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1=encoding utf-8
2
1=head1 NAME 3=head1 NAME
2 4
3libev - a high performance full-featured event loop written in C 5libev - a high performance full-featured event loop written in C
4 6
5=head1 SYNOPSIS 7=head1 SYNOPSIS
58 ev_timer_start (loop, &timeout_watcher); 60 ev_timer_start (loop, &timeout_watcher);
59 61
60 // now wait for events to arrive 62 // now wait for events to arrive
61 ev_run (loop, 0); 63 ev_run (loop, 0);
62 64
63 // unloop was called, so exit 65 // break was called, so exit
64 return 0; 66 return 0;
65 } 67 }
66 68
67=head1 ABOUT THIS DOCUMENT 69=head1 ABOUT THIS DOCUMENT
68 70
82 84
83=head1 WHAT TO READ WHEN IN A HURRY 85=head1 WHAT TO READ WHEN IN A HURRY
84 86
85This manual tries to be very detailed, but unfortunately, this also makes 87This manual tries to be very detailed, but unfortunately, this also makes
86it very long. If you just want to know the basics of libev, I suggest 88it very long. If you just want to know the basics of libev, I suggest
87reading L<ANATOMY OF A WATCHER>, then the L<EXAMPLE PROGRAM> above and 89reading L</ANATOMY OF A WATCHER>, then the L</EXAMPLE PROGRAM> above and
88look up the missing functions in L<GLOBAL FUNCTIONS> and the C<ev_io> and 90look up the missing functions in L</GLOBAL FUNCTIONS> and the C<ev_io> and
89C<ev_timer> sections in L<WATCHER TYPES>. 91C<ev_timer> sections in L</WATCHER TYPES>.
90 92
91=head1 ABOUT LIBEV 93=head1 ABOUT LIBEV
92 94
93Libev is an event loop: you register interest in certain events (such as a 95Libev is an event loop: you register interest in certain events (such as a
94file descriptor being readable or a timeout occurring), and it will manage 96file descriptor being readable or a timeout occurring), and it will manage
174=item ev_tstamp ev_time () 176=item ev_tstamp ev_time ()
175 177
176Returns the current time as libev would use it. Please note that the 178Returns the current time as libev would use it. Please note that the
177C<ev_now> function is usually faster and also often returns the timestamp 179C<ev_now> function is usually faster and also often returns the timestamp
178you actually want to know. Also interesting is the combination of 180you actually want to know. Also interesting is the combination of
179C<ev_update_now> and C<ev_now>. 181C<ev_now_update> and C<ev_now>.
180 182
181=item ev_sleep (ev_tstamp interval) 183=item ev_sleep (ev_tstamp interval)
182 184
183Sleep for the given interval: The current thread will be blocked until 185Sleep for the given interval: The current thread will be blocked
184either it is interrupted or the given time interval has passed. Basically 186until either it is interrupted or the given time interval has
187passed (approximately - it might return a bit earlier even if not
188interrupted). Returns immediately if C<< interval <= 0 >>.
189
185this is a sub-second-resolution C<sleep ()>. 190Basically this is a sub-second-resolution C<sleep ()>.
191
192The range of the C<interval> is limited - libev only guarantees to work
193with sleep times of up to one day (C<< interval <= 86400 >>).
186 194
187=item int ev_version_major () 195=item int ev_version_major ()
188 196
189=item int ev_version_minor () 197=item int ev_version_minor ()
190 198
241the current system, you would need to look at C<ev_embeddable_backends () 249the current system, you would need to look at C<ev_embeddable_backends ()
242& ev_supported_backends ()>, likewise for recommended ones. 250& ev_supported_backends ()>, likewise for recommended ones.
243 251
244See the description of C<ev_embed> watchers for more info. 252See the description of C<ev_embed> watchers for more info.
245 253
246=item ev_set_allocator (void *(*cb)(void *ptr, long size)) 254=item ev_set_allocator (void *(*cb)(void *ptr, long size) throw ())
247 255
248Sets the allocation function to use (the prototype is similar - the 256Sets the allocation function to use (the prototype is similar - the
249semantics are identical to the C<realloc> C89/SuS/POSIX function). It is 257semantics are identical to the C<realloc> C89/SuS/POSIX function). It is
250used to allocate and free memory (no surprises here). If it returns zero 258used to allocate and free memory (no surprises here). If it returns zero
251when memory needs to be allocated (C<size != 0>), the library might abort 259when memory needs to be allocated (C<size != 0>), the library might abort
277 } 285 }
278 286
279 ... 287 ...
280 ev_set_allocator (persistent_realloc); 288 ev_set_allocator (persistent_realloc);
281 289
282=item ev_set_syserr_cb (void (*cb)(const char *msg)) 290=item ev_set_syserr_cb (void (*cb)(const char *msg) throw ())
283 291
284Set the callback function to call on a retryable system call error (such 292Set the callback function to call on a retryable system call error (such
285as failed select, poll, epoll_wait). The message is a printable string 293as failed select, poll, epoll_wait). The message is a printable string
286indicating the system call or subsystem causing the problem. If this 294indicating the system call or subsystem causing the problem. If this
287callback is set, then libev will expect it to remedy the situation, no 295callback is set, then libev will expect it to remedy the situation, no
299 } 307 }
300 308
301 ... 309 ...
302 ev_set_syserr_cb (fatal_error); 310 ev_set_syserr_cb (fatal_error);
303 311
312=item ev_feed_signal (int signum)
313
314This function can be used to "simulate" a signal receive. It is completely
315safe to call this function at any time, from any context, including signal
316handlers or random threads.
317
318Its main use is to customise signal handling in your process, especially
319in the presence of threads. For example, you could block signals
320by default in all threads (and specifying C<EVFLAG_NOSIGMASK> when
321creating any loops), and in one thread, use C<sigwait> or any other
322mechanism to wait for signals, then "deliver" them to libev by calling
323C<ev_feed_signal>.
324
304=back 325=back
305 326
306=head1 FUNCTIONS CONTROLLING EVENT LOOPS 327=head1 FUNCTIONS CONTROLLING EVENT LOOPS
307 328
308An event loop is described by a C<struct ev_loop *> (the C<struct> is 329An event loop is described by a C<struct ev_loop *> (the C<struct> is
377 398
378If this flag bit is or'ed into the flag value (or the program runs setuid 399If this flag bit is or'ed into the flag value (or the program runs setuid
379or setgid) then libev will I<not> look at the environment variable 400or setgid) then libev will I<not> look at the environment variable
380C<LIBEV_FLAGS>. Otherwise (the default), this environment variable will 401C<LIBEV_FLAGS>. Otherwise (the default), this environment variable will
381override the flags completely if it is found in the environment. This is 402override the flags completely if it is found in the environment. This is
382useful to try out specific backends to test their performance, or to work 403useful to try out specific backends to test their performance, to work
383around bugs. 404around bugs, or to make libev threadsafe (accessing environment variables
405cannot be done in a threadsafe way, but usually it works if no other
406thread modifies them).
384 407
385=item C<EVFLAG_FORKCHECK> 408=item C<EVFLAG_FORKCHECK>
386 409
387Instead of calling C<ev_loop_fork> manually after a fork, you can also 410Instead of calling C<ev_loop_fork> manually after a fork, you can also
388make libev check for a fork in each iteration by enabling this flag. 411make libev check for a fork in each iteration by enabling this flag.
389 412
390This works by calling C<getpid ()> on every iteration of the loop, 413This works by calling C<getpid ()> on every iteration of the loop,
391and thus this might slow down your event loop if you do a lot of loop 414and thus this might slow down your event loop if you do a lot of loop
392iterations and little real work, but is usually not noticeable (on my 415iterations and little real work, but is usually not noticeable (on my
393GNU/Linux system for example, C<getpid> is actually a simple 5-insn sequence 416GNU/Linux system for example, C<getpid> is actually a simple 5-insn
394without a system call and thus I<very> fast, but my GNU/Linux system also has 417sequence without a system call and thus I<very> fast, but my GNU/Linux
395C<pthread_atfork> which is even faster). 418system also has C<pthread_atfork> which is even faster). (Update: glibc
419versions 2.25 apparently removed the C<getpid> optimisation again).
396 420
397The big advantage of this flag is that you can forget about fork (and 421The big advantage of this flag is that you can forget about fork (and
398forget about forgetting to tell libev about forking) when you use this 422forget about forgetting to tell libev about forking, although you still
399flag. 423have to ignore C<SIGPIPE>) when you use this flag.
400 424
401This flag setting cannot be overridden or specified in the C<LIBEV_FLAGS> 425This flag setting cannot be overridden or specified in the C<LIBEV_FLAGS>
402environment variable. 426environment variable.
403 427
404=item C<EVFLAG_NOINOTIFY> 428=item C<EVFLAG_NOINOTIFY>
419 443
420Signalfd will not be used by default as this changes your signal mask, and 444Signalfd will not be used by default as this changes your signal mask, and
421there are a lot of shoddy libraries and programs (glib's threadpool for 445there are a lot of shoddy libraries and programs (glib's threadpool for
422example) that can't properly initialise their signal masks. 446example) that can't properly initialise their signal masks.
423 447
448=item C<EVFLAG_NOSIGMASK>
449
450When this flag is specified, then libev will avoid to modify the signal
451mask. Specifically, this means you have to make sure signals are unblocked
452when you want to receive them.
453
454This behaviour is useful when you want to do your own signal handling, or
455want to handle signals only in specific threads and want to avoid libev
456unblocking the signals.
457
458It's also required by POSIX in a threaded program, as libev calls
459C<sigprocmask>, whose behaviour is officially unspecified.
460
461This flag's behaviour will become the default in future versions of libev.
462
424=item C<EVBACKEND_SELECT> (value 1, portable select backend) 463=item C<EVBACKEND_SELECT> (value 1, portable select backend)
425 464
426This is your standard select(2) backend. Not I<completely> standard, as 465This is your standard select(2) backend. Not I<completely> standard, as
427libev tries to roll its own fd_set with no limits on the number of fds, 466libev tries to roll its own fd_set with no limits on the number of fds,
428but if that fails, expect a fairly low limit on the number of fds when 467but if that fails, expect a fairly low limit on the number of fds when
455=item C<EVBACKEND_EPOLL> (value 4, Linux) 494=item C<EVBACKEND_EPOLL> (value 4, Linux)
456 495
457Use the linux-specific epoll(7) interface (for both pre- and post-2.6.9 496Use the linux-specific epoll(7) interface (for both pre- and post-2.6.9
458kernels). 497kernels).
459 498
460For few fds, this backend is a bit little slower than poll and select, 499For few fds, this backend is a bit little slower than poll and select, but
461but it scales phenomenally better. While poll and select usually scale 500it scales phenomenally better. While poll and select usually scale like
462like O(total_fds) where n is the total number of fds (or the highest fd), 501O(total_fds) where total_fds is the total number of fds (or the highest
463epoll scales either O(1) or O(active_fds). 502fd), epoll scales either O(1) or O(active_fds).
464 503
465The epoll mechanism deserves honorable mention as the most misdesigned 504The epoll mechanism deserves honorable mention as the most misdesigned
466of the more advanced event mechanisms: mere annoyances include silently 505of the more advanced event mechanisms: mere annoyances include silently
467dropping file descriptors, requiring a system call per change per file 506dropping file descriptors, requiring a system call per change per file
468descriptor (and unnecessary guessing of parameters), problems with dup, 507descriptor (and unnecessary guessing of parameters), problems with dup,
4710.1ms) and so on. The biggest issue is fork races, however - if a program 5100.1ms) and so on. The biggest issue is fork races, however - if a program
472forks then I<both> parent and child process have to recreate the epoll 511forks then I<both> parent and child process have to recreate the epoll
473set, which can take considerable time (one syscall per file descriptor) 512set, which can take considerable time (one syscall per file descriptor)
474and is of course hard to detect. 513and is of course hard to detect.
475 514
476Epoll is also notoriously buggy - embedding epoll fds I<should> work, but 515Epoll is also notoriously buggy - embedding epoll fds I<should> work,
477of course I<doesn't>, and epoll just loves to report events for totally 516but of course I<doesn't>, and epoll just loves to report events for
478I<different> file descriptors (even already closed ones, so one cannot 517totally I<different> file descriptors (even already closed ones, so
479even remove them from the set) than registered in the set (especially 518one cannot even remove them from the set) than registered in the set
480on SMP systems). Libev tries to counter these spurious notifications by 519(especially on SMP systems). Libev tries to counter these spurious
481employing an additional generation counter and comparing that against the 520notifications by employing an additional generation counter and comparing
482events to filter out spurious ones, recreating the set when required. Last 521that against the events to filter out spurious ones, recreating the set
522when required. Epoll also erroneously rounds down timeouts, but gives you
523no way to know when and by how much, so sometimes you have to busy-wait
524because epoll returns immediately despite a nonzero timeout. And last
483not least, it also refuses to work with some file descriptors which work 525not least, it also refuses to work with some file descriptors which work
484perfectly fine with C<select> (files, many character devices...). 526perfectly fine with C<select> (files, many character devices...).
485 527
486Epoll is truly the train wreck analog among event poll mechanisms. 528Epoll is truly the train wreck among event poll mechanisms, a frankenpoll,
529cobbled together in a hurry, no thought to design or interaction with
530others. Oh, the pain, will it ever stop...
487 531
488While stopping, setting and starting an I/O watcher in the same iteration 532While stopping, setting and starting an I/O watcher in the same iteration
489will result in some caching, there is still a system call per such 533will result in some caching, there is still a system call per such
490incident (because the same I<file descriptor> could point to a different 534incident (because the same I<file descriptor> could point to a different
491I<file description> now), so its best to avoid that. Also, C<dup ()>'ed 535I<file description> now), so its best to avoid that. Also, C<dup ()>'ed
528 572
529It scales in the same way as the epoll backend, but the interface to the 573It scales in the same way as the epoll backend, but the interface to the
530kernel is more efficient (which says nothing about its actual speed, of 574kernel is more efficient (which says nothing about its actual speed, of
531course). While stopping, setting and starting an I/O watcher does never 575course). While stopping, setting and starting an I/O watcher does never
532cause an extra system call as with C<EVBACKEND_EPOLL>, it still adds up to 576cause an extra system call as with C<EVBACKEND_EPOLL>, it still adds up to
533two event changes per incident. Support for C<fork ()> is very bad (but 577two event changes per incident. Support for C<fork ()> is very bad (you
534sane, unlike epoll) and it drops fds silently in similarly hard-to-detect 578might have to leak fd's on fork, but it's more sane than epoll) and it
535cases 579drops fds silently in similarly hard-to-detect cases.
536 580
537This backend usually performs well under most conditions. 581This backend usually performs well under most conditions.
538 582
539While nominally embeddable in other event loops, this doesn't work 583While nominally embeddable in other event loops, this doesn't work
540everywhere, so you might need to test for this. And since it is broken 584everywhere, so you might need to test for this. And since it is broken
557=item C<EVBACKEND_PORT> (value 32, Solaris 10) 601=item C<EVBACKEND_PORT> (value 32, Solaris 10)
558 602
559This uses the Solaris 10 event port mechanism. As with everything on Solaris, 603This uses the Solaris 10 event port mechanism. As with everything on Solaris,
560it's really slow, but it still scales very well (O(active_fds)). 604it's really slow, but it still scales very well (O(active_fds)).
561 605
562Please note that Solaris event ports can deliver a lot of spurious
563notifications, so you need to use non-blocking I/O or other means to avoid
564blocking when no data (or space) is available.
565
566While this backend scales well, it requires one system call per active 606While this backend scales well, it requires one system call per active
567file descriptor per loop iteration. For small and medium numbers of file 607file descriptor per loop iteration. For small and medium numbers of file
568descriptors a "slow" C<EVBACKEND_SELECT> or C<EVBACKEND_POLL> backend 608descriptors a "slow" C<EVBACKEND_SELECT> or C<EVBACKEND_POLL> backend
569might perform better. 609might perform better.
570 610
571On the positive side, with the exception of the spurious readiness 611On the positive side, this backend actually performed fully to
572notifications, this backend actually performed fully to specification
573in all tests and is fully embeddable, which is a rare feat among the 612specification in all tests and is fully embeddable, which is a rare feat
574OS-specific backends (I vastly prefer correctness over speed hacks). 613among the OS-specific backends (I vastly prefer correctness over speed
614hacks).
615
616On the negative side, the interface is I<bizarre> - so bizarre that
617even sun itself gets it wrong in their code examples: The event polling
618function sometimes returns events to the caller even though an error
619occurred, but with no indication whether it has done so or not (yes, it's
620even documented that way) - deadly for edge-triggered interfaces where you
621absolutely have to know whether an event occurred or not because you have
622to re-arm the watcher.
623
624Fortunately libev seems to be able to work around these idiocies.
