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Revision 1.292 by sf-exg, Mon Mar 22 09:57:01 2010 UTC vs.
Revision 1.311 by root, Thu Oct 21 14:40:07 2010 UTC

26 puts ("stdin ready"); 26 puts ("stdin ready");
27 // for one-shot events, one must manually stop the watcher 27 // for one-shot events, one must manually stop the watcher
28 // with its corresponding stop function. 28 // with its corresponding stop function.
29 ev_io_stop (EV_A_ w); 29 ev_io_stop (EV_A_ w);
30 30
31 // this causes all nested ev_loop's to stop iterating 31 // this causes all nested ev_run's to stop iterating
32 ev_unloop (EV_A_ EVUNLOOP_ALL); 32 ev_break (EV_A_ EVBREAK_ALL);
33 } 33 }
34 34
35 // another callback, this time for a time-out 35 // another callback, this time for a time-out
36 static void 36 static void
37 timeout_cb (EV_P_ ev_timer *w, int revents) 37 timeout_cb (EV_P_ ev_timer *w, int revents)
38 { 38 {
39 puts ("timeout"); 39 puts ("timeout");
40 // this causes the innermost ev_loop to stop iterating 40 // this causes the innermost ev_run to stop iterating
41 ev_unloop (EV_A_ EVUNLOOP_ONE); 41 ev_break (EV_A_ EVBREAK_ONE);
42 } 42 }
43 43
44 int 44 int
45 main (void) 45 main (void)
46 { 46 {
56 // simple non-repeating 5.5 second timeout 56 // simple non-repeating 5.5 second timeout
57 ev_timer_init (&timeout_watcher, timeout_cb, 5.5, 0.); 57 ev_timer_init (&timeout_watcher, timeout_cb, 5.5, 0.);
58 ev_timer_start (loop, &timeout_watcher); 58 ev_timer_start (loop, &timeout_watcher);
59 59
60 // now wait for events to arrive 60 // now wait for events to arrive
61 ev_loop (loop, 0); 61 ev_run (loop, 0);
62 62
63 // unloop was called, so exit 63 // unloop was called, so exit
64 return 0; 64 return 0;
65 } 65 }
66 66
75While this document tries to be as complete as possible in documenting 75While this document tries to be as complete as possible in documenting
76libev, its usage and the rationale behind its design, it is not a tutorial 76libev, its usage and the rationale behind its design, it is not a tutorial
77on event-based programming, nor will it introduce event-based programming 77on event-based programming, nor will it introduce event-based programming
78with libev. 78with libev.
79 79
80Familarity with event based programming techniques in general is assumed 80Familiarity with event based programming techniques in general is assumed
81throughout this document. 81throughout this document.
82 82
83=head1 ABOUT LIBEV 83=head1 ABOUT LIBEV
84 84
85Libev is an event loop: you register interest in certain events (such as a 85Libev is an event loop: you register interest in certain events (such as a
124this argument. 124this argument.
125 125
126=head2 TIME REPRESENTATION 126=head2 TIME REPRESENTATION
127 127
128Libev represents time as a single floating point number, representing 128Libev represents time as a single floating point number, representing
129the (fractional) number of seconds since the (POSIX) epoch (somewhere 129the (fractional) number of seconds since the (POSIX) epoch (in practise
130near the beginning of 1970, details are complicated, don't ask). This 130somewhere near the beginning of 1970, details are complicated, don't
131type is called C<ev_tstamp>, which is what you should use too. It usually 131ask). This type is called C<ev_tstamp>, which is what you should use
132aliases to the C<double> type in C. When you need to do any calculations 132too. It usually aliases to the C<double> type in C. When you need to do
133on it, you should treat it as some floating point value. Unlike the name 133any calculations on it, you should treat it as some floating point value.
134
134component C<stamp> might indicate, it is also used for time differences 135Unlike the name component C<stamp> might indicate, it is also used for
135throughout libev. 136time differences (e.g. delays) throughout libev.
136 137
137=head1 ERROR HANDLING 138=head1 ERROR HANDLING
138 139
139Libev knows three classes of errors: operating system errors, usage errors 140Libev knows three classes of errors: operating system errors, usage errors
140and internal errors (bugs). 141and internal errors (bugs).
191as this indicates an incompatible change. Minor versions are usually 192as this indicates an incompatible change. Minor versions are usually
192compatible to older versions, so a larger minor version alone is usually 193compatible to older versions, so a larger minor version alone is usually
193not a problem. 194not a problem.
194 195
195Example: Make sure we haven't accidentally been linked against the wrong 196Example: Make sure we haven't accidentally been linked against the wrong
196version. 197version (note, however, that this will not detect ABI mismatches :).
197 198
198 assert (("libev version mismatch", 199 assert (("libev version mismatch",
199 ev_version_major () == EV_VERSION_MAJOR 200 ev_version_major () == EV_VERSION_MAJOR
200 && ev_version_minor () >= EV_VERSION_MINOR)); 201 && ev_version_minor () >= EV_VERSION_MINOR));
201 202
291 292
292=back 293=back
293 294
294=head1 FUNCTIONS CONTROLLING THE EVENT LOOP 295=head1 FUNCTIONS CONTROLLING THE EVENT LOOP
295 296
296An event loop is described by a C<struct ev_loop *> (the C<struct> 297An event loop is described by a C<struct ev_loop *> (the C<struct> is
297is I<not> optional in this case, as there is also an C<ev_loop> 298I<not> optional in this case unless libev 3 compatibility is disabled, as
298I<function>). 299libev 3 had an C<ev_loop> function colliding with the struct name).
299 300
300The library knows two types of such loops, the I<default> loop, which 301The library knows two types of such loops, the I<default> loop, which
301supports signals and child events, and dynamically created loops which do 302supports signals and child events, and dynamically created event loops
302not. 303which do not.
303 304
304=over 4 305=over 4
305 306
306=item struct ev_loop *ev_default_loop (unsigned int flags) 307=item struct ev_loop *ev_default_loop (unsigned int flags)
307 308
438of course I<doesn't>, and epoll just loves to report events for totally 439of course I<doesn't>, and epoll just loves to report events for totally
439I<different> file descriptors (even already closed ones, so one cannot 440I<different> file descriptors (even already closed ones, so one cannot
440even remove them from the set) than registered in the set (especially 441even remove them from the set) than registered in the set (especially
441on SMP systems). Libev tries to counter these spurious notifications by 442on SMP systems). Libev tries to counter these spurious notifications by
442employing an additional generation counter and comparing that against the 443employing an additional generation counter and comparing that against the
443events to filter out spurious ones, recreating the set when required. 444events to filter out spurious ones, recreating the set when required. Last
445not least, it also refuses to work with some file descriptors which work
446perfectly fine with C<select> (files, many character devices...).
444 447
445While stopping, setting and starting an I/O watcher in the same iteration 448While stopping, setting and starting an I/O watcher in the same iteration
446will result in some caching, there is still a system call per such 449will result in some caching, there is still a system call per such
447incident (because the same I<file descriptor> could point to a different 450incident (because the same I<file descriptor> could point to a different
448I<file description> now), so its best to avoid that. Also, C<dup ()>'ed 451I<file description> now), so its best to avoid that. Also, C<dup ()>'ed
603Like C<ev_default_destroy>, but destroys an event loop created by an 606Like C<ev_default_destroy>, but destroys an event loop created by an
604earlier call to C<ev_loop_new>. 607earlier call to C<ev_loop_new>.
605 608
606=item ev_default_fork () 609=item ev_default_fork ()
607 610
608This function sets a flag that causes subsequent C<ev_loop> iterations 611This function sets a flag that causes subsequent C<ev_run> iterations
609to reinitialise the kernel state for backends that have one. Despite the 612to reinitialise the kernel state for backends that have one. Despite the
610name, you can call it anytime, but it makes most sense after forking, in 613name, you can call it anytime, but it makes most sense after forking, in
611the child process (or both child and parent, but that again makes little 614the child process (or both child and parent, but that again makes little
612sense). You I<must> call it in the child before using any of the libev 615sense). You I<must> call it in the child before using any of the libev
613functions, and it will only take effect at the next C<ev_loop> iteration. 616functions, and it will only take effect at the next C<ev_run> iteration.
614 617
615Again, you I<have> to call it on I<any> loop that you want to re-use after 618Again, you I<have> to call it on I<any> loop that you want to re-use after
616a fork, I<even if you do not plan to use the loop in the parent>. This is 619a fork, I<even if you do not plan to use the loop in the parent>. This is
617because some kernel interfaces *cough* I<kqueue> *cough* do funny things 620because some kernel interfaces *cough* I<kqueue> *cough* do funny things
618during fork. 621during fork.
619 622
620On the other hand, you only need to call this function in the child 623On the other hand, you only need to call this function in the child
621process if and only if you want to use the event loop in the child. If you 624process if and only if you want to use the event loop in the child. If
622just fork+exec or create a new loop in the child, you don't have to call 625you just fork+exec or create a new loop in the child, you don't have to
623it at all. 626call it at all (in fact, C<epoll> is so badly broken that it makes a
627difference, but libev will usually detect this case on its own and do a
628costly reset of the backend).
624 629
625The function itself is quite fast and it's usually not a problem to call 630The function itself is quite fast and it's usually not a problem to call
626it just in case after a fork. To make this easy, the function will fit in 631it just in case after a fork. To make this easy, the function will fit in
627quite nicely into a call to C<pthread_atfork>: 632quite nicely into a call to C<pthread_atfork>:
628 633
640Returns true when the given loop is, in fact, the default loop, and false 645Returns true when the given loop is, in fact, the default loop, and false
641otherwise. 646otherwise.
642 647
643=item unsigned int ev_iteration (loop) 648=item unsigned int ev_iteration (loop)
644 649
645Returns the current iteration count for the loop, which is identical to 650Returns the current iteration count for the event loop, which is identical
646the number of times libev did poll for new events. It starts at C<0> and 651to the number of times libev did poll for new events. It starts at C<0>
647happily wraps around with enough iterations. 652and happily wraps around with enough iterations.
648 653
649This value can sometimes be useful as a generation counter of sorts (it 654This value can sometimes be useful as a generation counter of sorts (it
650"ticks" the number of loop iterations), as it roughly corresponds with 655"ticks" the number of loop iterations), as it roughly corresponds with
651C<ev_prepare> and C<ev_check> calls - and is incremented between the 656C<ev_prepare> and C<ev_check> calls - and is incremented between the
652prepare and check phases. 657prepare and check phases.
