ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/libev/ev.pod
(Generate patch)

Comparing libev/ev.pod (file contents):
Revision 1.337 by root, Sun Oct 31 20:20:20 2010 UTC vs.
Revision 1.402 by root, Wed Apr 18 06:09:29 2012 UTC

58 ev_timer_start (loop, &timeout_watcher); 58 ev_timer_start (loop, &timeout_watcher);
59 59
60 // now wait for events to arrive 60 // now wait for events to arrive
61 ev_run (loop, 0); 61 ev_run (loop, 0);
62 62
63 // unloop was called, so exit 63 // break was called, so exit
64 return 0; 64 return 0;
65 } 65 }
66 66
67=head1 ABOUT THIS DOCUMENT 67=head1 ABOUT THIS DOCUMENT
68 68
174=item ev_tstamp ev_time () 174=item ev_tstamp ev_time ()
175 175
176Returns the current time as libev would use it. Please note that the 176Returns the current time as libev would use it. Please note that the
177C<ev_now> function is usually faster and also often returns the timestamp 177C<ev_now> function is usually faster and also often returns the timestamp
178you actually want to know. Also interesting is the combination of 178you actually want to know. Also interesting is the combination of
179C<ev_update_now> and C<ev_now>. 179C<ev_now_update> and C<ev_now>.
180 180
181=item ev_sleep (ev_tstamp interval) 181=item ev_sleep (ev_tstamp interval)
182 182
183Sleep for the given interval: The current thread will be blocked until 183Sleep for the given interval: The current thread will be blocked
184either it is interrupted or the given time interval has passed. Basically 184until either it is interrupted or the given time interval has
185passed (approximately - it might return a bit earlier even if not
186interrupted). Returns immediately if C<< interval <= 0 >>.
187
185this is a sub-second-resolution C<sleep ()>. 188Basically this is a sub-second-resolution C<sleep ()>.
189
190The range of the C<interval> is limited - libev only guarantees to work
191with sleep times of up to one day (C<< interval <= 86400 >>).
186 192
187=item int ev_version_major () 193=item int ev_version_major ()
188 194
189=item int ev_version_minor () 195=item int ev_version_minor ()
190 196
241the current system, you would need to look at C<ev_embeddable_backends () 247the current system, you would need to look at C<ev_embeddable_backends ()
242& ev_supported_backends ()>, likewise for recommended ones. 248& ev_supported_backends ()>, likewise for recommended ones.
243 249
244See the description of C<ev_embed> watchers for more info. 250See the description of C<ev_embed> watchers for more info.
245 251
246=item ev_set_allocator (void *(*cb)(void *ptr, long size)) [NOT REENTRANT] 252=item ev_set_allocator (void *(*cb)(void *ptr, long size) throw ())
247 253
248Sets the allocation function to use (the prototype is similar - the 254Sets the allocation function to use (the prototype is similar - the
249semantics are identical to the C<realloc> C89/SuS/POSIX function). It is 255semantics are identical to the C<realloc> C89/SuS/POSIX function). It is
250used to allocate and free memory (no surprises here). If it returns zero 256used to allocate and free memory (no surprises here). If it returns zero
251when memory needs to be allocated (C<size != 0>), the library might abort 257when memory needs to be allocated (C<size != 0>), the library might abort
277 } 283 }
278 284
279 ... 285 ...
280 ev_set_allocator (persistent_realloc); 286 ev_set_allocator (persistent_realloc);
281 287
282=item ev_set_syserr_cb (void (*cb)(const char *msg)); [NOT REENTRANT] 288=item ev_set_syserr_cb (void (*cb)(const char *msg) throw ())
283 289
284Set the callback function to call on a retryable system call error (such 290Set the callback function to call on a retryable system call error (such
285as failed select, poll, epoll_wait). The message is a printable string 291as failed select, poll, epoll_wait). The message is a printable string
286indicating the system call or subsystem causing the problem. If this 292indicating the system call or subsystem causing the problem. If this
287callback is set, then libev will expect it to remedy the situation, no 293callback is set, then libev will expect it to remedy the situation, no
299 } 305 }
300 306
301 ... 307 ...
302 ev_set_syserr_cb (fatal_error); 308 ev_set_syserr_cb (fatal_error);
303 309
310=item ev_feed_signal (int signum)
311
312This function can be used to "simulate" a signal receive. It is completely
313safe to call this function at any time, from any context, including signal
314handlers or random threads.
315
316Its main use is to customise signal handling in your process, especially
317in the presence of threads. For example, you could block signals
318by default in all threads (and specifying C<EVFLAG_NOSIGMASK> when
319creating any loops), and in one thread, use C<sigwait> or any other
320mechanism to wait for signals, then "deliver" them to libev by calling
321C<ev_feed_signal>.
322
304=back 323=back
305 324
306=head1 FUNCTIONS CONTROLLING EVENT LOOPS 325=head1 FUNCTIONS CONTROLLING EVENT LOOPS
307 326
308An event loop is described by a C<struct ev_loop *> (the C<struct> is 327An event loop is described by a C<struct ev_loop *> (the C<struct> is
355=item struct ev_loop *ev_loop_new (unsigned int flags) 374=item struct ev_loop *ev_loop_new (unsigned int flags)
356 375
357This will create and initialise a new event loop object. If the loop 376This will create and initialise a new event loop object. If the loop
358could not be initialised, returns false. 377could not be initialised, returns false.
359 378
360Note that this function I<is> thread-safe, and one common way to use 379This function is thread-safe, and one common way to use libev with
361libev with threads is indeed to create one loop per thread, and using the 380threads is indeed to create one loop per thread, and using the default
362default loop in the "main" or "initial" thread. 381loop in the "main" or "initial" thread.
363 382
364The flags argument can be used to specify special behaviour or specific 383The flags argument can be used to specify special behaviour or specific
365backends to use, and is usually specified as C<0> (or C<EVFLAG_AUTO>). 384backends to use, and is usually specified as C<0> (or C<EVFLAG_AUTO>).
366 385
367The following flags are supported: 386The following flags are supported:
402environment variable. 421environment variable.
403 422
404=item C<EVFLAG_NOINOTIFY> 423=item C<EVFLAG_NOINOTIFY>
405 424
406When this flag is specified, then libev will not attempt to use the 425When this flag is specified, then libev will not attempt to use the
407I<inotify> API for it's C<ev_stat> watchers. Apart from debugging and 426I<inotify> API for its C<ev_stat> watchers. Apart from debugging and
408testing, this flag can be useful to conserve inotify file descriptors, as 427testing, this flag can be useful to conserve inotify file descriptors, as
409otherwise each loop using C<ev_stat> watchers consumes one inotify handle. 428otherwise each loop using C<ev_stat> watchers consumes one inotify handle.
410 429
411=item C<EVFLAG_SIGNALFD> 430=item C<EVFLAG_SIGNALFD>
412 431
413When this flag is specified, then libev will attempt to use the 432When this flag is specified, then libev will attempt to use the
414I<signalfd> API for it's C<ev_signal> (and C<ev_child>) watchers. This API 433I<signalfd> API for its C<ev_signal> (and C<ev_child>) watchers. This API
415delivers signals synchronously, which makes it both faster and might make 434delivers signals synchronously, which makes it both faster and might make
416it possible to get the queued signal data. It can also simplify signal 435it possible to get the queued signal data. It can also simplify signal
417handling with threads, as long as you properly block signals in your 436handling with threads, as long as you properly block signals in your
418threads that are not interested in handling them. 437threads that are not interested in handling them.
419 438
420Signalfd will not be used by default as this changes your signal mask, and 439Signalfd will not be used by default as this changes your signal mask, and
421there are a lot of shoddy libraries and programs (glib's threadpool for 440there are a lot of shoddy libraries and programs (glib's threadpool for
422example) that can't properly initialise their signal masks. 441example) that can't properly initialise their signal masks.
442
443=item C<EVFLAG_NOSIGMASK>
444
445When this flag is specified, then libev will avoid to modify the signal
446mask. Specifically, this means you have to make sure signals are unblocked
447when you want to receive them.
448
449This behaviour is useful when you want to do your own signal handling, or
450want to handle signals only in specific threads and want to avoid libev
451unblocking the signals.
452
453It's also required by POSIX in a threaded program, as libev calls
454C<sigprocmask>, whose behaviour is officially unspecified.
455
456This flag's behaviour will become the default in future versions of libev.
423 457
424=item C<EVBACKEND_SELECT> (value 1, portable select backend) 458=item C<EVBACKEND_SELECT> (value 1, portable select backend)
425 459
426This is your standard select(2) backend. Not I<completely> standard, as 460This is your standard select(2) backend. Not I<completely> standard, as
427libev tries to roll its own fd_set with no limits on the number of fds, 461libev tries to roll its own fd_set with no limits on the number of fds,
455=item C<EVBACKEND_EPOLL> (value 4, Linux) 489=item C<EVBACKEND_EPOLL> (value 4, Linux)
456 490
457Use the linux-specific epoll(7) interface (for both pre- and post-2.6.9 491Use the linux-specific epoll(7) interface (for both pre- and post-2.6.9
458kernels). 492kernels).
459 493
460For few fds, this backend is a bit little slower than poll and select, 494For few fds, this backend is a bit little slower than poll and select, but
461but it scales phenomenally better. While poll and select usually scale 495it scales phenomenally better. While poll and select usually scale like
462like O(total_fds) where n is the total number of fds (or the highest fd), 496O(total_fds) where total_fds is the total number of fds (or the highest
463epoll scales either O(1) or O(active_fds). 497fd), epoll scales either O(1) or O(active_fds).
464 498
465The epoll mechanism deserves honorable mention as the most misdesigned 499The epoll mechanism deserves honorable mention as the most misdesigned
466of the more advanced event mechanisms: mere annoyances include silently 500of the more advanced event mechanisms: mere annoyances include silently
467dropping file descriptors, requiring a system call per change per file 501dropping file descriptors, requiring a system call per change per file
468descriptor (and unnecessary guessing of parameters), problems with dup, 502descriptor (and unnecessary guessing of parameters), problems with dup,
469returning before the timeout value requiring additional iterations and so 503returning before the timeout value, resulting in additional iterations
504(and only giving 5ms accuracy while select on the same platform gives
470on. The biggest issue is fork races, however - if a program forks then 5050.1ms) and so on. The biggest issue is fork races, however - if a program
471I<both> parent and child process have to recreate the epoll set, which can 506forks then I<both> parent and child process have to recreate the epoll
472take considerable time (one syscall per file descriptor) and is of course 507set, which can take considerable time (one syscall per file descriptor)
473hard to detect. 508and is of course hard to detect.
474 509
475Epoll is also notoriously buggy - embedding epoll fds I<should> work, but 510Epoll is also notoriously buggy - embedding epoll fds I<should> work,
476of course I<doesn't>, and epoll just loves to report events for totally 511but of course I<doesn't>, and epoll just loves to report events for
477I<different> file descriptors (even already closed ones, so one cannot 512totally I<different> file descriptors (even already closed ones, so
478even remove them from the set) than registered in the set (especially 513one cannot even remove them from the set) than registered in the set
479on SMP systems). Libev tries to counter these spurious notifications by 514(especially on SMP systems). Libev tries to counter these spurious
480employing an additional generation counter and comparing that against the 515notifications by employing an additional generation counter and comparing
481events to filter out spurious ones, recreating the set when required. Last 516that against the events to filter out spurious ones, recreating the set
517when required. Epoll also erroneously rounds down timeouts, but gives you
518no way to know when and by how much, so sometimes you have to busy-wait
519because epoll returns immediately despite a nonzero timeout. And last
482not least, it also refuses to work with some file descriptors which work 520not least, it also refuses to work with some file descriptors which work
483perfectly fine with C<select> (files, many character devices...). 521perfectly fine with C<select> (files, many character devices...).
522
523Epoll is truly the train wreck among event poll mechanisms, a frankenpoll,
524cobbled together in a hurry, no thought to design or interaction with
525others. Oh, the pain, will it ever stop...
484 526
485While stopping, setting and starting an I/O watcher in the same iteration 527While stopping, setting and starting an I/O watcher in the same iteration
486will result in some caching, there is still a system call per such 528will result in some caching, there is still a system call per such
487incident (because the same I<file descriptor> could point to a different 529incident (because the same I<file descriptor> could point to a different
488I<file description> now), so its best to avoid that. Also, C<dup ()>'ed 530I<file description> now), so its best to avoid that. Also, C<dup ()>'ed
525 567
526It scales in the same way as the epoll backend, but the interface to the 568It scales in the same way as the epoll backend, but the interface to the
527kernel is more efficient (which says nothing about its actual speed, of 569kernel is more efficient (which says nothing about its actual speed, of
528course). While stopping, setting and starting an I/O watcher does never 570course). While stopping, setting and starting an I/O watcher does never
529cause an extra system call as with C<EVBACKEND_EPOLL>, it still adds up to 571cause an extra system call as with C<EVBACKEND_EPOLL>, it still adds up to
530two event changes per incident. Support for C<fork ()> is very bad (but 572two event changes per incident. Support for C<fork ()> is very bad (you
531sane, unlike epoll) and it drops fds silently in similarly hard-to-detect 573might have to leak fd's on fork, but it's more sane than epoll) and it
532cases 574drops fds silently in similarly hard-to-detect cases
533 575
534This backend usually performs well under most conditions. 576This backend usually performs well under most conditions.
