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Revision 1.306 by root, Mon Oct 18 07:36:05 2010 UTC vs.
Revision 1.320 by root, Fri Oct 22 10:48:54 2010 UTC

26 puts ("stdin ready"); 26 puts ("stdin ready");
27 // for one-shot events, one must manually stop the watcher 27 // for one-shot events, one must manually stop the watcher
28 // with its corresponding stop function. 28 // with its corresponding stop function.
29 ev_io_stop (EV_A_ w); 29 ev_io_stop (EV_A_ w);
30 30
31 // this causes all nested ev_loop's to stop iterating 31 // this causes all nested ev_run's to stop iterating
32 ev_unloop (EV_A_ EVUNLOOP_ALL); 32 ev_break (EV_A_ EVBREAK_ALL);
33 } 33 }
34 34
35 // another callback, this time for a time-out 35 // another callback, this time for a time-out
36 static void 36 static void
37 timeout_cb (EV_P_ ev_timer *w, int revents) 37 timeout_cb (EV_P_ ev_timer *w, int revents)
38 { 38 {
39 puts ("timeout"); 39 puts ("timeout");
40 // this causes the innermost ev_loop to stop iterating 40 // this causes the innermost ev_run to stop iterating
41 ev_unloop (EV_A_ EVUNLOOP_ONE); 41 ev_break (EV_A_ EVBREAK_ONE);
42 } 42 }
43 43
44 int 44 int
45 main (void) 45 main (void)
46 { 46 {
56 // simple non-repeating 5.5 second timeout 56 // simple non-repeating 5.5 second timeout
57 ev_timer_init (&timeout_watcher, timeout_cb, 5.5, 0.); 57 ev_timer_init (&timeout_watcher, timeout_cb, 5.5, 0.);
58 ev_timer_start (loop, &timeout_watcher); 58 ev_timer_start (loop, &timeout_watcher);
59 59
60 // now wait for events to arrive 60 // now wait for events to arrive
61 ev_loop (loop, 0); 61 ev_run (loop, 0);
62 62
63 // unloop was called, so exit 63 // unloop was called, so exit
64 return 0; 64 return 0;
65 } 65 }
66 66
124this argument. 124this argument.
125 125
126=head2 TIME REPRESENTATION 126=head2 TIME REPRESENTATION
127 127
128Libev represents time as a single floating point number, representing 128Libev represents time as a single floating point number, representing
129the (fractional) number of seconds since the (POSIX) epoch (in practise 129the (fractional) number of seconds since the (POSIX) epoch (in practice
130somewhere near the beginning of 1970, details are complicated, don't 130somewhere near the beginning of 1970, details are complicated, don't
131ask). This type is called C<ev_tstamp>, which is what you should use 131ask). This type is called C<ev_tstamp>, which is what you should use
132too. It usually aliases to the C<double> type in C. When you need to do 132too. It usually aliases to the C<double> type in C. When you need to do
133any calculations on it, you should treat it as some floating point value. 133any calculations on it, you should treat it as some floating point value.
134 134
165 165
166=item ev_tstamp ev_time () 166=item ev_tstamp ev_time ()
167 167
168Returns the current time as libev would use it. Please note that the 168Returns the current time as libev would use it. Please note that the
169C<ev_now> function is usually faster and also often returns the timestamp 169C<ev_now> function is usually faster and also often returns the timestamp
170you actually want to know. 170you actually want to know. Also interetsing is the combination of
171C<ev_update_now> and C<ev_now>.
171 172
172=item ev_sleep (ev_tstamp interval) 173=item ev_sleep (ev_tstamp interval)
173 174
174Sleep for the given interval: The current thread will be blocked until 175Sleep for the given interval: The current thread will be blocked until
175either it is interrupted or the given time interval has passed. Basically 176either it is interrupted or the given time interval has passed. Basically
192as this indicates an incompatible change. Minor versions are usually 193as this indicates an incompatible change. Minor versions are usually
193compatible to older versions, so a larger minor version alone is usually 194compatible to older versions, so a larger minor version alone is usually
194not a problem. 195not a problem.
195 196
196Example: Make sure we haven't accidentally been linked against the wrong 197Example: Make sure we haven't accidentally been linked against the wrong
197version (note, however, that this will not detect ABI mismatches :). 198version (note, however, that this will not detect other ABI mismatches,
199such as LFS or reentrancy).
198 200
199 assert (("libev version mismatch", 201 assert (("libev version mismatch",
200 ev_version_major () == EV_VERSION_MAJOR 202 ev_version_major () == EV_VERSION_MAJOR
201 && ev_version_minor () >= EV_VERSION_MINOR)); 203 && ev_version_minor () >= EV_VERSION_MINOR));
202 204
213 assert (("sorry, no epoll, no sex", 215 assert (("sorry, no epoll, no sex",
214 ev_supported_backends () & EVBACKEND_EPOLL)); 216 ev_supported_backends () & EVBACKEND_EPOLL));
215 217
216=item unsigned int ev_recommended_backends () 218=item unsigned int ev_recommended_backends ()
217 219
218Return the set of all backends compiled into this binary of libev and also 220Return the set of all backends compiled into this binary of libev and
219recommended for this platform. This set is often smaller than the one 221also recommended for this platform, meaning it will work for most file
222descriptor types. This set is often smaller than the one returned by
220returned by C<ev_supported_backends>, as for example kqueue is broken on 223C<ev_supported_backends>, as for example kqueue is broken on most BSDs
221most BSDs and will not be auto-detected unless you explicitly request it 224and will not be auto-detected unless you explicitly request it (assuming
222(assuming you know what you are doing). This is the set of backends that 225you know what you are doing). This is the set of backends that libev will
223libev will probe for if you specify no backends explicitly. 226probe for if you specify no backends explicitly.
224 227
225=item unsigned int ev_embeddable_backends () 228=item unsigned int ev_embeddable_backends ()
226 229
227Returns the set of backends that are embeddable in other event loops. This 230Returns the set of backends that are embeddable in other event loops. This
228is the theoretical, all-platform, value. To find which backends 231value is platform-specific but can include backends not available on the
229might be supported on the current system, you would need to look at 232current system. To find which embeddable backends might be supported on
230C<ev_embeddable_backends () & ev_supported_backends ()>, likewise for 233the current system, you would need to look at C<ev_embeddable_backends ()
231recommended ones. 234& ev_supported_backends ()>, likewise for recommended ones.
232 235
233See the description of C<ev_embed> watchers for more info. 236See the description of C<ev_embed> watchers for more info.
234 237
235=item ev_set_allocator (void *(*cb)(void *ptr, long size)) [NOT REENTRANT] 238=item ev_set_allocator (void *(*cb)(void *ptr, long size)) [NOT REENTRANT]
236 239
292 295
293=back 296=back
294 297
295=head1 FUNCTIONS CONTROLLING THE EVENT LOOP 298=head1 FUNCTIONS CONTROLLING THE EVENT LOOP
296 299
297An event loop is described by a C<struct ev_loop *> (the C<struct> 300An event loop is described by a C<struct ev_loop *> (the C<struct> is
298is I<not> optional in this case, as there is also an C<ev_loop> 301I<not> optional in this case unless libev 3 compatibility is disabled, as
299I<function>). 302libev 3 had an C<ev_loop> function colliding with the struct name).
300 303
301The library knows two types of such loops, the I<default> loop, which 304The library knows two types of such loops, the I<default> loop, which
302supports signals and child events, and dynamically created loops which do 305supports signals and child events, and dynamically created event loops
303not. 306which do not.
304 307
305=over 4 308=over 4
306 309
307=item struct ev_loop *ev_default_loop (unsigned int flags) 310=item struct ev_loop *ev_default_loop (unsigned int flags)
308 311
606Like C<ev_default_destroy>, but destroys an event loop created by an 609Like C<ev_default_destroy>, but destroys an event loop created by an
607earlier call to C<ev_loop_new>. 610earlier call to C<ev_loop_new>.
608 611
609=item ev_default_fork () 612=item ev_default_fork ()
610 613
611This function sets a flag that causes subsequent C<ev_loop> iterations 614This function sets a flag that causes subsequent C<ev_run> iterations
612to reinitialise the kernel state for backends that have one. Despite the 615to reinitialise the kernel state for backends that have one. Despite the
613name, you can call it anytime, but it makes most sense after forking, in 616name, you can call it anytime, but it makes most sense after forking, in
614the child process (or both child and parent, but that again makes little 617the child process (or both child and parent, but that again makes little
615sense). You I<must> call it in the child before using any of the libev 618sense). You I<must> call it in the child before using any of the libev
616functions, and it will only take effect at the next C<ev_loop> iteration. 619functions, and it will only take effect at the next C<ev_run> iteration.
