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Revision 1.306 by root, Mon Oct 18 07:36:05 2010 UTC vs.
Revision 1.322 by root, Sun Oct 24 17:58:41 2010 UTC

26 puts ("stdin ready"); 26 puts ("stdin ready");
27 // for one-shot events, one must manually stop the watcher 27 // for one-shot events, one must manually stop the watcher
28 // with its corresponding stop function. 28 // with its corresponding stop function.
29 ev_io_stop (EV_A_ w); 29 ev_io_stop (EV_A_ w);
30 30
31 // this causes all nested ev_loop's to stop iterating 31 // this causes all nested ev_run's to stop iterating
32 ev_unloop (EV_A_ EVUNLOOP_ALL); 32 ev_break (EV_A_ EVBREAK_ALL);
33 } 33 }
34 34
35 // another callback, this time for a time-out 35 // another callback, this time for a time-out
36 static void 36 static void
37 timeout_cb (EV_P_ ev_timer *w, int revents) 37 timeout_cb (EV_P_ ev_timer *w, int revents)
38 { 38 {
39 puts ("timeout"); 39 puts ("timeout");
40 // this causes the innermost ev_loop to stop iterating 40 // this causes the innermost ev_run to stop iterating
41 ev_unloop (EV_A_ EVUNLOOP_ONE); 41 ev_break (EV_A_ EVBREAK_ONE);
42 } 42 }
43 43
44 int 44 int
45 main (void) 45 main (void)
46 { 46 {
47 // use the default event loop unless you have special needs 47 // use the default event loop unless you have special needs
48 struct ev_loop *loop = ev_default_loop (0); 48 struct ev_loop *loop = EV_DEFAULT;
49 49
50 // initialise an io watcher, then start it 50 // initialise an io watcher, then start it
51 // this one will watch for stdin to become readable 51 // this one will watch for stdin to become readable
52 ev_io_init (&stdin_watcher, stdin_cb, /*STDIN_FILENO*/ 0, EV_READ); 52 ev_io_init (&stdin_watcher, stdin_cb, /*STDIN_FILENO*/ 0, EV_READ);
53 ev_io_start (loop, &stdin_watcher); 53 ev_io_start (loop, &stdin_watcher);
56 // simple non-repeating 5.5 second timeout 56 // simple non-repeating 5.5 second timeout
57 ev_timer_init (&timeout_watcher, timeout_cb, 5.5, 0.); 57 ev_timer_init (&timeout_watcher, timeout_cb, 5.5, 0.);
58 ev_timer_start (loop, &timeout_watcher); 58 ev_timer_start (loop, &timeout_watcher);
59 59
60 // now wait for events to arrive 60 // now wait for events to arrive
61 ev_loop (loop, 0); 61 ev_run (loop, 0);
62 62
63 // unloop was called, so exit 63 // unloop was called, so exit
64 return 0; 64 return 0;
65 } 65 }
66 66
124this argument. 124this argument.
125 125
126=head2 TIME REPRESENTATION 126=head2 TIME REPRESENTATION
127 127
128Libev represents time as a single floating point number, representing 128Libev represents time as a single floating point number, representing
129the (fractional) number of seconds since the (POSIX) epoch (in practise 129the (fractional) number of seconds since the (POSIX) epoch (in practice
130somewhere near the beginning of 1970, details are complicated, don't 130somewhere near the beginning of 1970, details are complicated, don't
131ask). This type is called C<ev_tstamp>, which is what you should use 131ask). This type is called C<ev_tstamp>, which is what you should use
132too. It usually aliases to the C<double> type in C. When you need to do 132too. It usually aliases to the C<double> type in C. When you need to do
133any calculations on it, you should treat it as some floating point value. 133any calculations on it, you should treat it as some floating point value.
134 134
165 165
166=item ev_tstamp ev_time () 166=item ev_tstamp ev_time ()
167 167
168Returns the current time as libev would use it. Please note that the 168Returns the current time as libev would use it. Please note that the
169C<ev_now> function is usually faster and also often returns the timestamp 169C<ev_now> function is usually faster and also often returns the timestamp
170you actually want to know. 170you actually want to know. Also interesting is the combination of
171C<ev_update_now> and C<ev_now>.
171 172
172=item ev_sleep (ev_tstamp interval) 173=item ev_sleep (ev_tstamp interval)
173 174
174Sleep for the given interval: The current thread will be blocked until 175Sleep for the given interval: The current thread will be blocked until
175either it is interrupted or the given time interval has passed. Basically 176either it is interrupted or the given time interval has passed. Basically
192as this indicates an incompatible change. Minor versions are usually 193as this indicates an incompatible change. Minor versions are usually
193compatible to older versions, so a larger minor version alone is usually 194compatible to older versions, so a larger minor version alone is usually
194not a problem. 195not a problem.
195 196
196Example: Make sure we haven't accidentally been linked against the wrong 197Example: Make sure we haven't accidentally been linked against the wrong
197version (note, however, that this will not detect ABI mismatches :). 198version (note, however, that this will not detect other ABI mismatches,
199such as LFS or reentrancy).
198 200
199 assert (("libev version mismatch", 201 assert (("libev version mismatch",
200 ev_version_major () == EV_VERSION_MAJOR 202 ev_version_major () == EV_VERSION_MAJOR
201 && ev_version_minor () >= EV_VERSION_MINOR)); 203 && ev_version_minor () >= EV_VERSION_MINOR));
202 204
213 assert (("sorry, no epoll, no sex", 215 assert (("sorry, no epoll, no sex",
214 ev_supported_backends () & EVBACKEND_EPOLL)); 216 ev_supported_backends () & EVBACKEND_EPOLL));
215 217
216=item unsigned int ev_recommended_backends () 218=item unsigned int ev_recommended_backends ()
217 219
218Return the set of all backends compiled into this binary of libev and also 220Return the set of all backends compiled into this binary of libev and
219recommended for this platform. This set is often smaller than the one 221also recommended for this platform, meaning it will work for most file
222descriptor types. This set is often smaller than the one returned by
220returned by C<ev_supported_backends>, as for example kqueue is broken on 223C<ev_supported_backends>, as for example kqueue is broken on most BSDs
221most BSDs and will not be auto-detected unless you explicitly request it 224and will not be auto-detected unless you explicitly request it (assuming
222(assuming you know what you are doing). This is the set of backends that 225you know what you are doing). This is the set of backends that libev will
223libev will probe for if you specify no backends explicitly. 226probe for if you specify no backends explicitly.
224 227
225=item unsigned int ev_embeddable_backends () 228=item unsigned int ev_embeddable_backends ()
226 229
227Returns the set of backends that are embeddable in other event loops. This 230Returns the set of backends that are embeddable in other event loops. This
228is the theoretical, all-platform, value. To find which backends 231value is platform-specific but can include backends not available on the
229might be supported on the current system, you would need to look at 232current system. To find which embeddable backends might be supported on
230C<ev_embeddable_backends () & ev_supported_backends ()>, likewise for 233the current system, you would need to look at C<ev_embeddable_backends ()
231recommended ones. 234& ev_supported_backends ()>, likewise for recommended ones.
232 235
233See the description of C<ev_embed> watchers for more info. 236See the description of C<ev_embed> watchers for more info.
234 237
235=item ev_set_allocator (void *(*cb)(void *ptr, long size)) [NOT REENTRANT] 238=item ev_set_allocator (void *(*cb)(void *ptr, long size)) [NOT REENTRANT]
236 239
290 ... 293 ...
291 ev_set_syserr_cb (fatal_error); 294 ev_set_syserr_cb (fatal_error);
292 295
293=back 296=back
294 297
295=head1 FUNCTIONS CONTROLLING THE EVENT LOOP 298=head1 FUNCTIONS CONTROLLING EVENT LOOPS
296 299
297An event loop is described by a C<struct ev_loop *> (the C<struct> 300An event loop is described by a C<struct ev_loop *> (the C<struct> is
298is I<not> optional in this case, as there is also an C<ev_loop> 301I<not> optional in this case unless libev 3 compatibility is disabled, as
299I<function>). 302libev 3 had an C<ev_loop> function colliding with the struct name).
300 303
301The library knows two types of such loops, the I<default> loop, which 304The library knows two types of such loops, the I<default> loop, which
302supports signals and child events, and dynamically created loops which do 305supports signals and child events, and dynamically created event loops
303not. 306which do not.
304 307
305=over 4 308=over 4
306 309
307=item struct ev_loop *ev_default_loop (unsigned int flags) 310=item struct ev_loop *ev_default_loop (unsigned int flags)
308 311
309This will initialise the default event loop if it hasn't been initialised 312This returns the "default" event loop object, which is what you should
310yet and return it. If the default loop could not be initialised, returns 313normally use when you just need "the event loop". Event loop objects and
311false. If it already was initialised it simply returns it (and ignores the 314the C<flags> parameter are described in more detail in the entry for
312flags. If that is troubling you, check C<ev_backend ()> afterwards). 315C<ev_loop_new>.
316
317If the default loop is already initialised then this function simply
318returns it (and ignores the flags. If that is troubling you, check
319C<ev_backend ()> afterwards). Otherwise it will create it with the given
320flags, which should almost always be C<0>, unless the caller is also the
321one calling C<ev_run> or otherwise qualifies as "the main program".
313 322
314If you don't know what event loop to use, use the one returned from this 323If you don't know what event loop to use, use the one returned from this
315function. 324function (or via the C<EV_DEFAULT> macro).
