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Revision 1.350 by sf-exg, Mon Jan 10 08:36:41 2011 UTC vs.
Revision 1.358 by sf-exg, Tue Jan 11 08:43:48 2011 UTC

506employing an additional generation counter and comparing that against the 506employing an additional generation counter and comparing that against the
507events to filter out spurious ones, recreating the set when required. Last 507events to filter out spurious ones, recreating the set when required. Last
508not least, it also refuses to work with some file descriptors which work 508not least, it also refuses to work with some file descriptors which work
509perfectly fine with C<select> (files, many character devices...). 509perfectly fine with C<select> (files, many character devices...).
510 510
511Epoll is truly the train wreck analog among event poll mechanisms. 511Epoll is truly the train wreck analog among event poll mechanisms,
512a frankenpoll, cobbled together in a hurry, no thought to design or
513interaction with others.
512 514
513While stopping, setting and starting an I/O watcher in the same iteration 515While stopping, setting and starting an I/O watcher in the same iteration
514will result in some caching, there is still a system call per such 516will result in some caching, there is still a system call per such
515incident (because the same I<file descriptor> could point to a different 517incident (because the same I<file descriptor> could point to a different
516I<file description> now), so its best to avoid that. Also, C<dup ()>'ed 518I<file description> now), so its best to avoid that. Also, C<dup ()>'ed
582=item C<EVBACKEND_PORT> (value 32, Solaris 10) 584=item C<EVBACKEND_PORT> (value 32, Solaris 10)
583 585
584This uses the Solaris 10 event port mechanism. As with everything on Solaris, 586This uses the Solaris 10 event port mechanism. As with everything on Solaris,
585it's really slow, but it still scales very well (O(active_fds)). 587it's really slow, but it still scales very well (O(active_fds)).
586 588
587Please note that Solaris event ports can deliver a lot of spurious
588notifications, so you need to use non-blocking I/O or other means to avoid
589blocking when no data (or space) is available.
590
591While this backend scales well, it requires one system call per active 589While this backend scales well, it requires one system call per active
592file descriptor per loop iteration. For small and medium numbers of file 590file descriptor per loop iteration. For small and medium numbers of file
593descriptors a "slow" C<EVBACKEND_SELECT> or C<EVBACKEND_POLL> backend 591descriptors a "slow" C<EVBACKEND_SELECT> or C<EVBACKEND_POLL> backend
594might perform better. 592might perform better.
595 593
596On the positive side, with the exception of the spurious readiness 594On the positive side, this backend actually performed fully to
597notifications, this backend actually performed fully to specification
598in all tests and is fully embeddable, which is a rare feat among the 595specification in all tests and is fully embeddable, which is a rare feat
599OS-specific backends (I vastly prefer correctness over speed hacks). 596among the OS-specific backends (I vastly prefer correctness over speed
597hacks).
598
599On the negative side, the interface is I<bizarre> - so bizarre that
600even sun itself gets it wrong in their code examples: The event polling
601function sometimes returning events to the caller even though an error
602occurred, but with no indication whether it has done so or not (yes, it's
603even documented that way) - deadly for edge-triggered interfaces where
604you absolutely have to know whether an event occurred or not because you
605have to re-arm the watcher.
606
607Fortunately libev seems to be able to work around these idiocies.
600 608
601This backend maps C<EV_READ> and C<EV_WRITE> in the same way as 609This backend maps C<EV_READ> and C<EV_WRITE> in the same way as
602C<EVBACKEND_POLL>. 610C<EVBACKEND_POLL>.
603 611
604=item C<EVBACKEND_ALL> 612=item C<EVBACKEND_ALL>
1349See also C<ev_feed_fd_event> and C<ev_feed_signal_event> for related 1357See also C<ev_feed_fd_event> and C<ev_feed_signal_event> for related
1350functions that do not need a watcher. 1358functions that do not need a watcher.
1351 1359
1352=back 1360=back
1353 1361
1354=head2 ASSOCIATING CUSTOM DATA WITH A WATCHER 1362See also the L<ASSOCIATING CUSTOM DATA WITH A WATCHER> and L<BUILDING YOUR
1355 1363OWN COMPOSITE WATCHERS> idioms.
