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1=encoding utf-8
2
1=head1 NAME 3=head1 NAME
2 4
3libev - a high performance full-featured event loop written in C 5libev - a high performance full-featured event loop written in C
4 6
5=head1 SYNOPSIS 7=head1 SYNOPSIS
58 ev_timer_start (loop, &timeout_watcher); 60 ev_timer_start (loop, &timeout_watcher);
59 61
60 // now wait for events to arrive 62 // now wait for events to arrive
61 ev_run (loop, 0); 63 ev_run (loop, 0);
62 64
63 // unloop was called, so exit 65 // break was called, so exit
64 return 0; 66 return 0;
65 } 67 }
66 68
67=head1 ABOUT THIS DOCUMENT 69=head1 ABOUT THIS DOCUMENT
68 70
82 84
83=head1 WHAT TO READ WHEN IN A HURRY 85=head1 WHAT TO READ WHEN IN A HURRY
84 86
85This manual tries to be very detailed, but unfortunately, this also makes 87This manual tries to be very detailed, but unfortunately, this also makes
86it very long. If you just want to know the basics of libev, I suggest 88it very long. If you just want to know the basics of libev, I suggest
87reading L<ANATOMY OF A WATCHER>, then the L<EXAMPLE PROGRAM> above and 89reading L</ANATOMY OF A WATCHER>, then the L</EXAMPLE PROGRAM> above and
88look up the missing functions in L<GLOBAL FUNCTIONS> and the C<ev_io> and 90look up the missing functions in L</GLOBAL FUNCTIONS> and the C<ev_io> and
89C<ev_timer> sections in L<WATCHER TYPES>. 91C<ev_timer> sections in L</WATCHER TYPES>.
90 92
91=head1 ABOUT LIBEV 93=head1 ABOUT LIBEV
92 94
93Libev is an event loop: you register interest in certain events (such as a 95Libev is an event loop: you register interest in certain events (such as a
94file descriptor being readable or a timeout occurring), and it will manage 96file descriptor being readable or a timeout occurring), and it will manage
174=item ev_tstamp ev_time () 176=item ev_tstamp ev_time ()
175 177
176Returns the current time as libev would use it. Please note that the 178Returns the current time as libev would use it. Please note that the
177C<ev_now> function is usually faster and also often returns the timestamp 179C<ev_now> function is usually faster and also often returns the timestamp
178you actually want to know. Also interesting is the combination of 180you actually want to know. Also interesting is the combination of
179C<ev_update_now> and C<ev_now>. 181C<ev_now_update> and C<ev_now>.
180 182
181=item ev_sleep (ev_tstamp interval) 183=item ev_sleep (ev_tstamp interval)
182 184
183Sleep for the given interval: The current thread will be blocked until 185Sleep for the given interval: The current thread will be blocked
184either it is interrupted or the given time interval has passed. Basically 186until either it is interrupted or the given time interval has
187passed (approximately - it might return a bit earlier even if not
188interrupted). Returns immediately if C<< interval <= 0 >>.
189
185this is a sub-second-resolution C<sleep ()>. 190Basically this is a sub-second-resolution C<sleep ()>.
191
192The range of the C<interval> is limited - libev only guarantees to work
193with sleep times of up to one day (C<< interval <= 86400 >>).
186 194
187=item int ev_version_major () 195=item int ev_version_major ()
188 196
189=item int ev_version_minor () 197=item int ev_version_minor ()
190 198
241the current system, you would need to look at C<ev_embeddable_backends () 249the current system, you would need to look at C<ev_embeddable_backends ()
242& ev_supported_backends ()>, likewise for recommended ones. 250& ev_supported_backends ()>, likewise for recommended ones.
243 251
244See the description of C<ev_embed> watchers for more info. 252See the description of C<ev_embed> watchers for more info.
245 253
246=item ev_set_allocator (void *(*cb)(void *ptr, long size)) 254=item ev_set_allocator (void *(*cb)(void *ptr, long size) throw ())
247 255
248Sets the allocation function to use (the prototype is similar - the 256Sets the allocation function to use (the prototype is similar - the
249semantics are identical to the C<realloc> C89/SuS/POSIX function). It is 257semantics are identical to the C<realloc> C89/SuS/POSIX function). It is
250used to allocate and free memory (no surprises here). If it returns zero 258used to allocate and free memory (no surprises here). If it returns zero
251when memory needs to be allocated (C<size != 0>), the library might abort 259when memory needs to be allocated (C<size != 0>), the library might abort
277 } 285 }
278 286
279 ... 287 ...
280 ev_set_allocator (persistent_realloc); 288 ev_set_allocator (persistent_realloc);
281 289
282=item ev_set_syserr_cb (void (*cb)(const char *msg)) 290=item ev_set_syserr_cb (void (*cb)(const char *msg) throw ())
283 291
284Set the callback function to call on a retryable system call error (such 292Set the callback function to call on a retryable system call error (such
285as failed select, poll, epoll_wait). The message is a printable string 293as failed select, poll, epoll_wait). The message is a printable string
286indicating the system call or subsystem causing the problem. If this 294indicating the system call or subsystem causing the problem. If this
287callback is set, then libev will expect it to remedy the situation, no 295callback is set, then libev will expect it to remedy the situation, no
390 398
391If this flag bit is or'ed into the flag value (or the program runs setuid 399If this flag bit is or'ed into the flag value (or the program runs setuid
392or setgid) then libev will I<not> look at the environment variable 400or setgid) then libev will I<not> look at the environment variable
393C<LIBEV_FLAGS>. Otherwise (the default), this environment variable will 401C<LIBEV_FLAGS>. Otherwise (the default), this environment variable will
394override the flags completely if it is found in the environment. This is 402override the flags completely if it is found in the environment. This is
395useful to try out specific backends to test their performance, or to work 403useful to try out specific backends to test their performance, to work
396around bugs. 404around bugs, or to make libev threadsafe (accessing environment variables
405cannot be done in a threadsafe way, but usually it works if no other
406thread modifies them).
397 407
398=item C<EVFLAG_FORKCHECK> 408=item C<EVFLAG_FORKCHECK>
399 409
400Instead of calling C<ev_loop_fork> manually after a fork, you can also 410Instead of calling C<ev_loop_fork> manually after a fork, you can also
401make libev check for a fork in each iteration by enabling this flag. 411make libev check for a fork in each iteration by enabling this flag.
402 412
403This works by calling C<getpid ()> on every iteration of the loop, 413This works by calling C<getpid ()> on every iteration of the loop,
404and thus this might slow down your event loop if you do a lot of loop 414and thus this might slow down your event loop if you do a lot of loop
405iterations and little real work, but is usually not noticeable (on my 415iterations and little real work, but is usually not noticeable (on my
406GNU/Linux system for example, C<getpid> is actually a simple 5-insn sequence 416GNU/Linux system for example, C<getpid> is actually a simple 5-insn
407without a system call and thus I<very> fast, but my GNU/Linux system also has 417sequence without a system call and thus I<very> fast, but my GNU/Linux
408C<pthread_atfork> which is even faster). 418system also has C<pthread_atfork> which is even faster). (Update: glibc
419versions 2.25 apparently removed the C<getpid> optimisation again).
409 420
410The big advantage of this flag is that you can forget about fork (and 421The big advantage of this flag is that you can forget about fork (and
411forget about forgetting to tell libev about forking) when you use this 422forget about forgetting to tell libev about forking, although you still
412flag. 423have to ignore C<SIGPIPE>) when you use this flag.
413 424
414This flag setting cannot be overridden or specified in the C<LIBEV_FLAGS> 425This flag setting cannot be overridden or specified in the C<LIBEV_FLAGS>
415environment variable. 426environment variable.
416 427
417=item C<EVFLAG_NOINOTIFY> 428=item C<EVFLAG_NOINOTIFY>
435example) that can't properly initialise their signal masks. 446example) that can't properly initialise their signal masks.
436 447
437=item C<EVFLAG_NOSIGMASK> 448=item C<EVFLAG_NOSIGMASK>
438 449
439When this flag is specified, then libev will avoid to modify the signal 450When this flag is specified, then libev will avoid to modify the signal
440mask. Specifically, this means you ahve to make sure signals are unblocked 451mask. Specifically, this means you have to make sure signals are unblocked
441when you want to receive them. 452when you want to receive them.
442 453
443This behaviour is useful when you want to do your own signal handling, or 454This behaviour is useful when you want to do your own signal handling, or
444want to handle signals only in specific threads and want to avoid libev 455want to handle signals only in specific threads and want to avoid libev
445unblocking the signals. 456unblocking the signals.
457
458It's also required by POSIX in a threaded program, as libev calls
459C<sigprocmask>, whose behaviour is officially unspecified.
446 460
447This flag's behaviour will become the default in future versions of libev. 461This flag's behaviour will become the default in future versions of libev.
448 462
449=item C<EVBACKEND_SELECT> (value 1, portable select backend) 463=item C<EVBACKEND_SELECT> (value 1, portable select backend)
450 464
480=item C<EVBACKEND_EPOLL> (value 4, Linux) 494=item C<EVBACKEND_EPOLL> (value 4, Linux)
481 495
482Use the linux-specific epoll(7) interface (for both pre- and post-2.6.9 496Use the linux-specific epoll(7) interface (for both pre- and post-2.6.9
483kernels). 497kernels).
484 498
485For few fds, this backend is a bit little slower than poll and select, 499For few fds, this backend is a bit little slower than poll and select, but
486but it scales phenomenally better. While poll and select usually scale 500it scales phenomenally better. While poll and select usually scale like
487like O(total_fds) where n is the total number of fds (or the highest fd), 501O(total_fds) where total_fds is the total number of fds (or the highest
488epoll scales either O(1) or O(active_fds). 502fd), epoll scales either O(1) or O(active_fds).
489 503
490The epoll mechanism deserves honorable mention as the most misdesigned 504The epoll mechanism deserves honorable mention as the most misdesigned
491of the more advanced event mechanisms: mere annoyances include silently 505of the more advanced event mechanisms: mere annoyances include silently
492dropping file descriptors, requiring a system call per change per file 506dropping file descriptors, requiring a system call per change per file
493descriptor (and unnecessary guessing of parameters), problems with dup, 507descriptor (and unnecessary guessing of parameters), problems with dup,
4960.1ms) and so on. The biggest issue is fork races, however - if a program 5100.1ms) and so on. The biggest issue is fork races, however - if a program
497forks then I<both> parent and child process have to recreate the epoll 511forks then I<both> parent and child process have to recreate the epoll
498set, which can take considerable time (one syscall per file descriptor) 512set, which can take considerable time (one syscall per file descriptor)
499and is of course hard to detect. 513and is of course hard to detect.
500 514
501Epoll is also notoriously buggy - embedding epoll fds I<should> work, but 515Epoll is also notoriously buggy - embedding epoll fds I<should> work,
502of course I<doesn't>, and epoll just loves to report events for totally 516but of course I<doesn't>, and epoll just loves to report events for
503I<different> file descriptors (even already closed ones, so one cannot 517totally I<different> file descriptors (even already closed ones, so
504even remove them from the set) than registered in the set (especially 518one cannot even remove them from the set) than registered in the set
505on SMP systems). Libev tries to counter these spurious notifications by 519(especially on SMP systems). Libev tries to counter these spurious
506employing an additional generation counter and comparing that against the 520notifications by employing an additional generation counter and comparing
507events to filter out spurious ones, recreating the set when required. Last 521that against the events to filter out spurious ones, recreating the set
522when required. Epoll also erroneously rounds down timeouts, but gives you
523no way to know when and by how much, so sometimes you have to busy-wait
524because epoll returns immediately despite a nonzero timeout. And last
508not least, it also refuses to work with some file descriptors which work 525not least, it also refuses to work with some file descriptors which work
509perfectly fine with C<select> (files, many character devices...). 526perfectly fine with C<select> (files, many character devices...).
510 527
511Epoll is truly the train wreck analog among event poll mechanisms. 528Epoll is truly the train wreck among event poll mechanisms, a frankenpoll,
529cobbled together in a hurry, no thought to design or interaction with
530others. Oh, the pain, will it ever stop...
512 531
513While stopping, setting and starting an I/O watcher in the same iteration 532While stopping, setting and starting an I/O watcher in the same iteration
514will result in some caching, there is still a system call per such 533will result in some caching, there is still a system call per such
515incident (because the same I<file descriptor> could point to a different 534incident (because the same I<file descriptor> could point to a different
516I<file description> now), so its best to avoid that. Also, C<dup ()>'ed 535I<file description> now), so its best to avoid that. Also, C<dup ()>'ed
553 572
554It scales in the same way as the epoll backend, but the interface to the 573It scales in the same way as the epoll backend, but the interface to the
555kernel is more efficient (which says nothing about its actual speed, of 574kernel is more efficient (which says nothing about its actual speed, of
556course). While stopping, setting and starting an I/O watcher does never 575course). While stopping, setting and starting an I/O watcher does never
557cause an extra system call as with C<EVBACKEND_EPOLL>, it still adds up to 576cause an extra system call as with C<EVBACKEND_EPOLL>, it still adds up to
558two event changes per incident. Support for C<fork ()> is very bad (but 577two event changes per incident. Support for C<fork ()> is very bad (you
559sane, unlike epoll) and it drops fds silently in similarly hard-to-detect 578might have to leak fd's on fork, but it's more sane than epoll) and it
560cases 579drops fds silently in similarly hard-to-detect cases.
561 580
562This backend usually performs well under most conditions. 581This backend usually performs well under most conditions.
563 582
564While nominally embeddable in other event loops, this doesn't work 583While nominally embeddable in other event loops, this doesn't work
565everywhere, so you might need to test for this. And since it is broken 584everywhere, so you might need to test for this. And since it is broken
594among the OS-specific backends (I vastly prefer correctness over speed 613among the OS-specific backends (I vastly prefer correctness over speed
595hacks). 614hacks).
596 615
597On the negative side, the interface is I<bizarre> - so bizarre that 616On the negative side, the interface is I<bizarre> - so bizarre that
598even sun itself gets it wrong in their code examples: The event polling 617even sun itself gets it wrong in their code examples: The event polling
599function sometimes returning events to the caller even though an error 618function sometimes returns events to the caller even though an error
600occured, but with no indication whether it has done so or not (yes, it's 619occurred, but with no indication whether it has done so or not (yes, it's
601even documented that way) - deadly for edge-triggered interfaces where 620even documented that way) - deadly for edge-triggered interfaces where you
602you absolutely have to know whether an event occured or not because you 621absolutely have to know whether an event occurred or not because you have
603have to re-arm the watcher. 622to re-arm the watcher.
604 623
605Fortunately libev seems to be able to work around these idiocies. 624Fortunately libev seems to be able to work around these idiocies.
606 625
607This backend maps C<EV_READ> and C<EV_WRITE> in the same way as 626This backend maps C<EV_READ> and C<EV_WRITE> in the same way as
608C<EVBACKEND_POLL>. 627C<EVBACKEND_POLL>.
664If you need dynamically allocated loops it is better to use C<ev_loop_new> 683If you need dynamically allocated loops it is better to use C<ev_loop_new>
665and C<ev_loop_destroy>. 684and C<ev_loop_destroy>.
666 685
667=item ev_loop_fork (loop) 686=item ev_loop_fork (loop)
668 687
669This function sets a flag that causes subsequent C<ev_run> iterations to 688This function sets a flag that causes subsequent C<ev_run> iterations
670reinitialise the kernel state for backends that have one. Despite the 689to reinitialise the kernel state for backends that have one. Despite
671name, you can call it anytime, but it makes most sense after forking, in 690the name, you can call it anytime you are allowed to start or stop
672the child process. You I<must> call it (or use C<EVFLAG_FORKCHECK>) in the 691watchers (except inside an C<ev_prepare> callback), but it makes most
692sense after forking, in the child process. You I<must> call it (or use
673child before resuming or calling C<ev_run>. 693C<EVFLAG_FORKCHECK>) in the child before resuming or calling C<ev_run>.