653 658
654=item unsigned int ev_depth (loop) 659=item unsigned int ev_depth (loop)
655 660
656Returns the number of times C<ev_loop> was entered minus the number of 661Returns the number of times C<ev_run> was entered minus the number of
657times C<ev_loop> was exited, in other words, the recursion depth. 662times C<ev_run> was exited, in other words, the recursion depth.
658 663
659Outside C<ev_loop>, this number is zero. In a callback, this number is 664Outside C<ev_run>, this number is zero. In a callback, this number is
660C<1>, unless C<ev_loop> was invoked recursively (or from another thread), 665C<1>, unless C<ev_run> was invoked recursively (or from another thread),
661in which case it is higher. 666in which case it is higher.
662 667
663Leaving C<ev_loop> abnormally (setjmp/longjmp, cancelling the thread 668Leaving C<ev_run> abnormally (setjmp/longjmp, cancelling the thread
664etc.), doesn't count as "exit" - consider this as a hint to avoid such 669etc.), doesn't count as "exit" - consider this as a hint to avoid such
665ungentleman behaviour unless it's really convenient. 670ungentleman-like behaviour unless it's really convenient.
666 671
667=item unsigned int ev_backend (loop) 672=item unsigned int ev_backend (loop)
668 673
669Returns one of the C<EVBACKEND_*> flags indicating the event backend in 674Returns one of the C<EVBACKEND_*> flags indicating the event backend in
670use. 675use.
679 684
680=item ev_now_update (loop) 685=item ev_now_update (loop)
681 686
682Establishes the current time by querying the kernel, updating the time 687Establishes the current time by querying the kernel, updating the time
683returned by C<ev_now ()> in the progress. This is a costly operation and 688returned by C<ev_now ()> in the progress. This is a costly operation and
684is usually done automatically within C<ev_loop ()>. 689is usually done automatically within C<ev_run ()>.
685 690
686This function is rarely useful, but when some event callback runs for a 691This function is rarely useful, but when some event callback runs for a
687very long time without entering the event loop, updating libev's idea of 692very long time without entering the event loop, updating libev's idea of
688the current time is a good idea. 693the current time is a good idea.
689 694
691 696
692=item ev_suspend (loop) 697=item ev_suspend (loop)
693 698
694=item ev_resume (loop) 699=item ev_resume (loop)
695 700
696These two functions suspend and resume a loop, for use when the loop is 701These two functions suspend and resume an event loop, for use when the
697not used for a while and timeouts should not be processed. 702loop is not used for a while and timeouts should not be processed.
698 703
699A typical use case would be an interactive program such as a game: When 704A typical use case would be an interactive program such as a game: When
700the user presses C<^Z> to suspend the game and resumes it an hour later it 705the user presses C<^Z> to suspend the game and resumes it an hour later it
701would be best to handle timeouts as if no time had actually passed while 706would be best to handle timeouts as if no time had actually passed while
702the program was suspended. This can be achieved by calling C<ev_suspend> 707the program was suspended. This can be achieved by calling C<ev_suspend>
704C<ev_resume> directly afterwards to resume timer processing. 709C<ev_resume> directly afterwards to resume timer processing.
705 710
706Effectively, all C<ev_timer> watchers will be delayed by the time spend 711Effectively, all C<ev_timer> watchers will be delayed by the time spend
707between C<ev_suspend> and C<ev_resume>, and all C<ev_periodic> watchers 712between C<ev_suspend> and C<ev_resume>, and all C<ev_periodic> watchers
708will be rescheduled (that is, they will lose any events that would have 713will be rescheduled (that is, they will lose any events that would have
709occured while suspended). 714occurred while suspended).
710 715
711After calling C<ev_suspend> you B<must not> call I<any> function on the 716After calling C<ev_suspend> you B<must not> call I<any> function on the
712given loop other than C<ev_resume>, and you B<must not> call C<ev_resume> 717given loop other than C<ev_resume>, and you B<must not> call C<ev_resume>
713without a previous call to C<ev_suspend>. 718without a previous call to C<ev_suspend>.
714 719
715Calling C<ev_suspend>/C<ev_resume> has the side effect of updating the 720Calling C<ev_suspend>/C<ev_resume> has the side effect of updating the
716event loop time (see C<ev_now_update>). 721event loop time (see C<ev_now_update>).
717 722
718=item ev_loop (loop, int flags) 723=item ev_run (loop, int flags)
719 724
720Finally, this is it, the event handler. This function usually is called 725Finally, this is it, the event handler. This function usually is called
721after you have initialised all your watchers and you want to start 726after you have initialised all your watchers and you want to start
722handling events. 727handling events. It will ask the operating system for any new events, call
728the watcher callbacks, an then repeat the whole process indefinitely: This
729is why event loops are called I<loops>.
723 730
724If the flags argument is specified as C<0>, it will not return until 731If the flags argument is specified as C<0>, it will keep handling events
725either no event watchers are active anymore or C<ev_unloop> was called. 732until either no event watchers are active anymore or C<ev_break> was
733called.
726 734
727Please note that an explicit C<ev_unloop> is usually better than 735Please note that an explicit C<ev_break> is usually better than
728relying on all watchers to be stopped when deciding when a program has 736relying on all watchers to be stopped when deciding when a program has
729finished (especially in interactive programs), but having a program 737finished (especially in interactive programs), but having a program
730that automatically loops as long as it has to and no longer by virtue 738that automatically loops as long as it has to and no longer by virtue
731of relying on its watchers stopping correctly, that is truly a thing of 739of relying on its watchers stopping correctly, that is truly a thing of
732beauty. 740beauty.
733 741
734A flags value of C<EVLOOP_NONBLOCK> will look for new events, will handle 742A flags value of C<EVRUN_NOWAIT> will look for new events, will handle
735those events and any already outstanding ones, but will not block your 743those events and any already outstanding ones, but will not wait and
736process in case there are no events and will return after one iteration of 744block your process in case there are no events and will return after one
737the loop. 745iteration of the loop. This is sometimes useful to poll and handle new
746events while doing lengthy calculations, to keep the program responsive.
738 747
739A flags value of C<EVLOOP_ONESHOT> will look for new events (waiting if 748A flags value of C<EVRUN_ONCE> will look for new events (waiting if
740necessary) and will handle those and any already outstanding ones. It 749necessary) and will handle those and any already outstanding ones. It
741will block your process until at least one new event arrives (which could 750will block your process until at least one new event arrives (which could
742be an event internal to libev itself, so there is no guarantee that a 751be an event internal to libev itself, so there is no guarantee that a
743user-registered callback will be called), and will return after one 752user-registered callback will be called), and will return after one
744iteration of the loop. 753iteration of the loop.
745 754
746This is useful if you are waiting for some external event in conjunction 755This is useful if you are waiting for some external event in conjunction
747with something not expressible using other libev watchers (i.e. "roll your 756with something not expressible using other libev watchers (i.e. "roll your
748own C<ev_loop>"). However, a pair of C<ev_prepare>/C<ev_check> watchers is 757own C<ev_run>"). However, a pair of C<ev_prepare>/C<ev_check> watchers is
749usually a better approach for this kind of thing. 758usually a better approach for this kind of thing.
750 759
751Here are the gory details of what C<ev_loop> does: 760Here are the gory details of what C<ev_run> does:
752 761
762 - Increment loop depth.
763 - Reset the ev_break status.
753 - Before the first iteration, call any pending watchers. 764 - Before the first iteration, call any pending watchers.
765 LOOP:
754 * If EVFLAG_FORKCHECK was used, check for a fork. 766 - If EVFLAG_FORKCHECK was used, check for a fork.
755 - If a fork was detected (by any means), queue and call all fork watchers. 767 - If a fork was detected (by any means), queue and call all fork watchers.
756 - Queue and call all prepare watchers. 768 - Queue and call all prepare watchers.
769 - If ev_break was called, goto FINISH.
757 - If we have been forked, detach and recreate the kernel state 770 - If we have been forked, detach and recreate the kernel state
758 as to not disturb the other process. 771 as to not disturb the other process.
759 - Update the kernel state with all outstanding changes. 772 - Update the kernel state with all outstanding changes.
760 - Update the "event loop time" (ev_now ()). 773 - Update the "event loop time" (ev_now ()).
761 - Calculate for how long to sleep or block, if at all 774 - Calculate for how long to sleep or block, if at all
762 (active idle watchers, EVLOOP_NONBLOCK or not having 775 (active idle watchers, EVRUN_NOWAIT or not having
763 any active watchers at all will result in not sleeping). 776 any active watchers at all will result in not sleeping).
764 - Sleep if the I/O and timer collect interval say so. 777 - Sleep if the I/O and timer collect interval say so.
778 - Increment loop iteration counter.
765 - Block the process, waiting for any events. 779 - Block the process, waiting for any events.
766 - Queue all outstanding I/O (fd) events. 780 - Queue all outstanding I/O (fd) events.
767 - Update the "event loop time" (ev_now ()), and do time jump adjustments. 781 - Update the "event loop time" (ev_now ()), and do time jump adjustments.
768 - Queue all expired timers. 782 - Queue all expired timers.
769 - Queue all expired periodics. 783 - Queue all expired periodics.
770 - Unless any events are pending now, queue all idle watchers. 784 - Queue all idle watchers with priority higher than that of pending events.
771 - Queue all check watchers. 785 - Queue all check watchers.
772 - Call all queued watchers in reverse order (i.e. check watchers first). 786 - Call all queued watchers in reverse order (i.e. check watchers first).
773 Signals and child watchers are implemented as I/O watchers, and will 787 Signals and child watchers are implemented as I/O watchers, and will
774 be handled here by queueing them when their watcher gets executed. 788 be handled here by queueing them when their watcher gets executed.
775 - If ev_unloop has been called, or EVLOOP_ONESHOT or EVLOOP_NONBLOCK 789 - If ev_break has been called, or EVRUN_ONCE or EVRUN_NOWAIT
776 were used, or there are no active watchers, return, otherwise 790 were used, or there are no active watchers, goto FINISH, otherwise
777 continue with step *. 791 continue with step LOOP.
792 FINISH:
793 - Reset the ev_break status iff it was EVBREAK_ONE.
794 - Decrement the loop depth.
795 - Return.
778 796
779Example: Queue some jobs and then loop until no events are outstanding 797Example: Queue some jobs and then loop until no events are outstanding
780anymore. 798anymore.
