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Revision 1.299 by sf-exg, Sat Aug 28 21:42:12 2010 UTC vs.
Revision 1.322 by root, Sun Oct 24 17:58:41 2010 UTC

26 puts ("stdin ready"); 26 puts ("stdin ready");
27 // for one-shot events, one must manually stop the watcher 27 // for one-shot events, one must manually stop the watcher
28 // with its corresponding stop function. 28 // with its corresponding stop function.
29 ev_io_stop (EV_A_ w); 29 ev_io_stop (EV_A_ w);
30 30
31 // this causes all nested ev_loop's to stop iterating 31 // this causes all nested ev_run's to stop iterating
32 ev_unloop (EV_A_ EVUNLOOP_ALL); 32 ev_break (EV_A_ EVBREAK_ALL);
33 } 33 }
34 34
35 // another callback, this time for a time-out 35 // another callback, this time for a time-out
36 static void 36 static void
37 timeout_cb (EV_P_ ev_timer *w, int revents) 37 timeout_cb (EV_P_ ev_timer *w, int revents)
38 { 38 {
39 puts ("timeout"); 39 puts ("timeout");
40 // this causes the innermost ev_loop to stop iterating 40 // this causes the innermost ev_run to stop iterating
41 ev_unloop (EV_A_ EVUNLOOP_ONE); 41 ev_break (EV_A_ EVBREAK_ONE);
42 } 42 }
43 43
44 int 44 int
45 main (void) 45 main (void)
46 { 46 {
47 // use the default event loop unless you have special needs 47 // use the default event loop unless you have special needs
48 struct ev_loop *loop = ev_default_loop (0); 48 struct ev_loop *loop = EV_DEFAULT;
49 49
50 // initialise an io watcher, then start it 50 // initialise an io watcher, then start it
51 // this one will watch for stdin to become readable 51 // this one will watch for stdin to become readable
52 ev_io_init (&stdin_watcher, stdin_cb, /*STDIN_FILENO*/ 0, EV_READ); 52 ev_io_init (&stdin_watcher, stdin_cb, /*STDIN_FILENO*/ 0, EV_READ);
53 ev_io_start (loop, &stdin_watcher); 53 ev_io_start (loop, &stdin_watcher);
56 // simple non-repeating 5.5 second timeout 56 // simple non-repeating 5.5 second timeout
57 ev_timer_init (&timeout_watcher, timeout_cb, 5.5, 0.); 57 ev_timer_init (&timeout_watcher, timeout_cb, 5.5, 0.);
58 ev_timer_start (loop, &timeout_watcher); 58 ev_timer_start (loop, &timeout_watcher);
59 59
60 // now wait for events to arrive 60 // now wait for events to arrive
61 ev_loop (loop, 0); 61 ev_run (loop, 0);
62 62
63 // unloop was called, so exit 63 // unloop was called, so exit
64 return 0; 64 return 0;
65 } 65 }
66 66
124this argument. 124this argument.
125 125
126=head2 TIME REPRESENTATION 126=head2 TIME REPRESENTATION
127 127
128Libev represents time as a single floating point number, representing 128Libev represents time as a single floating point number, representing
129the (fractional) number of seconds since the (POSIX) epoch (in practise 129the (fractional) number of seconds since the (POSIX) epoch (in practice
130somewhere near the beginning of 1970, details are complicated, don't 130somewhere near the beginning of 1970, details are complicated, don't
131ask). This type is called C<ev_tstamp>, which is what you should use 131ask). This type is called C<ev_tstamp>, which is what you should use
132too. It usually aliases to the C<double> type in C. When you need to do 132too. It usually aliases to the C<double> type in C. When you need to do
133any calculations on it, you should treat it as some floating point value. 133any calculations on it, you should treat it as some floating point value.
134 134
165 165
166=item ev_tstamp ev_time () 166=item ev_tstamp ev_time ()
167 167
168Returns the current time as libev would use it. Please note that the 168Returns the current time as libev would use it. Please note that the
169C<ev_now> function is usually faster and also often returns the timestamp 169C<ev_now> function is usually faster and also often returns the timestamp
170you actually want to know. 170you actually want to know. Also interesting is the combination of
171C<ev_update_now> and C<ev_now>.
171 172
172=item ev_sleep (ev_tstamp interval) 173=item ev_sleep (ev_tstamp interval)
173 174
174Sleep for the given interval: The current thread will be blocked until 175Sleep for the given interval: The current thread will be blocked until
175either it is interrupted or the given time interval has passed. Basically 176either it is interrupted or the given time interval has passed. Basically
192as this indicates an incompatible change. Minor versions are usually 193as this indicates an incompatible change. Minor versions are usually
193compatible to older versions, so a larger minor version alone is usually 194compatible to older versions, so a larger minor version alone is usually
194not a problem. 195not a problem.
195 196
196Example: Make sure we haven't accidentally been linked against the wrong 197Example: Make sure we haven't accidentally been linked against the wrong
197version (note, however, that this will not detect ABI mismatches :). 198version (note, however, that this will not detect other ABI mismatches,
199such as LFS or reentrancy).
198 200
199 assert (("libev version mismatch", 201 assert (("libev version mismatch",
200 ev_version_major () == EV_VERSION_MAJOR 202 ev_version_major () == EV_VERSION_MAJOR
201 && ev_version_minor () >= EV_VERSION_MINOR)); 203 && ev_version_minor () >= EV_VERSION_MINOR));
202 204
213 assert (("sorry, no epoll, no sex", 215 assert (("sorry, no epoll, no sex",
214 ev_supported_backends () & EVBACKEND_EPOLL)); 216 ev_supported_backends () & EVBACKEND_EPOLL));
215 217
216=item unsigned int ev_recommended_backends () 218=item unsigned int ev_recommended_backends ()
217 219
218Return the set of all backends compiled into this binary of libev and also 220Return the set of all backends compiled into this binary of libev and
219recommended for this platform. This set is often smaller than the one 221also recommended for this platform, meaning it will work for most file
222descriptor types. This set is often smaller than the one returned by
220returned by C<ev_supported_backends>, as for example kqueue is broken on 223C<ev_supported_backends>, as for example kqueue is broken on most BSDs
221most BSDs and will not be auto-detected unless you explicitly request it 224and will not be auto-detected unless you explicitly request it (assuming
222(assuming you know what you are doing). This is the set of backends that 225you know what you are doing). This is the set of backends that libev will
223libev will probe for if you specify no backends explicitly. 226probe for if you specify no backends explicitly.
224 227
225=item unsigned int ev_embeddable_backends () 228=item unsigned int ev_embeddable_backends ()
226 229
227Returns the set of backends that are embeddable in other event loops. This 230Returns the set of backends that are embeddable in other event loops. This
228is the theoretical, all-platform, value. To find which backends 231value is platform-specific but can include backends not available on the
229might be supported on the current system, you would need to look at 232current system. To find which embeddable backends might be supported on
230C<ev_embeddable_backends () & ev_supported_backends ()>, likewise for 233the current system, you would need to look at C<ev_embeddable_backends ()
231recommended ones. 234& ev_supported_backends ()>, likewise for recommended ones.
232 235
233See the description of C<ev_embed> watchers for more info. 236See the description of C<ev_embed> watchers for more info.
234 237
235=item ev_set_allocator (void *(*cb)(void *ptr, long size)) [NOT REENTRANT] 238=item ev_set_allocator (void *(*cb)(void *ptr, long size)) [NOT REENTRANT]
236 239
290 ... 293 ...
291 ev_set_syserr_cb (fatal_error); 294 ev_set_syserr_cb (fatal_error);
292 295
293=back 296=back
294 297
295=head1 FUNCTIONS CONTROLLING THE EVENT LOOP 298=head1 FUNCTIONS CONTROLLING EVENT LOOPS
296 299
297An event loop is described by a C<struct ev_loop *> (the C<struct> 300An event loop is described by a C<struct ev_loop *> (the C<struct> is
298is I<not> optional in this case, as there is also an C<ev_loop> 301I<not> optional in this case unless libev 3 compatibility is disabled, as
299I<function>). 302libev 3 had an C<ev_loop> function colliding with the struct name).
300 303
301The library knows two types of such loops, the I<default> loop, which 304The library knows two types of such loops, the I<default> loop, which
302supports signals and child events, and dynamically created loops which do 305supports signals and child events, and dynamically created event loops
303not. 306which do not.
304 307
305=over 4 308=over 4
306 309
307=item struct ev_loop *ev_default_loop (unsigned int flags) 310=item struct ev_loop *ev_default_loop (unsigned int flags)
308 311
309This will initialise the default event loop if it hasn't been initialised 312This returns the "default" event loop object, which is what you should
310yet and return it. If the default loop could not be initialised, returns 313normally use when you just need "the event loop". Event loop objects and
311false. If it already was initialised it simply returns it (and ignores the 314the C<flags> parameter are described in more detail in the entry for
312flags. If that is troubling you, check C<ev_backend ()> afterwards). 315C<ev_loop_new>.
316
317If the default loop is already initialised then this function simply
318returns it (and ignores the flags. If that is troubling you, check
319C<ev_backend ()> afterwards). Otherwise it will create it with the given
320flags, which should almost always be C<0>, unless the caller is also the
321one calling C<ev_run> or otherwise qualifies as "the main program".
313 322
314If you don't know what event loop to use, use the one returned from this 323If you don't know what event loop to use, use the one returned from this
315function. 324function (or via the C<EV_DEFAULT> macro).
316 325
317Note that this function is I<not> thread-safe, so if you want to use it 326Note that this function is I<not> thread-safe, so if you want to use it
318from multiple threads, you have to lock (note also that this is unlikely, 327from multiple threads, you have to employ some kind of mutex (note also
319as loops cannot be shared easily between threads anyway). 328that this case is unlikely, as loops cannot be shared easily between
329threads anyway).
320 330
321The default loop is the only loop that can handle C<ev_signal> and 331The default loop is the only loop that can handle C<ev_child> watchers,
322C<ev_child> watchers, and to do this, it always registers a handler 332and to do this, it always registers a handler for C<SIGCHLD>. If this is
323for C<SIGCHLD>. If this is a problem for your application you can either 333a problem for your application you can either create a dynamic loop with
324create a dynamic loop with C<ev_loop_new> that doesn't do that, or you 334C<ev_loop_new> which doesn't do that, or you can simply overwrite the
325can simply overwrite the C<SIGCHLD> signal handler I<after> calling 335C<SIGCHLD> signal handler I<after> calling C<ev_default_init>.
326C<ev_default_init>. 336
337Example: This is the most typical usage.