316 325
317Note that this function is I<not> thread-safe, so if you want to use it 326Note that this function is I<not> thread-safe, so if you want to use it
318from multiple threads, you have to lock (note also that this is unlikely, 327from multiple threads, you have to employ some kind of mutex (note also
319as loops cannot be shared easily between threads anyway). 328that this case is unlikely, as loops cannot be shared easily between
329threads anyway).
320 330
321The default loop is the only loop that can handle C<ev_signal> and 331The default loop is the only loop that can handle C<ev_child> watchers,
322C<ev_child> watchers, and to do this, it always registers a handler 332and to do this, it always registers a handler for C<SIGCHLD>. If this is
323for C<SIGCHLD>. If this is a problem for your application you can either 333a problem for your application you can either create a dynamic loop with
324create a dynamic loop with C<ev_loop_new> that doesn't do that, or you 334C<ev_loop_new> which doesn't do that, or you can simply overwrite the
325can simply overwrite the C<SIGCHLD> signal handler I<after> calling 335C<SIGCHLD> signal handler I<after> calling C<ev_default_init>.
326C<ev_default_init>. 336
337Example: This is the most typical usage.
338
339 if (!ev_default_loop (0))
340 fatal ("could not initialise libev, bad $LIBEV_FLAGS in environment?");
341
342Example: Restrict libev to the select and poll backends, and do not allow
343environment settings to be taken into account:
344
345 ev_default_loop (EVBACKEND_POLL | EVBACKEND_SELECT | EVFLAG_NOENV);
346
347Example: Use whatever libev has to offer, but make sure that kqueue is
348used if available (warning, breaks stuff, best use only with your own
349private event loop and only if you know the OS supports your types of
350fds):
351
352 ev_default_loop (ev_recommended_backends () | EVBACKEND_KQUEUE);
353
354=item struct ev_loop *ev_loop_new (unsigned int flags)
355
356This will create and initialise a new event loop object. If the loop
357could not be initialised, returns false.
358
359Note that this function I<is> thread-safe, and one common way to use
360libev with threads is indeed to create one loop per thread, and using the
361default loop in the "main" or "initial" thread.
327 362
328The flags argument can be used to specify special behaviour or specific 363The flags argument can be used to specify special behaviour or specific
329backends to use, and is usually specified as C<0> (or C<EVFLAG_AUTO>). 364backends to use, and is usually specified as C<0> (or C<EVFLAG_AUTO>).
330 365
331The following flags are supported: 366The following flags are supported:
549If one or more of the backend flags are or'ed into the flags value, 584If one or more of the backend flags are or'ed into the flags value,
550then only these backends will be tried (in the reverse order as listed 585then only these backends will be tried (in the reverse order as listed
551here). If none are specified, all backends in C<ev_recommended_backends 586here). If none are specified, all backends in C<ev_recommended_backends
552()> will be tried. 587()> will be tried.
553 588
554Example: This is the most typical usage.
555
556 if (!ev_default_loop (0))
557 fatal ("could not initialise libev, bad $LIBEV_FLAGS in environment?");
558
559Example: Restrict libev to the select and poll backends, and do not allow
560environment settings to be taken into account:
561
562 ev_default_loop (EVBACKEND_POLL | EVBACKEND_SELECT | EVFLAG_NOENV);
563
564Example: Use whatever libev has to offer, but make sure that kqueue is
565used if available (warning, breaks stuff, best use only with your own
566private event loop and only if you know the OS supports your types of
567fds):
568
569 ev_default_loop (ev_recommended_backends () | EVBACKEND_KQUEUE);
570
571=item struct ev_loop *ev_loop_new (unsigned int flags)
572
573Similar to C<ev_default_loop>, but always creates a new event loop that is
574always distinct from the default loop.
575
576Note that this function I<is> thread-safe, and one common way to use
577libev with threads is indeed to create one loop per thread, and using the
578default loop in the "main" or "initial" thread.
579
580Example: Try to create a event loop that uses epoll and nothing else. 589Example: Try to create a event loop that uses epoll and nothing else.
581 590
582 struct ev_loop *epoller = ev_loop_new (EVBACKEND_EPOLL | EVFLAG_NOENV); 591 struct ev_loop *epoller = ev_loop_new (EVBACKEND_EPOLL | EVFLAG_NOENV);
583 if (!epoller) 592 if (!epoller)
584 fatal ("no epoll found here, maybe it hides under your chair"); 593 fatal ("no epoll found here, maybe it hides under your chair");
585 594
586=item ev_default_destroy () 595=item ev_loop_destroy (loop)
587 596
588Destroys the default loop (frees all memory and kernel state etc.). None 597Destroys an event loop object (frees all memory and kernel state
589of the active event watchers will be stopped in the normal sense, so 598etc.). None of the active event watchers will be stopped in the normal
590e.g. C<ev_is_active> might still return true. It is your responsibility to 599sense, so e.g. C<ev_is_active> might still return true. It is your
591either stop all watchers cleanly yourself I<before> calling this function, 600responsibility to either stop all watchers cleanly yourself I<before>
592or cope with the fact afterwards (which is usually the easiest thing, you 601calling this function, or cope with the fact afterwards (which is usually
593can just ignore the watchers and/or C<free ()> them for example). 602the easiest thing, you can just ignore the watchers and/or C<free ()> them
603for example).
594 604
595Note that certain global state, such as signal state (and installed signal 605Note that certain global state, such as signal state (and installed signal
596handlers), will not be freed by this function, and related watchers (such 606handlers), will not be freed by this function, and related watchers (such
597as signal and child watchers) would need to be stopped manually. 607as signal and child watchers) would need to be stopped manually.
598 608
599In general it is not advisable to call this function except in the 609This function is normally used on loop objects allocated by
600rare occasion where you really need to free e.g. the signal handling 610C<ev_loop_new>, but it can also be used on the default loop returned by
611C<ev_default_loop>, in which case it is not thread-safe.
612
613Note that it is not advisable to call this function on the default loop
614except in the rare occasion where you really need to free it's resources.
601pipe fds. If you need dynamically allocated loops it is better to use 615If you need dynamically allocated loops it is better to use C<ev_loop_new>
602C<ev_loop_new> and C<ev_loop_destroy>. 616and C<ev_loop_destroy>.
603 617
604=item ev_loop_destroy (loop) 618=item ev_loop_fork (loop)
605 619
606Like C<ev_default_destroy>, but destroys an event loop created by an
607earlier call to C<ev_loop_new>.
608
609=item ev_default_fork ()
610
611This function sets a flag that causes subsequent C<ev_loop> iterations 620This function sets a flag that causes subsequent C<ev_run> iterations to
612to reinitialise the kernel state for backends that have one. Despite the 621reinitialise the kernel state for backends that have one. Despite the
613name, you can call it anytime, but it makes most sense after forking, in 622name, you can call it anytime, but it makes most sense after forking, in
614the child process (or both child and parent, but that again makes little 623the child process. You I<must> call it (or use C<EVFLAG_FORKCHECK>) in the
615sense). You I<must> call it in the child before using any of the libev 624child before resuming or calling C<ev_run>.
616functions, and it will only take effect at the next C<ev_loop> iteration.
617 625
618Again, you I<have> to call it on I<any> loop that you want to re-use after 626Again, you I<have> to call it on I<any> loop that you want to re-use after
619a fork, I<even if you do not plan to use the loop in the parent>. This is 627a fork, I<even if you do not plan to use the loop in the parent>. This is
620because some kernel interfaces *cough* I<kqueue> *cough* do funny things 628because some kernel interfaces *cough* I<kqueue> *cough* do funny things
621during fork. 629during fork.
622 630
623On the other hand, you only need to call this function in the child 631On the other hand, you only need to call this function in the child
624process if and only if you want to use the event loop in the child. If you 632process if and only if you want to use the event loop in the child. If
625just fork+exec or create a new loop in the child, you don't have to call 633you just fork+exec or create a new loop in the child, you don't have to
626it at all. 634call it at all (in fact, C<epoll> is so badly broken that it makes a
635difference, but libev will usually detect this case on its own and do a
636costly reset of the backend).
627 637
628The function itself is quite fast and it's usually not a problem to call 638The function itself is quite fast and it's usually not a problem to call
629it just in case after a fork. To make this easy, the function will fit in 639it just in case after a fork.
630quite nicely into a call to C<pthread_atfork>:
631 640
641Example: Automate calling C<ev_loop_fork> on the default loop when
642using pthreads.
643
644 static void
645 post_fork_child (void)
646 {
647 ev_loop_fork (EV_DEFAULT);
648 }
649
650 ...
632 pthread_atfork (0, 0, ev_default_fork); 651 pthread_atfork (0, 0, post_fork_child);
633
634=item ev_loop_fork (loop)
635
636Like C<ev_default_fork>, but acts on an event loop created by
637C<ev_loop_new>. Yes, you have to call this on every allocated event loop
638after fork that you want to re-use in the child, and how you keep track of
639them is entirely your own problem.
640 652
641=item int ev_is_default_loop (loop) 653=item int ev_is_default_loop (loop)
642 654
643Returns true when the given loop is, in fact, the default loop, and false 655Returns true when the given loop is, in fact, the default loop, and false
644otherwise. 656otherwise.
645 657
646=item unsigned int ev_iteration (loop) 658=item unsigned int ev_iteration (loop)
647 659
648Returns the current iteration count for the loop, which is identical to 660Returns the current iteration count for the event loop, which is identical
649the number of times libev did poll for new events. It starts at C<0> and 661to the number of times libev did poll for new events. It starts at C<0>
650happily wraps around with enough iterations. 662and happily wraps around with enough iterations.