781 799
782 ... queue jobs here, make sure they register event watchers as long 800 ... queue jobs here, make sure they register event watchers as long
783 ... as they still have work to do (even an idle watcher will do..) 801 ... as they still have work to do (even an idle watcher will do..)
784 ev_loop (my_loop, 0); 802 ev_run (my_loop, 0);
785 ... jobs done or somebody called unloop. yeah! 803 ... jobs done or somebody called unloop. yeah!
786 804
787=item ev_unloop (loop, how) 805=item ev_break (loop, how)
788 806
789Can be used to make a call to C<ev_loop> return early (but only after it 807Can be used to make a call to C<ev_run> return early (but only after it
790has processed all outstanding events). The C<how> argument must be either 808has processed all outstanding events). The C<how> argument must be either
791C<EVUNLOOP_ONE>, which will make the innermost C<ev_loop> call return, or 809C<EVBREAK_ONE>, which will make the innermost C<ev_run> call return, or
792C<EVUNLOOP_ALL>, which will make all nested C<ev_loop> calls return. 810C<EVBREAK_ALL>, which will make all nested C<ev_run> calls return.
793 811
794This "unloop state" will be cleared when entering C<ev_loop> again. 812This "unloop state" will be cleared when entering C<ev_run> again.
795 813
796It is safe to call C<ev_unloop> from otuside any C<ev_loop> calls. 814It is safe to call C<ev_break> from outside any C<ev_run> calls. ##TODO##
797 815
798=item ev_ref (loop) 816=item ev_ref (loop)
799 817
800=item ev_unref (loop) 818=item ev_unref (loop)
801 819
802Ref/unref can be used to add or remove a reference count on the event 820Ref/unref can be used to add or remove a reference count on the event
803loop: Every watcher keeps one reference, and as long as the reference 821loop: Every watcher keeps one reference, and as long as the reference
804count is nonzero, C<ev_loop> will not return on its own. 822count is nonzero, C<ev_run> will not return on its own.
805 823
806This is useful when you have a watcher that you never intend to 824This is useful when you have a watcher that you never intend to
807unregister, but that nevertheless should not keep C<ev_loop> from 825unregister, but that nevertheless should not keep C<ev_run> from
808returning. In such a case, call C<ev_unref> after starting, and C<ev_ref> 826returning. In such a case, call C<ev_unref> after starting, and C<ev_ref>
809before stopping it. 827before stopping it.
810 828
811As an example, libev itself uses this for its internal signal pipe: It 829As an example, libev itself uses this for its internal signal pipe: It
812is not visible to the libev user and should not keep C<ev_loop> from 830is not visible to the libev user and should not keep C<ev_run> from
813exiting if no event watchers registered by it are active. It is also an 831exiting if no event watchers registered by it are active. It is also an
814excellent way to do this for generic recurring timers or from within 832excellent way to do this for generic recurring timers or from within
815third-party libraries. Just remember to I<unref after start> and I<ref 833third-party libraries. Just remember to I<unref after start> and I<ref
816before stop> (but only if the watcher wasn't active before, or was active 834before stop> (but only if the watcher wasn't active before, or was active
817before, respectively. Note also that libev might stop watchers itself 835before, respectively. Note also that libev might stop watchers itself
818(e.g. non-repeating timers) in which case you have to C<ev_ref> 836(e.g. non-repeating timers) in which case you have to C<ev_ref>
819in the callback). 837in the callback).
820 838
821Example: Create a signal watcher, but keep it from keeping C<ev_loop> 839Example: Create a signal watcher, but keep it from keeping C<ev_run>
822running when nothing else is active. 840running when nothing else is active.
823 841
824 ev_signal exitsig; 842 ev_signal exitsig;
825 ev_signal_init (&exitsig, sig_cb, SIGINT); 843 ev_signal_init (&exitsig, sig_cb, SIGINT);
826 ev_signal_start (loop, &exitsig); 844 ev_signal_start (loop, &exitsig);
871usually doesn't make much sense to set it to a lower value than C<0.01>, 889usually doesn't make much sense to set it to a lower value than C<0.01>,
872as this approaches the timing granularity of most systems. Note that if 890as this approaches the timing granularity of most systems. Note that if
873you do transactions with the outside world and you can't increase the 891you do transactions with the outside world and you can't increase the
874parallelity, then this setting will limit your transaction rate (if you 892parallelity, then this setting will limit your transaction rate (if you
875need to poll once per transaction and the I/O collect interval is 0.01, 893need to poll once per transaction and the I/O collect interval is 0.01,
876then you can't do more than 100 transations per second). 894then you can't do more than 100 transactions per second).
877 895
878Setting the I<timeout collect interval> can improve the opportunity for 896Setting the I<timeout collect interval> can improve the opportunity for
879saving power, as the program will "bundle" timer callback invocations that 897saving power, as the program will "bundle" timer callback invocations that
880are "near" in time together, by delaying some, thus reducing the number of 898are "near" in time together, by delaying some, thus reducing the number of
881times the process sleeps and wakes up again. Another useful technique to 899times the process sleeps and wakes up again. Another useful technique to
889 ev_set_io_collect_interval (EV_DEFAULT_UC_ 0.01); 907 ev_set_io_collect_interval (EV_DEFAULT_UC_ 0.01);
890 908
891=item ev_invoke_pending (loop) 909=item ev_invoke_pending (loop)
892 910
893This call will simply invoke all pending watchers while resetting their 911This call will simply invoke all pending watchers while resetting their
894pending state. Normally, C<ev_loop> does this automatically when required, 912pending state. Normally, C<ev_run> does this automatically when required,
895but when overriding the invoke callback this call comes handy. 913but when overriding the invoke callback this call comes handy.
896 914
897=item int ev_pending_count (loop) 915=item int ev_pending_count (loop)
898 916
899Returns the number of pending watchers - zero indicates that no watchers 917Returns the number of pending watchers - zero indicates that no watchers
900are pending. 918are pending.
901 919
902=item ev_set_invoke_pending_cb (loop, void (*invoke_pending_cb)(EV_P)) 920=item ev_set_invoke_pending_cb (loop, void (*invoke_pending_cb)(EV_P))
903 921
904This overrides the invoke pending functionality of the loop: Instead of 922This overrides the invoke pending functionality of the loop: Instead of
905invoking all pending watchers when there are any, C<ev_loop> will call 923invoking all pending watchers when there are any, C<ev_run> will call
906this callback instead. This is useful, for example, when you want to 924this callback instead. This is useful, for example, when you want to
907invoke the actual watchers inside another context (another thread etc.). 925invoke the actual watchers inside another context (another thread etc.).
908 926
909If you want to reset the callback, use C<ev_invoke_pending> as new 927If you want to reset the callback, use C<ev_invoke_pending> as new
910callback. 928callback.
913 931
914Sometimes you want to share the same loop between multiple threads. This 932Sometimes you want to share the same loop between multiple threads. This
915can be done relatively simply by putting mutex_lock/unlock calls around 933can be done relatively simply by putting mutex_lock/unlock calls around
916each call to a libev function. 934each call to a libev function.
917 935
918However, C<ev_loop> can run an indefinite time, so it is not feasible to 936However, C<ev_run> can run an indefinite time, so it is not feasible
919wait for it to return. One way around this is to wake up the loop via 937to wait for it to return. One way around this is to wake up the event
920C<ev_unloop> and C<av_async_send>, another way is to set these I<release> 938loop via C<ev_break> and C<av_async_send>, another way is to set these
921and I<acquire> callbacks on the loop. 939I<release> and I<acquire> callbacks on the loop.
922 940
923When set, then C<release> will be called just before the thread is 941When set, then C<release> will be called just before the thread is
924suspended waiting for new events, and C<acquire> is called just 942suspended waiting for new events, and C<acquire> is called just
925afterwards. 943afterwards.
926 944
929 947
930While event loop modifications are allowed between invocations of 948While event loop modifications are allowed between invocations of
931C<release> and C<acquire> (that's their only purpose after all), no 949C<release> and C<acquire> (that's their only purpose after all), no
932modifications done will affect the event loop, i.e. adding watchers will 950modifications done will affect the event loop, i.e. adding watchers will
933have no effect on the set of file descriptors being watched, or the time 951have no effect on the set of file descriptors being watched, or the time
934waited. Use an C<ev_async> watcher to wake up C<ev_loop> when you want it 952waited. Use an C<ev_async> watcher to wake up C<ev_run> when you want it
935to take note of any changes you made. 953to take note of any changes you made.
936 954
937In theory, threads executing C<ev_loop> will be async-cancel safe between 955In theory, threads executing C<ev_run> will be async-cancel safe between
938invocations of C<release> and C<acquire>. 956invocations of C<release> and C<acquire>.
939 957
940See also the locking example in the C<THREADS> section later in this 958See also the locking example in the C<THREADS> section later in this
941document. 959document.
942 960
951These two functions can be used to associate arbitrary data with a loop, 969These two functions can be used to associate arbitrary data with a loop,
952and are intended solely for the C<invoke_pending_cb>, C<release> and 970and are intended solely for the C<invoke_pending_cb>, C<release> and
953C<acquire> callbacks described above, but of course can be (ab-)used for 971C<acquire> callbacks described above, but of course can be (ab-)used for
954any other purpose as well. 972any other purpose as well.
955 973
956=item ev_loop_verify (loop) 974=item ev_verify (loop)
957 975
958This function only does something when C<EV_VERIFY> support has been 976This function only does something when C<EV_VERIFY> support has been
959compiled in, which is the default for non-minimal builds. It tries to go 977compiled in, which is the default for non-minimal builds. It tries to go
960through all internal structures and checks them for validity. If anything 978through all internal structures and checks them for validity. If anything
961is found to be inconsistent, it will print an error message to standard 979is found to be inconsistent, it will print an error message to standard
972 990
973In the following description, uppercase C<TYPE> in names stands for the 991In the following description, uppercase C<TYPE> in names stands for the
974watcher type, e.g. C<ev_TYPE_start> can mean C<ev_timer_start> for timer 992watcher type, e.g. C<ev_TYPE_start> can mean C<ev_timer_start> for timer
975watchers and C<ev_io_start> for I/O watchers. 993watchers and C<ev_io_start> for I/O watchers.