674 694
695In addition, if you want to reuse a loop (via this function or
696C<EVFLAG_FORKCHECK>), you I<also> have to ignore C<SIGPIPE>.
697
675Again, you I<have> to call it on I<any> loop that you want to re-use after 698Again, you I<have> to call it on I<any> loop that you want to re-use after
676a fork, I<even if you do not plan to use the loop in the parent>. This is 699a fork, I<even if you do not plan to use the loop in the parent>. This is
677because some kernel interfaces *cough* I<kqueue> *cough* do funny things 700because some kernel interfaces *cough* I<kqueue> *cough* do funny things
678during fork. 701during fork.
679 702
680On the other hand, you only need to call this function in the child 703On the other hand, you only need to call this function in the child
750 773
751This function is rarely useful, but when some event callback runs for a 774This function is rarely useful, but when some event callback runs for a
752very long time without entering the event loop, updating libev's idea of 775very long time without entering the event loop, updating libev's idea of
753the current time is a good idea. 776the current time is a good idea.
754 777
755See also L<The special problem of time updates> in the C<ev_timer> section. 778See also L</The special problem of time updates> in the C<ev_timer> section.
756 779
757=item ev_suspend (loop) 780=item ev_suspend (loop)
758 781
759=item ev_resume (loop) 782=item ev_resume (loop)
760 783
778without a previous call to C<ev_suspend>. 801without a previous call to C<ev_suspend>.
779 802
780Calling C<ev_suspend>/C<ev_resume> has the side effect of updating the 803Calling C<ev_suspend>/C<ev_resume> has the side effect of updating the
781event loop time (see C<ev_now_update>). 804event loop time (see C<ev_now_update>).
782 805
783=item ev_run (loop, int flags) 806=item bool ev_run (loop, int flags)
784 807
785Finally, this is it, the event handler. This function usually is called 808Finally, this is it, the event handler. This function usually is called
786after you have initialised all your watchers and you want to start 809after you have initialised all your watchers and you want to start
787handling events. It will ask the operating system for any new events, call 810handling events. It will ask the operating system for any new events, call
788the watcher callbacks, an then repeat the whole process indefinitely: This 811the watcher callbacks, and then repeat the whole process indefinitely: This
789is why event loops are called I<loops>. 812is why event loops are called I<loops>.
790 813
791If the flags argument is specified as C<0>, it will keep handling events 814If the flags argument is specified as C<0>, it will keep handling events
792until either no event watchers are active anymore or C<ev_break> was 815until either no event watchers are active anymore or C<ev_break> was
793called. 816called.
817
818The return value is false if there are no more active watchers (which
819usually means "all jobs done" or "deadlock"), and true in all other cases
820(which usually means " you should call C<ev_run> again").
794 821
795Please note that an explicit C<ev_break> is usually better than 822Please note that an explicit C<ev_break> is usually better than
796relying on all watchers to be stopped when deciding when a program has 823relying on all watchers to be stopped when deciding when a program has
797finished (especially in interactive programs), but having a program 824finished (especially in interactive programs), but having a program
798that automatically loops as long as it has to and no longer by virtue 825that automatically loops as long as it has to and no longer by virtue
799of relying on its watchers stopping correctly, that is truly a thing of 826of relying on its watchers stopping correctly, that is truly a thing of
800beauty. 827beauty.
801 828
802This function is also I<mostly> exception-safe - you can break out of 829This function is I<mostly> exception-safe - you can break out of a
803a C<ev_run> call by calling C<longjmp> in a callback, throwing a C++ 830C<ev_run> call by calling C<longjmp> in a callback, throwing a C++
804exception and so on. This does not decrement the C<ev_depth> value, nor 831exception and so on. This does not decrement the C<ev_depth> value, nor
805will it clear any outstanding C<EVBREAK_ONE> breaks. 832will it clear any outstanding C<EVBREAK_ONE> breaks.
806 833
807A flags value of C<EVRUN_NOWAIT> will look for new events, will handle 834A flags value of C<EVRUN_NOWAIT> will look for new events, will handle
808those events and any already outstanding ones, but will not wait and 835those events and any already outstanding ones, but will not wait and
820This is useful if you are waiting for some external event in conjunction 847This is useful if you are waiting for some external event in conjunction
821with something not expressible using other libev watchers (i.e. "roll your 848with something not expressible using other libev watchers (i.e. "roll your
822own C<ev_run>"). However, a pair of C<ev_prepare>/C<ev_check> watchers is 849own C<ev_run>"). However, a pair of C<ev_prepare>/C<ev_check> watchers is
823usually a better approach for this kind of thing. 850usually a better approach for this kind of thing.
824 851
825Here are the gory details of what C<ev_run> does: 852Here are the gory details of what C<ev_run> does (this is for your
853understanding, not a guarantee that things will work exactly like this in
854future versions):
826 855
827 - Increment loop depth. 856 - Increment loop depth.
828 - Reset the ev_break status. 857 - Reset the ev_break status.
829 - Before the first iteration, call any pending watchers. 858 - Before the first iteration, call any pending watchers.
830 LOOP: 859 LOOP:
863anymore. 892anymore.
864 893
865 ... queue jobs here, make sure they register event watchers as long 894 ... queue jobs here, make sure they register event watchers as long
866 ... as they still have work to do (even an idle watcher will do..) 895 ... as they still have work to do (even an idle watcher will do..)
867 ev_run (my_loop, 0); 896 ev_run (my_loop, 0);
868 ... jobs done or somebody called unloop. yeah! 897 ... jobs done or somebody called break. yeah!
869 898
870=item ev_break (loop, how) 899=item ev_break (loop, how)
871 900
872Can be used to make a call to C<ev_run> return early (but only after it 901Can be used to make a call to C<ev_run> return early (but only after it
873has processed all outstanding events). The C<how> argument must be either 902has processed all outstanding events). The C<how> argument must be either
936overhead for the actual polling but can deliver many events at once. 965overhead for the actual polling but can deliver many events at once.
937 966
938By setting a higher I<io collect interval> you allow libev to spend more 967By setting a higher I<io collect interval> you allow libev to spend more
939time collecting I/O events, so you can handle more events per iteration, 968time collecting I/O events, so you can handle more events per iteration,
940at the cost of increasing latency. Timeouts (both C<ev_periodic> and 969at the cost of increasing latency. Timeouts (both C<ev_periodic> and
941C<ev_timer>) will be not affected. Setting this to a non-null value will 970C<ev_timer>) will not be affected. Setting this to a non-null value will
942introduce an additional C<ev_sleep ()> call into most loop iterations. The 971introduce an additional C<ev_sleep ()> call into most loop iterations. The
943sleep time ensures that libev will not poll for I/O events more often then 972sleep time ensures that libev will not poll for I/O events more often then
944once per this interval, on average. 973once per this interval, on average (as long as the host time resolution is
974good enough).
945 975
946Likewise, by setting a higher I<timeout collect interval> you allow libev 976Likewise, by setting a higher I<timeout collect interval> you allow libev
947to spend more time collecting timeouts, at the expense of increased 977to spend more time collecting timeouts, at the expense of increased
948latency/jitter/inexactness (the watcher callback will be called 978latency/jitter/inexactness (the watcher callback will be called
949later). C<ev_io> watchers will not be affected. Setting this to a non-null 979later). C<ev_io> watchers will not be affected. Setting this to a non-null
995invoke the actual watchers inside another context (another thread etc.). 1025invoke the actual watchers inside another context (another thread etc.).
996 1026
997If you want to reset the callback, use C<ev_invoke_pending> as new 1027If you want to reset the callback, use C<ev_invoke_pending> as new
998callback. 1028callback.
999 1029
1000=item ev_set_loop_release_cb (loop, void (*release)(EV_P), void (*acquire)(EV_P)) 1030=item ev_set_loop_release_cb (loop, void (*release)(EV_P) throw (), void (*acquire)(EV_P) throw ())
1001 1031
1002Sometimes you want to share the same loop between multiple threads. This 1032Sometimes you want to share the same loop between multiple threads. This
1003can be done relatively simply by putting mutex_lock/unlock calls around 1033can be done relatively simply by putting mutex_lock/unlock calls around
1004each call to a libev function. 1034each call to a libev function.
1005 1035
1006However, C<ev_run> can run an indefinite time, so it is not feasible 1036However, C<ev_run> can run an indefinite time, so it is not feasible
1007to wait for it to return. One way around this is to wake up the event 1037to wait for it to return. One way around this is to wake up the event
1008loop via C<ev_break> and C<av_async_send>, another way is to set these 1038loop via C<ev_break> and C<ev_async_send>, another way is to set these
1009I<release> and I<acquire> callbacks on the loop. 1039I<release> and I<acquire> callbacks on the loop.
1010 1040
1011When set, then C<release> will be called just before the thread is 1041When set, then C<release> will be called just before the thread is
1012suspended waiting for new events, and C<acquire> is called just 1042suspended waiting for new events, and C<acquire> is called just
1013afterwards. 1043afterwards.
1153 1183
1154=item C<EV_PREPARE> 1184=item C<EV_PREPARE>
1155 1185
1156=item C<EV_CHECK> 1186=item C<EV_CHECK>
1157 1187
1158All C<ev_prepare> watchers are invoked just I<before> C<ev_run> starts 1188All C<ev_prepare> watchers are invoked just I<before> C<ev_run> starts to
1159to gather new events, and all C<ev_check> watchers are invoked just after 1189gather new events, and all C<ev_check> watchers are queued (not invoked)
1160C<ev_run> has gathered them, but before it invokes any callbacks for any 1190just after C<ev_run> has gathered them, but before it queues any callbacks
1191for any received events. That means C<ev_prepare> watchers are the last
1192watchers invoked before the event loop sleeps or polls for new events, and
1193C<ev_check> watchers will be invoked before any other watchers of the same
1194or lower priority within an event loop iteration.
1195
1161received events. Callbacks of both watcher types can start and stop as 1196Callbacks of both watcher types can start and stop as many watchers as
1162many watchers as they want, and all of them will be taken into account 1197they want, and all of them will be taken into account (for example, a
1163(for example, a C<ev_prepare> watcher might start an idle watcher to keep 1198C<ev_prepare> watcher might start an idle watcher to keep C<ev_run> from
1164C<ev_run> from blocking). 1199blocking).
1165 1200
1166=item C<EV_EMBED> 1201=item C<EV_EMBED>
1167 1202
1168The embedded event loop specified in the C<ev_embed> watcher needs attention. 1203The embedded event loop specified in the C<ev_embed> watcher needs attention.
1169 1204
1292 1327
1293=item callback ev_cb (ev_TYPE *watcher) 1328=item callback ev_cb (ev_TYPE *watcher)
1294 1329
1295Returns the callback currently set on the watcher. 1330Returns the callback currently set on the watcher.
1296 1331
1297=item ev_cb_set (ev_TYPE *watcher, callback) 1332=item ev_set_cb (ev_TYPE *watcher, callback)
1298 1333
1299Change the callback. You can change the callback at virtually any time 1334Change the callback. You can change the callback at virtually any time
1300(modulo threads). 1335(modulo threads).
1301 1336
1302=item ev_set_priority (ev_TYPE *watcher, int priority) 1337=item ev_set_priority (ev_TYPE *watcher, int priority)
1320or might not have been clamped to the valid range. 1355or might not have been clamped to the valid range.
1321 1356
1322The default priority used by watchers when no priority has been set is 1357The default priority used by watchers when no priority has been set is
1323always C<0>, which is supposed to not be too high and not be too low :). 1358always C<0>, which is supposed to not be too high and not be too low :).
1324 1359
1325See L<WATCHER PRIORITY MODELS>, below, for a more thorough treatment of 1360See L</WATCHER PRIORITY MODELS>, below, for a more thorough treatment of
1326priorities. 1361priorities.
1327 1362
1328=item ev_invoke (loop, ev_TYPE *watcher, int revents) 1363=item ev_invoke (loop, ev_TYPE *watcher, int revents)
1329 1364
1330Invoke the C<watcher> with the given C<loop> and C<revents>. Neither 1365Invoke the C<watcher> with the given C<loop> and C<revents>. Neither
1355See also C<ev_feed_fd_event> and C<ev_feed_signal_event> for related 1390See also C<ev_feed_fd_event> and C<ev_feed_signal_event> for related
1356functions that do not need a watcher. 1391functions that do not need a watcher.
1357 1392
1358=back 1393=back
1359 1394
1360=head2 ASSOCIATING CUSTOM DATA WITH A WATCHER 1395See also the L</ASSOCIATING CUSTOM DATA WITH A WATCHER> and L</BUILDING YOUR
1361 1396OWN COMPOSITE WATCHERS> idioms.
1362Each watcher has, by default, a member C<void *data> that you can change
1363and read at any time: libev will completely ignore it. This can be used
1364to associate arbitrary data with your watcher. If you need more data and
1365don't want to allocate memory and store a pointer to it in that data
1366member, you can also "subclass" the watcher type and provide your own
1367data:
1368
1369 struct my_io
1370 {
1371 ev_io io;
1372 int otherfd;
1373 void *somedata;
1374 struct whatever *mostinteresting;
1375 };
1376
1377 ...
1378 struct my_io w;
1379 ev_io_init (&w.io, my_cb, fd, EV_READ);
1380
1381And since your callback will be called with a pointer to the watcher, you
1382can cast it back to your own type:
1383
1384 static void my_cb (struct ev_loop *loop, ev_io *w_, int revents)
1385 {
1386 struct my_io *w = (struct my_io *)w_;
1387 ...
1388 }
1389
1390More interesting and less C-conformant ways of casting your callback type
1391instead have been omitted.
1392
1393Another common scenario is to use some data structure with multiple
1394embedded watchers:
1395
1396 struct my_biggy
1397 {
1398 int some_data;
1399 ev_timer t1;
1400 ev_timer t2;
1401 }
1402
1403In this case getting the pointer to C<my_biggy> is a bit more
1404complicated: Either you store the address of your C<my_biggy> struct
1405in the C<data> member of the watcher (for woozies), or you need to use
1406some pointer arithmetic using C<offsetof> inside your watchers (for real
1407programmers):
1408
1409 #include <stddef.h>
1410
1411 static void
1412 t1_cb (EV_P_ ev_timer *w, int revents)
1413 {
1414 struct my_biggy big = (struct my_biggy *)
1415 (((char *)w) - offsetof (struct my_biggy, t1));
1416 }
1417
1418 static void
1419 t2_cb (EV_P_ ev_timer *w, int revents)
1420 {
1421 struct my_biggy big = (struct my_biggy *)
1422 (((char *)w) - offsetof (struct my_biggy, t2));
1423 }
1424 1397
1425=head2 WATCHER STATES 1398=head2 WATCHER STATES
1426 1399
1427There are various watcher states mentioned throughout this manual - 1400There are various watcher states mentioned throughout this manual -
1428active, pending and so on. In this section these states and the rules to 1401active, pending and so on. In this section these states and the rules to
1429transition between them will be described in more detail - and while these 1402transition between them will be described in more detail - and while these
1430rules might look complicated, they usually do "the right thing". 1403rules might look complicated, they usually do "the right thing".
1431 1404
1432=over 4 1405=over 4
1433 1406
1434=item initialiased 1407=item initialised
1435 1408
1436Before a watcher can be registered with the event looop it has to be 1409Before a watcher can be registered with the event loop it has to be
1437initialised. This can be done with a call to C<ev_TYPE_init>, or calls to 1410initialised. This can be done with a call to C<ev_TYPE_init>, or calls to
1438C<ev_init> followed by the watcher-specific C<ev_TYPE_set> function. 1411C<ev_init> followed by the watcher-specific C<ev_TYPE_set> function.