338
339 if (!ev_default_loop (0))
340 fatal ("could not initialise libev, bad $LIBEV_FLAGS in environment?");
341
342Example: Restrict libev to the select and poll backends, and do not allow
343environment settings to be taken into account:
344
345 ev_default_loop (EVBACKEND_POLL | EVBACKEND_SELECT | EVFLAG_NOENV);
346
347Example: Use whatever libev has to offer, but make sure that kqueue is
348used if available (warning, breaks stuff, best use only with your own
349private event loop and only if you know the OS supports your types of
350fds):
351
352 ev_default_loop (ev_recommended_backends () | EVBACKEND_KQUEUE);
353
354=item struct ev_loop *ev_loop_new (unsigned int flags)
355
356This will create and initialise a new event loop object. If the loop
357could not be initialised, returns false.
358
359Note that this function I<is> thread-safe, and one common way to use
360libev with threads is indeed to create one loop per thread, and using the
361default loop in the "main" or "initial" thread.
327 362
328The flags argument can be used to specify special behaviour or specific 363The flags argument can be used to specify special behaviour or specific
329backends to use, and is usually specified as C<0> (or C<EVFLAG_AUTO>). 364backends to use, and is usually specified as C<0> (or C<EVFLAG_AUTO>).
330 365
331The following flags are supported: 366The following flags are supported:
439of course I<doesn't>, and epoll just loves to report events for totally 474of course I<doesn't>, and epoll just loves to report events for totally
440I<different> file descriptors (even already closed ones, so one cannot 475I<different> file descriptors (even already closed ones, so one cannot
441even remove them from the set) than registered in the set (especially 476even remove them from the set) than registered in the set (especially
442on SMP systems). Libev tries to counter these spurious notifications by 477on SMP systems). Libev tries to counter these spurious notifications by
443employing an additional generation counter and comparing that against the 478employing an additional generation counter and comparing that against the
444events to filter out spurious ones, recreating the set when required. 479events to filter out spurious ones, recreating the set when required. Last
480not least, it also refuses to work with some file descriptors which work
481perfectly fine with C<select> (files, many character devices...).
445 482
446While stopping, setting and starting an I/O watcher in the same iteration 483While stopping, setting and starting an I/O watcher in the same iteration
447will result in some caching, there is still a system call per such 484will result in some caching, there is still a system call per such
448incident (because the same I<file descriptor> could point to a different 485incident (because the same I<file descriptor> could point to a different
449I<file description> now), so its best to avoid that. Also, C<dup ()>'ed 486I<file description> now), so its best to avoid that. Also, C<dup ()>'ed
547If one or more of the backend flags are or'ed into the flags value, 584If one or more of the backend flags are or'ed into the flags value,
548then only these backends will be tried (in the reverse order as listed 585then only these backends will be tried (in the reverse order as listed
549here). If none are specified, all backends in C<ev_recommended_backends 586here). If none are specified, all backends in C<ev_recommended_backends
550()> will be tried. 587()> will be tried.
551 588
552Example: This is the most typical usage.
553
554 if (!ev_default_loop (0))
555 fatal ("could not initialise libev, bad $LIBEV_FLAGS in environment?");
556
557Example: Restrict libev to the select and poll backends, and do not allow
558environment settings to be taken into account:
559
560 ev_default_loop (EVBACKEND_POLL | EVBACKEND_SELECT | EVFLAG_NOENV);
561
562Example: Use whatever libev has to offer, but make sure that kqueue is
563used if available (warning, breaks stuff, best use only with your own
564private event loop and only if you know the OS supports your types of
565fds):
566
567 ev_default_loop (ev_recommended_backends () | EVBACKEND_KQUEUE);
568
569=item struct ev_loop *ev_loop_new (unsigned int flags)
570
571Similar to C<ev_default_loop>, but always creates a new event loop that is
572always distinct from the default loop.
573
574Note that this function I<is> thread-safe, and one common way to use
575libev with threads is indeed to create one loop per thread, and using the
576default loop in the "main" or "initial" thread.
577
578Example: Try to create a event loop that uses epoll and nothing else. 589Example: Try to create a event loop that uses epoll and nothing else.
579 590
580 struct ev_loop *epoller = ev_loop_new (EVBACKEND_EPOLL | EVFLAG_NOENV); 591 struct ev_loop *epoller = ev_loop_new (EVBACKEND_EPOLL | EVFLAG_NOENV);
581 if (!epoller) 592 if (!epoller)
582 fatal ("no epoll found here, maybe it hides under your chair"); 593 fatal ("no epoll found here, maybe it hides under your chair");
583 594
584=item ev_default_destroy () 595=item ev_loop_destroy (loop)
585 596
586Destroys the default loop (frees all memory and kernel state etc.). None 597Destroys an event loop object (frees all memory and kernel state
587of the active event watchers will be stopped in the normal sense, so 598etc.). None of the active event watchers will be stopped in the normal
588e.g. C<ev_is_active> might still return true. It is your responsibility to 599sense, so e.g. C<ev_is_active> might still return true. It is your
589either stop all watchers cleanly yourself I<before> calling this function, 600responsibility to either stop all watchers cleanly yourself I<before>
590or cope with the fact afterwards (which is usually the easiest thing, you 601calling this function, or cope with the fact afterwards (which is usually
591can just ignore the watchers and/or C<free ()> them for example). 602the easiest thing, you can just ignore the watchers and/or C<free ()> them
603for example).
592 604
593Note that certain global state, such as signal state (and installed signal 605Note that certain global state, such as signal state (and installed signal
594handlers), will not be freed by this function, and related watchers (such 606handlers), will not be freed by this function, and related watchers (such
595as signal and child watchers) would need to be stopped manually. 607as signal and child watchers) would need to be stopped manually.
596 608
597In general it is not advisable to call this function except in the 609This function is normally used on loop objects allocated by
598rare occasion where you really need to free e.g. the signal handling 610C<ev_loop_new>, but it can also be used on the default loop returned by
611C<ev_default_loop>, in which case it is not thread-safe.
612
613Note that it is not advisable to call this function on the default loop
614except in the rare occasion where you really need to free it's resources.
599pipe fds. If you need dynamically allocated loops it is better to use 615If you need dynamically allocated loops it is better to use C<ev_loop_new>
600C<ev_loop_new> and C<ev_loop_destroy>. 616and C<ev_loop_destroy>.
601 617
602=item ev_loop_destroy (loop) 618=item ev_loop_fork (loop)
603 619
604Like C<ev_default_destroy>, but destroys an event loop created by an
605earlier call to C<ev_loop_new>.
606
607=item ev_default_fork ()
608
609This function sets a flag that causes subsequent C<ev_loop> iterations 620This function sets a flag that causes subsequent C<ev_run> iterations to
610to reinitialise the kernel state for backends that have one. Despite the 621reinitialise the kernel state for backends that have one. Despite the
611name, you can call it anytime, but it makes most sense after forking, in 622name, you can call it anytime, but it makes most sense after forking, in
612the child process (or both child and parent, but that again makes little 623the child process. You I<must> call it (or use C<EVFLAG_FORKCHECK>) in the
613sense). You I<must> call it in the child before using any of the libev 624child before resuming or calling C<ev_run>.
614functions, and it will only take effect at the next C<ev_loop> iteration.
615 625
616Again, you I<have> to call it on I<any> loop that you want to re-use after 626Again, you I<have> to call it on I<any> loop that you want to re-use after
617a fork, I<even if you do not plan to use the loop in the parent>. This is 627a fork, I<even if you do not plan to use the loop in the parent>. This is
618because some kernel interfaces *cough* I<kqueue> *cough* do funny things 628because some kernel interfaces *cough* I<kqueue> *cough* do funny things
619during fork. 629during fork.
620 630
621On the other hand, you only need to call this function in the child 631On the other hand, you only need to call this function in the child
622process if and only if you want to use the event loop in the child. If you 632process if and only if you want to use the event loop in the child. If
623just fork+exec or create a new loop in the child, you don't have to call 633you just fork+exec or create a new loop in the child, you don't have to
624it at all. 634call it at all (in fact, C<epoll> is so badly broken that it makes a
635difference, but libev will usually detect this case on its own and do a
636costly reset of the backend).
625 637
626The function itself is quite fast and it's usually not a problem to call 638The function itself is quite fast and it's usually not a problem to call
627it just in case after a fork. To make this easy, the function will fit in 639it just in case after a fork.
628quite nicely into a call to C<pthread_atfork>:
629 640
641Example: Automate calling C<ev_loop_fork> on the default loop when
642using pthreads.
643
644 static void
645 post_fork_child (void)
646 {
647 ev_loop_fork (EV_DEFAULT);
648 }
649
650 ...
630 pthread_atfork (0, 0, ev_default_fork); 651 pthread_atfork (0, 0, post_fork_child);
631
632=item ev_loop_fork (loop)
633
634Like C<ev_default_fork>, but acts on an event loop created by
635C<ev_loop_new>. Yes, you have to call this on every allocated event loop
636after fork that you want to re-use in the child, and how you keep track of
637them is entirely your own problem.
638 652
639=item int ev_is_default_loop (loop) 653=item int ev_is_default_loop (loop)
640 654
641Returns true when the given loop is, in fact, the default loop, and false 655Returns true when the given loop is, in fact, the default loop, and false
642otherwise. 656otherwise.
643 657
644=item unsigned int ev_iteration (loop) 658=item unsigned int ev_iteration (loop)
645 659
646Returns the current iteration count for the loop, which is identical to 660Returns the current iteration count for the event loop, which is identical
647the number of times libev did poll for new events. It starts at C<0> and 661to the number of times libev did poll for new events. It starts at C<0>
648happily wraps around with enough iterations. 662and happily wraps around with enough iterations.
649 663
650This value can sometimes be useful as a generation counter of sorts (it 664This value can sometimes be useful as a generation counter of sorts (it
651"ticks" the number of loop iterations), as it roughly corresponds with 665"ticks" the number of loop iterations), as it roughly corresponds with
652C<ev_prepare> and C<ev_check> calls - and is incremented between the 666C<ev_prepare> and C<ev_check> calls - and is incremented between the
653prepare and check phases. 667prepare and check phases.
654 668
655=item unsigned int ev_depth (loop) 669=item unsigned int ev_depth (loop)
656 670
657Returns the number of times C<ev_loop> was entered minus the number of 671Returns the number of times C<ev_run> was entered minus the number of
658times C<ev_loop> was exited, in other words, the recursion depth. 672times C<ev_run> was exited, in other words, the recursion depth.
659 673
660Outside C<ev_loop>, this number is zero. In a callback, this number is 674Outside C<ev_run>, this number is zero. In a callback, this number is
661C<1>, unless C<ev_loop> was invoked recursively (or from another thread), 675C<1>, unless C<ev_run> was invoked recursively (or from another thread),
662in which case it is higher. 676in which case it is higher.
663 677
664Leaving C<ev_loop> abnormally (setjmp/longjmp, cancelling the thread 678Leaving C<ev_run> abnormally (setjmp/longjmp, cancelling the thread
665etc.), doesn't count as "exit" - consider this as a hint to avoid such 679etc.), doesn't count as "exit" - consider this as a hint to avoid such
666ungentleman behaviour unless it's really convenient. 680ungentleman-like behaviour unless it's really convenient.
