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Revision 1.360 by root, Mon Jan 17 12:11:12 2011 UTC vs.
Revision 1.383 by root, Sat Oct 15 02:19:19 2011 UTC

58 ev_timer_start (loop, &timeout_watcher); 58 ev_timer_start (loop, &timeout_watcher);
59 59
60 // now wait for events to arrive 60 // now wait for events to arrive
61 ev_run (loop, 0); 61 ev_run (loop, 0);
62 62
63 // unloop was called, so exit 63 // break was called, so exit
64 return 0; 64 return 0;
65 } 65 }
66 66
67=head1 ABOUT THIS DOCUMENT 67=head1 ABOUT THIS DOCUMENT
68 68
178you actually want to know. Also interesting is the combination of 178you actually want to know. Also interesting is the combination of
179C<ev_update_now> and C<ev_now>. 179C<ev_update_now> and C<ev_now>.
180 180
181=item ev_sleep (ev_tstamp interval) 181=item ev_sleep (ev_tstamp interval)
182 182
183Sleep for the given interval: The current thread will be blocked until 183Sleep for the given interval: The current thread will be blocked
184either it is interrupted or the given time interval has passed. Basically 184until either it is interrupted or the given time interval has
185passed (approximately - it might return a bit earlier even if not
186interrupted). Returns immediately if C<< interval <= 0 >>.
187
185this is a sub-second-resolution C<sleep ()>. 188Basically this is a sub-second-resolution C<sleep ()>.
189
190The range of the C<interval> is limited - libev only guarantees to work
191with sleep times of up to one day (C<< interval <= 86400 >>).
186 192
187=item int ev_version_major () 193=item int ev_version_major ()
188 194
189=item int ev_version_minor () 195=item int ev_version_minor ()
190 196
435example) that can't properly initialise their signal masks. 441example) that can't properly initialise their signal masks.
436 442
437=item C<EVFLAG_NOSIGMASK> 443=item C<EVFLAG_NOSIGMASK>
438 444
439When this flag is specified, then libev will avoid to modify the signal 445When this flag is specified, then libev will avoid to modify the signal
440mask. Specifically, this means you ahve to make sure signals are unblocked 446mask. Specifically, this means you have to make sure signals are unblocked
441when you want to receive them. 447when you want to receive them.
442 448
443This behaviour is useful when you want to do your own signal handling, or 449This behaviour is useful when you want to do your own signal handling, or
444want to handle signals only in specific threads and want to avoid libev 450want to handle signals only in specific threads and want to avoid libev
445unblocking the signals. 451unblocking the signals.
483=item C<EVBACKEND_EPOLL> (value 4, Linux) 489=item C<EVBACKEND_EPOLL> (value 4, Linux)
484 490
485Use the linux-specific epoll(7) interface (for both pre- and post-2.6.9 491Use the linux-specific epoll(7) interface (for both pre- and post-2.6.9
486kernels). 492kernels).
487 493
488For few fds, this backend is a bit little slower than poll and select, 494For few fds, this backend is a bit little slower than poll and select, but
489but it scales phenomenally better. While poll and select usually scale 495it scales phenomenally better. While poll and select usually scale like
490like O(total_fds) where n is the total number of fds (or the highest fd), 496O(total_fds) where total_fds is the total number of fds (or the highest
491epoll scales either O(1) or O(active_fds). 497fd), epoll scales either O(1) or O(active_fds).
492 498
493The epoll mechanism deserves honorable mention as the most misdesigned 499The epoll mechanism deserves honorable mention as the most misdesigned
494of the more advanced event mechanisms: mere annoyances include silently 500of the more advanced event mechanisms: mere annoyances include silently
495dropping file descriptors, requiring a system call per change per file 501dropping file descriptors, requiring a system call per change per file
496descriptor (and unnecessary guessing of parameters), problems with dup, 502descriptor (and unnecessary guessing of parameters), problems with dup,
4990.1ms) and so on. The biggest issue is fork races, however - if a program 5050.1ms) and so on. The biggest issue is fork races, however - if a program
500forks then I<both> parent and child process have to recreate the epoll 506forks then I<both> parent and child process have to recreate the epoll
501set, which can take considerable time (one syscall per file descriptor) 507set, which can take considerable time (one syscall per file descriptor)
502and is of course hard to detect. 508and is of course hard to detect.