575 625
576This backend maps C<EV_READ> and C<EV_WRITE> in the same way as 626This backend maps C<EV_READ> and C<EV_WRITE> in the same way as
577C<EVBACKEND_POLL>. 627C<EVBACKEND_POLL>.
578 628
579=item C<EVBACKEND_ALL> 629=item C<EVBACKEND_ALL>
580 630
581Try all backends (even potentially broken ones that wouldn't be tried 631Try all backends (even potentially broken ones that wouldn't be tried
582with C<EVFLAG_AUTO>). Since this is a mask, you can do stuff such as 632with C<EVFLAG_AUTO>). Since this is a mask, you can do stuff such as
583C<EVBACKEND_ALL & ~EVBACKEND_KQUEUE>. 633C<EVBACKEND_ALL & ~EVBACKEND_KQUEUE>.
584 634
585It is definitely not recommended to use this flag. 635It is definitely not recommended to use this flag, use whatever
636C<ev_recommended_backends ()> returns, or simply do not specify a backend
637at all.
638
639=item C<EVBACKEND_MASK>
640
641Not a backend at all, but a mask to select all backend bits from a
642C<flags> value, in case you want to mask out any backends from a flags
643value (e.g. when modifying the C<LIBEV_FLAGS> environment variable).
586 644
587=back 645=back
588 646
589If one or more of the backend flags are or'ed into the flags value, 647If one or more of the backend flags are or'ed into the flags value,
590then only these backends will be tried (in the reverse order as listed 648then only these backends will be tried (in the reverse order as listed
625If you need dynamically allocated loops it is better to use C<ev_loop_new> 683If you need dynamically allocated loops it is better to use C<ev_loop_new>
626and C<ev_loop_destroy>. 684and C<ev_loop_destroy>.
627 685
628=item ev_loop_fork (loop) 686=item ev_loop_fork (loop)
629 687
630This function sets a flag that causes subsequent C<ev_run> iterations to 688This function sets a flag that causes subsequent C<ev_run> iterations
631reinitialise the kernel state for backends that have one. Despite the 689to reinitialise the kernel state for backends that have one. Despite
632name, you can call it anytime, but it makes most sense after forking, in 690the name, you can call it anytime you are allowed to start or stop
633the child process. You I<must> call it (or use C<EVFLAG_FORKCHECK>) in the 691watchers (except inside an C<ev_prepare> callback), but it makes most
692sense after forking, in the child process. You I<must> call it (or use
634child before resuming or calling C<ev_run>. 693C<EVFLAG_FORKCHECK>) in the child before resuming or calling C<ev_run>.
635 694
695In addition, if you want to reuse a loop (via this function or
696C<EVFLAG_FORKCHECK>), you I<also> have to ignore C<SIGPIPE>.
697
636Again, you I<have> to call it on I<any> loop that you want to re-use after 698Again, you I<have> to call it on I<any> loop that you want to re-use after
637a fork, I<even if you do not plan to use the loop in the parent>. This is 699a fork, I<even if you do not plan to use the loop in the parent>. This is
638because some kernel interfaces *cough* I<kqueue> *cough* do funny things 700because some kernel interfaces *cough* I<kqueue> *cough* do funny things
639during fork. 701during fork.
640 702
641On the other hand, you only need to call this function in the child 703On the other hand, you only need to call this function in the child
711 773
712This function is rarely useful, but when some event callback runs for a 774This function is rarely useful, but when some event callback runs for a
713very long time without entering the event loop, updating libev's idea of 775very long time without entering the event loop, updating libev's idea of
714the current time is a good idea. 776the current time is a good idea.
715 777
716See also L<The special problem of time updates> in the C<ev_timer> section. 778See also L</The special problem of time updates> in the C<ev_timer> section.
717 779
718=item ev_suspend (loop) 780=item ev_suspend (loop)
719 781
720=item ev_resume (loop) 782=item ev_resume (loop)
721 783
739without a previous call to C<ev_suspend>. 801without a previous call to C<ev_suspend>.
740 802
741Calling C<ev_suspend>/C<ev_resume> has the side effect of updating the 803Calling C<ev_suspend>/C<ev_resume> has the side effect of updating the
742event loop time (see C<ev_now_update>). 804event loop time (see C<ev_now_update>).
743 805
744=item ev_run (loop, int flags) 806=item bool ev_run (loop, int flags)
745 807
746Finally, this is it, the event handler. This function usually is called 808Finally, this is it, the event handler. This function usually is called
747after you have initialised all your watchers and you want to start 809after you have initialised all your watchers and you want to start
748handling events. It will ask the operating system for any new events, call 810handling events. It will ask the operating system for any new events, call
749the watcher callbacks, an then repeat the whole process indefinitely: This 811the watcher callbacks, and then repeat the whole process indefinitely: This
750is why event loops are called I<loops>. 812is why event loops are called I<loops>.
751 813
752If the flags argument is specified as C<0>, it will keep handling events 814If the flags argument is specified as C<0>, it will keep handling events
753until either no event watchers are active anymore or C<ev_break> was 815until either no event watchers are active anymore or C<ev_break> was
754called. 816called.
817
818The return value is false if there are no more active watchers (which
819usually means "all jobs done" or "deadlock"), and true in all other cases
820(which usually means " you should call C<ev_run> again").
755 821
756Please note that an explicit C<ev_break> is usually better than 822Please note that an explicit C<ev_break> is usually better than
757relying on all watchers to be stopped when deciding when a program has 823relying on all watchers to be stopped when deciding when a program has
758finished (especially in interactive programs), but having a program 824finished (especially in interactive programs), but having a program
759that automatically loops as long as it has to and no longer by virtue 825that automatically loops as long as it has to and no longer by virtue
760of relying on its watchers stopping correctly, that is truly a thing of 826of relying on its watchers stopping correctly, that is truly a thing of
761beauty. 827beauty.
762 828
763This function is also I<mostly> exception-safe - you can break out of 829This function is I<mostly> exception-safe - you can break out of a
764a C<ev_run> call by calling C<longjmp> in a callback, throwing a C++ 830C<ev_run> call by calling C<longjmp> in a callback, throwing a C++
765exception and so on. This does not decrement the C<ev_depth> value, nor 831exception and so on. This does not decrement the C<ev_depth> value, nor
766will it clear any outstanding C<EVBREAK_ONE> breaks. 832will it clear any outstanding C<EVBREAK_ONE> breaks.
767 833
768A flags value of C<EVRUN_NOWAIT> will look for new events, will handle 834A flags value of C<EVRUN_NOWAIT> will look for new events, will handle
769those events and any already outstanding ones, but will not wait and 835those events and any already outstanding ones, but will not wait and
781This is useful if you are waiting for some external event in conjunction 847This is useful if you are waiting for some external event in conjunction
782with something not expressible using other libev watchers (i.e. "roll your 848with something not expressible using other libev watchers (i.e. "roll your
783own C<ev_run>"). However, a pair of C<ev_prepare>/C<ev_check> watchers is 849own C<ev_run>"). However, a pair of C<ev_prepare>/C<ev_check> watchers is
784usually a better approach for this kind of thing. 850usually a better approach for this kind of thing.
785 851
786Here are the gory details of what C<ev_run> does: 852Here are the gory details of what C<ev_run> does (this is for your
853understanding, not a guarantee that things will work exactly like this in
854future versions):
787 855
788 - Increment loop depth. 856 - Increment loop depth.
789 - Reset the ev_break status. 857 - Reset the ev_break status.
790 - Before the first iteration, call any pending watchers. 858 - Before the first iteration, call any pending watchers.
791 LOOP: 859 LOOP:
824anymore. 892anymore.
825 893
826 ... queue jobs here, make sure they register event watchers as long 894 ... queue jobs here, make sure they register event watchers as long
827 ... as they still have work to do (even an idle watcher will do..) 895 ... as they still have work to do (even an idle watcher will do..)
828 ev_run (my_loop, 0); 896 ev_run (my_loop, 0);
829 ... jobs done or somebody called unloop. yeah! 897 ... jobs done or somebody called break. yeah!
830 898
831=item ev_break (loop, how) 899=item ev_break (loop, how)
832 900
833Can be used to make a call to C<ev_run> return early (but only after it 901Can be used to make a call to C<ev_run> return early (but only after it
834has processed all outstanding events). The C<how> argument must be either 902has processed all outstanding events). The C<how> argument must be either
867running when nothing else is active. 935running when nothing else is active.
868 936
869 ev_signal exitsig; 937 ev_signal exitsig;
870 ev_signal_init (&exitsig, sig_cb, SIGINT); 938 ev_signal_init (&exitsig, sig_cb, SIGINT);
871 ev_signal_start (loop, &exitsig); 939 ev_signal_start (loop, &exitsig);
872 evf_unref (loop); 940 ev_unref (loop);
873 941
874Example: For some weird reason, unregister the above signal handler again. 942Example: For some weird reason, unregister the above signal handler again.
875 943
876 ev_ref (loop); 944 ev_ref (loop);
877 ev_signal_stop (loop, &exitsig); 945 ev_signal_stop (loop, &exitsig);
897overhead for the actual polling but can deliver many events at once. 965overhead for the actual polling but can deliver many events at once.
898 966
899By setting a higher I<io collect interval> you allow libev to spend more 967By setting a higher I<io collect interval> you allow libev to spend more
900time collecting I/O events, so you can handle more events per iteration, 968time collecting I/O events, so you can handle more events per iteration,
901at the cost of increasing latency. Timeouts (both C<ev_periodic> and 969at the cost of increasing latency. Timeouts (both C<ev_periodic> and
902C<ev_timer>) will be not affected. Setting this to a non-null value will 970C<ev_timer>) will not be affected. Setting this to a non-null value will
903introduce an additional C<ev_sleep ()> call into most loop iterations. The 971introduce an additional C<ev_sleep ()> call into most loop iterations. The
904sleep time ensures that libev will not poll for I/O events more often then 972sleep time ensures that libev will not poll for I/O events more often then
905once per this interval, on average. 973once per this interval, on average (as long as the host time resolution is
974good enough).
906 975
907Likewise, by setting a higher I<timeout collect interval> you allow libev 976Likewise, by setting a higher I<timeout collect interval> you allow libev
908to spend more time collecting timeouts, at the expense of increased 977to spend more time collecting timeouts, at the expense of increased
909latency/jitter/inexactness (the watcher callback will be called 978latency/jitter/inexactness (the watcher callback will be called
910later). C<ev_io> watchers will not be affected. Setting this to a non-null 979later). C<ev_io> watchers will not be affected. Setting this to a non-null
956invoke the actual watchers inside another context (another thread etc.). 1025invoke the actual watchers inside another context (another thread etc.).
957 1026
958If you want to reset the callback, use C<ev_invoke_pending> as new 1027If you want to reset the callback, use C<ev_invoke_pending> as new
959callback. 1028callback.
960 1029
961=item ev_set_loop_release_cb (loop, void (*release)(EV_P), void (*acquire)(EV_P)) 1030=item ev_set_loop_release_cb (loop, void (*release)(EV_P) throw (), void (*acquire)(EV_P) throw ())
962 1031
963Sometimes you want to share the same loop between multiple threads. This 1032Sometimes you want to share the same loop between multiple threads. This
964can be done relatively simply by putting mutex_lock/unlock calls around 1033can be done relatively simply by putting mutex_lock/unlock calls around
965each call to a libev function. 1034each call to a libev function.
966 1035
967However, C<ev_run> can run an indefinite time, so it is not feasible 1036However, C<ev_run> can run an indefinite time, so it is not feasible
968to wait for it to return. One way around this is to wake up the event 1037to wait for it to return. One way around this is to wake up the event
969loop via C<ev_break> and C<av_async_send>, another way is to set these 1038loop via C<ev_break> and C<ev_async_send>, another way is to set these
970I<release> and I<acquire> callbacks on the loop. 1039I<release> and I<acquire> callbacks on the loop.
971 1040
972When set, then C<release> will be called just before the thread is 1041When set, then C<release> will be called just before the thread is
973suspended waiting for new events, and C<acquire> is called just 1042suspended waiting for new events, and C<acquire> is called just
974afterwards. 1043afterwards.
989See also the locking example in the C<THREADS> section later in this 1058See also the locking example in the C<THREADS> section later in this
990document. 1059document.
991 1060
992=item ev_set_userdata (loop, void *data) 1061=item ev_set_userdata (loop, void *data)
993 1062
994=item ev_userdata (loop) 1063=item void *ev_userdata (loop)
995 1064
996Set and retrieve a single C<void *> associated with a loop. When 1065Set and retrieve a single C<void *> associated with a loop. When
997C<ev_set_userdata> has never been called, then C<ev_userdata> returns 1066C<ev_set_userdata> has never been called, then C<ev_userdata> returns
998C<0>. 1067C<0>.
999 1068
1114 1183
1115=item C<EV_PREPARE> 1184=item C<EV_PREPARE>
1116 1185
1117=item C<EV_CHECK> 1186=item C<EV_CHECK>
1118 1187
1119All C<ev_prepare> watchers are invoked just I<before> C<ev_run> starts 1188All C<ev_prepare> watchers are invoked just I<before> C<ev_run> starts to
1120to gather new events, and all C<ev_check> watchers are invoked just after 1189gather new events, and all C<ev_check> watchers are queued (not invoked)
1121C<ev_run> has gathered them, but before it invokes any callbacks for any 1190just after C<ev_run> has gathered them, but before it queues any callbacks
1191for any received events. That means C<ev_prepare> watchers are the last
1192watchers invoked before the event loop sleeps or polls for new events, and
1193C<ev_check> watchers will be invoked before any other watchers of the same
1194or lower priority within an event loop iteration.
1195
1122received events. Callbacks of both watcher types can start and stop as 1196Callbacks of both watcher types can start and stop as many watchers as
1123many watchers as they want, and all of them will be taken into account 1197they want, and all of them will be taken into account (for example, a
1124(for example, a C<ev_prepare> watcher might start an idle watcher to keep 1198C<ev_prepare> watcher might start an idle watcher to keep C<ev_run> from
1125C<ev_run> from blocking). 1199blocking).
1126 1200
1127=item C<EV_EMBED> 1201=item C<EV_EMBED>
1128 1202
1129The embedded event loop specified in the C<ev_embed> watcher needs attention. 1203The embedded event loop specified in the C<ev_embed> watcher needs attention.
1130 1204
1253 1327
1254=item callback ev_cb (ev_TYPE *watcher) 1328=item callback ev_cb (ev_TYPE *watcher)
1255 1329
1256Returns the callback currently set on the watcher. 1330Returns the callback currently set on the watcher.
1257 1331
1258=item ev_cb_set (ev_TYPE *watcher, callback) 1332=item ev_set_cb (ev_TYPE *watcher, callback)
1259 1333
1260Change the callback. You can change the callback at virtually any time 1334Change the callback. You can change the callback at virtually any time
1261(modulo threads). 1335(modulo threads).
1262 1336
1263=item ev_set_priority (ev_TYPE *watcher, int priority) 1337=item ev_set_priority (ev_TYPE *watcher, int priority)
1281or might not have been clamped to the valid range. 1355or might not have been clamped to the valid range.
1282 1356
1283The default priority used by watchers when no priority has been set is 1357The default priority used by watchers when no priority has been set is
1284always C<0>, which is supposed to not be too high and not be too low :). 1358always C<0>, which is supposed to not be too high and not be too low :).
1285 1359
1286See L<WATCHER PRIORITY MODELS>, below, for a more thorough treatment of 1360See L</WATCHER PRIORITY MODELS>, below, for a more thorough treatment of
1287priorities. 1361priorities.
1288 1362
1289=item ev_invoke (loop, ev_TYPE *watcher, int revents) 1363=item ev_invoke (loop, ev_TYPE *watcher, int revents)
1290 1364
1291Invoke the C<watcher> with the given C<loop> and C<revents>. Neither 1365Invoke the C<watcher> with the given C<loop> and C<revents>. Neither
1316See also C<ev_feed_fd_event> and C<ev_feed_signal_event> for related 1390See also C<ev_feed_fd_event> and C<ev_feed_signal_event> for related
1317functions that do not need a watcher. 1391functions that do not need a watcher.
1318 1392
1319=back 1393=back
1320 1394
1321=head2 ASSOCIATING CUSTOM DATA WITH A WATCHER 1395See also the L</ASSOCIATING CUSTOM DATA WITH A WATCHER> and L</BUILDING YOUR
1322 1396OWN COMPOSITE WATCHERS> idioms.
1323Each watcher has, by default, a member C<void *data> that you can change
1324and read at any time: libev will completely ignore it. This can be used
1325to associate arbitrary data with your watcher. If you need more data and
1326don't want to allocate memory and store a pointer to it in that data
1327member, you can also "subclass" the watcher type and provide your own
1328data:
1329
1330 struct my_io
1331 {
1332 ev_io io;
1333 int otherfd;
1334 void *somedata;
1335 struct whatever *mostinteresting;
1336 };
1337
1338 ...