1439 1412
1440In this state it is simply some block of memory that is suitable for use 1413In this state it is simply some block of memory that is suitable for
1441in an event loop. It can be moved around, freed, reused etc. at will. 1414use in an event loop. It can be moved around, freed, reused etc. at
1415will - as long as you either keep the memory contents intact, or call
1416C<ev_TYPE_init> again.
1442 1417
1443=item started/running/active 1418=item started/running/active
1444 1419
1445Once a watcher has been started with a call to C<ev_TYPE_start> it becomes 1420Once a watcher has been started with a call to C<ev_TYPE_start> it becomes
1446property of the event loop, and is actively waiting for events. While in 1421property of the event loop, and is actively waiting for events. While in
1474latter will clear any pending state the watcher might be in, regardless 1449latter will clear any pending state the watcher might be in, regardless
1475of whether it was active or not, so stopping a watcher explicitly before 1450of whether it was active or not, so stopping a watcher explicitly before
1476freeing it is often a good idea. 1451freeing it is often a good idea.
1477 1452
1478While stopped (and not pending) the watcher is essentially in the 1453While stopped (and not pending) the watcher is essentially in the
1479initialised state, that is it can be reused, moved, modified in any way 1454initialised state, that is, it can be reused, moved, modified in any way
1480you wish. 1455you wish (but when you trash the memory block, you need to C<ev_TYPE_init>
1456it again).
1481 1457
1482=back 1458=back
1483 1459
1484=head2 WATCHER PRIORITY MODELS 1460=head2 WATCHER PRIORITY MODELS
1485 1461
1614In general you can register as many read and/or write event watchers per 1590In general you can register as many read and/or write event watchers per
1615fd as you want (as long as you don't confuse yourself). Setting all file 1591fd as you want (as long as you don't confuse yourself). Setting all file
1616descriptors to non-blocking mode is also usually a good idea (but not 1592descriptors to non-blocking mode is also usually a good idea (but not
1617required if you know what you are doing). 1593required if you know what you are doing).
1618 1594
1619If you cannot use non-blocking mode, then force the use of a
1620known-to-be-good backend (at the time of this writing, this includes only
1621C<EVBACKEND_SELECT> and C<EVBACKEND_POLL>). The same applies to file
1622descriptors for which non-blocking operation makes no sense (such as
1623files) - libev doesn't guarantee any specific behaviour in that case.
1624
1625Another thing you have to watch out for is that it is quite easy to 1595Another thing you have to watch out for is that it is quite easy to
1626receive "spurious" readiness notifications, that is your callback might 1596receive "spurious" readiness notifications, that is, your callback might
1627be called with C<EV_READ> but a subsequent C<read>(2) will actually block 1597be called with C<EV_READ> but a subsequent C<read>(2) will actually block
1628because there is no data. Not only are some backends known to create a 1598because there is no data. It is very easy to get into this situation even
1629lot of those (for example Solaris ports), it is very easy to get into 1599with a relatively standard program structure. Thus it is best to always
1630this situation even with a relatively standard program structure. Thus 1600use non-blocking I/O: An extra C<read>(2) returning C<EAGAIN> is far
1631it is best to always use non-blocking I/O: An extra C<read>(2) returning
1632C<EAGAIN> is far preferable to a program hanging until some data arrives. 1601preferable to a program hanging until some data arrives.
1633 1602
1634If you cannot run the fd in non-blocking mode (for example you should 1603If you cannot run the fd in non-blocking mode (for example you should
1635not play around with an Xlib connection), then you have to separately 1604not play around with an Xlib connection), then you have to separately
1636re-test whether a file descriptor is really ready with a known-to-be good 1605re-test whether a file descriptor is really ready with a known-to-be good
1637interface such as poll (fortunately in our Xlib example, Xlib already 1606interface such as poll (fortunately in the case of Xlib, it already does
1638does this on its own, so its quite safe to use). Some people additionally 1607this on its own, so its quite safe to use). Some people additionally
1639use C<SIGALRM> and an interval timer, just to be sure you won't block 1608use C<SIGALRM> and an interval timer, just to be sure you won't block
1640indefinitely. 1609indefinitely.
1641 1610
1642But really, best use non-blocking mode. 1611But really, best use non-blocking mode.
1643 1612
1671 1640
1672There is no workaround possible except not registering events 1641There is no workaround possible except not registering events
1673for potentially C<dup ()>'ed file descriptors, or to resort to 1642for potentially C<dup ()>'ed file descriptors, or to resort to
1674C<EVBACKEND_SELECT> or C<EVBACKEND_POLL>. 1643C<EVBACKEND_SELECT> or C<EVBACKEND_POLL>.
1675 1644
1645=head3 The special problem of files
1646
1647Many people try to use C<select> (or libev) on file descriptors
1648representing files, and expect it to become ready when their program
1649doesn't block on disk accesses (which can take a long time on their own).
1650
1651However, this cannot ever work in the "expected" way - you get a readiness
1652notification as soon as the kernel knows whether and how much data is
1653there, and in the case of open files, that's always the case, so you
1654always get a readiness notification instantly, and your read (or possibly
1655write) will still block on the disk I/O.
1656
1657Another way to view it is that in the case of sockets, pipes, character
1658devices and so on, there is another party (the sender) that delivers data
1659on its own, but in the case of files, there is no such thing: the disk
1660will not send data on its own, simply because it doesn't know what you
1661wish to read - you would first have to request some data.
1662
1663Since files are typically not-so-well supported by advanced notification
1664mechanism, libev tries hard to emulate POSIX behaviour with respect
1665to files, even though you should not use it. The reason for this is
1666convenience: sometimes you want to watch STDIN or STDOUT, which is
1667usually a tty, often a pipe, but also sometimes files or special devices
1668(for example, C<epoll> on Linux works with F</dev/random> but not with
1669F</dev/urandom>), and even though the file might better be served with
1670asynchronous I/O instead of with non-blocking I/O, it is still useful when
1671it "just works" instead of freezing.
1672
1673So avoid file descriptors pointing to files when you know it (e.g. use
1674libeio), but use them when it is convenient, e.g. for STDIN/STDOUT, or
1675when you rarely read from a file instead of from a socket, and want to
1676reuse the same code path.
1677
1676=head3 The special problem of fork 1678=head3 The special problem of fork
1677 1679
1678Some backends (epoll, kqueue) do not support C<fork ()> at all or exhibit 1680Some backends (epoll, kqueue) do not support C<fork ()> at all or exhibit
1679useless behaviour. Libev fully supports fork, but needs to be told about 1681useless behaviour. Libev fully supports fork, but needs to be told about
1680it in the child. 1682it in the child if you want to continue to use it in the child.
1681 1683
1682To support fork in your programs, you either have to call 1684To support fork in your child processes, you have to call C<ev_loop_fork
1683C<ev_default_fork ()> or C<ev_loop_fork ()> after a fork in the child, 1685()> after a fork in the child, enable C<EVFLAG_FORKCHECK>, or resort to
1684enable C<EVFLAG_FORKCHECK>, or resort to C<EVBACKEND_SELECT> or 1686C<EVBACKEND_SELECT> or C<EVBACKEND_POLL>.
1685C<EVBACKEND_POLL>.
1686 1687
1687=head3 The special problem of SIGPIPE 1688=head3 The special problem of SIGPIPE
1688 1689
1689While not really specific to libev, it is easy to forget about C<SIGPIPE>: 1690While not really specific to libev, it is easy to forget about C<SIGPIPE>:
1690when writing to a pipe whose other end has been closed, your program gets 1691when writing to a pipe whose other end has been closed, your program gets
1788detecting time jumps is hard, and some inaccuracies are unavoidable (the 1789detecting time jumps is hard, and some inaccuracies are unavoidable (the
1789monotonic clock option helps a lot here). 1790monotonic clock option helps a lot here).
1790 1791
1791The callback is guaranteed to be invoked only I<after> its timeout has 1792The callback is guaranteed to be invoked only I<after> its timeout has
1792passed (not I<at>, so on systems with very low-resolution clocks this 1793passed (not I<at>, so on systems with very low-resolution clocks this
1793might introduce a small delay). If multiple timers become ready during the 1794might introduce a small delay, see "the special problem of being too
1795early", below). If multiple timers become ready during the same loop
1794same loop iteration then the ones with earlier time-out values are invoked 1796iteration then the ones with earlier time-out values are invoked before
1795before ones of the same priority with later time-out values (but this is 1797ones of the same priority with later time-out values (but this is no
1796no longer true when a callback calls C<ev_run> recursively). 1798longer true when a callback calls C<ev_run> recursively).
1797 1799
1798=head3 Be smart about timeouts 1800=head3 Be smart about timeouts
1799 1801
1800Many real-world problems involve some kind of timeout, usually for error 1802Many real-world problems involve some kind of timeout, usually for error
1801recovery. A typical example is an HTTP request - if the other side hangs, 1803recovery. A typical example is an HTTP request - if the other side hangs,
1876 1878
1877In this case, it would be more efficient to leave the C<ev_timer> alone, 1879In this case, it would be more efficient to leave the C<ev_timer> alone,
1878but remember the time of last activity, and check for a real timeout only 1880but remember the time of last activity, and check for a real timeout only
1879within the callback: 1881within the callback:
1880 1882
1883 ev_tstamp timeout = 60.;
1881 ev_tstamp last_activity; // time of last activity 1884 ev_tstamp last_activity; // time of last activity
1885 ev_timer timer;
1882 1886
1883 static void 1887 static void
1884 callback (EV_P_ ev_timer *w, int revents) 1888 callback (EV_P_ ev_timer *w, int revents)
1885 { 1889 {
1886 ev_tstamp now = ev_now (EV_A); 1890 // calculate when the timeout would happen
1887 ev_tstamp timeout = last_activity + 60.; 1891 ev_tstamp after = last_activity - ev_now (EV_A) + timeout;
1888 1892
1889 // if last_activity + 60. is older than now, we did time out 1893 // if negative, it means we the timeout already occurred
1890 if (timeout < now) 1894 if (after < 0.)
1891 { 1895 {
1892 // timeout occurred, take action 1896 // timeout occurred, take action
1893 } 1897 }
1894 else 1898 else
1895 { 1899 {
1896 // callback was invoked, but there was some activity, re-arm 1900 // callback was invoked, but there was some recent
1897 // the watcher to fire in last_activity + 60, which is 1901 // activity. simply restart the timer to time out
1898 // guaranteed to be in the future, so "again" is positive: 1902 // after "after" seconds, which is the earliest time
1899 w->repeat = timeout - now; 1903 // the timeout can occur.
1904 ev_timer_set (w, after, 0.);
1900 ev_timer_again (EV_A_ w); 1905 ev_timer_start (EV_A_ w);
1901 } 1906 }
1902 } 1907 }
1903 1908
1904To summarise the callback: first calculate the real timeout (defined 1909To summarise the callback: first calculate in how many seconds the
1905as "60 seconds after the last activity"), then check if that time has 1910timeout will occur (by calculating the absolute time when it would occur,
1906been reached, which means something I<did>, in fact, time out. Otherwise 1911C<last_activity + timeout>, and subtracting the current time, C<ev_now
1907the callback was invoked too early (C<timeout> is in the future), so 1912(EV_A)> from that).
1908re-schedule the timer to fire at that future time, to see if maybe we have
1909a timeout then.
1910 1913
1911Note how C<ev_timer_again> is used, taking advantage of the 1914If this value is negative, then we are already past the timeout, i.e. we
1912C<ev_timer_again> optimisation when the timer is already running. 1915timed out, and need to do whatever is needed in this case.
1916
1917Otherwise, we now the earliest time at which the timeout would trigger,
1918and simply start the timer with this timeout value.
1919
1920In other words, each time the callback is invoked it will check whether
1921the timeout occurred. If not, it will simply reschedule itself to check
1922again at the earliest time it could time out. Rinse. Repeat.
1913 1923
1914This scheme causes more callback invocations (about one every 60 seconds 1924This scheme causes more callback invocations (about one every 60 seconds
1915minus half the average time between activity), but virtually no calls to 1925minus half the average time between activity), but virtually no calls to
1916libev to change the timeout. 1926libev to change the timeout.
1917 1927
1918To start the timer, simply initialise the watcher and set C<last_activity> 1928To start the machinery, simply initialise the watcher and set
1919to the current time (meaning we just have some activity :), then call the 1929C<last_activity> to the current time (meaning there was some activity just
1920callback, which will "do the right thing" and start the timer: 1930now), then call the callback, which will "do the right thing" and start
1931the timer:
1921 1932
1933 last_activity = ev_now (EV_A);
1922 ev_init (timer, callback); 1934 ev_init (&timer, callback);
1923 last_activity = ev_now (loop); 1935 callback (EV_A_ &timer, 0);
1924 callback (loop, timer, EV_TIMER);
1925 1936
1926And when there is some activity, simply store the current time in 1937When there is some activity, simply store the current time in
1927C<last_activity>, no libev calls at all: 1938C<last_activity>, no libev calls at all:
1928 1939
1940 if (activity detected)
1929 last_activity = ev_now (loop); 1941 last_activity = ev_now (EV_A);
1942
1943When your timeout value changes, then the timeout can be changed by simply
1944providing a new value, stopping the timer and calling the callback, which
1945will again do the right thing (for example, time out immediately :).
1946
1947 timeout = new_value;
1948 ev_timer_stop (EV_A_ &timer);
1949 callback (EV_A_ &timer, 0);
1930 1950
1931This technique is slightly more complex, but in most cases where the 1951This technique is slightly more complex, but in most cases where the
1932time-out is unlikely to be triggered, much more efficient. 1952time-out is unlikely to be triggered, much more efficient.
1933
1934Changing the timeout is trivial as well (if it isn't hard-coded in the
1935callback :) - just change the timeout and invoke the callback, which will
1936fix things for you.
1937 1953
1938=item 4. Wee, just use a double-linked list for your timeouts. 1954=item 4. Wee, just use a double-linked list for your timeouts.
1939 1955
1940If there is not one request, but many thousands (millions...), all 1956If there is not one request, but many thousands (millions...), all
1941employing some kind of timeout with the same timeout value, then one can 1957employing some kind of timeout with the same timeout value, then one can
1968Method #1 is almost always a bad idea, and buys you nothing. Method #4 is 1984Method #1 is almost always a bad idea, and buys you nothing. Method #4 is
1969rather complicated, but extremely efficient, something that really pays 1985rather complicated, but extremely efficient, something that really pays
1970off after the first million or so of active timers, i.e. it's usually 1986off after the first million or so of active timers, i.e. it's usually
1971overkill :) 1987overkill :)
1972 1988
1989=head3 The special problem of being too early
1990
1991If you ask a timer to call your callback after three seconds, then
1992you expect it to be invoked after three seconds - but of course, this
1993cannot be guaranteed to infinite precision. Less obviously, it cannot be
1994guaranteed to any precision by libev - imagine somebody suspending the
1995process with a STOP signal for a few hours for example.
1996
1997So, libev tries to invoke your callback as soon as possible I<after> the
1998delay has occurred, but cannot guarantee this.
1999
2000A less obvious failure mode is calling your callback too early: many event
2001loops compare timestamps with a "elapsed delay >= requested delay", but
2002this can cause your callback to be invoked much earlier than you would
2003expect.
2004
2005To see why, imagine a system with a clock that only offers full second
2006resolution (think windows if you can't come up with a broken enough OS
2007yourself). If you schedule a one-second timer at the time 500.9, then the
2008event loop will schedule your timeout to elapse at a system time of 500
2009(500.9 truncated to the resolution) + 1, or 501.
2010
2011If an event library looks at the timeout 0.1s later, it will see "501 >=
2012501" and invoke the callback 0.1s after it was started, even though a
2013one-second delay was requested - this is being "too early", despite best
2014intentions.
2015
2016This is the reason why libev will never invoke the callback if the elapsed
2017delay equals the requested delay, but only when the elapsed delay is
2018larger than the requested delay. In the example above, libev would only invoke
2019the callback at system time 502, or 1.1s after the timer was started.