503 509
504Epoll is also notoriously buggy - embedding epoll fds I<should> work, but 510Epoll is also notoriously buggy - embedding epoll fds I<should> work,
505of course I<doesn't>, and epoll just loves to report events for totally 511but of course I<doesn't>, and epoll just loves to report events for
506I<different> file descriptors (even already closed ones, so one cannot 512totally I<different> file descriptors (even already closed ones, so
507even remove them from the set) than registered in the set (especially 513one cannot even remove them from the set) than registered in the set
508on SMP systems). Libev tries to counter these spurious notifications by 514(especially on SMP systems). Libev tries to counter these spurious
509employing an additional generation counter and comparing that against the 515notifications by employing an additional generation counter and comparing
510events to filter out spurious ones, recreating the set when required. Last 516that against the events to filter out spurious ones, recreating the set
517when required. Epoll also erroneously rounds down timeouts, but gives you
518no way to know when and by how much, so sometimes you have to busy-wait
519because epoll returns immediately despite a nonzero timeout. And last
511not least, it also refuses to work with some file descriptors which work 520not least, it also refuses to work with some file descriptors which work
512perfectly fine with C<select> (files, many character devices...). 521perfectly fine with C<select> (files, many character devices...).
513 522
514Epoll is truly the train wreck analog among event poll mechanisms, 523Epoll is truly the train wreck among event poll mechanisms, a frankenpoll,
515a frankenpoll, cobbled together in a hurry, no thought to design or 524cobbled together in a hurry, no thought to design or interaction with
516interaction with others. 525others. Oh, the pain, will it ever stop...
517 526
518While stopping, setting and starting an I/O watcher in the same iteration 527While stopping, setting and starting an I/O watcher in the same iteration
519will result in some caching, there is still a system call per such 528will result in some caching, there is still a system call per such
520incident (because the same I<file descriptor> could point to a different 529incident (because the same I<file descriptor> could point to a different
521I<file description> now), so its best to avoid that. Also, C<dup ()>'ed 530I<file description> now), so its best to avoid that. Also, C<dup ()>'ed
599among the OS-specific backends (I vastly prefer correctness over speed 608among the OS-specific backends (I vastly prefer correctness over speed
600hacks). 609hacks).
601 610
602On the negative side, the interface is I<bizarre> - so bizarre that 611On the negative side, the interface is I<bizarre> - so bizarre that
603even sun itself gets it wrong in their code examples: The event polling 612even sun itself gets it wrong in their code examples: The event polling
604function sometimes returning events to the caller even though an error 613function sometimes returns events to the caller even though an error
605occurred, but with no indication whether it has done so or not (yes, it's 614occurred, but with no indication whether it has done so or not (yes, it's
606even documented that way) - deadly for edge-triggered interfaces where 615even documented that way) - deadly for edge-triggered interfaces where you
607you absolutely have to know whether an event occurred or not because you 616absolutely have to know whether an event occurred or not because you have
608have to re-arm the watcher. 617to re-arm the watcher.
609 618
610Fortunately libev seems to be able to work around these idiocies. 619Fortunately libev seems to be able to work around these idiocies.
611 620
612This backend maps C<EV_READ> and C<EV_WRITE> in the same way as 621This backend maps C<EV_READ> and C<EV_WRITE> in the same way as
613C<EVBACKEND_POLL>. 622C<EVBACKEND_POLL>.
825This is useful if you are waiting for some external event in conjunction 834This is useful if you are waiting for some external event in conjunction
826with something not expressible using other libev watchers (i.e. "roll your 835with something not expressible using other libev watchers (i.e. "roll your
827own C<ev_run>"). However, a pair of C<ev_prepare>/C<ev_check> watchers is 836own C<ev_run>"). However, a pair of C<ev_prepare>/C<ev_check> watchers is
828usually a better approach for this kind of thing. 837usually a better approach for this kind of thing.
829 838
830Here are the gory details of what C<ev_run> does: 839Here are the gory details of what C<ev_run> does (this is for your
840understanding, not a guarantee that things will work exactly like this in
841future versions):
831 842
832 - Increment loop depth. 843 - Increment loop depth.
833 - Reset the ev_break status. 844 - Reset the ev_break status.
834 - Before the first iteration, call any pending watchers. 845 - Before the first iteration, call any pending watchers.
835 LOOP: 846 LOOP:
868anymore. 879anymore.
869 880
870 ... queue jobs here, make sure they register event watchers as long 881 ... queue jobs here, make sure they register event watchers as long
871 ... as they still have work to do (even an idle watcher will do..) 882 ... as they still have work to do (even an idle watcher will do..)
872 ev_run (my_loop, 0); 883 ev_run (my_loop, 0);
873 ... jobs done or somebody called unloop. yeah! 884 ... jobs done or somebody called break. yeah!
874 885
875=item ev_break (loop, how) 886=item ev_break (loop, how)
876 887
877Can be used to make a call to C<ev_run> return early (but only after it 888Can be used to make a call to C<ev_run> return early (but only after it
878has processed all outstanding events). The C<how> argument must be either 889has processed all outstanding events). The C<how> argument must be either
941overhead for the actual polling but can deliver many events at once. 952overhead for the actual polling but can deliver many events at once.
