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1=encoding utf-8
2
1=head1 NAME 3=head1 NAME
2 4
3libev - a high performance full-featured event loop written in C 5libev - a high performance full-featured event loop written in C
4 6
5=head1 SYNOPSIS 7=head1 SYNOPSIS
58 ev_timer_start (loop, &timeout_watcher); 60 ev_timer_start (loop, &timeout_watcher);
59 61
60 // now wait for events to arrive 62 // now wait for events to arrive
61 ev_run (loop, 0); 63 ev_run (loop, 0);
62 64
63 // unloop was called, so exit 65 // break was called, so exit
64 return 0; 66 return 0;
65 } 67 }
66 68
67=head1 ABOUT THIS DOCUMENT 69=head1 ABOUT THIS DOCUMENT
68 70
82 84
83=head1 WHAT TO READ WHEN IN A HURRY 85=head1 WHAT TO READ WHEN IN A HURRY
84 86
85This manual tries to be very detailed, but unfortunately, this also makes 87This manual tries to be very detailed, but unfortunately, this also makes
86it very long. If you just want to know the basics of libev, I suggest 88it very long. If you just want to know the basics of libev, I suggest
87reading L<ANATOMY OF A WATCHER>, then the L<EXAMPLE PROGRAM> above and 89reading L</ANATOMY OF A WATCHER>, then the L</EXAMPLE PROGRAM> above and
88look up the missing functions in L<GLOBAL FUNCTIONS> and the C<ev_io> and 90look up the missing functions in L</GLOBAL FUNCTIONS> and the C<ev_io> and
89C<ev_timer> sections in L<WATCHER TYPES>. 91C<ev_timer> sections in L</WATCHER TYPES>.
90 92
91=head1 ABOUT LIBEV 93=head1 ABOUT LIBEV
92 94
93Libev is an event loop: you register interest in certain events (such as a 95Libev is an event loop: you register interest in certain events (such as a
94file descriptor being readable or a timeout occurring), and it will manage 96file descriptor being readable or a timeout occurring), and it will manage
174=item ev_tstamp ev_time () 176=item ev_tstamp ev_time ()
175 177
176Returns the current time as libev would use it. Please note that the 178Returns the current time as libev would use it. Please note that the
177C<ev_now> function is usually faster and also often returns the timestamp 179C<ev_now> function is usually faster and also often returns the timestamp
178you actually want to know. Also interesting is the combination of 180you actually want to know. Also interesting is the combination of
179C<ev_update_now> and C<ev_now>. 181C<ev_now_update> and C<ev_now>.
180 182
181=item ev_sleep (ev_tstamp interval) 183=item ev_sleep (ev_tstamp interval)
182 184
183Sleep for the given interval: The current thread will be blocked until 185Sleep for the given interval: The current thread will be blocked
184either it is interrupted or the given time interval has passed. Basically 186until either it is interrupted or the given time interval has
187passed (approximately - it might return a bit earlier even if not
188interrupted). Returns immediately if C<< interval <= 0 >>.
189
185this is a sub-second-resolution C<sleep ()>. 190Basically this is a sub-second-resolution C<sleep ()>.
191
192The range of the C<interval> is limited - libev only guarantees to work
193with sleep times of up to one day (C<< interval <= 86400 >>).
186 194
187=item int ev_version_major () 195=item int ev_version_major ()
188 196
189=item int ev_version_minor () 197=item int ev_version_minor ()
190 198
241the current system, you would need to look at C<ev_embeddable_backends () 249the current system, you would need to look at C<ev_embeddable_backends ()
242& ev_supported_backends ()>, likewise for recommended ones. 250& ev_supported_backends ()>, likewise for recommended ones.
243 251
244See the description of C<ev_embed> watchers for more info. 252See the description of C<ev_embed> watchers for more info.
245 253
246=item ev_set_allocator (void *(*cb)(void *ptr, long size)) 254=item ev_set_allocator (void *(*cb)(void *ptr, long size) throw ())
247 255
248Sets the allocation function to use (the prototype is similar - the 256Sets the allocation function to use (the prototype is similar - the
249semantics are identical to the C<realloc> C89/SuS/POSIX function). It is 257semantics are identical to the C<realloc> C89/SuS/POSIX function). It is
250used to allocate and free memory (no surprises here). If it returns zero 258used to allocate and free memory (no surprises here). If it returns zero
251when memory needs to be allocated (C<size != 0>), the library might abort 259when memory needs to be allocated (C<size != 0>), the library might abort
277 } 285 }
278 286
279 ... 287 ...
280 ev_set_allocator (persistent_realloc); 288 ev_set_allocator (persistent_realloc);
281 289
282=item ev_set_syserr_cb (void (*cb)(const char *msg)) 290=item ev_set_syserr_cb (void (*cb)(const char *msg) throw ())
283 291
284Set the callback function to call on a retryable system call error (such 292Set the callback function to call on a retryable system call error (such
285as failed select, poll, epoll_wait). The message is a printable string 293as failed select, poll, epoll_wait). The message is a printable string
286indicating the system call or subsystem causing the problem. If this 294indicating the system call or subsystem causing the problem. If this
287callback is set, then libev will expect it to remedy the situation, no 295callback is set, then libev will expect it to remedy the situation, no
299 } 307 }
300 308
301 ... 309 ...
302 ev_set_syserr_cb (fatal_error); 310 ev_set_syserr_cb (fatal_error);
303 311
312=item ev_feed_signal (int signum)
313
314This function can be used to "simulate" a signal receive. It is completely
315safe to call this function at any time, from any context, including signal
316handlers or random threads.
317
318Its main use is to customise signal handling in your process, especially
319in the presence of threads. For example, you could block signals
320by default in all threads (and specifying C<EVFLAG_NOSIGMASK> when
321creating any loops), and in one thread, use C<sigwait> or any other
322mechanism to wait for signals, then "deliver" them to libev by calling
323C<ev_feed_signal>.
324
304=back 325=back
305 326
306=head1 FUNCTIONS CONTROLLING EVENT LOOPS 327=head1 FUNCTIONS CONTROLLING EVENT LOOPS
307 328
308An event loop is described by a C<struct ev_loop *> (the C<struct> is 329An event loop is described by a C<struct ev_loop *> (the C<struct> is
377 398
378If this flag bit is or'ed into the flag value (or the program runs setuid 399If this flag bit is or'ed into the flag value (or the program runs setuid
379or setgid) then libev will I<not> look at the environment variable 400or setgid) then libev will I<not> look at the environment variable
380C<LIBEV_FLAGS>. Otherwise (the default), this environment variable will 401C<LIBEV_FLAGS>. Otherwise (the default), this environment variable will
381override the flags completely if it is found in the environment. This is 402override the flags completely if it is found in the environment. This is
382useful to try out specific backends to test their performance, or to work 403useful to try out specific backends to test their performance, to work
383around bugs. 404around bugs, or to make libev threadsafe (accessing environment variables
405cannot be done in a threadsafe way, but usually it works if no other
406thread modifies them).
384 407
385=item C<EVFLAG_FORKCHECK> 408=item C<EVFLAG_FORKCHECK>
386 409
387Instead of calling C<ev_loop_fork> manually after a fork, you can also 410Instead of calling C<ev_loop_fork> manually after a fork, you can also
388make libev check for a fork in each iteration by enabling this flag. 411make libev check for a fork in each iteration by enabling this flag.
393GNU/Linux system for example, C<getpid> is actually a simple 5-insn sequence 416GNU/Linux system for example, C<getpid> is actually a simple 5-insn sequence
394without a system call and thus I<very> fast, but my GNU/Linux system also has 417without a system call and thus I<very> fast, but my GNU/Linux system also has
395C<pthread_atfork> which is even faster). 418C<pthread_atfork> which is even faster).
396 419
397The big advantage of this flag is that you can forget about fork (and 420The big advantage of this flag is that you can forget about fork (and
398forget about forgetting to tell libev about forking) when you use this 421forget about forgetting to tell libev about forking, although you still
399flag. 422have to ignore C<SIGPIPE>) when you use this flag.
400 423
401This flag setting cannot be overridden or specified in the C<LIBEV_FLAGS> 424This flag setting cannot be overridden or specified in the C<LIBEV_FLAGS>
402environment variable. 425environment variable.
403 426
404=item C<EVFLAG_NOINOTIFY> 427=item C<EVFLAG_NOINOTIFY>
419 442
420Signalfd will not be used by default as this changes your signal mask, and 443Signalfd will not be used by default as this changes your signal mask, and
421there are a lot of shoddy libraries and programs (glib's threadpool for 444there are a lot of shoddy libraries and programs (glib's threadpool for
422example) that can't properly initialise their signal masks. 445example) that can't properly initialise their signal masks.
423 446
447=item C<EVFLAG_NOSIGMASK>
448
449When this flag is specified, then libev will avoid to modify the signal
450mask. Specifically, this means you have to make sure signals are unblocked
451when you want to receive them.
452
453This behaviour is useful when you want to do your own signal handling, or
454want to handle signals only in specific threads and want to avoid libev
455unblocking the signals.
456
457It's also required by POSIX in a threaded program, as libev calls
458C<sigprocmask>, whose behaviour is officially unspecified.
459
460This flag's behaviour will become the default in future versions of libev.
461
424=item C<EVBACKEND_SELECT> (value 1, portable select backend) 462=item C<EVBACKEND_SELECT> (value 1, portable select backend)
425 463
426This is your standard select(2) backend. Not I<completely> standard, as 464This is your standard select(2) backend. Not I<completely> standard, as
427libev tries to roll its own fd_set with no limits on the number of fds, 465libev tries to roll its own fd_set with no limits on the number of fds,
428but if that fails, expect a fairly low limit on the number of fds when 466but if that fails, expect a fairly low limit on the number of fds when
455=item C<EVBACKEND_EPOLL> (value 4, Linux) 493=item C<EVBACKEND_EPOLL> (value 4, Linux)
456 494
457Use the linux-specific epoll(7) interface (for both pre- and post-2.6.9 495Use the linux-specific epoll(7) interface (for both pre- and post-2.6.9
458kernels). 496kernels).
459 497
460For few fds, this backend is a bit little slower than poll and select, 498For few fds, this backend is a bit little slower than poll and select, but
461but it scales phenomenally better. While poll and select usually scale 499it scales phenomenally better. While poll and select usually scale like
462like O(total_fds) where n is the total number of fds (or the highest fd), 500O(total_fds) where total_fds is the total number of fds (or the highest
463epoll scales either O(1) or O(active_fds). 501fd), epoll scales either O(1) or O(active_fds).
464 502
465The epoll mechanism deserves honorable mention as the most misdesigned 503The epoll mechanism deserves honorable mention as the most misdesigned
466of the more advanced event mechanisms: mere annoyances include silently 504of the more advanced event mechanisms: mere annoyances include silently
467dropping file descriptors, requiring a system call per change per file 505dropping file descriptors, requiring a system call per change per file
468descriptor (and unnecessary guessing of parameters), problems with dup, 506descriptor (and unnecessary guessing of parameters), problems with dup,
4710.1ms) and so on. The biggest issue is fork races, however - if a program 5090.1ms) and so on. The biggest issue is fork races, however - if a program
472forks then I<both> parent and child process have to recreate the epoll 510forks then I<both> parent and child process have to recreate the epoll
473set, which can take considerable time (one syscall per file descriptor) 511set, which can take considerable time (one syscall per file descriptor)
474and is of course hard to detect. 512and is of course hard to detect.
475 513
476Epoll is also notoriously buggy - embedding epoll fds I<should> work, but 514Epoll is also notoriously buggy - embedding epoll fds I<should> work,
477of course I<doesn't>, and epoll just loves to report events for totally 515but of course I<doesn't>, and epoll just loves to report events for
478I<different> file descriptors (even already closed ones, so one cannot 516totally I<different> file descriptors (even already closed ones, so
479even remove them from the set) than registered in the set (especially 517one cannot even remove them from the set) than registered in the set
480on SMP systems). Libev tries to counter these spurious notifications by 518(especially on SMP systems). Libev tries to counter these spurious
481employing an additional generation counter and comparing that against the 519notifications by employing an additional generation counter and comparing
482events to filter out spurious ones, recreating the set when required. Last 520that against the events to filter out spurious ones, recreating the set
521when required. Epoll also erroneously rounds down timeouts, but gives you
522no way to know when and by how much, so sometimes you have to busy-wait
523because epoll returns immediately despite a nonzero timeout. And last
483not least, it also refuses to work with some file descriptors which work 524not least, it also refuses to work with some file descriptors which work
484perfectly fine with C<select> (files, many character devices...). 525perfectly fine with C<select> (files, many character devices...).
485 526
486Epoll is truly the train wreck analog among event poll mechanisms. 527Epoll is truly the train wreck among event poll mechanisms, a frankenpoll,
528cobbled together in a hurry, no thought to design or interaction with
529others. Oh, the pain, will it ever stop...
487 530
488While stopping, setting and starting an I/O watcher in the same iteration 531While stopping, setting and starting an I/O watcher in the same iteration
489will result in some caching, there is still a system call per such 532will result in some caching, there is still a system call per such
490incident (because the same I<file descriptor> could point to a different 533incident (because the same I<file descriptor> could point to a different
491I<file description> now), so its best to avoid that. Also, C<dup ()>'ed 534I<file description> now), so its best to avoid that. Also, C<dup ()>'ed
528 571
529It scales in the same way as the epoll backend, but the interface to the 572It scales in the same way as the epoll backend, but the interface to the
530kernel is more efficient (which says nothing about its actual speed, of 573kernel is more efficient (which says nothing about its actual speed, of
531course). While stopping, setting and starting an I/O watcher does never 574course). While stopping, setting and starting an I/O watcher does never
532cause an extra system call as with C<EVBACKEND_EPOLL>, it still adds up to 575cause an extra system call as with C<EVBACKEND_EPOLL>, it still adds up to
533two event changes per incident. Support for C<fork ()> is very bad (but 576two event changes per incident. Support for C<fork ()> is very bad (you
534sane, unlike epoll) and it drops fds silently in similarly hard-to-detect 577might have to leak fd's on fork, but it's more sane than epoll) and it
535cases 578drops fds silently in similarly hard-to-detect cases.
536 579
537This backend usually performs well under most conditions. 580This backend usually performs well under most conditions.
538 581
539While nominally embeddable in other event loops, this doesn't work 582While nominally embeddable in other event loops, this doesn't work
540everywhere, so you might need to test for this. And since it is broken 583everywhere, so you might need to test for this. And since it is broken
557=item C<EVBACKEND_PORT> (value 32, Solaris 10) 600=item C<EVBACKEND_PORT> (value 32, Solaris 10)
558 601
559This uses the Solaris 10 event port mechanism. As with everything on Solaris, 602This uses the Solaris 10 event port mechanism. As with everything on Solaris,
560it's really slow, but it still scales very well (O(active_fds)). 603it's really slow, but it still scales very well (O(active_fds)).
561 604
562Please note that Solaris event ports can deliver a lot of spurious
563notifications, so you need to use non-blocking I/O or other means to avoid
564blocking when no data (or space) is available.
565
566While this backend scales well, it requires one system call per active 605While this backend scales well, it requires one system call per active
567file descriptor per loop iteration. For small and medium numbers of file 606file descriptor per loop iteration. For small and medium numbers of file
568descriptors a "slow" C<EVBACKEND_SELECT> or C<EVBACKEND_POLL> backend 607descriptors a "slow" C<EVBACKEND_SELECT> or C<EVBACKEND_POLL> backend
569might perform better. 608might perform better.
570 609
571On the positive side, with the exception of the spurious readiness 610On the positive side, this backend actually performed fully to
572notifications, this backend actually performed fully to specification
573in all tests and is fully embeddable, which is a rare feat among the 611specification in all tests and is fully embeddable, which is a rare feat
574OS-specific backends (I vastly prefer correctness over speed hacks). 612among the OS-specific backends (I vastly prefer correctness over speed
613hacks).
614
615On the negative side, the interface is I<bizarre> - so bizarre that
616even sun itself gets it wrong in their code examples: The event polling
617function sometimes returns events to the caller even though an error
618occurred, but with no indication whether it has done so or not (yes, it's
619even documented that way) - deadly for edge-triggered interfaces where you
620absolutely have to know whether an event occurred or not because you have
621to re-arm the watcher.
622
623Fortunately libev seems to be able to work around these idiocies.