2020
2021So, while libev cannot guarantee that your callback will be invoked
2022exactly when requested, it I<can> and I<does> guarantee that the requested
2023delay has actually elapsed, or in other words, it always errs on the "too
2024late" side of things.
2025
1973=head3 The special problem of time updates 2026=head3 The special problem of time updates
1974 2027
1975Establishing the current time is a costly operation (it usually takes at 2028Establishing the current time is a costly operation (it usually takes
1976least two system calls): EV therefore updates its idea of the current 2029at least one system call): EV therefore updates its idea of the current
1977time only before and after C<ev_run> collects new events, which causes a 2030time only before and after C<ev_run> collects new events, which causes a
1978growing difference between C<ev_now ()> and C<ev_time ()> when handling 2031growing difference between C<ev_now ()> and C<ev_time ()> when handling
1979lots of events in one iteration. 2032lots of events in one iteration.
1980 2033
1981The relative timeouts are calculated relative to the C<ev_now ()> 2034The relative timeouts are calculated relative to the C<ev_now ()>
1982time. This is usually the right thing as this timestamp refers to the time 2035time. This is usually the right thing as this timestamp refers to the time
1983of the event triggering whatever timeout you are modifying/starting. If 2036of the event triggering whatever timeout you are modifying/starting. If
1984you suspect event processing to be delayed and you I<need> to base the 2037you suspect event processing to be delayed and you I<need> to base the
1985timeout on the current time, use something like this to adjust for this: 2038timeout on the current time, use something like the following to adjust
2039for it:
1986 2040
1987 ev_timer_set (&timer, after + ev_now () - ev_time (), 0.); 2041 ev_timer_set (&timer, after + (ev_time () - ev_now ()), 0.);
1988 2042
1989If the event loop is suspended for a long time, you can also force an 2043If the event loop is suspended for a long time, you can also force an
1990update of the time returned by C<ev_now ()> by calling C<ev_now_update 2044update of the time returned by C<ev_now ()> by calling C<ev_now_update
1991()>. 2045()>, although that will push the event time of all outstanding events
2046further into the future.
2047
2048=head3 The special problem of unsynchronised clocks
2049
2050Modern systems have a variety of clocks - libev itself uses the normal
2051"wall clock" clock and, if available, the monotonic clock (to avoid time
2052jumps).
2053
2054Neither of these clocks is synchronised with each other or any other clock
2055on the system, so C<ev_time ()> might return a considerably different time
2056than C<gettimeofday ()> or C<time ()>. On a GNU/Linux system, for example,
2057a call to C<gettimeofday> might return a second count that is one higher
2058than a directly following call to C<time>.
2059
2060The moral of this is to only compare libev-related timestamps with
2061C<ev_time ()> and C<ev_now ()>, at least if you want better precision than
2062a second or so.
2063
2064One more problem arises due to this lack of synchronisation: if libev uses
2065the system monotonic clock and you compare timestamps from C<ev_time>
2066or C<ev_now> from when you started your timer and when your callback is
2067invoked, you will find that sometimes the callback is a bit "early".
2068
2069This is because C<ev_timer>s work in real time, not wall clock time, so
2070libev makes sure your callback is not invoked before the delay happened,
2071I<measured according to the real time>, not the system clock.
2072
2073If your timeouts are based on a physical timescale (e.g. "time out this
2074connection after 100 seconds") then this shouldn't bother you as it is
2075exactly the right behaviour.
2076
2077If you want to compare wall clock/system timestamps to your timers, then
2078you need to use C<ev_periodic>s, as these are based on the wall clock
2079time, where your comparisons will always generate correct results.
1992 2080
1993=head3 The special problems of suspended animation 2081=head3 The special problems of suspended animation
1994 2082
1995When you leave the server world it is quite customary to hit machines that 2083When you leave the server world it is quite customary to hit machines that
1996can suspend/hibernate - what happens to the clocks during such a suspend? 2084can suspend/hibernate - what happens to the clocks during such a suspend?
2040keep up with the timer (because it takes longer than those 10 seconds to 2128keep up with the timer (because it takes longer than those 10 seconds to
2041do stuff) the timer will not fire more than once per event loop iteration. 2129do stuff) the timer will not fire more than once per event loop iteration.
2042 2130
2043=item ev_timer_again (loop, ev_timer *) 2131=item ev_timer_again (loop, ev_timer *)
2044 2132
2045This will act as if the timer timed out and restart it again if it is 2133This will act as if the timer timed out, and restarts it again if it is
2046repeating. The exact semantics are: 2134repeating. It basically works like calling C<ev_timer_stop>, updating the
2135timeout to the C<repeat> value and calling C<ev_timer_start>.
2047 2136
2137The exact semantics are as in the following rules, all of which will be
2138applied to the watcher:
2139
2140=over 4
2141
2048If the timer is pending, its pending status is cleared. 2142=item If the timer is pending, the pending status is always cleared.
2049 2143
2050If the timer is started but non-repeating, stop it (as if it timed out). 2144=item If the timer is started but non-repeating, stop it (as if it timed
2145out, without invoking it).
2051 2146
2052If the timer is repeating, either start it if necessary (with the 2147=item If the timer is repeating, make the C<repeat> value the new timeout
2053C<repeat> value), or reset the running timer to the C<repeat> value. 2148and start the timer, if necessary.
2054 2149
2150=back
2151
2055This sounds a bit complicated, see L<Be smart about timeouts>, above, for a 2152This sounds a bit complicated, see L</Be smart about timeouts>, above, for a
2056usage example. 2153usage example.
2057 2154
2058=item ev_tstamp ev_timer_remaining (loop, ev_timer *) 2155=item ev_tstamp ev_timer_remaining (loop, ev_timer *)
2059 2156
2060Returns the remaining time until a timer fires. If the timer is active, 2157Returns the remaining time until a timer fires. If the timer is active,
2113Periodic watchers are also timers of a kind, but they are very versatile 2210Periodic watchers are also timers of a kind, but they are very versatile
2114(and unfortunately a bit complex). 2211(and unfortunately a bit complex).
2115 2212
2116Unlike C<ev_timer>, periodic watchers are not based on real time (or 2213Unlike C<ev_timer>, periodic watchers are not based on real time (or
2117relative time, the physical time that passes) but on wall clock time 2214relative time, the physical time that passes) but on wall clock time
2118(absolute time, the thing you can read on your calender or clock). The 2215(absolute time, the thing you can read on your calendar or clock). The
2119difference is that wall clock time can run faster or slower than real 2216difference is that wall clock time can run faster or slower than real
2120time, and time jumps are not uncommon (e.g. when you adjust your 2217time, and time jumps are not uncommon (e.g. when you adjust your
2121wrist-watch). 2218wrist-watch).
2122 2219
2123You can tell a periodic watcher to trigger after some specific point 2220You can tell a periodic watcher to trigger after some specific point
2180 2277
2181Another way to think about it (for the mathematically inclined) is that 2278Another way to think about it (for the mathematically inclined) is that
2182C<ev_periodic> will try to run the callback in this mode at the next possible 2279C<ev_periodic> will try to run the callback in this mode at the next possible
2183time where C<time = offset (mod interval)>, regardless of any time jumps. 2280time where C<time = offset (mod interval)>, regardless of any time jumps.
2184 2281
2185For numerical stability it is preferable that the C<offset> value is near 2282The C<interval> I<MUST> be positive, and for numerical stability, the
2186C<ev_now ()> (the current time), but there is no range requirement for 2283interval value should be higher than C<1/8192> (which is around 100
2187this value, and in fact is often specified as zero. 2284microseconds) and C<offset> should be higher than C<0> and should have
2285at most a similar magnitude as the current time (say, within a factor of
2286ten). Typical values for offset are, in fact, C<0> or something between
2287C<0> and C<interval>, which is also the recommended range.
2188 2288
2189Note also that there is an upper limit to how often a timer can fire (CPU 2289Note also that there is an upper limit to how often a timer can fire (CPU
2190speed for example), so if C<interval> is very small then timing stability 2290speed for example), so if C<interval> is very small then timing stability
2191will of course deteriorate. Libev itself tries to be exact to be about one 2291will of course deteriorate. Libev itself tries to be exact to be about one
2192millisecond (if the OS supports it and the machine is fast enough). 2292millisecond (if the OS supports it and the machine is fast enough).
2300 2400
2301 ev_periodic hourly_tick; 2401 ev_periodic hourly_tick;
2302 ev_periodic_init (&hourly_tick, clock_cb, 2402 ev_periodic_init (&hourly_tick, clock_cb,
2303 fmod (ev_now (loop), 3600.), 3600., 0); 2403 fmod (ev_now (loop), 3600.), 3600., 0);
2304 ev_periodic_start (loop, &hourly_tick); 2404 ev_periodic_start (loop, &hourly_tick);
2305 2405
2306 2406
2307=head2 C<ev_signal> - signal me when a signal gets signalled! 2407=head2 C<ev_signal> - signal me when a signal gets signalled!
2308 2408
2309Signal watchers will trigger an event when the process receives a specific 2409Signal watchers will trigger an event when the process receives a specific
2310signal one or more times. Even though signals are very asynchronous, libev 2410signal one or more times. Even though signals are very asynchronous, libev
2320only within the same loop, i.e. you can watch for C<SIGINT> in your 2420only within the same loop, i.e. you can watch for C<SIGINT> in your
2321default loop and for C<SIGIO> in another loop, but you cannot watch for 2421default loop and for C<SIGIO> in another loop, but you cannot watch for
2322C<SIGINT> in both the default loop and another loop at the same time. At 2422C<SIGINT> in both the default loop and another loop at the same time. At
2323the moment, C<SIGCHLD> is permanently tied to the default loop. 2423the moment, C<SIGCHLD> is permanently tied to the default loop.
2324 2424
2325When the first watcher gets started will libev actually register something 2425Only after the first watcher for a signal is started will libev actually
2326with the kernel (thus it coexists with your own signal handlers as long as 2426register something with the kernel. It thus coexists with your own signal
2327you don't register any with libev for the same signal). 2427handlers as long as you don't register any with libev for the same signal.
2328 2428
2329If possible and supported, libev will install its handlers with 2429If possible and supported, libev will install its handlers with
2330C<SA_RESTART> (or equivalent) behaviour enabled, so system calls should 2430C<SA_RESTART> (or equivalent) behaviour enabled, so system calls should
2331not be unduly interrupted. If you have a problem with system calls getting 2431not be unduly interrupted. If you have a problem with system calls getting
2332interrupted by signals you can block all signals in an C<ev_check> watcher 2432interrupted by signals you can block all signals in an C<ev_check> watcher
2335=head3 The special problem of inheritance over fork/execve/pthread_create 2435=head3 The special problem of inheritance over fork/execve/pthread_create
2336 2436
2337Both the signal mask (C<sigprocmask>) and the signal disposition 2437Both the signal mask (C<sigprocmask>) and the signal disposition
2338(C<sigaction>) are unspecified after starting a signal watcher (and after 2438(C<sigaction>) are unspecified after starting a signal watcher (and after
2339stopping it again), that is, libev might or might not block the signal, 2439stopping it again), that is, libev might or might not block the signal,
2340and might or might not set or restore the installed signal handler. 2440and might or might not set or restore the installed signal handler (but
2441see C<EVFLAG_NOSIGMASK>).
2341 2442
2342While this does not matter for the signal disposition (libev never 2443While this does not matter for the signal disposition (libev never
2343sets signals to C<SIG_IGN>, so handlers will be reset to C<SIG_DFL> on 2444sets signals to C<SIG_IGN>, so handlers will be reset to C<SIG_DFL> on
2344C<execve>), this matters for the signal mask: many programs do not expect 2445C<execve>), this matters for the signal mask: many programs do not expect
2345certain signals to be blocked. 2446certain signals to be blocked.
2516 2617
2517=head2 C<ev_stat> - did the file attributes just change? 2618=head2 C<ev_stat> - did the file attributes just change?
2518 2619
2519This watches a file system path for attribute changes. That is, it calls 2620This watches a file system path for attribute changes. That is, it calls
2520C<stat> on that path in regular intervals (or when the OS says it changed) 2621C<stat> on that path in regular intervals (or when the OS says it changed)
2521and sees if it changed compared to the last time, invoking the callback if 2622and sees if it changed compared to the last time, invoking the callback
2522it did. 2623if it did. Starting the watcher C<stat>'s the file, so only changes that
2624happen after the watcher has been started will be reported.
2523 2625
2524The path does not need to exist: changing from "path exists" to "path does 2626The path does not need to exist: changing from "path exists" to "path does
2525not exist" is a status change like any other. The condition "path does not 2627not exist" is a status change like any other. The condition "path does not
2526exist" (or more correctly "path cannot be stat'ed") is signified by the 2628exist" (or more correctly "path cannot be stat'ed") is signified by the
2527C<st_nlink> field being zero (which is otherwise always forced to be at 2629C<st_nlink> field being zero (which is otherwise always forced to be at
2757Apart from keeping your process non-blocking (which is a useful 2859Apart from keeping your process non-blocking (which is a useful
2758effect on its own sometimes), idle watchers are a good place to do 2860effect on its own sometimes), idle watchers are a good place to do
2759"pseudo-background processing", or delay processing stuff to after the 2861"pseudo-background processing", or delay processing stuff to after the
2760event loop has handled all outstanding events. 2862event loop has handled all outstanding events.
2761 2863
2864=head3 Abusing an C<ev_idle> watcher for its side-effect
2865
2866As long as there is at least one active idle watcher, libev will never
2867sleep unnecessarily. Or in other words, it will loop as fast as possible.
2868For this to work, the idle watcher doesn't need to be invoked at all - the
2869lowest priority will do.
2870
2871This mode of operation can be useful together with an C<ev_check> watcher,
2872to do something on each event loop iteration - for example to balance load
2873between different connections.
2874
2875See L</Abusing an ev_check watcher for its side-effect> for a longer
2876example.
2877
2762=head3 Watcher-Specific Functions and Data Members 2878=head3 Watcher-Specific Functions and Data Members
2763 2879
2764=over 4 2880=over 4
2765 2881
2766=item ev_idle_init (ev_idle *, callback) 2882=item ev_idle_init (ev_idle *, callback)
2777callback, free it. Also, use no error checking, as usual. 2893callback, free it. Also, use no error checking, as usual.
2778 2894
2779 static void 2895 static void
2780 idle_cb (struct ev_loop *loop, ev_idle *w, int revents) 2896 idle_cb (struct ev_loop *loop, ev_idle *w, int revents)
2781 { 2897 {
2898 // stop the watcher
2899 ev_idle_stop (loop, w);
2900
2901 // now we can free it
2782 free (w); 2902 free (w);
2903
2783 // now do something you wanted to do when the program has 2904 // now do something you wanted to do when the program has
2784 // no longer anything immediate to do. 2905 // no longer anything immediate to do.
2785 } 2906 }
2786 2907
2787 ev_idle *idle_watcher = malloc (sizeof (ev_idle)); 2908 ev_idle *idle_watcher = malloc (sizeof (ev_idle));
2789 ev_idle_start (loop, idle_watcher); 2910 ev_idle_start (loop, idle_watcher);
2790 2911
2791 2912
2792=head2 C<ev_prepare> and C<ev_check> - customise your event loop! 2913=head2 C<ev_prepare> and C<ev_check> - customise your event loop!
2793 2914
2794Prepare and check watchers are usually (but not always) used in pairs: 2915Prepare and check watchers are often (but not always) used in pairs:
2795prepare watchers get invoked before the process blocks and check watchers 2916prepare watchers get invoked before the process blocks and check watchers
2796afterwards. 2917afterwards.