617 620
618Again, you I<have> to call it on I<any> loop that you want to re-use after 621Again, you I<have> to call it on I<any> loop that you want to re-use after
619a fork, I<even if you do not plan to use the loop in the parent>. This is 622a fork, I<even if you do not plan to use the loop in the parent>. This is
620because some kernel interfaces *cough* I<kqueue> *cough* do funny things 623because some kernel interfaces *cough* I<kqueue> *cough* do funny things
621during fork. 624during fork.
622 625
623On the other hand, you only need to call this function in the child 626On the other hand, you only need to call this function in the child
624process if and only if you want to use the event loop in the child. If you 627process if and only if you want to use the event loop in the child. If
625just fork+exec or create a new loop in the child, you don't have to call 628you just fork+exec or create a new loop in the child, you don't have to
626it at all. 629call it at all (in fact, C<epoll> is so badly broken that it makes a
630difference, but libev will usually detect this case on its own and do a
631costly reset of the backend).
627 632
628The function itself is quite fast and it's usually not a problem to call 633The function itself is quite fast and it's usually not a problem to call
629it just in case after a fork. To make this easy, the function will fit in 634it just in case after a fork. To make this easy, the function will fit in
630quite nicely into a call to C<pthread_atfork>: 635quite nicely into a call to C<pthread_atfork>:
631 636
643Returns true when the given loop is, in fact, the default loop, and false 648Returns true when the given loop is, in fact, the default loop, and false
644otherwise. 649otherwise.
645 650
646=item unsigned int ev_iteration (loop) 651=item unsigned int ev_iteration (loop)
647 652
648Returns the current iteration count for the loop, which is identical to 653Returns the current iteration count for the event loop, which is identical
649the number of times libev did poll for new events. It starts at C<0> and 654to the number of times libev did poll for new events. It starts at C<0>
650happily wraps around with enough iterations. 655and happily wraps around with enough iterations.
651 656
652This value can sometimes be useful as a generation counter of sorts (it 657This value can sometimes be useful as a generation counter of sorts (it
653"ticks" the number of loop iterations), as it roughly corresponds with 658"ticks" the number of loop iterations), as it roughly corresponds with
654C<ev_prepare> and C<ev_check> calls - and is incremented between the 659C<ev_prepare> and C<ev_check> calls - and is incremented between the
655prepare and check phases. 660prepare and check phases.
656 661
657=item unsigned int ev_depth (loop) 662=item unsigned int ev_depth (loop)
658 663
659Returns the number of times C<ev_loop> was entered minus the number of 664Returns the number of times C<ev_run> was entered minus the number of
660times C<ev_loop> was exited, in other words, the recursion depth. 665times C<ev_run> was exited, in other words, the recursion depth.
661 666
662Outside C<ev_loop>, this number is zero. In a callback, this number is 667Outside C<ev_run>, this number is zero. In a callback, this number is
663C<1>, unless C<ev_loop> was invoked recursively (or from another thread), 668C<1>, unless C<ev_run> was invoked recursively (or from another thread),
664in which case it is higher. 669in which case it is higher.
665 670
666Leaving C<ev_loop> abnormally (setjmp/longjmp, cancelling the thread 671Leaving C<ev_run> abnormally (setjmp/longjmp, cancelling the thread
667etc.), doesn't count as "exit" - consider this as a hint to avoid such 672etc.), doesn't count as "exit" - consider this as a hint to avoid such
668ungentleman behaviour unless it's really convenient. 673ungentleman-like behaviour unless it's really convenient.
669 674
670=item unsigned int ev_backend (loop) 675=item unsigned int ev_backend (loop)
671 676
672Returns one of the C<EVBACKEND_*> flags indicating the event backend in 677Returns one of the C<EVBACKEND_*> flags indicating the event backend in
673use. 678use.
682 687
683=item ev_now_update (loop) 688=item ev_now_update (loop)
684 689
685Establishes the current time by querying the kernel, updating the time 690Establishes the current time by querying the kernel, updating the time
686returned by C<ev_now ()> in the progress. This is a costly operation and 691returned by C<ev_now ()> in the progress. This is a costly operation and
687is usually done automatically within C<ev_loop ()>. 692is usually done automatically within C<ev_run ()>.
688 693
689This function is rarely useful, but when some event callback runs for a 694This function is rarely useful, but when some event callback runs for a
690very long time without entering the event loop, updating libev's idea of 695very long time without entering the event loop, updating libev's idea of
691the current time is a good idea. 696the current time is a good idea.
692 697
694 699
695=item ev_suspend (loop) 700=item ev_suspend (loop)
696 701
697=item ev_resume (loop) 702=item ev_resume (loop)
698 703
699These two functions suspend and resume a loop, for use when the loop is 704These two functions suspend and resume an event loop, for use when the
700not used for a while and timeouts should not be processed. 705loop is not used for a while and timeouts should not be processed.
701 706
702A typical use case would be an interactive program such as a game: When 707A typical use case would be an interactive program such as a game: When
703the user presses C<^Z> to suspend the game and resumes it an hour later it 708the user presses C<^Z> to suspend the game and resumes it an hour later it
704would be best to handle timeouts as if no time had actually passed while 709would be best to handle timeouts as if no time had actually passed while
705the program was suspended. This can be achieved by calling C<ev_suspend> 710the program was suspended. This can be achieved by calling C<ev_suspend>
716without a previous call to C<ev_suspend>. 721without a previous call to C<ev_suspend>.
717 722
718Calling C<ev_suspend>/C<ev_resume> has the side effect of updating the 723Calling C<ev_suspend>/C<ev_resume> has the side effect of updating the
719event loop time (see C<ev_now_update>). 724event loop time (see C<ev_now_update>).
720 725
721=item ev_loop (loop, int flags) 726=item ev_run (loop, int flags)
722 727
723Finally, this is it, the event handler. This function usually is called 728Finally, this is it, the event handler. This function usually is called
724after you have initialised all your watchers and you want to start 729after you have initialised all your watchers and you want to start
725handling events. 730handling events. It will ask the operating system for any new events, call
731the watcher callbacks, an then repeat the whole process indefinitely: This
732is why event loops are called I<loops>.
726 733
727If the flags argument is specified as C<0>, it will not return until 734If the flags argument is specified as C<0>, it will keep handling events
728either no event watchers are active anymore or C<ev_unloop> was called. 735until either no event watchers are active anymore or C<ev_break> was
736called.
729 737
730Please note that an explicit C<ev_unloop> is usually better than 738Please note that an explicit C<ev_break> is usually better than
731relying on all watchers to be stopped when deciding when a program has 739relying on all watchers to be stopped when deciding when a program has
732finished (especially in interactive programs), but having a program 740finished (especially in interactive programs), but having a program
733that automatically loops as long as it has to and no longer by virtue 741that automatically loops as long as it has to and no longer by virtue
734of relying on its watchers stopping correctly, that is truly a thing of 742of relying on its watchers stopping correctly, that is truly a thing of
735beauty. 743beauty.
736 744
737A flags value of C<EVLOOP_NONBLOCK> will look for new events, will handle 745A flags value of C<EVRUN_NOWAIT> will look for new events, will handle
738those events and any already outstanding ones, but will not block your 746those events and any already outstanding ones, but will not wait and
739process in case there are no events and will return after one iteration of 747block your process in case there are no events and will return after one
740the loop. 748iteration of the loop. This is sometimes useful to poll and handle new
749events while doing lengthy calculations, to keep the program responsive.
741 750
742A flags value of C<EVLOOP_ONESHOT> will look for new events (waiting if 751A flags value of C<EVRUN_ONCE> will look for new events (waiting if
743necessary) and will handle those and any already outstanding ones. It 752necessary) and will handle those and any already outstanding ones. It
744will block your process until at least one new event arrives (which could 753will block your process until at least one new event arrives (which could
745be an event internal to libev itself, so there is no guarantee that a 754be an event internal to libev itself, so there is no guarantee that a
746user-registered callback will be called), and will return after one 755user-registered callback will be called), and will return after one
747iteration of the loop. 756iteration of the loop.