651 663
652This value can sometimes be useful as a generation counter of sorts (it 664This value can sometimes be useful as a generation counter of sorts (it
653"ticks" the number of loop iterations), as it roughly corresponds with 665"ticks" the number of loop iterations), as it roughly corresponds with
654C<ev_prepare> and C<ev_check> calls - and is incremented between the 666C<ev_prepare> and C<ev_check> calls - and is incremented between the
655prepare and check phases. 667prepare and check phases.
656 668
657=item unsigned int ev_depth (loop) 669=item unsigned int ev_depth (loop)
658 670
659Returns the number of times C<ev_loop> was entered minus the number of 671Returns the number of times C<ev_run> was entered minus the number of
660times C<ev_loop> was exited, in other words, the recursion depth. 672times C<ev_run> was exited, in other words, the recursion depth.
661 673
662Outside C<ev_loop>, this number is zero. In a callback, this number is 674Outside C<ev_run>, this number is zero. In a callback, this number is
663C<1>, unless C<ev_loop> was invoked recursively (or from another thread), 675C<1>, unless C<ev_run> was invoked recursively (or from another thread),
664in which case it is higher. 676in which case it is higher.
665 677
666Leaving C<ev_loop> abnormally (setjmp/longjmp, cancelling the thread 678Leaving C<ev_run> abnormally (setjmp/longjmp, cancelling the thread
667etc.), doesn't count as "exit" - consider this as a hint to avoid such 679etc.), doesn't count as "exit" - consider this as a hint to avoid such
668ungentleman behaviour unless it's really convenient. 680ungentleman-like behaviour unless it's really convenient.
669 681
670=item unsigned int ev_backend (loop) 682=item unsigned int ev_backend (loop)
671 683
672Returns one of the C<EVBACKEND_*> flags indicating the event backend in 684Returns one of the C<EVBACKEND_*> flags indicating the event backend in
673use. 685use.
682 694
683=item ev_now_update (loop) 695=item ev_now_update (loop)
684 696
685Establishes the current time by querying the kernel, updating the time 697Establishes the current time by querying the kernel, updating the time
686returned by C<ev_now ()> in the progress. This is a costly operation and 698returned by C<ev_now ()> in the progress. This is a costly operation and
687is usually done automatically within C<ev_loop ()>. 699is usually done automatically within C<ev_run ()>.
688 700
689This function is rarely useful, but when some event callback runs for a 701This function is rarely useful, but when some event callback runs for a
690very long time without entering the event loop, updating libev's idea of 702very long time without entering the event loop, updating libev's idea of
691the current time is a good idea. 703the current time is a good idea.
692 704
694 706
695=item ev_suspend (loop) 707=item ev_suspend (loop)
696 708
697=item ev_resume (loop) 709=item ev_resume (loop)
698 710
699These two functions suspend and resume a loop, for use when the loop is 711These two functions suspend and resume an event loop, for use when the
700not used for a while and timeouts should not be processed. 712loop is not used for a while and timeouts should not be processed.
701 713
702A typical use case would be an interactive program such as a game: When 714A typical use case would be an interactive program such as a game: When
703the user presses C<^Z> to suspend the game and resumes it an hour later it 715the user presses C<^Z> to suspend the game and resumes it an hour later it
704would be best to handle timeouts as if no time had actually passed while 716would be best to handle timeouts as if no time had actually passed while
705the program was suspended. This can be achieved by calling C<ev_suspend> 717the program was suspended. This can be achieved by calling C<ev_suspend>
716without a previous call to C<ev_suspend>. 728without a previous call to C<ev_suspend>.
717 729
718Calling C<ev_suspend>/C<ev_resume> has the side effect of updating the 730Calling C<ev_suspend>/C<ev_resume> has the side effect of updating the
719event loop time (see C<ev_now_update>). 731event loop time (see C<ev_now_update>).
720 732
721=item ev_loop (loop, int flags) 733=item ev_run (loop, int flags)
722 734
723Finally, this is it, the event handler. This function usually is called 735Finally, this is it, the event handler. This function usually is called
724after you have initialised all your watchers and you want to start 736after you have initialised all your watchers and you want to start
725handling events. 737handling events. It will ask the operating system for any new events, call
738the watcher callbacks, an then repeat the whole process indefinitely: This
739is why event loops are called I<loops>.
726 740
727If the flags argument is specified as C<0>, it will not return until 741If the flags argument is specified as C<0>, it will keep handling events
728either no event watchers are active anymore or C<ev_unloop> was called. 742until either no event watchers are active anymore or C<ev_break> was
743called.
729 744
730Please note that an explicit C<ev_unloop> is usually better than 745Please note that an explicit C<ev_break> is usually better than
731relying on all watchers to be stopped when deciding when a program has 746relying on all watchers to be stopped when deciding when a program has
732finished (especially in interactive programs), but having a program 747finished (especially in interactive programs), but having a program
733that automatically loops as long as it has to and no longer by virtue 748that automatically loops as long as it has to and no longer by virtue
734of relying on its watchers stopping correctly, that is truly a thing of 749of relying on its watchers stopping correctly, that is truly a thing of
735beauty. 750beauty.
736 751
737A flags value of C<EVLOOP_NONBLOCK> will look for new events, will handle 752A flags value of C<EVRUN_NOWAIT> will look for new events, will handle
738those events and any already outstanding ones, but will not block your 753those events and any already outstanding ones, but will not wait and
739process in case there are no events and will return after one iteration of 754block your process in case there are no events and will return after one
740the loop. 755iteration of the loop. This is sometimes useful to poll and handle new
756events while doing lengthy calculations, to keep the program responsive.
741 757
742A flags value of C<EVLOOP_ONESHOT> will look for new events (waiting if 758A flags value of C<EVRUN_ONCE> will look for new events (waiting if
743necessary) and will handle those and any already outstanding ones. It 759necessary) and will handle those and any already outstanding ones. It
744will block your process until at least one new event arrives (which could 760will block your process until at least one new event arrives (which could
745be an event internal to libev itself, so there is no guarantee that a 761be an event internal to libev itself, so there is no guarantee that a
746user-registered callback will be called), and will return after one 762user-registered callback will be called), and will return after one
747iteration of the loop. 763iteration of the loop.
748 764
749This is useful if you are waiting for some external event in conjunction 765This is useful if you are waiting for some external event in conjunction
750with something not expressible using other libev watchers (i.e. "roll your 766with something not expressible using other libev watchers (i.e. "roll your
751own C<ev_loop>"). However, a pair of C<ev_prepare>/C<ev_check> watchers is 767own C<ev_run>"). However, a pair of C<ev_prepare>/C<ev_check> watchers is
752usually a better approach for this kind of thing. 768usually a better approach for this kind of thing.
753 769
754Here are the gory details of what C<ev_loop> does: 770Here are the gory details of what C<ev_run> does:
755 771
772 - Increment loop depth.
773 - Reset the ev_break status.
756 - Before the first iteration, call any pending watchers. 774 - Before the first iteration, call any pending watchers.
775 LOOP:
757 * If EVFLAG_FORKCHECK was used, check for a fork. 776 - If EVFLAG_FORKCHECK was used, check for a fork.
758 - If a fork was detected (by any means), queue and call all fork watchers. 777 - If a fork was detected (by any means), queue and call all fork watchers.
759 - Queue and call all prepare watchers. 778 - Queue and call all prepare watchers.
779 - If ev_break was called, goto FINISH.
760 - If we have been forked, detach and recreate the kernel state 780 - If we have been forked, detach and recreate the kernel state
761 as to not disturb the other process. 781 as to not disturb the other process.
762 - Update the kernel state with all outstanding changes. 782 - Update the kernel state with all outstanding changes.
763 - Update the "event loop time" (ev_now ()). 783 - Update the "event loop time" (ev_now ()).
764 - Calculate for how long to sleep or block, if at all 784 - Calculate for how long to sleep or block, if at all
765 (active idle watchers, EVLOOP_NONBLOCK or not having 785 (active idle watchers, EVRUN_NOWAIT or not having
766 any active watchers at all will result in not sleeping). 786 any active watchers at all will result in not sleeping).
767 - Sleep if the I/O and timer collect interval say so. 787 - Sleep if the I/O and timer collect interval say so.
788 - Increment loop iteration counter.
768 - Block the process, waiting for any events. 789 - Block the process, waiting for any events.
769 - Queue all outstanding I/O (fd) events. 790 - Queue all outstanding I/O (fd) events.
770 - Update the "event loop time" (ev_now ()), and do time jump adjustments. 791 - Update the "event loop time" (ev_now ()), and do time jump adjustments.
771 - Queue all expired timers. 792 - Queue all expired timers.
772 - Queue all expired periodics. 793 - Queue all expired periodics.
773 - Unless any events are pending now, queue all idle watchers. 794 - Queue all idle watchers with priority higher than that of pending events.
774 - Queue all check watchers. 795 - Queue all check watchers.
775 - Call all queued watchers in reverse order (i.e. check watchers first). 796 - Call all queued watchers in reverse order (i.e. check watchers first).
776 Signals and child watchers are implemented as I/O watchers, and will 797 Signals and child watchers are implemented as I/O watchers, and will
777 be handled here by queueing them when their watcher gets executed. 798 be handled here by queueing them when their watcher gets executed.
778 - If ev_unloop has been called, or EVLOOP_ONESHOT or EVLOOP_NONBLOCK 799 - If ev_break has been called, or EVRUN_ONCE or EVRUN_NOWAIT
779 were used, or there are no active watchers, return, otherwise 800 were used, or there are no active watchers, goto FINISH, otherwise
780 continue with step *. 801 continue with step LOOP.
802 FINISH:
803 - Reset the ev_break status iff it was EVBREAK_ONE.
804 - Decrement the loop depth.
805 - Return.