575 624
576This backend maps C<EV_READ> and C<EV_WRITE> in the same way as 625This backend maps C<EV_READ> and C<EV_WRITE> in the same way as
577C<EVBACKEND_POLL>. 626C<EVBACKEND_POLL>.
578 627
579=item C<EVBACKEND_ALL> 628=item C<EVBACKEND_ALL>
580 629
581Try all backends (even potentially broken ones that wouldn't be tried 630Try all backends (even potentially broken ones that wouldn't be tried
582with C<EVFLAG_AUTO>). Since this is a mask, you can do stuff such as 631with C<EVFLAG_AUTO>). Since this is a mask, you can do stuff such as
583C<EVBACKEND_ALL & ~EVBACKEND_KQUEUE>. 632C<EVBACKEND_ALL & ~EVBACKEND_KQUEUE>.
584 633
585It is definitely not recommended to use this flag. 634It is definitely not recommended to use this flag, use whatever
635C<ev_recommended_backends ()> returns, or simply do not specify a backend
636at all.
637
638=item C<EVBACKEND_MASK>
639
640Not a backend at all, but a mask to select all backend bits from a
641C<flags> value, in case you want to mask out any backends from a flags
642value (e.g. when modifying the C<LIBEV_FLAGS> environment variable).
586 643
587=back 644=back
588 645
589If one or more of the backend flags are or'ed into the flags value, 646If one or more of the backend flags are or'ed into the flags value,
590then only these backends will be tried (in the reverse order as listed 647then only these backends will be tried (in the reverse order as listed
625If you need dynamically allocated loops it is better to use C<ev_loop_new> 682If you need dynamically allocated loops it is better to use C<ev_loop_new>
626and C<ev_loop_destroy>. 683and C<ev_loop_destroy>.
627 684
628=item ev_loop_fork (loop) 685=item ev_loop_fork (loop)
629 686
630This function sets a flag that causes subsequent C<ev_run> iterations to 687This function sets a flag that causes subsequent C<ev_run> iterations
631reinitialise the kernel state for backends that have one. Despite the 688to reinitialise the kernel state for backends that have one. Despite
632name, you can call it anytime, but it makes most sense after forking, in 689the name, you can call it anytime you are allowed to start or stop
633the child process. You I<must> call it (or use C<EVFLAG_FORKCHECK>) in the 690watchers (except inside an C<ev_prepare> callback), but it makes most
691sense after forking, in the child process. You I<must> call it (or use
634child before resuming or calling C<ev_run>. 692C<EVFLAG_FORKCHECK>) in the child before resuming or calling C<ev_run>.
635 693
694In addition, if you want to reuse a loop (via this function or
695C<EVFLAG_FORKCHECK>), you I<also> have to ignore C<SIGPIPE>.
696
636Again, you I<have> to call it on I<any> loop that you want to re-use after 697Again, you I<have> to call it on I<any> loop that you want to re-use after
637a fork, I<even if you do not plan to use the loop in the parent>. This is 698a fork, I<even if you do not plan to use the loop in the parent>. This is
638because some kernel interfaces *cough* I<kqueue> *cough* do funny things 699because some kernel interfaces *cough* I<kqueue> *cough* do funny things
639during fork. 700during fork.
640 701
641On the other hand, you only need to call this function in the child 702On the other hand, you only need to call this function in the child
711 772
712This function is rarely useful, but when some event callback runs for a 773This function is rarely useful, but when some event callback runs for a
713very long time without entering the event loop, updating libev's idea of 774very long time without entering the event loop, updating libev's idea of
714the current time is a good idea. 775the current time is a good idea.
715 776
716See also L<The special problem of time updates> in the C<ev_timer> section. 777See also L</The special problem of time updates> in the C<ev_timer> section.
717 778
718=item ev_suspend (loop) 779=item ev_suspend (loop)
719 780
720=item ev_resume (loop) 781=item ev_resume (loop)
721 782
739without a previous call to C<ev_suspend>. 800without a previous call to C<ev_suspend>.
740 801
741Calling C<ev_suspend>/C<ev_resume> has the side effect of updating the 802Calling C<ev_suspend>/C<ev_resume> has the side effect of updating the
742event loop time (see C<ev_now_update>). 803event loop time (see C<ev_now_update>).
743 804
744=item ev_run (loop, int flags) 805=item bool ev_run (loop, int flags)
745 806
746Finally, this is it, the event handler. This function usually is called 807Finally, this is it, the event handler. This function usually is called
747after you have initialised all your watchers and you want to start 808after you have initialised all your watchers and you want to start
748handling events. It will ask the operating system for any new events, call 809handling events. It will ask the operating system for any new events, call
749the watcher callbacks, an then repeat the whole process indefinitely: This 810the watcher callbacks, and then repeat the whole process indefinitely: This
750is why event loops are called I<loops>. 811is why event loops are called I<loops>.
751 812
752If the flags argument is specified as C<0>, it will keep handling events 813If the flags argument is specified as C<0>, it will keep handling events
753until either no event watchers are active anymore or C<ev_break> was 814until either no event watchers are active anymore or C<ev_break> was
754called. 815called.
816
817The return value is false if there are no more active watchers (which
818usually means "all jobs done" or "deadlock"), and true in all other cases
819(which usually means " you should call C<ev_run> again").
755 820
756Please note that an explicit C<ev_break> is usually better than 821Please note that an explicit C<ev_break> is usually better than
757relying on all watchers to be stopped when deciding when a program has 822relying on all watchers to be stopped when deciding when a program has
758finished (especially in interactive programs), but having a program 823finished (especially in interactive programs), but having a program
759that automatically loops as long as it has to and no longer by virtue 824that automatically loops as long as it has to and no longer by virtue
760of relying on its watchers stopping correctly, that is truly a thing of 825of relying on its watchers stopping correctly, that is truly a thing of
761beauty. 826beauty.
762 827
763This function is also I<mostly> exception-safe - you can break out of 828This function is I<mostly> exception-safe - you can break out of a
764a C<ev_run> call by calling C<longjmp> in a callback, throwing a C++ 829C<ev_run> call by calling C<longjmp> in a callback, throwing a C++
765exception and so on. This does not decrement the C<ev_depth> value, nor 830exception and so on. This does not decrement the C<ev_depth> value, nor
766will it clear any outstanding C<EVBREAK_ONE> breaks. 831will it clear any outstanding C<EVBREAK_ONE> breaks.
767 832
768A flags value of C<EVRUN_NOWAIT> will look for new events, will handle 833A flags value of C<EVRUN_NOWAIT> will look for new events, will handle
769those events and any already outstanding ones, but will not wait and 834those events and any already outstanding ones, but will not wait and
781This is useful if you are waiting for some external event in conjunction 846This is useful if you are waiting for some external event in conjunction
782with something not expressible using other libev watchers (i.e. "roll your 847with something not expressible using other libev watchers (i.e. "roll your
783own C<ev_run>"). However, a pair of C<ev_prepare>/C<ev_check> watchers is 848own C<ev_run>"). However, a pair of C<ev_prepare>/C<ev_check> watchers is
784usually a better approach for this kind of thing. 849usually a better approach for this kind of thing.
785 850
786Here are the gory details of what C<ev_run> does: 851Here are the gory details of what C<ev_run> does (this is for your
852understanding, not a guarantee that things will work exactly like this in
853future versions):
787 854
788 - Increment loop depth. 855 - Increment loop depth.
789 - Reset the ev_break status. 856 - Reset the ev_break status.
790 - Before the first iteration, call any pending watchers. 857 - Before the first iteration, call any pending watchers.
791 LOOP: 858 LOOP:
824anymore. 891anymore.
825 892
826 ... queue jobs here, make sure they register event watchers as long 893 ... queue jobs here, make sure they register event watchers as long
827 ... as they still have work to do (even an idle watcher will do..) 894 ... as they still have work to do (even an idle watcher will do..)
828 ev_run (my_loop, 0); 895 ev_run (my_loop, 0);
829 ... jobs done or somebody called unloop. yeah! 896 ... jobs done or somebody called break. yeah!
830 897
831=item ev_break (loop, how) 898=item ev_break (loop, how)
832 899
833Can be used to make a call to C<ev_run> return early (but only after it 900Can be used to make a call to C<ev_run> return early (but only after it
834has processed all outstanding events). The C<how> argument must be either 901has processed all outstanding events). The C<how> argument must be either
867running when nothing else is active. 934running when nothing else is active.
868 935
869 ev_signal exitsig; 936 ev_signal exitsig;
870 ev_signal_init (&exitsig, sig_cb, SIGINT); 937 ev_signal_init (&exitsig, sig_cb, SIGINT);
871 ev_signal_start (loop, &exitsig); 938 ev_signal_start (loop, &exitsig);
872 evf_unref (loop); 939 ev_unref (loop);
873 940
874Example: For some weird reason, unregister the above signal handler again. 941Example: For some weird reason, unregister the above signal handler again.
875 942
876 ev_ref (loop); 943 ev_ref (loop);
877 ev_signal_stop (loop, &exitsig); 944 ev_signal_stop (loop, &exitsig);
897overhead for the actual polling but can deliver many events at once. 964overhead for the actual polling but can deliver many events at once.
898 965
899By setting a higher I<io collect interval> you allow libev to spend more 966By setting a higher I<io collect interval> you allow libev to spend more
900time collecting I/O events, so you can handle more events per iteration, 967time collecting I/O events, so you can handle more events per iteration,
901at the cost of increasing latency. Timeouts (both C<ev_periodic> and 968at the cost of increasing latency. Timeouts (both C<ev_periodic> and
902C<ev_timer>) will be not affected. Setting this to a non-null value will 969C<ev_timer>) will not be affected. Setting this to a non-null value will
903introduce an additional C<ev_sleep ()> call into most loop iterations. The 970introduce an additional C<ev_sleep ()> call into most loop iterations. The
904sleep time ensures that libev will not poll for I/O events more often then 971sleep time ensures that libev will not poll for I/O events more often then
905once per this interval, on average. 972once per this interval, on average (as long as the host time resolution is
973good enough).
906 974
907Likewise, by setting a higher I<timeout collect interval> you allow libev 975Likewise, by setting a higher I<timeout collect interval> you allow libev
908to spend more time collecting timeouts, at the expense of increased 976to spend more time collecting timeouts, at the expense of increased
909latency/jitter/inexactness (the watcher callback will be called 977latency/jitter/inexactness (the watcher callback will be called
910later). C<ev_io> watchers will not be affected. Setting this to a non-null 978later). C<ev_io> watchers will not be affected. Setting this to a non-null
956invoke the actual watchers inside another context (another thread etc.). 1024invoke the actual watchers inside another context (another thread etc.).
957 1025
958If you want to reset the callback, use C<ev_invoke_pending> as new 1026If you want to reset the callback, use C<ev_invoke_pending> as new
959callback. 1027callback.
960 1028
961=item ev_set_loop_release_cb (loop, void (*release)(EV_P), void (*acquire)(EV_P)) 1029=item ev_set_loop_release_cb (loop, void (*release)(EV_P) throw (), void (*acquire)(EV_P) throw ())
962 1030
963Sometimes you want to share the same loop between multiple threads. This 1031Sometimes you want to share the same loop between multiple threads. This
964can be done relatively simply by putting mutex_lock/unlock calls around 1032can be done relatively simply by putting mutex_lock/unlock calls around
965each call to a libev function. 1033each call to a libev function.
966 1034
967However, C<ev_run> can run an indefinite time, so it is not feasible 1035However, C<ev_run> can run an indefinite time, so it is not feasible
968to wait for it to return. One way around this is to wake up the event 1036to wait for it to return. One way around this is to wake up the event
969loop via C<ev_break> and C<av_async_send>, another way is to set these 1037loop via C<ev_break> and C<ev_async_send>, another way is to set these
970I<release> and I<acquire> callbacks on the loop. 1038I<release> and I<acquire> callbacks on the loop.
971 1039
972When set, then C<release> will be called just before the thread is 1040When set, then C<release> will be called just before the thread is
973suspended waiting for new events, and C<acquire> is called just 1041suspended waiting for new events, and C<acquire> is called just
974afterwards. 1042afterwards.
989See also the locking example in the C<THREADS> section later in this 1057See also the locking example in the C<THREADS> section later in this
990document. 1058document.
991 1059
992=item ev_set_userdata (loop, void *data) 1060=item ev_set_userdata (loop, void *data)
993 1061
994=item ev_userdata (loop) 1062=item void *ev_userdata (loop)
995 1063
996Set and retrieve a single C<void *> associated with a loop. When 1064Set and retrieve a single C<void *> associated with a loop. When
997C<ev_set_userdata> has never been called, then C<ev_userdata> returns 1065C<ev_set_userdata> has never been called, then C<ev_userdata> returns
998C<0>. 1066C<0>.
999 1067
1114 1182
1115=item C<EV_PREPARE> 1183=item C<EV_PREPARE>
1116 1184
1117=item C<EV_CHECK> 1185=item C<EV_CHECK>
1118 1186
1119All C<ev_prepare> watchers are invoked just I<before> C<ev_run> starts 1187All C<ev_prepare> watchers are invoked just I<before> C<ev_run> starts to
1120to gather new events, and all C<ev_check> watchers are invoked just after 1188gather new events, and all C<ev_check> watchers are queued (not invoked)
1121C<ev_run> has gathered them, but before it invokes any callbacks for any 1189just after C<ev_run> has gathered them, but before it queues any callbacks
1190for any received events. That means C<ev_prepare> watchers are the last
1191watchers invoked before the event loop sleeps or polls for new events, and
1192C<ev_check> watchers will be invoked before any other watchers of the same
1193or lower priority within an event loop iteration.
1194
1122received events. Callbacks of both watcher types can start and stop as 1195Callbacks of both watcher types can start and stop as many watchers as
1123many watchers as they want, and all of them will be taken into account 1196they want, and all of them will be taken into account (for example, a
1124(for example, a C<ev_prepare> watcher might start an idle watcher to keep 1197C<ev_prepare> watcher might start an idle watcher to keep C<ev_run> from
1125C<ev_run> from blocking). 1198blocking).
1126 1199
1127=item C<EV_EMBED> 1200=item C<EV_EMBED>
1128 1201
1129The embedded event loop specified in the C<ev_embed> watcher needs attention. 1202The embedded event loop specified in the C<ev_embed> watcher needs attention.
1130 1203
1253 1326
1254=item callback ev_cb (ev_TYPE *watcher) 1327=item callback ev_cb (ev_TYPE *watcher)
1255 1328
1256Returns the callback currently set on the watcher. 1329Returns the callback currently set on the watcher.
1257 1330
1258=item ev_cb_set (ev_TYPE *watcher, callback) 1331=item ev_set_cb (ev_TYPE *watcher, callback)
1259 1332
1260Change the callback. You can change the callback at virtually any time 1333Change the callback. You can change the callback at virtually any time
1261(modulo threads). 1334(modulo threads).
1262 1335
1263=item ev_set_priority (ev_TYPE *watcher, int priority) 1336=item ev_set_priority (ev_TYPE *watcher, int priority)
1281or might not have been clamped to the valid range. 1354or might not have been clamped to the valid range.
1282 1355
1283The default priority used by watchers when no priority has been set is 1356The default priority used by watchers when no priority has been set is
1284always C<0>, which is supposed to not be too high and not be too low :). 1357always C<0>, which is supposed to not be too high and not be too low :).
1285 1358
1286See L<WATCHER PRIORITY MODELS>, below, for a more thorough treatment of 1359See L</WATCHER PRIORITY MODELS>, below, for a more thorough treatment of
1287priorities. 1360priorities.
1288 1361
1289=item ev_invoke (loop, ev_TYPE *watcher, int revents) 1362=item ev_invoke (loop, ev_TYPE *watcher, int revents)
1290 1363
1291Invoke the C<watcher> with the given C<loop> and C<revents>. Neither 1364Invoke the C<watcher> with the given C<loop> and C<revents>. Neither
1316See also C<ev_feed_fd_event> and C<ev_feed_signal_event> for related 1389See also C<ev_feed_fd_event> and C<ev_feed_signal_event> for related
1317functions that do not need a watcher. 1390functions that do not need a watcher.
1318 1391
1319=back 1392=back
1320 1393
1321=head2 ASSOCIATING CUSTOM DATA WITH A WATCHER 1394See also the L</ASSOCIATING CUSTOM DATA WITH A WATCHER> and L</BUILDING YOUR
1322 1395OWN COMPOSITE WATCHERS> idioms.
