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Revision 1.307 by root, Thu Oct 21 02:33:08 2010 UTC vs.
Revision 1.316 by root, Fri Oct 22 09:34:01 2010 UTC

26 puts ("stdin ready"); 26 puts ("stdin ready");
27 // for one-shot events, one must manually stop the watcher 27 // for one-shot events, one must manually stop the watcher
28 // with its corresponding stop function. 28 // with its corresponding stop function.
29 ev_io_stop (EV_A_ w); 29 ev_io_stop (EV_A_ w);
30 30
31 // this causes all nested ev_loop's to stop iterating 31 // this causes all nested ev_run's to stop iterating
32 ev_unloop (EV_A_ EVUNLOOP_ALL); 32 ev_break (EV_A_ EVBREAK_ALL);
33 } 33 }
34 34
35 // another callback, this time for a time-out 35 // another callback, this time for a time-out
36 static void 36 static void
37 timeout_cb (EV_P_ ev_timer *w, int revents) 37 timeout_cb (EV_P_ ev_timer *w, int revents)
38 { 38 {
39 puts ("timeout"); 39 puts ("timeout");
40 // this causes the innermost ev_loop to stop iterating 40 // this causes the innermost ev_run to stop iterating
41 ev_unloop (EV_A_ EVUNLOOP_ONE); 41 ev_break (EV_A_ EVBREAK_ONE);
42 } 42 }
43 43
44 int 44 int
45 main (void) 45 main (void)
46 { 46 {
56 // simple non-repeating 5.5 second timeout 56 // simple non-repeating 5.5 second timeout
57 ev_timer_init (&timeout_watcher, timeout_cb, 5.5, 0.); 57 ev_timer_init (&timeout_watcher, timeout_cb, 5.5, 0.);
58 ev_timer_start (loop, &timeout_watcher); 58 ev_timer_start (loop, &timeout_watcher);
59 59
60 // now wait for events to arrive 60 // now wait for events to arrive
61 ev_loop (loop, 0); 61 ev_run (loop, 0);
62 62
63 // unloop was called, so exit 63 // unloop was called, so exit
64 return 0; 64 return 0;
65 } 65 }
66 66
292 292
293=back 293=back
294 294
295=head1 FUNCTIONS CONTROLLING THE EVENT LOOP 295=head1 FUNCTIONS CONTROLLING THE EVENT LOOP
296 296
297An event loop is described by a C<struct ev_loop *> (the C<struct> 297An event loop is described by a C<struct ev_loop *> (the C<struct> is
298is I<not> optional in this case, as there is also an C<ev_loop> 298I<not> optional in this case unless libev 3 compatibility is disabled, as
299I<function>). 299libev 3 had an C<ev_loop> function colliding with the struct name).
300 300
301The library knows two types of such loops, the I<default> loop, which 301The library knows two types of such loops, the I<default> loop, which
302supports signals and child events, and dynamically created loops which do 302supports signals and child events, and dynamically created event loops
303not. 303which do not.
304 304
305=over 4 305=over 4
306 306
307=item struct ev_loop *ev_default_loop (unsigned int flags) 307=item struct ev_loop *ev_default_loop (unsigned int flags)
308 308
606Like C<ev_default_destroy>, but destroys an event loop created by an 606Like C<ev_default_destroy>, but destroys an event loop created by an
607earlier call to C<ev_loop_new>. 607earlier call to C<ev_loop_new>.
608 608
609=item ev_default_fork () 609=item ev_default_fork ()
610 610
611This function sets a flag that causes subsequent C<ev_loop> iterations 611This function sets a flag that causes subsequent C<ev_run> iterations
612to reinitialise the kernel state for backends that have one. Despite the 612to reinitialise the kernel state for backends that have one. Despite the
613name, you can call it anytime, but it makes most sense after forking, in 613name, you can call it anytime, but it makes most sense after forking, in
614the child process (or both child and parent, but that again makes little 614the child process (or both child and parent, but that again makes little
615sense). You I<must> call it in the child before using any of the libev 615sense). You I<must> call it in the child before using any of the libev
616functions, and it will only take effect at the next C<ev_loop> iteration. 616functions, and it will only take effect at the next C<ev_run> iteration.
617 617
618Again, you I<have> to call it on I<any> loop that you want to re-use after 618Again, you I<have> to call it on I<any> loop that you want to re-use after
619a fork, I<even if you do not plan to use the loop in the parent>. This is 619a fork, I<even if you do not plan to use the loop in the parent>. This is
620because some kernel interfaces *cough* I<kqueue> *cough* do funny things 620because some kernel interfaces *cough* I<kqueue> *cough* do funny things
621during fork. 621during fork.
622 622
623On the other hand, you only need to call this function in the child 623On the other hand, you only need to call this function in the child
624process if and only if you want to use the event loop in the child. If you 624process if and only if you want to use the event loop in the child. If
625just fork+exec or create a new loop in the child, you don't have to call 625you just fork+exec or create a new loop in the child, you don't have to
626it at all. 626call it at all (in fact, C<epoll> is so badly broken that it makes a
627difference, but libev will usually detect this case on its own and do a
628costly reset of the backend).
627 629
628The function itself is quite fast and it's usually not a problem to call 630The function itself is quite fast and it's usually not a problem to call
629it just in case after a fork. To make this easy, the function will fit in 631it just in case after a fork. To make this easy, the function will fit in
630quite nicely into a call to C<pthread_atfork>: 632quite nicely into a call to C<pthread_atfork>:
631 633
643Returns true when the given loop is, in fact, the default loop, and false 645Returns true when the given loop is, in fact, the default loop, and false
644otherwise. 646otherwise.
645 647
646=item unsigned int ev_iteration (loop) 648=item unsigned int ev_iteration (loop)
647 649
648Returns the current iteration count for the loop, which is identical to 650Returns the current iteration count for the event loop, which is identical
649the number of times libev did poll for new events. It starts at C<0> and 651to the number of times libev did poll for new events. It starts at C<0>
650happily wraps around with enough iterations. 652and happily wraps around with enough iterations.
651 653
652This value can sometimes be useful as a generation counter of sorts (it 654This value can sometimes be useful as a generation counter of sorts (it
653"ticks" the number of loop iterations), as it roughly corresponds with 655"ticks" the number of loop iterations), as it roughly corresponds with
654C<ev_prepare> and C<ev_check> calls - and is incremented between the 656C<ev_prepare> and C<ev_check> calls - and is incremented between the
655prepare and check phases. 657prepare and check phases.
656 658
657=item unsigned int ev_depth (loop) 659=item unsigned int ev_depth (loop)
658 660
659Returns the number of times C<ev_loop> was entered minus the number of 661Returns the number of times C<ev_run> was entered minus the number of
660times C<ev_loop> was exited, in other words, the recursion depth. 662times C<ev_run> was exited, in other words, the recursion depth.
661 663
662Outside C<ev_loop>, this number is zero. In a callback, this number is 664Outside C<ev_run>, this number is zero. In a callback, this number is
663C<1>, unless C<ev_loop> was invoked recursively (or from another thread), 665C<1>, unless C<ev_run> was invoked recursively (or from another thread),
664in which case it is higher. 666in which case it is higher.
665 667
666Leaving C<ev_loop> abnormally (setjmp/longjmp, cancelling the thread 668Leaving C<ev_run> abnormally (setjmp/longjmp, cancelling the thread
667etc.), doesn't count as "exit" - consider this as a hint to avoid such 669etc.), doesn't count as "exit" - consider this as a hint to avoid such
668ungentleman behaviour unless it's really convenient. 670ungentleman-like behaviour unless it's really convenient.