2797 2918
2798You I<must not> call C<ev_run> or similar functions that enter 2919You I<must not> call C<ev_run> (or similar functions that enter the
2799the current event loop from either C<ev_prepare> or C<ev_check> 2920current event loop) or C<ev_loop_fork> from either C<ev_prepare> or
2800watchers. Other loops than the current one are fine, however. The 2921C<ev_check> watchers. Other loops than the current one are fine,
2801rationale behind this is that you do not need to check for recursion in 2922however. The rationale behind this is that you do not need to check
2802those watchers, i.e. the sequence will always be C<ev_prepare>, blocking, 2923for recursion in those watchers, i.e. the sequence will always be
2803C<ev_check> so if you have one watcher of each kind they will always be 2924C<ev_prepare>, blocking, C<ev_check> so if you have one watcher of each
2804called in pairs bracketing the blocking call. 2925kind they will always be called in pairs bracketing the blocking call.
2805 2926
2806Their main purpose is to integrate other event mechanisms into libev and 2927Their main purpose is to integrate other event mechanisms into libev and
2807their use is somewhat advanced. They could be used, for example, to track 2928their use is somewhat advanced. They could be used, for example, to track
2808variable changes, implement your own watchers, integrate net-snmp or a 2929variable changes, implement your own watchers, integrate net-snmp or a
2809coroutine library and lots more. They are also occasionally useful if 2930coroutine library and lots more. They are also occasionally useful if
2827with priority higher than or equal to the event loop and one coroutine 2948with priority higher than or equal to the event loop and one coroutine
2828of lower priority, but only once, using idle watchers to keep the event 2949of lower priority, but only once, using idle watchers to keep the event
2829loop from blocking if lower-priority coroutines are active, thus mapping 2950loop from blocking if lower-priority coroutines are active, thus mapping
2830low-priority coroutines to idle/background tasks). 2951low-priority coroutines to idle/background tasks).
2831 2952
2832It is recommended to give C<ev_check> watchers highest (C<EV_MAXPRI>) 2953When used for this purpose, it is recommended to give C<ev_check> watchers
2833priority, to ensure that they are being run before any other watchers 2954highest (C<EV_MAXPRI>) priority, to ensure that they are being run before
2834after the poll (this doesn't matter for C<ev_prepare> watchers). 2955any other watchers after the poll (this doesn't matter for C<ev_prepare>
2956watchers).
2835 2957
2836Also, C<ev_check> watchers (and C<ev_prepare> watchers, too) should not 2958Also, C<ev_check> watchers (and C<ev_prepare> watchers, too) should not
2837activate ("feed") events into libev. While libev fully supports this, they 2959activate ("feed") events into libev. While libev fully supports this, they
2838might get executed before other C<ev_check> watchers did their job. As 2960might get executed before other C<ev_check> watchers did their job. As
2839C<ev_check> watchers are often used to embed other (non-libev) event 2961C<ev_check> watchers are often used to embed other (non-libev) event
2840loops those other event loops might be in an unusable state until their 2962loops those other event loops might be in an unusable state until their
2841C<ev_check> watcher ran (always remind yourself to coexist peacefully with 2963C<ev_check> watcher ran (always remind yourself to coexist peacefully with
2842others). 2964others).
2965
2966=head3 Abusing an C<ev_check> watcher for its side-effect
2967
2968C<ev_check> (and less often also C<ev_prepare>) watchers can also be
2969useful because they are called once per event loop iteration. For
2970example, if you want to handle a large number of connections fairly, you
2971normally only do a bit of work for each active connection, and if there
2972is more work to do, you wait for the next event loop iteration, so other
2973connections have a chance of making progress.
2974
2975Using an C<ev_check> watcher is almost enough: it will be called on the
2976next event loop iteration. However, that isn't as soon as possible -
2977without external events, your C<ev_check> watcher will not be invoked.
2978
2979This is where C<ev_idle> watchers come in handy - all you need is a
2980single global idle watcher that is active as long as you have one active
2981C<ev_check> watcher. The C<ev_idle> watcher makes sure the event loop
2982will not sleep, and the C<ev_check> watcher makes sure a callback gets
2983invoked. Neither watcher alone can do that.
2843 2984
2844=head3 Watcher-Specific Functions and Data Members 2985=head3 Watcher-Specific Functions and Data Members
2845 2986
2846=over 4 2987=over 4
2847 2988
3048 3189
3049=over 4 3190=over 4
3050 3191
3051=item ev_embed_init (ev_embed *, callback, struct ev_loop *embedded_loop) 3192=item ev_embed_init (ev_embed *, callback, struct ev_loop *embedded_loop)
3052 3193
3053=item ev_embed_set (ev_embed *, callback, struct ev_loop *embedded_loop) 3194=item ev_embed_set (ev_embed *, struct ev_loop *embedded_loop)
3054 3195
3055Configures the watcher to embed the given loop, which must be 3196Configures the watcher to embed the given loop, which must be
3056embeddable. If the callback is C<0>, then C<ev_embed_sweep> will be 3197embeddable. If the callback is C<0>, then C<ev_embed_sweep> will be
3057invoked automatically, otherwise it is the responsibility of the callback 3198invoked automatically, otherwise it is the responsibility of the callback
3058to invoke it (it will continue to be called until the sweep has been done, 3199to invoke it (it will continue to be called until the sweep has been done,
3079used). 3220used).
3080 3221
3081 struct ev_loop *loop_hi = ev_default_init (0); 3222 struct ev_loop *loop_hi = ev_default_init (0);
3082 struct ev_loop *loop_lo = 0; 3223 struct ev_loop *loop_lo = 0;
3083 ev_embed embed; 3224 ev_embed embed;
3084 3225
3085 // see if there is a chance of getting one that works 3226 // see if there is a chance of getting one that works
3086 // (remember that a flags value of 0 means autodetection) 3227 // (remember that a flags value of 0 means autodetection)
3087 loop_lo = ev_embeddable_backends () & ev_recommended_backends () 3228 loop_lo = ev_embeddable_backends () & ev_recommended_backends ()
3088 ? ev_loop_new (ev_embeddable_backends () & ev_recommended_backends ()) 3229 ? ev_loop_new (ev_embeddable_backends () & ev_recommended_backends ())
3089 : 0; 3230 : 0;
3103C<loop_socket>. (One might optionally use C<EVFLAG_NOENV>, too). 3244C<loop_socket>. (One might optionally use C<EVFLAG_NOENV>, too).
3104 3245
3105 struct ev_loop *loop = ev_default_init (0); 3246 struct ev_loop *loop = ev_default_init (0);
3106 struct ev_loop *loop_socket = 0; 3247 struct ev_loop *loop_socket = 0;
3107 ev_embed embed; 3248 ev_embed embed;
3108 3249
3109 if (ev_supported_backends () & ~ev_recommended_backends () & EVBACKEND_KQUEUE) 3250 if (ev_supported_backends () & ~ev_recommended_backends () & EVBACKEND_KQUEUE)
3110 if ((loop_socket = ev_loop_new (EVBACKEND_KQUEUE)) 3251 if ((loop_socket = ev_loop_new (EVBACKEND_KQUEUE))
3111 { 3252 {
3112 ev_embed_init (&embed, 0, loop_socket); 3253 ev_embed_init (&embed, 0, loop_socket);
3113 ev_embed_start (loop, &embed); 3254 ev_embed_start (loop, &embed);
3121 3262
3122=head2 C<ev_fork> - the audacity to resume the event loop after a fork 3263=head2 C<ev_fork> - the audacity to resume the event loop after a fork
3123 3264
3124Fork watchers are called when a C<fork ()> was detected (usually because 3265Fork watchers are called when a C<fork ()> was detected (usually because
3125whoever is a good citizen cared to tell libev about it by calling 3266whoever is a good citizen cared to tell libev about it by calling
3126C<ev_default_fork> or C<ev_loop_fork>). The invocation is done before the 3267C<ev_loop_fork>). The invocation is done before the event loop blocks next
3127event loop blocks next and before C<ev_check> watchers are being called, 3268and before C<ev_check> watchers are being called, and only in the child
3128and only in the child after the fork. If whoever good citizen calling 3269after the fork. If whoever good citizen calling C<ev_default_fork> cheats
3129C<ev_default_fork> cheats and calls it in the wrong process, the fork 3270and calls it in the wrong process, the fork handlers will be invoked, too,
3130handlers will be invoked, too, of course. 3271of course.
3131 3272
3132=head3 The special problem of life after fork - how is it possible? 3273=head3 The special problem of life after fork - how is it possible?
3133 3274
3134Most uses of C<fork()> consist of forking, then some simple calls to set 3275Most uses of C<fork ()> consist of forking, then some simple calls to set
3135up/change the process environment, followed by a call to C<exec()>. This 3276up/change the process environment, followed by a call to C<exec()>. This
3136sequence should be handled by libev without any problems. 3277sequence should be handled by libev without any problems.
3137 3278
3138This changes when the application actually wants to do event handling 3279This changes when the application actually wants to do event handling
3139in the child, or both parent in child, in effect "continuing" after the 3280in the child, or both parent in child, in effect "continuing" after the
3216 atexit (program_exits); 3357 atexit (program_exits);
3217 3358
3218 3359
3219=head2 C<ev_async> - how to wake up an event loop 3360=head2 C<ev_async> - how to wake up an event loop
3220 3361
3221In general, you cannot use an C<ev_run> from multiple threads or other 3362In general, you cannot use an C<ev_loop> from multiple threads or other
3222asynchronous sources such as signal handlers (as opposed to multiple event 3363asynchronous sources such as signal handlers (as opposed to multiple event
3223loops - those are of course safe to use in different threads). 3364loops - those are of course safe to use in different threads).
3224 3365
3225Sometimes, however, you need to wake up an event loop you do not control, 3366Sometimes, however, you need to wake up an event loop you do not control,
3226for example because it belongs to another thread. This is what C<ev_async> 3367for example because it belongs to another thread. This is what C<ev_async>
3228it by calling C<ev_async_send>, which is thread- and signal safe. 3369it by calling C<ev_async_send>, which is thread- and signal safe.
3229 3370
3230This functionality is very similar to C<ev_signal> watchers, as signals, 3371This functionality is very similar to C<ev_signal> watchers, as signals,
3231too, are asynchronous in nature, and signals, too, will be compressed 3372too, are asynchronous in nature, and signals, too, will be compressed
3232(i.e. the number of callback invocations may be less than the number of 3373(i.e. the number of callback invocations may be less than the number of
3233C<ev_async_sent> calls). In fact, you could use signal watchers as a kind 3374C<ev_async_send> calls). In fact, you could use signal watchers as a kind
3234of "global async watchers" by using a watcher on an otherwise unused 3375of "global async watchers" by using a watcher on an otherwise unused
3235signal, and C<ev_feed_signal> to signal this watcher from another thread, 3376signal, and C<ev_feed_signal> to signal this watcher from another thread,
3236even without knowing which loop owns the signal. 3377even without knowing which loop owns the signal.
3237
3238Unlike C<ev_signal> watchers, C<ev_async> works with any event loop, not
3239just the default loop.
3240 3378
3241=head3 Queueing 3379=head3 Queueing
3242 3380
3243C<ev_async> does not support queueing of data in any way. The reason 3381C<ev_async> does not support queueing of data in any way. The reason
3244is that the author does not know of a simple (or any) algorithm for a 3382is that the author does not know of a simple (or any) algorithm for a
3336trust me. 3474trust me.
3337 3475
3338=item ev_async_send (loop, ev_async *) 3476=item ev_async_send (loop, ev_async *)
3339 3477
3340Sends/signals/activates the given C<ev_async> watcher, that is, feeds 3478Sends/signals/activates the given C<ev_async> watcher, that is, feeds
3341an C<EV_ASYNC> event on the watcher into the event loop. Unlike 3479an C<EV_ASYNC> event on the watcher into the event loop, and instantly
3480returns.
3481
3342C<ev_feed_event>, this call is safe to do from other threads, signal or 3482Unlike C<ev_feed_event>, this call is safe to do from other threads,
3343similar contexts (see the discussion of C<EV_ATOMIC_T> in the embedding 3483signal or similar contexts (see the discussion of C<EV_ATOMIC_T> in the
3344section below on what exactly this means). 3484embedding section below on what exactly this means).
3345 3485
3346Note that, as with other watchers in libev, multiple events might get 3486Note that, as with other watchers in libev, multiple events might get
3347compressed into a single callback invocation (another way to look at this 3487compressed into a single callback invocation (another way to look at
3348is that C<ev_async> watchers are level-triggered, set on C<ev_async_send>, 3488this is that C<ev_async> watchers are level-triggered: they are set on
3349reset when the event loop detects that). 3489C<ev_async_send>, reset when the event loop detects that).
3350 3490
3351This call incurs the overhead of a system call only once per event loop 3491This call incurs the overhead of at most one extra system call per event
3352iteration, so while the overhead might be noticeable, it doesn't apply to 3492loop iteration, if the event loop is blocked, and no syscall at all if
3353repeated calls to C<ev_async_send> for the same event loop. 3493the event loop (or your program) is processing events. That means that
3494repeated calls are basically free (there is no need to avoid calls for
3495performance reasons) and that the overhead becomes smaller (typically
3496zero) under load.
3354 3497
3355=item bool = ev_async_pending (ev_async *) 3498=item bool = ev_async_pending (ev_async *)
3356 3499
3357Returns a non-zero value when C<ev_async_send> has been called on the 3500Returns a non-zero value when C<ev_async_send> has been called on the
3358watcher but the event has not yet been processed (or even noted) by the 3501watcher but the event has not yet been processed (or even noted) by the
3375 3518
3376There are some other functions of possible interest. Described. Here. Now. 3519There are some other functions of possible interest. Described. Here. Now.
3377 3520
3378=over 4 3521=over 4
3379 3522
3380=item ev_once (loop, int fd, int events, ev_tstamp timeout, callback) 3523=item ev_once (loop, int fd, int events, ev_tstamp timeout, callback, arg)
3381 3524
3382This function combines a simple timer and an I/O watcher, calls your 3525This function combines a simple timer and an I/O watcher, calls your
3383callback on whichever event happens first and automatically stops both 3526callback on whichever event happens first and automatically stops both
3384watchers. This is useful if you want to wait for a single event on an fd 3527watchers. This is useful if you want to wait for a single event on an fd
3385or timeout without having to allocate/configure/start/stop/free one or 3528or timeout without having to allocate/configure/start/stop/free one or
3413 ev_once (STDIN_FILENO, EV_READ, 10., stdin_ready, 0); 3556 ev_once (STDIN_FILENO, EV_READ, 10., stdin_ready, 0);
3414 3557
3415=item ev_feed_fd_event (loop, int fd, int revents) 3558=item ev_feed_fd_event (loop, int fd, int revents)
3416 3559
3417Feed an event on the given fd, as if a file descriptor backend detected 3560Feed an event on the given fd, as if a file descriptor backend detected
3418the given events it. 3561the given events.
3419 3562
3420=item ev_feed_signal_event (loop, int signum) 3563=item ev_feed_signal_event (loop, int signum)
3421 3564
3422Feed an event as if the given signal occurred. See also C<ev_feed_signal>, 3565Feed an event as if the given signal occurred. See also C<ev_feed_signal>,
3423which is async-safe. 3566which is async-safe.
3429 3572
3430This section explains some common idioms that are not immediately 3573This section explains some common idioms that are not immediately
3431obvious. Note that examples are sprinkled over the whole manual, and this 3574obvious. Note that examples are sprinkled over the whole manual, and this
3432section only contains stuff that wouldn't fit anywhere else. 3575section only contains stuff that wouldn't fit anywhere else.
3433 3576
3434=over 4 3577=head2 ASSOCIATING CUSTOM DATA WITH A WATCHER
3435 3578
3436=item Model/nested event loop invocations and exit conditions. 3579Each watcher has, by default, a C<void *data> member that you can read
3580or modify at any time: libev will completely ignore it. This can be used
3581to associate arbitrary data with your watcher. If you need more data and
3582don't want to allocate memory separately and store a pointer to it in that
3583data member, you can also "subclass" the watcher type and provide your own
3584data:
3585
3586 struct my_io
3587 {
3588 ev_io io;
3589 int otherfd;
3590 void *somedata;
3591 struct whatever *mostinteresting;
3592 };
3593
3594 ...