1323Each watcher has, by default, a member C<void *data> that you can change
1324and read at any time: libev will completely ignore it. This can be used
1325to associate arbitrary data with your watcher. If you need more data and
1326don't want to allocate memory and store a pointer to it in that data
1327member, you can also "subclass" the watcher type and provide your own
1328data:
1329
1330 struct my_io
1331 {
1332 ev_io io;
1333 int otherfd;
1334 void *somedata;
1335 struct whatever *mostinteresting;
1336 };
1337
1338 ...
1339 struct my_io w;
1340 ev_io_init (&w.io, my_cb, fd, EV_READ);
1341
1342And since your callback will be called with a pointer to the watcher, you
1343can cast it back to your own type:
1344
1345 static void my_cb (struct ev_loop *loop, ev_io *w_, int revents)
1346 {
1347 struct my_io *w = (struct my_io *)w_;
1348 ...
1349 }
1350
1351More interesting and less C-conformant ways of casting your callback type
1352instead have been omitted.
1353
1354Another common scenario is to use some data structure with multiple
1355embedded watchers:
1356
1357 struct my_biggy
1358 {
1359 int some_data;
1360 ev_timer t1;
1361 ev_timer t2;
1362 }
1363
1364In this case getting the pointer to C<my_biggy> is a bit more
1365complicated: Either you store the address of your C<my_biggy> struct
1366in the C<data> member of the watcher (for woozies), or you need to use
1367some pointer arithmetic using C<offsetof> inside your watchers (for real
1368programmers):
1369
1370 #include <stddef.h>
1371
1372 static void
1373 t1_cb (EV_P_ ev_timer *w, int revents)
1374 {
1375 struct my_biggy big = (struct my_biggy *)
1376 (((char *)w) - offsetof (struct my_biggy, t1));
1377 }
1378
1379 static void
1380 t2_cb (EV_P_ ev_timer *w, int revents)
1381 {
1382 struct my_biggy big = (struct my_biggy *)
1383 (((char *)w) - offsetof (struct my_biggy, t2));
1384 }
1385 1396
1386=head2 WATCHER STATES 1397=head2 WATCHER STATES
1387 1398
1388There are various watcher states mentioned throughout this manual - 1399There are various watcher states mentioned throughout this manual -
1389active, pending and so on. In this section these states and the rules to 1400active, pending and so on. In this section these states and the rules to
1390transition between them will be described in more detail - and while these 1401transition between them will be described in more detail - and while these
1391rules might look complicated, they usually do "the right thing". 1402rules might look complicated, they usually do "the right thing".
1392 1403
1393=over 4 1404=over 4
1394 1405
1395=item initialiased 1406=item initialised
1396 1407
1397Before a watcher can be registered with the event looop it has to be 1408Before a watcher can be registered with the event loop it has to be
1398initialised. This can be done with a call to C<ev_TYPE_init>, or calls to 1409initialised. This can be done with a call to C<ev_TYPE_init>, or calls to
1399C<ev_init> followed by the watcher-specific C<ev_TYPE_set> function. 1410C<ev_init> followed by the watcher-specific C<ev_TYPE_set> function.
1400 1411
1401In this state it is simply some block of memory that is suitable for use 1412In this state it is simply some block of memory that is suitable for
1402in an event loop. It can be moved around, freed, reused etc. at will. 1413use in an event loop. It can be moved around, freed, reused etc. at
1414will - as long as you either keep the memory contents intact, or call
1415C<ev_TYPE_init> again.
1403 1416
1404=item started/running/active 1417=item started/running/active
1405 1418
1406Once a watcher has been started with a call to C<ev_TYPE_start> it becomes 1419Once a watcher has been started with a call to C<ev_TYPE_start> it becomes
1407property of the event loop, and is actively waiting for events. While in 1420property of the event loop, and is actively waiting for events. While in
1435latter will clear any pending state the watcher might be in, regardless 1448latter will clear any pending state the watcher might be in, regardless
1436of whether it was active or not, so stopping a watcher explicitly before 1449of whether it was active or not, so stopping a watcher explicitly before
1437freeing it is often a good idea. 1450freeing it is often a good idea.
1438 1451
1439While stopped (and not pending) the watcher is essentially in the 1452While stopped (and not pending) the watcher is essentially in the
1440initialised state, that is it can be reused, moved, modified in any way 1453initialised state, that is, it can be reused, moved, modified in any way
1441you wish. 1454you wish (but when you trash the memory block, you need to C<ev_TYPE_init>
1455it again).
1442 1456
1443=back 1457=back
1444 1458
1445=head2 WATCHER PRIORITY MODELS 1459=head2 WATCHER PRIORITY MODELS
1446 1460
1575In general you can register as many read and/or write event watchers per 1589In general you can register as many read and/or write event watchers per
1576fd as you want (as long as you don't confuse yourself). Setting all file 1590fd as you want (as long as you don't confuse yourself). Setting all file
1577descriptors to non-blocking mode is also usually a good idea (but not 1591descriptors to non-blocking mode is also usually a good idea (but not
1578required if you know what you are doing). 1592required if you know what you are doing).
1579 1593
1580If you cannot use non-blocking mode, then force the use of a
1581known-to-be-good backend (at the time of this writing, this includes only
1582C<EVBACKEND_SELECT> and C<EVBACKEND_POLL>). The same applies to file
1583descriptors for which non-blocking operation makes no sense (such as
1584files) - libev doesn't guarantee any specific behaviour in that case.
1585
1586Another thing you have to watch out for is that it is quite easy to 1594Another thing you have to watch out for is that it is quite easy to
1587receive "spurious" readiness notifications, that is your callback might 1595receive "spurious" readiness notifications, that is, your callback might
1588be called with C<EV_READ> but a subsequent C<read>(2) will actually block 1596be called with C<EV_READ> but a subsequent C<read>(2) will actually block
1589because there is no data. Not only are some backends known to create a 1597because there is no data. It is very easy to get into this situation even
1590lot of those (for example Solaris ports), it is very easy to get into 1598with a relatively standard program structure. Thus it is best to always
1591this situation even with a relatively standard program structure. Thus 1599use non-blocking I/O: An extra C<read>(2) returning C<EAGAIN> is far
1592it is best to always use non-blocking I/O: An extra C<read>(2) returning
1593C<EAGAIN> is far preferable to a program hanging until some data arrives. 1600preferable to a program hanging until some data arrives.
1594 1601
1595If you cannot run the fd in non-blocking mode (for example you should 1602If you cannot run the fd in non-blocking mode (for example you should
1596not play around with an Xlib connection), then you have to separately 1603not play around with an Xlib connection), then you have to separately
1597re-test whether a file descriptor is really ready with a known-to-be good 1604re-test whether a file descriptor is really ready with a known-to-be good
1598interface such as poll (fortunately in our Xlib example, Xlib already 1605interface such as poll (fortunately in the case of Xlib, it already does
1599does this on its own, so its quite safe to use). Some people additionally 1606this on its own, so its quite safe to use). Some people additionally
1600use C<SIGALRM> and an interval timer, just to be sure you won't block 1607use C<SIGALRM> and an interval timer, just to be sure you won't block
1601indefinitely. 1608indefinitely.
1602 1609
1603But really, best use non-blocking mode. 1610But really, best use non-blocking mode.
1604 1611
1632 1639
1633There is no workaround possible except not registering events 1640There is no workaround possible except not registering events
1634for potentially C<dup ()>'ed file descriptors, or to resort to 1641for potentially C<dup ()>'ed file descriptors, or to resort to
1635C<EVBACKEND_SELECT> or C<EVBACKEND_POLL>. 1642C<EVBACKEND_SELECT> or C<EVBACKEND_POLL>.
1636 1643
1644=head3 The special problem of files
1645
1646Many people try to use C<select> (or libev) on file descriptors
1647representing files, and expect it to become ready when their program
1648doesn't block on disk accesses (which can take a long time on their own).
1649
1650However, this cannot ever work in the "expected" way - you get a readiness
1651notification as soon as the kernel knows whether and how much data is
1652there, and in the case of open files, that's always the case, so you
1653always get a readiness notification instantly, and your read (or possibly
1654write) will still block on the disk I/O.
1655
1656Another way to view it is that in the case of sockets, pipes, character
1657devices and so on, there is another party (the sender) that delivers data
1658on its own, but in the case of files, there is no such thing: the disk
1659will not send data on its own, simply because it doesn't know what you
1660wish to read - you would first have to request some data.
1661
1662Since files are typically not-so-well supported by advanced notification
1663mechanism, libev tries hard to emulate POSIX behaviour with respect
1664to files, even though you should not use it. The reason for this is
1665convenience: sometimes you want to watch STDIN or STDOUT, which is
1666usually a tty, often a pipe, but also sometimes files or special devices
1667(for example, C<epoll> on Linux works with F</dev/random> but not with
1668F</dev/urandom>), and even though the file might better be served with
1669asynchronous I/O instead of with non-blocking I/O, it is still useful when
1670it "just works" instead of freezing.
1671
1672So avoid file descriptors pointing to files when you know it (e.g. use
1673libeio), but use them when it is convenient, e.g. for STDIN/STDOUT, or
1674when you rarely read from a file instead of from a socket, and want to
1675reuse the same code path.
1676
1637=head3 The special problem of fork 1677=head3 The special problem of fork
1638 1678
1639Some backends (epoll, kqueue) do not support C<fork ()> at all or exhibit 1679Some backends (epoll, kqueue) do not support C<fork ()> at all or exhibit
1640useless behaviour. Libev fully supports fork, but needs to be told about 1680useless behaviour. Libev fully supports fork, but needs to be told about
1641it in the child. 1681it in the child if you want to continue to use it in the child.
1642 1682
1643To support fork in your programs, you either have to call 1683To support fork in your child processes, you have to call C<ev_loop_fork
1644C<ev_default_fork ()> or C<ev_loop_fork ()> after a fork in the child, 1684()> after a fork in the child, enable C<EVFLAG_FORKCHECK>, or resort to
1645enable C<EVFLAG_FORKCHECK>, or resort to C<EVBACKEND_SELECT> or 1685C<EVBACKEND_SELECT> or C<EVBACKEND_POLL>.
1646C<EVBACKEND_POLL>.
1647 1686
1648=head3 The special problem of SIGPIPE 1687=head3 The special problem of SIGPIPE
1649 1688
1650While not really specific to libev, it is easy to forget about C<SIGPIPE>: 1689While not really specific to libev, it is easy to forget about C<SIGPIPE>:
1651when writing to a pipe whose other end has been closed, your program gets 1690when writing to a pipe whose other end has been closed, your program gets
1749detecting time jumps is hard, and some inaccuracies are unavoidable (the 1788detecting time jumps is hard, and some inaccuracies are unavoidable (the
1750monotonic clock option helps a lot here). 1789monotonic clock option helps a lot here).
1751 1790
1752The callback is guaranteed to be invoked only I<after> its timeout has 1791The callback is guaranteed to be invoked only I<after> its timeout has
1753passed (not I<at>, so on systems with very low-resolution clocks this 1792passed (not I<at>, so on systems with very low-resolution clocks this
1754might introduce a small delay). If multiple timers become ready during the 1793might introduce a small delay, see "the special problem of being too
1794early", below). If multiple timers become ready during the same loop
1755same loop iteration then the ones with earlier time-out values are invoked 1795iteration then the ones with earlier time-out values are invoked before
1756before ones of the same priority with later time-out values (but this is 1796ones of the same priority with later time-out values (but this is no
1757no longer true when a callback calls C<ev_run> recursively). 1797longer true when a callback calls C<ev_run> recursively).
1758 1798
1759=head3 Be smart about timeouts 1799=head3 Be smart about timeouts
1760 1800
1761Many real-world problems involve some kind of timeout, usually for error 1801Many real-world problems involve some kind of timeout, usually for error
1762recovery. A typical example is an HTTP request - if the other side hangs, 1802recovery. A typical example is an HTTP request - if the other side hangs,
1837 1877
1838In this case, it would be more efficient to leave the C<ev_timer> alone, 1878In this case, it would be more efficient to leave the C<ev_timer> alone,
1839but remember the time of last activity, and check for a real timeout only 1879but remember the time of last activity, and check for a real timeout only
1840within the callback: 1880within the callback:
1841 1881
1882 ev_tstamp timeout = 60.;
1842 ev_tstamp last_activity; // time of last activity 1883 ev_tstamp last_activity; // time of last activity
1884 ev_timer timer;
1843 1885
1844 static void 1886 static void
1845 callback (EV_P_ ev_timer *w, int revents) 1887 callback (EV_P_ ev_timer *w, int revents)
1846 { 1888 {
1847 ev_tstamp now = ev_now (EV_A); 1889 // calculate when the timeout would happen
1848 ev_tstamp timeout = last_activity + 60.; 1890 ev_tstamp after = last_activity - ev_now (EV_A) + timeout;
1849 1891
1850 // if last_activity + 60. is older than now, we did time out 1892 // if negative, it means we the timeout already occurred
1851 if (timeout < now) 1893 if (after < 0.)
1852 { 1894 {
1853 // timeout occurred, take action 1895 // timeout occurred, take action
1854 } 1896 }
1855 else 1897 else
1856 { 1898 {
1857 // callback was invoked, but there was some activity, re-arm 1899 // callback was invoked, but there was some recent
1858 // the watcher to fire in last_activity + 60, which is 1900 // activity. simply restart the timer to time out
1859 // guaranteed to be in the future, so "again" is positive: 1901 // after "after" seconds, which is the earliest time
1860 w->repeat = timeout - now; 1902 // the timeout can occur.
1903 ev_timer_set (w, after, 0.);
1861 ev_timer_again (EV_A_ w); 1904 ev_timer_start (EV_A_ w);
1862 } 1905 }
1863 } 1906 }
1864 1907
1865To summarise the callback: first calculate the real timeout (defined 1908To summarise the callback: first calculate in how many seconds the
1866as "60 seconds after the last activity"), then check if that time has 1909timeout will occur (by calculating the absolute time when it would occur,
1867been reached, which means something I<did>, in fact, time out. Otherwise 1910C<last_activity + timeout>, and subtracting the current time, C<ev_now
1868the callback was invoked too early (C<timeout> is in the future), so 1911(EV_A)> from that).
1869re-schedule the timer to fire at that future time, to see if maybe we have
1870a timeout then.
1871 1912
1872Note how C<ev_timer_again> is used, taking advantage of the 1913If this value is negative, then we are already past the timeout, i.e. we
1873C<ev_timer_again> optimisation when the timer is already running. 1914timed out, and need to do whatever is needed in this case.
1915
1916Otherwise, we now the earliest time at which the timeout would trigger,
1917and simply start the timer with this timeout value.
1918
1919In other words, each time the callback is invoked it will check whether
1920the timeout occurred. If not, it will simply reschedule itself to check
1921again at the earliest time it could time out. Rinse. Repeat.
1874 1922
1875This scheme causes more callback invocations (about one every 60 seconds 1923This scheme causes more callback invocations (about one every 60 seconds
1876minus half the average time between activity), but virtually no calls to 1924minus half the average time between activity), but virtually no calls to
1877libev to change the timeout. 1925libev to change the timeout.
1878 1926
1879To start the timer, simply initialise the watcher and set C<last_activity> 1927To start the machinery, simply initialise the watcher and set
1880to the current time (meaning we just have some activity :), then call the 1928C<last_activity> to the current time (meaning there was some activity just
1881callback, which will "do the right thing" and start the timer: 1929now), then call the callback, which will "do the right thing" and start
1930the timer:
1882 1931
1932 last_activity = ev_now (EV_A);
1883 ev_init (timer, callback); 1933 ev_init (&timer, callback);
1884 last_activity = ev_now (loop); 1934 callback (EV_A_ &timer, 0);
1885 callback (loop, timer, EV_TIMER);
1886 1935
1887And when there is some activity, simply store the current time in 1936When there is some activity, simply store the current time in
1888C<last_activity>, no libev calls at all: 1937C<last_activity>, no libev calls at all:
1889 1938
1939 if (activity detected)
1890 last_activity = ev_now (loop); 1940 last_activity = ev_now (EV_A);
1941
1942When your timeout value changes, then the timeout can be changed by simply
1943providing a new value, stopping the timer and calling the callback, which
1944will again do the right thing (for example, time out immediately :).
1945
1946 timeout = new_value;
1947 ev_timer_stop (EV_A_ &timer);
1948 callback (EV_A_ &timer, 0);
1891 1949
1892This technique is slightly more complex, but in most cases where the 1950This technique is slightly more complex, but in most cases where the
1893time-out is unlikely to be triggered, much more efficient. 1951time-out is unlikely to be triggered, much more efficient.