748 757
749This is useful if you are waiting for some external event in conjunction 758This is useful if you are waiting for some external event in conjunction
750with something not expressible using other libev watchers (i.e. "roll your 759with something not expressible using other libev watchers (i.e. "roll your
751own C<ev_loop>"). However, a pair of C<ev_prepare>/C<ev_check> watchers is 760own C<ev_run>"). However, a pair of C<ev_prepare>/C<ev_check> watchers is
752usually a better approach for this kind of thing. 761usually a better approach for this kind of thing.
753 762
754Here are the gory details of what C<ev_loop> does: 763Here are the gory details of what C<ev_run> does:
755 764
765 - Increment loop depth.
766 - Reset the ev_break status.
756 - Before the first iteration, call any pending watchers. 767 - Before the first iteration, call any pending watchers.
768 LOOP:
757 * If EVFLAG_FORKCHECK was used, check for a fork. 769 - If EVFLAG_FORKCHECK was used, check for a fork.
758 - If a fork was detected (by any means), queue and call all fork watchers. 770 - If a fork was detected (by any means), queue and call all fork watchers.
759 - Queue and call all prepare watchers. 771 - Queue and call all prepare watchers.
772 - If ev_break was called, goto FINISH.
760 - If we have been forked, detach and recreate the kernel state 773 - If we have been forked, detach and recreate the kernel state
761 as to not disturb the other process. 774 as to not disturb the other process.
762 - Update the kernel state with all outstanding changes. 775 - Update the kernel state with all outstanding changes.
763 - Update the "event loop time" (ev_now ()). 776 - Update the "event loop time" (ev_now ()).
764 - Calculate for how long to sleep or block, if at all 777 - Calculate for how long to sleep or block, if at all
765 (active idle watchers, EVLOOP_NONBLOCK or not having 778 (active idle watchers, EVRUN_NOWAIT or not having
766 any active watchers at all will result in not sleeping). 779 any active watchers at all will result in not sleeping).
767 - Sleep if the I/O and timer collect interval say so. 780 - Sleep if the I/O and timer collect interval say so.
781 - Increment loop iteration counter.
768 - Block the process, waiting for any events. 782 - Block the process, waiting for any events.
769 - Queue all outstanding I/O (fd) events. 783 - Queue all outstanding I/O (fd) events.
770 - Update the "event loop time" (ev_now ()), and do time jump adjustments. 784 - Update the "event loop time" (ev_now ()), and do time jump adjustments.
771 - Queue all expired timers. 785 - Queue all expired timers.
772 - Queue all expired periodics. 786 - Queue all expired periodics.
773 - Unless any events are pending now, queue all idle watchers. 787 - Queue all idle watchers with priority higher than that of pending events.
774 - Queue all check watchers. 788 - Queue all check watchers.
775 - Call all queued watchers in reverse order (i.e. check watchers first). 789 - Call all queued watchers in reverse order (i.e. check watchers first).
776 Signals and child watchers are implemented as I/O watchers, and will 790 Signals and child watchers are implemented as I/O watchers, and will
777 be handled here by queueing them when their watcher gets executed. 791 be handled here by queueing them when their watcher gets executed.
778 - If ev_unloop has been called, or EVLOOP_ONESHOT or EVLOOP_NONBLOCK 792 - If ev_break has been called, or EVRUN_ONCE or EVRUN_NOWAIT
779 were used, or there are no active watchers, return, otherwise 793 were used, or there are no active watchers, goto FINISH, otherwise
780 continue with step *. 794 continue with step LOOP.
795 FINISH:
796 - Reset the ev_break status iff it was EVBREAK_ONE.
797 - Decrement the loop depth.
798 - Return.
781 799
782Example: Queue some jobs and then loop until no events are outstanding 800Example: Queue some jobs and then loop until no events are outstanding
783anymore. 801anymore.
784 802
785 ... queue jobs here, make sure they register event watchers as long 803 ... queue jobs here, make sure they register event watchers as long
786 ... as they still have work to do (even an idle watcher will do..) 804 ... as they still have work to do (even an idle watcher will do..)
787 ev_loop (my_loop, 0); 805 ev_run (my_loop, 0);
788 ... jobs done or somebody called unloop. yeah! 806 ... jobs done or somebody called unloop. yeah!
789 807
790=item ev_unloop (loop, how) 808=item ev_break (loop, how)
791 809
792Can be used to make a call to C<ev_loop> return early (but only after it 810Can be used to make a call to C<ev_run> return early (but only after it
793has processed all outstanding events). The C<how> argument must be either 811has processed all outstanding events). The C<how> argument must be either
794C<EVUNLOOP_ONE>, which will make the innermost C<ev_loop> call return, or 812C<EVBREAK_ONE>, which will make the innermost C<ev_run> call return, or
795C<EVUNLOOP_ALL>, which will make all nested C<ev_loop> calls return. 813C<EVBREAK_ALL>, which will make all nested C<ev_run> calls return.
796 814
797This "unloop state" will be cleared when entering C<ev_loop> again. 815This "unloop state" will be cleared when entering C<ev_run> again.
798 816
799It is safe to call C<ev_unloop> from outside any C<ev_loop> calls. 817It is safe to call C<ev_break> from outside any C<ev_run> calls. ##TODO##
800 818
801=item ev_ref (loop) 819=item ev_ref (loop)
802 820
803=item ev_unref (loop) 821=item ev_unref (loop)
804 822
805Ref/unref can be used to add or remove a reference count on the event 823Ref/unref can be used to add or remove a reference count on the event
806loop: Every watcher keeps one reference, and as long as the reference 824loop: Every watcher keeps one reference, and as long as the reference
807count is nonzero, C<ev_loop> will not return on its own. 825count is nonzero, C<ev_run> will not return on its own.
808 826
809This is useful when you have a watcher that you never intend to 827This is useful when you have a watcher that you never intend to
810unregister, but that nevertheless should not keep C<ev_loop> from 828unregister, but that nevertheless should not keep C<ev_run> from
811returning. In such a case, call C<ev_unref> after starting, and C<ev_ref> 829returning. In such a case, call C<ev_unref> after starting, and C<ev_ref>
812before stopping it. 830before stopping it.
813 831
814As an example, libev itself uses this for its internal signal pipe: It 832As an example, libev itself uses this for its internal signal pipe: It
815is not visible to the libev user and should not keep C<ev_loop> from 833is not visible to the libev user and should not keep C<ev_run> from
816exiting if no event watchers registered by it are active. It is also an 834exiting if no event watchers registered by it are active. It is also an
817excellent way to do this for generic recurring timers or from within 835excellent way to do this for generic recurring timers or from within
818third-party libraries. Just remember to I<unref after start> and I<ref 836third-party libraries. Just remember to I<unref after start> and I<ref
819before stop> (but only if the watcher wasn't active before, or was active 837before stop> (but only if the watcher wasn't active before, or was active
820before, respectively. Note also that libev might stop watchers itself 838before, respectively. Note also that libev might stop watchers itself
821(e.g. non-repeating timers) in which case you have to C<ev_ref> 839(e.g. non-repeating timers) in which case you have to C<ev_ref>
822in the callback). 840in the callback).
823 841
824Example: Create a signal watcher, but keep it from keeping C<ev_loop> 842Example: Create a signal watcher, but keep it from keeping C<ev_run>
825running when nothing else is active. 843running when nothing else is active.
826 844
827 ev_signal exitsig; 845 ev_signal exitsig;
828 ev_signal_init (&exitsig, sig_cb, SIGINT); 846 ev_signal_init (&exitsig, sig_cb, SIGINT);
829 ev_signal_start (loop, &exitsig); 847 ev_signal_start (loop, &exitsig);
892 ev_set_io_collect_interval (EV_DEFAULT_UC_ 0.01); 910 ev_set_io_collect_interval (EV_DEFAULT_UC_ 0.01);
893 911
894=item ev_invoke_pending (loop) 912=item ev_invoke_pending (loop)
895 913
896This call will simply invoke all pending watchers while resetting their 914This call will simply invoke all pending watchers while resetting their
897pending state. Normally, C<ev_loop> does this automatically when required, 915pending state. Normally, C<ev_run> does this automatically when required,
898but when overriding the invoke callback this call comes handy. 916but when overriding the invoke callback this call comes handy. This
917function can be invoked from a watcher - this can be useful for example
918when you want to do some lengthy calculation and want to pass further
919event handling to another thread (you still have to make sure only one
920thread executes within C<ev_invoke_pending> or C<ev_run> of course).