3595 struct my_io w;
3596 ev_io_init (&w.io, my_cb, fd, EV_READ);
3597
3598And since your callback will be called with a pointer to the watcher, you
3599can cast it back to your own type:
3600
3601 static void my_cb (struct ev_loop *loop, ev_io *w_, int revents)
3602 {
3603 struct my_io *w = (struct my_io *)w_;
3604 ...
3605 }
3606
3607More interesting and less C-conformant ways of casting your callback
3608function type instead have been omitted.
3609
3610=head2 BUILDING YOUR OWN COMPOSITE WATCHERS
3611
3612Another common scenario is to use some data structure with multiple
3613embedded watchers, in effect creating your own watcher that combines
3614multiple libev event sources into one "super-watcher":
3615
3616 struct my_biggy
3617 {
3618 int some_data;
3619 ev_timer t1;
3620 ev_timer t2;
3621 }
3622
3623In this case getting the pointer to C<my_biggy> is a bit more
3624complicated: Either you store the address of your C<my_biggy> struct in
3625the C<data> member of the watcher (for woozies or C++ coders), or you need
3626to use some pointer arithmetic using C<offsetof> inside your watchers (for
3627real programmers):
3628
3629 #include <stddef.h>
3630
3631 static void
3632 t1_cb (EV_P_ ev_timer *w, int revents)
3633 {
3634 struct my_biggy big = (struct my_biggy *)
3635 (((char *)w) - offsetof (struct my_biggy, t1));
3636 }
3637
3638 static void
3639 t2_cb (EV_P_ ev_timer *w, int revents)
3640 {
3641 struct my_biggy big = (struct my_biggy *)
3642 (((char *)w) - offsetof (struct my_biggy, t2));
3643 }
3644
3645=head2 AVOIDING FINISHING BEFORE RETURNING
3646
3647Often you have structures like this in event-based programs:
3648
3649 callback ()
3650 {
3651 free (request);
3652 }
3653
3654 request = start_new_request (..., callback);
3655
3656The intent is to start some "lengthy" operation. The C<request> could be
3657used to cancel the operation, or do other things with it.
3658
3659It's not uncommon to have code paths in C<start_new_request> that
3660immediately invoke the callback, for example, to report errors. Or you add
3661some caching layer that finds that it can skip the lengthy aspects of the
3662operation and simply invoke the callback with the result.
3663
3664The problem here is that this will happen I<before> C<start_new_request>
3665has returned, so C<request> is not set.
3666
3667Even if you pass the request by some safer means to the callback, you
3668might want to do something to the request after starting it, such as
3669canceling it, which probably isn't working so well when the callback has
3670already been invoked.
3671
3672A common way around all these issues is to make sure that
3673C<start_new_request> I<always> returns before the callback is invoked. If
3674C<start_new_request> immediately knows the result, it can artificially
3675delay invoking the callback by using a C<prepare> or C<idle> watcher for
3676example, or more sneakily, by reusing an existing (stopped) watcher and
3677pushing it into the pending queue:
3678
3679 ev_set_cb (watcher, callback);
3680 ev_feed_event (EV_A_ watcher, 0);
3681
3682This way, C<start_new_request> can safely return before the callback is
3683invoked, while not delaying callback invocation too much.
3684
3685=head2 MODEL/NESTED EVENT LOOP INVOCATIONS AND EXIT CONDITIONS
3437 3686
3438Often (especially in GUI toolkits) there are places where you have 3687Often (especially in GUI toolkits) there are places where you have
3439I<modal> interaction, which is most easily implemented by recursively 3688I<modal> interaction, which is most easily implemented by recursively
3440invoking C<ev_run>. 3689invoking C<ev_run>.
3441 3690
3442This brings the problem of exiting - a callback might want to finish the 3691This brings the problem of exiting - a callback might want to finish the
3443main C<ev_run> call, but not the nested one (e.g. user clicked "Quit", but 3692main C<ev_run> call, but not the nested one (e.g. user clicked "Quit", but
3444a modal "Are you sure?" dialog is still waiting), or just the nested one 3693a modal "Are you sure?" dialog is still waiting), or just the nested one
3445and not the main one (e.g. user clocked "Ok" in a modal dialog), or some 3694and not the main one (e.g. user clocked "Ok" in a modal dialog), or some
3446other combination: In these cases, C<ev_break> will not work alone. 3695other combination: In these cases, a simple C<ev_break> will not work.
3447 3696
3448The solution is to maintain "break this loop" variable for each C<ev_run> 3697The solution is to maintain "break this loop" variable for each C<ev_run>
3449invocation, and use a loop around C<ev_run> until the condition is 3698invocation, and use a loop around C<ev_run> until the condition is
3450triggered, using C<EVRUN_ONCE>: 3699triggered, using C<EVRUN_ONCE>:
3451 3700
3453 int exit_main_loop = 0; 3702 int exit_main_loop = 0;
3454 3703
3455 while (!exit_main_loop) 3704 while (!exit_main_loop)
3456 ev_run (EV_DEFAULT_ EVRUN_ONCE); 3705 ev_run (EV_DEFAULT_ EVRUN_ONCE);
3457 3706
3458 // in a model watcher 3707 // in a modal watcher
3459 int exit_nested_loop = 0; 3708 int exit_nested_loop = 0;
3460 3709
3461 while (!exit_nested_loop) 3710 while (!exit_nested_loop)
3462 ev_run (EV_A_ EVRUN_ONCE); 3711 ev_run (EV_A_ EVRUN_ONCE);
3463 3712
3470 exit_main_loop = 1; 3719 exit_main_loop = 1;
3471 3720
3472 // exit both 3721 // exit both
3473 exit_main_loop = exit_nested_loop = 1; 3722 exit_main_loop = exit_nested_loop = 1;
3474 3723
3475=back 3724=head2 THREAD LOCKING EXAMPLE
3725
3726Here is a fictitious example of how to run an event loop in a different
3727thread from where callbacks are being invoked and watchers are
3728created/added/removed.
3729
3730For a real-world example, see the C<EV::Loop::Async> perl module,
3731which uses exactly this technique (which is suited for many high-level
3732languages).
3733
3734The example uses a pthread mutex to protect the loop data, a condition
3735variable to wait for callback invocations, an async watcher to notify the
3736event loop thread and an unspecified mechanism to wake up the main thread.
3737
3738First, you need to associate some data with the event loop:
3739
3740 typedef struct {
3741 mutex_t lock; /* global loop lock */
3742 ev_async async_w;
3743 thread_t tid;
3744 cond_t invoke_cv;
3745 } userdata;
3746
3747 void prepare_loop (EV_P)
3748 {
3749 // for simplicity, we use a static userdata struct.
3750 static userdata u;
3751
3752 ev_async_init (&u->async_w, async_cb);
3753 ev_async_start (EV_A_ &u->async_w);
3754
3755 pthread_mutex_init (&u->lock, 0);
3756 pthread_cond_init (&u->invoke_cv, 0);
3757
3758 // now associate this with the loop
3759 ev_set_userdata (EV_A_ u);
3760 ev_set_invoke_pending_cb (EV_A_ l_invoke);
3761 ev_set_loop_release_cb (EV_A_ l_release, l_acquire);
3762
3763 // then create the thread running ev_run
3764 pthread_create (&u->tid, 0, l_run, EV_A);
3765 }
3766
3767The callback for the C<ev_async> watcher does nothing: the watcher is used
3768solely to wake up the event loop so it takes notice of any new watchers
3769that might have been added:
3770
3771 static void
3772 async_cb (EV_P_ ev_async *w, int revents)
3773 {
3774 // just used for the side effects
3775 }
3776
3777The C<l_release> and C<l_acquire> callbacks simply unlock/lock the mutex
3778protecting the loop data, respectively.
3779
3780 static void
3781 l_release (EV_P)
3782 {
3783 userdata *u = ev_userdata (EV_A);
3784 pthread_mutex_unlock (&u->lock);
3785 }
3786
3787 static void
3788 l_acquire (EV_P)
3789 {
3790 userdata *u = ev_userdata (EV_A);
3791 pthread_mutex_lock (&u->lock);
3792 }
3793
3794The event loop thread first acquires the mutex, and then jumps straight
3795into C<ev_run>:
3796
3797 void *
3798 l_run (void *thr_arg)
3799 {
3800 struct ev_loop *loop = (struct ev_loop *)thr_arg;
3801
3802 l_acquire (EV_A);
3803 pthread_setcanceltype (PTHREAD_CANCEL_ASYNCHRONOUS, 0);
3804 ev_run (EV_A_ 0);
3805 l_release (EV_A);
3806
3807 return 0;
3808 }
3809
3810Instead of invoking all pending watchers, the C<l_invoke> callback will
3811signal the main thread via some unspecified mechanism (signals? pipe
3812writes? C<Async::Interrupt>?) and then waits until all pending watchers
3813have been called (in a while loop because a) spurious wakeups are possible
3814and b) skipping inter-thread-communication when there are no pending
3815watchers is very beneficial):
3816
3817 static void
3818 l_invoke (EV_P)
3819 {
3820 userdata *u = ev_userdata (EV_A);
3821
3822 while (ev_pending_count (EV_A))
3823 {
3824 wake_up_other_thread_in_some_magic_or_not_so_magic_way ();
3825 pthread_cond_wait (&u->invoke_cv, &u->lock);
3826 }
3827 }
3828
3829Now, whenever the main thread gets told to invoke pending watchers, it
3830will grab the lock, call C<ev_invoke_pending> and then signal the loop
3831thread to continue:
3832
3833 static void
3834 real_invoke_pending (EV_P)
3835 {
3836 userdata *u = ev_userdata (EV_A);
3837
3838 pthread_mutex_lock (&u->lock);
3839 ev_invoke_pending (EV_A);
3840 pthread_cond_signal (&u->invoke_cv);
3841 pthread_mutex_unlock (&u->lock);
3842 }
3843
3844Whenever you want to start/stop a watcher or do other modifications to an
3845event loop, you will now have to lock:
3846
3847 ev_timer timeout_watcher;
3848 userdata *u = ev_userdata (EV_A);
3849
3850 ev_timer_init (&timeout_watcher, timeout_cb, 5.5, 0.);
3851
3852 pthread_mutex_lock (&u->lock);
3853 ev_timer_start (EV_A_ &timeout_watcher);
3854 ev_async_send (EV_A_ &u->async_w);
3855 pthread_mutex_unlock (&u->lock);
3856
3857Note that sending the C<ev_async> watcher is required because otherwise
3858an event loop currently blocking in the kernel will have no knowledge
3859about the newly added timer. By waking up the loop it will pick up any new
3860watchers in the next event loop iteration.
3861
3862=head2 THREADS, COROUTINES, CONTINUATIONS, QUEUES... INSTEAD OF CALLBACKS
3863
3864While the overhead of a callback that e.g. schedules a thread is small, it
3865is still an overhead. If you embed libev, and your main usage is with some
3866kind of threads or coroutines, you might want to customise libev so that
3867doesn't need callbacks anymore.
3868
3869Imagine you have coroutines that you can switch to using a function
3870C<switch_to (coro)>, that libev runs in a coroutine called C<libev_coro>
3871and that due to some magic, the currently active coroutine is stored in a
3872global called C<current_coro>. Then you can build your own "wait for libev
3873event" primitive by changing C<EV_CB_DECLARE> and C<EV_CB_INVOKE> (note
3874the differing C<;> conventions):
3875
3876 #define EV_CB_DECLARE(type) struct my_coro *cb;
3877 #define EV_CB_INVOKE(watcher) switch_to ((watcher)->cb)
3878
3879That means instead of having a C callback function, you store the
3880coroutine to switch to in each watcher, and instead of having libev call
3881your callback, you instead have it switch to that coroutine.
3882
3883A coroutine might now wait for an event with a function called
3884C<wait_for_event>. (the watcher needs to be started, as always, but it doesn't
3885matter when, or whether the watcher is active or not when this function is
3886called):
3887
3888 void
3889 wait_for_event (ev_watcher *w)
3890 {
3891 ev_set_cb (w, current_coro);
3892 switch_to (libev_coro);
3893 }
3894
3895That basically suspends the coroutine inside C<wait_for_event> and
3896continues the libev coroutine, which, when appropriate, switches back to
3897this or any other coroutine.
3898
3899You can do similar tricks if you have, say, threads with an event queue -
3900instead of storing a coroutine, you store the queue object and instead of
3901switching to a coroutine, you push the watcher onto the queue and notify
3902any waiters.
3903
3904To embed libev, see L</EMBEDDING>, but in short, it's easiest to create two
3905files, F<my_ev.h> and F<my_ev.c> that include the respective libev files:
3906
3907 // my_ev.h
3908 #define EV_CB_DECLARE(type) struct my_coro *cb;
3909 #define EV_CB_INVOKE(watcher) switch_to ((watcher)->cb)
3910 #include "../libev/ev.h"
3911
3912 // my_ev.c
3913 #define EV_H "my_ev.h"
3914 #include "../libev/ev.c"
3915
3916And then use F<my_ev.h> when you would normally use F<ev.h>, and compile
3917F<my_ev.c> into your project. When properly specifying include paths, you
3918can even use F<ev.h> as header file name directly.
3476 3919
3477 3920
3478=head1 LIBEVENT EMULATION 3921=head1 LIBEVENT EMULATION
3479 3922
3480Libev offers a compatibility emulation layer for libevent. It cannot 3923Libev offers a compatibility emulation layer for libevent. It cannot
3510 3953
3511=back 3954=back
3512 3955
3513=head1 C++ SUPPORT 3956=head1 C++ SUPPORT
3514 3957
3958=head2 C API
3959
3960The normal C API should work fine when used from C++: both ev.h and the
3961libev sources can be compiled as C++. Therefore, code that uses the C API
3962will work fine.
3963
3964Proper exception specifications might have to be added to callbacks passed
3965to libev: exceptions may be thrown only from watcher callbacks, all
3966other callbacks (allocator, syserr, loop acquire/release and periodic
3967reschedule callbacks) must not throw exceptions, and might need a C<throw
3968()> specification. If you have code that needs to be compiled as both C
3969and C++ you can use the C<EV_THROW> macro for this:
3970
3971 static void
3972 fatal_error (const char *msg) EV_THROW
3973 {
3974 perror (msg);
3975 abort ();
3976 }
3977
3978 ...
3979 ev_set_syserr_cb (fatal_error);
3980
3981The only API functions that can currently throw exceptions are C<ev_run>,
3982C<ev_invoke>, C<ev_invoke_pending> and C<ev_loop_destroy> (the latter
3983because it runs cleanup watchers).
3984
3985Throwing exceptions in watcher callbacks is only supported if libev itself
3986is compiled with a C++ compiler or your C and C++ environments allow
3987throwing exceptions through C libraries (most do).
3988
3989=head2 C++ API
3990
3515Libev comes with some simplistic wrapper classes for C++ that mainly allow 3991Libev comes with some simplistic wrapper classes for C++ that mainly allow
3516you to use some convenience methods to start/stop watchers and also change 3992you to use some convenience methods to start/stop watchers and also change
3517the callback model to a model using method callbacks on objects. 3993the callback model to a model using method callbacks on objects.
3518 3994
3519To use it, 3995To use it,
3520 3996
3521 #include <ev++.h> 3997 #include <ev++.h>
3522 3998
3523This automatically includes F<ev.h> and puts all of its definitions (many 3999This automatically includes F<ev.h> and puts all of its definitions (many
3524of them macros) into the global namespace. All C++ specific things are 4000of them macros) into the global namespace. All C++ specific things are
3525put into the C<ev> namespace. It should support all the same embedding 4001put into the C<ev> namespace. It should support all the same embedding
3534with C<operator ()> can be used as callbacks. Other types should be easy 4010with C<operator ()> can be used as callbacks. Other types should be easy
3535to add as long as they only need one additional pointer for context. If 4011to add as long as they only need one additional pointer for context. If
3536you need support for other types of functors please contact the author 4012you need support for other types of functors please contact the author
3537(preferably after implementing it). 4013(preferably after implementing it).
