ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/libev/ev.pod
(Generate patch)

Comparing libev/ev.pod (file contents):
Revision 1.352 by root, Mon Jan 10 14:30:15 2011 UTC vs.
Revision 1.415 by root, Fri May 4 20:51:08 2012 UTC

58 ev_timer_start (loop, &timeout_watcher); 58 ev_timer_start (loop, &timeout_watcher);
59 59
60 // now wait for events to arrive 60 // now wait for events to arrive
61 ev_run (loop, 0); 61 ev_run (loop, 0);
62 62
63 // unloop was called, so exit 63 // break was called, so exit
64 return 0; 64 return 0;
65 } 65 }
66 66
67=head1 ABOUT THIS DOCUMENT 67=head1 ABOUT THIS DOCUMENT
68 68
82 82
83=head1 WHAT TO READ WHEN IN A HURRY 83=head1 WHAT TO READ WHEN IN A HURRY
84 84
85This manual tries to be very detailed, but unfortunately, this also makes 85This manual tries to be very detailed, but unfortunately, this also makes
86it very long. If you just want to know the basics of libev, I suggest 86it very long. If you just want to know the basics of libev, I suggest
87reading L<ANATOMY OF A WATCHER>, then the L<EXAMPLE PROGRAM> above and 87reading L</ANATOMY OF A WATCHER>, then the L</EXAMPLE PROGRAM> above and
88look up the missing functions in L<GLOBAL FUNCTIONS> and the C<ev_io> and 88look up the missing functions in L</GLOBAL FUNCTIONS> and the C<ev_io> and
89C<ev_timer> sections in L<WATCHER TYPES>. 89C<ev_timer> sections in L</WATCHER TYPES>.
90 90
91=head1 ABOUT LIBEV 91=head1 ABOUT LIBEV
92 92
93Libev is an event loop: you register interest in certain events (such as a 93Libev is an event loop: you register interest in certain events (such as a
94file descriptor being readable or a timeout occurring), and it will manage 94file descriptor being readable or a timeout occurring), and it will manage
174=item ev_tstamp ev_time () 174=item ev_tstamp ev_time ()
175 175
176Returns the current time as libev would use it. Please note that the 176Returns the current time as libev would use it. Please note that the
177C<ev_now> function is usually faster and also often returns the timestamp 177C<ev_now> function is usually faster and also often returns the timestamp
178you actually want to know. Also interesting is the combination of 178you actually want to know. Also interesting is the combination of
179C<ev_update_now> and C<ev_now>. 179C<ev_now_update> and C<ev_now>.
180 180
181=item ev_sleep (ev_tstamp interval) 181=item ev_sleep (ev_tstamp interval)
182 182
183Sleep for the given interval: The current thread will be blocked until 183Sleep for the given interval: The current thread will be blocked
184either it is interrupted or the given time interval has passed. Basically 184until either it is interrupted or the given time interval has
185passed (approximately - it might return a bit earlier even if not
186interrupted). Returns immediately if C<< interval <= 0 >>.
187
185this is a sub-second-resolution C<sleep ()>. 188Basically this is a sub-second-resolution C<sleep ()>.
189
190The range of the C<interval> is limited - libev only guarantees to work
191with sleep times of up to one day (C<< interval <= 86400 >>).
186 192
187=item int ev_version_major () 193=item int ev_version_major ()
188 194
189=item int ev_version_minor () 195=item int ev_version_minor ()
190 196
241the current system, you would need to look at C<ev_embeddable_backends () 247the current system, you would need to look at C<ev_embeddable_backends ()
242& ev_supported_backends ()>, likewise for recommended ones. 248& ev_supported_backends ()>, likewise for recommended ones.
243 249
244See the description of C<ev_embed> watchers for more info. 250See the description of C<ev_embed> watchers for more info.
245 251
246=item ev_set_allocator (void *(*cb)(void *ptr, long size)) 252=item ev_set_allocator (void *(*cb)(void *ptr, long size) throw ())
247 253
248Sets the allocation function to use (the prototype is similar - the 254Sets the allocation function to use (the prototype is similar - the
249semantics are identical to the C<realloc> C89/SuS/POSIX function). It is 255semantics are identical to the C<realloc> C89/SuS/POSIX function). It is
250used to allocate and free memory (no surprises here). If it returns zero 256used to allocate and free memory (no surprises here). If it returns zero
251when memory needs to be allocated (C<size != 0>), the library might abort 257when memory needs to be allocated (C<size != 0>), the library might abort
277 } 283 }
278 284
279 ... 285 ...
280 ev_set_allocator (persistent_realloc); 286 ev_set_allocator (persistent_realloc);
281 287
282=item ev_set_syserr_cb (void (*cb)(const char *msg)) 288=item ev_set_syserr_cb (void (*cb)(const char *msg) throw ())
283 289
284Set the callback function to call on a retryable system call error (such 290Set the callback function to call on a retryable system call error (such
285as failed select, poll, epoll_wait). The message is a printable string 291as failed select, poll, epoll_wait). The message is a printable string
286indicating the system call or subsystem causing the problem. If this 292indicating the system call or subsystem causing the problem. If this
287callback is set, then libev will expect it to remedy the situation, no 293callback is set, then libev will expect it to remedy the situation, no
435example) that can't properly initialise their signal masks. 441example) that can't properly initialise their signal masks.
436 442
437=item C<EVFLAG_NOSIGMASK> 443=item C<EVFLAG_NOSIGMASK>
438 444
439When this flag is specified, then libev will avoid to modify the signal 445When this flag is specified, then libev will avoid to modify the signal
440mask. Specifically, this means you ahve to make sure signals are unblocked 446mask. Specifically, this means you have to make sure signals are unblocked
441when you want to receive them. 447when you want to receive them.
442 448
443This behaviour is useful when you want to do your own signal handling, or 449This behaviour is useful when you want to do your own signal handling, or
444want to handle signals only in specific threads and want to avoid libev 450want to handle signals only in specific threads and want to avoid libev
445unblocking the signals. 451unblocking the signals.
452
453It's also required by POSIX in a threaded program, as libev calls
454C<sigprocmask>, whose behaviour is officially unspecified.
446 455
447This flag's behaviour will become the default in future versions of libev. 456This flag's behaviour will become the default in future versions of libev.
448 457
449=item C<EVBACKEND_SELECT> (value 1, portable select backend) 458=item C<EVBACKEND_SELECT> (value 1, portable select backend)
450 459
480=item C<EVBACKEND_EPOLL> (value 4, Linux) 489=item C<EVBACKEND_EPOLL> (value 4, Linux)
481 490
482Use the linux-specific epoll(7) interface (for both pre- and post-2.6.9 491Use the linux-specific epoll(7) interface (for both pre- and post-2.6.9
483kernels). 492kernels).
484 493
485For few fds, this backend is a bit little slower than poll and select, 494For few fds, this backend is a bit little slower than poll and select, but
486but it scales phenomenally better. While poll and select usually scale 495it scales phenomenally better. While poll and select usually scale like
487like O(total_fds) where n is the total number of fds (or the highest fd), 496O(total_fds) where total_fds is the total number of fds (or the highest
488epoll scales either O(1) or O(active_fds). 497fd), epoll scales either O(1) or O(active_fds).
489 498
490The epoll mechanism deserves honorable mention as the most misdesigned 499The epoll mechanism deserves honorable mention as the most misdesigned
491of the more advanced event mechanisms: mere annoyances include silently 500of the more advanced event mechanisms: mere annoyances include silently
492dropping file descriptors, requiring a system call per change per file 501dropping file descriptors, requiring a system call per change per file
493descriptor (and unnecessary guessing of parameters), problems with dup, 502descriptor (and unnecessary guessing of parameters), problems with dup,
4960.1ms) and so on. The biggest issue is fork races, however - if a program 5050.1ms) and so on. The biggest issue is fork races, however - if a program
497forks then I<both> parent and child process have to recreate the epoll 506forks then I<both> parent and child process have to recreate the epoll
498set, which can take considerable time (one syscall per file descriptor) 507set, which can take considerable time (one syscall per file descriptor)
499and is of course hard to detect. 508and is of course hard to detect.
500 509
501Epoll is also notoriously buggy - embedding epoll fds I<should> work, but 510Epoll is also notoriously buggy - embedding epoll fds I<should> work,
502of course I<doesn't>, and epoll just loves to report events for totally 511but of course I<doesn't>, and epoll just loves to report events for
503I<different> file descriptors (even already closed ones, so one cannot 512totally I<different> file descriptors (even already closed ones, so
504even remove them from the set) than registered in the set (especially 513one cannot even remove them from the set) than registered in the set
505on SMP systems). Libev tries to counter these spurious notifications by 514(especially on SMP systems). Libev tries to counter these spurious
506employing an additional generation counter and comparing that against the 515notifications by employing an additional generation counter and comparing
507events to filter out spurious ones, recreating the set when required. Last 516that against the events to filter out spurious ones, recreating the set
517when required. Epoll also erroneously rounds down timeouts, but gives you
518no way to know when and by how much, so sometimes you have to busy-wait
519because epoll returns immediately despite a nonzero timeout. And last
508not least, it also refuses to work with some file descriptors which work 520not least, it also refuses to work with some file descriptors which work
509perfectly fine with C<select> (files, many character devices...). 521perfectly fine with C<select> (files, many character devices...).
510 522
511Epoll is truly the train wreck analog among event poll mechanisms. 523Epoll is truly the train wreck among event poll mechanisms, a frankenpoll,
524cobbled together in a hurry, no thought to design or interaction with
525others. Oh, the pain, will it ever stop...
512 526
513While stopping, setting and starting an I/O watcher in the same iteration 527While stopping, setting and starting an I/O watcher in the same iteration
514will result in some caching, there is still a system call per such 528will result in some caching, there is still a system call per such
515incident (because the same I<file descriptor> could point to a different 529incident (because the same I<file descriptor> could point to a different
516I<file description> now), so its best to avoid that. Also, C<dup ()>'ed 530I<file description> now), so its best to avoid that. Also, C<dup ()>'ed
553 567
554It scales in the same way as the epoll backend, but the interface to the 568It scales in the same way as the epoll backend, but the interface to the
555kernel is more efficient (which says nothing about its actual speed, of 569kernel is more efficient (which says nothing about its actual speed, of
556course). While stopping, setting and starting an I/O watcher does never 570course). While stopping, setting and starting an I/O watcher does never
557cause an extra system call as with C<EVBACKEND_EPOLL>, it still adds up to 571cause an extra system call as with C<EVBACKEND_EPOLL>, it still adds up to
558two event changes per incident. Support for C<fork ()> is very bad (but 572two event changes per incident. Support for C<fork ()> is very bad (you
559sane, unlike epoll) and it drops fds silently in similarly hard-to-detect 573might have to leak fd's on fork, but it's more sane than epoll) and it
560cases 574drops fds silently in similarly hard-to-detect cases
561 575
562This backend usually performs well under most conditions. 576This backend usually performs well under most conditions.
563 577
564While nominally embeddable in other event loops, this doesn't work 578While nominally embeddable in other event loops, this doesn't work
565everywhere, so you might need to test for this. And since it is broken 579everywhere, so you might need to test for this. And since it is broken
594among the OS-specific backends (I vastly prefer correctness over speed 608among the OS-specific backends (I vastly prefer correctness over speed
595hacks). 609hacks).
596 610
597On the negative side, the interface is I<bizarre> - so bizarre that 611On the negative side, the interface is I<bizarre> - so bizarre that
598even sun itself gets it wrong in their code examples: The event polling 612even sun itself gets it wrong in their code examples: The event polling
599function sometimes returning events to the caller even though an error 613function sometimes returns events to the caller even though an error
600occured, but with no indication whether it has done so or not (yes, it's 614occurred, but with no indication whether it has done so or not (yes, it's
601even documented that way) - deadly for edge-triggered interfaces where 615even documented that way) - deadly for edge-triggered interfaces where you
602you absolutely have to know whether an event occured or not because you 616absolutely have to know whether an event occurred or not because you have
603have to re-arm the watcher. 617to re-arm the watcher.
604 618
605Fortunately libev seems to be able to work around these idiocies. 619Fortunately libev seems to be able to work around these idiocies.
606 620
607This backend maps C<EV_READ> and C<EV_WRITE> in the same way as 621This backend maps C<EV_READ> and C<EV_WRITE> in the same way as
608C<EVBACKEND_POLL>. 622C<EVBACKEND_POLL>.
750 764
751This function is rarely useful, but when some event callback runs for a 765This function is rarely useful, but when some event callback runs for a
752very long time without entering the event loop, updating libev's idea of 766very long time without entering the event loop, updating libev's idea of
753the current time is a good idea. 767the current time is a good idea.
754 768
755See also L<The special problem of time updates> in the C<ev_timer> section. 769See also L</The special problem of time updates> in the C<ev_timer> section.
