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58 ev_timer_start (loop, &timeout_watcher); 58 ev_timer_start (loop, &timeout_watcher);
59 59
60 // now wait for events to arrive 60 // now wait for events to arrive
61 ev_run (loop, 0); 61 ev_run (loop, 0);
62 62
63 // unloop was called, so exit 63 // break was called, so exit
64 return 0; 64 return 0;
65 } 65 }
66 66
67=head1 ABOUT THIS DOCUMENT 67=head1 ABOUT THIS DOCUMENT
68 68
174=item ev_tstamp ev_time () 174=item ev_tstamp ev_time ()
175 175
176Returns the current time as libev would use it. Please note that the 176Returns the current time as libev would use it. Please note that the
177C<ev_now> function is usually faster and also often returns the timestamp 177C<ev_now> function is usually faster and also often returns the timestamp
178you actually want to know. Also interesting is the combination of 178you actually want to know. Also interesting is the combination of
179C<ev_update_now> and C<ev_now>. 179C<ev_now_update> and C<ev_now>.
180 180
181=item ev_sleep (ev_tstamp interval) 181=item ev_sleep (ev_tstamp interval)
182 182
183Sleep for the given interval: The current thread will be blocked until 183Sleep for the given interval: The current thread will be blocked
184either it is interrupted or the given time interval has passed. Basically 184until either it is interrupted or the given time interval has
185passed (approximately - it might return a bit earlier even if not
186interrupted). Returns immediately if C<< interval <= 0 >>.
187
185this is a sub-second-resolution C<sleep ()>. 188Basically this is a sub-second-resolution C<sleep ()>.
189
190The range of the C<interval> is limited - libev only guarantees to work
191with sleep times of up to one day (C<< interval <= 86400 >>).
186 192
187=item int ev_version_major () 193=item int ev_version_major ()
188 194
189=item int ev_version_minor () 195=item int ev_version_minor ()
190 196
435example) that can't properly initialise their signal masks. 441example) that can't properly initialise their signal masks.
436 442
437=item C<EVFLAG_NOSIGMASK> 443=item C<EVFLAG_NOSIGMASK>
438 444
439When this flag is specified, then libev will avoid to modify the signal 445When this flag is specified, then libev will avoid to modify the signal
440mask. Specifically, this means you ahve to make sure signals are unblocked 446mask. Specifically, this means you have to make sure signals are unblocked
441when you want to receive them. 447when you want to receive them.
442 448
443This behaviour is useful when you want to do your own signal handling, or 449This behaviour is useful when you want to do your own signal handling, or
444want to handle signals only in specific threads and want to avoid libev 450want to handle signals only in specific threads and want to avoid libev
445unblocking the signals. 451unblocking the signals.
452
453It's also required by POSIX in a threaded program, as libev calls
454C<sigprocmask>, whose behaviour is officially unspecified.
446 455
447This flag's behaviour will become the default in future versions of libev. 456This flag's behaviour will become the default in future versions of libev.
448 457
449=item C<EVBACKEND_SELECT> (value 1, portable select backend) 458=item C<EVBACKEND_SELECT> (value 1, portable select backend)
450 459
480=item C<EVBACKEND_EPOLL> (value 4, Linux) 489=item C<EVBACKEND_EPOLL> (value 4, Linux)
481 490
482Use the linux-specific epoll(7) interface (for both pre- and post-2.6.9 491Use the linux-specific epoll(7) interface (for both pre- and post-2.6.9
483kernels). 492kernels).
484 493
485For few fds, this backend is a bit little slower than poll and select, 494For few fds, this backend is a bit little slower than poll and select, but
486but it scales phenomenally better. While poll and select usually scale 495it scales phenomenally better. While poll and select usually scale like
487like O(total_fds) where n is the total number of fds (or the highest fd), 496O(total_fds) where total_fds is the total number of fds (or the highest
488epoll scales either O(1) or O(active_fds). 497fd), epoll scales either O(1) or O(active_fds).
489 498
490The epoll mechanism deserves honorable mention as the most misdesigned 499The epoll mechanism deserves honorable mention as the most misdesigned
491of the more advanced event mechanisms: mere annoyances include silently 500of the more advanced event mechanisms: mere annoyances include silently
492dropping file descriptors, requiring a system call per change per file 501dropping file descriptors, requiring a system call per change per file
493descriptor (and unnecessary guessing of parameters), problems with dup, 502descriptor (and unnecessary guessing of parameters), problems with dup,
4960.1ms) and so on. The biggest issue is fork races, however - if a program 5050.1ms) and so on. The biggest issue is fork races, however - if a program
497forks then I<both> parent and child process have to recreate the epoll 506forks then I<both> parent and child process have to recreate the epoll
498set, which can take considerable time (one syscall per file descriptor) 507set, which can take considerable time (one syscall per file descriptor)
499and is of course hard to detect. 508and is of course hard to detect.
500 509
501Epoll is also notoriously buggy - embedding epoll fds I<should> work, but 510Epoll is also notoriously buggy - embedding epoll fds I<should> work,
502of course I<doesn't>, and epoll just loves to report events for totally 511but of course I<doesn't>, and epoll just loves to report events for
503I<different> file descriptors (even already closed ones, so one cannot 512totally I<different> file descriptors (even already closed ones, so
504even remove them from the set) than registered in the set (especially 513one cannot even remove them from the set) than registered in the set
505on SMP systems). Libev tries to counter these spurious notifications by 514(especially on SMP systems). Libev tries to counter these spurious
506employing an additional generation counter and comparing that against the 515notifications by employing an additional generation counter and comparing
507events to filter out spurious ones, recreating the set when required. Last 516that against the events to filter out spurious ones, recreating the set
517when required. Epoll also erroneously rounds down timeouts, but gives you
518no way to know when and by how much, so sometimes you have to busy-wait
519because epoll returns immediately despite a nonzero timeout. And last
508not least, it also refuses to work with some file descriptors which work 520not least, it also refuses to work with some file descriptors which work
509perfectly fine with C<select> (files, many character devices...). 521perfectly fine with C<select> (files, many character devices...).
510 522
511Epoll is truly the train wreck analog among event poll mechanisms, 523Epoll is truly the train wreck among event poll mechanisms, a frankenpoll,
512a frankenpoll, cobbled together in a hurry, no thought to design or 524cobbled together in a hurry, no thought to design or interaction with
513interaction with others. 525others. Oh, the pain, will it ever stop...
514 526
515While stopping, setting and starting an I/O watcher in the same iteration 527While stopping, setting and starting an I/O watcher in the same iteration
516will result in some caching, there is still a system call per such 528will result in some caching, there is still a system call per such
517incident (because the same I<file descriptor> could point to a different 529incident (because the same I<file descriptor> could point to a different
518I<file description> now), so its best to avoid that. Also, C<dup ()>'ed 530I<file description> now), so its best to avoid that. Also, C<dup ()>'ed
596among the OS-specific backends (I vastly prefer correctness over speed 608among the OS-specific backends (I vastly prefer correctness over speed
597hacks). 609hacks).
598 610
599On the negative side, the interface is I<bizarre> - so bizarre that 611On the negative side, the interface is I<bizarre> - so bizarre that
600even sun itself gets it wrong in their code examples: The event polling 612even sun itself gets it wrong in their code examples: The event polling
601function sometimes returning events to the caller even though an error 613function sometimes returns events to the caller even though an error
602occurred, but with no indication whether it has done so or not (yes, it's 614occurred, but with no indication whether it has done so or not (yes, it's
603even documented that way) - deadly for edge-triggered interfaces where 615even documented that way) - deadly for edge-triggered interfaces where you
604you absolutely have to know whether an event occurred or not because you 616absolutely have to know whether an event occurred or not because you have
605have to re-arm the watcher. 617to re-arm the watcher.
606 618
607Fortunately libev seems to be able to work around these idiocies. 619Fortunately libev seems to be able to work around these idiocies.
608 620
609This backend maps C<EV_READ> and C<EV_WRITE> in the same way as 621This backend maps C<EV_READ> and C<EV_WRITE> in the same way as
610C<EVBACKEND_POLL>. 622C<EVBACKEND_POLL>.
