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1=encoding utf-8
2
1=head1 NAME 3=head1 NAME
2 4
3libev - a high performance full-featured event loop written in C 5libev - a high performance full-featured event loop written in C
4 6
5=head1 SYNOPSIS 7=head1 SYNOPSIS
58 ev_timer_start (loop, &timeout_watcher); 60 ev_timer_start (loop, &timeout_watcher);
59 61
60 // now wait for events to arrive 62 // now wait for events to arrive
61 ev_run (loop, 0); 63 ev_run (loop, 0);
62 64
63 // unloop was called, so exit 65 // break was called, so exit
64 return 0; 66 return 0;
65 } 67 }
66 68
67=head1 ABOUT THIS DOCUMENT 69=head1 ABOUT THIS DOCUMENT
68 70
82 84
83=head1 WHAT TO READ WHEN IN A HURRY 85=head1 WHAT TO READ WHEN IN A HURRY
84 86
85This manual tries to be very detailed, but unfortunately, this also makes 87This manual tries to be very detailed, but unfortunately, this also makes
86it very long. If you just want to know the basics of libev, I suggest 88it very long. If you just want to know the basics of libev, I suggest
87reading L<ANATOMY OF A WATCHER>, then the L<EXAMPLE PROGRAM> above and 89reading L</ANATOMY OF A WATCHER>, then the L</EXAMPLE PROGRAM> above and
88look up the missing functions in L<GLOBAL FUNCTIONS> and the C<ev_io> and 90look up the missing functions in L</GLOBAL FUNCTIONS> and the C<ev_io> and
89C<ev_timer> sections in L<WATCHER TYPES>. 91C<ev_timer> sections in L</WATCHER TYPES>.
90 92
91=head1 ABOUT LIBEV 93=head1 ABOUT LIBEV
92 94
93Libev is an event loop: you register interest in certain events (such as a 95Libev is an event loop: you register interest in certain events (such as a
94file descriptor being readable or a timeout occurring), and it will manage 96file descriptor being readable or a timeout occurring), and it will manage
174=item ev_tstamp ev_time () 176=item ev_tstamp ev_time ()
175 177
176Returns the current time as libev would use it. Please note that the 178Returns the current time as libev would use it. Please note that the
177C<ev_now> function is usually faster and also often returns the timestamp 179C<ev_now> function is usually faster and also often returns the timestamp
178you actually want to know. Also interesting is the combination of 180you actually want to know. Also interesting is the combination of
179C<ev_update_now> and C<ev_now>. 181C<ev_now_update> and C<ev_now>.
180 182
181=item ev_sleep (ev_tstamp interval) 183=item ev_sleep (ev_tstamp interval)
182 184
183Sleep for the given interval: The current thread will be blocked until 185Sleep for the given interval: The current thread will be blocked
184either it is interrupted or the given time interval has passed. Basically 186until either it is interrupted or the given time interval has
187passed (approximately - it might return a bit earlier even if not
188interrupted). Returns immediately if C<< interval <= 0 >>.
189
185this is a sub-second-resolution C<sleep ()>. 190Basically this is a sub-second-resolution C<sleep ()>.
191
192The range of the C<interval> is limited - libev only guarantees to work
193with sleep times of up to one day (C<< interval <= 86400 >>).
186 194
187=item int ev_version_major () 195=item int ev_version_major ()
188 196
189=item int ev_version_minor () 197=item int ev_version_minor ()
190 198
241the current system, you would need to look at C<ev_embeddable_backends () 249the current system, you would need to look at C<ev_embeddable_backends ()
242& ev_supported_backends ()>, likewise for recommended ones. 250& ev_supported_backends ()>, likewise for recommended ones.
243 251
244See the description of C<ev_embed> watchers for more info. 252See the description of C<ev_embed> watchers for more info.
245 253
246=item ev_set_allocator (void *(*cb)(void *ptr, long size)) 254=item ev_set_allocator (void *(*cb)(void *ptr, long size) throw ())
247 255
248Sets the allocation function to use (the prototype is similar - the 256Sets the allocation function to use (the prototype is similar - the
249semantics are identical to the C<realloc> C89/SuS/POSIX function). It is 257semantics are identical to the C<realloc> C89/SuS/POSIX function). It is
250used to allocate and free memory (no surprises here). If it returns zero 258used to allocate and free memory (no surprises here). If it returns zero
251when memory needs to be allocated (C<size != 0>), the library might abort 259when memory needs to be allocated (C<size != 0>), the library might abort
277 } 285 }
278 286
279 ... 287 ...
280 ev_set_allocator (persistent_realloc); 288 ev_set_allocator (persistent_realloc);
281 289
282=item ev_set_syserr_cb (void (*cb)(const char *msg)) 290=item ev_set_syserr_cb (void (*cb)(const char *msg) throw ())
283 291
284Set the callback function to call on a retryable system call error (such 292Set the callback function to call on a retryable system call error (such
285as failed select, poll, epoll_wait). The message is a printable string 293as failed select, poll, epoll_wait). The message is a printable string
286indicating the system call or subsystem causing the problem. If this 294indicating the system call or subsystem causing the problem. If this
287callback is set, then libev will expect it to remedy the situation, no 295callback is set, then libev will expect it to remedy the situation, no
390 398
391If this flag bit is or'ed into the flag value (or the program runs setuid 399If this flag bit is or'ed into the flag value (or the program runs setuid
392or setgid) then libev will I<not> look at the environment variable 400or setgid) then libev will I<not> look at the environment variable
393C<LIBEV_FLAGS>. Otherwise (the default), this environment variable will 401C<LIBEV_FLAGS>. Otherwise (the default), this environment variable will
394override the flags completely if it is found in the environment. This is 402override the flags completely if it is found in the environment. This is
395useful to try out specific backends to test their performance, or to work 403useful to try out specific backends to test their performance, to work
396around bugs. 404around bugs, or to make libev threadsafe (accessing environment variables
405cannot be done in a threadsafe way, but usually it works if no other
406thread modifies them).
397 407
398=item C<EVFLAG_FORKCHECK> 408=item C<EVFLAG_FORKCHECK>
399 409
400Instead of calling C<ev_loop_fork> manually after a fork, you can also 410Instead of calling C<ev_loop_fork> manually after a fork, you can also
401make libev check for a fork in each iteration by enabling this flag. 411make libev check for a fork in each iteration by enabling this flag.
435example) that can't properly initialise their signal masks. 445example) that can't properly initialise their signal masks.
436 446
437=item C<EVFLAG_NOSIGMASK> 447=item C<EVFLAG_NOSIGMASK>
438 448
439When this flag is specified, then libev will avoid to modify the signal 449When this flag is specified, then libev will avoid to modify the signal
440mask. Specifically, this means you ahve to make sure signals are unblocked 450mask. Specifically, this means you have to make sure signals are unblocked
441when you want to receive them. 451when you want to receive them.
442 452
443This behaviour is useful when you want to do your own signal handling, or 453This behaviour is useful when you want to do your own signal handling, or
444want to handle signals only in specific threads and want to avoid libev 454want to handle signals only in specific threads and want to avoid libev
445unblocking the signals. 455unblocking the signals.
456
457It's also required by POSIX in a threaded program, as libev calls
458C<sigprocmask>, whose behaviour is officially unspecified.
446 459
447This flag's behaviour will become the default in future versions of libev. 460This flag's behaviour will become the default in future versions of libev.
448 461
449=item C<EVBACKEND_SELECT> (value 1, portable select backend) 462=item C<EVBACKEND_SELECT> (value 1, portable select backend)
450 463
480=item C<EVBACKEND_EPOLL> (value 4, Linux) 493=item C<EVBACKEND_EPOLL> (value 4, Linux)
481 494
482Use the linux-specific epoll(7) interface (for both pre- and post-2.6.9 495Use the linux-specific epoll(7) interface (for both pre- and post-2.6.9
483kernels). 496kernels).
484 497
485For few fds, this backend is a bit little slower than poll and select, 498For few fds, this backend is a bit little slower than poll and select, but
486but it scales phenomenally better. While poll and select usually scale 499it scales phenomenally better. While poll and select usually scale like
487like O(total_fds) where n is the total number of fds (or the highest fd), 500O(total_fds) where total_fds is the total number of fds (or the highest
488epoll scales either O(1) or O(active_fds). 501fd), epoll scales either O(1) or O(active_fds).
489 502
490The epoll mechanism deserves honorable mention as the most misdesigned 503The epoll mechanism deserves honorable mention as the most misdesigned
491of the more advanced event mechanisms: mere annoyances include silently 504of the more advanced event mechanisms: mere annoyances include silently
492dropping file descriptors, requiring a system call per change per file 505dropping file descriptors, requiring a system call per change per file
493descriptor (and unnecessary guessing of parameters), problems with dup, 506descriptor (and unnecessary guessing of parameters), problems with dup,
4960.1ms) and so on. The biggest issue is fork races, however - if a program 5090.1ms) and so on. The biggest issue is fork races, however - if a program
497forks then I<both> parent and child process have to recreate the epoll 510forks then I<both> parent and child process have to recreate the epoll
498set, which can take considerable time (one syscall per file descriptor) 511set, which can take considerable time (one syscall per file descriptor)
499and is of course hard to detect. 512and is of course hard to detect.
500 513
501Epoll is also notoriously buggy - embedding epoll fds I<should> work, but 514Epoll is also notoriously buggy - embedding epoll fds I<should> work,
502of course I<doesn't>, and epoll just loves to report events for totally 515but of course I<doesn't>, and epoll just loves to report events for
503I<different> file descriptors (even already closed ones, so one cannot 516totally I<different> file descriptors (even already closed ones, so
504even remove them from the set) than registered in the set (especially 517one cannot even remove them from the set) than registered in the set
505on SMP systems). Libev tries to counter these spurious notifications by 518(especially on SMP systems). Libev tries to counter these spurious
506employing an additional generation counter and comparing that against the 519notifications by employing an additional generation counter and comparing
507events to filter out spurious ones, recreating the set when required. Last 520that against the events to filter out spurious ones, recreating the set
521when required. Epoll also erroneously rounds down timeouts, but gives you
522no way to know when and by how much, so sometimes you have to busy-wait
523because epoll returns immediately despite a nonzero timeout. And last
508not least, it also refuses to work with some file descriptors which work 524not least, it also refuses to work with some file descriptors which work
509perfectly fine with C<select> (files, many character devices...). 525perfectly fine with C<select> (files, many character devices...).
510 526
511Epoll is truly the train wreck analog among event poll mechanisms, 527Epoll is truly the train wreck among event poll mechanisms, a frankenpoll,
512a frankenpoll, cobbled together in a hurry, no thought to design or 528cobbled together in a hurry, no thought to design or interaction with
513interaction with others. 529others. Oh, the pain, will it ever stop...
514 530
515While stopping, setting and starting an I/O watcher in the same iteration 531While stopping, setting and starting an I/O watcher in the same iteration
516will result in some caching, there is still a system call per such 532will result in some caching, there is still a system call per such
517incident (because the same I<file descriptor> could point to a different 533incident (because the same I<file descriptor> could point to a different
518I<file description> now), so its best to avoid that. Also, C<dup ()>'ed 534I<file description> now), so its best to avoid that. Also, C<dup ()>'ed
555 571
556It scales in the same way as the epoll backend, but the interface to the 572It scales in the same way as the epoll backend, but the interface to the
557kernel is more efficient (which says nothing about its actual speed, of 573kernel is more efficient (which says nothing about its actual speed, of
558course). While stopping, setting and starting an I/O watcher does never 574course). While stopping, setting and starting an I/O watcher does never
559cause an extra system call as with C<EVBACKEND_EPOLL>, it still adds up to 575cause an extra system call as with C<EVBACKEND_EPOLL>, it still adds up to
560two event changes per incident. Support for C<fork ()> is very bad (but 576two event changes per incident. Support for C<fork ()> is very bad (you
561sane, unlike epoll) and it drops fds silently in similarly hard-to-detect 577might have to leak fd's on fork, but it's more sane than epoll) and it
562cases 578drops fds silently in similarly hard-to-detect cases.
563 579
564This backend usually performs well under most conditions. 580This backend usually performs well under most conditions.
565 581
566While nominally embeddable in other event loops, this doesn't work 582While nominally embeddable in other event loops, this doesn't work
567everywhere, so you might need to test for this. And since it is broken 583everywhere, so you might need to test for this. And since it is broken
596among the OS-specific backends (I vastly prefer correctness over speed 612among the OS-specific backends (I vastly prefer correctness over speed
597hacks). 613hacks).
598 614
599On the negative side, the interface is I<bizarre> - so bizarre that 615On the negative side, the interface is I<bizarre> - so bizarre that
600even sun itself gets it wrong in their code examples: The event polling 616even sun itself gets it wrong in their code examples: The event polling
601function sometimes returning events to the caller even though an error 617function sometimes returns events to the caller even though an error
602occurred, but with no indication whether it has done so or not (yes, it's 618occurred, but with no indication whether it has done so or not (yes, it's
603even documented that way) - deadly for edge-triggered interfaces where 619even documented that way) - deadly for edge-triggered interfaces where you
604you absolutely have to know whether an event occurred or not because you 620absolutely have to know whether an event occurred or not because you have
605have to re-arm the watcher. 621to re-arm the watcher.
606 622
607Fortunately libev seems to be able to work around these idiocies. 623Fortunately libev seems to be able to work around these idiocies.
608 624
609This backend maps C<EV_READ> and C<EV_WRITE> in the same way as 625This backend maps C<EV_READ> and C<EV_WRITE> in the same way as
610C<EVBACKEND_POLL>. 626C<EVBACKEND_POLL>.