756 770
757=item ev_suspend (loop) 771=item ev_suspend (loop)
758 772
759=item ev_resume (loop) 773=item ev_resume (loop)
760 774
778without a previous call to C<ev_suspend>. 792without a previous call to C<ev_suspend>.
779 793
780Calling C<ev_suspend>/C<ev_resume> has the side effect of updating the 794Calling C<ev_suspend>/C<ev_resume> has the side effect of updating the
781event loop time (see C<ev_now_update>). 795event loop time (see C<ev_now_update>).
782 796
783=item ev_run (loop, int flags) 797=item bool ev_run (loop, int flags)
784 798
785Finally, this is it, the event handler. This function usually is called 799Finally, this is it, the event handler. This function usually is called
786after you have initialised all your watchers and you want to start 800after you have initialised all your watchers and you want to start
787handling events. It will ask the operating system for any new events, call 801handling events. It will ask the operating system for any new events, call
788the watcher callbacks, an then repeat the whole process indefinitely: This 802the watcher callbacks, and then repeat the whole process indefinitely: This
789is why event loops are called I<loops>. 803is why event loops are called I<loops>.
790 804
791If the flags argument is specified as C<0>, it will keep handling events 805If the flags argument is specified as C<0>, it will keep handling events
792until either no event watchers are active anymore or C<ev_break> was 806until either no event watchers are active anymore or C<ev_break> was
793called. 807called.
808
809The return value is false if there are no more active watchers (which
810usually means "all jobs done" or "deadlock"), and true in all other cases
811(which usually means " you should call C<ev_run> again").
794 812
795Please note that an explicit C<ev_break> is usually better than 813Please note that an explicit C<ev_break> is usually better than
796relying on all watchers to be stopped when deciding when a program has 814relying on all watchers to be stopped when deciding when a program has
797finished (especially in interactive programs), but having a program 815finished (especially in interactive programs), but having a program
798that automatically loops as long as it has to and no longer by virtue 816that automatically loops as long as it has to and no longer by virtue
799of relying on its watchers stopping correctly, that is truly a thing of 817of relying on its watchers stopping correctly, that is truly a thing of
800beauty. 818beauty.
801 819
802This function is also I<mostly> exception-safe - you can break out of 820This function is I<mostly> exception-safe - you can break out of a
803a C<ev_run> call by calling C<longjmp> in a callback, throwing a C++ 821C<ev_run> call by calling C<longjmp> in a callback, throwing a C++
804exception and so on. This does not decrement the C<ev_depth> value, nor 822exception and so on. This does not decrement the C<ev_depth> value, nor
805will it clear any outstanding C<EVBREAK_ONE> breaks. 823will it clear any outstanding C<EVBREAK_ONE> breaks.
806 824
807A flags value of C<EVRUN_NOWAIT> will look for new events, will handle 825A flags value of C<EVRUN_NOWAIT> will look for new events, will handle
808those events and any already outstanding ones, but will not wait and 826those events and any already outstanding ones, but will not wait and
820This is useful if you are waiting for some external event in conjunction 838This is useful if you are waiting for some external event in conjunction
821with something not expressible using other libev watchers (i.e. "roll your 839with something not expressible using other libev watchers (i.e. "roll your
822own C<ev_run>"). However, a pair of C<ev_prepare>/C<ev_check> watchers is 840own C<ev_run>"). However, a pair of C<ev_prepare>/C<ev_check> watchers is
823usually a better approach for this kind of thing. 841usually a better approach for this kind of thing.
824 842
825Here are the gory details of what C<ev_run> does: 843Here are the gory details of what C<ev_run> does (this is for your
844understanding, not a guarantee that things will work exactly like this in
845future versions):
826 846
827 - Increment loop depth. 847 - Increment loop depth.
828 - Reset the ev_break status. 848 - Reset the ev_break status.
829 - Before the first iteration, call any pending watchers. 849 - Before the first iteration, call any pending watchers.
830 LOOP: 850 LOOP:
863anymore. 883anymore.
864 884
865 ... queue jobs here, make sure they register event watchers as long 885 ... queue jobs here, make sure they register event watchers as long
866 ... as they still have work to do (even an idle watcher will do..) 886 ... as they still have work to do (even an idle watcher will do..)
867 ev_run (my_loop, 0); 887 ev_run (my_loop, 0);
868 ... jobs done or somebody called unloop. yeah! 888 ... jobs done or somebody called break. yeah!
869 889
870=item ev_break (loop, how) 890=item ev_break (loop, how)
871 891
872Can be used to make a call to C<ev_run> return early (but only after it 892Can be used to make a call to C<ev_run> return early (but only after it
873has processed all outstanding events). The C<how> argument must be either 893has processed all outstanding events). The C<how> argument must be either
936overhead for the actual polling but can deliver many events at once. 956overhead for the actual polling but can deliver many events at once.
937 957
938By setting a higher I<io collect interval> you allow libev to spend more 958By setting a higher I<io collect interval> you allow libev to spend more
939time collecting I/O events, so you can handle more events per iteration, 959time collecting I/O events, so you can handle more events per iteration,
940at the cost of increasing latency. Timeouts (both C<ev_periodic> and 960at the cost of increasing latency. Timeouts (both C<ev_periodic> and
941C<ev_timer>) will be not affected. Setting this to a non-null value will 961C<ev_timer>) will not be affected. Setting this to a non-null value will
942introduce an additional C<ev_sleep ()> call into most loop iterations. The 962introduce an additional C<ev_sleep ()> call into most loop iterations. The
943sleep time ensures that libev will not poll for I/O events more often then 963sleep time ensures that libev will not poll for I/O events more often then
944once per this interval, on average. 964once per this interval, on average (as long as the host time resolution is
965good enough).
945 966
946Likewise, by setting a higher I<timeout collect interval> you allow libev 967Likewise, by setting a higher I<timeout collect interval> you allow libev
947to spend more time collecting timeouts, at the expense of increased 968to spend more time collecting timeouts, at the expense of increased
948latency/jitter/inexactness (the watcher callback will be called 969latency/jitter/inexactness (the watcher callback will be called
949later). C<ev_io> watchers will not be affected. Setting this to a non-null 970later). C<ev_io> watchers will not be affected. Setting this to a non-null
995invoke the actual watchers inside another context (another thread etc.). 1016invoke the actual watchers inside another context (another thread etc.).
996 1017
997If you want to reset the callback, use C<ev_invoke_pending> as new 1018If you want to reset the callback, use C<ev_invoke_pending> as new
998callback. 1019callback.
999 1020
1000=item ev_set_loop_release_cb (loop, void (*release)(EV_P), void (*acquire)(EV_P)) 1021=item ev_set_loop_release_cb (loop, void (*release)(EV_P) throw (), void (*acquire)(EV_P) throw ())
1001 1022
1002Sometimes you want to share the same loop between multiple threads. This 1023Sometimes you want to share the same loop between multiple threads. This
1003can be done relatively simply by putting mutex_lock/unlock calls around 1024can be done relatively simply by putting mutex_lock/unlock calls around
1004each call to a libev function. 1025each call to a libev function.
1005 1026
1006However, C<ev_run> can run an indefinite time, so it is not feasible 1027However, C<ev_run> can run an indefinite time, so it is not feasible
1007to wait for it to return. One way around this is to wake up the event 1028to wait for it to return. One way around this is to wake up the event
1008loop via C<ev_break> and C<av_async_send>, another way is to set these 1029loop via C<ev_break> and C<ev_async_send>, another way is to set these
1009I<release> and I<acquire> callbacks on the loop. 1030I<release> and I<acquire> callbacks on the loop.
1010 1031
1011When set, then C<release> will be called just before the thread is 1032When set, then C<release> will be called just before the thread is
1012suspended waiting for new events, and C<acquire> is called just 1033suspended waiting for new events, and C<acquire> is called just
1013afterwards. 1034afterwards.
1153 1174
1154=item C<EV_PREPARE> 1175=item C<EV_PREPARE>
1155 1176
1156=item C<EV_CHECK> 1177=item C<EV_CHECK>
1157 1178
1158All C<ev_prepare> watchers are invoked just I<before> C<ev_run> starts 1179All C<ev_prepare> watchers are invoked just I<before> C<ev_run> starts to
1159to gather new events, and all C<ev_check> watchers are invoked just after 1180gather new events, and all C<ev_check> watchers are queued (not invoked)
1160C<ev_run> has gathered them, but before it invokes any callbacks for any 1181just after C<ev_run> has gathered them, but before it queues any callbacks
1182for any received events. That means C<ev_prepare> watchers are the last
1183watchers invoked before the event loop sleeps or polls for new events, and
1184C<ev_check> watchers will be invoked before any other watchers of the same
1185or lower priority within an event loop iteration.
1186
1161received events. Callbacks of both watcher types can start and stop as 1187Callbacks of both watcher types can start and stop as many watchers as
1162many watchers as they want, and all of them will be taken into account 1188they want, and all of them will be taken into account (for example, a
1163(for example, a C<ev_prepare> watcher might start an idle watcher to keep 1189C<ev_prepare> watcher might start an idle watcher to keep C<ev_run> from
1164C<ev_run> from blocking). 1190blocking).
1165 1191
1166=item C<EV_EMBED> 1192=item C<EV_EMBED>
1167 1193
1168The embedded event loop specified in the C<ev_embed> watcher needs attention. 1194The embedded event loop specified in the C<ev_embed> watcher needs attention.
1169 1195
1292 1318
1293=item callback ev_cb (ev_TYPE *watcher) 1319=item callback ev_cb (ev_TYPE *watcher)
1294 1320
1295Returns the callback currently set on the watcher. 1321Returns the callback currently set on the watcher.
1296 1322
1297=item ev_cb_set (ev_TYPE *watcher, callback) 1323=item ev_set_cb (ev_TYPE *watcher, callback)
1298 1324
1299Change the callback. You can change the callback at virtually any time 1325Change the callback. You can change the callback at virtually any time
1300(modulo threads). 1326(modulo threads).
1301 1327
1302=item ev_set_priority (ev_TYPE *watcher, int priority) 1328=item ev_set_priority (ev_TYPE *watcher, int priority)
1320or might not have been clamped to the valid range. 1346or might not have been clamped to the valid range.
1321 1347
1322The default priority used by watchers when no priority has been set is 1348The default priority used by watchers when no priority has been set is
1323always C<0>, which is supposed to not be too high and not be too low :). 1349always C<0>, which is supposed to not be too high and not be too low :).
1324 1350
1325See L<WATCHER PRIORITY MODELS>, below, for a more thorough treatment of 1351See L</WATCHER PRIORITY MODELS>, below, for a more thorough treatment of
1326priorities. 1352priorities.
1327 1353
1328=item ev_invoke (loop, ev_TYPE *watcher, int revents) 1354=item ev_invoke (loop, ev_TYPE *watcher, int revents)
1329 1355
1330Invoke the C<watcher> with the given C<loop> and C<revents>. Neither 1356Invoke the C<watcher> with the given C<loop> and C<revents>. Neither
1355See also C<ev_feed_fd_event> and C<ev_feed_signal_event> for related 1381See also C<ev_feed_fd_event> and C<ev_feed_signal_event> for related
1356functions that do not need a watcher. 1382functions that do not need a watcher.
1357 1383
1358=back 1384=back
1359 1385
1360=head2 ASSOCIATING CUSTOM DATA WITH A WATCHER 1386See also the L</ASSOCIATING CUSTOM DATA WITH A WATCHER> and L</BUILDING YOUR
1361 1387OWN COMPOSITE WATCHERS> idioms.
1362Each watcher has, by default, a member C<void *data> that you can change
1363and read at any time: libev will completely ignore it. This can be used
1364to associate arbitrary data with your watcher. If you need more data and
1365don't want to allocate memory and store a pointer to it in that data
1366member, you can also "subclass" the watcher type and provide your own
1367data:
1368
1369 struct my_io
1370 {
1371 ev_io io;
1372 int otherfd;
1373 void *somedata;
1374 struct whatever *mostinteresting;
1375 };
1376
1377 ...
1378 struct my_io w;
1379 ev_io_init (&w.io, my_cb, fd, EV_READ);
1380
1381And since your callback will be called with a pointer to the watcher, you
1382can cast it back to your own type:
1383
1384 static void my_cb (struct ev_loop *loop, ev_io *w_, int revents)
1385 {
1386 struct my_io *w = (struct my_io *)w_;
1387 ...
1388 }
1389
1390More interesting and less C-conformant ways of casting your callback type
1391instead have been omitted.