822This is useful if you are waiting for some external event in conjunction 834This is useful if you are waiting for some external event in conjunction
823with something not expressible using other libev watchers (i.e. "roll your 835with something not expressible using other libev watchers (i.e. "roll your
824own C<ev_run>"). However, a pair of C<ev_prepare>/C<ev_check> watchers is 836own C<ev_run>"). However, a pair of C<ev_prepare>/C<ev_check> watchers is
825usually a better approach for this kind of thing. 837usually a better approach for this kind of thing.
826 838
827Here are the gory details of what C<ev_run> does: 839Here are the gory details of what C<ev_run> does (this is for your
840understanding, not a guarantee that things will work exactly like this in
841future versions):
828 842
829 - Increment loop depth. 843 - Increment loop depth.
830 - Reset the ev_break status. 844 - Reset the ev_break status.
831 - Before the first iteration, call any pending watchers. 845 - Before the first iteration, call any pending watchers.
832 LOOP: 846 LOOP:
865anymore. 879anymore.
866 880
867 ... queue jobs here, make sure they register event watchers as long 881 ... queue jobs here, make sure they register event watchers as long
868 ... as they still have work to do (even an idle watcher will do..) 882 ... as they still have work to do (even an idle watcher will do..)
869 ev_run (my_loop, 0); 883 ev_run (my_loop, 0);
870 ... jobs done or somebody called unloop. yeah! 884 ... jobs done or somebody called break. yeah!
871 885
872=item ev_break (loop, how) 886=item ev_break (loop, how)
873 887
874Can be used to make a call to C<ev_run> return early (but only after it 888Can be used to make a call to C<ev_run> return early (but only after it
875has processed all outstanding events). The C<how> argument must be either 889has processed all outstanding events). The C<how> argument must be either
938overhead for the actual polling but can deliver many events at once. 952overhead for the actual polling but can deliver many events at once.
939 953
940By setting a higher I<io collect interval> you allow libev to spend more 954By setting a higher I<io collect interval> you allow libev to spend more
941time collecting I/O events, so you can handle more events per iteration, 955time collecting I/O events, so you can handle more events per iteration,
942at the cost of increasing latency. Timeouts (both C<ev_periodic> and 956at the cost of increasing latency. Timeouts (both C<ev_periodic> and
943C<ev_timer>) will be not affected. Setting this to a non-null value will 957C<ev_timer>) will not be affected. Setting this to a non-null value will
944introduce an additional C<ev_sleep ()> call into most loop iterations. The 958introduce an additional C<ev_sleep ()> call into most loop iterations. The
945sleep time ensures that libev will not poll for I/O events more often then 959sleep time ensures that libev will not poll for I/O events more often then
946once per this interval, on average. 960once per this interval, on average (as long as the host time resolution is
961good enough).
947 962
948Likewise, by setting a higher I<timeout collect interval> you allow libev 963Likewise, by setting a higher I<timeout collect interval> you allow libev
949to spend more time collecting timeouts, at the expense of increased 964to spend more time collecting timeouts, at the expense of increased
950latency/jitter/inexactness (the watcher callback will be called 965latency/jitter/inexactness (the watcher callback will be called
951later). C<ev_io> watchers will not be affected. Setting this to a non-null 966later). C<ev_io> watchers will not be affected. Setting this to a non-null
1005can be done relatively simply by putting mutex_lock/unlock calls around 1020can be done relatively simply by putting mutex_lock/unlock calls around
1006each call to a libev function. 1021each call to a libev function.
1007 1022
1008However, C<ev_run> can run an indefinite time, so it is not feasible 1023However, C<ev_run> can run an indefinite time, so it is not feasible
1009to wait for it to return. One way around this is to wake up the event 1024to wait for it to return. One way around this is to wake up the event
1010loop via C<ev_break> and C<av_async_send>, another way is to set these 1025loop via C<ev_break> and C<ev_async_send>, another way is to set these
1011I<release> and I<acquire> callbacks on the loop. 1026I<release> and I<acquire> callbacks on the loop.
1012 1027
1013When set, then C<release> will be called just before the thread is 1028When set, then C<release> will be called just before the thread is
1014suspended waiting for new events, and C<acquire> is called just 1029suspended waiting for new events, and C<acquire> is called just
1015afterwards. 1030afterwards.
1357See also C<ev_feed_fd_event> and C<ev_feed_signal_event> for related 1372See also C<ev_feed_fd_event> and C<ev_feed_signal_event> for related
1358functions that do not need a watcher. 1373functions that do not need a watcher.
1359 1374
1360=back 1375=back
1361 1376
1362=head2 ASSOCIATING CUSTOM DATA WITH A WATCHER 1377See also the L<ASSOCIATING CUSTOM DATA WITH A WATCHER> and L<BUILDING YOUR
1363 1378OWN COMPOSITE WATCHERS> idioms.
1364Each watcher has, by default, a member C<void *data> that you can change
1365and read at any time: libev will completely ignore it. This can be used
1366to associate arbitrary data with your watcher. If you need more data and
1367don't want to allocate memory and store a pointer to it in that data
1368member, you can also "subclass" the watcher type and provide your own
1369data:
1370
1371 struct my_io
1372 {
1373 ev_io io;
1374 int otherfd;
1375 void *somedata;
1376 struct whatever *mostinteresting;
1377 };
1378
1379 ...
1380 struct my_io w;
1381 ev_io_init (&w.io, my_cb, fd, EV_READ);
1382
1383And since your callback will be called with a pointer to the watcher, you
1384can cast it back to your own type:
1385
1386 static void my_cb (struct ev_loop *loop, ev_io *w_, int revents)
1387 {
1388 struct my_io *w = (struct my_io *)w_;
1389 ...
1390 }
1391
1392More interesting and less C-conformant ways of casting your callback type
1393instead have been omitted.
1394
1395Another common scenario is to use some data structure with multiple
1396embedded watchers:
1397
1398 struct my_biggy
1399 {
1400 int some_data;
1401 ev_timer t1;
1402 ev_timer t2;
1403 }
1404
1405In this case getting the pointer to C<my_biggy> is a bit more
1406complicated: Either you store the address of your C<my_biggy> struct
1407in the C<data> member of the watcher (for woozies), or you need to use
1408some pointer arithmetic using C<offsetof> inside your watchers (for real
1409programmers):
1410
1411 #include <stddef.h>
1412
1413 static void
1414 t1_cb (EV_P_ ev_timer *w, int revents)
1415 {
1416 struct my_biggy big = (struct my_biggy *)
1417 (((char *)w) - offsetof (struct my_biggy, t1));
1418 }
1419
1420 static void
1421 t2_cb (EV_P_ ev_timer *w, int revents)
1422 {
1423 struct my_biggy big = (struct my_biggy *)
1424 (((char *)w) - offsetof (struct my_biggy, t2));
1425 }
1426 1379
1427=head2 WATCHER STATES 1380=head2 WATCHER STATES
1428 1381
1429There are various watcher states mentioned throughout this manual - 1382There are various watcher states mentioned throughout this manual -
1430active, pending and so on. In this section these states and the rules to 1383active, pending and so on. In this section these states and the rules to
1433 1386
1434=over 4 1387=over 4
1435 1388
1436=item initialiased 1389=item initialiased
1437 1390
1438Before a watcher can be registered with the event looop it has to be 1391Before a watcher can be registered with the event loop it has to be
1439initialised. This can be done with a call to C<ev_TYPE_init>, or calls to 1392initialised. This can be done with a call to C<ev_TYPE_init>, or calls to
1440C<ev_init> followed by the watcher-specific C<ev_TYPE_set> function. 1393C<ev_init> followed by the watcher-specific C<ev_TYPE_set> function.
1441 1394
1442In this state it is simply some block of memory that is suitable for use 1395In this state it is simply some block of memory that is suitable for
1443in an event loop. It can be moved around, freed, reused etc. at will. 1396use in an event loop. It can be moved around, freed, reused etc. at
1397will - as long as you either keep the memory contents intact, or call
1398C<ev_TYPE_init> again.