781 806
782Example: Queue some jobs and then loop until no events are outstanding 807Example: Queue some jobs and then loop until no events are outstanding
783anymore. 808anymore.
784 809
785 ... queue jobs here, make sure they register event watchers as long 810 ... queue jobs here, make sure they register event watchers as long
786 ... as they still have work to do (even an idle watcher will do..) 811 ... as they still have work to do (even an idle watcher will do..)
787 ev_loop (my_loop, 0); 812 ev_run (my_loop, 0);
788 ... jobs done or somebody called unloop. yeah! 813 ... jobs done or somebody called unloop. yeah!
789 814
790=item ev_unloop (loop, how) 815=item ev_break (loop, how)
791 816
792Can be used to make a call to C<ev_loop> return early (but only after it 817Can be used to make a call to C<ev_run> return early (but only after it
793has processed all outstanding events). The C<how> argument must be either 818has processed all outstanding events). The C<how> argument must be either
794C<EVUNLOOP_ONE>, which will make the innermost C<ev_loop> call return, or 819C<EVBREAK_ONE>, which will make the innermost C<ev_run> call return, or
795C<EVUNLOOP_ALL>, which will make all nested C<ev_loop> calls return. 820C<EVBREAK_ALL>, which will make all nested C<ev_run> calls return.
796 821
797This "unloop state" will be cleared when entering C<ev_loop> again. 822This "unloop state" will be cleared when entering C<ev_run> again.
798 823
799It is safe to call C<ev_unloop> from outside any C<ev_loop> calls. 824It is safe to call C<ev_break> from outside any C<ev_run> calls. ##TODO##
800 825
801=item ev_ref (loop) 826=item ev_ref (loop)
802 827
803=item ev_unref (loop) 828=item ev_unref (loop)
804 829
805Ref/unref can be used to add or remove a reference count on the event 830Ref/unref can be used to add or remove a reference count on the event
806loop: Every watcher keeps one reference, and as long as the reference 831loop: Every watcher keeps one reference, and as long as the reference
807count is nonzero, C<ev_loop> will not return on its own. 832count is nonzero, C<ev_run> will not return on its own.
808 833
809This is useful when you have a watcher that you never intend to 834This is useful when you have a watcher that you never intend to
810unregister, but that nevertheless should not keep C<ev_loop> from 835unregister, but that nevertheless should not keep C<ev_run> from
811returning. In such a case, call C<ev_unref> after starting, and C<ev_ref> 836returning. In such a case, call C<ev_unref> after starting, and C<ev_ref>
812before stopping it. 837before stopping it.
813 838
814As an example, libev itself uses this for its internal signal pipe: It 839As an example, libev itself uses this for its internal signal pipe: It
815is not visible to the libev user and should not keep C<ev_loop> from 840is not visible to the libev user and should not keep C<ev_run> from
816exiting if no event watchers registered by it are active. It is also an 841exiting if no event watchers registered by it are active. It is also an
817excellent way to do this for generic recurring timers or from within 842excellent way to do this for generic recurring timers or from within
818third-party libraries. Just remember to I<unref after start> and I<ref 843third-party libraries. Just remember to I<unref after start> and I<ref
819before stop> (but only if the watcher wasn't active before, or was active 844before stop> (but only if the watcher wasn't active before, or was active
820before, respectively. Note also that libev might stop watchers itself 845before, respectively. Note also that libev might stop watchers itself
821(e.g. non-repeating timers) in which case you have to C<ev_ref> 846(e.g. non-repeating timers) in which case you have to C<ev_ref>
822in the callback). 847in the callback).
823 848
824Example: Create a signal watcher, but keep it from keeping C<ev_loop> 849Example: Create a signal watcher, but keep it from keeping C<ev_run>
825running when nothing else is active. 850running when nothing else is active.
826 851
827 ev_signal exitsig; 852 ev_signal exitsig;
828 ev_signal_init (&exitsig, sig_cb, SIGINT); 853 ev_signal_init (&exitsig, sig_cb, SIGINT);
829 ev_signal_start (loop, &exitsig); 854 ev_signal_start (loop, &exitsig);
892 ev_set_io_collect_interval (EV_DEFAULT_UC_ 0.01); 917 ev_set_io_collect_interval (EV_DEFAULT_UC_ 0.01);
893 918
894=item ev_invoke_pending (loop) 919=item ev_invoke_pending (loop)
895 920
896This call will simply invoke all pending watchers while resetting their 921This call will simply invoke all pending watchers while resetting their
897pending state. Normally, C<ev_loop> does this automatically when required, 922pending state. Normally, C<ev_run> does this automatically when required,
898but when overriding the invoke callback this call comes handy. 923but when overriding the invoke callback this call comes handy. This
924function can be invoked from a watcher - this can be useful for example
925when you want to do some lengthy calculation and want to pass further
926event handling to another thread (you still have to make sure only one
927thread executes within C<ev_invoke_pending> or C<ev_run> of course).
899 928
900=item int ev_pending_count (loop) 929=item int ev_pending_count (loop)
901 930
902Returns the number of pending watchers - zero indicates that no watchers 931Returns the number of pending watchers - zero indicates that no watchers
903are pending. 932are pending.
904 933
905=item ev_set_invoke_pending_cb (loop, void (*invoke_pending_cb)(EV_P)) 934=item ev_set_invoke_pending_cb (loop, void (*invoke_pending_cb)(EV_P))
906 935
907This overrides the invoke pending functionality of the loop: Instead of 936This overrides the invoke pending functionality of the loop: Instead of
908invoking all pending watchers when there are any, C<ev_loop> will call 937invoking all pending watchers when there are any, C<ev_run> will call
909this callback instead. This is useful, for example, when you want to 938this callback instead. This is useful, for example, when you want to
910invoke the actual watchers inside another context (another thread etc.). 939invoke the actual watchers inside another context (another thread etc.).
911 940
912If you want to reset the callback, use C<ev_invoke_pending> as new 941If you want to reset the callback, use C<ev_invoke_pending> as new
913callback. 942callback.
916 945
917Sometimes you want to share the same loop between multiple threads. This 946Sometimes you want to share the same loop between multiple threads. This
918can be done relatively simply by putting mutex_lock/unlock calls around 947can be done relatively simply by putting mutex_lock/unlock calls around
919each call to a libev function. 948each call to a libev function.
920 949
921However, C<ev_loop> can run an indefinite time, so it is not feasible to 950However, C<ev_run> can run an indefinite time, so it is not feasible
922wait for it to return. One way around this is to wake up the loop via 951to wait for it to return. One way around this is to wake up the event
923C<ev_unloop> and C<av_async_send>, another way is to set these I<release> 952loop via C<ev_break> and C<av_async_send>, another way is to set these
924and I<acquire> callbacks on the loop. 953I<release> and I<acquire> callbacks on the loop.
925 954
926When set, then C<release> will be called just before the thread is 955When set, then C<release> will be called just before the thread is
927suspended waiting for new events, and C<acquire> is called just 956suspended waiting for new events, and C<acquire> is called just
928afterwards. 957afterwards.
929 958
932 961
933While event loop modifications are allowed between invocations of 962While event loop modifications are allowed between invocations of
934C<release> and C<acquire> (that's their only purpose after all), no 963C<release> and C<acquire> (that's their only purpose after all), no
935modifications done will affect the event loop, i.e. adding watchers will 964modifications done will affect the event loop, i.e. adding watchers will
936have no effect on the set of file descriptors being watched, or the time 965have no effect on the set of file descriptors being watched, or the time
937waited. Use an C<ev_async> watcher to wake up C<ev_loop> when you want it 966waited. Use an C<ev_async> watcher to wake up C<ev_run> when you want it
938to take note of any changes you made. 967to take note of any changes you made.
939 968
940In theory, threads executing C<ev_loop> will be async-cancel safe between 969In theory, threads executing C<ev_run> will be async-cancel safe between
941invocations of C<release> and C<acquire>. 970invocations of C<release> and C<acquire>.
942 971
943See also the locking example in the C<THREADS> section later in this 972See also the locking example in the C<THREADS> section later in this
944document. 973document.
945 974
954These two functions can be used to associate arbitrary data with a loop, 983These two functions can be used to associate arbitrary data with a loop,
955and are intended solely for the C<invoke_pending_cb>, C<release> and 984and are intended solely for the C<invoke_pending_cb>, C<release> and
956C<acquire> callbacks described above, but of course can be (ab-)used for 985C<acquire> callbacks described above, but of course can be (ab-)used for
957any other purpose as well. 986any other purpose as well.
958 987
959=item ev_loop_verify (loop) 988=item ev_verify (loop)
960 989
961This function only does something when C<EV_VERIFY> support has been 990This function only does something when C<EV_VERIFY> support has been
962compiled in, which is the default for non-minimal builds. It tries to go 991compiled in, which is the default for non-minimal builds. It tries to go
963through all internal structures and checks them for validity. If anything 992through all internal structures and checks them for validity. If anything
964is found to be inconsistent, it will print an error message to standard 993is found to be inconsistent, it will print an error message to standard
975 1004
976In the following description, uppercase C<TYPE> in names stands for the 1005In the following description, uppercase C<TYPE> in names stands for the
977watcher type, e.g. C<ev_TYPE_start> can mean C<ev_timer_start> for timer 1006watcher type, e.g. C<ev_TYPE_start> can mean C<ev_timer_start> for timer
978watchers and C<ev_io_start> for I/O watchers. 1007watchers and C<ev_io_start> for I/O watchers.
