writes? C<Async::Interrupt>?) and then waits until all pending watchers
4270have been called (in a while loop because a) spurious wakeups are possible
4271and b) skipping inter-thread-communication when there are no pending
4272watchers is very beneficial):
4273
4274 static void
4275 l_invoke (EV_P)
4276 {
4277 userdata *u = ev_userdata (EV_A);
4278
4279 while (ev_pending_count (EV_A))
4280 {
4281 wake_up_other_thread_in_some_magic_or_not_so_magic_way ();
4282 pthread_cond_wait (&u->invoke_cv, &u->lock);
4283 }
4284 }
4285
4286Now, whenever the main thread gets told to invoke pending watchers, it
4287will grab the lock, call C<ev_invoke_pending> and then signal the loop
4288thread to continue:
4289
4290 static void
4291 real_invoke_pending (EV_P)
4292 {
4293 userdata *u = ev_userdata (EV_A);
4294
4295 pthread_mutex_lock (&u->lock);
4296 ev_invoke_pending (EV_A);
4297 pthread_cond_signal (&u->invoke_cv);
4298 pthread_mutex_unlock (&u->lock);
4299 }
4300
4301Whenever you want to start/stop a watcher or do other modifications to an
4302event loop, you will now have to lock:
4303
4304 ev_timer timeout_watcher;
4305 userdata *u = ev_userdata (EV_A);
4306
4307 ev_timer_init (&timeout_watcher, timeout_cb, 5.5, 0.);
4308
4309 pthread_mutex_lock (&u->lock);
4310 ev_timer_start (EV_A_ &timeout_watcher);
4311 ev_async_send (EV_A_ &u->async_w);
4312 pthread_mutex_unlock (&u->lock);
4313
4314Note that sending the C<ev_async> watcher is required because otherwise
4315an event loop currently blocking in the kernel will have no knowledge
4316about the newly added timer. By waking up the loop it will pick up any new
4317watchers in the next event loop iteration.
4318
3668=head3 COROUTINES 4319=head3 COROUTINES
3669 4320
3670Libev is very accommodating to coroutines ("cooperative threads"): 4321Libev is very accommodating to coroutines ("cooperative threads"):
3671libev fully supports nesting calls to its functions from different 4322libev fully supports nesting calls to its functions from different
3672coroutines (e.g. you can call C<ev_loop> on the same loop from two 4323coroutines (e.g. you can call C<ev_loop> on the same loop from two
3673different coroutines, and switch freely between both coroutines running the 4324different coroutines, and switch freely between both coroutines running
3674loop, as long as you don't confuse yourself). The only exception is that 4325the loop, as long as you don't confuse yourself). The only exception is
3675you must not do this from C<ev_periodic> reschedule callbacks. 4326that you must not do this from C<ev_periodic> reschedule callbacks.
3676 4327
3677Care has been taken to ensure that libev does not keep local state inside 4328Care has been taken to ensure that libev does not keep local state inside
3678C<ev_loop>, and other calls do not usually allow for coroutine switches as 4329C<ev_loop>, and other calls do not usually allow for coroutine switches as
3679they do not call any callbacks. 4330they do not call any callbacks.
3680 4331
3757way (note also that glib is the slowest event library known to man). 4408way (note also that glib is the slowest event library known to man).
3758 4409
3759There is no supported compilation method available on windows except 4410There is no supported compilation method available on windows except
3760embedding it into other applications. 4411embedding it into other applications.
3761 4412
4413Sensible signal handling is officially unsupported by Microsoft - libev
4414tries its best, but under most conditions, signals will simply not work.