1444 1399
1445=item started/running/active 1400=item started/running/active
1446 1401
1447Once a watcher has been started with a call to C<ev_TYPE_start> it becomes 1402Once a watcher has been started with a call to C<ev_TYPE_start> it becomes
1448property of the event loop, and is actively waiting for events. While in 1403property of the event loop, and is actively waiting for events. While in
1476latter will clear any pending state the watcher might be in, regardless 1431latter will clear any pending state the watcher might be in, regardless
1477of whether it was active or not, so stopping a watcher explicitly before 1432of whether it was active or not, so stopping a watcher explicitly before
1478freeing it is often a good idea. 1433freeing it is often a good idea.
1479 1434
1480While stopped (and not pending) the watcher is essentially in the 1435While stopped (and not pending) the watcher is essentially in the
1481initialised state, that is it can be reused, moved, modified in any way 1436initialised state, that is, it can be reused, moved, modified in any way
1482you wish. 1437you wish (but when you trash the memory block, you need to C<ev_TYPE_init>
1438it again).
1483 1439
1484=back 1440=back
1485 1441
1486=head2 WATCHER PRIORITY MODELS 1442=head2 WATCHER PRIORITY MODELS
1487 1443
1680always get a readiness notification instantly, and your read (or possibly 1636always get a readiness notification instantly, and your read (or possibly
1681write) will still block on the disk I/O. 1637write) will still block on the disk I/O.
1682 1638
1683Another way to view it is that in the case of sockets, pipes, character 1639Another way to view it is that in the case of sockets, pipes, character
1684devices and so on, there is another party (the sender) that delivers data 1640devices and so on, there is another party (the sender) that delivers data
1685on it's own, but in the case of files, there is no such thing: the disk 1641on its own, but in the case of files, there is no such thing: the disk
1686will not send data on it's own, simply because it doesn't know what you 1642will not send data on its own, simply because it doesn't know what you
1687wish to read - you would first have to request some data. 1643wish to read - you would first have to request some data.
1688 1644
1689Since files are typically not-so-well supported by advanced notification 1645Since files are typically not-so-well supported by advanced notification
1690mechanism, libev tries hard to emulate POSIX behaviour with respect 1646mechanism, libev tries hard to emulate POSIX behaviour with respect
1691to files, even though you should not use it. The reason for this is 1647to files, even though you should not use it. The reason for this is
1815detecting time jumps is hard, and some inaccuracies are unavoidable (the 1771detecting time jumps is hard, and some inaccuracies are unavoidable (the
1816monotonic clock option helps a lot here). 1772monotonic clock option helps a lot here).
1817 1773
1818The callback is guaranteed to be invoked only I<after> its timeout has 1774The callback is guaranteed to be invoked only I<after> its timeout has
1819passed (not I<at>, so on systems with very low-resolution clocks this 1775passed (not I<at>, so on systems with very low-resolution clocks this
1820might introduce a small delay). If multiple timers become ready during the 1776might introduce a small delay, see "the special problem of being too
1777early", below). If multiple timers become ready during the same loop
1821same loop iteration then the ones with earlier time-out values are invoked 1778iteration then the ones with earlier time-out values are invoked before
1822before ones of the same priority with later time-out values (but this is 1779ones of the same priority with later time-out values (but this is no
1823no longer true when a callback calls C<ev_run> recursively). 1780longer true when a callback calls C<ev_run> recursively).
1824 1781
1825=head3 Be smart about timeouts 1782=head3 Be smart about timeouts
1826 1783
1827Many real-world problems involve some kind of timeout, usually for error 1784Many real-world problems involve some kind of timeout, usually for error
1828recovery. A typical example is an HTTP request - if the other side hangs, 1785recovery. A typical example is an HTTP request - if the other side hangs,
1903 1860
1904In this case, it would be more efficient to leave the C<ev_timer> alone, 1861In this case, it would be more efficient to leave the C<ev_timer> alone,
1905but remember the time of last activity, and check for a real timeout only 1862but remember the time of last activity, and check for a real timeout only
1906within the callback: 1863within the callback:
1907 1864
1865 ev_tstamp timeout = 60.;
1908 ev_tstamp last_activity; // time of last activity 1866 ev_tstamp last_activity; // time of last activity
1867 ev_timer timer;
1909 1868
1910 static void 1869 static void
1911 callback (EV_P_ ev_timer *w, int revents) 1870 callback (EV_P_ ev_timer *w, int revents)
1912 { 1871 {
1913 ev_tstamp now = ev_now (EV_A); 1872 // calculate when the timeout would happen
1914 ev_tstamp timeout = last_activity + 60.; 1873 ev_tstamp after = last_activity - ev_now (EV_A) + timeout;
1915 1874
1916 // if last_activity + 60. is older than now, we did time out 1875 // if negative, it means we the timeout already occured
1917 if (timeout < now) 1876 if (after < 0.)
1918 { 1877 {
1919 // timeout occurred, take action 1878 // timeout occurred, take action
1920 } 1879 }
1921 else 1880 else
1922 { 1881 {
1923 // callback was invoked, but there was some activity, re-arm 1882 // callback was invoked, but there was some recent
1924 // the watcher to fire in last_activity + 60, which is 1883 // activity. simply restart the timer to time out
1925 // guaranteed to be in the future, so "again" is positive: 1884 // after "after" seconds, which is the earliest time
1926 w->repeat = timeout - now; 1885 // the timeout can occur.
1886 ev_timer_set (w, after, 0.);
1927 ev_timer_again (EV_A_ w); 1887 ev_timer_start (EV_A_ w);
1928 } 1888 }
1929 } 1889 }
1930 1890
1931To summarise the callback: first calculate the real timeout (defined 1891To summarise the callback: first calculate in how many seconds the
1932as "60 seconds after the last activity"), then check if that time has 1892timeout will occur (by calculating the absolute time when it would occur,
1933been reached, which means something I<did>, in fact, time out. Otherwise 1893C<last_activity + timeout>, and subtracting the current time, C<ev_now
1934the callback was invoked too early (C<timeout> is in the future), so 1894(EV_A)> from that).
1935re-schedule the timer to fire at that future time, to see if maybe we have
1936a timeout then.
1937 1895
1938Note how C<ev_timer_again> is used, taking advantage of the 1896If this value is negative, then we are already past the timeout, i.e. we
1939C<ev_timer_again> optimisation when the timer is already running. 1897timed out, and need to do whatever is needed in this case.
1898
1899Otherwise, we now the earliest time at which the timeout would trigger,
1900and simply start the timer with this timeout value.
1901
1902In other words, each time the callback is invoked it will check whether
1903the timeout cocured. If not, it will simply reschedule itself to check
1904again at the earliest time it could time out. Rinse. Repeat.
1940 1905
1941This scheme causes more callback invocations (about one every 60 seconds 1906This scheme causes more callback invocations (about one every 60 seconds
1942minus half the average time between activity), but virtually no calls to 1907minus half the average time between activity), but virtually no calls to
1943libev to change the timeout. 1908libev to change the timeout.
1944 1909
1945To start the timer, simply initialise the watcher and set C<last_activity> 1910To start the machinery, simply initialise the watcher and set
1946to the current time (meaning we just have some activity :), then call the 1911C<last_activity> to the current time (meaning there was some activity just
1947callback, which will "do the right thing" and start the timer: 1912now), then call the callback, which will "do the right thing" and start
1913the timer:
1948 1914
1915 last_activity = ev_now (EV_A);
1949 ev_init (timer, callback); 1916 ev_init (&timer, callback);
1950 last_activity = ev_now (loop); 1917 callback (EV_A_ &timer, 0);
1951 callback (loop, timer, EV_TIMER);
1952 1918
1953And when there is some activity, simply store the current time in 1919When there is some activity, simply store the current time in
1954C<last_activity>, no libev calls at all: 1920C<last_activity>, no libev calls at all:
1955 1921
1922 if (activity detected)
1956 last_activity = ev_now (loop); 1923 last_activity = ev_now (EV_A);
1924
1925When your timeout value changes, then the timeout can be changed by simply
1926providing a new value, stopping the timer and calling the callback, which
1927will agaion do the right thing (for example, time out immediately :).
1928
1929 timeout = new_value;
1930 ev_timer_stop (EV_A_ &timer);
1931 callback (EV_A_ &timer, 0);
1957 1932
1958This technique is slightly more complex, but in most cases where the 1933This technique is slightly more complex, but in most cases where the
1959time-out is unlikely to be triggered, much more efficient. 1934time-out is unlikely to be triggered, much more efficient.