666If you need dynamically allocated loops it is better to use C<ev_loop_new> 682If you need dynamically allocated loops it is better to use C<ev_loop_new>
667and C<ev_loop_destroy>. 683and C<ev_loop_destroy>.
668 684
669=item ev_loop_fork (loop) 685=item ev_loop_fork (loop)
670 686
671This function sets a flag that causes subsequent C<ev_run> iterations to 687This function sets a flag that causes subsequent C<ev_run> iterations
672reinitialise the kernel state for backends that have one. Despite the 688to reinitialise the kernel state for backends that have one. Despite
673name, you can call it anytime, but it makes most sense after forking, in 689the name, you can call it anytime you are allowed to start or stop
674the child process. You I<must> call it (or use C<EVFLAG_FORKCHECK>) in the 690watchers (except inside an C<ev_prepare> callback), but it makes most
691sense after forking, in the child process. You I<must> call it (or use
675child before resuming or calling C<ev_run>. 692C<EVFLAG_FORKCHECK>) in the child before resuming or calling C<ev_run>.
676 693
677Again, you I<have> to call it on I<any> loop that you want to re-use after 694Again, you I<have> to call it on I<any> loop that you want to re-use after
678a fork, I<even if you do not plan to use the loop in the parent>. This is 695a fork, I<even if you do not plan to use the loop in the parent>. This is
679because some kernel interfaces *cough* I<kqueue> *cough* do funny things 696because some kernel interfaces *cough* I<kqueue> *cough* do funny things
680during fork. 697during fork.
681 698
682On the other hand, you only need to call this function in the child 699On the other hand, you only need to call this function in the child
752 769
753This function is rarely useful, but when some event callback runs for a 770This function is rarely useful, but when some event callback runs for a
754very long time without entering the event loop, updating libev's idea of 771very long time without entering the event loop, updating libev's idea of
755the current time is a good idea. 772the current time is a good idea.
756 773
757See also L<The special problem of time updates> in the C<ev_timer> section. 774See also L</The special problem of time updates> in the C<ev_timer> section.
758 775
759=item ev_suspend (loop) 776=item ev_suspend (loop)
760 777
761=item ev_resume (loop) 778=item ev_resume (loop)
762 779
780without a previous call to C<ev_suspend>. 797without a previous call to C<ev_suspend>.
781 798
782Calling C<ev_suspend>/C<ev_resume> has the side effect of updating the 799Calling C<ev_suspend>/C<ev_resume> has the side effect of updating the
783event loop time (see C<ev_now_update>). 800event loop time (see C<ev_now_update>).
784 801
785=item ev_run (loop, int flags) 802=item bool ev_run (loop, int flags)
786 803
787Finally, this is it, the event handler. This function usually is called 804Finally, this is it, the event handler. This function usually is called
788after you have initialised all your watchers and you want to start 805after you have initialised all your watchers and you want to start
789handling events. It will ask the operating system for any new events, call 806handling events. It will ask the operating system for any new events, call
790the watcher callbacks, an then repeat the whole process indefinitely: This 807the watcher callbacks, and then repeat the whole process indefinitely: This
791is why event loops are called I<loops>. 808is why event loops are called I<loops>.
792 809
793If the flags argument is specified as C<0>, it will keep handling events 810If the flags argument is specified as C<0>, it will keep handling events
794until either no event watchers are active anymore or C<ev_break> was 811until either no event watchers are active anymore or C<ev_break> was
795called. 812called.
813
814The return value is false if there are no more active watchers (which
815usually means "all jobs done" or "deadlock"), and true in all other cases
816(which usually means " you should call C<ev_run> again").
796 817
797Please note that an explicit C<ev_break> is usually better than 818Please note that an explicit C<ev_break> is usually better than
798relying on all watchers to be stopped when deciding when a program has 819relying on all watchers to be stopped when deciding when a program has
799finished (especially in interactive programs), but having a program 820finished (especially in interactive programs), but having a program
800that automatically loops as long as it has to and no longer by virtue 821that automatically loops as long as it has to and no longer by virtue
801of relying on its watchers stopping correctly, that is truly a thing of 822of relying on its watchers stopping correctly, that is truly a thing of
802beauty. 823beauty.
803 824
804This function is also I<mostly> exception-safe - you can break out of 825This function is I<mostly> exception-safe - you can break out of a
805a C<ev_run> call by calling C<longjmp> in a callback, throwing a C++ 826C<ev_run> call by calling C<longjmp> in a callback, throwing a C++
806exception and so on. This does not decrement the C<ev_depth> value, nor 827exception and so on. This does not decrement the C<ev_depth> value, nor
807will it clear any outstanding C<EVBREAK_ONE> breaks. 828will it clear any outstanding C<EVBREAK_ONE> breaks.
808 829
809A flags value of C<EVRUN_NOWAIT> will look for new events, will handle 830A flags value of C<EVRUN_NOWAIT> will look for new events, will handle
810those events and any already outstanding ones, but will not wait and 831those events and any already outstanding ones, but will not wait and
822This is useful if you are waiting for some external event in conjunction 843This is useful if you are waiting for some external event in conjunction
823with something not expressible using other libev watchers (i.e. "roll your 844with something not expressible using other libev watchers (i.e. "roll your
824own C<ev_run>"). However, a pair of C<ev_prepare>/C<ev_check> watchers is 845own C<ev_run>"). However, a pair of C<ev_prepare>/C<ev_check> watchers is
825usually a better approach for this kind of thing. 846usually a better approach for this kind of thing.
826 847
827Here are the gory details of what C<ev_run> does: 848Here are the gory details of what C<ev_run> does (this is for your
849understanding, not a guarantee that things will work exactly like this in
850future versions):
828 851
829 - Increment loop depth. 852 - Increment loop depth.
830 - Reset the ev_break status. 853 - Reset the ev_break status.
831 - Before the first iteration, call any pending watchers. 854 - Before the first iteration, call any pending watchers.
832 LOOP: 855 LOOP:
865anymore. 888anymore.
866 889
867 ... queue jobs here, make sure they register event watchers as long 890 ... queue jobs here, make sure they register event watchers as long
868 ... as they still have work to do (even an idle watcher will do..) 891 ... as they still have work to do (even an idle watcher will do..)
869 ev_run (my_loop, 0); 892 ev_run (my_loop, 0);
870 ... jobs done or somebody called unloop. yeah! 893 ... jobs done or somebody called break. yeah!
871 894
872=item ev_break (loop, how) 895=item ev_break (loop, how)
873 896
874Can be used to make a call to C<ev_run> return early (but only after it 897Can be used to make a call to C<ev_run> return early (but only after it
875has processed all outstanding events). The C<how> argument must be either 898has processed all outstanding events). The C<how> argument must be either
938overhead for the actual polling but can deliver many events at once. 961overhead for the actual polling but can deliver many events at once.
939 962
940By setting a higher I<io collect interval> you allow libev to spend more 963By setting a higher I<io collect interval> you allow libev to spend more
941time collecting I/O events, so you can handle more events per iteration, 964time collecting I/O events, so you can handle more events per iteration,
942at the cost of increasing latency. Timeouts (both C<ev_periodic> and 965at the cost of increasing latency. Timeouts (both C<ev_periodic> and
943C<ev_timer>) will be not affected. Setting this to a non-null value will 966C<ev_timer>) will not be affected. Setting this to a non-null value will
944introduce an additional C<ev_sleep ()> call into most loop iterations. The 967introduce an additional C<ev_sleep ()> call into most loop iterations. The
945sleep time ensures that libev will not poll for I/O events more often then 968sleep time ensures that libev will not poll for I/O events more often then
946once per this interval, on average. 969once per this interval, on average (as long as the host time resolution is
970good enough).
947 971
948Likewise, by setting a higher I<timeout collect interval> you allow libev 972Likewise, by setting a higher I<timeout collect interval> you allow libev
949to spend more time collecting timeouts, at the expense of increased 973to spend more time collecting timeouts, at the expense of increased
950latency/jitter/inexactness (the watcher callback will be called 974latency/jitter/inexactness (the watcher callback will be called
951later). C<ev_io> watchers will not be affected. Setting this to a non-null 975later). C<ev_io> watchers will not be affected. Setting this to a non-null
997invoke the actual watchers inside another context (another thread etc.). 1021invoke the actual watchers inside another context (another thread etc.).
998 1022
999If you want to reset the callback, use C<ev_invoke_pending> as new 1023If you want to reset the callback, use C<ev_invoke_pending> as new
1000callback. 1024callback.
1001 1025
1002=item ev_set_loop_release_cb (loop, void (*release)(EV_P), void (*acquire)(EV_P)) 1026=item ev_set_loop_release_cb (loop, void (*release)(EV_P) throw (), void (*acquire)(EV_P) throw ())
1003 1027
1004Sometimes you want to share the same loop between multiple threads. This 1028Sometimes you want to share the same loop between multiple threads. This
1005can be done relatively simply by putting mutex_lock/unlock calls around 1029can be done relatively simply by putting mutex_lock/unlock calls around
1006each call to a libev function. 1030each call to a libev function.
1007 1031
1008However, C<ev_run> can run an indefinite time, so it is not feasible 1032However, C<ev_run> can run an indefinite time, so it is not feasible
1009to wait for it to return. One way around this is to wake up the event 1033to wait for it to return. One way around this is to wake up the event
1010loop via C<ev_break> and C<av_async_send>, another way is to set these 1034loop via C<ev_break> and C<ev_async_send>, another way is to set these
1011I<release> and I<acquire> callbacks on the loop. 1035I<release> and I<acquire> callbacks on the loop.
1012 1036
1013When set, then C<release> will be called just before the thread is 1037When set, then C<release> will be called just before the thread is
1014suspended waiting for new events, and C<acquire> is called just 1038suspended waiting for new events, and C<acquire> is called just
1015afterwards. 1039afterwards.
1155 1179
1156=item C<EV_PREPARE> 1180=item C<EV_PREPARE>
1157 1181
1158=item C<EV_CHECK> 1182=item C<EV_CHECK>
1159 1183
1160All C<ev_prepare> watchers are invoked just I<before> C<ev_run> starts 1184All C<ev_prepare> watchers are invoked just I<before> C<ev_run> starts to
1161to gather new events, and all C<ev_check> watchers are invoked just after 1185gather new events, and all C<ev_check> watchers are queued (not invoked)
1162C<ev_run> has gathered them, but before it invokes any callbacks for any 1186just after C<ev_run> has gathered them, but before it queues any callbacks
1187for any received events. That means C<ev_prepare> watchers are the last
1188watchers invoked before the event loop sleeps or polls for new events, and
1189C<ev_check> watchers will be invoked before any other watchers of the same
1190or lower priority within an event loop iteration.
1191
1163received events. Callbacks of both watcher types can start and stop as 1192Callbacks of both watcher types can start and stop as many watchers as
1164many watchers as they want, and all of them will be taken into account 1193they want, and all of them will be taken into account (for example, a
1165(for example, a C<ev_prepare> watcher might start an idle watcher to keep 1194C<ev_prepare> watcher might start an idle watcher to keep C<ev_run> from
1166C<ev_run> from blocking). 1195blocking).
1167 1196
1168=item C<EV_EMBED> 1197=item C<EV_EMBED>
1169 1198
1170The embedded event loop specified in the C<ev_embed> watcher needs attention. 1199The embedded event loop specified in the C<ev_embed> watcher needs attention.
1171 1200
1294 1323
1295=item callback ev_cb (ev_TYPE *watcher) 1324=item callback ev_cb (ev_TYPE *watcher)
1296 1325
1297Returns the callback currently set on the watcher. 1326Returns the callback currently set on the watcher.
1298 1327
1299=item ev_cb_set (ev_TYPE *watcher, callback) 1328=item ev_set_cb (ev_TYPE *watcher, callback)
1300 1329
1301Change the callback. You can change the callback at virtually any time 1330Change the callback. You can change the callback at virtually any time
1302(modulo threads). 1331(modulo threads).
1303 1332
1304=item ev_set_priority (ev_TYPE *watcher, int priority) 1333=item ev_set_priority (ev_TYPE *watcher, int priority)
1322or might not have been clamped to the valid range. 1351or might not have been clamped to the valid range.
1323 1352
1324The default priority used by watchers when no priority has been set is 1353The default priority used by watchers when no priority has been set is
1325always C<0>, which is supposed to not be too high and not be too low :). 1354always C<0>, which is supposed to not be too high and not be too low :).
1326 1355
1327See L<WATCHER PRIORITY MODELS>, below, for a more thorough treatment of 1356See L</WATCHER PRIORITY MODELS>, below, for a more thorough treatment of
1328priorities. 1357priorities.
1329 1358
1330=item ev_invoke (loop, ev_TYPE *watcher, int revents) 1359=item ev_invoke (loop, ev_TYPE *watcher, int revents)
1331 1360
1332Invoke the C<watcher> with the given C<loop> and C<revents>. Neither 1361Invoke the C<watcher> with the given C<loop> and C<revents>. Neither
1357See also C<ev_feed_fd_event> and C<ev_feed_signal_event> for related 1386See also C<ev_feed_fd_event> and C<ev_feed_signal_event> for related
1358functions that do not need a watcher. 1387functions that do not need a watcher.
1359 1388
1360=back 1389=back
1361 1390
1362=head2 ASSOCIATING CUSTOM DATA WITH A WATCHER 1391See also the L</ASSOCIATING CUSTOM DATA WITH A WATCHER> and L</BUILDING YOUR
1363 1392OWN COMPOSITE WATCHERS> idioms.