4415
3762Not a libev limitation but worth mentioning: windows apparently doesn't 4416Not a libev limitation but worth mentioning: windows apparently doesn't
3763accept large writes: instead of resulting in a partial write, windows will 4417accept large writes: instead of resulting in a partial write, windows will
3764either accept everything or return C<ENOBUFS> if the buffer is too large, 4418either accept everything or return C<ENOBUFS> if the buffer is too large,
3765so make sure you only write small amounts into your sockets (less than a 4419so make sure you only write small amounts into your sockets (less than a
3766megabyte seems safe, but this apparently depends on the amount of memory 4420megabyte seems safe, but this apparently depends on the amount of memory
3770the abysmal performance of winsockets, using a large number of sockets 4424the abysmal performance of winsockets, using a large number of sockets
3771is not recommended (and not reasonable). If your program needs to use 4425is not recommended (and not reasonable). If your program needs to use
3772more than a hundred or so sockets, then likely it needs to use a totally 4426more than a hundred or so sockets, then likely it needs to use a totally
3773different implementation for windows, as libev offers the POSIX readiness 4427different implementation for windows, as libev offers the POSIX readiness
3774notification model, which cannot be implemented efficiently on windows 4428notification model, which cannot be implemented efficiently on windows
3775(Microsoft monopoly games). 4429(due to Microsoft monopoly games).
3776 4430
3777A typical way to use libev under windows is to embed it (see the embedding 4431A typical way to use libev under windows is to embed it (see the embedding
3778section for details) and use the following F<evwrap.h> header file instead 4432section for details) and use the following F<evwrap.h> header file instead
3779of F<ev.h>: 4433of F<ev.h>:
3780 4434
3816 4470
3817Early versions of winsocket's select only supported waiting for a maximum 4471Early versions of winsocket's select only supported waiting for a maximum
3818of C<64> handles (probably owning to the fact that all windows kernels 4472of C<64> handles (probably owning to the fact that all windows kernels
3819can only wait for C<64> things at the same time internally; Microsoft 4473can only wait for C<64> things at the same time internally; Microsoft
3820recommends spawning a chain of threads and wait for 63 handles and the 4474recommends spawning a chain of threads and wait for 63 handles and the
3821previous thread in each. Great). 4475previous thread in each. Sounds great!).
3822 4476
3823Newer versions support more handles, but you need to define C<FD_SETSIZE> 4477Newer versions support more handles, but you need to define C<FD_SETSIZE>
3824to some high number (e.g. C<2048>) before compiling the winsocket select 4478to some high number (e.g. C<2048>) before compiling the winsocket select
3825call (which might be in libev or elsewhere, for example, perl does its own 4479call (which might be in libev or elsewhere, for example, perl and many
3826select emulation on windows). 4480other interpreters do their own select emulation on windows).
3827 4481
3828Another limit is the number of file descriptors in the Microsoft runtime 4482Another limit is the number of file descriptors in the Microsoft runtime
3829libraries, which by default is C<64> (there must be a hidden I<64> fetish 4483libraries, which by default is C<64> (there must be a hidden I<64>
3830or something like this inside Microsoft). You can increase this by calling 4484fetish or something like this inside Microsoft). You can increase this
3831C<_setmaxstdio>, which can increase this limit to C<2048> (another 4485by calling C<_setmaxstdio>, which can increase this limit to C<2048>
3832arbitrary limit), but is broken in many versions of the Microsoft runtime 4486(another arbitrary limit), but is broken in many versions of the Microsoft
3833libraries.
3834
3835This might get you to about C<512> or C<2048> sockets (depending on 4487runtime libraries. This might get you to about C<512> or C<2048> sockets
3836windows version and/or the phase of the moon). To get more, you need to 4488(depending on windows version and/or the phase of the moon). To get more,
3837wrap all I/O functions and provide your own fd management, but the cost of 4489you need to wrap all I/O functions and provide your own fd management, but
3838calling select (O(n²)) will likely make this unworkable. 4490the cost of calling select (O(n²)) will likely make this unworkable.