535 577
536While nominally embeddable in other event loops, this doesn't work 578While nominally embeddable in other event loops, this doesn't work
537everywhere, so you might need to test for this. And since it is broken 579everywhere, so you might need to test for this. And since it is broken
554=item C<EVBACKEND_PORT> (value 32, Solaris 10) 596=item C<EVBACKEND_PORT> (value 32, Solaris 10)
555 597
556This uses the Solaris 10 event port mechanism. As with everything on Solaris, 598This uses the Solaris 10 event port mechanism. As with everything on Solaris,
557it's really slow, but it still scales very well (O(active_fds)). 599it's really slow, but it still scales very well (O(active_fds)).
558 600
559Please note that Solaris event ports can deliver a lot of spurious
560notifications, so you need to use non-blocking I/O or other means to avoid
561blocking when no data (or space) is available.
562
563While this backend scales well, it requires one system call per active 601While this backend scales well, it requires one system call per active
564file descriptor per loop iteration. For small and medium numbers of file 602file descriptor per loop iteration. For small and medium numbers of file
565descriptors a "slow" C<EVBACKEND_SELECT> or C<EVBACKEND_POLL> backend 603descriptors a "slow" C<EVBACKEND_SELECT> or C<EVBACKEND_POLL> backend
566might perform better. 604might perform better.
567 605
568On the positive side, with the exception of the spurious readiness 606On the positive side, this backend actually performed fully to
569notifications, this backend actually performed fully to specification
570in all tests and is fully embeddable, which is a rare feat among the 607specification in all tests and is fully embeddable, which is a rare feat
571OS-specific backends (I vastly prefer correctness over speed hacks). 608among the OS-specific backends (I vastly prefer correctness over speed
609hacks).
610
611On the negative side, the interface is I<bizarre> - so bizarre that
612even sun itself gets it wrong in their code examples: The event polling
613function sometimes returns events to the caller even though an error
614occurred, but with no indication whether it has done so or not (yes, it's
615even documented that way) - deadly for edge-triggered interfaces where you
616absolutely have to know whether an event occurred or not because you have
617to re-arm the watcher.
618
619Fortunately libev seems to be able to work around these idiocies.
572 620
573This backend maps C<EV_READ> and C<EV_WRITE> in the same way as 621This backend maps C<EV_READ> and C<EV_WRITE> in the same way as
574C<EVBACKEND_POLL>. 622C<EVBACKEND_POLL>.
575 623
576=item C<EVBACKEND_ALL> 624=item C<EVBACKEND_ALL>
577 625
578Try all backends (even potentially broken ones that wouldn't be tried 626Try all backends (even potentially broken ones that wouldn't be tried
579with C<EVFLAG_AUTO>). Since this is a mask, you can do stuff such as 627with C<EVFLAG_AUTO>). Since this is a mask, you can do stuff such as
580C<EVBACKEND_ALL & ~EVBACKEND_KQUEUE>. 628C<EVBACKEND_ALL & ~EVBACKEND_KQUEUE>.
581 629
582It is definitely not recommended to use this flag. 630It is definitely not recommended to use this flag, use whatever
631C<ev_recommended_backends ()> returns, or simply do not specify a backend
632at all.
633
634=item C<EVBACKEND_MASK>
635
636Not a backend at all, but a mask to select all backend bits from a
637C<flags> value, in case you want to mask out any backends from a flags
638value (e.g. when modifying the C<LIBEV_FLAGS> environment variable).
583 639
584=back 640=back
585 641
586If one or more of the backend flags are or'ed into the flags value, 642If one or more of the backend flags are or'ed into the flags value,
587then only these backends will be tried (in the reverse order as listed 643then only these backends will be tried (in the reverse order as listed
616This function is normally used on loop objects allocated by 672This function is normally used on loop objects allocated by
617C<ev_loop_new>, but it can also be used on the default loop returned by 673C<ev_loop_new>, but it can also be used on the default loop returned by
618C<ev_default_loop>, in which case it is not thread-safe. 674C<ev_default_loop>, in which case it is not thread-safe.
619 675
620Note that it is not advisable to call this function on the default loop 676Note that it is not advisable to call this function on the default loop
621except in the rare occasion where you really need to free it's resources. 677except in the rare occasion where you really need to free its resources.
622If you need dynamically allocated loops it is better to use C<ev_loop_new> 678If you need dynamically allocated loops it is better to use C<ev_loop_new>
623and C<ev_loop_destroy>. 679and C<ev_loop_destroy>.
624 680
625=item ev_loop_fork (loop) 681=item ev_loop_fork (loop)
626 682
674prepare and check phases. 730prepare and check phases.
675 731
676=item unsigned int ev_depth (loop) 732=item unsigned int ev_depth (loop)
677 733
678Returns the number of times C<ev_run> was entered minus the number of 734Returns the number of times C<ev_run> was entered minus the number of
679times C<ev_run> was exited, in other words, the recursion depth. 735times C<ev_run> was exited normally, in other words, the recursion depth.
680 736
681Outside C<ev_run>, this number is zero. In a callback, this number is 737Outside C<ev_run>, this number is zero. In a callback, this number is
682C<1>, unless C<ev_run> was invoked recursively (or from another thread), 738C<1>, unless C<ev_run> was invoked recursively (or from another thread),
683in which case it is higher. 739in which case it is higher.
684 740
685Leaving C<ev_run> abnormally (setjmp/longjmp, cancelling the thread 741Leaving C<ev_run> abnormally (setjmp/longjmp, cancelling the thread,
686etc.), doesn't count as "exit" - consider this as a hint to avoid such 742throwing an exception etc.), doesn't count as "exit" - consider this
687ungentleman-like behaviour unless it's really convenient. 743as a hint to avoid such ungentleman-like behaviour unless it's really
744convenient, in which case it is fully supported.
688 745
689=item unsigned int ev_backend (loop) 746=item unsigned int ev_backend (loop)
690 747
691Returns one of the C<EVBACKEND_*> flags indicating the event backend in 748Returns one of the C<EVBACKEND_*> flags indicating the event backend in
692use. 749use.
735without a previous call to C<ev_suspend>. 792without a previous call to C<ev_suspend>.
736 793
737Calling C<ev_suspend>/C<ev_resume> has the side effect of updating the 794Calling C<ev_suspend>/C<ev_resume> has the side effect of updating the
738event loop time (see C<ev_now_update>). 795event loop time (see C<ev_now_update>).
739 796
740=item ev_run (loop, int flags) 797=item bool ev_run (loop, int flags)
741 798
742Finally, this is it, the event handler. This function usually is called 799Finally, this is it, the event handler. This function usually is called
743after you have initialised all your watchers and you want to start 800after you have initialised all your watchers and you want to start
744handling events. It will ask the operating system for any new events, call 801handling events. It will ask the operating system for any new events, call
745the watcher callbacks, an then repeat the whole process indefinitely: This 802the watcher callbacks, and then repeat the whole process indefinitely: This
746is why event loops are called I<loops>. 803is why event loops are called I<loops>.
747 804
748If the flags argument is specified as C<0>, it will keep handling events 805If the flags argument is specified as C<0>, it will keep handling events
749until either no event watchers are active anymore or C<ev_break> was 806until either no event watchers are active anymore or C<ev_break> was
750called. 807called.
808
809The return value is false if there are no more active watchers (which
810usually means "all jobs done" or "deadlock"), and true in all other cases
811(which usually means " you should call C<ev_run> again").
751 812
752Please note that an explicit C<ev_break> is usually better than 813Please note that an explicit C<ev_break> is usually better than
753relying on all watchers to be stopped when deciding when a program has 814relying on all watchers to be stopped when deciding when a program has
754finished (especially in interactive programs), but having a program 815finished (especially in interactive programs), but having a program
755that automatically loops as long as it has to and no longer by virtue 816that automatically loops as long as it has to and no longer by virtue
756of relying on its watchers stopping correctly, that is truly a thing of 817of relying on its watchers stopping correctly, that is truly a thing of
757beauty. 818beauty.
758 819
820This function is I<mostly> exception-safe - you can break out of a
821C<ev_run> call by calling C<longjmp> in a callback, throwing a C++
822exception and so on. This does not decrement the C<ev_depth> value, nor
823will it clear any outstanding C<EVBREAK_ONE> breaks.
824
759A flags value of C<EVRUN_NOWAIT> will look for new events, will handle 825A flags value of C<EVRUN_NOWAIT> will look for new events, will handle
760those events and any already outstanding ones, but will not wait and 826those events and any already outstanding ones, but will not wait and
761block your process in case there are no events and will return after one 827block your process in case there are no events and will return after one
762iteration of the loop. This is sometimes useful to poll and handle new 828iteration of the loop. This is sometimes useful to poll and handle new
763events while doing lengthy calculations, to keep the program responsive. 829events while doing lengthy calculations, to keep the program responsive.
772This is useful if you are waiting for some external event in conjunction 838This is useful if you are waiting for some external event in conjunction
773with something not expressible using other libev watchers (i.e. "roll your 839with something not expressible using other libev watchers (i.e. "roll your
774own C<ev_run>"). However, a pair of C<ev_prepare>/C<ev_check> watchers is 840own C<ev_run>"). However, a pair of C<ev_prepare>/C<ev_check> watchers is
775usually a better approach for this kind of thing. 841usually a better approach for this kind of thing.
776 842
777Here are the gory details of what C<ev_run> does: 843Here are the gory details of what C<ev_run> does (this is for your
844understanding, not a guarantee that things will work exactly like this in
845future versions):
778 846
779 - Increment loop depth. 847 - Increment loop depth.
780 - Reset the ev_break status. 848 - Reset the ev_break status.
781 - Before the first iteration, call any pending watchers. 849 - Before the first iteration, call any pending watchers.
782 LOOP: 850 LOOP:
815anymore. 883anymore.
816 884
817 ... queue jobs here, make sure they register event watchers as long 885 ... queue jobs here, make sure they register event watchers as long
818 ... as they still have work to do (even an idle watcher will do..) 886 ... as they still have work to do (even an idle watcher will do..)
819 ev_run (my_loop, 0); 887 ev_run (my_loop, 0);
820 ... jobs done or somebody called unloop. yeah! 888 ... jobs done or somebody called break. yeah!
821 889
822=item ev_break (loop, how) 890=item ev_break (loop, how)
823 891
824Can be used to make a call to C<ev_run> return early (but only after it 892Can be used to make a call to C<ev_run> return early (but only after it
825has processed all outstanding events). The C<how> argument must be either 893has processed all outstanding events). The C<how> argument must be either
826C<EVBREAK_ONE>, which will make the innermost C<ev_run> call return, or 894C<EVBREAK_ONE>, which will make the innermost C<ev_run> call return, or
827C<EVBREAK_ALL>, which will make all nested C<ev_run> calls return. 895C<EVBREAK_ALL>, which will make all nested C<ev_run> calls return.
828 896
829This "break state" will be cleared when entering C<ev_run> again. 897This "break state" will be cleared on the next call to C<ev_run>.
830 898
831It is safe to call C<ev_break> from outside any C<ev_run> calls, too. 899It is safe to call C<ev_break> from outside any C<ev_run> calls, too, in
900which case it will have no effect.
832 901
833=item ev_ref (loop) 902=item ev_ref (loop)
834 903
835=item ev_unref (loop) 904=item ev_unref (loop)
836 905
857running when nothing else is active. 926running when nothing else is active.
858 927
859 ev_signal exitsig; 928 ev_signal exitsig;
860 ev_signal_init (&exitsig, sig_cb, SIGINT); 929 ev_signal_init (&exitsig, sig_cb, SIGINT);
861 ev_signal_start (loop, &exitsig); 930 ev_signal_start (loop, &exitsig);
862 evf_unref (loop); 931 ev_unref (loop);
863 932
864Example: For some weird reason, unregister the above signal handler again. 933Example: For some weird reason, unregister the above signal handler again.
865 934
866 ev_ref (loop); 935 ev_ref (loop);
867 ev_signal_stop (loop, &exitsig); 936 ev_signal_stop (loop, &exitsig);
887overhead for the actual polling but can deliver many events at once. 956overhead for the actual polling but can deliver many events at once.
888 957
889By setting a higher I<io collect interval> you allow libev to spend more 958By setting a higher I<io collect interval> you allow libev to spend more
890time collecting I/O events, so you can handle more events per iteration, 959time collecting I/O events, so you can handle more events per iteration,
891at the cost of increasing latency. Timeouts (both C<ev_periodic> and 960at the cost of increasing latency. Timeouts (both C<ev_periodic> and
892C<ev_timer>) will be not affected. Setting this to a non-null value will 961C<ev_timer>) will not be affected. Setting this to a non-null value will
893introduce an additional C<ev_sleep ()> call into most loop iterations. The 962introduce an additional C<ev_sleep ()> call into most loop iterations. The
894sleep time ensures that libev will not poll for I/O events more often then 963sleep time ensures that libev will not poll for I/O events more often then
895once per this interval, on average. 964once per this interval, on average (as long as the host time resolution is
965good enough).
