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1=encoding utf-8
2
1=head1 NAME 3=head1 NAME
2 4
3libev - a high performance full-featured event loop written in C 5libev - a high performance full-featured event loop written in C
4 6
5=head1 SYNOPSIS 7=head1 SYNOPSIS
58 ev_timer_start (loop, &timeout_watcher); 60 ev_timer_start (loop, &timeout_watcher);
59 61
60 // now wait for events to arrive 62 // now wait for events to arrive
61 ev_run (loop, 0); 63 ev_run (loop, 0);
62 64
63 // unloop was called, so exit 65 // break was called, so exit
64 return 0; 66 return 0;
65 } 67 }
66 68
67=head1 ABOUT THIS DOCUMENT 69=head1 ABOUT THIS DOCUMENT
68 70
82 84
83=head1 WHAT TO READ WHEN IN A HURRY 85=head1 WHAT TO READ WHEN IN A HURRY
84 86
85This manual tries to be very detailed, but unfortunately, this also makes 87This manual tries to be very detailed, but unfortunately, this also makes
86it very long. If you just want to know the basics of libev, I suggest 88it very long. If you just want to know the basics of libev, I suggest
87reading L<ANATOMY OF A WATCHER>, then the L<EXAMPLE PROGRAM> above and 89reading L</ANATOMY OF A WATCHER>, then the L</EXAMPLE PROGRAM> above and
88look up the missing functions in L<GLOBAL FUNCTIONS> and the C<ev_io> and 90look up the missing functions in L</GLOBAL FUNCTIONS> and the C<ev_io> and
89C<ev_timer> sections in L<WATCHER TYPES>. 91C<ev_timer> sections in L</WATCHER TYPES>.
90 92
91=head1 ABOUT LIBEV 93=head1 ABOUT LIBEV
92 94
93Libev is an event loop: you register interest in certain events (such as a 95Libev is an event loop: you register interest in certain events (such as a
94file descriptor being readable or a timeout occurring), and it will manage 96file descriptor being readable or a timeout occurring), and it will manage
174=item ev_tstamp ev_time () 176=item ev_tstamp ev_time ()
175 177
176Returns the current time as libev would use it. Please note that the 178Returns the current time as libev would use it. Please note that the
177C<ev_now> function is usually faster and also often returns the timestamp 179C<ev_now> function is usually faster and also often returns the timestamp
178you actually want to know. Also interesting is the combination of 180you actually want to know. Also interesting is the combination of
179C<ev_update_now> and C<ev_now>. 181C<ev_now_update> and C<ev_now>.
180 182
181=item ev_sleep (ev_tstamp interval) 183=item ev_sleep (ev_tstamp interval)
182 184
183Sleep for the given interval: The current thread will be blocked until 185Sleep for the given interval: The current thread will be blocked
184either it is interrupted or the given time interval has passed. Basically 186until either it is interrupted or the given time interval has
187passed (approximately - it might return a bit earlier even if not
188interrupted). Returns immediately if C<< interval <= 0 >>.
189
185this is a sub-second-resolution C<sleep ()>. 190Basically this is a sub-second-resolution C<sleep ()>.
191
192The range of the C<interval> is limited - libev only guarantees to work
193with sleep times of up to one day (C<< interval <= 86400 >>).
186 194
187=item int ev_version_major () 195=item int ev_version_major ()
188 196
189=item int ev_version_minor () 197=item int ev_version_minor ()
190 198
241the current system, you would need to look at C<ev_embeddable_backends () 249the current system, you would need to look at C<ev_embeddable_backends ()
242& ev_supported_backends ()>, likewise for recommended ones. 250& ev_supported_backends ()>, likewise for recommended ones.
243 251
244See the description of C<ev_embed> watchers for more info. 252See the description of C<ev_embed> watchers for more info.
245 253
246=item ev_set_allocator (void *(*cb)(void *ptr, long size)) 254=item ev_set_allocator (void *(*cb)(void *ptr, long size) throw ())
247 255
248Sets the allocation function to use (the prototype is similar - the 256Sets the allocation function to use (the prototype is similar - the
249semantics are identical to the C<realloc> C89/SuS/POSIX function). It is 257semantics are identical to the C<realloc> C89/SuS/POSIX function). It is
250used to allocate and free memory (no surprises here). If it returns zero 258used to allocate and free memory (no surprises here). If it returns zero
251when memory needs to be allocated (C<size != 0>), the library might abort 259when memory needs to be allocated (C<size != 0>), the library might abort
277 } 285 }
278 286
279 ... 287 ...
280 ev_set_allocator (persistent_realloc); 288 ev_set_allocator (persistent_realloc);
281 289
282=item ev_set_syserr_cb (void (*cb)(const char *msg)) 290=item ev_set_syserr_cb (void (*cb)(const char *msg) throw ())
283 291
284Set the callback function to call on a retryable system call error (such 292Set the callback function to call on a retryable system call error (such
285as failed select, poll, epoll_wait). The message is a printable string 293as failed select, poll, epoll_wait). The message is a printable string
286indicating the system call or subsystem causing the problem. If this 294indicating the system call or subsystem causing the problem. If this
287callback is set, then libev will expect it to remedy the situation, no 295callback is set, then libev will expect it to remedy the situation, no
390 398
391If this flag bit is or'ed into the flag value (or the program runs setuid 399If this flag bit is or'ed into the flag value (or the program runs setuid
392or setgid) then libev will I<not> look at the environment variable 400or setgid) then libev will I<not> look at the environment variable
393C<LIBEV_FLAGS>. Otherwise (the default), this environment variable will 401C<LIBEV_FLAGS>. Otherwise (the default), this environment variable will
394override the flags completely if it is found in the environment. This is 402override the flags completely if it is found in the environment. This is
395useful to try out specific backends to test their performance, or to work 403useful to try out specific backends to test their performance, to work
396around bugs. 404around bugs, or to make libev threadsafe (accessing environment variables
405cannot be done in a threadsafe way, but usually it works if no other
406thread modifies them).
397 407
398=item C<EVFLAG_FORKCHECK> 408=item C<EVFLAG_FORKCHECK>
399 409
400Instead of calling C<ev_loop_fork> manually after a fork, you can also 410Instead of calling C<ev_loop_fork> manually after a fork, you can also
401make libev check for a fork in each iteration by enabling this flag. 411make libev check for a fork in each iteration by enabling this flag.
402 412
403This works by calling C<getpid ()> on every iteration of the loop, 413This works by calling C<getpid ()> on every iteration of the loop,
404and thus this might slow down your event loop if you do a lot of loop 414and thus this might slow down your event loop if you do a lot of loop
405iterations and little real work, but is usually not noticeable (on my 415iterations and little real work, but is usually not noticeable (on my
406GNU/Linux system for example, C<getpid> is actually a simple 5-insn sequence 416GNU/Linux system for example, C<getpid> is actually a simple 5-insn
407without a system call and thus I<very> fast, but my GNU/Linux system also has 417sequence without a system call and thus I<very> fast, but my GNU/Linux
408C<pthread_atfork> which is even faster). 418system also has C<pthread_atfork> which is even faster). (Update: glibc
419versions 2.25 apparently removed the C<getpid> optimisation again).
409 420
410The big advantage of this flag is that you can forget about fork (and 421The big advantage of this flag is that you can forget about fork (and
411forget about forgetting to tell libev about forking) when you use this 422forget about forgetting to tell libev about forking, although you still
412flag. 423have to ignore C<SIGPIPE>) when you use this flag.
413 424
414This flag setting cannot be overridden or specified in the C<LIBEV_FLAGS> 425This flag setting cannot be overridden or specified in the C<LIBEV_FLAGS>
415environment variable. 426environment variable.
416 427
417=item C<EVFLAG_NOINOTIFY> 428=item C<EVFLAG_NOINOTIFY>
435example) that can't properly initialise their signal masks. 446example) that can't properly initialise their signal masks.
436 447
437=item C<EVFLAG_NOSIGMASK> 448=item C<EVFLAG_NOSIGMASK>
438 449
439When this flag is specified, then libev will avoid to modify the signal 450When this flag is specified, then libev will avoid to modify the signal
440mask. Specifically, this means you ahve to make sure signals are unblocked 451mask. Specifically, this means you have to make sure signals are unblocked
441when you want to receive them. 452when you want to receive them.
442 453
443This behaviour is useful when you want to do your own signal handling, or 454This behaviour is useful when you want to do your own signal handling, or
444want to handle signals only in specific threads and want to avoid libev 455want to handle signals only in specific threads and want to avoid libev
445unblocking the signals. 456unblocking the signals.
457
458It's also required by POSIX in a threaded program, as libev calls
459C<sigprocmask>, whose behaviour is officially unspecified.
446 460
447This flag's behaviour will become the default in future versions of libev. 461This flag's behaviour will become the default in future versions of libev.
448 462
449=item C<EVBACKEND_SELECT> (value 1, portable select backend) 463=item C<EVBACKEND_SELECT> (value 1, portable select backend)
450 464
480=item C<EVBACKEND_EPOLL> (value 4, Linux) 494=item C<EVBACKEND_EPOLL> (value 4, Linux)
481 495
482Use the linux-specific epoll(7) interface (for both pre- and post-2.6.9 496Use the linux-specific epoll(7) interface (for both pre- and post-2.6.9
483kernels). 497kernels).
484 498
485For few fds, this backend is a bit little slower than poll and select, 499For few fds, this backend is a bit little slower than poll and select, but
486but it scales phenomenally better. While poll and select usually scale 500it scales phenomenally better. While poll and select usually scale like
487like O(total_fds) where n is the total number of fds (or the highest fd), 501O(total_fds) where total_fds is the total number of fds (or the highest
488epoll scales either O(1) or O(active_fds). 502fd), epoll scales either O(1) or O(active_fds).
489 503
490The epoll mechanism deserves honorable mention as the most misdesigned 504The epoll mechanism deserves honorable mention as the most misdesigned
491of the more advanced event mechanisms: mere annoyances include silently 505of the more advanced event mechanisms: mere annoyances include silently
492dropping file descriptors, requiring a system call per change per file 506dropping file descriptors, requiring a system call per change per file
493descriptor (and unnecessary guessing of parameters), problems with dup, 507descriptor (and unnecessary guessing of parameters), problems with dup,
4960.1ms) and so on. The biggest issue is fork races, however - if a program 5100.1ms) and so on. The biggest issue is fork races, however - if a program
497forks then I<both> parent and child process have to recreate the epoll 511forks then I<both> parent and child process have to recreate the epoll
498set, which can take considerable time (one syscall per file descriptor) 512set, which can take considerable time (one syscall per file descriptor)
499and is of course hard to detect. 513and is of course hard to detect.
500 514
501Epoll is also notoriously buggy - embedding epoll fds I<should> work, but 515Epoll is also notoriously buggy - embedding epoll fds I<should> work,
502of course I<doesn't>, and epoll just loves to report events for totally 516but of course I<doesn't>, and epoll just loves to report events for
503I<different> file descriptors (even already closed ones, so one cannot 517totally I<different> file descriptors (even already closed ones, so
504even remove them from the set) than registered in the set (especially 518one cannot even remove them from the set) than registered in the set
505on SMP systems). Libev tries to counter these spurious notifications by 519(especially on SMP systems). Libev tries to counter these spurious
506employing an additional generation counter and comparing that against the 520notifications by employing an additional generation counter and comparing
507events to filter out spurious ones, recreating the set when required. Last 521that against the events to filter out spurious ones, recreating the set
522when required. Epoll also erroneously rounds down timeouts, but gives you
523no way to know when and by how much, so sometimes you have to busy-wait
524because epoll returns immediately despite a nonzero timeout. And last
508not least, it also refuses to work with some file descriptors which work 525not least, it also refuses to work with some file descriptors which work
509perfectly fine with C<select> (files, many character devices...). 526perfectly fine with C<select> (files, many character devices...).
510 527
511Epoll is truly the train wreck analog among event poll mechanisms. 528Epoll is truly the train wreck among event poll mechanisms, a frankenpoll,
529cobbled together in a hurry, no thought to design or interaction with
530others. Oh, the pain, will it ever stop...
512 531
513While stopping, setting and starting an I/O watcher in the same iteration 532While stopping, setting and starting an I/O watcher in the same iteration
514will result in some caching, there is still a system call per such 533will result in some caching, there is still a system call per such
515incident (because the same I<file descriptor> could point to a different 534incident (because the same I<file descriptor> could point to a different
516I<file description> now), so its best to avoid that. Also, C<dup ()>'ed 535I<file description> now), so its best to avoid that. Also, C<dup ()>'ed
553 572
554It scales in the same way as the epoll backend, but the interface to the 573It scales in the same way as the epoll backend, but the interface to the
555kernel is more efficient (which says nothing about its actual speed, of 574kernel is more efficient (which says nothing about its actual speed, of
556course). While stopping, setting and starting an I/O watcher does never 575course). While stopping, setting and starting an I/O watcher does never
557cause an extra system call as with C<EVBACKEND_EPOLL>, it still adds up to 576cause an extra system call as with C<EVBACKEND_EPOLL>, it still adds up to
558two event changes per incident. Support for C<fork ()> is very bad (but 577two event changes per incident. Support for C<fork ()> is very bad (you
559sane, unlike epoll) and it drops fds silently in similarly hard-to-detect 578might have to leak fd's on fork, but it's more sane than epoll) and it
560cases 579drops fds silently in similarly hard-to-detect cases.
561 580
562This backend usually performs well under most conditions. 581This backend usually performs well under most conditions.
563 582
564While nominally embeddable in other event loops, this doesn't work 583While nominally embeddable in other event loops, this doesn't work
565everywhere, so you might need to test for this. And since it is broken 584everywhere, so you might need to test for this. And since it is broken
592On the positive side, this backend actually performed fully to 611On the positive side, this backend actually performed fully to
593specification in all tests and is fully embeddable, which is a rare feat 612specification in all tests and is fully embeddable, which is a rare feat
594among the OS-specific backends (I vastly prefer correctness over speed 613among the OS-specific backends (I vastly prefer correctness over speed
595hacks). 614hacks).
596 615
597On the negative side, the interface is I<bizarre>, with the event polling 616On the negative side, the interface is I<bizarre> - so bizarre that
617even sun itself gets it wrong in their code examples: The event polling
598function sometimes returning events to the caller even though an error 618function sometimes returns events to the caller even though an error
599occured, but with no indication whether it has done so or not (yes, it's 619occurred, but with no indication whether it has done so or not (yes, it's
600even documented that way) - deadly for edge-triggered interfaces, but 620even documented that way) - deadly for edge-triggered interfaces where you
621absolutely have to know whether an event occurred or not because you have
622to re-arm the watcher.
623
601fortunately libev seems to be able to work around it. 624Fortunately libev seems to be able to work around these idiocies.
602 625
603This backend maps C<EV_READ> and C<EV_WRITE> in the same way as 626This backend maps C<EV_READ> and C<EV_WRITE> in the same way as
604C<EVBACKEND_POLL>. 627C<EVBACKEND_POLL>.
605 628
606=item C<EVBACKEND_ALL> 629=item C<EVBACKEND_ALL>
660If you need dynamically allocated loops it is better to use C<ev_loop_new> 683If you need dynamically allocated loops it is better to use C<ev_loop_new>
661and C<ev_loop_destroy>. 684and C<ev_loop_destroy>.
662 685
663=item ev_loop_fork (loop) 686=item ev_loop_fork (loop)
664 687
665This function sets a flag that causes subsequent C<ev_run> iterations to 688This function sets a flag that causes subsequent C<ev_run> iterations
666reinitialise the kernel state for backends that have one. Despite the 689to reinitialise the kernel state for backends that have one. Despite
667name, you can call it anytime, but it makes most sense after forking, in 690the name, you can call it anytime you are allowed to start or stop
668the child process. You I<must> call it (or use C<EVFLAG_FORKCHECK>) in the 691watchers (except inside an C<ev_prepare> callback), but it makes most
692sense after forking, in the child process. You I<must> call it (or use
669child before resuming or calling C<ev_run>. 693C<EVFLAG_FORKCHECK>) in the child before resuming or calling C<ev_run>.