976 994
977A watcher is a structure that you create and register to record your 995A watcher is an opaque structure that you allocate and register to record
978interest in some event. For instance, if you want to wait for STDIN to 996your interest in some event. To make a concrete example, imagine you want
979become readable, you would create an C<ev_io> watcher for that: 997to wait for STDIN to become readable, you would create an C<ev_io> watcher
998for that:
980 999
981 static void my_cb (struct ev_loop *loop, ev_io *w, int revents) 1000 static void my_cb (struct ev_loop *loop, ev_io *w, int revents)
982 { 1001 {
983 ev_io_stop (w); 1002 ev_io_stop (w);
984 ev_unloop (loop, EVUNLOOP_ALL); 1003 ev_break (loop, EVBREAK_ALL);
985 } 1004 }
986 1005
987 struct ev_loop *loop = ev_default_loop (0); 1006 struct ev_loop *loop = ev_default_loop (0);
988 1007
989 ev_io stdin_watcher; 1008 ev_io stdin_watcher;
990 1009
991 ev_init (&stdin_watcher, my_cb); 1010 ev_init (&stdin_watcher, my_cb);
992 ev_io_set (&stdin_watcher, STDIN_FILENO, EV_READ); 1011 ev_io_set (&stdin_watcher, STDIN_FILENO, EV_READ);
993 ev_io_start (loop, &stdin_watcher); 1012 ev_io_start (loop, &stdin_watcher);
994 1013
995 ev_loop (loop, 0); 1014 ev_run (loop, 0);
996 1015
997As you can see, you are responsible for allocating the memory for your 1016As you can see, you are responsible for allocating the memory for your
998watcher structures (and it is I<usually> a bad idea to do this on the 1017watcher structures (and it is I<usually> a bad idea to do this on the
999stack). 1018stack).
1000 1019
1001Each watcher has an associated watcher structure (called C<struct ev_TYPE> 1020Each watcher has an associated watcher structure (called C<struct ev_TYPE>
1002or simply C<ev_TYPE>, as typedefs are provided for all watcher structs). 1021or simply C<ev_TYPE>, as typedefs are provided for all watcher structs).
1003 1022
1004Each watcher structure must be initialised by a call to C<ev_init 1023Each watcher structure must be initialised by a call to C<ev_init (watcher
1005(watcher *, callback)>, which expects a callback to be provided. This 1024*, callback)>, which expects a callback to be provided. This callback is
1006callback gets invoked each time the event occurs (or, in the case of I/O 1025invoked each time the event occurs (or, in the case of I/O watchers, each
1007watchers, each time the event loop detects that the file descriptor given 1026time the event loop detects that the file descriptor given is readable
1008is readable and/or writable). 1027and/or writable).
1009 1028
1010Each watcher type further has its own C<< ev_TYPE_set (watcher *, ...) >> 1029Each watcher type further has its own C<< ev_TYPE_set (watcher *, ...) >>
1011macro to configure it, with arguments specific to the watcher type. There 1030macro to configure it, with arguments specific to the watcher type. There
1012is also a macro to combine initialisation and setting in one call: C<< 1031is also a macro to combine initialisation and setting in one call: C<<
1013ev_TYPE_init (watcher *, callback, ...) >>. 1032ev_TYPE_init (watcher *, callback, ...) >>.
1064 1083
1065=item C<EV_PREPARE> 1084=item C<EV_PREPARE>
1066 1085
1067=item C<EV_CHECK> 1086=item C<EV_CHECK>
1068 1087
1069All C<ev_prepare> watchers are invoked just I<before> C<ev_loop> starts 1088All C<ev_prepare> watchers are invoked just I<before> C<ev_run> starts
1070to gather new events, and all C<ev_check> watchers are invoked just after 1089to gather new events, and all C<ev_check> watchers are invoked just after
1071C<ev_loop> has gathered them, but before it invokes any callbacks for any 1090C<ev_run> has gathered them, but before it invokes any callbacks for any
1072received events. Callbacks of both watcher types can start and stop as 1091received events. Callbacks of both watcher types can start and stop as
1073many watchers as they want, and all of them will be taken into account 1092many watchers as they want, and all of them will be taken into account
1074(for example, a C<ev_prepare> watcher might start an idle watcher to keep 1093(for example, a C<ev_prepare> watcher might start an idle watcher to keep
1075C<ev_loop> from blocking). 1094C<ev_run> from blocking).
1076 1095
1077=item C<EV_EMBED> 1096=item C<EV_EMBED>
1078 1097
1079The embedded event loop specified in the C<ev_embed> watcher needs attention. 1098The embedded event loop specified in the C<ev_embed> watcher needs attention.
1080 1099
1108example it might indicate that a fd is readable or writable, and if your 1127example it might indicate that a fd is readable or writable, and if your
1109callbacks is well-written it can just attempt the operation and cope with 1128callbacks is well-written it can just attempt the operation and cope with
1110the error from read() or write(). This will not work in multi-threaded 1129the error from read() or write(). This will not work in multi-threaded
1111programs, though, as the fd could already be closed and reused for another 1130programs, though, as the fd could already be closed and reused for another
1112thing, so beware. 1131thing, so beware.
1132
1133=back
1134
1135=head2 WATCHER STATES
1136
1137There are various watcher states mentioned throughout this manual -
1138active, pending and so on. In this section these states and the rules to
1139transition between them will be described in more detail - and while these
1140rules might look complicated, they usually do "the right thing".
1141
1142=over 4
1143
1144=item initialiased
1145
1146Before a watcher can be registered with the event looop it has to be
1147initialised. This can be done with a call to C<ev_TYPE_init>, or calls to
1148C<ev_init> followed by the watcher-specific C<ev_TYPE_set> function.
1149
1150In this state it is simply some block of memory that is suitable for use
1151in an event loop. It can be moved around, freed, reused etc. at will.
1152
1153=item started/running/active
1154
1155Once a watcher has been started with a call to C<ev_TYPE_start> it becomes
1156property of the event loop, and is actively waiting for events. While in
1157this state it cannot be accessed (except in a few documented ways), moved,
1158freed or anything else - the only legal thing is to keep a pointer to it,
1159and call libev functions on it that are documented to work on active watchers.
1160
1161=item pending
1162
1163If a watcher is active and libev determines that an event it is interested
1164in has occured (such as a timer expiring), it will become pending. It will
1165stay in this pending state until either it is stopped or its callback is
1166about to be invoked, so it is not normally pending inside the watcher
1167callback.
1168
1169The watcher might or might not be active while it is pending (for example,
1170an expired non-repeating timer can be pending but no longer active). If it
1171is stopped, it can be freely accessed (e.g. by calling C<ev_TYPE_set>),
1172but it is still property of the event loop at this time, so cannot be
1173moved, freed or reused. And if it is active the rules described in the
1174previous item still apply.
1175
1176It is also possible to feed an event on a watcher that is not active (e.g.
1177via C<ev_feed_event>), in which case it becomes pending without being
1178active.
1179
1180=item stopped
1181
1182A watcher can be stopped implicitly by libev (in which case it might still
1183be pending), or explicitly by calling its C<ev_TYPE_stop> function. The
1184latter will clear any pending state the watcher might be in, regardless
1185of whether it was active or not, so stopping a watcher explicitly before
1186freeing it is often a good idea.
1187
1188While stopped (and not pending) the watcher is essentially in the
1189initialised state, that is it can be reused, moved, modified in any way
1190you wish.
1113 1191
1114=back 1192=back
1115 1193
1116=head2 GENERIC WATCHER FUNCTIONS 1194=head2 GENERIC WATCHER FUNCTIONS
1117 1195
1379 1457
1380For example, to emulate how many other event libraries handle priorities, 1458For example, to emulate how many other event libraries handle priorities,
1381you can associate an C<ev_idle> watcher to each such watcher, and in 1459you can associate an C<ev_idle> watcher to each such watcher, and in
1382the normal watcher callback, you just start the idle watcher. The real 1460the normal watcher callback, you just start the idle watcher. The real
1383processing is done in the idle watcher callback. This causes libev to 1461processing is done in the idle watcher callback. This causes libev to
1384continously poll and process kernel event data for the watcher, but when 1462continuously poll and process kernel event data for the watcher, but when
1385the lock-out case is known to be rare (which in turn is rare :), this is 1463the lock-out case is known to be rare (which in turn is rare :), this is
1386workable. 1464workable.
1387 1465
1388Usually, however, the lock-out model implemented that way will perform 1466Usually, however, the lock-out model implemented that way will perform
1389miserably under the type of load it was designed to handle. In that case, 1467miserably under the type of load it was designed to handle. In that case,
1403 { 1481 {
1404 // stop the I/O watcher, we received the event, but 1482 // stop the I/O watcher, we received the event, but
1405 // are not yet ready to handle it. 1483 // are not yet ready to handle it.
1406 ev_io_stop (EV_A_ w); 1484 ev_io_stop (EV_A_ w);
1407 1485
1408 // start the idle watcher to ahndle the actual event. 1486 // start the idle watcher to handle the actual event.
1409 // it will not be executed as long as other watchers 1487 // it will not be executed as long as other watchers
1410 // with the default priority are receiving events. 1488 // with the default priority are receiving events.
1411 ev_idle_start (EV_A_ &idle); 1489 ev_idle_start (EV_A_ &idle);
1412 } 1490 }
1413 1491
1467 1545
1468If you cannot use non-blocking mode, then force the use of a 1546If you cannot use non-blocking mode, then force the use of a
1469known-to-be-good backend (at the time of this writing, this includes only 1547known-to-be-good backend (at the time of this writing, this includes only
1470C<EVBACKEND_SELECT> and C<EVBACKEND_POLL>). The same applies to file 1548C<EVBACKEND_SELECT> and C<EVBACKEND_POLL>). The same applies to file
1471descriptors for which non-blocking operation makes no sense (such as 1549descriptors for which non-blocking operation makes no sense (such as
1472files) - libev doesn't guarentee any specific behaviour in that case. 1550files) - libev doesn't guarantee any specific behaviour in that case.
1473 1551
1474Another thing you have to watch out for is that it is quite easy to 1552Another thing you have to watch out for is that it is quite easy to
1475receive "spurious" readiness notifications, that is your callback might 1553receive "spurious" readiness notifications, that is your callback might
1476be called with C<EV_READ> but a subsequent C<read>(2) will actually block 1554be called with C<EV_READ> but a subsequent C<read>(2) will actually block
1477because there is no data. Not only are some backends known to create a 1555because there is no data. Not only are some backends known to create a
1621 ... 1699 ...