979 1008
980A watcher is a structure that you create and register to record your 1009A watcher is an opaque structure that you allocate and register to record
981interest in some event. For instance, if you want to wait for STDIN to 1010your interest in some event. To make a concrete example, imagine you want
982become readable, you would create an C<ev_io> watcher for that: 1011to wait for STDIN to become readable, you would create an C<ev_io> watcher
1012for that:
983 1013
984 static void my_cb (struct ev_loop *loop, ev_io *w, int revents) 1014 static void my_cb (struct ev_loop *loop, ev_io *w, int revents)
985 { 1015 {
986 ev_io_stop (w); 1016 ev_io_stop (w);
987 ev_unloop (loop, EVUNLOOP_ALL); 1017 ev_break (loop, EVBREAK_ALL);
988 } 1018 }
989 1019
990 struct ev_loop *loop = ev_default_loop (0); 1020 struct ev_loop *loop = ev_default_loop (0);
991 1021
992 ev_io stdin_watcher; 1022 ev_io stdin_watcher;
993 1023
994 ev_init (&stdin_watcher, my_cb); 1024 ev_init (&stdin_watcher, my_cb);
995 ev_io_set (&stdin_watcher, STDIN_FILENO, EV_READ); 1025 ev_io_set (&stdin_watcher, STDIN_FILENO, EV_READ);
996 ev_io_start (loop, &stdin_watcher); 1026 ev_io_start (loop, &stdin_watcher);
997 1027
998 ev_loop (loop, 0); 1028 ev_run (loop, 0);
999 1029
1000As you can see, you are responsible for allocating the memory for your 1030As you can see, you are responsible for allocating the memory for your
1001watcher structures (and it is I<usually> a bad idea to do this on the 1031watcher structures (and it is I<usually> a bad idea to do this on the
1002stack). 1032stack).
1003 1033
1004Each watcher has an associated watcher structure (called C<struct ev_TYPE> 1034Each watcher has an associated watcher structure (called C<struct ev_TYPE>
1005or simply C<ev_TYPE>, as typedefs are provided for all watcher structs). 1035or simply C<ev_TYPE>, as typedefs are provided for all watcher structs).
1006 1036
1007Each watcher structure must be initialised by a call to C<ev_init 1037Each watcher structure must be initialised by a call to C<ev_init (watcher
1008(watcher *, callback)>, which expects a callback to be provided. This 1038*, callback)>, which expects a callback to be provided. This callback is
1009callback gets invoked each time the event occurs (or, in the case of I/O 1039invoked each time the event occurs (or, in the case of I/O watchers, each
1010watchers, each time the event loop detects that the file descriptor given 1040time the event loop detects that the file descriptor given is readable
1011is readable and/or writable). 1041and/or writable).
1012 1042
1013Each watcher type further has its own C<< ev_TYPE_set (watcher *, ...) >> 1043Each watcher type further has its own C<< ev_TYPE_set (watcher *, ...) >>
1014macro to configure it, with arguments specific to the watcher type. There 1044macro to configure it, with arguments specific to the watcher type. There
1015is also a macro to combine initialisation and setting in one call: C<< 1045is also a macro to combine initialisation and setting in one call: C<<
1016ev_TYPE_init (watcher *, callback, ...) >>. 1046ev_TYPE_init (watcher *, callback, ...) >>.
1067 1097
1068=item C<EV_PREPARE> 1098=item C<EV_PREPARE>
1069 1099
1070=item C<EV_CHECK> 1100=item C<EV_CHECK>
1071 1101
1072All C<ev_prepare> watchers are invoked just I<before> C<ev_loop> starts 1102All C<ev_prepare> watchers are invoked just I<before> C<ev_run> starts
1073to gather new events, and all C<ev_check> watchers are invoked just after 1103to gather new events, and all C<ev_check> watchers are invoked just after
1074C<ev_loop> has gathered them, but before it invokes any callbacks for any 1104C<ev_run> has gathered them, but before it invokes any callbacks for any
1075received events. Callbacks of both watcher types can start and stop as 1105received events. Callbacks of both watcher types can start and stop as
1076many watchers as they want, and all of them will be taken into account 1106many watchers as they want, and all of them will be taken into account
1077(for example, a C<ev_prepare> watcher might start an idle watcher to keep 1107(for example, a C<ev_prepare> watcher might start an idle watcher to keep
1078C<ev_loop> from blocking). 1108C<ev_run> from blocking).
1079 1109
1080=item C<EV_EMBED> 1110=item C<EV_EMBED>
1081 1111
1082The embedded event loop specified in the C<ev_embed> watcher needs attention. 1112The embedded event loop specified in the C<ev_embed> watcher needs attention.
1083 1113
1111example it might indicate that a fd is readable or writable, and if your 1141example it might indicate that a fd is readable or writable, and if your
1112callbacks is well-written it can just attempt the operation and cope with 1142callbacks is well-written it can just attempt the operation and cope with
1113the error from read() or write(). This will not work in multi-threaded 1143the error from read() or write(). This will not work in multi-threaded
1114programs, though, as the fd could already be closed and reused for another 1144programs, though, as the fd could already be closed and reused for another
1115thing, so beware. 1145thing, so beware.
1146
1147=back
1148
1149=head2 WATCHER STATES
1150
1151There are various watcher states mentioned throughout this manual -
1152active, pending and so on. In this section these states and the rules to
1153transition between them will be described in more detail - and while these
1154rules might look complicated, they usually do "the right thing".
1155
1156=over 4
1157
1158=item initialiased
1159
1160Before a watcher can be registered with the event looop it has to be
1161initialised. This can be done with a call to C<ev_TYPE_init>, or calls to
1162C<ev_init> followed by the watcher-specific C<ev_TYPE_set> function.
1163
1164In this state it is simply some block of memory that is suitable for use
1165in an event loop. It can be moved around, freed, reused etc. at will.
1166
1167=item started/running/active
1168
1169Once a watcher has been started with a call to C<ev_TYPE_start> it becomes
1170property of the event loop, and is actively waiting for events. While in
1171this state it cannot be accessed (except in a few documented ways), moved,
1172freed or anything else - the only legal thing is to keep a pointer to it,
1173and call libev functions on it that are documented to work on active watchers.
1174
1175=item pending
1176
1177If a watcher is active and libev determines that an event it is interested
1178in has occurred (such as a timer expiring), it will become pending. It will
1179stay in this pending state until either it is stopped or its callback is
1180about to be invoked, so it is not normally pending inside the watcher
1181callback.
1182
1183The watcher might or might not be active while it is pending (for example,
1184an expired non-repeating timer can be pending but no longer active). If it
1185is stopped, it can be freely accessed (e.g. by calling C<ev_TYPE_set>),
1186but it is still property of the event loop at this time, so cannot be
1187moved, freed or reused. And if it is active the rules described in the
1188previous item still apply.
1189
1190It is also possible to feed an event on a watcher that is not active (e.g.
1191via C<ev_feed_event>), in which case it becomes pending without being
1192active.
1193
1194=item stopped
1195
1196A watcher can be stopped implicitly by libev (in which case it might still
1197be pending), or explicitly by calling its C<ev_TYPE_stop> function. The
1198latter will clear any pending state the watcher might be in, regardless
1199of whether it was active or not, so stopping a watcher explicitly before
1200freeing it is often a good idea.
1201
1202While stopped (and not pending) the watcher is essentially in the
1203initialised state, that is it can be reused, moved, modified in any way
1204you wish.
1116 1205
1117=back 1206=back
1118 1207
1119=head2 GENERIC WATCHER FUNCTIONS 1208=head2 GENERIC WATCHER FUNCTIONS
1120 1209
1624 ... 1713 ...
1625 struct ev_loop *loop = ev_default_init (0); 1714 struct ev_loop *loop = ev_default_init (0);
1626 ev_io stdin_readable; 1715 ev_io stdin_readable;
1627 ev_io_init (&stdin_readable, stdin_readable_cb, STDIN_FILENO, EV_READ); 1716 ev_io_init (&stdin_readable, stdin_readable_cb, STDIN_FILENO, EV_READ);
1628 ev_io_start (loop, &stdin_readable); 1717 ev_io_start (loop, &stdin_readable);
1629 ev_loop (loop, 0); 1718 ev_run (loop, 0);
1630 1719
1631 1720
1632=head2 C<ev_timer> - relative and optionally repeating timeouts 1721=head2 C<ev_timer> - relative and optionally repeating timeouts
1633 1722
1634Timer watchers are simple relative timers that generate an event after a 1723Timer watchers are simple relative timers that generate an event after a
1643The callback is guaranteed to be invoked only I<after> its timeout has 1732The callback is guaranteed to be invoked only I<after> its timeout has
1644passed (not I<at>, so on systems with very low-resolution clocks this 1733passed (not I<at>, so on systems with very low-resolution clocks this
1645might introduce a small delay). If multiple timers become ready during the 1734might introduce a small delay). If multiple timers become ready during the
1646same loop iteration then the ones with earlier time-out values are invoked 1735same loop iteration then the ones with earlier time-out values are invoked
1647before ones of the same priority with later time-out values (but this is 1736before ones of the same priority with later time-out values (but this is
1648no longer true when a callback calls C<ev_loop> recursively). 1737no longer true when a callback calls C<ev_run> recursively).
