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Revision 1.396 by root, Sat Feb 4 17:57:55 2012 UTC

58 ev_timer_start (loop, &timeout_watcher); 58 ev_timer_start (loop, &timeout_watcher);
59 59
60 // now wait for events to arrive 60 // now wait for events to arrive
61 ev_run (loop, 0); 61 ev_run (loop, 0);
62 62
63 // unloop was called, so exit 63 // break was called, so exit
64 return 0; 64 return 0;
65 } 65 }
66 66
67=head1 ABOUT THIS DOCUMENT 67=head1 ABOUT THIS DOCUMENT
68 68
174=item ev_tstamp ev_time () 174=item ev_tstamp ev_time ()
175 175
176Returns the current time as libev would use it. Please note that the 176Returns the current time as libev would use it. Please note that the
177C<ev_now> function is usually faster and also often returns the timestamp 177C<ev_now> function is usually faster and also often returns the timestamp
178you actually want to know. Also interesting is the combination of 178you actually want to know. Also interesting is the combination of
179C<ev_update_now> and C<ev_now>. 179C<ev_now_update> and C<ev_now>.
180 180
181=item ev_sleep (ev_tstamp interval) 181=item ev_sleep (ev_tstamp interval)
182 182
183Sleep for the given interval: The current thread will be blocked until 183Sleep for the given interval: The current thread will be blocked
184either it is interrupted or the given time interval has passed. Basically 184until either it is interrupted or the given time interval has
185passed (approximately - it might return a bit earlier even if not
186interrupted). Returns immediately if C<< interval <= 0 >>.
187
185this is a sub-second-resolution C<sleep ()>. 188Basically this is a sub-second-resolution C<sleep ()>.
189
190The range of the C<interval> is limited - libev only guarantees to work
191with sleep times of up to one day (C<< interval <= 86400 >>).
186 192
187=item int ev_version_major () 193=item int ev_version_major ()
188 194
189=item int ev_version_minor () 195=item int ev_version_minor ()
190 196
299 } 305 }
300 306
301 ... 307 ...
302 ev_set_syserr_cb (fatal_error); 308 ev_set_syserr_cb (fatal_error);
303 309
310=item ev_feed_signal (int signum)
311
312This function can be used to "simulate" a signal receive. It is completely
313safe to call this function at any time, from any context, including signal
314handlers or random threads.
315
316Its main use is to customise signal handling in your process, especially
317in the presence of threads. For example, you could block signals
318by default in all threads (and specifying C<EVFLAG_NOSIGMASK> when
319creating any loops), and in one thread, use C<sigwait> or any other
320mechanism to wait for signals, then "deliver" them to libev by calling
321C<ev_feed_signal>.
322
304=back 323=back
305 324
306=head1 FUNCTIONS CONTROLLING EVENT LOOPS 325=head1 FUNCTIONS CONTROLLING EVENT LOOPS
307 326
308An event loop is described by a C<struct ev_loop *> (the C<struct> is 327An event loop is described by a C<struct ev_loop *> (the C<struct> is
419 438
420Signalfd will not be used by default as this changes your signal mask, and 439Signalfd will not be used by default as this changes your signal mask, and
421there are a lot of shoddy libraries and programs (glib's threadpool for 440there are a lot of shoddy libraries and programs (glib's threadpool for
422example) that can't properly initialise their signal masks. 441example) that can't properly initialise their signal masks.
423 442
443=item C<EVFLAG_NOSIGMASK>
444
445When this flag is specified, then libev will avoid to modify the signal
446mask. Specifically, this means you have to make sure signals are unblocked
447when you want to receive them.
448
449This behaviour is useful when you want to do your own signal handling, or
450want to handle signals only in specific threads and want to avoid libev
451unblocking the signals.
452
453It's also required by POSIX in a threaded program, as libev calls
454C<sigprocmask>, whose behaviour is officially unspecified.
455
456This flag's behaviour will become the default in future versions of libev.
457
424=item C<EVBACKEND_SELECT> (value 1, portable select backend) 458=item C<EVBACKEND_SELECT> (value 1, portable select backend)
425 459
426This is your standard select(2) backend. Not I<completely> standard, as 460This is your standard select(2) backend. Not I<completely> standard, as
427libev tries to roll its own fd_set with no limits on the number of fds, 461libev tries to roll its own fd_set with no limits on the number of fds,
428but if that fails, expect a fairly low limit on the number of fds when 462but if that fails, expect a fairly low limit on the number of fds when
455=item C<EVBACKEND_EPOLL> (value 4, Linux) 489=item C<EVBACKEND_EPOLL> (value 4, Linux)
456 490
457Use the linux-specific epoll(7) interface (for both pre- and post-2.6.9 491Use the linux-specific epoll(7) interface (for both pre- and post-2.6.9
458kernels). 492kernels).
459 493
460For few fds, this backend is a bit little slower than poll and select, 494For few fds, this backend is a bit little slower than poll and select, but
461but it scales phenomenally better. While poll and select usually scale 495it scales phenomenally better. While poll and select usually scale like
462like O(total_fds) where n is the total number of fds (or the highest fd), 496O(total_fds) where total_fds is the total number of fds (or the highest
463epoll scales either O(1) or O(active_fds). 497fd), epoll scales either O(1) or O(active_fds).
464 498
465The epoll mechanism deserves honorable mention as the most misdesigned 499The epoll mechanism deserves honorable mention as the most misdesigned
466of the more advanced event mechanisms: mere annoyances include silently 500of the more advanced event mechanisms: mere annoyances include silently
467dropping file descriptors, requiring a system call per change per file 501dropping file descriptors, requiring a system call per change per file
468descriptor (and unnecessary guessing of parameters), problems with dup, 502descriptor (and unnecessary guessing of parameters), problems with dup,
4710.1ms) and so on. The biggest issue is fork races, however - if a program 5050.1ms) and so on. The biggest issue is fork races, however - if a program
472forks then I<both> parent and child process have to recreate the epoll 506forks then I<both> parent and child process have to recreate the epoll
473set, which can take considerable time (one syscall per file descriptor) 507set, which can take considerable time (one syscall per file descriptor)
474and is of course hard to detect. 508and is of course hard to detect.
475 509
476Epoll is also notoriously buggy - embedding epoll fds I<should> work, but 510Epoll is also notoriously buggy - embedding epoll fds I<should> work,
477of course I<doesn't>, and epoll just loves to report events for totally 511but of course I<doesn't>, and epoll just loves to report events for
478I<different> file descriptors (even already closed ones, so one cannot 512totally I<different> file descriptors (even already closed ones, so
479even remove them from the set) than registered in the set (especially 513one cannot even remove them from the set) than registered in the set
480on SMP systems). Libev tries to counter these spurious notifications by 514(especially on SMP systems). Libev tries to counter these spurious
481employing an additional generation counter and comparing that against the 515notifications by employing an additional generation counter and comparing
482events to filter out spurious ones, recreating the set when required. Last 516that against the events to filter out spurious ones, recreating the set
517when required. Epoll also erroneously rounds down timeouts, but gives you
518no way to know when and by how much, so sometimes you have to busy-wait
519because epoll returns immediately despite a nonzero timeout. And last
483not least, it also refuses to work with some file descriptors which work 520not least, it also refuses to work with some file descriptors which work
484perfectly fine with C<select> (files, many character devices...). 521perfectly fine with C<select> (files, many character devices...).
485 522
486Epoll is truly the train wreck analog among event poll mechanisms. 523Epoll is truly the train wreck among event poll mechanisms, a frankenpoll,
524cobbled together in a hurry, no thought to design or interaction with
525others. Oh, the pain, will it ever stop...
487 526
488While stopping, setting and starting an I/O watcher in the same iteration 527While stopping, setting and starting an I/O watcher in the same iteration
489will result in some caching, there is still a system call per such 528will result in some caching, there is still a system call per such
490incident (because the same I<file descriptor> could point to a different 529incident (because the same I<file descriptor> could point to a different
491I<file description> now), so its best to avoid that. Also, C<dup ()>'ed 530I<file description> now), so its best to avoid that. Also, C<dup ()>'ed
557=item C<EVBACKEND_PORT> (value 32, Solaris 10) 596=item C<EVBACKEND_PORT> (value 32, Solaris 10)
558 597
559This uses the Solaris 10 event port mechanism. As with everything on Solaris, 598This uses the Solaris 10 event port mechanism. As with everything on Solaris,
560it's really slow, but it still scales very well (O(active_fds)). 599it's really slow, but it still scales very well (O(active_fds)).
561 600
562Please note that Solaris event ports can deliver a lot of spurious
563notifications, so you need to use non-blocking I/O or other means to avoid
564blocking when no data (or space) is available.
565
566While this backend scales well, it requires one system call per active 601While this backend scales well, it requires one system call per active
567file descriptor per loop iteration. For small and medium numbers of file 602file descriptor per loop iteration. For small and medium numbers of file
568descriptors a "slow" C<EVBACKEND_SELECT> or C<EVBACKEND_POLL> backend 603descriptors a "slow" C<EVBACKEND_SELECT> or C<EVBACKEND_POLL> backend
569might perform better. 604might perform better.
570 605
571On the positive side, with the exception of the spurious readiness 606On the positive side, this backend actually performed fully to
572notifications, this backend actually performed fully to specification
573in all tests and is fully embeddable, which is a rare feat among the 607specification in all tests and is fully embeddable, which is a rare feat
574OS-specific backends (I vastly prefer correctness over speed hacks). 608among the OS-specific backends (I vastly prefer correctness over speed
609hacks).
610
611On the negative side, the interface is I<bizarre> - so bizarre that
612even sun itself gets it wrong in their code examples: The event polling
613function sometimes returns events to the caller even though an error
614occurred, but with no indication whether it has done so or not (yes, it's
615even documented that way) - deadly for edge-triggered interfaces where you
616absolutely have to know whether an event occurred or not because you have
617to re-arm the watcher.
618
619Fortunately libev seems to be able to work around these idiocies.
575 620
576This backend maps C<EV_READ> and C<EV_WRITE> in the same way as 621This backend maps C<EV_READ> and C<EV_WRITE> in the same way as
577C<EVBACKEND_POLL>. 622C<EVBACKEND_POLL>.
578 623
579=item C<EVBACKEND_ALL> 624=item C<EVBACKEND_ALL>
580 625
581Try all backends (even potentially broken ones that wouldn't be tried 626Try all backends (even potentially broken ones that wouldn't be tried
582with C<EVFLAG_AUTO>). Since this is a mask, you can do stuff such as 627with C<EVFLAG_AUTO>). Since this is a mask, you can do stuff such as
583C<EVBACKEND_ALL & ~EVBACKEND_KQUEUE>. 628C<EVBACKEND_ALL & ~EVBACKEND_KQUEUE>.