1339 struct my_io w;
1340 ev_io_init (&w.io, my_cb, fd, EV_READ);
1341
1342And since your callback will be called with a pointer to the watcher, you
1343can cast it back to your own type:
1344
1345 static void my_cb (struct ev_loop *loop, ev_io *w_, int revents)
1346 {
1347 struct my_io *w = (struct my_io *)w_;
1348 ...
1349 }
1350
1351More interesting and less C-conformant ways of casting your callback type
1352instead have been omitted.
1353
1354Another common scenario is to use some data structure with multiple
1355embedded watchers:
1356
1357 struct my_biggy
1358 {
1359 int some_data;
1360 ev_timer t1;
1361 ev_timer t2;
1362 }
1363
1364In this case getting the pointer to C<my_biggy> is a bit more
1365complicated: Either you store the address of your C<my_biggy> struct
1366in the C<data> member of the watcher (for woozies), or you need to use
1367some pointer arithmetic using C<offsetof> inside your watchers (for real
1368programmers):
1369
1370 #include <stddef.h>
1371
1372 static void
1373 t1_cb (EV_P_ ev_timer *w, int revents)
1374 {
1375 struct my_biggy big = (struct my_biggy *)
1376 (((char *)w) - offsetof (struct my_biggy, t1));
1377 }
1378
1379 static void
1380 t2_cb (EV_P_ ev_timer *w, int revents)
1381 {
1382 struct my_biggy big = (struct my_biggy *)
1383 (((char *)w) - offsetof (struct my_biggy, t2));
1384 }
1385 1397
1386=head2 WATCHER STATES 1398=head2 WATCHER STATES
1387 1399
1388There are various watcher states mentioned throughout this manual - 1400There are various watcher states mentioned throughout this manual -
1389active, pending and so on. In this section these states and the rules to 1401active, pending and so on. In this section these states and the rules to
1390transition between them will be described in more detail - and while these 1402transition between them will be described in more detail - and while these
1391rules might look complicated, they usually do "the right thing". 1403rules might look complicated, they usually do "the right thing".
1392 1404
1393=over 4 1405=over 4
1394 1406
1395=item initialiased 1407=item initialised
1396 1408
1397Before a watcher can be registered with the event looop it has to be 1409Before a watcher can be registered with the event loop it has to be
1398initialised. This can be done with a call to C<ev_TYPE_init>, or calls to 1410initialised. This can be done with a call to C<ev_TYPE_init>, or calls to
1399C<ev_init> followed by the watcher-specific C<ev_TYPE_set> function. 1411C<ev_init> followed by the watcher-specific C<ev_TYPE_set> function.
1400 1412
1401In this state it is simply some block of memory that is suitable for use 1413In this state it is simply some block of memory that is suitable for
1402in an event loop. It can be moved around, freed, reused etc. at will. 1414use in an event loop. It can be moved around, freed, reused etc. at
1415will - as long as you either keep the memory contents intact, or call
1416C<ev_TYPE_init> again.
1403 1417
1404=item started/running/active 1418=item started/running/active
1405 1419
1406Once a watcher has been started with a call to C<ev_TYPE_start> it becomes 1420Once a watcher has been started with a call to C<ev_TYPE_start> it becomes
1407property of the event loop, and is actively waiting for events. While in 1421property of the event loop, and is actively waiting for events. While in
1435latter will clear any pending state the watcher might be in, regardless 1449latter will clear any pending state the watcher might be in, regardless
1436of whether it was active or not, so stopping a watcher explicitly before 1450of whether it was active or not, so stopping a watcher explicitly before
1437freeing it is often a good idea. 1451freeing it is often a good idea.
1438 1452
1439While stopped (and not pending) the watcher is essentially in the 1453While stopped (and not pending) the watcher is essentially in the
1440initialised state, that is it can be reused, moved, modified in any way 1454initialised state, that is, it can be reused, moved, modified in any way
1441you wish. 1455you wish (but when you trash the memory block, you need to C<ev_TYPE_init>
1456it again).
1442 1457
1443=back 1458=back
1444 1459
1445=head2 WATCHER PRIORITY MODELS 1460=head2 WATCHER PRIORITY MODELS
1446 1461
1575In general you can register as many read and/or write event watchers per 1590In general you can register as many read and/or write event watchers per
1576fd as you want (as long as you don't confuse yourself). Setting all file 1591fd as you want (as long as you don't confuse yourself). Setting all file
1577descriptors to non-blocking mode is also usually a good idea (but not 1592descriptors to non-blocking mode is also usually a good idea (but not
1578required if you know what you are doing). 1593required if you know what you are doing).
1579 1594
1580If you cannot use non-blocking mode, then force the use of a
1581known-to-be-good backend (at the time of this writing, this includes only
1582C<EVBACKEND_SELECT> and C<EVBACKEND_POLL>). The same applies to file
1583descriptors for which non-blocking operation makes no sense (such as
1584files) - libev doesn't guarantee any specific behaviour in that case.
1585
1586Another thing you have to watch out for is that it is quite easy to 1595Another thing you have to watch out for is that it is quite easy to
1587receive "spurious" readiness notifications, that is your callback might 1596receive "spurious" readiness notifications, that is, your callback might
1588be called with C<EV_READ> but a subsequent C<read>(2) will actually block 1597be called with C<EV_READ> but a subsequent C<read>(2) will actually block
1589because there is no data. Not only are some backends known to create a 1598because there is no data. It is very easy to get into this situation even
1590lot of those (for example Solaris ports), it is very easy to get into 1599with a relatively standard program structure. Thus it is best to always
1591this situation even with a relatively standard program structure. Thus 1600use non-blocking I/O: An extra C<read>(2) returning C<EAGAIN> is far
1592it is best to always use non-blocking I/O: An extra C<read>(2) returning
1593C<EAGAIN> is far preferable to a program hanging until some data arrives. 1601preferable to a program hanging until some data arrives.
1594 1602
1595If you cannot run the fd in non-blocking mode (for example you should 1603If you cannot run the fd in non-blocking mode (for example you should
1596not play around with an Xlib connection), then you have to separately 1604not play around with an Xlib connection), then you have to separately
1597re-test whether a file descriptor is really ready with a known-to-be good 1605re-test whether a file descriptor is really ready with a known-to-be good
1598interface such as poll (fortunately in our Xlib example, Xlib already 1606interface such as poll (fortunately in the case of Xlib, it already does
1599does this on its own, so its quite safe to use). Some people additionally 1607this on its own, so its quite safe to use). Some people additionally
1600use C<SIGALRM> and an interval timer, just to be sure you won't block 1608use C<SIGALRM> and an interval timer, just to be sure you won't block
1601indefinitely. 1609indefinitely.
1602 1610
1603But really, best use non-blocking mode. 1611But really, best use non-blocking mode.
1604 1612
1632 1640
1633There is no workaround possible except not registering events 1641There is no workaround possible except not registering events
1634for potentially C<dup ()>'ed file descriptors, or to resort to 1642for potentially C<dup ()>'ed file descriptors, or to resort to
1635C<EVBACKEND_SELECT> or C<EVBACKEND_POLL>. 1643C<EVBACKEND_SELECT> or C<EVBACKEND_POLL>.
1636 1644
1645=head3 The special problem of files
1646
1647Many people try to use C<select> (or libev) on file descriptors
1648representing files, and expect it to become ready when their program
1649doesn't block on disk accesses (which can take a long time on their own).
1650
1651However, this cannot ever work in the "expected" way - you get a readiness
1652notification as soon as the kernel knows whether and how much data is
1653there, and in the case of open files, that's always the case, so you
1654always get a readiness notification instantly, and your read (or possibly
1655write) will still block on the disk I/O.
1656
1657Another way to view it is that in the case of sockets, pipes, character
1658devices and so on, there is another party (the sender) that delivers data
1659on its own, but in the case of files, there is no such thing: the disk
1660will not send data on its own, simply because it doesn't know what you
1661wish to read - you would first have to request some data.
1662
1663Since files are typically not-so-well supported by advanced notification
1664mechanism, libev tries hard to emulate POSIX behaviour with respect
1665to files, even though you should not use it. The reason for this is
1666convenience: sometimes you want to watch STDIN or STDOUT, which is
1667usually a tty, often a pipe, but also sometimes files or special devices
1668(for example, C<epoll> on Linux works with F</dev/random> but not with
1669F</dev/urandom>), and even though the file might better be served with
1670asynchronous I/O instead of with non-blocking I/O, it is still useful when
1671it "just works" instead of freezing.
1672
1673So avoid file descriptors pointing to files when you know it (e.g. use
1674libeio), but use them when it is convenient, e.g. for STDIN/STDOUT, or
1675when you rarely read from a file instead of from a socket, and want to
1676reuse the same code path.
1677
1637=head3 The special problem of fork 1678=head3 The special problem of fork
1638 1679
1639Some backends (epoll, kqueue) do not support C<fork ()> at all or exhibit 1680Some backends (epoll, kqueue) do not support C<fork ()> at all or exhibit
1640useless behaviour. Libev fully supports fork, but needs to be told about 1681useless behaviour. Libev fully supports fork, but needs to be told about
1641it in the child. 1682it in the child if you want to continue to use it in the child.
1642 1683
1643To support fork in your programs, you either have to call 1684To support fork in your child processes, you have to call C<ev_loop_fork
1644C<ev_default_fork ()> or C<ev_loop_fork ()> after a fork in the child, 1685()> after a fork in the child, enable C<EVFLAG_FORKCHECK>, or resort to
1645enable C<EVFLAG_FORKCHECK>, or resort to C<EVBACKEND_SELECT> or 1686C<EVBACKEND_SELECT> or C<EVBACKEND_POLL>.
1646C<EVBACKEND_POLL>.
1647 1687
1648=head3 The special problem of SIGPIPE 1688=head3 The special problem of SIGPIPE
1649 1689
1650While not really specific to libev, it is easy to forget about C<SIGPIPE>: 1690While not really specific to libev, it is easy to forget about C<SIGPIPE>:
1651when writing to a pipe whose other end has been closed, your program gets 1691when writing to a pipe whose other end has been closed, your program gets
1749detecting time jumps is hard, and some inaccuracies are unavoidable (the 1789detecting time jumps is hard, and some inaccuracies are unavoidable (the
1750monotonic clock option helps a lot here). 1790monotonic clock option helps a lot here).
1751 1791
1752The callback is guaranteed to be invoked only I<after> its timeout has 1792The callback is guaranteed to be invoked only I<after> its timeout has
1753passed (not I<at>, so on systems with very low-resolution clocks this 1793passed (not I<at>, so on systems with very low-resolution clocks this
1754might introduce a small delay). If multiple timers become ready during the 1794might introduce a small delay, see "the special problem of being too
1795early", below). If multiple timers become ready during the same loop
1755same loop iteration then the ones with earlier time-out values are invoked 1796iteration then the ones with earlier time-out values are invoked before
1756before ones of the same priority with later time-out values (but this is 1797ones of the same priority with later time-out values (but this is no
1757no longer true when a callback calls C<ev_run> recursively). 1798longer true when a callback calls C<ev_run> recursively).
1758 1799
1759=head3 Be smart about timeouts 1800=head3 Be smart about timeouts
1760 1801
1761Many real-world problems involve some kind of timeout, usually for error 1802Many real-world problems involve some kind of timeout, usually for error
1762recovery. A typical example is an HTTP request - if the other side hangs, 1803recovery. A typical example is an HTTP request - if the other side hangs,
1837 1878
1838In this case, it would be more efficient to leave the C<ev_timer> alone, 1879In this case, it would be more efficient to leave the C<ev_timer> alone,
1839but remember the time of last activity, and check for a real timeout only 1880but remember the time of last activity, and check for a real timeout only
1840within the callback: 1881within the callback:
1841 1882
1883 ev_tstamp timeout = 60.;
1842 ev_tstamp last_activity; // time of last activity 1884 ev_tstamp last_activity; // time of last activity
1885 ev_timer timer;
1843 1886
1844 static void 1887 static void
1845 callback (EV_P_ ev_timer *w, int revents) 1888 callback (EV_P_ ev_timer *w, int revents)
1846 { 1889 {
1847 ev_tstamp now = ev_now (EV_A); 1890 // calculate when the timeout would happen
1848 ev_tstamp timeout = last_activity + 60.; 1891 ev_tstamp after = last_activity - ev_now (EV_A) + timeout;
1849 1892
1850 // if last_activity + 60. is older than now, we did time out 1893 // if negative, it means we the timeout already occurred
1851 if (timeout < now) 1894 if (after < 0.)
1852 { 1895 {
1853 // timeout occurred, take action 1896 // timeout occurred, take action
1854 } 1897 }
1855 else 1898 else
1856 { 1899 {
1857 // callback was invoked, but there was some activity, re-arm 1900 // callback was invoked, but there was some recent
1858 // the watcher to fire in last_activity + 60, which is 1901 // activity. simply restart the timer to time out
1859 // guaranteed to be in the future, so "again" is positive: 1902 // after "after" seconds, which is the earliest time
1860 w->repeat = timeout - now; 1903 // the timeout can occur.
1904 ev_timer_set (w, after, 0.);
1861 ev_timer_again (EV_A_ w); 1905 ev_timer_start (EV_A_ w);
1862 } 1906 }
1863 } 1907 }
1864 1908
1865To summarise the callback: first calculate the real timeout (defined 1909To summarise the callback: first calculate in how many seconds the
1866as "60 seconds after the last activity"), then check if that time has 1910timeout will occur (by calculating the absolute time when it would occur,
1867been reached, which means something I<did>, in fact, time out. Otherwise 1911C<last_activity + timeout>, and subtracting the current time, C<ev_now
1868the callback was invoked too early (C<timeout> is in the future), so 1912(EV_A)> from that).
1869re-schedule the timer to fire at that future time, to see if maybe we have
1870a timeout then.
1871 1913
1872Note how C<ev_timer_again> is used, taking advantage of the 1914If this value is negative, then we are already past the timeout, i.e. we
1873C<ev_timer_again> optimisation when the timer is already running. 1915timed out, and need to do whatever is needed in this case.
1916
1917Otherwise, we now the earliest time at which the timeout would trigger,
1918and simply start the timer with this timeout value.
1919
1920In other words, each time the callback is invoked it will check whether
1921the timeout occurred. If not, it will simply reschedule itself to check
1922again at the earliest time it could time out. Rinse. Repeat.
1874 1923
1875This scheme causes more callback invocations (about one every 60 seconds 1924This scheme causes more callback invocations (about one every 60 seconds
1876minus half the average time between activity), but virtually no calls to 1925minus half the average time between activity), but virtually no calls to
1877libev to change the timeout. 1926libev to change the timeout.
1878 1927
1879To start the timer, simply initialise the watcher and set C<last_activity> 1928To start the machinery, simply initialise the watcher and set
1880to the current time (meaning we just have some activity :), then call the 1929C<last_activity> to the current time (meaning there was some activity just
1881callback, which will "do the right thing" and start the timer: 1930now), then call the callback, which will "do the right thing" and start
1931the timer:
1882 1932
1933 last_activity = ev_now (EV_A);
1883 ev_init (timer, callback); 1934 ev_init (&timer, callback);
1884 last_activity = ev_now (loop); 1935 callback (EV_A_ &timer, 0);
1885 callback (loop, timer, EV_TIMER);
1886 1936
1887And when there is some activity, simply store the current time in 1937When there is some activity, simply store the current time in
1888C<last_activity>, no libev calls at all: 1938C<last_activity>, no libev calls at all:
1889 1939
1940 if (activity detected)
1890 last_activity = ev_now (loop); 1941 last_activity = ev_now (EV_A);
1942
1943When your timeout value changes, then the timeout can be changed by simply
1944providing a new value, stopping the timer and calling the callback, which
1945will again do the right thing (for example, time out immediately :).
1946
1947 timeout = new_value;
1948 ev_timer_stop (EV_A_ &timer);
1949 callback (EV_A_ &timer, 0);
1891 1950
1892This technique is slightly more complex, but in most cases where the 1951This technique is slightly more complex, but in most cases where the
1893time-out is unlikely to be triggered, much more efficient. 1952time-out is unlikely to be triggered, much more efficient.
1894
1895Changing the timeout is trivial as well (if it isn't hard-coded in the
1896callback :) - just change the timeout and invoke the callback, which will
1897fix things for you.
1898 1953
1899=item 4. Wee, just use a double-linked list for your timeouts. 1954=item 4. Wee, just use a double-linked list for your timeouts.