667 681
668=item unsigned int ev_backend (loop) 682=item unsigned int ev_backend (loop)
669 683
670Returns one of the C<EVBACKEND_*> flags indicating the event backend in 684Returns one of the C<EVBACKEND_*> flags indicating the event backend in
671use. 685use.
680 694
681=item ev_now_update (loop) 695=item ev_now_update (loop)
682 696
683Establishes the current time by querying the kernel, updating the time 697Establishes the current time by querying the kernel, updating the time
684returned by C<ev_now ()> in the progress. This is a costly operation and 698returned by C<ev_now ()> in the progress. This is a costly operation and
685is usually done automatically within C<ev_loop ()>. 699is usually done automatically within C<ev_run ()>.
686 700
687This function is rarely useful, but when some event callback runs for a 701This function is rarely useful, but when some event callback runs for a
688very long time without entering the event loop, updating libev's idea of 702very long time without entering the event loop, updating libev's idea of
689the current time is a good idea. 703the current time is a good idea.
690 704
692 706
693=item ev_suspend (loop) 707=item ev_suspend (loop)
694 708
695=item ev_resume (loop) 709=item ev_resume (loop)
696 710
697These two functions suspend and resume a loop, for use when the loop is 711These two functions suspend and resume an event loop, for use when the
698not used for a while and timeouts should not be processed. 712loop is not used for a while and timeouts should not be processed.
699 713
700A typical use case would be an interactive program such as a game: When 714A typical use case would be an interactive program such as a game: When
701the user presses C<^Z> to suspend the game and resumes it an hour later it 715the user presses C<^Z> to suspend the game and resumes it an hour later it
702would be best to handle timeouts as if no time had actually passed while 716would be best to handle timeouts as if no time had actually passed while
703the program was suspended. This can be achieved by calling C<ev_suspend> 717the program was suspended. This can be achieved by calling C<ev_suspend>
714without a previous call to C<ev_suspend>. 728without a previous call to C<ev_suspend>.
715 729
716Calling C<ev_suspend>/C<ev_resume> has the side effect of updating the 730Calling C<ev_suspend>/C<ev_resume> has the side effect of updating the
717event loop time (see C<ev_now_update>). 731event loop time (see C<ev_now_update>).
718 732
719=item ev_loop (loop, int flags) 733=item ev_run (loop, int flags)
720 734
721Finally, this is it, the event handler. This function usually is called 735Finally, this is it, the event handler. This function usually is called
722after you have initialised all your watchers and you want to start 736after you have initialised all your watchers and you want to start
723handling events. 737handling events. It will ask the operating system for any new events, call
738the watcher callbacks, an then repeat the whole process indefinitely: This
739is why event loops are called I<loops>.
724 740
725If the flags argument is specified as C<0>, it will not return until 741If the flags argument is specified as C<0>, it will keep handling events
726either no event watchers are active anymore or C<ev_unloop> was called. 742until either no event watchers are active anymore or C<ev_break> was
743called.
727 744
728Please note that an explicit C<ev_unloop> is usually better than 745Please note that an explicit C<ev_break> is usually better than
729relying on all watchers to be stopped when deciding when a program has 746relying on all watchers to be stopped when deciding when a program has
730finished (especially in interactive programs), but having a program 747finished (especially in interactive programs), but having a program
731that automatically loops as long as it has to and no longer by virtue 748that automatically loops as long as it has to and no longer by virtue
732of relying on its watchers stopping correctly, that is truly a thing of 749of relying on its watchers stopping correctly, that is truly a thing of
733beauty. 750beauty.
734 751
735A flags value of C<EVLOOP_NONBLOCK> will look for new events, will handle 752A flags value of C<EVRUN_NOWAIT> will look for new events, will handle
736those events and any already outstanding ones, but will not block your 753those events and any already outstanding ones, but will not wait and
737process in case there are no events and will return after one iteration of 754block your process in case there are no events and will return after one
738the loop. 755iteration of the loop. This is sometimes useful to poll and handle new
756events while doing lengthy calculations, to keep the program responsive.
739 757
740A flags value of C<EVLOOP_ONESHOT> will look for new events (waiting if 758A flags value of C<EVRUN_ONCE> will look for new events (waiting if
741necessary) and will handle those and any already outstanding ones. It 759necessary) and will handle those and any already outstanding ones. It
742will block your process until at least one new event arrives (which could 760will block your process until at least one new event arrives (which could
743be an event internal to libev itself, so there is no guarantee that a 761be an event internal to libev itself, so there is no guarantee that a
744user-registered callback will be called), and will return after one 762user-registered callback will be called), and will return after one
745iteration of the loop. 763iteration of the loop.
746 764
747This is useful if you are waiting for some external event in conjunction 765This is useful if you are waiting for some external event in conjunction
748with something not expressible using other libev watchers (i.e. "roll your 766with something not expressible using other libev watchers (i.e. "roll your
749own C<ev_loop>"). However, a pair of C<ev_prepare>/C<ev_check> watchers is 767own C<ev_run>"). However, a pair of C<ev_prepare>/C<ev_check> watchers is
750usually a better approach for this kind of thing. 768usually a better approach for this kind of thing.
751 769
752Here are the gory details of what C<ev_loop> does: 770Here are the gory details of what C<ev_run> does:
753 771
772 - Increment loop depth.
773 - Reset the ev_break status.
754 - Before the first iteration, call any pending watchers. 774 - Before the first iteration, call any pending watchers.
775 LOOP:
755 * If EVFLAG_FORKCHECK was used, check for a fork. 776 - If EVFLAG_FORKCHECK was used, check for a fork.
756 - If a fork was detected (by any means), queue and call all fork watchers. 777 - If a fork was detected (by any means), queue and call all fork watchers.
757 - Queue and call all prepare watchers. 778 - Queue and call all prepare watchers.
779 - If ev_break was called, goto FINISH.
758 - If we have been forked, detach and recreate the kernel state 780 - If we have been forked, detach and recreate the kernel state
759 as to not disturb the other process. 781 as to not disturb the other process.
760 - Update the kernel state with all outstanding changes. 782 - Update the kernel state with all outstanding changes.
761 - Update the "event loop time" (ev_now ()). 783 - Update the "event loop time" (ev_now ()).
762 - Calculate for how long to sleep or block, if at all 784 - Calculate for how long to sleep or block, if at all
763 (active idle watchers, EVLOOP_NONBLOCK or not having 785 (active idle watchers, EVRUN_NOWAIT or not having
764 any active watchers at all will result in not sleeping). 786 any active watchers at all will result in not sleeping).
765 - Sleep if the I/O and timer collect interval say so. 787 - Sleep if the I/O and timer collect interval say so.
788 - Increment loop iteration counter.
766 - Block the process, waiting for any events. 789 - Block the process, waiting for any events.
767 - Queue all outstanding I/O (fd) events. 790 - Queue all outstanding I/O (fd) events.
768 - Update the "event loop time" (ev_now ()), and do time jump adjustments. 791 - Update the "event loop time" (ev_now ()), and do time jump adjustments.
769 - Queue all expired timers. 792 - Queue all expired timers.
770 - Queue all expired periodics. 793 - Queue all expired periodics.
771 - Unless any events are pending now, queue all idle watchers. 794 - Queue all idle watchers with priority higher than that of pending events.
772 - Queue all check watchers. 795 - Queue all check watchers.
773 - Call all queued watchers in reverse order (i.e. check watchers first). 796 - Call all queued watchers in reverse order (i.e. check watchers first).
774 Signals and child watchers are implemented as I/O watchers, and will 797 Signals and child watchers are implemented as I/O watchers, and will
775 be handled here by queueing them when their watcher gets executed. 798 be handled here by queueing them when their watcher gets executed.
776 - If ev_unloop has been called, or EVLOOP_ONESHOT or EVLOOP_NONBLOCK 799 - If ev_break has been called, or EVRUN_ONCE or EVRUN_NOWAIT
777 were used, or there are no active watchers, return, otherwise 800 were used, or there are no active watchers, goto FINISH, otherwise
778 continue with step *. 801 continue with step LOOP.
802 FINISH:
803 - Reset the ev_break status iff it was EVBREAK_ONE.
804 - Decrement the loop depth.
805 - Return.
779 806
780Example: Queue some jobs and then loop until no events are outstanding 807Example: Queue some jobs and then loop until no events are outstanding
781anymore. 808anymore.
782 809
783 ... queue jobs here, make sure they register event watchers as long 810 ... queue jobs here, make sure they register event watchers as long
784 ... as they still have work to do (even an idle watcher will do..) 811 ... as they still have work to do (even an idle watcher will do..)
785 ev_loop (my_loop, 0); 812 ev_run (my_loop, 0);
786 ... jobs done or somebody called unloop. yeah! 813 ... jobs done or somebody called unloop. yeah!
787 814
788=item ev_unloop (loop, how) 815=item ev_break (loop, how)
789 816
790Can be used to make a call to C<ev_loop> return early (but only after it 817Can be used to make a call to C<ev_run> return early (but only after it
791has processed all outstanding events). The C<how> argument must be either 818has processed all outstanding events). The C<how> argument must be either
792C<EVUNLOOP_ONE>, which will make the innermost C<ev_loop> call return, or 819C<EVBREAK_ONE>, which will make the innermost C<ev_run> call return, or
793C<EVUNLOOP_ALL>, which will make all nested C<ev_loop> calls return. 820C<EVBREAK_ALL>, which will make all nested C<ev_run> calls return.
794 821
795This "unloop state" will be cleared when entering C<ev_loop> again. 822This "unloop state" will be cleared when entering C<ev_run> again.
796 823
797It is safe to call C<ev_unloop> from outside any C<ev_loop> calls. 824It is safe to call C<ev_break> from outside any C<ev_run> calls. ##TODO##
798 825
799=item ev_ref (loop) 826=item ev_ref (loop)
800 827
801=item ev_unref (loop) 828=item ev_unref (loop)
802 829
803Ref/unref can be used to add or remove a reference count on the event 830Ref/unref can be used to add or remove a reference count on the event
804loop: Every watcher keeps one reference, and as long as the reference 831loop: Every watcher keeps one reference, and as long as the reference
805count is nonzero, C<ev_loop> will not return on its own. 832count is nonzero, C<ev_run> will not return on its own.
806 833
807This is useful when you have a watcher that you never intend to 834This is useful when you have a watcher that you never intend to
808unregister, but that nevertheless should not keep C<ev_loop> from 835unregister, but that nevertheless should not keep C<ev_run> from
809returning. In such a case, call C<ev_unref> after starting, and C<ev_ref> 836returning. In such a case, call C<ev_unref> after starting, and C<ev_ref>
810before stopping it. 837before stopping it.
