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506employing an additional generation counter and comparing that against the 506employing an additional generation counter and comparing that against the
507events to filter out spurious ones, recreating the set when required. Last 507events to filter out spurious ones, recreating the set when required. Last
508not least, it also refuses to work with some file descriptors which work 508not least, it also refuses to work with some file descriptors which work
509perfectly fine with C<select> (files, many character devices...). 509perfectly fine with C<select> (files, many character devices...).
510 510
511Epoll is truly the train wreck analog among event poll mechanisms. 511Epoll is truly the train wreck analog among event poll mechanisms,
512a frankenpoll, cobbled together in a hurry, no thought to design or
513interaction with others.
512 514
513While stopping, setting and starting an I/O watcher in the same iteration 515While stopping, setting and starting an I/O watcher in the same iteration
514will result in some caching, there is still a system call per such 516will result in some caching, there is still a system call per such
515incident (because the same I<file descriptor> could point to a different 517incident (because the same I<file descriptor> could point to a different
516I<file description> now), so its best to avoid that. Also, C<dup ()>'ed 518I<file description> now), so its best to avoid that. Also, C<dup ()>'ed
592On the positive side, this backend actually performed fully to 594On the positive side, this backend actually performed fully to
593specification in all tests and is fully embeddable, which is a rare feat 595specification in all tests and is fully embeddable, which is a rare feat
594among the OS-specific backends (I vastly prefer correctness over speed 596among the OS-specific backends (I vastly prefer correctness over speed
595hacks). 597hacks).
596 598
597On the negative side, the interface is I<bizarre>, with the event polling 599On the negative side, the interface is I<bizarre> - so bizarre that
600even sun itself gets it wrong in their code examples: The event polling
598function sometimes returning events to the caller even though an error 601function sometimes returning events to the caller even though an error
599occured, but with no indication whether it has done so or not (yes, it's 602occurred, but with no indication whether it has done so or not (yes, it's
600even documented that way) - deadly for edge-triggered interfaces, but 603even documented that way) - deadly for edge-triggered interfaces where
604you absolutely have to know whether an event occurred or not because you
605have to re-arm the watcher.
606
601fortunately libev seems to be able to work around it. 607Fortunately libev seems to be able to work around these idiocies.
602 608
603This backend maps C<EV_READ> and C<EV_WRITE> in the same way as 609This backend maps C<EV_READ> and C<EV_WRITE> in the same way as
604C<EVBACKEND_POLL>. 610C<EVBACKEND_POLL>.
605 611
606=item C<EVBACKEND_ALL> 612=item C<EVBACKEND_ALL>
1351See also C<ev_feed_fd_event> and C<ev_feed_signal_event> for related 1357See also C<ev_feed_fd_event> and C<ev_feed_signal_event> for related
1352functions that do not need a watcher. 1358functions that do not need a watcher.
1353 1359
1354=back 1360=back
1355 1361
1356=head2 ASSOCIATING CUSTOM DATA WITH A WATCHER 1362See also the L<ASSOCIATING CUSTOM DATA WITH A WATCHER> and L<BUILDING YOUR
1357 1363OWN COMPOSITE WATCHERS> idioms.
1358Each watcher has, by default, a member C<void *data> that you can change
1359and read at any time: libev will completely ignore it. This can be used
1360to associate arbitrary data with your watcher. If you need more data and
1361don't want to allocate memory and store a pointer to it in that data
1362member, you can also "subclass" the watcher type and provide your own
1363data:
1364
1365 struct my_io
1366 {
1367 ev_io io;
1368 int otherfd;
1369 void *somedata;
1370 struct whatever *mostinteresting;
1371 };
1372
1373 ...
1374 struct my_io w;
1375 ev_io_init (&w.io, my_cb, fd, EV_READ);
1376
1377And since your callback will be called with a pointer to the watcher, you
1378can cast it back to your own type:
1379
1380 static void my_cb (struct ev_loop *loop, ev_io *w_, int revents)
1381 {
1382 struct my_io *w = (struct my_io *)w_;
1383 ...
1384 }
1385
1386More interesting and less C-conformant ways of casting your callback type
1387instead have been omitted.