1356Each watcher has, by default, a member C<void *data> that you can change
1357and read at any time: libev will completely ignore it. This can be used
1358to associate arbitrary data with your watcher. If you need more data and
1359don't want to allocate memory and store a pointer to it in that data
1360member, you can also "subclass" the watcher type and provide your own
1361data:
1362
1363 struct my_io
1364 {
1365 ev_io io;
1366 int otherfd;
1367 void *somedata;
1368 struct whatever *mostinteresting;
1369 };
1370
1371 ...
1372 struct my_io w;
1373 ev_io_init (&w.io, my_cb, fd, EV_READ);
1374
1375And since your callback will be called with a pointer to the watcher, you
1376can cast it back to your own type:
1377
1378 static void my_cb (struct ev_loop *loop, ev_io *w_, int revents)
1379 {
1380 struct my_io *w = (struct my_io *)w_;
1381 ...
1382 }
1383
1384More interesting and less C-conformant ways of casting your callback type
1385instead have been omitted.
1386
1387Another common scenario is to use some data structure with multiple
1388embedded watchers:
1389
1390 struct my_biggy
1391 {
1392 int some_data;
1393 ev_timer t1;
1394 ev_timer t2;
1395 }
1396
1397In this case getting the pointer to C<my_biggy> is a bit more
1398complicated: Either you store the address of your C<my_biggy> struct
1399in the C<data> member of the watcher (for woozies), or you need to use
1400some pointer arithmetic using C<offsetof> inside your watchers (for real
1401programmers):
1402
1403 #include <stddef.h>
1404
1405 static void
1406 t1_cb (EV_P_ ev_timer *w, int revents)
1407 {
1408 struct my_biggy big = (struct my_biggy *)
1409 (((char *)w) - offsetof (struct my_biggy, t1));
1410 }
1411
1412 static void
1413 t2_cb (EV_P_ ev_timer *w, int revents)
1414 {
1415 struct my_biggy big = (struct my_biggy *)
1416 (((char *)w) - offsetof (struct my_biggy, t2));
1417 }
1418 1364
1419=head2 WATCHER STATES 1365=head2 WATCHER STATES
1420 1366
1421There are various watcher states mentioned throughout this manual - 1367There are various watcher states mentioned throughout this manual -
1422active, pending and so on. In this section these states and the rules to 1368active, pending and so on. In this section these states and the rules to
1608In general you can register as many read and/or write event watchers per 1554In general you can register as many read and/or write event watchers per
1609fd as you want (as long as you don't confuse yourself). Setting all file 1555fd as you want (as long as you don't confuse yourself). Setting all file
1610descriptors to non-blocking mode is also usually a good idea (but not 1556descriptors to non-blocking mode is also usually a good idea (but not
1611required if you know what you are doing). 1557required if you know what you are doing).
1612 1558
1613If you cannot use non-blocking mode, then force the use of a
1614known-to-be-good backend (at the time of this writing, this includes only
1615C<EVBACKEND_SELECT> and C<EVBACKEND_POLL>). The same applies to file
1616descriptors for which non-blocking operation makes no sense (such as
1617files) - libev doesn't guarantee any specific behaviour in that case.
1618
1619Another thing you have to watch out for is that it is quite easy to 1559Another thing you have to watch out for is that it is quite easy to
1620receive "spurious" readiness notifications, that is your callback might 1560receive "spurious" readiness notifications, that is, your callback might
1621be called with C<EV_READ> but a subsequent C<read>(2) will actually block 1561be called with C<EV_READ> but a subsequent C<read>(2) will actually block
1622because there is no data. Not only are some backends known to create a 1562because there is no data. It is very easy to get into this situation even
1623lot of those (for example Solaris ports), it is very easy to get into 1563with a relatively standard program structure. Thus it is best to always
1624this situation even with a relatively standard program structure. Thus 1564use non-blocking I/O: An extra C<read>(2) returning C<EAGAIN> is far
1625it is best to always use non-blocking I/O: An extra C<read>(2) returning
1626C<EAGAIN> is far preferable to a program hanging until some data arrives. 1565preferable to a program hanging until some data arrives.
1627 1566
1628If you cannot run the fd in non-blocking mode (for example you should 1567If you cannot run the fd in non-blocking mode (for example you should
1629not play around with an Xlib connection), then you have to separately 1568not play around with an Xlib connection), then you have to separately
1630re-test whether a file descriptor is really ready with a known-to-be good 1569re-test whether a file descriptor is really ready with a known-to-be good
1631interface such as poll (fortunately in our Xlib example, Xlib already 1570interface such as poll (fortunately in the case of Xlib, it already does
1632does this on its own, so its quite safe to use). Some people additionally 1571this on its own, so its quite safe to use). Some people additionally
1633use C<SIGALRM> and an interval timer, just to be sure you won't block 1572use C<SIGALRM> and an interval timer, just to be sure you won't block
1634indefinitely. 1573indefinitely.