1894
1895Changing the timeout is trivial as well (if it isn't hard-coded in the
1896callback :) - just change the timeout and invoke the callback, which will
1897fix things for you.
1898 1952
1899=item 4. Wee, just use a double-linked list for your timeouts. 1953=item 4. Wee, just use a double-linked list for your timeouts.
1900 1954
1901If there is not one request, but many thousands (millions...), all 1955If there is not one request, but many thousands (millions...), all
1902employing some kind of timeout with the same timeout value, then one can 1956employing some kind of timeout with the same timeout value, then one can
1929Method #1 is almost always a bad idea, and buys you nothing. Method #4 is 1983Method #1 is almost always a bad idea, and buys you nothing. Method #4 is
1930rather complicated, but extremely efficient, something that really pays 1984rather complicated, but extremely efficient, something that really pays
1931off after the first million or so of active timers, i.e. it's usually 1985off after the first million or so of active timers, i.e. it's usually
1932overkill :) 1986overkill :)
1933 1987
1988=head3 The special problem of being too early
1989
1990If you ask a timer to call your callback after three seconds, then
1991you expect it to be invoked after three seconds - but of course, this
1992cannot be guaranteed to infinite precision. Less obviously, it cannot be
1993guaranteed to any precision by libev - imagine somebody suspending the
1994process with a STOP signal for a few hours for example.
1995
1996So, libev tries to invoke your callback as soon as possible I<after> the
1997delay has occurred, but cannot guarantee this.
1998
1999A less obvious failure mode is calling your callback too early: many event
2000loops compare timestamps with a "elapsed delay >= requested delay", but
2001this can cause your callback to be invoked much earlier than you would
2002expect.
2003
2004To see why, imagine a system with a clock that only offers full second
2005resolution (think windows if you can't come up with a broken enough OS
2006yourself). If you schedule a one-second timer at the time 500.9, then the
2007event loop will schedule your timeout to elapse at a system time of 500
2008(500.9 truncated to the resolution) + 1, or 501.
2009
2010If an event library looks at the timeout 0.1s later, it will see "501 >=
2011501" and invoke the callback 0.1s after it was started, even though a
2012one-second delay was requested - this is being "too early", despite best
2013intentions.
2014
2015This is the reason why libev will never invoke the callback if the elapsed
2016delay equals the requested delay, but only when the elapsed delay is
2017larger than the requested delay. In the example above, libev would only invoke
2018the callback at system time 502, or 1.1s after the timer was started.
2019
2020So, while libev cannot guarantee that your callback will be invoked
2021exactly when requested, it I<can> and I<does> guarantee that the requested
2022delay has actually elapsed, or in other words, it always errs on the "too
2023late" side of things.
2024
1934=head3 The special problem of time updates 2025=head3 The special problem of time updates
1935 2026
1936Establishing the current time is a costly operation (it usually takes at 2027Establishing the current time is a costly operation (it usually takes
1937least two system calls): EV therefore updates its idea of the current 2028at least one system call): EV therefore updates its idea of the current
1938time only before and after C<ev_run> collects new events, which causes a 2029time only before and after C<ev_run> collects new events, which causes a
1939growing difference between C<ev_now ()> and C<ev_time ()> when handling 2030growing difference between C<ev_now ()> and C<ev_time ()> when handling
1940lots of events in one iteration. 2031lots of events in one iteration.
1941 2032
1942The relative timeouts are calculated relative to the C<ev_now ()> 2033The relative timeouts are calculated relative to the C<ev_now ()>
1943time. This is usually the right thing as this timestamp refers to the time 2034time. This is usually the right thing as this timestamp refers to the time
1944of the event triggering whatever timeout you are modifying/starting. If 2035of the event triggering whatever timeout you are modifying/starting. If
1945you suspect event processing to be delayed and you I<need> to base the 2036you suspect event processing to be delayed and you I<need> to base the
1946timeout on the current time, use something like this to adjust for this: 2037timeout on the current time, use something like the following to adjust
2038for it:
1947 2039
1948 ev_timer_set (&timer, after + ev_now () - ev_time (), 0.); 2040 ev_timer_set (&timer, after + (ev_time () - ev_now ()), 0.);
1949 2041
1950If the event loop is suspended for a long time, you can also force an 2042If the event loop is suspended for a long time, you can also force an
1951update of the time returned by C<ev_now ()> by calling C<ev_now_update 2043update of the time returned by C<ev_now ()> by calling C<ev_now_update
1952()>. 2044()>, although that will push the event time of all outstanding events
2045further into the future.
2046
2047=head3 The special problem of unsynchronised clocks
2048
2049Modern systems have a variety of clocks - libev itself uses the normal
2050"wall clock" clock and, if available, the monotonic clock (to avoid time
2051jumps).
2052
2053Neither of these clocks is synchronised with each other or any other clock
2054on the system, so C<ev_time ()> might return a considerably different time
2055than C<gettimeofday ()> or C<time ()>. On a GNU/Linux system, for example,
2056a call to C<gettimeofday> might return a second count that is one higher
2057than a directly following call to C<time>.
2058
2059The moral of this is to only compare libev-related timestamps with
2060C<ev_time ()> and C<ev_now ()>, at least if you want better precision than
2061a second or so.
2062
2063One more problem arises due to this lack of synchronisation: if libev uses
2064the system monotonic clock and you compare timestamps from C<ev_time>
2065or C<ev_now> from when you started your timer and when your callback is
2066invoked, you will find that sometimes the callback is a bit "early".
2067
2068This is because C<ev_timer>s work in real time, not wall clock time, so
2069libev makes sure your callback is not invoked before the delay happened,
2070I<measured according to the real time>, not the system clock.
2071
2072If your timeouts are based on a physical timescale (e.g. "time out this
2073connection after 100 seconds") then this shouldn't bother you as it is
2074exactly the right behaviour.
2075
2076If you want to compare wall clock/system timestamps to your timers, then
2077you need to use C<ev_periodic>s, as these are based on the wall clock
2078time, where your comparisons will always generate correct results.
1953 2079
1954=head3 The special problems of suspended animation 2080=head3 The special problems of suspended animation
1955 2081
1956When you leave the server world it is quite customary to hit machines that 2082When you leave the server world it is quite customary to hit machines that
1957can suspend/hibernate - what happens to the clocks during such a suspend? 2083can suspend/hibernate - what happens to the clocks during such a suspend?
2001keep up with the timer (because it takes longer than those 10 seconds to 2127keep up with the timer (because it takes longer than those 10 seconds to
2002do stuff) the timer will not fire more than once per event loop iteration. 2128do stuff) the timer will not fire more than once per event loop iteration.
2003 2129
2004=item ev_timer_again (loop, ev_timer *) 2130=item ev_timer_again (loop, ev_timer *)
2005 2131
2006This will act as if the timer timed out and restart it again if it is 2132This will act as if the timer timed out, and restarts it again if it is
2007repeating. The exact semantics are: 2133repeating. It basically works like calling C<ev_timer_stop>, updating the
2134timeout to the C<repeat> value and calling C<ev_timer_start>.
2008 2135
2136The exact semantics are as in the following rules, all of which will be
2137applied to the watcher:
2138
2139=over 4
2140
2009If the timer is pending, its pending status is cleared. 2141=item If the timer is pending, the pending status is always cleared.
2010 2142
2011If the timer is started but non-repeating, stop it (as if it timed out). 2143=item If the timer is started but non-repeating, stop it (as if it timed
2144out, without invoking it).
2012 2145
2013If the timer is repeating, either start it if necessary (with the 2146=item If the timer is repeating, make the C<repeat> value the new timeout
2014C<repeat> value), or reset the running timer to the C<repeat> value. 2147and start the timer, if necessary.
2015 2148
2149=back
2150
2016This sounds a bit complicated, see L<Be smart about timeouts>, above, for a 2151This sounds a bit complicated, see L</Be smart about timeouts>, above, for a
2017usage example. 2152usage example.
2018 2153
2019=item ev_tstamp ev_timer_remaining (loop, ev_timer *) 2154=item ev_tstamp ev_timer_remaining (loop, ev_timer *)
2020 2155
2021Returns the remaining time until a timer fires. If the timer is active, 2156Returns the remaining time until a timer fires. If the timer is active,
2074Periodic watchers are also timers of a kind, but they are very versatile 2209Periodic watchers are also timers of a kind, but they are very versatile
2075(and unfortunately a bit complex). 2210(and unfortunately a bit complex).
2076 2211
2077Unlike C<ev_timer>, periodic watchers are not based on real time (or 2212Unlike C<ev_timer>, periodic watchers are not based on real time (or
2078relative time, the physical time that passes) but on wall clock time 2213relative time, the physical time that passes) but on wall clock time
2079(absolute time, the thing you can read on your calender or clock). The 2214(absolute time, the thing you can read on your calendar or clock). The
2080difference is that wall clock time can run faster or slower than real 2215difference is that wall clock time can run faster or slower than real
2081time, and time jumps are not uncommon (e.g. when you adjust your 2216time, and time jumps are not uncommon (e.g. when you adjust your
2082wrist-watch). 2217wrist-watch).
2083 2218
2084You can tell a periodic watcher to trigger after some specific point 2219You can tell a periodic watcher to trigger after some specific point
2141 2276
2142Another way to think about it (for the mathematically inclined) is that 2277Another way to think about it (for the mathematically inclined) is that
2143C<ev_periodic> will try to run the callback in this mode at the next possible 2278C<ev_periodic> will try to run the callback in this mode at the next possible
2144time where C<time = offset (mod interval)>, regardless of any time jumps. 2279time where C<time = offset (mod interval)>, regardless of any time jumps.
2145 2280
2146For numerical stability it is preferable that the C<offset> value is near 2281The C<interval> I<MUST> be positive, and for numerical stability, the
2147C<ev_now ()> (the current time), but there is no range requirement for 2282interval value should be higher than C<1/8192> (which is around 100
2148this value, and in fact is often specified as zero. 2283microseconds) and C<offset> should be higher than C<0> and should have
2284at most a similar magnitude as the current time (say, within a factor of
2285ten). Typical values for offset are, in fact, C<0> or something between
2286C<0> and C<interval>, which is also the recommended range.
2149 2287
2150Note also that there is an upper limit to how often a timer can fire (CPU 2288Note also that there is an upper limit to how often a timer can fire (CPU
2151speed for example), so if C<interval> is very small then timing stability 2289speed for example), so if C<interval> is very small then timing stability
2152will of course deteriorate. Libev itself tries to be exact to be about one 2290will of course deteriorate. Libev itself tries to be exact to be about one
2153millisecond (if the OS supports it and the machine is fast enough). 2291millisecond (if the OS supports it and the machine is fast enough).
2261 2399
2262 ev_periodic hourly_tick; 2400 ev_periodic hourly_tick;
2263 ev_periodic_init (&hourly_tick, clock_cb, 2401 ev_periodic_init (&hourly_tick, clock_cb,
2264 fmod (ev_now (loop), 3600.), 3600., 0); 2402 fmod (ev_now (loop), 3600.), 3600., 0);
2265 ev_periodic_start (loop, &hourly_tick); 2403 ev_periodic_start (loop, &hourly_tick);
2266 2404
2267 2405
2268=head2 C<ev_signal> - signal me when a signal gets signalled! 2406=head2 C<ev_signal> - signal me when a signal gets signalled!
2269 2407
2270Signal watchers will trigger an event when the process receives a specific 2408Signal watchers will trigger an event when the process receives a specific
2271signal one or more times. Even though signals are very asynchronous, libev 2409signal one or more times. Even though signals are very asynchronous, libev
2281only within the same loop, i.e. you can watch for C<SIGINT> in your 2419only within the same loop, i.e. you can watch for C<SIGINT> in your
2282default loop and for C<SIGIO> in another loop, but you cannot watch for 2420default loop and for C<SIGIO> in another loop, but you cannot watch for
2283C<SIGINT> in both the default loop and another loop at the same time. At 2421C<SIGINT> in both the default loop and another loop at the same time. At
2284the moment, C<SIGCHLD> is permanently tied to the default loop. 2422the moment, C<SIGCHLD> is permanently tied to the default loop.
2285 2423
2286When the first watcher gets started will libev actually register something 2424Only after the first watcher for a signal is started will libev actually
2287with the kernel (thus it coexists with your own signal handlers as long as 2425register something with the kernel. It thus coexists with your own signal
2288you don't register any with libev for the same signal). 2426handlers as long as you don't register any with libev for the same signal.
2289 2427
2290If possible and supported, libev will install its handlers with 2428If possible and supported, libev will install its handlers with
2291C<SA_RESTART> (or equivalent) behaviour enabled, so system calls should 2429C<SA_RESTART> (or equivalent) behaviour enabled, so system calls should
2292not be unduly interrupted. If you have a problem with system calls getting 2430not be unduly interrupted. If you have a problem with system calls getting
2293interrupted by signals you can block all signals in an C<ev_check> watcher 2431interrupted by signals you can block all signals in an C<ev_check> watcher
2296=head3 The special problem of inheritance over fork/execve/pthread_create 2434=head3 The special problem of inheritance over fork/execve/pthread_create
2297 2435
2298Both the signal mask (C<sigprocmask>) and the signal disposition 2436Both the signal mask (C<sigprocmask>) and the signal disposition
2299(C<sigaction>) are unspecified after starting a signal watcher (and after 2437(C<sigaction>) are unspecified after starting a signal watcher (and after
2300stopping it again), that is, libev might or might not block the signal, 2438stopping it again), that is, libev might or might not block the signal,
2301and might or might not set or restore the installed signal handler. 2439and might or might not set or restore the installed signal handler (but
2440see C<EVFLAG_NOSIGMASK>).
2302 2441
2303While this does not matter for the signal disposition (libev never 2442While this does not matter for the signal disposition (libev never
2304sets signals to C<SIG_IGN>, so handlers will be reset to C<SIG_DFL> on 2443sets signals to C<SIG_IGN>, so handlers will be reset to C<SIG_DFL> on
2305C<execve>), this matters for the signal mask: many programs do not expect 2444C<execve>), this matters for the signal mask: many programs do not expect
2306certain signals to be blocked. 2445certain signals to be blocked.
2319I<has> to modify the signal mask, at least temporarily. 2458I<has> to modify the signal mask, at least temporarily.
2320 2459
2321So I can't stress this enough: I<If you do not reset your signal mask when 2460So I can't stress this enough: I<If you do not reset your signal mask when
2322you expect it to be empty, you have a race condition in your code>. This 2461you expect it to be empty, you have a race condition in your code>. This
2323is not a libev-specific thing, this is true for most event libraries. 2462is not a libev-specific thing, this is true for most event libraries.
2463
2464=head3 The special problem of threads signal handling
2465
2466POSIX threads has problematic signal handling semantics, specifically,
2467a lot of functionality (sigfd, sigwait etc.) only really works if all
2468threads in a process block signals, which is hard to achieve.
2469
2470When you want to use sigwait (or mix libev signal handling with your own
2471for the same signals), you can tackle this problem by globally blocking
2472all signals before creating any threads (or creating them with a fully set
2473sigprocmask) and also specifying the C<EVFLAG_NOSIGMASK> when creating
2474loops. Then designate one thread as "signal receiver thread" which handles
2475these signals. You can pass on any signals that libev might be interested
2476in by calling C<ev_feed_signal>.
2324 2477
2325=head3 Watcher-Specific Functions and Data Members 2478=head3 Watcher-Specific Functions and Data Members
2326 2479
2327=over 4 2480=over 4
2328 2481
2463 2616
2464=head2 C<ev_stat> - did the file attributes just change? 2617=head2 C<ev_stat> - did the file attributes just change?
2465 2618
2466This watches a file system path for attribute changes. That is, it calls 2619This watches a file system path for attribute changes. That is, it calls
2467C<stat> on that path in regular intervals (or when the OS says it changed) 2620C<stat> on that path in regular intervals (or when the OS says it changed)
2468and sees if it changed compared to the last time, invoking the callback if 2621and sees if it changed compared to the last time, invoking the callback
2469it did. 2622if it did. Starting the watcher C<stat>'s the file, so only changes that
2623happen after the watcher has been started will be reported.