1364Each watcher has, by default, a member C<void *data> that you can change
1365and read at any time: libev will completely ignore it. This can be used
1366to associate arbitrary data with your watcher. If you need more data and
1367don't want to allocate memory and store a pointer to it in that data
1368member, you can also "subclass" the watcher type and provide your own
1369data:
1370
1371 struct my_io
1372 {
1373 ev_io io;
1374 int otherfd;
1375 void *somedata;
1376 struct whatever *mostinteresting;
1377 };
1378
1379 ...
1380 struct my_io w;
1381 ev_io_init (&w.io, my_cb, fd, EV_READ);
1382
1383And since your callback will be called with a pointer to the watcher, you
1384can cast it back to your own type:
1385
1386 static void my_cb (struct ev_loop *loop, ev_io *w_, int revents)
1387 {
1388 struct my_io *w = (struct my_io *)w_;
1389 ...
1390 }
1391
1392More interesting and less C-conformant ways of casting your callback type
1393instead have been omitted.
1394
1395Another common scenario is to use some data structure with multiple
1396embedded watchers:
1397
1398 struct my_biggy
1399 {
1400 int some_data;
1401 ev_timer t1;
1402 ev_timer t2;
1403 }
1404
1405In this case getting the pointer to C<my_biggy> is a bit more
1406complicated: Either you store the address of your C<my_biggy> struct
1407in the C<data> member of the watcher (for woozies), or you need to use
1408some pointer arithmetic using C<offsetof> inside your watchers (for real
1409programmers):
1410
1411 #include <stddef.h>
1412
1413 static void
1414 t1_cb (EV_P_ ev_timer *w, int revents)
1415 {
1416 struct my_biggy big = (struct my_biggy *)
1417 (((char *)w) - offsetof (struct my_biggy, t1));
1418 }
1419
1420 static void
1421 t2_cb (EV_P_ ev_timer *w, int revents)
1422 {
1423 struct my_biggy big = (struct my_biggy *)
1424 (((char *)w) - offsetof (struct my_biggy, t2));
1425 }
1426 1393
1427=head2 WATCHER STATES 1394=head2 WATCHER STATES
1428 1395
1429There are various watcher states mentioned throughout this manual - 1396There are various watcher states mentioned throughout this manual -
1430active, pending and so on. In this section these states and the rules to 1397active, pending and so on. In this section these states and the rules to
1431transition between them will be described in more detail - and while these 1398transition between them will be described in more detail - and while these
1432rules might look complicated, they usually do "the right thing". 1399rules might look complicated, they usually do "the right thing".
1433 1400
1434=over 4 1401=over 4
1435 1402
1436=item initialiased 1403=item initialised
1437 1404
1438Before a watcher can be registered with the event looop it has to be 1405Before a watcher can be registered with the event loop it has to be
1439initialised. This can be done with a call to C<ev_TYPE_init>, or calls to 1406initialised. This can be done with a call to C<ev_TYPE_init>, or calls to
1440C<ev_init> followed by the watcher-specific C<ev_TYPE_set> function. 1407C<ev_init> followed by the watcher-specific C<ev_TYPE_set> function.
1441 1408
1442In this state it is simply some block of memory that is suitable for use 1409In this state it is simply some block of memory that is suitable for
1443in an event loop. It can be moved around, freed, reused etc. at will. 1410use in an event loop. It can be moved around, freed, reused etc. at
1411will - as long as you either keep the memory contents intact, or call
1412C<ev_TYPE_init> again.
1444 1413
1445=item started/running/active 1414=item started/running/active
1446 1415
1447Once a watcher has been started with a call to C<ev_TYPE_start> it becomes 1416Once a watcher has been started with a call to C<ev_TYPE_start> it becomes
1448property of the event loop, and is actively waiting for events. While in 1417property of the event loop, and is actively waiting for events. While in
1476latter will clear any pending state the watcher might be in, regardless 1445latter will clear any pending state the watcher might be in, regardless
1477of whether it was active or not, so stopping a watcher explicitly before 1446of whether it was active or not, so stopping a watcher explicitly before
1478freeing it is often a good idea. 1447freeing it is often a good idea.
1479 1448
1480While stopped (and not pending) the watcher is essentially in the 1449While stopped (and not pending) the watcher is essentially in the
1481initialised state, that is it can be reused, moved, modified in any way 1450initialised state, that is, it can be reused, moved, modified in any way
1482you wish. 1451you wish (but when you trash the memory block, you need to C<ev_TYPE_init>
1452it again).
1483 1453
1484=back 1454=back
1485 1455
1486=head2 WATCHER PRIORITY MODELS 1456=head2 WATCHER PRIORITY MODELS
1487 1457
1680always get a readiness notification instantly, and your read (or possibly 1650always get a readiness notification instantly, and your read (or possibly
1681write) will still block on the disk I/O. 1651write) will still block on the disk I/O.
1682 1652
1683Another way to view it is that in the case of sockets, pipes, character 1653Another way to view it is that in the case of sockets, pipes, character
1684devices and so on, there is another party (the sender) that delivers data 1654devices and so on, there is another party (the sender) that delivers data
1685on it's own, but in the case of files, there is no such thing: the disk 1655on its own, but in the case of files, there is no such thing: the disk
1686will not send data on it's own, simply because it doesn't know what you 1656will not send data on its own, simply because it doesn't know what you
1687wish to read - you would first have to request some data. 1657wish to read - you would first have to request some data.
1688 1658
1689Since files are typically not-so-well supported by advanced notification 1659Since files are typically not-so-well supported by advanced notification
1690mechanism, libev tries hard to emulate POSIX behaviour with respect 1660mechanism, libev tries hard to emulate POSIX behaviour with respect
1691to files, even though you should not use it. The reason for this is 1661to files, even though you should not use it. The reason for this is
1815detecting time jumps is hard, and some inaccuracies are unavoidable (the 1785detecting time jumps is hard, and some inaccuracies are unavoidable (the
1816monotonic clock option helps a lot here). 1786monotonic clock option helps a lot here).
1817 1787
1818The callback is guaranteed to be invoked only I<after> its timeout has 1788The callback is guaranteed to be invoked only I<after> its timeout has
1819passed (not I<at>, so on systems with very low-resolution clocks this 1789passed (not I<at>, so on systems with very low-resolution clocks this
1820might introduce a small delay). If multiple timers become ready during the 1790might introduce a small delay, see "the special problem of being too
1791early", below). If multiple timers become ready during the same loop
1821same loop iteration then the ones with earlier time-out values are invoked 1792iteration then the ones with earlier time-out values are invoked before
1822before ones of the same priority with later time-out values (but this is 1793ones of the same priority with later time-out values (but this is no
1823no longer true when a callback calls C<ev_run> recursively). 1794longer true when a callback calls C<ev_run> recursively).
1824 1795
1825=head3 Be smart about timeouts 1796=head3 Be smart about timeouts
1826 1797
1827Many real-world problems involve some kind of timeout, usually for error 1798Many real-world problems involve some kind of timeout, usually for error
1828recovery. A typical example is an HTTP request - if the other side hangs, 1799recovery. A typical example is an HTTP request - if the other side hangs,
1903 1874
1904In this case, it would be more efficient to leave the C<ev_timer> alone, 1875In this case, it would be more efficient to leave the C<ev_timer> alone,
1905but remember the time of last activity, and check for a real timeout only 1876but remember the time of last activity, and check for a real timeout only
1906within the callback: 1877within the callback:
1907 1878
1879 ev_tstamp timeout = 60.;
1908 ev_tstamp last_activity; // time of last activity 1880 ev_tstamp last_activity; // time of last activity
1881 ev_timer timer;
1909 1882
1910 static void 1883 static void
1911 callback (EV_P_ ev_timer *w, int revents) 1884 callback (EV_P_ ev_timer *w, int revents)
1912 { 1885 {
1913 ev_tstamp now = ev_now (EV_A); 1886 // calculate when the timeout would happen
1914 ev_tstamp timeout = last_activity + 60.; 1887 ev_tstamp after = last_activity - ev_now (EV_A) + timeout;
1915 1888
1916 // if last_activity + 60. is older than now, we did time out 1889 // if negative, it means we the timeout already occurred
1917 if (timeout < now) 1890 if (after < 0.)
1918 { 1891 {
1919 // timeout occurred, take action 1892 // timeout occurred, take action
1920 } 1893 }
1921 else 1894 else
1922 { 1895 {
1923 // callback was invoked, but there was some activity, re-arm 1896 // callback was invoked, but there was some recent
1924 // the watcher to fire in last_activity + 60, which is 1897 // activity. simply restart the timer to time out
1925 // guaranteed to be in the future, so "again" is positive: 1898 // after "after" seconds, which is the earliest time
1926 w->repeat = timeout - now; 1899 // the timeout can occur.
1900 ev_timer_set (w, after, 0.);
1927 ev_timer_again (EV_A_ w); 1901 ev_timer_start (EV_A_ w);
1928 } 1902 }
1929 } 1903 }
1930 1904
1931To summarise the callback: first calculate the real timeout (defined 1905To summarise the callback: first calculate in how many seconds the
1932as "60 seconds after the last activity"), then check if that time has 1906timeout will occur (by calculating the absolute time when it would occur,
1933been reached, which means something I<did>, in fact, time out. Otherwise 1907C<last_activity + timeout>, and subtracting the current time, C<ev_now
1934the callback was invoked too early (C<timeout> is in the future), so 1908(EV_A)> from that).
1935re-schedule the timer to fire at that future time, to see if maybe we have
1936a timeout then.
1937 1909
1938Note how C<ev_timer_again> is used, taking advantage of the 1910If this value is negative, then we are already past the timeout, i.e. we
1939C<ev_timer_again> optimisation when the timer is already running. 1911timed out, and need to do whatever is needed in this case.
1912
1913Otherwise, we now the earliest time at which the timeout would trigger,
1914and simply start the timer with this timeout value.
1915
1916In other words, each time the callback is invoked it will check whether
1917the timeout occurred. If not, it will simply reschedule itself to check
1918again at the earliest time it could time out. Rinse. Repeat.
1940 1919
1941This scheme causes more callback invocations (about one every 60 seconds 1920This scheme causes more callback invocations (about one every 60 seconds
1942minus half the average time between activity), but virtually no calls to 1921minus half the average time between activity), but virtually no calls to
1943libev to change the timeout. 1922libev to change the timeout.
1944 1923
1945To start the timer, simply initialise the watcher and set C<last_activity> 1924To start the machinery, simply initialise the watcher and set
1946to the current time (meaning we just have some activity :), then call the 1925C<last_activity> to the current time (meaning there was some activity just
1947callback, which will "do the right thing" and start the timer: 1926now), then call the callback, which will "do the right thing" and start
1927the timer:
1948 1928
1929 last_activity = ev_now (EV_A);
1949 ev_init (timer, callback); 1930 ev_init (&timer, callback);
1950 last_activity = ev_now (loop); 1931 callback (EV_A_ &timer, 0);
1951 callback (loop, timer, EV_TIMER);
1952 1932
1953And when there is some activity, simply store the current time in 1933When there is some activity, simply store the current time in
1954C<last_activity>, no libev calls at all: 1934C<last_activity>, no libev calls at all:
1955 1935
1936 if (activity detected)
1956 last_activity = ev_now (loop); 1937 last_activity = ev_now (EV_A);
1938
1939When your timeout value changes, then the timeout can be changed by simply
1940providing a new value, stopping the timer and calling the callback, which
1941will again do the right thing (for example, time out immediately :).
1942
1943 timeout = new_value;
1944 ev_timer_stop (EV_A_ &timer);
1945 callback (EV_A_ &timer, 0);
1957 1946
1958This technique is slightly more complex, but in most cases where the 1947This technique is slightly more complex, but in most cases where the
1959time-out is unlikely to be triggered, much more efficient. 1948time-out is unlikely to be triggered, much more efficient.
1960
1961Changing the timeout is trivial as well (if it isn't hard-coded in the
1962callback :) - just change the timeout and invoke the callback, which will
1963fix things for you.
1964 1949
1965=item 4. Wee, just use a double-linked list for your timeouts. 1950=item 4. Wee, just use a double-linked list for your timeouts.
1966 1951
1967If there is not one request, but many thousands (millions...), all 1952If there is not one request, but many thousands (millions...), all
1968employing some kind of timeout with the same timeout value, then one can 1953employing some kind of timeout with the same timeout value, then one can
1995Method #1 is almost always a bad idea, and buys you nothing. Method #4 is 1980Method #1 is almost always a bad idea, and buys you nothing. Method #4 is
1996rather complicated, but extremely efficient, something that really pays 1981rather complicated, but extremely efficient, something that really pays
1997off after the first million or so of active timers, i.e. it's usually 1982off after the first million or so of active timers, i.e. it's usually
1998overkill :) 1983overkill :)
1999 1984
1985=head3 The special problem of being too early
1986
1987If you ask a timer to call your callback after three seconds, then
1988you expect it to be invoked after three seconds - but of course, this
1989cannot be guaranteed to infinite precision. Less obviously, it cannot be
1990guaranteed to any precision by libev - imagine somebody suspending the
1991process with a STOP signal for a few hours for example.
1992
1993So, libev tries to invoke your callback as soon as possible I<after> the
1994delay has occurred, but cannot guarantee this.
1995
1996A less obvious failure mode is calling your callback too early: many event
1997loops compare timestamps with a "elapsed delay >= requested delay", but
1998this can cause your callback to be invoked much earlier than you would
1999expect.
2000
2001To see why, imagine a system with a clock that only offers full second
2002resolution (think windows if you can't come up with a broken enough OS
2003yourself). If you schedule a one-second timer at the time 500.9, then the
2004event loop will schedule your timeout to elapse at a system time of 500
2005(500.9 truncated to the resolution) + 1, or 501.