1960
1961Changing the timeout is trivial as well (if it isn't hard-coded in the
1962callback :) - just change the timeout and invoke the callback, which will
1963fix things for you.
1964 1935
1965=item 4. Wee, just use a double-linked list for your timeouts. 1936=item 4. Wee, just use a double-linked list for your timeouts.
1966 1937
1967If there is not one request, but many thousands (millions...), all 1938If there is not one request, but many thousands (millions...), all
1968employing some kind of timeout with the same timeout value, then one can 1939employing some kind of timeout with the same timeout value, then one can
1995Method #1 is almost always a bad idea, and buys you nothing. Method #4 is 1966Method #1 is almost always a bad idea, and buys you nothing. Method #4 is
1996rather complicated, but extremely efficient, something that really pays 1967rather complicated, but extremely efficient, something that really pays
1997off after the first million or so of active timers, i.e. it's usually 1968off after the first million or so of active timers, i.e. it's usually
1998overkill :) 1969overkill :)
1999 1970
1971=head3 The special problem of being too early
1972
1973If you ask a timer to call your callback after three seconds, then
1974you expect it to be invoked after three seconds - but of course, this
1975cannot be guaranteed to infinite precision. Less obviously, it cannot be
1976guaranteed to any precision by libev - imagine somebody suspending the
1977process with a STOP signal for a few hours for example.
1978
1979So, libev tries to invoke your callback as soon as possible I<after> the
1980delay has occurred, but cannot guarantee this.
1981
1982A less obvious failure mode is calling your callback too early: many event
1983loops compare timestamps with a "elapsed delay >= requested delay", but
1984this can cause your callback to be invoked much earlier than you would
1985expect.
1986
1987To see why, imagine a system with a clock that only offers full second
1988resolution (think windows if you can't come up with a broken enough OS
1989yourself). If you schedule a one-second timer at the time 500.9, then the
1990event loop will schedule your timeout to elapse at a system time of 500
1991(500.9 truncated to the resolution) + 1, or 501.
1992
1993If an event library looks at the timeout 0.1s later, it will see "501 >=
1994501" and invoke the callback 0.1s after it was started, even though a
1995one-second delay was requested - this is being "too early", despite best
1996intentions.
1997
1998This is the reason why libev will never invoke the callback if the elapsed
1999delay equals the requested delay, but only when the elapsed delay is
2000larger than the requested delay. In the example above, libev would only invoke
2001the callback at system time 502, or 1.1s after the timer was started.
2002
2003So, while libev cannot guarantee that your callback will be invoked
2004exactly when requested, it I<can> and I<does> guarantee that the requested
2005delay has actually elapsed, or in other words, it always errs on the "too
2006late" side of things.
2007
2000=head3 The special problem of time updates 2008=head3 The special problem of time updates
2001 2009
2002Establishing the current time is a costly operation (it usually takes at 2010Establishing the current time is a costly operation (it usually takes
2003least two system calls): EV therefore updates its idea of the current 2011at least one system call): EV therefore updates its idea of the current
2004time only before and after C<ev_run> collects new events, which causes a 2012time only before and after C<ev_run> collects new events, which causes a
2005growing difference between C<ev_now ()> and C<ev_time ()> when handling 2013growing difference between C<ev_now ()> and C<ev_time ()> when handling
2006lots of events in one iteration. 2014lots of events in one iteration.
2007 2015
2008The relative timeouts are calculated relative to the C<ev_now ()> 2016The relative timeouts are calculated relative to the C<ev_now ()>
2014 ev_timer_set (&timer, after + ev_now () - ev_time (), 0.); 2022 ev_timer_set (&timer, after + ev_now () - ev_time (), 0.);
2015 2023
2016If the event loop is suspended for a long time, you can also force an 2024If the event loop is suspended for a long time, you can also force an
2017update of the time returned by C<ev_now ()> by calling C<ev_now_update 2025update of the time returned by C<ev_now ()> by calling C<ev_now_update
2018()>. 2026()>.
2027
2028=head3 The special problem of unsynchronised clocks
2029
2030Modern systems have a variety of clocks - libev itself uses the normal
2031"wall clock" clock and, if available, the monotonic clock (to avoid time
2032jumps).
2033
2034Neither of these clocks is synchronised with each other or any other clock
2035on the system, so C<ev_time ()> might return a considerably different time
2036than C<gettimeofday ()> or C<time ()>. On a GNU/Linux system, for example,
2037a call to C<gettimeofday> might return a second count that is one higher
2038than a directly following call to C<time>.
2039
2040The moral of this is to only compare libev-related timestamps with
2041C<ev_time ()> and C<ev_now ()>, at least if you want better precision than
2042a second or so.
2043
2044One more problem arises due to this lack of synchronisation: if libev uses
2045the system monotonic clock and you compare timestamps from C<ev_time>
2046or C<ev_now> from when you started your timer and when your callback is
2047invoked, you will find that sometimes the callback is a bit "early".
2048
2049This is because C<ev_timer>s work in real time, not wall clock time, so
2050libev makes sure your callback is not invoked before the delay happened,
2051I<measured according to the real time>, not the system clock.
2052
2053If your timeouts are based on a physical timescale (e.g. "time out this
2054connection after 100 seconds") then this shouldn't bother you as it is
2055exactly the right behaviour.
2056
2057If you want to compare wall clock/system timestamps to your timers, then
2058you need to use C<ev_periodic>s, as these are based on the wall clock
2059time, where your comparisons will always generate correct results.
2019 2060
2020=head3 The special problems of suspended animation 2061=head3 The special problems of suspended animation
2021 2062
2022When you leave the server world it is quite customary to hit machines that 2063When you leave the server world it is quite customary to hit machines that
2023can suspend/hibernate - what happens to the clocks during such a suspend? 2064can suspend/hibernate - what happens to the clocks during such a suspend?
2067keep up with the timer (because it takes longer than those 10 seconds to 2108keep up with the timer (because it takes longer than those 10 seconds to
2068do stuff) the timer will not fire more than once per event loop iteration. 2109do stuff) the timer will not fire more than once per event loop iteration.
2069 2110
2070=item ev_timer_again (loop, ev_timer *) 2111=item ev_timer_again (loop, ev_timer *)
2071 2112
2072This will act as if the timer timed out and restart it again if it is 2113This will act as if the timer timed out, and restarts it again if it is
2073repeating. The exact semantics are: 2114repeating. It basically works like calling C<ev_timer_stop>, updating the
2115timeout to the C<repeat> value and calling C<ev_timer_start>.
2074 2116
2117The exact semantics are as in the following rules, all of which will be
2118applied to the watcher:
2119
2120=over 4
2121
2075If the timer is pending, its pending status is cleared. 2122=item If the timer is pending, the pending status is always cleared.
2076 2123
2077If the timer is started but non-repeating, stop it (as if it timed out). 2124=item If the timer is started but non-repeating, stop it (as if it timed
2125out, without invoking it).
2078 2126
2079If the timer is repeating, either start it if necessary (with the 2127=item If the timer is repeating, make the C<repeat> value the new timeout
2080C<repeat> value), or reset the running timer to the C<repeat> value. 2128and start the timer, if necessary.
2129
2130=back
2081 2131
2082This sounds a bit complicated, see L<Be smart about timeouts>, above, for a 2132This sounds a bit complicated, see L<Be smart about timeouts>, above, for a
2083usage example. 2133usage example.
2084 2134
2085=item ev_tstamp ev_timer_remaining (loop, ev_timer *) 2135=item ev_tstamp ev_timer_remaining (loop, ev_timer *)
2207 2257
2208Another way to think about it (for the mathematically inclined) is that 2258Another way to think about it (for the mathematically inclined) is that
2209C<ev_periodic> will try to run the callback in this mode at the next possible 2259C<ev_periodic> will try to run the callback in this mode at the next possible
2210time where C<time = offset (mod interval)>, regardless of any time jumps. 2260time where C<time = offset (mod interval)>, regardless of any time jumps.