670 694
695In addition, if you want to reuse a loop (via this function or
696C<EVFLAG_FORKCHECK>), you I<also> have to ignore C<SIGPIPE>.
697
671Again, you I<have> to call it on I<any> loop that you want to re-use after 698Again, you I<have> to call it on I<any> loop that you want to re-use after
672a fork, I<even if you do not plan to use the loop in the parent>. This is 699a fork, I<even if you do not plan to use the loop in the parent>. This is
673because some kernel interfaces *cough* I<kqueue> *cough* do funny things 700because some kernel interfaces *cough* I<kqueue> *cough* do funny things
674during fork. 701during fork.
675 702
676On the other hand, you only need to call this function in the child 703On the other hand, you only need to call this function in the child
746 773
747This function is rarely useful, but when some event callback runs for a 774This function is rarely useful, but when some event callback runs for a
748very long time without entering the event loop, updating libev's idea of 775very long time without entering the event loop, updating libev's idea of
749the current time is a good idea. 776the current time is a good idea.
750 777
751See also L<The special problem of time updates> in the C<ev_timer> section. 778See also L</The special problem of time updates> in the C<ev_timer> section.
752 779
753=item ev_suspend (loop) 780=item ev_suspend (loop)
754 781
755=item ev_resume (loop) 782=item ev_resume (loop)
756 783
774without a previous call to C<ev_suspend>. 801without a previous call to C<ev_suspend>.
775 802
776Calling C<ev_suspend>/C<ev_resume> has the side effect of updating the 803Calling C<ev_suspend>/C<ev_resume> has the side effect of updating the
777event loop time (see C<ev_now_update>). 804event loop time (see C<ev_now_update>).
778 805
779=item ev_run (loop, int flags) 806=item bool ev_run (loop, int flags)
780 807
781Finally, this is it, the event handler. This function usually is called 808Finally, this is it, the event handler. This function usually is called
782after you have initialised all your watchers and you want to start 809after you have initialised all your watchers and you want to start
783handling events. It will ask the operating system for any new events, call 810handling events. It will ask the operating system for any new events, call
784the watcher callbacks, an then repeat the whole process indefinitely: This 811the watcher callbacks, and then repeat the whole process indefinitely: This
785is why event loops are called I<loops>. 812is why event loops are called I<loops>.
786 813
787If the flags argument is specified as C<0>, it will keep handling events 814If the flags argument is specified as C<0>, it will keep handling events
788until either no event watchers are active anymore or C<ev_break> was 815until either no event watchers are active anymore or C<ev_break> was
789called. 816called.
817
818The return value is false if there are no more active watchers (which
819usually means "all jobs done" or "deadlock"), and true in all other cases
820(which usually means " you should call C<ev_run> again").
790 821
791Please note that an explicit C<ev_break> is usually better than 822Please note that an explicit C<ev_break> is usually better than
792relying on all watchers to be stopped when deciding when a program has 823relying on all watchers to be stopped when deciding when a program has
793finished (especially in interactive programs), but having a program 824finished (especially in interactive programs), but having a program
794that automatically loops as long as it has to and no longer by virtue 825that automatically loops as long as it has to and no longer by virtue
795of relying on its watchers stopping correctly, that is truly a thing of 826of relying on its watchers stopping correctly, that is truly a thing of
796beauty. 827beauty.
797 828
798This function is also I<mostly> exception-safe - you can break out of 829This function is I<mostly> exception-safe - you can break out of a
799a C<ev_run> call by calling C<longjmp> in a callback, throwing a C++ 830C<ev_run> call by calling C<longjmp> in a callback, throwing a C++
800exception and so on. This does not decrement the C<ev_depth> value, nor 831exception and so on. This does not decrement the C<ev_depth> value, nor
801will it clear any outstanding C<EVBREAK_ONE> breaks. 832will it clear any outstanding C<EVBREAK_ONE> breaks.
802 833
803A flags value of C<EVRUN_NOWAIT> will look for new events, will handle 834A flags value of C<EVRUN_NOWAIT> will look for new events, will handle
804those events and any already outstanding ones, but will not wait and 835those events and any already outstanding ones, but will not wait and
816This is useful if you are waiting for some external event in conjunction 847This is useful if you are waiting for some external event in conjunction
817with something not expressible using other libev watchers (i.e. "roll your 848with something not expressible using other libev watchers (i.e. "roll your
818own C<ev_run>"). However, a pair of C<ev_prepare>/C<ev_check> watchers is 849own C<ev_run>"). However, a pair of C<ev_prepare>/C<ev_check> watchers is
819usually a better approach for this kind of thing. 850usually a better approach for this kind of thing.
820 851
821Here are the gory details of what C<ev_run> does: 852Here are the gory details of what C<ev_run> does (this is for your
853understanding, not a guarantee that things will work exactly like this in
854future versions):
822 855
823 - Increment loop depth. 856 - Increment loop depth.
824 - Reset the ev_break status. 857 - Reset the ev_break status.
825 - Before the first iteration, call any pending watchers. 858 - Before the first iteration, call any pending watchers.
826 LOOP: 859 LOOP:
859anymore. 892anymore.
860 893
861 ... queue jobs here, make sure they register event watchers as long 894 ... queue jobs here, make sure they register event watchers as long
862 ... as they still have work to do (even an idle watcher will do..) 895 ... as they still have work to do (even an idle watcher will do..)
863 ev_run (my_loop, 0); 896 ev_run (my_loop, 0);
864 ... jobs done or somebody called unloop. yeah! 897 ... jobs done or somebody called break. yeah!
865 898
866=item ev_break (loop, how) 899=item ev_break (loop, how)
867 900
868Can be used to make a call to C<ev_run> return early (but only after it 901Can be used to make a call to C<ev_run> return early (but only after it
869has processed all outstanding events). The C<how> argument must be either 902has processed all outstanding events). The C<how> argument must be either
932overhead for the actual polling but can deliver many events at once. 965overhead for the actual polling but can deliver many events at once.
933 966
934By setting a higher I<io collect interval> you allow libev to spend more 967By setting a higher I<io collect interval> you allow libev to spend more
935time collecting I/O events, so you can handle more events per iteration, 968time collecting I/O events, so you can handle more events per iteration,
936at the cost of increasing latency. Timeouts (both C<ev_periodic> and 969at the cost of increasing latency. Timeouts (both C<ev_periodic> and
937C<ev_timer>) will be not affected. Setting this to a non-null value will 970C<ev_timer>) will not be affected. Setting this to a non-null value will
938introduce an additional C<ev_sleep ()> call into most loop iterations. The 971introduce an additional C<ev_sleep ()> call into most loop iterations. The
939sleep time ensures that libev will not poll for I/O events more often then 972sleep time ensures that libev will not poll for I/O events more often then
940once per this interval, on average. 973once per this interval, on average (as long as the host time resolution is
974good enough).
941 975
942Likewise, by setting a higher I<timeout collect interval> you allow libev 976Likewise, by setting a higher I<timeout collect interval> you allow libev
943to spend more time collecting timeouts, at the expense of increased 977to spend more time collecting timeouts, at the expense of increased
944latency/jitter/inexactness (the watcher callback will be called 978latency/jitter/inexactness (the watcher callback will be called
945later). C<ev_io> watchers will not be affected. Setting this to a non-null 979later). C<ev_io> watchers will not be affected. Setting this to a non-null
991invoke the actual watchers inside another context (another thread etc.). 1025invoke the actual watchers inside another context (another thread etc.).
992 1026
993If you want to reset the callback, use C<ev_invoke_pending> as new 1027If you want to reset the callback, use C<ev_invoke_pending> as new
994callback. 1028callback.
995 1029
996=item ev_set_loop_release_cb (loop, void (*release)(EV_P), void (*acquire)(EV_P)) 1030=item ev_set_loop_release_cb (loop, void (*release)(EV_P) throw (), void (*acquire)(EV_P) throw ())
997 1031
998Sometimes you want to share the same loop between multiple threads. This 1032Sometimes you want to share the same loop between multiple threads. This
999can be done relatively simply by putting mutex_lock/unlock calls around 1033can be done relatively simply by putting mutex_lock/unlock calls around
1000each call to a libev function. 1034each call to a libev function.
1001 1035
1002However, C<ev_run> can run an indefinite time, so it is not feasible 1036However, C<ev_run> can run an indefinite time, so it is not feasible
1003to wait for it to return. One way around this is to wake up the event 1037to wait for it to return. One way around this is to wake up the event
1004loop via C<ev_break> and C<av_async_send>, another way is to set these 1038loop via C<ev_break> and C<ev_async_send>, another way is to set these
1005I<release> and I<acquire> callbacks on the loop. 1039I<release> and I<acquire> callbacks on the loop.
1006 1040
1007When set, then C<release> will be called just before the thread is 1041When set, then C<release> will be called just before the thread is
1008suspended waiting for new events, and C<acquire> is called just 1042suspended waiting for new events, and C<acquire> is called just
1009afterwards. 1043afterwards.
1149 1183
1150=item C<EV_PREPARE> 1184=item C<EV_PREPARE>
1151 1185
1152=item C<EV_CHECK> 1186=item C<EV_CHECK>
1153 1187
1154All C<ev_prepare> watchers are invoked just I<before> C<ev_run> starts 1188All C<ev_prepare> watchers are invoked just I<before> C<ev_run> starts to
1155to gather new events, and all C<ev_check> watchers are invoked just after 1189gather new events, and all C<ev_check> watchers are queued (not invoked)
1156C<ev_run> has gathered them, but before it invokes any callbacks for any 1190just after C<ev_run> has gathered them, but before it queues any callbacks
1191for any received events. That means C<ev_prepare> watchers are the last
1192watchers invoked before the event loop sleeps or polls for new events, and
1193C<ev_check> watchers will be invoked before any other watchers of the same
1194or lower priority within an event loop iteration.
1195
1157received events. Callbacks of both watcher types can start and stop as 1196Callbacks of both watcher types can start and stop as many watchers as
1158many watchers as they want, and all of them will be taken into account 1197they want, and all of them will be taken into account (for example, a
1159(for example, a C<ev_prepare> watcher might start an idle watcher to keep 1198C<ev_prepare> watcher might start an idle watcher to keep C<ev_run> from
1160C<ev_run> from blocking). 1199blocking).
1161 1200
1162=item C<EV_EMBED> 1201=item C<EV_EMBED>
1163 1202
1164The embedded event loop specified in the C<ev_embed> watcher needs attention. 1203The embedded event loop specified in the C<ev_embed> watcher needs attention.
1165 1204
1288 1327
1289=item callback ev_cb (ev_TYPE *watcher) 1328=item callback ev_cb (ev_TYPE *watcher)
1290 1329
1291Returns the callback currently set on the watcher. 1330Returns the callback currently set on the watcher.
1292 1331
1293=item ev_cb_set (ev_TYPE *watcher, callback) 1332=item ev_set_cb (ev_TYPE *watcher, callback)
1294 1333
1295Change the callback. You can change the callback at virtually any time 1334Change the callback. You can change the callback at virtually any time
1296(modulo threads). 1335(modulo threads).
1297 1336
1298=item ev_set_priority (ev_TYPE *watcher, int priority) 1337=item ev_set_priority (ev_TYPE *watcher, int priority)
1316or might not have been clamped to the valid range. 1355or might not have been clamped to the valid range.
1317 1356
1318The default priority used by watchers when no priority has been set is 1357The default priority used by watchers when no priority has been set is
1319always C<0>, which is supposed to not be too high and not be too low :). 1358always C<0>, which is supposed to not be too high and not be too low :).
1320 1359
1321See L<WATCHER PRIORITY MODELS>, below, for a more thorough treatment of 1360See L</WATCHER PRIORITY MODELS>, below, for a more thorough treatment of
1322priorities. 1361priorities.
1323 1362
1324=item ev_invoke (loop, ev_TYPE *watcher, int revents) 1363=item ev_invoke (loop, ev_TYPE *watcher, int revents)
1325 1364
1326Invoke the C<watcher> with the given C<loop> and C<revents>. Neither 1365Invoke the C<watcher> with the given C<loop> and C<revents>. Neither
1351See also C<ev_feed_fd_event> and C<ev_feed_signal_event> for related 1390See also C<ev_feed_fd_event> and C<ev_feed_signal_event> for related
1352functions that do not need a watcher. 1391functions that do not need a watcher.
1353 1392
1354=back 1393=back
1355 1394
1356=head2 ASSOCIATING CUSTOM DATA WITH A WATCHER 1395See also the L</ASSOCIATING CUSTOM DATA WITH A WATCHER> and L</BUILDING YOUR
1357 1396OWN COMPOSITE WATCHERS> idioms.
1358Each watcher has, by default, a member C<void *data> that you can change
1359and read at any time: libev will completely ignore it. This can be used
1360to associate arbitrary data with your watcher. If you need more data and
1361don't want to allocate memory and store a pointer to it in that data
1362member, you can also "subclass" the watcher type and provide your own
1363data:
1364
1365 struct my_io
1366 {
1367 ev_io io;
1368 int otherfd;
1369 void *somedata;
1370 struct whatever *mostinteresting;
1371 };
1372
1373 ...
1374 struct my_io w;
1375 ev_io_init (&w.io, my_cb, fd, EV_READ);
1376
1377And since your callback will be called with a pointer to the watcher, you
1378can cast it back to your own type:
1379
1380 static void my_cb (struct ev_loop *loop, ev_io *w_, int revents)
1381 {
1382 struct my_io *w = (struct my_io *)w_;
1383 ...
1384 }
1385
1386More interesting and less C-conformant ways of casting your callback type
1387instead have been omitted.
1388
1389Another common scenario is to use some data structure with multiple
1390embedded watchers:
1391
1392 struct my_biggy
1393 {
1394 int some_data;
1395 ev_timer t1;
1396 ev_timer t2;
1397 }
1398
1399In this case getting the pointer to C<my_biggy> is a bit more
1400complicated: Either you store the address of your C<my_biggy> struct
1401in the C<data> member of the watcher (for woozies), or you need to use
1402some pointer arithmetic using C<offsetof> inside your watchers (for real
1403programmers):
1404
1405 #include <stddef.h>
1406
1407 static void
1408 t1_cb (EV_P_ ev_timer *w, int revents)
1409 {
1410 struct my_biggy big = (struct my_biggy *)
1411 (((char *)w) - offsetof (struct my_biggy, t1));
1412 }
1413
1414 static void
1415 t2_cb (EV_P_ ev_timer *w, int revents)
1416 {
1417 struct my_biggy big = (struct my_biggy *)
1418 (((char *)w) - offsetof (struct my_biggy, t2));
1419 }
1420 1397
1421=head2 WATCHER STATES 1398=head2 WATCHER STATES
1422 1399
1423There are various watcher states mentioned throughout this manual - 1400There are various watcher states mentioned throughout this manual -
1424active, pending and so on. In this section these states and the rules to 1401active, pending and so on. In this section these states and the rules to
1425transition between them will be described in more detail - and while these 1402transition between them will be described in more detail - and while these
1426rules might look complicated, they usually do "the right thing". 1403rules might look complicated, they usually do "the right thing".
1427 1404
1428=over 4 1405=over 4
1429 1406
1430=item initialiased 1407=item initialised
1431 1408
1432Before a watcher can be registered with the event looop it has to be 1409Before a watcher can be registered with the event loop it has to be
1433initialised. This can be done with a call to C<ev_TYPE_init>, or calls to 1410initialised. This can be done with a call to C<ev_TYPE_init>, or calls to
1434C<ev_init> followed by the watcher-specific C<ev_TYPE_set> function. 1411C<ev_init> followed by the watcher-specific C<ev_TYPE_set> function.