1900 1955
1901If there is not one request, but many thousands (millions...), all 1956If there is not one request, but many thousands (millions...), all
1902employing some kind of timeout with the same timeout value, then one can 1957employing some kind of timeout with the same timeout value, then one can
1929Method #1 is almost always a bad idea, and buys you nothing. Method #4 is 1984Method #1 is almost always a bad idea, and buys you nothing. Method #4 is
1930rather complicated, but extremely efficient, something that really pays 1985rather complicated, but extremely efficient, something that really pays
1931off after the first million or so of active timers, i.e. it's usually 1986off after the first million or so of active timers, i.e. it's usually
1932overkill :) 1987overkill :)
1933 1988
1989=head3 The special problem of being too early
1990
1991If you ask a timer to call your callback after three seconds, then
1992you expect it to be invoked after three seconds - but of course, this
1993cannot be guaranteed to infinite precision. Less obviously, it cannot be
1994guaranteed to any precision by libev - imagine somebody suspending the
1995process with a STOP signal for a few hours for example.
1996
1997So, libev tries to invoke your callback as soon as possible I<after> the
1998delay has occurred, but cannot guarantee this.
1999
2000A less obvious failure mode is calling your callback too early: many event
2001loops compare timestamps with a "elapsed delay >= requested delay", but
2002this can cause your callback to be invoked much earlier than you would
2003expect.
2004
2005To see why, imagine a system with a clock that only offers full second
2006resolution (think windows if you can't come up with a broken enough OS
2007yourself). If you schedule a one-second timer at the time 500.9, then the
2008event loop will schedule your timeout to elapse at a system time of 500
2009(500.9 truncated to the resolution) + 1, or 501.
2010
2011If an event library looks at the timeout 0.1s later, it will see "501 >=
2012501" and invoke the callback 0.1s after it was started, even though a
2013one-second delay was requested - this is being "too early", despite best
2014intentions.
2015
2016This is the reason why libev will never invoke the callback if the elapsed
2017delay equals the requested delay, but only when the elapsed delay is
2018larger than the requested delay. In the example above, libev would only invoke
2019the callback at system time 502, or 1.1s after the timer was started.
2020
2021So, while libev cannot guarantee that your callback will be invoked
2022exactly when requested, it I<can> and I<does> guarantee that the requested
2023delay has actually elapsed, or in other words, it always errs on the "too
2024late" side of things.
2025
1934=head3 The special problem of time updates 2026=head3 The special problem of time updates
1935 2027
1936Establishing the current time is a costly operation (it usually takes at 2028Establishing the current time is a costly operation (it usually takes
1937least two system calls): EV therefore updates its idea of the current 2029at least one system call): EV therefore updates its idea of the current
1938time only before and after C<ev_run> collects new events, which causes a 2030time only before and after C<ev_run> collects new events, which causes a
1939growing difference between C<ev_now ()> and C<ev_time ()> when handling 2031growing difference between C<ev_now ()> and C<ev_time ()> when handling
1940lots of events in one iteration. 2032lots of events in one iteration.
1941 2033
1942The relative timeouts are calculated relative to the C<ev_now ()> 2034The relative timeouts are calculated relative to the C<ev_now ()>
1943time. This is usually the right thing as this timestamp refers to the time 2035time. This is usually the right thing as this timestamp refers to the time
1944of the event triggering whatever timeout you are modifying/starting. If 2036of the event triggering whatever timeout you are modifying/starting. If
1945you suspect event processing to be delayed and you I<need> to base the 2037you suspect event processing to be delayed and you I<need> to base the
1946timeout on the current time, use something like this to adjust for this: 2038timeout on the current time, use something like the following to adjust
2039for it:
1947 2040
1948 ev_timer_set (&timer, after + ev_now () - ev_time (), 0.); 2041 ev_timer_set (&timer, after + (ev_time () - ev_now ()), 0.);
1949 2042
1950If the event loop is suspended for a long time, you can also force an 2043If the event loop is suspended for a long time, you can also force an
1951update of the time returned by C<ev_now ()> by calling C<ev_now_update 2044update of the time returned by C<ev_now ()> by calling C<ev_now_update
1952()>. 2045()>, although that will push the event time of all outstanding events
2046further into the future.
2047
2048=head3 The special problem of unsynchronised clocks
2049
2050Modern systems have a variety of clocks - libev itself uses the normal
2051"wall clock" clock and, if available, the monotonic clock (to avoid time
2052jumps).
2053
2054Neither of these clocks is synchronised with each other or any other clock
2055on the system, so C<ev_time ()> might return a considerably different time
2056than C<gettimeofday ()> or C<time ()>. On a GNU/Linux system, for example,
2057a call to C<gettimeofday> might return a second count that is one higher
2058than a directly following call to C<time>.
2059
2060The moral of this is to only compare libev-related timestamps with
2061C<ev_time ()> and C<ev_now ()>, at least if you want better precision than
2062a second or so.
2063
2064One more problem arises due to this lack of synchronisation: if libev uses
2065the system monotonic clock and you compare timestamps from C<ev_time>
2066or C<ev_now> from when you started your timer and when your callback is
2067invoked, you will find that sometimes the callback is a bit "early".
2068
2069This is because C<ev_timer>s work in real time, not wall clock time, so
2070libev makes sure your callback is not invoked before the delay happened,
2071I<measured according to the real time>, not the system clock.
2072
2073If your timeouts are based on a physical timescale (e.g. "time out this
2074connection after 100 seconds") then this shouldn't bother you as it is
2075exactly the right behaviour.
2076
2077If you want to compare wall clock/system timestamps to your timers, then
2078you need to use C<ev_periodic>s, as these are based on the wall clock
2079time, where your comparisons will always generate correct results.
1953 2080
1954=head3 The special problems of suspended animation 2081=head3 The special problems of suspended animation
1955 2082
1956When you leave the server world it is quite customary to hit machines that 2083When you leave the server world it is quite customary to hit machines that
1957can suspend/hibernate - what happens to the clocks during such a suspend? 2084can suspend/hibernate - what happens to the clocks during such a suspend?
1987 2114
1988=item ev_timer_init (ev_timer *, callback, ev_tstamp after, ev_tstamp repeat) 2115=item ev_timer_init (ev_timer *, callback, ev_tstamp after, ev_tstamp repeat)
1989 2116
1990=item ev_timer_set (ev_timer *, ev_tstamp after, ev_tstamp repeat) 2117=item ev_timer_set (ev_timer *, ev_tstamp after, ev_tstamp repeat)
1991 2118
1992Configure the timer to trigger after C<after> seconds. If C<repeat> 2119Configure the timer to trigger after C<after> seconds (fractional and
1993is C<0.>, then it will automatically be stopped once the timeout is 2120negative values are supported). If C<repeat> is C<0.>, then it will
1994reached. If it is positive, then the timer will automatically be 2121automatically be stopped once the timeout is reached. If it is positive,
1995configured to trigger again C<repeat> seconds later, again, and again, 2122then the timer will automatically be configured to trigger again C<repeat>
1996until stopped manually. 2123seconds later, again, and again, until stopped manually.
1997 2124
1998The timer itself will do a best-effort at avoiding drift, that is, if 2125The timer itself will do a best-effort at avoiding drift, that is, if
1999you configure a timer to trigger every 10 seconds, then it will normally 2126you configure a timer to trigger every 10 seconds, then it will normally
2000trigger at exactly 10 second intervals. If, however, your program cannot 2127trigger at exactly 10 second intervals. If, however, your program cannot
2001keep up with the timer (because it takes longer than those 10 seconds to 2128keep up with the timer (because it takes longer than those 10 seconds to
2002do stuff) the timer will not fire more than once per event loop iteration. 2129do stuff) the timer will not fire more than once per event loop iteration.
2003 2130
2004=item ev_timer_again (loop, ev_timer *) 2131=item ev_timer_again (loop, ev_timer *)
2005 2132
2006This will act as if the timer timed out and restart it again if it is 2133This will act as if the timer timed out, and restarts it again if it is
2007repeating. The exact semantics are: 2134repeating. It basically works like calling C<ev_timer_stop>, updating the
2135timeout to the C<repeat> value and calling C<ev_timer_start>.
2008 2136
2137The exact semantics are as in the following rules, all of which will be
2138applied to the watcher:
2139
2140=over 4
2141
2009If the timer is pending, its pending status is cleared. 2142=item If the timer is pending, the pending status is always cleared.
2010 2143
2011If the timer is started but non-repeating, stop it (as if it timed out). 2144=item If the timer is started but non-repeating, stop it (as if it timed
2145out, without invoking it).
2012 2146
2013If the timer is repeating, either start it if necessary (with the 2147=item If the timer is repeating, make the C<repeat> value the new timeout
2014C<repeat> value), or reset the running timer to the C<repeat> value. 2148and start the timer, if necessary.
2015 2149
2150=back
2151
2016This sounds a bit complicated, see L<Be smart about timeouts>, above, for a 2152This sounds a bit complicated, see L</Be smart about timeouts>, above, for a
2017usage example. 2153usage example.
2018 2154
2019=item ev_tstamp ev_timer_remaining (loop, ev_timer *) 2155=item ev_tstamp ev_timer_remaining (loop, ev_timer *)
2020 2156
2021Returns the remaining time until a timer fires. If the timer is active, 2157Returns the remaining time until a timer fires. If the timer is active,
2074Periodic watchers are also timers of a kind, but they are very versatile 2210Periodic watchers are also timers of a kind, but they are very versatile
2075(and unfortunately a bit complex). 2211(and unfortunately a bit complex).
2076 2212
2077Unlike C<ev_timer>, periodic watchers are not based on real time (or 2213Unlike C<ev_timer>, periodic watchers are not based on real time (or
2078relative time, the physical time that passes) but on wall clock time 2214relative time, the physical time that passes) but on wall clock time
2079(absolute time, the thing you can read on your calender or clock). The 2215(absolute time, the thing you can read on your calendar or clock). The
2080difference is that wall clock time can run faster or slower than real 2216difference is that wall clock time can run faster or slower than real
2081time, and time jumps are not uncommon (e.g. when you adjust your 2217time, and time jumps are not uncommon (e.g. when you adjust your
2082wrist-watch). 2218wrist-watch).
2083 2219
2084You can tell a periodic watcher to trigger after some specific point 2220You can tell a periodic watcher to trigger after some specific point
2141 2277
2142Another way to think about it (for the mathematically inclined) is that 2278Another way to think about it (for the mathematically inclined) is that
2143C<ev_periodic> will try to run the callback in this mode at the next possible 2279C<ev_periodic> will try to run the callback in this mode at the next possible
2144time where C<time = offset (mod interval)>, regardless of any time jumps. 2280time where C<time = offset (mod interval)>, regardless of any time jumps.
2145 2281
2146For numerical stability it is preferable that the C<offset> value is near 2282The C<interval> I<MUST> be positive, and for numerical stability, the
2147C<ev_now ()> (the current time), but there is no range requirement for 2283interval value should be higher than C<1/8192> (which is around 100
2148this value, and in fact is often specified as zero. 2284microseconds) and C<offset> should be higher than C<0> and should have
2285at most a similar magnitude as the current time (say, within a factor of
2286ten). Typical values for offset are, in fact, C<0> or something between
2287C<0> and C<interval>, which is also the recommended range.
2149 2288
2150Note also that there is an upper limit to how often a timer can fire (CPU 2289Note also that there is an upper limit to how often a timer can fire (CPU
2151speed for example), so if C<interval> is very small then timing stability 2290speed for example), so if C<interval> is very small then timing stability
2152will of course deteriorate. Libev itself tries to be exact to be about one 2291will of course deteriorate. Libev itself tries to be exact to be about one
2153millisecond (if the OS supports it and the machine is fast enough). 2292millisecond (if the OS supports it and the machine is fast enough).
2261 2400
2262 ev_periodic hourly_tick; 2401 ev_periodic hourly_tick;
2263 ev_periodic_init (&hourly_tick, clock_cb, 2402 ev_periodic_init (&hourly_tick, clock_cb,
2264 fmod (ev_now (loop), 3600.), 3600., 0); 2403 fmod (ev_now (loop), 3600.), 3600., 0);
2265 ev_periodic_start (loop, &hourly_tick); 2404 ev_periodic_start (loop, &hourly_tick);
2266 2405
2267 2406
2268=head2 C<ev_signal> - signal me when a signal gets signalled! 2407=head2 C<ev_signal> - signal me when a signal gets signalled!
2269 2408
2270Signal watchers will trigger an event when the process receives a specific 2409Signal watchers will trigger an event when the process receives a specific
2271signal one or more times. Even though signals are very asynchronous, libev 2410signal one or more times. Even though signals are very asynchronous, libev
2281only within the same loop, i.e. you can watch for C<SIGINT> in your 2420only within the same loop, i.e. you can watch for C<SIGINT> in your
2282default loop and for C<SIGIO> in another loop, but you cannot watch for 2421default loop and for C<SIGIO> in another loop, but you cannot watch for
2283C<SIGINT> in both the default loop and another loop at the same time. At 2422C<SIGINT> in both the default loop and another loop at the same time. At
2284the moment, C<SIGCHLD> is permanently tied to the default loop. 2423the moment, C<SIGCHLD> is permanently tied to the default loop.
2285 2424
2286When the first watcher gets started will libev actually register something 2425Only after the first watcher for a signal is started will libev actually
2287with the kernel (thus it coexists with your own signal handlers as long as 2426register something with the kernel. It thus coexists with your own signal
2288you don't register any with libev for the same signal). 2427handlers as long as you don't register any with libev for the same signal.
2289 2428
2290If possible and supported, libev will install its handlers with 2429If possible and supported, libev will install its handlers with
2291C<SA_RESTART> (or equivalent) behaviour enabled, so system calls should 2430C<SA_RESTART> (or equivalent) behaviour enabled, so system calls should
2292not be unduly interrupted. If you have a problem with system calls getting 2431not be unduly interrupted. If you have a problem with system calls getting
2293interrupted by signals you can block all signals in an C<ev_check> watcher 2432interrupted by signals you can block all signals in an C<ev_check> watcher
2296=head3 The special problem of inheritance over fork/execve/pthread_create 2435=head3 The special problem of inheritance over fork/execve/pthread_create
2297 2436
2298Both the signal mask (C<sigprocmask>) and the signal disposition 2437Both the signal mask (C<sigprocmask>) and the signal disposition
2299(C<sigaction>) are unspecified after starting a signal watcher (and after 2438(C<sigaction>) are unspecified after starting a signal watcher (and after
2300stopping it again), that is, libev might or might not block the signal, 2439stopping it again), that is, libev might or might not block the signal,
2301and might or might not set or restore the installed signal handler. 2440and might or might not set or restore the installed signal handler (but
2441see C<EVFLAG_NOSIGMASK>).
2302 2442
2303While this does not matter for the signal disposition (libev never 2443While this does not matter for the signal disposition (libev never
2304sets signals to C<SIG_IGN>, so handlers will be reset to C<SIG_DFL> on 2444sets signals to C<SIG_IGN>, so handlers will be reset to C<SIG_DFL> on
2305C<execve>), this matters for the signal mask: many programs do not expect 2445C<execve>), this matters for the signal mask: many programs do not expect
2306certain signals to be blocked. 2446certain signals to be blocked.
2319I<has> to modify the signal mask, at least temporarily. 2459I<has> to modify the signal mask, at least temporarily.
2320 2460
2321So I can't stress this enough: I<If you do not reset your signal mask when 2461So I can't stress this enough: I<If you do not reset your signal mask when
2322you expect it to be empty, you have a race condition in your code>. This 2462you expect it to be empty, you have a race condition in your code>. This
2323is not a libev-specific thing, this is true for most event libraries. 2463is not a libev-specific thing, this is true for most event libraries.
2464
2465=head3 The special problem of threads signal handling
2466
2467POSIX threads has problematic signal handling semantics, specifically,
2468a lot of functionality (sigfd, sigwait etc.) only really works if all
2469threads in a process block signals, which is hard to achieve.
2470
2471When you want to use sigwait (or mix libev signal handling with your own
2472for the same signals), you can tackle this problem by globally blocking
2473all signals before creating any threads (or creating them with a fully set
2474sigprocmask) and also specifying the C<EVFLAG_NOSIGMASK> when creating
2475loops. Then designate one thread as "signal receiver thread" which handles
2476these signals. You can pass on any signals that libev might be interested
2477in by calling C<ev_feed_signal>.
2324 2478
2325=head3 Watcher-Specific Functions and Data Members 2479=head3 Watcher-Specific Functions and Data Members
2326 2480
2327=over 4 2481=over 4
2328 2482
2463 2617
2464=head2 C<ev_stat> - did the file attributes just change? 2618=head2 C<ev_stat> - did the file attributes just change?