896 966
897Likewise, by setting a higher I<timeout collect interval> you allow libev 967Likewise, by setting a higher I<timeout collect interval> you allow libev
898to spend more time collecting timeouts, at the expense of increased 968to spend more time collecting timeouts, at the expense of increased
899latency/jitter/inexactness (the watcher callback will be called 969latency/jitter/inexactness (the watcher callback will be called
900later). C<ev_io> watchers will not be affected. Setting this to a non-null 970later). C<ev_io> watchers will not be affected. Setting this to a non-null
946invoke the actual watchers inside another context (another thread etc.). 1016invoke the actual watchers inside another context (another thread etc.).
947 1017
948If you want to reset the callback, use C<ev_invoke_pending> as new 1018If you want to reset the callback, use C<ev_invoke_pending> as new
949callback. 1019callback.
950 1020
951=item ev_set_loop_release_cb (loop, void (*release)(EV_P), void (*acquire)(EV_P)) 1021=item ev_set_loop_release_cb (loop, void (*release)(EV_P) throw (), void (*acquire)(EV_P) throw ())
952 1022
953Sometimes you want to share the same loop between multiple threads. This 1023Sometimes you want to share the same loop between multiple threads. This
954can be done relatively simply by putting mutex_lock/unlock calls around 1024can be done relatively simply by putting mutex_lock/unlock calls around
955each call to a libev function. 1025each call to a libev function.
956 1026
957However, C<ev_run> can run an indefinite time, so it is not feasible 1027However, C<ev_run> can run an indefinite time, so it is not feasible
958to wait for it to return. One way around this is to wake up the event 1028to wait for it to return. One way around this is to wake up the event
959loop via C<ev_break> and C<av_async_send>, another way is to set these 1029loop via C<ev_break> and C<ev_async_send>, another way is to set these
960I<release> and I<acquire> callbacks on the loop. 1030I<release> and I<acquire> callbacks on the loop.
961 1031
962When set, then C<release> will be called just before the thread is 1032When set, then C<release> will be called just before the thread is
963suspended waiting for new events, and C<acquire> is called just 1033suspended waiting for new events, and C<acquire> is called just
964afterwards. 1034afterwards.
979See also the locking example in the C<THREADS> section later in this 1049See also the locking example in the C<THREADS> section later in this
980document. 1050document.
981 1051
982=item ev_set_userdata (loop, void *data) 1052=item ev_set_userdata (loop, void *data)
983 1053
984=item ev_userdata (loop) 1054=item void *ev_userdata (loop)
985 1055
986Set and retrieve a single C<void *> associated with a loop. When 1056Set and retrieve a single C<void *> associated with a loop. When
987C<ev_set_userdata> has never been called, then C<ev_userdata> returns 1057C<ev_set_userdata> has never been called, then C<ev_userdata> returns
988C<0.> 1058C<0>.
989 1059
990These two functions can be used to associate arbitrary data with a loop, 1060These two functions can be used to associate arbitrary data with a loop,
991and are intended solely for the C<invoke_pending_cb>, C<release> and 1061and are intended solely for the C<invoke_pending_cb>, C<release> and
992C<acquire> callbacks described above, but of course can be (ab-)used for 1062C<acquire> callbacks described above, but of course can be (ab-)used for
993any other purpose as well. 1063any other purpose as well.
1306See also C<ev_feed_fd_event> and C<ev_feed_signal_event> for related 1376See also C<ev_feed_fd_event> and C<ev_feed_signal_event> for related
1307functions that do not need a watcher. 1377functions that do not need a watcher.
1308 1378
1309=back 1379=back
1310 1380
1311=head2 ASSOCIATING CUSTOM DATA WITH A WATCHER 1381See also the L<ASSOCIATING CUSTOM DATA WITH A WATCHER> and L<BUILDING YOUR
1312 1382OWN COMPOSITE WATCHERS> idioms.
1313Each watcher has, by default, a member C<void *data> that you can change
1314and read at any time: libev will completely ignore it. This can be used
1315to associate arbitrary data with your watcher. If you need more data and
1316don't want to allocate memory and store a pointer to it in that data
1317member, you can also "subclass" the watcher type and provide your own
1318data:
1319
1320 struct my_io
1321 {
1322 ev_io io;
1323 int otherfd;
1324 void *somedata;
1325 struct whatever *mostinteresting;
1326 };
1327
1328 ...
1329 struct my_io w;
1330 ev_io_init (&w.io, my_cb, fd, EV_READ);
1331
1332And since your callback will be called with a pointer to the watcher, you
1333can cast it back to your own type:
1334
1335 static void my_cb (struct ev_loop *loop, ev_io *w_, int revents)
1336 {
1337 struct my_io *w = (struct my_io *)w_;
1338 ...
1339 }
1340
1341More interesting and less C-conformant ways of casting your callback type
1342instead have been omitted.
1343
1344Another common scenario is to use some data structure with multiple
1345embedded watchers:
1346
1347 struct my_biggy
1348 {
1349 int some_data;
1350 ev_timer t1;
1351 ev_timer t2;
1352 }
1353
1354In this case getting the pointer to C<my_biggy> is a bit more
1355complicated: Either you store the address of your C<my_biggy> struct
1356in the C<data> member of the watcher (for woozies), or you need to use
1357some pointer arithmetic using C<offsetof> inside your watchers (for real
1358programmers):
1359
1360 #include <stddef.h>
1361
1362 static void
1363 t1_cb (EV_P_ ev_timer *w, int revents)
1364 {
1365 struct my_biggy big = (struct my_biggy *)
1366 (((char *)w) - offsetof (struct my_biggy, t1));
1367 }
1368
1369 static void
1370 t2_cb (EV_P_ ev_timer *w, int revents)
1371 {
1372 struct my_biggy big = (struct my_biggy *)
1373 (((char *)w) - offsetof (struct my_biggy, t2));
1374 }
1375 1383
1376=head2 WATCHER STATES 1384=head2 WATCHER STATES
1377 1385
1378There are various watcher states mentioned throughout this manual - 1386There are various watcher states mentioned throughout this manual -
1379active, pending and so on. In this section these states and the rules to 1387active, pending and so on. In this section these states and the rules to
1382 1390
1383=over 4 1391=over 4
1384 1392
1385=item initialiased 1393=item initialiased
1386 1394
1387Before a watcher can be registered with the event looop it has to be 1395Before a watcher can be registered with the event loop it has to be
1388initialised. This can be done with a call to C<ev_TYPE_init>, or calls to 1396initialised. This can be done with a call to C<ev_TYPE_init>, or calls to
1389C<ev_init> followed by the watcher-specific C<ev_TYPE_set> function. 1397C<ev_init> followed by the watcher-specific C<ev_TYPE_set> function.
1390 1398
1391In this state it is simply some block of memory that is suitable for use 1399In this state it is simply some block of memory that is suitable for
1392in an event loop. It can be moved around, freed, reused etc. at will. 1400use in an event loop. It can be moved around, freed, reused etc. at
1401will - as long as you either keep the memory contents intact, or call
1402C<ev_TYPE_init> again.
1393 1403
1394=item started/running/active 1404=item started/running/active
1395 1405
1396Once a watcher has been started with a call to C<ev_TYPE_start> it becomes 1406Once a watcher has been started with a call to C<ev_TYPE_start> it becomes
1397property of the event loop, and is actively waiting for events. While in 1407property of the event loop, and is actively waiting for events. While in
1425latter will clear any pending state the watcher might be in, regardless 1435latter will clear any pending state the watcher might be in, regardless
1426of whether it was active or not, so stopping a watcher explicitly before 1436of whether it was active or not, so stopping a watcher explicitly before
1427freeing it is often a good idea. 1437freeing it is often a good idea.
1428 1438
1429While stopped (and not pending) the watcher is essentially in the 1439While stopped (and not pending) the watcher is essentially in the
1430initialised state, that is it can be reused, moved, modified in any way 1440initialised state, that is, it can be reused, moved, modified in any way
1431you wish. 1441you wish (but when you trash the memory block, you need to C<ev_TYPE_init>
1442it again).
1432 1443
1433=back 1444=back
1434 1445
1435=head2 WATCHER PRIORITY MODELS 1446=head2 WATCHER PRIORITY MODELS
1436 1447
1565In general you can register as many read and/or write event watchers per 1576In general you can register as many read and/or write event watchers per
1566fd as you want (as long as you don't confuse yourself). Setting all file 1577fd as you want (as long as you don't confuse yourself). Setting all file
1567descriptors to non-blocking mode is also usually a good idea (but not 1578descriptors to non-blocking mode is also usually a good idea (but not
1568required if you know what you are doing). 1579required if you know what you are doing).
1569 1580
1570If you cannot use non-blocking mode, then force the use of a
1571known-to-be-good backend (at the time of this writing, this includes only
1572C<EVBACKEND_SELECT> and C<EVBACKEND_POLL>). The same applies to file
1573descriptors for which non-blocking operation makes no sense (such as
1574files) - libev doesn't guarantee any specific behaviour in that case.
1575
1576Another thing you have to watch out for is that it is quite easy to 1581Another thing you have to watch out for is that it is quite easy to
1577receive "spurious" readiness notifications, that is your callback might 1582receive "spurious" readiness notifications, that is, your callback might
1578be called with C<EV_READ> but a subsequent C<read>(2) will actually block 1583be called with C<EV_READ> but a subsequent C<read>(2) will actually block
1579because there is no data. Not only are some backends known to create a 1584because there is no data. It is very easy to get into this situation even
1580lot of those (for example Solaris ports), it is very easy to get into 1585with a relatively standard program structure. Thus it is best to always
1581this situation even with a relatively standard program structure. Thus 1586use non-blocking I/O: An extra C<read>(2) returning C<EAGAIN> is far
1582it is best to always use non-blocking I/O: An extra C<read>(2) returning
1583C<EAGAIN> is far preferable to a program hanging until some data arrives. 1587preferable to a program hanging until some data arrives.
1584 1588
1585If you cannot run the fd in non-blocking mode (for example you should 1589If you cannot run the fd in non-blocking mode (for example you should
1586not play around with an Xlib connection), then you have to separately 1590not play around with an Xlib connection), then you have to separately
1587re-test whether a file descriptor is really ready with a known-to-be good 1591re-test whether a file descriptor is really ready with a known-to-be good
1588interface such as poll (fortunately in our Xlib example, Xlib already 1592interface such as poll (fortunately in the case of Xlib, it already does
1589does this on its own, so its quite safe to use). Some people additionally 1593this on its own, so its quite safe to use). Some people additionally
1590use C<SIGALRM> and an interval timer, just to be sure you won't block 1594use C<SIGALRM> and an interval timer, just to be sure you won't block
1591indefinitely. 1595indefinitely.
1592 1596
1593But really, best use non-blocking mode. 1597But really, best use non-blocking mode.
1594 1598
1622 1626
1623There is no workaround possible except not registering events 1627There is no workaround possible except not registering events
1624for potentially C<dup ()>'ed file descriptors, or to resort to 1628for potentially C<dup ()>'ed file descriptors, or to resort to
1625C<EVBACKEND_SELECT> or C<EVBACKEND_POLL>. 1629C<EVBACKEND_SELECT> or C<EVBACKEND_POLL>.
1626 1630
1631=head3 The special problem of files
1632
1633Many people try to use C<select> (or libev) on file descriptors
1634representing files, and expect it to become ready when their program
1635doesn't block on disk accesses (which can take a long time on their own).
1636
1637However, this cannot ever work in the "expected" way - you get a readiness
1638notification as soon as the kernel knows whether and how much data is
1639there, and in the case of open files, that's always the case, so you
1640always get a readiness notification instantly, and your read (or possibly
1641write) will still block on the disk I/O.
1642
1643Another way to view it is that in the case of sockets, pipes, character
1644devices and so on, there is another party (the sender) that delivers data
1645on its own, but in the case of files, there is no such thing: the disk
1646will not send data on its own, simply because it doesn't know what you
1647wish to read - you would first have to request some data.
1648
1649Since files are typically not-so-well supported by advanced notification
1650mechanism, libev tries hard to emulate POSIX behaviour with respect
1651to files, even though you should not use it. The reason for this is
1652convenience: sometimes you want to watch STDIN or STDOUT, which is
1653usually a tty, often a pipe, but also sometimes files or special devices
1654(for example, C<epoll> on Linux works with F</dev/random> but not with
1655F</dev/urandom>), and even though the file might better be served with
1656asynchronous I/O instead of with non-blocking I/O, it is still useful when
1657it "just works" instead of freezing.
1658
1659So avoid file descriptors pointing to files when you know it (e.g. use
1660libeio), but use them when it is convenient, e.g. for STDIN/STDOUT, or
1661when you rarely read from a file instead of from a socket, and want to
1662reuse the same code path.
1663
1627=head3 The special problem of fork 1664=head3 The special problem of fork
1628 1665
1629Some backends (epoll, kqueue) do not support C<fork ()> at all or exhibit 1666Some backends (epoll, kqueue) do not support C<fork ()> at all or exhibit
1630useless behaviour. Libev fully supports fork, but needs to be told about 1667useless behaviour. Libev fully supports fork, but needs to be told about
1631it in the child. 1668it in the child if you want to continue to use it in the child.