1635 1574
1636But really, best use non-blocking mode. 1575But really, best use non-blocking mode.
1637 1576
1665 1604
1666There is no workaround possible except not registering events 1605There is no workaround possible except not registering events
1667for potentially C<dup ()>'ed file descriptors, or to resort to 1606for potentially C<dup ()>'ed file descriptors, or to resort to
1668C<EVBACKEND_SELECT> or C<EVBACKEND_POLL>. 1607C<EVBACKEND_SELECT> or C<EVBACKEND_POLL>.
1669 1608
1609=head3 The special problem of files
1610
1611Many people try to use C<select> (or libev) on file descriptors
1612representing files, and expect it to become ready when their program
1613doesn't block on disk accesses (which can take a long time on their own).
1614
1615However, this cannot ever work in the "expected" way - you get a readiness
1616notification as soon as the kernel knows whether and how much data is
1617there, and in the case of open files, that's always the case, so you
1618always get a readiness notification instantly, and your read (or possibly
1619write) will still block on the disk I/O.
1620
1621Another way to view it is that in the case of sockets, pipes, character
1622devices and so on, there is another party (the sender) that delivers data
1623on its own, but in the case of files, there is no such thing: the disk
1624will not send data on its own, simply because it doesn't know what you
1625wish to read - you would first have to request some data.
1626
1627Since files are typically not-so-well supported by advanced notification
1628mechanism, libev tries hard to emulate POSIX behaviour with respect
1629to files, even though you should not use it. The reason for this is
1630convenience: sometimes you want to watch STDIN or STDOUT, which is
1631usually a tty, often a pipe, but also sometimes files or special devices
1632(for example, C<epoll> on Linux works with F</dev/random> but not with
1633F</dev/urandom>), and even though the file might better be served with
1634asynchronous I/O instead of with non-blocking I/O, it is still useful when
1635it "just works" instead of freezing.
1636
1637So avoid file descriptors pointing to files when you know it (e.g. use
1638libeio), but use them when it is convenient, e.g. for STDIN/STDOUT, or
1639when you rarely read from a file instead of from a socket, and want to
1640reuse the same code path.
1641
1670=head3 The special problem of fork 1642=head3 The special problem of fork
1671 1643
1672Some backends (epoll, kqueue) do not support C<fork ()> at all or exhibit 1644Some backends (epoll, kqueue) do not support C<fork ()> at all or exhibit
1673useless behaviour. Libev fully supports fork, but needs to be told about 1645useless behaviour. Libev fully supports fork, but needs to be told about
1674it in the child. 1646it in the child if you want to continue to use it in the child.
1675 1647
1676To support fork in your programs, you either have to call 1648To support fork in your child processes, you have to call C<ev_loop_fork
1677C<ev_default_fork ()> or C<ev_loop_fork ()> after a fork in the child, 1649()> after a fork in the child, enable C<EVFLAG_FORKCHECK>, or resort to
1678enable C<EVFLAG_FORKCHECK>, or resort to C<EVBACKEND_SELECT> or 1650C<EVBACKEND_SELECT> or C<EVBACKEND_POLL>.
1679C<EVBACKEND_POLL>.
1680 1651
1681=head3 The special problem of SIGPIPE 1652=head3 The special problem of SIGPIPE
1682 1653
1683While not really specific to libev, it is easy to forget about C<SIGPIPE>: 1654While not really specific to libev, it is easy to forget about C<SIGPIPE>:
1684when writing to a pipe whose other end has been closed, your program gets 1655when writing to a pipe whose other end has been closed, your program gets
3423 3394
3424This section explains some common idioms that are not immediately 3395This section explains some common idioms that are not immediately
3425obvious. Note that examples are sprinkled over the whole manual, and this 3396obvious. Note that examples are sprinkled over the whole manual, and this
3426section only contains stuff that wouldn't fit anywhere else. 3397section only contains stuff that wouldn't fit anywhere else.