2470 2624
2471The path does not need to exist: changing from "path exists" to "path does 2625The path does not need to exist: changing from "path exists" to "path does
2472not exist" is a status change like any other. The condition "path does not 2626not exist" is a status change like any other. The condition "path does not
2473exist" (or more correctly "path cannot be stat'ed") is signified by the 2627exist" (or more correctly "path cannot be stat'ed") is signified by the
2474C<st_nlink> field being zero (which is otherwise always forced to be at 2628C<st_nlink> field being zero (which is otherwise always forced to be at
2704Apart from keeping your process non-blocking (which is a useful 2858Apart from keeping your process non-blocking (which is a useful
2705effect on its own sometimes), idle watchers are a good place to do 2859effect on its own sometimes), idle watchers are a good place to do
2706"pseudo-background processing", or delay processing stuff to after the 2860"pseudo-background processing", or delay processing stuff to after the
2707event loop has handled all outstanding events. 2861event loop has handled all outstanding events.
2708 2862
2863=head3 Abusing an C<ev_idle> watcher for its side-effect
2864
2865As long as there is at least one active idle watcher, libev will never
2866sleep unnecessarily. Or in other words, it will loop as fast as possible.
2867For this to work, the idle watcher doesn't need to be invoked at all - the
2868lowest priority will do.
2869
2870This mode of operation can be useful together with an C<ev_check> watcher,
2871to do something on each event loop iteration - for example to balance load
2872between different connections.
2873
2874See L</Abusing an ev_check watcher for its side-effect> for a longer
2875example.
2876
2709=head3 Watcher-Specific Functions and Data Members 2877=head3 Watcher-Specific Functions and Data Members
2710 2878
2711=over 4 2879=over 4
2712 2880
2713=item ev_idle_init (ev_idle *, callback) 2881=item ev_idle_init (ev_idle *, callback)
2724callback, free it. Also, use no error checking, as usual. 2892callback, free it. Also, use no error checking, as usual.
2725 2893
2726 static void 2894 static void
2727 idle_cb (struct ev_loop *loop, ev_idle *w, int revents) 2895 idle_cb (struct ev_loop *loop, ev_idle *w, int revents)
2728 { 2896 {
2897 // stop the watcher
2898 ev_idle_stop (loop, w);
2899
2900 // now we can free it
2729 free (w); 2901 free (w);
2902
2730 // now do something you wanted to do when the program has 2903 // now do something you wanted to do when the program has
2731 // no longer anything immediate to do. 2904 // no longer anything immediate to do.
2732 } 2905 }
2733 2906
2734 ev_idle *idle_watcher = malloc (sizeof (ev_idle)); 2907 ev_idle *idle_watcher = malloc (sizeof (ev_idle));
2736 ev_idle_start (loop, idle_watcher); 2909 ev_idle_start (loop, idle_watcher);
2737 2910
2738 2911
2739=head2 C<ev_prepare> and C<ev_check> - customise your event loop! 2912=head2 C<ev_prepare> and C<ev_check> - customise your event loop!
2740 2913
2741Prepare and check watchers are usually (but not always) used in pairs: 2914Prepare and check watchers are often (but not always) used in pairs:
2742prepare watchers get invoked before the process blocks and check watchers 2915prepare watchers get invoked before the process blocks and check watchers
2743afterwards. 2916afterwards.
2744 2917
2745You I<must not> call C<ev_run> or similar functions that enter 2918You I<must not> call C<ev_run> (or similar functions that enter the
2746the current event loop from either C<ev_prepare> or C<ev_check> 2919current event loop) or C<ev_loop_fork> from either C<ev_prepare> or
2747watchers. Other loops than the current one are fine, however. The 2920C<ev_check> watchers. Other loops than the current one are fine,
2748rationale behind this is that you do not need to check for recursion in 2921however. The rationale behind this is that you do not need to check
2749those watchers, i.e. the sequence will always be C<ev_prepare>, blocking, 2922for recursion in those watchers, i.e. the sequence will always be
2750C<ev_check> so if you have one watcher of each kind they will always be 2923C<ev_prepare>, blocking, C<ev_check> so if you have one watcher of each
2751called in pairs bracketing the blocking call. 2924kind they will always be called in pairs bracketing the blocking call.
2752 2925
2753Their main purpose is to integrate other event mechanisms into libev and 2926Their main purpose is to integrate other event mechanisms into libev and
2754their use is somewhat advanced. They could be used, for example, to track 2927their use is somewhat advanced. They could be used, for example, to track
2755variable changes, implement your own watchers, integrate net-snmp or a 2928variable changes, implement your own watchers, integrate net-snmp or a
2756coroutine library and lots more. They are also occasionally useful if 2929coroutine library and lots more. They are also occasionally useful if
2774with priority higher than or equal to the event loop and one coroutine 2947with priority higher than or equal to the event loop and one coroutine
2775of lower priority, but only once, using idle watchers to keep the event 2948of lower priority, but only once, using idle watchers to keep the event
2776loop from blocking if lower-priority coroutines are active, thus mapping 2949loop from blocking if lower-priority coroutines are active, thus mapping
2777low-priority coroutines to idle/background tasks). 2950low-priority coroutines to idle/background tasks).
2778 2951
2779It is recommended to give C<ev_check> watchers highest (C<EV_MAXPRI>) 2952When used for this purpose, it is recommended to give C<ev_check> watchers
2780priority, to ensure that they are being run before any other watchers 2953highest (C<EV_MAXPRI>) priority, to ensure that they are being run before
2781after the poll (this doesn't matter for C<ev_prepare> watchers). 2954any other watchers after the poll (this doesn't matter for C<ev_prepare>
2955watchers).
2782 2956
2783Also, C<ev_check> watchers (and C<ev_prepare> watchers, too) should not 2957Also, C<ev_check> watchers (and C<ev_prepare> watchers, too) should not
2784activate ("feed") events into libev. While libev fully supports this, they 2958activate ("feed") events into libev. While libev fully supports this, they
2785might get executed before other C<ev_check> watchers did their job. As 2959might get executed before other C<ev_check> watchers did their job. As
2786C<ev_check> watchers are often used to embed other (non-libev) event 2960C<ev_check> watchers are often used to embed other (non-libev) event
2787loops those other event loops might be in an unusable state until their 2961loops those other event loops might be in an unusable state until their
2788C<ev_check> watcher ran (always remind yourself to coexist peacefully with 2962C<ev_check> watcher ran (always remind yourself to coexist peacefully with
2789others). 2963others).
2964
2965=head3 Abusing an C<ev_check> watcher for its side-effect
2966
2967C<ev_check> (and less often also C<ev_prepare>) watchers can also be
2968useful because they are called once per event loop iteration. For
2969example, if you want to handle a large number of connections fairly, you
2970normally only do a bit of work for each active connection, and if there
2971is more work to do, you wait for the next event loop iteration, so other
2972connections have a chance of making progress.
2973
2974Using an C<ev_check> watcher is almost enough: it will be called on the
2975next event loop iteration. However, that isn't as soon as possible -
2976without external events, your C<ev_check> watcher will not be invoked.
2977
2978This is where C<ev_idle> watchers come in handy - all you need is a
2979single global idle watcher that is active as long as you have one active
2980C<ev_check> watcher. The C<ev_idle> watcher makes sure the event loop
2981will not sleep, and the C<ev_check> watcher makes sure a callback gets
2982invoked. Neither watcher alone can do that.
2790 2983
2791=head3 Watcher-Specific Functions and Data Members 2984=head3 Watcher-Specific Functions and Data Members
2792 2985
2793=over 4 2986=over 4
2794 2987
2995 3188
2996=over 4 3189=over 4
2997 3190
2998=item ev_embed_init (ev_embed *, callback, struct ev_loop *embedded_loop) 3191=item ev_embed_init (ev_embed *, callback, struct ev_loop *embedded_loop)
2999 3192
3000=item ev_embed_set (ev_embed *, callback, struct ev_loop *embedded_loop) 3193=item ev_embed_set (ev_embed *, struct ev_loop *embedded_loop)
3001 3194
3002Configures the watcher to embed the given loop, which must be 3195Configures the watcher to embed the given loop, which must be
3003embeddable. If the callback is C<0>, then C<ev_embed_sweep> will be 3196embeddable. If the callback is C<0>, then C<ev_embed_sweep> will be
3004invoked automatically, otherwise it is the responsibility of the callback 3197invoked automatically, otherwise it is the responsibility of the callback
3005to invoke it (it will continue to be called until the sweep has been done, 3198to invoke it (it will continue to be called until the sweep has been done,
3026used). 3219used).
3027 3220
3028 struct ev_loop *loop_hi = ev_default_init (0); 3221 struct ev_loop *loop_hi = ev_default_init (0);
3029 struct ev_loop *loop_lo = 0; 3222 struct ev_loop *loop_lo = 0;
3030 ev_embed embed; 3223 ev_embed embed;
3031 3224
3032 // see if there is a chance of getting one that works 3225 // see if there is a chance of getting one that works
3033 // (remember that a flags value of 0 means autodetection) 3226 // (remember that a flags value of 0 means autodetection)
3034 loop_lo = ev_embeddable_backends () & ev_recommended_backends () 3227 loop_lo = ev_embeddable_backends () & ev_recommended_backends ()
3035 ? ev_loop_new (ev_embeddable_backends () & ev_recommended_backends ()) 3228 ? ev_loop_new (ev_embeddable_backends () & ev_recommended_backends ())
3036 : 0; 3229 : 0;
3050C<loop_socket>. (One might optionally use C<EVFLAG_NOENV>, too). 3243C<loop_socket>. (One might optionally use C<EVFLAG_NOENV>, too).
3051 3244
3052 struct ev_loop *loop = ev_default_init (0); 3245 struct ev_loop *loop = ev_default_init (0);
3053 struct ev_loop *loop_socket = 0; 3246 struct ev_loop *loop_socket = 0;
3054 ev_embed embed; 3247 ev_embed embed;
3055 3248
3056 if (ev_supported_backends () & ~ev_recommended_backends () & EVBACKEND_KQUEUE) 3249 if (ev_supported_backends () & ~ev_recommended_backends () & EVBACKEND_KQUEUE)
3057 if ((loop_socket = ev_loop_new (EVBACKEND_KQUEUE)) 3250 if ((loop_socket = ev_loop_new (EVBACKEND_KQUEUE))
3058 { 3251 {
3059 ev_embed_init (&embed, 0, loop_socket); 3252 ev_embed_init (&embed, 0, loop_socket);
3060 ev_embed_start (loop, &embed); 3253 ev_embed_start (loop, &embed);
3068 3261
3069=head2 C<ev_fork> - the audacity to resume the event loop after a fork 3262=head2 C<ev_fork> - the audacity to resume the event loop after a fork
3070 3263
3071Fork watchers are called when a C<fork ()> was detected (usually because 3264Fork watchers are called when a C<fork ()> was detected (usually because
3072whoever is a good citizen cared to tell libev about it by calling 3265whoever is a good citizen cared to tell libev about it by calling
3073C<ev_default_fork> or C<ev_loop_fork>). The invocation is done before the 3266C<ev_loop_fork>). The invocation is done before the event loop blocks next
3074event loop blocks next and before C<ev_check> watchers are being called, 3267and before C<ev_check> watchers are being called, and only in the child
3075and only in the child after the fork. If whoever good citizen calling 3268after the fork. If whoever good citizen calling C<ev_default_fork> cheats
3076C<ev_default_fork> cheats and calls it in the wrong process, the fork 3269and calls it in the wrong process, the fork handlers will be invoked, too,
3077handlers will be invoked, too, of course. 3270of course.
3078 3271
3079=head3 The special problem of life after fork - how is it possible? 3272=head3 The special problem of life after fork - how is it possible?
3080 3273
3081Most uses of C<fork()> consist of forking, then some simple calls to set 3274Most uses of C<fork ()> consist of forking, then some simple calls to set
3082up/change the process environment, followed by a call to C<exec()>. This 3275up/change the process environment, followed by a call to C<exec()>. This
3083sequence should be handled by libev without any problems. 3276sequence should be handled by libev without any problems.
3084 3277
3085This changes when the application actually wants to do event handling 3278This changes when the application actually wants to do event handling
3086in the child, or both parent in child, in effect "continuing" after the 3279in the child, or both parent in child, in effect "continuing" after the
3163 atexit (program_exits); 3356 atexit (program_exits);
3164 3357
3165 3358
3166=head2 C<ev_async> - how to wake up an event loop 3359=head2 C<ev_async> - how to wake up an event loop
3167 3360
3168In general, you cannot use an C<ev_run> from multiple threads or other 3361In general, you cannot use an C<ev_loop> from multiple threads or other
3169asynchronous sources such as signal handlers (as opposed to multiple event 3362asynchronous sources such as signal handlers (as opposed to multiple event
3170loops - those are of course safe to use in different threads). 3363loops - those are of course safe to use in different threads).
3171 3364
3172Sometimes, however, you need to wake up an event loop you do not control, 3365Sometimes, however, you need to wake up an event loop you do not control,
3173for example because it belongs to another thread. This is what C<ev_async> 3366for example because it belongs to another thread. This is what C<ev_async>
3175it by calling C<ev_async_send>, which is thread- and signal safe. 3368it by calling C<ev_async_send>, which is thread- and signal safe.
3176 3369
3177This functionality is very similar to C<ev_signal> watchers, as signals, 3370This functionality is very similar to C<ev_signal> watchers, as signals,
3178too, are asynchronous in nature, and signals, too, will be compressed 3371too, are asynchronous in nature, and signals, too, will be compressed
3179(i.e. the number of callback invocations may be less than the number of 3372(i.e. the number of callback invocations may be less than the number of
3180C<ev_async_sent> calls). 3373C<ev_async_send> calls). In fact, you could use signal watchers as a kind
3181 3374of "global async watchers" by using a watcher on an otherwise unused
3182Unlike C<ev_signal> watchers, C<ev_async> works with any event loop, not 3375signal, and C<ev_feed_signal> to signal this watcher from another thread,
3183just the default loop. 3376even without knowing which loop owns the signal.
3184 3377
3185=head3 Queueing 3378=head3 Queueing
3186 3379
3187C<ev_async> does not support queueing of data in any way. The reason 3380C<ev_async> does not support queueing of data in any way. The reason
3188is that the author does not know of a simple (or any) algorithm for a 3381is that the author does not know of a simple (or any) algorithm for a
3280trust me. 3473trust me.
3281 3474
3282=item ev_async_send (loop, ev_async *) 3475=item ev_async_send (loop, ev_async *)
3283 3476
3284Sends/signals/activates the given C<ev_async> watcher, that is, feeds 3477Sends/signals/activates the given C<ev_async> watcher, that is, feeds
3285an C<EV_ASYNC> event on the watcher into the event loop. Unlike 3478an C<EV_ASYNC> event on the watcher into the event loop, and instantly
3479returns.
3480
3286C<ev_feed_event>, this call is safe to do from other threads, signal or 3481Unlike C<ev_feed_event>, this call is safe to do from other threads,
3287similar contexts (see the discussion of C<EV_ATOMIC_T> in the embedding 3482signal or similar contexts (see the discussion of C<EV_ATOMIC_T> in the
3288section below on what exactly this means). 3483embedding section below on what exactly this means).
3289 3484
3290Note that, as with other watchers in libev, multiple events might get 3485Note that, as with other watchers in libev, multiple events might get
3291compressed into a single callback invocation (another way to look at this 3486compressed into a single callback invocation (another way to look at
3292is that C<ev_async> watchers are level-triggered, set on C<ev_async_send>, 3487this is that C<ev_async> watchers are level-triggered: they are set on
3293reset when the event loop detects that). 3488C<ev_async_send>, reset when the event loop detects that).
3294 3489
3295This call incurs the overhead of a system call only once per event loop 3490This call incurs the overhead of at most one extra system call per event
3296iteration, so while the overhead might be noticeable, it doesn't apply to 3491loop iteration, if the event loop is blocked, and no syscall at all if
3297repeated calls to C<ev_async_send> for the same event loop. 3492the event loop (or your program) is processing events. That means that
3493repeated calls are basically free (there is no need to avoid calls for
3494performance reasons) and that the overhead becomes smaller (typically
3495zero) under load.