2211 2261
2212For numerical stability it is preferable that the C<offset> value is near 2262The C<interval> I<MUST> be positive, and for numerical stability, the
2213C<ev_now ()> (the current time), but there is no range requirement for 2263interval value should be higher than C<1/8192> (which is around 100
2214this value, and in fact is often specified as zero. 2264microseconds) and C<offset> should be higher than C<0> and should have
2265at most a similar magnitude as the current time (say, within a factor of
2266ten). Typical values for offset are, in fact, C<0> or something between
2267C<0> and C<interval>, which is also the recommended range.
2215 2268
2216Note also that there is an upper limit to how often a timer can fire (CPU 2269Note also that there is an upper limit to how often a timer can fire (CPU
2217speed for example), so if C<interval> is very small then timing stability 2270speed for example), so if C<interval> is very small then timing stability
2218will of course deteriorate. Libev itself tries to be exact to be about one 2271will of course deteriorate. Libev itself tries to be exact to be about one
2219millisecond (if the OS supports it and the machine is fast enough). 2272millisecond (if the OS supports it and the machine is fast enough).
2362=head3 The special problem of inheritance over fork/execve/pthread_create 2415=head3 The special problem of inheritance over fork/execve/pthread_create
2363 2416
2364Both the signal mask (C<sigprocmask>) and the signal disposition 2417Both the signal mask (C<sigprocmask>) and the signal disposition
2365(C<sigaction>) are unspecified after starting a signal watcher (and after 2418(C<sigaction>) are unspecified after starting a signal watcher (and after
2366stopping it again), that is, libev might or might not block the signal, 2419stopping it again), that is, libev might or might not block the signal,
2367and might or might not set or restore the installed signal handler. 2420and might or might not set or restore the installed signal handler (but
2421see C<EVFLAG_NOSIGMASK>).
2368 2422
2369While this does not matter for the signal disposition (libev never 2423While this does not matter for the signal disposition (libev never
2370sets signals to C<SIG_IGN>, so handlers will be reset to C<SIG_DFL> on 2424sets signals to C<SIG_IGN>, so handlers will be reset to C<SIG_DFL> on
2371C<execve>), this matters for the signal mask: many programs do not expect 2425C<execve>), this matters for the signal mask: many programs do not expect
2372certain signals to be blocked. 2426certain signals to be blocked.
3243 atexit (program_exits); 3297 atexit (program_exits);
3244 3298
3245 3299
3246=head2 C<ev_async> - how to wake up an event loop 3300=head2 C<ev_async> - how to wake up an event loop
3247 3301
3248In general, you cannot use an C<ev_run> from multiple threads or other 3302In general, you cannot use an C<ev_loop> from multiple threads or other
3249asynchronous sources such as signal handlers (as opposed to multiple event 3303asynchronous sources such as signal handlers (as opposed to multiple event
3250loops - those are of course safe to use in different threads). 3304loops - those are of course safe to use in different threads).
3251 3305
3252Sometimes, however, you need to wake up an event loop you do not control, 3306Sometimes, however, you need to wake up an event loop you do not control,
3253for example because it belongs to another thread. This is what C<ev_async> 3307for example because it belongs to another thread. This is what C<ev_async>
3260C<ev_async_sent> calls). In fact, you could use signal watchers as a kind 3314C<ev_async_sent> calls). In fact, you could use signal watchers as a kind
3261of "global async watchers" by using a watcher on an otherwise unused 3315of "global async watchers" by using a watcher on an otherwise unused
3262signal, and C<ev_feed_signal> to signal this watcher from another thread, 3316signal, and C<ev_feed_signal> to signal this watcher from another thread,
3263even without knowing which loop owns the signal. 3317even without knowing which loop owns the signal.
3264 3318
3265Unlike C<ev_signal> watchers, C<ev_async> works with any event loop, not
3266just the default loop.
3267
3268=head3 Queueing 3319=head3 Queueing
3269 3320
3270C<ev_async> does not support queueing of data in any way. The reason 3321C<ev_async> does not support queueing of data in any way. The reason
3271is that the author does not know of a simple (or any) algorithm for a 3322is that the author does not know of a simple (or any) algorithm for a
3272multiple-writer-single-reader queue that works in all cases and doesn't 3323multiple-writer-single-reader queue that works in all cases and doesn't
3363trust me. 3414trust me.
3364 3415
3365=item ev_async_send (loop, ev_async *) 3416=item ev_async_send (loop, ev_async *)
3366 3417
3367Sends/signals/activates the given C<ev_async> watcher, that is, feeds 3418Sends/signals/activates the given C<ev_async> watcher, that is, feeds
3368an C<EV_ASYNC> event on the watcher into the event loop. Unlike 3419an C<EV_ASYNC> event on the watcher into the event loop, and instantly
3420returns.
3421
3369C<ev_feed_event>, this call is safe to do from other threads, signal or 3422Unlike C<ev_feed_event>, this call is safe to do from other threads,
3370similar contexts (see the discussion of C<EV_ATOMIC_T> in the embedding 3423signal or similar contexts (see the discussion of C<EV_ATOMIC_T> in the
3371section below on what exactly this means). 3424embedding section below on what exactly this means).
3372 3425
3373Note that, as with other watchers in libev, multiple events might get 3426Note that, as with other watchers in libev, multiple events might get
3374compressed into a single callback invocation (another way to look at this 3427compressed into a single callback invocation (another way to look at
3375is that C<ev_async> watchers are level-triggered, set on C<ev_async_send>, 3428this is that C<ev_async> watchers are level-triggered: they are set on
3376reset when the event loop detects that). 3429C<ev_async_send>, reset when the event loop detects that).
3377 3430
3378This call incurs the overhead of a system call only once per event loop 3431This call incurs the overhead of at most one extra system call per event
3379iteration, so while the overhead might be noticeable, it doesn't apply to 3432loop iteration, if the event loop is blocked, and no syscall at all if
3380repeated calls to C<ev_async_send> for the same event loop. 3433the event loop (or your program) is processing events. That means that
3434repeated calls are basically free (there is no need to avoid calls for
3435performance reasons) and that the overhead becomes smaller (typically
3436zero) under load.
3381 3437
3382=item bool = ev_async_pending (ev_async *) 3438=item bool = ev_async_pending (ev_async *)
3383 3439
3384Returns a non-zero value when C<ev_async_send> has been called on the 3440Returns a non-zero value when C<ev_async_send> has been called on the
3385watcher but the event has not yet been processed (or even noted) by the 3441watcher but the event has not yet been processed (or even noted) by the
3440 ev_once (STDIN_FILENO, EV_READ, 10., stdin_ready, 0); 3496 ev_once (STDIN_FILENO, EV_READ, 10., stdin_ready, 0);
3441 3497
3442=item ev_feed_fd_event (loop, int fd, int revents) 3498=item ev_feed_fd_event (loop, int fd, int revents)
3443 3499
3444Feed an event on the given fd, as if a file descriptor backend detected 3500Feed an event on the given fd, as if a file descriptor backend detected
3445the given events it. 3501the given events.
3446 3502
3447=item ev_feed_signal_event (loop, int signum) 3503=item ev_feed_signal_event (loop, int signum)
3448 3504
3449Feed an event as if the given signal occurred. See also C<ev_feed_signal>, 3505Feed an event as if the given signal occurred. See also C<ev_feed_signal>,
3450which is async-safe. 3506which is async-safe.
3456 3512
3457This section explains some common idioms that are not immediately 3513This section explains some common idioms that are not immediately
3458obvious. Note that examples are sprinkled over the whole manual, and this 3514obvious. Note that examples are sprinkled over the whole manual, and this
3459section only contains stuff that wouldn't fit anywhere else. 3515section only contains stuff that wouldn't fit anywhere else.
3460 3516
3461=over 4 3517=head2 ASSOCIATING CUSTOM DATA WITH A WATCHER
3462 3518
3463=item Model/nested event loop invocations and exit conditions. 3519Each watcher has, by default, a C<void *data> member that you can read
3520or modify at any time: libev will completely ignore it. This can be used
3521to associate arbitrary data with your watcher. If you need more data and
3522don't want to allocate memory separately and store a pointer to it in that
3523data member, you can also "subclass" the watcher type and provide your own
3524data:
3525
3526 struct my_io
3527 {
3528 ev_io io;
3529 int otherfd;
3530 void *somedata;
3531 struct whatever *mostinteresting;
3532 };
3533
3534 ...