1435 1412
1436In this state it is simply some block of memory that is suitable for use 1413In this state it is simply some block of memory that is suitable for
1437in an event loop. It can be moved around, freed, reused etc. at will. 1414use in an event loop. It can be moved around, freed, reused etc. at
1415will - as long as you either keep the memory contents intact, or call
1416C<ev_TYPE_init> again.
1438 1417
1439=item started/running/active 1418=item started/running/active
1440 1419
1441Once a watcher has been started with a call to C<ev_TYPE_start> it becomes 1420Once a watcher has been started with a call to C<ev_TYPE_start> it becomes
1442property of the event loop, and is actively waiting for events. While in 1421property of the event loop, and is actively waiting for events. While in
1470latter will clear any pending state the watcher might be in, regardless 1449latter will clear any pending state the watcher might be in, regardless
1471of whether it was active or not, so stopping a watcher explicitly before 1450of whether it was active or not, so stopping a watcher explicitly before
1472freeing it is often a good idea. 1451freeing it is often a good idea.
1473 1452
1474While stopped (and not pending) the watcher is essentially in the 1453While stopped (and not pending) the watcher is essentially in the
1475initialised state, that is it can be reused, moved, modified in any way 1454initialised state, that is, it can be reused, moved, modified in any way
1476you wish. 1455you wish (but when you trash the memory block, you need to C<ev_TYPE_init>
1456it again).
1477 1457
1478=back 1458=back
1479 1459
1480=head2 WATCHER PRIORITY MODELS 1460=head2 WATCHER PRIORITY MODELS
1481 1461
1610In general you can register as many read and/or write event watchers per 1590In general you can register as many read and/or write event watchers per
1611fd as you want (as long as you don't confuse yourself). Setting all file 1591fd as you want (as long as you don't confuse yourself). Setting all file
1612descriptors to non-blocking mode is also usually a good idea (but not 1592descriptors to non-blocking mode is also usually a good idea (but not
1613required if you know what you are doing). 1593required if you know what you are doing).
1614 1594
1615If you cannot use non-blocking mode, then force the use of a
1616known-to-be-good backend (at the time of this writing, this includes only
1617C<EVBACKEND_SELECT> and C<EVBACKEND_POLL>). The same applies to file
1618descriptors for which non-blocking operation makes no sense (such as
1619files) - libev doesn't guarantee any specific behaviour in that case.
1620
1621Another thing you have to watch out for is that it is quite easy to 1595Another thing you have to watch out for is that it is quite easy to
1622receive "spurious" readiness notifications, that is your callback might 1596receive "spurious" readiness notifications, that is, your callback might
1623be called with C<EV_READ> but a subsequent C<read>(2) will actually block 1597be called with C<EV_READ> but a subsequent C<read>(2) will actually block
1624because there is no data. Not only are some backends known to create a 1598because there is no data. It is very easy to get into this situation even
1625lot of those (for example Solaris ports), it is very easy to get into 1599with a relatively standard program structure. Thus it is best to always
1626this situation even with a relatively standard program structure. Thus 1600use non-blocking I/O: An extra C<read>(2) returning C<EAGAIN> is far
1627it is best to always use non-blocking I/O: An extra C<read>(2) returning
1628C<EAGAIN> is far preferable to a program hanging until some data arrives. 1601preferable to a program hanging until some data arrives.
1629 1602
1630If you cannot run the fd in non-blocking mode (for example you should 1603If you cannot run the fd in non-blocking mode (for example you should
1631not play around with an Xlib connection), then you have to separately 1604not play around with an Xlib connection), then you have to separately
1632re-test whether a file descriptor is really ready with a known-to-be good 1605re-test whether a file descriptor is really ready with a known-to-be good
1633interface such as poll (fortunately in our Xlib example, Xlib already 1606interface such as poll (fortunately in the case of Xlib, it already does
1634does this on its own, so its quite safe to use). Some people additionally 1607this on its own, so its quite safe to use). Some people additionally
1635use C<SIGALRM> and an interval timer, just to be sure you won't block 1608use C<SIGALRM> and an interval timer, just to be sure you won't block
1636indefinitely. 1609indefinitely.
1637 1610
1638But really, best use non-blocking mode. 1611But really, best use non-blocking mode.
1639 1612
1667 1640
1668There is no workaround possible except not registering events 1641There is no workaround possible except not registering events
1669for potentially C<dup ()>'ed file descriptors, or to resort to 1642for potentially C<dup ()>'ed file descriptors, or to resort to
1670C<EVBACKEND_SELECT> or C<EVBACKEND_POLL>. 1643C<EVBACKEND_SELECT> or C<EVBACKEND_POLL>.
1671 1644
1645=head3 The special problem of files
1646
1647Many people try to use C<select> (or libev) on file descriptors
1648representing files, and expect it to become ready when their program
1649doesn't block on disk accesses (which can take a long time on their own).
1650
1651However, this cannot ever work in the "expected" way - you get a readiness
1652notification as soon as the kernel knows whether and how much data is
1653there, and in the case of open files, that's always the case, so you
1654always get a readiness notification instantly, and your read (or possibly
1655write) will still block on the disk I/O.
1656
1657Another way to view it is that in the case of sockets, pipes, character
1658devices and so on, there is another party (the sender) that delivers data
1659on its own, but in the case of files, there is no such thing: the disk
1660will not send data on its own, simply because it doesn't know what you
1661wish to read - you would first have to request some data.
1662
1663Since files are typically not-so-well supported by advanced notification
1664mechanism, libev tries hard to emulate POSIX behaviour with respect
1665to files, even though you should not use it. The reason for this is
1666convenience: sometimes you want to watch STDIN or STDOUT, which is
1667usually a tty, often a pipe, but also sometimes files or special devices
1668(for example, C<epoll> on Linux works with F</dev/random> but not with
1669F</dev/urandom>), and even though the file might better be served with
1670asynchronous I/O instead of with non-blocking I/O, it is still useful when
1671it "just works" instead of freezing.
1672
1673So avoid file descriptors pointing to files when you know it (e.g. use
1674libeio), but use them when it is convenient, e.g. for STDIN/STDOUT, or
1675when you rarely read from a file instead of from a socket, and want to
1676reuse the same code path.
1677
1672=head3 The special problem of fork 1678=head3 The special problem of fork
1673 1679
1674Some backends (epoll, kqueue) do not support C<fork ()> at all or exhibit 1680Some backends (epoll, kqueue) do not support C<fork ()> at all or exhibit
1675useless behaviour. Libev fully supports fork, but needs to be told about 1681useless behaviour. Libev fully supports fork, but needs to be told about
1676it in the child. 1682it in the child if you want to continue to use it in the child.
1677 1683
1678To support fork in your programs, you either have to call 1684To support fork in your child processes, you have to call C<ev_loop_fork
1679C<ev_default_fork ()> or C<ev_loop_fork ()> after a fork in the child, 1685()> after a fork in the child, enable C<EVFLAG_FORKCHECK>, or resort to
1680enable C<EVFLAG_FORKCHECK>, or resort to C<EVBACKEND_SELECT> or 1686C<EVBACKEND_SELECT> or C<EVBACKEND_POLL>.
1681C<EVBACKEND_POLL>.
1682 1687
1683=head3 The special problem of SIGPIPE 1688=head3 The special problem of SIGPIPE
1684 1689
1685While not really specific to libev, it is easy to forget about C<SIGPIPE>: 1690While not really specific to libev, it is easy to forget about C<SIGPIPE>:
1686when writing to a pipe whose other end has been closed, your program gets 1691when writing to a pipe whose other end has been closed, your program gets
1784detecting time jumps is hard, and some inaccuracies are unavoidable (the 1789detecting time jumps is hard, and some inaccuracies are unavoidable (the
1785monotonic clock option helps a lot here). 1790monotonic clock option helps a lot here).
1786 1791
1787The callback is guaranteed to be invoked only I<after> its timeout has 1792The callback is guaranteed to be invoked only I<after> its timeout has
1788passed (not I<at>, so on systems with very low-resolution clocks this 1793passed (not I<at>, so on systems with very low-resolution clocks this
1789might introduce a small delay). If multiple timers become ready during the 1794might introduce a small delay, see "the special problem of being too
1795early", below). If multiple timers become ready during the same loop
1790same loop iteration then the ones with earlier time-out values are invoked 1796iteration then the ones with earlier time-out values are invoked before
1791before ones of the same priority with later time-out values (but this is 1797ones of the same priority with later time-out values (but this is no
1792no longer true when a callback calls C<ev_run> recursively). 1798longer true when a callback calls C<ev_run> recursively).
1793 1799
1794=head3 Be smart about timeouts 1800=head3 Be smart about timeouts
1795 1801
1796Many real-world problems involve some kind of timeout, usually for error 1802Many real-world problems involve some kind of timeout, usually for error
1797recovery. A typical example is an HTTP request - if the other side hangs, 1803recovery. A typical example is an HTTP request - if the other side hangs,
1872 1878
1873In this case, it would be more efficient to leave the C<ev_timer> alone, 1879In this case, it would be more efficient to leave the C<ev_timer> alone,
1874but remember the time of last activity, and check for a real timeout only 1880but remember the time of last activity, and check for a real timeout only
1875within the callback: 1881within the callback:
1876 1882
1883 ev_tstamp timeout = 60.;
1877 ev_tstamp last_activity; // time of last activity 1884 ev_tstamp last_activity; // time of last activity
1885 ev_timer timer;
1878 1886
1879 static void 1887 static void
1880 callback (EV_P_ ev_timer *w, int revents) 1888 callback (EV_P_ ev_timer *w, int revents)
1881 { 1889 {
1882 ev_tstamp now = ev_now (EV_A); 1890 // calculate when the timeout would happen
1883 ev_tstamp timeout = last_activity + 60.; 1891 ev_tstamp after = last_activity - ev_now (EV_A) + timeout;
1884 1892
1885 // if last_activity + 60. is older than now, we did time out 1893 // if negative, it means we the timeout already occurred
1886 if (timeout < now) 1894 if (after < 0.)
1887 { 1895 {
1888 // timeout occurred, take action 1896 // timeout occurred, take action
1889 } 1897 }
1890 else 1898 else
1891 { 1899 {
1892 // callback was invoked, but there was some activity, re-arm 1900 // callback was invoked, but there was some recent
1893 // the watcher to fire in last_activity + 60, which is 1901 // activity. simply restart the timer to time out
1894 // guaranteed to be in the future, so "again" is positive: 1902 // after "after" seconds, which is the earliest time
1895 w->repeat = timeout - now; 1903 // the timeout can occur.
1904 ev_timer_set (w, after, 0.);
1896 ev_timer_again (EV_A_ w); 1905 ev_timer_start (EV_A_ w);
1897 } 1906 }
1898 } 1907 }
1899 1908
1900To summarise the callback: first calculate the real timeout (defined 1909To summarise the callback: first calculate in how many seconds the
1901as "60 seconds after the last activity"), then check if that time has 1910timeout will occur (by calculating the absolute time when it would occur,
1902been reached, which means something I<did>, in fact, time out. Otherwise 1911C<last_activity + timeout>, and subtracting the current time, C<ev_now
1903the callback was invoked too early (C<timeout> is in the future), so 1912(EV_A)> from that).
1904re-schedule the timer to fire at that future time, to see if maybe we have
1905a timeout then.
1906 1913
1907Note how C<ev_timer_again> is used, taking advantage of the 1914If this value is negative, then we are already past the timeout, i.e. we
1908C<ev_timer_again> optimisation when the timer is already running. 1915timed out, and need to do whatever is needed in this case.
1916
1917Otherwise, we now the earliest time at which the timeout would trigger,
1918and simply start the timer with this timeout value.
1919
1920In other words, each time the callback is invoked it will check whether
1921the timeout occurred. If not, it will simply reschedule itself to check
1922again at the earliest time it could time out. Rinse. Repeat.
1909 1923
1910This scheme causes more callback invocations (about one every 60 seconds 1924This scheme causes more callback invocations (about one every 60 seconds
1911minus half the average time between activity), but virtually no calls to 1925minus half the average time between activity), but virtually no calls to
1912libev to change the timeout. 1926libev to change the timeout.
1913 1927
1914To start the timer, simply initialise the watcher and set C<last_activity> 1928To start the machinery, simply initialise the watcher and set
1915to the current time (meaning we just have some activity :), then call the 1929C<last_activity> to the current time (meaning there was some activity just
1916callback, which will "do the right thing" and start the timer: 1930now), then call the callback, which will "do the right thing" and start
1931the timer:
1917 1932
1933 last_activity = ev_now (EV_A);
1918 ev_init (timer, callback); 1934 ev_init (&timer, callback);
1919 last_activity = ev_now (loop); 1935 callback (EV_A_ &timer, 0);
1920 callback (loop, timer, EV_TIMER);
1921 1936
1922And when there is some activity, simply store the current time in 1937When there is some activity, simply store the current time in
1923C<last_activity>, no libev calls at all: 1938C<last_activity>, no libev calls at all:
1924 1939
1940 if (activity detected)
1925 last_activity = ev_now (loop); 1941 last_activity = ev_now (EV_A);
1942
1943When your timeout value changes, then the timeout can be changed by simply
1944providing a new value, stopping the timer and calling the callback, which
1945will again do the right thing (for example, time out immediately :).
1946
1947 timeout = new_value;
1948 ev_timer_stop (EV_A_ &timer);
1949 callback (EV_A_ &timer, 0);
1926 1950
1927This technique is slightly more complex, but in most cases where the 1951This technique is slightly more complex, but in most cases where the
1928time-out is unlikely to be triggered, much more efficient. 1952time-out is unlikely to be triggered, much more efficient.
1929
1930Changing the timeout is trivial as well (if it isn't hard-coded in the
1931callback :) - just change the timeout and invoke the callback, which will
1932fix things for you.
1933 1953
1934=item 4. Wee, just use a double-linked list for your timeouts. 1954=item 4. Wee, just use a double-linked list for your timeouts.
1935 1955
1936If there is not one request, but many thousands (millions...), all 1956If there is not one request, but many thousands (millions...), all
1937employing some kind of timeout with the same timeout value, then one can 1957employing some kind of timeout with the same timeout value, then one can
1964Method #1 is almost always a bad idea, and buys you nothing. Method #4 is 1984Method #1 is almost always a bad idea, and buys you nothing. Method #4 is
1965rather complicated, but extremely efficient, something that really pays 1985rather complicated, but extremely efficient, something that really pays
1966off after the first million or so of active timers, i.e. it's usually 1986off after the first million or so of active timers, i.e. it's usually
1967overkill :) 1987overkill :)
1968 1988
1989=head3 The special problem of being too early
1990
1991If you ask a timer to call your callback after three seconds, then
1992you expect it to be invoked after three seconds - but of course, this
1993cannot be guaranteed to infinite precision. Less obviously, it cannot be
1994guaranteed to any precision by libev - imagine somebody suspending the
1995process with a STOP signal for a few hours for example.
1996
1997So, libev tries to invoke your callback as soon as possible I<after> the
1998delay has occurred, but cannot guarantee this.
1999
2000A less obvious failure mode is calling your callback too early: many event
2001loops compare timestamps with a "elapsed delay >= requested delay", but
2002this can cause your callback to be invoked much earlier than you would
2003expect.
2004
2005To see why, imagine a system with a clock that only offers full second
2006resolution (think windows if you can't come up with a broken enough OS
2007yourself). If you schedule a one-second timer at the time 500.9, then the
2008event loop will schedule your timeout to elapse at a system time of 500
2009(500.9 truncated to the resolution) + 1, or 501.
2010
2011If an event library looks at the timeout 0.1s later, it will see "501 >=
2012501" and invoke the callback 0.1s after it was started, even though a
2013one-second delay was requested - this is being "too early", despite best
2014intentions.
2015
2016This is the reason why libev will never invoke the callback if the elapsed
2017delay equals the requested delay, but only when the elapsed delay is
2018larger than the requested delay. In the example above, libev would only invoke
2019the callback at system time 502, or 1.1s after the timer was started.