1622 struct ev_loop *loop = ev_default_init (0); 1700 struct ev_loop *loop = ev_default_init (0);
1623 ev_io stdin_readable; 1701 ev_io stdin_readable;
1624 ev_io_init (&stdin_readable, stdin_readable_cb, STDIN_FILENO, EV_READ); 1702 ev_io_init (&stdin_readable, stdin_readable_cb, STDIN_FILENO, EV_READ);
1625 ev_io_start (loop, &stdin_readable); 1703 ev_io_start (loop, &stdin_readable);
1626 ev_loop (loop, 0); 1704 ev_run (loop, 0);
1627 1705
1628 1706
1629=head2 C<ev_timer> - relative and optionally repeating timeouts 1707=head2 C<ev_timer> - relative and optionally repeating timeouts
1630 1708
1631Timer watchers are simple relative timers that generate an event after a 1709Timer watchers are simple relative timers that generate an event after a
1640The callback is guaranteed to be invoked only I<after> its timeout has 1718The callback is guaranteed to be invoked only I<after> its timeout has
1641passed (not I<at>, so on systems with very low-resolution clocks this 1719passed (not I<at>, so on systems with very low-resolution clocks this
1642might introduce a small delay). If multiple timers become ready during the 1720might introduce a small delay). If multiple timers become ready during the
1643same loop iteration then the ones with earlier time-out values are invoked 1721same loop iteration then the ones with earlier time-out values are invoked
1644before ones of the same priority with later time-out values (but this is 1722before ones of the same priority with later time-out values (but this is
1645no longer true when a callback calls C<ev_loop> recursively). 1723no longer true when a callback calls C<ev_run> recursively).
1646 1724
1647=head3 Be smart about timeouts 1725=head3 Be smart about timeouts
1648 1726
1649Many real-world problems involve some kind of timeout, usually for error 1727Many real-world problems involve some kind of timeout, usually for error
1650recovery. A typical example is an HTTP request - if the other side hangs, 1728recovery. A typical example is an HTTP request - if the other side hangs,
1736 ev_tstamp timeout = last_activity + 60.; 1814 ev_tstamp timeout = last_activity + 60.;
1737 1815
1738 // if last_activity + 60. is older than now, we did time out 1816 // if last_activity + 60. is older than now, we did time out
1739 if (timeout < now) 1817 if (timeout < now)
1740 { 1818 {
1741 // timeout occured, take action 1819 // timeout occurred, take action
1742 } 1820 }
1743 else 1821 else
1744 { 1822 {
1745 // callback was invoked, but there was some activity, re-arm 1823 // callback was invoked, but there was some activity, re-arm
1746 // the watcher to fire in last_activity + 60, which is 1824 // the watcher to fire in last_activity + 60, which is
1773 callback (loop, timer, EV_TIMER); 1851 callback (loop, timer, EV_TIMER);
1774 1852
1775And when there is some activity, simply store the current time in 1853And when there is some activity, simply store the current time in
1776C<last_activity>, no libev calls at all: 1854C<last_activity>, no libev calls at all:
1777 1855
1778 last_actiivty = ev_now (loop); 1856 last_activity = ev_now (loop);
1779 1857
1780This technique is slightly more complex, but in most cases where the 1858This technique is slightly more complex, but in most cases where the
1781time-out is unlikely to be triggered, much more efficient. 1859time-out is unlikely to be triggered, much more efficient.
1782 1860
1783Changing the timeout is trivial as well (if it isn't hard-coded in the 1861Changing the timeout is trivial as well (if it isn't hard-coded in the
1821 1899
1822=head3 The special problem of time updates 1900=head3 The special problem of time updates
1823 1901
1824Establishing the current time is a costly operation (it usually takes at 1902Establishing the current time is a costly operation (it usually takes at
1825least two system calls): EV therefore updates its idea of the current 1903least two system calls): EV therefore updates its idea of the current
1826time only before and after C<ev_loop> collects new events, which causes a 1904time only before and after C<ev_run> collects new events, which causes a
1827growing difference between C<ev_now ()> and C<ev_time ()> when handling 1905growing difference between C<ev_now ()> and C<ev_time ()> when handling
1828lots of events in one iteration. 1906lots of events in one iteration.
1829 1907
1830The relative timeouts are calculated relative to the C<ev_now ()> 1908The relative timeouts are calculated relative to the C<ev_now ()>
1831time. This is usually the right thing as this timestamp refers to the time 1909time. This is usually the right thing as this timestamp refers to the time
1948 } 2026 }
1949 2027
1950 ev_timer mytimer; 2028 ev_timer mytimer;
1951 ev_timer_init (&mytimer, timeout_cb, 0., 10.); /* note, only repeat used */ 2029 ev_timer_init (&mytimer, timeout_cb, 0., 10.); /* note, only repeat used */
1952 ev_timer_again (&mytimer); /* start timer */ 2030 ev_timer_again (&mytimer); /* start timer */
1953 ev_loop (loop, 0); 2031 ev_run (loop, 0);
1954 2032
1955 // and in some piece of code that gets executed on any "activity": 2033 // and in some piece of code that gets executed on any "activity":
1956 // reset the timeout to start ticking again at 10 seconds 2034 // reset the timeout to start ticking again at 10 seconds
1957 ev_timer_again (&mytimer); 2035 ev_timer_again (&mytimer);
1958 2036
1984 2062
1985As with timers, the callback is guaranteed to be invoked only when the 2063As with timers, the callback is guaranteed to be invoked only when the
1986point in time where it is supposed to trigger has passed. If multiple 2064point in time where it is supposed to trigger has passed. If multiple
1987timers become ready during the same loop iteration then the ones with 2065timers become ready during the same loop iteration then the ones with
1988earlier time-out values are invoked before ones with later time-out values 2066earlier time-out values are invoked before ones with later time-out values
1989(but this is no longer true when a callback calls C<ev_loop> recursively). 2067(but this is no longer true when a callback calls C<ev_run> recursively).
1990 2068
1991=head3 Watcher-Specific Functions and Data Members 2069=head3 Watcher-Specific Functions and Data Members
1992 2070
1993=over 4 2071=over 4
1994 2072
2122Example: Call a callback every hour, or, more precisely, whenever the 2200Example: Call a callback every hour, or, more precisely, whenever the
2123system time is divisible by 3600. The callback invocation times have 2201system time is divisible by 3600. The callback invocation times have
2124potentially a lot of jitter, but good long-term stability. 2202potentially a lot of jitter, but good long-term stability.
2125 2203
2126 static void 2204 static void
2127 clock_cb (struct ev_loop *loop, ev_io *w, int revents) 2205 clock_cb (struct ev_loop *loop, ev_periodic *w, int revents)
2128 { 2206 {
2129 ... its now a full hour (UTC, or TAI or whatever your clock follows) 2207 ... its now a full hour (UTC, or TAI or whatever your clock follows)
2130 } 2208 }
2131 2209
2132 ev_periodic hourly_tick; 2210 ev_periodic hourly_tick;
2232Example: Try to exit cleanly on SIGINT. 2310Example: Try to exit cleanly on SIGINT.
2233 2311
2234 static void 2312 static void
2235 sigint_cb (struct ev_loop *loop, ev_signal *w, int revents) 2313 sigint_cb (struct ev_loop *loop, ev_signal *w, int revents)
2236 { 2314 {
2237 ev_unloop (loop, EVUNLOOP_ALL); 2315 ev_break (loop, EVBREAK_ALL);
2238 } 2316 }
2239 2317
2240 ev_signal signal_watcher; 2318 ev_signal signal_watcher;
2241 ev_signal_init (&signal_watcher, sigint_cb, SIGINT); 2319 ev_signal_init (&signal_watcher, sigint_cb, SIGINT);
2242 ev_signal_start (loop, &signal_watcher); 2320 ev_signal_start (loop, &signal_watcher);
2628 2706
2629Prepare and check watchers are usually (but not always) used in pairs: 2707Prepare and check watchers are usually (but not always) used in pairs:
2630prepare watchers get invoked before the process blocks and check watchers 2708prepare watchers get invoked before the process blocks and check watchers
2631afterwards. 2709afterwards.
2632 2710
2633You I<must not> call C<ev_loop> or similar functions that enter 2711You I<must not> call C<ev_run> or similar functions that enter
2634the current event loop from either C<ev_prepare> or C<ev_check> 2712the current event loop from either C<ev_prepare> or C<ev_check>
2635watchers. Other loops than the current one are fine, however. The 2713watchers. Other loops than the current one are fine, however. The
2636rationale behind this is that you do not need to check for recursion in 2714rationale behind this is that you do not need to check for recursion in
2637those watchers, i.e. the sequence will always be C<ev_prepare>, blocking, 2715those watchers, i.e. the sequence will always be C<ev_prepare>, blocking,
2638C<ev_check> so if you have one watcher of each kind they will always be 2716C<ev_check> so if you have one watcher of each kind they will always be
2806 2884
2807 if (timeout >= 0) 2885 if (timeout >= 0)
2808 // create/start timer 2886 // create/start timer
2809 2887
2810 // poll 2888 // poll
2811 ev_loop (EV_A_ 0); 2889 ev_run (EV_A_ 0);
2812 2890
2813 // stop timer again 2891 // stop timer again
2814 if (timeout >= 0) 2892 if (timeout >= 0)
2815 ev_timer_stop (EV_A_ &to); 2893 ev_timer_stop (EV_A_ &to);
2816 2894
2894if you do not want that, you need to temporarily stop the embed watcher). 2972if you do not want that, you need to temporarily stop the embed watcher).
2895 2973
2896=item ev_embed_sweep (loop, ev_embed *) 2974=item ev_embed_sweep (loop, ev_embed *)
2897 2975
2898Make a single, non-blocking sweep over the embedded loop. This works 2976Make a single, non-blocking sweep over the embedded loop. This works
2899similarly to C<ev_loop (embedded_loop, EVLOOP_NONBLOCK)>, but in the most 2977similarly to C<ev_run (embedded_loop, EVRUN_NOWAIT)>, but in the most
2900appropriate way for embedded loops. 2978appropriate way for embedded loops.
2901 2979
2902=item struct ev_loop *other [read-only] 2980=item struct ev_loop *other [read-only]
2903 2981
2904The embedded event loop. 2982The embedded event loop.
2964C<ev_default_fork> cheats and calls it in the wrong process, the fork 3042C<ev_default_fork> cheats and calls it in the wrong process, the fork
2965handlers will be invoked, too, of course. 3043handlers will be invoked, too, of course.
2966 3044
2967=head3 The special problem of life after fork - how is it possible? 3045=head3 The special problem of life after fork - how is it possible?