1649 1738
1650=head3 Be smart about timeouts 1739=head3 Be smart about timeouts
1651 1740
1652Many real-world problems involve some kind of timeout, usually for error 1741Many real-world problems involve some kind of timeout, usually for error
1653recovery. A typical example is an HTTP request - if the other side hangs, 1742recovery. A typical example is an HTTP request - if the other side hangs,
1824 1913
1825=head3 The special problem of time updates 1914=head3 The special problem of time updates
1826 1915
1827Establishing the current time is a costly operation (it usually takes at 1916Establishing the current time is a costly operation (it usually takes at
1828least two system calls): EV therefore updates its idea of the current 1917least two system calls): EV therefore updates its idea of the current
1829time only before and after C<ev_loop> collects new events, which causes a 1918time only before and after C<ev_run> collects new events, which causes a
1830growing difference between C<ev_now ()> and C<ev_time ()> when handling 1919growing difference between C<ev_now ()> and C<ev_time ()> when handling
1831lots of events in one iteration. 1920lots of events in one iteration.
1832 1921
1833The relative timeouts are calculated relative to the C<ev_now ()> 1922The relative timeouts are calculated relative to the C<ev_now ()>
1834time. This is usually the right thing as this timestamp refers to the time 1923time. This is usually the right thing as this timestamp refers to the time
1951 } 2040 }
1952 2041
1953 ev_timer mytimer; 2042 ev_timer mytimer;
1954 ev_timer_init (&mytimer, timeout_cb, 0., 10.); /* note, only repeat used */ 2043 ev_timer_init (&mytimer, timeout_cb, 0., 10.); /* note, only repeat used */
1955 ev_timer_again (&mytimer); /* start timer */ 2044 ev_timer_again (&mytimer); /* start timer */
1956 ev_loop (loop, 0); 2045 ev_run (loop, 0);
1957 2046
1958 // and in some piece of code that gets executed on any "activity": 2047 // and in some piece of code that gets executed on any "activity":
1959 // reset the timeout to start ticking again at 10 seconds 2048 // reset the timeout to start ticking again at 10 seconds
1960 ev_timer_again (&mytimer); 2049 ev_timer_again (&mytimer);
1961 2050
1987 2076
1988As with timers, the callback is guaranteed to be invoked only when the 2077As with timers, the callback is guaranteed to be invoked only when the
1989point in time where it is supposed to trigger has passed. If multiple 2078point in time where it is supposed to trigger has passed. If multiple
1990timers become ready during the same loop iteration then the ones with 2079timers become ready during the same loop iteration then the ones with
1991earlier time-out values are invoked before ones with later time-out values 2080earlier time-out values are invoked before ones with later time-out values
1992(but this is no longer true when a callback calls C<ev_loop> recursively). 2081(but this is no longer true when a callback calls C<ev_run> recursively).
1993 2082
1994=head3 Watcher-Specific Functions and Data Members 2083=head3 Watcher-Specific Functions and Data Members
1995 2084
1996=over 4 2085=over 4
1997 2086
2235Example: Try to exit cleanly on SIGINT. 2324Example: Try to exit cleanly on SIGINT.
2236 2325
2237 static void 2326 static void
2238 sigint_cb (struct ev_loop *loop, ev_signal *w, int revents) 2327 sigint_cb (struct ev_loop *loop, ev_signal *w, int revents)
2239 { 2328 {
2240 ev_unloop (loop, EVUNLOOP_ALL); 2329 ev_break (loop, EVBREAK_ALL);
2241 } 2330 }
2242 2331
2243 ev_signal signal_watcher; 2332 ev_signal signal_watcher;
2244 ev_signal_init (&signal_watcher, sigint_cb, SIGINT); 2333 ev_signal_init (&signal_watcher, sigint_cb, SIGINT);
2245 ev_signal_start (loop, &signal_watcher); 2334 ev_signal_start (loop, &signal_watcher);
2631 2720
2632Prepare and check watchers are usually (but not always) used in pairs: 2721Prepare and check watchers are usually (but not always) used in pairs:
2633prepare watchers get invoked before the process blocks and check watchers 2722prepare watchers get invoked before the process blocks and check watchers
2634afterwards. 2723afterwards.
2635 2724
2636You I<must not> call C<ev_loop> or similar functions that enter 2725You I<must not> call C<ev_run> or similar functions that enter
2637the current event loop from either C<ev_prepare> or C<ev_check> 2726the current event loop from either C<ev_prepare> or C<ev_check>
2638watchers. Other loops than the current one are fine, however. The 2727watchers. Other loops than the current one are fine, however. The
2639rationale behind this is that you do not need to check for recursion in 2728rationale behind this is that you do not need to check for recursion in
2640those watchers, i.e. the sequence will always be C<ev_prepare>, blocking, 2729those watchers, i.e. the sequence will always be C<ev_prepare>, blocking,
2641C<ev_check> so if you have one watcher of each kind they will always be 2730C<ev_check> so if you have one watcher of each kind they will always be
2809 2898
2810 if (timeout >= 0) 2899 if (timeout >= 0)
2811 // create/start timer 2900 // create/start timer
2812 2901
2813 // poll 2902 // poll
2814 ev_loop (EV_A_ 0); 2903 ev_run (EV_A_ 0);
2815 2904
2816 // stop timer again 2905 // stop timer again
2817 if (timeout >= 0) 2906 if (timeout >= 0)
2818 ev_timer_stop (EV_A_ &to); 2907 ev_timer_stop (EV_A_ &to);
2819 2908
2897if you do not want that, you need to temporarily stop the embed watcher). 2986if you do not want that, you need to temporarily stop the embed watcher).
2898 2987
2899=item ev_embed_sweep (loop, ev_embed *) 2988=item ev_embed_sweep (loop, ev_embed *)
2900 2989
2901Make a single, non-blocking sweep over the embedded loop. This works 2990Make a single, non-blocking sweep over the embedded loop. This works
2902similarly to C<ev_loop (embedded_loop, EVLOOP_NONBLOCK)>, but in the most 2991similarly to C<ev_run (embedded_loop, EVRUN_NOWAIT)>, but in the most
2903appropriate way for embedded loops. 2992appropriate way for embedded loops.
2904 2993
2905=item struct ev_loop *other [read-only] 2994=item struct ev_loop *other [read-only]
2906 2995
2907The embedded event loop. 2996The embedded event loop.
2993disadvantage of having to use multiple event loops (which do not support 3082disadvantage of having to use multiple event loops (which do not support
2994signal watchers). 3083signal watchers).
2995 3084
2996When this is not possible, or you want to use the default loop for 3085When this is not possible, or you want to use the default loop for
2997other reasons, then in the process that wants to start "fresh", call 3086other reasons, then in the process that wants to start "fresh", call
2998C<ev_default_destroy ()> followed by C<ev_default_loop (...)>. Destroying 3087C<ev_loop_destroy (EV_DEFAULT)> followed by C<ev_default_loop (...)>.
2999the default loop will "orphan" (not stop) all registered watchers, so you 3088Destroying the default loop will "orphan" (not stop) all registered
3000have to be careful not to execute code that modifies those watchers. Note 3089watchers, so you have to be careful not to execute code that modifies
3001also that in that case, you have to re-register any signal watchers. 3090those watchers. Note also that in that case, you have to re-register any
3091signal watchers.
3002 3092
3003=head3 Watcher-Specific Functions and Data Members 3093=head3 Watcher-Specific Functions and Data Members
3004 3094
3005=over 4 3095=over 4
3006 3096
3013=back 3103=back
3014 3104
3015 3105
3016=head2 C<ev_async> - how to wake up an event loop 3106=head2 C<ev_async> - how to wake up an event loop
3017 3107
3018In general, you cannot use an C<ev_loop> from multiple threads or other 3108In general, you cannot use an C<ev_run> from multiple threads or other
3019asynchronous sources such as signal handlers (as opposed to multiple event 3109asynchronous sources such as signal handlers (as opposed to multiple event
3020loops - those are of course safe to use in different threads). 3110loops - those are of course safe to use in different threads).
3021 3111
3022Sometimes, however, you need to wake up an event loop you do not control, 3112Sometimes, however, you need to wake up an event loop you do not control,
3023for example because it belongs to another thread. This is what C<ev_async> 3113for example because it belongs to another thread. This is what C<ev_async>
3391Associates a different C<struct ev_loop> with this watcher. You can only 3481Associates a different C<struct ev_loop> with this watcher. You can only
3392do this when the watcher is inactive (and not pending either). 3482do this when the watcher is inactive (and not pending either).
3393 3483
3394=item w->set ([arguments]) 3484=item w->set ([arguments])
3395 3485
3396Basically the same as C<ev_TYPE_set>, with the same arguments. Must be 3486Basically the same as C<ev_TYPE_set>, with the same arguments. Either this
3397called at least once. Unlike the C counterpart, an active watcher gets 3487method or a suitable start method must be called at least once. Unlike the
3398automatically stopped and restarted when reconfiguring it with this 3488C counterpart, an active watcher gets automatically stopped and restarted
3399method. 3489when reconfiguring it with this method.
3400 3490
3401=item w->start () 3491=item w->start ()
3402 3492
3403Starts the watcher. Note that there is no C<loop> argument, as the 3493Starts the watcher. Note that there is no C<loop> argument, as the
3404constructor already stores the event loop. 3494constructor already stores the event loop.
3405 3495
3496=item w->start ([arguments])
3497
3498Instead of calling C<set> and C<start> methods separately, it is often
3499convenient to wrap them in one call. Uses the same type of arguments as
3500the configure C<set> method of the watcher.
3501
3406=item w->stop () 3502=item w->stop ()
3407 3503
3408Stops the watcher if it is active. Again, no C<loop> argument. 3504Stops the watcher if it is active. Again, no C<loop> argument.
3409 3505
3410=item w->again () (C<ev::timer>, C<ev::periodic> only) 3506=item w->again () (C<ev::timer>, C<ev::periodic> only)
3422 3518
3423=back 3519=back
3424 3520
3425=back 3521=back
3426 3522
3427Example: Define a class with an IO and idle watcher, start one of them in 3523Example: Define a class with two I/O and idle watchers, start the I/O
3428the constructor. 3524watchers in the constructor.