2006
2007If an event library looks at the timeout 0.1s later, it will see "501 >=
2008501" and invoke the callback 0.1s after it was started, even though a
2009one-second delay was requested - this is being "too early", despite best
2010intentions.
2011
2012This is the reason why libev will never invoke the callback if the elapsed
2013delay equals the requested delay, but only when the elapsed delay is
2014larger than the requested delay. In the example above, libev would only invoke
2015the callback at system time 502, or 1.1s after the timer was started.
2016
2017So, while libev cannot guarantee that your callback will be invoked
2018exactly when requested, it I<can> and I<does> guarantee that the requested
2019delay has actually elapsed, or in other words, it always errs on the "too
2020late" side of things.
2021
2000=head3 The special problem of time updates 2022=head3 The special problem of time updates
2001 2023
2002Establishing the current time is a costly operation (it usually takes at 2024Establishing the current time is a costly operation (it usually takes
2003least two system calls): EV therefore updates its idea of the current 2025at least one system call): EV therefore updates its idea of the current
2004time only before and after C<ev_run> collects new events, which causes a 2026time only before and after C<ev_run> collects new events, which causes a
2005growing difference between C<ev_now ()> and C<ev_time ()> when handling 2027growing difference between C<ev_now ()> and C<ev_time ()> when handling
2006lots of events in one iteration. 2028lots of events in one iteration.
2007 2029
2008The relative timeouts are calculated relative to the C<ev_now ()> 2030The relative timeouts are calculated relative to the C<ev_now ()>
2014 ev_timer_set (&timer, after + ev_now () - ev_time (), 0.); 2036 ev_timer_set (&timer, after + ev_now () - ev_time (), 0.);
2015 2037
2016If the event loop is suspended for a long time, you can also force an 2038If the event loop is suspended for a long time, you can also force an
2017update of the time returned by C<ev_now ()> by calling C<ev_now_update 2039update of the time returned by C<ev_now ()> by calling C<ev_now_update
2018()>. 2040()>.
2041
2042=head3 The special problem of unsynchronised clocks
2043
2044Modern systems have a variety of clocks - libev itself uses the normal
2045"wall clock" clock and, if available, the monotonic clock (to avoid time
2046jumps).
2047
2048Neither of these clocks is synchronised with each other or any other clock
2049on the system, so C<ev_time ()> might return a considerably different time
2050than C<gettimeofday ()> or C<time ()>. On a GNU/Linux system, for example,
2051a call to C<gettimeofday> might return a second count that is one higher
2052than a directly following call to C<time>.
2053
2054The moral of this is to only compare libev-related timestamps with
2055C<ev_time ()> and C<ev_now ()>, at least if you want better precision than
2056a second or so.
2057
2058One more problem arises due to this lack of synchronisation: if libev uses
2059the system monotonic clock and you compare timestamps from C<ev_time>
2060or C<ev_now> from when you started your timer and when your callback is
2061invoked, you will find that sometimes the callback is a bit "early".
2062
2063This is because C<ev_timer>s work in real time, not wall clock time, so
2064libev makes sure your callback is not invoked before the delay happened,
2065I<measured according to the real time>, not the system clock.
2066
2067If your timeouts are based on a physical timescale (e.g. "time out this
2068connection after 100 seconds") then this shouldn't bother you as it is
2069exactly the right behaviour.
2070
2071If you want to compare wall clock/system timestamps to your timers, then
2072you need to use C<ev_periodic>s, as these are based on the wall clock
2073time, where your comparisons will always generate correct results.
2019 2074
2020=head3 The special problems of suspended animation 2075=head3 The special problems of suspended animation
2021 2076
2022When you leave the server world it is quite customary to hit machines that 2077When you leave the server world it is quite customary to hit machines that
2023can suspend/hibernate - what happens to the clocks during such a suspend? 2078can suspend/hibernate - what happens to the clocks during such a suspend?
2067keep up with the timer (because it takes longer than those 10 seconds to 2122keep up with the timer (because it takes longer than those 10 seconds to
2068do stuff) the timer will not fire more than once per event loop iteration. 2123do stuff) the timer will not fire more than once per event loop iteration.
2069 2124
2070=item ev_timer_again (loop, ev_timer *) 2125=item ev_timer_again (loop, ev_timer *)
2071 2126
2072This will act as if the timer timed out and restart it again if it is 2127This will act as if the timer timed out, and restarts it again if it is
2073repeating. The exact semantics are: 2128repeating. It basically works like calling C<ev_timer_stop>, updating the
2129timeout to the C<repeat> value and calling C<ev_timer_start>.
2074 2130
2131The exact semantics are as in the following rules, all of which will be
2132applied to the watcher:
2133
2134=over 4
2135
2075If the timer is pending, its pending status is cleared. 2136=item If the timer is pending, the pending status is always cleared.
2076 2137
2077If the timer is started but non-repeating, stop it (as if it timed out). 2138=item If the timer is started but non-repeating, stop it (as if it timed
2139out, without invoking it).
2078 2140
2079If the timer is repeating, either start it if necessary (with the 2141=item If the timer is repeating, make the C<repeat> value the new timeout
2080C<repeat> value), or reset the running timer to the C<repeat> value. 2142and start the timer, if necessary.
2081 2143
2144=back
2145
2082This sounds a bit complicated, see L<Be smart about timeouts>, above, for a 2146This sounds a bit complicated, see L</Be smart about timeouts>, above, for a
2083usage example. 2147usage example.
2084 2148
2085=item ev_tstamp ev_timer_remaining (loop, ev_timer *) 2149=item ev_tstamp ev_timer_remaining (loop, ev_timer *)
2086 2150
2087Returns the remaining time until a timer fires. If the timer is active, 2151Returns the remaining time until a timer fires. If the timer is active,
2207 2271
2208Another way to think about it (for the mathematically inclined) is that 2272Another way to think about it (for the mathematically inclined) is that
2209C<ev_periodic> will try to run the callback in this mode at the next possible 2273C<ev_periodic> will try to run the callback in this mode at the next possible
2210time where C<time = offset (mod interval)>, regardless of any time jumps. 2274time where C<time = offset (mod interval)>, regardless of any time jumps.
2211 2275
2212For numerical stability it is preferable that the C<offset> value is near 2276The C<interval> I<MUST> be positive, and for numerical stability, the
2213C<ev_now ()> (the current time), but there is no range requirement for 2277interval value should be higher than C<1/8192> (which is around 100
2214this value, and in fact is often specified as zero. 2278microseconds) and C<offset> should be higher than C<0> and should have
2279at most a similar magnitude as the current time (say, within a factor of
2280ten). Typical values for offset are, in fact, C<0> or something between
2281C<0> and C<interval>, which is also the recommended range.
2215 2282
2216Note also that there is an upper limit to how often a timer can fire (CPU 2283Note also that there is an upper limit to how often a timer can fire (CPU
2217speed for example), so if C<interval> is very small then timing stability 2284speed for example), so if C<interval> is very small then timing stability
2218will of course deteriorate. Libev itself tries to be exact to be about one 2285will of course deteriorate. Libev itself tries to be exact to be about one
2219millisecond (if the OS supports it and the machine is fast enough). 2286millisecond (if the OS supports it and the machine is fast enough).
2327 2394
2328 ev_periodic hourly_tick; 2395 ev_periodic hourly_tick;
2329 ev_periodic_init (&hourly_tick, clock_cb, 2396 ev_periodic_init (&hourly_tick, clock_cb,
2330 fmod (ev_now (loop), 3600.), 3600., 0); 2397 fmod (ev_now (loop), 3600.), 3600., 0);
2331 ev_periodic_start (loop, &hourly_tick); 2398 ev_periodic_start (loop, &hourly_tick);
2332 2399
2333 2400
2334=head2 C<ev_signal> - signal me when a signal gets signalled! 2401=head2 C<ev_signal> - signal me when a signal gets signalled!
2335 2402
2336Signal watchers will trigger an event when the process receives a specific 2403Signal watchers will trigger an event when the process receives a specific
2337signal one or more times. Even though signals are very asynchronous, libev 2404signal one or more times. Even though signals are very asynchronous, libev
2347only within the same loop, i.e. you can watch for C<SIGINT> in your 2414only within the same loop, i.e. you can watch for C<SIGINT> in your
2348default loop and for C<SIGIO> in another loop, but you cannot watch for 2415default loop and for C<SIGIO> in another loop, but you cannot watch for
2349C<SIGINT> in both the default loop and another loop at the same time. At 2416C<SIGINT> in both the default loop and another loop at the same time. At
2350the moment, C<SIGCHLD> is permanently tied to the default loop. 2417the moment, C<SIGCHLD> is permanently tied to the default loop.
2351 2418
2352When the first watcher gets started will libev actually register something 2419Only after the first watcher for a signal is started will libev actually
2353with the kernel (thus it coexists with your own signal handlers as long as 2420register something with the kernel. It thus coexists with your own signal
2354you don't register any with libev for the same signal). 2421handlers as long as you don't register any with libev for the same signal.
2355 2422
2356If possible and supported, libev will install its handlers with 2423If possible and supported, libev will install its handlers with
2357C<SA_RESTART> (or equivalent) behaviour enabled, so system calls should 2424C<SA_RESTART> (or equivalent) behaviour enabled, so system calls should
2358not be unduly interrupted. If you have a problem with system calls getting 2425not be unduly interrupted. If you have a problem with system calls getting
2359interrupted by signals you can block all signals in an C<ev_check> watcher 2426interrupted by signals you can block all signals in an C<ev_check> watcher
2362=head3 The special problem of inheritance over fork/execve/pthread_create 2429=head3 The special problem of inheritance over fork/execve/pthread_create
2363 2430
2364Both the signal mask (C<sigprocmask>) and the signal disposition 2431Both the signal mask (C<sigprocmask>) and the signal disposition
2365(C<sigaction>) are unspecified after starting a signal watcher (and after 2432(C<sigaction>) are unspecified after starting a signal watcher (and after
2366stopping it again), that is, libev might or might not block the signal, 2433stopping it again), that is, libev might or might not block the signal,
2367and might or might not set or restore the installed signal handler. 2434and might or might not set or restore the installed signal handler (but
2435see C<EVFLAG_NOSIGMASK>).
2368 2436
2369While this does not matter for the signal disposition (libev never 2437While this does not matter for the signal disposition (libev never
2370sets signals to C<SIG_IGN>, so handlers will be reset to C<SIG_DFL> on 2438sets signals to C<SIG_IGN>, so handlers will be reset to C<SIG_DFL> on
2371C<execve>), this matters for the signal mask: many programs do not expect 2439C<execve>), this matters for the signal mask: many programs do not expect
2372certain signals to be blocked. 2440certain signals to be blocked.
2543 2611
2544=head2 C<ev_stat> - did the file attributes just change? 2612=head2 C<ev_stat> - did the file attributes just change?
2545 2613
2546This watches a file system path for attribute changes. That is, it calls 2614This watches a file system path for attribute changes. That is, it calls
2547C<stat> on that path in regular intervals (or when the OS says it changed) 2615C<stat> on that path in regular intervals (or when the OS says it changed)
2548and sees if it changed compared to the last time, invoking the callback if 2616and sees if it changed compared to the last time, invoking the callback
2549it did. 2617if it did. Starting the watcher C<stat>'s the file, so only changes that
2618happen after the watcher has been started will be reported.
2550 2619
2551The path does not need to exist: changing from "path exists" to "path does 2620The path does not need to exist: changing from "path exists" to "path does
2552not exist" is a status change like any other. The condition "path does not 2621not exist" is a status change like any other. The condition "path does not
2553exist" (or more correctly "path cannot be stat'ed") is signified by the 2622exist" (or more correctly "path cannot be stat'ed") is signified by the
2554C<st_nlink> field being zero (which is otherwise always forced to be at 2623C<st_nlink> field being zero (which is otherwise always forced to be at
2784Apart from keeping your process non-blocking (which is a useful 2853Apart from keeping your process non-blocking (which is a useful
2785effect on its own sometimes), idle watchers are a good place to do 2854effect on its own sometimes), idle watchers are a good place to do
2786"pseudo-background processing", or delay processing stuff to after the 2855"pseudo-background processing", or delay processing stuff to after the
2787event loop has handled all outstanding events. 2856event loop has handled all outstanding events.
2788 2857
2858=head3 Abusing an C<ev_idle> watcher for its side-effect
2859
2860As long as there is at least one active idle watcher, libev will never
2861sleep unnecessarily. Or in other words, it will loop as fast as possible.
2862For this to work, the idle watcher doesn't need to be invoked at all - the
2863lowest priority will do.
2864
2865This mode of operation can be useful together with an C<ev_check> watcher,
2866to do something on each event loop iteration - for example to balance load
2867between different connections.
2868
2869See L</Abusing an ev_check watcher for its side-effect> for a longer
2870example.
2871
2789=head3 Watcher-Specific Functions and Data Members 2872=head3 Watcher-Specific Functions and Data Members
2790 2873
2791=over 4 2874=over 4
2792 2875
2793=item ev_idle_init (ev_idle *, callback) 2876=item ev_idle_init (ev_idle *, callback)
2804callback, free it. Also, use no error checking, as usual. 2887callback, free it. Also, use no error checking, as usual.