3839 4491
3840=back 4492=back
3841 4493
3842=head2 PORTABILITY REQUIREMENTS 4494=head2 PORTABILITY REQUIREMENTS
3843 4495
3886=item C<double> must hold a time value in seconds with enough accuracy 4538=item C<double> must hold a time value in seconds with enough accuracy
3887 4539
3888The type C<double> is used to represent timestamps. It is required to 4540The type C<double> is used to represent timestamps. It is required to
3889have at least 51 bits of mantissa (and 9 bits of exponent), which is good 4541have at least 51 bits of mantissa (and 9 bits of exponent), which is good
3890enough for at least into the year 4000. This requirement is fulfilled by 4542enough for at least into the year 4000. This requirement is fulfilled by
3891implementations implementing IEEE 754 (basically all existing ones). 4543implementations implementing IEEE 754, which is basically all existing
4544ones. With IEEE 754 doubles, you get microsecond accuracy until at least
45452200.
3892 4546
3893=back 4547=back
3894 4548
3895If you know of other additional requirements drop me a note. 4549If you know of other additional requirements drop me a note.
3896 4550
3964involves iterating over all running async watchers or all signal numbers. 4618involves iterating over all running async watchers or all signal numbers.
3965 4619
3966=back 4620=back
3967 4621
3968 4622
4623=head1 PORTING FROM 3.X TO 4.X
4624
4625The major version 4 introduced some minor incompatible changes to the API.
4626
4627=over 4
4628
4629=item C<EV_TIMEOUT> replaced by C<EV_TIMER> in C<revents>
4630
4631This is a simple rename - all other watcher types use their name
4632as revents flag, and now C<ev_timer> does, too.
4633
4634Both C<EV_TIMER> and C<EV_TIMEOUT> symbols were present in 3.x versions
4635and continue to be present for the forseeable future, so this is mostly a
4636documentation change.
4637
4638=item C<EV_MINIMAL> mechanism replaced by C<EV_FEATURES>
4639
4640The preprocessor symbol C<EV_MINIMAL> has been replaced by a different
4641mechanism, C<EV_FEATURES>. Programs using C<EV_MINIMAL> usually compile
4642and work, but the library code will of course be larger.
4643
4644=back
4645
4646
4647=head1 GLOSSARY
4648
4649=over 4
4650
4651=item active
4652
4653A watcher is active as long as it has been started (has been attached to
4654an event loop) but not yet stopped (disassociated from the event loop).
4655
4656=item application
4657
4658In this document, an application is whatever is using libev.
4659
4660=item callback
4661
4662The address of a function that is called when some event has been
4663detected. Callbacks are being passed the event loop, the watcher that
4664received the event, and the actual event bitset.
4665
4666=item callback invocation
4667
4668The act of calling the callback associated with a watcher.
4669
4670=item event
4671
4672A change of state of some external event, such as data now being available
4673for reading on a file descriptor, time having passed or simply not having
4674any other events happening anymore.
4675
4676In libev, events are represented as single bits (such as C<EV_READ> or
4677C<EV_TIMER>).
4678
4679=item event library
4680
4681A software package implementing an event model and loop.
4682
4683=item event loop
4684
4685An entity that handles and processes external events and converts them
4686into callback invocations.
4687
4688=item event model
4689
4690The model used to describe how an event loop handles and processes
4691watchers and events.
4692
4693=item pending
4694
4695A watcher is pending as soon as the corresponding event has been detected,
4696and stops being pending as soon as the watcher will be invoked or its
4697pending status is explicitly cleared by the application.
4698
4699A watcher can be pending, but not active. Stopping a watcher also clears
4700its pending status.
4701
4702=item real time
4703
4704The physical time that is observed. It is apparently strictly monotonic :)
4705
4706=item wall-clock time
4707
4708The time and date as shown on clocks. Unlike real time, it can actually
4709be wrong and jump forwards and backwards, e.g. when the you adjust your
4710clock.
4711
4712=item watcher
4713
4714A data structure that describes interest in certain events. Watchers need
4715to be started (attached to an event loop) before they can receive events.
4716
4717=item watcher invocation
4718
4719The act of calling the callback associated with a watcher.
4720
4721=back
4722
3969=head1 AUTHOR 4723=head1 AUTHOR
3970 4724
3971Marc Lehmann <libev@schmorp.de>, with repeated corrections by Mikael Magnusson. 4725Marc Lehmann <libev@schmorp.de>, with repeated corrections by Mikael Magnusson.
3972 4726

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