3429 3525
3430 class myclass 3526 class myclass
3431 { 3527 {
3432 ev::io io ; void io_cb (ev::io &w, int revents); 3528 ev::io io ; void io_cb (ev::io &w, int revents);
3529 ev::io2 io2 ; void io2_cb (ev::io &w, int revents);
3433 ev::idle idle; void idle_cb (ev::idle &w, int revents); 3530 ev::idle idle; void idle_cb (ev::idle &w, int revents);
3434 3531
3435 myclass (int fd) 3532 myclass (int fd)
3436 { 3533 {
3437 io .set <myclass, &myclass::io_cb > (this); 3534 io .set <myclass, &myclass::io_cb > (this);
3535 io2 .set <myclass, &myclass::io2_cb > (this);
3438 idle.set <myclass, &myclass::idle_cb> (this); 3536 idle.set <myclass, &myclass::idle_cb> (this);
3439 3537
3440 io.start (fd, ev::READ); 3538 io.set (fd, ev::WRITE); // configure the watcher
3539 io.start (); // start it whenever convenient
3540
3541 io2.start (fd, ev::READ); // set + start in one call
3441 } 3542 }
3442 }; 3543 };
3443 3544
3444 3545
3445=head1 OTHER LANGUAGE BINDINGS 3546=head1 OTHER LANGUAGE BINDINGS
3519loop argument"). The C<EV_A> form is used when this is the sole argument, 3620loop argument"). The C<EV_A> form is used when this is the sole argument,
3520C<EV_A_> is used when other arguments are following. Example: 3621C<EV_A_> is used when other arguments are following. Example:
3521 3622
3522 ev_unref (EV_A); 3623 ev_unref (EV_A);
3523 ev_timer_add (EV_A_ watcher); 3624 ev_timer_add (EV_A_ watcher);
3524 ev_loop (EV_A_ 0); 3625 ev_run (EV_A_ 0);
3525 3626
3526It assumes the variable C<loop> of type C<struct ev_loop *> is in scope, 3627It assumes the variable C<loop> of type C<struct ev_loop *> is in scope,
3527which is often provided by the following macro. 3628which is often provided by the following macro.
3528 3629
3529=item C<EV_P>, C<EV_P_> 3630=item C<EV_P>, C<EV_P_>
3569 } 3670 }
3570 3671
3571 ev_check check; 3672 ev_check check;
3572 ev_check_init (&check, check_cb); 3673 ev_check_init (&check, check_cb);
3573 ev_check_start (EV_DEFAULT_ &check); 3674 ev_check_start (EV_DEFAULT_ &check);
3574 ev_loop (EV_DEFAULT_ 0); 3675 ev_run (EV_DEFAULT_ 0);
3575 3676
3576=head1 EMBEDDING 3677=head1 EMBEDDING
3577 3678
3578Libev can (and often is) directly embedded into host 3679Libev can (and often is) directly embedded into host
3579applications. Examples of applications that embed it include the Deliantra 3680applications. Examples of applications that embed it include the Deliantra
3670to a compiled library. All other symbols change the ABI, which means all 3771to a compiled library. All other symbols change the ABI, which means all
3671users of libev and the libev code itself must be compiled with compatible 3772users of libev and the libev code itself must be compiled with compatible
3672settings. 3773settings.
3673 3774
3674=over 4 3775=over 4
3776
3777=item EV_COMPAT3 (h)
3778
3779Backwards compatibility is a major concern for libev. This is why this
3780release of libev comes with wrappers for the functions and symbols that
3781have been renamed between libev version 3 and 4.
3782
3783You can disable these wrappers (to test compatibility with future
3784versions) by defining C<EV_COMPAT3> to C<0> when compiling your
3785sources. This has the additional advantage that you can drop the C<struct>
3786from C<struct ev_loop> declarations, as libev will provide an C<ev_loop>
3787typedef in that case.
3788
3789In some future version, the default for C<EV_COMPAT3> will become C<0>,
3790and in some even more future version the compatibility code will be
3791removed completely.
3675 3792
3676=item EV_STANDALONE (h) 3793=item EV_STANDALONE (h)
3677 3794
3678Must always be C<1> if you do not use autoconf configuration, which 3795Must always be C<1> if you do not use autoconf configuration, which
3679keeps libev from including F<config.h>, and it also defines dummy 3796keeps libev from including F<config.h>, and it also defines dummy
4029The default is C<1>, unless C<EV_FEATURES> overrides it, in which case it 4146The default is C<1>, unless C<EV_FEATURES> overrides it, in which case it
4030will be C<0>. 4147will be C<0>.
4031 4148
4032=item EV_VERIFY 4149=item EV_VERIFY
4033 4150
4034Controls how much internal verification (see C<ev_loop_verify ()>) will 4151Controls how much internal verification (see C<ev_verify ()>) will
4035be done: If set to C<0>, no internal verification code will be compiled 4152be done: If set to C<0>, no internal verification code will be compiled
4036in. If set to C<1>, then verification code will be compiled in, but not 4153in. If set to C<1>, then verification code will be compiled in, but not
4037called. If set to C<2>, then the internal verification code will be 4154called. If set to C<2>, then the internal verification code will be
4038called once per loop, which can slow down libev. If set to C<3>, then the 4155called once per loop, which can slow down libev. If set to C<3>, then the
4039verification code will be called very frequently, which will slow down 4156verification code will be called very frequently, which will slow down
4254 userdata *u = ev_userdata (EV_A); 4371 userdata *u = ev_userdata (EV_A);
4255 pthread_mutex_lock (&u->lock); 4372 pthread_mutex_lock (&u->lock);
4256 } 4373 }
4257 4374
4258The event loop thread first acquires the mutex, and then jumps straight 4375The event loop thread first acquires the mutex, and then jumps straight
4259into C<ev_loop>: 4376into C<ev_run>:
4260 4377
4261 void * 4378 void *
4262 l_run (void *thr_arg) 4379 l_run (void *thr_arg)
4263 { 4380 {
4264 struct ev_loop *loop = (struct ev_loop *)thr_arg; 4381 struct ev_loop *loop = (struct ev_loop *)thr_arg;
4265 4382
4266 l_acquire (EV_A); 4383 l_acquire (EV_A);
4267 pthread_setcanceltype (PTHREAD_CANCEL_ASYNCHRONOUS, 0); 4384 pthread_setcanceltype (PTHREAD_CANCEL_ASYNCHRONOUS, 0);
4268 ev_loop (EV_A_ 0); 4385 ev_run (EV_A_ 0);
4269 l_release (EV_A); 4386 l_release (EV_A);
4270 4387
4271 return 0; 4388 return 0;
4272 } 4389 }
4273 4390
4325 4442
4326=head3 COROUTINES 4443=head3 COROUTINES
4327 4444
4328Libev is very accommodating to coroutines ("cooperative threads"): 4445Libev is very accommodating to coroutines ("cooperative threads"):
4329libev fully supports nesting calls to its functions from different 4446libev fully supports nesting calls to its functions from different
4330coroutines (e.g. you can call C<ev_loop> on the same loop from two 4447coroutines (e.g. you can call C<ev_run> on the same loop from two
4331different coroutines, and switch freely between both coroutines running 4448different coroutines, and switch freely between both coroutines running
4332the loop, as long as you don't confuse yourself). The only exception is 4449the loop, as long as you don't confuse yourself). The only exception is
4333that you must not do this from C<ev_periodic> reschedule callbacks. 4450that you must not do this from C<ev_periodic> reschedule callbacks.
4334 4451
4335Care has been taken to ensure that libev does not keep local state inside 4452Care has been taken to ensure that libev does not keep local state inside
4336C<ev_loop>, and other calls do not usually allow for coroutine switches as 4453C<ev_run>, and other calls do not usually allow for coroutine switches as
4337they do not call any callbacks. 4454they do not call any callbacks.
4338 4455
4339=head2 COMPILER WARNINGS 4456=head2 COMPILER WARNINGS
4340 4457
4341Depending on your compiler and compiler settings, you might get no or a 4458Depending on your compiler and compiler settings, you might get no or a
4425=head3 C<kqueue> is buggy 4542=head3 C<kqueue> is buggy
4426 4543
4427The kqueue syscall is broken in all known versions - most versions support 4544The kqueue syscall is broken in all known versions - most versions support
4428only sockets, many support pipes. 4545only sockets, many support pipes.
4429 4546
4430Libev tries to work around this by not using C<kqueue> by default on 4547Libev tries to work around this by not using C<kqueue> by default on this
4431this rotten platform, but of course you can still ask for it when creating 4548rotten platform, but of course you can still ask for it when creating a
4432a loop. 4549loop - embedding a socket-only kqueue loop into a select-based one is
4550probably going to work well.
4433 4551
4434=head3 C<poll> is buggy 4552=head3 C<poll> is buggy
4435 4553
4436Instead of fixing C<kqueue>, Apple replaced their (working) C<poll> 4554Instead of fixing C<kqueue>, Apple replaced their (working) C<poll>
4437implementation by something calling C<kqueue> internally around the 10.5.6 4555implementation by something calling C<kqueue> internally around the 10.5.6
4456 4574
4457=head3 C<errno> reentrancy 4575=head3 C<errno> reentrancy
4458 4576
4459The default compile environment on Solaris is unfortunately so 4577The default compile environment on Solaris is unfortunately so
4460thread-unsafe that you can't even use components/libraries compiled 4578thread-unsafe that you can't even use components/libraries compiled
4461without C<-D_REENTRANT> (as long as they use C<errno>), which, of course, 4579without C<-D_REENTRANT> in a threaded program, which, of course, isn't
4462isn't defined by default. 4580defined by default. A valid, if stupid, implementation choice.