584 629
585It is definitely not recommended to use this flag. 630It is definitely not recommended to use this flag, use whatever
631C<ev_recommended_backends ()> returns, or simply do not specify a backend
632at all.
633
634=item C<EVBACKEND_MASK>
635
636Not a backend at all, but a mask to select all backend bits from a
637C<flags> value, in case you want to mask out any backends from a flags
638value (e.g. when modifying the C<LIBEV_FLAGS> environment variable).
586 639
587=back 640=back
588 641
589If one or more of the backend flags are or'ed into the flags value, 642If one or more of the backend flags are or'ed into the flags value,
590then only these backends will be tried (in the reverse order as listed 643then only these backends will be tried (in the reverse order as listed
781This is useful if you are waiting for some external event in conjunction 834This is useful if you are waiting for some external event in conjunction
782with something not expressible using other libev watchers (i.e. "roll your 835with something not expressible using other libev watchers (i.e. "roll your
783own C<ev_run>"). However, a pair of C<ev_prepare>/C<ev_check> watchers is 836own C<ev_run>"). However, a pair of C<ev_prepare>/C<ev_check> watchers is
784usually a better approach for this kind of thing. 837usually a better approach for this kind of thing.
785 838
786Here are the gory details of what C<ev_run> does: 839Here are the gory details of what C<ev_run> does (this is for your
840understanding, not a guarantee that things will work exactly like this in
841future versions):
787 842
788 - Increment loop depth. 843 - Increment loop depth.
789 - Reset the ev_break status. 844 - Reset the ev_break status.
790 - Before the first iteration, call any pending watchers. 845 - Before the first iteration, call any pending watchers.
791 LOOP: 846 LOOP:
824anymore. 879anymore.
825 880
826 ... queue jobs here, make sure they register event watchers as long 881 ... queue jobs here, make sure they register event watchers as long
827 ... as they still have work to do (even an idle watcher will do..) 882 ... as they still have work to do (even an idle watcher will do..)
828 ev_run (my_loop, 0); 883 ev_run (my_loop, 0);
829 ... jobs done or somebody called unloop. yeah! 884 ... jobs done or somebody called break. yeah!
830 885
831=item ev_break (loop, how) 886=item ev_break (loop, how)
832 887
833Can be used to make a call to C<ev_run> return early (but only after it 888Can be used to make a call to C<ev_run> return early (but only after it
834has processed all outstanding events). The C<how> argument must be either 889has processed all outstanding events). The C<how> argument must be either
867running when nothing else is active. 922running when nothing else is active.
868 923
869 ev_signal exitsig; 924 ev_signal exitsig;
870 ev_signal_init (&exitsig, sig_cb, SIGINT); 925 ev_signal_init (&exitsig, sig_cb, SIGINT);
871 ev_signal_start (loop, &exitsig); 926 ev_signal_start (loop, &exitsig);
872 evf_unref (loop); 927 ev_unref (loop);
873 928
874Example: For some weird reason, unregister the above signal handler again. 929Example: For some weird reason, unregister the above signal handler again.
875 930
876 ev_ref (loop); 931 ev_ref (loop);
877 ev_signal_stop (loop, &exitsig); 932 ev_signal_stop (loop, &exitsig);
897overhead for the actual polling but can deliver many events at once. 952overhead for the actual polling but can deliver many events at once.
898 953
899By setting a higher I<io collect interval> you allow libev to spend more 954By setting a higher I<io collect interval> you allow libev to spend more
900time collecting I/O events, so you can handle more events per iteration, 955time collecting I/O events, so you can handle more events per iteration,
901at the cost of increasing latency. Timeouts (both C<ev_periodic> and 956at the cost of increasing latency. Timeouts (both C<ev_periodic> and
902C<ev_timer>) will be not affected. Setting this to a non-null value will 957C<ev_timer>) will not be affected. Setting this to a non-null value will
903introduce an additional C<ev_sleep ()> call into most loop iterations. The 958introduce an additional C<ev_sleep ()> call into most loop iterations. The
904sleep time ensures that libev will not poll for I/O events more often then 959sleep time ensures that libev will not poll for I/O events more often then
905once per this interval, on average. 960once per this interval, on average (as long as the host time resolution is
961good enough).
906 962
907Likewise, by setting a higher I<timeout collect interval> you allow libev 963Likewise, by setting a higher I<timeout collect interval> you allow libev
908to spend more time collecting timeouts, at the expense of increased 964to spend more time collecting timeouts, at the expense of increased
909latency/jitter/inexactness (the watcher callback will be called 965latency/jitter/inexactness (the watcher callback will be called
910later). C<ev_io> watchers will not be affected. Setting this to a non-null 966later). C<ev_io> watchers will not be affected. Setting this to a non-null
964can be done relatively simply by putting mutex_lock/unlock calls around 1020can be done relatively simply by putting mutex_lock/unlock calls around
965each call to a libev function. 1021each call to a libev function.
966 1022
967However, C<ev_run> can run an indefinite time, so it is not feasible 1023However, C<ev_run> can run an indefinite time, so it is not feasible
968to wait for it to return. One way around this is to wake up the event 1024to wait for it to return. One way around this is to wake up the event
969loop via C<ev_break> and C<av_async_send>, another way is to set these 1025loop via C<ev_break> and C<ev_async_send>, another way is to set these
970I<release> and I<acquire> callbacks on the loop. 1026I<release> and I<acquire> callbacks on the loop.
971 1027
972When set, then C<release> will be called just before the thread is 1028When set, then C<release> will be called just before the thread is
973suspended waiting for new events, and C<acquire> is called just 1029suspended waiting for new events, and C<acquire> is called just
974afterwards. 1030afterwards.
1316See also C<ev_feed_fd_event> and C<ev_feed_signal_event> for related 1372See also C<ev_feed_fd_event> and C<ev_feed_signal_event> for related
1317functions that do not need a watcher. 1373functions that do not need a watcher.
1318 1374
1319=back 1375=back
1320 1376
1321=head2 ASSOCIATING CUSTOM DATA WITH A WATCHER 1377See also the L<ASSOCIATING CUSTOM DATA WITH A WATCHER> and L<BUILDING YOUR
1322 1378OWN COMPOSITE WATCHERS> idioms.
1323Each watcher has, by default, a member C<void *data> that you can change
1324and read at any time: libev will completely ignore it. This can be used
1325to associate arbitrary data with your watcher. If you need more data and
1326don't want to allocate memory and store a pointer to it in that data
1327member, you can also "subclass" the watcher type and provide your own
1328data:
1329
1330 struct my_io
1331 {
1332 ev_io io;
1333 int otherfd;
1334 void *somedata;
1335 struct whatever *mostinteresting;
1336 };
1337
1338 ...
1339 struct my_io w;
1340 ev_io_init (&w.io, my_cb, fd, EV_READ);
1341
1342And since your callback will be called with a pointer to the watcher, you
1343can cast it back to your own type:
1344
1345 static void my_cb (struct ev_loop *loop, ev_io *w_, int revents)
1346 {
1347 struct my_io *w = (struct my_io *)w_;
1348 ...
1349 }
1350
1351More interesting and less C-conformant ways of casting your callback type
1352instead have been omitted.
1353
1354Another common scenario is to use some data structure with multiple
1355embedded watchers:
1356
1357 struct my_biggy
1358 {
1359 int some_data;
1360 ev_timer t1;
1361 ev_timer t2;
1362 }
1363
1364In this case getting the pointer to C<my_biggy> is a bit more
1365complicated: Either you store the address of your C<my_biggy> struct
1366in the C<data> member of the watcher (for woozies), or you need to use
1367some pointer arithmetic using C<offsetof> inside your watchers (for real
1368programmers):
1369
1370 #include <stddef.h>
1371
1372 static void
1373 t1_cb (EV_P_ ev_timer *w, int revents)
1374 {
1375 struct my_biggy big = (struct my_biggy *)
1376 (((char *)w) - offsetof (struct my_biggy, t1));
1377 }
1378
1379 static void
1380 t2_cb (EV_P_ ev_timer *w, int revents)
1381 {
1382 struct my_biggy big = (struct my_biggy *)
1383 (((char *)w) - offsetof (struct my_biggy, t2));
1384 }
1385 1379
1386=head2 WATCHER STATES 1380=head2 WATCHER STATES
1387 1381
1388There are various watcher states mentioned throughout this manual - 1382There are various watcher states mentioned throughout this manual -
1389active, pending and so on. In this section these states and the rules to 1383active, pending and so on. In this section these states and the rules to
1392 1386
1393=over 4 1387=over 4
1394 1388
1395=item initialiased 1389=item initialiased
1396 1390
1397Before a watcher can be registered with the event looop it has to be 1391Before a watcher can be registered with the event loop it has to be
1398initialised. This can be done with a call to C<ev_TYPE_init>, or calls to 1392initialised. This can be done with a call to C<ev_TYPE_init>, or calls to
1399C<ev_init> followed by the watcher-specific C<ev_TYPE_set> function. 1393C<ev_init> followed by the watcher-specific C<ev_TYPE_set> function.
1400 1394
1401In this state it is simply some block of memory that is suitable for use 1395In this state it is simply some block of memory that is suitable for
1402in an event loop. It can be moved around, freed, reused etc. at will. 1396use in an event loop. It can be moved around, freed, reused etc. at
1397will - as long as you either keep the memory contents intact, or call
1398C<ev_TYPE_init> again.
1403 1399
1404=item started/running/active 1400=item started/running/active
1405 1401
1406Once a watcher has been started with a call to C<ev_TYPE_start> it becomes 1402Once a watcher has been started with a call to C<ev_TYPE_start> it becomes
1407property of the event loop, and is actively waiting for events. While in 1403property of the event loop, and is actively waiting for events. While in
1435latter will clear any pending state the watcher might be in, regardless 1431latter will clear any pending state the watcher might be in, regardless
1436of whether it was active or not, so stopping a watcher explicitly before 1432of whether it was active or not, so stopping a watcher explicitly before
1437freeing it is often a good idea. 1433freeing it is often a good idea.
1438 1434
1439While stopped (and not pending) the watcher is essentially in the 1435While stopped (and not pending) the watcher is essentially in the
1440initialised state, that is it can be reused, moved, modified in any way 1436initialised state, that is, it can be reused, moved, modified in any way
1441you wish. 1437you wish (but when you trash the memory block, you need to C<ev_TYPE_init>
1438it again).