1632 1669
1633To support fork in your programs, you either have to call 1670To support fork in your child processes, you have to call C<ev_loop_fork
1634C<ev_default_fork ()> or C<ev_loop_fork ()> after a fork in the child, 1671()> after a fork in the child, enable C<EVFLAG_FORKCHECK>, or resort to
1635enable C<EVFLAG_FORKCHECK>, or resort to C<EVBACKEND_SELECT> or 1672C<EVBACKEND_SELECT> or C<EVBACKEND_POLL>.
1636C<EVBACKEND_POLL>.
1637 1673
1638=head3 The special problem of SIGPIPE 1674=head3 The special problem of SIGPIPE
1639 1675
1640While not really specific to libev, it is easy to forget about C<SIGPIPE>: 1676While not really specific to libev, it is easy to forget about C<SIGPIPE>:
1641when writing to a pipe whose other end has been closed, your program gets 1677when writing to a pipe whose other end has been closed, your program gets
1739detecting time jumps is hard, and some inaccuracies are unavoidable (the 1775detecting time jumps is hard, and some inaccuracies are unavoidable (the
1740monotonic clock option helps a lot here). 1776monotonic clock option helps a lot here).
1741 1777
1742The callback is guaranteed to be invoked only I<after> its timeout has 1778The callback is guaranteed to be invoked only I<after> its timeout has
1743passed (not I<at>, so on systems with very low-resolution clocks this 1779passed (not I<at>, so on systems with very low-resolution clocks this
1744might introduce a small delay). If multiple timers become ready during the 1780might introduce a small delay, see "the special problem of being too
1781early", below). If multiple timers become ready during the same loop
1745same loop iteration then the ones with earlier time-out values are invoked 1782iteration then the ones with earlier time-out values are invoked before
1746before ones of the same priority with later time-out values (but this is 1783ones of the same priority with later time-out values (but this is no
1747no longer true when a callback calls C<ev_run> recursively). 1784longer true when a callback calls C<ev_run> recursively).
1748 1785
1749=head3 Be smart about timeouts 1786=head3 Be smart about timeouts
1750 1787
1751Many real-world problems involve some kind of timeout, usually for error 1788Many real-world problems involve some kind of timeout, usually for error
1752recovery. A typical example is an HTTP request - if the other side hangs, 1789recovery. A typical example is an HTTP request - if the other side hangs,
1827 1864
1828In this case, it would be more efficient to leave the C<ev_timer> alone, 1865In this case, it would be more efficient to leave the C<ev_timer> alone,
1829but remember the time of last activity, and check for a real timeout only 1866but remember the time of last activity, and check for a real timeout only
1830within the callback: 1867within the callback:
1831 1868
1869 ev_tstamp timeout = 60.;
1832 ev_tstamp last_activity; // time of last activity 1870 ev_tstamp last_activity; // time of last activity
1871 ev_timer timer;
1833 1872
1834 static void 1873 static void
1835 callback (EV_P_ ev_timer *w, int revents) 1874 callback (EV_P_ ev_timer *w, int revents)
1836 { 1875 {
1837 ev_tstamp now = ev_now (EV_A); 1876 // calculate when the timeout would happen
1838 ev_tstamp timeout = last_activity + 60.; 1877 ev_tstamp after = last_activity - ev_now (EV_A) + timeout;
1839 1878
1840 // if last_activity + 60. is older than now, we did time out 1879 // if negative, it means we the timeout already occured
1841 if (timeout < now) 1880 if (after < 0.)
1842 { 1881 {
1843 // timeout occurred, take action 1882 // timeout occurred, take action
1844 } 1883 }
1845 else 1884 else
1846 { 1885 {
1847 // callback was invoked, but there was some activity, re-arm 1886 // callback was invoked, but there was some recent
1848 // the watcher to fire in last_activity + 60, which is 1887 // activity. simply restart the timer to time out
1849 // guaranteed to be in the future, so "again" is positive: 1888 // after "after" seconds, which is the earliest time
1850 w->repeat = timeout - now; 1889 // the timeout can occur.
1890 ev_timer_set (w, after, 0.);
1851 ev_timer_again (EV_A_ w); 1891 ev_timer_start (EV_A_ w);
1852 } 1892 }
1853 } 1893 }
1854 1894
1855To summarise the callback: first calculate the real timeout (defined 1895To summarise the callback: first calculate in how many seconds the
1856as "60 seconds after the last activity"), then check if that time has 1896timeout will occur (by calculating the absolute time when it would occur,
1857been reached, which means something I<did>, in fact, time out. Otherwise 1897C<last_activity + timeout>, and subtracting the current time, C<ev_now
1858the callback was invoked too early (C<timeout> is in the future), so 1898(EV_A)> from that).
1859re-schedule the timer to fire at that future time, to see if maybe we have
1860a timeout then.
1861 1899
1862Note how C<ev_timer_again> is used, taking advantage of the 1900If this value is negative, then we are already past the timeout, i.e. we
1863C<ev_timer_again> optimisation when the timer is already running. 1901timed out, and need to do whatever is needed in this case.
1902
1903Otherwise, we now the earliest time at which the timeout would trigger,
1904and simply start the timer with this timeout value.
1905
1906In other words, each time the callback is invoked it will check whether
1907the timeout cocured. If not, it will simply reschedule itself to check
1908again at the earliest time it could time out. Rinse. Repeat.
1864 1909
1865This scheme causes more callback invocations (about one every 60 seconds 1910This scheme causes more callback invocations (about one every 60 seconds
1866minus half the average time between activity), but virtually no calls to 1911minus half the average time between activity), but virtually no calls to
1867libev to change the timeout. 1912libev to change the timeout.
1868 1913
1869To start the timer, simply initialise the watcher and set C<last_activity> 1914To start the machinery, simply initialise the watcher and set
1870to the current time (meaning we just have some activity :), then call the 1915C<last_activity> to the current time (meaning there was some activity just
1871callback, which will "do the right thing" and start the timer: 1916now), then call the callback, which will "do the right thing" and start
1917the timer:
1872 1918
1919 last_activity = ev_now (EV_A);
1873 ev_init (timer, callback); 1920 ev_init (&timer, callback);
1874 last_activity = ev_now (loop); 1921 callback (EV_A_ &timer, 0);
1875 callback (loop, timer, EV_TIMER);
1876 1922
1877And when there is some activity, simply store the current time in 1923When there is some activity, simply store the current time in
1878C<last_activity>, no libev calls at all: 1924C<last_activity>, no libev calls at all:
1879 1925
1926 if (activity detected)
1880 last_activity = ev_now (loop); 1927 last_activity = ev_now (EV_A);
1928
1929When your timeout value changes, then the timeout can be changed by simply
1930providing a new value, stopping the timer and calling the callback, which
1931will agaion do the right thing (for example, time out immediately :).
1932
1933 timeout = new_value;
1934 ev_timer_stop (EV_A_ &timer);
1935 callback (EV_A_ &timer, 0);
1881 1936
1882This technique is slightly more complex, but in most cases where the 1937This technique is slightly more complex, but in most cases where the
1883time-out is unlikely to be triggered, much more efficient. 1938time-out is unlikely to be triggered, much more efficient.
1884
1885Changing the timeout is trivial as well (if it isn't hard-coded in the
1886callback :) - just change the timeout and invoke the callback, which will
1887fix things for you.
1888 1939
1889=item 4. Wee, just use a double-linked list for your timeouts. 1940=item 4. Wee, just use a double-linked list for your timeouts.
1890 1941
1891If there is not one request, but many thousands (millions...), all 1942If there is not one request, but many thousands (millions...), all
1892employing some kind of timeout with the same timeout value, then one can 1943employing some kind of timeout with the same timeout value, then one can
1919Method #1 is almost always a bad idea, and buys you nothing. Method #4 is 1970Method #1 is almost always a bad idea, and buys you nothing. Method #4 is
1920rather complicated, but extremely efficient, something that really pays 1971rather complicated, but extremely efficient, something that really pays
1921off after the first million or so of active timers, i.e. it's usually 1972off after the first million or so of active timers, i.e. it's usually
1922overkill :) 1973overkill :)
1923 1974
1975=head3 The special problem of being too early
1976
1977If you ask a timer to call your callback after three seconds, then
1978you expect it to be invoked after three seconds - but of course, this
1979cannot be guaranteed to infinite precision. Less obviously, it cannot be
1980guaranteed to any precision by libev - imagine somebody suspending the
1981process with a STOP signal for a few hours for example.
1982
1983So, libev tries to invoke your callback as soon as possible I<after> the
1984delay has occurred, but cannot guarantee this.
1985
1986A less obvious failure mode is calling your callback too early: many event
1987loops compare timestamps with a "elapsed delay >= requested delay", but
1988this can cause your callback to be invoked much earlier than you would
1989expect.
1990
1991To see why, imagine a system with a clock that only offers full second
1992resolution (think windows if you can't come up with a broken enough OS
1993yourself). If you schedule a one-second timer at the time 500.9, then the
1994event loop will schedule your timeout to elapse at a system time of 500
1995(500.9 truncated to the resolution) + 1, or 501.
1996
1997If an event library looks at the timeout 0.1s later, it will see "501 >=
1998501" and invoke the callback 0.1s after it was started, even though a
1999one-second delay was requested - this is being "too early", despite best
2000intentions.
2001
2002This is the reason why libev will never invoke the callback if the elapsed
2003delay equals the requested delay, but only when the elapsed delay is
2004larger than the requested delay. In the example above, libev would only invoke
2005the callback at system time 502, or 1.1s after the timer was started.
2006
2007So, while libev cannot guarantee that your callback will be invoked
2008exactly when requested, it I<can> and I<does> guarantee that the requested
2009delay has actually elapsed, or in other words, it always errs on the "too
2010late" side of things.
2011
1924=head3 The special problem of time updates 2012=head3 The special problem of time updates
1925 2013
1926Establishing the current time is a costly operation (it usually takes at 2014Establishing the current time is a costly operation (it usually takes
1927least two system calls): EV therefore updates its idea of the current 2015at least one system call): EV therefore updates its idea of the current
1928time only before and after C<ev_run> collects new events, which causes a 2016time only before and after C<ev_run> collects new events, which causes a
1929growing difference between C<ev_now ()> and C<ev_time ()> when handling 2017growing difference between C<ev_now ()> and C<ev_time ()> when handling
1930lots of events in one iteration. 2018lots of events in one iteration.
1931 2019
1932The relative timeouts are calculated relative to the C<ev_now ()> 2020The relative timeouts are calculated relative to the C<ev_now ()>
1938 ev_timer_set (&timer, after + ev_now () - ev_time (), 0.); 2026 ev_timer_set (&timer, after + ev_now () - ev_time (), 0.);
1939 2027
1940If the event loop is suspended for a long time, you can also force an 2028If the event loop is suspended for a long time, you can also force an
1941update of the time returned by C<ev_now ()> by calling C<ev_now_update 2029update of the time returned by C<ev_now ()> by calling C<ev_now_update
1942()>. 2030()>.
2031
2032=head3 The special problem of unsynchronised clocks
2033
2034Modern systems have a variety of clocks - libev itself uses the normal
2035"wall clock" clock and, if available, the monotonic clock (to avoid time
2036jumps).
2037
2038Neither of these clocks is synchronised with each other or any other clock
2039on the system, so C<ev_time ()> might return a considerably different time
2040than C<gettimeofday ()> or C<time ()>. On a GNU/Linux system, for example,
2041a call to C<gettimeofday> might return a second count that is one higher
2042than a directly following call to C<time>.
2043
2044The moral of this is to only compare libev-related timestamps with
2045C<ev_time ()> and C<ev_now ()>, at least if you want better precision than
2046a second or so.
2047
2048One more problem arises due to this lack of synchronisation: if libev uses
2049the system monotonic clock and you compare timestamps from C<ev_time>
2050or C<ev_now> from when you started your timer and when your callback is
2051invoked, you will find that sometimes the callback is a bit "early".
2052
2053This is because C<ev_timer>s work in real time, not wall clock time, so
2054libev makes sure your callback is not invoked before the delay happened,
2055I<measured according to the real time>, not the system clock.
2056
2057If your timeouts are based on a physical timescale (e.g. "time out this
2058connection after 100 seconds") then this shouldn't bother you as it is
2059exactly the right behaviour.
2060
2061If you want to compare wall clock/system timestamps to your timers, then
2062you need to use C<ev_periodic>s, as these are based on the wall clock
2063time, where your comparisons will always generate correct results.
1943 2064
1944=head3 The special problems of suspended animation 2065=head3 The special problems of suspended animation
1945 2066
1946When you leave the server world it is quite customary to hit machines that 2067When you leave the server world it is quite customary to hit machines that
1947can suspend/hibernate - what happens to the clocks during such a suspend? 2068can suspend/hibernate - what happens to the clocks during such a suspend?
1991keep up with the timer (because it takes longer than those 10 seconds to 2112keep up with the timer (because it takes longer than those 10 seconds to
1992do stuff) the timer will not fire more than once per event loop iteration. 2113do stuff) the timer will not fire more than once per event loop iteration.