669 671
670=item unsigned int ev_backend (loop) 672=item unsigned int ev_backend (loop)
671 673
672Returns one of the C<EVBACKEND_*> flags indicating the event backend in 674Returns one of the C<EVBACKEND_*> flags indicating the event backend in
673use. 675use.
682 684
683=item ev_now_update (loop) 685=item ev_now_update (loop)
684 686
685Establishes the current time by querying the kernel, updating the time 687Establishes the current time by querying the kernel, updating the time
686returned by C<ev_now ()> in the progress. This is a costly operation and 688returned by C<ev_now ()> in the progress. This is a costly operation and
687is usually done automatically within C<ev_loop ()>. 689is usually done automatically within C<ev_run ()>.
688 690
689This function is rarely useful, but when some event callback runs for a 691This function is rarely useful, but when some event callback runs for a
690very long time without entering the event loop, updating libev's idea of 692very long time without entering the event loop, updating libev's idea of
691the current time is a good idea. 693the current time is a good idea.
692 694
694 696
695=item ev_suspend (loop) 697=item ev_suspend (loop)
696 698
697=item ev_resume (loop) 699=item ev_resume (loop)
698 700
699These two functions suspend and resume a loop, for use when the loop is 701These two functions suspend and resume an event loop, for use when the
700not used for a while and timeouts should not be processed. 702loop is not used for a while and timeouts should not be processed.
701 703
702A typical use case would be an interactive program such as a game: When 704A typical use case would be an interactive program such as a game: When
703the user presses C<^Z> to suspend the game and resumes it an hour later it 705the user presses C<^Z> to suspend the game and resumes it an hour later it
704would be best to handle timeouts as if no time had actually passed while 706would be best to handle timeouts as if no time had actually passed while
705the program was suspended. This can be achieved by calling C<ev_suspend> 707the program was suspended. This can be achieved by calling C<ev_suspend>
716without a previous call to C<ev_suspend>. 718without a previous call to C<ev_suspend>.
717 719
718Calling C<ev_suspend>/C<ev_resume> has the side effect of updating the 720Calling C<ev_suspend>/C<ev_resume> has the side effect of updating the
719event loop time (see C<ev_now_update>). 721event loop time (see C<ev_now_update>).
720 722
721=item ev_loop (loop, int flags) 723=item ev_run (loop, int flags)
722 724
723Finally, this is it, the event handler. This function usually is called 725Finally, this is it, the event handler. This function usually is called
724after you have initialised all your watchers and you want to start 726after you have initialised all your watchers and you want to start
725handling events. 727handling events. It will ask the operating system for any new events, call
728the watcher callbacks, an then repeat the whole process indefinitely: This
729is why event loops are called I<loops>.
726 730
727If the flags argument is specified as C<0>, it will not return until 731If the flags argument is specified as C<0>, it will keep handling events
728either no event watchers are active anymore or C<ev_unloop> was called. 732until either no event watchers are active anymore or C<ev_break> was
733called.
729 734
730Please note that an explicit C<ev_unloop> is usually better than 735Please note that an explicit C<ev_break> is usually better than
731relying on all watchers to be stopped when deciding when a program has 736relying on all watchers to be stopped when deciding when a program has
732finished (especially in interactive programs), but having a program 737finished (especially in interactive programs), but having a program
733that automatically loops as long as it has to and no longer by virtue 738that automatically loops as long as it has to and no longer by virtue
734of relying on its watchers stopping correctly, that is truly a thing of 739of relying on its watchers stopping correctly, that is truly a thing of
735beauty. 740beauty.
736 741
737A flags value of C<EVLOOP_NONBLOCK> will look for new events, will handle 742A flags value of C<EVRUN_NOWAIT> will look for new events, will handle
738those events and any already outstanding ones, but will not block your 743those events and any already outstanding ones, but will not wait and
739process in case there are no events and will return after one iteration of 744block your process in case there are no events and will return after one
740the loop. 745iteration of the loop. This is sometimes useful to poll and handle new
746events while doing lengthy calculations, to keep the program responsive.
741 747
742A flags value of C<EVLOOP_ONESHOT> will look for new events (waiting if 748A flags value of C<EVRUN_ONCE> will look for new events (waiting if
743necessary) and will handle those and any already outstanding ones. It 749necessary) and will handle those and any already outstanding ones. It
744will block your process until at least one new event arrives (which could 750will block your process until at least one new event arrives (which could
745be an event internal to libev itself, so there is no guarantee that a 751be an event internal to libev itself, so there is no guarantee that a
746user-registered callback will be called), and will return after one 752user-registered callback will be called), and will return after one
747iteration of the loop. 753iteration of the loop.
748 754
749This is useful if you are waiting for some external event in conjunction 755This is useful if you are waiting for some external event in conjunction
750with something not expressible using other libev watchers (i.e. "roll your 756with something not expressible using other libev watchers (i.e. "roll your
751own C<ev_loop>"). However, a pair of C<ev_prepare>/C<ev_check> watchers is 757own C<ev_run>"). However, a pair of C<ev_prepare>/C<ev_check> watchers is
752usually a better approach for this kind of thing. 758usually a better approach for this kind of thing.
753 759
754Here are the gory details of what C<ev_loop> does: 760Here are the gory details of what C<ev_run> does:
755 761
762 - Increment loop depth.
763 - Reset the ev_break status.
756 - Before the first iteration, call any pending watchers. 764 - Before the first iteration, call any pending watchers.
765 LOOP:
757 * If EVFLAG_FORKCHECK was used, check for a fork. 766 - If EVFLAG_FORKCHECK was used, check for a fork.
758 - If a fork was detected (by any means), queue and call all fork watchers. 767 - If a fork was detected (by any means), queue and call all fork watchers.
759 - Queue and call all prepare watchers. 768 - Queue and call all prepare watchers.
769 - If ev_break was called, goto FINISH.
760 - If we have been forked, detach and recreate the kernel state 770 - If we have been forked, detach and recreate the kernel state
761 as to not disturb the other process. 771 as to not disturb the other process.
762 - Update the kernel state with all outstanding changes. 772 - Update the kernel state with all outstanding changes.
763 - Update the "event loop time" (ev_now ()). 773 - Update the "event loop time" (ev_now ()).
764 - Calculate for how long to sleep or block, if at all 774 - Calculate for how long to sleep or block, if at all
765 (active idle watchers, EVLOOP_NONBLOCK or not having 775 (active idle watchers, EVRUN_NOWAIT or not having
766 any active watchers at all will result in not sleeping). 776 any active watchers at all will result in not sleeping).
767 - Sleep if the I/O and timer collect interval say so. 777 - Sleep if the I/O and timer collect interval say so.
778 - Increment loop iteration counter.
768 - Block the process, waiting for any events. 779 - Block the process, waiting for any events.
769 - Queue all outstanding I/O (fd) events. 780 - Queue all outstanding I/O (fd) events.
770 - Update the "event loop time" (ev_now ()), and do time jump adjustments. 781 - Update the "event loop time" (ev_now ()), and do time jump adjustments.
771 - Queue all expired timers. 782 - Queue all expired timers.
772 - Queue all expired periodics. 783 - Queue all expired periodics.
773 - Unless any events are pending now, queue all idle watchers. 784 - Queue all idle watchers with priority higher than that of pending events.