811 838
812As an example, libev itself uses this for its internal signal pipe: It 839As an example, libev itself uses this for its internal signal pipe: It
813is not visible to the libev user and should not keep C<ev_loop> from 840is not visible to the libev user and should not keep C<ev_run> from
814exiting if no event watchers registered by it are active. It is also an 841exiting if no event watchers registered by it are active. It is also an
815excellent way to do this for generic recurring timers or from within 842excellent way to do this for generic recurring timers or from within
816third-party libraries. Just remember to I<unref after start> and I<ref 843third-party libraries. Just remember to I<unref after start> and I<ref
817before stop> (but only if the watcher wasn't active before, or was active 844before stop> (but only if the watcher wasn't active before, or was active
818before, respectively. Note also that libev might stop watchers itself 845before, respectively. Note also that libev might stop watchers itself
819(e.g. non-repeating timers) in which case you have to C<ev_ref> 846(e.g. non-repeating timers) in which case you have to C<ev_ref>
820in the callback). 847in the callback).
821 848
822Example: Create a signal watcher, but keep it from keeping C<ev_loop> 849Example: Create a signal watcher, but keep it from keeping C<ev_run>
823running when nothing else is active. 850running when nothing else is active.
824 851
825 ev_signal exitsig; 852 ev_signal exitsig;
826 ev_signal_init (&exitsig, sig_cb, SIGINT); 853 ev_signal_init (&exitsig, sig_cb, SIGINT);
827 ev_signal_start (loop, &exitsig); 854 ev_signal_start (loop, &exitsig);
890 ev_set_io_collect_interval (EV_DEFAULT_UC_ 0.01); 917 ev_set_io_collect_interval (EV_DEFAULT_UC_ 0.01);
891 918
892=item ev_invoke_pending (loop) 919=item ev_invoke_pending (loop)
893 920
894This call will simply invoke all pending watchers while resetting their 921This call will simply invoke all pending watchers while resetting their
895pending state. Normally, C<ev_loop> does this automatically when required, 922pending state. Normally, C<ev_run> does this automatically when required,
896but when overriding the invoke callback this call comes handy. 923but when overriding the invoke callback this call comes handy. This
924function can be invoked from a watcher - this can be useful for example
925when you want to do some lengthy calculation and want to pass further
926event handling to another thread (you still have to make sure only one
927thread executes within C<ev_invoke_pending> or C<ev_run> of course).
897 928
898=item int ev_pending_count (loop) 929=item int ev_pending_count (loop)
899 930
900Returns the number of pending watchers - zero indicates that no watchers 931Returns the number of pending watchers - zero indicates that no watchers
901are pending. 932are pending.
902 933
903=item ev_set_invoke_pending_cb (loop, void (*invoke_pending_cb)(EV_P)) 934=item ev_set_invoke_pending_cb (loop, void (*invoke_pending_cb)(EV_P))
904 935
905This overrides the invoke pending functionality of the loop: Instead of 936This overrides the invoke pending functionality of the loop: Instead of
906invoking all pending watchers when there are any, C<ev_loop> will call 937invoking all pending watchers when there are any, C<ev_run> will call
907this callback instead. This is useful, for example, when you want to 938this callback instead. This is useful, for example, when you want to
908invoke the actual watchers inside another context (another thread etc.). 939invoke the actual watchers inside another context (another thread etc.).
909 940
910If you want to reset the callback, use C<ev_invoke_pending> as new 941If you want to reset the callback, use C<ev_invoke_pending> as new
911callback. 942callback.
914 945
915Sometimes you want to share the same loop between multiple threads. This 946Sometimes you want to share the same loop between multiple threads. This
916can be done relatively simply by putting mutex_lock/unlock calls around 947can be done relatively simply by putting mutex_lock/unlock calls around
917each call to a libev function. 948each call to a libev function.
918 949
919However, C<ev_loop> can run an indefinite time, so it is not feasible to 950However, C<ev_run> can run an indefinite time, so it is not feasible
920wait for it to return. One way around this is to wake up the loop via 951to wait for it to return. One way around this is to wake up the event
921C<ev_unloop> and C<av_async_send>, another way is to set these I<release> 952loop via C<ev_break> and C<av_async_send>, another way is to set these
922and I<acquire> callbacks on the loop. 953I<release> and I<acquire> callbacks on the loop.
923 954
924When set, then C<release> will be called just before the thread is 955When set, then C<release> will be called just before the thread is
925suspended waiting for new events, and C<acquire> is called just 956suspended waiting for new events, and C<acquire> is called just
926afterwards. 957afterwards.
927 958
930 961
931While event loop modifications are allowed between invocations of 962While event loop modifications are allowed between invocations of
932C<release> and C<acquire> (that's their only purpose after all), no 963C<release> and C<acquire> (that's their only purpose after all), no
933modifications done will affect the event loop, i.e. adding watchers will 964modifications done will affect the event loop, i.e. adding watchers will
934have no effect on the set of file descriptors being watched, or the time 965have no effect on the set of file descriptors being watched, or the time
935waited. Use an C<ev_async> watcher to wake up C<ev_loop> when you want it 966waited. Use an C<ev_async> watcher to wake up C<ev_run> when you want it
936to take note of any changes you made. 967to take note of any changes you made.
937 968
938In theory, threads executing C<ev_loop> will be async-cancel safe between 969In theory, threads executing C<ev_run> will be async-cancel safe between
939invocations of C<release> and C<acquire>. 970invocations of C<release> and C<acquire>.
940 971
941See also the locking example in the C<THREADS> section later in this 972See also the locking example in the C<THREADS> section later in this
942document. 973document.
943 974
952These two functions can be used to associate arbitrary data with a loop, 983These two functions can be used to associate arbitrary data with a loop,
953and are intended solely for the C<invoke_pending_cb>, C<release> and 984and are intended solely for the C<invoke_pending_cb>, C<release> and
954C<acquire> callbacks described above, but of course can be (ab-)used for 985C<acquire> callbacks described above, but of course can be (ab-)used for
955any other purpose as well. 986any other purpose as well.
956 987
957=item ev_loop_verify (loop) 988=item ev_verify (loop)
958 989
959This function only does something when C<EV_VERIFY> support has been 990This function only does something when C<EV_VERIFY> support has been
960compiled in, which is the default for non-minimal builds. It tries to go 991compiled in, which is the default for non-minimal builds. It tries to go
961through all internal structures and checks them for validity. If anything 992through all internal structures and checks them for validity. If anything
962is found to be inconsistent, it will print an error message to standard 993is found to be inconsistent, it will print an error message to standard
973 1004
974In the following description, uppercase C<TYPE> in names stands for the 1005In the following description, uppercase C<TYPE> in names stands for the
975watcher type, e.g. C<ev_TYPE_start> can mean C<ev_timer_start> for timer 1006watcher type, e.g. C<ev_TYPE_start> can mean C<ev_timer_start> for timer
976watchers and C<ev_io_start> for I/O watchers. 1007watchers and C<ev_io_start> for I/O watchers.
977 1008
978A watcher is a structure that you create and register to record your 1009A watcher is an opaque structure that you allocate and register to record
979interest in some event. For instance, if you want to wait for STDIN to 1010your interest in some event. To make a concrete example, imagine you want
980become readable, you would create an C<ev_io> watcher for that: 1011to wait for STDIN to become readable, you would create an C<ev_io> watcher
1012for that:
981 1013
982 static void my_cb (struct ev_loop *loop, ev_io *w, int revents) 1014 static void my_cb (struct ev_loop *loop, ev_io *w, int revents)
983 { 1015 {
984 ev_io_stop (w); 1016 ev_io_stop (w);
985 ev_unloop (loop, EVUNLOOP_ALL); 1017 ev_break (loop, EVBREAK_ALL);
986 } 1018 }
987 1019
988 struct ev_loop *loop = ev_default_loop (0); 1020 struct ev_loop *loop = ev_default_loop (0);
989 1021
990 ev_io stdin_watcher; 1022 ev_io stdin_watcher;
991 1023
992 ev_init (&stdin_watcher, my_cb); 1024 ev_init (&stdin_watcher, my_cb);
993 ev_io_set (&stdin_watcher, STDIN_FILENO, EV_READ); 1025 ev_io_set (&stdin_watcher, STDIN_FILENO, EV_READ);
994 ev_io_start (loop, &stdin_watcher); 1026 ev_io_start (loop, &stdin_watcher);
995 1027
996 ev_loop (loop, 0); 1028 ev_run (loop, 0);
997 1029
998As you can see, you are responsible for allocating the memory for your 1030As you can see, you are responsible for allocating the memory for your
999watcher structures (and it is I<usually> a bad idea to do this on the 1031watcher structures (and it is I<usually> a bad idea to do this on the
1000stack). 1032stack).
1001 1033
1002Each watcher has an associated watcher structure (called C<struct ev_TYPE> 1034Each watcher has an associated watcher structure (called C<struct ev_TYPE>
1003or simply C<ev_TYPE>, as typedefs are provided for all watcher structs). 1035or simply C<ev_TYPE>, as typedefs are provided for all watcher structs).
1004 1036
1005Each watcher structure must be initialised by a call to C<ev_init 1037Each watcher structure must be initialised by a call to C<ev_init (watcher
1006(watcher *, callback)>, which expects a callback to be provided. This 1038*, callback)>, which expects a callback to be provided. This callback is
1007callback gets invoked each time the event occurs (or, in the case of I/O 1039invoked each time the event occurs (or, in the case of I/O watchers, each
1008watchers, each time the event loop detects that the file descriptor given 1040time the event loop detects that the file descriptor given is readable
1009is readable and/or writable). 1041and/or writable).
1010 1042
1011Each watcher type further has its own C<< ev_TYPE_set (watcher *, ...) >> 1043Each watcher type further has its own C<< ev_TYPE_set (watcher *, ...) >>
1012macro to configure it, with arguments specific to the watcher type. There 1044macro to configure it, with arguments specific to the watcher type. There
1013is also a macro to combine initialisation and setting in one call: C<< 1045is also a macro to combine initialisation and setting in one call: C<<
1014ev_TYPE_init (watcher *, callback, ...) >>. 1046ev_TYPE_init (watcher *, callback, ...) >>.
1065 1097
1066=item C<EV_PREPARE> 1098=item C<EV_PREPARE>
1067 1099
1068=item C<EV_CHECK> 1100=item C<EV_CHECK>
1069 1101
1070All C<ev_prepare> watchers are invoked just I<before> C<ev_loop> starts 1102All C<ev_prepare> watchers are invoked just I<before> C<ev_run> starts
1071to gather new events, and all C<ev_check> watchers are invoked just after 1103to gather new events, and all C<ev_check> watchers are invoked just after
1072C<ev_loop> has gathered them, but before it invokes any callbacks for any 1104C<ev_run> has gathered them, but before it invokes any callbacks for any
1073received events. Callbacks of both watcher types can start and stop as 1105received events. Callbacks of both watcher types can start and stop as
1074many watchers as they want, and all of them will be taken into account 1106many watchers as they want, and all of them will be taken into account
1075(for example, a C<ev_prepare> watcher might start an idle watcher to keep 1107(for example, a C<ev_prepare> watcher might start an idle watcher to keep
1076C<ev_loop> from blocking). 1108C<ev_run> from blocking).