1993 2114
1994=item ev_timer_again (loop, ev_timer *) 2115=item ev_timer_again (loop, ev_timer *)
1995 2116
1996This will act as if the timer timed out and restart it again if it is 2117This will act as if the timer timed out, and restarts it again if it is
1997repeating. The exact semantics are: 2118repeating. It basically works like calling C<ev_timer_stop>, updating the
2119timeout to the C<repeat> value and calling C<ev_timer_start>.
1998 2120
2121The exact semantics are as in the following rules, all of which will be
2122applied to the watcher:
2123
2124=over 4
2125
1999If the timer is pending, its pending status is cleared. 2126=item If the timer is pending, the pending status is always cleared.
2000 2127
2001If the timer is started but non-repeating, stop it (as if it timed out). 2128=item If the timer is started but non-repeating, stop it (as if it timed
2129out, without invoking it).
2002 2130
2003If the timer is repeating, either start it if necessary (with the 2131=item If the timer is repeating, make the C<repeat> value the new timeout
2004C<repeat> value), or reset the running timer to the C<repeat> value. 2132and start the timer, if necessary.
2133
2134=back
2005 2135
2006This sounds a bit complicated, see L<Be smart about timeouts>, above, for a 2136This sounds a bit complicated, see L<Be smart about timeouts>, above, for a
2007usage example. 2137usage example.
2008 2138
2009=item ev_tstamp ev_timer_remaining (loop, ev_timer *) 2139=item ev_tstamp ev_timer_remaining (loop, ev_timer *)
2131 2261
2132Another way to think about it (for the mathematically inclined) is that 2262Another way to think about it (for the mathematically inclined) is that
2133C<ev_periodic> will try to run the callback in this mode at the next possible 2263C<ev_periodic> will try to run the callback in this mode at the next possible
2134time where C<time = offset (mod interval)>, regardless of any time jumps. 2264time where C<time = offset (mod interval)>, regardless of any time jumps.
2135 2265
2136For numerical stability it is preferable that the C<offset> value is near 2266The C<interval> I<MUST> be positive, and for numerical stability, the
2137C<ev_now ()> (the current time), but there is no range requirement for 2267interval value should be higher than C<1/8192> (which is around 100
2138this value, and in fact is often specified as zero. 2268microseconds) and C<offset> should be higher than C<0> and should have
2269at most a similar magnitude as the current time (say, within a factor of
2270ten). Typical values for offset are, in fact, C<0> or something between
2271C<0> and C<interval>, which is also the recommended range.
2139 2272
2140Note also that there is an upper limit to how often a timer can fire (CPU 2273Note also that there is an upper limit to how often a timer can fire (CPU
2141speed for example), so if C<interval> is very small then timing stability 2274speed for example), so if C<interval> is very small then timing stability
2142will of course deteriorate. Libev itself tries to be exact to be about one 2275will of course deteriorate. Libev itself tries to be exact to be about one
2143millisecond (if the OS supports it and the machine is fast enough). 2276millisecond (if the OS supports it and the machine is fast enough).
2257 2390
2258=head2 C<ev_signal> - signal me when a signal gets signalled! 2391=head2 C<ev_signal> - signal me when a signal gets signalled!
2259 2392
2260Signal watchers will trigger an event when the process receives a specific 2393Signal watchers will trigger an event when the process receives a specific
2261signal one or more times. Even though signals are very asynchronous, libev 2394signal one or more times. Even though signals are very asynchronous, libev
2262will try it's best to deliver signals synchronously, i.e. as part of the 2395will try its best to deliver signals synchronously, i.e. as part of the
2263normal event processing, like any other event. 2396normal event processing, like any other event.
2264 2397
2265If you want signals to be delivered truly asynchronously, just use 2398If you want signals to be delivered truly asynchronously, just use
2266C<sigaction> as you would do without libev and forget about sharing 2399C<sigaction> as you would do without libev and forget about sharing
2267the signal. You can even use C<ev_async> from a signal handler to 2400the signal. You can even use C<ev_async> from a signal handler to
2286=head3 The special problem of inheritance over fork/execve/pthread_create 2419=head3 The special problem of inheritance over fork/execve/pthread_create
2287 2420
2288Both the signal mask (C<sigprocmask>) and the signal disposition 2421Both the signal mask (C<sigprocmask>) and the signal disposition
2289(C<sigaction>) are unspecified after starting a signal watcher (and after 2422(C<sigaction>) are unspecified after starting a signal watcher (and after
2290stopping it again), that is, libev might or might not block the signal, 2423stopping it again), that is, libev might or might not block the signal,
2291and might or might not set or restore the installed signal handler. 2424and might or might not set or restore the installed signal handler (but
2425see C<EVFLAG_NOSIGMASK>).
2292 2426
2293While this does not matter for the signal disposition (libev never 2427While this does not matter for the signal disposition (libev never
2294sets signals to C<SIG_IGN>, so handlers will be reset to C<SIG_DFL> on 2428sets signals to C<SIG_IGN>, so handlers will be reset to C<SIG_DFL> on
2295C<execve>), this matters for the signal mask: many programs do not expect 2429C<execve>), this matters for the signal mask: many programs do not expect
2296certain signals to be blocked. 2430certain signals to be blocked.
2309I<has> to modify the signal mask, at least temporarily. 2443I<has> to modify the signal mask, at least temporarily.
2310 2444
2311So I can't stress this enough: I<If you do not reset your signal mask when 2445So I can't stress this enough: I<If you do not reset your signal mask when
2312you expect it to be empty, you have a race condition in your code>. This 2446you expect it to be empty, you have a race condition in your code>. This
2313is not a libev-specific thing, this is true for most event libraries. 2447is not a libev-specific thing, this is true for most event libraries.
2448
2449=head3 The special problem of threads signal handling
2450
2451POSIX threads has problematic signal handling semantics, specifically,
2452a lot of functionality (sigfd, sigwait etc.) only really works if all
2453threads in a process block signals, which is hard to achieve.
2454
2455When you want to use sigwait (or mix libev signal handling with your own
2456for the same signals), you can tackle this problem by globally blocking
2457all signals before creating any threads (or creating them with a fully set
2458sigprocmask) and also specifying the C<EVFLAG_NOSIGMASK> when creating
2459loops. Then designate one thread as "signal receiver thread" which handles
2460these signals. You can pass on any signals that libev might be interested
2461in by calling C<ev_feed_signal>.
2314 2462
2315=head3 Watcher-Specific Functions and Data Members 2463=head3 Watcher-Specific Functions and Data Members
2316 2464
2317=over 4 2465=over 4
2318 2466
3153 atexit (program_exits); 3301 atexit (program_exits);
3154 3302
3155 3303
3156=head2 C<ev_async> - how to wake up an event loop 3304=head2 C<ev_async> - how to wake up an event loop
3157 3305
3158In general, you cannot use an C<ev_run> from multiple threads or other 3306In general, you cannot use an C<ev_loop> from multiple threads or other
3159asynchronous sources such as signal handlers (as opposed to multiple event 3307asynchronous sources such as signal handlers (as opposed to multiple event
3160loops - those are of course safe to use in different threads). 3308loops - those are of course safe to use in different threads).
3161 3309
3162Sometimes, however, you need to wake up an event loop you do not control, 3310Sometimes, however, you need to wake up an event loop you do not control,
3163for example because it belongs to another thread. This is what C<ev_async> 3311for example because it belongs to another thread. This is what C<ev_async>
3165it by calling C<ev_async_send>, which is thread- and signal safe. 3313it by calling C<ev_async_send>, which is thread- and signal safe.
3166 3314
3167This functionality is very similar to C<ev_signal> watchers, as signals, 3315This functionality is very similar to C<ev_signal> watchers, as signals,
3168too, are asynchronous in nature, and signals, too, will be compressed 3316too, are asynchronous in nature, and signals, too, will be compressed
3169(i.e. the number of callback invocations may be less than the number of 3317(i.e. the number of callback invocations may be less than the number of
3170C<ev_async_sent> calls). 3318C<ev_async_sent> calls). In fact, you could use signal watchers as a kind
3171 3319of "global async watchers" by using a watcher on an otherwise unused
3172Unlike C<ev_signal> watchers, C<ev_async> works with any event loop, not 3320signal, and C<ev_feed_signal> to signal this watcher from another thread,
3173just the default loop. 3321even without knowing which loop owns the signal.
3174 3322
3175=head3 Queueing 3323=head3 Queueing
3176 3324
3177C<ev_async> does not support queueing of data in any way. The reason 3325C<ev_async> does not support queueing of data in any way. The reason
3178is that the author does not know of a simple (or any) algorithm for a 3326is that the author does not know of a simple (or any) algorithm for a
3270trust me. 3418trust me.
3271 3419
3272=item ev_async_send (loop, ev_async *) 3420=item ev_async_send (loop, ev_async *)
3273 3421
3274Sends/signals/activates the given C<ev_async> watcher, that is, feeds 3422Sends/signals/activates the given C<ev_async> watcher, that is, feeds
3275an C<EV_ASYNC> event on the watcher into the event loop. Unlike 3423an C<EV_ASYNC> event on the watcher into the event loop, and instantly
3424returns.
3425
3276C<ev_feed_event>, this call is safe to do from other threads, signal or 3426Unlike C<ev_feed_event>, this call is safe to do from other threads,
3277similar contexts (see the discussion of C<EV_ATOMIC_T> in the embedding 3427signal or similar contexts (see the discussion of C<EV_ATOMIC_T> in the
3278section below on what exactly this means). 3428embedding section below on what exactly this means).
3279 3429
3280Note that, as with other watchers in libev, multiple events might get 3430Note that, as with other watchers in libev, multiple events might get
3281compressed into a single callback invocation (another way to look at this 3431compressed into a single callback invocation (another way to look at
3282is that C<ev_async> watchers are level-triggered, set on C<ev_async_send>, 3432this is that C<ev_async> watchers are level-triggered: they are set on
3283reset when the event loop detects that). 3433C<ev_async_send>, reset when the event loop detects that).
3284 3434
3285This call incurs the overhead of a system call only once per event loop 3435This call incurs the overhead of at most one extra system call per event
3286iteration, so while the overhead might be noticeable, it doesn't apply to 3436loop iteration, if the event loop is blocked, and no syscall at all if
3287repeated calls to C<ev_async_send> for the same event loop. 3437the event loop (or your program) is processing events. That means that
3438repeated calls are basically free (there is no need to avoid calls for
3439performance reasons) and that the overhead becomes smaller (typically
3440zero) under load.
3288 3441
3289=item bool = ev_async_pending (ev_async *) 3442=item bool = ev_async_pending (ev_async *)
3290 3443
3291Returns a non-zero value when C<ev_async_send> has been called on the 3444Returns a non-zero value when C<ev_async_send> has been called on the
3292watcher but the event has not yet been processed (or even noted) by the 3445watcher but the event has not yet been processed (or even noted) by the
3347 ev_once (STDIN_FILENO, EV_READ, 10., stdin_ready, 0); 3500 ev_once (STDIN_FILENO, EV_READ, 10., stdin_ready, 0);
3348 3501
3349=item ev_feed_fd_event (loop, int fd, int revents) 3502=item ev_feed_fd_event (loop, int fd, int revents)
3350 3503
3351Feed an event on the given fd, as if a file descriptor backend detected 3504Feed an event on the given fd, as if a file descriptor backend detected
3352the given events it. 3505the given events.
3353 3506
3354=item ev_feed_signal_event (loop, int signum) 3507=item ev_feed_signal_event (loop, int signum)
3355 3508
3356Feed an event as if the given signal occurred (C<loop> must be the default 3509Feed an event as if the given signal occurred. See also C<ev_feed_signal>,
3357loop!). 3510which is async-safe.
3358 3511
3359=back 3512=back
3513
3514
3515=head1 COMMON OR USEFUL IDIOMS (OR BOTH)
3516
3517This section explains some common idioms that are not immediately
3518obvious. Note that examples are sprinkled over the whole manual, and this
3519section only contains stuff that wouldn't fit anywhere else.
3520
3521=head2 ASSOCIATING CUSTOM DATA WITH A WATCHER
3522
3523Each watcher has, by default, a C<void *data> member that you can read
3524or modify at any time: libev will completely ignore it. This can be used
3525to associate arbitrary data with your watcher. If you need more data and
3526don't want to allocate memory separately and store a pointer to it in that
3527data member, you can also "subclass" the watcher type and provide your own
3528data:
3529
3530 struct my_io
3531 {
3532 ev_io io;
3533 int otherfd;
3534 void *somedata;
3535 struct whatever *mostinteresting;
3536 };
3537
3538 ...
3539 struct my_io w;
3540 ev_io_init (&w.io, my_cb, fd, EV_READ);
3541
3542And since your callback will be called with a pointer to the watcher, you
3543can cast it back to your own type:
3544
3545 static void my_cb (struct ev_loop *loop, ev_io *w_, int revents)
3546 {
3547 struct my_io *w = (struct my_io *)w_;
3548 ...
3549 }
3550
3551More interesting and less C-conformant ways of casting your callback
3552function type instead have been omitted.