1392
1393Another common scenario is to use some data structure with multiple
1394embedded watchers:
1395
1396 struct my_biggy
1397 {
1398 int some_data;
1399 ev_timer t1;
1400 ev_timer t2;
1401 }
1402
1403In this case getting the pointer to C<my_biggy> is a bit more
1404complicated: Either you store the address of your C<my_biggy> struct
1405in the C<data> member of the watcher (for woozies), or you need to use
1406some pointer arithmetic using C<offsetof> inside your watchers (for real
1407programmers):
1408
1409 #include <stddef.h>
1410
1411 static void
1412 t1_cb (EV_P_ ev_timer *w, int revents)
1413 {
1414 struct my_biggy big = (struct my_biggy *)
1415 (((char *)w) - offsetof (struct my_biggy, t1));
1416 }
1417
1418 static void
1419 t2_cb (EV_P_ ev_timer *w, int revents)
1420 {
1421 struct my_biggy big = (struct my_biggy *)
1422 (((char *)w) - offsetof (struct my_biggy, t2));
1423 }
1424 1388
1425=head2 WATCHER STATES 1389=head2 WATCHER STATES
1426 1390
1427There are various watcher states mentioned throughout this manual - 1391There are various watcher states mentioned throughout this manual -
1428active, pending and so on. In this section these states and the rules to 1392active, pending and so on. In this section these states and the rules to
1431 1395
1432=over 4 1396=over 4
1433 1397
1434=item initialiased 1398=item initialiased
1435 1399
1436Before a watcher can be registered with the event looop it has to be 1400Before a watcher can be registered with the event loop it has to be
1437initialised. This can be done with a call to C<ev_TYPE_init>, or calls to 1401initialised. This can be done with a call to C<ev_TYPE_init>, or calls to
1438C<ev_init> followed by the watcher-specific C<ev_TYPE_set> function. 1402C<ev_init> followed by the watcher-specific C<ev_TYPE_set> function.
1439 1403
1440In this state it is simply some block of memory that is suitable for use 1404In this state it is simply some block of memory that is suitable for
1441in an event loop. It can be moved around, freed, reused etc. at will. 1405use in an event loop. It can be moved around, freed, reused etc. at
1406will - as long as you either keep the memory contents intact, or call
1407C<ev_TYPE_init> again.
1442 1408
1443=item started/running/active 1409=item started/running/active
1444 1410
1445Once a watcher has been started with a call to C<ev_TYPE_start> it becomes 1411Once a watcher has been started with a call to C<ev_TYPE_start> it becomes
1446property of the event loop, and is actively waiting for events. While in 1412property of the event loop, and is actively waiting for events. While in
1474latter will clear any pending state the watcher might be in, regardless 1440latter will clear any pending state the watcher might be in, regardless
1475of whether it was active or not, so stopping a watcher explicitly before 1441of whether it was active or not, so stopping a watcher explicitly before
1476freeing it is often a good idea. 1442freeing it is often a good idea.
1477 1443
1478While stopped (and not pending) the watcher is essentially in the 1444While stopped (and not pending) the watcher is essentially in the
1479initialised state, that is it can be reused, moved, modified in any way 1445initialised state, that is, it can be reused, moved, modified in any way
1480you wish. 1446you wish (but when you trash the memory block, you need to C<ev_TYPE_init>
1447it again).
1481 1448
1482=back 1449=back
1483 1450
1484=head2 WATCHER PRIORITY MODELS 1451=head2 WATCHER PRIORITY MODELS
1485 1452
1614In general you can register as many read and/or write event watchers per 1581In general you can register as many read and/or write event watchers per
1615fd as you want (as long as you don't confuse yourself). Setting all file 1582fd as you want (as long as you don't confuse yourself). Setting all file
1616descriptors to non-blocking mode is also usually a good idea (but not 1583descriptors to non-blocking mode is also usually a good idea (but not
1617required if you know what you are doing). 1584required if you know what you are doing).
1618 1585
1619If you cannot use non-blocking mode, then force the use of a
1620known-to-be-good backend (at the time of this writing, this includes only
1621C<EVBACKEND_SELECT> and C<EVBACKEND_POLL>). The same applies to file
1622descriptors for which non-blocking operation makes no sense (such as
1623files) - libev doesn't guarantee any specific behaviour in that case.
1624
1625Another thing you have to watch out for is that it is quite easy to 1586Another thing you have to watch out for is that it is quite easy to
1626receive "spurious" readiness notifications, that is your callback might 1587receive "spurious" readiness notifications, that is, your callback might
1627be called with C<EV_READ> but a subsequent C<read>(2) will actually block 1588be called with C<EV_READ> but a subsequent C<read>(2) will actually block
1628because there is no data. Not only are some backends known to create a 1589because there is no data. It is very easy to get into this situation even
1629lot of those (for example Solaris ports), it is very easy to get into 1590with a relatively standard program structure. Thus it is best to always
1630this situation even with a relatively standard program structure. Thus 1591use non-blocking I/O: An extra C<read>(2) returning C<EAGAIN> is far
1631it is best to always use non-blocking I/O: An extra C<read>(2) returning
1632C<EAGAIN> is far preferable to a program hanging until some data arrives. 1592preferable to a program hanging until some data arrives.
1633 1593
1634If you cannot run the fd in non-blocking mode (for example you should 1594If you cannot run the fd in non-blocking mode (for example you should
1635not play around with an Xlib connection), then you have to separately 1595not play around with an Xlib connection), then you have to separately
1636re-test whether a file descriptor is really ready with a known-to-be good 1596re-test whether a file descriptor is really ready with a known-to-be good
1637interface such as poll (fortunately in our Xlib example, Xlib already 1597interface such as poll (fortunately in the case of Xlib, it already does
1638does this on its own, so its quite safe to use). Some people additionally 1598this on its own, so its quite safe to use). Some people additionally
1639use C<SIGALRM> and an interval timer, just to be sure you won't block 1599use C<SIGALRM> and an interval timer, just to be sure you won't block
1640indefinitely. 1600indefinitely.
1641 1601
1642But really, best use non-blocking mode. 1602But really, best use non-blocking mode.
1643 1603
1671 1631
1672There is no workaround possible except not registering events 1632There is no workaround possible except not registering events
1673for potentially C<dup ()>'ed file descriptors, or to resort to 1633for potentially C<dup ()>'ed file descriptors, or to resort to
1674C<EVBACKEND_SELECT> or C<EVBACKEND_POLL>. 1634C<EVBACKEND_SELECT> or C<EVBACKEND_POLL>.
1675 1635
1636=head3 The special problem of files
1637
1638Many people try to use C<select> (or libev) on file descriptors
1639representing files, and expect it to become ready when their program
1640doesn't block on disk accesses (which can take a long time on their own).
1641
1642However, this cannot ever work in the "expected" way - you get a readiness
1643notification as soon as the kernel knows whether and how much data is
1644there, and in the case of open files, that's always the case, so you
1645always get a readiness notification instantly, and your read (or possibly
1646write) will still block on the disk I/O.
1647
1648Another way to view it is that in the case of sockets, pipes, character
1649devices and so on, there is another party (the sender) that delivers data
1650on its own, but in the case of files, there is no such thing: the disk
1651will not send data on its own, simply because it doesn't know what you
1652wish to read - you would first have to request some data.
1653
1654Since files are typically not-so-well supported by advanced notification
1655mechanism, libev tries hard to emulate POSIX behaviour with respect
1656to files, even though you should not use it. The reason for this is
1657convenience: sometimes you want to watch STDIN or STDOUT, which is
1658usually a tty, often a pipe, but also sometimes files or special devices
1659(for example, C<epoll> on Linux works with F</dev/random> but not with
1660F</dev/urandom>), and even though the file might better be served with
1661asynchronous I/O instead of with non-blocking I/O, it is still useful when
1662it "just works" instead of freezing.
1663
1664So avoid file descriptors pointing to files when you know it (e.g. use
1665libeio), but use them when it is convenient, e.g. for STDIN/STDOUT, or
1666when you rarely read from a file instead of from a socket, and want to
1667reuse the same code path.
1668
1676=head3 The special problem of fork 1669=head3 The special problem of fork
1677 1670
1678Some backends (epoll, kqueue) do not support C<fork ()> at all or exhibit 1671Some backends (epoll, kqueue) do not support C<fork ()> at all or exhibit
1679useless behaviour. Libev fully supports fork, but needs to be told about 1672useless behaviour. Libev fully supports fork, but needs to be told about
1680it in the child. 1673it in the child if you want to continue to use it in the child.
1681 1674
1682To support fork in your programs, you either have to call 1675To support fork in your child processes, you have to call C<ev_loop_fork
1683C<ev_default_fork ()> or C<ev_loop_fork ()> after a fork in the child, 1676()> after a fork in the child, enable C<EVFLAG_FORKCHECK>, or resort to
1684enable C<EVFLAG_FORKCHECK>, or resort to C<EVBACKEND_SELECT> or 1677C<EVBACKEND_SELECT> or C<EVBACKEND_POLL>.
1685C<EVBACKEND_POLL>.
1686 1678
1687=head3 The special problem of SIGPIPE 1679=head3 The special problem of SIGPIPE
1688 1680
1689While not really specific to libev, it is easy to forget about C<SIGPIPE>: 1681While not really specific to libev, it is easy to forget about C<SIGPIPE>:
1690when writing to a pipe whose other end has been closed, your program gets 1682when writing to a pipe whose other end has been closed, your program gets
1788detecting time jumps is hard, and some inaccuracies are unavoidable (the 1780detecting time jumps is hard, and some inaccuracies are unavoidable (the
1789monotonic clock option helps a lot here). 1781monotonic clock option helps a lot here).
1790 1782
1791The callback is guaranteed to be invoked only I<after> its timeout has 1783The callback is guaranteed to be invoked only I<after> its timeout has
1792passed (not I<at>, so on systems with very low-resolution clocks this 1784passed (not I<at>, so on systems with very low-resolution clocks this
1793might introduce a small delay). If multiple timers become ready during the 1785might introduce a small delay, see "the special problem of being too
1786early", below). If multiple timers become ready during the same loop
1794same loop iteration then the ones with earlier time-out values are invoked 1787iteration then the ones with earlier time-out values are invoked before
1795before ones of the same priority with later time-out values (but this is 1788ones of the same priority with later time-out values (but this is no
1796no longer true when a callback calls C<ev_run> recursively). 1789longer true when a callback calls C<ev_run> recursively).
1797 1790
1798=head3 Be smart about timeouts 1791=head3 Be smart about timeouts
1799 1792
1800Many real-world problems involve some kind of timeout, usually for error 1793Many real-world problems involve some kind of timeout, usually for error
1801recovery. A typical example is an HTTP request - if the other side hangs, 1794recovery. A typical example is an HTTP request - if the other side hangs,
1876 1869
1877In this case, it would be more efficient to leave the C<ev_timer> alone, 1870In this case, it would be more efficient to leave the C<ev_timer> alone,
1878but remember the time of last activity, and check for a real timeout only 1871but remember the time of last activity, and check for a real timeout only
1879within the callback: 1872within the callback:
1880 1873
1874 ev_tstamp timeout = 60.;
1881 ev_tstamp last_activity; // time of last activity 1875 ev_tstamp last_activity; // time of last activity
1876 ev_timer timer;
1882 1877
1883 static void 1878 static void
1884 callback (EV_P_ ev_timer *w, int revents) 1879 callback (EV_P_ ev_timer *w, int revents)
1885 { 1880 {
1886 ev_tstamp now = ev_now (EV_A); 1881 // calculate when the timeout would happen
1887 ev_tstamp timeout = last_activity + 60.; 1882 ev_tstamp after = last_activity - ev_now (EV_A) + timeout;
1888 1883
1889 // if last_activity + 60. is older than now, we did time out 1884 // if negative, it means we the timeout already occurred
1890 if (timeout < now) 1885 if (after < 0.)
1891 { 1886 {
1892 // timeout occurred, take action 1887 // timeout occurred, take action
1893 } 1888 }
1894 else 1889 else
1895 { 1890 {
1896 // callback was invoked, but there was some activity, re-arm 1891 // callback was invoked, but there was some recent
1897 // the watcher to fire in last_activity + 60, which is 1892 // activity. simply restart the timer to time out
1898 // guaranteed to be in the future, so "again" is positive: 1893 // after "after" seconds, which is the earliest time
1899 w->repeat = timeout - now; 1894 // the timeout can occur.
1895 ev_timer_set (w, after, 0.);
1900 ev_timer_again (EV_A_ w); 1896 ev_timer_start (EV_A_ w);
1901 } 1897 }
1902 } 1898 }
1903 1899
1904To summarise the callback: first calculate the real timeout (defined 1900To summarise the callback: first calculate in how many seconds the
1905as "60 seconds after the last activity"), then check if that time has 1901timeout will occur (by calculating the absolute time when it would occur,
1906been reached, which means something I<did>, in fact, time out. Otherwise 1902C<last_activity + timeout>, and subtracting the current time, C<ev_now
1907the callback was invoked too early (C<timeout> is in the future), so 1903(EV_A)> from that).
1908re-schedule the timer to fire at that future time, to see if maybe we have
1909a timeout then.
1910 1904
1911Note how C<ev_timer_again> is used, taking advantage of the 1905If this value is negative, then we are already past the timeout, i.e. we
1912C<ev_timer_again> optimisation when the timer is already running. 1906timed out, and need to do whatever is needed in this case.