942 953
943By setting a higher I<io collect interval> you allow libev to spend more 954By setting a higher I<io collect interval> you allow libev to spend more
944time collecting I/O events, so you can handle more events per iteration, 955time collecting I/O events, so you can handle more events per iteration,
945at the cost of increasing latency. Timeouts (both C<ev_periodic> and 956at the cost of increasing latency. Timeouts (both C<ev_periodic> and
946C<ev_timer>) will be not affected. Setting this to a non-null value will 957C<ev_timer>) will not be affected. Setting this to a non-null value will
947introduce an additional C<ev_sleep ()> call into most loop iterations. The 958introduce an additional C<ev_sleep ()> call into most loop iterations. The
948sleep time ensures that libev will not poll for I/O events more often then 959sleep time ensures that libev will not poll for I/O events more often then
949once per this interval, on average. 960once per this interval, on average (as long as the host time resolution is
961good enough).
950 962
951Likewise, by setting a higher I<timeout collect interval> you allow libev 963Likewise, by setting a higher I<timeout collect interval> you allow libev
952to spend more time collecting timeouts, at the expense of increased 964to spend more time collecting timeouts, at the expense of increased
953latency/jitter/inexactness (the watcher callback will be called 965latency/jitter/inexactness (the watcher callback will be called
954later). C<ev_io> watchers will not be affected. Setting this to a non-null 966later). C<ev_io> watchers will not be affected. Setting this to a non-null
1374 1386
1375=over 4 1387=over 4
1376 1388
1377=item initialiased 1389=item initialiased
1378 1390
1379Before a watcher can be registered with the event looop it has to be 1391Before a watcher can be registered with the event loop it has to be
1380initialised. This can be done with a call to C<ev_TYPE_init>, or calls to 1392initialised. This can be done with a call to C<ev_TYPE_init>, or calls to
1381C<ev_init> followed by the watcher-specific C<ev_TYPE_set> function. 1393C<ev_init> followed by the watcher-specific C<ev_TYPE_set> function.
1382 1394
1383In this state it is simply some block of memory that is suitable for use 1395In this state it is simply some block of memory that is suitable for
1384in an event loop. It can be moved around, freed, reused etc. at will. 1396use in an event loop. It can be moved around, freed, reused etc. at
1397will - as long as you either keep the memory contents intact, or call
1398C<ev_TYPE_init> again.
1385 1399
1386=item started/running/active 1400=item started/running/active
1387 1401
1388Once a watcher has been started with a call to C<ev_TYPE_start> it becomes 1402Once a watcher has been started with a call to C<ev_TYPE_start> it becomes
1389property of the event loop, and is actively waiting for events. While in 1403property of the event loop, and is actively waiting for events. While in
1417latter will clear any pending state the watcher might be in, regardless 1431latter will clear any pending state the watcher might be in, regardless
1418of whether it was active or not, so stopping a watcher explicitly before 1432of whether it was active or not, so stopping a watcher explicitly before
1419freeing it is often a good idea. 1433freeing it is often a good idea.
1420 1434
1421While stopped (and not pending) the watcher is essentially in the 1435While stopped (and not pending) the watcher is essentially in the
1422initialised state, that is it can be reused, moved, modified in any way 1436initialised state, that is, it can be reused, moved, modified in any way
1423you wish. 1437you wish (but when you trash the memory block, you need to C<ev_TYPE_init>
1438it again).
1424 1439
1425=back 1440=back
1426 1441
1427=head2 WATCHER PRIORITY MODELS 1442=head2 WATCHER PRIORITY MODELS
1428 1443
1756detecting time jumps is hard, and some inaccuracies are unavoidable (the 1771detecting time jumps is hard, and some inaccuracies are unavoidable (the
1757monotonic clock option helps a lot here). 1772monotonic clock option helps a lot here).
1758 1773
1759The callback is guaranteed to be invoked only I<after> its timeout has 1774The callback is guaranteed to be invoked only I<after> its timeout has
1760passed (not I<at>, so on systems with very low-resolution clocks this 1775passed (not I<at>, so on systems with very low-resolution clocks this
1761might introduce a small delay). If multiple timers become ready during the 1776might introduce a small delay, see "the special problem of being too
1777early", below). If multiple timers become ready during the same loop
1762same loop iteration then the ones with earlier time-out values are invoked 1778iteration then the ones with earlier time-out values are invoked before
1763before ones of the same priority with later time-out values (but this is 1779ones of the same priority with later time-out values (but this is no
1764no longer true when a callback calls C<ev_run> recursively). 1780longer true when a callback calls C<ev_run> recursively).