3553
3554=head2 BUILDING YOUR OWN COMPOSITE WATCHERS
3555
3556Another common scenario is to use some data structure with multiple
3557embedded watchers, in effect creating your own watcher that combines
3558multiple libev event sources into one "super-watcher":
3559
3560 struct my_biggy
3561 {
3562 int some_data;
3563 ev_timer t1;
3564 ev_timer t2;
3565 }
3566
3567In this case getting the pointer to C<my_biggy> is a bit more
3568complicated: Either you store the address of your C<my_biggy> struct in
3569the C<data> member of the watcher (for woozies or C++ coders), or you need
3570to use some pointer arithmetic using C<offsetof> inside your watchers (for
3571real programmers):
3572
3573 #include <stddef.h>
3574
3575 static void
3576 t1_cb (EV_P_ ev_timer *w, int revents)
3577 {
3578 struct my_biggy big = (struct my_biggy *)
3579 (((char *)w) - offsetof (struct my_biggy, t1));
3580 }
3581
3582 static void
3583 t2_cb (EV_P_ ev_timer *w, int revents)
3584 {
3585 struct my_biggy big = (struct my_biggy *)
3586 (((char *)w) - offsetof (struct my_biggy, t2));
3587 }
3588
3589=head2 AVOIDING FINISHING BEFORE RETURNING
3590
3591Often you have structures like this in event-based programs:
3592
3593 callback ()
3594 {
3595 free (request);
3596 }
3597
3598 request = start_new_request (..., callback);
3599
3600The intent is to start some "lengthy" operation. The C<request> could be
3601used to cancel the operation, or do other things with it.
3602
3603It's not uncommon to have code paths in C<start_new_request> that
3604immediately invoke the callback, for example, to report errors. Or you add
3605some caching layer that finds that it can skip the lengthy aspects of the
3606operation and simply invoke the callback with the result.
3607
3608The problem here is that this will happen I<before> C<start_new_request>
3609has returned, so C<request> is not set.
3610
3611Even if you pass the request by some safer means to the callback, you
3612might want to do something to the request after starting it, such as
3613canceling it, which probably isn't working so well when the callback has
3614already been invoked.
3615
3616A common way around all these issues is to make sure that
3617C<start_new_request> I<always> returns before the callback is invoked. If
3618C<start_new_request> immediately knows the result, it can artificially
3619delay invoking the callback by e.g. using a C<prepare> or C<idle> watcher
3620for example, or more sneakily, by reusing an existing (stopped) watcher
3621and pushing it into the pending queue:
3622
3623 ev_set_cb (watcher, callback);
3624 ev_feed_event (EV_A_ watcher, 0);
3625
3626This way, C<start_new_request> can safely return before the callback is
3627invoked, while not delaying callback invocation too much.
3628
3629=head2 MODEL/NESTED EVENT LOOP INVOCATIONS AND EXIT CONDITIONS
3630
3631Often (especially in GUI toolkits) there are places where you have
3632I<modal> interaction, which is most easily implemented by recursively
3633invoking C<ev_run>.
3634
3635This brings the problem of exiting - a callback might want to finish the
3636main C<ev_run> call, but not the nested one (e.g. user clicked "Quit", but
3637a modal "Are you sure?" dialog is still waiting), or just the nested one
3638and not the main one (e.g. user clocked "Ok" in a modal dialog), or some
3639other combination: In these cases, C<ev_break> will not work alone.
3640
3641The solution is to maintain "break this loop" variable for each C<ev_run>
3642invocation, and use a loop around C<ev_run> until the condition is
3643triggered, using C<EVRUN_ONCE>:
3644
3645 // main loop
3646 int exit_main_loop = 0;
3647
3648 while (!exit_main_loop)
3649 ev_run (EV_DEFAULT_ EVRUN_ONCE);
3650
3651 // in a modal watcher
3652 int exit_nested_loop = 0;
3653
3654 while (!exit_nested_loop)
3655 ev_run (EV_A_ EVRUN_ONCE);
3656
3657To exit from any of these loops, just set the corresponding exit variable:
3658
3659 // exit modal loop
3660 exit_nested_loop = 1;
3661
3662 // exit main program, after modal loop is finished
3663 exit_main_loop = 1;
3664
3665 // exit both
3666 exit_main_loop = exit_nested_loop = 1;
3667
3668=head2 THREAD LOCKING EXAMPLE
3669
3670Here is a fictitious example of how to run an event loop in a different
3671thread from where callbacks are being invoked and watchers are
3672created/added/removed.
3673
3674For a real-world example, see the C<EV::Loop::Async> perl module,
3675which uses exactly this technique (which is suited for many high-level
3676languages).
3677
3678The example uses a pthread mutex to protect the loop data, a condition
3679variable to wait for callback invocations, an async watcher to notify the
3680event loop thread and an unspecified mechanism to wake up the main thread.
3681
3682First, you need to associate some data with the event loop:
3683
3684 typedef struct {
3685 mutex_t lock; /* global loop lock */
3686 ev_async async_w;
3687 thread_t tid;
3688 cond_t invoke_cv;
3689 } userdata;
3690
3691 void prepare_loop (EV_P)
3692 {
3693 // for simplicity, we use a static userdata struct.
3694 static userdata u;
3695
3696 ev_async_init (&u->async_w, async_cb);
3697 ev_async_start (EV_A_ &u->async_w);
3698
3699 pthread_mutex_init (&u->lock, 0);
3700 pthread_cond_init (&u->invoke_cv, 0);
3701
3702 // now associate this with the loop
3703 ev_set_userdata (EV_A_ u);
3704 ev_set_invoke_pending_cb (EV_A_ l_invoke);
3705 ev_set_loop_release_cb (EV_A_ l_release, l_acquire);
3706
3707 // then create the thread running ev_run
3708 pthread_create (&u->tid, 0, l_run, EV_A);
3709 }
3710
3711The callback for the C<ev_async> watcher does nothing: the watcher is used
3712solely to wake up the event loop so it takes notice of any new watchers
3713that might have been added:
3714
3715 static void
3716 async_cb (EV_P_ ev_async *w, int revents)
3717 {
3718 // just used for the side effects
3719 }
3720
3721The C<l_release> and C<l_acquire> callbacks simply unlock/lock the mutex
3722protecting the loop data, respectively.
3723
3724 static void
3725 l_release (EV_P)
3726 {
3727 userdata *u = ev_userdata (EV_A);
3728 pthread_mutex_unlock (&u->lock);
3729 }
3730
3731 static void
3732 l_acquire (EV_P)
3733 {
3734 userdata *u = ev_userdata (EV_A);
3735 pthread_mutex_lock (&u->lock);
3736 }
3737
3738The event loop thread first acquires the mutex, and then jumps straight
3739into C<ev_run>:
3740
3741 void *
3742 l_run (void *thr_arg)
3743 {
3744 struct ev_loop *loop = (struct ev_loop *)thr_arg;
3745
3746 l_acquire (EV_A);
3747 pthread_setcanceltype (PTHREAD_CANCEL_ASYNCHRONOUS, 0);
3748 ev_run (EV_A_ 0);
3749 l_release (EV_A);
3750
3751 return 0;
3752 }
3753
3754Instead of invoking all pending watchers, the C<l_invoke> callback will
3755signal the main thread via some unspecified mechanism (signals? pipe
3756writes? C<Async::Interrupt>?) and then waits until all pending watchers
3757have been called (in a while loop because a) spurious wakeups are possible
3758and b) skipping inter-thread-communication when there are no pending
3759watchers is very beneficial):
3760
3761 static void
3762 l_invoke (EV_P)
3763 {
3764 userdata *u = ev_userdata (EV_A);
3765
3766 while (ev_pending_count (EV_A))
3767 {
3768 wake_up_other_thread_in_some_magic_or_not_so_magic_way ();
3769 pthread_cond_wait (&u->invoke_cv, &u->lock);
3770 }
3771 }
3772
3773Now, whenever the main thread gets told to invoke pending watchers, it
3774will grab the lock, call C<ev_invoke_pending> and then signal the loop
3775thread to continue:
3776
3777 static void
3778 real_invoke_pending (EV_P)
3779 {
3780 userdata *u = ev_userdata (EV_A);
3781
3782 pthread_mutex_lock (&u->lock);
3783 ev_invoke_pending (EV_A);
3784 pthread_cond_signal (&u->invoke_cv);
3785 pthread_mutex_unlock (&u->lock);
3786 }
3787
3788Whenever you want to start/stop a watcher or do other modifications to an
3789event loop, you will now have to lock:
3790
3791 ev_timer timeout_watcher;
3792 userdata *u = ev_userdata (EV_A);
3793
3794 ev_timer_init (&timeout_watcher, timeout_cb, 5.5, 0.);
3795
3796 pthread_mutex_lock (&u->lock);
3797 ev_timer_start (EV_A_ &timeout_watcher);
3798 ev_async_send (EV_A_ &u->async_w);
3799 pthread_mutex_unlock (&u->lock);
3800
3801Note that sending the C<ev_async> watcher is required because otherwise
3802an event loop currently blocking in the kernel will have no knowledge
3803about the newly added timer. By waking up the loop it will pick up any new
3804watchers in the next event loop iteration.
3805
3806=head2 THREADS, COROUTINES, CONTINUATIONS, QUEUES... INSTEAD OF CALLBACKS
3807
3808While the overhead of a callback that e.g. schedules a thread is small, it
3809is still an overhead. If you embed libev, and your main usage is with some
3810kind of threads or coroutines, you might want to customise libev so that
3811doesn't need callbacks anymore.
3812
3813Imagine you have coroutines that you can switch to using a function
3814C<switch_to (coro)>, that libev runs in a coroutine called C<libev_coro>
3815and that due to some magic, the currently active coroutine is stored in a
3816global called C<current_coro>. Then you can build your own "wait for libev
3817event" primitive by changing C<EV_CB_DECLARE> and C<EV_CB_INVOKE> (note
3818the differing C<;> conventions):
3819
3820 #define EV_CB_DECLARE(type) struct my_coro *cb;
3821 #define EV_CB_INVOKE(watcher) switch_to ((watcher)->cb)
3822
3823That means instead of having a C callback function, you store the
3824coroutine to switch to in each watcher, and instead of having libev call
3825your callback, you instead have it switch to that coroutine.
3826
3827A coroutine might now wait for an event with a function called
3828C<wait_for_event>. (the watcher needs to be started, as always, but it doesn't
3829matter when, or whether the watcher is active or not when this function is
3830called):
3831
3832 void
3833 wait_for_event (ev_watcher *w)
3834 {
3835 ev_cb_set (w) = current_coro;
3836 switch_to (libev_coro);
3837 }
3838
3839That basically suspends the coroutine inside C<wait_for_event> and
3840continues the libev coroutine, which, when appropriate, switches back to
3841this or any other coroutine.
3842
3843You can do similar tricks if you have, say, threads with an event queue -
3844instead of storing a coroutine, you store the queue object and instead of
3845switching to a coroutine, you push the watcher onto the queue and notify
3846any waiters.
3847
3848To embed libev, see L<EMBEDDING>, but in short, it's easiest to create two
3849files, F<my_ev.h> and F<my_ev.c> that include the respective libev files:
3850
3851 // my_ev.h
3852 #define EV_CB_DECLARE(type) struct my_coro *cb;
3853 #define EV_CB_INVOKE(watcher) switch_to ((watcher)->cb);
3854 #include "../libev/ev.h"
3855
3856 // my_ev.c
3857 #define EV_H "my_ev.h"
3858 #include "../libev/ev.c"
3859
3860And then use F<my_ev.h> when you would normally use F<ev.h>, and compile
3861F<my_ev.c> into your project. When properly specifying include paths, you
3862can even use F<ev.h> as header file name directly.
3360 3863
3361 3864
3362=head1 LIBEVENT EMULATION 3865=head1 LIBEVENT EMULATION
3363 3866
3364Libev offers a compatibility emulation layer for libevent. It cannot 3867Libev offers a compatibility emulation layer for libevent. It cannot
3365emulate the internals of libevent, so here are some usage hints: 3868emulate the internals of libevent, so here are some usage hints:
3366 3869
3367=over 4 3870=over 4
3871
3872=item * Only the libevent-1.4.1-beta API is being emulated.
3873
3874This was the newest libevent version available when libev was implemented,
3875and is still mostly unchanged in 2010.
3368 3876
3369=item * Use it by including <event.h>, as usual. 3877=item * Use it by including <event.h>, as usual.
3370 3878
3371=item * The following members are fully supported: ev_base, ev_callback, 3879=item * The following members are fully supported: ev_base, ev_callback,
3372ev_arg, ev_fd, ev_res, ev_events. 3880ev_arg, ev_fd, ev_res, ev_events.
3378=item * Priorities are not currently supported. Initialising priorities 3886=item * Priorities are not currently supported. Initialising priorities
3379will fail and all watchers will have the same priority, even though there 3887will fail and all watchers will have the same priority, even though there
3380is an ev_pri field. 3888is an ev_pri field.
3381 3889
3382=item * In libevent, the last base created gets the signals, in libev, the 3890=item * In libevent, the last base created gets the signals, in libev, the
3383first base created (== the default loop) gets the signals. 3891base that registered the signal gets the signals.
3384 3892
3385=item * Other members are not supported. 3893=item * Other members are not supported.