899 921
900=item int ev_pending_count (loop) 922=item int ev_pending_count (loop)
901 923
902Returns the number of pending watchers - zero indicates that no watchers 924Returns the number of pending watchers - zero indicates that no watchers
903are pending. 925are pending.
904 926
905=item ev_set_invoke_pending_cb (loop, void (*invoke_pending_cb)(EV_P)) 927=item ev_set_invoke_pending_cb (loop, void (*invoke_pending_cb)(EV_P))
906 928
907This overrides the invoke pending functionality of the loop: Instead of 929This overrides the invoke pending functionality of the loop: Instead of
908invoking all pending watchers when there are any, C<ev_loop> will call 930invoking all pending watchers when there are any, C<ev_run> will call
909this callback instead. This is useful, for example, when you want to 931this callback instead. This is useful, for example, when you want to
910invoke the actual watchers inside another context (another thread etc.). 932invoke the actual watchers inside another context (another thread etc.).
911 933
912If you want to reset the callback, use C<ev_invoke_pending> as new 934If you want to reset the callback, use C<ev_invoke_pending> as new
913callback. 935callback.
916 938
917Sometimes you want to share the same loop between multiple threads. This 939Sometimes you want to share the same loop between multiple threads. This
918can be done relatively simply by putting mutex_lock/unlock calls around 940can be done relatively simply by putting mutex_lock/unlock calls around
919each call to a libev function. 941each call to a libev function.
920 942
921However, C<ev_loop> can run an indefinite time, so it is not feasible to 943However, C<ev_run> can run an indefinite time, so it is not feasible
922wait for it to return. One way around this is to wake up the loop via 944to wait for it to return. One way around this is to wake up the event
923C<ev_unloop> and C<av_async_send>, another way is to set these I<release> 945loop via C<ev_break> and C<av_async_send>, another way is to set these
924and I<acquire> callbacks on the loop. 946I<release> and I<acquire> callbacks on the loop.
925 947
926When set, then C<release> will be called just before the thread is 948When set, then C<release> will be called just before the thread is
927suspended waiting for new events, and C<acquire> is called just 949suspended waiting for new events, and C<acquire> is called just
928afterwards. 950afterwards.
929 951
932 954
933While event loop modifications are allowed between invocations of 955While event loop modifications are allowed between invocations of
934C<release> and C<acquire> (that's their only purpose after all), no 956C<release> and C<acquire> (that's their only purpose after all), no
935modifications done will affect the event loop, i.e. adding watchers will 957modifications done will affect the event loop, i.e. adding watchers will
936have no effect on the set of file descriptors being watched, or the time 958have no effect on the set of file descriptors being watched, or the time
937waited. Use an C<ev_async> watcher to wake up C<ev_loop> when you want it 959waited. Use an C<ev_async> watcher to wake up C<ev_run> when you want it
938to take note of any changes you made. 960to take note of any changes you made.
939 961
940In theory, threads executing C<ev_loop> will be async-cancel safe between 962In theory, threads executing C<ev_run> will be async-cancel safe between
941invocations of C<release> and C<acquire>. 963invocations of C<release> and C<acquire>.
942 964
943See also the locking example in the C<THREADS> section later in this 965See also the locking example in the C<THREADS> section later in this
944document. 966document.
945 967
954These two functions can be used to associate arbitrary data with a loop, 976These two functions can be used to associate arbitrary data with a loop,
955and are intended solely for the C<invoke_pending_cb>, C<release> and 977and are intended solely for the C<invoke_pending_cb>, C<release> and
956C<acquire> callbacks described above, but of course can be (ab-)used for 978C<acquire> callbacks described above, but of course can be (ab-)used for
957any other purpose as well. 979any other purpose as well.
958 980
959=item ev_loop_verify (loop) 981=item ev_verify (loop)
960 982
961This function only does something when C<EV_VERIFY> support has been 983This function only does something when C<EV_VERIFY> support has been
962compiled in, which is the default for non-minimal builds. It tries to go 984compiled in, which is the default for non-minimal builds. It tries to go
963through all internal structures and checks them for validity. If anything 985through all internal structures and checks them for validity. If anything
964is found to be inconsistent, it will print an error message to standard 986is found to be inconsistent, it will print an error message to standard
975 997
976In the following description, uppercase C<TYPE> in names stands for the 998In the following description, uppercase C<TYPE> in names stands for the
977watcher type, e.g. C<ev_TYPE_start> can mean C<ev_timer_start> for timer 999watcher type, e.g. C<ev_TYPE_start> can mean C<ev_timer_start> for timer
978watchers and C<ev_io_start> for I/O watchers. 1000watchers and C<ev_io_start> for I/O watchers.
979 1001
980A watcher is a structure that you create and register to record your 1002A watcher is an opaque structure that you allocate and register to record
981interest in some event. For instance, if you want to wait for STDIN to 1003your interest in some event. To make a concrete example, imagine you want
982become readable, you would create an C<ev_io> watcher for that: 1004to wait for STDIN to become readable, you would create an C<ev_io> watcher
1005for that:
983 1006
984 static void my_cb (struct ev_loop *loop, ev_io *w, int revents) 1007 static void my_cb (struct ev_loop *loop, ev_io *w, int revents)
985 { 1008 {
986 ev_io_stop (w); 1009 ev_io_stop (w);
987 ev_unloop (loop, EVUNLOOP_ALL); 1010 ev_break (loop, EVBREAK_ALL);
988 } 1011 }
989 1012
990 struct ev_loop *loop = ev_default_loop (0); 1013 struct ev_loop *loop = ev_default_loop (0);
991 1014
992 ev_io stdin_watcher; 1015 ev_io stdin_watcher;
993 1016
994 ev_init (&stdin_watcher, my_cb); 1017 ev_init (&stdin_watcher, my_cb);
995 ev_io_set (&stdin_watcher, STDIN_FILENO, EV_READ); 1018 ev_io_set (&stdin_watcher, STDIN_FILENO, EV_READ);
996 ev_io_start (loop, &stdin_watcher); 1019 ev_io_start (loop, &stdin_watcher);
997 1020
998 ev_loop (loop, 0); 1021 ev_run (loop, 0);
999 1022
1000As you can see, you are responsible for allocating the memory for your 1023As you can see, you are responsible for allocating the memory for your
1001watcher structures (and it is I<usually> a bad idea to do this on the 1024watcher structures (and it is I<usually> a bad idea to do this on the
1002stack). 1025stack).
1003 1026
1004Each watcher has an associated watcher structure (called C<struct ev_TYPE> 1027Each watcher has an associated watcher structure (called C<struct ev_TYPE>
1005or simply C<ev_TYPE>, as typedefs are provided for all watcher structs). 1028or simply C<ev_TYPE>, as typedefs are provided for all watcher structs).
1006 1029
1007Each watcher structure must be initialised by a call to C<ev_init 1030Each watcher structure must be initialised by a call to C<ev_init (watcher
1008(watcher *, callback)>, which expects a callback to be provided. This 1031*, callback)>, which expects a callback to be provided. This callback is
1009callback gets invoked each time the event occurs (or, in the case of I/O 1032invoked each time the event occurs (or, in the case of I/O watchers, each
1010watchers, each time the event loop detects that the file descriptor given 1033time the event loop detects that the file descriptor given is readable
1011is readable and/or writable). 1034and/or writable).
1012 1035
1013Each watcher type further has its own C<< ev_TYPE_set (watcher *, ...) >> 1036Each watcher type further has its own C<< ev_TYPE_set (watcher *, ...) >>
1014macro to configure it, with arguments specific to the watcher type. There 1037macro to configure it, with arguments specific to the watcher type. There
1015is also a macro to combine initialisation and setting in one call: C<< 1038is also a macro to combine initialisation and setting in one call: C<<
1016ev_TYPE_init (watcher *, callback, ...) >>. 1039ev_TYPE_init (watcher *, callback, ...) >>.