1765 1781
1766=head3 Be smart about timeouts 1782=head3 Be smart about timeouts
1767 1783
1768Many real-world problems involve some kind of timeout, usually for error 1784Many real-world problems involve some kind of timeout, usually for error
1769recovery. A typical example is an HTTP request - if the other side hangs, 1785recovery. A typical example is an HTTP request - if the other side hangs,
1936Method #1 is almost always a bad idea, and buys you nothing. Method #4 is 1952Method #1 is almost always a bad idea, and buys you nothing. Method #4 is
1937rather complicated, but extremely efficient, something that really pays 1953rather complicated, but extremely efficient, something that really pays
1938off after the first million or so of active timers, i.e. it's usually 1954off after the first million or so of active timers, i.e. it's usually
1939overkill :) 1955overkill :)
1940 1956
1957=head3 The special problem of being too early
1958
1959If you ask a timer to call your callback after three seconds, then
1960you expect it to be invoked after three seconds - but of course, this
1961cannot be guaranteed to infinite precision. Less obviously, it cannot be
1962guaranteed to any precision by libev - imagine somebody suspending the
1963process a STOP signal for a few hours for example.
1964
1965So, libev tries to invoke your callback as soon as possible I<after> the
1966delay has occurred, but cannot guarantee this.
1967
1968A less obvious failure mode is calling your callback too early: many event
1969loops compare timestamps with a "elapsed delay >= requested delay", but
1970this can cause your callback to be invoked much earlier than you would
1971expect.
1972
1973To see why, imagine a system with a clock that only offers full second
1974resolution (think windows if you can't come up with a broken enough OS
1975yourself). If you schedule a one-second timer at the time 500.9, then the
1976event loop will schedule your timeout to elapse at a system time of 500
1977(500.9 truncated to the resolution) + 1, or 501.
1978
1979If an event library looks at the timeout 0.1s later, it will see "501 >=
1980501" and invoke the callback 0.1s after it was started, even though a
1981one-second delay was requested - this is being "too early", despite best
1982intentions.
1983
1984This is the reason why libev will never invoke the callback if the elapsed
1985delay equals the requested delay, but only when the elapsed delay is
1986larger than the requested delay. In the example above, libev would only invoke
1987the callback at system time 502, or 1.1s after the timer was started.
1988
1989So, while libev cannot guarantee that your callback will be invoked
1990exactly when requested, it I<can> and I<does> guarantee that the requested
1991delay has actually elapsed, or in other words, it always errs on the "too
1992late" side of things.
1993
1941=head3 The special problem of time updates 1994=head3 The special problem of time updates
1942 1995
1943Establishing the current time is a costly operation (it usually takes at 1996Establishing the current time is a costly operation (it usually takes
1944least two system calls): EV therefore updates its idea of the current 1997at least one system call): EV therefore updates its idea of the current
1945time only before and after C<ev_run> collects new events, which causes a 1998time only before and after C<ev_run> collects new events, which causes a
1946growing difference between C<ev_now ()> and C<ev_time ()> when handling 1999growing difference between C<ev_now ()> and C<ev_time ()> when handling
1947lots of events in one iteration. 2000lots of events in one iteration.
1948 2001
1949The relative timeouts are calculated relative to the C<ev_now ()> 2002The relative timeouts are calculated relative to the C<ev_now ()>
1955 ev_timer_set (&timer, after + ev_now () - ev_time (), 0.); 2008 ev_timer_set (&timer, after + ev_now () - ev_time (), 0.);
1956 2009
1957If the event loop is suspended for a long time, you can also force an 2010If the event loop is suspended for a long time, you can also force an
1958update of the time returned by C<ev_now ()> by calling C<ev_now_update 2011update of the time returned by C<ev_now ()> by calling C<ev_now_update
1959()>. 2012()>.
2013
2014=head3 The special problem of unsynchronised clocks
2015
2016Modern systems have a variety of clocks - libev itself uses the normal
2017"wall clock" clock and, if available, the monotonic clock (to avoid time
2018jumps).
2019
2020Neither of these clocks is synchronised with each other or any other clock
2021on the system, so C<ev_time ()> might return a considerably different time
2022than C<gettimeofday ()> or C<time ()>. On a GNU/Linux system, for example,
2023a call to C<gettimeofday> might return a second count that is one higher
2024than a directly following call to C<time>.
2025
2026The moral of this is to only compare libev-related timestamps with
2027C<ev_time ()> and C<ev_now ()>, at least if you want better precision than
2028a second or so.
2029
2030One more problem arises due to this lack of synchronisation: if libev uses
2031the system monotonic clock and you compare timestamps from C<ev_time>
2032or C<ev_now> from when you started your timer and when your callback is
2033invoked, you will find that sometimes the callback is a bit "early".
2034
2035This is because C<ev_timer>s work in real time, not wall clock time, so
2036libev makes sure your callback is not invoked before the delay happened,
2037I<measured according to the real time>, not the system clock.
2038
2039If your timeouts are based on a physical timescale (e.g. "time out this
2040connection after 100 seconds") then this shouldn't bother you as it is
2041exactly the right behaviour.
2042
2043If you want to compare wall clock/system timestamps to your timers, then
2044you need to use C<ev_periodic>s, as these are based on the wall clock
2045time, where your comparisons will always generate correct results.