1388
1389Another common scenario is to use some data structure with multiple
1390embedded watchers:
1391
1392 struct my_biggy
1393 {
1394 int some_data;
1395 ev_timer t1;
1396 ev_timer t2;
1397 }
1398
1399In this case getting the pointer to C<my_biggy> is a bit more
1400complicated: Either you store the address of your C<my_biggy> struct
1401in the C<data> member of the watcher (for woozies), or you need to use
1402some pointer arithmetic using C<offsetof> inside your watchers (for real
1403programmers):
1404
1405 #include <stddef.h>
1406
1407 static void
1408 t1_cb (EV_P_ ev_timer *w, int revents)
1409 {
1410 struct my_biggy big = (struct my_biggy *)
1411 (((char *)w) - offsetof (struct my_biggy, t1));
1412 }
1413
1414 static void
1415 t2_cb (EV_P_ ev_timer *w, int revents)
1416 {
1417 struct my_biggy big = (struct my_biggy *)
1418 (((char *)w) - offsetof (struct my_biggy, t2));
1419 }
1420 1364
1421=head2 WATCHER STATES 1365=head2 WATCHER STATES
1422 1366
1423There are various watcher states mentioned throughout this manual - 1367There are various watcher states mentioned throughout this manual -
1424active, pending and so on. In this section these states and the rules to 1368active, pending and so on. In this section these states and the rules to
1610In general you can register as many read and/or write event watchers per 1554In general you can register as many read and/or write event watchers per
1611fd as you want (as long as you don't confuse yourself). Setting all file 1555fd as you want (as long as you don't confuse yourself). Setting all file
1612descriptors to non-blocking mode is also usually a good idea (but not 1556descriptors to non-blocking mode is also usually a good idea (but not
1613required if you know what you are doing). 1557required if you know what you are doing).
1614 1558
1615If you cannot use non-blocking mode, then force the use of a
1616known-to-be-good backend (at the time of this writing, this includes only
1617C<EVBACKEND_SELECT> and C<EVBACKEND_POLL>). The same applies to file
1618descriptors for which non-blocking operation makes no sense (such as
1619files) - libev doesn't guarantee any specific behaviour in that case.
1620
1621Another thing you have to watch out for is that it is quite easy to 1559Another thing you have to watch out for is that it is quite easy to
1622receive "spurious" readiness notifications, that is your callback might 1560receive "spurious" readiness notifications, that is, your callback might
1623be called with C<EV_READ> but a subsequent C<read>(2) will actually block 1561be called with C<EV_READ> but a subsequent C<read>(2) will actually block
1624because there is no data. Not only are some backends known to create a 1562because there is no data. It is very easy to get into this situation even
1625lot of those (for example Solaris ports), it is very easy to get into 1563with a relatively standard program structure. Thus it is best to always
1626this situation even with a relatively standard program structure. Thus 1564use non-blocking I/O: An extra C<read>(2) returning C<EAGAIN> is far
1627it is best to always use non-blocking I/O: An extra C<read>(2) returning
1628C<EAGAIN> is far preferable to a program hanging until some data arrives. 1565preferable to a program hanging until some data arrives.
1629 1566
1630If you cannot run the fd in non-blocking mode (for example you should 1567If you cannot run the fd in non-blocking mode (for example you should
1631not play around with an Xlib connection), then you have to separately 1568not play around with an Xlib connection), then you have to separately
1632re-test whether a file descriptor is really ready with a known-to-be good 1569re-test whether a file descriptor is really ready with a known-to-be good
1633interface such as poll (fortunately in our Xlib example, Xlib already 1570interface such as poll (fortunately in the case of Xlib, it already does
1634does this on its own, so its quite safe to use). Some people additionally 1571this on its own, so its quite safe to use). Some people additionally
1635use C<SIGALRM> and an interval timer, just to be sure you won't block 1572use C<SIGALRM> and an interval timer, just to be sure you won't block
1636indefinitely. 1573indefinitely.
1637 1574
1638But really, best use non-blocking mode. 1575But really, best use non-blocking mode.
1639 1576
1667 1604
1668There is no workaround possible except not registering events 1605There is no workaround possible except not registering events
1669for potentially C<dup ()>'ed file descriptors, or to resort to 1606for potentially C<dup ()>'ed file descriptors, or to resort to
1670C<EVBACKEND_SELECT> or C<EVBACKEND_POLL>. 1607C<EVBACKEND_SELECT> or C<EVBACKEND_POLL>.