774 - Queue all check watchers. 785 - Queue all check watchers.
775 - Call all queued watchers in reverse order (i.e. check watchers first). 786 - Call all queued watchers in reverse order (i.e. check watchers first).
776 Signals and child watchers are implemented as I/O watchers, and will 787 Signals and child watchers are implemented as I/O watchers, and will
777 be handled here by queueing them when their watcher gets executed. 788 be handled here by queueing them when their watcher gets executed.
778 - If ev_unloop has been called, or EVLOOP_ONESHOT or EVLOOP_NONBLOCK 789 - If ev_break has been called, or EVRUN_ONCE or EVRUN_NOWAIT
779 were used, or there are no active watchers, return, otherwise 790 were used, or there are no active watchers, goto FINISH, otherwise
780 continue with step *. 791 continue with step LOOP.
792 FINISH:
793 - Reset the ev_break status iff it was EVBREAK_ONE.
794 - Decrement the loop depth.
795 - Return.
781 796
782Example: Queue some jobs and then loop until no events are outstanding 797Example: Queue some jobs and then loop until no events are outstanding
783anymore. 798anymore.
784 799
785 ... queue jobs here, make sure they register event watchers as long 800 ... queue jobs here, make sure they register event watchers as long
786 ... as they still have work to do (even an idle watcher will do..) 801 ... as they still have work to do (even an idle watcher will do..)
787 ev_loop (my_loop, 0); 802 ev_run (my_loop, 0);
788 ... jobs done or somebody called unloop. yeah! 803 ... jobs done or somebody called unloop. yeah!
789 804
790=item ev_unloop (loop, how) 805=item ev_break (loop, how)
791 806
792Can be used to make a call to C<ev_loop> return early (but only after it 807Can be used to make a call to C<ev_run> return early (but only after it
793has processed all outstanding events). The C<how> argument must be either 808has processed all outstanding events). The C<how> argument must be either
794C<EVUNLOOP_ONE>, which will make the innermost C<ev_loop> call return, or 809C<EVBREAK_ONE>, which will make the innermost C<ev_run> call return, or
795C<EVUNLOOP_ALL>, which will make all nested C<ev_loop> calls return. 810C<EVBREAK_ALL>, which will make all nested C<ev_run> calls return.
796 811
797This "unloop state" will be cleared when entering C<ev_loop> again. 812This "unloop state" will be cleared when entering C<ev_run> again.
798 813
799It is safe to call C<ev_unloop> from outside any C<ev_loop> calls. 814It is safe to call C<ev_break> from outside any C<ev_run> calls. ##TODO##
800 815
801=item ev_ref (loop) 816=item ev_ref (loop)
802 817
803=item ev_unref (loop) 818=item ev_unref (loop)
804 819
805Ref/unref can be used to add or remove a reference count on the event 820Ref/unref can be used to add or remove a reference count on the event
806loop: Every watcher keeps one reference, and as long as the reference 821loop: Every watcher keeps one reference, and as long as the reference
807count is nonzero, C<ev_loop> will not return on its own. 822count is nonzero, C<ev_run> will not return on its own.
808 823
809This is useful when you have a watcher that you never intend to 824This is useful when you have a watcher that you never intend to
810unregister, but that nevertheless should not keep C<ev_loop> from 825unregister, but that nevertheless should not keep C<ev_run> from
811returning. In such a case, call C<ev_unref> after starting, and C<ev_ref> 826returning. In such a case, call C<ev_unref> after starting, and C<ev_ref>
812before stopping it. 827before stopping it.
813 828
814As an example, libev itself uses this for its internal signal pipe: It 829As an example, libev itself uses this for its internal signal pipe: It
815is not visible to the libev user and should not keep C<ev_loop> from 830is not visible to the libev user and should not keep C<ev_run> from
816exiting if no event watchers registered by it are active. It is also an 831exiting if no event watchers registered by it are active. It is also an
817excellent way to do this for generic recurring timers or from within 832excellent way to do this for generic recurring timers or from within
818third-party libraries. Just remember to I<unref after start> and I<ref 833third-party libraries. Just remember to I<unref after start> and I<ref
819before stop> (but only if the watcher wasn't active before, or was active 834before stop> (but only if the watcher wasn't active before, or was active
820before, respectively. Note also that libev might stop watchers itself 835before, respectively. Note also that libev might stop watchers itself
821(e.g. non-repeating timers) in which case you have to C<ev_ref> 836(e.g. non-repeating timers) in which case you have to C<ev_ref>
822in the callback). 837in the callback).
823 838
824Example: Create a signal watcher, but keep it from keeping C<ev_loop> 839Example: Create a signal watcher, but keep it from keeping C<ev_run>
825running when nothing else is active. 840running when nothing else is active.
826 841
827 ev_signal exitsig; 842 ev_signal exitsig;
828 ev_signal_init (&exitsig, sig_cb, SIGINT); 843 ev_signal_init (&exitsig, sig_cb, SIGINT);
829 ev_signal_start (loop, &exitsig); 844 ev_signal_start (loop, &exitsig);
892 ev_set_io_collect_interval (EV_DEFAULT_UC_ 0.01); 907 ev_set_io_collect_interval (EV_DEFAULT_UC_ 0.01);
893 908
894=item ev_invoke_pending (loop) 909=item ev_invoke_pending (loop)
895 910
896This call will simply invoke all pending watchers while resetting their 911This call will simply invoke all pending watchers while resetting their
897pending state. Normally, C<ev_loop> does this automatically when required, 912pending state. Normally, C<ev_run> does this automatically when required,
898but when overriding the invoke callback this call comes handy. 913but when overriding the invoke callback this call comes handy. This
914function can be invoked from a watcher - this can be useful for example
915when you want to do some lengthy calculation and want to pass further
916event handling to another thread (you still have to make sure only one
917thread executes within C<ev_invoke_pending> or C<ev_run> of course).
899 918
900=item int ev_pending_count (loop) 919=item int ev_pending_count (loop)
901 920
902Returns the number of pending watchers - zero indicates that no watchers 921Returns the number of pending watchers - zero indicates that no watchers
903are pending. 922are pending.
904 923
905=item ev_set_invoke_pending_cb (loop, void (*invoke_pending_cb)(EV_P)) 924=item ev_set_invoke_pending_cb (loop, void (*invoke_pending_cb)(EV_P))
906 925
907This overrides the invoke pending functionality of the loop: Instead of 926This overrides the invoke pending functionality of the loop: Instead of
908invoking all pending watchers when there are any, C<ev_loop> will call 927invoking all pending watchers when there are any, C<ev_run> will call
909this callback instead. This is useful, for example, when you want to 928this callback instead. This is useful, for example, when you want to
910invoke the actual watchers inside another context (another thread etc.). 929invoke the actual watchers inside another context (another thread etc.).
911 930
912If you want to reset the callback, use C<ev_invoke_pending> as new 931If you want to reset the callback, use C<ev_invoke_pending> as new
913callback. 932callback.
916 935
917Sometimes you want to share the same loop between multiple threads. This 936Sometimes you want to share the same loop between multiple threads. This
918can be done relatively simply by putting mutex_lock/unlock calls around 937can be done relatively simply by putting mutex_lock/unlock calls around
919each call to a libev function. 938each call to a libev function.