1907
1908Otherwise, we now the earliest time at which the timeout would trigger,
1909and simply start the timer with this timeout value.
1910
1911In other words, each time the callback is invoked it will check whether
1912the timeout occurred. If not, it will simply reschedule itself to check
1913again at the earliest time it could time out. Rinse. Repeat.
1913 1914
1914This scheme causes more callback invocations (about one every 60 seconds 1915This scheme causes more callback invocations (about one every 60 seconds
1915minus half the average time between activity), but virtually no calls to 1916minus half the average time between activity), but virtually no calls to
1916libev to change the timeout. 1917libev to change the timeout.
1917 1918
1918To start the timer, simply initialise the watcher and set C<last_activity> 1919To start the machinery, simply initialise the watcher and set
1919to the current time (meaning we just have some activity :), then call the 1920C<last_activity> to the current time (meaning there was some activity just
1920callback, which will "do the right thing" and start the timer: 1921now), then call the callback, which will "do the right thing" and start
1922the timer:
1921 1923
1924 last_activity = ev_now (EV_A);
1922 ev_init (timer, callback); 1925 ev_init (&timer, callback);
1923 last_activity = ev_now (loop); 1926 callback (EV_A_ &timer, 0);
1924 callback (loop, timer, EV_TIMER);
1925 1927
1926And when there is some activity, simply store the current time in 1928When there is some activity, simply store the current time in
1927C<last_activity>, no libev calls at all: 1929C<last_activity>, no libev calls at all:
1928 1930
1931 if (activity detected)
1929 last_activity = ev_now (loop); 1932 last_activity = ev_now (EV_A);
1933
1934When your timeout value changes, then the timeout can be changed by simply
1935providing a new value, stopping the timer and calling the callback, which
1936will again do the right thing (for example, time out immediately :).
1937
1938 timeout = new_value;
1939 ev_timer_stop (EV_A_ &timer);
1940 callback (EV_A_ &timer, 0);
1930 1941
1931This technique is slightly more complex, but in most cases where the 1942This technique is slightly more complex, but in most cases where the
1932time-out is unlikely to be triggered, much more efficient. 1943time-out is unlikely to be triggered, much more efficient.
1933
1934Changing the timeout is trivial as well (if it isn't hard-coded in the
1935callback :) - just change the timeout and invoke the callback, which will
1936fix things for you.
1937 1944
1938=item 4. Wee, just use a double-linked list for your timeouts. 1945=item 4. Wee, just use a double-linked list for your timeouts.
1939 1946
1940If there is not one request, but many thousands (millions...), all 1947If there is not one request, but many thousands (millions...), all
1941employing some kind of timeout with the same timeout value, then one can 1948employing some kind of timeout with the same timeout value, then one can
1968Method #1 is almost always a bad idea, and buys you nothing. Method #4 is 1975Method #1 is almost always a bad idea, and buys you nothing. Method #4 is
1969rather complicated, but extremely efficient, something that really pays 1976rather complicated, but extremely efficient, something that really pays
1970off after the first million or so of active timers, i.e. it's usually 1977off after the first million or so of active timers, i.e. it's usually
1971overkill :) 1978overkill :)
1972 1979
1980=head3 The special problem of being too early
1981
1982If you ask a timer to call your callback after three seconds, then
1983you expect it to be invoked after three seconds - but of course, this
1984cannot be guaranteed to infinite precision. Less obviously, it cannot be
1985guaranteed to any precision by libev - imagine somebody suspending the
1986process with a STOP signal for a few hours for example.
1987
1988So, libev tries to invoke your callback as soon as possible I<after> the
1989delay has occurred, but cannot guarantee this.
1990
1991A less obvious failure mode is calling your callback too early: many event
1992loops compare timestamps with a "elapsed delay >= requested delay", but
1993this can cause your callback to be invoked much earlier than you would
1994expect.
1995
1996To see why, imagine a system with a clock that only offers full second
1997resolution (think windows if you can't come up with a broken enough OS
1998yourself). If you schedule a one-second timer at the time 500.9, then the
1999event loop will schedule your timeout to elapse at a system time of 500
2000(500.9 truncated to the resolution) + 1, or 501.
2001
2002If an event library looks at the timeout 0.1s later, it will see "501 >=
2003501" and invoke the callback 0.1s after it was started, even though a
2004one-second delay was requested - this is being "too early", despite best
2005intentions.
2006
2007This is the reason why libev will never invoke the callback if the elapsed
2008delay equals the requested delay, but only when the elapsed delay is
2009larger than the requested delay. In the example above, libev would only invoke
2010the callback at system time 502, or 1.1s after the timer was started.
2011
2012So, while libev cannot guarantee that your callback will be invoked
2013exactly when requested, it I<can> and I<does> guarantee that the requested
2014delay has actually elapsed, or in other words, it always errs on the "too
2015late" side of things.
2016
1973=head3 The special problem of time updates 2017=head3 The special problem of time updates
1974 2018
1975Establishing the current time is a costly operation (it usually takes at 2019Establishing the current time is a costly operation (it usually takes
1976least two system calls): EV therefore updates its idea of the current 2020at least one system call): EV therefore updates its idea of the current
1977time only before and after C<ev_run> collects new events, which causes a 2021time only before and after C<ev_run> collects new events, which causes a
1978growing difference between C<ev_now ()> and C<ev_time ()> when handling 2022growing difference between C<ev_now ()> and C<ev_time ()> when handling
1979lots of events in one iteration. 2023lots of events in one iteration.
1980 2024
1981The relative timeouts are calculated relative to the C<ev_now ()> 2025The relative timeouts are calculated relative to the C<ev_now ()>
1987 ev_timer_set (&timer, after + ev_now () - ev_time (), 0.); 2031 ev_timer_set (&timer, after + ev_now () - ev_time (), 0.);
1988 2032
1989If the event loop is suspended for a long time, you can also force an 2033If the event loop is suspended for a long time, you can also force an
1990update of the time returned by C<ev_now ()> by calling C<ev_now_update 2034update of the time returned by C<ev_now ()> by calling C<ev_now_update
1991()>. 2035()>.
2036
2037=head3 The special problem of unsynchronised clocks
2038
2039Modern systems have a variety of clocks - libev itself uses the normal
2040"wall clock" clock and, if available, the monotonic clock (to avoid time
2041jumps).
2042
2043Neither of these clocks is synchronised with each other or any other clock
2044on the system, so C<ev_time ()> might return a considerably different time
2045than C<gettimeofday ()> or C<time ()>. On a GNU/Linux system, for example,
2046a call to C<gettimeofday> might return a second count that is one higher
2047than a directly following call to C<time>.
2048
2049The moral of this is to only compare libev-related timestamps with
2050C<ev_time ()> and C<ev_now ()>, at least if you want better precision than
2051a second or so.
2052
2053One more problem arises due to this lack of synchronisation: if libev uses
2054the system monotonic clock and you compare timestamps from C<ev_time>
2055or C<ev_now> from when you started your timer and when your callback is
2056invoked, you will find that sometimes the callback is a bit "early".
2057
2058This is because C<ev_timer>s work in real time, not wall clock time, so
2059libev makes sure your callback is not invoked before the delay happened,
2060I<measured according to the real time>, not the system clock.
2061
2062If your timeouts are based on a physical timescale (e.g. "time out this
2063connection after 100 seconds") then this shouldn't bother you as it is
2064exactly the right behaviour.
2065
2066If you want to compare wall clock/system timestamps to your timers, then
2067you need to use C<ev_periodic>s, as these are based on the wall clock
2068time, where your comparisons will always generate correct results.
1992 2069
1993=head3 The special problems of suspended animation 2070=head3 The special problems of suspended animation
1994 2071
1995When you leave the server world it is quite customary to hit machines that 2072When you leave the server world it is quite customary to hit machines that
1996can suspend/hibernate - what happens to the clocks during such a suspend? 2073can suspend/hibernate - what happens to the clocks during such a suspend?
2040keep up with the timer (because it takes longer than those 10 seconds to 2117keep up with the timer (because it takes longer than those 10 seconds to
2041do stuff) the timer will not fire more than once per event loop iteration. 2118do stuff) the timer will not fire more than once per event loop iteration.
2042 2119
2043=item ev_timer_again (loop, ev_timer *) 2120=item ev_timer_again (loop, ev_timer *)
2044 2121
2045This will act as if the timer timed out and restart it again if it is 2122This will act as if the timer timed out, and restarts it again if it is
2046repeating. The exact semantics are: 2123repeating. It basically works like calling C<ev_timer_stop>, updating the
2124timeout to the C<repeat> value and calling C<ev_timer_start>.
2047 2125
2126The exact semantics are as in the following rules, all of which will be
2127applied to the watcher:
2128
2129=over 4
2130
2048If the timer is pending, its pending status is cleared. 2131=item If the timer is pending, the pending status is always cleared.
2049 2132
2050If the timer is started but non-repeating, stop it (as if it timed out). 2133=item If the timer is started but non-repeating, stop it (as if it timed
2134out, without invoking it).
2051 2135
2052If the timer is repeating, either start it if necessary (with the 2136=item If the timer is repeating, make the C<repeat> value the new timeout
2053C<repeat> value), or reset the running timer to the C<repeat> value. 2137and start the timer, if necessary.
2054 2138
2139=back
2140
2055This sounds a bit complicated, see L<Be smart about timeouts>, above, for a 2141This sounds a bit complicated, see L</Be smart about timeouts>, above, for a
2056usage example. 2142usage example.
2057 2143
2058=item ev_tstamp ev_timer_remaining (loop, ev_timer *) 2144=item ev_tstamp ev_timer_remaining (loop, ev_timer *)
2059 2145
2060Returns the remaining time until a timer fires. If the timer is active, 2146Returns the remaining time until a timer fires. If the timer is active,
2180 2266
2181Another way to think about it (for the mathematically inclined) is that 2267Another way to think about it (for the mathematically inclined) is that
2182C<ev_periodic> will try to run the callback in this mode at the next possible 2268C<ev_periodic> will try to run the callback in this mode at the next possible
2183time where C<time = offset (mod interval)>, regardless of any time jumps. 2269time where C<time = offset (mod interval)>, regardless of any time jumps.
2184 2270
2185For numerical stability it is preferable that the C<offset> value is near 2271The C<interval> I<MUST> be positive, and for numerical stability, the
2186C<ev_now ()> (the current time), but there is no range requirement for 2272interval value should be higher than C<1/8192> (which is around 100
2187this value, and in fact is often specified as zero. 2273microseconds) and C<offset> should be higher than C<0> and should have
2274at most a similar magnitude as the current time (say, within a factor of
2275ten). Typical values for offset are, in fact, C<0> or something between
2276C<0> and C<interval>, which is also the recommended range.
2188 2277
2189Note also that there is an upper limit to how often a timer can fire (CPU 2278Note also that there is an upper limit to how often a timer can fire (CPU
2190speed for example), so if C<interval> is very small then timing stability 2279speed for example), so if C<interval> is very small then timing stability
2191will of course deteriorate. Libev itself tries to be exact to be about one 2280will of course deteriorate. Libev itself tries to be exact to be about one
2192millisecond (if the OS supports it and the machine is fast enough). 2281millisecond (if the OS supports it and the machine is fast enough).
2335=head3 The special problem of inheritance over fork/execve/pthread_create 2424=head3 The special problem of inheritance over fork/execve/pthread_create
2336 2425
2337Both the signal mask (C<sigprocmask>) and the signal disposition 2426Both the signal mask (C<sigprocmask>) and the signal disposition
2338(C<sigaction>) are unspecified after starting a signal watcher (and after 2427(C<sigaction>) are unspecified after starting a signal watcher (and after
2339stopping it again), that is, libev might or might not block the signal, 2428stopping it again), that is, libev might or might not block the signal,
2340and might or might not set or restore the installed signal handler. 2429and might or might not set or restore the installed signal handler (but
2430see C<EVFLAG_NOSIGMASK>).
2341 2431
2342While this does not matter for the signal disposition (libev never 2432While this does not matter for the signal disposition (libev never
2343sets signals to C<SIG_IGN>, so handlers will be reset to C<SIG_DFL> on 2433sets signals to C<SIG_IGN>, so handlers will be reset to C<SIG_DFL> on
2344C<execve>), this matters for the signal mask: many programs do not expect 2434C<execve>), this matters for the signal mask: many programs do not expect
2345certain signals to be blocked. 2435certain signals to be blocked.
2757Apart from keeping your process non-blocking (which is a useful 2847Apart from keeping your process non-blocking (which is a useful
2758effect on its own sometimes), idle watchers are a good place to do 2848effect on its own sometimes), idle watchers are a good place to do
2759"pseudo-background processing", or delay processing stuff to after the 2849"pseudo-background processing", or delay processing stuff to after the
2760event loop has handled all outstanding events. 2850event loop has handled all outstanding events.
2761 2851
2852=head3 Abusing an C<ev_idle> watcher for its side-effect
2853
2854As long as there is at least one active idle watcher, libev will never
2855sleep unnecessarily. Or in other words, it will loop as fast as possible.