1442 1439
1443=back 1440=back
1444 1441
1445=head2 WATCHER PRIORITY MODELS 1442=head2 WATCHER PRIORITY MODELS
1446 1443
1575In general you can register as many read and/or write event watchers per 1572In general you can register as many read and/or write event watchers per
1576fd as you want (as long as you don't confuse yourself). Setting all file 1573fd as you want (as long as you don't confuse yourself). Setting all file
1577descriptors to non-blocking mode is also usually a good idea (but not 1574descriptors to non-blocking mode is also usually a good idea (but not
1578required if you know what you are doing). 1575required if you know what you are doing).
1579 1576
1580If you cannot use non-blocking mode, then force the use of a
1581known-to-be-good backend (at the time of this writing, this includes only
1582C<EVBACKEND_SELECT> and C<EVBACKEND_POLL>). The same applies to file
1583descriptors for which non-blocking operation makes no sense (such as
1584files) - libev doesn't guarantee any specific behaviour in that case.
1585
1586Another thing you have to watch out for is that it is quite easy to 1577Another thing you have to watch out for is that it is quite easy to
1587receive "spurious" readiness notifications, that is your callback might 1578receive "spurious" readiness notifications, that is, your callback might
1588be called with C<EV_READ> but a subsequent C<read>(2) will actually block 1579be called with C<EV_READ> but a subsequent C<read>(2) will actually block
1589because there is no data. Not only are some backends known to create a 1580because there is no data. It is very easy to get into this situation even
1590lot of those (for example Solaris ports), it is very easy to get into 1581with a relatively standard program structure. Thus it is best to always
1591this situation even with a relatively standard program structure. Thus 1582use non-blocking I/O: An extra C<read>(2) returning C<EAGAIN> is far
1592it is best to always use non-blocking I/O: An extra C<read>(2) returning
1593C<EAGAIN> is far preferable to a program hanging until some data arrives. 1583preferable to a program hanging until some data arrives.
1594 1584
1595If you cannot run the fd in non-blocking mode (for example you should 1585If you cannot run the fd in non-blocking mode (for example you should
1596not play around with an Xlib connection), then you have to separately 1586not play around with an Xlib connection), then you have to separately
1597re-test whether a file descriptor is really ready with a known-to-be good 1587re-test whether a file descriptor is really ready with a known-to-be good
1598interface such as poll (fortunately in our Xlib example, Xlib already 1588interface such as poll (fortunately in the case of Xlib, it already does
1599does this on its own, so its quite safe to use). Some people additionally 1589this on its own, so its quite safe to use). Some people additionally
1600use C<SIGALRM> and an interval timer, just to be sure you won't block 1590use C<SIGALRM> and an interval timer, just to be sure you won't block
1601indefinitely. 1591indefinitely.
1602 1592
1603But really, best use non-blocking mode. 1593But really, best use non-blocking mode.
1604 1594
1632 1622
1633There is no workaround possible except not registering events 1623There is no workaround possible except not registering events
1634for potentially C<dup ()>'ed file descriptors, or to resort to 1624for potentially C<dup ()>'ed file descriptors, or to resort to
1635C<EVBACKEND_SELECT> or C<EVBACKEND_POLL>. 1625C<EVBACKEND_SELECT> or C<EVBACKEND_POLL>.
1636 1626
1627=head3 The special problem of files
1628
1629Many people try to use C<select> (or libev) on file descriptors
1630representing files, and expect it to become ready when their program
1631doesn't block on disk accesses (which can take a long time on their own).
1632
1633However, this cannot ever work in the "expected" way - you get a readiness
1634notification as soon as the kernel knows whether and how much data is
1635there, and in the case of open files, that's always the case, so you
1636always get a readiness notification instantly, and your read (or possibly
1637write) will still block on the disk I/O.
1638
1639Another way to view it is that in the case of sockets, pipes, character
1640devices and so on, there is another party (the sender) that delivers data
1641on its own, but in the case of files, there is no such thing: the disk
1642will not send data on its own, simply because it doesn't know what you
1643wish to read - you would first have to request some data.
1644
1645Since files are typically not-so-well supported by advanced notification
1646mechanism, libev tries hard to emulate POSIX behaviour with respect
1647to files, even though you should not use it. The reason for this is
1648convenience: sometimes you want to watch STDIN or STDOUT, which is
1649usually a tty, often a pipe, but also sometimes files or special devices
1650(for example, C<epoll> on Linux works with F</dev/random> but not with
1651F</dev/urandom>), and even though the file might better be served with
1652asynchronous I/O instead of with non-blocking I/O, it is still useful when
1653it "just works" instead of freezing.
1654
1655So avoid file descriptors pointing to files when you know it (e.g. use
1656libeio), but use them when it is convenient, e.g. for STDIN/STDOUT, or
1657when you rarely read from a file instead of from a socket, and want to
1658reuse the same code path.
1659
1637=head3 The special problem of fork 1660=head3 The special problem of fork
1638 1661
1639Some backends (epoll, kqueue) do not support C<fork ()> at all or exhibit 1662Some backends (epoll, kqueue) do not support C<fork ()> at all or exhibit
1640useless behaviour. Libev fully supports fork, but needs to be told about 1663useless behaviour. Libev fully supports fork, but needs to be told about
1641it in the child. 1664it in the child if you want to continue to use it in the child.
1642 1665
1643To support fork in your programs, you either have to call 1666To support fork in your child processes, you have to call C<ev_loop_fork
1644C<ev_default_fork ()> or C<ev_loop_fork ()> after a fork in the child, 1667()> after a fork in the child, enable C<EVFLAG_FORKCHECK>, or resort to
1645enable C<EVFLAG_FORKCHECK>, or resort to C<EVBACKEND_SELECT> or 1668C<EVBACKEND_SELECT> or C<EVBACKEND_POLL>.
1646C<EVBACKEND_POLL>.
1647 1669
1648=head3 The special problem of SIGPIPE 1670=head3 The special problem of SIGPIPE
1649 1671
1650While not really specific to libev, it is easy to forget about C<SIGPIPE>: 1672While not really specific to libev, it is easy to forget about C<SIGPIPE>:
1651when writing to a pipe whose other end has been closed, your program gets 1673when writing to a pipe whose other end has been closed, your program gets
1749detecting time jumps is hard, and some inaccuracies are unavoidable (the 1771detecting time jumps is hard, and some inaccuracies are unavoidable (the
1750monotonic clock option helps a lot here). 1772monotonic clock option helps a lot here).
1751 1773
1752The callback is guaranteed to be invoked only I<after> its timeout has 1774The callback is guaranteed to be invoked only I<after> its timeout has
1753passed (not I<at>, so on systems with very low-resolution clocks this 1775passed (not I<at>, so on systems with very low-resolution clocks this
1754might introduce a small delay). If multiple timers become ready during the 1776might introduce a small delay, see "the special problem of being too
1777early", below). If multiple timers become ready during the same loop
1755same loop iteration then the ones with earlier time-out values are invoked 1778iteration then the ones with earlier time-out values are invoked before
1756before ones of the same priority with later time-out values (but this is 1779ones of the same priority with later time-out values (but this is no
1757no longer true when a callback calls C<ev_run> recursively). 1780longer true when a callback calls C<ev_run> recursively).
1758 1781
1759=head3 Be smart about timeouts 1782=head3 Be smart about timeouts
1760 1783
1761Many real-world problems involve some kind of timeout, usually for error 1784Many real-world problems involve some kind of timeout, usually for error
1762recovery. A typical example is an HTTP request - if the other side hangs, 1785recovery. A typical example is an HTTP request - if the other side hangs,
1837 1860
1838In this case, it would be more efficient to leave the C<ev_timer> alone, 1861In this case, it would be more efficient to leave the C<ev_timer> alone,
1839but remember the time of last activity, and check for a real timeout only 1862but remember the time of last activity, and check for a real timeout only
1840within the callback: 1863within the callback:
1841 1864
1865 ev_tstamp timeout = 60.;
1842 ev_tstamp last_activity; // time of last activity 1866 ev_tstamp last_activity; // time of last activity
1867 ev_timer timer;
1843 1868
1844 static void 1869 static void
1845 callback (EV_P_ ev_timer *w, int revents) 1870 callback (EV_P_ ev_timer *w, int revents)
1846 { 1871 {
1847 ev_tstamp now = ev_now (EV_A); 1872 // calculate when the timeout would happen
1848 ev_tstamp timeout = last_activity + 60.; 1873 ev_tstamp after = last_activity - ev_now (EV_A) + timeout;
1849 1874
1850 // if last_activity + 60. is older than now, we did time out 1875 // if negative, it means we the timeout already occured
1851 if (timeout < now) 1876 if (after < 0.)
1852 { 1877 {
1853 // timeout occurred, take action 1878 // timeout occurred, take action
1854 } 1879 }
1855 else 1880 else
1856 { 1881 {
1857 // callback was invoked, but there was some activity, re-arm 1882 // callback was invoked, but there was some recent
1858 // the watcher to fire in last_activity + 60, which is 1883 // activity. simply restart the timer to time out
1859 // guaranteed to be in the future, so "again" is positive: 1884 // after "after" seconds, which is the earliest time
1860 w->repeat = timeout - now; 1885 // the timeout can occur.
1886 ev_timer_set (w, after, 0.);
1861 ev_timer_again (EV_A_ w); 1887 ev_timer_start (EV_A_ w);
1862 } 1888 }
1863 } 1889 }
1864 1890
1865To summarise the callback: first calculate the real timeout (defined 1891To summarise the callback: first calculate in how many seconds the
1866as "60 seconds after the last activity"), then check if that time has 1892timeout will occur (by calculating the absolute time when it would occur,
1867been reached, which means something I<did>, in fact, time out. Otherwise 1893C<last_activity + timeout>, and subtracting the current time, C<ev_now
1868the callback was invoked too early (C<timeout> is in the future), so 1894(EV_A)> from that).
1869re-schedule the timer to fire at that future time, to see if maybe we have
1870a timeout then.
1871 1895
1872Note how C<ev_timer_again> is used, taking advantage of the 1896If this value is negative, then we are already past the timeout, i.e. we
1873C<ev_timer_again> optimisation when the timer is already running. 1897timed out, and need to do whatever is needed in this case.
1898
1899Otherwise, we now the earliest time at which the timeout would trigger,
1900and simply start the timer with this timeout value.
1901
1902In other words, each time the callback is invoked it will check whether
1903the timeout cocured. If not, it will simply reschedule itself to check
1904again at the earliest time it could time out. Rinse. Repeat.
1874 1905
1875This scheme causes more callback invocations (about one every 60 seconds 1906This scheme causes more callback invocations (about one every 60 seconds
1876minus half the average time between activity), but virtually no calls to 1907minus half the average time between activity), but virtually no calls to
1877libev to change the timeout. 1908libev to change the timeout.