2968 3046
2969Most uses of C<fork()> consist of forking, then some simple calls to ste 3047Most uses of C<fork()> consist of forking, then some simple calls to set
2970up/change the process environment, followed by a call to C<exec()>. This 3048up/change the process environment, followed by a call to C<exec()>. This
2971sequence should be handled by libev without any problems. 3049sequence should be handled by libev without any problems.
2972 3050
2973This changes when the application actually wants to do event handling 3051This changes when the application actually wants to do event handling
2974in the child, or both parent in child, in effect "continuing" after the 3052in the child, or both parent in child, in effect "continuing" after the
3008believe me. 3086believe me.
3009 3087
3010=back 3088=back
3011 3089
3012 3090
3013=head2 C<ev_async> - how to wake up another event loop 3091=head2 C<ev_async> - how to wake up an event loop
3014 3092
3015In general, you cannot use an C<ev_loop> from multiple threads or other 3093In general, you cannot use an C<ev_run> from multiple threads or other
3016asynchronous sources such as signal handlers (as opposed to multiple event 3094asynchronous sources such as signal handlers (as opposed to multiple event
3017loops - those are of course safe to use in different threads). 3095loops - those are of course safe to use in different threads).
3018 3096
3019Sometimes, however, you need to wake up another event loop you do not 3097Sometimes, however, you need to wake up an event loop you do not control,
3020control, for example because it belongs to another thread. This is what 3098for example because it belongs to another thread. This is what C<ev_async>
3021C<ev_async> watchers do: as long as the C<ev_async> watcher is active, you 3099watchers do: as long as the C<ev_async> watcher is active, you can signal
3022can signal it by calling C<ev_async_send>, which is thread- and signal 3100it by calling C<ev_async_send>, which is thread- and signal safe.
3023safe.
3024 3101
3025This functionality is very similar to C<ev_signal> watchers, as signals, 3102This functionality is very similar to C<ev_signal> watchers, as signals,
3026too, are asynchronous in nature, and signals, too, will be compressed 3103too, are asynchronous in nature, and signals, too, will be compressed
3027(i.e. the number of callback invocations may be less than the number of 3104(i.e. the number of callback invocations may be less than the number of
3028C<ev_async_sent> calls). 3105C<ev_async_sent> calls).
3340 myclass obj; 3417 myclass obj;
3341 ev::io iow; 3418 ev::io iow;
3342 iow.set <myclass, &myclass::io_cb> (&obj); 3419 iow.set <myclass, &myclass::io_cb> (&obj);
3343 3420
3344=item w->set (object *) 3421=item w->set (object *)
3345
3346This is an B<experimental> feature that might go away in a future version.
3347 3422
3348This is a variation of a method callback - leaving out the method to call 3423This is a variation of a method callback - leaving out the method to call
3349will default the method to C<operator ()>, which makes it possible to use 3424will default the method to C<operator ()>, which makes it possible to use
3350functor objects without having to manually specify the C<operator ()> all 3425functor objects without having to manually specify the C<operator ()> all
3351the time. Incidentally, you can then also leave out the template argument 3426the time. Incidentally, you can then also leave out the template argument
3391Associates a different C<struct ev_loop> with this watcher. You can only 3466Associates a different C<struct ev_loop> with this watcher. You can only
3392do this when the watcher is inactive (and not pending either). 3467do this when the watcher is inactive (and not pending either).
3393 3468
3394=item w->set ([arguments]) 3469=item w->set ([arguments])
3395 3470
3396Basically the same as C<ev_TYPE_set>, with the same arguments. Must be 3471Basically the same as C<ev_TYPE_set>, with the same arguments. Either this
3397called at least once. Unlike the C counterpart, an active watcher gets 3472method or a suitable start method must be called at least once. Unlike the
3398automatically stopped and restarted when reconfiguring it with this 3473C counterpart, an active watcher gets automatically stopped and restarted
3399method. 3474when reconfiguring it with this method.
3400 3475
3401=item w->start () 3476=item w->start ()
3402 3477
3403Starts the watcher. Note that there is no C<loop> argument, as the 3478Starts the watcher. Note that there is no C<loop> argument, as the
3404constructor already stores the event loop. 3479constructor already stores the event loop.
3405 3480
3481=item w->start ([arguments])
3482
3483Instead of calling C<set> and C<start> methods separately, it is often
3484convenient to wrap them in one call. Uses the same type of arguments as
3485the configure C<set> method of the watcher.
3486
3406=item w->stop () 3487=item w->stop ()
3407 3488
3408Stops the watcher if it is active. Again, no C<loop> argument. 3489Stops the watcher if it is active. Again, no C<loop> argument.
3409 3490
3410=item w->again () (C<ev::timer>, C<ev::periodic> only) 3491=item w->again () (C<ev::timer>, C<ev::periodic> only)
3422 3503
3423=back 3504=back
3424 3505
3425=back 3506=back
3426 3507
3427Example: Define a class with an IO and idle watcher, start one of them in 3508Example: Define a class with two I/O and idle watchers, start the I/O
3428the constructor. 3509watchers in the constructor.
3429 3510
3430 class myclass 3511 class myclass
3431 { 3512 {
3432 ev::io io ; void io_cb (ev::io &w, int revents); 3513 ev::io io ; void io_cb (ev::io &w, int revents);
3514 ev::io2 io2 ; void io2_cb (ev::io &w, int revents);
3433 ev::idle idle; void idle_cb (ev::idle &w, int revents); 3515 ev::idle idle; void idle_cb (ev::idle &w, int revents);
3434 3516
3435 myclass (int fd) 3517 myclass (int fd)
3436 { 3518 {
3437 io .set <myclass, &myclass::io_cb > (this); 3519 io .set <myclass, &myclass::io_cb > (this);
3520 io2 .set <myclass, &myclass::io2_cb > (this);
3438 idle.set <myclass, &myclass::idle_cb> (this); 3521 idle.set <myclass, &myclass::idle_cb> (this);
3439 3522
3440 io.start (fd, ev::READ); 3523 io.set (fd, ev::WRITE); // configure the watcher
3524 io.start (); // start it whenever convenient
3525
3526 io2.start (fd, ev::READ); // set + start in one call
3441 } 3527 }
3442 }; 3528 };
3443 3529
3444 3530
3445=head1 OTHER LANGUAGE BINDINGS 3531=head1 OTHER LANGUAGE BINDINGS
3519loop argument"). The C<EV_A> form is used when this is the sole argument, 3605loop argument"). The C<EV_A> form is used when this is the sole argument,
3520C<EV_A_> is used when other arguments are following. Example: 3606C<EV_A_> is used when other arguments are following. Example:
3521 3607
3522 ev_unref (EV_A); 3608 ev_unref (EV_A);
3523 ev_timer_add (EV_A_ watcher); 3609 ev_timer_add (EV_A_ watcher);
3524 ev_loop (EV_A_ 0); 3610 ev_run (EV_A_ 0);
3525 3611
3526It assumes the variable C<loop> of type C<struct ev_loop *> is in scope, 3612It assumes the variable C<loop> of type C<struct ev_loop *> is in scope,
3527which is often provided by the following macro. 3613which is often provided by the following macro.
3528 3614
3529=item C<EV_P>, C<EV_P_> 3615=item C<EV_P>, C<EV_P_>
3569 } 3655 }
3570 3656
3571 ev_check check; 3657 ev_check check;
3572 ev_check_init (&check, check_cb); 3658 ev_check_init (&check, check_cb);
3573 ev_check_start (EV_DEFAULT_ &check); 3659 ev_check_start (EV_DEFAULT_ &check);
3574 ev_loop (EV_DEFAULT_ 0); 3660 ev_run (EV_DEFAULT_ 0);
3575 3661
3576=head1 EMBEDDING 3662=head1 EMBEDDING
3577 3663
3578Libev can (and often is) directly embedded into host 3664Libev can (and often is) directly embedded into host
3579applications. Examples of applications that embed it include the Deliantra 3665applications. Examples of applications that embed it include the Deliantra
3670to a compiled library. All other symbols change the ABI, which means all 3756to a compiled library. All other symbols change the ABI, which means all
3671users of libev and the libev code itself must be compiled with compatible 3757users of libev and the libev code itself must be compiled with compatible
3672settings. 3758settings.
3673 3759
3674=over 4 3760=over 4
3761
3762=item EV_COMPAT3 (h)
3763
3764Backwards compatibility is a major concern for libev. This is why this
3765release of libev comes with wrappers for the functions and symbols that
3766have been renamed between libev version 3 and 4.
3767
3768You can disable these wrappers (to test compatibility with future
3769versions) by defining C<EV_COMPAT3> to C<0> when compiling your
3770sources. This has the additional advantage that you can drop the C<struct>
3771from C<struct ev_loop> declarations, as libev will provide an C<ev_loop>
3772typedef in that case.
3773
3774In some future version, the default for C<EV_COMPAT3> will become C<0>,
3775and in some even more future version the compatibility code will be
3776removed completely.
3675 3777
3676=item EV_STANDALONE (h) 3778=item EV_STANDALONE (h)
3677 3779
3678Must always be C<1> if you do not use autoconf configuration, which 3780Must always be C<1> if you do not use autoconf configuration, which
3679keeps libev from including F<config.h>, and it also defines dummy 3781keeps libev from including F<config.h>, and it also defines dummy
3886EV_PREPARE_ENABLE, EV_CHECK_ENABLE, EV_FORK_ENABLE, EV_SIGNAL_ENABLE, 3988EV_PREPARE_ENABLE, EV_CHECK_ENABLE, EV_FORK_ENABLE, EV_SIGNAL_ENABLE,
3887EV_ASYNC_ENABLE, EV_CHILD_ENABLE. 3989EV_ASYNC_ENABLE, EV_CHILD_ENABLE.
3888 3990
3889If undefined or defined to be C<1> (and the platform supports it), then 3991If undefined or defined to be C<1> (and the platform supports it), then
3890the respective watcher type is supported. If defined to be C<0>, then it 3992the respective watcher type is supported. If defined to be C<0>, then it
3891is not. Disabling watcher types mainly saves codesize. 3993is not. Disabling watcher types mainly saves code size.
3892 3994
3893=item EV_FEATURES 3995=item EV_FEATURES
3894 3996
3895If you need to shave off some kilobytes of code at the expense of some 3997If you need to shave off some kilobytes of code at the expense of some
3896speed (but with the full API), you can define this symbol to request 3998speed (but with the full API), you can define this symbol to request
3916 4018
3917=item C<1> - faster/larger code 4019=item C<1> - faster/larger code
3918 4020
3919Use larger code to speed up some operations. 4021Use larger code to speed up some operations.