3298 3496
3299=item bool = ev_async_pending (ev_async *) 3497=item bool = ev_async_pending (ev_async *)
3300 3498
3301Returns a non-zero value when C<ev_async_send> has been called on the 3499Returns a non-zero value when C<ev_async_send> has been called on the
3302watcher but the event has not yet been processed (or even noted) by the 3500watcher but the event has not yet been processed (or even noted) by the
3357 ev_once (STDIN_FILENO, EV_READ, 10., stdin_ready, 0); 3555 ev_once (STDIN_FILENO, EV_READ, 10., stdin_ready, 0);
3358 3556
3359=item ev_feed_fd_event (loop, int fd, int revents) 3557=item ev_feed_fd_event (loop, int fd, int revents)
3360 3558
3361Feed an event on the given fd, as if a file descriptor backend detected 3559Feed an event on the given fd, as if a file descriptor backend detected
3362the given events it. 3560the given events.
3363 3561
3364=item ev_feed_signal_event (loop, int signum) 3562=item ev_feed_signal_event (loop, int signum)
3365 3563
3366Feed an event as if the given signal occurred (C<loop> must be the default 3564Feed an event as if the given signal occurred. See also C<ev_feed_signal>,
3367loop!). 3565which is async-safe.
3368 3566
3369=back 3567=back
3568
3569
3570=head1 COMMON OR USEFUL IDIOMS (OR BOTH)
3571
3572This section explains some common idioms that are not immediately
3573obvious. Note that examples are sprinkled over the whole manual, and this
3574section only contains stuff that wouldn't fit anywhere else.
3575
3576=head2 ASSOCIATING CUSTOM DATA WITH A WATCHER
3577
3578Each watcher has, by default, a C<void *data> member that you can read
3579or modify at any time: libev will completely ignore it. This can be used
3580to associate arbitrary data with your watcher. If you need more data and
3581don't want to allocate memory separately and store a pointer to it in that
3582data member, you can also "subclass" the watcher type and provide your own
3583data:
3584
3585 struct my_io
3586 {
3587 ev_io io;
3588 int otherfd;
3589 void *somedata;
3590 struct whatever *mostinteresting;
3591 };
3592
3593 ...
3594 struct my_io w;
3595 ev_io_init (&w.io, my_cb, fd, EV_READ);
3596
3597And since your callback will be called with a pointer to the watcher, you
3598can cast it back to your own type:
3599
3600 static void my_cb (struct ev_loop *loop, ev_io *w_, int revents)
3601 {
3602 struct my_io *w = (struct my_io *)w_;
3603 ...
3604 }
3605
3606More interesting and less C-conformant ways of casting your callback
3607function type instead have been omitted.
3608
3609=head2 BUILDING YOUR OWN COMPOSITE WATCHERS
3610
3611Another common scenario is to use some data structure with multiple
3612embedded watchers, in effect creating your own watcher that combines
3613multiple libev event sources into one "super-watcher":
3614
3615 struct my_biggy
3616 {
3617 int some_data;
3618 ev_timer t1;
3619 ev_timer t2;
3620 }
3621
3622In this case getting the pointer to C<my_biggy> is a bit more
3623complicated: Either you store the address of your C<my_biggy> struct in
3624the C<data> member of the watcher (for woozies or C++ coders), or you need
3625to use some pointer arithmetic using C<offsetof> inside your watchers (for
3626real programmers):
3627
3628 #include <stddef.h>
3629
3630 static void
3631 t1_cb (EV_P_ ev_timer *w, int revents)
3632 {
3633 struct my_biggy big = (struct my_biggy *)
3634 (((char *)w) - offsetof (struct my_biggy, t1));
3635 }
3636
3637 static void
3638 t2_cb (EV_P_ ev_timer *w, int revents)
3639 {
3640 struct my_biggy big = (struct my_biggy *)
3641 (((char *)w) - offsetof (struct my_biggy, t2));
3642 }
3643
3644=head2 AVOIDING FINISHING BEFORE RETURNING
3645
3646Often you have structures like this in event-based programs:
3647
3648 callback ()
3649 {
3650 free (request);
3651 }
3652
3653 request = start_new_request (..., callback);
3654
3655The intent is to start some "lengthy" operation. The C<request> could be
3656used to cancel the operation, or do other things with it.
3657
3658It's not uncommon to have code paths in C<start_new_request> that
3659immediately invoke the callback, for example, to report errors. Or you add
3660some caching layer that finds that it can skip the lengthy aspects of the
3661operation and simply invoke the callback with the result.
3662
3663The problem here is that this will happen I<before> C<start_new_request>
3664has returned, so C<request> is not set.
3665
3666Even if you pass the request by some safer means to the callback, you
3667might want to do something to the request after starting it, such as
3668canceling it, which probably isn't working so well when the callback has
3669already been invoked.
3670
3671A common way around all these issues is to make sure that
3672C<start_new_request> I<always> returns before the callback is invoked. If
3673C<start_new_request> immediately knows the result, it can artificially
3674delay invoking the callback by using a C<prepare> or C<idle> watcher for
3675example, or more sneakily, by reusing an existing (stopped) watcher and
3676pushing it into the pending queue:
3677
3678 ev_set_cb (watcher, callback);
3679 ev_feed_event (EV_A_ watcher, 0);
3680
3681This way, C<start_new_request> can safely return before the callback is
3682invoked, while not delaying callback invocation too much.
3683
3684=head2 MODEL/NESTED EVENT LOOP INVOCATIONS AND EXIT CONDITIONS
3685
3686Often (especially in GUI toolkits) there are places where you have
3687I<modal> interaction, which is most easily implemented by recursively
3688invoking C<ev_run>.
3689
3690This brings the problem of exiting - a callback might want to finish the
3691main C<ev_run> call, but not the nested one (e.g. user clicked "Quit", but
3692a modal "Are you sure?" dialog is still waiting), or just the nested one
3693and not the main one (e.g. user clocked "Ok" in a modal dialog), or some
3694other combination: In these cases, a simple C<ev_break> will not work.
3695
3696The solution is to maintain "break this loop" variable for each C<ev_run>
3697invocation, and use a loop around C<ev_run> until the condition is
3698triggered, using C<EVRUN_ONCE>:
3699
3700 // main loop
3701 int exit_main_loop = 0;
3702
3703 while (!exit_main_loop)
3704 ev_run (EV_DEFAULT_ EVRUN_ONCE);
3705
3706 // in a modal watcher
3707 int exit_nested_loop = 0;
3708
3709 while (!exit_nested_loop)
3710 ev_run (EV_A_ EVRUN_ONCE);
3711
3712To exit from any of these loops, just set the corresponding exit variable:
3713
3714 // exit modal loop
3715 exit_nested_loop = 1;
3716
3717 // exit main program, after modal loop is finished
3718 exit_main_loop = 1;
3719
3720 // exit both
3721 exit_main_loop = exit_nested_loop = 1;
3722
3723=head2 THREAD LOCKING EXAMPLE
3724
3725Here is a fictitious example of how to run an event loop in a different
3726thread from where callbacks are being invoked and watchers are
3727created/added/removed.
3728
3729For a real-world example, see the C<EV::Loop::Async> perl module,
3730which uses exactly this technique (which is suited for many high-level
3731languages).
3732
3733The example uses a pthread mutex to protect the loop data, a condition
3734variable to wait for callback invocations, an async watcher to notify the
3735event loop thread and an unspecified mechanism to wake up the main thread.
3736
3737First, you need to associate some data with the event loop:
3738
3739 typedef struct {
3740 mutex_t lock; /* global loop lock */
3741 ev_async async_w;
3742 thread_t tid;
3743 cond_t invoke_cv;
3744 } userdata;
3745
3746 void prepare_loop (EV_P)
3747 {
3748 // for simplicity, we use a static userdata struct.
3749 static userdata u;
3750
3751 ev_async_init (&u->async_w, async_cb);
3752 ev_async_start (EV_A_ &u->async_w);
3753
3754 pthread_mutex_init (&u->lock, 0);
3755 pthread_cond_init (&u->invoke_cv, 0);
3756
3757 // now associate this with the loop
3758 ev_set_userdata (EV_A_ u);
3759 ev_set_invoke_pending_cb (EV_A_ l_invoke);
3760 ev_set_loop_release_cb (EV_A_ l_release, l_acquire);
3761
3762 // then create the thread running ev_run
3763 pthread_create (&u->tid, 0, l_run, EV_A);
3764 }
3765
3766The callback for the C<ev_async> watcher does nothing: the watcher is used
3767solely to wake up the event loop so it takes notice of any new watchers
3768that might have been added:
3769
3770 static void
3771 async_cb (EV_P_ ev_async *w, int revents)
3772 {
3773 // just used for the side effects
3774 }
3775
3776The C<l_release> and C<l_acquire> callbacks simply unlock/lock the mutex
3777protecting the loop data, respectively.
3778
3779 static void
3780 l_release (EV_P)
3781 {
3782 userdata *u = ev_userdata (EV_A);
3783 pthread_mutex_unlock (&u->lock);
3784 }
3785
3786 static void
3787 l_acquire (EV_P)
3788 {
3789 userdata *u = ev_userdata (EV_A);
3790 pthread_mutex_lock (&u->lock);
3791 }
3792
3793The event loop thread first acquires the mutex, and then jumps straight
3794into C<ev_run>:
3795
3796 void *
3797 l_run (void *thr_arg)
3798 {
3799 struct ev_loop *loop = (struct ev_loop *)thr_arg;
3800
3801 l_acquire (EV_A);
3802 pthread_setcanceltype (PTHREAD_CANCEL_ASYNCHRONOUS, 0);
3803 ev_run (EV_A_ 0);
3804 l_release (EV_A);
3805
3806 return 0;
3807 }
3808
3809Instead of invoking all pending watchers, the C<l_invoke> callback will
3810signal the main thread via some unspecified mechanism (signals? pipe
3811writes? C<Async::Interrupt>?) and then waits until all pending watchers
3812have been called (in a while loop because a) spurious wakeups are possible
3813and b) skipping inter-thread-communication when there are no pending
3814watchers is very beneficial):
3815
3816 static void
3817 l_invoke (EV_P)
3818 {
3819 userdata *u = ev_userdata (EV_A);
3820
3821 while (ev_pending_count (EV_A))
3822 {
3823 wake_up_other_thread_in_some_magic_or_not_so_magic_way ();
3824 pthread_cond_wait (&u->invoke_cv, &u->lock);
3825 }
3826 }
3827
3828Now, whenever the main thread gets told to invoke pending watchers, it
3829will grab the lock, call C<ev_invoke_pending> and then signal the loop
3830thread to continue:
3831
3832 static void
3833 real_invoke_pending (EV_P)
3834 {
3835 userdata *u = ev_userdata (EV_A);
3836
3837 pthread_mutex_lock (&u->lock);
3838 ev_invoke_pending (EV_A);
3839 pthread_cond_signal (&u->invoke_cv);
3840 pthread_mutex_unlock (&u->lock);
3841 }
3842
3843Whenever you want to start/stop a watcher or do other modifications to an
3844event loop, you will now have to lock:
3845
3846 ev_timer timeout_watcher;
3847 userdata *u = ev_userdata (EV_A);
3848
3849 ev_timer_init (&timeout_watcher, timeout_cb, 5.5, 0.);
3850
3851 pthread_mutex_lock (&u->lock);
3852 ev_timer_start (EV_A_ &timeout_watcher);
3853 ev_async_send (EV_A_ &u->async_w);
3854 pthread_mutex_unlock (&u->lock);
3855
3856Note that sending the C<ev_async> watcher is required because otherwise
3857an event loop currently blocking in the kernel will have no knowledge
3858about the newly added timer. By waking up the loop it will pick up any new
3859watchers in the next event loop iteration.
3860
3861=head2 THREADS, COROUTINES, CONTINUATIONS, QUEUES... INSTEAD OF CALLBACKS
3862
3863While the overhead of a callback that e.g. schedules a thread is small, it
3864is still an overhead. If you embed libev, and your main usage is with some
3865kind of threads or coroutines, you might want to customise libev so that
3866doesn't need callbacks anymore.
3867
3868Imagine you have coroutines that you can switch to using a function
3869C<switch_to (coro)>, that libev runs in a coroutine called C<libev_coro>
3870and that due to some magic, the currently active coroutine is stored in a
3871global called C<current_coro>. Then you can build your own "wait for libev
3872event" primitive by changing C<EV_CB_DECLARE> and C<EV_CB_INVOKE> (note
3873the differing C<;> conventions):
3874
3875 #define EV_CB_DECLARE(type) struct my_coro *cb;
3876 #define EV_CB_INVOKE(watcher) switch_to ((watcher)->cb)
3877
3878That means instead of having a C callback function, you store the
3879coroutine to switch to in each watcher, and instead of having libev call
3880your callback, you instead have it switch to that coroutine.
3881
3882A coroutine might now wait for an event with a function called
3883C<wait_for_event>. (the watcher needs to be started, as always, but it doesn't
3884matter when, or whether the watcher is active or not when this function is
3885called):
3886
3887 void
3888 wait_for_event (ev_watcher *w)
3889 {
3890 ev_set_cb (w, current_coro);
3891 switch_to (libev_coro);
3892 }
3893
3894That basically suspends the coroutine inside C<wait_for_event> and
3895continues the libev coroutine, which, when appropriate, switches back to
3896this or any other coroutine.
3897
3898You can do similar tricks if you have, say, threads with an event queue -
3899instead of storing a coroutine, you store the queue object and instead of
3900switching to a coroutine, you push the watcher onto the queue and notify
3901any waiters.
3902
3903To embed libev, see L</EMBEDDING>, but in short, it's easiest to create two
3904files, F<my_ev.h> and F<my_ev.c> that include the respective libev files:
3905
3906 // my_ev.h
3907 #define EV_CB_DECLARE(type) struct my_coro *cb;
3908 #define EV_CB_INVOKE(watcher) switch_to ((watcher)->cb)
3909 #include "../libev/ev.h"
3910
3911 // my_ev.c
3912 #define EV_H "my_ev.h"
3913 #include "../libev/ev.c"
3914
3915And then use F<my_ev.h> when you would normally use F<ev.h>, and compile
3916F<my_ev.c> into your project. When properly specifying include paths, you
3917can even use F<ev.h> as header file name directly.
3370 3918
3371 3919
3372=head1 LIBEVENT EMULATION 3920=head1 LIBEVENT EMULATION
3373 3921
3374Libev offers a compatibility emulation layer for libevent. It cannot 3922Libev offers a compatibility emulation layer for libevent. It cannot
3375emulate the internals of libevent, so here are some usage hints: 3923emulate the internals of libevent, so here are some usage hints:
3376 3924
3377=over 4 3925=over 4
3926
3927=item * Only the libevent-1.4.1-beta API is being emulated.
3928
3929This was the newest libevent version available when libev was implemented,
3930and is still mostly unchanged in 2010.
3378 3931
3379=item * Use it by including <event.h>, as usual. 3932=item * Use it by including <event.h>, as usual.
3380 3933
3381=item * The following members are fully supported: ev_base, ev_callback, 3934=item * The following members are fully supported: ev_base, ev_callback,
3382ev_arg, ev_fd, ev_res, ev_events. 3935ev_arg, ev_fd, ev_res, ev_events.
3399 3952
3400=back 3953=back
3401 3954
3402=head1 C++ SUPPORT 3955=head1 C++ SUPPORT
3403 3956
3957=head2 C API
3958
3959The normal C API should work fine when used from C++: both ev.h and the
3960libev sources can be compiled as C++. Therefore, code that uses the C API
3961will work fine.
3962
3963Proper exception specifications might have to be added to callbacks passed
3964to libev: exceptions may be thrown only from watcher callbacks, all
3965other callbacks (allocator, syserr, loop acquire/release and periodic
3966reschedule callbacks) must not throw exceptions, and might need a C<throw
3967()> specification. If you have code that needs to be compiled as both C
3968and C++ you can use the C<EV_THROW> macro for this:
3969
3970 static void
3971 fatal_error (const char *msg) EV_THROW
3972 {
3973 perror (msg);
3974 abort ();
3975 }
3976
3977 ...
3978 ev_set_syserr_cb (fatal_error);
3979
3980The only API functions that can currently throw exceptions are C<ev_run>,
3981C<ev_invoke>, C<ev_invoke_pending> and C<ev_loop_destroy> (the latter
3982because it runs cleanup watchers).
3983
3984Throwing exceptions in watcher callbacks is only supported if libev itself
3985is compiled with a C++ compiler or your C and C++ environments allow
3986throwing exceptions through C libraries (most do).
3987
3988=head2 C++ API
3989
3404Libev comes with some simplistic wrapper classes for C++ that mainly allow 3990Libev comes with some simplistic wrapper classes for C++ that mainly allow
3405you to use some convenience methods to start/stop watchers and also change 3991you to use some convenience methods to start/stop watchers and also change
3406the callback model to a model using method callbacks on objects. 3992the callback model to a model using method callbacks on objects.