1878 1909
1879To start the timer, simply initialise the watcher and set C<last_activity> 1910To start the machinery, simply initialise the watcher and set
1880to the current time (meaning we just have some activity :), then call the 1911C<last_activity> to the current time (meaning there was some activity just
1881callback, which will "do the right thing" and start the timer: 1912now), then call the callback, which will "do the right thing" and start
1913the timer:
1882 1914
1915 last_activity = ev_now (EV_A);
1883 ev_init (timer, callback); 1916 ev_init (&timer, callback);
1884 last_activity = ev_now (loop); 1917 callback (EV_A_ &timer, 0);
1885 callback (loop, timer, EV_TIMER);
1886 1918
1887And when there is some activity, simply store the current time in 1919When there is some activity, simply store the current time in
1888C<last_activity>, no libev calls at all: 1920C<last_activity>, no libev calls at all:
1889 1921
1922 if (activity detected)
1890 last_activity = ev_now (loop); 1923 last_activity = ev_now (EV_A);
1924
1925When your timeout value changes, then the timeout can be changed by simply
1926providing a new value, stopping the timer and calling the callback, which
1927will agaion do the right thing (for example, time out immediately :).
1928
1929 timeout = new_value;
1930 ev_timer_stop (EV_A_ &timer);
1931 callback (EV_A_ &timer, 0);
1891 1932
1892This technique is slightly more complex, but in most cases where the 1933This technique is slightly more complex, but in most cases where the
1893time-out is unlikely to be triggered, much more efficient. 1934time-out is unlikely to be triggered, much more efficient.
1894
1895Changing the timeout is trivial as well (if it isn't hard-coded in the
1896callback :) - just change the timeout and invoke the callback, which will
1897fix things for you.
1898 1935
1899=item 4. Wee, just use a double-linked list for your timeouts. 1936=item 4. Wee, just use a double-linked list for your timeouts.
1900 1937
1901If there is not one request, but many thousands (millions...), all 1938If there is not one request, but many thousands (millions...), all
1902employing some kind of timeout with the same timeout value, then one can 1939employing some kind of timeout with the same timeout value, then one can
1929Method #1 is almost always a bad idea, and buys you nothing. Method #4 is 1966Method #1 is almost always a bad idea, and buys you nothing. Method #4 is
1930rather complicated, but extremely efficient, something that really pays 1967rather complicated, but extremely efficient, something that really pays
1931off after the first million or so of active timers, i.e. it's usually 1968off after the first million or so of active timers, i.e. it's usually
1932overkill :) 1969overkill :)
1933 1970
1971=head3 The special problem of being too early
1972
1973If you ask a timer to call your callback after three seconds, then
1974you expect it to be invoked after three seconds - but of course, this
1975cannot be guaranteed to infinite precision. Less obviously, it cannot be
1976guaranteed to any precision by libev - imagine somebody suspending the
1977process with a STOP signal for a few hours for example.
1978
1979So, libev tries to invoke your callback as soon as possible I<after> the
1980delay has occurred, but cannot guarantee this.
1981
1982A less obvious failure mode is calling your callback too early: many event
1983loops compare timestamps with a "elapsed delay >= requested delay", but
1984this can cause your callback to be invoked much earlier than you would
1985expect.
1986
1987To see why, imagine a system with a clock that only offers full second
1988resolution (think windows if you can't come up with a broken enough OS
1989yourself). If you schedule a one-second timer at the time 500.9, then the
1990event loop will schedule your timeout to elapse at a system time of 500
1991(500.9 truncated to the resolution) + 1, or 501.
1992
1993If an event library looks at the timeout 0.1s later, it will see "501 >=
1994501" and invoke the callback 0.1s after it was started, even though a
1995one-second delay was requested - this is being "too early", despite best
1996intentions.
1997
1998This is the reason why libev will never invoke the callback if the elapsed
1999delay equals the requested delay, but only when the elapsed delay is
2000larger than the requested delay. In the example above, libev would only invoke
2001the callback at system time 502, or 1.1s after the timer was started.
2002
2003So, while libev cannot guarantee that your callback will be invoked
2004exactly when requested, it I<can> and I<does> guarantee that the requested
2005delay has actually elapsed, or in other words, it always errs on the "too
2006late" side of things.
2007
1934=head3 The special problem of time updates 2008=head3 The special problem of time updates
1935 2009
1936Establishing the current time is a costly operation (it usually takes at 2010Establishing the current time is a costly operation (it usually takes
1937least two system calls): EV therefore updates its idea of the current 2011at least one system call): EV therefore updates its idea of the current
1938time only before and after C<ev_run> collects new events, which causes a 2012time only before and after C<ev_run> collects new events, which causes a
1939growing difference between C<ev_now ()> and C<ev_time ()> when handling 2013growing difference between C<ev_now ()> and C<ev_time ()> when handling
1940lots of events in one iteration. 2014lots of events in one iteration.
1941 2015
1942The relative timeouts are calculated relative to the C<ev_now ()> 2016The relative timeouts are calculated relative to the C<ev_now ()>
1948 ev_timer_set (&timer, after + ev_now () - ev_time (), 0.); 2022 ev_timer_set (&timer, after + ev_now () - ev_time (), 0.);
1949 2023
1950If the event loop is suspended for a long time, you can also force an 2024If the event loop is suspended for a long time, you can also force an
1951update of the time returned by C<ev_now ()> by calling C<ev_now_update 2025update of the time returned by C<ev_now ()> by calling C<ev_now_update
1952()>. 2026()>.
2027
2028=head3 The special problem of unsynchronised clocks
2029
2030Modern systems have a variety of clocks - libev itself uses the normal
2031"wall clock" clock and, if available, the monotonic clock (to avoid time
2032jumps).
2033
2034Neither of these clocks is synchronised with each other or any other clock
2035on the system, so C<ev_time ()> might return a considerably different time
2036than C<gettimeofday ()> or C<time ()>. On a GNU/Linux system, for example,
2037a call to C<gettimeofday> might return a second count that is one higher
2038than a directly following call to C<time>.
2039
2040The moral of this is to only compare libev-related timestamps with
2041C<ev_time ()> and C<ev_now ()>, at least if you want better precision than
2042a second or so.
2043
2044One more problem arises due to this lack of synchronisation: if libev uses
2045the system monotonic clock and you compare timestamps from C<ev_time>
2046or C<ev_now> from when you started your timer and when your callback is
2047invoked, you will find that sometimes the callback is a bit "early".
2048
2049This is because C<ev_timer>s work in real time, not wall clock time, so
2050libev makes sure your callback is not invoked before the delay happened,
2051I<measured according to the real time>, not the system clock.
2052
2053If your timeouts are based on a physical timescale (e.g. "time out this
2054connection after 100 seconds") then this shouldn't bother you as it is
2055exactly the right behaviour.
2056
2057If you want to compare wall clock/system timestamps to your timers, then
2058you need to use C<ev_periodic>s, as these are based on the wall clock
2059time, where your comparisons will always generate correct results.
1953 2060
1954=head3 The special problems of suspended animation 2061=head3 The special problems of suspended animation
1955 2062
1956When you leave the server world it is quite customary to hit machines that 2063When you leave the server world it is quite customary to hit machines that
1957can suspend/hibernate - what happens to the clocks during such a suspend? 2064can suspend/hibernate - what happens to the clocks during such a suspend?
2001keep up with the timer (because it takes longer than those 10 seconds to 2108keep up with the timer (because it takes longer than those 10 seconds to
2002do stuff) the timer will not fire more than once per event loop iteration. 2109do stuff) the timer will not fire more than once per event loop iteration.
2003 2110
2004=item ev_timer_again (loop, ev_timer *) 2111=item ev_timer_again (loop, ev_timer *)
2005 2112
2006This will act as if the timer timed out and restart it again if it is 2113This will act as if the timer timed out, and restarts it again if it is
2007repeating. The exact semantics are: 2114repeating. It basically works like calling C<ev_timer_stop>, updating the
2115timeout to the C<repeat> value and calling C<ev_timer_start>.
2008 2116
2117The exact semantics are as in the following rules, all of which will be
2118applied to the watcher:
2119
2120=over 4
2121
2009If the timer is pending, its pending status is cleared. 2122=item If the timer is pending, the pending status is always cleared.
2010 2123
2011If the timer is started but non-repeating, stop it (as if it timed out). 2124=item If the timer is started but non-repeating, stop it (as if it timed
2125out, without invoking it).
2012 2126
2013If the timer is repeating, either start it if necessary (with the 2127=item If the timer is repeating, make the C<repeat> value the new timeout
2014C<repeat> value), or reset the running timer to the C<repeat> value. 2128and start the timer, if necessary.
2129
2130=back
2015 2131
2016This sounds a bit complicated, see L<Be smart about timeouts>, above, for a 2132This sounds a bit complicated, see L<Be smart about timeouts>, above, for a
2017usage example. 2133usage example.
2018 2134
2019=item ev_tstamp ev_timer_remaining (loop, ev_timer *) 2135=item ev_tstamp ev_timer_remaining (loop, ev_timer *)
2141 2257
2142Another way to think about it (for the mathematically inclined) is that 2258Another way to think about it (for the mathematically inclined) is that
2143C<ev_periodic> will try to run the callback in this mode at the next possible 2259C<ev_periodic> will try to run the callback in this mode at the next possible
2144time where C<time = offset (mod interval)>, regardless of any time jumps. 2260time where C<time = offset (mod interval)>, regardless of any time jumps.
2145 2261
2146For numerical stability it is preferable that the C<offset> value is near 2262The C<interval> I<MUST> be positive, and for numerical stability, the
2147C<ev_now ()> (the current time), but there is no range requirement for 2263interval value should be higher than C<1/8192> (which is around 100
2148this value, and in fact is often specified as zero. 2264microseconds) and C<offset> should be higher than C<0> and should have
2265at most a similar magnitude as the current time (say, within a factor of
2266ten). Typical values for offset are, in fact, C<0> or something between
2267C<0> and C<interval>, which is also the recommended range.
2149 2268
2150Note also that there is an upper limit to how often a timer can fire (CPU 2269Note also that there is an upper limit to how often a timer can fire (CPU
2151speed for example), so if C<interval> is very small then timing stability 2270speed for example), so if C<interval> is very small then timing stability
2152will of course deteriorate. Libev itself tries to be exact to be about one 2271will of course deteriorate. Libev itself tries to be exact to be about one
2153millisecond (if the OS supports it and the machine is fast enough). 2272millisecond (if the OS supports it and the machine is fast enough).