1077 1109
1078=item C<EV_EMBED> 1110=item C<EV_EMBED>
1079 1111
1080The embedded event loop specified in the C<ev_embed> watcher needs attention. 1112The embedded event loop specified in the C<ev_embed> watcher needs attention.
1081 1113
1109example it might indicate that a fd is readable or writable, and if your 1141example it might indicate that a fd is readable or writable, and if your
1110callbacks is well-written it can just attempt the operation and cope with 1142callbacks is well-written it can just attempt the operation and cope with
1111the error from read() or write(). This will not work in multi-threaded 1143the error from read() or write(). This will not work in multi-threaded
1112programs, though, as the fd could already be closed and reused for another 1144programs, though, as the fd could already be closed and reused for another
1113thing, so beware. 1145thing, so beware.
1146
1147=back
1148
1149=head2 WATCHER STATES
1150
1151There are various watcher states mentioned throughout this manual -
1152active, pending and so on. In this section these states and the rules to
1153transition between them will be described in more detail - and while these
1154rules might look complicated, they usually do "the right thing".
1155
1156=over 4
1157
1158=item initialiased
1159
1160Before a watcher can be registered with the event looop it has to be
1161initialised. This can be done with a call to C<ev_TYPE_init>, or calls to
1162C<ev_init> followed by the watcher-specific C<ev_TYPE_set> function.
1163
1164In this state it is simply some block of memory that is suitable for use
1165in an event loop. It can be moved around, freed, reused etc. at will.
1166
1167=item started/running/active
1168
1169Once a watcher has been started with a call to C<ev_TYPE_start> it becomes
1170property of the event loop, and is actively waiting for events. While in
1171this state it cannot be accessed (except in a few documented ways), moved,
1172freed or anything else - the only legal thing is to keep a pointer to it,
1173and call libev functions on it that are documented to work on active watchers.
1174
1175=item pending
1176
1177If a watcher is active and libev determines that an event it is interested
1178in has occurred (such as a timer expiring), it will become pending. It will
1179stay in this pending state until either it is stopped or its callback is
1180about to be invoked, so it is not normally pending inside the watcher
1181callback.
1182
1183The watcher might or might not be active while it is pending (for example,
1184an expired non-repeating timer can be pending but no longer active). If it
1185is stopped, it can be freely accessed (e.g. by calling C<ev_TYPE_set>),
1186but it is still property of the event loop at this time, so cannot be
1187moved, freed or reused. And if it is active the rules described in the
1188previous item still apply.
1189
1190It is also possible to feed an event on a watcher that is not active (e.g.
1191via C<ev_feed_event>), in which case it becomes pending without being
1192active.
1193
1194=item stopped
1195
1196A watcher can be stopped implicitly by libev (in which case it might still
1197be pending), or explicitly by calling its C<ev_TYPE_stop> function. The
1198latter will clear any pending state the watcher might be in, regardless
1199of whether it was active or not, so stopping a watcher explicitly before
1200freeing it is often a good idea.
1201
1202While stopped (and not pending) the watcher is essentially in the
1203initialised state, that is it can be reused, moved, modified in any way
1204you wish.
1114 1205
1115=back 1206=back
1116 1207
1117=head2 GENERIC WATCHER FUNCTIONS 1208=head2 GENERIC WATCHER FUNCTIONS
1118 1209
1622 ... 1713 ...
1623 struct ev_loop *loop = ev_default_init (0); 1714 struct ev_loop *loop = ev_default_init (0);
1624 ev_io stdin_readable; 1715 ev_io stdin_readable;
1625 ev_io_init (&stdin_readable, stdin_readable_cb, STDIN_FILENO, EV_READ); 1716 ev_io_init (&stdin_readable, stdin_readable_cb, STDIN_FILENO, EV_READ);
1626 ev_io_start (loop, &stdin_readable); 1717 ev_io_start (loop, &stdin_readable);
1627 ev_loop (loop, 0); 1718 ev_run (loop, 0);
1628 1719
1629 1720
1630=head2 C<ev_timer> - relative and optionally repeating timeouts 1721=head2 C<ev_timer> - relative and optionally repeating timeouts
1631 1722
1632Timer watchers are simple relative timers that generate an event after a 1723Timer watchers are simple relative timers that generate an event after a
1641The callback is guaranteed to be invoked only I<after> its timeout has 1732The callback is guaranteed to be invoked only I<after> its timeout has
1642passed (not I<at>, so on systems with very low-resolution clocks this 1733passed (not I<at>, so on systems with very low-resolution clocks this
1643might introduce a small delay). If multiple timers become ready during the 1734might introduce a small delay). If multiple timers become ready during the
1644same loop iteration then the ones with earlier time-out values are invoked 1735same loop iteration then the ones with earlier time-out values are invoked
1645before ones of the same priority with later time-out values (but this is 1736before ones of the same priority with later time-out values (but this is
1646no longer true when a callback calls C<ev_loop> recursively). 1737no longer true when a callback calls C<ev_run> recursively).
1647 1738
1648=head3 Be smart about timeouts 1739=head3 Be smart about timeouts
1649 1740
1650Many real-world problems involve some kind of timeout, usually for error 1741Many real-world problems involve some kind of timeout, usually for error
1651recovery. A typical example is an HTTP request - if the other side hangs, 1742recovery. A typical example is an HTTP request - if the other side hangs,
1822 1913
1823=head3 The special problem of time updates 1914=head3 The special problem of time updates
1824 1915
1825Establishing the current time is a costly operation (it usually takes at 1916Establishing the current time is a costly operation (it usually takes at
1826least two system calls): EV therefore updates its idea of the current 1917least two system calls): EV therefore updates its idea of the current
1827time only before and after C<ev_loop> collects new events, which causes a 1918time only before and after C<ev_run> collects new events, which causes a
1828growing difference between C<ev_now ()> and C<ev_time ()> when handling 1919growing difference between C<ev_now ()> and C<ev_time ()> when handling
1829lots of events in one iteration. 1920lots of events in one iteration.
1830 1921
1831The relative timeouts are calculated relative to the C<ev_now ()> 1922The relative timeouts are calculated relative to the C<ev_now ()>
1832time. This is usually the right thing as this timestamp refers to the time 1923time. This is usually the right thing as this timestamp refers to the time
1949 } 2040 }
1950 2041
1951 ev_timer mytimer; 2042 ev_timer mytimer;
1952 ev_timer_init (&mytimer, timeout_cb, 0., 10.); /* note, only repeat used */ 2043 ev_timer_init (&mytimer, timeout_cb, 0., 10.); /* note, only repeat used */
1953 ev_timer_again (&mytimer); /* start timer */ 2044 ev_timer_again (&mytimer); /* start timer */
1954 ev_loop (loop, 0); 2045 ev_run (loop, 0);
1955 2046
1956 // and in some piece of code that gets executed on any "activity": 2047 // and in some piece of code that gets executed on any "activity":
1957 // reset the timeout to start ticking again at 10 seconds 2048 // reset the timeout to start ticking again at 10 seconds
1958 ev_timer_again (&mytimer); 2049 ev_timer_again (&mytimer);
1959 2050
1985 2076
1986As with timers, the callback is guaranteed to be invoked only when the 2077As with timers, the callback is guaranteed to be invoked only when the
1987point in time where it is supposed to trigger has passed. If multiple 2078point in time where it is supposed to trigger has passed. If multiple
1988timers become ready during the same loop iteration then the ones with 2079timers become ready during the same loop iteration then the ones with
1989earlier time-out values are invoked before ones with later time-out values 2080earlier time-out values are invoked before ones with later time-out values
1990(but this is no longer true when a callback calls C<ev_loop> recursively). 2081(but this is no longer true when a callback calls C<ev_run> recursively).
1991 2082
1992=head3 Watcher-Specific Functions and Data Members 2083=head3 Watcher-Specific Functions and Data Members
1993 2084
1994=over 4 2085=over 4
1995 2086
2123Example: Call a callback every hour, or, more precisely, whenever the 2214Example: Call a callback every hour, or, more precisely, whenever the
2124system time is divisible by 3600. The callback invocation times have 2215system time is divisible by 3600. The callback invocation times have
2125potentially a lot of jitter, but good long-term stability. 2216potentially a lot of jitter, but good long-term stability.
2126 2217
2127 static void 2218 static void
2128 clock_cb (struct ev_loop *loop, ev_io *w, int revents) 2219 clock_cb (struct ev_loop *loop, ev_periodic *w, int revents)
2129 { 2220 {
2130 ... its now a full hour (UTC, or TAI or whatever your clock follows) 2221 ... its now a full hour (UTC, or TAI or whatever your clock follows)
2131 } 2222 }
2132 2223
2133 ev_periodic hourly_tick; 2224 ev_periodic hourly_tick;
2233Example: Try to exit cleanly on SIGINT. 2324Example: Try to exit cleanly on SIGINT.
2234 2325
2235 static void 2326 static void
2236 sigint_cb (struct ev_loop *loop, ev_signal *w, int revents) 2327 sigint_cb (struct ev_loop *loop, ev_signal *w, int revents)
2237 { 2328 {
2238 ev_unloop (loop, EVUNLOOP_ALL); 2329 ev_break (loop, EVBREAK_ALL);
2239 } 2330 }
2240 2331
2241 ev_signal signal_watcher; 2332 ev_signal signal_watcher;
2242 ev_signal_init (&signal_watcher, sigint_cb, SIGINT); 2333 ev_signal_init (&signal_watcher, sigint_cb, SIGINT);
2243 ev_signal_start (loop, &signal_watcher); 2334 ev_signal_start (loop, &signal_watcher);
2629 2720
2630Prepare and check watchers are usually (but not always) used in pairs: 2721Prepare and check watchers are usually (but not always) used in pairs:
2631prepare watchers get invoked before the process blocks and check watchers 2722prepare watchers get invoked before the process blocks and check watchers
2632afterwards. 2723afterwards.