3535 struct my_io w;
3536 ev_io_init (&w.io, my_cb, fd, EV_READ);
3537
3538And since your callback will be called with a pointer to the watcher, you
3539can cast it back to your own type:
3540
3541 static void my_cb (struct ev_loop *loop, ev_io *w_, int revents)
3542 {
3543 struct my_io *w = (struct my_io *)w_;
3544 ...
3545 }
3546
3547More interesting and less C-conformant ways of casting your callback
3548function type instead have been omitted.
3549
3550=head2 BUILDING YOUR OWN COMPOSITE WATCHERS
3551
3552Another common scenario is to use some data structure with multiple
3553embedded watchers, in effect creating your own watcher that combines
3554multiple libev event sources into one "super-watcher":
3555
3556 struct my_biggy
3557 {
3558 int some_data;
3559 ev_timer t1;
3560 ev_timer t2;
3561 }
3562
3563In this case getting the pointer to C<my_biggy> is a bit more
3564complicated: Either you store the address of your C<my_biggy> struct in
3565the C<data> member of the watcher (for woozies or C++ coders), or you need
3566to use some pointer arithmetic using C<offsetof> inside your watchers (for
3567real programmers):
3568
3569 #include <stddef.h>
3570
3571 static void
3572 t1_cb (EV_P_ ev_timer *w, int revents)
3573 {
3574 struct my_biggy big = (struct my_biggy *)
3575 (((char *)w) - offsetof (struct my_biggy, t1));
3576 }
3577
3578 static void
3579 t2_cb (EV_P_ ev_timer *w, int revents)
3580 {
3581 struct my_biggy big = (struct my_biggy *)
3582 (((char *)w) - offsetof (struct my_biggy, t2));
3583 }
3584
3585=head2 AVOIDING FINISHING BEFORE RETURNING
3586
3587Often you have structures like this in event-based programs:
3588
3589 callback ()
3590 {
3591 free (request);
3592 }
3593
3594 request = start_new_request (..., callback);
3595
3596The intent is to start some "lengthy" operation. The C<request> could be
3597used to cancel the operation, or do other things with it.
3598
3599It's not uncommon to have code paths in C<start_new_request> that
3600immediately invoke the callback, for example, to report errors. Or you add
3601some caching layer that finds that it can skip the lengthy aspects of the
3602operation and simply invoke the callback with the result.
3603
3604The problem here is that this will happen I<before> C<start_new_request>
3605has returned, so C<request> is not set.
3606
3607Even if you pass the request by some safer means to the callback, you
3608might want to do something to the request after starting it, such as
3609canceling it, which probably isn't working so well when the callback has
3610already been invoked.
3611
3612A common way around all these issues is to make sure that
3613C<start_new_request> I<always> returns before the callback is invoked. If
3614C<start_new_request> immediately knows the result, it can artificially
3615delay invoking the callback by e.g. using a C<prepare> or C<idle> watcher
3616for example, or more sneakily, by reusing an existing (stopped) watcher
3617and pushing it into the pending queue:
3618
3619 ev_set_cb (watcher, callback);
3620 ev_feed_event (EV_A_ watcher, 0);
3621
3622This way, C<start_new_request> can safely return before the callback is
3623invoked, while not delaying callback invocation too much.
3624
3625=head2 MODEL/NESTED EVENT LOOP INVOCATIONS AND EXIT CONDITIONS
3464 3626
3465Often (especially in GUI toolkits) there are places where you have 3627Often (especially in GUI toolkits) there are places where you have
3466I<modal> interaction, which is most easily implemented by recursively 3628I<modal> interaction, which is most easily implemented by recursively
3467invoking C<ev_run>. 3629invoking C<ev_run>.
3468 3630
3480 int exit_main_loop = 0; 3642 int exit_main_loop = 0;
3481 3643
3482 while (!exit_main_loop) 3644 while (!exit_main_loop)
3483 ev_run (EV_DEFAULT_ EVRUN_ONCE); 3645 ev_run (EV_DEFAULT_ EVRUN_ONCE);
3484 3646
3485 // in a model watcher 3647 // in a modal watcher
3486 int exit_nested_loop = 0; 3648 int exit_nested_loop = 0;
3487 3649
3488 while (!exit_nested_loop) 3650 while (!exit_nested_loop)
3489 ev_run (EV_A_ EVRUN_ONCE); 3651 ev_run (EV_A_ EVRUN_ONCE);
3490 3652
3497 exit_main_loop = 1; 3659 exit_main_loop = 1;
3498 3660
3499 // exit both 3661 // exit both
3500 exit_main_loop = exit_nested_loop = 1; 3662 exit_main_loop = exit_nested_loop = 1;
3501 3663
3502=item Thread locking example 3664=head2 THREAD LOCKING EXAMPLE
3503 3665
3504Here is a fictitious example of how to run an event loop in a different 3666Here is a fictitious example of how to run an event loop in a different
3505thread than where callbacks are being invoked and watchers are 3667thread from where callbacks are being invoked and watchers are
3506created/added/removed. 3668created/added/removed.
3507 3669
3508For a real-world example, see the C<EV::Loop::Async> perl module, 3670For a real-world example, see the C<EV::Loop::Async> perl module,
3509which uses exactly this technique (which is suited for many high-level 3671which uses exactly this technique (which is suited for many high-level
3510languages). 3672languages).
3536 // now associate this with the loop 3698 // now associate this with the loop
3537 ev_set_userdata (EV_A_ u); 3699 ev_set_userdata (EV_A_ u);
3538 ev_set_invoke_pending_cb (EV_A_ l_invoke); 3700 ev_set_invoke_pending_cb (EV_A_ l_invoke);
3539 ev_set_loop_release_cb (EV_A_ l_release, l_acquire); 3701 ev_set_loop_release_cb (EV_A_ l_release, l_acquire);
3540 3702
3541 // then create the thread running ev_loop 3703 // then create the thread running ev_run
3542 pthread_create (&u->tid, 0, l_run, EV_A); 3704 pthread_create (&u->tid, 0, l_run, EV_A);
3543 } 3705 }
3544 3706
3545The callback for the C<ev_async> watcher does nothing: the watcher is used 3707The callback for the C<ev_async> watcher does nothing: the watcher is used
3546solely to wake up the event loop so it takes notice of any new watchers 3708solely to wake up the event loop so it takes notice of any new watchers
3635Note that sending the C<ev_async> watcher is required because otherwise 3797Note that sending the C<ev_async> watcher is required because otherwise
3636an event loop currently blocking in the kernel will have no knowledge 3798an event loop currently blocking in the kernel will have no knowledge
3637about the newly added timer. By waking up the loop it will pick up any new 3799about the newly added timer. By waking up the loop it will pick up any new
3638watchers in the next event loop iteration. 3800watchers in the next event loop iteration.
3639 3801
3640=back 3802=head2 THREADS, COROUTINES, CONTINUATIONS, QUEUES... INSTEAD OF CALLBACKS
3803
3804While the overhead of a callback that e.g. schedules a thread is small, it
3805is still an overhead. If you embed libev, and your main usage is with some
3806kind of threads or coroutines, you might want to customise libev so that
3807doesn't need callbacks anymore.
3808
3809Imagine you have coroutines that you can switch to using a function
3810C<switch_to (coro)>, that libev runs in a coroutine called C<libev_coro>
3811and that due to some magic, the currently active coroutine is stored in a
3812global called C<current_coro>. Then you can build your own "wait for libev
3813event" primitive by changing C<EV_CB_DECLARE> and C<EV_CB_INVOKE> (note
3814the differing C<;> conventions):
3815
3816 #define EV_CB_DECLARE(type) struct my_coro *cb;
3817 #define EV_CB_INVOKE(watcher) switch_to ((watcher)->cb)
3818
3819That means instead of having a C callback function, you store the
3820coroutine to switch to in each watcher, and instead of having libev call
3821your callback, you instead have it switch to that coroutine.
3822
3823A coroutine might now wait for an event with a function called
3824C<wait_for_event>. (the watcher needs to be started, as always, but it doesn't
3825matter when, or whether the watcher is active or not when this function is
3826called):
3827
3828 void
3829 wait_for_event (ev_watcher *w)
3830 {
3831 ev_cb_set (w) = current_coro;
3832 switch_to (libev_coro);
3833 }
3834
3835That basically suspends the coroutine inside C<wait_for_event> and
3836continues the libev coroutine, which, when appropriate, switches back to
3837this or any other coroutine.