2296=head3 The special problem of inheritance over fork/execve/pthread_create 2415=head3 The special problem of inheritance over fork/execve/pthread_create
2297 2416
2298Both the signal mask (C<sigprocmask>) and the signal disposition 2417Both the signal mask (C<sigprocmask>) and the signal disposition
2299(C<sigaction>) are unspecified after starting a signal watcher (and after 2418(C<sigaction>) are unspecified after starting a signal watcher (and after
2300stopping it again), that is, libev might or might not block the signal, 2419stopping it again), that is, libev might or might not block the signal,
2301and might or might not set or restore the installed signal handler. 2420and might or might not set or restore the installed signal handler (but
2421see C<EVFLAG_NOSIGMASK>).
2302 2422
2303While this does not matter for the signal disposition (libev never 2423While this does not matter for the signal disposition (libev never
2304sets signals to C<SIG_IGN>, so handlers will be reset to C<SIG_DFL> on 2424sets signals to C<SIG_IGN>, so handlers will be reset to C<SIG_DFL> on
2305C<execve>), this matters for the signal mask: many programs do not expect 2425C<execve>), this matters for the signal mask: many programs do not expect
2306certain signals to be blocked. 2426certain signals to be blocked.
2319I<has> to modify the signal mask, at least temporarily. 2439I<has> to modify the signal mask, at least temporarily.
2320 2440
2321So I can't stress this enough: I<If you do not reset your signal mask when 2441So I can't stress this enough: I<If you do not reset your signal mask when
2322you expect it to be empty, you have a race condition in your code>. This 2442you expect it to be empty, you have a race condition in your code>. This
2323is not a libev-specific thing, this is true for most event libraries. 2443is not a libev-specific thing, this is true for most event libraries.
2444
2445=head3 The special problem of threads signal handling
2446
2447POSIX threads has problematic signal handling semantics, specifically,
2448a lot of functionality (sigfd, sigwait etc.) only really works if all
2449threads in a process block signals, which is hard to achieve.
2450
2451When you want to use sigwait (or mix libev signal handling with your own
2452for the same signals), you can tackle this problem by globally blocking
2453all signals before creating any threads (or creating them with a fully set
2454sigprocmask) and also specifying the C<EVFLAG_NOSIGMASK> when creating
2455loops. Then designate one thread as "signal receiver thread" which handles
2456these signals. You can pass on any signals that libev might be interested
2457in by calling C<ev_feed_signal>.
2324 2458
2325=head3 Watcher-Specific Functions and Data Members 2459=head3 Watcher-Specific Functions and Data Members
2326 2460
2327=over 4 2461=over 4
2328 2462
3163 atexit (program_exits); 3297 atexit (program_exits);
3164 3298
3165 3299
3166=head2 C<ev_async> - how to wake up an event loop 3300=head2 C<ev_async> - how to wake up an event loop
3167 3301
3168In general, you cannot use an C<ev_run> from multiple threads or other 3302In general, you cannot use an C<ev_loop> from multiple threads or other
3169asynchronous sources such as signal handlers (as opposed to multiple event 3303asynchronous sources such as signal handlers (as opposed to multiple event
3170loops - those are of course safe to use in different threads). 3304loops - those are of course safe to use in different threads).
3171 3305
3172Sometimes, however, you need to wake up an event loop you do not control, 3306Sometimes, however, you need to wake up an event loop you do not control,
3173for example because it belongs to another thread. This is what C<ev_async> 3307for example because it belongs to another thread. This is what C<ev_async>
3175it by calling C<ev_async_send>, which is thread- and signal safe. 3309it by calling C<ev_async_send>, which is thread- and signal safe.
3176 3310
3177This functionality is very similar to C<ev_signal> watchers, as signals, 3311This functionality is very similar to C<ev_signal> watchers, as signals,
3178too, are asynchronous in nature, and signals, too, will be compressed 3312too, are asynchronous in nature, and signals, too, will be compressed
3179(i.e. the number of callback invocations may be less than the number of 3313(i.e. the number of callback invocations may be less than the number of
3180C<ev_async_sent> calls). 3314C<ev_async_sent> calls). In fact, you could use signal watchers as a kind
3181 3315of "global async watchers" by using a watcher on an otherwise unused
3182Unlike C<ev_signal> watchers, C<ev_async> works with any event loop, not 3316signal, and C<ev_feed_signal> to signal this watcher from another thread,
3183just the default loop. 3317even without knowing which loop owns the signal.
3184 3318
3185=head3 Queueing 3319=head3 Queueing
3186 3320
3187C<ev_async> does not support queueing of data in any way. The reason 3321C<ev_async> does not support queueing of data in any way. The reason
3188is that the author does not know of a simple (or any) algorithm for a 3322is that the author does not know of a simple (or any) algorithm for a
3280trust me. 3414trust me.
3281 3415
3282=item ev_async_send (loop, ev_async *) 3416=item ev_async_send (loop, ev_async *)
3283 3417
3284Sends/signals/activates the given C<ev_async> watcher, that is, feeds 3418Sends/signals/activates the given C<ev_async> watcher, that is, feeds
3285an C<EV_ASYNC> event on the watcher into the event loop. Unlike 3419an C<EV_ASYNC> event on the watcher into the event loop, and instantly
3420returns.
3421
3286C<ev_feed_event>, this call is safe to do from other threads, signal or 3422Unlike C<ev_feed_event>, this call is safe to do from other threads,
3287similar contexts (see the discussion of C<EV_ATOMIC_T> in the embedding 3423signal or similar contexts (see the discussion of C<EV_ATOMIC_T> in the
3288section below on what exactly this means). 3424embedding section below on what exactly this means).
3289 3425
3290Note that, as with other watchers in libev, multiple events might get 3426Note that, as with other watchers in libev, multiple events might get
3291compressed into a single callback invocation (another way to look at this 3427compressed into a single callback invocation (another way to look at
3292is that C<ev_async> watchers are level-triggered, set on C<ev_async_send>, 3428this is that C<ev_async> watchers are level-triggered: they are set on
3293reset when the event loop detects that). 3429C<ev_async_send>, reset when the event loop detects that).
3294 3430
3295This call incurs the overhead of a system call only once per event loop 3431This call incurs the overhead of at most one extra system call per event
3296iteration, so while the overhead might be noticeable, it doesn't apply to 3432loop iteration, if the event loop is blocked, and no syscall at all if
3297repeated calls to C<ev_async_send> for the same event loop. 3433the event loop (or your program) is processing events. That means that
3434repeated calls are basically free (there is no need to avoid calls for
3435performance reasons) and that the overhead becomes smaller (typically
3436zero) under load.
3298 3437
3299=item bool = ev_async_pending (ev_async *) 3438=item bool = ev_async_pending (ev_async *)
3300 3439
3301Returns a non-zero value when C<ev_async_send> has been called on the 3440Returns a non-zero value when C<ev_async_send> has been called on the
3302watcher but the event has not yet been processed (or even noted) by the 3441watcher but the event has not yet been processed (or even noted) by the
3357 ev_once (STDIN_FILENO, EV_READ, 10., stdin_ready, 0); 3496 ev_once (STDIN_FILENO, EV_READ, 10., stdin_ready, 0);
3358 3497
3359=item ev_feed_fd_event (loop, int fd, int revents) 3498=item ev_feed_fd_event (loop, int fd, int revents)
3360 3499
3361Feed an event on the given fd, as if a file descriptor backend detected 3500Feed an event on the given fd, as if a file descriptor backend detected
3362the given events it. 3501the given events.
3363 3502
3364=item ev_feed_signal_event (loop, int signum) 3503=item ev_feed_signal_event (loop, int signum)
3365 3504
3366Feed an event as if the given signal occurred (C<loop> must be the default 3505Feed an event as if the given signal occurred. See also C<ev_feed_signal>,
3367loop!). 3506which is async-safe.
3368 3507
3369=back 3508=back
3370 3509
3371 3510
3372=head1 COMMON OR USEFUL IDIOMS (OR BOTH) 3511=head1 COMMON OR USEFUL IDIOMS (OR BOTH)
3373 3512
3374This section explains some common idioms that are not immediately 3513This section explains some common idioms that are not immediately
3375obvious. Note that examples are sprinkled over the whole manual, and this 3514obvious. Note that examples are sprinkled over the whole manual, and this
3376section only contains stuff that wouldn't fit anywhere else. 3515section only contains stuff that wouldn't fit anywhere else.
3377 3516
3378=over 4 3517=head2 ASSOCIATING CUSTOM DATA WITH A WATCHER
3379 3518
3380=item Model/nested event loop invocations and exit conditions. 3519Each watcher has, by default, a C<void *data> member that you can read
3520or modify at any time: libev will completely ignore it. This can be used
3521to associate arbitrary data with your watcher. If you need more data and
3522don't want to allocate memory separately and store a pointer to it in that
3523data member, you can also "subclass" the watcher type and provide your own
3524data:
3525
3526 struct my_io
3527 {
3528 ev_io io;
3529 int otherfd;
3530 void *somedata;
3531 struct whatever *mostinteresting;
3532 };
3533
3534 ...
3535 struct my_io w;
3536 ev_io_init (&w.io, my_cb, fd, EV_READ);
3537
3538And since your callback will be called with a pointer to the watcher, you
3539can cast it back to your own type:
3540
3541 static void my_cb (struct ev_loop *loop, ev_io *w_, int revents)
3542 {
3543 struct my_io *w = (struct my_io *)w_;
3544 ...
3545 }
3546
3547More interesting and less C-conformant ways of casting your callback
3548function type instead have been omitted.
3549
3550=head2 BUILDING YOUR OWN COMPOSITE WATCHERS
3551
3552Another common scenario is to use some data structure with multiple
3553embedded watchers, in effect creating your own watcher that combines
3554multiple libev event sources into one "super-watcher":
3555
3556 struct my_biggy
3557 {
3558 int some_data;
3559 ev_timer t1;
3560 ev_timer t2;
3561 }
3562
3563In this case getting the pointer to C<my_biggy> is a bit more
3564complicated: Either you store the address of your C<my_biggy> struct in
3565the C<data> member of the watcher (for woozies or C++ coders), or you need
3566to use some pointer arithmetic using C<offsetof> inside your watchers (for
3567real programmers):
3568
3569 #include <stddef.h>
3570
3571 static void
3572 t1_cb (EV_P_ ev_timer *w, int revents)
3573 {
3574 struct my_biggy big = (struct my_biggy *)
3575 (((char *)w) - offsetof (struct my_biggy, t1));
3576 }
3577
3578 static void
3579 t2_cb (EV_P_ ev_timer *w, int revents)
3580 {
3581 struct my_biggy big = (struct my_biggy *)
3582 (((char *)w) - offsetof (struct my_biggy, t2));
3583 }
3584
3585=head2 AVOIDING FINISHING BEFORE RETURNING
3586
3587Often you have structures like this in event-based programs:
3588
3589 callback ()
3590 {
3591 free (request);
3592 }
3593
3594 request = start_new_request (..., callback);
3595
3596The intent is to start some "lengthy" operation. The C<request> could be
3597used to cancel the operation, or do other things with it.