3538 4014
4015For all this to work, your C++ compiler either has to use the same calling
4016conventions as your C compiler (for static member functions), or you have
4017to embed libev and compile libev itself as C++.
4018
3539Here is a list of things available in the C<ev> namespace: 4019Here is a list of things available in the C<ev> namespace:
3540 4020
3541=over 4 4021=over 4
3542 4022
3543=item C<ev::READ>, C<ev::WRITE> etc. 4023=item C<ev::READ>, C<ev::WRITE> etc.
3552=item C<ev::io>, C<ev::timer>, C<ev::periodic>, C<ev::idle>, C<ev::sig> etc. 4032=item C<ev::io>, C<ev::timer>, C<ev::periodic>, C<ev::idle>, C<ev::sig> etc.
3553 4033
3554For each C<ev_TYPE> watcher in F<ev.h> there is a corresponding class of 4034For each C<ev_TYPE> watcher in F<ev.h> there is a corresponding class of
3555the same name in the C<ev> namespace, with the exception of C<ev_signal> 4035the same name in the C<ev> namespace, with the exception of C<ev_signal>
3556which is called C<ev::sig> to avoid clashes with the C<signal> macro 4036which is called C<ev::sig> to avoid clashes with the C<signal> macro
3557defines by many implementations. 4037defined by many implementations.
3558 4038
3559All of those classes have these methods: 4039All of those classes have these methods:
3560 4040
3561=over 4 4041=over 4
3562 4042
3624 void operator() (ev::io &w, int revents) 4104 void operator() (ev::io &w, int revents)
3625 { 4105 {
3626 ... 4106 ...
3627 } 4107 }
3628 } 4108 }
3629 4109
3630 myfunctor f; 4110 myfunctor f;
3631 4111
3632 ev::io w; 4112 ev::io w;
3633 w.set (&f); 4113 w.set (&f);
3634 4114
3652Associates a different C<struct ev_loop> with this watcher. You can only 4132Associates a different C<struct ev_loop> with this watcher. You can only
3653do this when the watcher is inactive (and not pending either). 4133do this when the watcher is inactive (and not pending either).
3654 4134
3655=item w->set ([arguments]) 4135=item w->set ([arguments])
3656 4136
3657Basically the same as C<ev_TYPE_set>, with the same arguments. Either this 4137Basically the same as C<ev_TYPE_set> (except for C<ev::embed> watchers>),
3658method or a suitable start method must be called at least once. Unlike the 4138with the same arguments. Either this method or a suitable start method
3659C counterpart, an active watcher gets automatically stopped and restarted 4139must be called at least once. Unlike the C counterpart, an active watcher
3660when reconfiguring it with this method. 4140gets automatically stopped and restarted when reconfiguring it with this
4141method.
4142
4143For C<ev::embed> watchers this method is called C<set_embed>, to avoid
4144clashing with the C<set (loop)> method.
3661 4145
3662=item w->start () 4146=item w->start ()
3663 4147
3664Starts the watcher. Note that there is no C<loop> argument, as the 4148Starts the watcher. Note that there is no C<loop> argument, as the
3665constructor already stores the event loop. 4149constructor already stores the event loop.
3695watchers in the constructor. 4179watchers in the constructor.
3696 4180
3697 class myclass 4181 class myclass
3698 { 4182 {
3699 ev::io io ; void io_cb (ev::io &w, int revents); 4183 ev::io io ; void io_cb (ev::io &w, int revents);
3700 ev::io2 io2 ; void io2_cb (ev::io &w, int revents); 4184 ev::io io2 ; void io2_cb (ev::io &w, int revents);
3701 ev::idle idle; void idle_cb (ev::idle &w, int revents); 4185 ev::idle idle; void idle_cb (ev::idle &w, int revents);
3702 4186
3703 myclass (int fd) 4187 myclass (int fd)
3704 { 4188 {
3705 io .set <myclass, &myclass::io_cb > (this); 4189 io .set <myclass, &myclass::io_cb > (this);
3756L<http://hackage.haskell.org/cgi-bin/hackage-scripts/package/hlibev>. 4240L<http://hackage.haskell.org/cgi-bin/hackage-scripts/package/hlibev>.
3757 4241
3758=item D 4242=item D
3759 4243
3760Leandro Lucarella has written a D language binding (F<ev.d>) for libev, to 4244Leandro Lucarella has written a D language binding (F<ev.d>) for libev, to
3761be found at L<http://proj.llucax.com.ar/wiki/evd>. 4245be found at L<http://www.llucax.com.ar/proj/ev.d/index.html>.
3762 4246
3763=item Ocaml 4247=item Ocaml
3764 4248
3765Erkki Seppala has written Ocaml bindings for libev, to be found at 4249Erkki Seppala has written Ocaml bindings for libev, to be found at
3766L<http://modeemi.cs.tut.fi/~flux/software/ocaml-ev/>. 4250L<http://modeemi.cs.tut.fi/~flux/software/ocaml-ev/>.
3769 4253
3770Brian Maher has written a partial interface to libev for lua (at the 4254Brian Maher has written a partial interface to libev for lua (at the
3771time of this writing, only C<ev_io> and C<ev_timer>), to be found at 4255time of this writing, only C<ev_io> and C<ev_timer>), to be found at
3772L<http://github.com/brimworks/lua-ev>. 4256L<http://github.com/brimworks/lua-ev>.
3773 4257
4258=item Javascript
4259
4260Node.js (L<http://nodejs.org>) uses libev as the underlying event library.
4261
4262=item Others
4263
4264There are others, and I stopped counting.
4265
3774=back 4266=back
3775 4267
3776 4268
3777=head1 MACRO MAGIC 4269=head1 MACRO MAGIC
3778 4270
3814suitable for use with C<EV_A>. 4306suitable for use with C<EV_A>.
3815 4307
3816=item C<EV_DEFAULT>, C<EV_DEFAULT_> 4308=item C<EV_DEFAULT>, C<EV_DEFAULT_>
3817 4309
3818Similar to the other two macros, this gives you the value of the default 4310Similar to the other two macros, this gives you the value of the default
3819loop, if multiple loops are supported ("ev loop default"). 4311loop, if multiple loops are supported ("ev loop default"). The default loop
4312will be initialised if it isn't already initialised.
4313
4314For non-multiplicity builds, these macros do nothing, so you always have
4315to initialise the loop somewhere.
3820 4316
3821=item C<EV_DEFAULT_UC>, C<EV_DEFAULT_UC_> 4317=item C<EV_DEFAULT_UC>, C<EV_DEFAULT_UC_>
3822 4318
3823Usage identical to C<EV_DEFAULT> and C<EV_DEFAULT_>, but requires that the 4319Usage identical to C<EV_DEFAULT> and C<EV_DEFAULT_>, but requires that the
3824default loop has been initialised (C<UC> == unchecked). Their behaviour 4320default loop has been initialised (C<UC> == unchecked). Their behaviour
3891 ev_vars.h 4387 ev_vars.h
3892 ev_wrap.h 4388 ev_wrap.h
3893 4389
3894 ev_win32.c required on win32 platforms only 4390 ev_win32.c required on win32 platforms only
3895 4391
3896 ev_select.c only when select backend is enabled (which is enabled by default) 4392 ev_select.c only when select backend is enabled
3897 ev_poll.c only when poll backend is enabled (disabled by default) 4393 ev_poll.c only when poll backend is enabled
3898 ev_epoll.c only when the epoll backend is enabled (disabled by default) 4394 ev_epoll.c only when the epoll backend is enabled
3899 ev_kqueue.c only when the kqueue backend is enabled (disabled by default) 4395 ev_kqueue.c only when the kqueue backend is enabled
3900 ev_port.c only when the solaris port backend is enabled (disabled by default) 4396 ev_port.c only when the solaris port backend is enabled
3901 4397
3902F<ev.c> includes the backend files directly when enabled, so you only need 4398F<ev.c> includes the backend files directly when enabled, so you only need
3903to compile this single file. 4399to compile this single file.
3904 4400
3905=head3 LIBEVENT COMPATIBILITY API 4401=head3 LIBEVENT COMPATIBILITY API
3969supported). It will also not define any of the structs usually found in 4465supported). It will also not define any of the structs usually found in
3970F<event.h> that are not directly supported by the libev core alone. 4466F<event.h> that are not directly supported by the libev core alone.
3971 4467
3972In standalone mode, libev will still try to automatically deduce the 4468In standalone mode, libev will still try to automatically deduce the
3973configuration, but has to be more conservative. 4469configuration, but has to be more conservative.
4470
4471=item EV_USE_FLOOR
4472
4473If defined to be C<1>, libev will use the C<floor ()> function for its
4474periodic reschedule calculations, otherwise libev will fall back on a
4475portable (slower) implementation. If you enable this, you usually have to
4476link against libm or something equivalent. Enabling this when the C<floor>
4477function is not available will fail, so the safe default is to not enable
4478this.
3974 4479
3975=item EV_USE_MONOTONIC 4480=item EV_USE_MONOTONIC
3976 4481
3977If defined to be C<1>, libev will try to detect the availability of the 4482If defined to be C<1>, libev will try to detect the availability of the
3978monotonic clock option at both compile time and runtime. Otherwise no 4483monotonic clock option at both compile time and runtime. Otherwise no
4063 4568
4064If programs implement their own fd to handle mapping on win32, then this 4569If programs implement their own fd to handle mapping on win32, then this
4065macro can be used to override the C<close> function, useful to unregister 4570macro can be used to override the C<close> function, useful to unregister
4066file descriptors again. Note that the replacement function has to close 4571file descriptors again. Note that the replacement function has to close
4067the underlying OS handle. 4572the underlying OS handle.
4573
4574=item EV_USE_WSASOCKET
4575
4576If defined to be C<1>, libev will use C<WSASocket> to create its internal
4577communication socket, which works better in some environments. Otherwise,
4578the normal C<socket> function will be used, which works better in other
4579environments.
4068 4580
4069=item EV_USE_POLL 4581=item EV_USE_POLL
4070 4582
4071If defined to be C<1>, libev will compile in support for the C<poll>(2) 4583If defined to be C<1>, libev will compile in support for the C<poll>(2)
4072backend. Otherwise it will be enabled on non-win32 platforms. It 4584backend. Otherwise it will be enabled on non-win32 platforms. It
4108If defined to be C<1>, libev will compile in support for the Linux inotify 4620If defined to be C<1>, libev will compile in support for the Linux inotify
4109interface to speed up C<ev_stat> watchers. Its actual availability will 4621interface to speed up C<ev_stat> watchers. Its actual availability will
4110be detected at runtime. If undefined, it will be enabled if the headers 4622be detected at runtime. If undefined, it will be enabled if the headers
4111indicate GNU/Linux + Glibc 2.4 or newer, otherwise disabled. 4623indicate GNU/Linux + Glibc 2.4 or newer, otherwise disabled.
4112 4624
4625=item EV_NO_SMP
4626
4627If defined to be C<1>, libev will assume that memory is always coherent
4628between threads, that is, threads can be used, but threads never run on
4629different cpus (or different cpu cores). This reduces dependencies
4630and makes libev faster.
4631
4632=item EV_NO_THREADS
4633
4634If defined to be C<1>, libev will assume that it will never be called from
4635different threads (that includes signal handlers), which is a stronger
4636assumption than C<EV_NO_SMP>, above. This reduces dependencies and makes
4637libev faster.
4638
4113=item EV_ATOMIC_T 4639=item EV_ATOMIC_T
4114 4640
4115Libev requires an integer type (suitable for storing C<0> or C<1>) whose 4641Libev requires an integer type (suitable for storing C<0> or C<1>) whose
4116access is atomic with respect to other threads or signal contexts. No such 4642access is atomic with respect to other threads or signal contexts. No
4117type is easily found in the C language, so you can provide your own type 4643such type is easily found in the C language, so you can provide your own
4118that you know is safe for your purposes. It is used both for signal handler "locking" 4644type that you know is safe for your purposes. It is used both for signal
4119as well as for signal and thread safety in C<ev_async> watchers. 4645handler "locking" as well as for signal and thread safety in C<ev_async>
4646watchers.
4120 4647
4121In the absence of this define, libev will use C<sig_atomic_t volatile> 4648In the absence of this define, libev will use C<sig_atomic_t volatile>
4122(from F<signal.h>), which is usually good enough on most platforms. 4649(from F<signal.h>), which is usually good enough on most platforms.
4123 4650
4124=item EV_H (h) 4651=item EV_H (h)
4151will have the C<struct ev_loop *> as first argument, and you can create 4678will have the C<struct ev_loop *> as first argument, and you can create
4152additional independent event loops. Otherwise there will be no support 4679additional independent event loops. Otherwise there will be no support
4153for multiple event loops and there is no first event loop pointer 4680for multiple event loops and there is no first event loop pointer
4154argument. Instead, all functions act on the single default loop. 4681argument. Instead, all functions act on the single default loop.
4155 4682
4683Note that C<EV_DEFAULT> and C<EV_DEFAULT_> will no longer provide a
4684default loop when multiplicity is switched off - you always have to
4685initialise the loop manually in this case.
4686
4156=item EV_MINPRI 4687=item EV_MINPRI
4157 4688
4158=item EV_MAXPRI 4689=item EV_MAXPRI
4159 4690
4160The range of allowed priorities. C<EV_MINPRI> must be smaller or equal to 4691The range of allowed priorities. C<EV_MINPRI> must be smaller or equal to
4196 #define EV_USE_POLL 1 4727 #define EV_USE_POLL 1
4197 #define EV_CHILD_ENABLE 1 4728 #define EV_CHILD_ENABLE 1
4198 #define EV_ASYNC_ENABLE 1 4729 #define EV_ASYNC_ENABLE 1
4199 4730
4200The actual value is a bitset, it can be a combination of the following 4731The actual value is a bitset, it can be a combination of the following
4201values: 4732values (by default, all of these are enabled):
4202 4733
4203=over 4 4734=over 4
4204 4735
4205=item C<1> - faster/larger code 4736=item C<1> - faster/larger code
4206 4737
4210code size by roughly 30% on amd64). 4741code size by roughly 30% on amd64).
4211 4742
4212When optimising for size, use of compiler flags such as C<-Os> with 4743When optimising for size, use of compiler flags such as C<-Os> with
4213gcc is recommended, as well as C<-DNDEBUG>, as libev contains a number of 4744gcc is recommended, as well as C<-DNDEBUG>, as libev contains a number of
4214assertions. 4745assertions.
4746
4747The default is off when C<__OPTIMIZE_SIZE__> is defined by your compiler
4748(e.g. gcc with C<-Os>).
4215 4749
4216=item C<2> - faster/larger data structures 4750=item C<2> - faster/larger data structures
4217 4751
4218Replaces the small 2-heap for timer management by a faster 4-heap, larger 4752Replaces the small 2-heap for timer management by a faster 4-heap, larger
4219hash table sizes and so on. This will usually further increase code size 4753hash table sizes and so on. This will usually further increase code size
4220and can additionally have an effect on the size of data structures at 4754and can additionally have an effect on the size of data structures at
4221runtime. 4755runtime.
4222 4756
4757The default is off when C<__OPTIMIZE_SIZE__> is defined by your compiler
4758(e.g. gcc with C<-Os>).
4759
4223=item C<4> - full API configuration 4760=item C<4> - full API configuration
4224 4761
4225This enables priorities (sets C<EV_MAXPRI>=2 and C<EV_MINPRI>=-2), and 4762This enables priorities (sets C<EV_MAXPRI>=2 and C<EV_MINPRI>=-2), and
4226enables multiplicity (C<EV_MULTIPLICITY>=1). 4763enables multiplicity (C<EV_MULTIPLICITY>=1).