3407 3993
3408To use it, 3994To use it,
3409 3995
3410 #include <ev++.h> 3996 #include <ev++.h>
3411 3997
3412This automatically includes F<ev.h> and puts all of its definitions (many 3998This automatically includes F<ev.h> and puts all of its definitions (many
3413of them macros) into the global namespace. All C++ specific things are 3999of them macros) into the global namespace. All C++ specific things are
3414put into the C<ev> namespace. It should support all the same embedding 4000put into the C<ev> namespace. It should support all the same embedding
3417Care has been taken to keep the overhead low. The only data member the C++ 4003Care has been taken to keep the overhead low. The only data member the C++
3418classes add (compared to plain C-style watchers) is the event loop pointer 4004classes add (compared to plain C-style watchers) is the event loop pointer
3419that the watcher is associated with (or no additional members at all if 4005that the watcher is associated with (or no additional members at all if
3420you disable C<EV_MULTIPLICITY> when embedding libev). 4006you disable C<EV_MULTIPLICITY> when embedding libev).
3421 4007
3422Currently, functions, and static and non-static member functions can be 4008Currently, functions, static and non-static member functions and classes
3423used as callbacks. Other types should be easy to add as long as they only 4009with C<operator ()> can be used as callbacks. Other types should be easy
3424need one additional pointer for context. If you need support for other 4010to add as long as they only need one additional pointer for context. If
3425types of functors please contact the author (preferably after implementing 4011you need support for other types of functors please contact the author
3426it). 4012(preferably after implementing it).
4013
4014For all this to work, your C++ compiler either has to use the same calling
4015conventions as your C compiler (for static member functions), or you have
4016to embed libev and compile libev itself as C++.
3427 4017
3428Here is a list of things available in the C<ev> namespace: 4018Here is a list of things available in the C<ev> namespace:
3429 4019
3430=over 4 4020=over 4
3431 4021
3441=item C<ev::io>, C<ev::timer>, C<ev::periodic>, C<ev::idle>, C<ev::sig> etc. 4031=item C<ev::io>, C<ev::timer>, C<ev::periodic>, C<ev::idle>, C<ev::sig> etc.
3442 4032
3443For each C<ev_TYPE> watcher in F<ev.h> there is a corresponding class of 4033For each C<ev_TYPE> watcher in F<ev.h> there is a corresponding class of
3444the same name in the C<ev> namespace, with the exception of C<ev_signal> 4034the same name in the C<ev> namespace, with the exception of C<ev_signal>
3445which is called C<ev::sig> to avoid clashes with the C<signal> macro 4035which is called C<ev::sig> to avoid clashes with the C<signal> macro
3446defines by many implementations. 4036defined by many implementations.
3447 4037
3448All of those classes have these methods: 4038All of those classes have these methods:
3449 4039
3450=over 4 4040=over 4
3451 4041
3513 void operator() (ev::io &w, int revents) 4103 void operator() (ev::io &w, int revents)
3514 { 4104 {
3515 ... 4105 ...
3516 } 4106 }
3517 } 4107 }
3518 4108
3519 myfunctor f; 4109 myfunctor f;
3520 4110
3521 ev::io w; 4111 ev::io w;
3522 w.set (&f); 4112 w.set (&f);
3523 4113
3541Associates a different C<struct ev_loop> with this watcher. You can only 4131Associates a different C<struct ev_loop> with this watcher. You can only
3542do this when the watcher is inactive (and not pending either). 4132do this when the watcher is inactive (and not pending either).
3543 4133
3544=item w->set ([arguments]) 4134=item w->set ([arguments])
3545 4135
3546Basically the same as C<ev_TYPE_set>, with the same arguments. Either this 4136Basically the same as C<ev_TYPE_set> (except for C<ev::embed> watchers>),
3547method or a suitable start method must be called at least once. Unlike the 4137with the same arguments. Either this method or a suitable start method
3548C counterpart, an active watcher gets automatically stopped and restarted 4138must be called at least once. Unlike the C counterpart, an active watcher
3549when reconfiguring it with this method. 4139gets automatically stopped and restarted when reconfiguring it with this
4140method.
4141
4142For C<ev::embed> watchers this method is called C<set_embed>, to avoid
4143clashing with the C<set (loop)> method.
3550 4144
3551=item w->start () 4145=item w->start ()
3552 4146
3553Starts the watcher. Note that there is no C<loop> argument, as the 4147Starts the watcher. Note that there is no C<loop> argument, as the
3554constructor already stores the event loop. 4148constructor already stores the event loop.
3584watchers in the constructor. 4178watchers in the constructor.
3585 4179
3586 class myclass 4180 class myclass
3587 { 4181 {
3588 ev::io io ; void io_cb (ev::io &w, int revents); 4182 ev::io io ; void io_cb (ev::io &w, int revents);
3589 ev::io2 io2 ; void io2_cb (ev::io &w, int revents); 4183 ev::io io2 ; void io2_cb (ev::io &w, int revents);
3590 ev::idle idle; void idle_cb (ev::idle &w, int revents); 4184 ev::idle idle; void idle_cb (ev::idle &w, int revents);
3591 4185
3592 myclass (int fd) 4186 myclass (int fd)
3593 { 4187 {
3594 io .set <myclass, &myclass::io_cb > (this); 4188 io .set <myclass, &myclass::io_cb > (this);
3645L<http://hackage.haskell.org/cgi-bin/hackage-scripts/package/hlibev>. 4239L<http://hackage.haskell.org/cgi-bin/hackage-scripts/package/hlibev>.
3646 4240
3647=item D 4241=item D
3648 4242
3649Leandro Lucarella has written a D language binding (F<ev.d>) for libev, to 4243Leandro Lucarella has written a D language binding (F<ev.d>) for libev, to
3650be found at L<http://proj.llucax.com.ar/wiki/evd>. 4244be found at L<http://www.llucax.com.ar/proj/ev.d/index.html>.
3651 4245
3652=item Ocaml 4246=item Ocaml
3653 4247
3654Erkki Seppala has written Ocaml bindings for libev, to be found at 4248Erkki Seppala has written Ocaml bindings for libev, to be found at
3655L<http://modeemi.cs.tut.fi/~flux/software/ocaml-ev/>. 4249L<http://modeemi.cs.tut.fi/~flux/software/ocaml-ev/>.
3658 4252
3659Brian Maher has written a partial interface to libev for lua (at the 4253Brian Maher has written a partial interface to libev for lua (at the
3660time of this writing, only C<ev_io> and C<ev_timer>), to be found at 4254time of this writing, only C<ev_io> and C<ev_timer>), to be found at
3661L<http://github.com/brimworks/lua-ev>. 4255L<http://github.com/brimworks/lua-ev>.
3662 4256
4257=item Javascript
4258
4259Node.js (L<http://nodejs.org>) uses libev as the underlying event library.
4260
4261=item Others
4262
4263There are others, and I stopped counting.
4264
3663=back 4265=back
3664 4266
3665 4267
3666=head1 MACRO MAGIC 4268=head1 MACRO MAGIC
3667 4269
3703suitable for use with C<EV_A>. 4305suitable for use with C<EV_A>.
3704 4306
3705=item C<EV_DEFAULT>, C<EV_DEFAULT_> 4307=item C<EV_DEFAULT>, C<EV_DEFAULT_>
3706 4308
3707Similar to the other two macros, this gives you the value of the default 4309Similar to the other two macros, this gives you the value of the default
3708loop, if multiple loops are supported ("ev loop default"). 4310loop, if multiple loops are supported ("ev loop default"). The default loop
4311will be initialised if it isn't already initialised.
4312
4313For non-multiplicity builds, these macros do nothing, so you always have
4314to initialise the loop somewhere.
3709 4315
3710=item C<EV_DEFAULT_UC>, C<EV_DEFAULT_UC_> 4316=item C<EV_DEFAULT_UC>, C<EV_DEFAULT_UC_>
3711 4317
3712Usage identical to C<EV_DEFAULT> and C<EV_DEFAULT_>, but requires that the 4318Usage identical to C<EV_DEFAULT> and C<EV_DEFAULT_>, but requires that the
3713default loop has been initialised (C<UC> == unchecked). Their behaviour 4319default loop has been initialised (C<UC> == unchecked). Their behaviour
3780 ev_vars.h 4386 ev_vars.h
3781 ev_wrap.h 4387 ev_wrap.h
3782 4388
3783 ev_win32.c required on win32 platforms only 4389 ev_win32.c required on win32 platforms only
3784 4390
3785 ev_select.c only when select backend is enabled (which is enabled by default) 4391 ev_select.c only when select backend is enabled
3786 ev_poll.c only when poll backend is enabled (disabled by default) 4392 ev_poll.c only when poll backend is enabled
3787 ev_epoll.c only when the epoll backend is enabled (disabled by default) 4393 ev_epoll.c only when the epoll backend is enabled
3788 ev_kqueue.c only when the kqueue backend is enabled (disabled by default) 4394 ev_kqueue.c only when the kqueue backend is enabled
3789 ev_port.c only when the solaris port backend is enabled (disabled by default) 4395 ev_port.c only when the solaris port backend is enabled
3790 4396
3791F<ev.c> includes the backend files directly when enabled, so you only need 4397F<ev.c> includes the backend files directly when enabled, so you only need
3792to compile this single file. 4398to compile this single file.
3793 4399
3794=head3 LIBEVENT COMPATIBILITY API 4400=head3 LIBEVENT COMPATIBILITY API
3858supported). It will also not define any of the structs usually found in 4464supported). It will also not define any of the structs usually found in
3859F<event.h> that are not directly supported by the libev core alone. 4465F<event.h> that are not directly supported by the libev core alone.
3860 4466
3861In standalone mode, libev will still try to automatically deduce the 4467In standalone mode, libev will still try to automatically deduce the
3862configuration, but has to be more conservative. 4468configuration, but has to be more conservative.
4469
4470=item EV_USE_FLOOR
4471
4472If defined to be C<1>, libev will use the C<floor ()> function for its
4473periodic reschedule calculations, otherwise libev will fall back on a
4474portable (slower) implementation. If you enable this, you usually have to
4475link against libm or something equivalent. Enabling this when the C<floor>
4476function is not available will fail, so the safe default is to not enable
4477this.
3863 4478
3864=item EV_USE_MONOTONIC 4479=item EV_USE_MONOTONIC
3865 4480
3866If defined to be C<1>, libev will try to detect the availability of the 4481If defined to be C<1>, libev will try to detect the availability of the
3867monotonic clock option at both compile time and runtime. Otherwise no 4482monotonic clock option at both compile time and runtime. Otherwise no
3952 4567
3953If programs implement their own fd to handle mapping on win32, then this 4568If programs implement their own fd to handle mapping on win32, then this
3954macro can be used to override the C<close> function, useful to unregister 4569macro can be used to override the C<close> function, useful to unregister
3955file descriptors again. Note that the replacement function has to close 4570file descriptors again. Note that the replacement function has to close
3956the underlying OS handle. 4571the underlying OS handle.
4572
4573=item EV_USE_WSASOCKET
4574
4575If defined to be C<1>, libev will use C<WSASocket> to create its internal
4576communication socket, which works better in some environments. Otherwise,
4577the normal C<socket> function will be used, which works better in other
4578environments.
3957 4579
3958=item EV_USE_POLL 4580=item EV_USE_POLL
3959 4581
3960If defined to be C<1>, libev will compile in support for the C<poll>(2) 4582If defined to be C<1>, libev will compile in support for the C<poll>(2)
3961backend. Otherwise it will be enabled on non-win32 platforms. It 4583backend. Otherwise it will be enabled on non-win32 platforms. It
3997If defined to be C<1>, libev will compile in support for the Linux inotify 4619If defined to be C<1>, libev will compile in support for the Linux inotify
3998interface to speed up C<ev_stat> watchers. Its actual availability will 4620interface to speed up C<ev_stat> watchers. Its actual availability will
3999be detected at runtime. If undefined, it will be enabled if the headers 4621be detected at runtime. If undefined, it will be enabled if the headers
4000indicate GNU/Linux + Glibc 2.4 or newer, otherwise disabled. 4622indicate GNU/Linux + Glibc 2.4 or newer, otherwise disabled.
4001 4623
4624=item EV_NO_SMP
4625
4626If defined to be C<1>, libev will assume that memory is always coherent
4627between threads, that is, threads can be used, but threads never run on
4628different cpus (or different cpu cores). This reduces dependencies
4629and makes libev faster.
4630
4631=item EV_NO_THREADS
4632
4633If defined to be C<1>, libev will assume that it will never be called from
4634different threads (that includes signal handlers), which is a stronger
4635assumption than C<EV_NO_SMP>, above. This reduces dependencies and makes
4636libev faster.
4637
4002=item EV_ATOMIC_T 4638=item EV_ATOMIC_T
4003 4639
4004Libev requires an integer type (suitable for storing C<0> or C<1>) whose 4640Libev requires an integer type (suitable for storing C<0> or C<1>) whose
4005access is atomic with respect to other threads or signal contexts. No such 4641access is atomic with respect to other threads or signal contexts. No
4006type is easily found in the C language, so you can provide your own type 4642such type is easily found in the C language, so you can provide your own
4007that you know is safe for your purposes. It is used both for signal handler "locking" 4643type that you know is safe for your purposes. It is used both for signal
4008as well as for signal and thread safety in C<ev_async> watchers. 4644handler "locking" as well as for signal and thread safety in C<ev_async>
4645watchers.
4009 4646
4010In the absence of this define, libev will use C<sig_atomic_t volatile> 4647In the absence of this define, libev will use C<sig_atomic_t volatile>
4011(from F<signal.h>), which is usually good enough on most platforms. 4648(from F<signal.h>), which is usually good enough on most platforms.
4012 4649
4013=item EV_H (h) 4650=item EV_H (h)
4040will have the C<struct ev_loop *> as first argument, and you can create 4677will have the C<struct ev_loop *> as first argument, and you can create
4041additional independent event loops. Otherwise there will be no support 4678additional independent event loops. Otherwise there will be no support
4042for multiple event loops and there is no first event loop pointer 4679for multiple event loops and there is no first event loop pointer
4043argument. Instead, all functions act on the single default loop. 4680argument. Instead, all functions act on the single default loop.
4044 4681
4682Note that C<EV_DEFAULT> and C<EV_DEFAULT_> will no longer provide a
4683default loop when multiplicity is switched off - you always have to
4684initialise the loop manually in this case.
4685
4045=item EV_MINPRI 4686=item EV_MINPRI
4046 4687
4047=item EV_MAXPRI 4688=item EV_MAXPRI
4048 4689
4049The range of allowed priorities. C<EV_MINPRI> must be smaller or equal to 4690The range of allowed priorities. C<EV_MINPRI> must be smaller or equal to
4085 #define EV_USE_POLL 1 4726 #define EV_USE_POLL 1
4086 #define EV_CHILD_ENABLE 1 4727 #define EV_CHILD_ENABLE 1
4087 #define EV_ASYNC_ENABLE 1 4728 #define EV_ASYNC_ENABLE 1
4088 4729
4089The actual value is a bitset, it can be a combination of the following 4730The actual value is a bitset, it can be a combination of the following
4090values: 4731values (by default, all of these are enabled):
4091 4732
4092=over 4 4733=over 4
4093 4734
4094=item C<1> - faster/larger code 4735=item C<1> - faster/larger code
4095 4736
4099code size by roughly 30% on amd64). 4740code size by roughly 30% on amd64).
4100 4741
4101When optimising for size, use of compiler flags such as C<-Os> with 4742When optimising for size, use of compiler flags such as C<-Os> with
4102gcc is recommended, as well as C<-DNDEBUG>, as libev contains a number of 4743gcc is recommended, as well as C<-DNDEBUG>, as libev contains a number of
4103assertions. 4744assertions.
4745
4746The default is off when C<__OPTIMIZE_SIZE__> is defined by your compiler
4747(e.g. gcc with C<-Os>).
4104 4748
4105=item C<2> - faster/larger data structures 4749=item C<2> - faster/larger data structures
4106 4750
4107Replaces the small 2-heap for timer management by a faster 4-heap, larger 4751Replaces the small 2-heap for timer management by a faster 4-heap, larger
4108hash table sizes and so on. This will usually further increase code size 4752hash table sizes and so on. This will usually further increase code size
4109and can additionally have an effect on the size of data structures at 4753and can additionally have an effect on the size of data structures at
4110runtime. 4754runtime.