2805 2888
2806 static void 2889 static void
2807 idle_cb (struct ev_loop *loop, ev_idle *w, int revents) 2890 idle_cb (struct ev_loop *loop, ev_idle *w, int revents)
2808 { 2891 {
2892 // stop the watcher
2893 ev_idle_stop (loop, w);
2894
2895 // now we can free it
2809 free (w); 2896 free (w);
2897
2810 // now do something you wanted to do when the program has 2898 // now do something you wanted to do when the program has
2811 // no longer anything immediate to do. 2899 // no longer anything immediate to do.
2812 } 2900 }
2813 2901
2814 ev_idle *idle_watcher = malloc (sizeof (ev_idle)); 2902 ev_idle *idle_watcher = malloc (sizeof (ev_idle));
2816 ev_idle_start (loop, idle_watcher); 2904 ev_idle_start (loop, idle_watcher);
2817 2905
2818 2906
2819=head2 C<ev_prepare> and C<ev_check> - customise your event loop! 2907=head2 C<ev_prepare> and C<ev_check> - customise your event loop!
2820 2908
2821Prepare and check watchers are usually (but not always) used in pairs: 2909Prepare and check watchers are often (but not always) used in pairs:
2822prepare watchers get invoked before the process blocks and check watchers 2910prepare watchers get invoked before the process blocks and check watchers
2823afterwards. 2911afterwards.
2824 2912
2825You I<must not> call C<ev_run> or similar functions that enter 2913You I<must not> call C<ev_run> (or similar functions that enter the
2826the current event loop from either C<ev_prepare> or C<ev_check> 2914current event loop) or C<ev_loop_fork> from either C<ev_prepare> or
2827watchers. Other loops than the current one are fine, however. The 2915C<ev_check> watchers. Other loops than the current one are fine,
2828rationale behind this is that you do not need to check for recursion in 2916however. The rationale behind this is that you do not need to check
2829those watchers, i.e. the sequence will always be C<ev_prepare>, blocking, 2917for recursion in those watchers, i.e. the sequence will always be
2830C<ev_check> so if you have one watcher of each kind they will always be 2918C<ev_prepare>, blocking, C<ev_check> so if you have one watcher of each
2831called in pairs bracketing the blocking call. 2919kind they will always be called in pairs bracketing the blocking call.
2832 2920
2833Their main purpose is to integrate other event mechanisms into libev and 2921Their main purpose is to integrate other event mechanisms into libev and
2834their use is somewhat advanced. They could be used, for example, to track 2922their use is somewhat advanced. They could be used, for example, to track
2835variable changes, implement your own watchers, integrate net-snmp or a 2923variable changes, implement your own watchers, integrate net-snmp or a
2836coroutine library and lots more. They are also occasionally useful if 2924coroutine library and lots more. They are also occasionally useful if
2854with priority higher than or equal to the event loop and one coroutine 2942with priority higher than or equal to the event loop and one coroutine
2855of lower priority, but only once, using idle watchers to keep the event 2943of lower priority, but only once, using idle watchers to keep the event
2856loop from blocking if lower-priority coroutines are active, thus mapping 2944loop from blocking if lower-priority coroutines are active, thus mapping
2857low-priority coroutines to idle/background tasks). 2945low-priority coroutines to idle/background tasks).
2858 2946
2859It is recommended to give C<ev_check> watchers highest (C<EV_MAXPRI>) 2947When used for this purpose, it is recommended to give C<ev_check> watchers
2860priority, to ensure that they are being run before any other watchers 2948highest (C<EV_MAXPRI>) priority, to ensure that they are being run before
2861after the poll (this doesn't matter for C<ev_prepare> watchers). 2949any other watchers after the poll (this doesn't matter for C<ev_prepare>
2950watchers).
2862 2951
2863Also, C<ev_check> watchers (and C<ev_prepare> watchers, too) should not 2952Also, C<ev_check> watchers (and C<ev_prepare> watchers, too) should not
2864activate ("feed") events into libev. While libev fully supports this, they 2953activate ("feed") events into libev. While libev fully supports this, they
2865might get executed before other C<ev_check> watchers did their job. As 2954might get executed before other C<ev_check> watchers did their job. As
2866C<ev_check> watchers are often used to embed other (non-libev) event 2955C<ev_check> watchers are often used to embed other (non-libev) event
2867loops those other event loops might be in an unusable state until their 2956loops those other event loops might be in an unusable state until their
2868C<ev_check> watcher ran (always remind yourself to coexist peacefully with 2957C<ev_check> watcher ran (always remind yourself to coexist peacefully with
2869others). 2958others).
2959
2960=head3 Abusing an C<ev_check> watcher for its side-effect
2961
2962C<ev_check> (and less often also C<ev_prepare>) watchers can also be
2963useful because they are called once per event loop iteration. For
2964example, if you want to handle a large number of connections fairly, you
2965normally only do a bit of work for each active connection, and if there
2966is more work to do, you wait for the next event loop iteration, so other
2967connections have a chance of making progress.
2968
2969Using an C<ev_check> watcher is almost enough: it will be called on the
2970next event loop iteration. However, that isn't as soon as possible -
2971without external events, your C<ev_check> watcher will not be invoked.
2972
2973This is where C<ev_idle> watchers come in handy - all you need is a
2974single global idle watcher that is active as long as you have one active
2975C<ev_check> watcher. The C<ev_idle> watcher makes sure the event loop
2976will not sleep, and the C<ev_check> watcher makes sure a callback gets
2977invoked. Neither watcher alone can do that.
2870 2978
2871=head3 Watcher-Specific Functions and Data Members 2979=head3 Watcher-Specific Functions and Data Members
2872 2980
2873=over 4 2981=over 4
2874 2982
3075 3183
3076=over 4 3184=over 4
3077 3185
3078=item ev_embed_init (ev_embed *, callback, struct ev_loop *embedded_loop) 3186=item ev_embed_init (ev_embed *, callback, struct ev_loop *embedded_loop)
3079 3187
3080=item ev_embed_set (ev_embed *, callback, struct ev_loop *embedded_loop) 3188=item ev_embed_set (ev_embed *, struct ev_loop *embedded_loop)
3081 3189
3082Configures the watcher to embed the given loop, which must be 3190Configures the watcher to embed the given loop, which must be
3083embeddable. If the callback is C<0>, then C<ev_embed_sweep> will be 3191embeddable. If the callback is C<0>, then C<ev_embed_sweep> will be
3084invoked automatically, otherwise it is the responsibility of the callback 3192invoked automatically, otherwise it is the responsibility of the callback
3085to invoke it (it will continue to be called until the sweep has been done, 3193to invoke it (it will continue to be called until the sweep has been done,
3106used). 3214used).
3107 3215
3108 struct ev_loop *loop_hi = ev_default_init (0); 3216 struct ev_loop *loop_hi = ev_default_init (0);
3109 struct ev_loop *loop_lo = 0; 3217 struct ev_loop *loop_lo = 0;
3110 ev_embed embed; 3218 ev_embed embed;
3111 3219
3112 // see if there is a chance of getting one that works 3220 // see if there is a chance of getting one that works
3113 // (remember that a flags value of 0 means autodetection) 3221 // (remember that a flags value of 0 means autodetection)
3114 loop_lo = ev_embeddable_backends () & ev_recommended_backends () 3222 loop_lo = ev_embeddable_backends () & ev_recommended_backends ()
3115 ? ev_loop_new (ev_embeddable_backends () & ev_recommended_backends ()) 3223 ? ev_loop_new (ev_embeddable_backends () & ev_recommended_backends ())
3116 : 0; 3224 : 0;
3130C<loop_socket>. (One might optionally use C<EVFLAG_NOENV>, too). 3238C<loop_socket>. (One might optionally use C<EVFLAG_NOENV>, too).
3131 3239
3132 struct ev_loop *loop = ev_default_init (0); 3240 struct ev_loop *loop = ev_default_init (0);
3133 struct ev_loop *loop_socket = 0; 3241 struct ev_loop *loop_socket = 0;
3134 ev_embed embed; 3242 ev_embed embed;
3135 3243
3136 if (ev_supported_backends () & ~ev_recommended_backends () & EVBACKEND_KQUEUE) 3244 if (ev_supported_backends () & ~ev_recommended_backends () & EVBACKEND_KQUEUE)
3137 if ((loop_socket = ev_loop_new (EVBACKEND_KQUEUE)) 3245 if ((loop_socket = ev_loop_new (EVBACKEND_KQUEUE))
3138 { 3246 {
3139 ev_embed_init (&embed, 0, loop_socket); 3247 ev_embed_init (&embed, 0, loop_socket);
3140 ev_embed_start (loop, &embed); 3248 ev_embed_start (loop, &embed);
3148 3256
3149=head2 C<ev_fork> - the audacity to resume the event loop after a fork 3257=head2 C<ev_fork> - the audacity to resume the event loop after a fork
3150 3258
3151Fork watchers are called when a C<fork ()> was detected (usually because 3259Fork watchers are called when a C<fork ()> was detected (usually because
3152whoever is a good citizen cared to tell libev about it by calling 3260whoever is a good citizen cared to tell libev about it by calling
3153C<ev_default_fork> or C<ev_loop_fork>). The invocation is done before the 3261C<ev_loop_fork>). The invocation is done before the event loop blocks next
3154event loop blocks next and before C<ev_check> watchers are being called, 3262and before C<ev_check> watchers are being called, and only in the child
3155and only in the child after the fork. If whoever good citizen calling 3263after the fork. If whoever good citizen calling C<ev_default_fork> cheats
3156C<ev_default_fork> cheats and calls it in the wrong process, the fork 3264and calls it in the wrong process, the fork handlers will be invoked, too,
3157handlers will be invoked, too, of course. 3265of course.
3158 3266
3159=head3 The special problem of life after fork - how is it possible? 3267=head3 The special problem of life after fork - how is it possible?
3160 3268
3161Most uses of C<fork()> consist of forking, then some simple calls to set 3269Most uses of C<fork ()> consist of forking, then some simple calls to set
3162up/change the process environment, followed by a call to C<exec()>. This 3270up/change the process environment, followed by a call to C<exec()>. This
3163sequence should be handled by libev without any problems. 3271sequence should be handled by libev without any problems.
3164 3272
3165This changes when the application actually wants to do event handling 3273This changes when the application actually wants to do event handling
3166in the child, or both parent in child, in effect "continuing" after the 3274in the child, or both parent in child, in effect "continuing" after the
3243 atexit (program_exits); 3351 atexit (program_exits);
3244 3352
3245 3353
3246=head2 C<ev_async> - how to wake up an event loop 3354=head2 C<ev_async> - how to wake up an event loop
3247 3355
3248In general, you cannot use an C<ev_run> from multiple threads or other 3356In general, you cannot use an C<ev_loop> from multiple threads or other
3249asynchronous sources such as signal handlers (as opposed to multiple event 3357asynchronous sources such as signal handlers (as opposed to multiple event
3250loops - those are of course safe to use in different threads). 3358loops - those are of course safe to use in different threads).
3251 3359
3252Sometimes, however, you need to wake up an event loop you do not control, 3360Sometimes, however, you need to wake up an event loop you do not control,
3253for example because it belongs to another thread. This is what C<ev_async> 3361for example because it belongs to another thread. This is what C<ev_async>
3255it by calling C<ev_async_send>, which is thread- and signal safe. 3363it by calling C<ev_async_send>, which is thread- and signal safe.
3256 3364
3257This functionality is very similar to C<ev_signal> watchers, as signals, 3365This functionality is very similar to C<ev_signal> watchers, as signals,
3258too, are asynchronous in nature, and signals, too, will be compressed 3366too, are asynchronous in nature, and signals, too, will be compressed
3259(i.e. the number of callback invocations may be less than the number of 3367(i.e. the number of callback invocations may be less than the number of
3260C<ev_async_sent> calls). In fact, you could use signal watchers as a kind 3368C<ev_async_send> calls). In fact, you could use signal watchers as a kind
3261of "global async watchers" by using a watcher on an otherwise unused 3369of "global async watchers" by using a watcher on an otherwise unused
3262signal, and C<ev_feed_signal> to signal this watcher from another thread, 3370signal, and C<ev_feed_signal> to signal this watcher from another thread,
3263even without knowing which loop owns the signal. 3371even without knowing which loop owns the signal.
3264
3265Unlike C<ev_signal> watchers, C<ev_async> works with any event loop, not
3266just the default loop.
3267 3372
3268=head3 Queueing 3373=head3 Queueing
3269 3374
3270C<ev_async> does not support queueing of data in any way. The reason 3375C<ev_async> does not support queueing of data in any way. The reason
3271is that the author does not know of a simple (or any) algorithm for a 3376is that the author does not know of a simple (or any) algorithm for a
3363trust me. 3468trust me.
3364 3469
3365=item ev_async_send (loop, ev_async *) 3470=item ev_async_send (loop, ev_async *)
3366 3471
3367Sends/signals/activates the given C<ev_async> watcher, that is, feeds 3472Sends/signals/activates the given C<ev_async> watcher, that is, feeds
3368an C<EV_ASYNC> event on the watcher into the event loop. Unlike 3473an C<EV_ASYNC> event on the watcher into the event loop, and instantly
3474returns.
3475
3369C<ev_feed_event>, this call is safe to do from other threads, signal or 3476Unlike C<ev_feed_event>, this call is safe to do from other threads,
3370similar contexts (see the discussion of C<EV_ATOMIC_T> in the embedding 3477signal or similar contexts (see the discussion of C<EV_ATOMIC_T> in the
3371section below on what exactly this means). 3478embedding section below on what exactly this means).