2020
2021So, while libev cannot guarantee that your callback will be invoked
2022exactly when requested, it I<can> and I<does> guarantee that the requested
2023delay has actually elapsed, or in other words, it always errs on the "too
2024late" side of things.
2025
1969=head3 The special problem of time updates 2026=head3 The special problem of time updates
1970 2027
1971Establishing the current time is a costly operation (it usually takes at 2028Establishing the current time is a costly operation (it usually takes
1972least two system calls): EV therefore updates its idea of the current 2029at least one system call): EV therefore updates its idea of the current
1973time only before and after C<ev_run> collects new events, which causes a 2030time only before and after C<ev_run> collects new events, which causes a
1974growing difference between C<ev_now ()> and C<ev_time ()> when handling 2031growing difference between C<ev_now ()> and C<ev_time ()> when handling
1975lots of events in one iteration. 2032lots of events in one iteration.
1976 2033
1977The relative timeouts are calculated relative to the C<ev_now ()> 2034The relative timeouts are calculated relative to the C<ev_now ()>
1978time. This is usually the right thing as this timestamp refers to the time 2035time. This is usually the right thing as this timestamp refers to the time
1979of the event triggering whatever timeout you are modifying/starting. If 2036of the event triggering whatever timeout you are modifying/starting. If
1980you suspect event processing to be delayed and you I<need> to base the 2037you suspect event processing to be delayed and you I<need> to base the
1981timeout on the current time, use something like this to adjust for this: 2038timeout on the current time, use something like the following to adjust
2039for it:
1982 2040
1983 ev_timer_set (&timer, after + ev_now () - ev_time (), 0.); 2041 ev_timer_set (&timer, after + (ev_time () - ev_now ()), 0.);
1984 2042
1985If the event loop is suspended for a long time, you can also force an 2043If the event loop is suspended for a long time, you can also force an
1986update of the time returned by C<ev_now ()> by calling C<ev_now_update 2044update of the time returned by C<ev_now ()> by calling C<ev_now_update
1987()>. 2045()>, although that will push the event time of all outstanding events
2046further into the future.
2047
2048=head3 The special problem of unsynchronised clocks
2049
2050Modern systems have a variety of clocks - libev itself uses the normal
2051"wall clock" clock and, if available, the monotonic clock (to avoid time
2052jumps).
2053
2054Neither of these clocks is synchronised with each other or any other clock
2055on the system, so C<ev_time ()> might return a considerably different time
2056than C<gettimeofday ()> or C<time ()>. On a GNU/Linux system, for example,
2057a call to C<gettimeofday> might return a second count that is one higher
2058than a directly following call to C<time>.
2059
2060The moral of this is to only compare libev-related timestamps with
2061C<ev_time ()> and C<ev_now ()>, at least if you want better precision than
2062a second or so.
2063
2064One more problem arises due to this lack of synchronisation: if libev uses
2065the system monotonic clock and you compare timestamps from C<ev_time>
2066or C<ev_now> from when you started your timer and when your callback is
2067invoked, you will find that sometimes the callback is a bit "early".
2068
2069This is because C<ev_timer>s work in real time, not wall clock time, so
2070libev makes sure your callback is not invoked before the delay happened,
2071I<measured according to the real time>, not the system clock.
2072
2073If your timeouts are based on a physical timescale (e.g. "time out this
2074connection after 100 seconds") then this shouldn't bother you as it is
2075exactly the right behaviour.
2076
2077If you want to compare wall clock/system timestamps to your timers, then
2078you need to use C<ev_periodic>s, as these are based on the wall clock
2079time, where your comparisons will always generate correct results.
1988 2080
1989=head3 The special problems of suspended animation 2081=head3 The special problems of suspended animation
1990 2082
1991When you leave the server world it is quite customary to hit machines that 2083When you leave the server world it is quite customary to hit machines that
1992can suspend/hibernate - what happens to the clocks during such a suspend? 2084can suspend/hibernate - what happens to the clocks during such a suspend?
2036keep up with the timer (because it takes longer than those 10 seconds to 2128keep up with the timer (because it takes longer than those 10 seconds to
2037do stuff) the timer will not fire more than once per event loop iteration. 2129do stuff) the timer will not fire more than once per event loop iteration.
2038 2130
2039=item ev_timer_again (loop, ev_timer *) 2131=item ev_timer_again (loop, ev_timer *)
2040 2132
2041This will act as if the timer timed out and restart it again if it is 2133This will act as if the timer timed out, and restarts it again if it is
2042repeating. The exact semantics are: 2134repeating. It basically works like calling C<ev_timer_stop>, updating the
2135timeout to the C<repeat> value and calling C<ev_timer_start>.
2043 2136
2137The exact semantics are as in the following rules, all of which will be
2138applied to the watcher:
2139
2140=over 4
2141
2044If the timer is pending, its pending status is cleared. 2142=item If the timer is pending, the pending status is always cleared.
2045 2143
2046If the timer is started but non-repeating, stop it (as if it timed out). 2144=item If the timer is started but non-repeating, stop it (as if it timed
2145out, without invoking it).
2047 2146
2048If the timer is repeating, either start it if necessary (with the 2147=item If the timer is repeating, make the C<repeat> value the new timeout
2049C<repeat> value), or reset the running timer to the C<repeat> value. 2148and start the timer, if necessary.
2050 2149
2150=back
2151
2051This sounds a bit complicated, see L<Be smart about timeouts>, above, for a 2152This sounds a bit complicated, see L</Be smart about timeouts>, above, for a
2052usage example. 2153usage example.
2053 2154
2054=item ev_tstamp ev_timer_remaining (loop, ev_timer *) 2155=item ev_tstamp ev_timer_remaining (loop, ev_timer *)
2055 2156
2056Returns the remaining time until a timer fires. If the timer is active, 2157Returns the remaining time until a timer fires. If the timer is active,
2109Periodic watchers are also timers of a kind, but they are very versatile 2210Periodic watchers are also timers of a kind, but they are very versatile
2110(and unfortunately a bit complex). 2211(and unfortunately a bit complex).
2111 2212
2112Unlike C<ev_timer>, periodic watchers are not based on real time (or 2213Unlike C<ev_timer>, periodic watchers are not based on real time (or
2113relative time, the physical time that passes) but on wall clock time 2214relative time, the physical time that passes) but on wall clock time
2114(absolute time, the thing you can read on your calender or clock). The 2215(absolute time, the thing you can read on your calendar or clock). The
2115difference is that wall clock time can run faster or slower than real 2216difference is that wall clock time can run faster or slower than real
2116time, and time jumps are not uncommon (e.g. when you adjust your 2217time, and time jumps are not uncommon (e.g. when you adjust your
2117wrist-watch). 2218wrist-watch).
2118 2219
2119You can tell a periodic watcher to trigger after some specific point 2220You can tell a periodic watcher to trigger after some specific point
2176 2277
2177Another way to think about it (for the mathematically inclined) is that 2278Another way to think about it (for the mathematically inclined) is that
2178C<ev_periodic> will try to run the callback in this mode at the next possible 2279C<ev_periodic> will try to run the callback in this mode at the next possible
2179time where C<time = offset (mod interval)>, regardless of any time jumps. 2280time where C<time = offset (mod interval)>, regardless of any time jumps.
2180 2281
2181For numerical stability it is preferable that the C<offset> value is near 2282The C<interval> I<MUST> be positive, and for numerical stability, the
2182C<ev_now ()> (the current time), but there is no range requirement for 2283interval value should be higher than C<1/8192> (which is around 100
2183this value, and in fact is often specified as zero. 2284microseconds) and C<offset> should be higher than C<0> and should have
2285at most a similar magnitude as the current time (say, within a factor of
2286ten). Typical values for offset are, in fact, C<0> or something between
2287C<0> and C<interval>, which is also the recommended range.
2184 2288
2185Note also that there is an upper limit to how often a timer can fire (CPU 2289Note also that there is an upper limit to how often a timer can fire (CPU
2186speed for example), so if C<interval> is very small then timing stability 2290speed for example), so if C<interval> is very small then timing stability
2187will of course deteriorate. Libev itself tries to be exact to be about one 2291will of course deteriorate. Libev itself tries to be exact to be about one
2188millisecond (if the OS supports it and the machine is fast enough). 2292millisecond (if the OS supports it and the machine is fast enough).
2296 2400
2297 ev_periodic hourly_tick; 2401 ev_periodic hourly_tick;
2298 ev_periodic_init (&hourly_tick, clock_cb, 2402 ev_periodic_init (&hourly_tick, clock_cb,
2299 fmod (ev_now (loop), 3600.), 3600., 0); 2403 fmod (ev_now (loop), 3600.), 3600., 0);
2300 ev_periodic_start (loop, &hourly_tick); 2404 ev_periodic_start (loop, &hourly_tick);
2301 2405
2302 2406
2303=head2 C<ev_signal> - signal me when a signal gets signalled! 2407=head2 C<ev_signal> - signal me when a signal gets signalled!
2304 2408
2305Signal watchers will trigger an event when the process receives a specific 2409Signal watchers will trigger an event when the process receives a specific
2306signal one or more times. Even though signals are very asynchronous, libev 2410signal one or more times. Even though signals are very asynchronous, libev
2316only within the same loop, i.e. you can watch for C<SIGINT> in your 2420only within the same loop, i.e. you can watch for C<SIGINT> in your
2317default loop and for C<SIGIO> in another loop, but you cannot watch for 2421default loop and for C<SIGIO> in another loop, but you cannot watch for
2318C<SIGINT> in both the default loop and another loop at the same time. At 2422C<SIGINT> in both the default loop and another loop at the same time. At
2319the moment, C<SIGCHLD> is permanently tied to the default loop. 2423the moment, C<SIGCHLD> is permanently tied to the default loop.
2320 2424
2321When the first watcher gets started will libev actually register something 2425Only after the first watcher for a signal is started will libev actually
2322with the kernel (thus it coexists with your own signal handlers as long as 2426register something with the kernel. It thus coexists with your own signal
2323you don't register any with libev for the same signal). 2427handlers as long as you don't register any with libev for the same signal.
2324 2428
2325If possible and supported, libev will install its handlers with 2429If possible and supported, libev will install its handlers with
2326C<SA_RESTART> (or equivalent) behaviour enabled, so system calls should 2430C<SA_RESTART> (or equivalent) behaviour enabled, so system calls should
2327not be unduly interrupted. If you have a problem with system calls getting 2431not be unduly interrupted. If you have a problem with system calls getting
2328interrupted by signals you can block all signals in an C<ev_check> watcher 2432interrupted by signals you can block all signals in an C<ev_check> watcher
2331=head3 The special problem of inheritance over fork/execve/pthread_create 2435=head3 The special problem of inheritance over fork/execve/pthread_create
2332 2436
2333Both the signal mask (C<sigprocmask>) and the signal disposition 2437Both the signal mask (C<sigprocmask>) and the signal disposition
2334(C<sigaction>) are unspecified after starting a signal watcher (and after 2438(C<sigaction>) are unspecified after starting a signal watcher (and after
2335stopping it again), that is, libev might or might not block the signal, 2439stopping it again), that is, libev might or might not block the signal,
2336and might or might not set or restore the installed signal handler. 2440and might or might not set or restore the installed signal handler (but
2441see C<EVFLAG_NOSIGMASK>).
2337 2442
2338While this does not matter for the signal disposition (libev never 2443While this does not matter for the signal disposition (libev never
2339sets signals to C<SIG_IGN>, so handlers will be reset to C<SIG_DFL> on 2444sets signals to C<SIG_IGN>, so handlers will be reset to C<SIG_DFL> on
2340C<execve>), this matters for the signal mask: many programs do not expect 2445C<execve>), this matters for the signal mask: many programs do not expect
2341certain signals to be blocked. 2446certain signals to be blocked.
2512 2617
2513=head2 C<ev_stat> - did the file attributes just change? 2618=head2 C<ev_stat> - did the file attributes just change?
2514 2619
2515This watches a file system path for attribute changes. That is, it calls 2620This watches a file system path for attribute changes. That is, it calls
2516C<stat> on that path in regular intervals (or when the OS says it changed) 2621C<stat> on that path in regular intervals (or when the OS says it changed)
2517and sees if it changed compared to the last time, invoking the callback if 2622and sees if it changed compared to the last time, invoking the callback
2518it did. 2623if it did. Starting the watcher C<stat>'s the file, so only changes that
2624happen after the watcher has been started will be reported.
2519 2625
2520The path does not need to exist: changing from "path exists" to "path does 2626The path does not need to exist: changing from "path exists" to "path does
2521not exist" is a status change like any other. The condition "path does not 2627not exist" is a status change like any other. The condition "path does not
2522exist" (or more correctly "path cannot be stat'ed") is signified by the 2628exist" (or more correctly "path cannot be stat'ed") is signified by the
2523C<st_nlink> field being zero (which is otherwise always forced to be at 2629C<st_nlink> field being zero (which is otherwise always forced to be at
2753Apart from keeping your process non-blocking (which is a useful 2859Apart from keeping your process non-blocking (which is a useful
2754effect on its own sometimes), idle watchers are a good place to do 2860effect on its own sometimes), idle watchers are a good place to do
2755"pseudo-background processing", or delay processing stuff to after the 2861"pseudo-background processing", or delay processing stuff to after the
2756event loop has handled all outstanding events. 2862event loop has handled all outstanding events.
2757 2863
2864=head3 Abusing an C<ev_idle> watcher for its side-effect
2865
2866As long as there is at least one active idle watcher, libev will never
2867sleep unnecessarily. Or in other words, it will loop as fast as possible.
2868For this to work, the idle watcher doesn't need to be invoked at all - the
2869lowest priority will do.
2870
2871This mode of operation can be useful together with an C<ev_check> watcher,
2872to do something on each event loop iteration - for example to balance load
2873between different connections.
2874
2875See L</Abusing an ev_check watcher for its side-effect> for a longer
2876example.
2877
2758=head3 Watcher-Specific Functions and Data Members 2878=head3 Watcher-Specific Functions and Data Members
2759 2879
2760=over 4 2880=over 4
2761 2881
2762=item ev_idle_init (ev_idle *, callback) 2882=item ev_idle_init (ev_idle *, callback)
2773callback, free it. Also, use no error checking, as usual. 2893callback, free it. Also, use no error checking, as usual.
2774 2894
2775 static void 2895 static void
2776 idle_cb (struct ev_loop *loop, ev_idle *w, int revents) 2896 idle_cb (struct ev_loop *loop, ev_idle *w, int revents)
2777 { 2897 {
2898 // stop the watcher
2899 ev_idle_stop (loop, w);
2900
2901 // now we can free it
2778 free (w); 2902 free (w);
2903
2779 // now do something you wanted to do when the program has 2904 // now do something you wanted to do when the program has
2780 // no longer anything immediate to do. 2905 // no longer anything immediate to do.
2781 } 2906 }
2782 2907
2783 ev_idle *idle_watcher = malloc (sizeof (ev_idle)); 2908 ev_idle *idle_watcher = malloc (sizeof (ev_idle));
2785 ev_idle_start (loop, idle_watcher); 2910 ev_idle_start (loop, idle_watcher);
2786 2911
2787 2912
2788=head2 C<ev_prepare> and C<ev_check> - customise your event loop! 2913=head2 C<ev_prepare> and C<ev_check> - customise your event loop!
2789 2914
2790Prepare and check watchers are usually (but not always) used in pairs: 2915Prepare and check watchers are often (but not always) used in pairs:
2791prepare watchers get invoked before the process blocks and check watchers 2916prepare watchers get invoked before the process blocks and check watchers
2792afterwards. 2917afterwards.