920 939
921However, C<ev_loop> can run an indefinite time, so it is not feasible to 940However, C<ev_run> can run an indefinite time, so it is not feasible
922wait for it to return. One way around this is to wake up the loop via 941to wait for it to return. One way around this is to wake up the event
923C<ev_unloop> and C<av_async_send>, another way is to set these I<release> 942loop via C<ev_break> and C<av_async_send>, another way is to set these
924and I<acquire> callbacks on the loop. 943I<release> and I<acquire> callbacks on the loop.
925 944
926When set, then C<release> will be called just before the thread is 945When set, then C<release> will be called just before the thread is
927suspended waiting for new events, and C<acquire> is called just 946suspended waiting for new events, and C<acquire> is called just
928afterwards. 947afterwards.
929 948
932 951
933While event loop modifications are allowed between invocations of 952While event loop modifications are allowed between invocations of
934C<release> and C<acquire> (that's their only purpose after all), no 953C<release> and C<acquire> (that's their only purpose after all), no
935modifications done will affect the event loop, i.e. adding watchers will 954modifications done will affect the event loop, i.e. adding watchers will
936have no effect on the set of file descriptors being watched, or the time 955have no effect on the set of file descriptors being watched, or the time
937waited. Use an C<ev_async> watcher to wake up C<ev_loop> when you want it 956waited. Use an C<ev_async> watcher to wake up C<ev_run> when you want it
938to take note of any changes you made. 957to take note of any changes you made.
939 958
940In theory, threads executing C<ev_loop> will be async-cancel safe between 959In theory, threads executing C<ev_run> will be async-cancel safe between
941invocations of C<release> and C<acquire>. 960invocations of C<release> and C<acquire>.
942 961
943See also the locking example in the C<THREADS> section later in this 962See also the locking example in the C<THREADS> section later in this
944document. 963document.
945 964
954These two functions can be used to associate arbitrary data with a loop, 973These two functions can be used to associate arbitrary data with a loop,
955and are intended solely for the C<invoke_pending_cb>, C<release> and 974and are intended solely for the C<invoke_pending_cb>, C<release> and
956C<acquire> callbacks described above, but of course can be (ab-)used for 975C<acquire> callbacks described above, but of course can be (ab-)used for
957any other purpose as well. 976any other purpose as well.
958 977
959=item ev_loop_verify (loop) 978=item ev_verify (loop)
960 979
961This function only does something when C<EV_VERIFY> support has been 980This function only does something when C<EV_VERIFY> support has been
962compiled in, which is the default for non-minimal builds. It tries to go 981compiled in, which is the default for non-minimal builds. It tries to go
963through all internal structures and checks them for validity. If anything 982through all internal structures and checks them for validity. If anything
964is found to be inconsistent, it will print an error message to standard 983is found to be inconsistent, it will print an error message to standard
975 994
976In the following description, uppercase C<TYPE> in names stands for the 995In the following description, uppercase C<TYPE> in names stands for the
977watcher type, e.g. C<ev_TYPE_start> can mean C<ev_timer_start> for timer 996watcher type, e.g. C<ev_TYPE_start> can mean C<ev_timer_start> for timer
978watchers and C<ev_io_start> for I/O watchers. 997watchers and C<ev_io_start> for I/O watchers.
979 998
980A watcher is a structure that you create and register to record your 999A watcher is an opaque structure that you allocate and register to record
981interest in some event. For instance, if you want to wait for STDIN to 1000your interest in some event. To make a concrete example, imagine you want
982become readable, you would create an C<ev_io> watcher for that: 1001to wait for STDIN to become readable, you would create an C<ev_io> watcher
1002for that:
983 1003
984 static void my_cb (struct ev_loop *loop, ev_io *w, int revents) 1004 static void my_cb (struct ev_loop *loop, ev_io *w, int revents)
985 { 1005 {
986 ev_io_stop (w); 1006 ev_io_stop (w);
987 ev_unloop (loop, EVUNLOOP_ALL); 1007 ev_break (loop, EVBREAK_ALL);
988 } 1008 }
989 1009
990 struct ev_loop *loop = ev_default_loop (0); 1010 struct ev_loop *loop = ev_default_loop (0);
991 1011
992 ev_io stdin_watcher; 1012 ev_io stdin_watcher;
993 1013
994 ev_init (&stdin_watcher, my_cb); 1014 ev_init (&stdin_watcher, my_cb);
995 ev_io_set (&stdin_watcher, STDIN_FILENO, EV_READ); 1015 ev_io_set (&stdin_watcher, STDIN_FILENO, EV_READ);
996 ev_io_start (loop, &stdin_watcher); 1016 ev_io_start (loop, &stdin_watcher);
997 1017
998 ev_loop (loop, 0); 1018 ev_run (loop, 0);
999 1019
1000As you can see, you are responsible for allocating the memory for your 1020As you can see, you are responsible for allocating the memory for your
1001watcher structures (and it is I<usually> a bad idea to do this on the 1021watcher structures (and it is I<usually> a bad idea to do this on the
1002stack). 1022stack).
1003 1023
1004Each watcher has an associated watcher structure (called C<struct ev_TYPE> 1024Each watcher has an associated watcher structure (called C<struct ev_TYPE>
1005or simply C<ev_TYPE>, as typedefs are provided for all watcher structs). 1025or simply C<ev_TYPE>, as typedefs are provided for all watcher structs).
1006 1026
1007Each watcher structure must be initialised by a call to C<ev_init 1027Each watcher structure must be initialised by a call to C<ev_init (watcher
1008(watcher *, callback)>, which expects a callback to be provided. This 1028*, callback)>, which expects a callback to be provided. This callback is
1009callback gets invoked each time the event occurs (or, in the case of I/O 1029invoked each time the event occurs (or, in the case of I/O watchers, each
1010watchers, each time the event loop detects that the file descriptor given 1030time the event loop detects that the file descriptor given is readable
1011is readable and/or writable). 1031and/or writable).
1012 1032
1013Each watcher type further has its own C<< ev_TYPE_set (watcher *, ...) >> 1033Each watcher type further has its own C<< ev_TYPE_set (watcher *, ...) >>
1014macro to configure it, with arguments specific to the watcher type. There 1034macro to configure it, with arguments specific to the watcher type. There
1015is also a macro to combine initialisation and setting in one call: C<< 1035is also a macro to combine initialisation and setting in one call: C<<
1016ev_TYPE_init (watcher *, callback, ...) >>. 1036ev_TYPE_init (watcher *, callback, ...) >>.
1067 1087
1068=item C<EV_PREPARE> 1088=item C<EV_PREPARE>
1069 1089
1070=item C<EV_CHECK> 1090=item C<EV_CHECK>
1071 1091
1072All C<ev_prepare> watchers are invoked just I<before> C<ev_loop> starts 1092All C<ev_prepare> watchers are invoked just I<before> C<ev_run> starts
1073to gather new events, and all C<ev_check> watchers are invoked just after 1093to gather new events, and all C<ev_check> watchers are invoked just after
1074C<ev_loop> has gathered them, but before it invokes any callbacks for any 1094C<ev_run> has gathered them, but before it invokes any callbacks for any
1075received events. Callbacks of both watcher types can start and stop as 1095received events. Callbacks of both watcher types can start and stop as
1076many watchers as they want, and all of them will be taken into account 1096many watchers as they want, and all of them will be taken into account
1077(for example, a C<ev_prepare> watcher might start an idle watcher to keep 1097(for example, a C<ev_prepare> watcher might start an idle watcher to keep
1078C<ev_loop> from blocking). 1098C<ev_run> from blocking).