1067 1090
1068=item C<EV_PREPARE> 1091=item C<EV_PREPARE>
1069 1092
1070=item C<EV_CHECK> 1093=item C<EV_CHECK>
1071 1094
1072All C<ev_prepare> watchers are invoked just I<before> C<ev_loop> starts 1095All C<ev_prepare> watchers are invoked just I<before> C<ev_run> starts
1073to gather new events, and all C<ev_check> watchers are invoked just after 1096to gather new events, and all C<ev_check> watchers are invoked just after
1074C<ev_loop> has gathered them, but before it invokes any callbacks for any 1097C<ev_run> has gathered them, but before it invokes any callbacks for any
1075received events. Callbacks of both watcher types can start and stop as 1098received events. Callbacks of both watcher types can start and stop as
1076many watchers as they want, and all of them will be taken into account 1099many watchers as they want, and all of them will be taken into account
1077(for example, a C<ev_prepare> watcher might start an idle watcher to keep 1100(for example, a C<ev_prepare> watcher might start an idle watcher to keep
1078C<ev_loop> from blocking). 1101C<ev_run> from blocking).
1079 1102
1080=item C<EV_EMBED> 1103=item C<EV_EMBED>
1081 1104
1082The embedded event loop specified in the C<ev_embed> watcher needs attention. 1105The embedded event loop specified in the C<ev_embed> watcher needs attention.
1083 1106
1111example it might indicate that a fd is readable or writable, and if your 1134example it might indicate that a fd is readable or writable, and if your
1112callbacks is well-written it can just attempt the operation and cope with 1135callbacks is well-written it can just attempt the operation and cope with
1113the error from read() or write(). This will not work in multi-threaded 1136the error from read() or write(). This will not work in multi-threaded
1114programs, though, as the fd could already be closed and reused for another 1137programs, though, as the fd could already be closed and reused for another
1115thing, so beware. 1138thing, so beware.
1139
1140=back
1141
1142=head2 WATCHER STATES
1143
1144There are various watcher states mentioned throughout this manual -
1145active, pending and so on. In this section these states and the rules to
1146transition between them will be described in more detail - and while these
1147rules might look complicated, they usually do "the right thing".
1148
1149=over 4
1150
1151=item initialiased
1152
1153Before a watcher can be registered with the event looop it has to be
1154initialised. This can be done with a call to C<ev_TYPE_init>, or calls to
1155C<ev_init> followed by the watcher-specific C<ev_TYPE_set> function.
1156
1157In this state it is simply some block of memory that is suitable for use
1158in an event loop. It can be moved around, freed, reused etc. at will.
1159
1160=item started/running/active
1161
1162Once a watcher has been started with a call to C<ev_TYPE_start> it becomes
1163property of the event loop, and is actively waiting for events. While in
1164this state it cannot be accessed (except in a few documented ways), moved,
1165freed or anything else - the only legal thing is to keep a pointer to it,
1166and call libev functions on it that are documented to work on active watchers.
1167
1168=item pending
1169
1170If a watcher is active and libev determines that an event it is interested
1171in has occurred (such as a timer expiring), it will become pending. It will
1172stay in this pending state until either it is stopped or its callback is
1173about to be invoked, so it is not normally pending inside the watcher
1174callback.
1175
1176The watcher might or might not be active while it is pending (for example,
1177an expired non-repeating timer can be pending but no longer active). If it
1178is stopped, it can be freely accessed (e.g. by calling C<ev_TYPE_set>),
1179but it is still property of the event loop at this time, so cannot be
1180moved, freed or reused. And if it is active the rules described in the
1181previous item still apply.
1182
1183It is also possible to feed an event on a watcher that is not active (e.g.
1184via C<ev_feed_event>), in which case it becomes pending without being
1185active.
1186
1187=item stopped
1188
1189A watcher can be stopped implicitly by libev (in which case it might still
1190be pending), or explicitly by calling its C<ev_TYPE_stop> function. The
1191latter will clear any pending state the watcher might be in, regardless
1192of whether it was active or not, so stopping a watcher explicitly before
1193freeing it is often a good idea.
1194
1195While stopped (and not pending) the watcher is essentially in the
1196initialised state, that is it can be reused, moved, modified in any way
1197you wish.
1116 1198
1117=back 1199=back
1118 1200
1119=head2 GENERIC WATCHER FUNCTIONS 1201=head2 GENERIC WATCHER FUNCTIONS
1120 1202
1624 ... 1706 ...
1625 struct ev_loop *loop = ev_default_init (0); 1707 struct ev_loop *loop = ev_default_init (0);
1626 ev_io stdin_readable; 1708 ev_io stdin_readable;
1627 ev_io_init (&stdin_readable, stdin_readable_cb, STDIN_FILENO, EV_READ); 1709 ev_io_init (&stdin_readable, stdin_readable_cb, STDIN_FILENO, EV_READ);
1628 ev_io_start (loop, &stdin_readable); 1710 ev_io_start (loop, &stdin_readable);
1629 ev_loop (loop, 0); 1711 ev_run (loop, 0);
1630 1712
1631 1713
1632=head2 C<ev_timer> - relative and optionally repeating timeouts 1714=head2 C<ev_timer> - relative and optionally repeating timeouts
1633 1715
1634Timer watchers are simple relative timers that generate an event after a 1716Timer watchers are simple relative timers that generate an event after a
1643The callback is guaranteed to be invoked only I<after> its timeout has 1725The callback is guaranteed to be invoked only I<after> its timeout has
1644passed (not I<at>, so on systems with very low-resolution clocks this 1726passed (not I<at>, so on systems with very low-resolution clocks this
1645might introduce a small delay). If multiple timers become ready during the 1727might introduce a small delay). If multiple timers become ready during the
1646same loop iteration then the ones with earlier time-out values are invoked 1728same loop iteration then the ones with earlier time-out values are invoked
1647before ones of the same priority with later time-out values (but this is 1729before ones of the same priority with later time-out values (but this is
1648no longer true when a callback calls C<ev_loop> recursively). 1730no longer true when a callback calls C<ev_run> recursively).
1649 1731
1650=head3 Be smart about timeouts 1732=head3 Be smart about timeouts
1651 1733
1652Many real-world problems involve some kind of timeout, usually for error 1734Many real-world problems involve some kind of timeout, usually for error
1653recovery. A typical example is an HTTP request - if the other side hangs, 1735recovery. A typical example is an HTTP request - if the other side hangs,
1824 1906
1825=head3 The special problem of time updates 1907=head3 The special problem of time updates
1826 1908
1827Establishing the current time is a costly operation (it usually takes at 1909Establishing the current time is a costly operation (it usually takes at
1828least two system calls): EV therefore updates its idea of the current 1910least two system calls): EV therefore updates its idea of the current
1829time only before and after C<ev_loop> collects new events, which causes a 1911time only before and after C<ev_run> collects new events, which causes a
1830growing difference between C<ev_now ()> and C<ev_time ()> when handling 1912growing difference between C<ev_now ()> and C<ev_time ()> when handling
1831lots of events in one iteration. 1913lots of events in one iteration.
1832 1914
1833The relative timeouts are calculated relative to the C<ev_now ()> 1915The relative timeouts are calculated relative to the C<ev_now ()>
1834time. This is usually the right thing as this timestamp refers to the time 1916time. This is usually the right thing as this timestamp refers to the time
1951 } 2033 }
1952 2034
1953 ev_timer mytimer; 2035 ev_timer mytimer;
1954 ev_timer_init (&mytimer, timeout_cb, 0., 10.); /* note, only repeat used */ 2036 ev_timer_init (&mytimer, timeout_cb, 0., 10.); /* note, only repeat used */
1955 ev_timer_again (&mytimer); /* start timer */ 2037 ev_timer_again (&mytimer); /* start timer */
1956 ev_loop (loop, 0); 2038 ev_run (loop, 0);
1957 2039
1958 // and in some piece of code that gets executed on any "activity": 2040 // and in some piece of code that gets executed on any "activity":
1959 // reset the timeout to start ticking again at 10 seconds 2041 // reset the timeout to start ticking again at 10 seconds
1960 ev_timer_again (&mytimer); 2042 ev_timer_again (&mytimer);
1961 2043
1987 2069
1988As with timers, the callback is guaranteed to be invoked only when the 2070As with timers, the callback is guaranteed to be invoked only when the
1989point in time where it is supposed to trigger has passed. If multiple 2071point in time where it is supposed to trigger has passed. If multiple
1990timers become ready during the same loop iteration then the ones with 2072timers become ready during the same loop iteration then the ones with
1991earlier time-out values are invoked before ones with later time-out values 2073earlier time-out values are invoked before ones with later time-out values
1992(but this is no longer true when a callback calls C<ev_loop> recursively). 2074(but this is no longer true when a callback calls C<ev_run> recursively).