3838
3839You can do similar tricks if you have, say, threads with an event queue -
3840instead of storing a coroutine, you store the queue object and instead of
3841switching to a coroutine, you push the watcher onto the queue and notify
3842any waiters.
3843
3844To embed libev, see L<EMBEDDING>, but in short, it's easiest to create two
3845files, F<my_ev.h> and F<my_ev.c> that include the respective libev files:
3846
3847 // my_ev.h
3848 #define EV_CB_DECLARE(type) struct my_coro *cb;
3849 #define EV_CB_INVOKE(watcher) switch_to ((watcher)->cb);
3850 #include "../libev/ev.h"
3851
3852 // my_ev.c
3853 #define EV_H "my_ev.h"
3854 #include "../libev/ev.c"
3855
3856And then use F<my_ev.h> when you would normally use F<ev.h>, and compile
3857F<my_ev.c> into your project. When properly specifying include paths, you
3858can even use F<ev.h> as header file name directly.
3641 3859
3642 3860
3643=head1 LIBEVENT EMULATION 3861=head1 LIBEVENT EMULATION
3644 3862
3645Libev offers a compatibility emulation layer for libevent. It cannot 3863Libev offers a compatibility emulation layer for libevent. It cannot
3717=item C<ev::io>, C<ev::timer>, C<ev::periodic>, C<ev::idle>, C<ev::sig> etc. 3935=item C<ev::io>, C<ev::timer>, C<ev::periodic>, C<ev::idle>, C<ev::sig> etc.
3718 3936
3719For each C<ev_TYPE> watcher in F<ev.h> there is a corresponding class of 3937For each C<ev_TYPE> watcher in F<ev.h> there is a corresponding class of
3720the same name in the C<ev> namespace, with the exception of C<ev_signal> 3938the same name in the C<ev> namespace, with the exception of C<ev_signal>
3721which is called C<ev::sig> to avoid clashes with the C<signal> macro 3939which is called C<ev::sig> to avoid clashes with the C<signal> macro
3722defines by many implementations. 3940defined by many implementations.
3723 3941
3724All of those classes have these methods: 3942All of those classes have these methods:
3725 3943
3726=over 4 3944=over 4
3727 3945
3860watchers in the constructor. 4078watchers in the constructor.
3861 4079
3862 class myclass 4080 class myclass
3863 { 4081 {
3864 ev::io io ; void io_cb (ev::io &w, int revents); 4082 ev::io io ; void io_cb (ev::io &w, int revents);
3865 ev::io2 io2 ; void io2_cb (ev::io &w, int revents); 4083 ev::io io2 ; void io2_cb (ev::io &w, int revents);
3866 ev::idle idle; void idle_cb (ev::idle &w, int revents); 4084 ev::idle idle; void idle_cb (ev::idle &w, int revents);
3867 4085
3868 myclass (int fd) 4086 myclass (int fd)
3869 { 4087 {
3870 io .set <myclass, &myclass::io_cb > (this); 4088 io .set <myclass, &myclass::io_cb > (this);
3921L<http://hackage.haskell.org/cgi-bin/hackage-scripts/package/hlibev>. 4139L<http://hackage.haskell.org/cgi-bin/hackage-scripts/package/hlibev>.
3922 4140
3923=item D 4141=item D
3924 4142
3925Leandro Lucarella has written a D language binding (F<ev.d>) for libev, to 4143Leandro Lucarella has written a D language binding (F<ev.d>) for libev, to
3926be found at L<http://proj.llucax.com.ar/wiki/evd>. 4144be found at L<http://www.llucax.com.ar/proj/ev.d/index.html>.
3927 4145
3928=item Ocaml 4146=item Ocaml
3929 4147
3930Erkki Seppala has written Ocaml bindings for libev, to be found at 4148Erkki Seppala has written Ocaml bindings for libev, to be found at
3931L<http://modeemi.cs.tut.fi/~flux/software/ocaml-ev/>. 4149L<http://modeemi.cs.tut.fi/~flux/software/ocaml-ev/>.
3979suitable for use with C<EV_A>. 4197suitable for use with C<EV_A>.
3980 4198
3981=item C<EV_DEFAULT>, C<EV_DEFAULT_> 4199=item C<EV_DEFAULT>, C<EV_DEFAULT_>
3982 4200
3983Similar to the other two macros, this gives you the value of the default 4201Similar to the other two macros, this gives you the value of the default
3984loop, if multiple loops are supported ("ev loop default"). 4202loop, if multiple loops are supported ("ev loop default"). The default loop
4203will be initialised if it isn't already initialised.
4204
4205For non-multiplicity builds, these macros do nothing, so you always have
4206to initialise the loop somewhere.
3985 4207
3986=item C<EV_DEFAULT_UC>, C<EV_DEFAULT_UC_> 4208=item C<EV_DEFAULT_UC>, C<EV_DEFAULT_UC_>
3987 4209
3988Usage identical to C<EV_DEFAULT> and C<EV_DEFAULT_>, but requires that the 4210Usage identical to C<EV_DEFAULT> and C<EV_DEFAULT_>, but requires that the
3989default loop has been initialised (C<UC> == unchecked). Their behaviour 4211default loop has been initialised (C<UC> == unchecked). Their behaviour
4134supported). It will also not define any of the structs usually found in 4356supported). It will also not define any of the structs usually found in
4135F<event.h> that are not directly supported by the libev core alone. 4357F<event.h> that are not directly supported by the libev core alone.
4136 4358
4137In standalone mode, libev will still try to automatically deduce the 4359In standalone mode, libev will still try to automatically deduce the
4138configuration, but has to be more conservative. 4360configuration, but has to be more conservative.
4361
4362=item EV_USE_FLOOR
4363
4364If defined to be C<1>, libev will use the C<floor ()> function for its
4365periodic reschedule calculations, otherwise libev will fall back on a
4366portable (slower) implementation. If you enable this, you usually have to
4367link against libm or something equivalent. Enabling this when the C<floor>
4368function is not available will fail, so the safe default is to not enable
4369this.
4139 4370
4140=item EV_USE_MONOTONIC 4371=item EV_USE_MONOTONIC
4141 4372
4142If defined to be C<1>, libev will try to detect the availability of the 4373If defined to be C<1>, libev will try to detect the availability of the
4143monotonic clock option at both compile time and runtime. Otherwise no 4374monotonic clock option at both compile time and runtime. Otherwise no
4276indicate GNU/Linux + Glibc 2.4 or newer, otherwise disabled. 4507indicate GNU/Linux + Glibc 2.4 or newer, otherwise disabled.
4277 4508
4278=item EV_ATOMIC_T 4509=item EV_ATOMIC_T
4279 4510
4280Libev requires an integer type (suitable for storing C<0> or C<1>) whose 4511Libev requires an integer type (suitable for storing C<0> or C<1>) whose
4281access is atomic with respect to other threads or signal contexts. No such 4512access is atomic and serialised with respect to other threads or signal
4282type is easily found in the C language, so you can provide your own type 4513contexts. No such type is easily found in the C language, so you can
4283that you know is safe for your purposes. It is used both for signal handler "locking" 4514provide your own type that you know is safe for your purposes. It is used
4284as well as for signal and thread safety in C<ev_async> watchers. 4515both for signal handler "locking" as well as for signal and thread safety
4516in C<ev_async> watchers.
4285 4517
4286In the absence of this define, libev will use C<sig_atomic_t volatile> 4518In the absence of this define, libev will use C<sig_atomic_t volatile>
4287(from F<signal.h>), which is usually good enough on most platforms. 4519(from F<signal.h>), which is usually good enough on most platforms,
4520although strictly speaking using a type that also implies a memory fence
4521is required.