2856For this to work, the idle watcher doesn't need to be invoked at all - the
2857lowest priority will do.
2858
2859This mode of operation can be useful together with an C<ev_check> watcher,
2860to do something on each event loop iteration - for example to balance load
2861between different connections.
2862
2863See L</Abusing an ev_check watcher for its side-effect> for a longer
2864example.
2865
2762=head3 Watcher-Specific Functions and Data Members 2866=head3 Watcher-Specific Functions and Data Members
2763 2867
2764=over 4 2868=over 4
2765 2869
2766=item ev_idle_init (ev_idle *, callback) 2870=item ev_idle_init (ev_idle *, callback)
2777callback, free it. Also, use no error checking, as usual. 2881callback, free it. Also, use no error checking, as usual.
2778 2882
2779 static void 2883 static void
2780 idle_cb (struct ev_loop *loop, ev_idle *w, int revents) 2884 idle_cb (struct ev_loop *loop, ev_idle *w, int revents)
2781 { 2885 {
2886 // stop the watcher
2887 ev_idle_stop (loop, w);
2888
2889 // now we can free it
2782 free (w); 2890 free (w);
2891
2783 // now do something you wanted to do when the program has 2892 // now do something you wanted to do when the program has
2784 // no longer anything immediate to do. 2893 // no longer anything immediate to do.
2785 } 2894 }
2786 2895
2787 ev_idle *idle_watcher = malloc (sizeof (ev_idle)); 2896 ev_idle *idle_watcher = malloc (sizeof (ev_idle));
2789 ev_idle_start (loop, idle_watcher); 2898 ev_idle_start (loop, idle_watcher);
2790 2899
2791 2900
2792=head2 C<ev_prepare> and C<ev_check> - customise your event loop! 2901=head2 C<ev_prepare> and C<ev_check> - customise your event loop!
2793 2902
2794Prepare and check watchers are usually (but not always) used in pairs: 2903Prepare and check watchers are often (but not always) used in pairs:
2795prepare watchers get invoked before the process blocks and check watchers 2904prepare watchers get invoked before the process blocks and check watchers
2796afterwards. 2905afterwards.
2797 2906
2798You I<must not> call C<ev_run> or similar functions that enter 2907You I<must not> call C<ev_run> or similar functions that enter
2799the current event loop from either C<ev_prepare> or C<ev_check> 2908the current event loop from either C<ev_prepare> or C<ev_check>
2827with priority higher than or equal to the event loop and one coroutine 2936with priority higher than or equal to the event loop and one coroutine
2828of lower priority, but only once, using idle watchers to keep the event 2937of lower priority, but only once, using idle watchers to keep the event
2829loop from blocking if lower-priority coroutines are active, thus mapping 2938loop from blocking if lower-priority coroutines are active, thus mapping
2830low-priority coroutines to idle/background tasks). 2939low-priority coroutines to idle/background tasks).
2831 2940
2832It is recommended to give C<ev_check> watchers highest (C<EV_MAXPRI>) 2941When used for this purpose, it is recommended to give C<ev_check> watchers
2833priority, to ensure that they are being run before any other watchers 2942highest (C<EV_MAXPRI>) priority, to ensure that they are being run before
2834after the poll (this doesn't matter for C<ev_prepare> watchers). 2943any other watchers after the poll (this doesn't matter for C<ev_prepare>
2944watchers).
2835 2945
2836Also, C<ev_check> watchers (and C<ev_prepare> watchers, too) should not 2946Also, C<ev_check> watchers (and C<ev_prepare> watchers, too) should not
2837activate ("feed") events into libev. While libev fully supports this, they 2947activate ("feed") events into libev. While libev fully supports this, they
2838might get executed before other C<ev_check> watchers did their job. As 2948might get executed before other C<ev_check> watchers did their job. As
2839C<ev_check> watchers are often used to embed other (non-libev) event 2949C<ev_check> watchers are often used to embed other (non-libev) event
2840loops those other event loops might be in an unusable state until their 2950loops those other event loops might be in an unusable state until their
2841C<ev_check> watcher ran (always remind yourself to coexist peacefully with 2951C<ev_check> watcher ran (always remind yourself to coexist peacefully with
2842others). 2952others).
2953
2954=head3 Abusing an C<ev_check> watcher for its side-effect
2955
2956C<ev_check> (and less often also C<ev_prepare>) watchers can also be
2957useful because they are called once per event loop iteration. For
2958example, if you want to handle a large number of connections fairly, you
2959normally only do a bit of work for each active connection, and if there
2960is more work to do, you wait for the next event loop iteration, so other
2961connections have a chance of making progress.
2962
2963Using an C<ev_check> watcher is almost enough: it will be called on the
2964next event loop iteration. However, that isn't as soon as possible -
2965without external events, your C<ev_check> watcher will not be invoked.
2966
2967
2968This is where C<ev_idle> watchers come in handy - all you need is a
2969single global idle watcher that is active as long as you have one active
2970C<ev_check> watcher. The C<ev_idle> watcher makes sure the event loop
2971will not sleep, and the C<ev_check> watcher makes sure a callback gets
2972invoked. Neither watcher alone can do that.
2843 2973
2844=head3 Watcher-Specific Functions and Data Members 2974=head3 Watcher-Specific Functions and Data Members
2845 2975
2846=over 4 2976=over 4
2847 2977
3216 atexit (program_exits); 3346 atexit (program_exits);
3217 3347
3218 3348
3219=head2 C<ev_async> - how to wake up an event loop 3349=head2 C<ev_async> - how to wake up an event loop
3220 3350
3221In general, you cannot use an C<ev_run> from multiple threads or other 3351In general, you cannot use an C<ev_loop> from multiple threads or other
3222asynchronous sources such as signal handlers (as opposed to multiple event 3352asynchronous sources such as signal handlers (as opposed to multiple event
3223loops - those are of course safe to use in different threads). 3353loops - those are of course safe to use in different threads).
3224 3354
3225Sometimes, however, you need to wake up an event loop you do not control, 3355Sometimes, however, you need to wake up an event loop you do not control,
3226for example because it belongs to another thread. This is what C<ev_async> 3356for example because it belongs to another thread. This is what C<ev_async>
3228it by calling C<ev_async_send>, which is thread- and signal safe. 3358it by calling C<ev_async_send>, which is thread- and signal safe.
3229 3359
3230This functionality is very similar to C<ev_signal> watchers, as signals, 3360This functionality is very similar to C<ev_signal> watchers, as signals,
3231too, are asynchronous in nature, and signals, too, will be compressed 3361too, are asynchronous in nature, and signals, too, will be compressed
3232(i.e. the number of callback invocations may be less than the number of 3362(i.e. the number of callback invocations may be less than the number of
3233C<ev_async_sent> calls). In fact, you could use signal watchers as a kind 3363C<ev_async_send> calls). In fact, you could use signal watchers as a kind
3234of "global async watchers" by using a watcher on an otherwise unused 3364of "global async watchers" by using a watcher on an otherwise unused
3235signal, and C<ev_feed_signal> to signal this watcher from another thread, 3365signal, and C<ev_feed_signal> to signal this watcher from another thread,
3236even without knowing which loop owns the signal. 3366even without knowing which loop owns the signal.
3237
3238Unlike C<ev_signal> watchers, C<ev_async> works with any event loop, not
3239just the default loop.
3240 3367
3241=head3 Queueing 3368=head3 Queueing
3242 3369
3243C<ev_async> does not support queueing of data in any way. The reason 3370C<ev_async> does not support queueing of data in any way. The reason
3244is that the author does not know of a simple (or any) algorithm for a 3371is that the author does not know of a simple (or any) algorithm for a
3336trust me. 3463trust me.
3337 3464
3338=item ev_async_send (loop, ev_async *) 3465=item ev_async_send (loop, ev_async *)
3339 3466
3340Sends/signals/activates the given C<ev_async> watcher, that is, feeds 3467Sends/signals/activates the given C<ev_async> watcher, that is, feeds
3341an C<EV_ASYNC> event on the watcher into the event loop. Unlike 3468an C<EV_ASYNC> event on the watcher into the event loop, and instantly
3469returns.
3470
3342C<ev_feed_event>, this call is safe to do from other threads, signal or 3471Unlike C<ev_feed_event>, this call is safe to do from other threads,
3343similar contexts (see the discussion of C<EV_ATOMIC_T> in the embedding 3472signal or similar contexts (see the discussion of C<EV_ATOMIC_T> in the
3344section below on what exactly this means). 3473embedding section below on what exactly this means).
3345 3474
3346Note that, as with other watchers in libev, multiple events might get 3475Note that, as with other watchers in libev, multiple events might get
3347compressed into a single callback invocation (another way to look at this 3476compressed into a single callback invocation (another way to look at
3348is that C<ev_async> watchers are level-triggered, set on C<ev_async_send>, 3477this is that C<ev_async> watchers are level-triggered: they are set on
3349reset when the event loop detects that). 3478C<ev_async_send>, reset when the event loop detects that).
3350 3479
3351This call incurs the overhead of a system call only once per event loop 3480This call incurs the overhead of at most one extra system call per event
3352iteration, so while the overhead might be noticeable, it doesn't apply to 3481loop iteration, if the event loop is blocked, and no syscall at all if
3353repeated calls to C<ev_async_send> for the same event loop. 3482the event loop (or your program) is processing events. That means that
3483repeated calls are basically free (there is no need to avoid calls for
3484performance reasons) and that the overhead becomes smaller (typically
3485zero) under load.
3354 3486
3355=item bool = ev_async_pending (ev_async *) 3487=item bool = ev_async_pending (ev_async *)
3356 3488
3357Returns a non-zero value when C<ev_async_send> has been called on the 3489Returns a non-zero value when C<ev_async_send> has been called on the
3358watcher but the event has not yet been processed (or even noted) by the 3490watcher but the event has not yet been processed (or even noted) by the
3413 ev_once (STDIN_FILENO, EV_READ, 10., stdin_ready, 0); 3545 ev_once (STDIN_FILENO, EV_READ, 10., stdin_ready, 0);
3414 3546
3415=item ev_feed_fd_event (loop, int fd, int revents) 3547=item ev_feed_fd_event (loop, int fd, int revents)
3416 3548
3417Feed an event on the given fd, as if a file descriptor backend detected 3549Feed an event on the given fd, as if a file descriptor backend detected
3418the given events it. 3550the given events.
3419 3551
3420=item ev_feed_signal_event (loop, int signum) 3552=item ev_feed_signal_event (loop, int signum)
3421 3553
3422Feed an event as if the given signal occurred. See also C<ev_feed_signal>, 3554Feed an event as if the given signal occurred. See also C<ev_feed_signal>,
3423which is async-safe. 3555which is async-safe.
3429 3561
3430This section explains some common idioms that are not immediately 3562This section explains some common idioms that are not immediately
3431obvious. Note that examples are sprinkled over the whole manual, and this 3563obvious. Note that examples are sprinkled over the whole manual, and this
3432section only contains stuff that wouldn't fit anywhere else. 3564section only contains stuff that wouldn't fit anywhere else.
3433 3565
3434=over 4 3566=head2 ASSOCIATING CUSTOM DATA WITH A WATCHER
3435 3567
3436=item Model/nested event loop invocations and exit conditions. 3568Each watcher has, by default, a C<void *data> member that you can read
3569or modify at any time: libev will completely ignore it. This can be used
3570to associate arbitrary data with your watcher. If you need more data and
3571don't want to allocate memory separately and store a pointer to it in that
3572data member, you can also "subclass" the watcher type and provide your own
3573data:
3574
3575 struct my_io
3576 {
3577 ev_io io;
3578 int otherfd;
3579 void *somedata;
3580 struct whatever *mostinteresting;
3581 };
3582
3583 ...
3584 struct my_io w;
3585 ev_io_init (&w.io, my_cb, fd, EV_READ);
3586
3587And since your callback will be called with a pointer to the watcher, you
3588can cast it back to your own type:
3589
3590 static void my_cb (struct ev_loop *loop, ev_io *w_, int revents)
3591 {
3592 struct my_io *w = (struct my_io *)w_;
3593 ...
3594 }
3595
3596More interesting and less C-conformant ways of casting your callback
3597function type instead have been omitted.