3427 3398
3428=over 4 3399=head2 ASSOCIATING CUSTOM DATA WITH A WATCHER
3429 3400
3430=item Model/nested event loop invocations and exit conditions. 3401Each watcher has, by default, a C<void *data> member that you can read
3402or modify at any time: libev will completely ignore it. This can be used
3403to associate arbitrary data with your watcher. If you need more data and
3404don't want to allocate memory separately and store a pointer to it in that
3405data member, you can also "subclass" the watcher type and provide your own
3406data:
3407
3408 struct my_io
3409 {
3410 ev_io io;
3411 int otherfd;
3412 void *somedata;
3413 struct whatever *mostinteresting;
3414 };
3415
3416 ...
3417 struct my_io w;
3418 ev_io_init (&w.io, my_cb, fd, EV_READ);
3419
3420And since your callback will be called with a pointer to the watcher, you
3421can cast it back to your own type:
3422
3423 static void my_cb (struct ev_loop *loop, ev_io *w_, int revents)
3424 {
3425 struct my_io *w = (struct my_io *)w_;
3426 ...
3427 }
3428
3429More interesting and less C-conformant ways of casting your callback
3430function type instead have been omitted.
3431
3432=head2 BUILDING YOUR OWN COMPOSITE WATCHERS
3433
3434Another common scenario is to use some data structure with multiple
3435embedded watchers, in effect creating your own watcher that combines
3436multiple libev event sources into one "super-watcher":
3437
3438 struct my_biggy
3439 {
3440 int some_data;
3441 ev_timer t1;
3442 ev_timer t2;
3443 }
3444
3445In this case getting the pointer to C<my_biggy> is a bit more
3446complicated: Either you store the address of your C<my_biggy> struct in
3447the C<data> member of the watcher (for woozies or C++ coders), or you need
3448to use some pointer arithmetic using C<offsetof> inside your watchers (for
3449real programmers):
3450
3451 #include <stddef.h>
3452
3453 static void
3454 t1_cb (EV_P_ ev_timer *w, int revents)
3455 {
3456 struct my_biggy big = (struct my_biggy *)
3457 (((char *)w) - offsetof (struct my_biggy, t1));
3458 }
3459
3460 static void
3461 t2_cb (EV_P_ ev_timer *w, int revents)
3462 {
3463 struct my_biggy big = (struct my_biggy *)
3464 (((char *)w) - offsetof (struct my_biggy, t2));
3465 }
3466
3467=head2 MODEL/NESTED EVENT LOOP INVOCATIONS AND EXIT CONDITIONS
3431 3468
3432Often (especially in GUI toolkits) there are places where you have 3469Often (especially in GUI toolkits) there are places where you have
3433I<modal> interaction, which is most easily implemented by recursively 3470I<modal> interaction, which is most easily implemented by recursively
3434invoking C<ev_run>. 3471invoking C<ev_run>.
3435 3472
3464 exit_main_loop = 1; 3501 exit_main_loop = 1;
3465 3502
3466 // exit both 3503 // exit both
3467 exit_main_loop = exit_nested_loop = 1; 3504 exit_main_loop = exit_nested_loop = 1;
3468 3505
3469=back 3506=head2 THREAD LOCKING EXAMPLE
3507
3508Here is a fictitious example of how to run an event loop in a different
3509thread than where callbacks are being invoked and watchers are
3510created/added/removed.
3511
3512For a real-world example, see the C<EV::Loop::Async> perl module,
3513which uses exactly this technique (which is suited for many high-level
3514languages).
3515
3516The example uses a pthread mutex to protect the loop data, a condition
3517variable to wait for callback invocations, an async watcher to notify the
3518event loop thread and an unspecified mechanism to wake up the main thread.
3519
3520First, you need to associate some data with the event loop:
3521
3522 typedef struct {
3523 mutex_t lock; /* global loop lock */
3524 ev_async async_w;
3525 thread_t tid;
3526 cond_t invoke_cv;
3527 } userdata;
3528
3529 void prepare_loop (EV_P)
3530 {
3531 // for simplicity, we use a static userdata struct.