1671 1608
1609=head3 The special problem of files
1610
1611Many people try to use C<select> (or libev) on file descriptors
1612representing files, and expect it to become ready when their program
1613doesn't block on disk accesses (which can take a long time on their own).
1614
1615However, this cannot ever work in the "expected" way - you get a readiness
1616notification as soon as the kernel knows whether and how much data is
1617there, and in the case of open files, that's always the case, so you
1618always get a readiness notification instantly, and your read (or possibly
1619write) will still block on the disk I/O.
1620
1621Another way to view it is that in the case of sockets, pipes, character
1622devices and so on, there is another party (the sender) that delivers data
1623on its own, but in the case of files, there is no such thing: the disk
1624will not send data on its own, simply because it doesn't know what you
1625wish to read - you would first have to request some data.
1626
1627Since files are typically not-so-well supported by advanced notification
1628mechanism, libev tries hard to emulate POSIX behaviour with respect
1629to files, even though you should not use it. The reason for this is
1630convenience: sometimes you want to watch STDIN or STDOUT, which is
1631usually a tty, often a pipe, but also sometimes files or special devices
1632(for example, C<epoll> on Linux works with F</dev/random> but not with
1633F</dev/urandom>), and even though the file might better be served with
1634asynchronous I/O instead of with non-blocking I/O, it is still useful when
1635it "just works" instead of freezing.
1636
1637So avoid file descriptors pointing to files when you know it (e.g. use
1638libeio), but use them when it is convenient, e.g. for STDIN/STDOUT, or
1639when you rarely read from a file instead of from a socket, and want to
1640reuse the same code path.
1641
1672=head3 The special problem of fork 1642=head3 The special problem of fork
1673 1643
1674Some backends (epoll, kqueue) do not support C<fork ()> at all or exhibit 1644Some backends (epoll, kqueue) do not support C<fork ()> at all or exhibit
1675useless behaviour. Libev fully supports fork, but needs to be told about 1645useless behaviour. Libev fully supports fork, but needs to be told about
1676it in the child. 1646it in the child if you want to continue to use it in the child.
1677 1647
1678To support fork in your programs, you either have to call 1648To support fork in your child processes, you have to call C<ev_loop_fork
1679C<ev_default_fork ()> or C<ev_loop_fork ()> after a fork in the child, 1649()> after a fork in the child, enable C<EVFLAG_FORKCHECK>, or resort to
1680enable C<EVFLAG_FORKCHECK>, or resort to C<EVBACKEND_SELECT> or 1650C<EVBACKEND_SELECT> or C<EVBACKEND_POLL>.
1681C<EVBACKEND_POLL>.
1682 1651
1683=head3 The special problem of SIGPIPE 1652=head3 The special problem of SIGPIPE
1684 1653
1685While not really specific to libev, it is easy to forget about C<SIGPIPE>: 1654While not really specific to libev, it is easy to forget about C<SIGPIPE>:
1686when writing to a pipe whose other end has been closed, your program gets 1655when writing to a pipe whose other end has been closed, your program gets
3425 3394
3426This section explains some common idioms that are not immediately 3395This section explains some common idioms that are not immediately
3427obvious. Note that examples are sprinkled over the whole manual, and this 3396obvious. Note that examples are sprinkled over the whole manual, and this
3428section only contains stuff that wouldn't fit anywhere else. 3397section only contains stuff that wouldn't fit anywhere else.
3429 3398
3430=over 4 3399=head2 ASSOCIATING CUSTOM DATA WITH A WATCHER
3431 3400
3432=item Model/nested event loop invocations and exit conditions. 3401Each watcher has, by default, a C<void *data> member that you can read
3402or modify at any time: libev will completely ignore it. This can be used
3403to associate arbitrary data with your watcher. If you need more data and
3404don't want to allocate memory separately and store a pointer to it in that
3405data member, you can also "subclass" the watcher type and provide your own
3406data:
3407
3408 struct my_io
3409 {
3410 ev_io io;
3411 int otherfd;
3412 void *somedata;
3413 struct whatever *mostinteresting;
3414 };
3415
3416 ...