3598
3599=head2 BUILDING YOUR OWN COMPOSITE WATCHERS
3600
3601Another common scenario is to use some data structure with multiple
3602embedded watchers, in effect creating your own watcher that combines
3603multiple libev event sources into one "super-watcher":
3604
3605 struct my_biggy
3606 {
3607 int some_data;
3608 ev_timer t1;
3609 ev_timer t2;
3610 }
3611
3612In this case getting the pointer to C<my_biggy> is a bit more
3613complicated: Either you store the address of your C<my_biggy> struct in
3614the C<data> member of the watcher (for woozies or C++ coders), or you need
3615to use some pointer arithmetic using C<offsetof> inside your watchers (for
3616real programmers):
3617
3618 #include <stddef.h>
3619
3620 static void
3621 t1_cb (EV_P_ ev_timer *w, int revents)
3622 {
3623 struct my_biggy big = (struct my_biggy *)
3624 (((char *)w) - offsetof (struct my_biggy, t1));
3625 }
3626
3627 static void
3628 t2_cb (EV_P_ ev_timer *w, int revents)
3629 {
3630 struct my_biggy big = (struct my_biggy *)
3631 (((char *)w) - offsetof (struct my_biggy, t2));
3632 }
3633
3634=head2 AVOIDING FINISHING BEFORE RETURNING
3635
3636Often you have structures like this in event-based programs:
3637
3638 callback ()
3639 {
3640 free (request);
3641 }
3642
3643 request = start_new_request (..., callback);
3644
3645The intent is to start some "lengthy" operation. The C<request> could be
3646used to cancel the operation, or do other things with it.
3647
3648It's not uncommon to have code paths in C<start_new_request> that
3649immediately invoke the callback, for example, to report errors. Or you add
3650some caching layer that finds that it can skip the lengthy aspects of the
3651operation and simply invoke the callback with the result.
3652
3653The problem here is that this will happen I<before> C<start_new_request>
3654has returned, so C<request> is not set.
3655
3656Even if you pass the request by some safer means to the callback, you
3657might want to do something to the request after starting it, such as
3658canceling it, which probably isn't working so well when the callback has
3659already been invoked.
3660
3661A common way around all these issues is to make sure that
3662C<start_new_request> I<always> returns before the callback is invoked. If
3663C<start_new_request> immediately knows the result, it can artificially
3664delay invoking the callback by e.g. using a C<prepare> or C<idle> watcher
3665for example, or more sneakily, by reusing an existing (stopped) watcher
3666and pushing it into the pending queue:
3667
3668 ev_set_cb (watcher, callback);
3669 ev_feed_event (EV_A_ watcher, 0);
3670
3671This way, C<start_new_request> can safely return before the callback is
3672invoked, while not delaying callback invocation too much.
3673
3674=head2 MODEL/NESTED EVENT LOOP INVOCATIONS AND EXIT CONDITIONS
3437 3675
3438Often (especially in GUI toolkits) there are places where you have 3676Often (especially in GUI toolkits) there are places where you have
3439I<modal> interaction, which is most easily implemented by recursively 3677I<modal> interaction, which is most easily implemented by recursively
3440invoking C<ev_run>. 3678invoking C<ev_run>.
3441 3679
3453 int exit_main_loop = 0; 3691 int exit_main_loop = 0;
3454 3692
3455 while (!exit_main_loop) 3693 while (!exit_main_loop)
3456 ev_run (EV_DEFAULT_ EVRUN_ONCE); 3694 ev_run (EV_DEFAULT_ EVRUN_ONCE);
3457 3695
3458 // in a model watcher 3696 // in a modal watcher
3459 int exit_nested_loop = 0; 3697 int exit_nested_loop = 0;
3460 3698
3461 while (!exit_nested_loop) 3699 while (!exit_nested_loop)
3462 ev_run (EV_A_ EVRUN_ONCE); 3700 ev_run (EV_A_ EVRUN_ONCE);
3463 3701
3470 exit_main_loop = 1; 3708 exit_main_loop = 1;
3471 3709
3472 // exit both 3710 // exit both
3473 exit_main_loop = exit_nested_loop = 1; 3711 exit_main_loop = exit_nested_loop = 1;
3474 3712
3475=back 3713=head2 THREAD LOCKING EXAMPLE
3714
3715Here is a fictitious example of how to run an event loop in a different
3716thread from where callbacks are being invoked and watchers are
3717created/added/removed.
3718
3719For a real-world example, see the C<EV::Loop::Async> perl module,
3720which uses exactly this technique (which is suited for many high-level
3721languages).
3722
3723The example uses a pthread mutex to protect the loop data, a condition
3724variable to wait for callback invocations, an async watcher to notify the
3725event loop thread and an unspecified mechanism to wake up the main thread.
3726
3727First, you need to associate some data with the event loop:
3728
3729 typedef struct {
3730 mutex_t lock; /* global loop lock */
3731 ev_async async_w;
3732 thread_t tid;
3733 cond_t invoke_cv;
3734 } userdata;
3735
3736 void prepare_loop (EV_P)
3737 {
3738 // for simplicity, we use a static userdata struct.
3739 static userdata u;
3740
3741 ev_async_init (&u->async_w, async_cb);
3742 ev_async_start (EV_A_ &u->async_w);
3743
3744 pthread_mutex_init (&u->lock, 0);
3745 pthread_cond_init (&u->invoke_cv, 0);
3746
3747 // now associate this with the loop
3748 ev_set_userdata (EV_A_ u);
3749 ev_set_invoke_pending_cb (EV_A_ l_invoke);
3750 ev_set_loop_release_cb (EV_A_ l_release, l_acquire);
3751
3752 // then create the thread running ev_run
3753 pthread_create (&u->tid, 0, l_run, EV_A);
3754 }
3755
3756The callback for the C<ev_async> watcher does nothing: the watcher is used
3757solely to wake up the event loop so it takes notice of any new watchers
3758that might have been added:
3759
3760 static void
3761 async_cb (EV_P_ ev_async *w, int revents)
3762 {
3763 // just used for the side effects
3764 }
3765
3766The C<l_release> and C<l_acquire> callbacks simply unlock/lock the mutex
3767protecting the loop data, respectively.
3768
3769 static void
3770 l_release (EV_P)
3771 {
3772 userdata *u = ev_userdata (EV_A);
3773 pthread_mutex_unlock (&u->lock);
3774 }
3775
3776 static void
3777 l_acquire (EV_P)
3778 {
3779 userdata *u = ev_userdata (EV_A);
3780 pthread_mutex_lock (&u->lock);
3781 }
3782
3783The event loop thread first acquires the mutex, and then jumps straight
3784into C<ev_run>:
3785
3786 void *
3787 l_run (void *thr_arg)
3788 {
3789 struct ev_loop *loop = (struct ev_loop *)thr_arg;
3790
3791 l_acquire (EV_A);
3792 pthread_setcanceltype (PTHREAD_CANCEL_ASYNCHRONOUS, 0);
3793 ev_run (EV_A_ 0);
3794 l_release (EV_A);
3795
3796 return 0;
3797 }
3798
3799Instead of invoking all pending watchers, the C<l_invoke> callback will
3800signal the main thread via some unspecified mechanism (signals? pipe
3801writes? C<Async::Interrupt>?) and then waits until all pending watchers
3802have been called (in a while loop because a) spurious wakeups are possible
3803and b) skipping inter-thread-communication when there are no pending
3804watchers is very beneficial):
3805
3806 static void
3807 l_invoke (EV_P)
3808 {
3809 userdata *u = ev_userdata (EV_A);
3810
3811 while (ev_pending_count (EV_A))
3812 {
3813 wake_up_other_thread_in_some_magic_or_not_so_magic_way ();
3814 pthread_cond_wait (&u->invoke_cv, &u->lock);
3815 }
3816 }
3817
3818Now, whenever the main thread gets told to invoke pending watchers, it
3819will grab the lock, call C<ev_invoke_pending> and then signal the loop
3820thread to continue:
3821
3822 static void
3823 real_invoke_pending (EV_P)
3824 {
3825 userdata *u = ev_userdata (EV_A);
3826
3827 pthread_mutex_lock (&u->lock);
3828 ev_invoke_pending (EV_A);
3829 pthread_cond_signal (&u->invoke_cv);
3830 pthread_mutex_unlock (&u->lock);
3831 }
3832
3833Whenever you want to start/stop a watcher or do other modifications to an
3834event loop, you will now have to lock:
3835
3836 ev_timer timeout_watcher;
3837 userdata *u = ev_userdata (EV_A);
3838
3839 ev_timer_init (&timeout_watcher, timeout_cb, 5.5, 0.);
3840
3841 pthread_mutex_lock (&u->lock);
3842 ev_timer_start (EV_A_ &timeout_watcher);
3843 ev_async_send (EV_A_ &u->async_w);
3844 pthread_mutex_unlock (&u->lock);
3845
3846Note that sending the C<ev_async> watcher is required because otherwise
3847an event loop currently blocking in the kernel will have no knowledge
3848about the newly added timer. By waking up the loop it will pick up any new
3849watchers in the next event loop iteration.
3850
3851=head2 THREADS, COROUTINES, CONTINUATIONS, QUEUES... INSTEAD OF CALLBACKS
3852
3853While the overhead of a callback that e.g. schedules a thread is small, it
3854is still an overhead. If you embed libev, and your main usage is with some
3855kind of threads or coroutines, you might want to customise libev so that
3856doesn't need callbacks anymore.
3857
3858Imagine you have coroutines that you can switch to using a function
3859C<switch_to (coro)>, that libev runs in a coroutine called C<libev_coro>
3860and that due to some magic, the currently active coroutine is stored in a
3861global called C<current_coro>. Then you can build your own "wait for libev
3862event" primitive by changing C<EV_CB_DECLARE> and C<EV_CB_INVOKE> (note
3863the differing C<;> conventions):
3864
3865 #define EV_CB_DECLARE(type) struct my_coro *cb;
3866 #define EV_CB_INVOKE(watcher) switch_to ((watcher)->cb)
3867
3868That means instead of having a C callback function, you store the
3869coroutine to switch to in each watcher, and instead of having libev call
3870your callback, you instead have it switch to that coroutine.
3871
3872A coroutine might now wait for an event with a function called
3873C<wait_for_event>. (the watcher needs to be started, as always, but it doesn't
3874matter when, or whether the watcher is active or not when this function is
3875called):
3876
3877 void
3878 wait_for_event (ev_watcher *w)
3879 {
3880 ev_set_cb (w, current_coro);
3881 switch_to (libev_coro);
3882 }
3883
3884That basically suspends the coroutine inside C<wait_for_event> and
3885continues the libev coroutine, which, when appropriate, switches back to
3886this or any other coroutine.
3887
3888You can do similar tricks if you have, say, threads with an event queue -
3889instead of storing a coroutine, you store the queue object and instead of
3890switching to a coroutine, you push the watcher onto the queue and notify
3891any waiters.
3892
3893To embed libev, see L</EMBEDDING>, but in short, it's easiest to create two
3894files, F<my_ev.h> and F<my_ev.c> that include the respective libev files:
3895
3896 // my_ev.h
3897 #define EV_CB_DECLARE(type) struct my_coro *cb;
3898 #define EV_CB_INVOKE(watcher) switch_to ((watcher)->cb);
3899 #include "../libev/ev.h"
3900
3901 // my_ev.c
3902 #define EV_H "my_ev.h"
3903 #include "../libev/ev.c"
3904
3905And then use F<my_ev.h> when you would normally use F<ev.h>, and compile
3906F<my_ev.c> into your project. When properly specifying include paths, you
3907can even use F<ev.h> as header file name directly.
3476 3908
3477 3909
3478=head1 LIBEVENT EMULATION 3910=head1 LIBEVENT EMULATION
3479 3911
3480Libev offers a compatibility emulation layer for libevent. It cannot 3912Libev offers a compatibility emulation layer for libevent. It cannot
3509to use the libev header file and library. 3941to use the libev header file and library.
3510 3942
3511=back 3943=back
3512 3944
3513=head1 C++ SUPPORT 3945=head1 C++ SUPPORT
3946
3947=head2 C API
3948
3949The normal C API should work fine when used from C++: both ev.h and the
3950libev sources can be compiled as C++. Therefore, code that uses the C API
3951will work fine.
3952
3953Proper exception specifications might have to be added to callbacks passed
3954to libev: exceptions may be thrown only from watcher callbacks, all
3955other callbacks (allocator, syserr, loop acquire/release and periodioc
3956reschedule callbacks) must not throw exceptions, and might need a C<throw
3957()> specification. If you have code that needs to be compiled as both C
3958and C++ you can use the C<EV_THROW> macro for this:
3959
3960 static void
3961 fatal_error (const char *msg) EV_THROW
3962 {
3963 perror (msg);
3964 abort ();
3965 }
3966
3967 ...
3968 ev_set_syserr_cb (fatal_error);
3969
3970The only API functions that can currently throw exceptions are C<ev_run>,
3971C<ev_invoke>, C<ev_invoke_pending> and C<ev_loop_destroy> (the latter
3972because it runs cleanup watchers).
3973
3974Throwing exceptions in watcher callbacks is only supported if libev itself
3975is compiled with a C++ compiler or your C and C++ environments allow
3976throwing exceptions through C libraries (most do).
3977
3978=head2 C++ API
3514 3979
3515Libev comes with some simplistic wrapper classes for C++ that mainly allow 3980Libev comes with some simplistic wrapper classes for C++ that mainly allow
3516you to use some convenience methods to start/stop watchers and also change 3981you to use some convenience methods to start/stop watchers and also change
3517the callback model to a model using method callbacks on objects. 3982the callback model to a model using method callbacks on objects.