1993 2075
1994=head3 Watcher-Specific Functions and Data Members 2076=head3 Watcher-Specific Functions and Data Members
1995 2077
1996=over 4 2078=over 4
1997 2079
2235Example: Try to exit cleanly on SIGINT. 2317Example: Try to exit cleanly on SIGINT.
2236 2318
2237 static void 2319 static void
2238 sigint_cb (struct ev_loop *loop, ev_signal *w, int revents) 2320 sigint_cb (struct ev_loop *loop, ev_signal *w, int revents)
2239 { 2321 {
2240 ev_unloop (loop, EVUNLOOP_ALL); 2322 ev_break (loop, EVBREAK_ALL);
2241 } 2323 }
2242 2324
2243 ev_signal signal_watcher; 2325 ev_signal signal_watcher;
2244 ev_signal_init (&signal_watcher, sigint_cb, SIGINT); 2326 ev_signal_init (&signal_watcher, sigint_cb, SIGINT);
2245 ev_signal_start (loop, &signal_watcher); 2327 ev_signal_start (loop, &signal_watcher);
2631 2713
2632Prepare and check watchers are usually (but not always) used in pairs: 2714Prepare and check watchers are usually (but not always) used in pairs:
2633prepare watchers get invoked before the process blocks and check watchers 2715prepare watchers get invoked before the process blocks and check watchers
2634afterwards. 2716afterwards.
2635 2717
2636You I<must not> call C<ev_loop> or similar functions that enter 2718You I<must not> call C<ev_run> or similar functions that enter
2637the current event loop from either C<ev_prepare> or C<ev_check> 2719the current event loop from either C<ev_prepare> or C<ev_check>
2638watchers. Other loops than the current one are fine, however. The 2720watchers. Other loops than the current one are fine, however. The
2639rationale behind this is that you do not need to check for recursion in 2721rationale behind this is that you do not need to check for recursion in
2640those watchers, i.e. the sequence will always be C<ev_prepare>, blocking, 2722those watchers, i.e. the sequence will always be C<ev_prepare>, blocking,
2641C<ev_check> so if you have one watcher of each kind they will always be 2723C<ev_check> so if you have one watcher of each kind they will always be
2809 2891
2810 if (timeout >= 0) 2892 if (timeout >= 0)
2811 // create/start timer 2893 // create/start timer
2812 2894
2813 // poll 2895 // poll
2814 ev_loop (EV_A_ 0); 2896 ev_run (EV_A_ 0);
2815 2897
2816 // stop timer again 2898 // stop timer again
2817 if (timeout >= 0) 2899 if (timeout >= 0)
2818 ev_timer_stop (EV_A_ &to); 2900 ev_timer_stop (EV_A_ &to);
2819 2901
2897if you do not want that, you need to temporarily stop the embed watcher). 2979if you do not want that, you need to temporarily stop the embed watcher).
2898 2980
2899=item ev_embed_sweep (loop, ev_embed *) 2981=item ev_embed_sweep (loop, ev_embed *)
2900 2982
2901Make a single, non-blocking sweep over the embedded loop. This works 2983Make a single, non-blocking sweep over the embedded loop. This works
2902similarly to C<ev_loop (embedded_loop, EVLOOP_NONBLOCK)>, but in the most 2984similarly to C<ev_run (embedded_loop, EVRUN_NOWAIT)>, but in the most
2903appropriate way for embedded loops. 2985appropriate way for embedded loops.
2904 2986
2905=item struct ev_loop *other [read-only] 2987=item struct ev_loop *other [read-only]
2906 2988
2907The embedded event loop. 2989The embedded event loop.
3013=back 3095=back
3014 3096
3015 3097
3016=head2 C<ev_async> - how to wake up an event loop 3098=head2 C<ev_async> - how to wake up an event loop
3017 3099
3018In general, you cannot use an C<ev_loop> from multiple threads or other 3100In general, you cannot use an C<ev_run> from multiple threads or other
3019asynchronous sources such as signal handlers (as opposed to multiple event 3101asynchronous sources such as signal handlers (as opposed to multiple event
3020loops - those are of course safe to use in different threads). 3102loops - those are of course safe to use in different threads).
3021 3103
3022Sometimes, however, you need to wake up an event loop you do not control, 3104Sometimes, however, you need to wake up an event loop you do not control,
3023for example because it belongs to another thread. This is what C<ev_async> 3105for example because it belongs to another thread. This is what C<ev_async>
3391Associates a different C<struct ev_loop> with this watcher. You can only 3473Associates a different C<struct ev_loop> with this watcher. You can only
3392do this when the watcher is inactive (and not pending either). 3474do this when the watcher is inactive (and not pending either).
3393 3475
3394=item w->set ([arguments]) 3476=item w->set ([arguments])
3395 3477
3396Basically the same as C<ev_TYPE_set>, with the same arguments. Must be 3478Basically the same as C<ev_TYPE_set>, with the same arguments. Either this
3397called at least once. Unlike the C counterpart, an active watcher gets 3479method or a suitable start method must be called at least once. Unlike the
3398automatically stopped and restarted when reconfiguring it with this 3480C counterpart, an active watcher gets automatically stopped and restarted
3399method. 3481when reconfiguring it with this method.
3400 3482
3401=item w->start () 3483=item w->start ()
3402 3484
3403Starts the watcher. Note that there is no C<loop> argument, as the 3485Starts the watcher. Note that there is no C<loop> argument, as the
3404constructor already stores the event loop. 3486constructor already stores the event loop.
3405 3487
3488=item w->start ([arguments])
3489
3490Instead of calling C<set> and C<start> methods separately, it is often
3491convenient to wrap them in one call. Uses the same type of arguments as
3492the configure C<set> method of the watcher.
3493
3406=item w->stop () 3494=item w->stop ()
3407 3495
3408Stops the watcher if it is active. Again, no C<loop> argument. 3496Stops the watcher if it is active. Again, no C<loop> argument.
3409 3497
3410=item w->again () (C<ev::timer>, C<ev::periodic> only) 3498=item w->again () (C<ev::timer>, C<ev::periodic> only)
3422 3510
3423=back 3511=back
3424 3512
3425=back 3513=back
3426 3514
3427Example: Define a class with an IO and idle watcher, start one of them in 3515Example: Define a class with two I/O and idle watchers, start the I/O
3428the constructor. 3516watchers in the constructor.
3429 3517
3430 class myclass 3518 class myclass
3431 { 3519 {
3432 ev::io io ; void io_cb (ev::io &w, int revents); 3520 ev::io io ; void io_cb (ev::io &w, int revents);
3521 ev::io2 io2 ; void io2_cb (ev::io &w, int revents);
3433 ev::idle idle; void idle_cb (ev::idle &w, int revents); 3522 ev::idle idle; void idle_cb (ev::idle &w, int revents);
3434 3523
3435 myclass (int fd) 3524 myclass (int fd)
3436 { 3525 {
3437 io .set <myclass, &myclass::io_cb > (this); 3526 io .set <myclass, &myclass::io_cb > (this);
3527 io2 .set <myclass, &myclass::io2_cb > (this);
3438 idle.set <myclass, &myclass::idle_cb> (this); 3528 idle.set <myclass, &myclass::idle_cb> (this);
3439 3529
3440 io.start (fd, ev::READ); 3530 io.set (fd, ev::WRITE); // configure the watcher
3531 io.start (); // start it whenever convenient
3532
3533 io2.start (fd, ev::READ); // set + start in one call
3441 } 3534 }
3442 }; 3535 };
3443 3536
3444 3537
3445=head1 OTHER LANGUAGE BINDINGS 3538=head1 OTHER LANGUAGE BINDINGS
3519loop argument"). The C<EV_A> form is used when this is the sole argument, 3612loop argument"). The C<EV_A> form is used when this is the sole argument,
3520C<EV_A_> is used when other arguments are following. Example: 3613C<EV_A_> is used when other arguments are following. Example:
3521 3614
3522 ev_unref (EV_A); 3615 ev_unref (EV_A);
3523 ev_timer_add (EV_A_ watcher); 3616 ev_timer_add (EV_A_ watcher);
3524 ev_loop (EV_A_ 0); 3617 ev_run (EV_A_ 0);
3525 3618
3526It assumes the variable C<loop> of type C<struct ev_loop *> is in scope, 3619It assumes the variable C<loop> of type C<struct ev_loop *> is in scope,
3527which is often provided by the following macro. 3620which is often provided by the following macro.