3417 struct my_io w;
3418 ev_io_init (&w.io, my_cb, fd, EV_READ);
3419
3420And since your callback will be called with a pointer to the watcher, you
3421can cast it back to your own type:
3422
3423 static void my_cb (struct ev_loop *loop, ev_io *w_, int revents)
3424 {
3425 struct my_io *w = (struct my_io *)w_;
3426 ...
3427 }
3428
3429More interesting and less C-conformant ways of casting your callback
3430function type instead have been omitted.
3431
3432=head2 BUILDING YOUR OWN COMPOSITE WATCHERS
3433
3434Another common scenario is to use some data structure with multiple
3435embedded watchers, in effect creating your own watcher that combines
3436multiple libev event sources into one "super-watcher":
3437
3438 struct my_biggy
3439 {
3440 int some_data;
3441 ev_timer t1;
3442 ev_timer t2;
3443 }
3444
3445In this case getting the pointer to C<my_biggy> is a bit more
3446complicated: Either you store the address of your C<my_biggy> struct in
3447the C<data> member of the watcher (for woozies or C++ coders), or you need
3448to use some pointer arithmetic using C<offsetof> inside your watchers (for
3449real programmers):
3450
3451 #include <stddef.h>
3452
3453 static void
3454 t1_cb (EV_P_ ev_timer *w, int revents)
3455 {
3456 struct my_biggy big = (struct my_biggy *)
3457 (((char *)w) - offsetof (struct my_biggy, t1));
3458 }
3459
3460 static void
3461 t2_cb (EV_P_ ev_timer *w, int revents)
3462 {
3463 struct my_biggy big = (struct my_biggy *)
3464 (((char *)w) - offsetof (struct my_biggy, t2));
3465 }
3466
3467=head2 MODEL/NESTED EVENT LOOP INVOCATIONS AND EXIT CONDITIONS
3433 3468
3434Often (especially in GUI toolkits) there are places where you have 3469Often (especially in GUI toolkits) there are places where you have
3435I<modal> interaction, which is most easily implemented by recursively 3470I<modal> interaction, which is most easily implemented by recursively
3436invoking C<ev_run>. 3471invoking C<ev_run>.
3437 3472
3466 exit_main_loop = 1; 3501 exit_main_loop = 1;
3467 3502
3468 // exit both 3503 // exit both
3469 exit_main_loop = exit_nested_loop = 1; 3504 exit_main_loop = exit_nested_loop = 1;
3470 3505
3471=back 3506=head2 THREAD LOCKING EXAMPLE
3507
3508Here is a fictitious example of how to run an event loop in a different
3509thread from where callbacks are being invoked and watchers are
3510created/added/removed.
3511
3512For a real-world example, see the C<EV::Loop::Async> perl module,
3513which uses exactly this technique (which is suited for many high-level
3514languages).
3515
3516The example uses a pthread mutex to protect the loop data, a condition
3517variable to wait for callback invocations, an async watcher to notify the
3518event loop thread and an unspecified mechanism to wake up the main thread.
3519
3520First, you need to associate some data with the event loop:
3521
3522 typedef struct {
3523 mutex_t lock; /* global loop lock */
3524 ev_async async_w;
3525 thread_t tid;
3526 cond_t invoke_cv;
3527 } userdata;
3528
3529 void prepare_loop (EV_P)
3530 {
3531 // for simplicity, we use a static userdata struct.
3532 static userdata u;
3533
3534 ev_async_init (&u->async_w, async_cb);
3535 ev_async_start (EV_A_ &u->async_w);
3536
3537 pthread_mutex_init (&u->lock, 0);
3538 pthread_cond_init (&u->invoke_cv, 0);
3539
3540 // now associate this with the loop
3541 ev_set_userdata (EV_A_ u);
3542 ev_set_invoke_pending_cb (EV_A_ l_invoke);
3543 ev_set_loop_release_cb (EV_A_ l_release, l_acquire);
3544
3545 // then create the thread running ev_loop
3546 pthread_create (&u->tid, 0, l_run, EV_A);
3547 }
3548
3549The callback for the C<ev_async> watcher does nothing: the watcher is used
3550solely to wake up the event loop so it takes notice of any new watchers
3551that might have been added:
3552
3553 static void
3554 async_cb (EV_P_ ev_async *w, int revents)
3555 {
3556 // just used for the side effects
3557 }
3558
3559The C<l_release> and C<l_acquire> callbacks simply unlock/lock the mutex
3560protecting the loop data, respectively.