1079 1099
1080=item C<EV_EMBED> 1100=item C<EV_EMBED>
1081 1101
1082The embedded event loop specified in the C<ev_embed> watcher needs attention. 1102The embedded event loop specified in the C<ev_embed> watcher needs attention.
1083 1103
1111example it might indicate that a fd is readable or writable, and if your 1131example it might indicate that a fd is readable or writable, and if your
1112callbacks is well-written it can just attempt the operation and cope with 1132callbacks is well-written it can just attempt the operation and cope with
1113the error from read() or write(). This will not work in multi-threaded 1133the error from read() or write(). This will not work in multi-threaded
1114programs, though, as the fd could already be closed and reused for another 1134programs, though, as the fd could already be closed and reused for another
1115thing, so beware. 1135thing, so beware.
1136
1137=back
1138
1139=head2 WATCHER STATES
1140
1141There are various watcher states mentioned throughout this manual -
1142active, pending and so on. In this section these states and the rules to
1143transition between them will be described in more detail - and while these
1144rules might look complicated, they usually do "the right thing".
1145
1146=over 4
1147
1148=item initialiased
1149
1150Before a watcher can be registered with the event looop it has to be
1151initialised. This can be done with a call to C<ev_TYPE_init>, or calls to
1152C<ev_init> followed by the watcher-specific C<ev_TYPE_set> function.
1153
1154In this state it is simply some block of memory that is suitable for use
1155in an event loop. It can be moved around, freed, reused etc. at will.
1156
1157=item started/running/active
1158
1159Once a watcher has been started with a call to C<ev_TYPE_start> it becomes
1160property of the event loop, and is actively waiting for events. While in
1161this state it cannot be accessed (except in a few documented ways), moved,
1162freed or anything else - the only legal thing is to keep a pointer to it,
1163and call libev functions on it that are documented to work on active watchers.
1164
1165=item pending
1166
1167If a watcher is active and libev determines that an event it is interested
1168in has occurred (such as a timer expiring), it will become pending. It will
1169stay in this pending state until either it is stopped or its callback is
1170about to be invoked, so it is not normally pending inside the watcher
1171callback.
1172
1173The watcher might or might not be active while it is pending (for example,
1174an expired non-repeating timer can be pending but no longer active). If it
1175is stopped, it can be freely accessed (e.g. by calling C<ev_TYPE_set>),
1176but it is still property of the event loop at this time, so cannot be
1177moved, freed or reused. And if it is active the rules described in the
1178previous item still apply.
1179
1180It is also possible to feed an event on a watcher that is not active (e.g.
1181via C<ev_feed_event>), in which case it becomes pending without being
1182active.
1183
1184=item stopped
1185
1186A watcher can be stopped implicitly by libev (in which case it might still
1187be pending), or explicitly by calling its C<ev_TYPE_stop> function. The
1188latter will clear any pending state the watcher might be in, regardless
1189of whether it was active or not, so stopping a watcher explicitly before
1190freeing it is often a good idea.
1191
1192While stopped (and not pending) the watcher is essentially in the
1193initialised state, that is it can be reused, moved, modified in any way
1194you wish.
1116 1195
1117=back 1196=back
1118 1197
1119=head2 GENERIC WATCHER FUNCTIONS 1198=head2 GENERIC WATCHER FUNCTIONS
1120 1199
1624 ... 1703 ...
1625 struct ev_loop *loop = ev_default_init (0); 1704 struct ev_loop *loop = ev_default_init (0);
1626 ev_io stdin_readable; 1705 ev_io stdin_readable;
1627 ev_io_init (&stdin_readable, stdin_readable_cb, STDIN_FILENO, EV_READ); 1706 ev_io_init (&stdin_readable, stdin_readable_cb, STDIN_FILENO, EV_READ);
1628 ev_io_start (loop, &stdin_readable); 1707 ev_io_start (loop, &stdin_readable);
1629 ev_loop (loop, 0); 1708 ev_run (loop, 0);
1630 1709
1631 1710
1632=head2 C<ev_timer> - relative and optionally repeating timeouts 1711=head2 C<ev_timer> - relative and optionally repeating timeouts
1633 1712
1634Timer watchers are simple relative timers that generate an event after a 1713Timer watchers are simple relative timers that generate an event after a
1643The callback is guaranteed to be invoked only I<after> its timeout has 1722The callback is guaranteed to be invoked only I<after> its timeout has
1644passed (not I<at>, so on systems with very low-resolution clocks this 1723passed (not I<at>, so on systems with very low-resolution clocks this
1645might introduce a small delay). If multiple timers become ready during the 1724might introduce a small delay). If multiple timers become ready during the
1646same loop iteration then the ones with earlier time-out values are invoked 1725same loop iteration then the ones with earlier time-out values are invoked
1647before ones of the same priority with later time-out values (but this is 1726before ones of the same priority with later time-out values (but this is
1648no longer true when a callback calls C<ev_loop> recursively). 1727no longer true when a callback calls C<ev_run> recursively).
1649 1728
1650=head3 Be smart about timeouts 1729=head3 Be smart about timeouts
1651 1730
1652Many real-world problems involve some kind of timeout, usually for error 1731Many real-world problems involve some kind of timeout, usually for error
1653recovery. A typical example is an HTTP request - if the other side hangs, 1732recovery. A typical example is an HTTP request - if the other side hangs,
1824 1903
1825=head3 The special problem of time updates 1904=head3 The special problem of time updates
1826 1905
1827Establishing the current time is a costly operation (it usually takes at 1906Establishing the current time is a costly operation (it usually takes at
1828least two system calls): EV therefore updates its idea of the current 1907least two system calls): EV therefore updates its idea of the current
1829time only before and after C<ev_loop> collects new events, which causes a 1908time only before and after C<ev_run> collects new events, which causes a
1830growing difference between C<ev_now ()> and C<ev_time ()> when handling 1909growing difference between C<ev_now ()> and C<ev_time ()> when handling
1831lots of events in one iteration. 1910lots of events in one iteration.
1832 1911
1833The relative timeouts are calculated relative to the C<ev_now ()> 1912The relative timeouts are calculated relative to the C<ev_now ()>
1834time. This is usually the right thing as this timestamp refers to the time 1913time. This is usually the right thing as this timestamp refers to the time
1951 } 2030 }
1952 2031
1953 ev_timer mytimer; 2032 ev_timer mytimer;
1954 ev_timer_init (&mytimer, timeout_cb, 0., 10.); /* note, only repeat used */ 2033 ev_timer_init (&mytimer, timeout_cb, 0., 10.); /* note, only repeat used */
1955 ev_timer_again (&mytimer); /* start timer */ 2034 ev_timer_again (&mytimer); /* start timer */
1956 ev_loop (loop, 0); 2035 ev_run (loop, 0);
1957 2036
1958 // and in some piece of code that gets executed on any "activity": 2037 // and in some piece of code that gets executed on any "activity":
1959 // reset the timeout to start ticking again at 10 seconds 2038 // reset the timeout to start ticking again at 10 seconds
1960 ev_timer_again (&mytimer); 2039 ev_timer_again (&mytimer);
1961 2040
1987 2066
1988As with timers, the callback is guaranteed to be invoked only when the 2067As with timers, the callback is guaranteed to be invoked only when the
1989point in time where it is supposed to trigger has passed. If multiple 2068point in time where it is supposed to trigger has passed. If multiple
1990timers become ready during the same loop iteration then the ones with 2069timers become ready during the same loop iteration then the ones with
1991earlier time-out values are invoked before ones with later time-out values 2070earlier time-out values are invoked before ones with later time-out values
1992(but this is no longer true when a callback calls C<ev_loop> recursively). 2071(but this is no longer true when a callback calls C<ev_run> recursively).