4227 4764
4257 4794
4258With an intelligent-enough linker (gcc+binutils are intelligent enough 4795With an intelligent-enough linker (gcc+binutils are intelligent enough
4259when you use C<-Wl,--gc-sections -ffunction-sections>) functions unused by 4796when you use C<-Wl,--gc-sections -ffunction-sections>) functions unused by
4260your program might be left out as well - a binary starting a timer and an 4797your program might be left out as well - a binary starting a timer and an
4261I/O watcher then might come out at only 5Kb. 4798I/O watcher then might come out at only 5Kb.
4799
4800=item EV_API_STATIC
4801
4802If this symbol is defined (by default it is not), then all identifiers
4803will have static linkage. This means that libev will not export any
4804identifiers, and you cannot link against libev anymore. This can be useful
4805when you embed libev, only want to use libev functions in a single file,
4806and do not want its identifiers to be visible.
4807
4808To use this, define C<EV_API_STATIC> and include F<ev.c> in the file that
4809wants to use libev.
4810
4811This option only works when libev is compiled with a C compiler, as C++
4812doesn't support the required declaration syntax.
4262 4813
4263=item EV_AVOID_STDIO 4814=item EV_AVOID_STDIO
4264 4815
4265If this is set to C<1> at compiletime, then libev will avoid using stdio 4816If this is set to C<1> at compiletime, then libev will avoid using stdio
4266functions (printf, scanf, perror etc.). This will increase the code size 4817functions (printf, scanf, perror etc.). This will increase the code size
4410And a F<ev_cpp.C> implementation file that contains libev proper and is compiled: 4961And a F<ev_cpp.C> implementation file that contains libev proper and is compiled:
4411 4962
4412 #include "ev_cpp.h" 4963 #include "ev_cpp.h"
4413 #include "ev.c" 4964 #include "ev.c"
4414 4965
4415=head1 INTERACTION WITH OTHER PROGRAMS OR LIBRARIES 4966=head1 INTERACTION WITH OTHER PROGRAMS, LIBRARIES OR THE ENVIRONMENT
4416 4967
4417=head2 THREADS AND COROUTINES 4968=head2 THREADS AND COROUTINES
4418 4969
4419=head3 THREADS 4970=head3 THREADS
4420 4971
4471default loop and triggering an C<ev_async> watcher from the default loop 5022default loop and triggering an C<ev_async> watcher from the default loop
4472watcher callback into the event loop interested in the signal. 5023watcher callback into the event loop interested in the signal.
4473 5024
4474=back 5025=back
4475 5026
4476=head4 THREAD LOCKING EXAMPLE 5027See also L</THREAD LOCKING EXAMPLE>.
4477
4478Here is a fictitious example of how to run an event loop in a different
4479thread than where callbacks are being invoked and watchers are
4480created/added/removed.
4481
4482For a real-world example, see the C<EV::Loop::Async> perl module,
4483which uses exactly this technique (which is suited for many high-level
4484languages).
4485
4486The example uses a pthread mutex to protect the loop data, a condition
4487variable to wait for callback invocations, an async watcher to notify the
4488event loop thread and an unspecified mechanism to wake up the main thread.
4489
4490First, you need to associate some data with the event loop:
4491
4492 typedef struct {
4493 mutex_t lock; /* global loop lock */
4494 ev_async async_w;
4495 thread_t tid;
4496 cond_t invoke_cv;
4497 } userdata;
4498
4499 void prepare_loop (EV_P)
4500 {
4501 // for simplicity, we use a static userdata struct.
4502 static userdata u;
4503
4504 ev_async_init (&u->async_w, async_cb);
4505 ev_async_start (EV_A_ &u->async_w);
4506
4507 pthread_mutex_init (&u->lock, 0);
4508 pthread_cond_init (&u->invoke_cv, 0);
4509
4510 // now associate this with the loop
4511 ev_set_userdata (EV_A_ u);
4512 ev_set_invoke_pending_cb (EV_A_ l_invoke);
4513 ev_set_loop_release_cb (EV_A_ l_release, l_acquire);
4514
4515 // then create the thread running ev_loop
4516 pthread_create (&u->tid, 0, l_run, EV_A);
4517 }
4518
4519The callback for the C<ev_async> watcher does nothing: the watcher is used
4520solely to wake up the event loop so it takes notice of any new watchers
4521that might have been added:
4522
4523 static void
4524 async_cb (EV_P_ ev_async *w, int revents)
4525 {
4526 // just used for the side effects
4527 }
4528
4529The C<l_release> and C<l_acquire> callbacks simply unlock/lock the mutex
4530protecting the loop data, respectively.
4531
4532 static void
4533 l_release (EV_P)
4534 {
4535 userdata *u = ev_userdata (EV_A);
4536 pthread_mutex_unlock (&u->lock);
4537 }
4538
4539 static void
4540 l_acquire (EV_P)
4541 {
4542 userdata *u = ev_userdata (EV_A);
4543 pthread_mutex_lock (&u->lock);
4544 }
4545
4546The event loop thread first acquires the mutex, and then jumps straight
4547into C<ev_run>:
4548
4549 void *
4550 l_run (void *thr_arg)
4551 {
4552 struct ev_loop *loop = (struct ev_loop *)thr_arg;
4553
4554 l_acquire (EV_A);
4555 pthread_setcanceltype (PTHREAD_CANCEL_ASYNCHRONOUS, 0);
4556 ev_run (EV_A_ 0);
4557 l_release (EV_A);
4558
4559 return 0;
4560 }
4561
4562Instead of invoking all pending watchers, the C<l_invoke> callback will
4563signal the main thread via some unspecified mechanism (signals? pipe
4564writes? C<Async::Interrupt>?) and then waits until all pending watchers
4565have been called (in a while loop because a) spurious wakeups are possible
4566and b) skipping inter-thread-communication when there are no pending
4567watchers is very beneficial):
4568
4569 static void
4570 l_invoke (EV_P)
4571 {
4572 userdata *u = ev_userdata (EV_A);
4573
4574 while (ev_pending_count (EV_A))
4575 {
4576 wake_up_other_thread_in_some_magic_or_not_so_magic_way ();
4577 pthread_cond_wait (&u->invoke_cv, &u->lock);
4578 }
4579 }
4580
4581Now, whenever the main thread gets told to invoke pending watchers, it
4582will grab the lock, call C<ev_invoke_pending> and then signal the loop
4583thread to continue:
4584
4585 static void
4586 real_invoke_pending (EV_P)
4587 {
4588 userdata *u = ev_userdata (EV_A);
4589
4590 pthread_mutex_lock (&u->lock);
4591 ev_invoke_pending (EV_A);
4592 pthread_cond_signal (&u->invoke_cv);
4593 pthread_mutex_unlock (&u->lock);
4594 }
4595
4596Whenever you want to start/stop a watcher or do other modifications to an
4597event loop, you will now have to lock:
4598
4599 ev_timer timeout_watcher;
4600 userdata *u = ev_userdata (EV_A);
4601
4602 ev_timer_init (&timeout_watcher, timeout_cb, 5.5, 0.);
4603
4604 pthread_mutex_lock (&u->lock);
4605 ev_timer_start (EV_A_ &timeout_watcher);
4606 ev_async_send (EV_A_ &u->async_w);
4607 pthread_mutex_unlock (&u->lock);
4608
4609Note that sending the C<ev_async> watcher is required because otherwise
4610an event loop currently blocking in the kernel will have no knowledge
4611about the newly added timer. By waking up the loop it will pick up any new
4612watchers in the next event loop iteration.
4613 5028
4614=head3 COROUTINES 5029=head3 COROUTINES
4615 5030
4616Libev is very accommodating to coroutines ("cooperative threads"): 5031Libev is very accommodating to coroutines ("cooperative threads"):
4617libev fully supports nesting calls to its functions from different 5032libev fully supports nesting calls to its functions from different
4782requires, and its I/O model is fundamentally incompatible with the POSIX 5197requires, and its I/O model is fundamentally incompatible with the POSIX
4783model. Libev still offers limited functionality on this platform in 5198model. Libev still offers limited functionality on this platform in
4784the form of the C<EVBACKEND_SELECT> backend, and only supports socket 5199the form of the C<EVBACKEND_SELECT> backend, and only supports socket
4785descriptors. This only applies when using Win32 natively, not when using 5200descriptors. This only applies when using Win32 natively, not when using
4786e.g. cygwin. Actually, it only applies to the microsofts own compilers, 5201e.g. cygwin. Actually, it only applies to the microsofts own compilers,
4787as every compielr comes with a slightly differently broken/incompatible 5202as every compiler comes with a slightly differently broken/incompatible
4788environment. 5203environment.
4789 5204
4790Lifting these limitations would basically require the full 5205Lifting these limitations would basically require the full
4791re-implementation of the I/O system. If you are into this kind of thing, 5206re-implementation of the I/O system. If you are into this kind of thing,
4792then note that glib does exactly that for you in a very portable way (note 5207then note that glib does exactly that for you in a very portable way (note
4886structure (guaranteed by POSIX but not by ISO C for example), but it also 5301structure (guaranteed by POSIX but not by ISO C for example), but it also
4887assumes that the same (machine) code can be used to call any watcher 5302assumes that the same (machine) code can be used to call any watcher
4888callback: The watcher callbacks have different type signatures, but libev 5303callback: The watcher callbacks have different type signatures, but libev
4889calls them using an C<ev_watcher *> internally. 5304calls them using an C<ev_watcher *> internally.
4890 5305
5306=item null pointers and integer zero are represented by 0 bytes
5307
5308Libev uses C<memset> to initialise structs and arrays to C<0> bytes, and
5309relies on this setting pointers and integers to null.
5310
4891=item pointer accesses must be thread-atomic 5311=item pointer accesses must be thread-atomic
4892 5312
4893Accessing a pointer value must be atomic, it must both be readable and 5313Accessing a pointer value must be atomic, it must both be readable and
4894writable in one piece - this is the case on all current architectures. 5314writable in one piece - this is the case on all current architectures.
4895 5315
4908thread" or will block signals process-wide, both behaviours would 5328thread" or will block signals process-wide, both behaviours would
4909be compatible with libev. Interaction between C<sigprocmask> and 5329be compatible with libev. Interaction between C<sigprocmask> and
4910C<pthread_sigmask> could complicate things, however. 5330C<pthread_sigmask> could complicate things, however.
4911 5331
4912The most portable way to handle signals is to block signals in all threads 5332The most portable way to handle signals is to block signals in all threads
4913except the initial one, and run the default loop in the initial thread as 5333except the initial one, and run the signal handling loop in the initial
4914well. 5334thread as well.
4915 5335
4916=item C<long> must be large enough for common memory allocation sizes 5336=item C<long> must be large enough for common memory allocation sizes
4917 5337
4918To improve portability and simplify its API, libev uses C<long> internally 5338To improve portability and simplify its API, libev uses C<long> internally
4919instead of C<size_t> when allocating its data structures. On non-POSIX 5339instead of C<size_t> when allocating its data structures. On non-POSIX
4925 5345
4926The type C<double> is used to represent timestamps. It is required to 5346The type C<double> is used to represent timestamps. It is required to
4927have at least 51 bits of mantissa (and 9 bits of exponent), which is 5347have at least 51 bits of mantissa (and 9 bits of exponent), which is
4928good enough for at least into the year 4000 with millisecond accuracy 5348good enough for at least into the year 4000 with millisecond accuracy
4929(the design goal for libev). This requirement is overfulfilled by 5349(the design goal for libev). This requirement is overfulfilled by
4930implementations using IEEE 754, which is basically all existing ones. With 5350implementations using IEEE 754, which is basically all existing ones.
5351
4931IEEE 754 doubles, you get microsecond accuracy until at least 2200. 5352With IEEE 754 doubles, you get microsecond accuracy until at least the
5353year 2255 (and millisecond accuracy till the year 287396 - by then, libev
5354is either obsolete or somebody patched it to use C<long double> or
5355something like that, just kidding).
4932 5356
4933=back 5357=back
4934 5358
4935If you know of other additional requirements drop me a note. 5359If you know of other additional requirements drop me a note.
4936 5360
4998=item Processing ev_async_send: O(number_of_async_watchers) 5422=item Processing ev_async_send: O(number_of_async_watchers)
4999 5423
5000=item Processing signals: O(max_signal_number) 5424=item Processing signals: O(max_signal_number)
5001 5425
5002Sending involves a system call I<iff> there were no other C<ev_async_send> 5426Sending involves a system call I<iff> there were no other C<ev_async_send>
5003calls in the current loop iteration. Checking for async and signal events 5427calls in the current loop iteration and the loop is currently
5428blocked. Checking for async and signal events involves iterating over all
5004involves iterating over all running async watchers or all signal numbers. 5429running async watchers or all signal numbers.
5005 5430
5006=back 5431=back
5007 5432
5008 5433
5009=head1 PORTING FROM LIBEV 3.X TO 4.X 5434=head1 PORTING FROM LIBEV 3.X TO 4.X
5018=over 4 5443=over 4
5019 5444
5020=item C<EV_COMPAT3> backwards compatibility mechanism 5445=item C<EV_COMPAT3> backwards compatibility mechanism
5021 5446
5022The backward compatibility mechanism can be controlled by 5447The backward compatibility mechanism can be controlled by
5023C<EV_COMPAT3>. See L<PREPROCESSOR SYMBOLS/MACROS> in the L<EMBEDDING> 5448C<EV_COMPAT3>. See L</"PREPROCESSOR SYMBOLS/MACROS"> in the L</EMBEDDING>
5024section. 5449section.
5025 5450
5026=item C<ev_default_destroy> and C<ev_default_fork> have been removed 5451=item C<ev_default_destroy> and C<ev_default_fork> have been removed
5027 5452
5028These calls can be replaced easily by their C<ev_loop_xxx> counterparts: 5453These calls can be replaced easily by their C<ev_loop_xxx> counterparts:
5071=over 4 5496=over 4
5072 5497
5073=item active 5498=item active
5074 5499
5075A watcher is active as long as it has been started and not yet stopped. 5500A watcher is active as long as it has been started and not yet stopped.
5076See L<WATCHER STATES> for details. 5501See L</WATCHER STATES> for details.
5077 5502
5078=item application 5503=item application
5079 5504
5080In this document, an application is whatever is using libev. 5505In this document, an application is whatever is using libev.
5081 5506
5117watchers and events. 5542watchers and events.
5118 5543
5119=item pending 5544=item pending
5120 5545
5121A watcher is pending as soon as the corresponding event has been 5546A watcher is pending as soon as the corresponding event has been
5122detected. See L<WATCHER STATES> for details. 5547detected. See L</WATCHER STATES> for details.
5123 5548
5124=item real time 5549=item real time
5125 5550
5126The physical time that is observed. It is apparently strictly monotonic :) 5551The physical time that is observed. It is apparently strictly monotonic :)
5127 5552
5128=item wall-clock time 5553=item wall-clock time
5129 5554
5130The time and date as shown on clocks. Unlike real time, it can actually 5555The time and date as shown on clocks. Unlike real time, it can actually
5131be wrong and jump forwards and backwards, e.g. when the you adjust your 5556be wrong and jump forwards and backwards, e.g. when you adjust your
5132clock. 5557clock.
5133 5558
5134=item watcher 5559=item watcher
5135 5560
5136A data structure that describes interest in certain events. Watchers need 5561A data structure that describes interest in certain events. Watchers need
5139=back 5564=back
5140 5565
5141=head1 AUTHOR 5566=head1 AUTHOR
5142 5567
5143Marc Lehmann <libev@schmorp.de>, with repeated corrections by Mikael 5568Marc Lehmann <libev@schmorp.de>, with repeated corrections by Mikael
5144Magnusson and Emanuele Giaquinta. 5569Magnusson and Emanuele Giaquinta, and minor corrections by many others.
5145 5570

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