2465 2619
2466This watches a file system path for attribute changes. That is, it calls 2620This watches a file system path for attribute changes. That is, it calls
2467C<stat> on that path in regular intervals (or when the OS says it changed) 2621C<stat> on that path in regular intervals (or when the OS says it changed)
2468and sees if it changed compared to the last time, invoking the callback if 2622and sees if it changed compared to the last time, invoking the callback
2469it did. 2623if it did. Starting the watcher C<stat>'s the file, so only changes that
2624happen after the watcher has been started will be reported.
2470 2625
2471The path does not need to exist: changing from "path exists" to "path does 2626The path does not need to exist: changing from "path exists" to "path does
2472not exist" is a status change like any other. The condition "path does not 2627not exist" is a status change like any other. The condition "path does not
2473exist" (or more correctly "path cannot be stat'ed") is signified by the 2628exist" (or more correctly "path cannot be stat'ed") is signified by the
2474C<st_nlink> field being zero (which is otherwise always forced to be at 2629C<st_nlink> field being zero (which is otherwise always forced to be at
2704Apart from keeping your process non-blocking (which is a useful 2859Apart from keeping your process non-blocking (which is a useful
2705effect on its own sometimes), idle watchers are a good place to do 2860effect on its own sometimes), idle watchers are a good place to do
2706"pseudo-background processing", or delay processing stuff to after the 2861"pseudo-background processing", or delay processing stuff to after the
2707event loop has handled all outstanding events. 2862event loop has handled all outstanding events.
2708 2863
2864=head3 Abusing an C<ev_idle> watcher for its side-effect
2865
2866As long as there is at least one active idle watcher, libev will never
2867sleep unnecessarily. Or in other words, it will loop as fast as possible.
2868For this to work, the idle watcher doesn't need to be invoked at all - the
2869lowest priority will do.
2870
2871This mode of operation can be useful together with an C<ev_check> watcher,
2872to do something on each event loop iteration - for example to balance load
2873between different connections.
2874
2875See L</Abusing an ev_check watcher for its side-effect> for a longer
2876example.
2877
2709=head3 Watcher-Specific Functions and Data Members 2878=head3 Watcher-Specific Functions and Data Members
2710 2879
2711=over 4 2880=over 4
2712 2881
2713=item ev_idle_init (ev_idle *, callback) 2882=item ev_idle_init (ev_idle *, callback)
2724callback, free it. Also, use no error checking, as usual. 2893callback, free it. Also, use no error checking, as usual.
2725 2894
2726 static void 2895 static void
2727 idle_cb (struct ev_loop *loop, ev_idle *w, int revents) 2896 idle_cb (struct ev_loop *loop, ev_idle *w, int revents)
2728 { 2897 {
2898 // stop the watcher
2899 ev_idle_stop (loop, w);
2900
2901 // now we can free it
2729 free (w); 2902 free (w);
2903
2730 // now do something you wanted to do when the program has 2904 // now do something you wanted to do when the program has
2731 // no longer anything immediate to do. 2905 // no longer anything immediate to do.
2732 } 2906 }
2733 2907
2734 ev_idle *idle_watcher = malloc (sizeof (ev_idle)); 2908 ev_idle *idle_watcher = malloc (sizeof (ev_idle));
2736 ev_idle_start (loop, idle_watcher); 2910 ev_idle_start (loop, idle_watcher);
2737 2911
2738 2912
2739=head2 C<ev_prepare> and C<ev_check> - customise your event loop! 2913=head2 C<ev_prepare> and C<ev_check> - customise your event loop!
2740 2914
2741Prepare and check watchers are usually (but not always) used in pairs: 2915Prepare and check watchers are often (but not always) used in pairs:
2742prepare watchers get invoked before the process blocks and check watchers 2916prepare watchers get invoked before the process blocks and check watchers
2743afterwards. 2917afterwards.
2744 2918
2745You I<must not> call C<ev_run> or similar functions that enter 2919You I<must not> call C<ev_run> (or similar functions that enter the
2746the current event loop from either C<ev_prepare> or C<ev_check> 2920current event loop) or C<ev_loop_fork> from either C<ev_prepare> or
2747watchers. Other loops than the current one are fine, however. The 2921C<ev_check> watchers. Other loops than the current one are fine,
2748rationale behind this is that you do not need to check for recursion in 2922however. The rationale behind this is that you do not need to check
2749those watchers, i.e. the sequence will always be C<ev_prepare>, blocking, 2923for recursion in those watchers, i.e. the sequence will always be
2750C<ev_check> so if you have one watcher of each kind they will always be 2924C<ev_prepare>, blocking, C<ev_check> so if you have one watcher of each
2751called in pairs bracketing the blocking call. 2925kind they will always be called in pairs bracketing the blocking call.
2752 2926
2753Their main purpose is to integrate other event mechanisms into libev and 2927Their main purpose is to integrate other event mechanisms into libev and
2754their use is somewhat advanced. They could be used, for example, to track 2928their use is somewhat advanced. They could be used, for example, to track
2755variable changes, implement your own watchers, integrate net-snmp or a 2929variable changes, implement your own watchers, integrate net-snmp or a
2756coroutine library and lots more. They are also occasionally useful if 2930coroutine library and lots more. They are also occasionally useful if
2774with priority higher than or equal to the event loop and one coroutine 2948with priority higher than or equal to the event loop and one coroutine
2775of lower priority, but only once, using idle watchers to keep the event 2949of lower priority, but only once, using idle watchers to keep the event
2776loop from blocking if lower-priority coroutines are active, thus mapping 2950loop from blocking if lower-priority coroutines are active, thus mapping
2777low-priority coroutines to idle/background tasks). 2951low-priority coroutines to idle/background tasks).
2778 2952
2779It is recommended to give C<ev_check> watchers highest (C<EV_MAXPRI>) 2953When used for this purpose, it is recommended to give C<ev_check> watchers
2780priority, to ensure that they are being run before any other watchers 2954highest (C<EV_MAXPRI>) priority, to ensure that they are being run before
2781after the poll (this doesn't matter for C<ev_prepare> watchers). 2955any other watchers after the poll (this doesn't matter for C<ev_prepare>
2956watchers).
2782 2957
2783Also, C<ev_check> watchers (and C<ev_prepare> watchers, too) should not 2958Also, C<ev_check> watchers (and C<ev_prepare> watchers, too) should not
2784activate ("feed") events into libev. While libev fully supports this, they 2959activate ("feed") events into libev. While libev fully supports this, they
2785might get executed before other C<ev_check> watchers did their job. As 2960might get executed before other C<ev_check> watchers did their job. As
2786C<ev_check> watchers are often used to embed other (non-libev) event 2961C<ev_check> watchers are often used to embed other (non-libev) event
2787loops those other event loops might be in an unusable state until their 2962loops those other event loops might be in an unusable state until their
2788C<ev_check> watcher ran (always remind yourself to coexist peacefully with 2963C<ev_check> watcher ran (always remind yourself to coexist peacefully with
2789others). 2964others).
2965
2966=head3 Abusing an C<ev_check> watcher for its side-effect
2967
2968C<ev_check> (and less often also C<ev_prepare>) watchers can also be
2969useful because they are called once per event loop iteration. For
2970example, if you want to handle a large number of connections fairly, you
2971normally only do a bit of work for each active connection, and if there
2972is more work to do, you wait for the next event loop iteration, so other
2973connections have a chance of making progress.
2974
2975Using an C<ev_check> watcher is almost enough: it will be called on the
2976next event loop iteration. However, that isn't as soon as possible -
2977without external events, your C<ev_check> watcher will not be invoked.
2978
2979This is where C<ev_idle> watchers come in handy - all you need is a
2980single global idle watcher that is active as long as you have one active
2981C<ev_check> watcher. The C<ev_idle> watcher makes sure the event loop
2982will not sleep, and the C<ev_check> watcher makes sure a callback gets
2983invoked. Neither watcher alone can do that.
2790 2984
2791=head3 Watcher-Specific Functions and Data Members 2985=head3 Watcher-Specific Functions and Data Members
2792 2986
2793=over 4 2987=over 4
2794 2988
2995 3189
2996=over 4 3190=over 4
2997 3191
2998=item ev_embed_init (ev_embed *, callback, struct ev_loop *embedded_loop) 3192=item ev_embed_init (ev_embed *, callback, struct ev_loop *embedded_loop)
2999 3193
3000=item ev_embed_set (ev_embed *, callback, struct ev_loop *embedded_loop) 3194=item ev_embed_set (ev_embed *, struct ev_loop *embedded_loop)
3001 3195
3002Configures the watcher to embed the given loop, which must be 3196Configures the watcher to embed the given loop, which must be
3003embeddable. If the callback is C<0>, then C<ev_embed_sweep> will be 3197embeddable. If the callback is C<0>, then C<ev_embed_sweep> will be
3004invoked automatically, otherwise it is the responsibility of the callback 3198invoked automatically, otherwise it is the responsibility of the callback
3005to invoke it (it will continue to be called until the sweep has been done, 3199to invoke it (it will continue to be called until the sweep has been done,
3026used). 3220used).
3027 3221
3028 struct ev_loop *loop_hi = ev_default_init (0); 3222 struct ev_loop *loop_hi = ev_default_init (0);
3029 struct ev_loop *loop_lo = 0; 3223 struct ev_loop *loop_lo = 0;
3030 ev_embed embed; 3224 ev_embed embed;
3031 3225
3032 // see if there is a chance of getting one that works 3226 // see if there is a chance of getting one that works
3033 // (remember that a flags value of 0 means autodetection) 3227 // (remember that a flags value of 0 means autodetection)
3034 loop_lo = ev_embeddable_backends () & ev_recommended_backends () 3228 loop_lo = ev_embeddable_backends () & ev_recommended_backends ()
3035 ? ev_loop_new (ev_embeddable_backends () & ev_recommended_backends ()) 3229 ? ev_loop_new (ev_embeddable_backends () & ev_recommended_backends ())
3036 : 0; 3230 : 0;
3050C<loop_socket>. (One might optionally use C<EVFLAG_NOENV>, too). 3244C<loop_socket>. (One might optionally use C<EVFLAG_NOENV>, too).
3051 3245
3052 struct ev_loop *loop = ev_default_init (0); 3246 struct ev_loop *loop = ev_default_init (0);
3053 struct ev_loop *loop_socket = 0; 3247 struct ev_loop *loop_socket = 0;
3054 ev_embed embed; 3248 ev_embed embed;
3055 3249
3056 if (ev_supported_backends () & ~ev_recommended_backends () & EVBACKEND_KQUEUE) 3250 if (ev_supported_backends () & ~ev_recommended_backends () & EVBACKEND_KQUEUE)
3057 if ((loop_socket = ev_loop_new (EVBACKEND_KQUEUE)) 3251 if ((loop_socket = ev_loop_new (EVBACKEND_KQUEUE))
3058 { 3252 {
3059 ev_embed_init (&embed, 0, loop_socket); 3253 ev_embed_init (&embed, 0, loop_socket);
3060 ev_embed_start (loop, &embed); 3254 ev_embed_start (loop, &embed);
3068 3262
3069=head2 C<ev_fork> - the audacity to resume the event loop after a fork 3263=head2 C<ev_fork> - the audacity to resume the event loop after a fork
3070 3264
3071Fork watchers are called when a C<fork ()> was detected (usually because 3265Fork watchers are called when a C<fork ()> was detected (usually because
3072whoever is a good citizen cared to tell libev about it by calling 3266whoever is a good citizen cared to tell libev about it by calling
3073C<ev_default_fork> or C<ev_loop_fork>). The invocation is done before the 3267C<ev_loop_fork>). The invocation is done before the event loop blocks next
3074event loop blocks next and before C<ev_check> watchers are being called, 3268and before C<ev_check> watchers are being called, and only in the child
3075and only in the child after the fork. If whoever good citizen calling 3269after the fork. If whoever good citizen calling C<ev_default_fork> cheats
3076C<ev_default_fork> cheats and calls it in the wrong process, the fork 3270and calls it in the wrong process, the fork handlers will be invoked, too,
3077handlers will be invoked, too, of course. 3271of course.
3078 3272
3079=head3 The special problem of life after fork - how is it possible? 3273=head3 The special problem of life after fork - how is it possible?
3080 3274
3081Most uses of C<fork()> consist of forking, then some simple calls to set 3275Most uses of C<fork ()> consist of forking, then some simple calls to set
3082up/change the process environment, followed by a call to C<exec()>. This 3276up/change the process environment, followed by a call to C<exec()>. This
3083sequence should be handled by libev without any problems. 3277sequence should be handled by libev without any problems.
3084 3278
3085This changes when the application actually wants to do event handling 3279This changes when the application actually wants to do event handling
3086in the child, or both parent in child, in effect "continuing" after the 3280in the child, or both parent in child, in effect "continuing" after the
3163 atexit (program_exits); 3357 atexit (program_exits);
3164 3358
3165 3359
3166=head2 C<ev_async> - how to wake up an event loop 3360=head2 C<ev_async> - how to wake up an event loop
3167 3361
3168In general, you cannot use an C<ev_run> from multiple threads or other 3362In general, you cannot use an C<ev_loop> from multiple threads or other
3169asynchronous sources such as signal handlers (as opposed to multiple event 3363asynchronous sources such as signal handlers (as opposed to multiple event
3170loops - those are of course safe to use in different threads). 3364loops - those are of course safe to use in different threads).
3171 3365
3172Sometimes, however, you need to wake up an event loop you do not control, 3366Sometimes, however, you need to wake up an event loop you do not control,
3173for example because it belongs to another thread. This is what C<ev_async> 3367for example because it belongs to another thread. This is what C<ev_async>
3175it by calling C<ev_async_send>, which is thread- and signal safe. 3369it by calling C<ev_async_send>, which is thread- and signal safe.
3176 3370
3177This functionality is very similar to C<ev_signal> watchers, as signals, 3371This functionality is very similar to C<ev_signal> watchers, as signals,
3178too, are asynchronous in nature, and signals, too, will be compressed 3372too, are asynchronous in nature, and signals, too, will be compressed
3179(i.e. the number of callback invocations may be less than the number of 3373(i.e. the number of callback invocations may be less than the number of
3180C<ev_async_sent> calls). 3374C<ev_async_send> calls). In fact, you could use signal watchers as a kind
3181 3375of "global async watchers" by using a watcher on an otherwise unused
3182Unlike C<ev_signal> watchers, C<ev_async> works with any event loop, not 3376signal, and C<ev_feed_signal> to signal this watcher from another thread,
3183just the default loop. 3377even without knowing which loop owns the signal.
3184 3378
3185=head3 Queueing 3379=head3 Queueing
3186 3380
3187C<ev_async> does not support queueing of data in any way. The reason 3381C<ev_async> does not support queueing of data in any way. The reason
3188is that the author does not know of a simple (or any) algorithm for a 3382is that the author does not know of a simple (or any) algorithm for a
3280trust me. 3474trust me.
3281 3475
3282=item ev_async_send (loop, ev_async *) 3476=item ev_async_send (loop, ev_async *)
3283 3477
3284Sends/signals/activates the given C<ev_async> watcher, that is, feeds 3478Sends/signals/activates the given C<ev_async> watcher, that is, feeds
3285an C<EV_ASYNC> event on the watcher into the event loop. Unlike 3479an C<EV_ASYNC> event on the watcher into the event loop, and instantly
3480returns.
3481
3286C<ev_feed_event>, this call is safe to do from other threads, signal or 3482Unlike C<ev_feed_event>, this call is safe to do from other threads,
3287similar contexts (see the discussion of C<EV_ATOMIC_T> in the embedding 3483signal or similar contexts (see the discussion of C<EV_ATOMIC_T> in the
3288section below on what exactly this means). 3484embedding section below on what exactly this means).
3289 3485
3290Note that, as with other watchers in libev, multiple events might get 3486Note that, as with other watchers in libev, multiple events might get
3291compressed into a single callback invocation (another way to look at this 3487compressed into a single callback invocation (another way to look at
3292is that C<ev_async> watchers are level-triggered, set on C<ev_async_send>, 3488this is that C<ev_async> watchers are level-triggered: they are set on
3293reset when the event loop detects that). 3489C<ev_async_send>, reset when the event loop detects that).
3294 3490
3295This call incurs the overhead of a system call only once per event loop 3491This call incurs the overhead of at most one extra system call per event
3296iteration, so while the overhead might be noticeable, it doesn't apply to 3492loop iteration, if the event loop is blocked, and no syscall at all if
3297repeated calls to C<ev_async_send> for the same event loop. 3493the event loop (or your program) is processing events. That means that
3494repeated calls are basically free (there is no need to avoid calls for
3495performance reasons) and that the overhead becomes smaller (typically
3496zero) under load.
3298 3497
3299=item bool = ev_async_pending (ev_async *) 3498=item bool = ev_async_pending (ev_async *)
3300 3499
3301Returns a non-zero value when C<ev_async_send> has been called on the 3500Returns a non-zero value when C<ev_async_send> has been called on the
3302watcher but the event has not yet been processed (or even noted) by the 3501watcher but the event has not yet been processed (or even noted) by the
3319 3518
3320There are some other functions of possible interest. Described. Here. Now. 3519There are some other functions of possible interest. Described. Here. Now.