2793 2918
2794You I<must not> call C<ev_run> or similar functions that enter 2919You I<must not> call C<ev_run> (or similar functions that enter the
2795the current event loop from either C<ev_prepare> or C<ev_check> 2920current event loop) or C<ev_loop_fork> from either C<ev_prepare> or
2796watchers. Other loops than the current one are fine, however. The 2921C<ev_check> watchers. Other loops than the current one are fine,
2797rationale behind this is that you do not need to check for recursion in 2922however. The rationale behind this is that you do not need to check
2798those watchers, i.e. the sequence will always be C<ev_prepare>, blocking, 2923for recursion in those watchers, i.e. the sequence will always be
2799C<ev_check> so if you have one watcher of each kind they will always be 2924C<ev_prepare>, blocking, C<ev_check> so if you have one watcher of each
2800called in pairs bracketing the blocking call. 2925kind they will always be called in pairs bracketing the blocking call.
2801 2926
2802Their main purpose is to integrate other event mechanisms into libev and 2927Their main purpose is to integrate other event mechanisms into libev and
2803their use is somewhat advanced. They could be used, for example, to track 2928their use is somewhat advanced. They could be used, for example, to track
2804variable changes, implement your own watchers, integrate net-snmp or a 2929variable changes, implement your own watchers, integrate net-snmp or a
2805coroutine library and lots more. They are also occasionally useful if 2930coroutine library and lots more. They are also occasionally useful if
2823with priority higher than or equal to the event loop and one coroutine 2948with priority higher than or equal to the event loop and one coroutine
2824of lower priority, but only once, using idle watchers to keep the event 2949of lower priority, but only once, using idle watchers to keep the event
2825loop from blocking if lower-priority coroutines are active, thus mapping 2950loop from blocking if lower-priority coroutines are active, thus mapping
2826low-priority coroutines to idle/background tasks). 2951low-priority coroutines to idle/background tasks).
2827 2952
2828It is recommended to give C<ev_check> watchers highest (C<EV_MAXPRI>) 2953When used for this purpose, it is recommended to give C<ev_check> watchers
2829priority, to ensure that they are being run before any other watchers 2954highest (C<EV_MAXPRI>) priority, to ensure that they are being run before
2830after the poll (this doesn't matter for C<ev_prepare> watchers). 2955any other watchers after the poll (this doesn't matter for C<ev_prepare>
2956watchers).
2831 2957
2832Also, C<ev_check> watchers (and C<ev_prepare> watchers, too) should not 2958Also, C<ev_check> watchers (and C<ev_prepare> watchers, too) should not
2833activate ("feed") events into libev. While libev fully supports this, they 2959activate ("feed") events into libev. While libev fully supports this, they
2834might get executed before other C<ev_check> watchers did their job. As 2960might get executed before other C<ev_check> watchers did their job. As
2835C<ev_check> watchers are often used to embed other (non-libev) event 2961C<ev_check> watchers are often used to embed other (non-libev) event
2836loops those other event loops might be in an unusable state until their 2962loops those other event loops might be in an unusable state until their
2837C<ev_check> watcher ran (always remind yourself to coexist peacefully with 2963C<ev_check> watcher ran (always remind yourself to coexist peacefully with
2838others). 2964others).
2965
2966=head3 Abusing an C<ev_check> watcher for its side-effect
2967
2968C<ev_check> (and less often also C<ev_prepare>) watchers can also be
2969useful because they are called once per event loop iteration. For
2970example, if you want to handle a large number of connections fairly, you
2971normally only do a bit of work for each active connection, and if there
2972is more work to do, you wait for the next event loop iteration, so other
2973connections have a chance of making progress.
2974
2975Using an C<ev_check> watcher is almost enough: it will be called on the
2976next event loop iteration. However, that isn't as soon as possible -
2977without external events, your C<ev_check> watcher will not be invoked.
2978
2979This is where C<ev_idle> watchers come in handy - all you need is a
2980single global idle watcher that is active as long as you have one active
2981C<ev_check> watcher. The C<ev_idle> watcher makes sure the event loop
2982will not sleep, and the C<ev_check> watcher makes sure a callback gets
2983invoked. Neither watcher alone can do that.
2839 2984
2840=head3 Watcher-Specific Functions and Data Members 2985=head3 Watcher-Specific Functions and Data Members
2841 2986
2842=over 4 2987=over 4
2843 2988
3044 3189
3045=over 4 3190=over 4
3046 3191
3047=item ev_embed_init (ev_embed *, callback, struct ev_loop *embedded_loop) 3192=item ev_embed_init (ev_embed *, callback, struct ev_loop *embedded_loop)
3048 3193
3049=item ev_embed_set (ev_embed *, callback, struct ev_loop *embedded_loop) 3194=item ev_embed_set (ev_embed *, struct ev_loop *embedded_loop)
3050 3195
3051Configures the watcher to embed the given loop, which must be 3196Configures the watcher to embed the given loop, which must be
3052embeddable. If the callback is C<0>, then C<ev_embed_sweep> will be 3197embeddable. If the callback is C<0>, then C<ev_embed_sweep> will be
3053invoked automatically, otherwise it is the responsibility of the callback 3198invoked automatically, otherwise it is the responsibility of the callback
3054to invoke it (it will continue to be called until the sweep has been done, 3199to invoke it (it will continue to be called until the sweep has been done,
3075used). 3220used).
3076 3221
3077 struct ev_loop *loop_hi = ev_default_init (0); 3222 struct ev_loop *loop_hi = ev_default_init (0);
3078 struct ev_loop *loop_lo = 0; 3223 struct ev_loop *loop_lo = 0;
3079 ev_embed embed; 3224 ev_embed embed;
3080 3225
3081 // see if there is a chance of getting one that works 3226 // see if there is a chance of getting one that works
3082 // (remember that a flags value of 0 means autodetection) 3227 // (remember that a flags value of 0 means autodetection)
3083 loop_lo = ev_embeddable_backends () & ev_recommended_backends () 3228 loop_lo = ev_embeddable_backends () & ev_recommended_backends ()
3084 ? ev_loop_new (ev_embeddable_backends () & ev_recommended_backends ()) 3229 ? ev_loop_new (ev_embeddable_backends () & ev_recommended_backends ())
3085 : 0; 3230 : 0;
3099C<loop_socket>. (One might optionally use C<EVFLAG_NOENV>, too). 3244C<loop_socket>. (One might optionally use C<EVFLAG_NOENV>, too).
3100 3245
3101 struct ev_loop *loop = ev_default_init (0); 3246 struct ev_loop *loop = ev_default_init (0);
3102 struct ev_loop *loop_socket = 0; 3247 struct ev_loop *loop_socket = 0;
3103 ev_embed embed; 3248 ev_embed embed;
3104 3249
3105 if (ev_supported_backends () & ~ev_recommended_backends () & EVBACKEND_KQUEUE) 3250 if (ev_supported_backends () & ~ev_recommended_backends () & EVBACKEND_KQUEUE)
3106 if ((loop_socket = ev_loop_new (EVBACKEND_KQUEUE)) 3251 if ((loop_socket = ev_loop_new (EVBACKEND_KQUEUE))
3107 { 3252 {
3108 ev_embed_init (&embed, 0, loop_socket); 3253 ev_embed_init (&embed, 0, loop_socket);
3109 ev_embed_start (loop, &embed); 3254 ev_embed_start (loop, &embed);
3117 3262
3118=head2 C<ev_fork> - the audacity to resume the event loop after a fork 3263=head2 C<ev_fork> - the audacity to resume the event loop after a fork
3119 3264
3120Fork watchers are called when a C<fork ()> was detected (usually because 3265Fork watchers are called when a C<fork ()> was detected (usually because
3121whoever is a good citizen cared to tell libev about it by calling 3266whoever is a good citizen cared to tell libev about it by calling
3122C<ev_default_fork> or C<ev_loop_fork>). The invocation is done before the 3267C<ev_loop_fork>). The invocation is done before the event loop blocks next
3123event loop blocks next and before C<ev_check> watchers are being called, 3268and before C<ev_check> watchers are being called, and only in the child
3124and only in the child after the fork. If whoever good citizen calling 3269after the fork. If whoever good citizen calling C<ev_default_fork> cheats
3125C<ev_default_fork> cheats and calls it in the wrong process, the fork 3270and calls it in the wrong process, the fork handlers will be invoked, too,
3126handlers will be invoked, too, of course. 3271of course.
3127 3272
3128=head3 The special problem of life after fork - how is it possible? 3273=head3 The special problem of life after fork - how is it possible?
3129 3274
3130Most uses of C<fork()> consist of forking, then some simple calls to set 3275Most uses of C<fork ()> consist of forking, then some simple calls to set
3131up/change the process environment, followed by a call to C<exec()>. This 3276up/change the process environment, followed by a call to C<exec()>. This
3132sequence should be handled by libev without any problems. 3277sequence should be handled by libev without any problems.
3133 3278
3134This changes when the application actually wants to do event handling 3279This changes when the application actually wants to do event handling
3135in the child, or both parent in child, in effect "continuing" after the 3280in the child, or both parent in child, in effect "continuing" after the
3212 atexit (program_exits); 3357 atexit (program_exits);
3213 3358
3214 3359
3215=head2 C<ev_async> - how to wake up an event loop 3360=head2 C<ev_async> - how to wake up an event loop
3216 3361
3217In general, you cannot use an C<ev_run> from multiple threads or other 3362In general, you cannot use an C<ev_loop> from multiple threads or other
3218asynchronous sources such as signal handlers (as opposed to multiple event 3363asynchronous sources such as signal handlers (as opposed to multiple event
3219loops - those are of course safe to use in different threads). 3364loops - those are of course safe to use in different threads).
3220 3365
3221Sometimes, however, you need to wake up an event loop you do not control, 3366Sometimes, however, you need to wake up an event loop you do not control,
3222for example because it belongs to another thread. This is what C<ev_async> 3367for example because it belongs to another thread. This is what C<ev_async>
3224it by calling C<ev_async_send>, which is thread- and signal safe. 3369it by calling C<ev_async_send>, which is thread- and signal safe.
3225 3370
3226This functionality is very similar to C<ev_signal> watchers, as signals, 3371This functionality is very similar to C<ev_signal> watchers, as signals,
3227too, are asynchronous in nature, and signals, too, will be compressed 3372too, are asynchronous in nature, and signals, too, will be compressed
3228(i.e. the number of callback invocations may be less than the number of 3373(i.e. the number of callback invocations may be less than the number of
3229C<ev_async_sent> calls). In fact, you could use signal watchers as a kind 3374C<ev_async_send> calls). In fact, you could use signal watchers as a kind
3230of "global async watchers" by using a watcher on an otherwise unused 3375of "global async watchers" by using a watcher on an otherwise unused
3231signal, and C<ev_feed_signal> to signal this watcher from another thread, 3376signal, and C<ev_feed_signal> to signal this watcher from another thread,
3232even without knowing which loop owns the signal. 3377even without knowing which loop owns the signal.
3233
3234Unlike C<ev_signal> watchers, C<ev_async> works with any event loop, not
3235just the default loop.
3236 3378
3237=head3 Queueing 3379=head3 Queueing
3238 3380
3239C<ev_async> does not support queueing of data in any way. The reason 3381C<ev_async> does not support queueing of data in any way. The reason
3240is that the author does not know of a simple (or any) algorithm for a 3382is that the author does not know of a simple (or any) algorithm for a
3332trust me. 3474trust me.
3333 3475
3334=item ev_async_send (loop, ev_async *) 3476=item ev_async_send (loop, ev_async *)
3335 3477
3336Sends/signals/activates the given C<ev_async> watcher, that is, feeds 3478Sends/signals/activates the given C<ev_async> watcher, that is, feeds
3337an C<EV_ASYNC> event on the watcher into the event loop. Unlike 3479an C<EV_ASYNC> event on the watcher into the event loop, and instantly
3480returns.
3481
3338C<ev_feed_event>, this call is safe to do from other threads, signal or 3482Unlike C<ev_feed_event>, this call is safe to do from other threads,
3339similar contexts (see the discussion of C<EV_ATOMIC_T> in the embedding 3483signal or similar contexts (see the discussion of C<EV_ATOMIC_T> in the
3340section below on what exactly this means). 3484embedding section below on what exactly this means).
3341 3485
3342Note that, as with other watchers in libev, multiple events might get 3486Note that, as with other watchers in libev, multiple events might get
3343compressed into a single callback invocation (another way to look at this 3487compressed into a single callback invocation (another way to look at
3344is that C<ev_async> watchers are level-triggered, set on C<ev_async_send>, 3488this is that C<ev_async> watchers are level-triggered: they are set on
3345reset when the event loop detects that). 3489C<ev_async_send>, reset when the event loop detects that).
3346 3490
3347This call incurs the overhead of a system call only once per event loop 3491This call incurs the overhead of at most one extra system call per event
3348iteration, so while the overhead might be noticeable, it doesn't apply to 3492loop iteration, if the event loop is blocked, and no syscall at all if
3349repeated calls to C<ev_async_send> for the same event loop. 3493the event loop (or your program) is processing events. That means that
3494repeated calls are basically free (there is no need to avoid calls for
3495performance reasons) and that the overhead becomes smaller (typically
3496zero) under load.
3350 3497
3351=item bool = ev_async_pending (ev_async *) 3498=item bool = ev_async_pending (ev_async *)
3352 3499
3353Returns a non-zero value when C<ev_async_send> has been called on the 3500Returns a non-zero value when C<ev_async_send> has been called on the
3354watcher but the event has not yet been processed (or even noted) by the 3501watcher but the event has not yet been processed (or even noted) by the
3371 3518
3372There are some other functions of possible interest. Described. Here. Now. 3519There are some other functions of possible interest. Described. Here. Now.
3373 3520
3374=over 4 3521=over 4
3375 3522
3376=item ev_once (loop, int fd, int events, ev_tstamp timeout, callback) 3523=item ev_once (loop, int fd, int events, ev_tstamp timeout, callback, arg)
3377 3524
3378This function combines a simple timer and an I/O watcher, calls your 3525This function combines a simple timer and an I/O watcher, calls your
3379callback on whichever event happens first and automatically stops both 3526callback on whichever event happens first and automatically stops both
3380watchers. This is useful if you want to wait for a single event on an fd 3527watchers. This is useful if you want to wait for a single event on an fd
3381or timeout without having to allocate/configure/start/stop/free one or 3528or timeout without having to allocate/configure/start/stop/free one or
3409 ev_once (STDIN_FILENO, EV_READ, 10., stdin_ready, 0); 3556 ev_once (STDIN_FILENO, EV_READ, 10., stdin_ready, 0);
3410 3557
3411=item ev_feed_fd_event (loop, int fd, int revents) 3558=item ev_feed_fd_event (loop, int fd, int revents)
3412 3559
3413Feed an event on the given fd, as if a file descriptor backend detected 3560Feed an event on the given fd, as if a file descriptor backend detected
3414the given events it. 3561the given events.
3415 3562
3416=item ev_feed_signal_event (loop, int signum) 3563=item ev_feed_signal_event (loop, int signum)
3417 3564
3418Feed an event as if the given signal occurred. See also C<ev_feed_signal>, 3565Feed an event as if the given signal occurred. See also C<ev_feed_signal>,
3419which is async-safe. 3566which is async-safe.
3425 3572
3426This section explains some common idioms that are not immediately 3573This section explains some common idioms that are not immediately
3427obvious. Note that examples are sprinkled over the whole manual, and this 3574obvious. Note that examples are sprinkled over the whole manual, and this
3428section only contains stuff that wouldn't fit anywhere else. 3575section only contains stuff that wouldn't fit anywhere else.
3429 3576
3430=over 4 3577=head2 ASSOCIATING CUSTOM DATA WITH A WATCHER
3431 3578
3432=item Model/nested event loop invocations and exit conditions. 3579Each watcher has, by default, a C<void *data> member that you can read
3580or modify at any time: libev will completely ignore it. This can be used
3581to associate arbitrary data with your watcher. If you need more data and
3582don't want to allocate memory separately and store a pointer to it in that
3583data member, you can also "subclass" the watcher type and provide your own
3584data:
3585
3586 struct my_io
3587 {
3588 ev_io io;
3589 int otherfd;
3590 void *somedata;
3591 struct whatever *mostinteresting;
3592 };
3593
3594 ...