4288 4522
4289=item EV_H (h) 4523=item EV_H (h)
4290 4524
4291The name of the F<ev.h> header file used to include it. The default if 4525The name of the F<ev.h> header file used to include it. The default if
4292undefined is C<"ev.h"> in F<event.h>, F<ev.c> and F<ev++.h>. This can be 4526undefined is C<"ev.h"> in F<event.h>, F<ev.c> and F<ev++.h>. This can be
4316will have the C<struct ev_loop *> as first argument, and you can create 4550will have the C<struct ev_loop *> as first argument, and you can create
4317additional independent event loops. Otherwise there will be no support 4551additional independent event loops. Otherwise there will be no support
4318for multiple event loops and there is no first event loop pointer 4552for multiple event loops and there is no first event loop pointer
4319argument. Instead, all functions act on the single default loop. 4553argument. Instead, all functions act on the single default loop.
4320 4554
4555Note that C<EV_DEFAULT> and C<EV_DEFAULT_> will no longer provide a
4556default loop when multiplicity is switched off - you always have to
4557initialise the loop manually in this case.
4558
4321=item EV_MINPRI 4559=item EV_MINPRI
4322 4560
4323=item EV_MAXPRI 4561=item EV_MAXPRI
4324 4562
4325The range of allowed priorities. C<EV_MINPRI> must be smaller or equal to 4563The range of allowed priorities. C<EV_MINPRI> must be smaller or equal to
4422 4660
4423With an intelligent-enough linker (gcc+binutils are intelligent enough 4661With an intelligent-enough linker (gcc+binutils are intelligent enough
4424when you use C<-Wl,--gc-sections -ffunction-sections>) functions unused by 4662when you use C<-Wl,--gc-sections -ffunction-sections>) functions unused by
4425your program might be left out as well - a binary starting a timer and an 4663your program might be left out as well - a binary starting a timer and an
4426I/O watcher then might come out at only 5Kb. 4664I/O watcher then might come out at only 5Kb.
4665
4666=item EV_API_STATIC
4667
4668If this symbol is defined (by default it is not), then all identifiers
4669will have static linkage. This means that libev will not export any
4670identifiers, and you cannot link against libev anymore. This can be useful
4671when you embed libev, only want to use libev functions in a single file,
4672and do not want its identifiers to be visible.
4673
4674To use this, define C<EV_API_STATIC> and include F<ev.c> in the file that
4675wants to use libev.
4676
4677This option only works when libev is compiled with a C compiler, as C++
4678doesn't support the required declaration syntax.
4427 4679
4428=item EV_AVOID_STDIO 4680=item EV_AVOID_STDIO
4429 4681
4430If this is set to C<1> at compiletime, then libev will avoid using stdio 4682If this is set to C<1> at compiletime, then libev will avoid using stdio
4431functions (printf, scanf, perror etc.). This will increase the code size 4683functions (printf, scanf, perror etc.). This will increase the code size
4575And a F<ev_cpp.C> implementation file that contains libev proper and is compiled: 4827And a F<ev_cpp.C> implementation file that contains libev proper and is compiled:
4576 4828
4577 #include "ev_cpp.h" 4829 #include "ev_cpp.h"
4578 #include "ev.c" 4830 #include "ev.c"
4579 4831
4580=head1 INTERACTION WITH OTHER PROGRAMS OR LIBRARIES 4832=head1 INTERACTION WITH OTHER PROGRAMS, LIBRARIES OR THE ENVIRONMENT
4581 4833
4582=head2 THREADS AND COROUTINES 4834=head2 THREADS AND COROUTINES
4583 4835
4584=head3 THREADS 4836=head3 THREADS
4585 4837
4636default loop and triggering an C<ev_async> watcher from the default loop 4888default loop and triggering an C<ev_async> watcher from the default loop
4637watcher callback into the event loop interested in the signal. 4889watcher callback into the event loop interested in the signal.
4638 4890
4639=back 4891=back
4640 4892
4641See also L<Thread locking example>. 4893See also L<THREAD LOCKING EXAMPLE>.
4642 4894
4643=head3 COROUTINES 4895=head3 COROUTINES
4644 4896
4645Libev is very accommodating to coroutines ("cooperative threads"): 4897Libev is very accommodating to coroutines ("cooperative threads"):
4646libev fully supports nesting calls to its functions from different 4898libev fully supports nesting calls to its functions from different
4811requires, and its I/O model is fundamentally incompatible with the POSIX 5063requires, and its I/O model is fundamentally incompatible with the POSIX
4812model. Libev still offers limited functionality on this platform in 5064model. Libev still offers limited functionality on this platform in
4813the form of the C<EVBACKEND_SELECT> backend, and only supports socket 5065the form of the C<EVBACKEND_SELECT> backend, and only supports socket
4814descriptors. This only applies when using Win32 natively, not when using 5066descriptors. This only applies when using Win32 natively, not when using
4815e.g. cygwin. Actually, it only applies to the microsofts own compilers, 5067e.g. cygwin. Actually, it only applies to the microsofts own compilers,
4816as every compielr comes with a slightly differently broken/incompatible 5068as every compiler comes with a slightly differently broken/incompatible
4817environment. 5069environment.
4818 5070
4819Lifting these limitations would basically require the full 5071Lifting these limitations would basically require the full
4820re-implementation of the I/O system. If you are into this kind of thing, 5072re-implementation of the I/O system. If you are into this kind of thing,
4821then note that glib does exactly that for you in a very portable way (note 5073then note that glib does exactly that for you in a very portable way (note
4954 5206
4955The type C<double> is used to represent timestamps. It is required to 5207The type C<double> is used to represent timestamps. It is required to
4956have at least 51 bits of mantissa (and 9 bits of exponent), which is 5208have at least 51 bits of mantissa (and 9 bits of exponent), which is
4957good enough for at least into the year 4000 with millisecond accuracy 5209good enough for at least into the year 4000 with millisecond accuracy
4958(the design goal for libev). This requirement is overfulfilled by 5210(the design goal for libev). This requirement is overfulfilled by
4959implementations using IEEE 754, which is basically all existing ones. With 5211implementations using IEEE 754, which is basically all existing ones.
5212
4960IEEE 754 doubles, you get microsecond accuracy until at least 2200. 5213With IEEE 754 doubles, you get microsecond accuracy until at least the
5214year 2255 (and millisecond accuracy till the year 287396 - by then, libev
5215is either obsolete or somebody patched it to use C<long double> or
5216something like that, just kidding).
4961 5217
4962=back 5218=back
4963 5219
4964If you know of other additional requirements drop me a note. 5220If you know of other additional requirements drop me a note.
4965 5221
5027=item Processing ev_async_send: O(number_of_async_watchers) 5283=item Processing ev_async_send: O(number_of_async_watchers)
5028 5284
5029=item Processing signals: O(max_signal_number) 5285=item Processing signals: O(max_signal_number)
5030 5286
5031Sending involves a system call I<iff> there were no other C<ev_async_send> 5287Sending involves a system call I<iff> there were no other C<ev_async_send>
5032calls in the current loop iteration. Checking for async and signal events 5288calls in the current loop iteration and the loop is currently
5289blocked. Checking for async and signal events involves iterating over all
5033involves iterating over all running async watchers or all signal numbers. 5290running async watchers or all signal numbers.
5034 5291
5035=back 5292=back
5036 5293
5037 5294
5038=head1 PORTING FROM LIBEV 3.X TO 4.X 5295=head1 PORTING FROM LIBEV 3.X TO 4.X
5155The physical time that is observed. It is apparently strictly monotonic :) 5412The physical time that is observed. It is apparently strictly monotonic :)
5156 5413
5157=item wall-clock time 5414=item wall-clock time
5158 5415
5159The time and date as shown on clocks. Unlike real time, it can actually 5416The time and date as shown on clocks. Unlike real time, it can actually
5160be wrong and jump forwards and backwards, e.g. when the you adjust your 5417be wrong and jump forwards and backwards, e.g. when you adjust your
5161clock. 5418clock.
5162 5419
5163=item watcher 5420=item watcher
5164 5421
5165A data structure that describes interest in certain events. Watchers need 5422A data structure that describes interest in certain events. Watchers need
5168=back 5425=back
5169 5426
5170=head1 AUTHOR 5427=head1 AUTHOR
5171 5428
5172Marc Lehmann <libev@schmorp.de>, with repeated corrections by Mikael 5429Marc Lehmann <libev@schmorp.de>, with repeated corrections by Mikael
5173Magnusson and Emanuele Giaquinta. 5430Magnusson and Emanuele Giaquinta, and minor corrections by many others.
5174 5431

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