3386 3894
3387=item * The libev emulation is I<not> ABI compatible to libevent, you need 3895=item * The libev emulation is I<not> ABI compatible to libevent, you need
3388to use the libev header file and library. 3896to use the libev header file and library.
3389 3897
3390=back 3898=back
3391 3899
3392=head1 C++ SUPPORT 3900=head1 C++ SUPPORT
3901
3902=head2 C API
3903
3904The normal C API should work fine when used from C++: both ev.h and the
3905libev sources can be compiled as C++. Therefore, code that uses the C API
3906will work fine.
3907
3908Proper exception specifications might have to be added to callbacks passed
3909to libev: exceptions may be thrown only from watcher callbacks, all
3910other callbacks (allocator, syserr, loop acquire/release and periodioc
3911reschedule callbacks) must not throw exceptions, and might need a C<throw
3912()> specification. If you have code that needs to be compiled as both C
3913and C++ you can use the C<EV_THROW> macro for this:
3914
3915 static void
3916 fatal_error (const char *msg) EV_THROW
3917 {
3918 perror (msg);
3919 abort ();
3920 }
3921
3922 ...
3923 ev_set_syserr_cb (fatal_error);
3924
3925The only API functions that can currently throw exceptions are C<ev_run>,
3926C<ev_inoke>, C<ev_invoke_pending> and C<ev_loop_destroy> (the latter
3927because it runs cleanup watchers).
3928
3929Throwing exceptions in watcher callbacks is only supported if libev itself
3930is compiled with a C++ compiler or your C and C++ environments allow
3931throwing exceptions through C libraries (most do).
3932
3933=head2 C++ API
3393 3934
3394Libev comes with some simplistic wrapper classes for C++ that mainly allow 3935Libev comes with some simplistic wrapper classes for C++ that mainly allow
3395you to use some convenience methods to start/stop watchers and also change 3936you to use some convenience methods to start/stop watchers and also change
3396the callback model to a model using method callbacks on objects. 3937the callback model to a model using method callbacks on objects.
3397 3938
3407Care has been taken to keep the overhead low. The only data member the C++ 3948Care has been taken to keep the overhead low. The only data member the C++
3408classes add (compared to plain C-style watchers) is the event loop pointer 3949classes add (compared to plain C-style watchers) is the event loop pointer
3409that the watcher is associated with (or no additional members at all if 3950that the watcher is associated with (or no additional members at all if
3410you disable C<EV_MULTIPLICITY> when embedding libev). 3951you disable C<EV_MULTIPLICITY> when embedding libev).
3411 3952
3412Currently, functions, and static and non-static member functions can be 3953Currently, functions, static and non-static member functions and classes
3413used as callbacks. Other types should be easy to add as long as they only 3954with C<operator ()> can be used as callbacks. Other types should be easy
3414need one additional pointer for context. If you need support for other 3955to add as long as they only need one additional pointer for context. If
3415types of functors please contact the author (preferably after implementing 3956you need support for other types of functors please contact the author
3416it). 3957(preferably after implementing it).
3958
3959For all this to work, your C++ compiler either has to use the same calling
3960conventions as your C compiler (for static member functions), or you have
3961to embed libev and compile libev itself as C++.
3417 3962
3418Here is a list of things available in the C<ev> namespace: 3963Here is a list of things available in the C<ev> namespace:
3419 3964
3420=over 4 3965=over 4
3421 3966
3431=item C<ev::io>, C<ev::timer>, C<ev::periodic>, C<ev::idle>, C<ev::sig> etc. 3976=item C<ev::io>, C<ev::timer>, C<ev::periodic>, C<ev::idle>, C<ev::sig> etc.
3432 3977
3433For each C<ev_TYPE> watcher in F<ev.h> there is a corresponding class of 3978For each C<ev_TYPE> watcher in F<ev.h> there is a corresponding class of
3434the same name in the C<ev> namespace, with the exception of C<ev_signal> 3979the same name in the C<ev> namespace, with the exception of C<ev_signal>
3435which is called C<ev::sig> to avoid clashes with the C<signal> macro 3980which is called C<ev::sig> to avoid clashes with the C<signal> macro
3436defines by many implementations. 3981defined by many implementations.
3437 3982
3438All of those classes have these methods: 3983All of those classes have these methods:
3439 3984
3440=over 4 3985=over 4
3441 3986
3574watchers in the constructor. 4119watchers in the constructor.
3575 4120
3576 class myclass 4121 class myclass
3577 { 4122 {
3578 ev::io io ; void io_cb (ev::io &w, int revents); 4123 ev::io io ; void io_cb (ev::io &w, int revents);
3579 ev::io2 io2 ; void io2_cb (ev::io &w, int revents); 4124 ev::io io2 ; void io2_cb (ev::io &w, int revents);
3580 ev::idle idle; void idle_cb (ev::idle &w, int revents); 4125 ev::idle idle; void idle_cb (ev::idle &w, int revents);
3581 4126
3582 myclass (int fd) 4127 myclass (int fd)
3583 { 4128 {
3584 io .set <myclass, &myclass::io_cb > (this); 4129 io .set <myclass, &myclass::io_cb > (this);
3635L<http://hackage.haskell.org/cgi-bin/hackage-scripts/package/hlibev>. 4180L<http://hackage.haskell.org/cgi-bin/hackage-scripts/package/hlibev>.
3636 4181
3637=item D 4182=item D
3638 4183
3639Leandro Lucarella has written a D language binding (F<ev.d>) for libev, to 4184Leandro Lucarella has written a D language binding (F<ev.d>) for libev, to
3640be found at L<http://proj.llucax.com.ar/wiki/evd>. 4185be found at L<http://www.llucax.com.ar/proj/ev.d/index.html>.
3641 4186
3642=item Ocaml 4187=item Ocaml
3643 4188
3644Erkki Seppala has written Ocaml bindings for libev, to be found at 4189Erkki Seppala has written Ocaml bindings for libev, to be found at
3645L<http://modeemi.cs.tut.fi/~flux/software/ocaml-ev/>. 4190L<http://modeemi.cs.tut.fi/~flux/software/ocaml-ev/>.
3693suitable for use with C<EV_A>. 4238suitable for use with C<EV_A>.
3694 4239
3695=item C<EV_DEFAULT>, C<EV_DEFAULT_> 4240=item C<EV_DEFAULT>, C<EV_DEFAULT_>
3696 4241
3697Similar to the other two macros, this gives you the value of the default 4242Similar to the other two macros, this gives you the value of the default
3698loop, if multiple loops are supported ("ev loop default"). 4243loop, if multiple loops are supported ("ev loop default"). The default loop
4244will be initialised if it isn't already initialised.
4245
4246For non-multiplicity builds, these macros do nothing, so you always have
4247to initialise the loop somewhere.
3699 4248
3700=item C<EV_DEFAULT_UC>, C<EV_DEFAULT_UC_> 4249=item C<EV_DEFAULT_UC>, C<EV_DEFAULT_UC_>
3701 4250
3702Usage identical to C<EV_DEFAULT> and C<EV_DEFAULT_>, but requires that the 4251Usage identical to C<EV_DEFAULT> and C<EV_DEFAULT_>, but requires that the
3703default loop has been initialised (C<UC> == unchecked). Their behaviour 4252default loop has been initialised (C<UC> == unchecked). Their behaviour
3848supported). It will also not define any of the structs usually found in 4397supported). It will also not define any of the structs usually found in
3849F<event.h> that are not directly supported by the libev core alone. 4398F<event.h> that are not directly supported by the libev core alone.
3850 4399
3851In standalone mode, libev will still try to automatically deduce the 4400In standalone mode, libev will still try to automatically deduce the
3852configuration, but has to be more conservative. 4401configuration, but has to be more conservative.
4402
4403=item EV_USE_FLOOR
4404
4405If defined to be C<1>, libev will use the C<floor ()> function for its
4406periodic reschedule calculations, otherwise libev will fall back on a
4407portable (slower) implementation. If you enable this, you usually have to
4408link against libm or something equivalent. Enabling this when the C<floor>
4409function is not available will fail, so the safe default is to not enable
4410this.
3853 4411
3854=item EV_USE_MONOTONIC 4412=item EV_USE_MONOTONIC
3855 4413
3856If defined to be C<1>, libev will try to detect the availability of the 4414If defined to be C<1>, libev will try to detect the availability of the
3857monotonic clock option at both compile time and runtime. Otherwise no 4415monotonic clock option at both compile time and runtime. Otherwise no
3987If defined to be C<1>, libev will compile in support for the Linux inotify 4545If defined to be C<1>, libev will compile in support for the Linux inotify
3988interface to speed up C<ev_stat> watchers. Its actual availability will 4546interface to speed up C<ev_stat> watchers. Its actual availability will
3989be detected at runtime. If undefined, it will be enabled if the headers 4547be detected at runtime. If undefined, it will be enabled if the headers
3990indicate GNU/Linux + Glibc 2.4 or newer, otherwise disabled. 4548indicate GNU/Linux + Glibc 2.4 or newer, otherwise disabled.
3991 4549
4550=item EV_NO_SMP
4551
4552If defined to be C<1>, libev will assume that memory is always coherent
4553between threads, that is, threads can be used, but threads never run on
4554different cpus (or different cpu cores). This reduces dependencies
4555and makes libev faster.
4556
4557=item EV_NO_THREADS
4558
4559If defined to be C<1>, libev will assume that it will never be called
4560from different threads, which is a stronger assumption than C<EV_NO_SMP>,
4561above. This reduces dependencies and makes libev faster.
4562
3992=item EV_ATOMIC_T 4563=item EV_ATOMIC_T
3993 4564
3994Libev requires an integer type (suitable for storing C<0> or C<1>) whose 4565Libev requires an integer type (suitable for storing C<0> or C<1>) whose
3995access is atomic with respect to other threads or signal contexts. No such 4566access is atomic and serialised with respect to other threads or signal
3996type is easily found in the C language, so you can provide your own type 4567contexts. No such type is easily found in the C language, so you can
3997that you know is safe for your purposes. It is used both for signal handler "locking" 4568provide your own type that you know is safe for your purposes. It is used
3998as well as for signal and thread safety in C<ev_async> watchers. 4569both for signal handler "locking" as well as for signal and thread safety
4570in C<ev_async> watchers.
3999 4571
4000In the absence of this define, libev will use C<sig_atomic_t volatile> 4572In the absence of this define, libev will use C<sig_atomic_t volatile>
4001(from F<signal.h>), which is usually good enough on most platforms. 4573(from F<signal.h>), which is usually good enough on most platforms,
4574although strictly speaking using a type that also implies a memory fence
4575is required.
4002 4576
4003=item EV_H (h) 4577=item EV_H (h)
4004 4578
4005The name of the F<ev.h> header file used to include it. The default if 4579The name of the F<ev.h> header file used to include it. The default if
4006undefined is C<"ev.h"> in F<event.h>, F<ev.c> and F<ev++.h>. This can be 4580undefined is C<"ev.h"> in F<event.h>, F<ev.c> and F<ev++.h>. This can be
4030will have the C<struct ev_loop *> as first argument, and you can create 4604will have the C<struct ev_loop *> as first argument, and you can create
4031additional independent event loops. Otherwise there will be no support 4605additional independent event loops. Otherwise there will be no support
4032for multiple event loops and there is no first event loop pointer 4606for multiple event loops and there is no first event loop pointer
4033argument. Instead, all functions act on the single default loop. 4607argument. Instead, all functions act on the single default loop.
4034 4608
4609Note that C<EV_DEFAULT> and C<EV_DEFAULT_> will no longer provide a
4610default loop when multiplicity is switched off - you always have to
4611initialise the loop manually in this case.
4612
4035=item EV_MINPRI 4613=item EV_MINPRI
4036 4614
4037=item EV_MAXPRI 4615=item EV_MAXPRI
4038 4616
4039The range of allowed priorities. C<EV_MINPRI> must be smaller or equal to 4617The range of allowed priorities. C<EV_MINPRI> must be smaller or equal to
4075 #define EV_USE_POLL 1 4653 #define EV_USE_POLL 1
4076 #define EV_CHILD_ENABLE 1 4654 #define EV_CHILD_ENABLE 1
4077 #define EV_ASYNC_ENABLE 1 4655 #define EV_ASYNC_ENABLE 1
4078 4656
4079The actual value is a bitset, it can be a combination of the following 4657The actual value is a bitset, it can be a combination of the following
4080values: 4658values (by default, all of these are enabled):
4081 4659
4082=over 4 4660=over 4
4083 4661
4084=item C<1> - faster/larger code 4662=item C<1> - faster/larger code
4085 4663
4089code size by roughly 30% on amd64). 4667code size by roughly 30% on amd64).
4090 4668
4091When optimising for size, use of compiler flags such as C<-Os> with 4669When optimising for size, use of compiler flags such as C<-Os> with
4092gcc is recommended, as well as C<-DNDEBUG>, as libev contains a number of 4670gcc is recommended, as well as C<-DNDEBUG>, as libev contains a number of
4093assertions. 4671assertions.
4672
4673The default is off when C<__OPTIMIZE_SIZE__> is defined by your compiler
4674(e.g. gcc with C<-Os>).