1993 2072
1994=head3 Watcher-Specific Functions and Data Members 2073=head3 Watcher-Specific Functions and Data Members
1995 2074
1996=over 4 2075=over 4
1997 2076
2235Example: Try to exit cleanly on SIGINT. 2314Example: Try to exit cleanly on SIGINT.
2236 2315
2237 static void 2316 static void
2238 sigint_cb (struct ev_loop *loop, ev_signal *w, int revents) 2317 sigint_cb (struct ev_loop *loop, ev_signal *w, int revents)
2239 { 2318 {
2240 ev_unloop (loop, EVUNLOOP_ALL); 2319 ev_break (loop, EVBREAK_ALL);
2241 } 2320 }
2242 2321
2243 ev_signal signal_watcher; 2322 ev_signal signal_watcher;
2244 ev_signal_init (&signal_watcher, sigint_cb, SIGINT); 2323 ev_signal_init (&signal_watcher, sigint_cb, SIGINT);
2245 ev_signal_start (loop, &signal_watcher); 2324 ev_signal_start (loop, &signal_watcher);
2631 2710
2632Prepare and check watchers are usually (but not always) used in pairs: 2711Prepare and check watchers are usually (but not always) used in pairs:
2633prepare watchers get invoked before the process blocks and check watchers 2712prepare watchers get invoked before the process blocks and check watchers
2634afterwards. 2713afterwards.
2635 2714
2636You I<must not> call C<ev_loop> or similar functions that enter 2715You I<must not> call C<ev_run> or similar functions that enter
2637the current event loop from either C<ev_prepare> or C<ev_check> 2716the current event loop from either C<ev_prepare> or C<ev_check>
2638watchers. Other loops than the current one are fine, however. The 2717watchers. Other loops than the current one are fine, however. The
2639rationale behind this is that you do not need to check for recursion in 2718rationale behind this is that you do not need to check for recursion in
2640those watchers, i.e. the sequence will always be C<ev_prepare>, blocking, 2719those watchers, i.e. the sequence will always be C<ev_prepare>, blocking,
2641C<ev_check> so if you have one watcher of each kind they will always be 2720C<ev_check> so if you have one watcher of each kind they will always be
2809 2888
2810 if (timeout >= 0) 2889 if (timeout >= 0)
2811 // create/start timer 2890 // create/start timer
2812 2891
2813 // poll 2892 // poll
2814 ev_loop (EV_A_ 0); 2893 ev_run (EV_A_ 0);
2815 2894
2816 // stop timer again 2895 // stop timer again
2817 if (timeout >= 0) 2896 if (timeout >= 0)
2818 ev_timer_stop (EV_A_ &to); 2897 ev_timer_stop (EV_A_ &to);
2819 2898
2897if you do not want that, you need to temporarily stop the embed watcher). 2976if you do not want that, you need to temporarily stop the embed watcher).
2898 2977
2899=item ev_embed_sweep (loop, ev_embed *) 2978=item ev_embed_sweep (loop, ev_embed *)
2900 2979
2901Make a single, non-blocking sweep over the embedded loop. This works 2980Make a single, non-blocking sweep over the embedded loop. This works
2902similarly to C<ev_loop (embedded_loop, EVLOOP_NONBLOCK)>, but in the most 2981similarly to C<ev_run (embedded_loop, EVRUN_NOWAIT)>, but in the most
2903appropriate way for embedded loops. 2982appropriate way for embedded loops.
2904 2983
2905=item struct ev_loop *other [read-only] 2984=item struct ev_loop *other [read-only]
2906 2985
2907The embedded event loop. 2986The embedded event loop.
3013=back 3092=back
3014 3093
3015 3094
3016=head2 C<ev_async> - how to wake up an event loop 3095=head2 C<ev_async> - how to wake up an event loop
3017 3096
3018In general, you cannot use an C<ev_loop> from multiple threads or other 3097In general, you cannot use an C<ev_run> from multiple threads or other
3019asynchronous sources such as signal handlers (as opposed to multiple event 3098asynchronous sources such as signal handlers (as opposed to multiple event
3020loops - those are of course safe to use in different threads). 3099loops - those are of course safe to use in different threads).
3021 3100
3022Sometimes, however, you need to wake up an event loop you do not control, 3101Sometimes, however, you need to wake up an event loop you do not control,
3023for example because it belongs to another thread. This is what C<ev_async> 3102for example because it belongs to another thread. This is what C<ev_async>
3530loop argument"). The C<EV_A> form is used when this is the sole argument, 3609loop argument"). The C<EV_A> form is used when this is the sole argument,
3531C<EV_A_> is used when other arguments are following. Example: 3610C<EV_A_> is used when other arguments are following. Example:
3532 3611
3533 ev_unref (EV_A); 3612 ev_unref (EV_A);
3534 ev_timer_add (EV_A_ watcher); 3613 ev_timer_add (EV_A_ watcher);
3535 ev_loop (EV_A_ 0); 3614 ev_run (EV_A_ 0);
3536 3615
3537It assumes the variable C<loop> of type C<struct ev_loop *> is in scope, 3616It assumes the variable C<loop> of type C<struct ev_loop *> is in scope,
3538which is often provided by the following macro. 3617which is often provided by the following macro.
3539 3618
3540=item C<EV_P>, C<EV_P_> 3619=item C<EV_P>, C<EV_P_>
3580 } 3659 }
3581 3660
3582 ev_check check; 3661 ev_check check;
3583 ev_check_init (&check, check_cb); 3662 ev_check_init (&check, check_cb);
3584 ev_check_start (EV_DEFAULT_ &check); 3663 ev_check_start (EV_DEFAULT_ &check);
3585 ev_loop (EV_DEFAULT_ 0); 3664 ev_run (EV_DEFAULT_ 0);
3586 3665
3587=head1 EMBEDDING 3666=head1 EMBEDDING
3588 3667
3589Libev can (and often is) directly embedded into host 3668Libev can (and often is) directly embedded into host
3590applications. Examples of applications that embed it include the Deliantra 3669applications. Examples of applications that embed it include the Deliantra
3681to a compiled library. All other symbols change the ABI, which means all 3760to a compiled library. All other symbols change the ABI, which means all
3682users of libev and the libev code itself must be compiled with compatible 3761users of libev and the libev code itself must be compiled with compatible
3683settings. 3762settings.
3684 3763
3685=over 4 3764=over 4
3765
3766=item EV_COMPAT3 (h)
3767
3768Backwards compatibility is a major concern for libev. This is why this
3769release of libev comes with wrappers for the functions and symbols that
3770have been renamed between libev version 3 and 4.
3771
3772You can disable these wrappers (to test compatibility with future
3773versions) by defining C<EV_COMPAT3> to C<0> when compiling your
3774sources. This has the additional advantage that you can drop the C<struct>
3775from C<struct ev_loop> declarations, as libev will provide an C<ev_loop>
3776typedef in that case.
3777
3778In some future version, the default for C<EV_COMPAT3> will become C<0>,
3779and in some even more future version the compatibility code will be
3780removed completely.