3372 3479
3373Note that, as with other watchers in libev, multiple events might get 3480Note that, as with other watchers in libev, multiple events might get
3374compressed into a single callback invocation (another way to look at this 3481compressed into a single callback invocation (another way to look at
3375is that C<ev_async> watchers are level-triggered, set on C<ev_async_send>, 3482this is that C<ev_async> watchers are level-triggered: they are set on
3376reset when the event loop detects that). 3483C<ev_async_send>, reset when the event loop detects that).
3377 3484
3378This call incurs the overhead of a system call only once per event loop 3485This call incurs the overhead of at most one extra system call per event
3379iteration, so while the overhead might be noticeable, it doesn't apply to 3486loop iteration, if the event loop is blocked, and no syscall at all if
3380repeated calls to C<ev_async_send> for the same event loop. 3487the event loop (or your program) is processing events. That means that
3488repeated calls are basically free (there is no need to avoid calls for
3489performance reasons) and that the overhead becomes smaller (typically
3490zero) under load.
3381 3491
3382=item bool = ev_async_pending (ev_async *) 3492=item bool = ev_async_pending (ev_async *)
3383 3493
3384Returns a non-zero value when C<ev_async_send> has been called on the 3494Returns a non-zero value when C<ev_async_send> has been called on the
3385watcher but the event has not yet been processed (or even noted) by the 3495watcher but the event has not yet been processed (or even noted) by the
3440 ev_once (STDIN_FILENO, EV_READ, 10., stdin_ready, 0); 3550 ev_once (STDIN_FILENO, EV_READ, 10., stdin_ready, 0);
3441 3551
3442=item ev_feed_fd_event (loop, int fd, int revents) 3552=item ev_feed_fd_event (loop, int fd, int revents)
3443 3553
3444Feed an event on the given fd, as if a file descriptor backend detected 3554Feed an event on the given fd, as if a file descriptor backend detected
3445the given events it. 3555the given events.
3446 3556
3447=item ev_feed_signal_event (loop, int signum) 3557=item ev_feed_signal_event (loop, int signum)
3448 3558
3449Feed an event as if the given signal occurred. See also C<ev_feed_signal>, 3559Feed an event as if the given signal occurred. See also C<ev_feed_signal>,
3450which is async-safe. 3560which is async-safe.
3455=head1 COMMON OR USEFUL IDIOMS (OR BOTH) 3565=head1 COMMON OR USEFUL IDIOMS (OR BOTH)
3456 3566
3457This section explains some common idioms that are not immediately 3567This section explains some common idioms that are not immediately
3458obvious. Note that examples are sprinkled over the whole manual, and this 3568obvious. Note that examples are sprinkled over the whole manual, and this
3459section only contains stuff that wouldn't fit anywhere else. 3569section only contains stuff that wouldn't fit anywhere else.
3570
3571=head2 ASSOCIATING CUSTOM DATA WITH A WATCHER
3572
3573Each watcher has, by default, a C<void *data> member that you can read
3574or modify at any time: libev will completely ignore it. This can be used
3575to associate arbitrary data with your watcher. If you need more data and
3576don't want to allocate memory separately and store a pointer to it in that
3577data member, you can also "subclass" the watcher type and provide your own
3578data:
3579
3580 struct my_io
3581 {
3582 ev_io io;
3583 int otherfd;
3584 void *somedata;
3585 struct whatever *mostinteresting;
3586 };
3587
3588 ...
3589 struct my_io w;
3590 ev_io_init (&w.io, my_cb, fd, EV_READ);
3591
3592And since your callback will be called with a pointer to the watcher, you
3593can cast it back to your own type:
3594
3595 static void my_cb (struct ev_loop *loop, ev_io *w_, int revents)
3596 {
3597 struct my_io *w = (struct my_io *)w_;
3598 ...
3599 }
3600
3601More interesting and less C-conformant ways of casting your callback
3602function type instead have been omitted.
3603
3604=head2 BUILDING YOUR OWN COMPOSITE WATCHERS
3605
3606Another common scenario is to use some data structure with multiple
3607embedded watchers, in effect creating your own watcher that combines
3608multiple libev event sources into one "super-watcher":
3609
3610 struct my_biggy
3611 {
3612 int some_data;
3613 ev_timer t1;
3614 ev_timer t2;
3615 }
3616
3617In this case getting the pointer to C<my_biggy> is a bit more
3618complicated: Either you store the address of your C<my_biggy> struct in
3619the C<data> member of the watcher (for woozies or C++ coders), or you need
3620to use some pointer arithmetic using C<offsetof> inside your watchers (for
3621real programmers):
3622
3623 #include <stddef.h>
3624
3625 static void
3626 t1_cb (EV_P_ ev_timer *w, int revents)
3627 {
3628 struct my_biggy big = (struct my_biggy *)
3629 (((char *)w) - offsetof (struct my_biggy, t1));
3630 }
3631
3632 static void
3633 t2_cb (EV_P_ ev_timer *w, int revents)
3634 {
3635 struct my_biggy big = (struct my_biggy *)
3636 (((char *)w) - offsetof (struct my_biggy, t2));
3637 }
3638
3639=head2 AVOIDING FINISHING BEFORE RETURNING
3640
3641Often you have structures like this in event-based programs:
3642
3643 callback ()
3644 {
3645 free (request);
3646 }
3647
3648 request = start_new_request (..., callback);
3649
3650The intent is to start some "lengthy" operation. The C<request> could be
3651used to cancel the operation, or do other things with it.
3652
3653It's not uncommon to have code paths in C<start_new_request> that
3654immediately invoke the callback, for example, to report errors. Or you add
3655some caching layer that finds that it can skip the lengthy aspects of the
3656operation and simply invoke the callback with the result.
3657
3658The problem here is that this will happen I<before> C<start_new_request>
3659has returned, so C<request> is not set.
3660
3661Even if you pass the request by some safer means to the callback, you
3662might want to do something to the request after starting it, such as
3663canceling it, which probably isn't working so well when the callback has
3664already been invoked.
3665
3666A common way around all these issues is to make sure that
3667C<start_new_request> I<always> returns before the callback is invoked. If
3668C<start_new_request> immediately knows the result, it can artificially
3669delay invoking the callback by using a C<prepare> or C<idle> watcher for
3670example, or more sneakily, by reusing an existing (stopped) watcher and
3671pushing it into the pending queue:
3672
3673 ev_set_cb (watcher, callback);
3674 ev_feed_event (EV_A_ watcher, 0);
3675
3676This way, C<start_new_request> can safely return before the callback is
3677invoked, while not delaying callback invocation too much.
3460 3678
3461=head2 MODEL/NESTED EVENT LOOP INVOCATIONS AND EXIT CONDITIONS 3679=head2 MODEL/NESTED EVENT LOOP INVOCATIONS AND EXIT CONDITIONS
3462 3680
3463Often (especially in GUI toolkits) there are places where you have 3681Often (especially in GUI toolkits) there are places where you have
3464I<modal> interaction, which is most easily implemented by recursively 3682I<modal> interaction, which is most easily implemented by recursively
3466 3684
3467This brings the problem of exiting - a callback might want to finish the 3685This brings the problem of exiting - a callback might want to finish the
3468main C<ev_run> call, but not the nested one (e.g. user clicked "Quit", but 3686main C<ev_run> call, but not the nested one (e.g. user clicked "Quit", but
3469a modal "Are you sure?" dialog is still waiting), or just the nested one 3687a modal "Are you sure?" dialog is still waiting), or just the nested one
3470and not the main one (e.g. user clocked "Ok" in a modal dialog), or some 3688and not the main one (e.g. user clocked "Ok" in a modal dialog), or some
3471other combination: In these cases, C<ev_break> will not work alone. 3689other combination: In these cases, a simple C<ev_break> will not work.
3472 3690
3473The solution is to maintain "break this loop" variable for each C<ev_run> 3691The solution is to maintain "break this loop" variable for each C<ev_run>
3474invocation, and use a loop around C<ev_run> until the condition is 3692invocation, and use a loop around C<ev_run> until the condition is
3475triggered, using C<EVRUN_ONCE>: 3693triggered, using C<EVRUN_ONCE>:
3476 3694
3478 int exit_main_loop = 0; 3696 int exit_main_loop = 0;
3479 3697
3480 while (!exit_main_loop) 3698 while (!exit_main_loop)
3481 ev_run (EV_DEFAULT_ EVRUN_ONCE); 3699 ev_run (EV_DEFAULT_ EVRUN_ONCE);
3482 3700
3483 // in a model watcher 3701 // in a modal watcher
3484 int exit_nested_loop = 0; 3702 int exit_nested_loop = 0;
3485 3703
3486 while (!exit_nested_loop) 3704 while (!exit_nested_loop)
3487 ev_run (EV_A_ EVRUN_ONCE); 3705 ev_run (EV_A_ EVRUN_ONCE);
3488 3706
3498 exit_main_loop = exit_nested_loop = 1; 3716 exit_main_loop = exit_nested_loop = 1;
3499 3717
3500=head2 THREAD LOCKING EXAMPLE 3718=head2 THREAD LOCKING EXAMPLE
3501 3719
3502Here is a fictitious example of how to run an event loop in a different 3720Here is a fictitious example of how to run an event loop in a different
3503thread than where callbacks are being invoked and watchers are 3721thread from where callbacks are being invoked and watchers are
3504created/added/removed. 3722created/added/removed.
3505 3723
3506For a real-world example, see the C<EV::Loop::Async> perl module, 3724For a real-world example, see the C<EV::Loop::Async> perl module,
3507which uses exactly this technique (which is suited for many high-level 3725which uses exactly this technique (which is suited for many high-level
3508languages). 3726languages).
3534 // now associate this with the loop 3752 // now associate this with the loop
3535 ev_set_userdata (EV_A_ u); 3753 ev_set_userdata (EV_A_ u);
3536 ev_set_invoke_pending_cb (EV_A_ l_invoke); 3754 ev_set_invoke_pending_cb (EV_A_ l_invoke);
3537 ev_set_loop_release_cb (EV_A_ l_release, l_acquire); 3755 ev_set_loop_release_cb (EV_A_ l_release, l_acquire);
3538 3756
3539 // then create the thread running ev_loop 3757 // then create the thread running ev_run
3540 pthread_create (&u->tid, 0, l_run, EV_A); 3758 pthread_create (&u->tid, 0, l_run, EV_A);
3541 } 3759 }
3542 3760
3543The callback for the C<ev_async> watcher does nothing: the watcher is used 3761The callback for the C<ev_async> watcher does nothing: the watcher is used
3544solely to wake up the event loop so it takes notice of any new watchers 3762solely to wake up the event loop so it takes notice of any new watchers
3633Note that sending the C<ev_async> watcher is required because otherwise 3851Note that sending the C<ev_async> watcher is required because otherwise
3634an event loop currently blocking in the kernel will have no knowledge 3852an event loop currently blocking in the kernel will have no knowledge
3635about the newly added timer. By waking up the loop it will pick up any new 3853about the newly added timer. By waking up the loop it will pick up any new
3636watchers in the next event loop iteration. 3854watchers in the next event loop iteration.
3637 3855
3638=back 3856=head2 THREADS, COROUTINES, CONTINUATIONS, QUEUES... INSTEAD OF CALLBACKS
3857
3858While the overhead of a callback that e.g. schedules a thread is small, it
3859is still an overhead. If you embed libev, and your main usage is with some
3860kind of threads or coroutines, you might want to customise libev so that
3861doesn't need callbacks anymore.
3862
3863Imagine you have coroutines that you can switch to using a function
3864C<switch_to (coro)>, that libev runs in a coroutine called C<libev_coro>
3865and that due to some magic, the currently active coroutine is stored in a
3866global called C<current_coro>. Then you can build your own "wait for libev
3867event" primitive by changing C<EV_CB_DECLARE> and C<EV_CB_INVOKE> (note
3868the differing C<;> conventions):
3869
3870 #define EV_CB_DECLARE(type) struct my_coro *cb;
3871 #define EV_CB_INVOKE(watcher) switch_to ((watcher)->cb)
3872
3873That means instead of having a C callback function, you store the
3874coroutine to switch to in each watcher, and instead of having libev call
3875your callback, you instead have it switch to that coroutine.
3876
3877A coroutine might now wait for an event with a function called
3878C<wait_for_event>. (the watcher needs to be started, as always, but it doesn't
3879matter when, or whether the watcher is active or not when this function is
3880called):
3881
3882 void
3883 wait_for_event (ev_watcher *w)
3884 {
3885 ev_set_cb (w, current_coro);
3886 switch_to (libev_coro);
3887 }
3888
3889That basically suspends the coroutine inside C<wait_for_event> and
3890continues the libev coroutine, which, when appropriate, switches back to
3891this or any other coroutine.
3892
3893You can do similar tricks if you have, say, threads with an event queue -
3894instead of storing a coroutine, you store the queue object and instead of
3895switching to a coroutine, you push the watcher onto the queue and notify
3896any waiters.
3897
3898To embed libev, see L</EMBEDDING>, but in short, it's easiest to create two
3899files, F<my_ev.h> and F<my_ev.c> that include the respective libev files:
3900
3901 // my_ev.h
3902 #define EV_CB_DECLARE(type) struct my_coro *cb;
3903 #define EV_CB_INVOKE(watcher) switch_to ((watcher)->cb);
3904 #include "../libev/ev.h"
3905
3906 // my_ev.c
3907 #define EV_H "my_ev.h"
3908 #include "../libev/ev.c"
3909
3910And then use F<my_ev.h> when you would normally use F<ev.h>, and compile
3911F<my_ev.c> into your project. When properly specifying include paths, you
3912can even use F<ev.h> as header file name directly.