3518 3983
3534with C<operator ()> can be used as callbacks. Other types should be easy 3999with C<operator ()> can be used as callbacks. Other types should be easy
3535to add as long as they only need one additional pointer for context. If 4000to add as long as they only need one additional pointer for context. If
3536you need support for other types of functors please contact the author 4001you need support for other types of functors please contact the author
3537(preferably after implementing it). 4002(preferably after implementing it).
3538 4003
4004For all this to work, your C++ compiler either has to use the same calling
4005conventions as your C compiler (for static member functions), or you have
4006to embed libev and compile libev itself as C++.
4007
3539Here is a list of things available in the C<ev> namespace: 4008Here is a list of things available in the C<ev> namespace:
3540 4009
3541=over 4 4010=over 4
3542 4011
3543=item C<ev::READ>, C<ev::WRITE> etc. 4012=item C<ev::READ>, C<ev::WRITE> etc.
3552=item C<ev::io>, C<ev::timer>, C<ev::periodic>, C<ev::idle>, C<ev::sig> etc. 4021=item C<ev::io>, C<ev::timer>, C<ev::periodic>, C<ev::idle>, C<ev::sig> etc.
3553 4022
3554For each C<ev_TYPE> watcher in F<ev.h> there is a corresponding class of 4023For each C<ev_TYPE> watcher in F<ev.h> there is a corresponding class of
3555the same name in the C<ev> namespace, with the exception of C<ev_signal> 4024the same name in the C<ev> namespace, with the exception of C<ev_signal>
3556which is called C<ev::sig> to avoid clashes with the C<signal> macro 4025which is called C<ev::sig> to avoid clashes with the C<signal> macro
3557defines by many implementations. 4026defined by many implementations.
3558 4027
3559All of those classes have these methods: 4028All of those classes have these methods:
3560 4029
3561=over 4 4030=over 4
3562 4031
3695watchers in the constructor. 4164watchers in the constructor.
3696 4165
3697 class myclass 4166 class myclass
3698 { 4167 {
3699 ev::io io ; void io_cb (ev::io &w, int revents); 4168 ev::io io ; void io_cb (ev::io &w, int revents);
3700 ev::io2 io2 ; void io2_cb (ev::io &w, int revents); 4169 ev::io io2 ; void io2_cb (ev::io &w, int revents);
3701 ev::idle idle; void idle_cb (ev::idle &w, int revents); 4170 ev::idle idle; void idle_cb (ev::idle &w, int revents);
3702 4171
3703 myclass (int fd) 4172 myclass (int fd)
3704 { 4173 {
3705 io .set <myclass, &myclass::io_cb > (this); 4174 io .set <myclass, &myclass::io_cb > (this);
3756L<http://hackage.haskell.org/cgi-bin/hackage-scripts/package/hlibev>. 4225L<http://hackage.haskell.org/cgi-bin/hackage-scripts/package/hlibev>.
3757 4226
3758=item D 4227=item D
3759 4228
3760Leandro Lucarella has written a D language binding (F<ev.d>) for libev, to 4229Leandro Lucarella has written a D language binding (F<ev.d>) for libev, to
3761be found at L<http://proj.llucax.com.ar/wiki/evd>. 4230be found at L<http://www.llucax.com.ar/proj/ev.d/index.html>.
3762 4231
3763=item Ocaml 4232=item Ocaml
3764 4233
3765Erkki Seppala has written Ocaml bindings for libev, to be found at 4234Erkki Seppala has written Ocaml bindings for libev, to be found at
3766L<http://modeemi.cs.tut.fi/~flux/software/ocaml-ev/>. 4235L<http://modeemi.cs.tut.fi/~flux/software/ocaml-ev/>.
3814suitable for use with C<EV_A>. 4283suitable for use with C<EV_A>.
3815 4284
3816=item C<EV_DEFAULT>, C<EV_DEFAULT_> 4285=item C<EV_DEFAULT>, C<EV_DEFAULT_>
3817 4286
3818Similar to the other two macros, this gives you the value of the default 4287Similar to the other two macros, this gives you the value of the default
3819loop, if multiple loops are supported ("ev loop default"). 4288loop, if multiple loops are supported ("ev loop default"). The default loop
4289will be initialised if it isn't already initialised.
4290
4291For non-multiplicity builds, these macros do nothing, so you always have
4292to initialise the loop somewhere.
3820 4293
3821=item C<EV_DEFAULT_UC>, C<EV_DEFAULT_UC_> 4294=item C<EV_DEFAULT_UC>, C<EV_DEFAULT_UC_>
3822 4295
3823Usage identical to C<EV_DEFAULT> and C<EV_DEFAULT_>, but requires that the 4296Usage identical to C<EV_DEFAULT> and C<EV_DEFAULT_>, but requires that the
3824default loop has been initialised (C<UC> == unchecked). Their behaviour 4297default loop has been initialised (C<UC> == unchecked). Their behaviour
3969supported). It will also not define any of the structs usually found in 4442supported). It will also not define any of the structs usually found in
3970F<event.h> that are not directly supported by the libev core alone. 4443F<event.h> that are not directly supported by the libev core alone.
3971 4444
3972In standalone mode, libev will still try to automatically deduce the 4445In standalone mode, libev will still try to automatically deduce the
3973configuration, but has to be more conservative. 4446configuration, but has to be more conservative.
4447
4448=item EV_USE_FLOOR
4449
4450If defined to be C<1>, libev will use the C<floor ()> function for its
4451periodic reschedule calculations, otherwise libev will fall back on a
4452portable (slower) implementation. If you enable this, you usually have to
4453link against libm or something equivalent. Enabling this when the C<floor>
4454function is not available will fail, so the safe default is to not enable
4455this.
3974 4456
3975=item EV_USE_MONOTONIC 4457=item EV_USE_MONOTONIC
3976 4458
3977If defined to be C<1>, libev will try to detect the availability of the 4459If defined to be C<1>, libev will try to detect the availability of the
3978monotonic clock option at both compile time and runtime. Otherwise no 4460monotonic clock option at both compile time and runtime. Otherwise no
4108If defined to be C<1>, libev will compile in support for the Linux inotify 4590If defined to be C<1>, libev will compile in support for the Linux inotify
4109interface to speed up C<ev_stat> watchers. Its actual availability will 4591interface to speed up C<ev_stat> watchers. Its actual availability will
4110be detected at runtime. If undefined, it will be enabled if the headers 4592be detected at runtime. If undefined, it will be enabled if the headers
4111indicate GNU/Linux + Glibc 2.4 or newer, otherwise disabled. 4593indicate GNU/Linux + Glibc 2.4 or newer, otherwise disabled.
4112 4594
4595=item EV_NO_SMP
4596
4597If defined to be C<1>, libev will assume that memory is always coherent
4598between threads, that is, threads can be used, but threads never run on
4599different cpus (or different cpu cores). This reduces dependencies
4600and makes libev faster.
4601
4602=item EV_NO_THREADS
4603
4604If defined to be C<1>, libev will assume that it will never be called
4605from different threads, which is a stronger assumption than C<EV_NO_SMP>,
4606above. This reduces dependencies and makes libev faster.
4607
4113=item EV_ATOMIC_T 4608=item EV_ATOMIC_T
4114 4609
4115Libev requires an integer type (suitable for storing C<0> or C<1>) whose 4610Libev requires an integer type (suitable for storing C<0> or C<1>) whose
4116access is atomic with respect to other threads or signal contexts. No such 4611access is atomic and serialised with respect to other threads or signal
4117type is easily found in the C language, so you can provide your own type 4612contexts. No such type is easily found in the C language, so you can
4118that you know is safe for your purposes. It is used both for signal handler "locking" 4613provide your own type that you know is safe for your purposes. It is used
4119as well as for signal and thread safety in C<ev_async> watchers. 4614both for signal handler "locking" as well as for signal and thread safety
4615in C<ev_async> watchers.
4120 4616
4121In the absence of this define, libev will use C<sig_atomic_t volatile> 4617In the absence of this define, libev will use C<sig_atomic_t volatile>
4122(from F<signal.h>), which is usually good enough on most platforms. 4618(from F<signal.h>), which is usually good enough on most platforms,
4619although strictly speaking using a type that also implies a memory fence
4620is required.
4123 4621
4124=item EV_H (h) 4622=item EV_H (h)
4125 4623
4126The name of the F<ev.h> header file used to include it. The default if 4624The name of the F<ev.h> header file used to include it. The default if
4127undefined is C<"ev.h"> in F<event.h>, F<ev.c> and F<ev++.h>. This can be 4625undefined is C<"ev.h"> in F<event.h>, F<ev.c> and F<ev++.h>. This can be
4151will have the C<struct ev_loop *> as first argument, and you can create 4649will have the C<struct ev_loop *> as first argument, and you can create
4152additional independent event loops. Otherwise there will be no support 4650additional independent event loops. Otherwise there will be no support
4153for multiple event loops and there is no first event loop pointer 4651for multiple event loops and there is no first event loop pointer
4154argument. Instead, all functions act on the single default loop. 4652argument. Instead, all functions act on the single default loop.
4155 4653
4654Note that C<EV_DEFAULT> and C<EV_DEFAULT_> will no longer provide a
4655default loop when multiplicity is switched off - you always have to
4656initialise the loop manually in this case.
4657
4156=item EV_MINPRI 4658=item EV_MINPRI
4157 4659
4158=item EV_MAXPRI 4660=item EV_MAXPRI
4159 4661
4160The range of allowed priorities. C<EV_MINPRI> must be smaller or equal to 4662The range of allowed priorities. C<EV_MINPRI> must be smaller or equal to
4196 #define EV_USE_POLL 1 4698 #define EV_USE_POLL 1
4197 #define EV_CHILD_ENABLE 1 4699 #define EV_CHILD_ENABLE 1
4198 #define EV_ASYNC_ENABLE 1 4700 #define EV_ASYNC_ENABLE 1
4199 4701
4200The actual value is a bitset, it can be a combination of the following 4702The actual value is a bitset, it can be a combination of the following
4201values: 4703values (by default, all of these are enabled):
4202 4704
4203=over 4 4705=over 4
4204 4706
4205=item C<1> - faster/larger code 4707=item C<1> - faster/larger code
4206 4708
4210code size by roughly 30% on amd64). 4712code size by roughly 30% on amd64).
4211 4713
4212When optimising for size, use of compiler flags such as C<-Os> with 4714When optimising for size, use of compiler flags such as C<-Os> with
4213gcc is recommended, as well as C<-DNDEBUG>, as libev contains a number of 4715gcc is recommended, as well as C<-DNDEBUG>, as libev contains a number of
4214assertions. 4716assertions.
4717
4718The default is off when C<__OPTIMIZE_SIZE__> is defined by your compiler
4719(e.g. gcc with C<-Os>).
4215 4720
4216=item C<2> - faster/larger data structures 4721=item C<2> - faster/larger data structures
4217 4722
4218Replaces the small 2-heap for timer management by a faster 4-heap, larger 4723Replaces the small 2-heap for timer management by a faster 4-heap, larger
4219hash table sizes and so on. This will usually further increase code size 4724hash table sizes and so on. This will usually further increase code size
4220and can additionally have an effect on the size of data structures at 4725and can additionally have an effect on the size of data structures at
4221runtime. 4726runtime.
4222 4727
4728The default is off when C<__OPTIMIZE_SIZE__> is defined by your compiler
4729(e.g. gcc with C<-Os>).
4730
4223=item C<4> - full API configuration 4731=item C<4> - full API configuration
4224 4732
4225This enables priorities (sets C<EV_MAXPRI>=2 and C<EV_MINPRI>=-2), and 4733This enables priorities (sets C<EV_MAXPRI>=2 and C<EV_MINPRI>=-2), and
4226enables multiplicity (C<EV_MULTIPLICITY>=1). 4734enables multiplicity (C<EV_MULTIPLICITY>=1).
4227 4735
4257 4765
4258With an intelligent-enough linker (gcc+binutils are intelligent enough 4766With an intelligent-enough linker (gcc+binutils are intelligent enough
4259when you use C<-Wl,--gc-sections -ffunction-sections>) functions unused by 4767when you use C<-Wl,--gc-sections -ffunction-sections>) functions unused by
4260your program might be left out as well - a binary starting a timer and an 4768your program might be left out as well - a binary starting a timer and an
4261I/O watcher then might come out at only 5Kb. 4769I/O watcher then might come out at only 5Kb.
4770
4771=item EV_API_STATIC
4772
4773If this symbol is defined (by default it is not), then all identifiers
4774will have static linkage. This means that libev will not export any
4775identifiers, and you cannot link against libev anymore. This can be useful
4776when you embed libev, only want to use libev functions in a single file,
4777and do not want its identifiers to be visible.
4778
4779To use this, define C<EV_API_STATIC> and include F<ev.c> in the file that
4780wants to use libev.