3598
3599It's not uncommon to have code paths in C<start_new_request> that
3600immediately invoke the callback, for example, to report errors. Or you add
3601some caching layer that finds that it can skip the lengthy aspects of the
3602operation and simply invoke the callback with the result.
3603
3604The problem here is that this will happen I<before> C<start_new_request>
3605has returned, so C<request> is not set.
3606
3607Even if you pass the request by some safer means to the callback, you
3608might want to do something to the request after starting it, such as
3609canceling it, which probably isn't working so well when the callback has
3610already been invoked.
3611
3612A common way around all these issues is to make sure that
3613C<start_new_request> I<always> returns before the callback is invoked. If
3614C<start_new_request> immediately knows the result, it can artificially
3615delay invoking the callback by e.g. using a C<prepare> or C<idle> watcher
3616for example, or more sneakily, by reusing an existing (stopped) watcher
3617and pushing it into the pending queue:
3618
3619 ev_set_cb (watcher, callback);
3620 ev_feed_event (EV_A_ watcher, 0);
3621
3622This way, C<start_new_request> can safely return before the callback is
3623invoked, while not delaying callback invocation too much.
3624
3625=head2 MODEL/NESTED EVENT LOOP INVOCATIONS AND EXIT CONDITIONS
3381 3626
3382Often (especially in GUI toolkits) there are places where you have 3627Often (especially in GUI toolkits) there are places where you have
3383I<modal> interaction, which is most easily implemented by recursively 3628I<modal> interaction, which is most easily implemented by recursively
3384invoking C<ev_run>. 3629invoking C<ev_run>.
3385 3630
3397 int exit_main_loop = 0; 3642 int exit_main_loop = 0;
3398 3643
3399 while (!exit_main_loop) 3644 while (!exit_main_loop)
3400 ev_run (EV_DEFAULT_ EVRUN_ONCE); 3645 ev_run (EV_DEFAULT_ EVRUN_ONCE);
3401 3646
3402 // in a model watcher 3647 // in a modal watcher
3403 int exit_nested_loop = 0; 3648 int exit_nested_loop = 0;
3404 3649
3405 while (!exit_nested_loop) 3650 while (!exit_nested_loop)
3406 ev_run (EV_A_ EVRUN_ONCE); 3651 ev_run (EV_A_ EVRUN_ONCE);
3407 3652
3414 exit_main_loop = 1; 3659 exit_main_loop = 1;
3415 3660
3416 // exit both 3661 // exit both
3417 exit_main_loop = exit_nested_loop = 1; 3662 exit_main_loop = exit_nested_loop = 1;
3418 3663
3419=back 3664=head2 THREAD LOCKING EXAMPLE
3665
3666Here is a fictitious example of how to run an event loop in a different
3667thread from where callbacks are being invoked and watchers are
3668created/added/removed.
3669
3670For a real-world example, see the C<EV::Loop::Async> perl module,
3671which uses exactly this technique (which is suited for many high-level
3672languages).
3673
3674The example uses a pthread mutex to protect the loop data, a condition
3675variable to wait for callback invocations, an async watcher to notify the
3676event loop thread and an unspecified mechanism to wake up the main thread.
3677
3678First, you need to associate some data with the event loop:
3679
3680 typedef struct {
3681 mutex_t lock; /* global loop lock */
3682 ev_async async_w;
3683 thread_t tid;
3684 cond_t invoke_cv;
3685 } userdata;
3686
3687 void prepare_loop (EV_P)
3688 {
3689 // for simplicity, we use a static userdata struct.
3690 static userdata u;
3691
3692 ev_async_init (&u->async_w, async_cb);
3693 ev_async_start (EV_A_ &u->async_w);
3694
3695 pthread_mutex_init (&u->lock, 0);
3696 pthread_cond_init (&u->invoke_cv, 0);
3697
3698 // now associate this with the loop
3699 ev_set_userdata (EV_A_ u);
3700 ev_set_invoke_pending_cb (EV_A_ l_invoke);
3701 ev_set_loop_release_cb (EV_A_ l_release, l_acquire);
3702
3703 // then create the thread running ev_run
3704 pthread_create (&u->tid, 0, l_run, EV_A);
3705 }
3706
3707The callback for the C<ev_async> watcher does nothing: the watcher is used
3708solely to wake up the event loop so it takes notice of any new watchers
3709that might have been added:
3710
3711 static void
3712 async_cb (EV_P_ ev_async *w, int revents)
3713 {
3714 // just used for the side effects
3715 }
3716
3717The C<l_release> and C<l_acquire> callbacks simply unlock/lock the mutex
3718protecting the loop data, respectively.
3719
3720 static void
3721 l_release (EV_P)
3722 {
3723 userdata *u = ev_userdata (EV_A);
3724 pthread_mutex_unlock (&u->lock);
3725 }
3726
3727 static void
3728 l_acquire (EV_P)
3729 {
3730 userdata *u = ev_userdata (EV_A);
3731 pthread_mutex_lock (&u->lock);
3732 }
3733
3734The event loop thread first acquires the mutex, and then jumps straight
3735into C<ev_run>:
3736
3737 void *
3738 l_run (void *thr_arg)
3739 {
3740 struct ev_loop *loop = (struct ev_loop *)thr_arg;
3741
3742 l_acquire (EV_A);
3743 pthread_setcanceltype (PTHREAD_CANCEL_ASYNCHRONOUS, 0);
3744 ev_run (EV_A_ 0);
3745 l_release (EV_A);
3746
3747 return 0;
3748 }
3749
3750Instead of invoking all pending watchers, the C<l_invoke> callback will
3751signal the main thread via some unspecified mechanism (signals? pipe
3752writes? C<Async::Interrupt>?) and then waits until all pending watchers
3753have been called (in a while loop because a) spurious wakeups are possible
3754and b) skipping inter-thread-communication when there are no pending
3755watchers is very beneficial):
3756
3757 static void
3758 l_invoke (EV_P)
3759 {
3760 userdata *u = ev_userdata (EV_A);
3761
3762 while (ev_pending_count (EV_A))
3763 {
3764 wake_up_other_thread_in_some_magic_or_not_so_magic_way ();
3765 pthread_cond_wait (&u->invoke_cv, &u->lock);
3766 }
3767 }
3768
3769Now, whenever the main thread gets told to invoke pending watchers, it
3770will grab the lock, call C<ev_invoke_pending> and then signal the loop
3771thread to continue:
3772
3773 static void
3774 real_invoke_pending (EV_P)
3775 {
3776 userdata *u = ev_userdata (EV_A);
3777
3778 pthread_mutex_lock (&u->lock);
3779 ev_invoke_pending (EV_A);
3780 pthread_cond_signal (&u->invoke_cv);
3781 pthread_mutex_unlock (&u->lock);
3782 }
3783
3784Whenever you want to start/stop a watcher or do other modifications to an
3785event loop, you will now have to lock:
3786
3787 ev_timer timeout_watcher;
3788 userdata *u = ev_userdata (EV_A);
3789
3790 ev_timer_init (&timeout_watcher, timeout_cb, 5.5, 0.);
3791
3792 pthread_mutex_lock (&u->lock);
3793 ev_timer_start (EV_A_ &timeout_watcher);
3794 ev_async_send (EV_A_ &u->async_w);
3795 pthread_mutex_unlock (&u->lock);
3796
3797Note that sending the C<ev_async> watcher is required because otherwise
3798an event loop currently blocking in the kernel will have no knowledge
3799about the newly added timer. By waking up the loop it will pick up any new
3800watchers in the next event loop iteration.
3801
3802=head2 THREADS, COROUTINES, CONTINUATIONS, QUEUES... INSTEAD OF CALLBACKS
3803
3804While the overhead of a callback that e.g. schedules a thread is small, it
3805is still an overhead. If you embed libev, and your main usage is with some
3806kind of threads or coroutines, you might want to customise libev so that
3807doesn't need callbacks anymore.
3808
3809Imagine you have coroutines that you can switch to using a function
3810C<switch_to (coro)>, that libev runs in a coroutine called C<libev_coro>
3811and that due to some magic, the currently active coroutine is stored in a
3812global called C<current_coro>. Then you can build your own "wait for libev
3813event" primitive by changing C<EV_CB_DECLARE> and C<EV_CB_INVOKE> (note
3814the differing C<;> conventions):
3815
3816 #define EV_CB_DECLARE(type) struct my_coro *cb;
3817 #define EV_CB_INVOKE(watcher) switch_to ((watcher)->cb)
3818
3819That means instead of having a C callback function, you store the
3820coroutine to switch to in each watcher, and instead of having libev call
3821your callback, you instead have it switch to that coroutine.
3822
3823A coroutine might now wait for an event with a function called
3824C<wait_for_event>. (the watcher needs to be started, as always, but it doesn't
3825matter when, or whether the watcher is active or not when this function is
3826called):
3827
3828 void
3829 wait_for_event (ev_watcher *w)
3830 {
3831 ev_cb_set (w) = current_coro;
3832 switch_to (libev_coro);
3833 }
3834
3835That basically suspends the coroutine inside C<wait_for_event> and
3836continues the libev coroutine, which, when appropriate, switches back to
3837this or any other coroutine.
3838
3839You can do similar tricks if you have, say, threads with an event queue -
3840instead of storing a coroutine, you store the queue object and instead of
3841switching to a coroutine, you push the watcher onto the queue and notify
3842any waiters.
3843
3844To embed libev, see L<EMBEDDING>, but in short, it's easiest to create two
3845files, F<my_ev.h> and F<my_ev.c> that include the respective libev files:
3846
3847 // my_ev.h
3848 #define EV_CB_DECLARE(type) struct my_coro *cb;
3849 #define EV_CB_INVOKE(watcher) switch_to ((watcher)->cb);
3850 #include "../libev/ev.h"
3851
3852 // my_ev.c
3853 #define EV_H "my_ev.h"
3854 #include "../libev/ev.c"
3855
3856And then use F<my_ev.h> when you would normally use F<ev.h>, and compile
3857F<my_ev.c> into your project. When properly specifying include paths, you
3858can even use F<ev.h> as header file name directly.
3420 3859
3421 3860
3422=head1 LIBEVENT EMULATION 3861=head1 LIBEVENT EMULATION
3423 3862
3424Libev offers a compatibility emulation layer for libevent. It cannot 3863Libev offers a compatibility emulation layer for libevent. It cannot
3427=over 4 3866=over 4
3428 3867
3429=item * Only the libevent-1.4.1-beta API is being emulated. 3868=item * Only the libevent-1.4.1-beta API is being emulated.