1960 2046
1961=head3 The special problems of suspended animation 2047=head3 The special problems of suspended animation
1962 2048
1963When you leave the server world it is quite customary to hit machines that 2049When you leave the server world it is quite customary to hit machines that
1964can suspend/hibernate - what happens to the clocks during such a suspend? 2050can suspend/hibernate - what happens to the clocks during such a suspend?
2008keep up with the timer (because it takes longer than those 10 seconds to 2094keep up with the timer (because it takes longer than those 10 seconds to
2009do stuff) the timer will not fire more than once per event loop iteration. 2095do stuff) the timer will not fire more than once per event loop iteration.
2010 2096
2011=item ev_timer_again (loop, ev_timer *) 2097=item ev_timer_again (loop, ev_timer *)
2012 2098
2013This will act as if the timer timed out and restart it again if it is 2099This will act as if the timer timed out and restarts it again if it is
2014repeating. The exact semantics are: 2100repeating. The exact semantics are:
2015 2101
2016If the timer is pending, its pending status is cleared. 2102If the timer is pending, its pending status is cleared.
2017 2103
2018If the timer is started but non-repeating, stop it (as if it timed out). 2104If the timer is started but non-repeating, stop it (as if it timed out).
2148 2234
2149Another way to think about it (for the mathematically inclined) is that 2235Another way to think about it (for the mathematically inclined) is that
2150C<ev_periodic> will try to run the callback in this mode at the next possible 2236C<ev_periodic> will try to run the callback in this mode at the next possible
2151time where C<time = offset (mod interval)>, regardless of any time jumps. 2237time where C<time = offset (mod interval)>, regardless of any time jumps.
2152 2238
2153For numerical stability it is preferable that the C<offset> value is near 2239The C<interval> I<MUST> be positive, and for numerical stability, the
2154C<ev_now ()> (the current time), but there is no range requirement for 2240interval value should be higher than C<1/8192> (which is around 100
2155this value, and in fact is often specified as zero. 2241microseconds) and C<offset> should be higher than C<0> and should have
2242at most a similar magnitude as the current time (say, within a factor of
2243ten). Typical values for offset are, in fact, C<0> or something between
2244C<0> and C<interval>, which is also the recommended range.
2156 2245
2157Note also that there is an upper limit to how often a timer can fire (CPU 2246Note also that there is an upper limit to how often a timer can fire (CPU
2158speed for example), so if C<interval> is very small then timing stability 2247speed for example), so if C<interval> is very small then timing stability
2159will of course deteriorate. Libev itself tries to be exact to be about one 2248will of course deteriorate. Libev itself tries to be exact to be about one
2160millisecond (if the OS supports it and the machine is fast enough). 2249millisecond (if the OS supports it and the machine is fast enough).
3185 atexit (program_exits); 3274 atexit (program_exits);
3186 3275
3187 3276
3188=head2 C<ev_async> - how to wake up an event loop 3277=head2 C<ev_async> - how to wake up an event loop
3189 3278
3190In general, you cannot use an C<ev_run> from multiple threads or other 3279In general, you cannot use an C<ev_loop> from multiple threads or other
3191asynchronous sources such as signal handlers (as opposed to multiple event 3280asynchronous sources such as signal handlers (as opposed to multiple event
3192loops - those are of course safe to use in different threads). 3281loops - those are of course safe to use in different threads).
3193 3282
3194Sometimes, however, you need to wake up an event loop you do not control, 3283Sometimes, however, you need to wake up an event loop you do not control,
3195for example because it belongs to another thread. This is what C<ev_async> 3284for example because it belongs to another thread. This is what C<ev_async>
3202C<ev_async_sent> calls). In fact, you could use signal watchers as a kind 3291C<ev_async_sent> calls). In fact, you could use signal watchers as a kind
3203of "global async watchers" by using a watcher on an otherwise unused 3292of "global async watchers" by using a watcher on an otherwise unused
3204signal, and C<ev_feed_signal> to signal this watcher from another thread, 3293signal, and C<ev_feed_signal> to signal this watcher from another thread,
3205even without knowing which loop owns the signal. 3294even without knowing which loop owns the signal.
3206 3295
3207Unlike C<ev_signal> watchers, C<ev_async> works with any event loop, not
3208just the default loop.
3209
3210=head3 Queueing 3296=head3 Queueing
3211 3297
3212C<ev_async> does not support queueing of data in any way. The reason 3298C<ev_async> does not support queueing of data in any way. The reason
3213is that the author does not know of a simple (or any) algorithm for a 3299is that the author does not know of a simple (or any) algorithm for a
3214multiple-writer-single-reader queue that works in all cases and doesn't 3300multiple-writer-single-reader queue that works in all cases and doesn't
3305trust me. 3391trust me.