3561
3562 static void
3563 l_release (EV_P)
3564 {
3565 userdata *u = ev_userdata (EV_A);
3566 pthread_mutex_unlock (&u->lock);
3567 }
3568
3569 static void
3570 l_acquire (EV_P)
3571 {
3572 userdata *u = ev_userdata (EV_A);
3573 pthread_mutex_lock (&u->lock);
3574 }
3575
3576The event loop thread first acquires the mutex, and then jumps straight
3577into C<ev_run>:
3578
3579 void *
3580 l_run (void *thr_arg)
3581 {
3582 struct ev_loop *loop = (struct ev_loop *)thr_arg;
3583
3584 l_acquire (EV_A);
3585 pthread_setcanceltype (PTHREAD_CANCEL_ASYNCHRONOUS, 0);
3586 ev_run (EV_A_ 0);
3587 l_release (EV_A);
3588
3589 return 0;
3590 }
3591
3592Instead of invoking all pending watchers, the C<l_invoke> callback will
3593signal the main thread via some unspecified mechanism (signals? pipe
3594writes? C<Async::Interrupt>?) and then waits until all pending watchers
3595have been called (in a while loop because a) spurious wakeups are possible
3596and b) skipping inter-thread-communication when there are no pending
3597watchers is very beneficial):
3598
3599 static void
3600 l_invoke (EV_P)
3601 {
3602 userdata *u = ev_userdata (EV_A);
3603
3604 while (ev_pending_count (EV_A))
3605 {
3606 wake_up_other_thread_in_some_magic_or_not_so_magic_way ();
3607 pthread_cond_wait (&u->invoke_cv, &u->lock);
3608 }
3609 }
3610
3611Now, whenever the main thread gets told to invoke pending watchers, it
3612will grab the lock, call C<ev_invoke_pending> and then signal the loop
3613thread to continue:
3614
3615 static void
3616 real_invoke_pending (EV_P)
3617 {
3618 userdata *u = ev_userdata (EV_A);
3619
3620 pthread_mutex_lock (&u->lock);
3621 ev_invoke_pending (EV_A);
3622 pthread_cond_signal (&u->invoke_cv);
3623 pthread_mutex_unlock (&u->lock);
3624 }
3625
3626Whenever you want to start/stop a watcher or do other modifications to an
3627event loop, you will now have to lock:
3628
3629 ev_timer timeout_watcher;
3630 userdata *u = ev_userdata (EV_A);
3631
3632 ev_timer_init (&timeout_watcher, timeout_cb, 5.5, 0.);
3633
3634 pthread_mutex_lock (&u->lock);
3635 ev_timer_start (EV_A_ &timeout_watcher);
3636 ev_async_send (EV_A_ &u->async_w);
3637 pthread_mutex_unlock (&u->lock);
3638
3639Note that sending the C<ev_async> watcher is required because otherwise
3640an event loop currently blocking in the kernel will have no knowledge
3641about the newly added timer. By waking up the loop it will pick up any new
3642watchers in the next event loop iteration.
3643
3644=head2 THREADS, COROUTINES, CONTINUATIONS, QUEUES... INSTEAD OF CALLBACKS
3645
3646While the overhead of a callback that e.g. schedules a thread is small, it
3647is still an overhead. If you embed libev, and your main usage is with some
3648kind of threads or coroutines, you might want to customise libev so that
3649doesn't need callbacks anymore.
3650
3651Imagine you have coroutines that you can switch to using a function
3652C<switch_to (coro)>, that libev runs in a coroutine called C<libev_coro>
3653and that due to some magic, the currently active coroutine is stored in a
3654global called C<current_coro>. Then you can build your own "wait for libev
3655event" primitive by changing C<EV_CB_DECLARE> and C<EV_CB_INVOKE> (note
3656the differing C<;> conventions):
3657
3658 #define EV_CB_DECLARE(type) struct my_coro *cb;
3659 #define EV_CB_INVOKE(watcher) switch_to ((watcher)->cb)
3660
3661That means instead of having a C callback function, you store the
3662coroutine to switch to in each watcher, and instead of having libev call
3663your callback, you instead have it switch to that coroutine.