3686 3781
3687=item EV_STANDALONE (h) 3782=item EV_STANDALONE (h)
3688 3783
3689Must always be C<1> if you do not use autoconf configuration, which 3784Must always be C<1> if you do not use autoconf configuration, which
3690keeps libev from including F<config.h>, and it also defines dummy 3785keeps libev from including F<config.h>, and it also defines dummy
4040The default is C<1>, unless C<EV_FEATURES> overrides it, in which case it 4135The default is C<1>, unless C<EV_FEATURES> overrides it, in which case it
4041will be C<0>. 4136will be C<0>.
4042 4137
4043=item EV_VERIFY 4138=item EV_VERIFY
4044 4139
4045Controls how much internal verification (see C<ev_loop_verify ()>) will 4140Controls how much internal verification (see C<ev_verify ()>) will
4046be done: If set to C<0>, no internal verification code will be compiled 4141be done: If set to C<0>, no internal verification code will be compiled
4047in. If set to C<1>, then verification code will be compiled in, but not 4142in. If set to C<1>, then verification code will be compiled in, but not
4048called. If set to C<2>, then the internal verification code will be 4143called. If set to C<2>, then the internal verification code will be
4049called once per loop, which can slow down libev. If set to C<3>, then the 4144called once per loop, which can slow down libev. If set to C<3>, then the
4050verification code will be called very frequently, which will slow down 4145verification code will be called very frequently, which will slow down
4265 userdata *u = ev_userdata (EV_A); 4360 userdata *u = ev_userdata (EV_A);
4266 pthread_mutex_lock (&u->lock); 4361 pthread_mutex_lock (&u->lock);
4267 } 4362 }
4268 4363
4269The event loop thread first acquires the mutex, and then jumps straight 4364The event loop thread first acquires the mutex, and then jumps straight
4270into C<ev_loop>: 4365into C<ev_run>:
4271 4366
4272 void * 4367 void *
4273 l_run (void *thr_arg) 4368 l_run (void *thr_arg)
4274 { 4369 {
4275 struct ev_loop *loop = (struct ev_loop *)thr_arg; 4370 struct ev_loop *loop = (struct ev_loop *)thr_arg;
4276 4371
4277 l_acquire (EV_A); 4372 l_acquire (EV_A);
4278 pthread_setcanceltype (PTHREAD_CANCEL_ASYNCHRONOUS, 0); 4373 pthread_setcanceltype (PTHREAD_CANCEL_ASYNCHRONOUS, 0);
4279 ev_loop (EV_A_ 0); 4374 ev_run (EV_A_ 0);
4280 l_release (EV_A); 4375 l_release (EV_A);
4281 4376
4282 return 0; 4377 return 0;
4283 } 4378 }
4284 4379
4336 4431
4337=head3 COROUTINES 4432=head3 COROUTINES
4338 4433
4339Libev is very accommodating to coroutines ("cooperative threads"): 4434Libev is very accommodating to coroutines ("cooperative threads"):
4340libev fully supports nesting calls to its functions from different 4435libev fully supports nesting calls to its functions from different
4341coroutines (e.g. you can call C<ev_loop> on the same loop from two 4436coroutines (e.g. you can call C<ev_run> on the same loop from two
4342different coroutines, and switch freely between both coroutines running 4437different coroutines, and switch freely between both coroutines running
4343the loop, as long as you don't confuse yourself). The only exception is 4438the loop, as long as you don't confuse yourself). The only exception is
4344that you must not do this from C<ev_periodic> reschedule callbacks. 4439that you must not do this from C<ev_periodic> reschedule callbacks.
4345 4440
4346Care has been taken to ensure that libev does not keep local state inside 4441Care has been taken to ensure that libev does not keep local state inside
4347C<ev_loop>, and other calls do not usually allow for coroutine switches as 4442C<ev_run>, and other calls do not usually allow for coroutine switches as
4348they do not call any callbacks. 4443they do not call any callbacks.
4349 4444
4350=head2 COMPILER WARNINGS 4445=head2 COMPILER WARNINGS
4351 4446
4352Depending on your compiler and compiler settings, you might get no or a 4447Depending on your compiler and compiler settings, you might get no or a
4436=head3 C<kqueue> is buggy 4531=head3 C<kqueue> is buggy
4437 4532
4438The kqueue syscall is broken in all known versions - most versions support 4533The kqueue syscall is broken in all known versions - most versions support
4439only sockets, many support pipes. 4534only sockets, many support pipes.
4440 4535
4441Libev tries to work around this by not using C<kqueue> by default on 4536Libev tries to work around this by not using C<kqueue> by default on this
4442this rotten platform, but of course you can still ask for it when creating 4537rotten platform, but of course you can still ask for it when creating a
4443a loop. 4538loop - embedding a socket-only kqueue loop into a select-based one is
4539probably going to work well.
4444 4540
4445=head3 C<poll> is buggy 4541=head3 C<poll> is buggy
4446 4542
4447Instead of fixing C<kqueue>, Apple replaced their (working) C<poll> 4543Instead of fixing C<kqueue>, Apple replaced their (working) C<poll>
4448implementation by something calling C<kqueue> internally around the 10.5.6 4544implementation by something calling C<kqueue> internally around the 10.5.6
4467 4563
4468=head3 C<errno> reentrancy 4564=head3 C<errno> reentrancy
4469 4565
4470The default compile environment on Solaris is unfortunately so 4566The default compile environment on Solaris is unfortunately so
4471thread-unsafe that you can't even use components/libraries compiled 4567thread-unsafe that you can't even use components/libraries compiled
4472without C<-D_REENTRANT> (as long as they use C<errno>), which, of course, 4568without C<-D_REENTRANT> in a threaded program, which, of course, isn't
4473isn't defined by default. 4569defined by default. A valid, if stupid, implementation choice.
4474 4570
4475If you want to use libev in threaded environments you have to make sure 4571If you want to use libev in threaded environments you have to make sure
4476it's compiled with C<_REENTRANT> defined. 4572it's compiled with C<_REENTRANT> defined.
4477 4573
4478=head3 Event port backend 4574=head3 Event port backend
4479 4575
4480The scalable event interface for Solaris is called "event ports". Unfortunately, 4576The scalable event interface for Solaris is called "event
4481this mechanism is very buggy. If you run into high CPU usage, your program 4577ports". Unfortunately, this mechanism is very buggy in all major
4578releases. If you run into high CPU usage, your program freezes or you get
4482freezes or you get a large number of spurious wakeups, make sure you have 4579a large number of spurious wakeups, make sure you have all the relevant
4483all the relevant and latest kernel patches applied. No, I don't know which 4580and latest kernel patches applied. No, I don't know which ones, but there
4484ones, but there are multiple ones. 4581are multiple ones to apply, and afterwards, event ports actually work
4582great.
4485 4583
4486If you can't get it to work, you can try running the program by setting 4584If you can't get it to work, you can try running the program by setting
4487the environment variable C<LIBEV_FLAGS=3> to only allow C<poll> and 4585the environment variable C<LIBEV_FLAGS=3> to only allow C<poll> and
4488C<select> backends. 4586C<select> backends.
4489 4587
4490=head2 AIX POLL BUG 4588=head2 AIX POLL BUG
4491 4589
4492AIX unfortunately has a broken C<poll.h> header. Libev works around 4590AIX unfortunately has a broken C<poll.h> header. Libev works around
4493this by trying to avoid the poll backend altogether (i.e. it's not even 4591this by trying to avoid the poll backend altogether (i.e. it's not even
4494compiled in), which normally isn't a big problem as C<select> works fine 4592compiled in), which normally isn't a big problem as C<select> works fine
4495with large bitsets, and AIX is dead anyway. 4593with large bitsets on AIX, and AIX is dead anyway.