3528 3621
3529=item C<EV_P>, C<EV_P_> 3622=item C<EV_P>, C<EV_P_>
3569 } 3662 }
3570 3663
3571 ev_check check; 3664 ev_check check;
3572 ev_check_init (&check, check_cb); 3665 ev_check_init (&check, check_cb);
3573 ev_check_start (EV_DEFAULT_ &check); 3666 ev_check_start (EV_DEFAULT_ &check);
3574 ev_loop (EV_DEFAULT_ 0); 3667 ev_run (EV_DEFAULT_ 0);
3575 3668
3576=head1 EMBEDDING 3669=head1 EMBEDDING
3577 3670
3578Libev can (and often is) directly embedded into host 3671Libev can (and often is) directly embedded into host
3579applications. Examples of applications that embed it include the Deliantra 3672applications. Examples of applications that embed it include the Deliantra
3670to a compiled library. All other symbols change the ABI, which means all 3763to a compiled library. All other symbols change the ABI, which means all
3671users of libev and the libev code itself must be compiled with compatible 3764users of libev and the libev code itself must be compiled with compatible
3672settings. 3765settings.
3673 3766
3674=over 4 3767=over 4
3768
3769=item EV_COMPAT3 (h)
3770
3771Backwards compatibility is a major concern for libev. This is why this
3772release of libev comes with wrappers for the functions and symbols that
3773have been renamed between libev version 3 and 4.
3774
3775You can disable these wrappers (to test compatibility with future
3776versions) by defining C<EV_COMPAT3> to C<0> when compiling your
3777sources. This has the additional advantage that you can drop the C<struct>
3778from C<struct ev_loop> declarations, as libev will provide an C<ev_loop>
3779typedef in that case.
3780
3781In some future version, the default for C<EV_COMPAT3> will become C<0>,
3782and in some even more future version the compatibility code will be
3783removed completely.
3675 3784
3676=item EV_STANDALONE (h) 3785=item EV_STANDALONE (h)
3677 3786
3678Must always be C<1> if you do not use autoconf configuration, which 3787Must always be C<1> if you do not use autoconf configuration, which
3679keeps libev from including F<config.h>, and it also defines dummy 3788keeps libev from including F<config.h>, and it also defines dummy
4029The default is C<1>, unless C<EV_FEATURES> overrides it, in which case it 4138The default is C<1>, unless C<EV_FEATURES> overrides it, in which case it
4030will be C<0>. 4139will be C<0>.
4031 4140
4032=item EV_VERIFY 4141=item EV_VERIFY
4033 4142
4034Controls how much internal verification (see C<ev_loop_verify ()>) will 4143Controls how much internal verification (see C<ev_verify ()>) will
4035be done: If set to C<0>, no internal verification code will be compiled 4144be done: If set to C<0>, no internal verification code will be compiled
4036in. If set to C<1>, then verification code will be compiled in, but not 4145in. If set to C<1>, then verification code will be compiled in, but not
4037called. If set to C<2>, then the internal verification code will be 4146called. If set to C<2>, then the internal verification code will be
4038called once per loop, which can slow down libev. If set to C<3>, then the 4147called once per loop, which can slow down libev. If set to C<3>, then the
4039verification code will be called very frequently, which will slow down 4148verification code will be called very frequently, which will slow down
4254 userdata *u = ev_userdata (EV_A); 4363 userdata *u = ev_userdata (EV_A);
4255 pthread_mutex_lock (&u->lock); 4364 pthread_mutex_lock (&u->lock);
4256 } 4365 }
4257 4366
4258The event loop thread first acquires the mutex, and then jumps straight 4367The event loop thread first acquires the mutex, and then jumps straight
4259into C<ev_loop>: 4368into C<ev_run>:
4260 4369
4261 void * 4370 void *
4262 l_run (void *thr_arg) 4371 l_run (void *thr_arg)
4263 { 4372 {
4264 struct ev_loop *loop = (struct ev_loop *)thr_arg; 4373 struct ev_loop *loop = (struct ev_loop *)thr_arg;
4265 4374
4266 l_acquire (EV_A); 4375 l_acquire (EV_A);
4267 pthread_setcanceltype (PTHREAD_CANCEL_ASYNCHRONOUS, 0); 4376 pthread_setcanceltype (PTHREAD_CANCEL_ASYNCHRONOUS, 0);
4268 ev_loop (EV_A_ 0); 4377 ev_run (EV_A_ 0);
4269 l_release (EV_A); 4378 l_release (EV_A);
4270 4379
4271 return 0; 4380 return 0;
4272 } 4381 }
4273 4382
4325 4434
4326=head3 COROUTINES 4435=head3 COROUTINES
4327 4436
4328Libev is very accommodating to coroutines ("cooperative threads"): 4437Libev is very accommodating to coroutines ("cooperative threads"):
4329libev fully supports nesting calls to its functions from different 4438libev fully supports nesting calls to its functions from different
4330coroutines (e.g. you can call C<ev_loop> on the same loop from two 4439coroutines (e.g. you can call C<ev_run> on the same loop from two
4331different coroutines, and switch freely between both coroutines running 4440different coroutines, and switch freely between both coroutines running
4332the loop, as long as you don't confuse yourself). The only exception is 4441the loop, as long as you don't confuse yourself). The only exception is
4333that you must not do this from C<ev_periodic> reschedule callbacks. 4442that you must not do this from C<ev_periodic> reschedule callbacks.
4334 4443
4335Care has been taken to ensure that libev does not keep local state inside 4444Care has been taken to ensure that libev does not keep local state inside
4336C<ev_loop>, and other calls do not usually allow for coroutine switches as 4445C<ev_run>, and other calls do not usually allow for coroutine switches as
4337they do not call any callbacks. 4446they do not call any callbacks.
4338 4447
4339=head2 COMPILER WARNINGS 4448=head2 COMPILER WARNINGS
4340 4449
4341Depending on your compiler and compiler settings, you might get no or a 4450Depending on your compiler and compiler settings, you might get no or a
4425=head3 C<kqueue> is buggy 4534=head3 C<kqueue> is buggy
4426 4535
4427The kqueue syscall is broken in all known versions - most versions support 4536The kqueue syscall is broken in all known versions - most versions support
4428only sockets, many support pipes. 4537only sockets, many support pipes.
4429 4538
4430Libev tries to work around this by not using C<kqueue> by default on 4539Libev tries to work around this by not using C<kqueue> by default on this
4431this rotten platform, but of course you can still ask for it when creating 4540rotten platform, but of course you can still ask for it when creating a
4432a loop. 4541loop - embedding a socket-only kqueue loop into a select-based one is
4542probably going to work well.
4433 4543
4434=head3 C<poll> is buggy 4544=head3 C<poll> is buggy
4435 4545
4436Instead of fixing C<kqueue>, Apple replaced their (working) C<poll> 4546Instead of fixing C<kqueue>, Apple replaced their (working) C<poll>
4437implementation by something calling C<kqueue> internally around the 10.5.6 4547implementation by something calling C<kqueue> internally around the 10.5.6
4456 4566
4457=head3 C<errno> reentrancy 4567=head3 C<errno> reentrancy
4458 4568
4459The default compile environment on Solaris is unfortunately so 4569The default compile environment on Solaris is unfortunately so
4460thread-unsafe that you can't even use components/libraries compiled 4570thread-unsafe that you can't even use components/libraries compiled
4461without C<-D_REENTRANT> (as long as they use C<errno>), which, of course, 4571without C<-D_REENTRANT> in a threaded program, which, of course, isn't
4462isn't defined by default. 4572defined by default. A valid, if stupid, implementation choice.
4463 4573
4464If you want to use libev in threaded environments you have to make sure 4574If you want to use libev in threaded environments you have to make sure
4465it's compiled with C<_REENTRANT> defined. 4575it's compiled with C<_REENTRANT> defined.
4466 4576
4467=head3 Event port backend 4577=head3 Event port backend
4468 4578
4469The scalable event interface for Solaris is called "event ports". Unfortunately, 4579The scalable event interface for Solaris is called "event
4470this mechanism is very buggy. If you run into high CPU usage, your program 4580ports". Unfortunately, this mechanism is very buggy in all major
4581releases. If you run into high CPU usage, your program freezes or you get
4471freezes or you get a large number of spurious wakeups, make sure you have 4582a large number of spurious wakeups, make sure you have all the relevant
4472all the relevant and latest kernel patches applied. No, I don't know which 4583and latest kernel patches applied. No, I don't know which ones, but there
4473ones, but there are multiple ones. 4584are multiple ones to apply, and afterwards, event ports actually work
4585great.