4094 4675
4095=item C<2> - faster/larger data structures 4676=item C<2> - faster/larger data structures
4096 4677
4097Replaces the small 2-heap for timer management by a faster 4-heap, larger 4678Replaces the small 2-heap for timer management by a faster 4-heap, larger
4098hash table sizes and so on. This will usually further increase code size 4679hash table sizes and so on. This will usually further increase code size
4099and can additionally have an effect on the size of data structures at 4680and can additionally have an effect on the size of data structures at
4100runtime. 4681runtime.
4101 4682
4683The default is off when C<__OPTIMIZE_SIZE__> is defined by your compiler
4684(e.g. gcc with C<-Os>).
4685
4102=item C<4> - full API configuration 4686=item C<4> - full API configuration
4103 4687
4104This enables priorities (sets C<EV_MAXPRI>=2 and C<EV_MINPRI>=-2), and 4688This enables priorities (sets C<EV_MAXPRI>=2 and C<EV_MINPRI>=-2), and
4105enables multiplicity (C<EV_MULTIPLICITY>=1). 4689enables multiplicity (C<EV_MULTIPLICITY>=1).
4106 4690
4136 4720
4137With an intelligent-enough linker (gcc+binutils are intelligent enough 4721With an intelligent-enough linker (gcc+binutils are intelligent enough
4138when you use C<-Wl,--gc-sections -ffunction-sections>) functions unused by 4722when you use C<-Wl,--gc-sections -ffunction-sections>) functions unused by
4139your program might be left out as well - a binary starting a timer and an 4723your program might be left out as well - a binary starting a timer and an
4140I/O watcher then might come out at only 5Kb. 4724I/O watcher then might come out at only 5Kb.
4725
4726=item EV_API_STATIC
4727
4728If this symbol is defined (by default it is not), then all identifiers
4729will have static linkage. This means that libev will not export any
4730identifiers, and you cannot link against libev anymore. This can be useful
4731when you embed libev, only want to use libev functions in a single file,
4732and do not want its identifiers to be visible.
4733
4734To use this, define C<EV_API_STATIC> and include F<ev.c> in the file that
4735wants to use libev.
4736
4737This option only works when libev is compiled with a C compiler, as C++
4738doesn't support the required declaration syntax.
4141 4739
4142=item EV_AVOID_STDIO 4740=item EV_AVOID_STDIO
4143 4741
4144If this is set to C<1> at compiletime, then libev will avoid using stdio 4742If this is set to C<1> at compiletime, then libev will avoid using stdio
4145functions (printf, scanf, perror etc.). This will increase the code size 4743functions (printf, scanf, perror etc.). This will increase the code size
4289And a F<ev_cpp.C> implementation file that contains libev proper and is compiled: 4887And a F<ev_cpp.C> implementation file that contains libev proper and is compiled:
4290 4888
4291 #include "ev_cpp.h" 4889 #include "ev_cpp.h"
4292 #include "ev.c" 4890 #include "ev.c"
4293 4891
4294=head1 INTERACTION WITH OTHER PROGRAMS OR LIBRARIES 4892=head1 INTERACTION WITH OTHER PROGRAMS, LIBRARIES OR THE ENVIRONMENT
4295 4893
4296=head2 THREADS AND COROUTINES 4894=head2 THREADS AND COROUTINES
4297 4895
4298=head3 THREADS 4896=head3 THREADS
4299 4897
4350default loop and triggering an C<ev_async> watcher from the default loop 4948default loop and triggering an C<ev_async> watcher from the default loop
4351watcher callback into the event loop interested in the signal. 4949watcher callback into the event loop interested in the signal.
4352 4950
4353=back 4951=back
4354 4952
4355=head4 THREAD LOCKING EXAMPLE 4953See also L<THREAD LOCKING EXAMPLE>.
4356
4357Here is a fictitious example of how to run an event loop in a different
4358thread than where callbacks are being invoked and watchers are
4359created/added/removed.
4360
4361For a real-world example, see the C<EV::Loop::Async> perl module,
4362which uses exactly this technique (which is suited for many high-level
4363languages).
4364
4365The example uses a pthread mutex to protect the loop data, a condition
4366variable to wait for callback invocations, an async watcher to notify the
4367event loop thread and an unspecified mechanism to wake up the main thread.
4368
4369First, you need to associate some data with the event loop:
4370
4371 typedef struct {
4372 mutex_t lock; /* global loop lock */
4373 ev_async async_w;
4374 thread_t tid;
4375 cond_t invoke_cv;
4376 } userdata;
4377
4378 void prepare_loop (EV_P)
4379 {
4380 // for simplicity, we use a static userdata struct.
4381 static userdata u;
4382
4383 ev_async_init (&u->async_w, async_cb);
4384 ev_async_start (EV_A_ &u->async_w);
4385
4386 pthread_mutex_init (&u->lock, 0);
4387 pthread_cond_init (&u->invoke_cv, 0);
4388
4389 // now associate this with the loop
4390 ev_set_userdata (EV_A_ u);
4391 ev_set_invoke_pending_cb (EV_A_ l_invoke);
4392 ev_set_loop_release_cb (EV_A_ l_release, l_acquire);
4393
4394 // then create the thread running ev_loop
4395 pthread_create (&u->tid, 0, l_run, EV_A);
4396 }
4397
4398The callback for the C<ev_async> watcher does nothing: the watcher is used
4399solely to wake up the event loop so it takes notice of any new watchers
4400that might have been added:
4401
4402 static void
4403 async_cb (EV_P_ ev_async *w, int revents)
4404 {
4405 // just used for the side effects
4406 }
4407
4408The C<l_release> and C<l_acquire> callbacks simply unlock/lock the mutex
4409protecting the loop data, respectively.
4410
4411 static void
4412 l_release (EV_P)
4413 {
4414 userdata *u = ev_userdata (EV_A);
4415 pthread_mutex_unlock (&u->lock);
4416 }
4417
4418 static void
4419 l_acquire (EV_P)
4420 {
4421 userdata *u = ev_userdata (EV_A);
4422 pthread_mutex_lock (&u->lock);
4423 }
4424
4425The event loop thread first acquires the mutex, and then jumps straight
4426into C<ev_run>:
4427
4428 void *
4429 l_run (void *thr_arg)
4430 {
4431 struct ev_loop *loop = (struct ev_loop *)thr_arg;
4432
4433 l_acquire (EV_A);
4434 pthread_setcanceltype (PTHREAD_CANCEL_ASYNCHRONOUS, 0);
4435 ev_run (EV_A_ 0);
4436 l_release (EV_A);
4437
4438 return 0;
4439 }
4440
4441Instead of invoking all pending watchers, the C<l_invoke> callback will
4442signal the main thread via some unspecified mechanism (signals? pipe
4443writes? C<Async::Interrupt>?) and then waits until all pending watchers
4444have been called (in a while loop because a) spurious wakeups are possible
4445and b) skipping inter-thread-communication when there are no pending
4446watchers is very beneficial):
4447
4448 static void
4449 l_invoke (EV_P)
4450 {
4451 userdata *u = ev_userdata (EV_A);
4452
4453 while (ev_pending_count (EV_A))
4454 {
4455 wake_up_other_thread_in_some_magic_or_not_so_magic_way ();
4456 pthread_cond_wait (&u->invoke_cv, &u->lock);
4457 }
4458 }
4459
4460Now, whenever the main thread gets told to invoke pending watchers, it
4461will grab the lock, call C<ev_invoke_pending> and then signal the loop
4462thread to continue:
4463
4464 static void
4465 real_invoke_pending (EV_P)
4466 {
4467 userdata *u = ev_userdata (EV_A);
4468
4469 pthread_mutex_lock (&u->lock);
4470 ev_invoke_pending (EV_A);
4471 pthread_cond_signal (&u->invoke_cv);
4472 pthread_mutex_unlock (&u->lock);
4473 }
4474
4475Whenever you want to start/stop a watcher or do other modifications to an
4476event loop, you will now have to lock:
4477
4478 ev_timer timeout_watcher;
4479 userdata *u = ev_userdata (EV_A);
4480
4481 ev_timer_init (&timeout_watcher, timeout_cb, 5.5, 0.);
4482
4483 pthread_mutex_lock (&u->lock);
4484 ev_timer_start (EV_A_ &timeout_watcher);
4485 ev_async_send (EV_A_ &u->async_w);
4486 pthread_mutex_unlock (&u->lock);
4487
4488Note that sending the C<ev_async> watcher is required because otherwise
4489an event loop currently blocking in the kernel will have no knowledge
4490about the newly added timer. By waking up the loop it will pick up any new
4491watchers in the next event loop iteration.
4492 4954
4493=head3 COROUTINES 4955=head3 COROUTINES
4494 4956
4495Libev is very accommodating to coroutines ("cooperative threads"): 4957Libev is very accommodating to coroutines ("cooperative threads"):
4496libev fully supports nesting calls to its functions from different 4958libev fully supports nesting calls to its functions from different
4661requires, and its I/O model is fundamentally incompatible with the POSIX 5123requires, and its I/O model is fundamentally incompatible with the POSIX
4662model. Libev still offers limited functionality on this platform in 5124model. Libev still offers limited functionality on this platform in
4663the form of the C<EVBACKEND_SELECT> backend, and only supports socket 5125the form of the C<EVBACKEND_SELECT> backend, and only supports socket
4664descriptors. This only applies when using Win32 natively, not when using 5126descriptors. This only applies when using Win32 natively, not when using
4665e.g. cygwin. Actually, it only applies to the microsofts own compilers, 5127e.g. cygwin. Actually, it only applies to the microsofts own compilers,
4666as every compielr comes with a slightly differently broken/incompatible 5128as every compiler comes with a slightly differently broken/incompatible
4667environment. 5129environment.
4668 5130
4669Lifting these limitations would basically require the full 5131Lifting these limitations would basically require the full
4670re-implementation of the I/O system. If you are into this kind of thing, 5132re-implementation of the I/O system. If you are into this kind of thing,
4671then note that glib does exactly that for you in a very portable way (note 5133then note that glib does exactly that for you in a very portable way (note
4804 5266
4805The type C<double> is used to represent timestamps. It is required to 5267The type C<double> is used to represent timestamps. It is required to
4806have at least 51 bits of mantissa (and 9 bits of exponent), which is 5268have at least 51 bits of mantissa (and 9 bits of exponent), which is
4807good enough for at least into the year 4000 with millisecond accuracy 5269good enough for at least into the year 4000 with millisecond accuracy
4808(the design goal for libev). This requirement is overfulfilled by 5270(the design goal for libev). This requirement is overfulfilled by
4809implementations using IEEE 754, which is basically all existing ones. With 5271implementations using IEEE 754, which is basically all existing ones.
5272
4810IEEE 754 doubles, you get microsecond accuracy until at least 2200. 5273With IEEE 754 doubles, you get microsecond accuracy until at least the
5274year 2255 (and millisecond accuracy till the year 287396 - by then, libev
5275is either obsolete or somebody patched it to use C<long double> or
5276something like that, just kidding).
4811 5277
4812=back 5278=back
4813 5279
4814If you know of other additional requirements drop me a note. 5280If you know of other additional requirements drop me a note.
4815 5281
4877=item Processing ev_async_send: O(number_of_async_watchers) 5343=item Processing ev_async_send: O(number_of_async_watchers)
4878 5344
4879=item Processing signals: O(max_signal_number) 5345=item Processing signals: O(max_signal_number)
4880 5346
4881Sending involves a system call I<iff> there were no other C<ev_async_send> 5347Sending involves a system call I<iff> there were no other C<ev_async_send>
4882calls in the current loop iteration. Checking for async and signal events 5348calls in the current loop iteration and the loop is currently
5349blocked. Checking for async and signal events involves iterating over all
4883involves iterating over all running async watchers or all signal numbers. 5350running async watchers or all signal numbers.
4884 5351
4885=back 5352=back
4886 5353
4887 5354
4888=head1 PORTING FROM LIBEV 3.X TO 4.X 5355=head1 PORTING FROM LIBEV 3.X TO 4.X
5005The physical time that is observed. It is apparently strictly monotonic :) 5472The physical time that is observed. It is apparently strictly monotonic :)
5006 5473
5007=item wall-clock time 5474=item wall-clock time
5008 5475
5009The time and date as shown on clocks. Unlike real time, it can actually 5476The time and date as shown on clocks. Unlike real time, it can actually
5010be wrong and jump forwards and backwards, e.g. when the you adjust your 5477be wrong and jump forwards and backwards, e.g. when you adjust your
5011clock. 5478clock.
5012 5479
5013=item watcher 5480=item watcher
5014 5481
5015A data structure that describes interest in certain events. Watchers need 5482A data structure that describes interest in certain events. Watchers need
5018=back 5485=back
5019 5486
5020=head1 AUTHOR 5487=head1 AUTHOR
5021 5488
5022Marc Lehmann <libev@schmorp.de>, with repeated corrections by Mikael 5489Marc Lehmann <libev@schmorp.de>, with repeated corrections by Mikael
5023Magnusson and Emanuele Giaquinta. 5490Magnusson and Emanuele Giaquinta, and minor corrections by many others.
5024 5491

Diff Legend

Removed lines
+ Added lines
< Changed lines
> Changed lines