3664
3665A coroutine might now wait for an event with a function called
3666C<wait_for_event>. (the watcher needs to be started, as always, but it doesn't
3667matter when, or whether the watcher is active or not when this function is
3668called):
3669
3670 void
3671 wait_for_event (ev_watcher *w)
3672 {
3673 ev_cb_set (w) = current_coro;
3674 switch_to (libev_coro);
3675 }
3676
3677That basically suspends the coroutine inside C<wait_for_event> and
3678continues the libev coroutine, which, when appropriate, switches back to
3679this or any other coroutine. I am sure if you sue this your own :)
3680
3681You can do similar tricks if you have, say, threads with an event queue -
3682instead of storing a coroutine, you store the queue object and instead of
3683switching to a coroutine, you push the watcher onto the queue and notify
3684any waiters.
3685
3686To embed libev, see L<EMBEDDING>, but in short, it's easiest to create two
3687files, F<my_ev.h> and F<my_ev.c> that include the respective libev files:
3688
3689 // my_ev.h
3690 #define EV_CB_DECLARE(type) struct my_coro *cb;
3691 #define EV_CB_INVOKE(watcher) switch_to ((watcher)->cb);
3692 #include "../libev/ev.h"
3693
3694 // my_ev.c
3695 #define EV_H "my_ev.h"
3696 #include "../libev/ev.c"
3697
3698And then use F<my_ev.h> when you would normally use F<ev.h>, and compile
3699F<my_ev.c> into your project. When properly specifying include paths, you
3700can even use F<ev.h> as header file name directly.
3472 3701
3473 3702
3474=head1 LIBEVENT EMULATION 3703=head1 LIBEVENT EMULATION
3475 3704
3476Libev offers a compatibility emulation layer for libevent. It cannot 3705Libev offers a compatibility emulation layer for libevent. It cannot
4406And a F<ev_cpp.C> implementation file that contains libev proper and is compiled: 4635And a F<ev_cpp.C> implementation file that contains libev proper and is compiled:
4407 4636
4408 #include "ev_cpp.h" 4637 #include "ev_cpp.h"
4409 #include "ev.c" 4638 #include "ev.c"
4410 4639
4411=head1 INTERACTION WITH OTHER PROGRAMS OR LIBRARIES 4640=head1 INTERACTION WITH OTHER PROGRAMS, LIBRARIES OR THE ENVIRONMENT
4412 4641
4413=head2 THREADS AND COROUTINES 4642=head2 THREADS AND COROUTINES
4414 4643
4415=head3 THREADS 4644=head3 THREADS
4416 4645
4467default loop and triggering an C<ev_async> watcher from the default loop 4696default loop and triggering an C<ev_async> watcher from the default loop
4468watcher callback into the event loop interested in the signal. 4697watcher callback into the event loop interested in the signal.
4469 4698
4470=back 4699=back
4471 4700
4472=head4 THREAD LOCKING EXAMPLE 4701See also L<THREAD LOCKING EXAMPLE>.
4473
4474Here is a fictitious example of how to run an event loop in a different
4475thread than where callbacks are being invoked and watchers are
4476created/added/removed.
4477
4478For a real-world example, see the C<EV::Loop::Async> perl module,
4479which uses exactly this technique (which is suited for many high-level
4480languages).
4481
4482The example uses a pthread mutex to protect the loop data, a condition
4483variable to wait for callback invocations, an async watcher to notify the
4484event loop thread and an unspecified mechanism to wake up the main thread.
4485
4486First, you need to associate some data with the event loop:
4487
4488 typedef struct {
4489 mutex_t lock; /* global loop lock */
4490 ev_async async_w;
4491 thread_t tid;
4492 cond_t invoke_cv;
4493 } userdata;
4494
4495 void prepare_loop (EV_P)
4496 {
4497 // for simplicity, we use a static userdata struct.