3532 static userdata u;
3533
3534 ev_async_init (&u->async_w, async_cb);
3535 ev_async_start (EV_A_ &u->async_w);
3536
3537 pthread_mutex_init (&u->lock, 0);
3538 pthread_cond_init (&u->invoke_cv, 0);
3539
3540 // now associate this with the loop
3541 ev_set_userdata (EV_A_ u);
3542 ev_set_invoke_pending_cb (EV_A_ l_invoke);
3543 ev_set_loop_release_cb (EV_A_ l_release, l_acquire);
3544
3545 // then create the thread running ev_loop
3546 pthread_create (&u->tid, 0, l_run, EV_A);
3547 }
3548
3549The callback for the C<ev_async> watcher does nothing: the watcher is used
3550solely to wake up the event loop so it takes notice of any new watchers
3551that might have been added:
3552
3553 static void
3554 async_cb (EV_P_ ev_async *w, int revents)
3555 {
3556 // just used for the side effects
3557 }
3558
3559The C<l_release> and C<l_acquire> callbacks simply unlock/lock the mutex
3560protecting the loop data, respectively.
3561
3562 static void
3563 l_release (EV_P)
3564 {
3565 userdata *u = ev_userdata (EV_A);
3566 pthread_mutex_unlock (&u->lock);
3567 }
3568
3569 static void
3570 l_acquire (EV_P)
3571 {
3572 userdata *u = ev_userdata (EV_A);
3573 pthread_mutex_lock (&u->lock);
3574 }
3575
3576The event loop thread first acquires the mutex, and then jumps straight
3577into C<ev_run>:
3578
3579 void *
3580 l_run (void *thr_arg)
3581 {
3582 struct ev_loop *loop = (struct ev_loop *)thr_arg;
3583
3584 l_acquire (EV_A);
3585 pthread_setcanceltype (PTHREAD_CANCEL_ASYNCHRONOUS, 0);
3586 ev_run (EV_A_ 0);
3587 l_release (EV_A);
3588
3589 return 0;
3590 }
3591
3592Instead of invoking all pending watchers, the C<l_invoke> callback will
3593signal the main thread via some unspecified mechanism (signals? pipe
3594writes? C<Async::Interrupt>?) and then waits until all pending watchers
3595have been called (in a while loop because a) spurious wakeups are possible
3596and b) skipping inter-thread-communication when there are no pending
3597watchers is very beneficial):
3598
3599 static void
3600 l_invoke (EV_P)
3601 {
3602 userdata *u = ev_userdata (EV_A);
3603
3604 while (ev_pending_count (EV_A))
3605 {
3606 wake_up_other_thread_in_some_magic_or_not_so_magic_way ();
3607 pthread_cond_wait (&u->invoke_cv, &u->lock);
3608 }
3609 }
3610
3611Now, whenever the main thread gets told to invoke pending watchers, it
3612will grab the lock, call C<ev_invoke_pending> and then signal the loop
3613thread to continue:
3614
3615 static void
3616 real_invoke_pending (EV_P)
3617 {
3618 userdata *u = ev_userdata (EV_A);
3619
3620 pthread_mutex_lock (&u->lock);
3621 ev_invoke_pending (EV_A);
3622 pthread_cond_signal (&u->invoke_cv);
3623 pthread_mutex_unlock (&u->lock);
3624 }
3625
3626Whenever you want to start/stop a watcher or do other modifications to an
3627event loop, you will now have to lock:
3628
3629 ev_timer timeout_watcher;
3630 userdata *u = ev_userdata (EV_A);
3631
3632 ev_timer_init (&timeout_watcher, timeout_cb, 5.5, 0.);
3633
3634 pthread_mutex_lock (&u->lock);
3635 ev_timer_start (EV_A_ &timeout_watcher);
3636 ev_async_send (EV_A_ &u->async_w);
3637 pthread_mutex_unlock (&u->lock);
3638
3639Note that sending the C<ev_async> watcher is required because otherwise
3640an event loop currently blocking in the kernel will have no knowledge
3641about the newly added timer. By waking up the loop it will pick up any new
3642watchers in the next event loop iteration.
3643
3644=head2 THREADS, COROUTINES, CONTINUATIONS, QUEUES... INSTEAD OF CALLBACKS
3645
3646While the overhead of a callback that e.g. schedules a thread is small, it
3647is still an overhead. If you embed libev, and your main usage is with some
3648kind of threads or coroutines, you might want to customise libev so that
3649doesn't need callbacks anymore.