3595 struct my_io w;
3596 ev_io_init (&w.io, my_cb, fd, EV_READ);
3597
3598And since your callback will be called with a pointer to the watcher, you
3599can cast it back to your own type:
3600
3601 static void my_cb (struct ev_loop *loop, ev_io *w_, int revents)
3602 {
3603 struct my_io *w = (struct my_io *)w_;
3604 ...
3605 }
3606
3607More interesting and less C-conformant ways of casting your callback
3608function type instead have been omitted.
3609
3610=head2 BUILDING YOUR OWN COMPOSITE WATCHERS
3611
3612Another common scenario is to use some data structure with multiple
3613embedded watchers, in effect creating your own watcher that combines
3614multiple libev event sources into one "super-watcher":
3615
3616 struct my_biggy
3617 {
3618 int some_data;
3619 ev_timer t1;
3620 ev_timer t2;
3621 }
3622
3623In this case getting the pointer to C<my_biggy> is a bit more
3624complicated: Either you store the address of your C<my_biggy> struct in
3625the C<data> member of the watcher (for woozies or C++ coders), or you need
3626to use some pointer arithmetic using C<offsetof> inside your watchers (for
3627real programmers):
3628
3629 #include <stddef.h>
3630
3631 static void
3632 t1_cb (EV_P_ ev_timer *w, int revents)
3633 {
3634 struct my_biggy big = (struct my_biggy *)
3635 (((char *)w) - offsetof (struct my_biggy, t1));
3636 }
3637
3638 static void
3639 t2_cb (EV_P_ ev_timer *w, int revents)
3640 {
3641 struct my_biggy big = (struct my_biggy *)
3642 (((char *)w) - offsetof (struct my_biggy, t2));
3643 }
3644
3645=head2 AVOIDING FINISHING BEFORE RETURNING
3646
3647Often you have structures like this in event-based programs:
3648
3649 callback ()
3650 {
3651 free (request);
3652 }
3653
3654 request = start_new_request (..., callback);
3655
3656The intent is to start some "lengthy" operation. The C<request> could be
3657used to cancel the operation, or do other things with it.
3658
3659It's not uncommon to have code paths in C<start_new_request> that
3660immediately invoke the callback, for example, to report errors. Or you add
3661some caching layer that finds that it can skip the lengthy aspects of the
3662operation and simply invoke the callback with the result.
3663
3664The problem here is that this will happen I<before> C<start_new_request>
3665has returned, so C<request> is not set.
3666
3667Even if you pass the request by some safer means to the callback, you
3668might want to do something to the request after starting it, such as
3669canceling it, which probably isn't working so well when the callback has
3670already been invoked.
3671
3672A common way around all these issues is to make sure that
3673C<start_new_request> I<always> returns before the callback is invoked. If
3674C<start_new_request> immediately knows the result, it can artificially
3675delay invoking the callback by using a C<prepare> or C<idle> watcher for
3676example, or more sneakily, by reusing an existing (stopped) watcher and
3677pushing it into the pending queue:
3678
3679 ev_set_cb (watcher, callback);
3680 ev_feed_event (EV_A_ watcher, 0);
3681
3682This way, C<start_new_request> can safely return before the callback is
3683invoked, while not delaying callback invocation too much.
3684
3685=head2 MODEL/NESTED EVENT LOOP INVOCATIONS AND EXIT CONDITIONS
3433 3686
3434Often (especially in GUI toolkits) there are places where you have 3687Often (especially in GUI toolkits) there are places where you have
3435I<modal> interaction, which is most easily implemented by recursively 3688I<modal> interaction, which is most easily implemented by recursively
3436invoking C<ev_run>. 3689invoking C<ev_run>.
3437 3690
3438This brings the problem of exiting - a callback might want to finish the 3691This brings the problem of exiting - a callback might want to finish the
3439main C<ev_run> call, but not the nested one (e.g. user clicked "Quit", but 3692main C<ev_run> call, but not the nested one (e.g. user clicked "Quit", but
3440a modal "Are you sure?" dialog is still waiting), or just the nested one 3693a modal "Are you sure?" dialog is still waiting), or just the nested one
3441and not the main one (e.g. user clocked "Ok" in a modal dialog), or some 3694and not the main one (e.g. user clocked "Ok" in a modal dialog), or some
3442other combination: In these cases, C<ev_break> will not work alone. 3695other combination: In these cases, a simple C<ev_break> will not work.
3443 3696
3444The solution is to maintain "break this loop" variable for each C<ev_run> 3697The solution is to maintain "break this loop" variable for each C<ev_run>
3445invocation, and use a loop around C<ev_run> until the condition is 3698invocation, and use a loop around C<ev_run> until the condition is
3446triggered, using C<EVRUN_ONCE>: 3699triggered, using C<EVRUN_ONCE>:
3447 3700
3449 int exit_main_loop = 0; 3702 int exit_main_loop = 0;
3450 3703
3451 while (!exit_main_loop) 3704 while (!exit_main_loop)
3452 ev_run (EV_DEFAULT_ EVRUN_ONCE); 3705 ev_run (EV_DEFAULT_ EVRUN_ONCE);
3453 3706
3454 // in a model watcher 3707 // in a modal watcher
3455 int exit_nested_loop = 0; 3708 int exit_nested_loop = 0;
3456 3709
3457 while (!exit_nested_loop) 3710 while (!exit_nested_loop)
3458 ev_run (EV_A_ EVRUN_ONCE); 3711 ev_run (EV_A_ EVRUN_ONCE);
3459 3712
3466 exit_main_loop = 1; 3719 exit_main_loop = 1;
3467 3720
3468 // exit both 3721 // exit both
3469 exit_main_loop = exit_nested_loop = 1; 3722 exit_main_loop = exit_nested_loop = 1;
3470 3723
3471=back 3724=head2 THREAD LOCKING EXAMPLE
3725
3726Here is a fictitious example of how to run an event loop in a different
3727thread from where callbacks are being invoked and watchers are
3728created/added/removed.
3729
3730For a real-world example, see the C<EV::Loop::Async> perl module,
3731which uses exactly this technique (which is suited for many high-level
3732languages).
3733
3734The example uses a pthread mutex to protect the loop data, a condition
3735variable to wait for callback invocations, an async watcher to notify the
3736event loop thread and an unspecified mechanism to wake up the main thread.
3737
3738First, you need to associate some data with the event loop:
3739
3740 typedef struct {
3741 mutex_t lock; /* global loop lock */
3742 ev_async async_w;
3743 thread_t tid;
3744 cond_t invoke_cv;
3745 } userdata;
3746
3747 void prepare_loop (EV_P)
3748 {
3749 // for simplicity, we use a static userdata struct.
3750 static userdata u;
3751
3752 ev_async_init (&u->async_w, async_cb);
3753 ev_async_start (EV_A_ &u->async_w);
3754
3755 pthread_mutex_init (&u->lock, 0);
3756 pthread_cond_init (&u->invoke_cv, 0);
3757
3758 // now associate this with the loop
3759 ev_set_userdata (EV_A_ u);
3760 ev_set_invoke_pending_cb (EV_A_ l_invoke);
3761 ev_set_loop_release_cb (EV_A_ l_release, l_acquire);
3762
3763 // then create the thread running ev_run
3764 pthread_create (&u->tid, 0, l_run, EV_A);
3765 }
3766
3767The callback for the C<ev_async> watcher does nothing: the watcher is used
3768solely to wake up the event loop so it takes notice of any new watchers
3769that might have been added:
3770
3771 static void
3772 async_cb (EV_P_ ev_async *w, int revents)
3773 {
3774 // just used for the side effects
3775 }
3776
3777The C<l_release> and C<l_acquire> callbacks simply unlock/lock the mutex
3778protecting the loop data, respectively.
3779
3780 static void
3781 l_release (EV_P)
3782 {
3783 userdata *u = ev_userdata (EV_A);
3784 pthread_mutex_unlock (&u->lock);
3785 }
3786
3787 static void
3788 l_acquire (EV_P)
3789 {
3790 userdata *u = ev_userdata (EV_A);
3791 pthread_mutex_lock (&u->lock);
3792 }
3793
3794The event loop thread first acquires the mutex, and then jumps straight
3795into C<ev_run>:
3796
3797 void *
3798 l_run (void *thr_arg)
3799 {
3800 struct ev_loop *loop = (struct ev_loop *)thr_arg;
3801
3802 l_acquire (EV_A);
3803 pthread_setcanceltype (PTHREAD_CANCEL_ASYNCHRONOUS, 0);
3804 ev_run (EV_A_ 0);
3805 l_release (EV_A);
3806
3807 return 0;
3808 }
3809
3810Instead of invoking all pending watchers, the C<l_invoke> callback will
3811signal the main thread via some unspecified mechanism (signals? pipe
3812writes? C<Async::Interrupt>?) and then waits until all pending watchers
3813have been called (in a while loop because a) spurious wakeups are possible
3814and b) skipping inter-thread-communication when there are no pending
3815watchers is very beneficial):
3816
3817 static void
3818 l_invoke (EV_P)
3819 {
3820 userdata *u = ev_userdata (EV_A);
3821
3822 while (ev_pending_count (EV_A))
3823 {
3824 wake_up_other_thread_in_some_magic_or_not_so_magic_way ();
3825 pthread_cond_wait (&u->invoke_cv, &u->lock);
3826 }
3827 }
3828
3829Now, whenever the main thread gets told to invoke pending watchers, it
3830will grab the lock, call C<ev_invoke_pending> and then signal the loop
3831thread to continue:
3832
3833 static void
3834 real_invoke_pending (EV_P)
3835 {
3836 userdata *u = ev_userdata (EV_A);
3837
3838 pthread_mutex_lock (&u->lock);
3839 ev_invoke_pending (EV_A);
3840 pthread_cond_signal (&u->invoke_cv);
3841 pthread_mutex_unlock (&u->lock);
3842 }
3843
3844Whenever you want to start/stop a watcher or do other modifications to an
3845event loop, you will now have to lock:
3846
3847 ev_timer timeout_watcher;
3848 userdata *u = ev_userdata (EV_A);
3849
3850 ev_timer_init (&timeout_watcher, timeout_cb, 5.5, 0.);
3851
3852 pthread_mutex_lock (&u->lock);
3853 ev_timer_start (EV_A_ &timeout_watcher);
3854 ev_async_send (EV_A_ &u->async_w);
3855 pthread_mutex_unlock (&u->lock);
3856
3857Note that sending the C<ev_async> watcher is required because otherwise
3858an event loop currently blocking in the kernel will have no knowledge
3859about the newly added timer. By waking up the loop it will pick up any new
3860watchers in the next event loop iteration.
3861
3862=head2 THREADS, COROUTINES, CONTINUATIONS, QUEUES... INSTEAD OF CALLBACKS
3863
3864While the overhead of a callback that e.g. schedules a thread is small, it
3865is still an overhead. If you embed libev, and your main usage is with some
3866kind of threads or coroutines, you might want to customise libev so that
3867doesn't need callbacks anymore.
3868
3869Imagine you have coroutines that you can switch to using a function
3870C<switch_to (coro)>, that libev runs in a coroutine called C<libev_coro>
3871and that due to some magic, the currently active coroutine is stored in a
3872global called C<current_coro>. Then you can build your own "wait for libev
3873event" primitive by changing C<EV_CB_DECLARE> and C<EV_CB_INVOKE> (note
3874the differing C<;> conventions):
3875
3876 #define EV_CB_DECLARE(type) struct my_coro *cb;
3877 #define EV_CB_INVOKE(watcher) switch_to ((watcher)->cb)
3878
3879That means instead of having a C callback function, you store the
3880coroutine to switch to in each watcher, and instead of having libev call
3881your callback, you instead have it switch to that coroutine.
3882
3883A coroutine might now wait for an event with a function called
3884C<wait_for_event>. (the watcher needs to be started, as always, but it doesn't
3885matter when, or whether the watcher is active or not when this function is
3886called):
3887
3888 void
3889 wait_for_event (ev_watcher *w)
3890 {
3891 ev_set_cb (w, current_coro);
3892 switch_to (libev_coro);
3893 }
3894
3895That basically suspends the coroutine inside C<wait_for_event> and
3896continues the libev coroutine, which, when appropriate, switches back to
3897this or any other coroutine.
3898
3899You can do similar tricks if you have, say, threads with an event queue -
3900instead of storing a coroutine, you store the queue object and instead of
3901switching to a coroutine, you push the watcher onto the queue and notify
3902any waiters.
3903
3904To embed libev, see L</EMBEDDING>, but in short, it's easiest to create two
3905files, F<my_ev.h> and F<my_ev.c> that include the respective libev files:
3906
3907 // my_ev.h
3908 #define EV_CB_DECLARE(type) struct my_coro *cb;
3909 #define EV_CB_INVOKE(watcher) switch_to ((watcher)->cb)
3910 #include "../libev/ev.h"
3911
3912 // my_ev.c
3913 #define EV_H "my_ev.h"
3914 #include "../libev/ev.c"
3915
3916And then use F<my_ev.h> when you would normally use F<ev.h>, and compile
3917F<my_ev.c> into your project. When properly specifying include paths, you
3918can even use F<ev.h> as header file name directly.
3472 3919
3473 3920
3474=head1 LIBEVENT EMULATION 3921=head1 LIBEVENT EMULATION
3475 3922
3476Libev offers a compatibility emulation layer for libevent. It cannot 3923Libev offers a compatibility emulation layer for libevent. It cannot
3506 3953
3507=back 3954=back
3508 3955
3509=head1 C++ SUPPORT 3956=head1 C++ SUPPORT
3510 3957
3958=head2 C API
3959
3960The normal C API should work fine when used from C++: both ev.h and the
3961libev sources can be compiled as C++. Therefore, code that uses the C API
3962will work fine.
3963
3964Proper exception specifications might have to be added to callbacks passed
3965to libev: exceptions may be thrown only from watcher callbacks, all
3966other callbacks (allocator, syserr, loop acquire/release and periodic
3967reschedule callbacks) must not throw exceptions, and might need a C<throw
3968()> specification. If you have code that needs to be compiled as both C
3969and C++ you can use the C<EV_THROW> macro for this:
3970
3971 static void
3972 fatal_error (const char *msg) EV_THROW
3973 {
3974 perror (msg);
3975 abort ();
3976 }
3977
3978 ...
3979 ev_set_syserr_cb (fatal_error);
3980
3981The only API functions that can currently throw exceptions are C<ev_run>,
3982C<ev_invoke>, C<ev_invoke_pending> and C<ev_loop_destroy> (the latter
3983because it runs cleanup watchers).
3984
3985Throwing exceptions in watcher callbacks is only supported if libev itself
3986is compiled with a C++ compiler or your C and C++ environments allow
3987throwing exceptions through C libraries (most do).
3988
3989=head2 C++ API
3990
3511Libev comes with some simplistic wrapper classes for C++ that mainly allow 3991Libev comes with some simplistic wrapper classes for C++ that mainly allow
3512you to use some convenience methods to start/stop watchers and also change 3992you to use some convenience methods to start/stop watchers and also change
3513the callback model to a model using method callbacks on objects. 3993the callback model to a model using method callbacks on objects.
3514 3994
3515To use it, 3995To use it,
3516 3996
3517 #include <ev++.h> 3997 #include <ev++.h>
3518 3998
3519This automatically includes F<ev.h> and puts all of its definitions (many 3999This automatically includes F<ev.h> and puts all of its definitions (many
3520of them macros) into the global namespace. All C++ specific things are 4000of them macros) into the global namespace. All C++ specific things are
3521put into the C<ev> namespace. It should support all the same embedding 4001put into the C<ev> namespace. It should support all the same embedding
3530with C<operator ()> can be used as callbacks. Other types should be easy 4010with C<operator ()> can be used as callbacks. Other types should be easy
3531to add as long as they only need one additional pointer for context. If 4011to add as long as they only need one additional pointer for context. If
3532you need support for other types of functors please contact the author 4012you need support for other types of functors please contact the author
3533(preferably after implementing it). 4013(preferably after implementing it).