3430 3869
3431This was the newest libevent version available when libev was implemented, 3870This was the newest libevent version available when libev was implemented,
3432and is still mostly uncanged in 2010. 3871and is still mostly unchanged in 2010.
3433 3872
3434=item * Use it by including <event.h>, as usual. 3873=item * Use it by including <event.h>, as usual.
3435 3874
3436=item * The following members are fully supported: ev_base, ev_callback, 3875=item * The following members are fully supported: ev_base, ev_callback,
3437ev_arg, ev_fd, ev_res, ev_events. 3876ev_arg, ev_fd, ev_res, ev_events.
3496=item C<ev::io>, C<ev::timer>, C<ev::periodic>, C<ev::idle>, C<ev::sig> etc. 3935=item C<ev::io>, C<ev::timer>, C<ev::periodic>, C<ev::idle>, C<ev::sig> etc.
3497 3936
3498For each C<ev_TYPE> watcher in F<ev.h> there is a corresponding class of 3937For each C<ev_TYPE> watcher in F<ev.h> there is a corresponding class of
3499the same name in the C<ev> namespace, with the exception of C<ev_signal> 3938the same name in the C<ev> namespace, with the exception of C<ev_signal>
3500which is called C<ev::sig> to avoid clashes with the C<signal> macro 3939which is called C<ev::sig> to avoid clashes with the C<signal> macro
3501defines by many implementations. 3940defined by many implementations.
3502 3941
3503All of those classes have these methods: 3942All of those classes have these methods:
3504 3943
3505=over 4 3944=over 4
3506 3945
3639watchers in the constructor. 4078watchers in the constructor.
3640 4079
3641 class myclass 4080 class myclass
3642 { 4081 {
3643 ev::io io ; void io_cb (ev::io &w, int revents); 4082 ev::io io ; void io_cb (ev::io &w, int revents);
3644 ev::io2 io2 ; void io2_cb (ev::io &w, int revents); 4083 ev::io io2 ; void io2_cb (ev::io &w, int revents);
3645 ev::idle idle; void idle_cb (ev::idle &w, int revents); 4084 ev::idle idle; void idle_cb (ev::idle &w, int revents);
3646 4085
3647 myclass (int fd) 4086 myclass (int fd)
3648 { 4087 {
3649 io .set <myclass, &myclass::io_cb > (this); 4088 io .set <myclass, &myclass::io_cb > (this);
3700L<http://hackage.haskell.org/cgi-bin/hackage-scripts/package/hlibev>. 4139L<http://hackage.haskell.org/cgi-bin/hackage-scripts/package/hlibev>.
3701 4140
3702=item D 4141=item D
3703 4142
3704Leandro Lucarella has written a D language binding (F<ev.d>) for libev, to 4143Leandro Lucarella has written a D language binding (F<ev.d>) for libev, to
3705be found at L<http://proj.llucax.com.ar/wiki/evd>. 4144be found at L<http://www.llucax.com.ar/proj/ev.d/index.html>.
3706 4145
3707=item Ocaml 4146=item Ocaml
3708 4147
3709Erkki Seppala has written Ocaml bindings for libev, to be found at 4148Erkki Seppala has written Ocaml bindings for libev, to be found at
3710L<http://modeemi.cs.tut.fi/~flux/software/ocaml-ev/>. 4149L<http://modeemi.cs.tut.fi/~flux/software/ocaml-ev/>.
3758suitable for use with C<EV_A>. 4197suitable for use with C<EV_A>.
3759 4198
3760=item C<EV_DEFAULT>, C<EV_DEFAULT_> 4199=item C<EV_DEFAULT>, C<EV_DEFAULT_>
3761 4200
3762Similar to the other two macros, this gives you the value of the default 4201Similar to the other two macros, this gives you the value of the default
3763loop, if multiple loops are supported ("ev loop default"). 4202loop, if multiple loops are supported ("ev loop default"). The default loop
4203will be initialised if it isn't already initialised.
4204
4205For non-multiplicity builds, these macros do nothing, so you always have
4206to initialise the loop somewhere.
3764 4207
3765=item C<EV_DEFAULT_UC>, C<EV_DEFAULT_UC_> 4208=item C<EV_DEFAULT_UC>, C<EV_DEFAULT_UC_>
3766 4209
3767Usage identical to C<EV_DEFAULT> and C<EV_DEFAULT_>, but requires that the 4210Usage identical to C<EV_DEFAULT> and C<EV_DEFAULT_>, but requires that the
3768default loop has been initialised (C<UC> == unchecked). Their behaviour 4211default loop has been initialised (C<UC> == unchecked). Their behaviour
3913supported). It will also not define any of the structs usually found in 4356supported). It will also not define any of the structs usually found in
3914F<event.h> that are not directly supported by the libev core alone. 4357F<event.h> that are not directly supported by the libev core alone.
3915 4358
3916In standalone mode, libev will still try to automatically deduce the 4359In standalone mode, libev will still try to automatically deduce the
3917configuration, but has to be more conservative. 4360configuration, but has to be more conservative.
4361
4362=item EV_USE_FLOOR
4363
4364If defined to be C<1>, libev will use the C<floor ()> function for its
4365periodic reschedule calculations, otherwise libev will fall back on a
4366portable (slower) implementation. If you enable this, you usually have to
4367link against libm or something equivalent. Enabling this when the C<floor>
4368function is not available will fail, so the safe default is to not enable
4369this.
3918 4370
3919=item EV_USE_MONOTONIC 4371=item EV_USE_MONOTONIC
3920 4372
3921If defined to be C<1>, libev will try to detect the availability of the 4373If defined to be C<1>, libev will try to detect the availability of the
3922monotonic clock option at both compile time and runtime. Otherwise no 4374monotonic clock option at both compile time and runtime. Otherwise no
4052If defined to be C<1>, libev will compile in support for the Linux inotify 4504If defined to be C<1>, libev will compile in support for the Linux inotify
4053interface to speed up C<ev_stat> watchers. Its actual availability will 4505interface to speed up C<ev_stat> watchers. Its actual availability will
4054be detected at runtime. If undefined, it will be enabled if the headers 4506be detected at runtime. If undefined, it will be enabled if the headers
4055indicate GNU/Linux + Glibc 2.4 or newer, otherwise disabled. 4507indicate GNU/Linux + Glibc 2.4 or newer, otherwise disabled.
4056 4508
4509=item EV_NO_SMP
4510
4511If defined to be C<1>, libev will assume that memory is always coherent
4512between threads, that is, threads can be used, but threads never run on
4513different cpus (or different cpu cores). This reduces dependencies
4514and makes libev faster.
4515
4516=item EV_NO_THREADS
4517
4518If defined to be C<1>, libev will assume that it will never be called
4519from different threads, which is a stronger assumption than C<EV_NO_SMP>,
4520above. This reduces dependencies and makes libev faster.
4521
4057=item EV_ATOMIC_T 4522=item EV_ATOMIC_T
4058 4523
4059Libev requires an integer type (suitable for storing C<0> or C<1>) whose 4524Libev requires an integer type (suitable for storing C<0> or C<1>) whose
4060access is atomic with respect to other threads or signal contexts. No such 4525access is atomic and serialised with respect to other threads or signal
4061type is easily found in the C language, so you can provide your own type 4526contexts. No such type is easily found in the C language, so you can
4062that you know is safe for your purposes. It is used both for signal handler "locking" 4527provide your own type that you know is safe for your purposes. It is used
4063as well as for signal and thread safety in C<ev_async> watchers. 4528both for signal handler "locking" as well as for signal and thread safety
4529in C<ev_async> watchers.
4064 4530
4065In the absence of this define, libev will use C<sig_atomic_t volatile> 4531In the absence of this define, libev will use C<sig_atomic_t volatile>
4066(from F<signal.h>), which is usually good enough on most platforms. 4532(from F<signal.h>), which is usually good enough on most platforms,
4533although strictly speaking using a type that also implies a memory fence
4534is required.
4067 4535
4068=item EV_H (h) 4536=item EV_H (h)
4069 4537
4070The name of the F<ev.h> header file used to include it. The default if 4538The name of the F<ev.h> header file used to include it. The default if
4071undefined is C<"ev.h"> in F<event.h>, F<ev.c> and F<ev++.h>. This can be 4539undefined is C<"ev.h"> in F<event.h>, F<ev.c> and F<ev++.h>. This can be
4095will have the C<struct ev_loop *> as first argument, and you can create 4563will have the C<struct ev_loop *> as first argument, and you can create
4096additional independent event loops. Otherwise there will be no support 4564additional independent event loops. Otherwise there will be no support
4097for multiple event loops and there is no first event loop pointer 4565for multiple event loops and there is no first event loop pointer
4098argument. Instead, all functions act on the single default loop. 4566argument. Instead, all functions act on the single default loop.
4099 4567
4568Note that C<EV_DEFAULT> and C<EV_DEFAULT_> will no longer provide a
4569default loop when multiplicity is switched off - you always have to
4570initialise the loop manually in this case.
4571
4100=item EV_MINPRI 4572=item EV_MINPRI
4101 4573
4102=item EV_MAXPRI 4574=item EV_MAXPRI
4103 4575
4104The range of allowed priorities. C<EV_MINPRI> must be smaller or equal to 4576The range of allowed priorities. C<EV_MINPRI> must be smaller or equal to
4201 4673
4202With an intelligent-enough linker (gcc+binutils are intelligent enough 4674With an intelligent-enough linker (gcc+binutils are intelligent enough
4203when you use C<-Wl,--gc-sections -ffunction-sections>) functions unused by 4675when you use C<-Wl,--gc-sections -ffunction-sections>) functions unused by
4204your program might be left out as well - a binary starting a timer and an 4676your program might be left out as well - a binary starting a timer and an
4205I/O watcher then might come out at only 5Kb. 4677I/O watcher then might come out at only 5Kb.
4678
4679=item EV_API_STATIC
4680
4681If this symbol is defined (by default it is not), then all identifiers
4682will have static linkage. This means that libev will not export any
4683identifiers, and you cannot link against libev anymore. This can be useful
4684when you embed libev, only want to use libev functions in a single file,
4685and do not want its identifiers to be visible.
4686
4687To use this, define C<EV_API_STATIC> and include F<ev.c> in the file that
4688wants to use libev.
4689
4690This option only works when libev is compiled with a C compiler, as C++
4691doesn't support the required declaration syntax.