3321 3520
3322=over 4 3521=over 4
3323 3522
3324=item ev_once (loop, int fd, int events, ev_tstamp timeout, callback) 3523=item ev_once (loop, int fd, int events, ev_tstamp timeout, callback, arg)
3325 3524
3326This function combines a simple timer and an I/O watcher, calls your 3525This function combines a simple timer and an I/O watcher, calls your
3327callback on whichever event happens first and automatically stops both 3526callback on whichever event happens first and automatically stops both
3328watchers. This is useful if you want to wait for a single event on an fd 3527watchers. This is useful if you want to wait for a single event on an fd
3329or timeout without having to allocate/configure/start/stop/free one or 3528or timeout without having to allocate/configure/start/stop/free one or
3357 ev_once (STDIN_FILENO, EV_READ, 10., stdin_ready, 0); 3556 ev_once (STDIN_FILENO, EV_READ, 10., stdin_ready, 0);
3358 3557
3359=item ev_feed_fd_event (loop, int fd, int revents) 3558=item ev_feed_fd_event (loop, int fd, int revents)
3360 3559
3361Feed an event on the given fd, as if a file descriptor backend detected 3560Feed an event on the given fd, as if a file descriptor backend detected
3362the given events it. 3561the given events.
3363 3562
3364=item ev_feed_signal_event (loop, int signum) 3563=item ev_feed_signal_event (loop, int signum)
3365 3564
3366Feed an event as if the given signal occurred (C<loop> must be the default 3565Feed an event as if the given signal occurred. See also C<ev_feed_signal>,
3367loop!). 3566which is async-safe.
3368 3567
3369=back 3568=back
3569
3570
3571=head1 COMMON OR USEFUL IDIOMS (OR BOTH)
3572
3573This section explains some common idioms that are not immediately
3574obvious. Note that examples are sprinkled over the whole manual, and this
3575section only contains stuff that wouldn't fit anywhere else.
3576
3577=head2 ASSOCIATING CUSTOM DATA WITH A WATCHER
3578
3579Each watcher has, by default, a C<void *data> member that you can read
3580or modify at any time: libev will completely ignore it. This can be used
3581to associate arbitrary data with your watcher. If you need more data and
3582don't want to allocate memory separately and store a pointer to it in that
3583data member, you can also "subclass" the watcher type and provide your own
3584data:
3585
3586 struct my_io
3587 {
3588 ev_io io;
3589 int otherfd;
3590 void *somedata;
3591 struct whatever *mostinteresting;
3592 };
3593
3594 ...
3595 struct my_io w;
3596 ev_io_init (&w.io, my_cb, fd, EV_READ);
3597
3598And since your callback will be called with a pointer to the watcher, you
3599can cast it back to your own type:
3600
3601 static void my_cb (struct ev_loop *loop, ev_io *w_, int revents)
3602 {
3603 struct my_io *w = (struct my_io *)w_;
3604 ...
3605 }
3606
3607More interesting and less C-conformant ways of casting your callback
3608function type instead have been omitted.
3609
3610=head2 BUILDING YOUR OWN COMPOSITE WATCHERS
3611
3612Another common scenario is to use some data structure with multiple
3613embedded watchers, in effect creating your own watcher that combines
3614multiple libev event sources into one "super-watcher":
3615
3616 struct my_biggy
3617 {
3618 int some_data;
3619 ev_timer t1;
3620 ev_timer t2;
3621 }
3622
3623In this case getting the pointer to C<my_biggy> is a bit more
3624complicated: Either you store the address of your C<my_biggy> struct in
3625the C<data> member of the watcher (for woozies or C++ coders), or you need
3626to use some pointer arithmetic using C<offsetof> inside your watchers (for
3627real programmers):
3628
3629 #include <stddef.h>
3630
3631 static void
3632 t1_cb (EV_P_ ev_timer *w, int revents)
3633 {
3634 struct my_biggy big = (struct my_biggy *)
3635 (((char *)w) - offsetof (struct my_biggy, t1));
3636 }
3637
3638 static void
3639 t2_cb (EV_P_ ev_timer *w, int revents)
3640 {
3641 struct my_biggy big = (struct my_biggy *)
3642 (((char *)w) - offsetof (struct my_biggy, t2));
3643 }
3644
3645=head2 AVOIDING FINISHING BEFORE RETURNING
3646
3647Often you have structures like this in event-based programs:
3648
3649 callback ()
3650 {
3651 free (request);
3652 }
3653
3654 request = start_new_request (..., callback);
3655
3656The intent is to start some "lengthy" operation. The C<request> could be
3657used to cancel the operation, or do other things with it.
3658
3659It's not uncommon to have code paths in C<start_new_request> that
3660immediately invoke the callback, for example, to report errors. Or you add
3661some caching layer that finds that it can skip the lengthy aspects of the
3662operation and simply invoke the callback with the result.
3663
3664The problem here is that this will happen I<before> C<start_new_request>
3665has returned, so C<request> is not set.
3666
3667Even if you pass the request by some safer means to the callback, you
3668might want to do something to the request after starting it, such as
3669canceling it, which probably isn't working so well when the callback has
3670already been invoked.
3671
3672A common way around all these issues is to make sure that
3673C<start_new_request> I<always> returns before the callback is invoked. If
3674C<start_new_request> immediately knows the result, it can artificially
3675delay invoking the callback by using a C<prepare> or C<idle> watcher for
3676example, or more sneakily, by reusing an existing (stopped) watcher and
3677pushing it into the pending queue:
3678
3679 ev_set_cb (watcher, callback);
3680 ev_feed_event (EV_A_ watcher, 0);
3681
3682This way, C<start_new_request> can safely return before the callback is
3683invoked, while not delaying callback invocation too much.
3684
3685=head2 MODEL/NESTED EVENT LOOP INVOCATIONS AND EXIT CONDITIONS
3686
3687Often (especially in GUI toolkits) there are places where you have
3688I<modal> interaction, which is most easily implemented by recursively
3689invoking C<ev_run>.
3690
3691This brings the problem of exiting - a callback might want to finish the
3692main C<ev_run> call, but not the nested one (e.g. user clicked "Quit", but
3693a modal "Are you sure?" dialog is still waiting), or just the nested one
3694and not the main one (e.g. user clocked "Ok" in a modal dialog), or some
3695other combination: In these cases, a simple C<ev_break> will not work.
3696
3697The solution is to maintain "break this loop" variable for each C<ev_run>
3698invocation, and use a loop around C<ev_run> until the condition is
3699triggered, using C<EVRUN_ONCE>:
3700
3701 // main loop
3702 int exit_main_loop = 0;
3703
3704 while (!exit_main_loop)
3705 ev_run (EV_DEFAULT_ EVRUN_ONCE);
3706
3707 // in a modal watcher
3708 int exit_nested_loop = 0;
3709
3710 while (!exit_nested_loop)
3711 ev_run (EV_A_ EVRUN_ONCE);
3712
3713To exit from any of these loops, just set the corresponding exit variable:
3714
3715 // exit modal loop
3716 exit_nested_loop = 1;
3717
3718 // exit main program, after modal loop is finished
3719 exit_main_loop = 1;
3720
3721 // exit both
3722 exit_main_loop = exit_nested_loop = 1;
3723
3724=head2 THREAD LOCKING EXAMPLE
3725
3726Here is a fictitious example of how to run an event loop in a different
3727thread from where callbacks are being invoked and watchers are
3728created/added/removed.
3729
3730For a real-world example, see the C<EV::Loop::Async> perl module,
3731which uses exactly this technique (which is suited for many high-level
3732languages).
3733
3734The example uses a pthread mutex to protect the loop data, a condition
3735variable to wait for callback invocations, an async watcher to notify the
3736event loop thread and an unspecified mechanism to wake up the main thread.
3737
3738First, you need to associate some data with the event loop:
3739
3740 typedef struct {
3741 mutex_t lock; /* global loop lock */
3742 ev_async async_w;
3743 thread_t tid;
3744 cond_t invoke_cv;
3745 } userdata;
3746
3747 void prepare_loop (EV_P)
3748 {
3749 // for simplicity, we use a static userdata struct.
3750 static userdata u;
3751
3752 ev_async_init (&u->async_w, async_cb);
3753 ev_async_start (EV_A_ &u->async_w);
3754
3755 pthread_mutex_init (&u->lock, 0);
3756 pthread_cond_init (&u->invoke_cv, 0);
3757
3758 // now associate this with the loop
3759 ev_set_userdata (EV_A_ u);
3760 ev_set_invoke_pending_cb (EV_A_ l_invoke);
3761 ev_set_loop_release_cb (EV_A_ l_release, l_acquire);
3762
3763 // then create the thread running ev_run
3764 pthread_create (&u->tid, 0, l_run, EV_A);
3765 }
3766
3767The callback for the C<ev_async> watcher does nothing: the watcher is used
3768solely to wake up the event loop so it takes notice of any new watchers
3769that might have been added:
3770
3771 static void
3772 async_cb (EV_P_ ev_async *w, int revents)
3773 {
3774 // just used for the side effects
3775 }
3776
3777The C<l_release> and C<l_acquire> callbacks simply unlock/lock the mutex
3778protecting the loop data, respectively.
3779
3780 static void
3781 l_release (EV_P)
3782 {
3783 userdata *u = ev_userdata (EV_A);
3784 pthread_mutex_unlock (&u->lock);
3785 }
3786
3787 static void
3788 l_acquire (EV_P)
3789 {
3790 userdata *u = ev_userdata (EV_A);
3791 pthread_mutex_lock (&u->lock);
3792 }
3793
3794The event loop thread first acquires the mutex, and then jumps straight
3795into C<ev_run>:
3796
3797 void *
3798 l_run (void *thr_arg)
3799 {
3800 struct ev_loop *loop = (struct ev_loop *)thr_arg;
3801
3802 l_acquire (EV_A);
3803 pthread_setcanceltype (PTHREAD_CANCEL_ASYNCHRONOUS, 0);
3804 ev_run (EV_A_ 0);
3805 l_release (EV_A);
3806
3807 return 0;
3808 }
3809
3810Instead of invoking all pending watchers, the C<l_invoke> callback will
3811signal the main thread via some unspecified mechanism (signals? pipe
3812writes? C<Async::Interrupt>?) and then waits until all pending watchers
3813have been called (in a while loop because a) spurious wakeups are possible
3814and b) skipping inter-thread-communication when there are no pending
3815watchers is very beneficial):
3816
3817 static void
3818 l_invoke (EV_P)
3819 {
3820 userdata *u = ev_userdata (EV_A);
3821
3822 while (ev_pending_count (EV_A))
3823 {
3824 wake_up_other_thread_in_some_magic_or_not_so_magic_way ();
3825 pthread_cond_wait (&u->invoke_cv, &u->lock);
3826 }
3827 }
3828
3829Now, whenever the main thread gets told to invoke pending watchers, it
3830will grab the lock, call C<ev_invoke_pending> and then signal the loop
3831thread to continue:
3832
3833 static void
3834 real_invoke_pending (EV_P)
3835 {
3836 userdata *u = ev_userdata (EV_A);
3837
3838 pthread_mutex_lock (&u->lock);
3839 ev_invoke_pending (EV_A);
3840 pthread_cond_signal (&u->invoke_cv);
3841 pthread_mutex_unlock (&u->lock);
3842 }
3843
3844Whenever you want to start/stop a watcher or do other modifications to an
3845event loop, you will now have to lock:
3846
3847 ev_timer timeout_watcher;
3848 userdata *u = ev_userdata (EV_A);
3849
3850 ev_timer_init (&timeout_watcher, timeout_cb, 5.5, 0.);
3851
3852 pthread_mutex_lock (&u->lock);
3853 ev_timer_start (EV_A_ &timeout_watcher);
3854 ev_async_send (EV_A_ &u->async_w);
3855 pthread_mutex_unlock (&u->lock);
3856
3857Note that sending the C<ev_async> watcher is required because otherwise
3858an event loop currently blocking in the kernel will have no knowledge
3859about the newly added timer. By waking up the loop it will pick up any new
3860watchers in the next event loop iteration.
3861
3862=head2 THREADS, COROUTINES, CONTINUATIONS, QUEUES... INSTEAD OF CALLBACKS
3863
3864While the overhead of a callback that e.g. schedules a thread is small, it
3865is still an overhead. If you embed libev, and your main usage is with some
3866kind of threads or coroutines, you might want to customise libev so that
3867doesn't need callbacks anymore.
3868
3869Imagine you have coroutines that you can switch to using a function
3870C<switch_to (coro)>, that libev runs in a coroutine called C<libev_coro>
3871and that due to some magic, the currently active coroutine is stored in a
3872global called C<current_coro>. Then you can build your own "wait for libev
3873event" primitive by changing C<EV_CB_DECLARE> and C<EV_CB_INVOKE> (note
3874the differing C<;> conventions):
3875
3876 #define EV_CB_DECLARE(type) struct my_coro *cb;
3877 #define EV_CB_INVOKE(watcher) switch_to ((watcher)->cb)
3878
3879That means instead of having a C callback function, you store the
3880coroutine to switch to in each watcher, and instead of having libev call
3881your callback, you instead have it switch to that coroutine.
3882
3883A coroutine might now wait for an event with a function called
3884C<wait_for_event>. (the watcher needs to be started, as always, but it doesn't
3885matter when, or whether the watcher is active or not when this function is
3886called):
3887
3888 void
3889 wait_for_event (ev_watcher *w)
3890 {
3891 ev_set_cb (w, current_coro);
3892 switch_to (libev_coro);
3893 }
3894
3895That basically suspends the coroutine inside C<wait_for_event> and
3896continues the libev coroutine, which, when appropriate, switches back to
3897this or any other coroutine.
3898
3899You can do similar tricks if you have, say, threads with an event queue -
3900instead of storing a coroutine, you store the queue object and instead of
3901switching to a coroutine, you push the watcher onto the queue and notify
3902any waiters.
3903
3904To embed libev, see L</EMBEDDING>, but in short, it's easiest to create two
3905files, F<my_ev.h> and F<my_ev.c> that include the respective libev files:
3906
3907 // my_ev.h
3908 #define EV_CB_DECLARE(type) struct my_coro *cb;
3909 #define EV_CB_INVOKE(watcher) switch_to ((watcher)->cb)
3910 #include "../libev/ev.h"
3911
3912 // my_ev.c
3913 #define EV_H "my_ev.h"
3914 #include "../libev/ev.c"
3915
3916And then use F<my_ev.h> when you would normally use F<ev.h>, and compile
3917F<my_ev.c> into your project. When properly specifying include paths, you
3918can even use F<ev.h> as header file name directly.
3370 3919
3371 3920
3372=head1 LIBEVENT EMULATION 3921=head1 LIBEVENT EMULATION
3373 3922
3374Libev offers a compatibility emulation layer for libevent. It cannot 3923Libev offers a compatibility emulation layer for libevent. It cannot
3375emulate the internals of libevent, so here are some usage hints: 3924emulate the internals of libevent, so here are some usage hints:
3376 3925
3377=over 4 3926=over 4
3927
3928=item * Only the libevent-1.4.1-beta API is being emulated.
3929
3930This was the newest libevent version available when libev was implemented,
3931and is still mostly unchanged in 2010.
3378 3932
3379=item * Use it by including <event.h>, as usual. 3933=item * Use it by including <event.h>, as usual.
3380 3934
3381=item * The following members are fully supported: ev_base, ev_callback, 3935=item * The following members are fully supported: ev_base, ev_callback,
3382ev_arg, ev_fd, ev_res, ev_events. 3936ev_arg, ev_fd, ev_res, ev_events.
3399 3953
3400=back 3954=back
3401 3955
3402=head1 C++ SUPPORT 3956=head1 C++ SUPPORT
3403 3957
3958=head2 C API
3959
3960The normal C API should work fine when used from C++: both ev.h and the
3961libev sources can be compiled as C++. Therefore, code that uses the C API
3962will work fine.
3963
3964Proper exception specifications might have to be added to callbacks passed
3965to libev: exceptions may be thrown only from watcher callbacks, all
3966other callbacks (allocator, syserr, loop acquire/release and periodic
3967reschedule callbacks) must not throw exceptions, and might need a C<throw
3968()> specification. If you have code that needs to be compiled as both C
3969and C++ you can use the C<EV_THROW> macro for this:
3970
3971 static void
3972 fatal_error (const char *msg) EV_THROW
3973 {
3974 perror (msg);
3975 abort ();
3976 }
3977
3978 ...