3639 3913
3640 3914
3641=head1 LIBEVENT EMULATION 3915=head1 LIBEVENT EMULATION
3642 3916
3643Libev offers a compatibility emulation layer for libevent. It cannot 3917Libev offers a compatibility emulation layer for libevent. It cannot
3673 3947
3674=back 3948=back
3675 3949
3676=head1 C++ SUPPORT 3950=head1 C++ SUPPORT
3677 3951
3952=head2 C API
3953
3954The normal C API should work fine when used from C++: both ev.h and the
3955libev sources can be compiled as C++. Therefore, code that uses the C API
3956will work fine.
3957
3958Proper exception specifications might have to be added to callbacks passed
3959to libev: exceptions may be thrown only from watcher callbacks, all
3960other callbacks (allocator, syserr, loop acquire/release and periodic
3961reschedule callbacks) must not throw exceptions, and might need a C<throw
3962()> specification. If you have code that needs to be compiled as both C
3963and C++ you can use the C<EV_THROW> macro for this:
3964
3965 static void
3966 fatal_error (const char *msg) EV_THROW
3967 {
3968 perror (msg);
3969 abort ();
3970 }
3971
3972 ...
3973 ev_set_syserr_cb (fatal_error);
3974
3975The only API functions that can currently throw exceptions are C<ev_run>,
3976C<ev_invoke>, C<ev_invoke_pending> and C<ev_loop_destroy> (the latter
3977because it runs cleanup watchers).
3978
3979Throwing exceptions in watcher callbacks is only supported if libev itself
3980is compiled with a C++ compiler or your C and C++ environments allow
3981throwing exceptions through C libraries (most do).
3982
3983=head2 C++ API
3984
3678Libev comes with some simplistic wrapper classes for C++ that mainly allow 3985Libev comes with some simplistic wrapper classes for C++ that mainly allow
3679you to use some convenience methods to start/stop watchers and also change 3986you to use some convenience methods to start/stop watchers and also change
3680the callback model to a model using method callbacks on objects. 3987the callback model to a model using method callbacks on objects.
3681 3988
3682To use it, 3989To use it,
3683 3990
3684 #include <ev++.h> 3991 #include <ev++.h>
3685 3992
3686This automatically includes F<ev.h> and puts all of its definitions (many 3993This automatically includes F<ev.h> and puts all of its definitions (many
3687of them macros) into the global namespace. All C++ specific things are 3994of them macros) into the global namespace. All C++ specific things are
3688put into the C<ev> namespace. It should support all the same embedding 3995put into the C<ev> namespace. It should support all the same embedding
3697with C<operator ()> can be used as callbacks. Other types should be easy 4004with C<operator ()> can be used as callbacks. Other types should be easy
3698to add as long as they only need one additional pointer for context. If 4005to add as long as they only need one additional pointer for context. If
3699you need support for other types of functors please contact the author 4006you need support for other types of functors please contact the author
3700(preferably after implementing it). 4007(preferably after implementing it).
3701 4008
4009For all this to work, your C++ compiler either has to use the same calling
4010conventions as your C compiler (for static member functions), or you have
4011to embed libev and compile libev itself as C++.
4012
3702Here is a list of things available in the C<ev> namespace: 4013Here is a list of things available in the C<ev> namespace:
3703 4014
3704=over 4 4015=over 4
3705 4016
3706=item C<ev::READ>, C<ev::WRITE> etc. 4017=item C<ev::READ>, C<ev::WRITE> etc.
3715=item C<ev::io>, C<ev::timer>, C<ev::periodic>, C<ev::idle>, C<ev::sig> etc. 4026=item C<ev::io>, C<ev::timer>, C<ev::periodic>, C<ev::idle>, C<ev::sig> etc.
3716 4027
3717For each C<ev_TYPE> watcher in F<ev.h> there is a corresponding class of 4028For each C<ev_TYPE> watcher in F<ev.h> there is a corresponding class of
3718the same name in the C<ev> namespace, with the exception of C<ev_signal> 4029the same name in the C<ev> namespace, with the exception of C<ev_signal>
3719which is called C<ev::sig> to avoid clashes with the C<signal> macro 4030which is called C<ev::sig> to avoid clashes with the C<signal> macro
3720defines by many implementations. 4031defined by many implementations.
3721 4032
3722All of those classes have these methods: 4033All of those classes have these methods:
3723 4034
3724=over 4 4035=over 4
3725 4036
3787 void operator() (ev::io &w, int revents) 4098 void operator() (ev::io &w, int revents)
3788 { 4099 {
3789 ... 4100 ...
3790 } 4101 }
3791 } 4102 }
3792 4103
3793 myfunctor f; 4104 myfunctor f;
3794 4105
3795 ev::io w; 4106 ev::io w;
3796 w.set (&f); 4107 w.set (&f);
3797 4108
3815Associates a different C<struct ev_loop> with this watcher. You can only 4126Associates a different C<struct ev_loop> with this watcher. You can only
3816do this when the watcher is inactive (and not pending either). 4127do this when the watcher is inactive (and not pending either).
3817 4128
3818=item w->set ([arguments]) 4129=item w->set ([arguments])
3819 4130
3820Basically the same as C<ev_TYPE_set>, with the same arguments. Either this 4131Basically the same as C<ev_TYPE_set> (except for C<ev::embed> watchers>),
3821method or a suitable start method must be called at least once. Unlike the 4132with the same arguments. Either this method or a suitable start method
3822C counterpart, an active watcher gets automatically stopped and restarted 4133must be called at least once. Unlike the C counterpart, an active watcher
3823when reconfiguring it with this method. 4134gets automatically stopped and restarted when reconfiguring it with this
4135method.
4136
4137For C<ev::embed> watchers this method is called C<set_embed>, to avoid
4138clashing with the C<set (loop)> method.
3824 4139
3825=item w->start () 4140=item w->start ()
3826 4141
3827Starts the watcher. Note that there is no C<loop> argument, as the 4142Starts the watcher. Note that there is no C<loop> argument, as the
3828constructor already stores the event loop. 4143constructor already stores the event loop.
3858watchers in the constructor. 4173watchers in the constructor.
3859 4174
3860 class myclass 4175 class myclass
3861 { 4176 {
3862 ev::io io ; void io_cb (ev::io &w, int revents); 4177 ev::io io ; void io_cb (ev::io &w, int revents);
3863 ev::io2 io2 ; void io2_cb (ev::io &w, int revents); 4178 ev::io io2 ; void io2_cb (ev::io &w, int revents);
3864 ev::idle idle; void idle_cb (ev::idle &w, int revents); 4179 ev::idle idle; void idle_cb (ev::idle &w, int revents);
3865 4180
3866 myclass (int fd) 4181 myclass (int fd)
3867 { 4182 {
3868 io .set <myclass, &myclass::io_cb > (this); 4183 io .set <myclass, &myclass::io_cb > (this);
3919L<http://hackage.haskell.org/cgi-bin/hackage-scripts/package/hlibev>. 4234L<http://hackage.haskell.org/cgi-bin/hackage-scripts/package/hlibev>.
3920 4235
3921=item D 4236=item D
3922 4237
3923Leandro Lucarella has written a D language binding (F<ev.d>) for libev, to 4238Leandro Lucarella has written a D language binding (F<ev.d>) for libev, to
3924be found at L<http://proj.llucax.com.ar/wiki/evd>. 4239be found at L<http://www.llucax.com.ar/proj/ev.d/index.html>.
3925 4240
3926=item Ocaml 4241=item Ocaml
3927 4242
3928Erkki Seppala has written Ocaml bindings for libev, to be found at 4243Erkki Seppala has written Ocaml bindings for libev, to be found at
3929L<http://modeemi.cs.tut.fi/~flux/software/ocaml-ev/>. 4244L<http://modeemi.cs.tut.fi/~flux/software/ocaml-ev/>.
3932 4247
3933Brian Maher has written a partial interface to libev for lua (at the 4248Brian Maher has written a partial interface to libev for lua (at the
3934time of this writing, only C<ev_io> and C<ev_timer>), to be found at 4249time of this writing, only C<ev_io> and C<ev_timer>), to be found at
3935L<http://github.com/brimworks/lua-ev>. 4250L<http://github.com/brimworks/lua-ev>.
3936 4251
4252=item Javascript
4253
4254Node.js (L<http://nodejs.org>) uses libev as the underlying event library.
4255
4256=item Others
4257
4258There are others, and I stopped counting.
4259
3937=back 4260=back
3938 4261
3939 4262
3940=head1 MACRO MAGIC 4263=head1 MACRO MAGIC
3941 4264
3977suitable for use with C<EV_A>. 4300suitable for use with C<EV_A>.
3978 4301
3979=item C<EV_DEFAULT>, C<EV_DEFAULT_> 4302=item C<EV_DEFAULT>, C<EV_DEFAULT_>
3980 4303
3981Similar to the other two macros, this gives you the value of the default 4304Similar to the other two macros, this gives you the value of the default
3982loop, if multiple loops are supported ("ev loop default"). 4305loop, if multiple loops are supported ("ev loop default"). The default loop
4306will be initialised if it isn't already initialised.
4307
4308For non-multiplicity builds, these macros do nothing, so you always have
4309to initialise the loop somewhere.
3983 4310
3984=item C<EV_DEFAULT_UC>, C<EV_DEFAULT_UC_> 4311=item C<EV_DEFAULT_UC>, C<EV_DEFAULT_UC_>
3985 4312
3986Usage identical to C<EV_DEFAULT> and C<EV_DEFAULT_>, but requires that the 4313Usage identical to C<EV_DEFAULT> and C<EV_DEFAULT_>, but requires that the
3987default loop has been initialised (C<UC> == unchecked). Their behaviour 4314default loop has been initialised (C<UC> == unchecked). Their behaviour
4132supported). It will also not define any of the structs usually found in 4459supported). It will also not define any of the structs usually found in
4133F<event.h> that are not directly supported by the libev core alone. 4460F<event.h> that are not directly supported by the libev core alone.
4134 4461
4135In standalone mode, libev will still try to automatically deduce the 4462In standalone mode, libev will still try to automatically deduce the
4136configuration, but has to be more conservative. 4463configuration, but has to be more conservative.
4464
4465=item EV_USE_FLOOR
4466
4467If defined to be C<1>, libev will use the C<floor ()> function for its
4468periodic reschedule calculations, otherwise libev will fall back on a
4469portable (slower) implementation. If you enable this, you usually have to
4470link against libm or something equivalent. Enabling this when the C<floor>
4471function is not available will fail, so the safe default is to not enable
4472this.
4137 4473
4138=item EV_USE_MONOTONIC 4474=item EV_USE_MONOTONIC
4139 4475
4140If defined to be C<1>, libev will try to detect the availability of the 4476If defined to be C<1>, libev will try to detect the availability of the
4141monotonic clock option at both compile time and runtime. Otherwise no 4477monotonic clock option at both compile time and runtime. Otherwise no
4226 4562
4227If programs implement their own fd to handle mapping on win32, then this 4563If programs implement their own fd to handle mapping on win32, then this
4228macro can be used to override the C<close> function, useful to unregister 4564macro can be used to override the C<close> function, useful to unregister
4229file descriptors again. Note that the replacement function has to close 4565file descriptors again. Note that the replacement function has to close
4230the underlying OS handle. 4566the underlying OS handle.
4567
4568=item EV_USE_WSASOCKET
4569
4570If defined to be C<1>, libev will use C<WSASocket> to create its internal
4571communication socket, which works better in some environments. Otherwise,
4572the normal C<socket> function will be used, which works better in other
4573environments.
4231 4574
4232=item EV_USE_POLL 4575=item EV_USE_POLL
4233 4576
4234If defined to be C<1>, libev will compile in support for the C<poll>(2) 4577If defined to be C<1>, libev will compile in support for the C<poll>(2)
4235backend. Otherwise it will be enabled on non-win32 platforms. It 4578backend. Otherwise it will be enabled on non-win32 platforms. It
4271If defined to be C<1>, libev will compile in support for the Linux inotify 4614If defined to be C<1>, libev will compile in support for the Linux inotify
4272interface to speed up C<ev_stat> watchers. Its actual availability will 4615interface to speed up C<ev_stat> watchers. Its actual availability will
4273be detected at runtime. If undefined, it will be enabled if the headers 4616be detected at runtime. If undefined, it will be enabled if the headers
4274indicate GNU/Linux + Glibc 2.4 or newer, otherwise disabled. 4617indicate GNU/Linux + Glibc 2.4 or newer, otherwise disabled.
4275 4618
4619=item EV_NO_SMP
4620
4621If defined to be C<1>, libev will assume that memory is always coherent
4622between threads, that is, threads can be used, but threads never run on
4623different cpus (or different cpu cores). This reduces dependencies
4624and makes libev faster.
4625
4626=item EV_NO_THREADS
4627
4628If defined to be C<1>, libev will assume that it will never be called from
4629different threads (that includes signal handlers), which is a stronger
4630assumption than C<EV_NO_SMP>, above. This reduces dependencies and makes
4631libev faster.
4632
4276=item EV_ATOMIC_T 4633=item EV_ATOMIC_T
4277 4634
4278Libev requires an integer type (suitable for storing C<0> or C<1>) whose 4635Libev requires an integer type (suitable for storing C<0> or C<1>) whose
4279access is atomic with respect to other threads or signal contexts. No such 4636access is atomic with respect to other threads or signal contexts. No
4280type is easily found in the C language, so you can provide your own type 4637such type is easily found in the C language, so you can provide your own
4281that you know is safe for your purposes. It is used both for signal handler "locking" 4638type that you know is safe for your purposes. It is used both for signal
4282as well as for signal and thread safety in C<ev_async> watchers. 4639handler "locking" as well as for signal and thread safety in C<ev_async>
4640watchers.