2633 2724
2634You I<must not> call C<ev_loop> or similar functions that enter 2725You I<must not> call C<ev_run> or similar functions that enter
2635the current event loop from either C<ev_prepare> or C<ev_check> 2726the current event loop from either C<ev_prepare> or C<ev_check>
2636watchers. Other loops than the current one are fine, however. The 2727watchers. Other loops than the current one are fine, however. The
2637rationale behind this is that you do not need to check for recursion in 2728rationale behind this is that you do not need to check for recursion in
2638those watchers, i.e. the sequence will always be C<ev_prepare>, blocking, 2729those watchers, i.e. the sequence will always be C<ev_prepare>, blocking,
2639C<ev_check> so if you have one watcher of each kind they will always be 2730C<ev_check> so if you have one watcher of each kind they will always be
2807 2898
2808 if (timeout >= 0) 2899 if (timeout >= 0)
2809 // create/start timer 2900 // create/start timer
2810 2901
2811 // poll 2902 // poll
2812 ev_loop (EV_A_ 0); 2903 ev_run (EV_A_ 0);
2813 2904
2814 // stop timer again 2905 // stop timer again
2815 if (timeout >= 0) 2906 if (timeout >= 0)
2816 ev_timer_stop (EV_A_ &to); 2907 ev_timer_stop (EV_A_ &to);
2817 2908
2895if you do not want that, you need to temporarily stop the embed watcher). 2986if you do not want that, you need to temporarily stop the embed watcher).
2896 2987
2897=item ev_embed_sweep (loop, ev_embed *) 2988=item ev_embed_sweep (loop, ev_embed *)
2898 2989
2899Make a single, non-blocking sweep over the embedded loop. This works 2990Make a single, non-blocking sweep over the embedded loop. This works
2900similarly to C<ev_loop (embedded_loop, EVLOOP_NONBLOCK)>, but in the most 2991similarly to C<ev_run (embedded_loop, EVRUN_NOWAIT)>, but in the most
2901appropriate way for embedded loops. 2992appropriate way for embedded loops.
2902 2993
2903=item struct ev_loop *other [read-only] 2994=item struct ev_loop *other [read-only]
2904 2995
2905The embedded event loop. 2996The embedded event loop.
2965C<ev_default_fork> cheats and calls it in the wrong process, the fork 3056C<ev_default_fork> cheats and calls it in the wrong process, the fork
2966handlers will be invoked, too, of course. 3057handlers will be invoked, too, of course.
2967 3058
2968=head3 The special problem of life after fork - how is it possible? 3059=head3 The special problem of life after fork - how is it possible?
2969 3060
2970Most uses of C<fork()> consist of forking, then some simple calls to ste 3061Most uses of C<fork()> consist of forking, then some simple calls to set
2971up/change the process environment, followed by a call to C<exec()>. This 3062up/change the process environment, followed by a call to C<exec()>. This
2972sequence should be handled by libev without any problems. 3063sequence should be handled by libev without any problems.
2973 3064
2974This changes when the application actually wants to do event handling 3065This changes when the application actually wants to do event handling
2975in the child, or both parent in child, in effect "continuing" after the 3066in the child, or both parent in child, in effect "continuing" after the
2991disadvantage of having to use multiple event loops (which do not support 3082disadvantage of having to use multiple event loops (which do not support
2992signal watchers). 3083signal watchers).
2993 3084
2994When this is not possible, or you want to use the default loop for 3085When this is not possible, or you want to use the default loop for
2995other reasons, then in the process that wants to start "fresh", call 3086other reasons, then in the process that wants to start "fresh", call
2996C<ev_default_destroy ()> followed by C<ev_default_loop (...)>. Destroying 3087C<ev_loop_destroy (EV_DEFAULT)> followed by C<ev_default_loop (...)>.
2997the default loop will "orphan" (not stop) all registered watchers, so you 3088Destroying the default loop will "orphan" (not stop) all registered
2998have to be careful not to execute code that modifies those watchers. Note 3089watchers, so you have to be careful not to execute code that modifies
2999also that in that case, you have to re-register any signal watchers. 3090those watchers. Note also that in that case, you have to re-register any
3091signal watchers.
3000 3092
3001=head3 Watcher-Specific Functions and Data Members 3093=head3 Watcher-Specific Functions and Data Members
3002 3094
3003=over 4 3095=over 4
3004 3096
3009believe me. 3101believe me.
3010 3102
3011=back 3103=back
3012 3104
3013 3105
3014=head2 C<ev_async> - how to wake up another event loop 3106=head2 C<ev_async> - how to wake up an event loop
3015 3107
3016In general, you cannot use an C<ev_loop> from multiple threads or other 3108In general, you cannot use an C<ev_run> from multiple threads or other
3017asynchronous sources such as signal handlers (as opposed to multiple event 3109asynchronous sources such as signal handlers (as opposed to multiple event
3018loops - those are of course safe to use in different threads). 3110loops - those are of course safe to use in different threads).
3019 3111
3020Sometimes, however, you need to wake up another event loop you do not 3112Sometimes, however, you need to wake up an event loop you do not control,
3021control, for example because it belongs to another thread. This is what 3113for example because it belongs to another thread. This is what C<ev_async>
3022C<ev_async> watchers do: as long as the C<ev_async> watcher is active, you 3114watchers do: as long as the C<ev_async> watcher is active, you can signal
3023can signal it by calling C<ev_async_send>, which is thread- and signal 3115it by calling C<ev_async_send>, which is thread- and signal safe.
3024safe.
3025 3116
3026This functionality is very similar to C<ev_signal> watchers, as signals, 3117This functionality is very similar to C<ev_signal> watchers, as signals,
3027too, are asynchronous in nature, and signals, too, will be compressed 3118too, are asynchronous in nature, and signals, too, will be compressed
3028(i.e. the number of callback invocations may be less than the number of 3119(i.e. the number of callback invocations may be less than the number of
3029C<ev_async_sent> calls). 3120C<ev_async_sent> calls).
3390Associates a different C<struct ev_loop> with this watcher. You can only 3481Associates a different C<struct ev_loop> with this watcher. You can only
3391do this when the watcher is inactive (and not pending either). 3482do this when the watcher is inactive (and not pending either).
3392 3483
3393=item w->set ([arguments]) 3484=item w->set ([arguments])
3394 3485
3395Basically the same as C<ev_TYPE_set>, with the same arguments. Must be 3486Basically the same as C<ev_TYPE_set>, with the same arguments. Either this
3396called at least once. Unlike the C counterpart, an active watcher gets 3487method or a suitable start method must be called at least once. Unlike the
3397automatically stopped and restarted when reconfiguring it with this 3488C counterpart, an active watcher gets automatically stopped and restarted
3398method. 3489when reconfiguring it with this method.
3399 3490
3400=item w->start () 3491=item w->start ()
3401 3492
3402Starts the watcher. Note that there is no C<loop> argument, as the 3493Starts the watcher. Note that there is no C<loop> argument, as the
3403constructor already stores the event loop. 3494constructor already stores the event loop.
3404 3495
3496=item w->start ([arguments])
3497
3498Instead of calling C<set> and C<start> methods separately, it is often
3499convenient to wrap them in one call. Uses the same type of arguments as
3500the configure C<set> method of the watcher.
3501
3405=item w->stop () 3502=item w->stop ()
3406 3503
3407Stops the watcher if it is active. Again, no C<loop> argument. 3504Stops the watcher if it is active. Again, no C<loop> argument.
3408 3505
3409=item w->again () (C<ev::timer>, C<ev::periodic> only) 3506=item w->again () (C<ev::timer>, C<ev::periodic> only)
3421 3518
3422=back 3519=back
3423 3520
3424=back 3521=back
3425 3522
3426Example: Define a class with an IO and idle watcher, start one of them in 3523Example: Define a class with two I/O and idle watchers, start the I/O
3427the constructor. 3524watchers in the constructor.
3428 3525
3429 class myclass 3526 class myclass
3430 { 3527 {
3431 ev::io io ; void io_cb (ev::io &w, int revents); 3528 ev::io io ; void io_cb (ev::io &w, int revents);
3529 ev::io2 io2 ; void io2_cb (ev::io &w, int revents);
3432 ev::idle idle; void idle_cb (ev::idle &w, int revents); 3530 ev::idle idle; void idle_cb (ev::idle &w, int revents);
3433 3531
3434 myclass (int fd) 3532 myclass (int fd)
3435 { 3533 {
3436 io .set <myclass, &myclass::io_cb > (this); 3534 io .set <myclass, &myclass::io_cb > (this);
3535 io2 .set <myclass, &myclass::io2_cb > (this);
3437 idle.set <myclass, &myclass::idle_cb> (this); 3536 idle.set <myclass, &myclass::idle_cb> (this);
3438 3537
3439 io.start (fd, ev::READ); 3538 io.set (fd, ev::WRITE); // configure the watcher
3539 io.start (); // start it whenever convenient
3540
3541 io2.start (fd, ev::READ); // set + start in one call
3440 } 3542 }
3441 }; 3543 };
3442 3544
3443 3545
3444=head1 OTHER LANGUAGE BINDINGS 3546=head1 OTHER LANGUAGE BINDINGS
3518loop argument"). The C<EV_A> form is used when this is the sole argument, 3620loop argument"). The C<EV_A> form is used when this is the sole argument,
3519C<EV_A_> is used when other arguments are following. Example: 3621C<EV_A_> is used when other arguments are following. Example:
3520 3622
3521 ev_unref (EV_A); 3623 ev_unref (EV_A);
3522 ev_timer_add (EV_A_ watcher); 3624 ev_timer_add (EV_A_ watcher);
3523 ev_loop (EV_A_ 0); 3625 ev_run (EV_A_ 0);
3524 3626
3525It assumes the variable C<loop> of type C<struct ev_loop *> is in scope, 3627It assumes the variable C<loop> of type C<struct ev_loop *> is in scope,
3526which is often provided by the following macro. 3628which is often provided by the following macro.
3527 3629
3528=item C<EV_P>, C<EV_P_> 3630=item C<EV_P>, C<EV_P_>
3568 } 3670 }
3569 3671
3570 ev_check check; 3672 ev_check check;
3571 ev_check_init (&check, check_cb); 3673 ev_check_init (&check, check_cb);
3572 ev_check_start (EV_DEFAULT_ &check); 3674 ev_check_start (EV_DEFAULT_ &check);
3573 ev_loop (EV_DEFAULT_ 0); 3675 ev_run (EV_DEFAULT_ 0);
3574 3676
3575=head1 EMBEDDING 3677=head1 EMBEDDING
3576 3678
3577Libev can (and often is) directly embedded into host 3679Libev can (and often is) directly embedded into host
3578applications. Examples of applications that embed it include the Deliantra 3680applications. Examples of applications that embed it include the Deliantra
3669to a compiled library. All other symbols change the ABI, which means all 3771to a compiled library. All other symbols change the ABI, which means all
3670users of libev and the libev code itself must be compiled with compatible 3772users of libev and the libev code itself must be compiled with compatible
3671settings. 3773settings.
3672 3774
3673=over 4 3775=over 4
3776
3777=item EV_COMPAT3 (h)
3778
3779Backwards compatibility is a major concern for libev. This is why this
3780release of libev comes with wrappers for the functions and symbols that
3781have been renamed between libev version 3 and 4.