3920 4022
3921Currently this is used to override some inlining decisions (enlarging the roughly 4023Currently this is used to override some inlining decisions (enlarging the
392230% code size on amd64. 4024code size by roughly 30% on amd64).
3923 4025
3924When optimising for size, use of compiler flags such as C<-Os> with 4026When optimising for size, use of compiler flags such as C<-Os> with
3925gcc recommended, as well as C<-DNDEBUG>, as libev contains a number of 4027gcc is recommended, as well as C<-DNDEBUG>, as libev contains a number of
3926assertions. 4028assertions.
3927 4029
3928=item C<2> - faster/larger data structures 4030=item C<2> - faster/larger data structures
3929 4031
3930Replaces the small 2-heap for timer management by a faster 4-heap, larger 4032Replaces the small 2-heap for timer management by a faster 4-heap, larger
3931hash table sizes and so on. This will usually further increase codesize 4033hash table sizes and so on. This will usually further increase code size
3932and can additionally have an effect on the size of data structures at 4034and can additionally have an effect on the size of data structures at
3933runtime. 4035runtime.
3934 4036
3935=item C<4> - full API configuration 4037=item C<4> - full API configuration
3936 4038
3973I/O watcher then might come out at only 5Kb. 4075I/O watcher then might come out at only 5Kb.
3974 4076
3975=item EV_AVOID_STDIO 4077=item EV_AVOID_STDIO
3976 4078
3977If this is set to C<1> at compiletime, then libev will avoid using stdio 4079If this is set to C<1> at compiletime, then libev will avoid using stdio
3978functions (printf, scanf, perror etc.). This will increase the codesize 4080functions (printf, scanf, perror etc.). This will increase the code size
3979somewhat, but if your program doesn't otherwise depend on stdio and your 4081somewhat, but if your program doesn't otherwise depend on stdio and your
3980libc allows it, this avoids linking in the stdio library which is quite 4082libc allows it, this avoids linking in the stdio library which is quite
3981big. 4083big.
3982 4084
3983Note that error messages might become less precise when this option is 4085Note that error messages might become less precise when this option is
3987 4089
3988The highest supported signal number, +1 (or, the number of 4090The highest supported signal number, +1 (or, the number of
3989signals): Normally, libev tries to deduce the maximum number of signals 4091signals): Normally, libev tries to deduce the maximum number of signals
3990automatically, but sometimes this fails, in which case it can be 4092automatically, but sometimes this fails, in which case it can be
3991specified. Also, using a lower number than detected (C<32> should be 4093specified. Also, using a lower number than detected (C<32> should be
3992good for about any system in existance) can save some memory, as libev 4094good for about any system in existence) can save some memory, as libev
3993statically allocates some 12-24 bytes per signal number. 4095statically allocates some 12-24 bytes per signal number.
3994 4096
3995=item EV_PID_HASHSIZE 4097=item EV_PID_HASHSIZE
3996 4098
3997C<ev_child> watchers use a small hash table to distribute workload by 4099C<ev_child> watchers use a small hash table to distribute workload by
4029The default is C<1>, unless C<EV_FEATURES> overrides it, in which case it 4131The default is C<1>, unless C<EV_FEATURES> overrides it, in which case it
4030will be C<0>. 4132will be C<0>.
4031 4133
4032=item EV_VERIFY 4134=item EV_VERIFY
4033 4135
4034Controls how much internal verification (see C<ev_loop_verify ()>) will 4136Controls how much internal verification (see C<ev_verify ()>) will
4035be done: If set to C<0>, no internal verification code will be compiled 4137be done: If set to C<0>, no internal verification code will be compiled
4036in. If set to C<1>, then verification code will be compiled in, but not 4138in. If set to C<1>, then verification code will be compiled in, but not
4037called. If set to C<2>, then the internal verification code will be 4139called. If set to C<2>, then the internal verification code will be
4038called once per loop, which can slow down libev. If set to C<3>, then the 4140called once per loop, which can slow down libev. If set to C<3>, then the
4039verification code will be called very frequently, which will slow down 4141verification code will be called very frequently, which will slow down
4043will be C<0>. 4145will be C<0>.
4044 4146
4045=item EV_COMMON 4147=item EV_COMMON
4046 4148
4047By default, all watchers have a C<void *data> member. By redefining 4149By default, all watchers have a C<void *data> member. By redefining
4048this macro to a something else you can include more and other types of 4150this macro to something else you can include more and other types of
4049members. You have to define it each time you include one of the files, 4151members. You have to define it each time you include one of the files,
4050though, and it must be identical each time. 4152though, and it must be identical each time.
4051 4153
4052For example, the perl EV module uses something like this: 4154For example, the perl EV module uses something like this:
4053 4155
4254 userdata *u = ev_userdata (EV_A); 4356 userdata *u = ev_userdata (EV_A);
4255 pthread_mutex_lock (&u->lock); 4357 pthread_mutex_lock (&u->lock);
4256 } 4358 }
4257 4359
4258The event loop thread first acquires the mutex, and then jumps straight 4360The event loop thread first acquires the mutex, and then jumps straight
4259into C<ev_loop>: 4361into C<ev_run>:
4260 4362
4261 void * 4363 void *
4262 l_run (void *thr_arg) 4364 l_run (void *thr_arg)
4263 { 4365 {
4264 struct ev_loop *loop = (struct ev_loop *)thr_arg; 4366 struct ev_loop *loop = (struct ev_loop *)thr_arg;
4265 4367
4266 l_acquire (EV_A); 4368 l_acquire (EV_A);
4267 pthread_setcanceltype (PTHREAD_CANCEL_ASYNCHRONOUS, 0); 4369 pthread_setcanceltype (PTHREAD_CANCEL_ASYNCHRONOUS, 0);
4268 ev_loop (EV_A_ 0); 4370 ev_run (EV_A_ 0);
4269 l_release (EV_A); 4371 l_release (EV_A);
4270 4372
4271 return 0; 4373 return 0;
4272 } 4374 }
4273 4375
4325 4427
4326=head3 COROUTINES 4428=head3 COROUTINES
4327 4429
4328Libev is very accommodating to coroutines ("cooperative threads"): 4430Libev is very accommodating to coroutines ("cooperative threads"):
4329libev fully supports nesting calls to its functions from different 4431libev fully supports nesting calls to its functions from different
4330coroutines (e.g. you can call C<ev_loop> on the same loop from two 4432coroutines (e.g. you can call C<ev_run> on the same loop from two
4331different coroutines, and switch freely between both coroutines running 4433different coroutines, and switch freely between both coroutines running
4332the loop, as long as you don't confuse yourself). The only exception is 4434the loop, as long as you don't confuse yourself). The only exception is
4333that you must not do this from C<ev_periodic> reschedule callbacks. 4435that you must not do this from C<ev_periodic> reschedule callbacks.
4334 4436
4335Care has been taken to ensure that libev does not keep local state inside 4437Care has been taken to ensure that libev does not keep local state inside
4336C<ev_loop>, and other calls do not usually allow for coroutine switches as 4438C<ev_run>, and other calls do not usually allow for coroutine switches as
4337they do not call any callbacks. 4439they do not call any callbacks.
4338 4440
4339=head2 COMPILER WARNINGS 4441=head2 COMPILER WARNINGS
4340 4442
4341Depending on your compiler and compiler settings, you might get no or a 4443Depending on your compiler and compiler settings, you might get no or a
4352maintainable. 4454maintainable.
4353 4455
4354And of course, some compiler warnings are just plain stupid, or simply 4456And of course, some compiler warnings are just plain stupid, or simply
4355wrong (because they don't actually warn about the condition their message 4457wrong (because they don't actually warn about the condition their message
4356seems to warn about). For example, certain older gcc versions had some 4458seems to warn about). For example, certain older gcc versions had some
4357warnings that resulted an extreme number of false positives. These have 4459warnings that resulted in an extreme number of false positives. These have
4358been fixed, but some people still insist on making code warn-free with 4460been fixed, but some people still insist on making code warn-free with
4359such buggy versions. 4461such buggy versions.
4360 4462
4361While libev is written to generate as few warnings as possible, 4463While libev is written to generate as few warnings as possible,
4362"warn-free" code is not a goal, and it is recommended not to build libev 4464"warn-free" code is not a goal, and it is recommended not to build libev
4398I suggest using suppression lists. 4500I suggest using suppression lists.
4399 4501
4400 4502
4401=head1 PORTABILITY NOTES 4503=head1 PORTABILITY NOTES
4402 4504
4505=head2 GNU/LINUX 32 BIT LIMITATIONS
4506
4507GNU/Linux is the only common platform that supports 64 bit file/large file
4508interfaces but I<disables> them by default.
4509
4510That means that libev compiled in the default environment doesn't support
4511files larger than 2GiB or so, which mainly affects C<ev_stat> watchers.
4512
4513Unfortunately, many programs try to work around this GNU/Linux issue
4514by enabling the large file API, which makes them incompatible with the
4515standard libev compiled for their system.
4516
4517Likewise, libev cannot enable the large file API itself as this would
4518suddenly make it incompatible to the default compile time environment,
4519i.e. all programs not using special compile switches.
4520
4521=head2 OS/X AND DARWIN BUGS
4522
4523The whole thing is a bug if you ask me - basically any system interface
4524you touch is broken, whether it is locales, poll, kqueue or even the
4525OpenGL drivers.
4526
4527=head3 C<kqueue> is buggy
4528
4529The kqueue syscall is broken in all known versions - most versions support
4530only sockets, many support pipes.
4531
4532Libev tries to work around this by not using C<kqueue> by default on
4533this rotten platform, but of course you can still ask for it when creating
4534a loop.
4535
4536=head3 C<poll> is buggy
4537
4538Instead of fixing C<kqueue>, Apple replaced their (working) C<poll>
4539implementation by something calling C<kqueue> internally around the 10.5.6
4540release, so now C<kqueue> I<and> C<poll> are broken.
4541
4542Libev tries to work around this by not using C<poll> by default on
4543this rotten platform, but of course you can still ask for it when creating
4544a loop.
4545
4546=head3 C<select> is buggy
4547
4548All that's left is C<select>, and of course Apple found a way to fuck this
4549one up as well: On OS/X, C<select> actively limits the number of file
4550descriptors you can pass in to 1024 - your program suddenly crashes when
4551you use more.