3306 3392
3307=item ev_async_send (loop, ev_async *) 3393=item ev_async_send (loop, ev_async *)
3308 3394
3309Sends/signals/activates the given C<ev_async> watcher, that is, feeds 3395Sends/signals/activates the given C<ev_async> watcher, that is, feeds
3310an C<EV_ASYNC> event on the watcher into the event loop. Unlike 3396an C<EV_ASYNC> event on the watcher into the event loop, and instantly
3397returns.
3398
3311C<ev_feed_event>, this call is safe to do from other threads, signal or 3399Unlike C<ev_feed_event>, this call is safe to do from other threads,
3312similar contexts (see the discussion of C<EV_ATOMIC_T> in the embedding 3400signal or similar contexts (see the discussion of C<EV_ATOMIC_T> in the
3313section below on what exactly this means). 3401embedding section below on what exactly this means).
3314 3402
3315Note that, as with other watchers in libev, multiple events might get 3403Note that, as with other watchers in libev, multiple events might get
3316compressed into a single callback invocation (another way to look at this 3404compressed into a single callback invocation (another way to look at
3317is that C<ev_async> watchers are level-triggered, set on C<ev_async_send>, 3405this is that C<ev_async> watchers are level-triggered: they are set on
3318reset when the event loop detects that). 3406C<ev_async_send>, reset when the event loop detects that).
3319 3407
3320This call incurs the overhead of a system call only once per event loop 3408This call incurs the overhead of at most one extra system call per event
3321iteration, so while the overhead might be noticeable, it doesn't apply to 3409loop iteration, if the event loop is blocked, and no syscall at all if
3322repeated calls to C<ev_async_send> for the same event loop. 3410the event loop (or your program) is processing events. That means that
3411repeated calls are basically free (there is no need to avoid calls for
3412performance reasons) and that the overhead becomes smaller (typically
3413zero) under load.
3323 3414
3324=item bool = ev_async_pending (ev_async *) 3415=item bool = ev_async_pending (ev_async *)
3325 3416
3326Returns a non-zero value when C<ev_async_send> has been called on the 3417Returns a non-zero value when C<ev_async_send> has been called on the
3327watcher but the event has not yet been processed (or even noted) by the 3418watcher but the event has not yet been processed (or even noted) by the
3544 // now associate this with the loop 3635 // now associate this with the loop
3545 ev_set_userdata (EV_A_ u); 3636 ev_set_userdata (EV_A_ u);
3546 ev_set_invoke_pending_cb (EV_A_ l_invoke); 3637 ev_set_invoke_pending_cb (EV_A_ l_invoke);
3547 ev_set_loop_release_cb (EV_A_ l_release, l_acquire); 3638 ev_set_loop_release_cb (EV_A_ l_release, l_acquire);
3548 3639
3549 // then create the thread running ev_loop 3640 // then create the thread running ev_run
3550 pthread_create (&u->tid, 0, l_run, EV_A); 3641 pthread_create (&u->tid, 0, l_run, EV_A);
3551 } 3642 }
3552 3643
3553The callback for the C<ev_async> watcher does nothing: the watcher is used 3644The callback for the C<ev_async> watcher does nothing: the watcher is used
3554solely to wake up the event loop so it takes notice of any new watchers 3645solely to wake up the event loop so it takes notice of any new watchers
3924watchers in the constructor. 4015watchers in the constructor.
3925 4016
3926 class myclass 4017 class myclass
3927 { 4018 {
3928 ev::io io ; void io_cb (ev::io &w, int revents); 4019 ev::io io ; void io_cb (ev::io &w, int revents);
3929 ev::io2 io2 ; void io2_cb (ev::io &w, int revents); 4020 ev::io io2 ; void io2_cb (ev::io &w, int revents);
3930 ev::idle idle; void idle_cb (ev::idle &w, int revents); 4021 ev::idle idle; void idle_cb (ev::idle &w, int revents);
3931 4022
3932 myclass (int fd) 4023 myclass (int fd)
3933 { 4024 {
3934 io .set <myclass, &myclass::io_cb > (this); 4025 io .set <myclass, &myclass::io_cb > (this);
3985L<http://hackage.haskell.org/cgi-bin/hackage-scripts/package/hlibev>. 4076L<http://hackage.haskell.org/cgi-bin/hackage-scripts/package/hlibev>.
3986 4077
3987=item D 4078=item D
3988 4079
3989Leandro Lucarella has written a D language binding (F<ev.d>) for libev, to 4080Leandro Lucarella has written a D language binding (F<ev.d>) for libev, to
3990be found at L<http://proj.llucax.com.ar/wiki/evd>. 4081be found at L<http://www.llucax.com.ar/proj/ev.d/index.html>.