3534 4014
4015For all this to work, your C++ compiler either has to use the same calling
4016conventions as your C compiler (for static member functions), or you have
4017to embed libev and compile libev itself as C++.
4018
3535Here is a list of things available in the C<ev> namespace: 4019Here is a list of things available in the C<ev> namespace:
3536 4020
3537=over 4 4021=over 4
3538 4022
3539=item C<ev::READ>, C<ev::WRITE> etc. 4023=item C<ev::READ>, C<ev::WRITE> etc.
3548=item C<ev::io>, C<ev::timer>, C<ev::periodic>, C<ev::idle>, C<ev::sig> etc. 4032=item C<ev::io>, C<ev::timer>, C<ev::periodic>, C<ev::idle>, C<ev::sig> etc.
3549 4033
3550For each C<ev_TYPE> watcher in F<ev.h> there is a corresponding class of 4034For each C<ev_TYPE> watcher in F<ev.h> there is a corresponding class of
3551the same name in the C<ev> namespace, with the exception of C<ev_signal> 4035the same name in the C<ev> namespace, with the exception of C<ev_signal>
3552which is called C<ev::sig> to avoid clashes with the C<signal> macro 4036which is called C<ev::sig> to avoid clashes with the C<signal> macro
3553defines by many implementations. 4037defined by many implementations.
3554 4038
3555All of those classes have these methods: 4039All of those classes have these methods:
3556 4040
3557=over 4 4041=over 4
3558 4042
3620 void operator() (ev::io &w, int revents) 4104 void operator() (ev::io &w, int revents)
3621 { 4105 {
3622 ... 4106 ...
3623 } 4107 }
3624 } 4108 }
3625 4109
3626 myfunctor f; 4110 myfunctor f;
3627 4111
3628 ev::io w; 4112 ev::io w;
3629 w.set (&f); 4113 w.set (&f);
3630 4114
3648Associates a different C<struct ev_loop> with this watcher. You can only 4132Associates a different C<struct ev_loop> with this watcher. You can only
3649do this when the watcher is inactive (and not pending either). 4133do this when the watcher is inactive (and not pending either).
3650 4134
3651=item w->set ([arguments]) 4135=item w->set ([arguments])
3652 4136
3653Basically the same as C<ev_TYPE_set>, with the same arguments. Either this 4137Basically the same as C<ev_TYPE_set> (except for C<ev::embed> watchers>),
3654method or a suitable start method must be called at least once. Unlike the 4138with the same arguments. Either this method or a suitable start method
3655C counterpart, an active watcher gets automatically stopped and restarted 4139must be called at least once. Unlike the C counterpart, an active watcher
3656when reconfiguring it with this method. 4140gets automatically stopped and restarted when reconfiguring it with this
4141method.
4142
4143For C<ev::embed> watchers this method is called C<set_embed>, to avoid
4144clashing with the C<set (loop)> method.
3657 4145
3658=item w->start () 4146=item w->start ()
3659 4147
3660Starts the watcher. Note that there is no C<loop> argument, as the 4148Starts the watcher. Note that there is no C<loop> argument, as the
3661constructor already stores the event loop. 4149constructor already stores the event loop.
3691watchers in the constructor. 4179watchers in the constructor.
3692 4180
3693 class myclass 4181 class myclass
3694 { 4182 {
3695 ev::io io ; void io_cb (ev::io &w, int revents); 4183 ev::io io ; void io_cb (ev::io &w, int revents);
3696 ev::io2 io2 ; void io2_cb (ev::io &w, int revents); 4184 ev::io io2 ; void io2_cb (ev::io &w, int revents);
3697 ev::idle idle; void idle_cb (ev::idle &w, int revents); 4185 ev::idle idle; void idle_cb (ev::idle &w, int revents);
3698 4186
3699 myclass (int fd) 4187 myclass (int fd)
3700 { 4188 {
3701 io .set <myclass, &myclass::io_cb > (this); 4189 io .set <myclass, &myclass::io_cb > (this);
3752L<http://hackage.haskell.org/cgi-bin/hackage-scripts/package/hlibev>. 4240L<http://hackage.haskell.org/cgi-bin/hackage-scripts/package/hlibev>.
3753 4241
3754=item D 4242=item D
3755 4243
3756Leandro Lucarella has written a D language binding (F<ev.d>) for libev, to 4244Leandro Lucarella has written a D language binding (F<ev.d>) for libev, to
3757be found at L<http://proj.llucax.com.ar/wiki/evd>. 4245be found at L<http://www.llucax.com.ar/proj/ev.d/index.html>.
3758 4246
3759=item Ocaml 4247=item Ocaml
3760 4248
3761Erkki Seppala has written Ocaml bindings for libev, to be found at 4249Erkki Seppala has written Ocaml bindings for libev, to be found at
3762L<http://modeemi.cs.tut.fi/~flux/software/ocaml-ev/>. 4250L<http://modeemi.cs.tut.fi/~flux/software/ocaml-ev/>.
3765 4253
3766Brian Maher has written a partial interface to libev for lua (at the 4254Brian Maher has written a partial interface to libev for lua (at the
3767time of this writing, only C<ev_io> and C<ev_timer>), to be found at 4255time of this writing, only C<ev_io> and C<ev_timer>), to be found at
3768L<http://github.com/brimworks/lua-ev>. 4256L<http://github.com/brimworks/lua-ev>.
3769 4257
4258=item Javascript
4259
4260Node.js (L<http://nodejs.org>) uses libev as the underlying event library.
4261
4262=item Others
4263
4264There are others, and I stopped counting.
4265
3770=back 4266=back
3771 4267
3772 4268
3773=head1 MACRO MAGIC 4269=head1 MACRO MAGIC
3774 4270
3810suitable for use with C<EV_A>. 4306suitable for use with C<EV_A>.
3811 4307
3812=item C<EV_DEFAULT>, C<EV_DEFAULT_> 4308=item C<EV_DEFAULT>, C<EV_DEFAULT_>
3813 4309
3814Similar to the other two macros, this gives you the value of the default 4310Similar to the other two macros, this gives you the value of the default
3815loop, if multiple loops are supported ("ev loop default"). 4311loop, if multiple loops are supported ("ev loop default"). The default loop
4312will be initialised if it isn't already initialised.
4313
4314For non-multiplicity builds, these macros do nothing, so you always have
4315to initialise the loop somewhere.
3816 4316
3817=item C<EV_DEFAULT_UC>, C<EV_DEFAULT_UC_> 4317=item C<EV_DEFAULT_UC>, C<EV_DEFAULT_UC_>
3818 4318
3819Usage identical to C<EV_DEFAULT> and C<EV_DEFAULT_>, but requires that the 4319Usage identical to C<EV_DEFAULT> and C<EV_DEFAULT_>, but requires that the
3820default loop has been initialised (C<UC> == unchecked). Their behaviour 4320default loop has been initialised (C<UC> == unchecked). Their behaviour
3887 ev_vars.h 4387 ev_vars.h
3888 ev_wrap.h 4388 ev_wrap.h
3889 4389
3890 ev_win32.c required on win32 platforms only 4390 ev_win32.c required on win32 platforms only
3891 4391
3892 ev_select.c only when select backend is enabled (which is enabled by default) 4392 ev_select.c only when select backend is enabled
3893 ev_poll.c only when poll backend is enabled (disabled by default) 4393 ev_poll.c only when poll backend is enabled
3894 ev_epoll.c only when the epoll backend is enabled (disabled by default) 4394 ev_epoll.c only when the epoll backend is enabled
3895 ev_kqueue.c only when the kqueue backend is enabled (disabled by default) 4395 ev_kqueue.c only when the kqueue backend is enabled
3896 ev_port.c only when the solaris port backend is enabled (disabled by default) 4396 ev_port.c only when the solaris port backend is enabled
3897 4397
3898F<ev.c> includes the backend files directly when enabled, so you only need 4398F<ev.c> includes the backend files directly when enabled, so you only need
3899to compile this single file. 4399to compile this single file.
3900 4400
3901=head3 LIBEVENT COMPATIBILITY API 4401=head3 LIBEVENT COMPATIBILITY API
3965supported). It will also not define any of the structs usually found in 4465supported). It will also not define any of the structs usually found in
3966F<event.h> that are not directly supported by the libev core alone. 4466F<event.h> that are not directly supported by the libev core alone.
3967 4467
3968In standalone mode, libev will still try to automatically deduce the 4468In standalone mode, libev will still try to automatically deduce the
3969configuration, but has to be more conservative. 4469configuration, but has to be more conservative.
4470
4471=item EV_USE_FLOOR
4472
4473If defined to be C<1>, libev will use the C<floor ()> function for its
4474periodic reschedule calculations, otherwise libev will fall back on a
4475portable (slower) implementation. If you enable this, you usually have to
4476link against libm or something equivalent. Enabling this when the C<floor>
4477function is not available will fail, so the safe default is to not enable
4478this.
3970 4479
3971=item EV_USE_MONOTONIC 4480=item EV_USE_MONOTONIC
3972 4481
3973If defined to be C<1>, libev will try to detect the availability of the 4482If defined to be C<1>, libev will try to detect the availability of the
3974monotonic clock option at both compile time and runtime. Otherwise no 4483monotonic clock option at both compile time and runtime. Otherwise no
4059 4568
4060If programs implement their own fd to handle mapping on win32, then this 4569If programs implement their own fd to handle mapping on win32, then this
4061macro can be used to override the C<close> function, useful to unregister 4570macro can be used to override the C<close> function, useful to unregister
4062file descriptors again. Note that the replacement function has to close 4571file descriptors again. Note that the replacement function has to close
4063the underlying OS handle. 4572the underlying OS handle.
4573
4574=item EV_USE_WSASOCKET
4575
4576If defined to be C<1>, libev will use C<WSASocket> to create its internal
4577communication socket, which works better in some environments. Otherwise,
4578the normal C<socket> function will be used, which works better in other
4579environments.
4064 4580
4065=item EV_USE_POLL 4581=item EV_USE_POLL
4066 4582
4067If defined to be C<1>, libev will compile in support for the C<poll>(2) 4583If defined to be C<1>, libev will compile in support for the C<poll>(2)
4068backend. Otherwise it will be enabled on non-win32 platforms. It 4584backend. Otherwise it will be enabled on non-win32 platforms. It
4104If defined to be C<1>, libev will compile in support for the Linux inotify 4620If defined to be C<1>, libev will compile in support for the Linux inotify
4105interface to speed up C<ev_stat> watchers. Its actual availability will 4621interface to speed up C<ev_stat> watchers. Its actual availability will
4106be detected at runtime. If undefined, it will be enabled if the headers 4622be detected at runtime. If undefined, it will be enabled if the headers
4107indicate GNU/Linux + Glibc 2.4 or newer, otherwise disabled. 4623indicate GNU/Linux + Glibc 2.4 or newer, otherwise disabled.
4108 4624
4625=item EV_NO_SMP
4626
4627If defined to be C<1>, libev will assume that memory is always coherent
4628between threads, that is, threads can be used, but threads never run on
4629different cpus (or different cpu cores). This reduces dependencies
4630and makes libev faster.
4631
4632=item EV_NO_THREADS
4633
4634If defined to be C<1>, libev will assume that it will never be called from
4635different threads (that includes signal handlers), which is a stronger
4636assumption than C<EV_NO_SMP>, above. This reduces dependencies and makes
4637libev faster.
4638
4109=item EV_ATOMIC_T 4639=item EV_ATOMIC_T
4110 4640
4111Libev requires an integer type (suitable for storing C<0> or C<1>) whose 4641Libev requires an integer type (suitable for storing C<0> or C<1>) whose
4112access is atomic with respect to other threads or signal contexts. No such 4642access is atomic with respect to other threads or signal contexts. No
4113type is easily found in the C language, so you can provide your own type 4643such type is easily found in the C language, so you can provide your own
4114that you know is safe for your purposes. It is used both for signal handler "locking" 4644type that you know is safe for your purposes. It is used both for signal
4115as well as for signal and thread safety in C<ev_async> watchers. 4645handler "locking" as well as for signal and thread safety in C<ev_async>
4646watchers.
4116 4647
4117In the absence of this define, libev will use C<sig_atomic_t volatile> 4648In the absence of this define, libev will use C<sig_atomic_t volatile>
4118(from F<signal.h>), which is usually good enough on most platforms. 4649(from F<signal.h>), which is usually good enough on most platforms.
4119 4650
4120=item EV_H (h) 4651=item EV_H (h)
4147will have the C<struct ev_loop *> as first argument, and you can create 4678will have the C<struct ev_loop *> as first argument, and you can create
4148additional independent event loops. Otherwise there will be no support 4679additional independent event loops. Otherwise there will be no support
4149for multiple event loops and there is no first event loop pointer 4680for multiple event loops and there is no first event loop pointer
4150argument. Instead, all functions act on the single default loop. 4681argument. Instead, all functions act on the single default loop.
4151 4682
4683Note that C<EV_DEFAULT> and C<EV_DEFAULT_> will no longer provide a
4684default loop when multiplicity is switched off - you always have to
4685initialise the loop manually in this case.
4686
4152=item EV_MINPRI 4687=item EV_MINPRI
4153 4688
4154=item EV_MAXPRI 4689=item EV_MAXPRI
4155 4690
4156The range of allowed priorities. C<EV_MINPRI> must be smaller or equal to 4691The range of allowed priorities. C<EV_MINPRI> must be smaller or equal to
4192 #define EV_USE_POLL 1 4727 #define EV_USE_POLL 1
4193 #define EV_CHILD_ENABLE 1 4728 #define EV_CHILD_ENABLE 1
4194 #define EV_ASYNC_ENABLE 1 4729 #define EV_ASYNC_ENABLE 1
4195 4730
4196The actual value is a bitset, it can be a combination of the following 4731The actual value is a bitset, it can be a combination of the following
4197values: 4732values (by default, all of these are enabled):
4198 4733
4199=over 4 4734=over 4
4200 4735
4201=item C<1> - faster/larger code 4736=item C<1> - faster/larger code
4202 4737
4206code size by roughly 30% on amd64). 4741code size by roughly 30% on amd64).
4207 4742
4208When optimising for size, use of compiler flags such as C<-Os> with 4743When optimising for size, use of compiler flags such as C<-Os> with
4209gcc is recommended, as well as C<-DNDEBUG>, as libev contains a number of 4744gcc is recommended, as well as C<-DNDEBUG>, as libev contains a number of
4210assertions. 4745assertions.
4746
4747The default is off when C<__OPTIMIZE_SIZE__> is defined by your compiler
4748(e.g. gcc with C<-Os>).
4211 4749
4212=item C<2> - faster/larger data structures 4750=item C<2> - faster/larger data structures
4213 4751
4214Replaces the small 2-heap for timer management by a faster 4-heap, larger 4752Replaces the small 2-heap for timer management by a faster 4-heap, larger
4215hash table sizes and so on. This will usually further increase code size 4753hash table sizes and so on. This will usually further increase code size
4216and can additionally have an effect on the size of data structures at 4754and can additionally have an effect on the size of data structures at
4217runtime. 4755runtime.
4218 4756
4757The default is off when C<__OPTIMIZE_SIZE__> is defined by your compiler
4758(e.g. gcc with C<-Os>).
4759
4219=item C<4> - full API configuration 4760=item C<4> - full API configuration
4220 4761
4221This enables priorities (sets C<EV_MAXPRI>=2 and C<EV_MINPRI>=-2), and 4762This enables priorities (sets C<EV_MAXPRI>=2 and C<EV_MINPRI>=-2), and
4222enables multiplicity (C<EV_MULTIPLICITY>=1). 4763enables multiplicity (C<EV_MULTIPLICITY>=1).