3782
3783You can disable these wrappers (to test compatibility with future
3784versions) by defining C<EV_COMPAT3> to C<0> when compiling your
3785sources. This has the additional advantage that you can drop the C<struct>
3786from C<struct ev_loop> declarations, as libev will provide an C<ev_loop>
3787typedef in that case.
3788
3789In some future version, the default for C<EV_COMPAT3> will become C<0>,
3790and in some even more future version the compatibility code will be
3791removed completely.
3674 3792
3675=item EV_STANDALONE (h) 3793=item EV_STANDALONE (h)
3676 3794
3677Must always be C<1> if you do not use autoconf configuration, which 3795Must always be C<1> if you do not use autoconf configuration, which
3678keeps libev from including F<config.h>, and it also defines dummy 3796keeps libev from including F<config.h>, and it also defines dummy
4028The default is C<1>, unless C<EV_FEATURES> overrides it, in which case it 4146The default is C<1>, unless C<EV_FEATURES> overrides it, in which case it
4029will be C<0>. 4147will be C<0>.
4030 4148
4031=item EV_VERIFY 4149=item EV_VERIFY
4032 4150
4033Controls how much internal verification (see C<ev_loop_verify ()>) will 4151Controls how much internal verification (see C<ev_verify ()>) will
4034be done: If set to C<0>, no internal verification code will be compiled 4152be done: If set to C<0>, no internal verification code will be compiled
4035in. If set to C<1>, then verification code will be compiled in, but not 4153in. If set to C<1>, then verification code will be compiled in, but not
4036called. If set to C<2>, then the internal verification code will be 4154called. If set to C<2>, then the internal verification code will be
4037called once per loop, which can slow down libev. If set to C<3>, then the 4155called once per loop, which can slow down libev. If set to C<3>, then the
4038verification code will be called very frequently, which will slow down 4156verification code will be called very frequently, which will slow down
4042will be C<0>. 4160will be C<0>.
4043 4161
4044=item EV_COMMON 4162=item EV_COMMON
4045 4163
4046By default, all watchers have a C<void *data> member. By redefining 4164By default, all watchers have a C<void *data> member. By redefining
4047this macro to a something else you can include more and other types of 4165this macro to something else you can include more and other types of
4048members. You have to define it each time you include one of the files, 4166members. You have to define it each time you include one of the files,
4049though, and it must be identical each time. 4167though, and it must be identical each time.
4050 4168
4051For example, the perl EV module uses something like this: 4169For example, the perl EV module uses something like this:
4052 4170
4253 userdata *u = ev_userdata (EV_A); 4371 userdata *u = ev_userdata (EV_A);
4254 pthread_mutex_lock (&u->lock); 4372 pthread_mutex_lock (&u->lock);
4255 } 4373 }
4256 4374
4257The event loop thread first acquires the mutex, and then jumps straight 4375The event loop thread first acquires the mutex, and then jumps straight
4258into C<ev_loop>: 4376into C<ev_run>:
4259 4377
4260 void * 4378 void *
4261 l_run (void *thr_arg) 4379 l_run (void *thr_arg)
4262 { 4380 {
4263 struct ev_loop *loop = (struct ev_loop *)thr_arg; 4381 struct ev_loop *loop = (struct ev_loop *)thr_arg;
4264 4382
4265 l_acquire (EV_A); 4383 l_acquire (EV_A);
4266 pthread_setcanceltype (PTHREAD_CANCEL_ASYNCHRONOUS, 0); 4384 pthread_setcanceltype (PTHREAD_CANCEL_ASYNCHRONOUS, 0);
4267 ev_loop (EV_A_ 0); 4385 ev_run (EV_A_ 0);
4268 l_release (EV_A); 4386 l_release (EV_A);
4269 4387
4270 return 0; 4388 return 0;
4271 } 4389 }
4272 4390
4324 4442
4325=head3 COROUTINES 4443=head3 COROUTINES
4326 4444
4327Libev is very accommodating to coroutines ("cooperative threads"): 4445Libev is very accommodating to coroutines ("cooperative threads"):
4328libev fully supports nesting calls to its functions from different 4446libev fully supports nesting calls to its functions from different
4329coroutines (e.g. you can call C<ev_loop> on the same loop from two 4447coroutines (e.g. you can call C<ev_run> on the same loop from two
4330different coroutines, and switch freely between both coroutines running 4448different coroutines, and switch freely between both coroutines running
4331the loop, as long as you don't confuse yourself). The only exception is 4449the loop, as long as you don't confuse yourself). The only exception is
4332that you must not do this from C<ev_periodic> reschedule callbacks. 4450that you must not do this from C<ev_periodic> reschedule callbacks.
4333 4451
4334Care has been taken to ensure that libev does not keep local state inside 4452Care has been taken to ensure that libev does not keep local state inside
4335C<ev_loop>, and other calls do not usually allow for coroutine switches as 4453C<ev_run>, and other calls do not usually allow for coroutine switches as
4336they do not call any callbacks. 4454they do not call any callbacks.
4337 4455
4338=head2 COMPILER WARNINGS 4456=head2 COMPILER WARNINGS
4339 4457
4340Depending on your compiler and compiler settings, you might get no or a 4458Depending on your compiler and compiler settings, you might get no or a
4351maintainable. 4469maintainable.
4352 4470
4353And of course, some compiler warnings are just plain stupid, or simply 4471And of course, some compiler warnings are just plain stupid, or simply
4354wrong (because they don't actually warn about the condition their message 4472wrong (because they don't actually warn about the condition their message
4355seems to warn about). For example, certain older gcc versions had some 4473seems to warn about). For example, certain older gcc versions had some
4356warnings that resulted an extreme number of false positives. These have 4474warnings that resulted in an extreme number of false positives. These have
4357been fixed, but some people still insist on making code warn-free with 4475been fixed, but some people still insist on making code warn-free with
4358such buggy versions. 4476such buggy versions.
4359 4477
4360While libev is written to generate as few warnings as possible, 4478While libev is written to generate as few warnings as possible,
4361"warn-free" code is not a goal, and it is recommended not to build libev 4479"warn-free" code is not a goal, and it is recommended not to build libev
4397I suggest using suppression lists. 4515I suggest using suppression lists.
4398 4516
4399 4517
4400=head1 PORTABILITY NOTES 4518=head1 PORTABILITY NOTES
4401 4519
4520=head2 GNU/LINUX 32 BIT LIMITATIONS
4521
4522GNU/Linux is the only common platform that supports 64 bit file/large file
4523interfaces but I<disables> them by default.
4524
4525That means that libev compiled in the default environment doesn't support
4526files larger than 2GiB or so, which mainly affects C<ev_stat> watchers.
4527
4528Unfortunately, many programs try to work around this GNU/Linux issue
4529by enabling the large file API, which makes them incompatible with the
4530standard libev compiled for their system.
4531
4532Likewise, libev cannot enable the large file API itself as this would
4533suddenly make it incompatible to the default compile time environment,
4534i.e. all programs not using special compile switches.
4535
4536=head2 OS/X AND DARWIN BUGS
4537
4538The whole thing is a bug if you ask me - basically any system interface
4539you touch is broken, whether it is locales, poll, kqueue or even the
4540OpenGL drivers.
4541
4542=head3 C<kqueue> is buggy
4543
4544The kqueue syscall is broken in all known versions - most versions support
4545only sockets, many support pipes.
4546
4547Libev tries to work around this by not using C<kqueue> by default on this
4548rotten platform, but of course you can still ask for it when creating a
4549loop - embedding a socket-only kqueue loop into a select-based one is
4550probably going to work well.
4551
4552=head3 C<poll> is buggy
4553
4554Instead of fixing C<kqueue>, Apple replaced their (working) C<poll>
4555implementation by something calling C<kqueue> internally around the 10.5.6
4556release, so now C<kqueue> I<and> C<poll> are broken.
4557
4558Libev tries to work around this by not using C<poll> by default on
4559this rotten platform, but of course you can still ask for it when creating
4560a loop.
4561
4562=head3 C<select> is buggy
4563
4564All that's left is C<select>, and of course Apple found a way to fuck this
4565one up as well: On OS/X, C<select> actively limits the number of file
4566descriptors you can pass in to 1024 - your program suddenly crashes when
4567you use more.
4568
4569There is an undocumented "workaround" for this - defining
4570C<_DARWIN_UNLIMITED_SELECT>, which libev tries to use, so select I<should>
4571work on OS/X.
4572
4573=head2 SOLARIS PROBLEMS AND WORKAROUNDS
4574
4575=head3 C<errno> reentrancy
4576
4577The default compile environment on Solaris is unfortunately so
4578thread-unsafe that you can't even use components/libraries compiled
4579without C<-D_REENTRANT> in a threaded program, which, of course, isn't
4580defined by default. A valid, if stupid, implementation choice.
4581
4582If you want to use libev in threaded environments you have to make sure
4583it's compiled with C<_REENTRANT> defined.
4584
4585=head3 Event port backend
4586
4587The scalable event interface for Solaris is called "event
4588ports". Unfortunately, this mechanism is very buggy in all major
4589releases. If you run into high CPU usage, your program freezes or you get
4590a large number of spurious wakeups, make sure you have all the relevant
4591and latest kernel patches applied. No, I don't know which ones, but there
4592are multiple ones to apply, and afterwards, event ports actually work
4593great.
4594
4595If you can't get it to work, you can try running the program by setting
4596the environment variable C<LIBEV_FLAGS=3> to only allow C<poll> and
4597C<select> backends.
4598
4599=head2 AIX POLL BUG
4600
4601AIX unfortunately has a broken C<poll.h> header. Libev works around
4602this by trying to avoid the poll backend altogether (i.e. it's not even
4603compiled in), which normally isn't a big problem as C<select> works fine
4604with large bitsets on AIX, and AIX is dead anyway.
4605
4402=head2 WIN32 PLATFORM LIMITATIONS AND WORKAROUNDS 4606=head2 WIN32 PLATFORM LIMITATIONS AND WORKAROUNDS
4607
4608=head3 General issues
4403 4609
4404Win32 doesn't support any of the standards (e.g. POSIX) that libev 4610Win32 doesn't support any of the standards (e.g. POSIX) that libev
4405requires, and its I/O model is fundamentally incompatible with the POSIX 4611requires, and its I/O model is fundamentally incompatible with the POSIX
4406model. Libev still offers limited functionality on this platform in 4612model. Libev still offers limited functionality on this platform in
4407the form of the C<EVBACKEND_SELECT> backend, and only supports socket 4613the form of the C<EVBACKEND_SELECT> backend, and only supports socket
4408descriptors. This only applies when using Win32 natively, not when using 4614descriptors. This only applies when using Win32 natively, not when using
4409e.g. cygwin. 4615e.g. cygwin. Actually, it only applies to the microsofts own compilers,
4616as every compielr comes with a slightly differently broken/incompatible
4617environment.