3650
3651Imagine you have coroutines that you can switch to using a function
3652C<switch_to (coro)>, that libev runs in a coroutine called C<libev_coro>
3653and that due to some magic, the currently active coroutine is stored in a
3654global called C<current_coro>. Then you can build your own "wait for libev
3655event" primitive by changing C<EV_CB_DECLARE> and C<EV_CB_INVOKE> (note
3656the differing C<;> conventions):
3657
3658 #define EV_CB_DECLARE(type) struct my_coro *cb;
3659 #define EV_CB_INVOKE(watcher) switch_to ((watcher)->cb)
3660
3661That means instead of having a C callback function, you store the
3662coroutine to switch to in each watcher, and instead of having libev call
3663your callback, you instead have it switch to that coroutine.
3664
3665A coroutine might now wait for an event with a function called
3666C<wait_for_event>. (the watcher needs to be started, as always, but it doesn't
3667matter when, or whether the watcher is active or not when this function is
3668called):
3669
3670 void
3671 wait_for_event (ev_watcher *w)
3672 {
3673 ev_cb_set (w) = current_coro;
3674 switch_to (libev_coro);
3675 }
3676
3677That basically suspends the coroutine inside C<wait_for_event> and
3678continues the libev coroutine, which, when appropriate, switches back to
3679this or any other coroutine. I am sure if you sue this your own :)
3680
3681You can do similar tricks if you have, say, threads with an event queue -
3682instead of storing a coroutine, you store the queue object and instead of
3683switching to a coroutine, you push the watcher onto the queue and notify
3684any waiters.
3685
3686To embed libev, see L<EMBEDDING>, but in short, it's easiest to create two
3687files, F<my_ev.h> and F<my_ev.c> that include the respective libev files:
3688
3689 // my_ev.h
3690 #define EV_CB_DECLARE(type) struct my_coro *cb;
3691 #define EV_CB_INVOKE(watcher) switch_to ((watcher)->cb);
3692 #include "../libev/ev.h"
3693
3694 // my_ev.c
3695 #define EV_H "my_ev.h"
3696 #include "../libev/ev.c"
3697
3698And then use F<my_ev.h> when you would normally use F<ev.h>, and compile
3699F<my_ev.c> into your project. When properly specifying include paths, you
3700can even use F<ev.h> as header file name directly.
3470 3701
3471 3702
3472=head1 LIBEVENT EMULATION 3703=head1 LIBEVENT EMULATION
3473 3704
3474Libev offers a compatibility emulation layer for libevent. It cannot 3705Libev offers a compatibility emulation layer for libevent. It cannot
4404And a F<ev_cpp.C> implementation file that contains libev proper and is compiled: 4635And a F<ev_cpp.C> implementation file that contains libev proper and is compiled:
4405 4636
4406 #include "ev_cpp.h" 4637 #include "ev_cpp.h"
4407 #include "ev.c" 4638 #include "ev.c"
4408 4639
4409=head1 INTERACTION WITH OTHER PROGRAMS OR LIBRARIES 4640=head1 INTERACTION WITH OTHER PROGRAMS, LIBRARIES OR THE ENVIRONMENT
4410 4641
4411=head2 THREADS AND COROUTINES 4642=head2 THREADS AND COROUTINES
4412 4643
4413=head3 THREADS 4644=head3 THREADS
4414 4645
4465default loop and triggering an C<ev_async> watcher from the default loop 4696default loop and triggering an C<ev_async> watcher from the default loop
4466watcher callback into the event loop interested in the signal. 4697watcher callback into the event loop interested in the signal.
4467 4698
4468=back 4699=back
4469 4700
4470=head4 THREAD LOCKING EXAMPLE 4701See also L<THREAD LOCKING EXAMPLE>.
4471
4472Here is a fictitious example of how to run an event loop in a different
4473thread than where callbacks are being invoked and watchers are
4474created/added/removed.
4475
4476For a real-world example, see the C<EV::Loop::Async> perl module,
4477which uses exactly this technique (which is suited for many high-level
4478languages).
4479
4480The example uses a pthread mutex to protect the loop data, a condition
4481variable to wait for callback invocations, an async watcher to notify the
4482event loop thread and an unspecified mechanism to wake up the main thread.
4483
4484First, you need to associate some data with the event loop:
4485
4486 typedef struct {
4487 mutex_t lock; /* global loop lock */
4488 ev_async async_w;
4489 thread_t tid;
4490 cond_t invoke_cv;
4491 } userdata;
4492
4493 void prepare_loop (EV_P)
4494 {
4495 // for simplicity, we use a static userdata struct.