4223 4764
4253 4794
4254With an intelligent-enough linker (gcc+binutils are intelligent enough 4795With an intelligent-enough linker (gcc+binutils are intelligent enough
4255when you use C<-Wl,--gc-sections -ffunction-sections>) functions unused by 4796when you use C<-Wl,--gc-sections -ffunction-sections>) functions unused by
4256your program might be left out as well - a binary starting a timer and an 4797your program might be left out as well - a binary starting a timer and an
4257I/O watcher then might come out at only 5Kb. 4798I/O watcher then might come out at only 5Kb.
4799
4800=item EV_API_STATIC
4801
4802If this symbol is defined (by default it is not), then all identifiers
4803will have static linkage. This means that libev will not export any
4804identifiers, and you cannot link against libev anymore. This can be useful
4805when you embed libev, only want to use libev functions in a single file,
4806and do not want its identifiers to be visible.
4807
4808To use this, define C<EV_API_STATIC> and include F<ev.c> in the file that
4809wants to use libev.
4810
4811This option only works when libev is compiled with a C compiler, as C++
4812doesn't support the required declaration syntax.
4258 4813
4259=item EV_AVOID_STDIO 4814=item EV_AVOID_STDIO
4260 4815
4261If this is set to C<1> at compiletime, then libev will avoid using stdio 4816If this is set to C<1> at compiletime, then libev will avoid using stdio
4262functions (printf, scanf, perror etc.). This will increase the code size 4817functions (printf, scanf, perror etc.). This will increase the code size
4406And a F<ev_cpp.C> implementation file that contains libev proper and is compiled: 4961And a F<ev_cpp.C> implementation file that contains libev proper and is compiled:
4407 4962
4408 #include "ev_cpp.h" 4963 #include "ev_cpp.h"
4409 #include "ev.c" 4964 #include "ev.c"
4410 4965
4411=head1 INTERACTION WITH OTHER PROGRAMS OR LIBRARIES 4966=head1 INTERACTION WITH OTHER PROGRAMS, LIBRARIES OR THE ENVIRONMENT
4412 4967
4413=head2 THREADS AND COROUTINES 4968=head2 THREADS AND COROUTINES
4414 4969
4415=head3 THREADS 4970=head3 THREADS
4416 4971
4467default loop and triggering an C<ev_async> watcher from the default loop 5022default loop and triggering an C<ev_async> watcher from the default loop
4468watcher callback into the event loop interested in the signal. 5023watcher callback into the event loop interested in the signal.
4469 5024
4470=back 5025=back
4471 5026
4472=head4 THREAD LOCKING EXAMPLE 5027See also L</THREAD LOCKING EXAMPLE>.
4473
4474Here is a fictitious example of how to run an event loop in a different
4475thread than where callbacks are being invoked and watchers are
4476created/added/removed.
4477
4478For a real-world example, see the C<EV::Loop::Async> perl module,
4479which uses exactly this technique (which is suited for many high-level
4480languages).
4481
4482The example uses a pthread mutex to protect the loop data, a condition
4483variable to wait for callback invocations, an async watcher to notify the
4484event loop thread and an unspecified mechanism to wake up the main thread.
4485
4486First, you need to associate some data with the event loop:
4487
4488 typedef struct {
4489 mutex_t lock; /* global loop lock */
4490 ev_async async_w;
4491 thread_t tid;
4492 cond_t invoke_cv;
4493 } userdata;
4494
4495 void prepare_loop (EV_P)
4496 {
4497 // for simplicity, we use a static userdata struct.
4498 static userdata u;
4499
4500 ev_async_init (&u->async_w, async_cb);
4501 ev_async_start (EV_A_ &u->async_w);
4502
4503 pthread_mutex_init (&u->lock, 0);
4504 pthread_cond_init (&u->invoke_cv, 0);
4505
4506 // now associate this with the loop
4507 ev_set_userdata (EV_A_ u);
4508 ev_set_invoke_pending_cb (EV_A_ l_invoke);
4509 ev_set_loop_release_cb (EV_A_ l_release, l_acquire);
4510
4511 // then create the thread running ev_loop
4512 pthread_create (&u->tid, 0, l_run, EV_A);
4513 }
4514
4515The callback for the C<ev_async> watcher does nothing: the watcher is used
4516solely to wake up the event loop so it takes notice of any new watchers
4517that might have been added:
4518
4519 static void
4520 async_cb (EV_P_ ev_async *w, int revents)
4521 {
4522 // just used for the side effects
4523 }
4524
4525The C<l_release> and C<l_acquire> callbacks simply unlock/lock the mutex
4526protecting the loop data, respectively.
4527
4528 static void
4529 l_release (EV_P)
4530 {
4531 userdata *u = ev_userdata (EV_A);
4532 pthread_mutex_unlock (&u->lock);
4533 }
4534
4535 static void
4536 l_acquire (EV_P)
4537 {
4538 userdata *u = ev_userdata (EV_A);
4539 pthread_mutex_lock (&u->lock);
4540 }
4541
4542The event loop thread first acquires the mutex, and then jumps straight
4543into C<ev_run>:
4544
4545 void *
4546 l_run (void *thr_arg)
4547 {
4548 struct ev_loop *loop = (struct ev_loop *)thr_arg;
4549
4550 l_acquire (EV_A);
4551 pthread_setcanceltype (PTHREAD_CANCEL_ASYNCHRONOUS, 0);
4552 ev_run (EV_A_ 0);
4553 l_release (EV_A);
4554
4555 return 0;
4556 }
4557
4558Instead of invoking all pending watchers, the C<l_invoke> callback will
4559signal the main thread via some unspecified mechanism (signals? pipe
4560writes? C<Async::Interrupt>?) and then waits until all pending watchers
4561have been called (in a while loop because a) spurious wakeups are possible
4562and b) skipping inter-thread-communication when there are no pending
4563watchers is very beneficial):
4564
4565 static void
4566 l_invoke (EV_P)
4567 {
4568 userdata *u = ev_userdata (EV_A);
4569
4570 while (ev_pending_count (EV_A))
4571 {
4572 wake_up_other_thread_in_some_magic_or_not_so_magic_way ();
4573 pthread_cond_wait (&u->invoke_cv, &u->lock);
4574 }
4575 }
4576
4577Now, whenever the main thread gets told to invoke pending watchers, it
4578will grab the lock, call C<ev_invoke_pending> and then signal the loop
4579thread to continue:
4580
4581 static void
4582 real_invoke_pending (EV_P)
4583 {
4584 userdata *u = ev_userdata (EV_A);
4585
4586 pthread_mutex_lock (&u->lock);
4587 ev_invoke_pending (EV_A);
4588 pthread_cond_signal (&u->invoke_cv);
4589 pthread_mutex_unlock (&u->lock);
4590 }
4591
4592Whenever you want to start/stop a watcher or do other modifications to an
4593event loop, you will now have to lock:
4594
4595 ev_timer timeout_watcher;
4596 userdata *u = ev_userdata (EV_A);
4597
4598 ev_timer_init (&timeout_watcher, timeout_cb, 5.5, 0.);
4599
4600 pthread_mutex_lock (&u->lock);
4601 ev_timer_start (EV_A_ &timeout_watcher);
4602 ev_async_send (EV_A_ &u->async_w);
4603 pthread_mutex_unlock (&u->lock);
4604
4605Note that sending the C<ev_async> watcher is required because otherwise
4606an event loop currently blocking in the kernel will have no knowledge
4607about the newly added timer. By waking up the loop it will pick up any new
4608watchers in the next event loop iteration.
4609 5028
4610=head3 COROUTINES 5029=head3 COROUTINES
4611 5030
4612Libev is very accommodating to coroutines ("cooperative threads"): 5031Libev is very accommodating to coroutines ("cooperative threads"):
4613libev fully supports nesting calls to its functions from different 5032libev fully supports nesting calls to its functions from different
4778requires, and its I/O model is fundamentally incompatible with the POSIX 5197requires, and its I/O model is fundamentally incompatible with the POSIX
4779model. Libev still offers limited functionality on this platform in 5198model. Libev still offers limited functionality on this platform in
4780the form of the C<EVBACKEND_SELECT> backend, and only supports socket 5199the form of the C<EVBACKEND_SELECT> backend, and only supports socket
4781descriptors. This only applies when using Win32 natively, not when using 5200descriptors. This only applies when using Win32 natively, not when using
4782e.g. cygwin. Actually, it only applies to the microsofts own compilers, 5201e.g. cygwin. Actually, it only applies to the microsofts own compilers,
4783as every compielr comes with a slightly differently broken/incompatible 5202as every compiler comes with a slightly differently broken/incompatible
4784environment. 5203environment.
4785 5204
4786Lifting these limitations would basically require the full 5205Lifting these limitations would basically require the full
4787re-implementation of the I/O system. If you are into this kind of thing, 5206re-implementation of the I/O system. If you are into this kind of thing,
4788then note that glib does exactly that for you in a very portable way (note 5207then note that glib does exactly that for you in a very portable way (note
4882structure (guaranteed by POSIX but not by ISO C for example), but it also 5301structure (guaranteed by POSIX but not by ISO C for example), but it also
4883assumes that the same (machine) code can be used to call any watcher 5302assumes that the same (machine) code can be used to call any watcher
4884callback: The watcher callbacks have different type signatures, but libev 5303callback: The watcher callbacks have different type signatures, but libev
4885calls them using an C<ev_watcher *> internally. 5304calls them using an C<ev_watcher *> internally.
4886 5305
5306=item null pointers and integer zero are represented by 0 bytes
5307
5308Libev uses C<memset> to initialise structs and arrays to C<0> bytes, and
5309relies on this setting pointers and integers to null.
5310
4887=item pointer accesses must be thread-atomic 5311=item pointer accesses must be thread-atomic
4888 5312
4889Accessing a pointer value must be atomic, it must both be readable and 5313Accessing a pointer value must be atomic, it must both be readable and
4890writable in one piece - this is the case on all current architectures. 5314writable in one piece - this is the case on all current architectures.
4891 5315
4904thread" or will block signals process-wide, both behaviours would 5328thread" or will block signals process-wide, both behaviours would
4905be compatible with libev. Interaction between C<sigprocmask> and 5329be compatible with libev. Interaction between C<sigprocmask> and
4906C<pthread_sigmask> could complicate things, however. 5330C<pthread_sigmask> could complicate things, however.
4907 5331
4908The most portable way to handle signals is to block signals in all threads 5332The most portable way to handle signals is to block signals in all threads
4909except the initial one, and run the default loop in the initial thread as 5333except the initial one, and run the signal handling loop in the initial
4910well. 5334thread as well.
4911 5335
4912=item C<long> must be large enough for common memory allocation sizes 5336=item C<long> must be large enough for common memory allocation sizes
4913 5337
4914To improve portability and simplify its API, libev uses C<long> internally 5338To improve portability and simplify its API, libev uses C<long> internally
4915instead of C<size_t> when allocating its data structures. On non-POSIX 5339instead of C<size_t> when allocating its data structures. On non-POSIX
4921 5345
4922The type C<double> is used to represent timestamps. It is required to 5346The type C<double> is used to represent timestamps. It is required to
4923have at least 51 bits of mantissa (and 9 bits of exponent), which is 5347have at least 51 bits of mantissa (and 9 bits of exponent), which is
4924good enough for at least into the year 4000 with millisecond accuracy 5348good enough for at least into the year 4000 with millisecond accuracy
4925(the design goal for libev). This requirement is overfulfilled by 5349(the design goal for libev). This requirement is overfulfilled by
4926implementations using IEEE 754, which is basically all existing ones. With 5350implementations using IEEE 754, which is basically all existing ones.
5351
4927IEEE 754 doubles, you get microsecond accuracy until at least 2200. 5352With IEEE 754 doubles, you get microsecond accuracy until at least the
5353year 2255 (and millisecond accuracy till the year 287396 - by then, libev
5354is either obsolete or somebody patched it to use C<long double> or
5355something like that, just kidding).
4928 5356
4929=back 5357=back
4930 5358
4931If you know of other additional requirements drop me a note. 5359If you know of other additional requirements drop me a note.
4932 5360
4994=item Processing ev_async_send: O(number_of_async_watchers) 5422=item Processing ev_async_send: O(number_of_async_watchers)
4995 5423
4996=item Processing signals: O(max_signal_number) 5424=item Processing signals: O(max_signal_number)
4997 5425
4998Sending involves a system call I<iff> there were no other C<ev_async_send> 5426Sending involves a system call I<iff> there were no other C<ev_async_send>
4999calls in the current loop iteration. Checking for async and signal events 5427calls in the current loop iteration and the loop is currently
5428blocked. Checking for async and signal events involves iterating over all
5000involves iterating over all running async watchers or all signal numbers. 5429running async watchers or all signal numbers.
5001 5430
5002=back 5431=back
5003 5432
5004 5433
5005=head1 PORTING FROM LIBEV 3.X TO 4.X 5434=head1 PORTING FROM LIBEV 3.X TO 4.X
5014=over 4 5443=over 4
5015 5444
5016=item C<EV_COMPAT3> backwards compatibility mechanism 5445=item C<EV_COMPAT3> backwards compatibility mechanism
5017 5446
5018The backward compatibility mechanism can be controlled by 5447The backward compatibility mechanism can be controlled by
5019C<EV_COMPAT3>. See L<PREPROCESSOR SYMBOLS/MACROS> in the L<EMBEDDING> 5448C<EV_COMPAT3>. See L</"PREPROCESSOR SYMBOLS/MACROS"> in the L</EMBEDDING>
5020section. 5449section.
5021 5450
5022=item C<ev_default_destroy> and C<ev_default_fork> have been removed 5451=item C<ev_default_destroy> and C<ev_default_fork> have been removed
5023 5452
5024These calls can be replaced easily by their C<ev_loop_xxx> counterparts: 5453These calls can be replaced easily by their C<ev_loop_xxx> counterparts:
5067=over 4 5496=over 4
5068 5497
5069=item active 5498=item active
5070 5499
5071A watcher is active as long as it has been started and not yet stopped. 5500A watcher is active as long as it has been started and not yet stopped.
5072See L<WATCHER STATES> for details. 5501See L</WATCHER STATES> for details.
5073 5502
5074=item application 5503=item application
5075 5504
5076In this document, an application is whatever is using libev. 5505In this document, an application is whatever is using libev.
5077 5506
5113watchers and events. 5542watchers and events.
5114 5543
5115=item pending 5544=item pending
5116 5545
5117A watcher is pending as soon as the corresponding event has been 5546A watcher is pending as soon as the corresponding event has been
5118detected. See L<WATCHER STATES> for details. 5547detected. See L</WATCHER STATES> for details.
5119 5548
5120=item real time 5549=item real time
5121 5550
5122The physical time that is observed. It is apparently strictly monotonic :) 5551The physical time that is observed. It is apparently strictly monotonic :)
5123 5552
5124=item wall-clock time 5553=item wall-clock time
5125 5554
5126The time and date as shown on clocks. Unlike real time, it can actually 5555The time and date as shown on clocks. Unlike real time, it can actually
5127be wrong and jump forwards and backwards, e.g. when the you adjust your 5556be wrong and jump forwards and backwards, e.g. when you adjust your
5128clock. 5557clock.
5129 5558
5130=item watcher 5559=item watcher
5131 5560
5132A data structure that describes interest in certain events. Watchers need 5561A data structure that describes interest in certain events. Watchers need
5135=back 5564=back
5136 5565
5137=head1 AUTHOR 5566=head1 AUTHOR
5138 5567
5139Marc Lehmann <libev@schmorp.de>, with repeated corrections by Mikael 5568Marc Lehmann <libev@schmorp.de>, with repeated corrections by Mikael
5140Magnusson and Emanuele Giaquinta. 5569Magnusson and Emanuele Giaquinta, and minor corrections by many others.
5141 5570

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