4283 4641
4284In the absence of this define, libev will use C<sig_atomic_t volatile> 4642In the absence of this define, libev will use C<sig_atomic_t volatile>
4285(from F<signal.h>), which is usually good enough on most platforms. 4643(from F<signal.h>), which is usually good enough on most platforms.
4286 4644
4287=item EV_H (h) 4645=item EV_H (h)
4314will have the C<struct ev_loop *> as first argument, and you can create 4672will have the C<struct ev_loop *> as first argument, and you can create
4315additional independent event loops. Otherwise there will be no support 4673additional independent event loops. Otherwise there will be no support
4316for multiple event loops and there is no first event loop pointer 4674for multiple event loops and there is no first event loop pointer
4317argument. Instead, all functions act on the single default loop. 4675argument. Instead, all functions act on the single default loop.
4318 4676
4677Note that C<EV_DEFAULT> and C<EV_DEFAULT_> will no longer provide a
4678default loop when multiplicity is switched off - you always have to
4679initialise the loop manually in this case.
4680
4319=item EV_MINPRI 4681=item EV_MINPRI
4320 4682
4321=item EV_MAXPRI 4683=item EV_MAXPRI
4322 4684
4323The range of allowed priorities. C<EV_MINPRI> must be smaller or equal to 4685The range of allowed priorities. C<EV_MINPRI> must be smaller or equal to
4359 #define EV_USE_POLL 1 4721 #define EV_USE_POLL 1
4360 #define EV_CHILD_ENABLE 1 4722 #define EV_CHILD_ENABLE 1
4361 #define EV_ASYNC_ENABLE 1 4723 #define EV_ASYNC_ENABLE 1
4362 4724
4363The actual value is a bitset, it can be a combination of the following 4725The actual value is a bitset, it can be a combination of the following
4364values: 4726values (by default, all of these are enabled):
4365 4727
4366=over 4 4728=over 4
4367 4729
4368=item C<1> - faster/larger code 4730=item C<1> - faster/larger code
4369 4731
4373code size by roughly 30% on amd64). 4735code size by roughly 30% on amd64).
4374 4736
4375When optimising for size, use of compiler flags such as C<-Os> with 4737When optimising for size, use of compiler flags such as C<-Os> with
4376gcc is recommended, as well as C<-DNDEBUG>, as libev contains a number of 4738gcc is recommended, as well as C<-DNDEBUG>, as libev contains a number of
4377assertions. 4739assertions.
4740
4741The default is off when C<__OPTIMIZE_SIZE__> is defined by your compiler
4742(e.g. gcc with C<-Os>).
4378 4743
4379=item C<2> - faster/larger data structures 4744=item C<2> - faster/larger data structures
4380 4745
4381Replaces the small 2-heap for timer management by a faster 4-heap, larger 4746Replaces the small 2-heap for timer management by a faster 4-heap, larger
4382hash table sizes and so on. This will usually further increase code size 4747hash table sizes and so on. This will usually further increase code size
4383and can additionally have an effect on the size of data structures at 4748and can additionally have an effect on the size of data structures at
4384runtime. 4749runtime.
4385 4750
4751The default is off when C<__OPTIMIZE_SIZE__> is defined by your compiler
4752(e.g. gcc with C<-Os>).
4753
4386=item C<4> - full API configuration 4754=item C<4> - full API configuration
4387 4755
4388This enables priorities (sets C<EV_MAXPRI>=2 and C<EV_MINPRI>=-2), and 4756This enables priorities (sets C<EV_MAXPRI>=2 and C<EV_MINPRI>=-2), and
4389enables multiplicity (C<EV_MULTIPLICITY>=1). 4757enables multiplicity (C<EV_MULTIPLICITY>=1).
4390 4758
4420 4788
4421With an intelligent-enough linker (gcc+binutils are intelligent enough 4789With an intelligent-enough linker (gcc+binutils are intelligent enough
4422when you use C<-Wl,--gc-sections -ffunction-sections>) functions unused by 4790when you use C<-Wl,--gc-sections -ffunction-sections>) functions unused by
4423your program might be left out as well - a binary starting a timer and an 4791your program might be left out as well - a binary starting a timer and an
4424I/O watcher then might come out at only 5Kb. 4792I/O watcher then might come out at only 5Kb.
4793
4794=item EV_API_STATIC
4795
4796If this symbol is defined (by default it is not), then all identifiers
4797will have static linkage. This means that libev will not export any
4798identifiers, and you cannot link against libev anymore. This can be useful
4799when you embed libev, only want to use libev functions in a single file,
4800and do not want its identifiers to be visible.
4801
4802To use this, define C<EV_API_STATIC> and include F<ev.c> in the file that
4803wants to use libev.
4804
4805This option only works when libev is compiled with a C compiler, as C++
4806doesn't support the required declaration syntax.
4425 4807
4426=item EV_AVOID_STDIO 4808=item EV_AVOID_STDIO
4427 4809
4428If this is set to C<1> at compiletime, then libev will avoid using stdio 4810If this is set to C<1> at compiletime, then libev will avoid using stdio
4429functions (printf, scanf, perror etc.). This will increase the code size 4811functions (printf, scanf, perror etc.). This will increase the code size
4573And a F<ev_cpp.C> implementation file that contains libev proper and is compiled: 4955And a F<ev_cpp.C> implementation file that contains libev proper and is compiled:
4574 4956
4575 #include "ev_cpp.h" 4957 #include "ev_cpp.h"
4576 #include "ev.c" 4958 #include "ev.c"
4577 4959
4578=head1 INTERACTION WITH OTHER PROGRAMS OR LIBRARIES 4960=head1 INTERACTION WITH OTHER PROGRAMS, LIBRARIES OR THE ENVIRONMENT
4579 4961
4580=head2 THREADS AND COROUTINES 4962=head2 THREADS AND COROUTINES
4581 4963
4582=head3 THREADS 4964=head3 THREADS
4583 4965
4634default loop and triggering an C<ev_async> watcher from the default loop 5016default loop and triggering an C<ev_async> watcher from the default loop
4635watcher callback into the event loop interested in the signal. 5017watcher callback into the event loop interested in the signal.
4636 5018
4637=back 5019=back
4638 5020
4639See also L<THREAD LOCKING EXAMPLE>. 5021See also L</THREAD LOCKING EXAMPLE>.
4640 5022
4641=head3 COROUTINES 5023=head3 COROUTINES
4642 5024
4643Libev is very accommodating to coroutines ("cooperative threads"): 5025Libev is very accommodating to coroutines ("cooperative threads"):
4644libev fully supports nesting calls to its functions from different 5026libev fully supports nesting calls to its functions from different
4809requires, and its I/O model is fundamentally incompatible with the POSIX 5191requires, and its I/O model is fundamentally incompatible with the POSIX
4810model. Libev still offers limited functionality on this platform in 5192model. Libev still offers limited functionality on this platform in
4811the form of the C<EVBACKEND_SELECT> backend, and only supports socket 5193the form of the C<EVBACKEND_SELECT> backend, and only supports socket
4812descriptors. This only applies when using Win32 natively, not when using 5194descriptors. This only applies when using Win32 natively, not when using
4813e.g. cygwin. Actually, it only applies to the microsofts own compilers, 5195e.g. cygwin. Actually, it only applies to the microsofts own compilers,
4814as every compielr comes with a slightly differently broken/incompatible 5196as every compiler comes with a slightly differently broken/incompatible
4815environment. 5197environment.
4816 5198
4817Lifting these limitations would basically require the full 5199Lifting these limitations would basically require the full
4818re-implementation of the I/O system. If you are into this kind of thing, 5200re-implementation of the I/O system. If you are into this kind of thing,
4819then note that glib does exactly that for you in a very portable way (note 5201then note that glib does exactly that for you in a very portable way (note
4935thread" or will block signals process-wide, both behaviours would 5317thread" or will block signals process-wide, both behaviours would
4936be compatible with libev. Interaction between C<sigprocmask> and 5318be compatible with libev. Interaction between C<sigprocmask> and
4937C<pthread_sigmask> could complicate things, however. 5319C<pthread_sigmask> could complicate things, however.
4938 5320
4939The most portable way to handle signals is to block signals in all threads 5321The most portable way to handle signals is to block signals in all threads
4940except the initial one, and run the default loop in the initial thread as 5322except the initial one, and run the signal handling loop in the initial
4941well. 5323thread as well.
4942 5324
4943=item C<long> must be large enough for common memory allocation sizes 5325=item C<long> must be large enough for common memory allocation sizes
4944 5326
4945To improve portability and simplify its API, libev uses C<long> internally 5327To improve portability and simplify its API, libev uses C<long> internally
4946instead of C<size_t> when allocating its data structures. On non-POSIX 5328instead of C<size_t> when allocating its data structures. On non-POSIX
4952 5334
4953The type C<double> is used to represent timestamps. It is required to 5335The type C<double> is used to represent timestamps. It is required to
4954have at least 51 bits of mantissa (and 9 bits of exponent), which is 5336have at least 51 bits of mantissa (and 9 bits of exponent), which is
4955good enough for at least into the year 4000 with millisecond accuracy 5337good enough for at least into the year 4000 with millisecond accuracy
4956(the design goal for libev). This requirement is overfulfilled by 5338(the design goal for libev). This requirement is overfulfilled by
4957implementations using IEEE 754, which is basically all existing ones. With 5339implementations using IEEE 754, which is basically all existing ones.
5340
4958IEEE 754 doubles, you get microsecond accuracy until at least 2200. 5341With IEEE 754 doubles, you get microsecond accuracy until at least the
5342year 2255 (and millisecond accuracy till the year 287396 - by then, libev
5343is either obsolete or somebody patched it to use C<long double> or
5344something like that, just kidding).
4959 5345
4960=back 5346=back
4961 5347
4962If you know of other additional requirements drop me a note. 5348If you know of other additional requirements drop me a note.
4963 5349
5025=item Processing ev_async_send: O(number_of_async_watchers) 5411=item Processing ev_async_send: O(number_of_async_watchers)
5026 5412
5027=item Processing signals: O(max_signal_number) 5413=item Processing signals: O(max_signal_number)
5028 5414
5029Sending involves a system call I<iff> there were no other C<ev_async_send> 5415Sending involves a system call I<iff> there were no other C<ev_async_send>
5030calls in the current loop iteration. Checking for async and signal events 5416calls in the current loop iteration and the loop is currently
5417blocked. Checking for async and signal events involves iterating over all
5031involves iterating over all running async watchers or all signal numbers. 5418running async watchers or all signal numbers.
5032 5419
5033=back 5420=back
5034 5421
5035 5422
5036=head1 PORTING FROM LIBEV 3.X TO 4.X 5423=head1 PORTING FROM LIBEV 3.X TO 4.X
5045=over 4 5432=over 4
5046 5433
5047=item C<EV_COMPAT3> backwards compatibility mechanism 5434=item C<EV_COMPAT3> backwards compatibility mechanism
5048 5435
5049The backward compatibility mechanism can be controlled by 5436The backward compatibility mechanism can be controlled by
5050C<EV_COMPAT3>. See L<PREPROCESSOR SYMBOLS/MACROS> in the L<EMBEDDING> 5437C<EV_COMPAT3>. See L</"PREPROCESSOR SYMBOLS/MACROS"> in the L</EMBEDDING>
5051section. 5438section.
5052 5439
5053=item C<ev_default_destroy> and C<ev_default_fork> have been removed 5440=item C<ev_default_destroy> and C<ev_default_fork> have been removed
5054 5441
5055These calls can be replaced easily by their C<ev_loop_xxx> counterparts: 5442These calls can be replaced easily by their C<ev_loop_xxx> counterparts:
5098=over 4 5485=over 4
5099 5486
5100=item active 5487=item active
5101 5488
5102A watcher is active as long as it has been started and not yet stopped. 5489A watcher is active as long as it has been started and not yet stopped.
5103See L<WATCHER STATES> for details. 5490See L</WATCHER STATES> for details.
5104 5491
5105=item application 5492=item application
5106 5493
5107In this document, an application is whatever is using libev. 5494In this document, an application is whatever is using libev.
5108 5495
5144watchers and events. 5531watchers and events.
5145 5532
5146=item pending 5533=item pending
5147 5534
5148A watcher is pending as soon as the corresponding event has been 5535A watcher is pending as soon as the corresponding event has been
5149detected. See L<WATCHER STATES> for details. 5536detected. See L</WATCHER STATES> for details.
5150 5537
5151=item real time 5538=item real time
5152 5539
5153The physical time that is observed. It is apparently strictly monotonic :) 5540The physical time that is observed. It is apparently strictly monotonic :)
5154 5541
5155=item wall-clock time 5542=item wall-clock time
5156 5543
5157The time and date as shown on clocks. Unlike real time, it can actually 5544The time and date as shown on clocks. Unlike real time, it can actually
5158be wrong and jump forwards and backwards, e.g. when the you adjust your 5545be wrong and jump forwards and backwards, e.g. when you adjust your
5159clock. 5546clock.
5160 5547
5161=item watcher 5548=item watcher
5162 5549
5163A data structure that describes interest in certain events. Watchers need 5550A data structure that describes interest in certain events. Watchers need
5166=back 5553=back
5167 5554
5168=head1 AUTHOR 5555=head1 AUTHOR
5169 5556
5170Marc Lehmann <libev@schmorp.de>, with repeated corrections by Mikael 5557Marc Lehmann <libev@schmorp.de>, with repeated corrections by Mikael
5171Magnusson and Emanuele Giaquinta. 5558Magnusson and Emanuele Giaquinta, and minor corrections by many others.
5172 5559

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