4496 static userdata u;
4497
4498 ev_async_init (&u->async_w, async_cb);
4499 ev_async_start (EV_A_ &u->async_w);
4500
4501 pthread_mutex_init (&u->lock, 0);
4502 pthread_cond_init (&u->invoke_cv, 0);
4503
4504 // now associate this with the loop
4505 ev_set_userdata (EV_A_ u);
4506 ev_set_invoke_pending_cb (EV_A_ l_invoke);
4507 ev_set_loop_release_cb (EV_A_ l_release, l_acquire);
4508
4509 // then create the thread running ev_loop
4510 pthread_create (&u->tid, 0, l_run, EV_A);
4511 }
4512
4513The callback for the C<ev_async> watcher does nothing: the watcher is used
4514solely to wake up the event loop so it takes notice of any new watchers
4515that might have been added:
4516
4517 static void
4518 async_cb (EV_P_ ev_async *w, int revents)
4519 {
4520 // just used for the side effects
4521 }
4522
4523The C<l_release> and C<l_acquire> callbacks simply unlock/lock the mutex
4524protecting the loop data, respectively.
4525
4526 static void
4527 l_release (EV_P)
4528 {
4529 userdata *u = ev_userdata (EV_A);
4530 pthread_mutex_unlock (&u->lock);
4531 }
4532
4533 static void
4534 l_acquire (EV_P)
4535 {
4536 userdata *u = ev_userdata (EV_A);
4537 pthread_mutex_lock (&u->lock);
4538 }
4539
4540The event loop thread first acquires the mutex, and then jumps straight
4541into C<ev_run>:
4542
4543 void *
4544 l_run (void *thr_arg)
4545 {
4546 struct ev_loop *loop = (struct ev_loop *)thr_arg;
4547
4548 l_acquire (EV_A);
4549 pthread_setcanceltype (PTHREAD_CANCEL_ASYNCHRONOUS, 0);
4550 ev_run (EV_A_ 0);
4551 l_release (EV_A);
4552
4553 return 0;
4554 }
4555
4556Instead of invoking all pending watchers, the C<l_invoke> callback will
4557signal the main thread via some unspecified mechanism (signals? pipe
4558writes? C<Async::Interrupt>?) and then waits until all pending watchers
4559have been called (in a while loop because a) spurious wakeups are possible
4560and b) skipping inter-thread-communication when there are no pending
4561watchers is very beneficial):
4562
4563 static void
4564 l_invoke (EV_P)
4565 {
4566 userdata *u = ev_userdata (EV_A);
4567
4568 while (ev_pending_count (EV_A))
4569 {
4570 wake_up_other_thread_in_some_magic_or_not_so_magic_way ();
4571 pthread_cond_wait (&u->invoke_cv, &u->lock);
4572 }
4573 }
4574
4575Now, whenever the main thread gets told to invoke pending watchers, it
4576will grab the lock, call C<ev_invoke_pending> and then signal the loop
4577thread to continue:
4578
4579 static void
4580 real_invoke_pending (EV_P)
4581 {
4582 userdata *u = ev_userdata (EV_A);
4583
4584 pthread_mutex_lock (&u->lock);
4585 ev_invoke_pending (EV_A);
4586 pthread_cond_signal (&u->invoke_cv);
4587 pthread_mutex_unlock (&u->lock);
4588 }
4589
4590Whenever you want to start/stop a watcher or do other modifications to an
4591event loop, you will now have to lock:
4592
4593 ev_timer timeout_watcher;
4594 userdata *u = ev_userdata (EV_A);
4595
4596 ev_timer_init (&timeout_watcher, timeout_cb, 5.5, 0.);
4597
4598 pthread_mutex_lock (&u->lock);
4599 ev_timer_start (EV_A_ &timeout_watcher);
4600 ev_async_send (EV_A_ &u->async_w);
4601 pthread_mutex_unlock (&u->lock);
4602
4603Note that sending the C<ev_async> watcher is required because otherwise
4604an event loop currently blocking in the kernel will have no knowledge
4605about the newly added timer. By waking up the loop it will pick up any new
4606watchers in the next event loop iteration.
4607 4702
4608=head3 COROUTINES 4703=head3 COROUTINES
4609 4704
4610Libev is very accommodating to coroutines ("cooperative threads"): 4705Libev is very accommodating to coroutines ("cooperative threads"):
4611libev fully supports nesting calls to its functions from different 4706libev fully supports nesting calls to its functions from different

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