4474 4586
4475If you can't get it to work, you can try running the program by setting 4587If you can't get it to work, you can try running the program by setting
4476the environment variable C<LIBEV_FLAGS=3> to only allow C<poll> and 4588the environment variable C<LIBEV_FLAGS=3> to only allow C<poll> and
4477C<select> backends. 4589C<select> backends.
4478 4590
4479=head2 AIX POLL BUG 4591=head2 AIX POLL BUG
4480 4592
4481AIX unfortunately has a broken C<poll.h> header. Libev works around 4593AIX unfortunately has a broken C<poll.h> header. Libev works around
4482this by trying to avoid the poll backend altogether (i.e. it's not even 4594this by trying to avoid the poll backend altogether (i.e. it's not even
4483compiled in), which normally isn't a big problem as C<select> works fine 4595compiled in), which normally isn't a big problem as C<select> works fine
4484with large bitsets, and AIX is dead anyway. 4596with large bitsets on AIX, and AIX is dead anyway.
4485 4597
4486=head2 WIN32 PLATFORM LIMITATIONS AND WORKAROUNDS 4598=head2 WIN32 PLATFORM LIMITATIONS AND WORKAROUNDS
4487 4599
4488=head3 General issues 4600=head3 General issues
4489 4601
4626watchers. 4738watchers.
4627 4739
4628=item C<double> must hold a time value in seconds with enough accuracy 4740=item C<double> must hold a time value in seconds with enough accuracy
4629 4741
4630The type C<double> is used to represent timestamps. It is required to 4742The type C<double> is used to represent timestamps. It is required to
4631have at least 51 bits of mantissa (and 9 bits of exponent), which is good 4743have at least 51 bits of mantissa (and 9 bits of exponent), which is
4632enough for at least into the year 4000. This requirement is fulfilled by 4744good enough for at least into the year 4000 with millisecond accuracy
4745(the design goal for libev). This requirement is overfulfilled by
4633implementations implementing IEEE 754, which is basically all existing 4746implementations using IEEE 754, which is basically all existing ones. With
4634ones. With IEEE 754 doubles, you get microsecond accuracy until at least 4747IEEE 754 doubles, you get microsecond accuracy until at least 2200.
46352200.
4636 4748
4637=back 4749=back
4638 4750
4639If you know of other additional requirements drop me a note. 4751If you know of other additional requirements drop me a note.
4640 4752
4718compatibility, so most programs should still compile. Those might be 4830compatibility, so most programs should still compile. Those might be
4719removed in later versions of libev, so better update early than late. 4831removed in later versions of libev, so better update early than late.
4720 4832
4721=over 4 4833=over 4
4722 4834
4723=item C<ev_loop_count> renamed to C<ev_iteration> 4835=item function/symbol renames
4724 4836
4725=item C<ev_loop_depth> renamed to C<ev_depth> 4837A number of functions and symbols have been renamed:
4726 4838
4727=item C<ev_loop_verify> renamed to C<ev_verify> 4839 ev_loop => ev_run
4840 EVLOOP_NONBLOCK => EVRUN_NOWAIT
4841 EVLOOP_ONESHOT => EVRUN_ONCE
4842
4843 ev_unloop => ev_break
4844 EVUNLOOP_CANCEL => EVBREAK_CANCEL
4845 EVUNLOOP_ONE => EVBREAK_ONE
4846 EVUNLOOP_ALL => EVBREAK_ALL
4847
4848 EV_TIMEOUT => EV_TIMER
4849
4850 ev_loop_count => ev_iteration
4851 ev_loop_depth => ev_depth
4852 ev_loop_verify => ev_verify
4728 4853
4729Most functions working on C<struct ev_loop> objects don't have an 4854Most functions working on C<struct ev_loop> objects don't have an
4730C<ev_loop_> prefix, so it was removed. Note that C<ev_loop_fork> is 4855C<ev_loop_> prefix, so it was removed; C<ev_loop>, C<ev_unloop> and
4856associated constants have been renamed to not collide with the C<struct
4857ev_loop> anymore and C<EV_TIMER> now follows the same naming scheme
4858as all other watcher types. Note that C<ev_loop_fork> is still called
4731still called C<ev_loop_fork> because it would otherwise clash with the 4859C<ev_loop_fork> because it would otherwise clash with the C<ev_fork>
4732C<ev_fork> typedef. 4860typedef.
4733 4861
4734=item C<EV_TIMEOUT> renamed to C<EV_TIMER> in C<revents> 4862=item C<EV_COMPAT3> backwards compatibility mechanism
4735 4863
4736This is a simple rename - all other watcher types use their name 4864The backward compatibility mechanism can be controlled by
4737as revents flag, and now C<ev_timer> does, too. 4865C<EV_COMPAT3>. See L<PREPROCESSOR SYMBOLS/MACROS> in the L<EMBEDDING>
4738 4866section.
4739Both C<EV_TIMER> and C<EV_TIMEOUT> symbols were present in 3.x versions
4740and continue to be present for the foreseeable future, so this is mostly a
4741documentation change.
4742 4867
4743=item C<EV_MINIMAL> mechanism replaced by C<EV_FEATURES> 4868=item C<EV_MINIMAL> mechanism replaced by C<EV_FEATURES>
4744 4869
4745The preprocessor symbol C<EV_MINIMAL> has been replaced by a different 4870The preprocessor symbol C<EV_MINIMAL> has been replaced by a different
4746mechanism, C<EV_FEATURES>. Programs using C<EV_MINIMAL> usually compile 4871mechanism, C<EV_FEATURES>. Programs using C<EV_MINIMAL> usually compile
4753 4878
4754=over 4 4879=over 4
4755 4880
4756=item active 4881=item active
4757 4882
4758A watcher is active as long as it has been started (has been attached to 4883A watcher is active as long as it has been started and not yet stopped.
4759an event loop) but not yet stopped (disassociated from the event loop). 4884See L<WATCHER STATES> for details.
4760 4885
4761=item application 4886=item application
4762 4887
4763In this document, an application is whatever is using libev. 4888In this document, an application is whatever is using libev.
4889
4890=item backend
4891
4892The part of the code dealing with the operating system interfaces.
4764 4893
4765=item callback 4894=item callback
4766 4895
4767The address of a function that is called when some event has been 4896The address of a function that is called when some event has been
4768detected. Callbacks are being passed the event loop, the watcher that 4897detected. Callbacks are being passed the event loop, the watcher that
4769received the event, and the actual event bitset. 4898received the event, and the actual event bitset.
4770 4899
4771=item callback invocation 4900=item callback/watcher invocation
4772 4901
4773The act of calling the callback associated with a watcher. 4902The act of calling the callback associated with a watcher.
4774 4903
4775=item event 4904=item event
4776 4905
4795The model used to describe how an event loop handles and processes 4924The model used to describe how an event loop handles and processes
4796watchers and events. 4925watchers and events.
4797 4926
4798=item pending 4927=item pending
4799 4928
4800A watcher is pending as soon as the corresponding event has been detected, 4929A watcher is pending as soon as the corresponding event has been
4801and stops being pending as soon as the watcher will be invoked or its 4930detected. See L<WATCHER STATES> for details.
4802pending status is explicitly cleared by the application.
4803
4804A watcher can be pending, but not active. Stopping a watcher also clears
4805its pending status.
4806 4931
4807=item real time 4932=item real time
4808 4933
4809The physical time that is observed. It is apparently strictly monotonic :) 4934The physical time that is observed. It is apparently strictly monotonic :)
4810 4935
4817=item watcher 4942=item watcher
4818 4943
4819A data structure that describes interest in certain events. Watchers need 4944A data structure that describes interest in certain events. Watchers need
4820to be started (attached to an event loop) before they can receive events. 4945to be started (attached to an event loop) before they can receive events.
4821 4946
4822=item watcher invocation
4823
4824The act of calling the callback associated with a watcher.
4825
4826=back 4947=back
4827 4948
4828=head1 AUTHOR 4949=head1 AUTHOR
4829 4950
4830Marc Lehmann <libev@schmorp.de>, with repeated corrections by Mikael Magnusson. 4951Marc Lehmann <libev@schmorp.de>, with repeated corrections by Mikael Magnusson.

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