4111 4755
4756The default is off when C<__OPTIMIZE_SIZE__> is defined by your compiler
4757(e.g. gcc with C<-Os>).
4758
4112=item C<4> - full API configuration 4759=item C<4> - full API configuration
4113 4760
4114This enables priorities (sets C<EV_MAXPRI>=2 and C<EV_MINPRI>=-2), and 4761This enables priorities (sets C<EV_MAXPRI>=2 and C<EV_MINPRI>=-2), and
4115enables multiplicity (C<EV_MULTIPLICITY>=1). 4762enables multiplicity (C<EV_MULTIPLICITY>=1).
4116 4763
4146 4793
4147With an intelligent-enough linker (gcc+binutils are intelligent enough 4794With an intelligent-enough linker (gcc+binutils are intelligent enough
4148when you use C<-Wl,--gc-sections -ffunction-sections>) functions unused by 4795when you use C<-Wl,--gc-sections -ffunction-sections>) functions unused by
4149your program might be left out as well - a binary starting a timer and an 4796your program might be left out as well - a binary starting a timer and an
4150I/O watcher then might come out at only 5Kb. 4797I/O watcher then might come out at only 5Kb.
4798
4799=item EV_API_STATIC
4800
4801If this symbol is defined (by default it is not), then all identifiers
4802will have static linkage. This means that libev will not export any
4803identifiers, and you cannot link against libev anymore. This can be useful
4804when you embed libev, only want to use libev functions in a single file,
4805and do not want its identifiers to be visible.
4806
4807To use this, define C<EV_API_STATIC> and include F<ev.c> in the file that
4808wants to use libev.
4809
4810This option only works when libev is compiled with a C compiler, as C++
4811doesn't support the required declaration syntax.
4151 4812
4152=item EV_AVOID_STDIO 4813=item EV_AVOID_STDIO
4153 4814
4154If this is set to C<1> at compiletime, then libev will avoid using stdio 4815If this is set to C<1> at compiletime, then libev will avoid using stdio
4155functions (printf, scanf, perror etc.). This will increase the code size 4816functions (printf, scanf, perror etc.). This will increase the code size
4299And a F<ev_cpp.C> implementation file that contains libev proper and is compiled: 4960And a F<ev_cpp.C> implementation file that contains libev proper and is compiled:
4300 4961
4301 #include "ev_cpp.h" 4962 #include "ev_cpp.h"
4302 #include "ev.c" 4963 #include "ev.c"
4303 4964
4304=head1 INTERACTION WITH OTHER PROGRAMS OR LIBRARIES 4965=head1 INTERACTION WITH OTHER PROGRAMS, LIBRARIES OR THE ENVIRONMENT
4305 4966
4306=head2 THREADS AND COROUTINES 4967=head2 THREADS AND COROUTINES
4307 4968
4308=head3 THREADS 4969=head3 THREADS
4309 4970
4360default loop and triggering an C<ev_async> watcher from the default loop 5021default loop and triggering an C<ev_async> watcher from the default loop
4361watcher callback into the event loop interested in the signal. 5022watcher callback into the event loop interested in the signal.
4362 5023
4363=back 5024=back
4364 5025
4365=head4 THREAD LOCKING EXAMPLE 5026See also L</THREAD LOCKING EXAMPLE>.
4366
4367Here is a fictitious example of how to run an event loop in a different
4368thread than where callbacks are being invoked and watchers are
4369created/added/removed.
4370
4371For a real-world example, see the C<EV::Loop::Async> perl module,
4372which uses exactly this technique (which is suited for many high-level
4373languages).
4374
4375The example uses a pthread mutex to protect the loop data, a condition
4376variable to wait for callback invocations, an async watcher to notify the
4377event loop thread and an unspecified mechanism to wake up the main thread.
4378
4379First, you need to associate some data with the event loop:
4380
4381 typedef struct {
4382 mutex_t lock; /* global loop lock */
4383 ev_async async_w;
4384 thread_t tid;
4385 cond_t invoke_cv;
4386 } userdata;
4387
4388 void prepare_loop (EV_P)
4389 {
4390 // for simplicity, we use a static userdata struct.
4391 static userdata u;
4392
4393 ev_async_init (&u->async_w, async_cb);
4394 ev_async_start (EV_A_ &u->async_w);
4395
4396 pthread_mutex_init (&u->lock, 0);
4397 pthread_cond_init (&u->invoke_cv, 0);
4398
4399 // now associate this with the loop
4400 ev_set_userdata (EV_A_ u);
4401 ev_set_invoke_pending_cb (EV_A_ l_invoke);
4402 ev_set_loop_release_cb (EV_A_ l_release, l_acquire);
4403
4404 // then create the thread running ev_loop
4405 pthread_create (&u->tid, 0, l_run, EV_A);
4406 }
4407
4408The callback for the C<ev_async> watcher does nothing: the watcher is used
4409solely to wake up the event loop so it takes notice of any new watchers
4410that might have been added:
4411
4412 static void
4413 async_cb (EV_P_ ev_async *w, int revents)
4414 {
4415 // just used for the side effects
4416 }
4417
4418The C<l_release> and C<l_acquire> callbacks simply unlock/lock the mutex
4419protecting the loop data, respectively.
4420
4421 static void
4422 l_release (EV_P)
4423 {
4424 userdata *u = ev_userdata (EV_A);
4425 pthread_mutex_unlock (&u->lock);
4426 }
4427
4428 static void
4429 l_acquire (EV_P)
4430 {
4431 userdata *u = ev_userdata (EV_A);
4432 pthread_mutex_lock (&u->lock);
4433 }
4434
4435The event loop thread first acquires the mutex, and then jumps straight
4436into C<ev_run>:
4437
4438 void *
4439 l_run (void *thr_arg)
4440 {
4441 struct ev_loop *loop = (struct ev_loop *)thr_arg;
4442
4443 l_acquire (EV_A);
4444 pthread_setcanceltype (PTHREAD_CANCEL_ASYNCHRONOUS, 0);
4445 ev_run (EV_A_ 0);
4446 l_release (EV_A);
4447
4448 return 0;
4449 }
4450
4451Instead of invoking all pending watchers, the C<l_invoke> callback will
4452signal the main thread via some unspecified mechanism (signals? pipe
4453writes? C<Async::Interrupt>?) and then waits until all pending watchers
4454have been called (in a while loop because a) spurious wakeups are possible
4455and b) skipping inter-thread-communication when there are no pending
4456watchers is very beneficial):
4457
4458 static void
4459 l_invoke (EV_P)
4460 {
4461 userdata *u = ev_userdata (EV_A);
4462
4463 while (ev_pending_count (EV_A))
4464 {
4465 wake_up_other_thread_in_some_magic_or_not_so_magic_way ();
4466 pthread_cond_wait (&u->invoke_cv, &u->lock);
4467 }
4468 }
4469
4470Now, whenever the main thread gets told to invoke pending watchers, it
4471will grab the lock, call C<ev_invoke_pending> and then signal the loop
4472thread to continue:
4473
4474 static void
4475 real_invoke_pending (EV_P)
4476 {
4477 userdata *u = ev_userdata (EV_A);
4478
4479 pthread_mutex_lock (&u->lock);
4480 ev_invoke_pending (EV_A);
4481 pthread_cond_signal (&u->invoke_cv);
4482 pthread_mutex_unlock (&u->lock);
4483 }
4484
4485Whenever you want to start/stop a watcher or do other modifications to an
4486event loop, you will now have to lock:
4487
4488 ev_timer timeout_watcher;
4489 userdata *u = ev_userdata (EV_A);
4490
4491 ev_timer_init (&timeout_watcher, timeout_cb, 5.5, 0.);
4492
4493 pthread_mutex_lock (&u->lock);
4494 ev_timer_start (EV_A_ &timeout_watcher);
4495 ev_async_send (EV_A_ &u->async_w);
4496 pthread_mutex_unlock (&u->lock);
4497
4498Note that sending the C<ev_async> watcher is required because otherwise
4499an event loop currently blocking in the kernel will have no knowledge
4500about the newly added timer. By waking up the loop it will pick up any new
4501watchers in the next event loop iteration.
4502 5027
4503=head3 COROUTINES 5028=head3 COROUTINES
4504 5029
4505Libev is very accommodating to coroutines ("cooperative threads"): 5030Libev is very accommodating to coroutines ("cooperative threads"):
4506libev fully supports nesting calls to its functions from different 5031libev fully supports nesting calls to its functions from different
4671requires, and its I/O model is fundamentally incompatible with the POSIX 5196requires, and its I/O model is fundamentally incompatible with the POSIX
4672model. Libev still offers limited functionality on this platform in 5197model. Libev still offers limited functionality on this platform in
4673the form of the C<EVBACKEND_SELECT> backend, and only supports socket 5198the form of the C<EVBACKEND_SELECT> backend, and only supports socket
4674descriptors. This only applies when using Win32 natively, not when using 5199descriptors. This only applies when using Win32 natively, not when using
4675e.g. cygwin. Actually, it only applies to the microsofts own compilers, 5200e.g. cygwin. Actually, it only applies to the microsofts own compilers,
4676as every compielr comes with a slightly differently broken/incompatible 5201as every compiler comes with a slightly differently broken/incompatible
4677environment. 5202environment.
4678 5203
4679Lifting these limitations would basically require the full 5204Lifting these limitations would basically require the full
4680re-implementation of the I/O system. If you are into this kind of thing, 5205re-implementation of the I/O system. If you are into this kind of thing,
4681then note that glib does exactly that for you in a very portable way (note 5206then note that glib does exactly that for you in a very portable way (note
4775structure (guaranteed by POSIX but not by ISO C for example), but it also 5300structure (guaranteed by POSIX but not by ISO C for example), but it also
4776assumes that the same (machine) code can be used to call any watcher 5301assumes that the same (machine) code can be used to call any watcher
4777callback: The watcher callbacks have different type signatures, but libev 5302callback: The watcher callbacks have different type signatures, but libev
4778calls them using an C<ev_watcher *> internally. 5303calls them using an C<ev_watcher *> internally.
4779 5304
5305=item null pointers and integer zero are represented by 0 bytes
5306
5307Libev uses C<memset> to initialise structs and arrays to C<0> bytes, and
5308relies on this setting pointers and integers to null.
5309
4780=item pointer accesses must be thread-atomic 5310=item pointer accesses must be thread-atomic
4781 5311
4782Accessing a pointer value must be atomic, it must both be readable and 5312Accessing a pointer value must be atomic, it must both be readable and
4783writable in one piece - this is the case on all current architectures. 5313writable in one piece - this is the case on all current architectures.
4784 5314
4797thread" or will block signals process-wide, both behaviours would 5327thread" or will block signals process-wide, both behaviours would
4798be compatible with libev. Interaction between C<sigprocmask> and 5328be compatible with libev. Interaction between C<sigprocmask> and
4799C<pthread_sigmask> could complicate things, however. 5329C<pthread_sigmask> could complicate things, however.
4800 5330
4801The most portable way to handle signals is to block signals in all threads 5331The most portable way to handle signals is to block signals in all threads
4802except the initial one, and run the default loop in the initial thread as 5332except the initial one, and run the signal handling loop in the initial
4803well. 5333thread as well.
4804 5334
4805=item C<long> must be large enough for common memory allocation sizes 5335=item C<long> must be large enough for common memory allocation sizes
4806 5336
4807To improve portability and simplify its API, libev uses C<long> internally 5337To improve portability and simplify its API, libev uses C<long> internally
4808instead of C<size_t> when allocating its data structures. On non-POSIX 5338instead of C<size_t> when allocating its data structures. On non-POSIX
4814 5344
4815The type C<double> is used to represent timestamps. It is required to 5345The type C<double> is used to represent timestamps. It is required to
4816have at least 51 bits of mantissa (and 9 bits of exponent), which is 5346have at least 51 bits of mantissa (and 9 bits of exponent), which is
4817good enough for at least into the year 4000 with millisecond accuracy 5347good enough for at least into the year 4000 with millisecond accuracy
4818(the design goal for libev). This requirement is overfulfilled by 5348(the design goal for libev). This requirement is overfulfilled by
4819implementations using IEEE 754, which is basically all existing ones. With 5349implementations using IEEE 754, which is basically all existing ones.
5350
4820IEEE 754 doubles, you get microsecond accuracy until at least 2200. 5351With IEEE 754 doubles, you get microsecond accuracy until at least the
5352year 2255 (and millisecond accuracy till the year 287396 - by then, libev
5353is either obsolete or somebody patched it to use C<long double> or
5354something like that, just kidding).
4821 5355
4822=back 5356=back
4823 5357
4824If you know of other additional requirements drop me a note. 5358If you know of other additional requirements drop me a note.
4825 5359
4887=item Processing ev_async_send: O(number_of_async_watchers) 5421=item Processing ev_async_send: O(number_of_async_watchers)
4888 5422
4889=item Processing signals: O(max_signal_number) 5423=item Processing signals: O(max_signal_number)
4890 5424
4891Sending involves a system call I<iff> there were no other C<ev_async_send> 5425Sending involves a system call I<iff> there were no other C<ev_async_send>
4892calls in the current loop iteration. Checking for async and signal events 5426calls in the current loop iteration and the loop is currently
5427blocked. Checking for async and signal events involves iterating over all
4893involves iterating over all running async watchers or all signal numbers. 5428running async watchers or all signal numbers.
4894 5429
4895=back 5430=back
4896 5431
4897 5432
4898=head1 PORTING FROM LIBEV 3.X TO 4.X 5433=head1 PORTING FROM LIBEV 3.X TO 4.X
4907=over 4 5442=over 4
4908 5443
4909=item C<EV_COMPAT3> backwards compatibility mechanism 5444=item C<EV_COMPAT3> backwards compatibility mechanism
4910 5445
4911The backward compatibility mechanism can be controlled by 5446The backward compatibility mechanism can be controlled by
4912C<EV_COMPAT3>. See L<PREPROCESSOR SYMBOLS/MACROS> in the L<EMBEDDING> 5447C<EV_COMPAT3>. See L</"PREPROCESSOR SYMBOLS/MACROS"> in the L</EMBEDDING>
4913section. 5448section.
4914 5449
4915=item C<ev_default_destroy> and C<ev_default_fork> have been removed 5450=item C<ev_default_destroy> and C<ev_default_fork> have been removed
4916 5451
4917These calls can be replaced easily by their C<ev_loop_xxx> counterparts: 5452These calls can be replaced easily by their C<ev_loop_xxx> counterparts:
4960=over 4 5495=over 4
4961 5496
4962=item active 5497=item active
4963 5498
4964A watcher is active as long as it has been started and not yet stopped. 5499A watcher is active as long as it has been started and not yet stopped.
4965See L<WATCHER STATES> for details. 5500See L</WATCHER STATES> for details.
4966 5501
4967=item application 5502=item application
4968 5503
4969In this document, an application is whatever is using libev. 5504In this document, an application is whatever is using libev.
4970 5505
5006watchers and events. 5541watchers and events.
5007 5542
5008=item pending 5543=item pending
5009 5544
5010A watcher is pending as soon as the corresponding event has been 5545A watcher is pending as soon as the corresponding event has been
5011detected. See L<WATCHER STATES> for details. 5546detected. See L</WATCHER STATES> for details.
5012 5547
5013=item real time 5548=item real time
5014 5549
5015The physical time that is observed. It is apparently strictly monotonic :) 5550The physical time that is observed. It is apparently strictly monotonic :)
5016 5551
5017=item wall-clock time 5552=item wall-clock time
5018 5553
5019The time and date as shown on clocks. Unlike real time, it can actually 5554The time and date as shown on clocks. Unlike real time, it can actually
5020be wrong and jump forwards and backwards, e.g. when the you adjust your 5555be wrong and jump forwards and backwards, e.g. when you adjust your
5021clock. 5556clock.
5022 5557
5023=item watcher 5558=item watcher
5024 5559
5025A data structure that describes interest in certain events. Watchers need 5560A data structure that describes interest in certain events. Watchers need
5028=back 5563=back
5029 5564
5030=head1 AUTHOR 5565=head1 AUTHOR
5031 5566
5032Marc Lehmann <libev@schmorp.de>, with repeated corrections by Mikael 5567Marc Lehmann <libev@schmorp.de>, with repeated corrections by Mikael
5033Magnusson and Emanuele Giaquinta. 5568Magnusson and Emanuele Giaquinta, and minor corrections by many others.
5034 5569

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