4781
4782This option only works when libev is compiled with a C compiler, as C++
4783doesn't support the required declaration syntax.
4262 4784
4263=item EV_AVOID_STDIO 4785=item EV_AVOID_STDIO
4264 4786
4265If this is set to C<1> at compiletime, then libev will avoid using stdio 4787If this is set to C<1> at compiletime, then libev will avoid using stdio
4266functions (printf, scanf, perror etc.). This will increase the code size 4788functions (printf, scanf, perror etc.). This will increase the code size
4410And a F<ev_cpp.C> implementation file that contains libev proper and is compiled: 4932And a F<ev_cpp.C> implementation file that contains libev proper and is compiled:
4411 4933
4412 #include "ev_cpp.h" 4934 #include "ev_cpp.h"
4413 #include "ev.c" 4935 #include "ev.c"
4414 4936
4415=head1 INTERACTION WITH OTHER PROGRAMS OR LIBRARIES 4937=head1 INTERACTION WITH OTHER PROGRAMS, LIBRARIES OR THE ENVIRONMENT
4416 4938
4417=head2 THREADS AND COROUTINES 4939=head2 THREADS AND COROUTINES
4418 4940
4419=head3 THREADS 4941=head3 THREADS
4420 4942
4471default loop and triggering an C<ev_async> watcher from the default loop 4993default loop and triggering an C<ev_async> watcher from the default loop
4472watcher callback into the event loop interested in the signal. 4994watcher callback into the event loop interested in the signal.
4473 4995
4474=back 4996=back
4475 4997
4476=head4 THREAD LOCKING EXAMPLE 4998See also L</THREAD LOCKING EXAMPLE>.
4477
4478Here is a fictitious example of how to run an event loop in a different
4479thread than where callbacks are being invoked and watchers are
4480created/added/removed.
4481
4482For a real-world example, see the C<EV::Loop::Async> perl module,
4483which uses exactly this technique (which is suited for many high-level
4484languages).
4485
4486The example uses a pthread mutex to protect the loop data, a condition
4487variable to wait for callback invocations, an async watcher to notify the
4488event loop thread and an unspecified mechanism to wake up the main thread.
4489
4490First, you need to associate some data with the event loop:
4491
4492 typedef struct {
4493 mutex_t lock; /* global loop lock */
4494 ev_async async_w;
4495 thread_t tid;
4496 cond_t invoke_cv;
4497 } userdata;
4498
4499 void prepare_loop (EV_P)
4500 {
4501 // for simplicity, we use a static userdata struct.
4502 static userdata u;
4503
4504 ev_async_init (&u->async_w, async_cb);
4505 ev_async_start (EV_A_ &u->async_w);
4506
4507 pthread_mutex_init (&u->lock, 0);
4508 pthread_cond_init (&u->invoke_cv, 0);
4509
4510 // now associate this with the loop
4511 ev_set_userdata (EV_A_ u);
4512 ev_set_invoke_pending_cb (EV_A_ l_invoke);
4513 ev_set_loop_release_cb (EV_A_ l_release, l_acquire);
4514
4515 // then create the thread running ev_loop
4516 pthread_create (&u->tid, 0, l_run, EV_A);
4517 }
4518
4519The callback for the C<ev_async> watcher does nothing: the watcher is used
4520solely to wake up the event loop so it takes notice of any new watchers
4521that might have been added:
4522
4523 static void
4524 async_cb (EV_P_ ev_async *w, int revents)
4525 {
4526 // just used for the side effects
4527 }
4528
4529The C<l_release> and C<l_acquire> callbacks simply unlock/lock the mutex
4530protecting the loop data, respectively.
4531
4532 static void
4533 l_release (EV_P)
4534 {
4535 userdata *u = ev_userdata (EV_A);
4536 pthread_mutex_unlock (&u->lock);
4537 }
4538
4539 static void
4540 l_acquire (EV_P)
4541 {
4542 userdata *u = ev_userdata (EV_A);
4543 pthread_mutex_lock (&u->lock);
4544 }
4545
4546The event loop thread first acquires the mutex, and then jumps straight
4547into C<ev_run>:
4548
4549 void *
4550 l_run (void *thr_arg)
4551 {
4552 struct ev_loop *loop = (struct ev_loop *)thr_arg;
4553
4554 l_acquire (EV_A);
4555 pthread_setcanceltype (PTHREAD_CANCEL_ASYNCHRONOUS, 0);
4556 ev_run (EV_A_ 0);
4557 l_release (EV_A);
4558
4559 return 0;
4560 }
4561
4562Instead of invoking all pending watchers, the C<l_invoke> callback will
4563signal the main thread via some unspecified mechanism (signals? pipe
4564writes? C<Async::Interrupt>?) and then waits until all pending watchers
4565have been called (in a while loop because a) spurious wakeups are possible
4566and b) skipping inter-thread-communication when there are no pending
4567watchers is very beneficial):
4568
4569 static void
4570 l_invoke (EV_P)
4571 {
4572 userdata *u = ev_userdata (EV_A);
4573
4574 while (ev_pending_count (EV_A))
4575 {
4576 wake_up_other_thread_in_some_magic_or_not_so_magic_way ();
4577 pthread_cond_wait (&u->invoke_cv, &u->lock);
4578 }
4579 }
4580
4581Now, whenever the main thread gets told to invoke pending watchers, it
4582will grab the lock, call C<ev_invoke_pending> and then signal the loop
4583thread to continue:
4584
4585 static void
4586 real_invoke_pending (EV_P)
4587 {
4588 userdata *u = ev_userdata (EV_A);
4589
4590 pthread_mutex_lock (&u->lock);
4591 ev_invoke_pending (EV_A);
4592 pthread_cond_signal (&u->invoke_cv);
4593 pthread_mutex_unlock (&u->lock);
4594 }
4595
4596Whenever you want to start/stop a watcher or do other modifications to an
4597event loop, you will now have to lock:
4598
4599 ev_timer timeout_watcher;
4600 userdata *u = ev_userdata (EV_A);
4601
4602 ev_timer_init (&timeout_watcher, timeout_cb, 5.5, 0.);
4603
4604 pthread_mutex_lock (&u->lock);
4605 ev_timer_start (EV_A_ &timeout_watcher);
4606 ev_async_send (EV_A_ &u->async_w);
4607 pthread_mutex_unlock (&u->lock);
4608
4609Note that sending the C<ev_async> watcher is required because otherwise
4610an event loop currently blocking in the kernel will have no knowledge
4611about the newly added timer. By waking up the loop it will pick up any new
4612watchers in the next event loop iteration.
4613 4999
4614=head3 COROUTINES 5000=head3 COROUTINES
4615 5001
4616Libev is very accommodating to coroutines ("cooperative threads"): 5002Libev is very accommodating to coroutines ("cooperative threads"):
4617libev fully supports nesting calls to its functions from different 5003libev fully supports nesting calls to its functions from different
4782requires, and its I/O model is fundamentally incompatible with the POSIX 5168requires, and its I/O model is fundamentally incompatible with the POSIX
4783model. Libev still offers limited functionality on this platform in 5169model. Libev still offers limited functionality on this platform in
4784the form of the C<EVBACKEND_SELECT> backend, and only supports socket 5170the form of the C<EVBACKEND_SELECT> backend, and only supports socket
4785descriptors. This only applies when using Win32 natively, not when using 5171descriptors. This only applies when using Win32 natively, not when using
4786e.g. cygwin. Actually, it only applies to the microsofts own compilers, 5172e.g. cygwin. Actually, it only applies to the microsofts own compilers,
4787as every compielr comes with a slightly differently broken/incompatible 5173as every compiler comes with a slightly differently broken/incompatible
4788environment. 5174environment.
4789 5175
4790Lifting these limitations would basically require the full 5176Lifting these limitations would basically require the full
4791re-implementation of the I/O system. If you are into this kind of thing, 5177re-implementation of the I/O system. If you are into this kind of thing,
4792then note that glib does exactly that for you in a very portable way (note 5178then note that glib does exactly that for you in a very portable way (note
4925 5311
4926The type C<double> is used to represent timestamps. It is required to 5312The type C<double> is used to represent timestamps. It is required to
4927have at least 51 bits of mantissa (and 9 bits of exponent), which is 5313have at least 51 bits of mantissa (and 9 bits of exponent), which is
4928good enough for at least into the year 4000 with millisecond accuracy 5314good enough for at least into the year 4000 with millisecond accuracy
4929(the design goal for libev). This requirement is overfulfilled by 5315(the design goal for libev). This requirement is overfulfilled by
4930implementations using IEEE 754, which is basically all existing ones. With 5316implementations using IEEE 754, which is basically all existing ones.
5317
4931IEEE 754 doubles, you get microsecond accuracy until at least 2200. 5318With IEEE 754 doubles, you get microsecond accuracy until at least the
5319year 2255 (and millisecond accuracy till the year 287396 - by then, libev
5320is either obsolete or somebody patched it to use C<long double> or
5321something like that, just kidding).
4932 5322
4933=back 5323=back
4934 5324
4935If you know of other additional requirements drop me a note. 5325If you know of other additional requirements drop me a note.
4936 5326
4998=item Processing ev_async_send: O(number_of_async_watchers) 5388=item Processing ev_async_send: O(number_of_async_watchers)
4999 5389
5000=item Processing signals: O(max_signal_number) 5390=item Processing signals: O(max_signal_number)
5001 5391
5002Sending involves a system call I<iff> there were no other C<ev_async_send> 5392Sending involves a system call I<iff> there were no other C<ev_async_send>
5003calls in the current loop iteration. Checking for async and signal events 5393calls in the current loop iteration and the loop is currently
5394blocked. Checking for async and signal events involves iterating over all
5004involves iterating over all running async watchers or all signal numbers. 5395running async watchers or all signal numbers.
5005 5396
5006=back 5397=back
5007 5398
5008 5399
5009=head1 PORTING FROM LIBEV 3.X TO 4.X 5400=head1 PORTING FROM LIBEV 3.X TO 4.X
5018=over 4 5409=over 4
5019 5410
5020=item C<EV_COMPAT3> backwards compatibility mechanism 5411=item C<EV_COMPAT3> backwards compatibility mechanism
5021 5412
5022The backward compatibility mechanism can be controlled by 5413The backward compatibility mechanism can be controlled by
5023C<EV_COMPAT3>. See L<PREPROCESSOR SYMBOLS/MACROS> in the L<EMBEDDING> 5414C<EV_COMPAT3>. See L</PREPROCESSOR SYMBOLS/MACROS> in the L</EMBEDDING>
5024section. 5415section.
5025 5416
5026=item C<ev_default_destroy> and C<ev_default_fork> have been removed 5417=item C<ev_default_destroy> and C<ev_default_fork> have been removed
5027 5418
5028These calls can be replaced easily by their C<ev_loop_xxx> counterparts: 5419These calls can be replaced easily by their C<ev_loop_xxx> counterparts:
5071=over 4 5462=over 4
5072 5463
5073=item active 5464=item active
5074 5465
5075A watcher is active as long as it has been started and not yet stopped. 5466A watcher is active as long as it has been started and not yet stopped.
5076See L<WATCHER STATES> for details. 5467See L</WATCHER STATES> for details.
5077 5468
5078=item application 5469=item application
5079 5470
5080In this document, an application is whatever is using libev. 5471In this document, an application is whatever is using libev.
5081 5472
5117watchers and events. 5508watchers and events.
5118 5509
5119=item pending 5510=item pending
5120 5511
5121A watcher is pending as soon as the corresponding event has been 5512A watcher is pending as soon as the corresponding event has been
5122detected. See L<WATCHER STATES> for details. 5513detected. See L</WATCHER STATES> for details.
5123 5514
5124=item real time 5515=item real time
5125 5516
5126The physical time that is observed. It is apparently strictly monotonic :) 5517The physical time that is observed. It is apparently strictly monotonic :)
5127 5518
5128=item wall-clock time 5519=item wall-clock time
5129 5520
5130The time and date as shown on clocks. Unlike real time, it can actually 5521The time and date as shown on clocks. Unlike real time, it can actually
5131be wrong and jump forwards and backwards, e.g. when the you adjust your 5522be wrong and jump forwards and backwards, e.g. when you adjust your
5132clock. 5523clock.
5133 5524
5134=item watcher 5525=item watcher
5135 5526
5136A data structure that describes interest in certain events. Watchers need 5527A data structure that describes interest in certain events. Watchers need
5139=back 5530=back
5140 5531
5141=head1 AUTHOR 5532=head1 AUTHOR
5142 5533
5143Marc Lehmann <libev@schmorp.de>, with repeated corrections by Mikael 5534Marc Lehmann <libev@schmorp.de>, with repeated corrections by Mikael
5144Magnusson and Emanuele Giaquinta. 5535Magnusson and Emanuele Giaquinta, and minor corrections by many others.
5145 5536

Diff Legend

Removed lines
+ Added lines
< Changed lines
> Changed lines