3991 4082
3992=item Ocaml 4083=item Ocaml
3993 4084
3994Erkki Seppala has written Ocaml bindings for libev, to be found at 4085Erkki Seppala has written Ocaml bindings for libev, to be found at
3995L<http://modeemi.cs.tut.fi/~flux/software/ocaml-ev/>. 4086L<http://modeemi.cs.tut.fi/~flux/software/ocaml-ev/>.
4043suitable for use with C<EV_A>. 4134suitable for use with C<EV_A>.
4044 4135
4045=item C<EV_DEFAULT>, C<EV_DEFAULT_> 4136=item C<EV_DEFAULT>, C<EV_DEFAULT_>
4046 4137
4047Similar to the other two macros, this gives you the value of the default 4138Similar to the other two macros, this gives you the value of the default
4048loop, if multiple loops are supported ("ev loop default"). 4139loop, if multiple loops are supported ("ev loop default"). The default loop
4140will be initialised if it isn't already initialised.
4141
4142For non-multiplicity builds, these macros do nothing, so you always have
4143to initialise the loop somewhere.
4049 4144
4050=item C<EV_DEFAULT_UC>, C<EV_DEFAULT_UC_> 4145=item C<EV_DEFAULT_UC>, C<EV_DEFAULT_UC_>
4051 4146
4052Usage identical to C<EV_DEFAULT> and C<EV_DEFAULT_>, but requires that the 4147Usage identical to C<EV_DEFAULT> and C<EV_DEFAULT_>, but requires that the
4053default loop has been initialised (C<UC> == unchecked). Their behaviour 4148default loop has been initialised (C<UC> == unchecked). Their behaviour
4198supported). It will also not define any of the structs usually found in 4293supported). It will also not define any of the structs usually found in
4199F<event.h> that are not directly supported by the libev core alone. 4294F<event.h> that are not directly supported by the libev core alone.
4200 4295
4201In standalone mode, libev will still try to automatically deduce the 4296In standalone mode, libev will still try to automatically deduce the
4202configuration, but has to be more conservative. 4297configuration, but has to be more conservative.
4298
4299=item EV_USE_FLOOR
4300
4301If defined to be C<1>, libev will use the C<floor ()> function for its
4302periodic reschedule calculations, otherwise libev will fall back on a
4303portable (slower) implementation. If you enable this, you usually have to
4304link against libm or something equivalent. Enabling this when the C<floor>
4305function is not available will fail, so the safe default is to not enable
4306this.
4203 4307
4204=item EV_USE_MONOTONIC 4308=item EV_USE_MONOTONIC
4205 4309
4206If defined to be C<1>, libev will try to detect the availability of the 4310If defined to be C<1>, libev will try to detect the availability of the
4207monotonic clock option at both compile time and runtime. Otherwise no 4311monotonic clock option at both compile time and runtime. Otherwise no
4340indicate GNU/Linux + Glibc 2.4 or newer, otherwise disabled. 4444indicate GNU/Linux + Glibc 2.4 or newer, otherwise disabled.
4341 4445
4342=item EV_ATOMIC_T 4446=item EV_ATOMIC_T
4343 4447
4344Libev requires an integer type (suitable for storing C<0> or C<1>) whose 4448Libev requires an integer type (suitable for storing C<0> or C<1>) whose
4345access is atomic with respect to other threads or signal contexts. No such 4449access is atomic and serialised with respect to other threads or signal
4346type is easily found in the C language, so you can provide your own type 4450contexts. No such type is easily found in the C language, so you can
4347that you know is safe for your purposes. It is used both for signal handler "locking" 4451provide your own type that you know is safe for your purposes. It is used
4348as well as for signal and thread safety in C<ev_async> watchers. 4452both for signal handler "locking" as well as for signal and thread safety
4453in C<ev_async> watchers.
4349 4454
4350In the absence of this define, libev will use C<sig_atomic_t volatile> 4455In the absence of this define, libev will use C<sig_atomic_t volatile>
4351(from F<signal.h>), which is usually good enough on most platforms. 4456(from F<signal.h>), which is usually good enough on most platforms,
4457although strictly speaking using a type that also implies a memory fence
4458is required.
4352 4459
4353=item EV_H (h) 4460=item EV_H (h)
4354 4461
4355The name of the F<ev.h> header file used to include it. The default if 4462The name of the F<ev.h> header file used to include it. The default if
4356undefined is C<"ev.h"> in F<event.h>, F<ev.c> and F<ev++.h>. This can be 4463undefined is C<"ev.h"> in F<event.h>, F<ev.c> and F<ev++.h>. This can be
4379If undefined or defined to C<1>, then all event-loop-specific functions 4486If undefined or defined to C<1>, then all event-loop-specific functions
4380will have the C<struct ev_loop *> as first argument, and you can create 4487will have the C<struct ev_loop *> as first argument, and you can create
4381additional independent event loops. Otherwise there will be no support 4488additional independent event loops. Otherwise there will be no support
4382for multiple event loops and there is no first event loop pointer 4489for multiple event loops and there is no first event loop pointer
4383argument. Instead, all functions act on the single default loop. 4490argument. Instead, all functions act on the single default loop.