4410 4618
4411Lifting these limitations would basically require the full 4619Lifting these limitations would basically require the full
4412re-implementation of the I/O system. If you are into these kinds of 4620re-implementation of the I/O system. If you are into this kind of thing,
4413things, then note that glib does exactly that for you in a very portable 4621then note that glib does exactly that for you in a very portable way (note
4414way (note also that glib is the slowest event library known to man). 4622also that glib is the slowest event library known to man).
4415 4623
4416There is no supported compilation method available on windows except 4624There is no supported compilation method available on windows except
4417embedding it into other applications. 4625embedding it into other applications.
4418 4626
4419Sensible signal handling is officially unsupported by Microsoft - libev 4627Sensible signal handling is officially unsupported by Microsoft - libev
4447you do I<not> compile the F<ev.c> or any other embedded source files!): 4655you do I<not> compile the F<ev.c> or any other embedded source files!):
4448 4656
4449 #include "evwrap.h" 4657 #include "evwrap.h"
4450 #include "ev.c" 4658 #include "ev.c"
4451 4659
4452=over 4
4453
4454=item The winsocket select function 4660=head3 The winsocket C<select> function
4455 4661
4456The winsocket C<select> function doesn't follow POSIX in that it 4662The winsocket C<select> function doesn't follow POSIX in that it
4457requires socket I<handles> and not socket I<file descriptors> (it is 4663requires socket I<handles> and not socket I<file descriptors> (it is
4458also extremely buggy). This makes select very inefficient, and also 4664also extremely buggy). This makes select very inefficient, and also
4459requires a mapping from file descriptors to socket handles (the Microsoft 4665requires a mapping from file descriptors to socket handles (the Microsoft
4468 #define EV_SELECT_IS_WINSOCKET 1 /* forces EV_SELECT_USE_FD_SET, too */ 4674 #define EV_SELECT_IS_WINSOCKET 1 /* forces EV_SELECT_USE_FD_SET, too */
4469 4675
4470Note that winsockets handling of fd sets is O(n), so you can easily get a 4676Note that winsockets handling of fd sets is O(n), so you can easily get a
4471complexity in the O(n²) range when using win32. 4677complexity in the O(n²) range when using win32.
4472 4678
4473=item Limited number of file descriptors 4679=head3 Limited number of file descriptors
4474 4680
4475Windows has numerous arbitrary (and low) limits on things. 4681Windows has numerous arbitrary (and low) limits on things.
4476 4682
4477Early versions of winsocket's select only supported waiting for a maximum 4683Early versions of winsocket's select only supported waiting for a maximum
4478of C<64> handles (probably owning to the fact that all windows kernels 4684of C<64> handles (probably owning to the fact that all windows kernels
4493runtime libraries. This might get you to about C<512> or C<2048> sockets 4699runtime libraries. This might get you to about C<512> or C<2048> sockets
4494(depending on windows version and/or the phase of the moon). To get more, 4700(depending on windows version and/or the phase of the moon). To get more,
4495you need to wrap all I/O functions and provide your own fd management, but 4701you need to wrap all I/O functions and provide your own fd management, but
4496the cost of calling select (O(n²)) will likely make this unworkable. 4702the cost of calling select (O(n²)) will likely make this unworkable.
4497 4703
4498=back
4499
4500=head2 PORTABILITY REQUIREMENTS 4704=head2 PORTABILITY REQUIREMENTS
4501 4705
4502In addition to a working ISO-C implementation and of course the 4706In addition to a working ISO-C implementation and of course the
4503backend-specific APIs, libev relies on a few additional extensions: 4707backend-specific APIs, libev relies on a few additional extensions:
4504 4708
4542watchers. 4746watchers.
4543 4747
4544=item C<double> must hold a time value in seconds with enough accuracy 4748=item C<double> must hold a time value in seconds with enough accuracy
4545 4749
4546The type C<double> is used to represent timestamps. It is required to 4750The type C<double> is used to represent timestamps. It is required to
4547have at least 51 bits of mantissa (and 9 bits of exponent), which is good 4751have at least 51 bits of mantissa (and 9 bits of exponent), which is
4548enough for at least into the year 4000. This requirement is fulfilled by 4752good enough for at least into the year 4000 with millisecond accuracy
4753(the design goal for libev). This requirement is overfulfilled by
4549implementations implementing IEEE 754, which is basically all existing 4754implementations using IEEE 754, which is basically all existing ones. With
4550ones. With IEEE 754 doubles, you get microsecond accuracy until at least 4755IEEE 754 doubles, you get microsecond accuracy until at least 2200.
45512200.
4552 4756
4553=back 4757=back
4554 4758
4555If you know of other additional requirements drop me a note. 4759If you know of other additional requirements drop me a note.
4556 4760
4634compatibility, so most programs should still compile. Those might be 4838compatibility, so most programs should still compile. Those might be
4635removed in later versions of libev, so better update early than late. 4839removed in later versions of libev, so better update early than late.
4636 4840
4637=over 4 4841=over 4
4638 4842
4639=item C<ev_loop_count> renamed to C<ev_iteration> 4843=item C<ev_default_destroy> and C<ev_default_fork> have been removed
4640 4844
4641=item C<ev_loop_depth> renamed to C<ev_depth> 4845These calls can be replaced easily by their C<ev_loop_xxx> counterparts:
4642 4846
4643=item C<ev_loop_verify> renamed to C<ev_verify> 4847 ev_loop_destroy (EV_DEFAULT);
4848 ev_loop_fork (EV_DEFAULT);
4849
4850=item function/symbol renames
4851
4852A number of functions and symbols have been renamed:
4853
4854 ev_loop => ev_run
4855 EVLOOP_NONBLOCK => EVRUN_NOWAIT
4856 EVLOOP_ONESHOT => EVRUN_ONCE
4857
4858 ev_unloop => ev_break
4859 EVUNLOOP_CANCEL => EVBREAK_CANCEL
4860 EVUNLOOP_ONE => EVBREAK_ONE
4861 EVUNLOOP_ALL => EVBREAK_ALL
4862
4863 EV_TIMEOUT => EV_TIMER
4864
4865 ev_loop_count => ev_iteration
4866 ev_loop_depth => ev_depth
4867 ev_loop_verify => ev_verify
4644 4868
4645Most functions working on C<struct ev_loop> objects don't have an 4869Most functions working on C<struct ev_loop> objects don't have an
4646C<ev_loop_> prefix, so it was removed. Note that C<ev_loop_fork> is 4870C<ev_loop_> prefix, so it was removed; C<ev_loop>, C<ev_unloop> and
4871associated constants have been renamed to not collide with the C<struct
4872ev_loop> anymore and C<EV_TIMER> now follows the same naming scheme
4873as all other watcher types. Note that C<ev_loop_fork> is still called
4647still called C<ev_loop_fork> because it would otherwise clash with the 4874C<ev_loop_fork> because it would otherwise clash with the C<ev_fork>
4648C<ev_fork> typedef. 4875typedef.
4649 4876
4650=item C<EV_TIMEOUT> renamed to C<EV_TIMER> in C<revents> 4877=item C<EV_COMPAT3> backwards compatibility mechanism
4651 4878
4652This is a simple rename - all other watcher types use their name 4879The backward compatibility mechanism can be controlled by
4653as revents flag, and now C<ev_timer> does, too. 4880C<EV_COMPAT3>. See L<PREPROCESSOR SYMBOLS/MACROS> in the L<EMBEDDING>
4654 4881section.
4655Both C<EV_TIMER> and C<EV_TIMEOUT> symbols were present in 3.x versions
4656and continue to be present for the foreseeable future, so this is mostly a
4657documentation change.
4658 4882
4659=item C<EV_MINIMAL> mechanism replaced by C<EV_FEATURES> 4883=item C<EV_MINIMAL> mechanism replaced by C<EV_FEATURES>
4660 4884
4661The preprocessor symbol C<EV_MINIMAL> has been replaced by a different 4885The preprocessor symbol C<EV_MINIMAL> has been replaced by a different
4662mechanism, C<EV_FEATURES>. Programs using C<EV_MINIMAL> usually compile 4886mechanism, C<EV_FEATURES>. Programs using C<EV_MINIMAL> usually compile
4669 4893
4670=over 4 4894=over 4
4671 4895
4672=item active 4896=item active
4673 4897
4674A watcher is active as long as it has been started (has been attached to 4898A watcher is active as long as it has been started and not yet stopped.
4675an event loop) but not yet stopped (disassociated from the event loop). 4899See L<WATCHER STATES> for details.
4676 4900
4677=item application 4901=item application
4678 4902
4679In this document, an application is whatever is using libev. 4903In this document, an application is whatever is using libev.
4904
4905=item backend
4906
4907The part of the code dealing with the operating system interfaces.
4680 4908
4681=item callback 4909=item callback
4682 4910
4683The address of a function that is called when some event has been 4911The address of a function that is called when some event has been
4684detected. Callbacks are being passed the event loop, the watcher that 4912detected. Callbacks are being passed the event loop, the watcher that
4685received the event, and the actual event bitset. 4913received the event, and the actual event bitset.
4686 4914
4687=item callback invocation 4915=item callback/watcher invocation
4688 4916
4689The act of calling the callback associated with a watcher. 4917The act of calling the callback associated with a watcher.
4690 4918
4691=item event 4919=item event
4692 4920
4711The model used to describe how an event loop handles and processes 4939The model used to describe how an event loop handles and processes
4712watchers and events. 4940watchers and events.
4713 4941
4714=item pending 4942=item pending
4715 4943
4716A watcher is pending as soon as the corresponding event has been detected, 4944A watcher is pending as soon as the corresponding event has been
4717and stops being pending as soon as the watcher will be invoked or its 4945detected. See L<WATCHER STATES> for details.
4718pending status is explicitly cleared by the application.
4719
4720A watcher can be pending, but not active. Stopping a watcher also clears
4721its pending status.
4722 4946
4723=item real time 4947=item real time
4724 4948
4725The physical time that is observed. It is apparently strictly monotonic :) 4949The physical time that is observed. It is apparently strictly monotonic :)
4726 4950
4733=item watcher 4957=item watcher
4734 4958
4735A data structure that describes interest in certain events. Watchers need 4959A data structure that describes interest in certain events. Watchers need
4736to be started (attached to an event loop) before they can receive events. 4960to be started (attached to an event loop) before they can receive events.
4737 4961
4738=item watcher invocation
4739
4740The act of calling the callback associated with a watcher.
4741
4742=back 4962=back
4743 4963
4744=head1 AUTHOR 4964=head1 AUTHOR
4745 4965
4746Marc Lehmann <libev@schmorp.de>, with repeated corrections by Mikael Magnusson. 4966Marc Lehmann <libev@schmorp.de>, with repeated corrections by Mikael Magnusson.

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