4498 static userdata u;
4499
4500 ev_async_init (&u->async_w, async_cb);
4501 ev_async_start (EV_A_ &u->async_w);
4502
4503 pthread_mutex_init (&u->lock, 0);
4504 pthread_cond_init (&u->invoke_cv, 0);
4505
4506 // now associate this with the loop
4507 ev_set_userdata (EV_A_ u);
4508 ev_set_invoke_pending_cb (EV_A_ l_invoke);
4509 ev_set_loop_release_cb (EV_A_ l_release, l_acquire);
4510
4511 // then create the thread running ev_loop
4512 pthread_create (&u->tid, 0, l_run, EV_A);
4513 }
4514
4515The callback for the C<ev_async> watcher does nothing: the watcher is used
4516solely to wake up the event loop so it takes notice of any new watchers
4517that might have been added:
4518
4519 static void
4520 async_cb (EV_P_ ev_async *w, int revents)
4521 {
4522 // just used for the side effects
4523 }
4524
4525The C<l_release> and C<l_acquire> callbacks simply unlock/lock the mutex
4526protecting the loop data, respectively.
4527
4528 static void
4529 l_release (EV_P)
4530 {
4531 userdata *u = ev_userdata (EV_A);
4532 pthread_mutex_unlock (&u->lock);
4533 }
4534
4535 static void
4536 l_acquire (EV_P)
4537 {
4538 userdata *u = ev_userdata (EV_A);
4539 pthread_mutex_lock (&u->lock);
4540 }
4541
4542The event loop thread first acquires the mutex, and then jumps straight
4543into C<ev_run>:
4544
4545 void *
4546 l_run (void *thr_arg)
4547 {
4548 struct ev_loop *loop = (struct ev_loop *)thr_arg;
4549
4550 l_acquire (EV_A);
4551 pthread_setcanceltype (PTHREAD_CANCEL_ASYNCHRONOUS, 0);
4552 ev_run (EV_A_ 0);
4553 l_release (EV_A);
4554
4555 return 0;
4556 }
4557
4558Instead of invoking all pending watchers, the C<l_invoke> callback will
4559signal the main thread via some unspecified mechanism (signals? pipe
4560writes? C<Async::Interrupt>?) and then waits until all pending watchers
4561have been called (in a while loop because a) spurious wakeups are possible
4562and b) skipping inter-thread-communication when there are no pending
4563watchers is very beneficial):
4564
4565 static void
4566 l_invoke (EV_P)
4567 {
4568 userdata *u = ev_userdata (EV_A);
4569
4570 while (ev_pending_count (EV_A))
4571 {
4572 wake_up_other_thread_in_some_magic_or_not_so_magic_way ();
4573 pthread_cond_wait (&u->invoke_cv, &u->lock);
4574 }
4575 }
4576
4577Now, whenever the main thread gets told to invoke pending watchers, it
4578will grab the lock, call C<ev_invoke_pending> and then signal the loop
4579thread to continue:
4580
4581 static void
4582 real_invoke_pending (EV_P)
4583 {
4584 userdata *u = ev_userdata (EV_A);
4585
4586 pthread_mutex_lock (&u->lock);
4587 ev_invoke_pending (EV_A);
4588 pthread_cond_signal (&u->invoke_cv);
4589 pthread_mutex_unlock (&u->lock);
4590 }
4591
4592Whenever you want to start/stop a watcher or do other modifications to an
4593event loop, you will now have to lock:
4594
4595 ev_timer timeout_watcher;
4596 userdata *u = ev_userdata (EV_A);
4597
4598 ev_timer_init (&timeout_watcher, timeout_cb, 5.5, 0.);
4599
4600 pthread_mutex_lock (&u->lock);
4601 ev_timer_start (EV_A_ &timeout_watcher);
4602 ev_async_send (EV_A_ &u->async_w);
4603 pthread_mutex_unlock (&u->lock);
4604
4605Note that sending the C<ev_async> watcher is required because otherwise
4606an event loop currently blocking in the kernel will have no knowledge
4607about the newly added timer. By waking up the loop it will pick up any new
4608watchers in the next event loop iteration.
4609 4702
4610=head3 COROUTINES 4703=head3 COROUTINES
4611 4704
4612Libev is very accommodating to coroutines ("cooperative threads"): 4705Libev is very accommodating to coroutines ("cooperative threads"):
4613libev fully supports nesting calls to its functions from different 4706libev fully supports nesting calls to its functions from different

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