4552
4553There is an undocumented "workaround" for this - defining
4554C<_DARWIN_UNLIMITED_SELECT>, which libev tries to use, so select I<should>
4555work on OS/X.
4556
4557=head2 SOLARIS PROBLEMS AND WORKAROUNDS
4558
4559=head3 C<errno> reentrancy
4560
4561The default compile environment on Solaris is unfortunately so
4562thread-unsafe that you can't even use components/libraries compiled
4563without C<-D_REENTRANT> (as long as they use C<errno>), which, of course,
4564isn't defined by default.
4565
4566If you want to use libev in threaded environments you have to make sure
4567it's compiled with C<_REENTRANT> defined.
4568
4569=head3 Event port backend
4570
4571The scalable event interface for Solaris is called "event ports". Unfortunately,
4572this mechanism is very buggy. If you run into high CPU usage, your program
4573freezes or you get a large number of spurious wakeups, make sure you have
4574all the relevant and latest kernel patches applied. No, I don't know which
4575ones, but there are multiple ones.
4576
4577If you can't get it to work, you can try running the program by setting
4578the environment variable C<LIBEV_FLAGS=3> to only allow C<poll> and
4579C<select> backends.
4580
4581=head2 AIX POLL BUG
4582
4583AIX unfortunately has a broken C<poll.h> header. Libev works around
4584this by trying to avoid the poll backend altogether (i.e. it's not even
4585compiled in), which normally isn't a big problem as C<select> works fine
4586with large bitsets, and AIX is dead anyway.
4587
4403=head2 WIN32 PLATFORM LIMITATIONS AND WORKAROUNDS 4588=head2 WIN32 PLATFORM LIMITATIONS AND WORKAROUNDS
4589
4590=head3 General issues
4404 4591
4405Win32 doesn't support any of the standards (e.g. POSIX) that libev 4592Win32 doesn't support any of the standards (e.g. POSIX) that libev
4406requires, and its I/O model is fundamentally incompatible with the POSIX 4593requires, and its I/O model is fundamentally incompatible with the POSIX
4407model. Libev still offers limited functionality on this platform in 4594model. Libev still offers limited functionality on this platform in
4408the form of the C<EVBACKEND_SELECT> backend, and only supports socket 4595the form of the C<EVBACKEND_SELECT> backend, and only supports socket
4409descriptors. This only applies when using Win32 natively, not when using 4596descriptors. This only applies when using Win32 natively, not when using
4410e.g. cygwin. 4597e.g. cygwin. Actually, it only applies to the microsofts own compilers,
4598as every compielr comes with a slightly differently broken/incompatible
4599environment.
4411 4600
4412Lifting these limitations would basically require the full 4601Lifting these limitations would basically require the full
4413re-implementation of the I/O system. If you are into these kinds of 4602re-implementation of the I/O system. If you are into this kind of thing,
4414things, then note that glib does exactly that for you in a very portable 4603then note that glib does exactly that for you in a very portable way (note
4415way (note also that glib is the slowest event library known to man). 4604also that glib is the slowest event library known to man).
4416 4605
4417There is no supported compilation method available on windows except 4606There is no supported compilation method available on windows except
4418embedding it into other applications. 4607embedding it into other applications.
4419 4608
4420Sensible signal handling is officially unsupported by Microsoft - libev 4609Sensible signal handling is officially unsupported by Microsoft - libev
4448you do I<not> compile the F<ev.c> or any other embedded source files!): 4637you do I<not> compile the F<ev.c> or any other embedded source files!):
4449 4638
4450 #include "evwrap.h" 4639 #include "evwrap.h"
4451 #include "ev.c" 4640 #include "ev.c"
4452 4641
4453=over 4
4454
4455=item The winsocket select function 4642=head3 The winsocket C<select> function
4456 4643
4457The winsocket C<select> function doesn't follow POSIX in that it 4644The winsocket C<select> function doesn't follow POSIX in that it
4458requires socket I<handles> and not socket I<file descriptors> (it is 4645requires socket I<handles> and not socket I<file descriptors> (it is
4459also extremely buggy). This makes select very inefficient, and also 4646also extremely buggy). This makes select very inefficient, and also
4460requires a mapping from file descriptors to socket handles (the Microsoft 4647requires a mapping from file descriptors to socket handles (the Microsoft
4469 #define EV_SELECT_IS_WINSOCKET 1 /* forces EV_SELECT_USE_FD_SET, too */ 4656 #define EV_SELECT_IS_WINSOCKET 1 /* forces EV_SELECT_USE_FD_SET, too */
4470 4657
4471Note that winsockets handling of fd sets is O(n), so you can easily get a 4658Note that winsockets handling of fd sets is O(n), so you can easily get a
4472complexity in the O(n²) range when using win32. 4659complexity in the O(n²) range when using win32.
4473 4660
4474=item Limited number of file descriptors 4661=head3 Limited number of file descriptors
4475 4662
4476Windows has numerous arbitrary (and low) limits on things. 4663Windows has numerous arbitrary (and low) limits on things.
4477 4664
4478Early versions of winsocket's select only supported waiting for a maximum 4665Early versions of winsocket's select only supported waiting for a maximum
4479of C<64> handles (probably owning to the fact that all windows kernels 4666of C<64> handles (probably owning to the fact that all windows kernels
4494runtime libraries. This might get you to about C<512> or C<2048> sockets 4681runtime libraries. This might get you to about C<512> or C<2048> sockets
4495(depending on windows version and/or the phase of the moon). To get more, 4682(depending on windows version and/or the phase of the moon). To get more,
4496you need to wrap all I/O functions and provide your own fd management, but 4683you need to wrap all I/O functions and provide your own fd management, but
4497the cost of calling select (O(n²)) will likely make this unworkable. 4684the cost of calling select (O(n²)) will likely make this unworkable.
4498 4685
4499=back
4500
4501=head2 PORTABILITY REQUIREMENTS 4686=head2 PORTABILITY REQUIREMENTS
4502 4687
4503In addition to a working ISO-C implementation and of course the 4688In addition to a working ISO-C implementation and of course the
4504backend-specific APIs, libev relies on a few additional extensions: 4689backend-specific APIs, libev relies on a few additional extensions:
4505 4690
4543watchers. 4728watchers.
4544 4729
4545=item C<double> must hold a time value in seconds with enough accuracy 4730=item C<double> must hold a time value in seconds with enough accuracy
4546 4731
4547The type C<double> is used to represent timestamps. It is required to 4732The type C<double> is used to represent timestamps. It is required to
4548have at least 51 bits of mantissa (and 9 bits of exponent), which is good 4733have at least 51 bits of mantissa (and 9 bits of exponent), which is
4549enough for at least into the year 4000. This requirement is fulfilled by 4734good enough for at least into the year 4000 with millisecond accuracy
4735(the design goal for libev). This requirement is overfulfilled by
4550implementations implementing IEEE 754, which is basically all existing 4736implementations using IEEE 754, which is basically all existing ones. With
4551ones. With IEEE 754 doubles, you get microsecond accuracy until at least 4737IEEE 754 doubles, you get microsecond accuracy until at least 2200.
45522200.
4553 4738
4554=back 4739=back
4555 4740
4556If you know of other additional requirements drop me a note. 4741If you know of other additional requirements drop me a note.
4557 4742
4635compatibility, so most programs should still compile. Those might be 4820compatibility, so most programs should still compile. Those might be
4636removed in later versions of libev, so better update early than late. 4821removed in later versions of libev, so better update early than late.
4637 4822
4638=over 4 4823=over 4
4639 4824
4640=item C<ev_loop_count> renamed to C<ev_iteration> 4825=item function/symbol renames
4641 4826
4642=item C<ev_loop_depth> renamed to C<ev_depth> 4827A number of functions and symbols have been renamed:
4643 4828
4644=item C<ev_loop_verify> renamed to C<ev_verify> 4829 ev_loop => ev_run
4830 EVLOOP_NONBLOCK => EVRUN_NOWAIT
4831 EVLOOP_ONESHOT => EVRUN_ONCE
4832
4833 ev_unloop => ev_break
4834 EVUNLOOP_CANCEL => EVBREAK_CANCEL
4835 EVUNLOOP_ONE => EVBREAK_ONE
4836 EVUNLOOP_ALL => EVBREAK_ALL
4837
4838 EV_TIMEOUT => EV_TIMER
4839
4840 ev_loop_count => ev_iteration
4841 ev_loop_depth => ev_depth
4842 ev_loop_verify => ev_verify
4645 4843
4646Most functions working on C<struct ev_loop> objects don't have an 4844Most functions working on C<struct ev_loop> objects don't have an
4647C<ev_loop_> prefix, so it was removed. Note that C<ev_loop_fork> is 4845C<ev_loop_> prefix, so it was removed; C<ev_loop>, C<ev_unloop> and
4846associated constants have been renamed to not collide with the C<struct
4847ev_loop> anymore and C<EV_TIMER> now follows the same naming scheme
4848as all other watcher types. Note that C<ev_loop_fork> is still called
4648still called C<ev_loop_fork> because it would otherwise clash with the 4849C<ev_loop_fork> because it would otherwise clash with the C<ev_fork>
4649C<ev_fork> typedef. 4850typedef.
4650 4851
4651=item C<EV_TIMEOUT> renamed to C<EV_TIMER> in C<revents> 4852=item C<EV_COMPAT3> backwards compatibility mechanism
4652 4853
4653This is a simple rename - all other watcher types use their name 4854The backward compatibility mechanism can be controlled by
4654as revents flag, and now C<ev_timer> does, too. 4855C<EV_COMPAT3>. See L<PREPROCESSOR SYMBOLS/MACROS> in the L<EMBEDDING>
4655 4856section.
4656Both C<EV_TIMER> and C<EV_TIMEOUT> symbols were present in 3.x versions
4657and continue to be present for the forseeable future, so this is mostly a
4658documentation change.
4659 4857
4660=item C<EV_MINIMAL> mechanism replaced by C<EV_FEATURES> 4858=item C<EV_MINIMAL> mechanism replaced by C<EV_FEATURES>
4661 4859
4662The preprocessor symbol C<EV_MINIMAL> has been replaced by a different 4860The preprocessor symbol C<EV_MINIMAL> has been replaced by a different
4663mechanism, C<EV_FEATURES>. Programs using C<EV_MINIMAL> usually compile 4861mechanism, C<EV_FEATURES>. Programs using C<EV_MINIMAL> usually compile

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