3979 ev_set_syserr_cb (fatal_error);
3980
3981The only API functions that can currently throw exceptions are C<ev_run>,
3982C<ev_invoke>, C<ev_invoke_pending> and C<ev_loop_destroy> (the latter
3983because it runs cleanup watchers).
3984
3985Throwing exceptions in watcher callbacks is only supported if libev itself
3986is compiled with a C++ compiler or your C and C++ environments allow
3987throwing exceptions through C libraries (most do).
3988
3989=head2 C++ API
3990
3404Libev comes with some simplistic wrapper classes for C++ that mainly allow 3991Libev comes with some simplistic wrapper classes for C++ that mainly allow
3405you to use some convenience methods to start/stop watchers and also change 3992you to use some convenience methods to start/stop watchers and also change
3406the callback model to a model using method callbacks on objects. 3993the callback model to a model using method callbacks on objects.
3407 3994
3408To use it, 3995To use it,
3409 3996
3410 #include <ev++.h> 3997 #include <ev++.h>
3411 3998
3412This automatically includes F<ev.h> and puts all of its definitions (many 3999This automatically includes F<ev.h> and puts all of its definitions (many
3413of them macros) into the global namespace. All C++ specific things are 4000of them macros) into the global namespace. All C++ specific things are
3414put into the C<ev> namespace. It should support all the same embedding 4001put into the C<ev> namespace. It should support all the same embedding
3417Care has been taken to keep the overhead low. The only data member the C++ 4004Care has been taken to keep the overhead low. The only data member the C++
3418classes add (compared to plain C-style watchers) is the event loop pointer 4005classes add (compared to plain C-style watchers) is the event loop pointer
3419that the watcher is associated with (or no additional members at all if 4006that the watcher is associated with (or no additional members at all if
3420you disable C<EV_MULTIPLICITY> when embedding libev). 4007you disable C<EV_MULTIPLICITY> when embedding libev).
3421 4008
3422Currently, functions, and static and non-static member functions can be 4009Currently, functions, static and non-static member functions and classes
3423used as callbacks. Other types should be easy to add as long as they only 4010with C<operator ()> can be used as callbacks. Other types should be easy
3424need one additional pointer for context. If you need support for other 4011to add as long as they only need one additional pointer for context. If
3425types of functors please contact the author (preferably after implementing 4012you need support for other types of functors please contact the author
3426it). 4013(preferably after implementing it).
4014
4015For all this to work, your C++ compiler either has to use the same calling
4016conventions as your C compiler (for static member functions), or you have
4017to embed libev and compile libev itself as C++.
3427 4018
3428Here is a list of things available in the C<ev> namespace: 4019Here is a list of things available in the C<ev> namespace:
3429 4020
3430=over 4 4021=over 4
3431 4022
3441=item C<ev::io>, C<ev::timer>, C<ev::periodic>, C<ev::idle>, C<ev::sig> etc. 4032=item C<ev::io>, C<ev::timer>, C<ev::periodic>, C<ev::idle>, C<ev::sig> etc.
3442 4033
3443For each C<ev_TYPE> watcher in F<ev.h> there is a corresponding class of 4034For each C<ev_TYPE> watcher in F<ev.h> there is a corresponding class of
3444the same name in the C<ev> namespace, with the exception of C<ev_signal> 4035the same name in the C<ev> namespace, with the exception of C<ev_signal>
3445which is called C<ev::sig> to avoid clashes with the C<signal> macro 4036which is called C<ev::sig> to avoid clashes with the C<signal> macro
3446defines by many implementations. 4037defined by many implementations.
3447 4038
3448All of those classes have these methods: 4039All of those classes have these methods:
3449 4040
3450=over 4 4041=over 4
3451 4042
3513 void operator() (ev::io &w, int revents) 4104 void operator() (ev::io &w, int revents)
3514 { 4105 {
3515 ... 4106 ...
3516 } 4107 }
3517 } 4108 }
3518 4109
3519 myfunctor f; 4110 myfunctor f;
3520 4111
3521 ev::io w; 4112 ev::io w;
3522 w.set (&f); 4113 w.set (&f);
3523 4114
3541Associates a different C<struct ev_loop> with this watcher. You can only 4132Associates a different C<struct ev_loop> with this watcher. You can only
3542do this when the watcher is inactive (and not pending either). 4133do this when the watcher is inactive (and not pending either).
3543 4134
3544=item w->set ([arguments]) 4135=item w->set ([arguments])
3545 4136
3546Basically the same as C<ev_TYPE_set>, with the same arguments. Either this 4137Basically the same as C<ev_TYPE_set> (except for C<ev::embed> watchers>),
3547method or a suitable start method must be called at least once. Unlike the 4138with the same arguments. Either this method or a suitable start method
3548C counterpart, an active watcher gets automatically stopped and restarted 4139must be called at least once. Unlike the C counterpart, an active watcher
3549when reconfiguring it with this method. 4140gets automatically stopped and restarted when reconfiguring it with this
4141method.
4142
4143For C<ev::embed> watchers this method is called C<set_embed>, to avoid
4144clashing with the C<set (loop)> method.
3550 4145
3551=item w->start () 4146=item w->start ()
3552 4147
3553Starts the watcher. Note that there is no C<loop> argument, as the 4148Starts the watcher. Note that there is no C<loop> argument, as the
3554constructor already stores the event loop. 4149constructor already stores the event loop.
3584watchers in the constructor. 4179watchers in the constructor.
3585 4180
3586 class myclass 4181 class myclass
3587 { 4182 {
3588 ev::io io ; void io_cb (ev::io &w, int revents); 4183 ev::io io ; void io_cb (ev::io &w, int revents);
3589 ev::io2 io2 ; void io2_cb (ev::io &w, int revents); 4184 ev::io io2 ; void io2_cb (ev::io &w, int revents);
3590 ev::idle idle; void idle_cb (ev::idle &w, int revents); 4185 ev::idle idle; void idle_cb (ev::idle &w, int revents);
3591 4186
3592 myclass (int fd) 4187 myclass (int fd)
3593 { 4188 {
3594 io .set <myclass, &myclass::io_cb > (this); 4189 io .set <myclass, &myclass::io_cb > (this);
3645L<http://hackage.haskell.org/cgi-bin/hackage-scripts/package/hlibev>. 4240L<http://hackage.haskell.org/cgi-bin/hackage-scripts/package/hlibev>.
3646 4241
3647=item D 4242=item D
3648 4243
3649Leandro Lucarella has written a D language binding (F<ev.d>) for libev, to 4244Leandro Lucarella has written a D language binding (F<ev.d>) for libev, to
3650be found at L<http://proj.llucax.com.ar/wiki/evd>. 4245be found at L<http://www.llucax.com.ar/proj/ev.d/index.html>.
3651 4246
3652=item Ocaml 4247=item Ocaml
3653 4248
3654Erkki Seppala has written Ocaml bindings for libev, to be found at 4249Erkki Seppala has written Ocaml bindings for libev, to be found at
3655L<http://modeemi.cs.tut.fi/~flux/software/ocaml-ev/>. 4250L<http://modeemi.cs.tut.fi/~flux/software/ocaml-ev/>.
3658 4253
3659Brian Maher has written a partial interface to libev for lua (at the 4254Brian Maher has written a partial interface to libev for lua (at the
3660time of this writing, only C<ev_io> and C<ev_timer>), to be found at 4255time of this writing, only C<ev_io> and C<ev_timer>), to be found at
3661L<http://github.com/brimworks/lua-ev>. 4256L<http://github.com/brimworks/lua-ev>.
3662 4257
4258=item Javascript
4259
4260Node.js (L<http://nodejs.org>) uses libev as the underlying event library.
4261
4262=item Others
4263
4264There are others, and I stopped counting.
4265
3663=back 4266=back
3664 4267
3665 4268
3666=head1 MACRO MAGIC 4269=head1 MACRO MAGIC
3667 4270
3703suitable for use with C<EV_A>. 4306suitable for use with C<EV_A>.
3704 4307
3705=item C<EV_DEFAULT>, C<EV_DEFAULT_> 4308=item C<EV_DEFAULT>, C<EV_DEFAULT_>
3706 4309
3707Similar to the other two macros, this gives you the value of the default 4310Similar to the other two macros, this gives you the value of the default
3708loop, if multiple loops are supported ("ev loop default"). 4311loop, if multiple loops are supported ("ev loop default"). The default loop
4312will be initialised if it isn't already initialised.
4313
4314For non-multiplicity builds, these macros do nothing, so you always have
4315to initialise the loop somewhere.
3709 4316
3710=item C<EV_DEFAULT_UC>, C<EV_DEFAULT_UC_> 4317=item C<EV_DEFAULT_UC>, C<EV_DEFAULT_UC_>
3711 4318
3712Usage identical to C<EV_DEFAULT> and C<EV_DEFAULT_>, but requires that the 4319Usage identical to C<EV_DEFAULT> and C<EV_DEFAULT_>, but requires that the
3713default loop has been initialised (C<UC> == unchecked). Their behaviour 4320default loop has been initialised (C<UC> == unchecked). Their behaviour
3780 ev_vars.h 4387 ev_vars.h
3781 ev_wrap.h 4388 ev_wrap.h
3782 4389
3783 ev_win32.c required on win32 platforms only 4390 ev_win32.c required on win32 platforms only
3784 4391
3785 ev_select.c only when select backend is enabled (which is enabled by default) 4392 ev_select.c only when select backend is enabled
3786 ev_poll.c only when poll backend is enabled (disabled by default) 4393 ev_poll.c only when poll backend is enabled
3787 ev_epoll.c only when the epoll backend is enabled (disabled by default) 4394 ev_epoll.c only when the epoll backend is enabled
3788 ev_kqueue.c only when the kqueue backend is enabled (disabled by default) 4395 ev_kqueue.c only when the kqueue backend is enabled
3789 ev_port.c only when the solaris port backend is enabled (disabled by default) 4396 ev_port.c only when the solaris port backend is enabled
3790 4397
3791F<ev.c> includes the backend files directly when enabled, so you only need 4398F<ev.c> includes the backend files directly when enabled, so you only need
3792to compile this single file. 4399to compile this single file.
3793 4400
3794=head3 LIBEVENT COMPATIBILITY API 4401=head3 LIBEVENT COMPATIBILITY API
3858supported). It will also not define any of the structs usually found in 4465supported). It will also not define any of the structs usually found in
3859F<event.h> that are not directly supported by the libev core alone. 4466F<event.h> that are not directly supported by the libev core alone.
3860 4467
3861In standalone mode, libev will still try to automatically deduce the 4468In standalone mode, libev will still try to automatically deduce the
3862configuration, but has to be more conservative. 4469configuration, but has to be more conservative.
4470
4471=item EV_USE_FLOOR
4472
4473If defined to be C<1>, libev will use the C<floor ()> function for its
4474periodic reschedule calculations, otherwise libev will fall back on a
4475portable (slower) implementation. If you enable this, you usually have to
4476link against libm or something equivalent. Enabling this when the C<floor>
4477function is not available will fail, so the safe default is to not enable
4478this.
3863 4479
3864=item EV_USE_MONOTONIC 4480=item EV_USE_MONOTONIC
3865 4481
3866If defined to be C<1>, libev will try to detect the availability of the 4482If defined to be C<1>, libev will try to detect the availability of the
3867monotonic clock option at both compile time and runtime. Otherwise no 4483monotonic clock option at both compile time and runtime. Otherwise no
3952 4568
3953If programs implement their own fd to handle mapping on win32, then this 4569If programs implement their own fd to handle mapping on win32, then this
3954macro can be used to override the C<close> function, useful to unregister 4570macro can be used to override the C<close> function, useful to unregister
3955file descriptors again. Note that the replacement function has to close 4571file descriptors again. Note that the replacement function has to close
3956the underlying OS handle. 4572the underlying OS handle.
4573
4574=item EV_USE_WSASOCKET
4575
4576If defined to be C<1>, libev will use C<WSASocket> to create its internal
4577communication socket, which works better in some environments. Otherwise,
4578the normal C<socket> function will be used, which works better in other
4579environments.
3957 4580
3958=item EV_USE_POLL 4581=item EV_USE_POLL
3959 4582
3960If defined to be C<1>, libev will compile in support for the C<poll>(2) 4583If defined to be C<1>, libev will compile in support for the C<poll>(2)
3961backend. Otherwise it will be enabled on non-win32 platforms. It 4584backend. Otherwise it will be enabled on non-win32 platforms. It
3997If defined to be C<1>, libev will compile in support for the Linux inotify 4620If defined to be C<1>, libev will compile in support for the Linux inotify
3998interface to speed up C<ev_stat> watchers. Its actual availability will 4621interface to speed up C<ev_stat> watchers. Its actual availability will
3999be detected at runtime. If undefined, it will be enabled if the headers 4622be detected at runtime. If undefined, it will be enabled if the headers
4000indicate GNU/Linux + Glibc 2.4 or newer, otherwise disabled. 4623indicate GNU/Linux + Glibc 2.4 or newer, otherwise disabled.
4001 4624
4625=item EV_NO_SMP
4626
4627If defined to be C<1>, libev will assume that memory is always coherent
4628between threads, that is, threads can be used, but threads never run on
4629different cpus (or different cpu cores). This reduces dependencies
4630and makes libev faster.
4631
4632=item EV_NO_THREADS
4633
4634If defined to be C<1>, libev will assume that it will never be called from
4635different threads (that includes signal handlers), which is a stronger
4636assumption than C<EV_NO_SMP>, above. This reduces dependencies and makes
4637libev faster.
4638
4002=item EV_ATOMIC_T 4639=item EV_ATOMIC_T
4003 4640
4004Libev requires an integer type (suitable for storing C<0> or C<1>) whose 4641Libev requires an integer type (suitable for storing C<0> or C<1>) whose
4005access is atomic with respect to other threads or signal contexts. No such 4642access is atomic with respect to other threads or signal contexts. No
4006type is easily found in the C language, so you can provide your own type 4643such type is easily found in the C language, so you can provide your own
4007that you know is safe for your purposes. It is used both for signal handler "locking" 4644type that you know is safe for your purposes. It is used both for signal
4008as well as for signal and thread safety in C<ev_async> watchers. 4645handler "locking" as well as for signal and thread safety in C<ev_async>
4646watchers.
4009 4647
4010In the absence of this define, libev will use C<sig_atomic_t volatile> 4648In the absence of this define, libev will use C<sig_atomic_t volatile>
4011(from F<signal.h>), which is usually good enough on most platforms. 4649(from F<signal.h>), which is usually good enough on most platforms.
4012 4650
4013=item EV_H (h) 4651=item EV_H (h)
4040will have the C<struct ev_loop *> as first argument, and you can create 4678will have the C<struct ev_loop *> as first argument, and you can create
4041additional independent event loops. Otherwise there will be no support 4679additional independent event loops. Otherwise there will be no support
4042for multiple event loops and there is no first event loop pointer 4680for multiple event loops and there is no first event loop pointer
4043argument. Instead, all functions act on the single default loop. 4681argument. Instead, all functions act on the single default loop.
4044 4682
4683Note that C<EV_DEFAULT> and C<EV_DEFAULT_> will no longer provide a
4684default loop when multiplicity is switched off - you always have to
4685initialise the loop manually in this case.
4686
4045=item EV_MINPRI 4687=item EV_MINPRI
4046 4688
4047=item EV_MAXPRI 4689=item EV_MAXPRI
4048 4690
4049The range of allowed priorities. C<EV_MINPRI> must be smaller or equal to 4691The range of allowed priorities. C<EV_MINPRI> must be smaller or equal to
4085 #define EV_USE_POLL 1 4727 #define EV_USE_POLL 1
4086 #define EV_CHILD_ENABLE 1 4728 #define EV_CHILD_ENABLE 1
4087 #define EV_ASYNC_ENABLE 1 4729 #define EV_ASYNC_ENABLE 1
4088 4730
4089The actual value is a bitset, it can be a combination of the following 4731The actual value is a bitset, it can be a combination of the following
4090values: 4732values (by default, all of these are enabled):
4091 4733
4092=over 4 4734=over 4
4093 4735
4094=item C<1> - faster/larger code 4736=item C<1> - faster/larger code
4095 4737
4099code size by roughly 30% on amd64). 4741code size by roughly 30% on amd64).
4100 4742
4101When optimising for size, use of compiler flags such as C<-Os> with 4743When optimising for size, use of compiler flags such as C<-Os> with
4102gcc is recommended, as well as C<-DNDEBUG>, as libev contains a number of 4744gcc is recommended, as well as C<-DNDEBUG>, as libev contains a number of
4103assertions. 4745assertions.
4746
4747The default is off when C<__OPTIMIZE_SIZE__> is defined by your compiler
4748(e.g. gcc with C<-Os>).