4496 4594
4497=head2 WIN32 PLATFORM LIMITATIONS AND WORKAROUNDS 4595=head2 WIN32 PLATFORM LIMITATIONS AND WORKAROUNDS
4498 4596
4499=head3 General issues 4597=head3 General issues
4500 4598
4637watchers. 4735watchers.
4638 4736
4639=item C<double> must hold a time value in seconds with enough accuracy 4737=item C<double> must hold a time value in seconds with enough accuracy
4640 4738
4641The type C<double> is used to represent timestamps. It is required to 4739The type C<double> is used to represent timestamps. It is required to
4642have at least 51 bits of mantissa (and 9 bits of exponent), which is good 4740have at least 51 bits of mantissa (and 9 bits of exponent), which is
4643enough for at least into the year 4000. This requirement is fulfilled by 4741good enough for at least into the year 4000 with millisecond accuracy
4742(the design goal for libev). This requirement is overfulfilled by
4644implementations implementing IEEE 754, which is basically all existing 4743implementations using IEEE 754, which is basically all existing ones. With
4645ones. With IEEE 754 doubles, you get microsecond accuracy until at least 4744IEEE 754 doubles, you get microsecond accuracy until at least 2200.
46462200.
4647 4745
4648=back 4746=back
4649 4747
4650If you know of other additional requirements drop me a note. 4748If you know of other additional requirements drop me a note.
4651 4749
4729compatibility, so most programs should still compile. Those might be 4827compatibility, so most programs should still compile. Those might be
4730removed in later versions of libev, so better update early than late. 4828removed in later versions of libev, so better update early than late.
4731 4829
4732=over 4 4830=over 4
4733 4831
4734=item C<ev_loop_count> renamed to C<ev_iteration> 4832=item function/symbol renames
4735 4833
4736=item C<ev_loop_depth> renamed to C<ev_depth> 4834A number of functions and symbols have been renamed:
4737 4835
4738=item C<ev_loop_verify> renamed to C<ev_verify> 4836 ev_loop => ev_run
4837 EVLOOP_NONBLOCK => EVRUN_NOWAIT
4838 EVLOOP_ONESHOT => EVRUN_ONCE
4839
4840 ev_unloop => ev_break
4841 EVUNLOOP_CANCEL => EVBREAK_CANCEL
4842 EVUNLOOP_ONE => EVBREAK_ONE
4843 EVUNLOOP_ALL => EVBREAK_ALL
4844
4845 EV_TIMEOUT => EV_TIMER
4846
4847 ev_loop_count => ev_iteration
4848 ev_loop_depth => ev_depth
4849 ev_loop_verify => ev_verify
4739 4850
4740Most functions working on C<struct ev_loop> objects don't have an 4851Most functions working on C<struct ev_loop> objects don't have an
4741C<ev_loop_> prefix, so it was removed. Note that C<ev_loop_fork> is 4852C<ev_loop_> prefix, so it was removed; C<ev_loop>, C<ev_unloop> and
4853associated constants have been renamed to not collide with the C<struct
4854ev_loop> anymore and C<EV_TIMER> now follows the same naming scheme
4855as all other watcher types. Note that C<ev_loop_fork> is still called
4742still called C<ev_loop_fork> because it would otherwise clash with the 4856C<ev_loop_fork> because it would otherwise clash with the C<ev_fork>
4743C<ev_fork> typedef. 4857typedef.
4744 4858
4745=item C<EV_TIMEOUT> renamed to C<EV_TIMER> in C<revents> 4859=item C<EV_COMPAT3> backwards compatibility mechanism
4746 4860
4747This is a simple rename - all other watcher types use their name 4861The backward compatibility mechanism can be controlled by
4748as revents flag, and now C<ev_timer> does, too. 4862C<EV_COMPAT3>. See L<PREPROCESSOR SYMBOLS/MACROS> in the L<EMBEDDING>
4749 4863section.
4750Both C<EV_TIMER> and C<EV_TIMEOUT> symbols were present in 3.x versions
4751and continue to be present for the foreseeable future, so this is mostly a
4752documentation change.
4753 4864
4754=item C<EV_MINIMAL> mechanism replaced by C<EV_FEATURES> 4865=item C<EV_MINIMAL> mechanism replaced by C<EV_FEATURES>
4755 4866
4756The preprocessor symbol C<EV_MINIMAL> has been replaced by a different 4867The preprocessor symbol C<EV_MINIMAL> has been replaced by a different
4757mechanism, C<EV_FEATURES>. Programs using C<EV_MINIMAL> usually compile 4868mechanism, C<EV_FEATURES>. Programs using C<EV_MINIMAL> usually compile
4764 4875
4765=over 4 4876=over 4
4766 4877
4767=item active 4878=item active
4768 4879
4769A watcher is active as long as it has been started (has been attached to 4880A watcher is active as long as it has been started and not yet stopped.
4770an event loop) but not yet stopped (disassociated from the event loop). 4881See L<WATCHER STATES> for details.
4771 4882
4772=item application 4883=item application
4773 4884
4774In this document, an application is whatever is using libev. 4885In this document, an application is whatever is using libev.
4886
4887=item backend
4888
4889The part of the code dealing with the operating system interfaces.
4775 4890
4776=item callback 4891=item callback
4777 4892
4778The address of a function that is called when some event has been 4893The address of a function that is called when some event has been
4779detected. Callbacks are being passed the event loop, the watcher that 4894detected. Callbacks are being passed the event loop, the watcher that
4780received the event, and the actual event bitset. 4895received the event, and the actual event bitset.
4781 4896
4782=item callback invocation 4897=item callback/watcher invocation
4783 4898
4784The act of calling the callback associated with a watcher. 4899The act of calling the callback associated with a watcher.
4785 4900
4786=item event 4901=item event
4787 4902
4806The model used to describe how an event loop handles and processes 4921The model used to describe how an event loop handles and processes
4807watchers and events. 4922watchers and events.
4808 4923
4809=item pending 4924=item pending
4810 4925
4811A watcher is pending as soon as the corresponding event has been detected, 4926A watcher is pending as soon as the corresponding event has been
4812and stops being pending as soon as the watcher will be invoked or its 4927detected. See L<WATCHER STATES> for details.
4813pending status is explicitly cleared by the application.
4814
4815A watcher can be pending, but not active. Stopping a watcher also clears
4816its pending status.
4817 4928
4818=item real time 4929=item real time
4819 4930
4820The physical time that is observed. It is apparently strictly monotonic :) 4931The physical time that is observed. It is apparently strictly monotonic :)
4821 4932
4828=item watcher 4939=item watcher
4829 4940
4830A data structure that describes interest in certain events. Watchers need 4941A data structure that describes interest in certain events. Watchers need
4831to be started (attached to an event loop) before they can receive events. 4942to be started (attached to an event loop) before they can receive events.
4832 4943
4833=item watcher invocation
4834
4835The act of calling the callback associated with a watcher.
4836
4837=back 4944=back
4838 4945
4839=head1 AUTHOR 4946=head1 AUTHOR
4840 4947
4841Marc Lehmann <libev@schmorp.de>, with repeated corrections by Mikael Magnusson. 4948Marc Lehmann <libev@schmorp.de>, with repeated corrections by Mikael Magnusson.

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