4206 4692
4207=item EV_AVOID_STDIO 4693=item EV_AVOID_STDIO
4208 4694
4209If this is set to C<1> at compiletime, then libev will avoid using stdio 4695If this is set to C<1> at compiletime, then libev will avoid using stdio
4210functions (printf, scanf, perror etc.). This will increase the code size 4696functions (printf, scanf, perror etc.). This will increase the code size
4354And a F<ev_cpp.C> implementation file that contains libev proper and is compiled: 4840And a F<ev_cpp.C> implementation file that contains libev proper and is compiled:
4355 4841
4356 #include "ev_cpp.h" 4842 #include "ev_cpp.h"
4357 #include "ev.c" 4843 #include "ev.c"
4358 4844
4359=head1 INTERACTION WITH OTHER PROGRAMS OR LIBRARIES 4845=head1 INTERACTION WITH OTHER PROGRAMS, LIBRARIES OR THE ENVIRONMENT
4360 4846
4361=head2 THREADS AND COROUTINES 4847=head2 THREADS AND COROUTINES
4362 4848
4363=head3 THREADS 4849=head3 THREADS
4364 4850
4415default loop and triggering an C<ev_async> watcher from the default loop 4901default loop and triggering an C<ev_async> watcher from the default loop
4416watcher callback into the event loop interested in the signal. 4902watcher callback into the event loop interested in the signal.
4417 4903
4418=back 4904=back
4419 4905
4420=head4 THREAD LOCKING EXAMPLE 4906See also L<THREAD LOCKING EXAMPLE>.
4421
4422Here is a fictitious example of how to run an event loop in a different
4423thread than where callbacks are being invoked and watchers are
4424created/added/removed.
4425
4426For a real-world example, see the C<EV::Loop::Async> perl module,
4427which uses exactly this technique (which is suited for many high-level
4428languages).
4429
4430The example uses a pthread mutex to protect the loop data, a condition
4431variable to wait for callback invocations, an async watcher to notify the
4432event loop thread and an unspecified mechanism to wake up the main thread.
4433
4434First, you need to associate some data with the event loop:
4435
4436 typedef struct {
4437 mutex_t lock; /* global loop lock */
4438 ev_async async_w;
4439 thread_t tid;
4440 cond_t invoke_cv;
4441 } userdata;
4442
4443 void prepare_loop (EV_P)
4444 {
4445 // for simplicity, we use a static userdata struct.
4446 static userdata u;
4447
4448 ev_async_init (&u->async_w, async_cb);
4449 ev_async_start (EV_A_ &u->async_w);
4450
4451 pthread_mutex_init (&u->lock, 0);
4452 pthread_cond_init (&u->invoke_cv, 0);
4453
4454 // now associate this with the loop
4455 ev_set_userdata (EV_A_ u);
4456 ev_set_invoke_pending_cb (EV_A_ l_invoke);
4457 ev_set_loop_release_cb (EV_A_ l_release, l_acquire);
4458
4459 // then create the thread running ev_loop
4460 pthread_create (&u->tid, 0, l_run, EV_A);
4461 }
4462
4463The callback for the C<ev_async> watcher does nothing: the watcher is used
4464solely to wake up the event loop so it takes notice of any new watchers
4465that might have been added:
4466
4467 static void
4468 async_cb (EV_P_ ev_async *w, int revents)
4469 {
4470 // just used for the side effects
4471 }
4472
4473The C<l_release> and C<l_acquire> callbacks simply unlock/lock the mutex
4474protecting the loop data, respectively.
4475
4476 static void
4477 l_release (EV_P)
4478 {
4479 userdata *u = ev_userdata (EV_A);
4480 pthread_mutex_unlock (&u->lock);
4481 }
4482
4483 static void
4484 l_acquire (EV_P)
4485 {
4486 userdata *u = ev_userdata (EV_A);
4487 pthread_mutex_lock (&u->lock);
4488 }
4489
4490The event loop thread first acquires the mutex, and then jumps straight
4491into C<ev_run>:
4492
4493 void *
4494 l_run (void *thr_arg)
4495 {
4496 struct ev_loop *loop = (struct ev_loop *)thr_arg;
4497
4498 l_acquire (EV_A);
4499 pthread_setcanceltype (PTHREAD_CANCEL_ASYNCHRONOUS, 0);
4500 ev_run (EV_A_ 0);
4501 l_release (EV_A);
4502
4503 return 0;
4504 }
4505
4506Instead of invoking all pending watchers, the C<l_invoke> callback will
4507signal the main thread via some unspecified mechanism (signals? pipe
4508writes? C<Async::Interrupt>?) and then waits until all pending watchers
4509have been called (in a while loop because a) spurious wakeups are possible
4510and b) skipping inter-thread-communication when there are no pending
4511watchers is very beneficial):
4512
4513 static void
4514 l_invoke (EV_P)
4515 {
4516 userdata *u = ev_userdata (EV_A);
4517
4518 while (ev_pending_count (EV_A))
4519 {
4520 wake_up_other_thread_in_some_magic_or_not_so_magic_way ();
4521 pthread_cond_wait (&u->invoke_cv, &u->lock);
4522 }
4523 }
4524
4525Now, whenever the main thread gets told to invoke pending watchers, it
4526will grab the lock, call C<ev_invoke_pending> and then signal the loop
4527thread to continue:
4528
4529 static void
4530 real_invoke_pending (EV_P)
4531 {
4532 userdata *u = ev_userdata (EV_A);
4533
4534 pthread_mutex_lock (&u->lock);
4535 ev_invoke_pending (EV_A);
4536 pthread_cond_signal (&u->invoke_cv);
4537 pthread_mutex_unlock (&u->lock);
4538 }
4539
4540Whenever you want to start/stop a watcher or do other modifications to an
4541event loop, you will now have to lock:
4542
4543 ev_timer timeout_watcher;
4544 userdata *u = ev_userdata (EV_A);
4545
4546 ev_timer_init (&timeout_watcher, timeout_cb, 5.5, 0.);
4547
4548 pthread_mutex_lock (&u->lock);
4549 ev_timer_start (EV_A_ &timeout_watcher);
4550 ev_async_send (EV_A_ &u->async_w);
4551 pthread_mutex_unlock (&u->lock);
4552
4553Note that sending the C<ev_async> watcher is required because otherwise
4554an event loop currently blocking in the kernel will have no knowledge
4555about the newly added timer. By waking up the loop it will pick up any new
4556watchers in the next event loop iteration.
4557 4907
4558=head3 COROUTINES 4908=head3 COROUTINES
4559 4909
4560Libev is very accommodating to coroutines ("cooperative threads"): 4910Libev is very accommodating to coroutines ("cooperative threads"):
4561libev fully supports nesting calls to its functions from different 4911libev fully supports nesting calls to its functions from different
4726requires, and its I/O model is fundamentally incompatible with the POSIX 5076requires, and its I/O model is fundamentally incompatible with the POSIX
4727model. Libev still offers limited functionality on this platform in 5077model. Libev still offers limited functionality on this platform in
4728the form of the C<EVBACKEND_SELECT> backend, and only supports socket 5078the form of the C<EVBACKEND_SELECT> backend, and only supports socket
4729descriptors. This only applies when using Win32 natively, not when using 5079descriptors. This only applies when using Win32 natively, not when using
4730e.g. cygwin. Actually, it only applies to the microsofts own compilers, 5080e.g. cygwin. Actually, it only applies to the microsofts own compilers,
4731as every compielr comes with a slightly differently broken/incompatible 5081as every compiler comes with a slightly differently broken/incompatible
4732environment. 5082environment.
4733 5083
4734Lifting these limitations would basically require the full 5084Lifting these limitations would basically require the full
4735re-implementation of the I/O system. If you are into this kind of thing, 5085re-implementation of the I/O system. If you are into this kind of thing,
4736then note that glib does exactly that for you in a very portable way (note 5086then note that glib does exactly that for you in a very portable way (note
4869 5219
4870The type C<double> is used to represent timestamps. It is required to 5220The type C<double> is used to represent timestamps. It is required to
4871have at least 51 bits of mantissa (and 9 bits of exponent), which is 5221have at least 51 bits of mantissa (and 9 bits of exponent), which is
4872good enough for at least into the year 4000 with millisecond accuracy 5222good enough for at least into the year 4000 with millisecond accuracy
4873(the design goal for libev). This requirement is overfulfilled by 5223(the design goal for libev). This requirement is overfulfilled by
4874implementations using IEEE 754, which is basically all existing ones. With 5224implementations using IEEE 754, which is basically all existing ones.
5225
4875IEEE 754 doubles, you get microsecond accuracy until at least 2200. 5226With IEEE 754 doubles, you get microsecond accuracy until at least the
5227year 2255 (and millisecond accuracy till the year 287396 - by then, libev
5228is either obsolete or somebody patched it to use C<long double> or
5229something like that, just kidding).
4876 5230
4877=back 5231=back
4878 5232
4879If you know of other additional requirements drop me a note. 5233If you know of other additional requirements drop me a note.
4880 5234
4942=item Processing ev_async_send: O(number_of_async_watchers) 5296=item Processing ev_async_send: O(number_of_async_watchers)
4943 5297
4944=item Processing signals: O(max_signal_number) 5298=item Processing signals: O(max_signal_number)
4945 5299
4946Sending involves a system call I<iff> there were no other C<ev_async_send> 5300Sending involves a system call I<iff> there were no other C<ev_async_send>
4947calls in the current loop iteration. Checking for async and signal events 5301calls in the current loop iteration and the loop is currently
5302blocked. Checking for async and signal events involves iterating over all
4948involves iterating over all running async watchers or all signal numbers. 5303running async watchers or all signal numbers.
4949 5304
4950=back 5305=back
4951 5306
4952 5307
4953=head1 PORTING FROM LIBEV 3.X TO 4.X 5308=head1 PORTING FROM LIBEV 3.X TO 4.X
5070The physical time that is observed. It is apparently strictly monotonic :) 5425The physical time that is observed. It is apparently strictly monotonic :)
5071 5426
5072=item wall-clock time 5427=item wall-clock time
5073 5428
5074The time and date as shown on clocks. Unlike real time, it can actually 5429The time and date as shown on clocks. Unlike real time, it can actually
5075be wrong and jump forwards and backwards, e.g. when the you adjust your 5430be wrong and jump forwards and backwards, e.g. when you adjust your
5076clock. 5431clock.
5077 5432
5078=item watcher 5433=item watcher
5079 5434
5080A data structure that describes interest in certain events. Watchers need 5435A data structure that describes interest in certain events. Watchers need
5083=back 5438=back
5084 5439
5085=head1 AUTHOR 5440=head1 AUTHOR
5086 5441
5087Marc Lehmann <libev@schmorp.de>, with repeated corrections by Mikael 5442Marc Lehmann <libev@schmorp.de>, with repeated corrections by Mikael
5088Magnusson and Emanuele Giaquinta. 5443Magnusson and Emanuele Giaquinta, and minor corrections by many others.
5089 5444

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