4104 4749
4105=item C<2> - faster/larger data structures 4750=item C<2> - faster/larger data structures
4106 4751
4107Replaces the small 2-heap for timer management by a faster 4-heap, larger 4752Replaces the small 2-heap for timer management by a faster 4-heap, larger
4108hash table sizes and so on. This will usually further increase code size 4753hash table sizes and so on. This will usually further increase code size
4109and can additionally have an effect on the size of data structures at 4754and can additionally have an effect on the size of data structures at
4110runtime. 4755runtime.
4111 4756
4757The default is off when C<__OPTIMIZE_SIZE__> is defined by your compiler
4758(e.g. gcc with C<-Os>).
4759
4112=item C<4> - full API configuration 4760=item C<4> - full API configuration
4113 4761
4114This enables priorities (sets C<EV_MAXPRI>=2 and C<EV_MINPRI>=-2), and 4762This enables priorities (sets C<EV_MAXPRI>=2 and C<EV_MINPRI>=-2), and
4115enables multiplicity (C<EV_MULTIPLICITY>=1). 4763enables multiplicity (C<EV_MULTIPLICITY>=1).
4116 4764
4146 4794
4147With an intelligent-enough linker (gcc+binutils are intelligent enough 4795With an intelligent-enough linker (gcc+binutils are intelligent enough
4148when you use C<-Wl,--gc-sections -ffunction-sections>) functions unused by 4796when you use C<-Wl,--gc-sections -ffunction-sections>) functions unused by
4149your program might be left out as well - a binary starting a timer and an 4797your program might be left out as well - a binary starting a timer and an
4150I/O watcher then might come out at only 5Kb. 4798I/O watcher then might come out at only 5Kb.
4799
4800=item EV_API_STATIC
4801
4802If this symbol is defined (by default it is not), then all identifiers
4803will have static linkage. This means that libev will not export any
4804identifiers, and you cannot link against libev anymore. This can be useful
4805when you embed libev, only want to use libev functions in a single file,
4806and do not want its identifiers to be visible.
4807
4808To use this, define C<EV_API_STATIC> and include F<ev.c> in the file that
4809wants to use libev.
4810
4811This option only works when libev is compiled with a C compiler, as C++
4812doesn't support the required declaration syntax.
4151 4813
4152=item EV_AVOID_STDIO 4814=item EV_AVOID_STDIO
4153 4815
4154If this is set to C<1> at compiletime, then libev will avoid using stdio 4816If this is set to C<1> at compiletime, then libev will avoid using stdio
4155functions (printf, scanf, perror etc.). This will increase the code size 4817functions (printf, scanf, perror etc.). This will increase the code size
4299And a F<ev_cpp.C> implementation file that contains libev proper and is compiled: 4961And a F<ev_cpp.C> implementation file that contains libev proper and is compiled:
4300 4962
4301 #include "ev_cpp.h" 4963 #include "ev_cpp.h"
4302 #include "ev.c" 4964 #include "ev.c"
4303 4965
4304=head1 INTERACTION WITH OTHER PROGRAMS OR LIBRARIES 4966=head1 INTERACTION WITH OTHER PROGRAMS, LIBRARIES OR THE ENVIRONMENT
4305 4967
4306=head2 THREADS AND COROUTINES 4968=head2 THREADS AND COROUTINES
4307 4969
4308=head3 THREADS 4970=head3 THREADS
4309 4971
4360default loop and triggering an C<ev_async> watcher from the default loop 5022default loop and triggering an C<ev_async> watcher from the default loop
4361watcher callback into the event loop interested in the signal. 5023watcher callback into the event loop interested in the signal.
4362 5024
4363=back 5025=back
4364 5026
4365=head4 THREAD LOCKING EXAMPLE 5027See also L</THREAD LOCKING EXAMPLE>.
4366
4367Here is a fictitious example of how to run an event loop in a different
4368thread than where callbacks are being invoked and watchers are
4369created/added/removed.
4370
4371For a real-world example, see the C<EV::Loop::Async> perl module,
4372which uses exactly this technique (which is suited for many high-level
4373languages).
4374
4375The example uses a pthread mutex to protect the loop data, a condition
4376variable to wait for callback invocations, an async watcher to notify the
4377event loop thread and an unspecified mechanism to wake up the main thread.
4378
4379First, you need to associate some data with the event loop:
4380
4381 typedef struct {
4382 mutex_t lock; /* global loop lock */
4383 ev_async async_w;
4384 thread_t tid;
4385 cond_t invoke_cv;
4386 } userdata;
4387
4388 void prepare_loop (EV_P)
4389 {
4390 // for simplicity, we use a static userdata struct.
4391 static userdata u;
4392
4393 ev_async_init (&u->async_w, async_cb);
4394 ev_async_start (EV_A_ &u->async_w);
4395
4396 pthread_mutex_init (&u->lock, 0);
4397 pthread_cond_init (&u->invoke_cv, 0);
4398
4399 // now associate this with the loop
4400 ev_set_userdata (EV_A_ u);
4401 ev_set_invoke_pending_cb (EV_A_ l_invoke);
4402 ev_set_loop_release_cb (EV_A_ l_release, l_acquire);
4403
4404 // then create the thread running ev_loop
4405 pthread_create (&u->tid, 0, l_run, EV_A);
4406 }
4407
4408The callback for the C<ev_async> watcher does nothing: the watcher is used
4409solely to wake up the event loop so it takes notice of any new watchers
4410that might have been added:
4411
4412 static void
4413 async_cb (EV_P_ ev_async *w, int revents)
4414 {
4415 // just used for the side effects
4416 }
4417
4418The C<l_release> and C<l_acquire> callbacks simply unlock/lock the mutex
4419protecting the loop data, respectively.
4420
4421 static void
4422 l_release (EV_P)
4423 {
4424 userdata *u = ev_userdata (EV_A);
4425 pthread_mutex_unlock (&u->lock);
4426 }
4427
4428 static void
4429 l_acquire (EV_P)
4430 {
4431 userdata *u = ev_userdata (EV_A);
4432 pthread_mutex_lock (&u->lock);
4433 }
4434
4435The event loop thread first acquires the mutex, and then jumps straight
4436into C<ev_run>:
4437
4438 void *
4439 l_run (void *thr_arg)
4440 {
4441 struct ev_loop *loop = (struct ev_loop *)thr_arg;
4442
4443 l_acquire (EV_A);
4444 pthread_setcanceltype (PTHREAD_CANCEL_ASYNCHRONOUS, 0);
4445 ev_run (EV_A_ 0);
4446 l_release (EV_A);
4447
4448 return 0;
4449 }
4450
4451Instead of invoking all pending watchers, the C<l_invoke> callback will
4452signal the main thread via some unspecified mechanism (signals? pipe
4453writes? C<Async::Interrupt>?) and then waits until all pending watchers
4454have been called (in a while loop because a) spurious wakeups are possible
4455and b) skipping inter-thread-communication when there are no pending
4456watchers is very beneficial):
4457
4458 static void
4459 l_invoke (EV_P)
4460 {
4461 userdata *u = ev_userdata (EV_A);
4462
4463 while (ev_pending_count (EV_A))
4464 {
4465 wake_up_other_thread_in_some_magic_or_not_so_magic_way ();
4466 pthread_cond_wait (&u->invoke_cv, &u->lock);
4467 }
4468 }
4469
4470Now, whenever the main thread gets told to invoke pending watchers, it
4471will grab the lock, call C<ev_invoke_pending> and then signal the loop
4472thread to continue:
4473
4474 static void
4475 real_invoke_pending (EV_P)
4476 {
4477 userdata *u = ev_userdata (EV_A);
4478
4479 pthread_mutex_lock (&u->lock);
4480 ev_invoke_pending (EV_A);
4481 pthread_cond_signal (&u->invoke_cv);
4482 pthread_mutex_unlock (&u->lock);
4483 }
4484
4485Whenever you want to start/stop a watcher or do other modifications to an
4486event loop, you will now have to lock:
4487
4488 ev_timer timeout_watcher;
4489 userdata *u = ev_userdata (EV_A);
4490
4491 ev_timer_init (&timeout_watcher, timeout_cb, 5.5, 0.);
4492
4493 pthread_mutex_lock (&u->lock);
4494 ev_timer_start (EV_A_ &timeout_watcher);
4495 ev_async_send (EV_A_ &u->async_w);
4496 pthread_mutex_unlock (&u->lock);
4497
4498Note that sending the C<ev_async> watcher is required because otherwise
4499an event loop currently blocking in the kernel will have no knowledge
4500about the newly added timer. By waking up the loop it will pick up any new
4501watchers in the next event loop iteration.
4502 5028
4503=head3 COROUTINES 5029=head3 COROUTINES
4504 5030
4505Libev is very accommodating to coroutines ("cooperative threads"): 5031Libev is very accommodating to coroutines ("cooperative threads"):
4506libev fully supports nesting calls to its functions from different 5032libev fully supports nesting calls to its functions from different
4671requires, and its I/O model is fundamentally incompatible with the POSIX 5197requires, and its I/O model is fundamentally incompatible with the POSIX
4672model. Libev still offers limited functionality on this platform in 5198model. Libev still offers limited functionality on this platform in
4673the form of the C<EVBACKEND_SELECT> backend, and only supports socket 5199the form of the C<EVBACKEND_SELECT> backend, and only supports socket
4674descriptors. This only applies when using Win32 natively, not when using 5200descriptors. This only applies when using Win32 natively, not when using
4675e.g. cygwin. Actually, it only applies to the microsofts own compilers, 5201e.g. cygwin. Actually, it only applies to the microsofts own compilers,
4676as every compielr comes with a slightly differently broken/incompatible 5202as every compiler comes with a slightly differently broken/incompatible
4677environment. 5203environment.
4678 5204
4679Lifting these limitations would basically require the full 5205Lifting these limitations would basically require the full
4680re-implementation of the I/O system. If you are into this kind of thing, 5206re-implementation of the I/O system. If you are into this kind of thing,
4681then note that glib does exactly that for you in a very portable way (note 5207then note that glib does exactly that for you in a very portable way (note
4775structure (guaranteed by POSIX but not by ISO C for example), but it also 5301structure (guaranteed by POSIX but not by ISO C for example), but it also
4776assumes that the same (machine) code can be used to call any watcher 5302assumes that the same (machine) code can be used to call any watcher
4777callback: The watcher callbacks have different type signatures, but libev 5303callback: The watcher callbacks have different type signatures, but libev
4778calls them using an C<ev_watcher *> internally. 5304calls them using an C<ev_watcher *> internally.
4779 5305
5306=item null pointers and integer zero are represented by 0 bytes
5307
5308Libev uses C<memset> to initialise structs and arrays to C<0> bytes, and
5309relies on this setting pointers and integers to null.
5310
4780=item pointer accesses must be thread-atomic 5311=item pointer accesses must be thread-atomic
4781 5312
4782Accessing a pointer value must be atomic, it must both be readable and 5313Accessing a pointer value must be atomic, it must both be readable and
4783writable in one piece - this is the case on all current architectures. 5314writable in one piece - this is the case on all current architectures.
4784 5315
4797thread" or will block signals process-wide, both behaviours would 5328thread" or will block signals process-wide, both behaviours would
4798be compatible with libev. Interaction between C<sigprocmask> and 5329be compatible with libev. Interaction between C<sigprocmask> and
4799C<pthread_sigmask> could complicate things, however. 5330C<pthread_sigmask> could complicate things, however.
4800 5331
4801The most portable way to handle signals is to block signals in all threads 5332The most portable way to handle signals is to block signals in all threads
4802except the initial one, and run the default loop in the initial thread as 5333except the initial one, and run the signal handling loop in the initial
4803well. 5334thread as well.
4804 5335
4805=item C<long> must be large enough for common memory allocation sizes 5336=item C<long> must be large enough for common memory allocation sizes
4806 5337
4807To improve portability and simplify its API, libev uses C<long> internally 5338To improve portability and simplify its API, libev uses C<long> internally
4808instead of C<size_t> when allocating its data structures. On non-POSIX 5339instead of C<size_t> when allocating its data structures. On non-POSIX
4814 5345
4815The type C<double> is used to represent timestamps. It is required to 5346The type C<double> is used to represent timestamps. It is required to
4816have at least 51 bits of mantissa (and 9 bits of exponent), which is 5347have at least 51 bits of mantissa (and 9 bits of exponent), which is
4817good enough for at least into the year 4000 with millisecond accuracy 5348good enough for at least into the year 4000 with millisecond accuracy
4818(the design goal for libev). This requirement is overfulfilled by 5349(the design goal for libev). This requirement is overfulfilled by
4819implementations using IEEE 754, which is basically all existing ones. With 5350implementations using IEEE 754, which is basically all existing ones.
5351
4820IEEE 754 doubles, you get microsecond accuracy until at least 2200. 5352With IEEE 754 doubles, you get microsecond accuracy until at least the
5353year 2255 (and millisecond accuracy till the year 287396 - by then, libev
5354is either obsolete or somebody patched it to use C<long double> or
5355something like that, just kidding).
4821 5356
4822=back 5357=back
4823 5358
4824If you know of other additional requirements drop me a note. 5359If you know of other additional requirements drop me a note.
4825 5360
4887=item Processing ev_async_send: O(number_of_async_watchers) 5422=item Processing ev_async_send: O(number_of_async_watchers)
4888 5423
4889=item Processing signals: O(max_signal_number) 5424=item Processing signals: O(max_signal_number)
4890 5425
4891Sending involves a system call I<iff> there were no other C<ev_async_send> 5426Sending involves a system call I<iff> there were no other C<ev_async_send>
4892calls in the current loop iteration. Checking for async and signal events 5427calls in the current loop iteration and the loop is currently
5428blocked. Checking for async and signal events involves iterating over all
4893involves iterating over all running async watchers or all signal numbers. 5429running async watchers or all signal numbers.
4894 5430
4895=back 5431=back
4896 5432
4897 5433
4898=head1 PORTING FROM LIBEV 3.X TO 4.X 5434=head1 PORTING FROM LIBEV 3.X TO 4.X
4907=over 4 5443=over 4
4908 5444
4909=item C<EV_COMPAT3> backwards compatibility mechanism 5445=item C<EV_COMPAT3> backwards compatibility mechanism
4910 5446
4911The backward compatibility mechanism can be controlled by 5447The backward compatibility mechanism can be controlled by
4912C<EV_COMPAT3>. See L<PREPROCESSOR SYMBOLS/MACROS> in the L<EMBEDDING> 5448C<EV_COMPAT3>. See L</"PREPROCESSOR SYMBOLS/MACROS"> in the L</EMBEDDING>
4913section. 5449section.
4914 5450
4915=item C<ev_default_destroy> and C<ev_default_fork> have been removed 5451=item C<ev_default_destroy> and C<ev_default_fork> have been removed
4916 5452
4917These calls can be replaced easily by their C<ev_loop_xxx> counterparts: 5453These calls can be replaced easily by their C<ev_loop_xxx> counterparts:
4960=over 4 5496=over 4
4961 5497
4962=item active 5498=item active
4963 5499
4964A watcher is active as long as it has been started and not yet stopped. 5500A watcher is active as long as it has been started and not yet stopped.
4965See L<WATCHER STATES> for details. 5501See L</WATCHER STATES> for details.
4966 5502
4967=item application 5503=item application
4968 5504
4969In this document, an application is whatever is using libev. 5505In this document, an application is whatever is using libev.
4970 5506
5006watchers and events. 5542watchers and events.
5007 5543
5008=item pending 5544=item pending
5009 5545
5010A watcher is pending as soon as the corresponding event has been 5546A watcher is pending as soon as the corresponding event has been
5011detected. See L<WATCHER STATES> for details. 5547detected. See L</WATCHER STATES> for details.
5012 5548
5013=item real time 5549=item real time
5014 5550
5015The physical time that is observed. It is apparently strictly monotonic :) 5551The physical time that is observed. It is apparently strictly monotonic :)
5016 5552
5017=item wall-clock time 5553=item wall-clock time
5018 5554
5019The time and date as shown on clocks. Unlike real time, it can actually 5555The time and date as shown on clocks. Unlike real time, it can actually
5020be wrong and jump forwards and backwards, e.g. when the you adjust your 5556be wrong and jump forwards and backwards, e.g. when you adjust your
5021clock. 5557clock.
5022 5558
5023=item watcher 5559=item watcher
5024 5560
5025A data structure that describes interest in certain events. Watchers need 5561A data structure that describes interest in certain events. Watchers need
5028=back 5564=back
5029 5565
5030=head1 AUTHOR 5566=head1 AUTHOR
5031 5567
5032Marc Lehmann <libev@schmorp.de>, with repeated corrections by Mikael 5568Marc Lehmann <libev@schmorp.de>, with repeated corrections by Mikael
5033Magnusson and Emanuele Giaquinta. 5569Magnusson and Emanuele Giaquinta, and minor corrections by many others.
5034 5570

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