4463 4581
4464If you want to use libev in threaded environments you have to make sure 4582If you want to use libev in threaded environments you have to make sure
4465it's compiled with C<_REENTRANT> defined. 4583it's compiled with C<_REENTRANT> defined.
4466 4584
4467=head3 Event port backend 4585=head3 Event port backend
4468 4586
4469The scalable event interface for Solaris is called "event ports". Unfortunately, 4587The scalable event interface for Solaris is called "event
4470this mechanism is very buggy. If you run into high CPU usage, your program 4588ports". Unfortunately, this mechanism is very buggy in all major
4589releases. If you run into high CPU usage, your program freezes or you get
4471freezes or you get a large number of spurious wakeups, make sure you have 4590a large number of spurious wakeups, make sure you have all the relevant
4472all the relevant and latest kernel patches applied. No, I don't know which 4591and latest kernel patches applied. No, I don't know which ones, but there
4473ones, but there are multiple ones. 4592are multiple ones to apply, and afterwards, event ports actually work
4593great.
4474 4594
4475If you can't get it to work, you can try running the program by setting 4595If you can't get it to work, you can try running the program by setting
4476the environment variable C<LIBEV_FLAGS=3> to only allow C<poll> and 4596the environment variable C<LIBEV_FLAGS=3> to only allow C<poll> and
4477C<select> backends. 4597C<select> backends.
4478 4598
4479=head2 AIX POLL BUG 4599=head2 AIX POLL BUG
4480 4600
4481AIX unfortunately has a broken C<poll.h> header. Libev works around 4601AIX unfortunately has a broken C<poll.h> header. Libev works around
4482this by trying to avoid the poll backend altogether (i.e. it's not even 4602this by trying to avoid the poll backend altogether (i.e. it's not even
4483compiled in), which normally isn't a big problem as C<select> works fine 4603compiled in), which normally isn't a big problem as C<select> works fine
4484with large bitsets, and AIX is dead anyway. 4604with large bitsets on AIX, and AIX is dead anyway.
4485 4605
4486=head2 WIN32 PLATFORM LIMITATIONS AND WORKAROUNDS 4606=head2 WIN32 PLATFORM LIMITATIONS AND WORKAROUNDS
4487 4607
4488=head3 General issues 4608=head3 General issues
4489 4609
4626watchers. 4746watchers.
4627 4747
4628=item C<double> must hold a time value in seconds with enough accuracy 4748=item C<double> must hold a time value in seconds with enough accuracy
4629 4749
4630The type C<double> is used to represent timestamps. It is required to 4750The type C<double> is used to represent timestamps. It is required to
4631have at least 51 bits of mantissa (and 9 bits of exponent), which is good 4751have at least 51 bits of mantissa (and 9 bits of exponent), which is
4632enough for at least into the year 4000. This requirement is fulfilled by 4752good enough for at least into the year 4000 with millisecond accuracy
4753(the design goal for libev). This requirement is overfulfilled by
4633implementations implementing IEEE 754, which is basically all existing 4754implementations using IEEE 754, which is basically all existing ones. With
4634ones. With IEEE 754 doubles, you get microsecond accuracy until at least 4755IEEE 754 doubles, you get microsecond accuracy until at least 2200.
46352200.
4636 4756
4637=back 4757=back
4638 4758
4639If you know of other additional requirements drop me a note. 4759If you know of other additional requirements drop me a note.
4640 4760
4718compatibility, so most programs should still compile. Those might be 4838compatibility, so most programs should still compile. Those might be
4719removed in later versions of libev, so better update early than late. 4839removed in later versions of libev, so better update early than late.
4720 4840
4721=over 4 4841=over 4
4722 4842
4723=item C<ev_loop_count> renamed to C<ev_iteration> 4843=item C<ev_default_destroy> and C<ev_default_fork> have been removed
4724 4844
4725=item C<ev_loop_depth> renamed to C<ev_depth> 4845These calls can be replaced easily by their C<ev_loop_xxx> counterparts:
4726 4846
4727=item C<ev_loop_verify> renamed to C<ev_verify> 4847 ev_loop_destroy (EV_DEFAULT);
4848 ev_loop_fork (EV_DEFAULT);
4849
4850=item function/symbol renames
4851
4852A number of functions and symbols have been renamed:
4853
4854 ev_loop => ev_run
4855 EVLOOP_NONBLOCK => EVRUN_NOWAIT
4856 EVLOOP_ONESHOT => EVRUN_ONCE
4857
4858 ev_unloop => ev_break
4859 EVUNLOOP_CANCEL => EVBREAK_CANCEL
4860 EVUNLOOP_ONE => EVBREAK_ONE
4861 EVUNLOOP_ALL => EVBREAK_ALL
4862
4863 EV_TIMEOUT => EV_TIMER
4864
4865 ev_loop_count => ev_iteration
4866 ev_loop_depth => ev_depth
4867 ev_loop_verify => ev_verify
4728 4868
4729Most functions working on C<struct ev_loop> objects don't have an 4869Most functions working on C<struct ev_loop> objects don't have an
4730C<ev_loop_> prefix, so it was removed. Note that C<ev_loop_fork> is 4870C<ev_loop_> prefix, so it was removed; C<ev_loop>, C<ev_unloop> and
4871associated constants have been renamed to not collide with the C<struct
4872ev_loop> anymore and C<EV_TIMER> now follows the same naming scheme
4873as all other watcher types. Note that C<ev_loop_fork> is still called
4731still called C<ev_loop_fork> because it would otherwise clash with the 4874C<ev_loop_fork> because it would otherwise clash with the C<ev_fork>
4732C<ev_fork> typedef. 4875typedef.
4733 4876
4734=item C<EV_TIMEOUT> renamed to C<EV_TIMER> in C<revents> 4877=item C<EV_COMPAT3> backwards compatibility mechanism
4735 4878
4736This is a simple rename - all other watcher types use their name 4879The backward compatibility mechanism can be controlled by
4737as revents flag, and now C<ev_timer> does, too. 4880C<EV_COMPAT3>. See L<PREPROCESSOR SYMBOLS/MACROS> in the L<EMBEDDING>
4738 4881section.
4739Both C<EV_TIMER> and C<EV_TIMEOUT> symbols were present in 3.x versions
4740and continue to be present for the foreseeable future, so this is mostly a
4741documentation change.
4742 4882
4743=item C<EV_MINIMAL> mechanism replaced by C<EV_FEATURES> 4883=item C<EV_MINIMAL> mechanism replaced by C<EV_FEATURES>
4744 4884
4745The preprocessor symbol C<EV_MINIMAL> has been replaced by a different 4885The preprocessor symbol C<EV_MINIMAL> has been replaced by a different
4746mechanism, C<EV_FEATURES>. Programs using C<EV_MINIMAL> usually compile 4886mechanism, C<EV_FEATURES>. Programs using C<EV_MINIMAL> usually compile
4753 4893
4754=over 4 4894=over 4
4755 4895
4756=item active 4896=item active
4757 4897
4758A watcher is active as long as it has been started (has been attached to 4898A watcher is active as long as it has been started and not yet stopped.
4759an event loop) but not yet stopped (disassociated from the event loop). 4899See L<WATCHER STATES> for details.
4760 4900
4761=item application 4901=item application
4762 4902
4763In this document, an application is whatever is using libev. 4903In this document, an application is whatever is using libev.
4904
4905=item backend
4906
4907The part of the code dealing with the operating system interfaces.
4764 4908
4765=item callback 4909=item callback
4766 4910
4767The address of a function that is called when some event has been 4911The address of a function that is called when some event has been
4768detected. Callbacks are being passed the event loop, the watcher that 4912detected. Callbacks are being passed the event loop, the watcher that
4769received the event, and the actual event bitset. 4913received the event, and the actual event bitset.
4770 4914
4771=item callback invocation 4915=item callback/watcher invocation
4772 4916
4773The act of calling the callback associated with a watcher. 4917The act of calling the callback associated with a watcher.
4774 4918
4775=item event 4919=item event
4776 4920
4795The model used to describe how an event loop handles and processes 4939The model used to describe how an event loop handles and processes
4796watchers and events. 4940watchers and events.
4797 4941
4798=item pending 4942=item pending
4799 4943
4800A watcher is pending as soon as the corresponding event has been detected, 4944A watcher is pending as soon as the corresponding event has been
4801and stops being pending as soon as the watcher will be invoked or its 4945detected. See L<WATCHER STATES> for details.
4802pending status is explicitly cleared by the application.
4803
4804A watcher can be pending, but not active. Stopping a watcher also clears
4805its pending status.
4806 4946
4807=item real time 4947=item real time
4808 4948
4809The physical time that is observed. It is apparently strictly monotonic :) 4949The physical time that is observed. It is apparently strictly monotonic :)
4810 4950
4817=item watcher 4957=item watcher
4818 4958
4819A data structure that describes interest in certain events. Watchers need 4959A data structure that describes interest in certain events. Watchers need
4820to be started (attached to an event loop) before they can receive events. 4960to be started (attached to an event loop) before they can receive events.
4821 4961
4822=item watcher invocation
4823
4824The act of calling the callback associated with a watcher.
4825
4826=back 4962=back
4827 4963
4828=head1 AUTHOR 4964=head1 AUTHOR
4829 4965
4830Marc Lehmann <libev@schmorp.de>, with repeated corrections by Mikael Magnusson. 4966Marc Lehmann <libev@schmorp.de>, with repeated corrections by Mikael Magnusson.

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