4491
4492Note that C<EV_DEFAULT> and C<EV_DEFAULT_> will no longer provide a
4493default loop when multiplicity is switched off - you always have to
4494initialise the loop manually in this case.
4384 4495
4385=item EV_MINPRI 4496=item EV_MINPRI
4386 4497
4387=item EV_MAXPRI 4498=item EV_MAXPRI
4388 4499
4875requires, and its I/O model is fundamentally incompatible with the POSIX 4986requires, and its I/O model is fundamentally incompatible with the POSIX
4876model. Libev still offers limited functionality on this platform in 4987model. Libev still offers limited functionality on this platform in
4877the form of the C<EVBACKEND_SELECT> backend, and only supports socket 4988the form of the C<EVBACKEND_SELECT> backend, and only supports socket
4878descriptors. This only applies when using Win32 natively, not when using 4989descriptors. This only applies when using Win32 natively, not when using
4879e.g. cygwin. Actually, it only applies to the microsofts own compilers, 4990e.g. cygwin. Actually, it only applies to the microsofts own compilers,
4880as every compielr comes with a slightly differently broken/incompatible 4991as every compiler comes with a slightly differently broken/incompatible
4881environment. 4992environment.
4882 4993
4883Lifting these limitations would basically require the full 4994Lifting these limitations would basically require the full
4884re-implementation of the I/O system. If you are into this kind of thing, 4995re-implementation of the I/O system. If you are into this kind of thing,
4885then note that glib does exactly that for you in a very portable way (note 4996then note that glib does exactly that for you in a very portable way (note
5018 5129
5019The type C<double> is used to represent timestamps. It is required to 5130The type C<double> is used to represent timestamps. It is required to
5020have at least 51 bits of mantissa (and 9 bits of exponent), which is 5131have at least 51 bits of mantissa (and 9 bits of exponent), which is
5021good enough for at least into the year 4000 with millisecond accuracy 5132good enough for at least into the year 4000 with millisecond accuracy
5022(the design goal for libev). This requirement is overfulfilled by 5133(the design goal for libev). This requirement is overfulfilled by
5023implementations using IEEE 754, which is basically all existing ones. With 5134implementations using IEEE 754, which is basically all existing ones.
5135
5024IEEE 754 doubles, you get microsecond accuracy until at least 2200. 5136With IEEE 754 doubles, you get microsecond accuracy until at least the
5137year 2255 (and millisecond accuracy till the year 287396 - by then, libev
5138is either obsolete or somebody patched it to use C<long double> or
5139something like that, just kidding).
5025 5140
5026=back 5141=back
5027 5142
5028If you know of other additional requirements drop me a note. 5143If you know of other additional requirements drop me a note.
5029 5144
5091=item Processing ev_async_send: O(number_of_async_watchers) 5206=item Processing ev_async_send: O(number_of_async_watchers)
5092 5207
5093=item Processing signals: O(max_signal_number) 5208=item Processing signals: O(max_signal_number)
5094 5209
5095Sending involves a system call I<iff> there were no other C<ev_async_send> 5210Sending involves a system call I<iff> there were no other C<ev_async_send>
5096calls in the current loop iteration. Checking for async and signal events 5211calls in the current loop iteration and the loop is currently
5212blocked. Checking for async and signal events involves iterating over all
5097involves iterating over all running async watchers or all signal numbers. 5213running async watchers or all signal numbers.
5098 5214
5099=back 5215=back
5100 5216
5101 5217
5102=head1 PORTING FROM LIBEV 3.X TO 4.X 5218=head1 PORTING FROM LIBEV 3.X TO 4.X
5219The physical time that is observed. It is apparently strictly monotonic :) 5335The physical time that is observed. It is apparently strictly monotonic :)
5220 5336
5221=item wall-clock time 5337=item wall-clock time
5222 5338
5223The time and date as shown on clocks. Unlike real time, it can actually 5339The time and date as shown on clocks. Unlike real time, it can actually
5224be wrong and jump forwards and backwards, e.g. when the you adjust your 5340be wrong and jump forwards and backwards, e.g. when you adjust your
5225clock. 5341clock.
5226 5342
5227=item watcher 5343=item watcher
5228 5344
5229A data structure that describes interest in certain events. Watchers need 5345A data structure that describes interest in certain events. Watchers need
5232=back 5348=back
5233 5349
5234=head1 AUTHOR 5350=head1 AUTHOR
5235 5351
5236Marc Lehmann <libev@schmorp.de>, with repeated corrections by Mikael 5352Marc Lehmann <libev@schmorp.de>, with repeated corrections by Mikael
5237Magnusson and Emanuele Giaquinta. 5353Magnusson and Emanuele Giaquinta, and minor corrections by many others.
5238 5354

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